x_ite 8.8.7 → 8.9.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (352) hide show
  1. package/Makefile +6 -0
  2. package/README.md +3 -7
  3. package/build/docs/nodes.pl +434 -0
  4. package/dist/assets/components/Annotation.js +13 -13
  5. package/dist/assets/components/Annotation.min.js +1 -1
  6. package/dist/assets/components/CADGeometry.js +13 -13
  7. package/dist/assets/components/CADGeometry.min.js +1 -1
  8. package/dist/assets/components/CubeMapTexturing.js +26 -26
  9. package/dist/assets/components/CubeMapTexturing.min.js +1 -1
  10. package/dist/assets/components/DIS.js +14 -14
  11. package/dist/assets/components/DIS.min.js +1 -1
  12. package/dist/assets/components/EventUtilities.js +9 -9
  13. package/dist/assets/components/EventUtilities.min.js +1 -1
  14. package/dist/assets/components/Geometry2D.js +19 -19
  15. package/dist/assets/components/Geometry2D.min.js +1 -1
  16. package/dist/assets/components/Geospatial.js +33 -33
  17. package/dist/assets/components/Geospatial.min.js +1 -1
  18. package/dist/assets/components/HAnim.js +129 -90
  19. package/dist/assets/components/HAnim.min.js +1 -1
  20. package/dist/assets/components/KeyDeviceSensor.js +8 -8
  21. package/dist/assets/components/KeyDeviceSensor.min.js +1 -1
  22. package/dist/assets/components/Layout.js +27 -27
  23. package/dist/assets/components/Layout.min.js +1 -1
  24. package/dist/assets/components/NURBS.js +24 -24
  25. package/dist/assets/components/NURBS.min.js +1 -1
  26. package/dist/assets/components/ParticleSystems.js +24 -24
  27. package/dist/assets/components/ParticleSystems.min.js +1 -1
  28. package/dist/assets/components/Picking.js +18 -18
  29. package/dist/assets/components/Picking.min.js +1 -1
  30. package/dist/assets/components/RigidBodyPhysics.js +18 -18
  31. package/dist/assets/components/RigidBodyPhysics.min.js +1 -1
  32. package/dist/assets/components/Scripting.js +37 -37
  33. package/dist/assets/components/Scripting.min.js +1 -1
  34. package/dist/assets/components/Text.js +24 -24
  35. package/dist/assets/components/Text.min.js +1 -1
  36. package/dist/assets/components/TextureProjector.js +14 -14
  37. package/dist/assets/components/TextureProjector.min.js +1 -1
  38. package/dist/assets/components/Texturing3D.js +30 -30
  39. package/dist/assets/components/Texturing3D.min.js +1 -1
  40. package/dist/assets/components/VolumeRendering.js +18 -18
  41. package/dist/assets/components/VolumeRendering.min.js +1 -1
  42. package/dist/assets/components/X_ITE.js +9 -9
  43. package/dist/assets/components/X_ITE.min.js +1 -1
  44. package/dist/x_ite.css +1 -1
  45. package/dist/x_ite.js +1320 -166
  46. package/dist/x_ite.min.js +1 -1
  47. package/dist/x_ite.zip +0 -0
  48. package/docs/_config.yml +2 -2
  49. package/docs/_posts/components/CADGeometry/CADAssembly.md +45 -19
  50. package/docs/_posts/components/CADGeometry/CADFace.md +44 -18
  51. package/docs/_posts/components/CADGeometry/CADLayer.md +48 -19
  52. package/docs/_posts/components/CADGeometry/CADPart.md +54 -24
  53. package/docs/_posts/components/CADGeometry/IndexedQuadSet.md +55 -26
  54. package/docs/_posts/components/CADGeometry/QuadSet.md +52 -20
  55. package/docs/_posts/components/Core/MetadataBoolean.md +29 -18
  56. package/docs/_posts/components/Core/MetadataDouble.md +31 -16
  57. package/docs/_posts/components/Core/MetadataFloat.md +31 -16
  58. package/docs/_posts/components/Core/MetadataInteger.md +31 -16
  59. package/docs/_posts/components/Core/MetadataSet.md +30 -15
  60. package/docs/_posts/components/Core/MetadataString.md +31 -16
  61. package/docs/_posts/components/Core/WorldInfo.md +21 -10
  62. package/docs/_posts/components/CubeMapTexturing/ComposedCubeMapTexture.md +30 -25
  63. package/docs/_posts/components/CubeMapTexturing/GeneratedCubeMapTexture.md +19 -10
  64. package/docs/_posts/components/CubeMapTexturing/ImageCubeMapTexture.md +22 -18
  65. package/docs/_posts/components/DIS/DISEntityManager.md +40 -15
  66. package/docs/_posts/components/DIS/DISEntityTypeMapping.md +34 -25
  67. package/docs/_posts/components/DIS/EspduTransform.md +174 -41
  68. package/docs/_posts/components/DIS/ReceiverPdu.md +77 -27
  69. package/docs/_posts/components/DIS/SignalPdu.md +82 -28
  70. package/docs/_posts/components/DIS/TransmitterPdu.md +86 -36
  71. package/docs/_posts/components/EnvironmentalEffects/Background.md +80 -39
  72. package/docs/_posts/components/EnvironmentalEffects/Fog.md +39 -18
  73. package/docs/_posts/components/EnvironmentalEffects/FogCoordinate.md +10 -6
  74. package/docs/_posts/components/EnvironmentalEffects/LocalFog.md +21 -14
  75. package/docs/_posts/components/EnvironmentalEffects/TextureBackground.md +83 -31
  76. package/docs/_posts/components/EnvironmentalSensor/ProximitySensor.md +36 -8
  77. package/docs/_posts/components/EnvironmentalSensor/TransformSensor.md +31 -7
  78. package/docs/_posts/components/EnvironmentalSensor/VisibilitySensor.md +23 -7
  79. package/docs/_posts/components/EventUtilities/BooleanFilter.md +23 -10
  80. package/docs/_posts/components/EventUtilities/BooleanSequencer.md +46 -17
  81. package/docs/_posts/components/EventUtilities/BooleanToggle.md +29 -8
  82. package/docs/_posts/components/EventUtilities/BooleanTrigger.md +24 -7
  83. package/docs/_posts/components/EventUtilities/IntegerSequencer.md +46 -17
  84. package/docs/_posts/components/EventUtilities/IntegerTrigger.md +34 -9
  85. package/docs/_posts/components/EventUtilities/TimeTrigger.md +30 -9
  86. package/docs/_posts/components/Followers/ColorChaser.md +35 -11
  87. package/docs/_posts/components/Followers/ColorDamper.md +32 -12
  88. package/docs/_posts/components/Followers/CoordinateChaser.md +33 -9
  89. package/docs/_posts/components/Followers/CoordinateDamper.md +30 -10
  90. package/docs/_posts/components/Followers/OrientationChaser.md +34 -10
  91. package/docs/_posts/components/Followers/OrientationDamper.md +31 -11
  92. package/docs/_posts/components/Followers/PositionChaser.md +33 -9
  93. package/docs/_posts/components/Followers/PositionChaser2D.md +33 -9
  94. package/docs/_posts/components/Followers/PositionDamper.md +30 -10
  95. package/docs/_posts/components/Followers/PositionDamper2D.md +30 -10
  96. package/docs/_posts/components/Followers/ScalarChaser.md +33 -9
  97. package/docs/_posts/components/Followers/ScalarDamper.md +30 -10
  98. package/docs/_posts/components/Followers/TexCoordChaser2D.md +33 -9
  99. package/docs/_posts/components/Followers/TexCoordDamper2D.md +30 -10
  100. package/docs/_posts/components/Geometry2D/Arc2D.md +39 -14
  101. package/docs/_posts/components/Geometry2D/ArcClose2D.md +43 -19
  102. package/docs/_posts/components/Geometry2D/Circle2D.md +21 -10
  103. package/docs/_posts/components/Geometry2D/Disk2D.md +32 -14
  104. package/docs/_posts/components/Geometry2D/Polyline2D.md +24 -9
  105. package/docs/_posts/components/Geometry2D/Polypoint2D.md +16 -8
  106. package/docs/_posts/components/Geometry2D/Rectangle2D.md +23 -12
  107. package/docs/_posts/components/Geometry2D/TriangleSet2D.md +23 -12
  108. package/docs/_posts/components/Geometry3D/Box.md +26 -13
  109. package/docs/_posts/components/Geometry3D/Cone.md +30 -22
  110. package/docs/_posts/components/Geometry3D/Cylinder.md +30 -26
  111. package/docs/_posts/components/Geometry3D/ElevationGrid.md +73 -29
  112. package/docs/_posts/components/Geometry3D/Extrusion.md +100 -48
  113. package/docs/_posts/components/Geometry3D/IndexedFaceSet.md +92 -38
  114. package/docs/_posts/components/Geometry3D/Sphere.md +25 -13
  115. package/docs/_posts/components/Geospatial/GeoCoordinate.md +30 -14
  116. package/docs/_posts/components/Geospatial/GeoElevationGrid.md +82 -37
  117. package/docs/_posts/components/Geospatial/GeoLOD.md +66 -27
  118. package/docs/_posts/components/Geospatial/GeoLocation.md +64 -26
  119. package/docs/_posts/components/Geospatial/GeoMetadata.md +28 -22
  120. package/docs/_posts/components/Geospatial/GeoOrigin.md +34 -19
  121. package/docs/_posts/components/Geospatial/GeoPositionInterpolator.md +64 -18
  122. package/docs/_posts/components/Geospatial/GeoProximitySensor.md +67 -18
  123. package/docs/_posts/components/Geospatial/GeoTouchSensor.md +63 -18
  124. package/docs/_posts/components/Geospatial/GeoTransform.md +72 -28
