ceedling 0.29.1 → 0.30.0
Sign up to get free protection for your applications and to get access to all the features.
- checksums.yaml +5 -5
- data/Gemfile +15 -16
- data/Gemfile.lock +1 -1
- data/README.md +108 -107
- data/Rakefile +11 -11
- data/assets/ceedling +3 -3
- data/assets/ceedling.cmd +0 -0
- data/assets/default_gitignore +5 -5
- data/assets/example_file.c +5 -5
- data/assets/example_file.h +6 -6
- data/assets/project_as_gem.yml +101 -97
- data/assets/project_with_guts.yml +102 -98
- data/assets/project_with_guts_gcov.yml +102 -98
- data/assets/project_with_guts_gcov_abortonuncovered.yml +93 -0
- data/assets/test_example_file.c +13 -13
- data/assets/test_example_file_boom.c +13 -13
- data/assets/test_example_file_success.c +14 -14
- data/assets/test_example_file_verbose.c +12 -12
- data/assets/uncovered_example_file.c +5 -0
- data/bin/ceedling +351 -339
- data/ceedling.gemspec +52 -36
- data/config/test_environment.rb +11 -11
- data/docs/Ceedling Basic Porting.pdf +0 -0
- data/docs/Ceedling Managing Release Code.pdf +0 -0
- data/docs/Ceedling Powerful Plugins.pdf +0 -0
- data/docs/Ceedling Working with IDEs.pdf +0 -0
- data/docs/CeedlingPacket.md +2213 -2134
- data/docs/CeedlingUpgrade.md +83 -83
- data/docs/ThrowTheSwitchCodingStandard.md +207 -207
- data/examples/blinky/project.yml +99 -99
- data/examples/blinky/rakefile.rb +31 -31
- data/examples/blinky/src/BlinkTask.c +21 -21
- data/examples/blinky/src/BlinkTask.h +6 -6
- data/examples/blinky/src/Configure.c +36 -36
- data/examples/blinky/src/Configure.h +6 -6
- data/examples/blinky/src/main.c +51 -51
- data/examples/blinky/src/main.h +9 -9
- data/examples/blinky/test/support/stub_interrupt.h +347 -347
- data/examples/blinky/test/support/stub_io.h +421 -421
- data/examples/blinky/test/support/stub_iom328p.h +883 -883
- data/examples/blinky/test/support/stub_sfr_defs.h +269 -269
- data/examples/blinky/test/test_BlinkTask.c +42 -42
- data/examples/blinky/test/test_Configure.c +29 -29
- data/examples/blinky/test/test_main.c +60 -60
- data/examples/temp_sensor/project.yml +66 -76
- data/examples/temp_sensor/rakefile.rb +6 -6
- data/examples/temp_sensor/src/AdcConductor.c +42 -42
- data/examples/temp_sensor/src/AdcConductor.h +13 -13
- data/examples/temp_sensor/src/AdcHardware.c +27 -27
- data/examples/temp_sensor/src/AdcHardware.h +11 -11
- data/examples/temp_sensor/src/AdcHardwareConfigurator.c +18 -18
- data/examples/temp_sensor/src/AdcHardwareConfigurator.h +10 -10
- data/examples/temp_sensor/src/AdcModel.c +33 -33
- data/examples/temp_sensor/src/AdcModel.h +13 -13
- data/examples/temp_sensor/src/AdcTemperatureSensor.c +51 -51
- data/examples/temp_sensor/src/AdcTemperatureSensor.h +10 -10
- data/examples/temp_sensor/src/Executor.c +25 -25
- data/examples/temp_sensor/src/Executor.h +9 -9
- data/examples/temp_sensor/src/IntrinsicsWrapper.c +18 -18
- data/examples/temp_sensor/src/IntrinsicsWrapper.h +7 -7
- data/examples/temp_sensor/src/Main.c +46 -46
- data/examples/temp_sensor/src/Main.h +7 -7
- data/examples/temp_sensor/src/Model.c +10 -10
- data/examples/temp_sensor/src/Model.h +8 -8
- data/examples/temp_sensor/src/ModelConfig.h +7 -7
- data/examples/temp_sensor/src/TaskScheduler.c +72 -72
- data/examples/temp_sensor/src/TaskScheduler.h +11 -11
- data/examples/temp_sensor/src/TemperatureCalculator.c +27 -27
- data/examples/temp_sensor/src/TemperatureCalculator.h +8 -8
- data/examples/temp_sensor/src/TemperatureFilter.c +38 -38
- data/examples/temp_sensor/src/TemperatureFilter.h +10 -10
- data/examples/temp_sensor/src/TimerConductor.c +15 -15
- data/examples/temp_sensor/src/TimerConductor.h +9 -9
- data/examples/temp_sensor/src/TimerConfigurator.c +51 -51
- data/examples/temp_sensor/src/TimerConfigurator.h +15 -15
- data/examples/temp_sensor/src/TimerHardware.c +15 -15
- data/examples/temp_sensor/src/TimerHardware.h +8 -8
- data/examples/temp_sensor/src/TimerInterruptConfigurator.c +55 -55
- data/examples/temp_sensor/src/TimerInterruptConfigurator.h +13 -13
- data/examples/temp_sensor/src/TimerInterruptHandler.c +25 -25
- data/examples/temp_sensor/src/TimerInterruptHandler.h +10 -10
- data/examples/temp_sensor/src/TimerModel.c +9 -9
- data/examples/temp_sensor/src/TimerModel.h +8 -8
- data/examples/temp_sensor/src/Types.h +90 -90
- data/examples/temp_sensor/src/UsartBaudRateRegisterCalculator.c +18 -18
- data/examples/temp_sensor/src/UsartBaudRateRegisterCalculator.h +8 -8
- data/examples/temp_sensor/src/UsartConductor.c +21 -21
- data/examples/temp_sensor/src/UsartConductor.h +7 -7
- data/examples/temp_sensor/src/UsartConfigurator.c +39 -39
- data/examples/temp_sensor/src/UsartConfigurator.h +13 -13
- data/examples/temp_sensor/src/UsartHardware.c +22 -22
- data/examples/temp_sensor/src/UsartHardware.h +9 -9
- data/examples/temp_sensor/src/UsartModel.c +34 -34
- data/examples/temp_sensor/src/UsartModel.h +10 -10
- data/examples/temp_sensor/src/UsartPutChar.c +16 -16
- data/examples/temp_sensor/src/UsartPutChar.h +8 -8
- data/examples/temp_sensor/src/UsartTransmitBufferStatus.c +7 -7
- data/examples/temp_sensor/src/UsartTransmitBufferStatus.h +8 -8
- data/examples/temp_sensor/test/TestAdcConductor.c +121 -121
- data/examples/temp_sensor/test/TestAdcHardware.c +44 -44
- data/examples/temp_sensor/test/TestAdcModel.c +33 -33
- data/examples/temp_sensor/test/TestExecutor.c +36 -36
- data/examples/temp_sensor/test/TestMain.c +24 -24
- data/examples/temp_sensor/test/TestModel.c +20 -20
- data/examples/temp_sensor/test/TestTaskScheduler.c +104 -104
- data/examples/temp_sensor/test/TestTemperatureCalculator.c +36 -36
- data/examples/temp_sensor/test/TestTemperatureFilter.c +79 -79
- data/examples/temp_sensor/test/TestTimerConductor.c +32 -32
- data/examples/temp_sensor/test/TestTimerHardware.c +26 -26
- data/examples/temp_sensor/test/TestTimerModel.c +18 -18
- data/examples/temp_sensor/test/TestUsartBaudRateRegisterCalculator.c +21 -21
- data/examples/temp_sensor/test/TestUsartConductor.c +40 -40
- data/examples/temp_sensor/test/TestUsartHardware.c +36 -36
- data/examples/temp_sensor/test/TestUsartModel.c +40 -40
- data/examples/temp_sensor/test/support/UnityHelper.c +12 -12
- data/examples/temp_sensor/test/support/UnityHelper.h +12 -12
- data/lib/ceedling.rb +99 -99
- data/lib/ceedling/build_invoker_utils.rb +39 -39
- data/lib/ceedling/cacheinator.rb +47 -47
- data/lib/ceedling/cacheinator_helper.rb +35 -31
- data/lib/ceedling/cmock_builder.rb +15 -15
- data/lib/ceedling/configurator.rb +372 -363
- data/lib/ceedling/configurator_builder.rb +463 -458
- data/lib/ceedling/configurator_plugins.rb +111 -111
- data/lib/ceedling/configurator_setup.rb +127 -127
- data/lib/ceedling/configurator_validator.rb +193 -193
- data/lib/ceedling/constants.rb +99 -97
- data/lib/ceedling/defaults.rb +447 -418
- data/lib/ceedling/dependinator.rb +97 -98
- data/lib/ceedling/erb_wrapper.rb +8 -8
- data/lib/ceedling/file_finder.rb +149 -149
- data/lib/ceedling/file_finder_helper.rb +56 -54
- data/lib/ceedling/file_path_utils.rb +202 -200
- data/lib/ceedling/file_system_utils.rb +69 -69
- data/lib/ceedling/file_system_wrapper.rb +9 -9
- data/lib/ceedling/file_wrapper.rb +83 -83
- data/lib/ceedling/flaginator.rb +74 -74
- data/lib/ceedling/generator.rb +186 -183
- data/lib/ceedling/generator_helper.rb +40 -40
- data/lib/ceedling/generator_test_results.rb +100 -100
- data/lib/ceedling/generator_test_results_sanity_checker.rb +65 -65
- data/lib/ceedling/generator_test_runner.rb +58 -56
- data/lib/ceedling/loginator.rb +31 -31
- data/lib/ceedling/makefile.rb +46 -46
- data/lib/ceedling/objects.yml +311 -310
- data/lib/ceedling/par_map.rb +19 -19
- data/lib/ceedling/plugin.rb +80 -80
- data/lib/ceedling/plugin_builder.rb +52 -52
- data/lib/ceedling/plugin_manager.rb +107 -107
- data/lib/ceedling/plugin_manager_helper.rb +19 -19
- data/lib/ceedling/plugin_reportinator.rb +76 -76
- data/lib/ceedling/plugin_reportinator_helper.rb +51 -51
- data/lib/ceedling/preprocessinator.rb +47 -42
- data/lib/ceedling/preprocessinator_extractor.rb +30 -30
- data/lib/ceedling/preprocessinator_file_handler.rb +21 -21
- data/lib/ceedling/preprocessinator_helper.rb +50 -46
- data/lib/ceedling/preprocessinator_includes_handler.rb +181 -181
- data/lib/ceedling/project_config_manager.rb +52 -46
- data/lib/ceedling/project_file_loader.rb +99 -99
- data/lib/ceedling/rake_utils.rb +17 -17
- data/lib/ceedling/rake_wrapper.rb +33 -33
- data/lib/ceedling/rakefile.rb +86 -86
