x_ite 8.8.7 → 8.9.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (352) hide show
  1. package/Makefile +6 -0
  2. package/README.md +3 -7
  3. package/build/docs/nodes.pl +434 -0
  4. package/dist/assets/components/Annotation.js +13 -13
  5. package/dist/assets/components/Annotation.min.js +1 -1
  6. package/dist/assets/components/CADGeometry.js +13 -13
  7. package/dist/assets/components/CADGeometry.min.js +1 -1
  8. package/dist/assets/components/CubeMapTexturing.js +26 -26
  9. package/dist/assets/components/CubeMapTexturing.min.js +1 -1
  10. package/dist/assets/components/DIS.js +14 -14
  11. package/dist/assets/components/DIS.min.js +1 -1
  12. package/dist/assets/components/EventUtilities.js +9 -9
  13. package/dist/assets/components/EventUtilities.min.js +1 -1
  14. package/dist/assets/components/Geometry2D.js +19 -19
  15. package/dist/assets/components/Geometry2D.min.js +1 -1
  16. package/dist/assets/components/Geospatial.js +33 -33
  17. package/dist/assets/components/Geospatial.min.js +1 -1
  18. package/dist/assets/components/HAnim.js +129 -90
  19. package/dist/assets/components/HAnim.min.js +1 -1
  20. package/dist/assets/components/KeyDeviceSensor.js +8 -8
  21. package/dist/assets/components/KeyDeviceSensor.min.js +1 -1
  22. package/dist/assets/components/Layout.js +27 -27
  23. package/dist/assets/components/Layout.min.js +1 -1
  24. package/dist/assets/components/NURBS.js +24 -24
  25. package/dist/assets/components/NURBS.min.js +1 -1
  26. package/dist/assets/components/ParticleSystems.js +24 -24
  27. package/dist/assets/components/ParticleSystems.min.js +1 -1
  28. package/dist/assets/components/Picking.js +18 -18
  29. package/dist/assets/components/Picking.min.js +1 -1
  30. package/dist/assets/components/RigidBodyPhysics.js +18 -18
  31. package/dist/assets/components/RigidBodyPhysics.min.js +1 -1
  32. package/dist/assets/components/Scripting.js +37 -37
  33. package/dist/assets/components/Scripting.min.js +1 -1
  34. package/dist/assets/components/Text.js +24 -24
  35. package/dist/assets/components/Text.min.js +1 -1
  36. package/dist/assets/components/TextureProjector.js +14 -14
  37. package/dist/assets/components/TextureProjector.min.js +1 -1
  38. package/dist/assets/components/Texturing3D.js +30 -30
  39. package/dist/assets/components/Texturing3D.min.js +1 -1
  40. package/dist/assets/components/VolumeRendering.js +18 -18
  41. package/dist/assets/components/VolumeRendering.min.js +1 -1
  42. package/dist/assets/components/X_ITE.js +9 -9
  43. package/dist/assets/components/X_ITE.min.js +1 -1
  44. package/dist/x_ite.css +1 -1
  45. package/dist/x_ite.js +1320 -166
  46. package/dist/x_ite.min.js +1 -1
  47. package/dist/x_ite.zip +0 -0
  48. package/docs/_config.yml +2 -2
  49. package/docs/_posts/components/CADGeometry/CADAssembly.md +45 -19
  50. package/docs/_posts/components/CADGeometry/CADFace.md +44 -18
  51. package/docs/_posts/components/CADGeometry/CADLayer.md +48 -19
  52. package/docs/_posts/components/CADGeometry/CADPart.md +54 -24
  53. package/docs/_posts/components/CADGeometry/IndexedQuadSet.md +55 -26
  54. package/docs/_posts/components/CADGeometry/QuadSet.md +52 -20
  55. package/docs/_posts/components/Core/MetadataBoolean.md +29 -18
  56. package/docs/_posts/components/Core/MetadataDouble.md +31 -16
  57. package/docs/_posts/components/Core/MetadataFloat.md +31 -16
  58. package/docs/_posts/components/Core/MetadataInteger.md +31 -16
  59. package/docs/_posts/components/Core/MetadataSet.md +30 -15
  60. package/docs/_posts/components/Core/MetadataString.md +31 -16
  61. package/docs/_posts/components/Core/WorldInfo.md +21 -10
  62. package/docs/_posts/components/CubeMapTexturing/ComposedCubeMapTexture.md +30 -25
  63. package/docs/_posts/components/CubeMapTexturing/GeneratedCubeMapTexture.md +19 -10
  64. package/docs/_posts/components/CubeMapTexturing/ImageCubeMapTexture.md +22 -18
  65. package/docs/_posts/components/DIS/DISEntityManager.md +40 -15
  66. package/docs/_posts/components/DIS/DISEntityTypeMapping.md +34 -25
  67. package/docs/_posts/components/DIS/EspduTransform.md +174 -41
  68. package/docs/_posts/components/DIS/ReceiverPdu.md +77 -27
  69. package/docs/_posts/components/DIS/SignalPdu.md +82 -28
  70. package/docs/_posts/components/DIS/TransmitterPdu.md +86 -36
  71. package/docs/_posts/components/EnvironmentalEffects/Background.md +80 -39
  72. package/docs/_posts/components/EnvironmentalEffects/Fog.md +39 -18
  73. package/docs/_posts/components/EnvironmentalEffects/FogCoordinate.md +10 -6
  74. package/docs/_posts/components/EnvironmentalEffects/LocalFog.md +21 -14
  75. package/docs/_posts/components/EnvironmentalEffects/TextureBackground.md +83 -31
  76. package/docs/_posts/components/EnvironmentalSensor/ProximitySensor.md +36 -8
  77. package/docs/_posts/components/EnvironmentalSensor/TransformSensor.md +31 -7
  78. package/docs/_posts/components/EnvironmentalSensor/VisibilitySensor.md +23 -7
  79. package/docs/_posts/components/EventUtilities/BooleanFilter.md +23 -10
  80. package/docs/_posts/components/EventUtilities/BooleanSequencer.md +46 -17
  81. package/docs/_posts/components/EventUtilities/BooleanToggle.md +29 -8
  82. package/docs/_posts/components/EventUtilities/BooleanTrigger.md +24 -7
  83. package/docs/_posts/components/EventUtilities/IntegerSequencer.md +46 -17
  84. package/docs/_posts/components/EventUtilities/IntegerTrigger.md +34 -9
  85. package/docs/_posts/components/EventUtilities/TimeTrigger.md +30 -9
  86. package/docs/_posts/components/Followers/ColorChaser.md +35 -11
  87. package/docs/_posts/components/Followers/ColorDamper.md +32 -12
  88. package/docs/_posts/components/Followers/CoordinateChaser.md +33 -9
  89. package/docs/_posts/components/Followers/CoordinateDamper.md +30 -10
  90. package/docs/_posts/components/Followers/OrientationChaser.md +34 -10
  91. package/docs/_posts/components/Followers/OrientationDamper.md +31 -11
  92. package/docs/_posts/components/Followers/PositionChaser.md +33 -9
  93. package/docs/_posts/components/Followers/PositionChaser2D.md +33 -9
  94. package/docs/_posts/components/Followers/PositionDamper.md +30 -10
  95. package/docs/_posts/components/Followers/PositionDamper2D.md +30 -10
