x_ite 8.8.7 → 8.9.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (352) hide show
  1. package/Makefile +6 -0
  2. package/README.md +3 -7
  3. package/build/docs/nodes.pl +434 -0
  4. package/dist/assets/components/Annotation.js +13 -13
  5. package/dist/assets/components/Annotation.min.js +1 -1
  6. package/dist/assets/components/CADGeometry.js +13 -13
  7. package/dist/assets/components/CADGeometry.min.js +1 -1
  8. package/dist/assets/components/CubeMapTexturing.js +26 -26
  9. package/dist/assets/components/CubeMapTexturing.min.js +1 -1
  10. package/dist/assets/components/DIS.js +14 -14
  11. package/dist/assets/components/DIS.min.js +1 -1
  12. package/dist/assets/components/EventUtilities.js +9 -9
  13. package/dist/assets/components/EventUtilities.min.js +1 -1
  14. package/dist/assets/components/Geometry2D.js +19 -19
  15. package/dist/assets/components/Geometry2D.min.js +1 -1
  16. package/dist/assets/components/Geospatial.js +33 -33
  17. package/dist/assets/components/Geospatial.min.js +1 -1
  18. package/dist/assets/components/HAnim.js +129 -90
  19. package/dist/assets/components/HAnim.min.js +1 -1
  20. package/dist/assets/components/KeyDeviceSensor.js +8 -8
  21. package/dist/assets/components/KeyDeviceSensor.min.js +1 -1
  22. package/dist/assets/components/Layout.js +27 -27
  23. package/dist/assets/components/Layout.min.js +1 -1
  24. package/dist/assets/components/NURBS.js +24 -24
  25. package/dist/assets/components/NURBS.min.js +1 -1
  26. package/dist/assets/components/ParticleSystems.js +24 -24
  27. package/dist/assets/components/ParticleSystems.min.js +1 -1
  28. package/dist/assets/components/Picking.js +18 -18
  29. package/dist/assets/components/Picking.min.js +1 -1
  30. package/dist/assets/components/RigidBodyPhysics.js +18 -18
  31. package/dist/assets/components/RigidBodyPhysics.min.js +1 -1
  32. package/dist/assets/components/Scripting.js +37 -37
  33. package/dist/assets/components/Scripting.min.js +1 -1
  34. package/dist/assets/components/Text.js +24 -24
  35. package/dist/assets/components/Text.min.js +1 -1
  36. package/dist/assets/components/TextureProjector.js +14 -14
  37. package/dist/assets/components/TextureProjector.min.js +1 -1
  38. package/dist/assets/components/Texturing3D.js +30 -30
  39. package/dist/assets/components/Texturing3D.min.js +1 -1
  40. package/dist/assets/components/VolumeRendering.js +18 -18
  41. package/dist/assets/components/VolumeRendering.min.js +1 -1
  42. package/dist/assets/components/X_ITE.js +9 -9
  43. package/dist/assets/components/X_ITE.min.js +1 -1
  44. package/dist/x_ite.css +1 -1
  45. package/dist/x_ite.js +1320 -166
  46. package/dist/x_ite.min.js +1 -1
  47. package/dist/x_ite.zip +0 -0
  48. package/docs/_config.yml +2 -2
  49. package/docs/_posts/components/CADGeometry/CADAssembly.md +45 -19
  50. package/docs/_posts/components/CADGeometry/CADFace.md +44 -18
  51. package/docs/_posts/components/CADGeometry/CADLayer.md +48 -19
  52. package/docs/_posts/components/CADGeometry/CADPart.md +54 -24
  53. package/docs/_posts/components/CADGeometry/IndexedQuadSet.md +55 -26
  54. package/docs/_posts/components/CADGeometry/QuadSet.md +52 -20
  55. package/docs/_posts/components/Core/MetadataBoolean.md +29 -18
  56. package/docs/_posts/components/Core/MetadataDouble.md +31 -16
  57. package/docs/_posts/components/Core/MetadataFloat.md +31 -16
  58. package/docs/_posts/components/Core/MetadataInteger.md +31 -16
  59. package/docs/_posts/components/Core/MetadataSet.md +30 -15
  60. package/docs/_posts/components/Core/MetadataString.md +31 -16
  61. package/docs/_posts/components/Core/WorldInfo.md +21 -10
  62. package/docs/_posts/components/CubeMapTexturing/ComposedCubeMapTexture.md +30 -25
  63. package/docs/_posts/components/CubeMapTexturing/GeneratedCubeMapTexture.md +19 -10
  64. package/docs/_posts/components/CubeMapTexturing/ImageCubeMapTexture.md +22 -18
  65. package/docs/_posts/components/DIS/DISEntityManager.md +40 -15
  66. package/docs/_posts/components/DIS/DISEntityTypeMapping.md +34 -25
  67. package/docs/_posts/components/DIS/EspduTransform.md +174 -41
  68. package/docs/_posts/components/DIS/ReceiverPdu.md +77 -27
  69. package/docs/_posts/components/DIS/SignalPdu.md +82 -28
  70. package/docs/_posts/components/DIS/TransmitterPdu.md +86 -36
  71. package/docs/_posts/components/EnvironmentalEffects/Background.md +80 -39
  72. package/docs/_posts/components/EnvironmentalEffects/Fog.md +39 -18
  73. package/docs/_posts/components/EnvironmentalEffects/FogCoordinate.md +10 -6
  74. package/docs/_posts/components/EnvironmentalEffects/LocalFog.md +21 -14
  75. package/docs/_posts/components/EnvironmentalEffects/TextureBackground.md +83 -31
  76. package/docs/_posts/components/EnvironmentalSensor/ProximitySensor.md +36 -8
  77. package/docs/_posts/components/EnvironmentalSensor/TransformSensor.md +31 -7
  78. package/docs/_posts/components/EnvironmentalSensor/VisibilitySensor.md +23 -7
  79. package/docs/_posts/components/EventUtilities/BooleanFilter.md +23 -10
  80. package/docs/_posts/components/EventUtilities/BooleanSequencer.md +46 -17
  81. package/docs/_posts/components/EventUtilities/BooleanToggle.md +29 -8
  82. package/docs/_posts/components/EventUtilities/BooleanTrigger.md +24 -7
  83. package/docs/_posts/components/EventUtilities/IntegerSequencer.md +46 -17
  84. package/docs/_posts/components/EventUtilities/IntegerTrigger.md +34 -9
  85. package/docs/_posts/components/EventUtilities/TimeTrigger.md +30 -9
  86. package/docs/_posts/components/Followers/ColorChaser.md +35 -11
  87. package/docs/_posts/components/Followers/ColorDamper.md +32 -12
  88. package/docs/_posts/components/Followers/CoordinateChaser.md +33 -9
  89. package/docs/_posts/components/Followers/CoordinateDamper.md +30 -10
  90. package/docs/_posts/components/Followers/OrientationChaser.md +34 -10
  91. package/docs/_posts/components/Followers/OrientationDamper.md +31 -11
  92. package/docs/_posts/components/Followers/PositionChaser.md +33 -9
  93. package/docs/_posts/components/Followers/PositionChaser2D.md +33 -9
  94. package/docs/_posts/components/Followers/PositionDamper.md +30 -10
  95. package/docs/_posts/components/Followers/PositionDamper2D.md +30 -10
  96. package/docs/_posts/components/Followers/ScalarChaser.md +33 -9
  97. package/docs/_posts/components/Followers/ScalarDamper.md +30 -10
  98. package/docs/_posts/components/Followers/TexCoordChaser2D.md +33 -9
  99. package/docs/_posts/components/Followers/TexCoordDamper2D.md +30 -10
  100. package/docs/_posts/components/Geometry2D/Arc2D.md +39 -14
  101. package/docs/_posts/components/Geometry2D/ArcClose2D.md +43 -19
  102. package/docs/_posts/components/Geometry2D/Circle2D.md +21 -10
  103. package/docs/_posts/components/Geometry2D/Disk2D.md +32 -14
  104. package/docs/_posts/components/Geometry2D/Polyline2D.md +24 -9
  105. package/docs/_posts/components/Geometry2D/Polypoint2D.md +16 -8
  106. package/docs/_posts/components/Geometry2D/Rectangle2D.md +23 -12
  107. package/docs/_posts/components/Geometry2D/TriangleSet2D.md +23 -12
  108. package/docs/_posts/components/Geometry3D/Box.md +26 -13
  109. package/docs/_posts/components/Geometry3D/Cone.md +30 -22
  110. package/docs/_posts/components/Geometry3D/Cylinder.md +30 -26
  111. package/docs/_posts/components/Geometry3D/ElevationGrid.md +73 -29
  112. package/docs/_posts/components/Geometry3D/Extrusion.md +100 -48
  113. package/docs/_posts/components/Geometry3D/IndexedFaceSet.md +92 -38
  114. package/docs/_posts/components/Geometry3D/Sphere.md +25 -13
  115. package/docs/_posts/components/Geospatial/GeoCoordinate.md +30 -14
  116. package/docs/_posts/components/Geospatial/GeoElevationGrid.md +82 -37
  117. package/docs/_posts/components/Geospatial/GeoLOD.md +66 -27
  118. package/docs/_posts/components/Geospatial/GeoLocation.md +64 -26
  119. package/docs/_posts/components/Geospatial/GeoMetadata.md +28 -22
  120. package/docs/_posts/components/Geospatial/GeoOrigin.md +34 -19
  121. package/docs/_posts/components/Geospatial/GeoPositionInterpolator.md +64 -18
  122. package/docs/_posts/components/Geospatial/GeoProximitySensor.md +67 -18
  123. package/docs/_posts/components/Geospatial/GeoTouchSensor.md +63 -18
  124. package/docs/_posts/components/Geospatial/GeoTransform.md +72 -28