- data/lib/ceedling/release_invoker.rb +98 -73
- data/lib/ceedling/release_invoker_helper.rb +19 -19
- data/lib/ceedling/reportinator.rb +26 -26
- data/lib/ceedling/rules_cmock.rake +9 -9
- data/lib/ceedling/rules_preprocess.rake +26 -26
- data/lib/ceedling/rules_release.rake +99 -86
- data/lib/ceedling/rules_release_deep_dependencies.rake +15 -15
- data/lib/ceedling/rules_tests.rake +73 -74
- data/lib/ceedling/rules_tests_deep_dependencies.rake +15 -15
- data/lib/ceedling/setupinator.rb +53 -53
- data/lib/ceedling/stream_wrapper.rb +28 -28
- data/lib/ceedling/streaminator.rb +40 -40
- data/lib/ceedling/streaminator_helper.rb +15 -15
- data/lib/ceedling/system_utils.rb +37 -37
- data/lib/ceedling/system_wrapper.rb +80 -80
- data/lib/ceedling/target_loader.rb +38 -38
- data/lib/ceedling/task_invoker.rb +122 -117
- data/lib/ceedling/tasks_base.rake +116 -105
- data/lib/ceedling/tasks_filesystem.rake +113 -112
- data/lib/ceedling/tasks_release.rake +30 -30
- data/lib/ceedling/tasks_release_deep_dependencies.rake +9 -9
- data/lib/ceedling/tasks_tests.rake +60 -60
- data/lib/ceedling/tasks_tests_deep_dependencies.rake +9 -9
- data/lib/ceedling/tasks_vendor.rake +35 -35
- data/lib/ceedling/test_includes_extractor.rb +111 -85
- data/lib/ceedling/test_invoker.rb +164 -188
- data/lib/ceedling/test_invoker_helper.rb +32 -32
- data/lib/ceedling/tool_executor.rb +229 -229
- data/lib/ceedling/tool_executor_helper.rb +164 -164
- data/lib/ceedling/verbosinator.rb +10 -10
- data/lib/ceedling/version.rb +50 -50
- data/lib/ceedling/yaml_wrapper.rb +17 -17
- data/license.txt +31 -31
- data/plugins/beep/README.md +22 -22
- data/plugins/beep/lib/beep.rb +40 -40
- data/plugins/bullseye/README.md +76 -0
- data/plugins/bullseye/assets/template.erb +15 -15
- data/plugins/bullseye/bullseye.rake +173 -169
- data/plugins/bullseye/config/defaults.yml +57 -57
- data/plugins/bullseye/lib/bullseye.rb +194 -194
- data/plugins/colour_report/README.md +20 -0
- data/plugins/colour_report/lib/colour_report.rb +16 -16
- data/plugins/command_hooks/README.md +53 -53
- data/plugins/command_hooks/lib/command_hooks.rb +92 -92
- data/plugins/compile_commands_json/README.md +29 -0
- data/plugins/compile_commands_json/lib/compile_commands_json.rb +35 -0
- data/plugins/dependencies/README.md +254 -0
- data/plugins/dependencies/config/defaults.yml +5 -0
- data/plugins/dependencies/dependencies.rake +144 -0
- data/plugins/dependencies/lib/dependencies.rb +231 -0
- data/plugins/fake_function_framework/README.md +250 -250
- data/plugins/fake_function_framework/Rakefile +18 -18
- data/plugins/fake_function_framework/examples/fff_example/project.yml +71 -71
- data/plugins/fake_function_framework/examples/fff_example/rakefile.rb +7 -7
- data/plugins/fake_function_framework/examples/fff_example/src/bar.c +1 -1
- data/plugins/fake_function_framework/examples/fff_example/src/bar.h +14 -14
- data/plugins/fake_function_framework/examples/fff_example/src/custom_types.h +6 -6
- data/plugins/fake_function_framework/examples/fff_example/src/display.c +6 -6
- data/plugins/fake_function_framework/examples/fff_example/src/display.h +16 -16
- data/plugins/fake_function_framework/examples/fff_example/src/event_processor.c +93 -93
- data/plugins/fake_function_framework/examples/fff_example/src/event_processor.h +11 -11
- data/plugins/fake_function_framework/examples/fff_example/src/foo.c +16 -16
- data/plugins/fake_function_framework/examples/fff_example/src/foo.h +8 -8
- data/plugins/fake_function_framework/examples/fff_example/src/subfolder/zzz.c +1 -1
- data/plugins/fake_function_framework/examples/fff_example/src/subfolder/zzz.h +6 -6
- data/plugins/fake_function_framework/examples/fff_example/test/test_event_processor.c +155 -155
- data/plugins/fake_function_framework/examples/fff_example/test/test_foo.c +47 -47
- data/plugins/fake_function_framework/lib/fake_function_framework.rb +87 -87
- data/plugins/fake_function_framework/lib/fff_mock_generator.rb +163 -163
- data/plugins/fake_function_framework/spec/fff_mock_header_generator_spec.rb +304 -304
- data/plugins/fake_function_framework/spec/fff_mock_source_generator_spec.rb +148 -148
- data/plugins/fake_function_framework/spec/header_generator.rb +50 -50
- data/plugins/fake_function_framework/spec/spec_helper.rb +96 -96
- data/plugins/fake_function_framework/src/fff_unity_helper.h +32 -32
- data/plugins/gcov/README.md +412 -101
- data/plugins/gcov/assets/template.erb +15 -15
- data/plugins/gcov/config/defaults.yml +51 -73
- data/plugins/gcov/gcov.rake +209 -220
- data/plugins/gcov/lib/gcov.rb +133 -113
- data/plugins/gcov/lib/gcov_constants.rb +48 -19
- data/plugins/gcov/lib/gcovr_reportinator.rb +331 -0
- data/plugins/gcov/lib/reportgenerator_reportinator.rb +153 -0
- data/plugins/gcov/lib/reportinator_helper.rb +15 -0
- data/plugins/json_tests_report/README.md +36 -0
- data/plugins/json_tests_report/lib/json_tests_report.rb +83 -0
- data/plugins/junit_tests_report/README.md +36 -36
- data/plugins/junit_tests_report/lib/junit_tests_report.rb +134 -130
- data/plugins/module_generator/README.md +105 -0
- data/plugins/module_generator/config/module_generator.yml +3 -3
- data/plugins/module_generator/lib/module_generator.rb +79 -70
- data/plugins/module_generator/module_generator.rake +62 -47
- data/plugins/raw_output_report/README.md +19 -0
- data/plugins/raw_output_report/lib/raw_output_report.rb +41 -41
- data/plugins/stdout_gtestlike_tests_report/README.md +19 -0
- data/plugins/stdout_gtestlike_tests_report/assets/template.erb +84 -84
- data/plugins/stdout_gtestlike_tests_report/assets/template.erb copy +59 -59
- data/plugins/stdout_gtestlike_tests_report/config/stdout_gtestlike_tests_report.yml +4 -4
- data/plugins/stdout_gtestlike_tests_report/lib/stdout_gtestlike_tests_report.rb +43 -43
- data/plugins/stdout_ide_tests_report/README.md +18 -0
- data/plugins/stdout_ide_tests_report/config/stdout_ide_tests_report.yml +4 -4
- data/plugins/stdout_ide_tests_report/lib/stdout_ide_tests_report.rb +44 -44
- data/plugins/stdout_pretty_tests_report/README.md +20 -0
- data/plugins/stdout_pretty_tests_report/assets/template.erb +59 -59
- data/plugins/stdout_pretty_tests_report/config/stdout_pretty_tests_report.yml +4 -4
- data/plugins/stdout_pretty_tests_report/lib/stdout_pretty_tests_report.rb +47 -47
- data/plugins/subprojects/README.md +63 -63
- data/plugins/subprojects/config/defaults.yml +33 -33
- data/plugins/subprojects/lib/subprojects.rb +92 -92
- data/plugins/subprojects/subprojects.rake +78 -78
- data/plugins/teamcity_tests_report/README.md +18 -0
- data/plugins/teamcity_tests_report/config/teamcity_tests_report.yml +4 -4
- data/plugins/teamcity_tests_report/lib/teamcity_tests_report.rb +57 -57
- data/plugins/warnings_report/README.md +19 -0
- data/plugins/warnings_report/lib/warnings_report.rb +69 -69
- data/plugins/xml_tests_report/README.md +36 -36
- data/plugins/xml_tests_report/lib/xml_tests_report.rb +110 -110
- data/spec/build_invoker_utils_spec.rb +54 -54
- data/spec/ceedling_spec.rb +154 -154
- data/spec/configurator_builder_spec.rb +6 -6
- data/spec/configurator_helper_spec.rb +4 -4
- data/spec/configurator_spec.rb +9 -9
- data/spec/file_finder_helper_spec.rb +53 -53
- data/spec/gcov/gcov_deployment_spec.rb +72 -70
- data/spec/gcov/gcov_test_cases_spec.rb +128 -91
- data/spec/generator_test_results_sanity_checker_spec.rb +88 -88
- data/spec/generator_test_results_spec.rb +107 -107
- data/spec/par_map_spec.rb +57 -57
- data/spec/preprocessinator_extractor_spec.rb +45 -45
- data/spec/preprocessinator_includes_handler_spec.rb +202 -202
- data/spec/reportinator_spec.rb +19 -19
- data/spec/spec_helper.rb +27 -27
- data/spec/spec_system_helper.rb +616 -615
- data/spec/support/test_example.fail +24 -24
- data/spec/support/test_example.pass +24 -24
- data/spec/support/test_example_empty.pass +14 -14
- data/spec/support/test_example_ignore.pass +24 -24
- data/spec/support/test_example_mangled.pass +21 -21
- data/spec/support/test_example_with_time.pass +24 -24
- data/spec/system/deployment_spec.rb +225 -225
- data/spec/system_utils_spec.rb +56 -56
- data/spec/target_loader_spec.rb +30 -30
- data/spec/tool_executor_helper_spec.rb +310 -310
- data/spec/uncatagorized_specs_spec.rb +8 -8
- data/vendor/behaviors/Manifest.txt +9 -9
- data/vendor/behaviors/Rakefile +19 -19
- data/vendor/behaviors/lib/behaviors.rb +76 -76