  96. package/docs/_posts/components/Followers/ScalarChaser.md +33 -9
  97. package/docs/_posts/components/Followers/ScalarDamper.md +30 -10
  98. package/docs/_posts/components/Followers/TexCoordChaser2D.md +33 -9
  99. package/docs/_posts/components/Followers/TexCoordDamper2D.md +30 -10
  100. package/docs/_posts/components/Geometry2D/Arc2D.md +39 -14
  101. package/docs/_posts/components/Geometry2D/ArcClose2D.md +43 -19
  102. package/docs/_posts/components/Geometry2D/Circle2D.md +21 -10
  103. package/docs/_posts/components/Geometry2D/Disk2D.md +32 -14
  104. package/docs/_posts/components/Geometry2D/Polyline2D.md +24 -9
  105. package/docs/_posts/components/Geometry2D/Polypoint2D.md +16 -8
  106. package/docs/_posts/components/Geometry2D/Rectangle2D.md +23 -12
  107. package/docs/_posts/components/Geometry2D/TriangleSet2D.md +23 -12
  108. package/docs/_posts/components/Geometry3D/Box.md +26 -13
  109. package/docs/_posts/components/Geometry3D/Cone.md +30 -22
  110. package/docs/_posts/components/Geometry3D/Cylinder.md +30 -26
  111. package/docs/_posts/components/Geometry3D/ElevationGrid.md +73 -29
  112. package/docs/_posts/components/Geometry3D/Extrusion.md +100 -48
  113. package/docs/_posts/components/Geometry3D/IndexedFaceSet.md +92 -38
  114. package/docs/_posts/components/Geometry3D/Sphere.md +25 -13
  115. package/docs/_posts/components/Geospatial/GeoCoordinate.md +30 -14
  116. package/docs/_posts/components/Geospatial/GeoElevationGrid.md +82 -37
  117. package/docs/_posts/components/Geospatial/GeoLOD.md +66 -27
  118. package/docs/_posts/components/Geospatial/GeoLocation.md +64 -26
  119. package/docs/_posts/components/Geospatial/GeoMetadata.md +28 -22
  120. package/docs/_posts/components/Geospatial/GeoOrigin.md +34 -19
  121. package/docs/_posts/components/Geospatial/GeoPositionInterpolator.md +64 -18
  122. package/docs/_posts/components/Geospatial/GeoProximitySensor.md +67 -18
  123. package/docs/_posts/components/Geospatial/GeoTouchSensor.md +63 -18
  124. package/docs/_posts/components/Geospatial/GeoTransform.md +72 -28
  125. package/docs/_posts/components/Geospatial/GeoViewpoint.md +79 -40
  126. package/docs/_posts/components/Grouping/Group.md +32 -16
  127. package/docs/_posts/components/Grouping/StaticGroup.md +37 -16
  128. package/docs/_posts/components/Grouping/Switch.md +39 -20
  129. package/docs/_posts/components/Grouping/Transform.md +45 -28
  130. package/docs/_posts/components/HAnim/HAnimDisplacer.md +38 -27
  131. package/docs/_posts/components/HAnim/HAnimHumanoid.md +215 -56
  132. package/docs/_posts/components/HAnim/HAnimJoint.md +104 -38
  133. package/docs/_posts/components/HAnim/HAnimMotion.md +120 -10
  134. package/docs/_posts/components/HAnim/HAnimSegment.md +72 -32
  135. package/docs/_posts/components/HAnim/HAnimSite.md +75 -32
  136. package/docs/_posts/components/Interpolation/ColorInterpolator.md +41 -11
  137. package/docs/_posts/components/Interpolation/CoordinateInterpolator.md +39 -13
  138. package/docs/_posts/components/Interpolation/CoordinateInterpolator2D.md +43 -14
  139. package/docs/_posts/components/Interpolation/EaseInEaseOut.md +36 -12
  140. package/docs/_posts/components/Interpolation/NormalInterpolator.md +40 -10
  141. package/docs/_posts/components/Interpolation/OrientationInterpolator.md +40 -10
  142. package/docs/_posts/components/Interpolation/PositionInterpolator.md +40 -10
  143. package/docs/_posts/components/Interpolation/PositionInterpolator2D.md +43 -14
  144. package/docs/_posts/components/Interpolation/ScalarInterpolator.md +39 -13
  145. package/docs/_posts/components/Interpolation/SplinePositionInterpolator.md +41 -16
  146. package/docs/_posts/components/Interpolation/SplinePositionInterpolator2D.md +41 -16
  147. package/docs/_posts/components/Interpolation/SplineScalarInterpolator.md +40 -24
  148. package/docs/_posts/components/Interpolation/SquadOrientationInterpolator.md +35 -11
  149. package/docs/_posts/components/KeyDeviceSensor/KeySensor.md +51 -9
  150. package/docs/_posts/components/KeyDeviceSensor/StringSensor.md +31 -9
  151. package/docs/_posts/components/Layering/Layer.md +27 -14
  152. package/docs/_posts/components/Layering/LayerSet.md +19 -13
  153. package/docs/_posts/components/Layering/Viewport.md +31 -15
  154. package/docs/_posts/components/Layout/Layout.md +27 -16
  155. package/docs/_posts/components/Layout/LayoutGroup.md +34 -18
  156. package/docs/_posts/components/Layout/LayoutLayer.md +28 -15
  157. package/docs/_posts/components/Layout/ScreenFontStyle.md +72 -45
  158. package/docs/_posts/components/Layout/ScreenGroup.md +32 -16
  159. package/docs/_posts/components/Lighting/DirectionalLight.md +19 -11
  160. package/docs/_posts/components/Lighting/EnvironmentLight.md +2 -6
  161. package/docs/_posts/components/Lighting/PointLight.md +23 -11
  162. package/docs/_posts/components/Lighting/SpotLight.md +32 -19
  163. package/docs/_posts/components/NURBS/Contour2D.md +17 -9
  164. package/docs/_posts/components/NURBS/ContourPolyline2D.md +10 -6
  165. package/docs/_posts/components/NURBS/CoordinateDouble.md +13 -9
  166. package/docs/_posts/components/NURBS/NurbsCurve.md +15 -11
  167. package/docs/_posts/components/NURBS/NurbsCurve2D.md +14 -10
  168. package/docs/_posts/components/NURBS/NurbsOrientationInterpolator.md +28 -12
  169. package/docs/_posts/components/NURBS/NurbsPatchSurface.md +19 -13
  170. package/docs/_posts/components/NURBS/NurbsPositionInterpolator.md +27 -11
  171. package/docs/_posts/components/NURBS/NurbsSet.md +48 -14
  172. package/docs/_posts/components/NURBS/NurbsSurfaceInterpolator.md +31 -11
  173. package/docs/_posts/components/NURBS/NurbsSweptSurface.md +31 -14
  174. package/docs/_posts/components/NURBS/NurbsSwungSurface.md +25 -14
  175. package/docs/_posts/components/NURBS/NurbsTextureCoordinate.md +11 -7
  176. package/docs/_posts/components/NURBS/NurbsTrimmedSurface.md +26 -16
  177. package/docs/_posts/components/Navigation/Billboard.md +33 -17
  178. package/docs/_posts/components/Navigation/Collision.md +59 -22
  179. package/docs/_posts/components/Navigation/LOD.md +53 -23
  180. package/docs/_posts/components/Navigation/NavigationInfo.md +68 -25
  181. package/docs/_posts/components/Navigation/OrthoViewpoint.md +80 -37