  125. package/docs/_posts/components/Geospatial/GeoViewpoint.md +79 -40
  126. package/docs/_posts/components/Grouping/Group.md +32 -16
  127. package/docs/_posts/components/Grouping/StaticGroup.md +37 -16
  128. package/docs/_posts/components/Grouping/Switch.md +39 -20
  129. package/docs/_posts/components/Grouping/Transform.md +45 -28
  130. package/docs/_posts/components/HAnim/HAnimDisplacer.md +38 -27
  131. package/docs/_posts/components/HAnim/HAnimHumanoid.md +215 -56
  132. package/docs/_posts/components/HAnim/HAnimJoint.md +104 -38
  133. package/docs/_posts/components/HAnim/HAnimMotion.md +120 -10
  134. package/docs/_posts/components/HAnim/HAnimSegment.md +72 -32
  135. package/docs/_posts/components/HAnim/HAnimSite.md +75 -32
  136. package/docs/_posts/components/Interpolation/ColorInterpolator.md +41 -11
  137. package/docs/_posts/components/Interpolation/CoordinateInterpolator.md +39 -13
  138. package/docs/_posts/components/Interpolation/CoordinateInterpolator2D.md +43 -14
  139. package/docs/_posts/components/Interpolation/EaseInEaseOut.md +36 -12
  140. package/docs/_posts/components/Interpolation/NormalInterpolator.md +40 -10
  141. package/docs/_posts/components/Interpolation/OrientationInterpolator.md +40 -10
  142. package/docs/_posts/components/Interpolation/PositionInterpolator.md +40 -10
  143. package/docs/_posts/components/Interpolation/PositionInterpolator2D.md +43 -14
  144. package/docs/_posts/components/Interpolation/ScalarInterpolator.md +39 -13
  145. package/docs/_posts/components/Interpolation/SplinePositionInterpolator.md +41 -16
  146. package/docs/_posts/components/Interpolation/SplinePositionInterpolator2D.md +41 -16
  147. package/docs/_posts/components/Interpolation/SplineScalarInterpolator.md +40 -24
  148. package/docs/_posts/components/Interpolation/SquadOrientationInterpolator.md +35 -11
  149. package/docs/_posts/components/KeyDeviceSensor/KeySensor.md +51 -9
  150. package/docs/_posts/components/KeyDeviceSensor/StringSensor.md +31 -9
  151. package/docs/_posts/components/Layering/Layer.md +27 -14
  152. package/docs/_posts/components/Layering/LayerSet.md +19 -13
  153. package/docs/_posts/components/Layering/Viewport.md +31 -15
  154. package/docs/_posts/components/Layout/Layout.md +27 -16
  155. package/docs/_posts/components/Layout/LayoutGroup.md +34 -18
  156. package/docs/_posts/components/Layout/LayoutLayer.md +28 -15
  157. package/docs/_posts/components/Layout/ScreenFontStyle.md +72 -45
  158. package/docs/_posts/components/Layout/ScreenGroup.md +32 -16
  159. package/docs/_posts/components/Lighting/DirectionalLight.md +19 -11
  160. package/docs/_posts/components/Lighting/EnvironmentLight.md +2 -6
  161. package/docs/_posts/components/Lighting/PointLight.md +23 -11
  162. package/docs/_posts/components/Lighting/SpotLight.md +32 -19
  163. package/docs/_posts/components/NURBS/Contour2D.md +17 -9
  164. package/docs/_posts/components/NURBS/ContourPolyline2D.md +10 -6
  165. package/docs/_posts/components/NURBS/CoordinateDouble.md +13 -9
  166. package/docs/_posts/components/NURBS/NurbsCurve.md +15 -11
  167. package/docs/_posts/components/NURBS/NurbsCurve2D.md +14 -10
  168. package/docs/_posts/components/NURBS/NurbsOrientationInterpolator.md +28 -12
  169. package/docs/_posts/components/NURBS/NurbsPatchSurface.md +19 -13
  170. package/docs/_posts/components/NURBS/NurbsPositionInterpolator.md +27 -11
  171. package/docs/_posts/components/NURBS/NurbsSet.md +48 -14
  172. package/docs/_posts/components/NURBS/NurbsSurfaceInterpolator.md +31 -11
  173. package/docs/_posts/components/NURBS/NurbsSweptSurface.md +31 -14
  174. package/docs/_posts/components/NURBS/NurbsSwungSurface.md +25 -14
  175. package/docs/_posts/components/NURBS/NurbsTextureCoordinate.md +11 -7
  176. package/docs/_posts/components/NURBS/NurbsTrimmedSurface.md +26 -16
  177. package/docs/_posts/components/Navigation/Billboard.md +33 -17
  178. package/docs/_posts/components/Navigation/Collision.md +59 -22
  179. package/docs/_posts/components/Navigation/LOD.md +53 -23
  180. package/docs/_posts/components/Navigation/NavigationInfo.md +68 -25
  181. package/docs/_posts/components/Navigation/OrthoViewpoint.md +80 -37
  182. package/docs/_posts/components/Navigation/Viewpoint.md +86 -39
  183. package/docs/_posts/components/Navigation/ViewpointGroup.md +28 -17
  184. package/docs/_posts/components/Networking/Anchor.md +54 -56
  185. package/docs/_posts/components/Networking/Inline.md +42 -29
  186. package/docs/_posts/components/Networking/LoadSensor.md +41 -9
  187. package/docs/_posts/components/ParticleSystems/BoundedPhysicsModel.md +16 -8
  188. package/docs/_posts/components/ParticleSystems/ConeEmitter.md +25 -10
  189. package/docs/_posts/components/ParticleSystems/ExplosionEmitter.md +18 -11
  190. package/docs/_posts/components/ParticleSystems/ForcePhysicsModel.md +15 -8
  191. package/docs/_posts/components/ParticleSystems/ParticleSystem.md +92 -46
  192. package/docs/_posts/components/ParticleSystems/PointEmitter.md +19 -12
  193. package/docs/_posts/components/ParticleSystems/PolylineEmitter.md +23 -15
  194. package/docs/_posts/components/ParticleSystems/SurfaceEmitter.md +21 -14
  195. package/docs/_posts/components/ParticleSystems/VolumeEmitter.md +25 -18
  196. package/docs/_posts/components/ParticleSystems/WindPhysicsModel.md +11 -7
  197. package/docs/_posts/components/Picking/LinePickSensor.md +37 -15
  198. package/docs/_posts/components/Picking/PickableGroup.md +40 -22
  199. package/docs/_posts/components/Picking/PointPickSensor.md +29 -12
  200. package/docs/_posts/components/Picking/PrimitivePickSensor.md +25 -17
  201. package/docs/_posts/components/Picking/VolumePickSensor.md +25 -12
  202. package/docs/_posts/components/PointingDeviceSensor/CylinderSensor.md +43 -18
  203. package/docs/_posts/components/PointingDeviceSensor/PlaneSensor.md +40 -17
  204. package/docs/_posts/components/PointingDeviceSensor/SphereSensor.md +35 -13
  205. package/docs/_posts/components/PointingDeviceSensor/TouchSensor.md +48 -14
  206. package/docs/_posts/components/Rendering/ClipPlane.md +20 -15
  207. package/docs/_posts/components/Rendering/Color.md +14 -14
  208. package/docs/_posts/components/Rendering/ColorRGBA.md +13 -9
  209. package/docs/_posts/components/Rendering/Coordinate.md +11 -7
  210. package/docs/_posts/components/Rendering/IndexedLineSet.md +58 -24
  211. package/docs/_posts/components/Rendering/IndexedTriangleFanSet.md +44 -23
  212. package/docs/_posts/components/Rendering/IndexedTriangleSet.md +45 -24
  213. package/docs/_posts/components/Rendering/IndexedTriangleStripSet.md +45 -20
  214. package/docs/_posts/components/Rendering/LineSet.md +26 -14
  215. package/docs/_posts/components/Rendering/Normal.md +28 -6
  216. package/docs/_posts/components/Rendering/PointSet.md +24 -11
  217. package/docs/_posts/components/Rendering/TriangleFanSet.md +44 -19
  218. package/docs/_posts/components/Rendering/TriangleSet.md +44 -19
  219. package/docs/_posts/components/Rendering/TriangleStripSet.md +45 -20
  220. package/docs/_posts/components/RigidBodyPhysics/BallJoint.md +22 -10
  221. package/docs/_posts/components/RigidBodyPhysics/CollidableOffset.md +37 -14
  222. package/docs/_posts/components/RigidBodyPhysics/CollidableShape.md +34 -16
  223. package/docs/_posts/components/RigidBodyPhysics/CollisionCollection.md +17 -12
  224. package/docs/_posts/components/RigidBodyPhysics/CollisionSensor.md +21 -12
  225. package/docs/_posts/components/RigidBodyPhysics/CollisionSpace.md +31 -12
  226. package/docs/_posts/components/RigidBodyPhysics/Contact.md +19 -15
  227. package/docs/_posts/components/RigidBodyPhysics/DoubleAxisHingeJoint.md +33 -27
  228. package/docs/_posts/components/RigidBodyPhysics/MotorJoint.md +63 -11
  229. package/docs/_posts/components/RigidBodyPhysics/RigidBody.md +22 -12
  230. package/docs/_posts/components/RigidBodyPhysics/RigidBodyCollection.md +30 -14
  231. package/docs/_posts/components/RigidBodyPhysics/SingleAxisHingeJoint.md +26 -14
  232. package/docs/_posts/components/RigidBodyPhysics/SliderJoint.md +24 -12
  233. package/docs/_posts/components/RigidBodyPhysics/UniversalJoint.md +23 -15
  234. package/docs/_posts/components/Scripting/Script.md +43 -27