- data/vendor/behaviors/lib/behaviors/reporttask.rb +158 -158
- data/vendor/behaviors/test/behaviors_tasks_test.rb +73 -73
- data/vendor/behaviors/test/behaviors_test.rb +50 -50
- data/vendor/behaviors/test/tasks_test/Rakefile +19 -19
- data/vendor/behaviors/test/tasks_test/lib/user.rb +2 -2
- data/vendor/behaviors/test/tasks_test/test/user_test.rb +17 -17
- data/vendor/c_exception/Gemfile +4 -4
- data/vendor/c_exception/Gemfile.lock +12 -12
- data/vendor/c_exception/README.md +249 -162
- data/vendor/c_exception/docs/CException.md +332 -292
- data/vendor/c_exception/docs/ThrowTheSwitchCodingStandard.md +207 -207
- data/vendor/c_exception/lib/CException.c +46 -46
- data/vendor/c_exception/lib/CException.h +115 -115
- data/vendor/c_exception/lib/meson.build +11 -0
- data/vendor/c_exception/meson.build +48 -0
- data/vendor/c_exception/project.yml +37 -0
- data/vendor/c_exception/test/TestException.c +391 -391
- data/vendor/{cmock/vendor/c_exception/test → c_exception/test/support}/CExceptionConfig.h +46 -46
- data/vendor/c_exception/vendor/unity/README.md +220 -220
- data/vendor/c_exception/vendor/unity/auto/colour_prompt.rb +118 -118
- data/vendor/c_exception/vendor/unity/auto/colour_reporter.rb +39 -39
- data/vendor/c_exception/vendor/unity/auto/generate_config.yml +36 -36
- data/vendor/c_exception/vendor/unity/auto/generate_module.rb +308 -308
- data/vendor/c_exception/vendor/unity/auto/generate_test_runner.rb +437 -437
- data/vendor/c_exception/vendor/unity/auto/parse_output.rb +220 -220
- data/vendor/c_exception/vendor/unity/auto/stylize_as_junit.rb +252 -252
- data/vendor/c_exception/vendor/unity/auto/test_file_filter.rb +25 -25
- data/vendor/c_exception/vendor/unity/auto/type_sanitizer.rb +6 -6
- data/vendor/c_exception/vendor/unity/auto/unity_test_summary.py +139 -139
- data/vendor/c_exception/vendor/unity/auto/unity_test_summary.rb +136 -136
- data/vendor/c_exception/vendor/unity/auto/unity_to_junit.py +146 -146
- data/vendor/c_exception/vendor/unity/docs/ThrowTheSwitchCodingStandard.md +207 -207
- data/vendor/c_exception/vendor/unity/docs/UnityAssertionsReference.md +716 -716
- data/vendor/c_exception/vendor/unity/docs/UnityConfigurationGuide.md +398 -398
- data/vendor/c_exception/vendor/unity/docs/UnityGettingStartedGuide.md +191 -191
- data/vendor/c_exception/vendor/unity/docs/UnityHelperScriptsGuide.md +242 -242
- data/vendor/c_exception/vendor/unity/docs/license.txt +21 -21
- data/vendor/c_exception/vendor/unity/examples/example_1/makefile +71 -71
- data/vendor/c_exception/vendor/unity/examples/example_1/readme.txt +4 -4
- data/vendor/c_exception/vendor/unity/examples/example_1/src/ProductionCode.c +24 -24
- data/vendor/c_exception/vendor/unity/examples/example_1/src/ProductionCode.h +3 -3
- data/vendor/c_exception/vendor/unity/examples/example_1/src/ProductionCode2.c +11 -11
- data/vendor/c_exception/vendor/unity/examples/example_1/src/ProductionCode2.h +2 -2
- data/vendor/c_exception/vendor/unity/examples/example_1/test/TestProductionCode.c +62 -62
- data/vendor/c_exception/vendor/unity/examples/example_1/test/TestProductionCode2.c +31 -31
- data/vendor/c_exception/vendor/unity/examples/example_1/test/test_runners/TestProductionCode2_Runner.c +53 -53
- data/vendor/c_exception/vendor/unity/examples/example_1/test/test_runners/TestProductionCode_Runner.c +57 -57
- data/vendor/c_exception/vendor/unity/examples/example_2/makefile +70 -70
- data/vendor/c_exception/vendor/unity/examples/example_2/readme.txt +4 -4
- data/vendor/c_exception/vendor/unity/examples/example_2/src/ProductionCode.c +24 -24
- data/vendor/c_exception/vendor/unity/examples/example_2/src/ProductionCode.h +3 -3
- data/vendor/c_exception/vendor/unity/examples/example_2/src/ProductionCode2.c +11 -11
- data/vendor/c_exception/vendor/unity/examples/example_2/src/ProductionCode2.h +2 -2
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- data/vendor/c_exception/vendor/unity/examples/example_2/test/TestProductionCode2.c +33 -33
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- data/vendor/unity/test/targets/ansi.yml +44 -49
- data/vendor/unity/test/targets/clang_file.yml +72 -78
- data/vendor/unity/test/targets/clang_strict.yml +71 -78
- data/vendor/unity/test/targets/gcc_32.yml +45 -49
- data/vendor/unity/test/targets/gcc_64.yml +46 -50
- data/vendor/unity/test/targets/gcc_auto_limits.yml +43 -47
- data/vendor/unity/test/targets/gcc_auto_stdint.yml +55 -59
- data/vendor/unity/test/targets/gcc_manual_math.yml +43 -47
- data/vendor/unity/test/targets/hitech_picc18.yml +91 -101
- data/vendor/unity/test/targets/iar_arm_v4.yml +98 -90
- data/vendor/unity/test/targets/iar_arm_v5.yml +92 -80
- data/vendor/unity/test/targets/iar_arm_v5_3.yml +92 -80
- data/vendor/unity/test/targets/iar_armcortex_LM3S9B92_v5_4.yml +90 -94
- data/vendor/unity/test/targets/iar_cortexm3_v5.yml +94 -84
- data/vendor/unity/test/targets/iar_msp430.yml +112 -95
- data/vendor/unity/test/targets/iar_sh2a_v6.yml +99 -86
- data/vendor/unity/test/testdata/CException.h +11 -11
- data/vendor/unity/test/testdata/Defs.h +8 -8
- data/vendor/unity/test/testdata/cmock.h +14 -14
- data/vendor/unity/test/testdata/mockMock.h +13 -13
- data/vendor/unity/test/testdata/testRunnerGenerator.c +189 -189
- data/vendor/unity/test/testdata/testRunnerGeneratorSmall.c +70 -70
- data/vendor/unity/test/testdata/testRunnerGeneratorWithMocks.c +197 -197
- data/vendor/unity/test/tests/self_assessment_utils.h +144 -0
- data/vendor/unity/test/tests/test_generate_test_runner.rb +1260 -1268
- data/vendor/unity/test/tests/test_unity_arrays.c +2874 -0
- data/vendor/unity/test/tests/test_unity_core.c +371 -0
- data/vendor/unity/test/tests/test_unity_doubles.c +773 -0
- data/vendor/unity/test/tests/test_unity_floats.c +884 -0
- data/vendor/unity/test/tests/test_unity_integers.c +2847 -0
- data/vendor/unity/test/tests/test_unity_integers_64.c +773 -0
- data/vendor/unity/test/tests/test_unity_memory.c +81 -0
- data/vendor/{cmock/vendor/unity/test/tests/testparameterized.c → unity/test/tests/test_unity_parameterized.c} +171 -171
- data/vendor/unity/test/tests/test_unity_strings.c +329 -0
- data/vendor/unity/unityConfig.cmake +1 -0
- metadata +225 -62
- data/ceedling.sublime-project +0 -28
- data/ceedling.sublime-workspace +0 -1276
- data/docs/CeedlingPacket.odt +0 -0
- data/docs/CeedlingPacket.pdf +0 -0
- data/plugins/bullseye/readme.txt +0 -0
- data/vendor/c_exception/LICENSE.txt +0 -30
- data/vendor/c_exception/Rakefile +0 -42
- data/vendor/c_exception/makefile +0 -24
- data/vendor/c_exception/test/TestException_Runner.c +0 -67
- data/vendor/cmock/vendor/c_exception/LICENSE.txt +0 -30
- data/vendor/cmock/vendor/c_exception/Rakefile +0 -42
- data/vendor/cmock/vendor/c_exception/makefile +0 -24
- data/vendor/cmock/vendor/c_exception/test/TestException_Runner.c +0 -67
- data/vendor/cmock/vendor/unity/extras/fixture/rakefile_helper.rb +0 -183
- data/vendor/cmock/vendor/unity/extras/memory/rakefile.rb +0 -45
- data/vendor/cmock/vendor/unity/extras/memory/rakefile_helper.rb +0 -187
- data/vendor/cmock/vendor/unity/src/CMakeLists.txt +0 -22
- data/vendor/unity/extras/fixture/rakefile.rb +0 -44
- data/vendor/unity/extras/fixture/rakefile_helper.rb +0 -183
- data/vendor/unity/extras/memory/rakefile.rb +0 -45
- data/vendor/unity/extras/memory/rakefile_helper.rb +0 -187
- data/vendor/unity/src/CMakeLists.txt +0 -22
- data/vendor/unity/test/tests/testunity.c +0 -8168
@@ -1,191 +1,191 @@
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# Unity - Getting Started
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## Welcome
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Congratulations. You're now the proud owner of your very own pile of bits! What
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are you going to do with all these ones and zeros? This document should be able
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to help you decide just that.
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Unity is a unit test framework. The goal has been to keep it small and
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functional. The core Unity test framework is three files: a single C file and a
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couple header files. These team up to provide functions and macros to make
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testing easier.
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Unity was designed to be cross platform. It works hard to stick with C standards