  125. package/docs/_posts/components/Geospatial/GeoViewpoint.md +79 -40
  126. package/docs/_posts/components/Grouping/Group.md +32 -16
  127. package/docs/_posts/components/Grouping/StaticGroup.md +37 -16
  128. package/docs/_posts/components/Grouping/Switch.md +39 -20
  129. package/docs/_posts/components/Grouping/Transform.md +45 -28
  130. package/docs/_posts/components/HAnim/HAnimDisplacer.md +38 -27
  131. package/docs/_posts/components/HAnim/HAnimHumanoid.md +215 -56
  132. package/docs/_posts/components/HAnim/HAnimJoint.md +104 -38
  133. package/docs/_posts/components/HAnim/HAnimMotion.md +120 -10
  134. package/docs/_posts/components/HAnim/HAnimSegment.md +72 -32
  135. package/docs/_posts/components/HAnim/HAnimSite.md +75 -32
  136. package/docs/_posts/components/Interpolation/ColorInterpolator.md +41 -11
  137. package/docs/_posts/components/Interpolation/CoordinateInterpolator.md +39 -13
  138. package/docs/_posts/components/Interpolation/CoordinateInterpolator2D.md +43 -14
  139. package/docs/_posts/components/Interpolation/EaseInEaseOut.md +36 -12
  140. package/docs/_posts/components/Interpolation/NormalInterpolator.md +40 -10
  141. package/docs/_posts/components/Interpolation/OrientationInterpolator.md +40 -10
  142. package/docs/_posts/components/Interpolation/PositionInterpolator.md +40 -10
  143. package/docs/_posts/components/Interpolation/PositionInterpolator2D.md +43 -14
  144. package/docs/_posts/components/Interpolation/ScalarInterpolator.md +39 -13
  145. package/docs/_posts/components/Interpolation/SplinePositionInterpolator.md +41 -16
  146. package/docs/_posts/components/Interpolation/SplinePositionInterpolator2D.md +41 -16
  147. package/docs/_posts/components/Interpolation/SplineScalarInterpolator.md +40 -24
  148. package/docs/_posts/components/Interpolation/SquadOrientationInterpolator.md +35 -11
  149. package/docs/_posts/components/KeyDeviceSensor/KeySensor.md +51 -9
  150. package/docs/_posts/components/KeyDeviceSensor/StringSensor.md +31 -9
  151. package/docs/_posts/components/Layering/Layer.md +27 -14
  152. package/docs/_posts/components/Layering/LayerSet.md +19 -13
  153. package/docs/_posts/components/Layering/Viewport.md +31 -15
  154. package/docs/_posts/components/Layout/Layout.md +27 -16
  155. package/docs/_posts/components/Layout/LayoutGroup.md +34 -18
  156. package/docs/_posts/components/Layout/LayoutLayer.md +28 -15
  157. package/docs/_posts/components/Layout/ScreenFontStyle.md +72 -45
  158. package/docs/_posts/components/Layout/ScreenGroup.md +32 -16
  159. package/docs/_posts/components/Lighting/DirectionalLight.md +19 -11
  160. package/docs/_posts/components/Lighting/EnvironmentLight.md +2 -6
  161. package/docs/_posts/components/Lighting/PointLight.md +23 -11
  162. package/docs/_posts/components/Lighting/SpotLight.md +32 -19
  163. package/docs/_posts/components/NURBS/Contour2D.md +17 -9
  164. package/docs/_posts/components/NURBS/ContourPolyline2D.md +10 -6
  165. package/docs/_posts/components/NURBS/CoordinateDouble.md +13 -9
  166. package/docs/_posts/components/NURBS/NurbsCurve.md +15 -11
  167. package/docs/_posts/components/NURBS/NurbsCurve2D.md +14 -10
  168. package/docs/_posts/components/NURBS/NurbsOrientationInterpolator.md +28 -12
  169. package/docs/_posts/components/NURBS/NurbsPatchSurface.md +19 -13
  170. package/docs/_posts/components/NURBS/NurbsPositionInterpolator.md +27 -11
  171. package/docs/_posts/components/NURBS/NurbsSet.md +48 -14
  172. package/docs/_posts/components/NURBS/NurbsSurfaceInterpolator.md +31 -11
  173. package/docs/_posts/components/NURBS/NurbsSweptSurface.md +31 -14
  174. package/docs/_posts/components/NURBS/NurbsSwungSurface.md +25 -14
  175. package/docs/_posts/components/NURBS/NurbsTextureCoordinate.md +11 -7
  176. package/docs/_posts/components/NURBS/NurbsTrimmedSurface.md +26 -16
  177. package/docs/_posts/components/Navigation/Billboard.md +33 -17
  178. package/docs/_posts/components/Navigation/Collision.md +59 -22
  179. package/docs/_posts/components/Navigation/LOD.md +53 -23
  180. package/docs/_posts/components/Navigation/NavigationInfo.md +68 -25
  181. package/docs/_posts/components/Navigation/OrthoViewpoint.md +80 -37
  182. package/docs/_posts/components/Navigation/Viewpoint.md +86 -39
  183. package/docs/_posts/components/Navigation/ViewpointGroup.md +28 -17
  184. package/docs/_posts/components/Networking/Anchor.md +54 -56
  185. package/docs/_posts/components/Networking/Inline.md +42 -29
  186. package/docs/_posts/components/Networking/LoadSensor.md +41 -9
  187. package/docs/_posts/components/ParticleSystems/BoundedPhysicsModel.md +16 -8
  188. package/docs/_posts/components/ParticleSystems/ConeEmitter.md +25 -10
  189. package/docs/_posts/components/ParticleSystems/ExplosionEmitter.md +18 -11
  190. package/docs/_posts/components/ParticleSystems/ForcePhysicsModel.md +15 -8
  191. package/docs/_posts/components/ParticleSystems/ParticleSystem.md +92 -46
  192. package/docs/_posts/components/ParticleSystems/PointEmitter.md +19 -12
  193. package/docs/_posts/components/ParticleSystems/PolylineEmitter.md +23 -15
  194. package/docs/_posts/components/ParticleSystems/SurfaceEmitter.md +21 -14
  195. package/docs/_posts/components/ParticleSystems/VolumeEmitter.md +25 -18
  196. package/docs/_posts/components/ParticleSystems/WindPhysicsModel.md +11 -7
  197. package/docs/_posts/components/Picking/LinePickSensor.md +37 -15
  198. package/docs/_posts/components/Picking/PickableGroup.md +40 -22
  199. package/docs/_posts/components/Picking/PointPickSensor.md +29 -12
  200. package/docs/_posts/components/Picking/PrimitivePickSensor.md +25 -17
  201. package/docs/_posts/components/Picking/VolumePickSensor.md +25 -12
  202. package/docs/_posts/components/PointingDeviceSensor/CylinderSensor.md +43 -18
  203. package/docs/_posts/components/PointingDeviceSensor/PlaneSensor.md +40 -17
  204. package/docs/_posts/components/PointingDeviceSensor/SphereSensor.md +35 -13
  205. package/docs/_posts/components/PointingDeviceSensor/TouchSensor.md +48 -14
  206. package/docs/_posts/components/Rendering/ClipPlane.md +20 -15
  207. package/docs/_posts/components/Rendering/Color.md +14 -14
  208. package/docs/_posts/components/Rendering/ColorRGBA.md +13 -9
  209. package/docs/_posts/components/Rendering/Coordinate.md +11 -7
  210. package/docs/_posts/components/Rendering/IndexedLineSet.md +58 -24
  211. package/docs/_posts/components/Rendering/IndexedTriangleFanSet.md +44 -23
  212. package/docs/_posts/components/Rendering/IndexedTriangleSet.md +45 -24
  213. package/docs/_posts/components/Rendering/IndexedTriangleStripSet.md +45 -20
  214. package/docs/_posts/components/Rendering/LineSet.md +26 -14
  215. package/docs/_posts/components/Rendering/Normal.md +28 -6
  216. package/docs/_posts/components/Rendering/PointSet.md +24 -11
  217. package/docs/_posts/components/Rendering/TriangleFanSet.md +44 -19
  218. package/docs/_posts/components/Rendering/TriangleSet.md +44 -19
  219. package/docs/_posts/components/Rendering/TriangleStripSet.md +45 -20
  220. package/docs/_posts/components/RigidBodyPhysics/BallJoint.md +22 -10
  221. package/docs/_posts/components/RigidBodyPhysics/CollidableOffset.md +37 -14
  222. package/docs/_posts/components/RigidBodyPhysics/CollidableShape.md +34 -16
  223. package/docs/_posts/components/RigidBodyPhysics/CollisionCollection.md +17 -12
  224. package/docs/_posts/components/RigidBodyPhysics/CollisionSensor.md +21 -12
  225. package/docs/_posts/components/RigidBodyPhysics/CollisionSpace.md +31 -12
  226. package/docs/_posts/components/RigidBodyPhysics/Contact.md +19 -15
  227. package/docs/_posts/components/RigidBodyPhysics/DoubleAxisHingeJoint.md +33 -27
  228. package/docs/_posts/components/RigidBodyPhysics/MotorJoint.md +63 -11
  229. package/docs/_posts/components/RigidBodyPhysics/RigidBody.md +22 -12
  230. package/docs/_posts/components/RigidBodyPhysics/RigidBodyCollection.md +30 -14
  231. package/docs/_posts/components/RigidBodyPhysics/SingleAxisHingeJoint.md +26 -14
  232. package/docs/_posts/components/RigidBodyPhysics/SliderJoint.md +24 -12
  233. package/docs/_posts/components/RigidBodyPhysics/UniversalJoint.md +23 -15
  234. package/docs/_posts/components/Scripting/Script.md +43 -27