  182. package/docs/_posts/components/Navigation/Viewpoint.md +86 -39
  183. package/docs/_posts/components/Navigation/ViewpointGroup.md +28 -17
  184. package/docs/_posts/components/Networking/Anchor.md +54 -56
  185. package/docs/_posts/components/Networking/Inline.md +42 -29
  186. package/docs/_posts/components/Networking/LoadSensor.md +41 -9
  187. package/docs/_posts/components/ParticleSystems/BoundedPhysicsModel.md +16 -8
  188. package/docs/_posts/components/ParticleSystems/ConeEmitter.md +25 -10
  189. package/docs/_posts/components/ParticleSystems/ExplosionEmitter.md +18 -11
  190. package/docs/_posts/components/ParticleSystems/ForcePhysicsModel.md +15 -8
  191. package/docs/_posts/components/ParticleSystems/ParticleSystem.md +92 -46
  192. package/docs/_posts/components/ParticleSystems/PointEmitter.md +19 -12
  193. package/docs/_posts/components/ParticleSystems/PolylineEmitter.md +23 -15
  194. package/docs/_posts/components/ParticleSystems/SurfaceEmitter.md +21 -14
  195. package/docs/_posts/components/ParticleSystems/VolumeEmitter.md +25 -18
  196. package/docs/_posts/components/ParticleSystems/WindPhysicsModel.md +11 -7
  197. package/docs/_posts/components/Picking/LinePickSensor.md +37 -15
  198. package/docs/_posts/components/Picking/PickableGroup.md +40 -22
  199. package/docs/_posts/components/Picking/PointPickSensor.md +29 -12
  200. package/docs/_posts/components/Picking/PrimitivePickSensor.md +25 -17
  201. package/docs/_posts/components/Picking/VolumePickSensor.md +25 -12
  202. package/docs/_posts/components/PointingDeviceSensor/CylinderSensor.md +43 -18
  203. package/docs/_posts/components/PointingDeviceSensor/PlaneSensor.md +40 -17
  204. package/docs/_posts/components/PointingDeviceSensor/SphereSensor.md +35 -13
  205. package/docs/_posts/components/PointingDeviceSensor/TouchSensor.md +48 -14
  206. package/docs/_posts/components/Rendering/ClipPlane.md +20 -15
  207. package/docs/_posts/components/Rendering/Color.md +14 -14
  208. package/docs/_posts/components/Rendering/ColorRGBA.md +13 -9
  209. package/docs/_posts/components/Rendering/Coordinate.md +11 -7
  210. package/docs/_posts/components/Rendering/IndexedLineSet.md +58 -24
  211. package/docs/_posts/components/Rendering/IndexedTriangleFanSet.md +44 -23
  212. package/docs/_posts/components/Rendering/IndexedTriangleSet.md +45 -24
  213. package/docs/_posts/components/Rendering/IndexedTriangleStripSet.md +45 -20
  214. package/docs/_posts/components/Rendering/LineSet.md +26 -14
  215. package/docs/_posts/components/Rendering/Normal.md +28 -6
  216. package/docs/_posts/components/Rendering/PointSet.md +24 -11
  217. package/docs/_posts/components/Rendering/TriangleFanSet.md +44 -19
  218. package/docs/_posts/components/Rendering/TriangleSet.md +44 -19
  219. package/docs/_posts/components/Rendering/TriangleStripSet.md +45 -20
  220. package/docs/_posts/components/RigidBodyPhysics/BallJoint.md +22 -10
  221. package/docs/_posts/components/RigidBodyPhysics/CollidableOffset.md +37 -14
  222. package/docs/_posts/components/RigidBodyPhysics/CollidableShape.md +34 -16
  223. package/docs/_posts/components/RigidBodyPhysics/CollisionCollection.md +17 -12
  224. package/docs/_posts/components/RigidBodyPhysics/CollisionSensor.md +21 -12
  225. package/docs/_posts/components/RigidBodyPhysics/CollisionSpace.md +31 -12
  226. package/docs/_posts/components/RigidBodyPhysics/Contact.md +19 -15
  227. package/docs/_posts/components/RigidBodyPhysics/DoubleAxisHingeJoint.md +33 -27
  228. package/docs/_posts/components/RigidBodyPhysics/MotorJoint.md +63 -11
  229. package/docs/_posts/components/RigidBodyPhysics/RigidBody.md +22 -12
  230. package/docs/_posts/components/RigidBodyPhysics/RigidBodyCollection.md +30 -14
  231. package/docs/_posts/components/RigidBodyPhysics/SingleAxisHingeJoint.md +26 -14
  232. package/docs/_posts/components/RigidBodyPhysics/SliderJoint.md +24 -12
  233. package/docs/_posts/components/RigidBodyPhysics/UniversalJoint.md +23 -15
  234. package/docs/_posts/components/Scripting/Script.md +43 -27
  235. package/docs/_posts/components/Shaders/ComposedShader.md +30 -17
  236. package/docs/_posts/components/Shaders/FloatVertexAttribute.md +18 -9
  237. package/docs/_posts/components/Shaders/Matrix3VertexAttribute.md +17 -8
  238. package/docs/_posts/components/Shaders/Matrix4VertexAttribute.md +17 -8
  239. package/docs/_posts/components/Shaders/PackagedShader.md +36 -30
  240. package/docs/_posts/components/Shaders/ProgramShader.md +35 -15
  241. package/docs/_posts/components/Shaders/ShaderPart.md +27 -18
  242. package/docs/_posts/components/Shaders/ShaderProgram.md +28 -17
  243. package/docs/_posts/components/Shape/AcousticProperties.md +34 -6
  244. package/docs/_posts/components/Shape/Appearance.md +29 -22
  245. package/docs/_posts/components/Shape/FillProperties.md +19 -12
  246. package/docs/_posts/components/Shape/LineProperties.md +18 -10
  247. package/docs/_posts/components/Shape/Material.md +64 -38
  248. package/docs/_posts/components/Shape/PhysicalMaterial.md +49 -25
  249. package/docs/_posts/components/Shape/PointProperties.md +21 -14
  250. package/docs/_posts/components/Shape/Shape.md +35 -17
  251. package/docs/_posts/components/Shape/TwoSidedMaterial.md +35 -36
  252. package/docs/_posts/components/Shape/UnlitMaterial.md +29 -17
  253. package/docs/_posts/components/Sound/Analyser.md +133 -4
  254. package/docs/_posts/components/Sound/AudioClip.md +64 -30
  255. package/docs/_posts/components/Sound/AudioDestination.md +76 -4
  256. package/docs/_posts/components/Sound/BiquadFilter.md +143 -4
  257. package/docs/_posts/components/Sound/BufferAudioSource.md +165 -13
  258. package/docs/_posts/components/Sound/ChannelMerger.md +62 -4
  259. package/docs/_posts/components/Sound/ChannelSelector.md +64 -4
  260. package/docs/_posts/components/Sound/ChannelSplitter.md +68 -4
  261. package/docs/_posts/components/Sound/Convolver.md +124 -4
  262. package/docs/_posts/components/Sound/Delay.md +119 -4
  263. package/docs/_posts/components/Sound/DynamicsCompressor.md +127 -4
  264. package/docs/_posts/components/Sound/Gain.md +115 -4
  265. package/docs/_posts/components/Sound/ListenerPointSource.md +109 -4
  266. package/docs/_posts/components/Sound/MicrophoneSource.md +91 -4