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while still providing support for the many embedded C compilers that bend the
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rules. Unity has been used with many compilers, including GCC, IAR, Clang,
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Green Hills, Microchip, and MS Visual Studio. It's not much work to get it to
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work with a new target.
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### Overview of the Documents
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#### Unity Assertions reference
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This document will guide you through all the assertion options provided by
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Unity. This is going to be your unit testing bread and butter. You'll spend more
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time with assertions than any other part of Unity.
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#### Unity Assertions Cheat Sheet
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This document contains an abridged summary of the assertions described in the
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previous document. It's perfect for printing and referencing while you
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familiarize yourself with Unity's options.
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#### Unity Configuration Guide
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This document is the one to reference when you are going to use Unity with a new
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target or compiler. It'll guide you through the configuration options and will
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help you customize your testing experience to meet your needs.
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#### Unity Helper Scripts
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This document describes the helper scripts that are available for simplifying
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your testing workflow. It describes the collection of optional Ruby scripts
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included in the auto directory of your Unity installation. Neither Ruby nor
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these scripts are necessary for using Unity. They are provided as a convenience
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for those who wish to use them.
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#### Unity License
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What's an open source project without a license file? This brief document
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describes the terms you're agreeing to when you use this software. Basically, we
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want it to be useful to you in whatever context you want to use it, but please
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don't blame us if you run into problems.
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### Overview of the Folders
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If you have obtained Unity through Github or something similar, you might be
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surprised by just how much stuff you suddenly have staring you in the face.
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Don't worry, Unity itself is very small. The rest of it is just there to make
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your life easier. You can ignore it or use it at your convenience. Here's an
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overview of everything in the project.
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- `src` - This is the code you care about! This folder contains a C file and two
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header files. These three files _are_ Unity.
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- `docs` - You're reading this document, so it's possible you have found your way
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into this folder already. This is where all the handy documentation can be
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found.
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- `examples` - This contains a few examples of using Unity.
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- `extras` - These are optional add ons to Unity that are not part of the core
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project. If you've reached us through James Grenning's book, you're going to
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want to look here.
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- `test` - This is how Unity and its scripts are all tested. If you're just using
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Unity, you'll likely never need to go in here. If you are the lucky team member
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who gets to port Unity to a new toolchain, this is a good place to verify
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everything is configured properly.
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- `auto` - Here you will find helpful Ruby scripts for simplifying your test
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workflow. They are purely optional and are not required to make use of Unity.
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## How to Create A Test File
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Test files are C files. Most often you will create a single test file for each C
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module that you want to test. The test file should include unity.h and the
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header for your C module to be tested.
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Next, a test file will include a `setUp()` and `tearDown()` function. The setUp
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function can contain anything you would like to run before each test. The
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tearDown function can contain anything you would like to run after each test.
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Both functions accept no arguments and return nothing. You may leave either or
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both of these blank if you have no need for them. If you're using a compiler
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that is configured to make these functions optional, you may leave them off
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completely. Not sure? Give it a try. If you compiler complains that it can't
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find setUp or tearDown when it links, you'll know you need to at least include
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an empty function for these.
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The majority of the file will be a series of test functions. Test functions
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follow the convention of starting with the word "test" or "spec". You don't HAVE
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to name them this way, but it makes it clear what functions are tests for other
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developers. Test functions take no arguments and return nothing. All test
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accounting is handled internally in Unity.
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Finally, at the bottom of your test file, you will write a `main()` function.
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This function will call `UNITY_BEGIN()`, then `RUN_TEST` for each test, and
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finally `UNITY_END()`.This is what will actually trigger each of those test
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functions to run, so it is important that each function gets its own `RUN_TEST`
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call.