  235. package/docs/_posts/components/Shaders/ComposedShader.md +30 -17
  236. package/docs/_posts/components/Shaders/FloatVertexAttribute.md +18 -9
  237. package/docs/_posts/components/Shaders/Matrix3VertexAttribute.md +17 -8
  238. package/docs/_posts/components/Shaders/Matrix4VertexAttribute.md +17 -8
  239. package/docs/_posts/components/Shaders/PackagedShader.md +36 -30
  240. package/docs/_posts/components/Shaders/ProgramShader.md +35 -15
  241. package/docs/_posts/components/Shaders/ShaderPart.md +27 -18
  242. package/docs/_posts/components/Shaders/ShaderProgram.md +28 -17
  243. package/docs/_posts/components/Shape/AcousticProperties.md +34 -6
  244. package/docs/_posts/components/Shape/Appearance.md +29 -22
  245. package/docs/_posts/components/Shape/FillProperties.md +19 -12
  246. package/docs/_posts/components/Shape/LineProperties.md +18 -10
  247. package/docs/_posts/components/Shape/Material.md +64 -38
  248. package/docs/_posts/components/Shape/PhysicalMaterial.md +49 -25
  249. package/docs/_posts/components/Shape/PointProperties.md +21 -14
  250. package/docs/_posts/components/Shape/Shape.md +35 -17
  251. package/docs/_posts/components/Shape/TwoSidedMaterial.md +35 -36
  252. package/docs/_posts/components/Shape/UnlitMaterial.md +29 -17
  253. package/docs/_posts/components/Sound/Analyser.md +133 -4
  254. package/docs/_posts/components/Sound/AudioClip.md +64 -30
  255. package/docs/_posts/components/Sound/AudioDestination.md +76 -4
  256. package/docs/_posts/components/Sound/BiquadFilter.md +143 -4
  257. package/docs/_posts/components/Sound/BufferAudioSource.md +165 -13
  258. package/docs/_posts/components/Sound/ChannelMerger.md +62 -4
  259. package/docs/_posts/components/Sound/ChannelSelector.md +64 -4
  260. package/docs/_posts/components/Sound/ChannelSplitter.md +68 -4
  261. package/docs/_posts/components/Sound/Convolver.md +124 -4
  262. package/docs/_posts/components/Sound/Delay.md +119 -4
  263. package/docs/_posts/components/Sound/DynamicsCompressor.md +127 -4
  264. package/docs/_posts/components/Sound/Gain.md +115 -4
  265. package/docs/_posts/components/Sound/ListenerPointSource.md +109 -4
  266. package/docs/_posts/components/Sound/MicrophoneSource.md +91 -4
  267. package/docs/_posts/components/Sound/OscillatorSource.md +95 -4
  268. package/docs/_posts/components/Sound/PeriodicWave.md +43 -5
  269. package/docs/_posts/components/Sound/Sound.md +53 -20
  270. package/docs/_posts/components/Sound/SpatialSound.md +120 -4
  271. package/docs/_posts/components/Sound/StreamAudioDestination.md +80 -4
  272. package/docs/_posts/components/Sound/StreamAudioSource.md +91 -4
  273. package/docs/_posts/components/Sound/WaveShaper.md +123 -4
  274. package/docs/_posts/components/Text/FontStyle.md +73 -47
  275. package/docs/_posts/components/Text/Text.md +48 -26
  276. package/docs/_posts/components/TextureProjector/TextureProjector.md +55 -6
  277. package/docs/_posts/components/TextureProjector/TextureProjectorParallel.md +56 -6
  278. package/docs/_posts/components/Texturing/ImageTexture.md +28 -20
  279. package/docs/_posts/components/Texturing/MovieTexture.md +69 -38
  280. package/docs/_posts/components/Texturing/MultiTexture.md +47 -19
  281. package/docs/_posts/components/Texturing/MultiTextureCoordinate.md +27 -10
  282. package/docs/_posts/components/Texturing/MultiTextureTransform.md +32 -10
  283. package/docs/_posts/components/Texturing/PixelTexture.md +34 -14
  284. package/docs/_posts/components/Texturing/TextureCoordinate.md +20 -10
  285. package/docs/_posts/components/Texturing/TextureCoordinateGenerator.md +22 -12
  286. package/docs/_posts/components/Texturing/TextureProperties.md +44 -19
  287. package/docs/_posts/components/Texturing/TextureTransform.md +17 -8
  288. package/docs/_posts/components/Texturing3D/ComposedTexture3D.md +21 -13
  289. package/docs/_posts/components/Texturing3D/ImageTexture3D.md +32 -23
  290. package/docs/_posts/components/Texturing3D/ImageTextureAtlas.md +22 -16
  291. package/docs/_posts/components/Texturing3D/PixelTexture3D.md +25 -13
  292. package/docs/_posts/components/Texturing3D/TextureCoordinate3D.md +22 -10
  293. package/docs/_posts/components/Texturing3D/TextureCoordinate4D.md +21 -9
  294. package/docs/_posts/components/Texturing3D/TextureTransform3D.md +17 -8
  295. package/docs/_posts/components/Texturing3D/TextureTransformMatrix3D.md +20 -10
  296. package/docs/_posts/components/Time/TimeSensor.md +66 -23
  297. package/docs/_posts/components/VolumeRendering/BlendedVolumeStyle.md +36 -15
  298. package/docs/_posts/components/VolumeRendering/BoundaryEnhancementVolumeStyle.md +15 -5
  299. package/docs/_posts/components/VolumeRendering/CartoonVolumeStyle.md +20 -17
  300. package/docs/_posts/components/VolumeRendering/ComposedVolumeStyle.md +15 -7
  301. package/docs/_posts/components/VolumeRendering/EdgeEnhancementVolumeStyle.md +16 -8
  302. package/docs/_posts/components/VolumeRendering/IsoSurfaceVolumeData.md +43 -21
  303. package/docs/_posts/components/VolumeRendering/OpacityMapVolumeStyle.md +16 -8
  304. package/docs/_posts/components/VolumeRendering/ProjectionVolumeStyle.md +17 -7
  305. package/docs/_posts/components/VolumeRendering/SegmentedVolumeData.md +50 -17
  306. package/docs/_posts/components/VolumeRendering/ShadedVolumeStyle.md +18 -10
  307. package/docs/_posts/components/VolumeRendering/SilhouetteEnhancementVolumeStyle.md +16 -8
  308. package/docs/_posts/components/VolumeRendering/ToneMappedVolumeStyle.md +20 -11
  309. package/docs/_posts/components/VolumeRendering/VolumeData.md +32 -15
  310. package/docs/_posts/components/X_ITE/BlendMode.md +9 -2
  311. package/docs/_posts/getting-started.md +4 -7
  312. package/docs/_posts/laboratory/x3d-file-converter.md +1 -1
  313. package/docs/laboratory/gltf-sample-viewer.html +52 -4
  314. package/package.json +2 -1
  315. package/src/standard/Math/Geometry/Box2.js +12 -2
  316. package/src/standard/Math/Geometry/Box3.js +12 -2
  317. package/src/x_ite/Base/X3DObjectArrayField.js +3 -2
  318. package/src/x_ite/Base/X3DTypedArrayField.js +3 -2
  319. package/src/x_ite/Browser/Core/X3DCoreContext.js +10 -3
  320. package/src/x_ite/Browser/DOMIntegration.js +13 -8
  321. package/src/x_ite/Browser/VERSION.js +1 -1
  322. package/src/x_ite/Components/CubeMapTexturing/ComposedCubeMapTexture.js +1 -1
  323. package/src/x_ite/Components/DIS/DISEntityManager.js +1 -1
  324. package/src/x_ite/Components/Grouping/Switch.js +1 -1
  325. package/src/x_ite/Components/HAnim/HAnimHumanoid.js +105 -68
  326. package/src/x_ite/Components/HAnim/HAnimMotion.js +3 -3
  327. package/src/x_ite/Components/Layering/X3DLayerNode.js +1 -1
  328. package/src/x_ite/Components/Lighting/DirectionalLight.js +1 -1
  329. package/src/x_ite/Components/Navigation/Collision.js +1 -1
  330. package/src/x_ite/Components/Navigation/LOD.js +1 -1
  331. package/src/x_ite/Components/Navigation/X3DViewpointNode.js +1 -1
  332. package/src/x_ite/Components/Networking/LoadSensor.js +1 -1
  333. package/src/x_ite/Components/ParticleSystems/ParticleSystem.js +1 -1
  334. package/src/x_ite/Components/Rendering/X3DComposedGeometryNode.js +1 -1
  335. package/src/x_ite/Components/Shape/AcousticProperties.js +1 -1
  336. package/src/x_ite/Components/Shape/Appearance.js +1 -1
  337. package/src/x_ite/Components/Shape/Material.js +1 -1
  338. package/src/x_ite/Components/Shape/TwoSidedMaterial.js +1 -1
  339. package/src/x_ite/Components/Sound/PeriodicWave.js +1 -1
  340. package/src/x_ite/Components/Texturing/TextureProperties.js +1 -1
  341. package/src/x_ite/Fields/ArrayFields.js +9 -7
  342. package/src/x_ite/Fields/SFColor.js +1 -1
  343. package/src/x_ite/Fields/SFMatrixPrototypeTemplate.js +1 -1
  344. package/src/x_ite/Fields/SFRotation.js +3 -3
  345. package/src/x_ite/Fields/SFVecPrototypeTemplate.js +1 -1
  346. package/src/x_ite/Parser/GLTF2Parser.js +316 -55
  347. package/src/x_ite/Parser/GoldenGate.js +16 -5
  348. package/src/x_ite/Parser/PLYAParser.js +615 -0
  349. package/src/x_ite/Parser/PLYBParser.js +222 -0
  350. package/src/x_ite/Parser/STLAParser.js +0 -1
  351. package/src/x_ite/Parser/SVGParser.js +1 -1
  352. /package/build/{bin → docs}/components.js +0 -0
@@ -13,9 +13,9 @@ tags: [TextureProjectorParallel, TextureProjector]
13
13
 