  235. package/docs/_posts/components/Shaders/ComposedShader.md +30 -17
  236. package/docs/_posts/components/Shaders/FloatVertexAttribute.md +18 -9
  237. package/docs/_posts/components/Shaders/Matrix3VertexAttribute.md +17 -8
  238. package/docs/_posts/components/Shaders/Matrix4VertexAttribute.md +17 -8
  239. package/docs/_posts/components/Shaders/PackagedShader.md +36 -30
  240. package/docs/_posts/components/Shaders/ProgramShader.md +35 -15
  241. package/docs/_posts/components/Shaders/ShaderPart.md +27 -18
  242. package/docs/_posts/components/Shaders/ShaderProgram.md +28 -17
  243. package/docs/_posts/components/Shape/AcousticProperties.md +34 -6
  244. package/docs/_posts/components/Shape/Appearance.md +29 -22
  245. package/docs/_posts/components/Shape/FillProperties.md +19 -12
  246. package/docs/_posts/components/Shape/LineProperties.md +18 -10
  247. package/docs/_posts/components/Shape/Material.md +64 -38
  248. package/docs/_posts/components/Shape/PhysicalMaterial.md +49 -25
  249. package/docs/_posts/components/Shape/PointProperties.md +21 -14
  250. package/docs/_posts/components/Shape/Shape.md +35 -17
  251. package/docs/_posts/components/Shape/TwoSidedMaterial.md +35 -36
  252. package/docs/_posts/components/Shape/UnlitMaterial.md +29 -17
  253. package/docs/_posts/components/Sound/Analyser.md +133 -4
  254. package/docs/_posts/components/Sound/AudioClip.md +64 -30
  255. package/docs/_posts/components/Sound/AudioDestination.md +76 -4
  256. package/docs/_posts/components/Sound/BiquadFilter.md +143 -4
  257. package/docs/_posts/components/Sound/BufferAudioSource.md +165 -13
  258. package/docs/_posts/components/Sound/ChannelMerger.md +62 -4
  259. package/docs/_posts/components/Sound/ChannelSelector.md +64 -4
  260. package/docs/_posts/components/Sound/ChannelSplitter.md +68 -4
  261. package/docs/_posts/components/Sound/Convolver.md +124 -4
  262. package/docs/_posts/components/Sound/Delay.md +119 -4
  263. package/docs/_posts/components/Sound/DynamicsCompressor.md +127 -4
  264. package/docs/_posts/components/Sound/Gain.md +115 -4
  265. package/docs/_posts/components/Sound/ListenerPointSource.md +109 -4
  266. package/docs/_posts/components/Sound/MicrophoneSource.md +91 -4
  267. package/docs/_posts/components/Sound/OscillatorSource.md +95 -4
  268. package/docs/_posts/components/Sound/PeriodicWave.md +43 -5
  269. package/docs/_posts/components/Sound/Sound.md +53 -20
  270. package/docs/_posts/components/Sound/SpatialSound.md +120 -4
  271. package/docs/_posts/components/Sound/StreamAudioDestination.md +80 -4
  272. package/docs/_posts/components/Sound/StreamAudioSource.md +91 -4
  273. package/docs/_posts/components/Sound/WaveShaper.md +123 -4
  274. package/docs/_posts/components/Text/FontStyle.md +73 -47
  275. package/docs/_posts/components/Text/Text.md +48 -26
  276. package/docs/_posts/components/TextureProjector/TextureProjector.md +55 -6
  277. package/docs/_posts/components/TextureProjector/TextureProjectorParallel.md +56 -6
  278. package/docs/_posts/components/Texturing/ImageTexture.md +28 -20
  279. package/docs/_posts/components/Texturing/MovieTexture.md +69 -38
  280. package/docs/_posts/components/Texturing/MultiTexture.md +47 -19
  281. package/docs/_posts/components/Texturing/MultiTextureCoordinate.md +27 -10
  282. package/docs/_posts/components/Texturing/MultiTextureTransform.md +32 -10
  283. package/docs/_posts/components/Texturing/PixelTexture.md +34 -14
  284. package/docs/_posts/components/Texturing/TextureCoordinate.md +20 -10
  285. package/docs/_posts/components/Texturing/TextureCoordinateGenerator.md +22 -12
  286. package/docs/_posts/components/Texturing/TextureProperties.md +44 -19
  287. package/docs/_posts/components/Texturing/TextureTransform.md +17 -8
  288. package/docs/_posts/components/Texturing3D/ComposedTexture3D.md +21 -13
  289. package/docs/_posts/components/Texturing3D/ImageTexture3D.md +32 -23
  290. package/docs/_posts/components/Texturing3D/ImageTextureAtlas.md +22 -16
  291. package/docs/_posts/components/Texturing3D/PixelTexture3D.md +25 -13
  292. package/docs/_posts/components/Texturing3D/TextureCoordinate3D.md +22 -10
  293. package/docs/_posts/components/Texturing3D/TextureCoordinate4D.md +21 -9
  294. package/docs/_posts/components/Texturing3D/TextureTransform3D.md +17 -8
  295. package/docs/_posts/components/Texturing3D/TextureTransformMatrix3D.md +20 -10
  296. package/docs/_posts/components/Time/TimeSensor.md +66 -23
  297. package/docs/_posts/components/VolumeRendering/BlendedVolumeStyle.md +36 -15
  298. package/docs/_posts/components/VolumeRendering/BoundaryEnhancementVolumeStyle.md +15 -5
  299. package/docs/_posts/components/VolumeRendering/CartoonVolumeStyle.md +20 -17
  300. package/docs/_posts/components/VolumeRendering/ComposedVolumeStyle.md +15 -7
  301. package/docs/_posts/components/VolumeRendering/EdgeEnhancementVolumeStyle.md +16 -8
  302. package/docs/_posts/components/VolumeRendering/IsoSurfaceVolumeData.md +43 -21
  303. package/docs/_posts/components/VolumeRendering/OpacityMapVolumeStyle.md +16 -8
  304. package/docs/_posts/components/VolumeRendering/ProjectionVolumeStyle.md +17 -7
  305. package/docs/_posts/components/VolumeRendering/SegmentedVolumeData.md +50 -17
  306. package/docs/_posts/components/VolumeRendering/ShadedVolumeStyle.md +18 -10
  307. package/docs/_posts/components/VolumeRendering/SilhouetteEnhancementVolumeStyle.md +16 -8
  308. package/docs/_posts/components/VolumeRendering/ToneMappedVolumeStyle.md +20 -11
  309. package/docs/_posts/components/VolumeRendering/VolumeData.md +32 -15
  310. package/docs/_posts/components/X_ITE/BlendMode.md +9 -2
  311. package/docs/_posts/getting-started.md +4 -7
  312. package/docs/_posts/laboratory/x3d-file-converter.md +1 -1
  313. package/docs/laboratory/gltf-sample-viewer.html +52 -4
  314. package/package.json +2 -1
  315. package/src/standard/Math/Geometry/Box2.js +12 -2
  316. package/src/standard/Math/Geometry/Box3.js +12 -2
  317. package/src/x_ite/Base/X3DObjectArrayField.js +3 -2
  318. package/src/x_ite/Base/X3DTypedArrayField.js +3 -2
  319. package/src/x_ite/Browser/Core/X3DCoreContext.js +10 -3
  320. package/src/x_ite/Browser/DOMIntegration.js +13 -8
  321. package/src/x_ite/Browser/VERSION.js +1 -1
  322. package/src/x_ite/Components/CubeMapTexturing/ComposedCubeMapTexture.js +1 -1
  323. package/src/x_ite/Components/DIS/DISEntityManager.js +1 -1
  324. package/src/x_ite/Components/Grouping/Switch.js +1 -1
  325. package/src/x_ite/Components/HAnim/HAnimHumanoid.js +105 -68
  326. package/src/x_ite/Components/HAnim/HAnimMotion.js +3 -3
  327. package/src/x_ite/Components/Layering/X3DLayerNode.js +1 -1
  328. package/src/x_ite/Components/Lighting/DirectionalLight.js +1 -1
  329. package/src/x_ite/Components/Navigation/Collision.js +1 -1
  330. package/src/x_ite/Components/Navigation/LOD.js +1 -1
  331. package/src/x_ite/Components/Navigation/X3DViewpointNode.js +1 -1
  332. package/src/x_ite/Components/Networking/LoadSensor.js +1 -1
  333. package/src/x_ite/Components/ParticleSystems/ParticleSystem.js +1 -1
  334. package/src/x_ite/Components/Rendering/X3DComposedGeometryNode.js +1 -1
  335. package/src/x_ite/Components/Shape/AcousticProperties.js +1 -1
  336. package/src/x_ite/Components/Shape/Appearance.js +1 -1
  337. package/src/x_ite/Components/Shape/Material.js +1 -1
  338. package/src/x_ite/Components/Shape/TwoSidedMaterial.js +1 -1
  339. package/src/x_ite/Components/Sound/PeriodicWave.js +1 -1
  340. package/src/x_ite/Components/Texturing/TextureProperties.js +1 -1
  341. package/src/x_ite/Fields/ArrayFields.js +9 -7
  342. package/src/x_ite/Fields/SFColor.js +1 -1
  343. package/src/x_ite/Fields/SFMatrixPrototypeTemplate.js +1 -1
  344. package/src/x_ite/Fields/SFRotation.js +3 -3
  345. package/src/x_ite/Fields/SFVecPrototypeTemplate.js +1 -1
  346. package/src/x_ite/Parser/GLTF2Parser.js +316 -55
  347. package/src/x_ite/Parser/GoldenGate.js +16 -5
  348. package/src/x_ite/Parser/PLYAParser.js +615 -0
  349. package/src/x_ite/Parser/PLYBParser.js +222 -0
  350. package/src/x_ite/Parser/STLAParser.js +0 -1
  351. package/src/x_ite/Parser/SVGParser.js +1 -1
  352. /package/build/{bin → docs}/components.js +0 -0
@@ -13,9 +13,9 @@ tags: [BiquadFilter, Sound]
13
13
 