  267. package/docs/_posts/components/Sound/OscillatorSource.md +95 -4
  268. package/docs/_posts/components/Sound/PeriodicWave.md +43 -5
  269. package/docs/_posts/components/Sound/Sound.md +53 -20
  270. package/docs/_posts/components/Sound/SpatialSound.md +120 -4
  271. package/docs/_posts/components/Sound/StreamAudioDestination.md +80 -4
  272. package/docs/_posts/components/Sound/StreamAudioSource.md +91 -4
  273. package/docs/_posts/components/Sound/WaveShaper.md +123 -4
  274. package/docs/_posts/components/Text/FontStyle.md +73 -47
  275. package/docs/_posts/components/Text/Text.md +48 -26
  276. package/docs/_posts/components/TextureProjector/TextureProjector.md +55 -6
  277. package/docs/_posts/components/TextureProjector/TextureProjectorParallel.md +56 -6
  278. package/docs/_posts/components/Texturing/ImageTexture.md +28 -20
  279. package/docs/_posts/components/Texturing/MovieTexture.md +69 -38
  280. package/docs/_posts/components/Texturing/MultiTexture.md +47 -19
  281. package/docs/_posts/components/Texturing/MultiTextureCoordinate.md +27 -10
  282. package/docs/_posts/components/Texturing/MultiTextureTransform.md +32 -10
  283. package/docs/_posts/components/Texturing/PixelTexture.md +34 -14
  284. package/docs/_posts/components/Texturing/TextureCoordinate.md +20 -10
  285. package/docs/_posts/components/Texturing/TextureCoordinateGenerator.md +22 -12
  286. package/docs/_posts/components/Texturing/TextureProperties.md +44 -19
  287. package/docs/_posts/components/Texturing/TextureTransform.md +17 -8
  288. package/docs/_posts/components/Texturing3D/ComposedTexture3D.md +21 -13
  289. package/docs/_posts/components/Texturing3D/ImageTexture3D.md +32 -23
  290. package/docs/_posts/components/Texturing3D/ImageTextureAtlas.md +22 -16
  291. package/docs/_posts/components/Texturing3D/PixelTexture3D.md +25 -13
  292. package/docs/_posts/components/Texturing3D/TextureCoordinate3D.md +22 -10
  293. package/docs/_posts/components/Texturing3D/TextureCoordinate4D.md +21 -9
  294. package/docs/_posts/components/Texturing3D/TextureTransform3D.md +17 -8
  295. package/docs/_posts/components/Texturing3D/TextureTransformMatrix3D.md +20 -10
  296. package/docs/_posts/components/Time/TimeSensor.md +66 -23
  297. package/docs/_posts/components/VolumeRendering/BlendedVolumeStyle.md +36 -15
  298. package/docs/_posts/components/VolumeRendering/BoundaryEnhancementVolumeStyle.md +15 -5
  299. package/docs/_posts/components/VolumeRendering/CartoonVolumeStyle.md +20 -17
  300. package/docs/_posts/components/VolumeRendering/ComposedVolumeStyle.md +15 -7
  301. package/docs/_posts/components/VolumeRendering/EdgeEnhancementVolumeStyle.md +16 -8
  302. package/docs/_posts/components/VolumeRendering/IsoSurfaceVolumeData.md +43 -21
  303. package/docs/_posts/components/VolumeRendering/OpacityMapVolumeStyle.md +16 -8
  304. package/docs/_posts/components/VolumeRendering/ProjectionVolumeStyle.md +17 -7
  305. package/docs/_posts/components/VolumeRendering/SegmentedVolumeData.md +50 -17
  306. package/docs/_posts/components/VolumeRendering/ShadedVolumeStyle.md +18 -10
  307. package/docs/_posts/components/VolumeRendering/SilhouetteEnhancementVolumeStyle.md +16 -8
  308. package/docs/_posts/components/VolumeRendering/ToneMappedVolumeStyle.md +20 -11
  309. package/docs/_posts/components/VolumeRendering/VolumeData.md +32 -15
  310. package/docs/_posts/components/X_ITE/BlendMode.md +9 -2
  311. package/docs/_posts/getting-started.md +4 -7
  312. package/docs/_posts/laboratory/x3d-file-converter.md +1 -1
  313. package/docs/laboratory/gltf-sample-viewer.html +52 -4
  314. package/package.json +2 -1
  315. package/src/standard/Math/Geometry/Box2.js +12 -2
  316. package/src/standard/Math/Geometry/Box3.js +12 -2
  317. package/src/x_ite/Base/X3DObjectArrayField.js +3 -2
  318. package/src/x_ite/Base/X3DTypedArrayField.js +3 -2
  319. package/src/x_ite/Browser/Core/X3DCoreContext.js +10 -3
  320. package/src/x_ite/Browser/DOMIntegration.js +13 -8
  321. package/src/x_ite/Browser/VERSION.js +1 -1
  322. package/src/x_ite/Components/CubeMapTexturing/ComposedCubeMapTexture.js +1 -1
  323. package/src/x_ite/Components/DIS/DISEntityManager.js +1 -1
  324. package/src/x_ite/Components/Grouping/Switch.js +1 -1
  325. package/src/x_ite/Components/HAnim/HAnimHumanoid.js +105 -68
  326. package/src/x_ite/Components/HAnim/HAnimMotion.js +3 -3
  327. package/src/x_ite/Components/Layering/X3DLayerNode.js +1 -1
  328. package/src/x_ite/Components/Lighting/DirectionalLight.js +1 -1
  329. package/src/x_ite/Components/Navigation/Collision.js +1 -1
  330. package/src/x_ite/Components/Navigation/LOD.js +1 -1
  331. package/src/x_ite/Components/Navigation/X3DViewpointNode.js +1 -1
  332. package/src/x_ite/Components/Networking/LoadSensor.js +1 -1
  333. package/src/x_ite/Components/ParticleSystems/ParticleSystem.js +1 -1
  334. package/src/x_ite/Components/Rendering/X3DComposedGeometryNode.js +1 -1
  335. package/src/x_ite/Components/Shape/AcousticProperties.js +1 -1
  336. package/src/x_ite/Components/Shape/Appearance.js +1 -1
  337. package/src/x_ite/Components/Shape/Material.js +1 -1
  338. package/src/x_ite/Components/Shape/TwoSidedMaterial.js +1 -1
  339. package/src/x_ite/Components/Sound/PeriodicWave.js +1 -1
  340. package/src/x_ite/Components/Texturing/TextureProperties.js +1 -1
  341. package/src/x_ite/Fields/ArrayFields.js +9 -7
  342. package/src/x_ite/Fields/SFColor.js +1 -1
  343. package/src/x_ite/Fields/SFMatrixPrototypeTemplate.js +1 -1
  344. package/src/x_ite/Fields/SFRotation.js +3 -3
  345. package/src/x_ite/Fields/SFVecPrototypeTemplate.js +1 -1
  346. package/src/x_ite/Parser/GLTF2Parser.js +316 -55
  347. package/src/x_ite/Parser/GoldenGate.js +16 -5
  348. package/src/x_ite/Parser/PLYAParser.js +615 -0
  349. package/src/x_ite/Parser/PLYBParser.js +222 -0
  350. package/src/x_ite/Parser/STLAParser.js +0 -1
  351. package/src/x_ite/Parser/SVGParser.js +1 -1
  352. /package/build/{bin → docs}/components.js +0 -0
@@ -1,6 +1,6 @@
1
1
  ---
2
2
  title: Appearance
3
- date: 2022-01-07
3
+ date: 2023-01-07
4
4
  nav: components-Shape
5
5
  categories: [components, Shape]
6
6
  tags: [Appearance, Shape]
@@ -13,9 +13,9 @@ tags: [Appearance, Shape]
13
13
 