14
14
  ## Overview
15
15
 
16
- TextureProjectorParallel ...
16
+ TextureProjectorParallel is similar to a light that projects a texture into the scene, illuminating geometry that intersects the parallel projection volume.
17
17
 
18
- The TextureProjectorParallel node belongs to the **TextureProjector** component and its default container field is *children.* It is available since X3D version 4.0 or later.
18
+ The TextureProjectorParallel node belongs to the **TextureProjector** component and its default container field is *children.* It is available from X3D version 4.0 or higher.
19
19
 
20
20
  ## Hierarchy
21
21
 
@@ -27,7 +27,11 @@ The TextureProjectorParallel node belongs to the **TextureProjector** component
27
27
 
28
28
  ### SFNode [in, out] **metadata** NULL <small>[X3DMetadataObject]</small>
29
29
 
30
- Metadata are not part of the X3D world and not interpreted by the X3D browser, but they can be accessed via the ECMAScript interface.
30
+ Information about this node can be contained in a MetadataBoolean, MetadataDouble, MetadataFloat, MetadataInteger, MetadataString or MetadataSet node.
31
+
32
+ #### Hint
33
+
34
+ - [X3D Architecture 7.2.4 Metadata](https://www.web3d.org/specifications/X3Dv4Draft/ISO-IEC19775-1v4-CD1/Part01/components/core.html#Metadata){:target="_blank"}
31
35
 
32
36
  ### SFString [in, out] **description** ""
33
37
 
@@ -35,28 +39,74 @@ Author-provided prose that describes intended purpose of the url asset.
35
39
 
36
40
  #### Hint
37
41
 
38
- - Many XML tools substitute XML character references for special characters automatically if needed within an attribute value (such as &amp;#38; for & ampersand character, or &amp;#34; for " quotation-mark character).
42
+ - Many XML tools substitute XML character references for special characters automatically if needed within an attribute value (such as &amp;#38; for &amp; ampersand character, or &amp;#34; for " quotation-mark character).
39
43
 
40
44
  ### SFBool [in, out] **on** TRUE
41
45
 
46
+ Enables/disables this texture projection source.
47
+
42
48
  ### SFBool [in, out] **global** TRUE
43
49
 
50
+ Global texture projection illuminates all objects within their volume of influence. Scoped texture projection (*global* false) only illuminates objects within the same transformation hierarchy.
51
+
44
52
  ### SFVec3f [in, out] **location** 0 0 0 <small>(-∞,∞)</small>
45
53
 
54
+ Position of center of texture projection relative to local coordinate system.
55
+
46
56
  ### SFVec3f [in, out] **direction** 0 0 1 <small>(-∞,∞)</small>
47
57
 
58
+ Direction for projection.
59
+
48
60
  ### SFVec3f [in, out] **upVector** 0 0 1 <small>(-∞,∞)</small>
49
61
 
62
+ *upVector* describes the roll of the camera by saying which direction is up for the camera's orientation.
63
+
50
64
  ### MFFloat [in, out] **fieldOfView** [ -1, -1, 1, 1 ] <small>(-∞,∞)</small>
51
65
 
66
+ Minimum and maximum extents of projection texture in units of local coordinate system. Small field of view roughly corresponds to a telephoto lens, large field of view roughly corresponds to a wide-angle lens.
67
+
68
+ #### Hint
69
+
70
+ - Rectangular display width/height = (maxX-minX) / (maxY-minY).
71
+
72
+ #### Warnings
73
+
74
+ - Minimum corner values must remain less than maximum corner values.
75
+ - This field differs for TextureProjectorParallel and TextureProjector.
76
+
52
77
  ### SFFloat [in, out] **nearDistance** -1 <small>-1 or (0,∞)</small>
53
78
 
79
+ Minimum distance necessary for texture display.
80
+
54
81
  ### SFFloat [in, out] **farDistance** -1 <small>-1 or (0,∞)</small>
55
82
 
83
+ Maximum distance necessary for texture display.
84
+
56
85
  ### SFFloat [out] **aspectRatio**
57
86
 
87
+ *aspectRatio* is the ratio of width and height that is projected.
88
+
58
89
  ### SFNode [in, out] **texture** NULL <small>[X3DTexture2DNode]</small>
59
90
 