14
14
  ## Overview
15
15
 
16
- BiquadFilter ...
16
+ BiquadFilter node is an AudioNode processor implementing common low-order filters. Low-order filters are the building blocks of basic tone controls (bass, mid, treble), graphic equalizers, and more advanced filters. Multiple BiquadFilter node filters can be combined to form more complex filters. The filter parameters such as frequency can be changed over time for filter sweeps, etc.
17
17
 
18
- The BiquadFilter node belongs to the **Sound** component and its default container field is *children.* It is available since X3D version 4.0 or later.
18
+ The BiquadFilter node belongs to the **Sound** component and its default container field is *children.* It is available from X3D version 4.0 or higher.
19
19
 
20
20
  ## Hierarchy
21
21
 
@@ -31,44 +31,183 @@ The BiquadFilter node belongs to the **Sound** component and its default contain
31
31
 
32
32
  ### SFNode [in, out] **metadata** NULL <small>[X3DMetadataObject]</small>
33
33
 
34
+ Information about this node can be contained in a MetadataBoolean, MetadataDouble, MetadataFloat, MetadataInteger, MetadataString or MetadataSet node.
35
+
36
+ #### Hint
37
+
38
+ - [X3D Architecture 7.2.4 Metadata](https://www.web3d.org/specifications/X3Dv4Draft/ISO-IEC19775-1v4-CD1/Part01/components/core.html#Metadata){:target="_blank"}
39
+
34
40
  ### SFString [in, out] **description** ""
35
41
 