14
14
  ## Overview
15
15
 
16
- Appearance specifies the visual properties of geometry by containing the Material, ImageTexture/MovieTexture/PixelTexture, FillProperties, LineProperties, and TextureTransform nodes.
16
+ Appearance specifies the visual properties of geometry by containing the Material, ImageTexture/MovieTexture/PixelTexture, FillProperties, LineProperties, programmable shader nodes (ComposedShader, PackagedShader, ProgramShader) and TextureTransform nodes.
17
17
 
18
- The Appearance node belongs to the **Shape** component and its default container field is *appearance.* It is available since X3D version 2.0 or later.
18
+ The Appearance node belongs to the **Shape** component and its default container field is *appearance.* It is available from X3D version 2.0 or higher.
19
19
 
20
20
  ## Hierarchy
21
21
 
@@ -29,15 +29,23 @@ The Appearance node belongs to the **Shape** component and its default container
29
29
 
30
30
  ### SFNode [in, out] **metadata** NULL <small>[X3DMetadataObject]</small>
31
31
 
32
- Metadata are not part of the X3D world and not interpreted by the X3D browser, but they can be accessed via the ECMAScript interface.
32
+ Information about this node can be contained in a MetadataBoolean, MetadataDouble, MetadataFloat, MetadataInteger, MetadataString or MetadataSet node.
33
+
34
+ #### Hint
35
+
36
+ - [X3D Architecture 7.2.4 Metadata](https://www.web3d.org/specifications/X3Dv4Draft/ISO-IEC19775-1v4-CD1/Part01/components/core.html#Metadata){:target="_blank"}
37
+
38
+ ### SFNode [in, out] **acousticProperties** NULL <small>[AcousticProperties]</small>
39
+
40
+ Single contained *acousticProperties* node that can specify additional acoustic attributes applied to associated surface geometry.
33
41
 
34
42
  ### SFString [in, out] **alphaMode** "AUTO" <small>["AUTO"|"OPAQUE"|"MASK"|"BLEND"]</small>
35
43
 
36
- Provides options for control of alpha transparency handling for textures. AUTO means Material transparency is applied to texture transparency for full backwards compatibility with X3D3, OPAQUE means ignore alpha transparency to render texture as opaque, MASK means alpha-testing of pixels as fully transparent when alpha value is less than alphaCutoff and fully opaque when alpha value is greater than or equal to alphaCutoff, BLEND combines partial transparency of textures and materials.
44
+ Provides options for control of alpha transparency handling for textures. AUTO means Material transparency is applied to texture transparency for full backwards compatility with X3D3, OPAQUE means ignore alpha transparency to render texture as opaque, MASK means alpha-testing of pixels as fully transparent when alpha value is less than alphaCutoff and fully opaque when alpha value is greater than or equal to alphaCutoff, BLEND combines partial transparency of textures and materials.
37
45
 
38
46
  #### Hint
39
47
 
40
- - [glTF version 2 Alpha Coverage](https://www.khronos.org/registry/glTF/specs/2.0/glTF-2.0.html#alpha-coverage){:target="_blank"}
48
+ - [GlTF version 2 Alpha Coverage](https://www.khronos.org/registry/glTF/specs/2.0/glTF-2.0.html#alpha-coverage){:target="_blank"}
41
49
 
42
50
  ### SFFloat [in, out] **alphaCutoff** 0.5 <small>[0,1]</small>
43
51
 
@@ -45,7 +53,7 @@ Threshold value used for pixel rendering either transparent or opaque, used when
45
53
 
46
54
  #### Hint
47
55
 
48
- - [glTF version 2 Alpha Coverage](https://www.khronos.org/registry/glTF/specs/2.0/glTF-2.0.html#alpha-coverage){:target="_blank"}
56
+ - [GlTF version 2 Alpha Coverage](https://www.khronos.org/registry/glTF/specs/2.0/glTF-2.0.html#alpha-coverage){:target="_blank"}
49
57
 
50
58
  ### SFNode [in, out] **pointProperties** NULL <small>[PointProperties]</small>
51
59
 
@@ -65,30 +73,31 @@ Single contained Material node that can specify visual attributes for lighting r
65
73
 
66
74
  #### Warning
67
75
 
68
- - If material is NULL or unspecified, lighting is off (all lights ignored) for this Shape and unlit object color is (1, 1, 1).
76
+ - If *material* is NULL or unspecified, lighting is off (all lights ignored) for this Shape and unlit object color is (1, 1, 1).
69
77
 
70
78
  ### SFNode [in, out] **backMaterial** NULL <small>[X3DOneSidedMaterialNode]</small>
71
79
 
72
- Single contained Material node that can specify visual attributes for lighting response (color types, transparency, etc.) applied to corresponding geometry.
80
+ Input/Output field *backMaterial*.
73
81
 
74
82
  ### SFNode [in, out] **texture** NULL <small>[X3DTextureNode]</small>
75
83
 
76
- Single contained texture node (ImageTexture, MovieTexture, PixelTexture, MultiTexture) that maps image(s) to surface geometry.
84
+ Single contained *texture* node (ImageTexture, MovieTexture, PixelTexture, MultiTexture) that maps image(s) to surface geometry.
77
85
 
78
86
  #### Hints
79
87
 
80
- - If texture node is NULL or unspecified, corresponding Shape geometry for this Appearance is not textured.
88
+ - If *texture* node is NULL or unspecified, corresponding Shape geometry for this Appearance is not textured.
81
89
  - [X3D Scene Authoring Hints, Images](https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#Images){:target="_blank"}
82
- - [3D Architecture 18 Texturing component](https://www.web3d.org/specifications/X3Dv4Draft/ISO-IEC19775-1v4-CD1/Part01/components/texturing.html){:target="_blank"}
90
+ - [X3D Architecture 18 Texturing component](https://www.web3d.org/specifications/X3Dv4Draft/ISO-IEC19775-1v4-CD1/Part01/components/texturing.html){:target="_blank"}
83
91
  - [X3D Architecture 33 Texturing3D component](https://www.web3d.org/specifications/X3Dv4Draft/ISO-IEC19775-1v4-CD1/Part01/components/texture3D.html){:target="_blank"}
84
92
 
85
93
  ### SFNode [in, out] **textureTransform** NULL <small>[X3DTextureTransformNode]</small>
86
94
 