60
- ## External Links
91
+ Single contained *texture* node (ImageTexture, MovieTexture, PixelTexture, MultiTexture) that maps image(s) to surface geometry.
92
+
93
+ #### Hints
94
+
95
+ - If *texture* node is NULL or unspecified, corresponding Shape geometry for this Appearance is not textured.
96
+ - [X3D Scene Authoring Hints, Images](https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#Images){:target="_blank"}
97
+ - [X3D Architecture 18 Texturing component](https://www.web3d.org/specifications/X3Dv4Draft/ISO-IEC19775-1v4-CD1/Part01/components/texturing.html){:target="_blank"}
98
+ - [X3D Architecture 33 Texturing3D component](https://www.web3d.org/specifications/X3Dv4Draft/ISO-IEC19775-1v4-CD1/Part01/components/texture3D.html){:target="_blank"}
99
+
100
+ ## Advisories
101
+
102
+ ### Hint
103
+
104
+ - Https://www.web3d.org/specifications/X3Dv4Draft/ISO-IEC19775-1v4-CD1/Images/ptmparallel.png
105
+
106
+ ### Warning
107
+
108
+ - Add textureTransform field?
109
+
110
+ ## See Also
61
111
 
62
- - [X3D Specification of TextureProjectorParallel](https://www.web3d.org/documents/specifications/19775-1/V4.0/Part01/components/textureprojector.html#TextureProjectorParallel){:target="_blank"}
112
+ - [X3D Specification of TextureProjectorParallel node](https://www.web3d.org/documents/specifications/19775-1/V4.0/Part01/components/textureprojector.html#TextureProjectorParallel){:target="_blank"}
@@ -1,6 +1,6 @@
1
1
  ---
2
2
  title: ImageTexture
3
- date: 2022-01-07
3
+ date: 2023-01-07
4
4
  nav: components-Texturing
5
5
  categories: [components, Texturing]
6
6
  tags: [ImageTexture, Texturing]
@@ -13,9 +13,9 @@ tags: [ImageTexture, Texturing]
13
13
 
14
14
  ## Overview
15
15
 
16
- ImageTexture maps a 2D-image file onto a geometric shape. Texture maps have a 2D coordinate system (s, t) horizontal and vertical, with (s, t) values in range [0.0, 1.0] for opposite corners of the image.
16
+ ImageTexture maps a 2D-image file onto a geometric shape. Texture maps have a 2D coordinate system (s, t) horizontal and vertical, with (s, t) texture-coordinate values in range [0.0, 1.0] for opposite corners of the image.
17
17
 
18
- The ImageTexture node belongs to the **Texturing** component and its default container field is *texture.* It is available since X3D version 2.0 or later.
18
+ The ImageTexture node belongs to the **Texturing** component and its default container field is *texture.* It is available from X3D version 2.0 or higher.
19
19
 
20
20
  ## Hierarchy
21
21
 
@@ -34,7 +34,11 @@ The ImageTexture node belongs to the **Texturing** component and its default con
34
34
 
35
35
  ### SFNode [in, out] **metadata** NULL <small>[X3DMetadataObject]</small>
36
36
 
37
- Metadata are not part of the X3D world and not interpreted by the X3D browser, but they can be accessed via the ECMAScript interface.
37
+ Information about this node can be contained in a MetadataBoolean, MetadataDouble, MetadataFloat, MetadataInteger, MetadataString or MetadataSet node.
38
+
39
+ #### Hint
40
+
41
+ - [X3D Architecture 7.2.4 Metadata](https://www.web3d.org/specifications/X3Dv4Draft/ISO-IEC19775-1v4-CD1/Part01/components/core.html#Metadata){:target="_blank"}
38
42
 
39
43
  ### SFString [in, out] **description** ""
40
44
 
@@ -42,15 +46,15 @@ Author-provided prose that describes intended purpose of the url asset.
42
46
 
43
47
  #### Hint
44
48
 
45
- - Many XML tools substitute XML character references for special characters automatically if needed within an attribute value (such as &amp;#38; for & ampersand character, or &amp;#34; for " quotation-mark character).
49
+ - Many XML tools substitute XML character references for special characters automatically if needed within an attribute value (such as &amp;#38; for &amp; ampersand character, or &amp;#34; for " quotation-mark character).
46
50
 
47
51
  ### SFBool [in, out] **load** TRUE
48
52
 
49
- *load*=true means load immediately, load=false means defer loading or else unload a previously loaded asset.
53
+ *load*=true means *load* immediately, *load*=false means defer loading or else unload a previously loaded scene.
50
54
 
51
55
  #### Hints
52
56
 
53
- - Allows author to design when ImageTexture loading occurs via user interaction, event chains or scripting.
57
+ - Allows author to design when Inline loading occurs via user interaction, event chains or scripting.
54
58
  - Use a separate LoadSensor node to detect when loading is complete.
55
59
 
56
60
  ### MFString [in, out] **url** [ ] <small>[URI]</small>
@@ -59,15 +63,14 @@ Location and filename of image. Multiple locations are more reliable, and includ
59
63
 
60
64
  #### Hints
61
65
 
62
- - MFString arrays can have multiple values, so separate each individual string by quote marks "https://www.web3d.org" "https://www.web3d.org/about" "etc." XML encoding for quotation mark " is &amp;quot; (which is called a character entity). Can replace embedded blank(s) in url queries with %20 for each blank character.
66
+ - MFString arrays can have multiple values, so separate each individual string by quote marks "https://www.web3d.org" "https://www.web3d.org/about" "etc."
67
+ - Alternative XML encoding for quotation mark " is &amp;quot; (which is an example of a character entity).
68
+ - Can replace embedded blank(s) in *url* queries with %20 for each blank character.
69
+ - [X3D Scene Authoring Hints, urls](https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#urls){:target="_blank"}
63
70
 
64
71
  #### Warning
65
72
 
66
- - Strictly match directory and filename capitalization for http links! This is important for portability. Some operating systems are forgiving of capitalization mismatches, but http/https and other operating systems are not.
67
-
68
- #### See Also
69
-
70
- - [X3D Scene Authoring Hints, urls](https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#urls){:target="_blank"}
73
+ - Strictly match directory and filename capitalization for http links! This is important for portability. Some operating systems are forgiving of capitalization mismatches, but http/https *url* addresses and paths in Unix-based operating systems are all case sensitive and intolerant of uppercase/lowercase mismatches.
71
74
 
72
75
  ### SFTime [in, out] **autoRefresh** 0 <small>[0,∞)</small>
73
76
 
@@ -96,17 +99,17 @@ Location and filename of image. Multiple locations are more reliable, and includ
96
99
 
97
100
  ### SFBool [ ] **repeatS** TRUE
98
101
 
99
- Whether to horizontally repeat texture along S axis.
102
+ Whether to repeat texture along S axis horizontally from left to right.
100
103
 
101
104
  ### SFBool [ ] **repeatT** TRUE
102
105
 
103
- Whether to vertically repeat texture along T axis.
106
+ Whether to repeat texture along T axis vertically from top to bottom.
104
107
 
105
108
  ### SFNode [ ] **textureProperties** NULL <small>[TextureProperties]</small>
106
109
 
107
- Field textureProperties.
110
+ Single contained TextureProperties node that can specify additional visual attributes applied to corresponding texture images.
108
111
 
109
- ## Description
112
+ ## Advisories
110
113
 
111
114
  ### Hints
112
115
 
@@ -114,6 +117,12 @@ Field textureProperties.
114
117
  - Insert Shape and Appearance nodes before adding texture.
115
118
  - Authors can provide multiple image formats for the same image, with each source address listed separately in the url field.
116
119
  - Player support is required for .png and .jpg formats, support is suggested for .gif format. Other image formats are optionally supported.
120
+ - [X3D Scene Authoring Hints, Images](https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#Images){:target="_blank"}
121
+ - If a texture is opaque, omitting values in the alpha channel can help avoid rendering artifacts related to transparency and reduce file size by 25%.
122
+ - Texture coordinates are reapplied (or else recomputed if textureTransform field initially NULL) whenever the corresponding vertex-based geometry changes.
123
+ - [Texture mapping](https://en.wikipedia.org/wiki/Texture_mapping){:target="_blank"}
124
+ - [X3D Architecture 17.2.2 Lighting model](https://www.web3d.org/specifications/X3Dv4Draft/ISO-IEC19775-1v4-CD1/Part01/components/lighting.html#Lightingmodel){:target="_blank"}
125
+ - [When parent node is LoadSensor, apply `containerField='children'` (X3Dv4) or `containerField='watchList'` (X3Dv3).](https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#fieldNameChanges){:target="_blank"}
117
126
 
118
127
  ### Warnings
119
128
 
@@ -124,7 +133,6 @@ Field textureProperties.
124
133
 
125
134
  <x3d-canvas src="https://create3000.github.io/media/examples/Texturing/ImageTexture/ImageTexture.x3d" update="auto"></x3d-canvas>
126
135
 