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Remembering to add each test to the main function can get to be tedious. If you
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enjoy using helper scripts in your build process, you might consider making use
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of our handy generate_test_runner.rb script. This will create the main function
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and all the calls for you, assuming that you have followed the suggested naming
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conventions. In this case, there is no need for you to include the main function
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in your test file at all.
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When you're done, your test file will look something like this:
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```C
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#include "unity.h"
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#include "file_to_test.h"
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void setUp(void) {
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// set stuff up here
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}
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void tearDown(void) {
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// clean stuff up here
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}
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void test_function_should_doBlahAndBlah(void) {
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//test stuff
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}
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void test_function_should_doAlsoDoBlah(void) {
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//more test stuff
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}
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int main(void) {
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UNITY_BEGIN();
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RUN_TEST(test_function_should_doBlahAndBlah);
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RUN_TEST(test_function_should_doAlsoDoBlah);
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return UNITY_END();
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}
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```
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It's possible that you will require more customization than this, eventually.
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For that sort of thing, you're going to want to look at the configuration guide.
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This should be enough to get you going, though.
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## How to Build and Run A Test File
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This is the single biggest challenge to picking up a new unit testing framework,
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at least in a language like C or C++. These languages are REALLY good at getting
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you "close to the metal" (why is the phrase metal? Wouldn't it be more accurate
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to say "close to the silicon"?). While this feature is usually a good thing, it
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can make testing more challenging.
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You have two really good options for toolchains. Depending on where you're
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coming from, it might surprise you that neither of these options is running the
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unit tests on your hardware.
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There are many reasons for this, but here's a short version:
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- On hardware, you have too many constraints (processing power, memory, etc),
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- On hardware, you don't have complete control over all registers,
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- On hardware, unit testing is more challenging,
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- Unit testing isn't System testing. Keep them separate.
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Instead of running your tests on your actual hardware, most developers choose to
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develop them as native applications (using gcc or MSVC for example) or as
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applications running on a simulator. Either is a good option. Native apps have
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the advantages of being faster and easier to set up. Simulator apps have the
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advantage of working with the same compiler as your target application. The
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options for configuring these are discussed in the configuration guide.
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To get either to work, you might need to make a few changes to the file
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containing your register set (discussed later).
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In either case, a test is built by linking unity, the test file, and the C
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file(s) being tested. These files create an executable which can be run as the
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test set for that module. Then, this process is repeated for the next test file.
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This flexibility of separating tests into individual executables allows us to
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much more thoroughly unit test our system and it keeps all the test code out of
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our final release!
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*Find The Latest of This And More at [ThrowTheSwitch.org](https://throwtheswitch.org)*
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# Unity - Getting Started
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2
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|
3
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## Welcome
|
4
|
+
|
5
|
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Congratulations. You're now the proud owner of your very own pile of bits! What
|
6
|
+
are you going to do with all these ones and zeros? This document should be able
|
7
|
+
to help you decide just that.
|
8
|
+
|
9
|
+
Unity is a unit test framework. The goal has been to keep it small and
|
10
|
+
functional. The core Unity test framework is three files: a single C file and a
|
11
|
+
couple header files. These team up to provide functions and macros to make
|
12
|
+
testing easier.
|
13
|
+
|
14
|
+
Unity was designed to be cross platform. It works hard to stick with C standards
|
15
|
+
while still providing support for the many embedded C compilers that bend the
|
16
|
+
rules. Unity has been used with many compilers, including GCC, IAR, Clang,
|
17
|
+
Green Hills, Microchip, and MS Visual Studio. It's not much work to get it to
|
18
|
+
work with a new target.
|
19
|
+
|
20
|
+
|
21
|
+
### Overview of the Documents
|
22
|
+
|
23
|
+
#### Unity Assertions reference
|
24
|
+
|
25
|
+
This document will guide you through all the assertion options provided by
|
26
|
+
Unity. This is going to be your unit testing bread and butter. You'll spend more
|
27
|
+
time with assertions than any other part of Unity.
|
28
|
+
|
29
|
+
|
30
|
+
#### Unity Assertions Cheat Sheet
|
31
|
+
|
32
|
+
This document contains an abridged summary of the assertions described in the
|
33
|
+
previous document. It's perfect for printing and referencing while you
|
34
|
+
familiarize yourself with Unity's options.
|
35
|
+
|
36
|
+
|
37
|
+
#### Unity Configuration Guide
|
38
|
+
|
39
|
+
This document is the one to reference when you are going to use Unity with a new
|
40
|
+
target or compiler. It'll guide you through the configuration options and will
|
41
|
+
help you customize your testing experience to meet your needs.
|
42
|
+
|
43
|
+
|
44
|
+
#### Unity Helper Scripts
|
45
|
+
|
46
|
+
This document describes the helper scripts that are available for simplifying
|
47
|
+
your testing workflow. It describes the collection of optional Ruby scripts
|
48
|
+
included in the auto directory of your Unity installation. Neither Ruby nor
|
49
|
+
these scripts are necessary for using Unity. They are provided as a convenience
|
50
|
+
for those who wish to use them.
|
51
|
+
|
52
|
+
|
53
|
+
#### Unity License
|
54
|
+
|
55
|
+
What's an open source project without a license file? This brief document
|
56
|
+
describes the terms you're agreeing to when you use this software. Basically, we
|
57
|
+
want it to be useful to you in whatever context you want to use it, but please
|
58
|
+
don't blame us if you run into problems.
|
59
|
+
|
60
|
+
|
61
|
+
### Overview of the Folders
|
62
|
+
|
63
|
+
If you have obtained Unity through Github or something similar, you might be
|
64
|
+
surprised by just how much stuff you suddenly have staring you in the face.
|
65
|
+
Don't worry, Unity itself is very small. The rest of it is just there to make
|
66
|
+
your life easier. You can ignore it or use it at your convenience. Here's an
|
67
|
+
overview of everything in the project.
|
68
|
+
|
69
|
+
- `src` - This is the code you care about! This folder contains a C file and two
|
70
|
+
header files. These three files _are_ Unity.
|
71
|
+
- `docs` - You're reading this document, so it's possible you have found your way
|
72
|
+
into this folder already. This is where all the handy documentation can be
|
73
|
+
found.
|
74
|
+
- `examples` - This contains a few examples of using Unity.
|
75
|
+
- `extras` - These are optional add ons to Unity that are not part of the core
|
76
|
+
project. If you've reached us through James Grenning's book, you're going to
|
77
|
+
want to look here.
|
78
|
+
- `test` - This is how Unity and its scripts are all tested. If you're just using
|
79
|
+
Unity, you'll likely never need to go in here. If you are the lucky team member
|
80
|
+
who gets to port Unity to a new toolchain, this is a good place to verify
|
81
|
+
everything is configured properly.
|
82
|
+
- `auto` - Here you will find helpful Ruby scripts for simplifying your test
|
83
|
+
workflow. They are purely optional and are not required to make use of Unity.
|
84
|
+
|
85
|
+
|
86
|
+
## How to Create A Test File
|
87
|
+
|
88
|
+
Test files are C files. Most often you will create a single test file for each C
|
89
|
+
module that you want to test. The test file should include unity.h and the
|
90
|
+
header for your C module to be tested.
|
91
|
+
|
92
|
+
Next, a test file will include a `setUp()` and `tearDown()` function. The setUp
|
93
|
+
function can contain anything you would like to run before each test. The
|
94
|
+
tearDown function can contain anything you would like to run after each test.
|
95
|
+
Both functions accept no arguments and return nothing. You may leave either or
|
96
|
+
both of these blank if you have no need for them. If you're using a compiler
|
97
|
+
that is configured to make these functions optional, you may leave them off
|
98
|
+
completely. Not sure? Give it a try. If you compiler complains that it can't
|
99
|
+
find setUp or tearDown when it links, you'll know you need to at least include
|
100
|
+
an empty function for these.
|
101
|
+
|
102
|
+
The majority of the file will be a series of test functions. Test functions
|
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follow the convention of starting with the word "test" or "spec". You don't HAVE
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to name them this way, but it makes it clear what functions are tests for other
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developers. Test functions take no arguments and return nothing. All test
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accounting is handled internally in Unity.
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Finally, at the bottom of your test file, you will write a `main()` function.
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This function will call `UNITY_BEGIN()`, then `RUN_TEST` for each test, and
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finally `UNITY_END()`.This is what will actually trigger each of those test
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functions to run, so it is important that each function gets its own `RUN_TEST`
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call.
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Remembering to add each test to the main function can get to be tedious. If you
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enjoy using helper scripts in your build process, you might consider making use
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of our handy generate_test_runner.rb script. This will create the main function
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and all the calls for you, assuming that you have followed the suggested naming
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conventions. In this case, there is no need for you to include the main function
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in your test file at all.