87
95
  Single contained TextureTransform node that defines 2D transformation applied to texture coordinates.
88
96
 
89
- #### Hint
97
+ #### Hints
90
98
 
91
- - If textureTransform array is empty, then this field has no effect.
99
+ - Texture coordinates are reapplied (or else recomputed if *textureTransform* field initially NULL) whenever the corresponding vertex-based geometry changes.
100
+ - If *textureTransform* array is empty, then this field has no effect.
92
101
 
93
102
  ### MFNode [in, out] **shaders** [ ] <small>[X3DShaderNode]</small>
94
103
 
@@ -96,28 +105,26 @@ Zero or more contained programmable shader nodes (ComposedShader, PackagedShader
96
105
 
97
106
  #### Hint
98
107
 
99
- - [X3D Architecture 31 Programmable shaders component](https://www.web3d.org/specifications/X3Dv4Draft/ISO-IEC19775-1v4-CD1/Part01/components/shaders.html){:target="_blank"}
108
+ - [X3D Architecture 31 Programmable *shaders* component](https://www.web3d.org/specifications/X3Dv4Draft/ISO-IEC19775-1v4-CD1/Part01/components/*shaders*.html){:target="_blank"}
100
109
 
101
110
  ### SFNode [in, out] **blendMode** NULL <small>[BlendMode]</small> <small class="yellow">non standard</small>
102
111
 
103
112
  Single contained BlendMode node that defines blend mode properties.
104
113
 
105
- ### SFNode [in, out] **acousticProperties** NULL <small>[AcousticProperties]</small>
106
-
107
- Single contained acousticProperties node that can specify additional acoustic attributes applied to associated surface geometry.
108
-
109
- ## Description
114
+ ## Advisories
110
115
 
111
116
  ### Hints
112
117
 
113
118
  - Insert a Shape node before adding geometry or Appearance. Interchange profile hint: only Material and ImageTexture children are allowed.
114
119
  - DEF/USE copies of a single node can provide a similar "look + feel" style for related shapes in a scene.
115
120
  - Advanced uses can contain MultiTexture, MultiTextureTransform/TextureTransformMatrix3D/TextureTransform3D, ComposedShader/PackagedShader/ProgramShader, ComposedTexture3D/ImageTexture3D/PixelTexture3D, or ComposedCubeMapTexture/GeneratedCubeMapTexture/ImageCubeMapTexture.
121
+ - [X3D Architecture 12.2.2 Appearance node](https://www.web3d.org/specifications/X3Dv4Draft/ISO-IEC19775-1v4-CD1/Part01/components/shape.html#Appearancenode){:target="_blank"}
122
+ - [X3D Architecture 17.2.2 Lighting model](https://www.web3d.org/specifications/X3Dv4Draft/ISO-IEC19775-1v4-CD1/Part01/components/lighting.html#Lightingmodel){:target="_blank"}
116
123
 
117
124
  ## Example
118
125
 
119
126
  <x3d-canvas src="https://create3000.github.io/media/examples/Shape/Appearance/Appearance.x3d" update="auto"></x3d-canvas>
120
127
 
121
- ## External Links
128
+ ## See Also
122
129
 
123
- - [X3D Specification of Appearance](https://www.web3d.org/documents/specifications/19775-1/V4.0/Part01/components/shape.html#Appearance){:target="_blank"}
130
+ - [X3D Specification of Appearance node](https://www.web3d.org/documents/specifications/19775-1/V4.0/Part01/components/shape.html#Appearance){:target="_blank"}
@@ -1,6 +1,6 @@
1
1
  ---
2
2
  title: FillProperties
3
- date: 2022-01-07
3
+ date: 2023-01-07
4
4
  nav: components-Shape
5
5
  categories: [components, Shape]
6
6
  tags: [FillProperties, Shape]
@@ -15,7 +15,7 @@ tags: [FillProperties, Shape]
15
15
 
16
16
  FillProperties indicates whether appearance is filled or hatched for associated geometry nodes inside the same Shape. Hatches are applied on top of the already rendered appearance of the node, and are not affected by lighting.
17
17
 
18
- The FillProperties node belongs to the **Shape** component and its default container field is *fillProperties.* It is available since X3D version 3.0 or later.
18
+ The FillProperties node belongs to the **Shape** component and its default container field is *fillProperties.* It is available from X3D version 3.0 or higher.
19
19
 
20
20
  ## Hierarchy
21
21
 
@@ -29,39 +29,46 @@ The FillProperties node belongs to the **Shape** component and its default conta
29
29
 
30
30
  ### SFNode [in, out] **metadata** NULL <small>[X3DMetadataObject]</small>
31
31
 
32
- Metadata are not part of the X3D world and not interpreted by the X3D browser, but they can be accessed via the ECMAScript interface.
32
+ Information about this node can be contained in a MetadataBoolean, MetadataDouble, MetadataFloat, MetadataInteger, MetadataString or MetadataSet node.
33
+
34
+ #### Hint
35
+
36
+ - [X3D Architecture 7.2.4 Metadata](https://www.web3d.org/specifications/X3Dv4Draft/ISO-IEC19775-1v4-CD1/Part01/components/core.html#Metadata){:target="_blank"}
33
37
 
34
38
  ### SFBool [in, out] **filled** TRUE
35
39
 
36
- Whether or not associated geometry is filled.
40
+ Whether or not associated geometry is *filled*.
37
41
 
38
42
  ### SFBool [in, out] **hatched** TRUE
39
43
 
40
- Whether or not associated geometry is hatched.
44
+ Whether or not associated geometry is *hatched*.
41
45
 
42
46
  ### SFInt32 [in, out] **hatchStyle** 1 <small>[0,∞)</small>
43
47
 
44
- *hatchStyle* selects a hatch pattern from International Register of Graphical Items. 1=Horizontal equally spaced parallel lines. 2=Vertical equally spaced parallel lines. 3=Positive slope equally spaced parallel lines. 4=Negative slope equally spaced parallel lines. 5=Horizontal/vertical crosshatch. 6=Positive slope/negative slope crosshatch. 7=(cast iron or malleable iron and general use for all materials). 8=(steel). 9=(bronze, brass, copper, and compositions). 10=(white metal, zinc, lead, babbit, and alloys). 11=(magnesium, aluminum, and aluminum alloys). 12=(rubber, plastic, and electrical insulation). 13=(cork, felt, fabric, leather, and fibre). 14=(thermal insulation). 15=(titanium and refi-actory material). 16=(marble, slate, porcelain, glass, etc.). 17=(earth). 18=(sand). 19=(repeating dot).
48
+ *hatchStyle* selects a hatch pattern from ISO/IEC 9973 International Register of Graphical Items. 1=Horizontal equally spaced parallel lines. 2=Vertical equally spaced parallel lines. 3=Positive slope equally spaced parallel lines. 4=Negative slope equally spaced parallel lines. 5=Horizontal/vertical crosshatch. 6=Positive slope/negative slope crosshatch. 7=(cast iron or malleable iron and general use for all materials). 8=(steel). 9=(bronze, brass, copper, and compositions). 10=(white metal, zinc, lead, babbit, and alloys). 11=(magnesium, aluminum, and aluminum alloys). 12=(rubber, plastic, and electrical insulation). 13=(cork, felt, fabric, leather, and fibre). 14=(thermal insulation). 15=(titanium and refi-actory material). 16=(marble, slate, porcelain, glass, etc.). 17=(earth). 18=(sand). 19=(repeating dot).
45
49
 