127
- ## External Links
136
+ ## See Also
128
137
 
129
- - [X3D Specification of ImageTexture](https://www.web3d.org/documents/specifications/19775-1/V4.0/Part01/components/texturing.html#ImageTexture){:target="_blank"}
130
- - [X3D Scene Authoring Hints, Images](https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#Images){:target="_blank"}
138
+ - [X3D Specification of ImageTexture node](https://www.web3d.org/documents/specifications/19775-1/V4.0/Part01/components/texturing.html#ImageTexture){:target="_blank"}
@@ -1,6 +1,6 @@
1
1
  ---
2
2
  title: MovieTexture
3
- date: 2022-01-07
3
+ date: 2023-01-07
4
4
  nav: components-Texturing
5
5
  categories: [components, Texturing]
6
6
  tags: [MovieTexture, Texturing]
@@ -13,9 +13,9 @@ tags: [MovieTexture, Texturing]
13
13
 
14
14
  ## Overview
15
15
 
16
- MovieTexture applies a 2D movie image to surface geometry, or provides audio for a Sound node. First define as texture, then USE as Sound source to see it/hear it/save memory. Texture maps have a 2D coordinate system (s, t) horizontal and vertical, with (s, t) values in range [0.0, 1.0] for opposite corners of the image.
16
+ MovieTexture applies a 2D movie image to surface geometry, or provides audio for a Sound node. First define as texture, then USE as Sound source to see it/hear it/save memory. Texture maps have a 2D coordinate system (s, t) horizontal and vertical, with (s, t) texture-coordinate values in range [0.0, 1.0] for opposite corners of the image.
17
17
 
18
- The MovieTexture node belongs to the **Texturing** component and its default container field is *texture.* It is available since X3D version 2.0 or later.
18
+ The MovieTexture node belongs to the **Texturing** component and its default container field is *texture.* It is available from X3D version 2.0 or higher.
19
19
 
20
20
  ## Hierarchy
21
21
 
@@ -34,7 +34,11 @@ The MovieTexture node belongs to the **Texturing** component and its default con
34
34
 
35
35
  ### SFNode [in, out] **metadata** NULL <small>[X3DMetadataObject]</small>
36
36
 
37
- Metadata are not part of the X3D world and not interpreted by the X3D browser, but they can be accessed via the ECMAScript interface.
37
+ Information about this node can be contained in a MetadataBoolean, MetadataDouble, MetadataFloat, MetadataInteger, MetadataString or MetadataSet node.
38
+
39
+ #### Hint
40
+
41
+ - [X3D Architecture 7.2.4 Metadata](https://www.web3d.org/specifications/X3Dv4Draft/ISO-IEC19775-1v4-CD1/Part01/components/core.html#Metadata){:target="_blank"}
38
42
 
39
43
  ### SFString [in, out] **description** ""
40
44
 
@@ -42,7 +46,7 @@ Author-provided prose that describes intended purpose of the url asset.
42
46
 
43
47
  #### Hint
44
48
 
45
- - Many XML tools substitute XML character references for special characters automatically if needed within an attribute value (such as &amp;#38; for & ampersand character, or &amp;#34; for " quotation-mark character).
49
+ - Many XML tools substitute XML character references for special characters automatically if needed within an attribute value (such as &amp;#38; for &amp; ampersand character, or &amp;#34; for " quotation-mark character).
46
50
 
47
51
  ### SFBool [in, out] **enabled** TRUE
48
52
 
@@ -50,11 +54,11 @@ Enables/disables node operation.
50
54
 
51
55
  ### SFBool [in, out] **load** TRUE
52
56
 
53
- *load*=true means load immediately, load=false means defer loading or else unload a previously loaded asset.
57
+ *load*=true means *load* immediately, *load*=false means defer loading or else unload a previously loaded scene.
54
58
 
55
59
  #### Hints
56
60
 
57
- - Allows author to design when MovieTexture loading occurs via user interaction, event chains or scripting.
61
+ - Allows author to design when Inline loading occurs via user interaction, event chains or scripting.
58
62
  - Use a separate LoadSensor node to detect when loading is complete.
59
63
 
60
64
  ### MFString [in, out] **url** [ ] <small>[URI]</small>
@@ -63,15 +67,14 @@ Location and filename of movie file or stream. Multiple locations are more relia
63
67
 
64
68
  #### Hints
65
69
 
66
- - MFString arrays can have multiple values, so separate each individual string by quote marks "https://www.web3d.org" "https://www.web3d.org/about" "etc." XML encoding for quotation mark " is &amp;quot; (which is called a character entity). Can replace embedded blank(s) in url queries with %20 for each blank character.
70
+ - MFString arrays can have multiple values, so separate each individual string by quote marks "https://www.web3d.org" "https://www.web3d.org/about" "etc."
71
+ - Alternative XML encoding for quotation mark " is &amp;quot; (which is an example of a character entity).
72
+ - Can replace embedded blank(s) in *url* queries with %20 for each blank character.
73
+ - [X3D Scene Authoring Hints, urls](https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#urls){:target="_blank"}
67
74
 
68
75
  #### Warning
69
76
 
70
- - Strictly match directory and filename capitalization for http links! This is important for portability. Some operating systems are forgiving of capitalization mismatches, but http/https and other operating systems are not.
71
-
72
- #### See Also
73
-
74
- - [X3D Scene Authoring Hints, urls](https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#urls){:target="_blank"}
77
+ - Strictly match directory and filename capitalization for http links! This is important for portability. Some operating systems are forgiving of capitalization mismatches, but http/https *url* addresses and paths in Unix-based operating systems are all case sensitive and intolerant of uppercase/lowercase mismatches.
75
78
 
76
79
  ### SFTime [in, out] **autoRefresh** 0 <small>[0,∞)</small>
77
80
 
@@ -100,11 +103,11 @@ Location and filename of movie file or stream. Multiple locations are more relia
100
103
 
101
104
  ### SFFloat [in, out] **gain** 1 <small>(-∞,∞)</small>
102
105
 
103
- The gain field is a factor that represents the amount of linear amplification to apply to the output of the node.
106
+ The *gain* field is a factor that represents the amount of linear amplification to apply to the output of the node.
104
107
 
105
108
  #### Hint
106
109
 
107
- - Negative gain factors negate the input signal.
110
+ - Negative *gain* factors negate the input signal.
108
111
 
109
112
  #### Warning
110
113
 
@@ -116,15 +119,20 @@ Factor for how fast the movie (or soundtrack) is played.
116
119
 
117
120
  #### Hints
118
121
 
119
- - A MovieTexture node shall display frame 0 if speed = 0. A negative speed value sets the movie to play in reverse.
122
+ - A MovieTexture node shall display frame 0 if *speed* = 0.
123
+ - A negative *speed* value sets the movie to play in reverse.
120
124
 
121
125
  ### SFFloat [in, out] **pitch** 1 <small>(0,∞)</small>
122
126
 
123
- Input/Output field pitch.
127
+ Multiplier for the rate at which sampled sound is played. Changing *pitch* also changes playback speed.
128
+
129
+ #### Hint
130
+
131
+ - Changing the *pitch* field does not trigger a duration_changed event. Playback interval may vary but duration of the original media data remains unmodified.
124
132
 
125
133
  ### SFBool [in, out] **loop** FALSE
126
134
 
127
- Repeat indefinitely when loop=true, repeat only once when loop=false.
135
+ Repeat indefinitely when *loop*=true, repeat only once when *loop*=false.
128
136
 
129
137
  ### SFTime [in, out] **startTime** 0 <small>(-∞,∞)</small>
130
138
 
@@ -132,15 +140,15 @@ Absolute time: number of seconds since January 1, 1970, 00:00:00 GMT.
132
140
 
133
141
  #### Hint
134
142
 
135
- - Usually receives a ROUTEd time value.
143
+ - ROUTE a time value matching system clock to this field, such as output event from TouchSensor touchTime or TimeTrigger triggerTime.
136
144
 
137
145
  ### SFTime [in, out] **resumeTime** 0 <small>(-∞,∞)</small>
138
146
 
139
- When resumeTime becomes\<= time now, isPaused becomes false and MovieTexture becomes active. Absolute time: number of seconds since January 1, 1970, 00:00:00 GMT.
147
+ When *resumeTime* becomes \<= time now, isPaused becomes false and MovieTexture becomes active. Absolute time: number of seconds since January 1, 1970, 00:00:00 GMT.
140
148
 