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When you're done, your test file will look something like this:
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```C
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#include "unity.h"
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#include "file_to_test.h"
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void setUp(void) {
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// set stuff up here
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}
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void tearDown(void) {
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// clean stuff up here
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}
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void test_function_should_doBlahAndBlah(void) {
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//test stuff
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}
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void test_function_should_doAlsoDoBlah(void) {
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//more test stuff
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}
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int main(void) {
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UNITY_BEGIN();
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RUN_TEST(test_function_should_doBlahAndBlah);
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RUN_TEST(test_function_should_doAlsoDoBlah);
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return UNITY_END();
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}
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```
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It's possible that you will require more customization than this, eventually.
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For that sort of thing, you're going to want to look at the configuration guide.
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This should be enough to get you going, though.
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## How to Build and Run A Test File
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This is the single biggest challenge to picking up a new unit testing framework,
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at least in a language like C or C++. These languages are REALLY good at getting
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you "close to the metal" (why is the phrase metal? Wouldn't it be more accurate
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to say "close to the silicon"?). While this feature is usually a good thing, it
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can make testing more challenging.
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You have two really good options for toolchains. Depending on where you're
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coming from, it might surprise you that neither of these options is running the
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unit tests on your hardware.
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There are many reasons for this, but here's a short version:
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- On hardware, you have too many constraints (processing power, memory, etc),
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- On hardware, you don't have complete control over all registers,
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- On hardware, unit testing is more challenging,
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- Unit testing isn't System testing. Keep them separate.
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Instead of running your tests on your actual hardware, most developers choose to
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develop them as native applications (using gcc or MSVC for example) or as
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applications running on a simulator. Either is a good option. Native apps have
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the advantages of being faster and easier to set up. Simulator apps have the
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advantage of working with the same compiler as your target application. The
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options for configuring these are discussed in the configuration guide.
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To get either to work, you might need to make a few changes to the file
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containing your register set (discussed later).
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In either case, a test is built by linking unity, the test file, and the C
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file(s) being tested. These files create an executable which can be run as the
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test set for that module. Then, this process is repeated for the next test file.
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This flexibility of separating tests into individual executables allows us to
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much more thoroughly unit test our system and it keeps all the test code out of
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our final release!
|
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*Find The Latest of This And More at [ThrowTheSwitch.org](https://throwtheswitch.org)*
|
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|
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# Unity Helper Scripts
|
2
|
-
|
3
|
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## With a Little Help From Our Friends
|
4
|
-
|
5
|
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Sometimes what it takes to be a really efficient C programmer is a little non-C.
|
6
|
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The Unity project includes a couple Ruby scripts for making your life just a tad
|
7
|
-
easier. They are completely optional. If you choose to use them, you'll need a
|
8
|
-
copy of Ruby, of course. Just install whatever the latest version is, and it is
|
9
|
-
likely to work. You can find Ruby at [ruby-lang.org](https://ruby-labg.org/).
|
10
|
-
|
11
|
-
|
12
|
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### `generate_test_runner.rb`
|
13
|
-
|
14
|
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Are you tired of creating your own `main` function in your test file? Do you
|
15
|
-
keep forgetting to add a `RUN_TEST` call when you add a new test case to your
|
16
|
-
suite? Do you want to use CMock or other fancy add-ons but don't want to figure
|
17
|
-
out how to create your own `RUN_TEST` macro?
|
18
|
-
|
19
|
-
Well then we have the perfect script for you!
|
20
|
-
|
21
|
-
The `generate_test_runner` script processes a given test file and automatically
|
22
|
-
creates a separate test runner file that includes ?main?to execute the test
|
23
|
-
cases within the scanned test file. All you do then is add the generated runner
|
24
|
-
to your list of files to be compiled and linked, and presto you're done!
|
25
|
-
|
26
|
-
This script searches your test file for void function signatures having a
|
27
|
-
function name beginning with "test" or "spec". It treats each of these
|
28
|
-
functions as a test case and builds up a test suite of them. For example, the
|
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|
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following includes three test cases:
|
30
|
-
|
31
|
-
```C
|
32
|
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void testVerifyThatUnityIsAwesomeAndWillMakeYourLifeEasier(void)
|
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|
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{
|
34
|
-
ASSERT_TRUE(1);
|
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|
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}
|
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|
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void test_FunctionName_should_WorkProperlyAndReturn8(void) {
|
37
|
-
ASSERT_EQUAL_INT(8, FunctionName());
|
38
|
-
}
|
39
|
-
void spec_Function_should_DoWhatItIsSupposedToDo(void) {
|
40
|
-
ASSERT_NOT_NULL(Function(5));
|
41
|
-
}
|
42
|
-
```
|
43
|
-
|
44
|
-
You can run this script a couple of ways. The first is from the command line:
|
45
|
-
|
46
|
-
```Shell
|
47
|
-
ruby generate_test_runner.rb TestFile.c NameOfRunner.c
|
48
|
-
```
|
49
|
-
|
50
|
-
Alternatively, if you include only the test file parameter, the script will copy
|
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|
-
the name of the test file and automatically append "_Runner" to the name of the
|
52
|
-
generated file. The example immediately below will create TestFile_Runner.c.
|
53
|
-
|
54
|
-
```Shell
|
55
|
-
ruby generate_test_runner.rb TestFile.c
|
56
|
-
```
|
57
|
-
|
58
|
-
You can also add a [YAML](http://www.yaml.org/) file to configure extra options.
|
59
|
-
Conveniently, this YAML file is of the same format as that used by Unity and
|
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|
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CMock. So if you are using YAML files already, you can simply pass the very same
|
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|
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file into the generator script.
|
62
|
-
|
63
|
-
```Shell
|
64
|
-
ruby generate_test_runner.rb TestFile.c my_config.yml
|
65
|
-
```
|
66
|
-
|
67
|
-
The contents of the YAML file `my_config.yml` could look something like the
|
68
|
-
example below. If you're wondering what some of these options do, you're going
|
69
|
-
to love the next section of this document.
|
70
|
-
|
71
|
-
```YAML
|
72
|
-
:unity:
|
73
|
-
:includes:
|
74
|
-
- stdio.h
|
75
|
-
- microdefs.h
|
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|
-
:cexception: 1
|
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|
-
:suit_setup: "blah = malloc(1024);"
|
78
|
-
:suite_teardown: "free(blah);"
|
79
|
-
```
|
80
|
-
|
81
|
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If you would like to force your generated test runner to include one or more
|
82
|
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header files, you can just include those at the command line too. Just make sure
|
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|
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these are _after_ the YAML file, if you are using one:
|
84
|
-
|
85
|
-
```Shell
|
86
|
-
ruby generate_test_runner.rb TestFile.c my_config.yml extras.h
|
87
|
-
```
|
88
|
-
|
89
|
-
Another option, particularly if you are already using Ruby to orchestrate your
|
90
|
-
builds - or more likely the Ruby-based build tool Rake - is requiring this
|
91
|
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script directly. Anything that you would have specified in a YAML file can be
|
92
|
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passed to the script as part of a hash. Let's push the exact same requirement
|
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|
-
set as we did above but this time through Ruby code directly:
|
94
|
-
|
95
|
-
```Ruby
|
96
|
-
require "generate_test_runner.rb"
|
97
|
-
options = {
|
98
|
-
:includes => ["stdio.h", "microdefs.h"],
|
99
|
-
:cexception => 1,
|
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|
-
:suite_setup => "blah = malloc(1024);",
|
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|
-
:suite_teardown => "free(blah);"
|
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|
-
}
|
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|
-
UnityTestRunnerGenerator.new.run(testfile, runner_name, options)
|
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|
-
```
|
105
|
-
|
106
|
-
If you have multiple files to generate in a build script (such as a Rakefile),
|
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|
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you might want to instantiate a generator object with your options and call it
|
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|
-
to generate each runner thereafter. Like thus:
|
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|
-
|
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|
-
```Ruby
|
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|
-
gen = UnityTestRunnerGenerator.new(options)
|
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|
-
test_files.each do |f|
|
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|
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gen.run(f, File.basename(f,'.c')+"Runner.c"
|
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|
-
end
|
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|
-
```
|
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|
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|
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|
-
#### Options accepted by generate_test_runner.rb:
|
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|
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|
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|
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The following options are available when executing `generate_test_runner`. You
|
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|
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may pass these as a Ruby hash directly or specify them in a YAML file, both of
|
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|
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which are described above. In the `examples` directory, Example 3's Rakefile
|
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|
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demonstrates using a Ruby hash.
|
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|
-
|
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|
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|
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|
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##### `:includes`
|
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|
-
|
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|
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This option specifies an array of file names to be ?#include?'d at the top of
|
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|
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your runner C file. You might use it to reference custom types or anything else
|
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|
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universally needed in your generated runners.