42
+ Author-provided prose that describes intended purpose of the url asset.
43
+
44
+ #### Hint
45
+
46
+ - Many XML tools substitute XML character references for special characters automatically if needed within an attribute value (such as &amp;#38; for &amp; ampersand character, or &amp;#34; for " quotation-mark character).
47
+
36
48
  ### SFBool [in, out] **enabled** TRUE
37
49
 
50
+ Enables/disables node operation.
51
+
38
52
  ### SFFloat [in, out] **detune** 0 <small>[0,∞)</small>
39
53
 
54
+ The *detune* field forms a compound field together with playbackRate that together determine a computedPlaybackRate value.
55
+
56
+ #### Hint
57
+
58
+ - ComputedPlaybackRate(t) = playbackRate(t) * pow(2, *detune*(t) / 1200)
59
+
40
60
  ### SFFloat [in, out] **frequency** 350 <small>[0,∞)</small>
41
61
 
62
+ *frequency* at which the BiquadFilterNode operates, in Hz.
63
+
64
+ #### Hint
65
+
66
+ - [Wikipedia Hertz](https://en.wikipedia.org/wiki/Hertz){:target="_blank"}
67
+
42
68
  ### SFFloat [in, out] **gain** 1 <small>(-∞,∞)</small>
43
69
 
70
+ The *gain* field is a factor that represents the amount of linear amplification to apply to the output of the node.
71
+
72
+ #### Hint
73
+
74
+ - Negative *gain* factors negate the input signal.
75
+
76
+ #### Warning
77
+
78
+ - Decibel values shall not be used.
79
+
44
80
  ### SFFloat [in, out] **qualityFactor** 1 <small>[0,∞)</small>
45
81
 
82
+ *qualityFactor* is Quality Factor (Q) of the respective filter algorithm.
83
+
84
+ #### Hint
85
+
86
+ - [Wikipedia Q factor](https://en.wikipedia.org/wiki/Q_factor){:target="_blank"}
87
+
46
88
  ### SFTime [in, out] **tailTime** 0 <small>[0,∞)</small>
47
89
 
90
+ *tailTime* is duration of time that a node continues to provide output signal after the input signal becomes silent.
91
+
48
92
  ### SFString [in, out] **type** "LOWPASS" <small>["LOWPASS", "HIGHPASS", "BANDPASS", "LOWSHELF", "HIGHSHELF", "PEAKING", "NOTCH", "ALLPASS"]</small>
49
93
 
94
+ *type* selects which BiquadFilter algorithm is used.
95
+
96
+ #### Hint
97
+
98
+ - [W3C Web Audio API](https://www.w3.org/TR/webaudio/#enumdef-biquadfiltertype){:target="_blank"}
99
+
50
100
  ### SFInt32 [out] **channelCount**
51
101
 
102
+ *channelCount* reports number of channels provided by input nodes.
103
+
104
+ #### Hint
105
+
106
+ - [W3C Web Audio API](https://www.w3.org/TR/webaudio/#dom-audionode-channelcount){:target="_blank"}
107
+
52
108
  ### SFString [in, out] **channelCountMode** "MAX" <small>["MAX", "CLAMPED-MAX", "EXPLICIT"]</small>
53
109
 
110
+ *channelCountMode* determines how individual channels are counted when up-mixing and down-mixing connections to any inputs.
111
+
112
+ #### Hint
113
+
114
+ - [W3C Web Audio API](https://www.w3.org/TR/webaudio/#dom-audionode-channelcountmode){:target="_blank"}
115
+
54
116
  ### SFString [in, out] **channelInterpretation** "SPEAKERS" <small>["SPEAKERS", "DISCRETE"]</small>
55
117
 
118
+ *channelInterpretation* determines how individual channels are treated when up-mixing and down-mixing connections to any inputs.
119
+
120
+ #### Hint
121
+
122
+ - [W3C Web Audio API](https://www.w3.org/TR/webaudio/#dom-audionode-channelinterpretation){:target="_blank"}
123
+
56
124
  ### SFTime [in, out] **startTime** 0 <small>(-∞,∞)</small>
57
125
 
126
+ Absolute time: number of seconds since January 1, 1970, 00:00:00 GMT.
127
+
128
+ #### Hint
129
+
130
+ - ROUTE a time value matching system clock to this field, such as output event from TouchSensor touchTime or TimeTrigger triggerTime.
131
+
58
132
  ### SFTime [in, out] **resumeTime** 0 <small>(-∞,∞)</small>
59
133
 
134
+ When *resumeTime* becomes \<= time now, isPaused becomes false and AudioClip becomes active. Absolute time: number of seconds since January 1, 1970, 00:00:00 GMT.
135
+
136
+ #### Hint
137
+
138
+ - ROUTE a time value matching system clock to this field, such as output event from TouchSensor touchTime or TimeTrigger triggerTime.
139
+
60
140
  ### SFTime [in, out] **pauseTime** 0 <small>(-∞,∞)</small>
61
141
 
142
+ When time now \>= *pauseTime*, isPaused becomes true and AudioClip becomes paused. Absolute time: number of seconds since January 1, 1970, 00:00:00 GMT.
143
+
144
+ #### Hint
145
+
146
+ - ROUTE a time value matching system clock to this field, such as output event from TouchSensor touchTime or TimeTrigger triggerTime.
147
+
62
148
  ### SFTime [in, out] **stopTime** 0 <small>(-∞,∞)</small>
63
149
 
150
+ Absolute time: number of seconds since January 1, 1970, 00:00:00 GMT.
151
+
152
+ #### Hint
153
+
154
+ - ROUTE a time value matching system clock to this field, such as output event from TouchSensor touchTime or TimeTrigger triggerTime.
155
+
156
+ #### Warnings
157
+
158
+ - An active TimeSensor node ignores set_cycleInterval and set_startTime events.
159
+ - An active TimeSensor node ignores set_stopTime event values less than or equal to startTime.
160
+
64
161
  ### SFBool [out] **isPaused**
65
162
 
163
+ *isPaused* true/false events are sent when AudioClip is paused/resumed.
164
+
165
+ #### Warning
166
+
167
+ - It is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
168
+
66
169
  ### SFBool [out] **isActive**
67
170
 
171
+ *isActive* true/false events are sent when playback starts/stops.
172
+
173
+ #### Warning
174
+
175
+ - It is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
176
+
68
177
  ### SFTime [out] **elapsedTime**
69
178
 
179
+ Current elapsed time since AudioClip activated/running, cumulative in seconds, and not counting any paused time.
180
+
181
+ #### Hint
182
+
183
+ - *elapsedTime* is a nonnegative SFTime duration interval, not an absolute clock time.
184
+
185
+ #### Warning
186
+
187
+ - It is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
188
+
70
189
  ### MFNode [in, out] **children** [ ] <small>[X3DSoundChannelNode,X3DSoundProcessingNode,X3DSoundSourceNode]</small>
71
190
 
72
- ## External Links
191
+ The *children* field specifies audio-graph sound sources providing input signals for this node. If multiple input signals are provided by the inputs *children* field, all channels are mixed together and merged prior to presentation.
192
+
193
+ #### Hint
194
+
195
+ - Can be original (DEF) or referenced (USE) nodes.
196
+
197
+ #### Warning
198
+
199
+ - Contained AudioClip or MovieTexture nodes must have `containerField='children'` to override otherwise-incorrect defaults.
200
+
201
+ ## Advisories
202
+
203
+ ### Hint
204
+
205
+ - [W3C Web Audio API](https://www.w3.org/TR/webaudio/#biquadfilternode){:target="_blank"}
206
+
207
+ ### Warning
208
+
209
+ - Contained AudioClip or MovieTexture nodes must have `containerField='children'` to override otherwise-incorrect defaults.
210
+
211
+ ## See Also
73
212
 