141
149
  #### Hint
142
150
 
143
- - Usually receives a ROUTEd time value.
151
+ - ROUTE a time value matching system clock to this field, such as output event from TouchSensor touchTime or TimeTrigger triggerTime.
144
152
 
145
153
  #### Warning
146
154
 
@@ -148,11 +156,11 @@ When resumeTime becomes\<= time now, isPaused becomes false and MovieTexture bec
148
156
 
149
157
  ### SFTime [in, out] **pauseTime** 0 <small>(-∞,∞)</small>
150
158
 
151
- When time now \>= pauseTime, isPaused becomes true and MovieTexture becomes paused. Absolute time: number of seconds since January 1, 1970, 00:00:00 GMT.
159
+ When time now \>= *pauseTime*, isPaused becomes true and MovieTexture becomes paused. Absolute time: number of seconds since January 1, 1970, 00:00:00 GMT.
152
160
 
153
161
  #### Hint
154
162
 
155
- - Usually receives a ROUTEd time value.
163
+ - ROUTE a time value matching system clock to this field, such as output event from TouchSensor touchTime or TimeTrigger triggerTime.
156
164
 
157
165
  #### Warning
158
166
 
@@ -164,70 +172,93 @@ Absolute time: number of seconds since January 1, 1970, 00:00:00 GMT.
164
172
 
165
173
  #### Hint
166
174
 
167
- - Usually receives a ROUTEd time value.
175
+ - ROUTE a time value matching system clock to this field, such as output event from TouchSensor touchTime or TimeTrigger triggerTime.
168
176
 
169
177
  #### Warnings
170
178
 
171
- - An active TimeSensor node ignores set_cycleInterval and set_startTime events. An active TimeSensor node ignores set_stopTime event values less than or equal to startTime.
179
+ - An active TimeSensor node ignores set_cycleInterval and set_startTime events.
180
+ - An active TimeSensor node ignores set_stopTime event values less than or equal to startTime.
172
181
 
173
182
  ### SFBool [out] **isPaused**
174
183
 
175
184
  *isPaused* true/false events are sent when MovieTexture is paused/resumed.
176
185
 
177
- #### Warning
186
+ #### Warnings
178
187
 
179
188
  - Not supported in VRML97.
189
+ - It is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
180
190
 
181
191
  ### SFBool [out] **isActive**
182
192
 
183
193
  *isActive* true/false events are sent when playback starts/stops.
184
194
 
195
+ #### Warning
196
+
197
+ - It is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
198
+
185
199
  ### SFTime [out] **elapsedTime**
186
200
 
187
201
  Current elapsed time since MovieTexture activated/running, cumulative in seconds, and not counting any paused time.
188
202
 
189
- #### Warning
203
+ #### Hint
204
+
205
+ - *elapsedTime* is a nonnegative SFTime duration interval, not an absolute clock time.
206
+
207
+ #### Warnings
190
208
 
191
209
  - Not supported in VRML97.
210
+ - It is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
192
211
 
193
212
  ### SFTime [out] **duration_changed**
194
213
 
195
- Length of time in seconds for one cycle of movie.
214
+ Length of time in seconds for one cycle of media stream.
215
+
216
+ #### Hints
217
+
218
+ - *duration_changed* is an SFTime duration interval, normally nonnegative, and not an absolute clock time.
219
+ - Changing the pitch field does not trigger a *duration_changed* event. Playback interval may vary but duration of the original media data remains unmodified.
220
+
221
+ #### Warnings
222
+
223
+ - Duration value of -1 implies that media data has not yet loaded or is unavailable for some reason.
224
+ - It is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
196
225
 
197
226
  ### SFBool [ ] **repeatS** TRUE
198
227
 
199
- Whether to horizontally repeat texture along S axis.
228
+ Whether to repeat texture along S axis horizontally from left to right.
200
229
 
201
230
  ### SFBool [ ] **repeatT** TRUE
202
231
 
203
- Whether to vertically repeat texture along T axis.
232
+ Whether to repeat texture along T axis vertically from top to bottom.
204
233
 
205
234
  ### SFNode [ ] **textureProperties** NULL <small>[TextureProperties]</small>
206
235
 
207
- Field textureProperties.
236
+ Single contained TextureProperties node that can specify additional visual attributes applied to corresponding texture images.
208
237
 
209
- ## Description
238
+ ## Advisories
210
239
 
211
240
  ### Hints
212
241
 
213
- - Texture width and height must be power of two.
214
242
  - Can contain a single TextureProperties node.
215
243
  - Insert Shape and Appearance nodes before adding texture.
216
244
  - Provide a Viewpoint that allows a clear view of the MovieTexture so that users can easily see all details.
217
245
  - Utilize DEF/USE references for multiple copies of a single MovieTexture video file in order to avoid multiple-download delays, reduce memory requirements, and maintain synchronization.
218
246
  - Authors can provide multiple video formats for the same video track, with each source address listed separately in the url field.
219
247
  - Player support for MPEG-1 video format is required, other formats are optional.
220
- - The underlying `<video/>` element can be accessed via movieTexture.getValue().getElement().
248
+ - Texture coordinates are reapplied (or else recomputed if textureTransform field initially NULL) whenever the corresponding vertex-based geometry changes.
249
+ - [X3D Scene Authoring Hints, Images](https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#Images){:target="_blank"}
250
+ - [Texture mapping](https://en.wikipedia.org/wiki/Texture_mapping){:target="_blank"}
251
+ - [X3D Architecture 17.2.2 Lighting model](https://www.web3d.org/specifications/X3Dv4Draft/ISO-IEC19775-1v4-CD1/Part01/components/lighting.html#Lightingmodel){:target="_blank"}
252
+ - [When parent node is LoadSensor, apply `containerField='children'` (X3Dv4) or `containerField='watchList'` (X3Dv3).](https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#fieldNameChanges){:target="_blank"}
221
253
 
222
254
  ### Warning
223
255
 
224
- - MovieTexture has containerField='texture' when parent is an Appearance node, otherwise containerField='source' when parent is a Sound node.
256
+ - MovieTexture has `containerField='texture'` when parent is an Appearance node, otherwise `containerField='source'` when parent is a Sound node.
225
257
 
226
258
  ## Example
227
259
 
228
260
  <x3d-canvas src="https://create3000.github.io/media/examples/Texturing/MovieTexture/MovieTexture.x3d" update="auto"></x3d-canvas>
229
261
 
230
- ## External Links
262
+ ## See Also
231
263
 
232
- - [X3D Specification of MovieTexture](https://www.web3d.org/documents/specifications/19775-1/V4.0/Part01/components/texturing.html#MovieTexture){:target="_blank"}
233
- - [X3D Scene Authoring Hints, Images](https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#Images){:target="_blank"}
264
+ - [X3D Specification of MovieTexture node](https://www.web3d.org/documents/specifications/19775-1/V4.0/Part01/components/texturing.html#MovieTexture){:target="_blank"}
@@ -1,6 +1,6 @@
1
1
  ---
2
2
  title: MultiTexture
3
- date: 2022-01-07
3
+ date: 2023-01-07
4
4
  nav: components-Texturing
5
5
  categories: [components, Texturing]
6
6
  tags: [MultiTexture, Texturing]
@@ -13,9 +13,9 @@ tags: [MultiTexture, Texturing]
13
13
 
14
14
  ## Overview
15
15
 
16
- MultiTexture applies several individual textures to a 3D object to achieve a more complex visual effect. MultiTexture contains multiple ImageTexture, MovieTexture and PixelTexture nodes. Texture maps have a 2D coordinate system (s, t) horizontal and vertical, with (s, t) values in range [0.0, 1.0] for opposite corners of the image.
16
+ MultiTexture applies several individual textures to a single geometry node, enabling a variety of visual effects that include light mapping and environment mapping. MultiTexture can contain zero or more ImageTexture, MovieTexture, PixelTexture, ComposedCubeMapTexture, GeneratedCubeMapTexture, ImageCubeMapTexture, ComposedTexture3D, ImageTexture3D, and PixelTexture3D nodes. Texture maps have a 2D coordinate system (s, t) horizontal and vertical, with (s, t) texture-coordinate values in range [0.0, 1.0] for opposite corners of the image.
17
17
 
18
- The MultiTexture node belongs to the **Texturing** component and its default container field is *texture.* It is available since X3D version 3.0 or later.
18
+ The MultiTexture node belongs to the **Texturing** component and its default container field is *texture.* It is available from X3D version 3.0 or higher.
19
19
 
20
20
  ## Hierarchy
21
21
 
@@ -30,7 +30,11 @@ The MultiTexture node belongs to the **Texturing** component and its default con
30
30
 