46
50
  #### Hint
47
51
 
48
- - Detailed descriptions of hatchstyle values are found at the [ISO/IEC International Register of Graphical Items](https://www.iso.org/jtc1/sc24/register){:target="_blank"} (may require login)
52
+ - [Detailed descriptions of hatchstyle values are found at the ISO/IEC 9973 International Register of Graphical Items](https://www.iso.org/jtc1/sc24/register){:target="_blank"} [](https://isotc.iso.org/livelink/livelink/fetch/-8916524/8916549/8916590/6208440/class_pages/hatchstyle.html){:target="_blank"}
49
53
 
50
54
  ### SFColor [in, out] **hatchColor** 1 1 1 <small>[0,1]</small>
51
55
 
52
56
  Color of the hatch pattern.
53
57
 
54
- ## Description
58
+ ## Advisories
55
59
 
56
- ### Hints
60
+ ### Hint
57
61
 
58
62
  - DEF/USE copies of a single node can provide a similar "look + feel" style for related shapes in a scene.
59
- - Include `<component name='Shape' level='3'/>`
63
+
64
+ ### Warning
65
+
66
+ - Requires X3D `profile='Full'` or else include `<component name='Shape' level='3'/>`
60
67
 
61
68
  ## Example
62
69
 
63
70
  <x3d-canvas src="https://create3000.github.io/media/examples/Shape/FillProperties/FillProperties.x3d" update="auto"></x3d-canvas>
64
71
 
65
- ## External Links
72
+ ## See Also
66
73
 
67
- - [X3D Specification of FillProperties](https://www.web3d.org/documents/specifications/19775-1/V4.0/Part01/components/shape.html#FillProperties){:target="_blank"}
74
+ - [X3D Specification of FillProperties node](https://www.web3d.org/documents/specifications/19775-1/V4.0/Part01/components/shape.html#FillProperties){:target="_blank"}
@@ -1,6 +1,6 @@
1
1
  ---
2
2
  title: LineProperties
3
- date: 2022-01-07
3
+ date: 2023-01-07
4
4
  nav: components-Shape
5
5
  categories: [components, Shape]
6
6
  tags: [LineProperties, Shape]
@@ -13,9 +13,9 @@ tags: [LineProperties, Shape]
13
13
 
14
14
  ## Overview
15
15
 
16
- LineProperties allows fine control over rendering of lines and edges for associated geometry nodes inside the same Shape.
16
+ LineProperties allows precise fine-grained control over the rendering style of lines and edges for associated geometry nodes inside the same Shape.
17
17
 
18
- The LineProperties node belongs to the **Shape** component and its default container field is *lineProperties.* It is available since X3D version 3.0 or later.
18
+ The LineProperties node belongs to the **Shape** component and its default container field is *lineProperties.* It is available from X3D version 3.0 or higher.
19
19
 
20
20
  ## Hierarchy
21
21
 
@@ -29,11 +29,15 @@ The LineProperties node belongs to the **Shape** component and its default conta
29
29
 
30
30
  ### SFNode [in, out] **metadata** NULL <small>[X3DMetadataObject]</small>
31
31
 
32
- Metadata are not part of the X3D world and not interpreted by the X3D browser, but they can be accessed via the ECMAScript interface.
32
+ Information about this node can be contained in a MetadataBoolean, MetadataDouble, MetadataFloat, MetadataInteger, MetadataString or MetadataSet node.
33
+
34
+ #### Hint
35
+
36
+ - [X3D Architecture 7.2.4 Metadata](https://www.web3d.org/specifications/X3Dv4Draft/ISO-IEC19775-1v4-CD1/Part01/components/core.html#Metadata){:target="_blank"}
33
37
 
34
38
  ### SFBool [in, out] **applied** TRUE
35
39
 
36
- Whether or not LineProperties are applied to associated geometry.
40
+ Whether or not LineProperties are *applied* to associated geometry.
37
41
 
38
42
  ### SFInt32 [in, out] **linetype** 1 <small>[1,∞)</small>
39
43
 
@@ -41,23 +45,27 @@ Whether or not LineProperties are applied to associated geometry.
41
45
 
42
46
  #### Hint
43
47
 
44
- - Detailed descriptions of lineType values are found at the [ISO/IEC International Register of Graphical Items](https://www.iso.org/jtc1/sc24/register){:target="_blank"} (may require login)
48
+ - [Detailed descriptions of lineType values are found at the ISO/IEC 9973 International Register of Graphical Items](https://www.iso.org/jtc1/sc24/register){:target="_blank"} [](https://isotc.iso.org/livelink/livelink/fetch/-8916524/8916549/8916590/6208440/class_pages/*linetype*.html){:target="_blank"}
45
49
 
46
50
  ### SFFloat [in, out] **linewidthScaleFactor** 0 <small>(-∞,∞)</small>
47
51
 
48
52
  *linewidthScaleFactor* is a scale factor multiplied by browser-dependent nominal linewidth, mapped to nearest available line width. Values zero or less provide minimum available line width.
49
53
 
50
- ## Description
54
+ ## Advisories
51
55
 
52
56
  ### Hints
53
57
 
54
58
  - DEF/USE copies of a single node can provide a similar "look + feel" style for related shapes in a scene.
55
- - Include `<component name='Shape' level='2'/>`
59
+ - [LineProperties illustration model](https://X3dGraphics.com/examples/X3dForWebAuthors/Chapter05AppearanceMaterialTextures/LinePropertiesExampleIndex.html){:target="_blank"}
60
+
61
+ ### Warning
62
+
63
+ - Requires X3D `profile='Full'` or else include `<component name='Shape' level='2'/>`
56
64
 
57
65
  ## Example
58
66
 
59
67
  <x3d-canvas src="https://create3000.github.io/media/examples/Shape/LineProperties/LineProperties.x3d" update="auto"></x3d-canvas>
60
68
 
61
- ## External Links
69
+ ## See Also
62
70
 
63
- - [X3D Specification of LineProperties](https://www.web3d.org/documents/specifications/19775-1/V4.0/Part01/components/shape.html#LineProperties){:target="_blank"}
71
+ - [X3D Specification of LineProperties node](https://www.web3d.org/documents/specifications/19775-1/V4.0/Part01/components/shape.html#LineProperties){:target="_blank"}
@@ -1,6 +1,6 @@
1
1
  ---
2
2
  title: Material
3
- date: 2022-01-07
3
+ date: 2023-01-07
4
4
  nav: components-Shape
5
5
  categories: [components, Shape]
6
6
  tags: [Material, Shape]
@@ -15,7 +15,7 @@ tags: [Material, Shape]
15
15
 
16
16
  Material specifies surface rendering properties for associated geometry nodes. Material attributes are used by the X3D lighting equations during rendering.
17
17
 
18
- The Material node belongs to the **Shape** component and its default container field is *material.* It is available since X3D version 2.0 or later.
18
+ The Material node belongs to the **Shape** component and its default container field is *material.* It is available from X3D version 2.0 or higher.
19
19
 