74
- - [X3D Specification of BiquadFilter](https://www.web3d.org/documents/specifications/19775-1/V4.0/Part01/components/sound.html#BiquadFilter){:target="_blank"}
213
+ - [X3D Specification of BiquadFilter node](https://www.web3d.org/documents/specifications/19775-1/V4.0/Part01/components/sound.html#BiquadFilter){:target="_blank"}
@@ -13,9 +13,9 @@ tags: [BufferAudioSource, Sound]
13
13
 
14
14
  ## Overview
15
15
 
16
- BufferAudioSource ...
16
+ BufferAudioSource node represents a memory-resident audio asset that can contain one or more channels. Typically the length of the Pulse Coded Modulation (PCM) data is expected to be fairly short (usually somewhat less than a minute).
17
17
 
18
- The BufferAudioSource node belongs to the **Sound** component and its default container field is *children.* It is available since X3D version 4.0 or later.
18
+ The BufferAudioSource node belongs to the **Sound** component and its default container field is *children.* It is available from X3D version 4.0 or higher.
19
19
 
20
20
  ## Hierarchy
21
21
 
@@ -31,34 +31,47 @@ The BufferAudioSource node belongs to the **Sound** component and its default co
31
31
 
32
32
  ### SFNode [in, out] **metadata** NULL <small>[X3DMetadataObject]</small>
33
33
 
34
+ Information about this node can be contained in a MetadataBoolean, MetadataDouble, MetadataFloat, MetadataInteger, MetadataString or MetadataSet node.
35
+
36
+ #### Hint
37
+
38
+ - [X3D Architecture 7.2.4 Metadata](https://www.web3d.org/specifications/X3Dv4Draft/ISO-IEC19775-1v4-CD1/Part01/components/core.html#Metadata){:target="_blank"}
39
+
34
40
  ### SFString [in, out] **description** ""
35
41
 
42
+ Author-provided prose that describes intended purpose of the url asset.
43
+
44
+ #### Hint
45
+
46
+ - Many XML tools substitute XML character references for special characters automatically if needed within an attribute value (such as &amp;#38; for &amp; ampersand character, or &amp;#34; for " quotation-mark character).
47
+
36
48
  ### SFBool [in, out] **enabled** TRUE
37
49
 
50
+ Enables/disables node operation.
51
+
38
52
  ### SFBool [in, out] **load** TRUE
39
53
 
40
- *load*=true means load immediately, load=false means defer loading or else unload a previously loaded asset.
54
+ *load*=true means *load* immediately, *load*=false means defer loading or else unload a previously loaded scene.
41
55
 
42
56
  #### Hints
43
57
 
44
- - Allows author to design when ImageTextureAtlas loading occurs via user interaction, event chains or scripting.
58
+ - Allows author to design when Inline loading occurs via user interaction, event chains or scripting.
45
59
  - Use a separate LoadSensor node to detect when loading is complete.
46
60
 
47
61
  ### MFString [in, out] **url** [ ] <small>[URI]</small>
48
62
 
49
- Location and filename of image. Multiple locations are more reliable, and including a Web address lets e-mail attachments work.
63
+ Location and filename of sound file. Support for .wav format is required, .midi format is recommended, other formats are optional.
50
64
 
51
65
  #### Hints
52
66
 
53
- - MFString arrays can have multiple values, so separate each individual string by quote marks "https://www.web3d.org" "https://www.web3d.org/about" "etc." XML encoding for quotation mark " is &amp;quot; (which is called a character entity). Can replace embedded blank(s) in url queries with %20 for each blank character.
67
+ - MFString arrays can have multiple values, so separate each individual string by quote marks. "https://www.web3d.org" "https://www.web3d.org/about" "etc."
68
+ - Alternative XML encoding for quotation mark " is &amp;quot; (which is an example of a character entity).
69
+ - Can replace embedded blank(s) in *url* queries with %20 for each blank character.
70
+ - [X3D Scene Authoring Hints, urls](https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#urls){:target="_blank"}
54
71
 
55
72
  #### Warning
56
73
 
57
- - Strictly match directory and filename capitalization for http links! This is important for portability. Some operating systems are forgiving of capitalization mismatches, but http/https and other operating systems are not.
58
-
59
- #### See Also
60
-
61
- - [X3D Scene Authoring Hints, urls](https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#urls){:target="_blank"}
74
+ - Strictly match directory and filename capitalization for http links! This is important for portability. Some operating systems are forgiving of capitalization mismatches, but http/https *url* addresses and paths in Unix-based operating systems are all case sensitive and intolerant of uppercase/lowercase mismatches.
62
75
 
63
76
  ### SFTime [in, out] **autoRefresh** 0 <small>[0,∞)</small>
64
77
 
@@ -87,46 +100,185 @@ Location and filename of image. Multiple locations are more reliable, and includ
87
100
 
88
101
  ### SFFloat [in, out] **gain** 1 <small>(-∞,∞)</small>
89
102
 
103
+ The *gain* field is a factor that represents the amount of linear amplification to apply to the output of the node.
104
+
105
+ #### Hint
106
+
107
+ - Negative *gain* factors negate the input signal.
108
+
109
+ #### Warning
110
+
111
+ - Decibel values shall not be used.
112
+
90
113
  ### MFFloat [in, out] **buffer** [ ] <small>[−1,1]</small>
91
114
 
115
+ *buffer* is a memory-resident audio asset that can contain one or more channels. *buffer* data format is non-interleaved 32-bit floating-point linear PCM values with a normal range of [−1,1], but values are not limited to this range.
116
+
117
+ #### Hint
118
+
119
+ - [Wikipedia Pulse-Code Modulation (PCM)](https://en.wikipedia.org/wiki/Pulse-code_modulation){:target="_blank"}
120
+
92
121
  ### SFFloat [in, out] **detune** 0 <small>[0,∞)</small>
93
122
 
123
+ The *detune* field forms a compound field together with playbackRate that together determine a computedPlaybackRate value.
124
+
125
+ #### Hint
126
+
127
+ - ComputedPlaybackRate(t) = playbackRate(t) * pow(2, *detune*(t) / 1200)
128
+
94
129
  ### SFTime [in, out] **bufferDuration** 0 <small>[0,∞)</small>
95
130
 
131
+ *bufferDuration* is duration in seconds to use from buffer field.
132
+
133
+ #### Hint
134
+
135
+ - Duration is a nonnegative SFTime duration interval, not an absolute clock time.
136
+
96
137
  ### SFTime [in, out] **loopStart** 0 <small>[0,∞)</small>
97
138
 
139
+ *loopStart* field is optional playhead position where looping begins if loop=true. If *loopStart* is greater than duration of buffer, looping starts at buffer end.
140
+
141
+ #### Hint
142
+
143
+ - *loopStart* represents a nonnegative SFTime duration interval, not an absolute clock time.
144
+
98
145
  ### SFTime [in, out] **loopEnd** 0 <small>[0,∞)</small>
99
146
 
147
+ *loopEnd* field is optional playhead position where looping ends if loop=true. If *loopEnd* value is zero, or if *loopEnd* is greater than duration of buffer, looping ends at buffer end.
148
+
149
+ #### Hint
150
+
151
+ - *loopEnd* represents a nonnegative SFTime duration interval, not an absolute clock time.
152
+
100
153
  ### SFInt32 [in, out] **numberOfChannels** 0 <small>[0,∞)</small>
101
154
 
155
+ *numberOfChannels* is number of audio channels found in this buffer source.
156
+
102
157
  ### SFFloat [in, out] **playbackRate** 1 <small>(-∞,∞)</small>
103
158
 