|
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|
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|
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|
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|
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##### `:suite_setup`
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|
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|
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Define this option with C code to be executed _before any_ test cases are run.
|
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|
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|
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|
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|
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|
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##### `:suite_teardown`
|
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|
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|
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|
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Define this option with C code to be executed ?after all?test cases have
|
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|
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finished.
|
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|
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|
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|
-
|
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|
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##### `:enforce_strict_ordering`
|
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|
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|
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|
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This option should be defined if you have the strict order feature enabled in
|
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|
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CMock (see CMock documentation). This generates extra variables required for
|
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|
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everything to run smoothly. If you provide the same YAML to the generator as
|
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|
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used in CMock's configuration, you've already configured the generator properly.
|
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|
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|
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|
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|
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|
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##### `:plugins`
|
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|
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|
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|
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This option specifies an array of plugins to be used (of course, the array can
|
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|
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contain only a single plugin). This is your opportunity to enable support for
|
155
|
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CException support, which will add a check for unhandled exceptions in each
|
156
|
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test, reporting a failure if one is detected. To enable this feature using Ruby:
|
157
|
-
|
158
|
-
```Ruby
|
159
|
-
:plugins => [ :cexception ]
|
160
|
-
```
|
161
|
-
|
162
|
-
Or as a yaml file:
|
163
|
-
|
164
|
-
```YAML
|
165
|
-
:plugins:
|
166
|
-
-:cexception
|
167
|
-
```
|
168
|
-
|
169
|
-
If you are using CMock, it is very likely that you are already passing an array
|
170
|
-
of plugins to CMock. You can just use the same array here. This script will just
|
171
|
-
ignore the plugins that don't require additional support.
|
172
|
-
|
173
|
-
|
174
|
-
### `unity_test_summary.rb`
|
175
|
-
|
176
|
-
A Unity test file contains one or more test case functions. Each test case can
|
177
|
-
pass, fail, or be ignored. Each test file is run individually producing results
|
178
|
-
for its collection of test cases. A given project will almost certainly be
|
179
|
-
composed of multiple test files. Therefore, the suite of tests is comprised of
|
180
|
-
one or more test cases spread across one or more test files. This script
|
181
|
-
aggregates individual test file results to generate a summary of all executed
|
182
|
-
test cases. The output includes how many tests were run, how many were ignored,
|
183
|
-
and how many failed. In addition, the output includes a listing of which
|
184
|
-
specific tests were ignored and failed. A good example of the breadth and
|
185
|
-
details of these results can be found in the `examples` directory. Intentionally
|
186
|
-
ignored and failing tests in this project generate corresponding entries in the
|
187
|
-
summary report.
|
188
|
-
|
189
|
-
If you're interested in other (prettier?) output formats, check into the
|
190
|
-
Ceedling build tool project (ceedling.sourceforge.net) that works with Unity and
|
191
|
-
CMock and supports xunit-style xml as well as other goodies.
|
192
|
-
|
193
|
-
This script assumes the existence of files ending with the extensions
|
194
|
-
`.testpass` and `.testfail`.The contents of these files includes the test
|
195
|
-
results summary corresponding to each test file executed with the extension set
|
196
|
-
according to the presence or absence of failures for that test file. The script
|
197
|
-
searches a specified path for these files, opens each one it finds, parses the
|
198
|
-
results, and aggregates and prints a summary. Calling it from the command line
|
199
|
-
looks like this:
|
200
|
-
|
201
|
-
```Shell
|
202
|
-
ruby unity_test_summary.rb build/test/
|
203
|
-
```
|
204
|
-
|
205
|
-
You can optionally specify a root path as well. This is really helpful when you
|
206
|
-
are using relative paths in your tools' setup, but you want to pull the summary
|
207
|
-
into an IDE like Eclipse for clickable shortcuts.
|
208
|
-
|
209
|
-
```Shell
|
210
|
-
ruby unity_test_summary.rb build/test/ ~/projects/myproject/
|
211
|
-
```
|
212
|
-
|
213
|
-
Or, if you're more of a Windows sort of person:
|
214
|
-
|
215
|
-
```Shell
|
216
|
-
ruby unity_test_summary.rb build\teat\ C:\projects\myproject\
|
217
|
-
```
|
218
|
-
|
219
|
-
When configured correctly, you'll see a final summary, like so:
|
220
|
-
|
221
|
-
```Shell
|
222
|
-
--------------------------
|
223
|
-
UNITY IGNORED TEST SUMMARY
|
224
|
-
--------------------------
|
225
|
-
blah.c:22:test_sandwiches_should_HaveBreadOnTwoSides:IGNORE
|
226
|
-
|
227
|
-
-------------------------
|
228
|
-
UNITY FAILED TEST SUMMARY
|
229
|
-
-------------------------
|
230
|
-
blah.c:87:test_sandwiches_should_HaveCondiments:FAIL:Expected 1 was 0
|
231
|
-
meh.c:38:test_soda_should_BeCalledPop:FAIL:Expected "pop" was "coke"
|
232
|
-
|
233
|
-
--------------------------
|
234
|
-
OVERALL UNITY TEST SUMMARY
|
235
|
-
--------------------------
|
236
|
-
45 TOTAL TESTS 2 TOTAL FAILURES 1 IGNORED
|
237
|
-
```
|
238
|
-
|
239
|
-
How convenient is that?
|
240
|
-
|
241
|
-
|
242
|
-
*Find The Latest of This And More at [ThrowTheSwitch.org](https://throwtheswitch.org)*
|
1
|
+
# Unity Helper Scripts
|
2
|
+
|
3
|
+
## With a Little Help From Our Friends
|
4
|
+
|
5
|
+
Sometimes what it takes to be a really efficient C programmer is a little non-C.
|
6
|
+
The Unity project includes a couple Ruby scripts for making your life just a tad
|
7
|
+
easier. They are completely optional. If you choose to use them, you'll need a
|
8
|
+
copy of Ruby, of course. Just install whatever the latest version is, and it is
|
9
|
+
likely to work. You can find Ruby at [ruby-lang.org](https://ruby-labg.org/).
|
10
|
+
|
11
|
+
|
12
|
+
### `generate_test_runner.rb`
|
13
|
+
|
14
|
+
Are you tired of creating your own `main` function in your test file? Do you
|
15
|
+
keep forgetting to add a `RUN_TEST` call when you add a new test case to your
|
16
|
+
suite? Do you want to use CMock or other fancy add-ons but don't want to figure
|
17
|
+
out how to create your own `RUN_TEST` macro?
|
18
|
+
|
19
|
+
Well then we have the perfect script for you!
|
20
|
+
|
21
|
+
The `generate_test_runner` script processes a given test file and automatically
|
22
|
+
creates a separate test runner file that includes ?main?to execute the test
|
23
|
+
cases within the scanned test file. All you do then is add the generated runner
|
24
|
+
to your list of files to be compiled and linked, and presto you're done!
|
25
|
+
|
26
|
+
This script searches your test file for void function signatures having a
|
27
|
+
function name beginning with "test" or "spec". It treats each of these
|
28
|
+
functions as a test case and builds up a test suite of them. For example, the
|
29
|
+
following includes three test cases:
|
30
|
+
|
31
|
+
```C
|
32
|
+
void testVerifyThatUnityIsAwesomeAndWillMakeYourLifeEasier(void)
|
33
|
+
{
|
34
|
+
ASSERT_TRUE(1);
|
35
|
+
}
|
36
|
+
void test_FunctionName_should_WorkProperlyAndReturn8(void) {
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+
ASSERT_EQUAL_INT(8, FunctionName());
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+
}
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+
void spec_Function_should_DoWhatItIsSupposedToDo(void) {
|
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+
ASSERT_NOT_NULL(Function(5));
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+
}
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+
```
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+
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+
You can run this script a couple of ways. The first is from the command line:
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+
|
46
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+
```Shell
|
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+
ruby generate_test_runner.rb TestFile.c NameOfRunner.c
|
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+
```
|
49
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+
|
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+
Alternatively, if you include only the test file parameter, the script will copy
|
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+
the name of the test file and automatically append "_Runner" to the name of the
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+
generated file. The example immediately below will create TestFile_Runner.c.
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+
|
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+
```Shell
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+
ruby generate_test_runner.rb TestFile.c
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|
+
```
|
57
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+
|
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+
You can also add a [YAML](http://www.yaml.org/) file to configure extra options.
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+
Conveniently, this YAML file is of the same format as that used by Unity and
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+
CMock. So if you are using YAML files already, you can simply pass the very same
|
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+
file into the generator script.