31
31
  ### SFNode [in, out] **metadata** NULL <small>[X3DMetadataObject]</small>
32
32
 
33
- Metadata are not part of the X3D world and not interpreted by the X3D browser, but they can be accessed via the ECMAScript interface.
33
+ Information about this node can be contained in a MetadataBoolean, MetadataDouble, MetadataFloat, MetadataInteger, MetadataString or MetadataSet node.
34
+
35
+ #### Hint
36
+
37
+ - [X3D Architecture 7.2.4 Metadata](https://www.web3d.org/specifications/X3Dv4Draft/ISO-IEC19775-1v4-CD1/Part01/components/core.html#Metadata){:target="_blank"}
34
38
 
35
39
  ### SFString [in, out] **description** ""
36
40
 
@@ -38,19 +42,19 @@ Author-provided prose that describes intended purpose of the url asset.
38
42
 
39
43
  #### Hint
40
44
 
41
- - Many XML tools substitute XML character references for special characters automatically if needed within an attribute value (such as &amp;#38; for & ampersand character, or &amp;#34; for " quotation-mark character).
45
+ - Many XML tools substitute XML character references for special characters automatically if needed within an attribute value (such as &amp;#38; for &amp; ampersand character, or &amp;#34; for " quotation-mark character).
42
46
 
43
47
  ### SFColor [in, out] **color** 1 1 1 <small>[0,1]</small>
44
48
 
45
- The color field defines the RGB base values for mode operations.
49
+ The *color* field defines the RGB base values for mode operations.
46
50
 
47
- #### See Also
51
+ #### Hint
48
52
 
49
53
  - [X3D Scene Authoring Hints, Color](https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#Color){:target="_blank"}
50
54
 
51
55
  ### SFFloat [in, out] **alpha** 1 <small>[0,1]</small>
52
56
 
53
- The alpha field defines the alpha (1-transparency) base value for mode operations.
57
+ The *alpha* field defines the *alpha* (1-transparency) base value for mode operations.
54
58
 
55
59
  ### MFString [in, out] **mode** [ ]
56
60
 
@@ -58,7 +62,8 @@ The alpha field defines the alpha (1-transparency) base value for mode operation
58
62
 
59
63
  #### Hints
60
64
 
61
- - Include the same number of mode values as textures, otherwise the default value MODULATE is added for each remaining stage. See X3D Specification [Table 18.3 Multitexture modes](https://www.web3d.org/files/specifications/19775-1/V3.3/Part01/components/texturing.html#t-MultitextureModes){:target="_blank"} for further details.
65
+ - Include the same number of *mode* values as textures, otherwise the default value MODULATE is added for each remaining stage.
66
+ - [X3D Architecture Table 18.3 Multitexture modes](https://www.web3d.org/specifications/X3Dv4Draft/ISO-IEC19775-1v4-CD1/Part01/components/texturing.html#t-MultitextureModes){:target="_blank"} for further details.
62
67
 
63
68
  #### Warning
64
69
 
@@ -66,35 +71,58 @@ The alpha field defines the alpha (1-transparency) base value for mode operation
66
71
 
67
72
  ### MFString [in, out] **source** [ ]
68
73
 
69
- *source* field determines whether each image source is treated as DIFFUSE, SPECULAR or a multiplicative FACTOR. Empty string value "" indicates that no source modifier is applied for that stage.
74
+ *source* field determines whether each image *source* is treated as DIFFUSE, SPECULAR or a multiplicative FACTOR. Empty string value "" indicates that no *source* modifier is applied for that stage.
70
75
 
71
76
  #### Hints
72
77
 
73
- - Include the same number of source values as textures, otherwise the default of no source interpretation is applied for each remaining stage. See X3D Specification [Table 18.4 Values for the source field](https://www.web3d.org/files/specifications/19775-1/V3.3/Part01/components/texturing.html#t-ValuesForSourceField){:target="_blank"} for further details.
78
+ - Include the same number of *source* values as textures, otherwise the default of no *source* interpretation is applied for each remaining stage.
79
+ - [X3D Architecture Table 18.4 Values for the *source* field](https://www.web3d.org/specifications/X3Dv4Draft/ISO-IEC19775-1v4-CD1/Part01/components/texturing.html#t-ValuesForSourceField){:target="_blank"} for further details.
74
80
 
75
81
  ### MFString [in, out] **function** [ ]
76
82
 
77
- *function* operators COMPLEMENT or ALPHAREPLICATE can be applied after the mode blending operation. Empty string value "" indicates that no function operation is applied for that stage.
83
+ *function* operators COMPLEMENT or ALPHAREPLICATE can be applied after the mode blending operation. Empty string value "" indicates that no *function* operation is applied for that stage.
78
84
 
79
85
  #### Hints
80
86
 
81
- - Include the same number of function values as textures, otherwise the default of no function operation is applied for each remaining stage. See X3D Specification [Table 18.5 Values for the function field](https://www.web3d.org/files/specifications/19775-1/V3.3/Part01/components/texturing.html#t-ValuesForFunctionField){:target="_blank"} for further details.
87
+ - Include the same number of *function* values as textures, otherwise the default of no *function* operation is applied for each remaining stage.
88
+ - [X3D Architecture Table 18.5 Values for the *function* field](https://www.web3d.org/specifications/X3Dv4Draft/ISO-IEC19775-1v4-CD1/Part01/components/texturing.html#t-ValuesForFunctionField){:target="_blank"} for further details.
82
89
 
83
90
  ### MFNode [in, out] **texture** [ ] <small>[X3DTextureNode]</small>
84
91
 
85
- Input/Output field texture.
92
+ Contained *texture* nodes (ImageTexture, MovieTexture, PixelTexture) that map image(s) to surface geometry, defining each of the different *texture* channels.
93
+
94
+ #### Hints
95
+
96
+ - If *texture* node is NULL or unspecified, corresponding Shape geometry for this Appearance is not textured.
97
+ - [X3D Scene Authoring Hints, Images](https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#Images){:target="_blank"}
98
+ - [X3D Architecture 18 Texturing component](https://www.web3d.org/specifications/X3Dv4Draft/ISO-IEC19775-1v4-CD1/Part01/components/texturing.html){:target="_blank"}
99
+ - [X3D Architecture 33 Texturing3D component](https://www.web3d.org/specifications/X3Dv4Draft/ISO-IEC19775-1v4-CD1/Part01/components/texture3D.html){:target="_blank"}
100
+
101
+ #### Warning
102
+
103
+ - MultiTexture may not contain another MultiTexture node.
86
104
 
87
- ## Description
105
+ ## Advisories
88
106
 
89
- ### Hint
107
+ ### Hints
90
108
 
91
109
  - Insert Shape and Appearance nodes before adding texture.
92
- - Add a default BlendMode node to Appearance if the resulting image is transparent.
110
+ - [Texture mapping](https://en.wikipedia.org/wiki/Texture_mapping){:target="_blank"}
111
+ - Multitexturing is accomplished using MultiTexture, MultiTextureCoordinate and MultiTextureTransform nodes.
112
+ - Texture coordinates are reapplied (or else recomputed if textureTransform field initially NULL) whenever the corresponding vertex-based geometry changes.
113
+ - [X3D Texturing component Figure 18.2 Lightmap example](https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/texturing.html#f-Lightmapexample){:target="_blank"}
114
+ - [X3D Texturing component Table 18.2: Comparison of single texture and multitexture attributes](https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/texturing.html#t-SingleAndMultitextureAttrs){:target="_blank"}
115
+ - MultiTexture does not need to be included in LoadSensor watchList since any child ImageTexture and MovieTexture nodes of interest can be handled separately.
116
+
117
+ ### Warnings
118
+
119
+ - The number of textures to be blended may have a significant impact on performance, depending on available graphics hardware capabilities.
120
+ - MultiTexture may not contain another MultiTexture node.
93
121
 
94
122
  ## Example
95
123
 
96
124
  <x3d-canvas src="https://create3000.github.io/media/examples/Texturing/MultiTexture/MultiTexture.x3d" update="auto"></x3d-canvas>
97
125
 
98
- ## External Links
126
+ ## See Also
99
127
 
100
- - [X3D Specification of MultiTexture](https://www.web3d.org/documents/specifications/19775-1/V4.0/Part01/components/texturing.html#MultiTexture){:target="_blank"}
128
+ - [X3D Specification of MultiTexture node](https://www.web3d.org/documents/specifications/19775-1/V4.0/Part01/components/texturing.html#MultiTexture){:target="_blank"}