159
+ *playbackRate* field is speed at which to render the audio stream, and forms a compound field together with detune field
160
+
161
+ #### Hint
162
+
163
+ - Negative values play in reverse.
164
+
104
165
  ### SFFloat [in, out] **sampleRate** 0 <small>[0,∞)</small>
105
166
 
167
+ *sampleRate* field is sample-frames per second.
168
+
169
+ #### Hints
170
+
171
+ - Sample-rate converters (variable speed processors) are not supported in real-time processing.
172
+ - Nyquist frequency is half this *sampleRate* value.
173
+ - [Wikipedia Nyquist frequency](https://en.wikipedia.org/wiki/Nyquist_frequency){:target="_blank"}
174
+
106
175
  ### SFInt32 [out] **bufferLength**
107
176
 
177
+ *bufferLength* is length of buffer field in sample-frames.
178
+
108
179
  ### SFInt32 [out] **channelCount**
109
180
 
181
+ *channelCount* reports number of channels provided by input nodes.
182
+
183
+ #### Hint
184
+
185
+ - [W3C Web Audio API](https://www.w3.org/TR/webaudio/#dom-audionode-channelcount){:target="_blank"}
186
+
110
187
  ### SFString [in, out] **channelCountMode** "MAX" <small>["MAX", "CLAMPED-MAX", "EXPLICIT"]</small>
111
188
 
189
+ *channelCountMode* determines how individual channels are counted when up-mixing and down-mixing connections to any inputs.
190
+
191
+ #### Hint
192
+
193
+ - [W3C Web Audio API](https://www.w3.org/TR/webaudio/#dom-audionode-channelcountmode){:target="_blank"}
194
+
112
195
  ### SFString [in, out] **channelInterpretation** "SPEAKERS" <small>["SPEAKERS", "DISCRETE"]</small>
113
196
 
197
+ *channelInterpretation* determines how individual channels are treated when up-mixing and down-mixing connections to any inputs.
198
+
199
+ #### Hint
200
+
201
+ - [W3C Web Audio API](https://www.w3.org/TR/webaudio/#dom-audionode-channelinterpretation){:target="_blank"}
202
+
114
203
  ### SFBool [in, out] **loop** FALSE
115
204
 
205
+ Repeat indefinitely when *loop*=true, repeat only once when *loop*=false.
206
+
116
207
  ### SFTime [in, out] **startTime** 0 <small>(-∞,∞)</small>
117
208
 
209
+ Absolute time: number of seconds since January 1, 1970, 00:00:00 GMT.
210
+
211
+ #### Hint
212
+
213
+ - ROUTE a time value matching system clock to this field, such as output event from TouchSensor touchTime or TimeTrigger triggerTime.
214
+
118
215
  ### SFTime [in, out] **resumeTime** 0 <small>(-∞,∞)</small>
119
216
 
217
+ When *resumeTime* becomes \<= time now, isPaused becomes false and AudioClip becomes active. Absolute time: number of seconds since January 1, 1970, 00:00:00 GMT.
218
+
219
+ #### Hint
220
+
221
+ - ROUTE a time value matching system clock to this field, such as output event from TouchSensor touchTime or TimeTrigger triggerTime.
222
+
120
223
  ### SFTime [in, out] **pauseTime** 0 <small>(-∞,∞)</small>
121
224
 
225
+ When time now \>= *pauseTime*, isPaused becomes true and AudioClip becomes paused. Absolute time: number of seconds since January 1, 1970, 00:00:00 GMT.
226
+
227
+ #### Hint
228
+
229
+ - ROUTE a time value matching system clock to this field, such as output event from TouchSensor touchTime or TimeTrigger triggerTime.
230
+
122
231
  ### SFTime [in, out] **stopTime** 0 <small>(-∞,∞)</small>
123
232
 
233
+ Absolute time: number of seconds since January 1, 1970, 00:00:00 GMT.
234
+
235
+ #### Hint
236
+
237
+ - ROUTE a time value matching system clock to this field, such as output event from TouchSensor touchTime or TimeTrigger triggerTime.
238
+
239
+ #### Warnings
240
+
241
+ - An active TimeSensor node ignores set_cycleInterval and set_startTime events.
242
+ - An active TimeSensor node ignores set_stopTime event values less than or equal to startTime.
243
+
124
244
  ### SFBool [out] **isPaused**
125
245
 
246
+ *isPaused* true/false events are sent when AudioClip is paused/resumed.
247
+
248
+ #### Warning
249
+
250
+ - It is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
251
+
126
252
  ### SFBool [out] **isActive**
127
253
 
254
+ *isActive* true/false events are sent when playback starts/stops.
255
+
256
+ #### Warning
257
+
258
+ - It is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
259
+
128
260
  ### SFTime [out] **elapsedTime**
129
261
 
130
- ## External Links
262
+ Current elapsed time since AudioClip activated/running, cumulative in seconds, and not counting any paused time.
263
+
264
+ #### Hint
265
+
266
+ - *elapsedTime* is a nonnegative SFTime duration interval, not an absolute clock time.
267
+
268
+ #### Warning
269
+
270
+ - It is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
271
+
272
+ ## Advisories
273
+
274
+ ### Hint
275
+
276
+ - [W3C Web Audio API](https://www.w3.org/TR/webaudio/#AudioBufferSourceNode){:target="_blank"}
277
+
278
+ ### Warning
279
+
280
+ - For longer sounds, such as music soundtracks, streaming such as StreamAudioSource should be used.
281
+
282
+ ## See Also
131
283
 
132
- - [X3D Specification of BufferAudioSource](https://www.web3d.org/documents/specifications/19775-1/V4.0/Part01/components/sound.html#BufferAudioSource){:target="_blank"}
284
+ - [X3D Specification of BufferAudioSource node](https://www.web3d.org/documents/specifications/19775-1/V4.0/Part01/components/sound.html#BufferAudioSource){:target="_blank"}
@@ -13,9 +13,9 @@ tags: [ChannelMerger, Sound]
13
13
 
14
14
  ## Overview
15
15
 
16
- ChannelMerger ...
16
+ ChannelMerger unites different input channels into a single output channel.
17
17
 
18
- The ChannelMerger node belongs to the **Sound** component and its default container field is *children.* It is available since X3D version 4.0 or later.
18
+ The ChannelMerger node belongs to the **Sound** component and its default container field is *children.* It is available from X3D version 4.0 or higher.
19
19
 
20
20
  ## Hierarchy
21
21
 
@@ -31,20 +31,78 @@ The ChannelMerger node belongs to the **Sound** component and its default contai
31
31
 
32
32
  ### SFNode [in, out] **metadata** NULL <small>[X3DMetadataObject]</small>
33
33
 
34
+ Information about this node can be contained in a MetadataBoolean, MetadataDouble, MetadataFloat, MetadataInteger, MetadataString or MetadataSet node.
35
+
36
+ #### Hint
37
+
38
+ - [X3D Architecture 7.2.4 Metadata](https://www.web3d.org/specifications/X3Dv4Draft/ISO-IEC19775-1v4-CD1/Part01/components/core.html#Metadata){:target="_blank"}
39
+
34
40
  ### SFString [in, out] **description** ""
35
41
 
42
+ Author-provided prose that describes intended purpose of the url asset.
43
+
44
+ #### Hint
45
+
46
+ - Many XML tools substitute XML character references for special characters automatically if needed within an attribute value (such as &amp;#38; for &amp; ampersand character, or &amp;#34; for " quotation-mark character).
47
+
36
48
  ### SFBool [in, out] **enabled** TRUE
37
49
 
50
+ Enables/disables node operation.
51
+
38
52
  ### SFFloat [in, out] **gain** 1 <small>(-∞,∞)</small>
39
53
 