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+
|
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+
```Shell
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+
ruby generate_test_runner.rb TestFile.c my_config.yml
|
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+
```
|
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+
|
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+
The contents of the YAML file `my_config.yml` could look something like the
|
68
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+
example below. If you're wondering what some of these options do, you're going
|
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+
to love the next section of this document.
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+
|
71
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+
```YAML
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72
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+
:unity:
|
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+
:includes:
|
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+
- stdio.h
|
75
|
+
- microdefs.h
|
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+
:cexception: 1
|
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+
:suit_setup: "blah = malloc(1024);"
|
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|
+
:suite_teardown: "free(blah);"
|
79
|
+
```
|
80
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+
|
81
|
+
If you would like to force your generated test runner to include one or more
|
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+
header files, you can just include those at the command line too. Just make sure
|
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|
+
these are _after_ the YAML file, if you are using one:
|
84
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+
|
85
|
+
```Shell
|
86
|
+
ruby generate_test_runner.rb TestFile.c my_config.yml extras.h
|
87
|
+
```
|
88
|
+
|
89
|
+
Another option, particularly if you are already using Ruby to orchestrate your
|
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|
+
builds - or more likely the Ruby-based build tool Rake - is requiring this
|
91
|
+
script directly. Anything that you would have specified in a YAML file can be
|
92
|
+
passed to the script as part of a hash. Let's push the exact same requirement
|
93
|
+
set as we did above but this time through Ruby code directly:
|
94
|
+
|
95
|
+
```Ruby
|
96
|
+
require "generate_test_runner.rb"
|
97
|
+
options = {
|
98
|
+
:includes => ["stdio.h", "microdefs.h"],
|
99
|
+
:cexception => 1,
|
100
|
+
:suite_setup => "blah = malloc(1024);",
|
101
|
+
:suite_teardown => "free(blah);"
|
102
|
+
}
|
103
|
+
UnityTestRunnerGenerator.new.run(testfile, runner_name, options)
|
104
|
+
```
|
105
|
+
|
106
|
+
If you have multiple files to generate in a build script (such as a Rakefile),
|
107
|
+
you might want to instantiate a generator object with your options and call it
|
108
|
+
to generate each runner thereafter. Like thus:
|
109
|
+
|
110
|
+
```Ruby
|
111
|
+
gen = UnityTestRunnerGenerator.new(options)
|
112
|
+
test_files.each do |f|
|
113
|
+
gen.run(f, File.basename(f,'.c')+"Runner.c"
|
114
|
+
end
|
115
|
+
```
|
116
|
+
|
117
|
+
#### Options accepted by generate_test_runner.rb:
|
118
|
+
|
119
|
+
The following options are available when executing `generate_test_runner`. You
|
120
|
+
may pass these as a Ruby hash directly or specify them in a YAML file, both of
|
121
|
+
which are described above. In the `examples` directory, Example 3's Rakefile
|
122
|
+
demonstrates using a Ruby hash.
|
123
|
+
|
124
|
+
|
125
|
+
##### `:includes`
|
126
|
+
|
127
|
+
This option specifies an array of file names to be ?#include?'d at the top of
|
128
|
+
your runner C file. You might use it to reference custom types or anything else
|
129
|
+
universally needed in your generated runners.
|
130
|
+
|
131
|
+
|
132
|
+
##### `:suite_setup`
|
133
|
+
|
134
|
+
Define this option with C code to be executed _before any_ test cases are run.
|
135
|
+
|
136
|
+
|
137
|
+
##### `:suite_teardown`
|
138
|
+
|
139
|
+
Define this option with C code to be executed ?after all?test cases have
|
140
|
+
finished.
|
141
|
+
|
142
|
+
|
143
|
+
##### `:enforce_strict_ordering`
|
144
|
+
|
145
|
+
This option should be defined if you have the strict order feature enabled in
|
146
|
+
CMock (see CMock documentation). This generates extra variables required for
|
147
|
+
everything to run smoothly. If you provide the same YAML to the generator as
|
148
|
+
used in CMock's configuration, you've already configured the generator properly.
|
149
|
+
|
150
|
+
|
151
|
+
##### `:plugins`
|
152
|
+
|
153
|
+
This option specifies an array of plugins to be used (of course, the array can
|
154
|
+
contain only a single plugin). This is your opportunity to enable support for
|
155
|
+
CException support, which will add a check for unhandled exceptions in each
|
156
|
+
test, reporting a failure if one is detected. To enable this feature using Ruby:
|
157
|
+
|
158
|
+
```Ruby
|
159
|
+
:plugins => [ :cexception ]
|
160
|
+
```
|
161
|
+
|
162
|
+
Or as a yaml file:
|
163
|
+
|
164
|
+
```YAML
|
165
|
+
:plugins:
|
166
|
+
-:cexception
|
167
|
+
```
|
168
|
+
|
169
|
+
If you are using CMock, it is very likely that you are already passing an array
|
170
|
+
of plugins to CMock. You can just use the same array here. This script will just
|
171
|
+
ignore the plugins that don't require additional support.
|
172
|
+
|
173
|
+
|
174
|
+
### `unity_test_summary.rb`
|
175
|
+
|
176
|
+
A Unity test file contains one or more test case functions. Each test case can
|
177
|
+
pass, fail, or be ignored. Each test file is run individually producing results
|
178
|
+
for its collection of test cases. A given project will almost certainly be
|
179
|
+
composed of multiple test files. Therefore, the suite of tests is comprised of
|
180
|
+
one or more test cases spread across one or more test files. This script
|
181
|
+
aggregates individual test file results to generate a summary of all executed
|
182
|
+
test cases. The output includes how many tests were run, how many were ignored,
|
183
|
+
and how many failed. In addition, the output includes a listing of which
|
184
|
+
specific tests were ignored and failed. A good example of the breadth and
|
185
|
+
details of these results can be found in the `examples` directory. Intentionally
|
186
|
+
ignored and failing tests in this project generate corresponding entries in the
|
187
|
+
summary report.
|
188
|
+
|
189
|
+
If you're interested in other (prettier?) output formats, check into the
|
190
|
+
Ceedling build tool project (ceedling.sourceforge.net) that works with Unity and
|
191
|
+
CMock and supports xunit-style xml as well as other goodies.
|
192
|
+
|
193
|
+
This script assumes the existence of files ending with the extensions
|
194
|
+
`.testpass` and `.testfail`.The contents of these files includes the test
|
195
|
+
results summary corresponding to each test file executed with the extension set
|
196
|
+
according to the presence or absence of failures for that test file. The script
|
197
|
+
searches a specified path for these files, opens each one it finds, parses the
|
198
|
+
results, and aggregates and prints a summary. Calling it from the command line
|
199
|
+
looks like this:
|
200
|
+
|
201
|
+
```Shell
|
202
|
+
ruby unity_test_summary.rb build/test/
|
203
|
+
```
|
204
|
+
|
205
|
+
You can optionally specify a root path as well. This is really helpful when you
|
206
|
+
are using relative paths in your tools' setup, but you want to pull the summary
|
207
|
+
into an IDE like Eclipse for clickable shortcuts.
|
208
|
+
|
209
|
+
```Shell
|
210
|
+
ruby unity_test_summary.rb build/test/ ~/projects/myproject/
|
211
|
+
```
|
212
|
+
|
213
|
+
Or, if you're more of a Windows sort of person:
|
214
|
+
|
215
|
+
```Shell
|
216
|
+
ruby unity_test_summary.rb build\teat\ C:\projects\myproject\
|
217
|
+
```
|
218
|
+
|
219
|
+
When configured correctly, you'll see a final summary, like so:
|
220
|
+
|
221
|
+
```Shell
|
222
|
+
--------------------------
|
223
|
+
UNITY IGNORED TEST SUMMARY
|
224
|
+
--------------------------
|
225
|
+
blah.c:22:test_sandwiches_should_HaveBreadOnTwoSides:IGNORE
|
226
|
+
|
227
|
+
-------------------------
|
228
|
+
UNITY FAILED TEST SUMMARY
|
229
|
+
-------------------------
|
230
|
+
blah.c:87:test_sandwiches_should_HaveCondiments:FAIL:Expected 1 was 0
|
231
|
+
meh.c:38:test_soda_should_BeCalledPop:FAIL:Expected "pop" was "coke"
|
232
|
+
|
233
|
+
--------------------------
|
234
|
+
OVERALL UNITY TEST SUMMARY
|
235
|
+
--------------------------
|
236
|
+
45 TOTAL TESTS 2 TOTAL FAILURES 1 IGNORED
|
237
|
+
```
|
238
|
+
|
239
|
+
How convenient is that?
|
240
|
+
|
241
|
+
|
242
|
+
*Find The Latest of This And More at [ThrowTheSwitch.org](https://throwtheswitch.org)*
|