54
+ The *gain* field is a factor that represents the amount of linear amplification to apply to the output of the node.
55
+
56
+ #### Hint
57
+
58
+ - Negative *gain* factors negate the input signal.
59
+
60
+ #### Warning
61
+
62
+ - Decibel values shall not be used.
63
+
40
64
  ### SFInt32 [out] **channelCount**
41
65
 
66
+ *channelCount* reports number of channels provided by input nodes.
67
+
68
+ #### Hint
69
+
70
+ - [W3C Web Audio API](https://www.w3.org/TR/webaudio/#dom-audionode-channelcount){:target="_blank"}
71
+
42
72
  ### SFString [in, out] **channelCountMode** "MAX" <small>["MAX", "CLAMPED-MAX", "EXPLICIT"]</small>
43
73
 
74
+ *channelCountMode* determines how individual channels are counted when up-mixing and down-mixing connections to any inputs.
75
+
76
+ #### Hint
77
+
78
+ - [W3C Web Audio API](https://www.w3.org/TR/webaudio/#dom-audionode-channelcountmode){:target="_blank"}
79
+
44
80
  ### SFString [in, out] **channelInterpretation** "SPEAKERS" <small>["SPEAKERS", "DISCRETE"]</small>
45
81
 
82
+ *channelInterpretation* determines how individual channels are treated when up-mixing and down-mixing connections to any inputs.
83
+
84
+ #### Hint
85
+
86
+ - [W3C Web Audio API](https://www.w3.org/TR/webaudio/#dom-audionode-channelinterpretation){:target="_blank"}
87
+
46
88
  ### MFNode [in, out] **children** [ ] <small>[X3DSoundChannelNode,X3DSoundProcessingNode,X3DSoundSourceNode]</small>
47
89
 
48
- ## External Links
90
+ The *children* field specifies audio-graph sound sources providing input signals for this node. If multiple input signals are provided by the inputs *children* field, all channels are mixed together and merged prior to presentation.
91
+
92
+ #### Hint
93
+
94
+ - Can be original (DEF) or referenced (USE) nodes.
95
+
96
+ #### Warning
97
+
98
+ - Contained AudioClip or MovieTexture nodes must have `containerField='children'` to override otherwise-incorrect defaults.
99
+
100
+ ## Advisories
101
+
102
+ ### Hint
103
+
104
+ - [W3C Web Audio API](https://www.w3.org/TR/webaudio/#channelmergernode){:target="_blank"}
105
+
106
+ ## See Also
49
107
 
50
- - [X3D Specification of ChannelMerger](https://www.web3d.org/documents/specifications/19775-1/V4.0/Part01/components/sound.html#ChannelMerger){:target="_blank"}
108
+ - [X3D Specification of ChannelMerger node](https://www.web3d.org/documents/specifications/19775-1/V4.0/Part01/components/sound.html#ChannelMerger){:target="_blank"}
@@ -13,9 +13,9 @@ tags: [ChannelSelector, Sound]
13
13
 
14
14
  ## Overview
15
15
 
16
- ChannelSelector ...
16
+ ChannelSelector selects a single channel output from all input channels.
17
17
 
18
- The ChannelSelector node belongs to the **Sound** component and its default container field is *children.* It is available since X3D version 4.0 or later.
18
+ The ChannelSelector node belongs to the **Sound** component and its default container field is *children.* It is available from X3D version 4.0 or higher.
19
19
 
20
20
  ## Hierarchy
21
21
 
@@ -31,22 +31,82 @@ The ChannelSelector node belongs to the **Sound** component and its default cont
31
31
 
32
32
  ### SFNode [in, out] **metadata** NULL <small>[X3DMetadataObject]</small>
33
33
 
34
+ Information about this node can be contained in a MetadataBoolean, MetadataDouble, MetadataFloat, MetadataInteger, MetadataString or MetadataSet node.
35
+
36
+ #### Hint
37
+
38
+ - [X3D Architecture 7.2.4 Metadata](https://www.web3d.org/specifications/X3Dv4Draft/ISO-IEC19775-1v4-CD1/Part01/components/core.html#Metadata){:target="_blank"}
39
+
34
40
  ### SFString [in, out] **description** ""
35
41
 
42
+ Author-provided prose that describes intended purpose of the url asset.
43
+
44
+ #### Hint
45
+
46
+ - Many XML tools substitute XML character references for special characters automatically if needed within an attribute value (such as &amp;#38; for &amp; ampersand character, or &amp;#34; for " quotation-mark character).
47
+
36
48
  ### SFBool [in, out] **enabled** TRUE
37
49
 
50
+ Enables/disables node operation.
51
+
38
52
  ### SFFloat [in, out] **gain** 1 <small>(-∞,∞)</small>
39
53
 
54
+ The *gain* field is a factor that represents the amount of linear amplification to apply to the output of the node.
55
+
56
+ #### Hint
57
+
58
+ - Negative *gain* factors negate the input signal.
59
+
60
+ #### Warning
61
+
62
+ - Decibel values shall not be used.
63
+
40
64
  ### SFInt32 [in, out] **channelSelection** 0 <small>[0,∞)</small>
41
65
 
66
+ *channelSelection* is single channel of interest from those provided by input nodes.
67
+
42
68
  ### SFInt32 [out] **channelCount**
43
69
 
70
+ *channelCount* reports number of channels provided by input nodes.
71
+
72
+ #### Hint
73
+
74
+ - [W3C Web Audio API](https://www.w3.org/TR/webaudio/#dom-audionode-channelcount){:target="_blank"}
75
+
44
76
  ### SFString [in, out] **channelCountMode** "MAX" <small>["MAX", "CLAMPED-MAX", "EXPLICIT"]</small>
45
77
 
78
+ *channelCountMode* determines how individual channels are counted when up-mixing and down-mixing connections to any inputs.
79
+
80
+ #### Hint
81
+
82
+ - [W3C Web Audio API](https://www.w3.org/TR/webaudio/#dom-audionode-channelcountmode){:target="_blank"}
83
+
46
84
  ### SFString [in, out] **channelInterpretation** "SPEAKERS" <small>["SPEAKERS", "DISCRETE"]</small>
47
85
 
86
+ *channelInterpretation* determines how individual channels are treated when up-mixing and down-mixing connections to any inputs.
87
+
88
+ #### Hint
89
+
90
+ - [W3C Web Audio API](https://www.w3.org/TR/webaudio/#dom-audionode-channelinterpretation){:target="_blank"}
91
+
48
92
  ### MFNode [in, out] **children** [ ] <small>[X3DSoundChannelNode,X3DSoundProcessingNode,X3DSoundSourceNode]</small>
49
93
 
50
- ## External Links
94
+ The *children* field specifies audio-graph sound sources providing input signals for this node. If multiple input signals are provided by the inputs *children* field, all channels are mixed together and merged prior to presentation.
95
+
96
+ #### Hint
97
+
98
+ - Can be original (DEF) or referenced (USE) nodes.
99
+
100
+ #### Warning
101
+
102
+ - Contained AudioClip or MovieTexture nodes must have `containerField='children'` to override otherwise-incorrect defaults.
103
+
104
+ ## Advisories
105
+
106
+ ### Hint
107
+
108
+ - ChannelSelector is a utility node to complement ChannelSplitter.
109
+
110
+ ## See Also
51
111
 
52
- - [X3D Specification of ChannelSelector](https://www.web3d.org/documents/specifications/19775-1/V4.0/Part01/components/sound.html#ChannelSelector){:target="_blank"}
112
+ - [X3D Specification of ChannelSelector node](https://www.web3d.org/documents/specifications/19775-1/V4.0/Part01/components/sound.html#ChannelSelector){:target="_blank"}