20
20
  ## Hierarchy
21
21
 
@@ -31,7 +31,11 @@ The Material node belongs to the **Shape** component and its default container f
31
31
 
32
32
  ### SFNode [in, out] **metadata** NULL <small>[X3DMetadataObject]</small>
33
33
 
34
- Metadata are not part of the X3D world and not interpreted by the X3D browser, but they can be accessed via the ECMAScript interface.
34
+ Information about this node can be contained in a MetadataBoolean, MetadataDouble, MetadataFloat, MetadataInteger, MetadataString or MetadataSet node.
35
+
36
+ #### Hint
37
+
38
+ - [X3D Architecture 7.2.4 Metadata](https://www.web3d.org/specifications/X3Dv4Draft/ISO-IEC19775-1v4-CD1/Part01/components/core.html#Metadata){:target="_blank"}
35
39
 
36
40
  ### SFFloat [in, out] **ambientIntensity** 0.2 <small>[0,1]</small>
37
41
 
@@ -41,27 +45,35 @@ How much ambient omnidirectional light is reflected from all light sources. Inte
41
45
 
42
46
  The mapping label identifies which texture coordinates and transformations are used to compute texture effects from corresponding geometry on a given material.
43
47
 
48
+ #### Hint
49
+
50
+ - [TODO support planned to perform multiple-node mapping validation checks using X3D Schematron or X3D Validator](https://savage.nps.edu/X3dValidator){:target="_blank"}
51
+
44
52
  ### SFNode [in, out] **ambientTexture** NULL <small>[X3DSingleTextureNode]</small>
45
53
 
46
54
  When applying ambientIntensity for this material node, the contained texture provides Physically Based Rendering (PBR) modulation for each pixel.
47
55
 
48
- #### Hint
56
+ #### Hints
49
57
 
50
58
  - If texture node is NULL or unspecified, no effect is applied to material values.
51
- - Contained texture node must include containerField='ambientTexture'
59
+ - Contained texture node must include `containerField='ambientTexture'`
52
60
 
53
61
  ### SFColor [in, out] **diffuseColor** 0.8 0.8 0.8 <small>[0,1]</small>
54
62
 
55
63
  How much direct, angle-dependent light is reflected from all light sources.
56
64
 
57
- #### Hints
65
+ #### Hint
58
66
 
59
- - Only emissiveColor affects IndexedLineSet, LineSet and PointSet. If a texture is present the diffuseColor is always multiplied with the texture color, in contrast to the specification. Set diffuseColor to (1 1 1) to get maximum texture color intensity.
67
+ - Only emissiveColor affects IndexedLineSet, LineSet and PointSet.
60
68
 
61
69
  ### SFString [in, out] **diffuseTextureMapping** ""
62
70
 
63
71
  The mapping label identifies which texture coordinates and transformations are used to compute texture effects from corresponding geometry on a given material.
64
72
 
73
+ #### Hint
74
+
75
+ - [TODO support planned to perform multiple-node mapping validation checks using X3D Schematron or X3D Validator](https://savage.nps.edu/X3dValidator){:target="_blank"}
76
+
65
77
  ### SFNode [in, out] **diffuseTexture** NULL <small>[X3DSingleTextureNode]</small>
66
78
 
67
79
  When applying diffuseColor for this material node, the contained texture provides Physically Based Rendering (PBR) modulation for each pixel.
@@ -69,7 +81,7 @@ When applying diffuseColor for this material node, the contained texture provide
69
81
  #### Hints
70
82
 
71
83
  - If texture node is NULL or unspecified, no effect is applied to material values.
72
- - Contained texture node must include containerField='diffuseTexture'
84
+ - Contained texture node must include `containerField='diffuseTexture'`
73
85
 
74
86
  ### SFColor [in, out] **specularColor** 0 0 0 <small>[0,1]</small>
75
87
 
@@ -79,6 +91,10 @@ Specular highlights are brightness reflections (example: shiny spots on an apple
79
91
 
80
92
  The mapping label identifies which texture coordinates and transformations are used to compute texture effects from corresponding geometry on a given material.
81
93
 
94
+ #### Hint
95
+
96
+ - [TODO support planned to perform multiple-node mapping validation checks using X3D Schematron or X3D Validator](https://savage.nps.edu/X3dValidator){:target="_blank"}
97
+
82
98
  ### SFNode [in, out] **specularTexture** NULL <small>[X3DSingleTextureNode]</small>
83
99
 
84
100
  When applying specularColor for this material node, the contained texture provides Physically Based Rendering (PBR) modulation for each pixel.
@@ -86,7 +102,7 @@ When applying specularColor for this material node, the contained texture provid
86
102
  #### Hints
87
103
 
88
104
  - If texture node is NULL or unspecified, no effect is applied to material values.
89
- - Contained texture node must include containerField='specularTexture'
105
+ - Contained texture node must include `containerField='specularTexture'`
90
106
 
91
107
  ### SFColor [in, out] **emissiveColor** 0 0 0 <small>[0,1]</small>
92
108
 
@@ -94,16 +110,22 @@ How much glowing light is emitted from this object.
94
110
 
95
111
  #### Hints
96
112
 
97
- - EmissiveColors glow even when all lights are off. Reset diffuseColor from default (.8 .8 .8) to (0 0 0) to avoid washout. Only emissiveColor affects IndexedLineSet, LineSet and PointSet.
113
+ - EmissiveColors glow even when all lights are off.
114
+ - Reset diffuseColor from default (.8 .8 .8) to (0 0 0) to avoid washout.
115
+ - Only *emissiveColor* affects IndexedLineSet, LineSet and PointSet.
98
116
 
99
117
  #### Warning
100
118
 
101
- - Bright emissiveColor values can wash out other colors and some textures.
119
+ - Bright *emissiveColor* values can wash out other colors and some textures.
102
120
 
103
121
  ### SFString [in, out] **emissiveTextureMapping** ""
104
122
 
105
123
  The mapping label identifies which texture coordinates and transformations are used to compute texture effects from corresponding geometry on a given material.
106
124
 
125
+ #### Hint
126
+
127
+ - [TODO support planned to perform multiple-node mapping validation checks using X3D Schematron or X3D Validator](https://savage.nps.edu/X3dValidator){:target="_blank"}
128
+
107
129
  ### SFNode [in, out] **emissiveTexture** NULL <small>[X3DSingleTextureNode]</small>
108
130
 
109
131
  When applying emissiveColor for this material node, the contained texture provides Physically Based Rendering (PBR) modulation for each pixel.
@@ -111,16 +133,20 @@ When applying emissiveColor for this material node, the contained texture provid
111
133
  #### Hints
112
134
 
113
135
  - If texture node is NULL or unspecified, no effect is applied to material values.
114
- - Contained texture node must include containerField='emissiveTexture'
136
+ - Contained texture node must include `containerField='emissiveTexture'`
115
137
 
116
138
  ### SFFloat [in, out] **shininess** 0.2 <small>[0,1]</small>
117
139
 
118
- Lower shininess values provide soft specular glows, while higher values result in sharper, smaller highlights. Interchange profile hint: this field may be ignored, applying the default value regardless.
140
+ Lower *shininess* values provide soft specular glows, while higher values result in sharper, smaller highlights. Interchange profile hint: this field may be ignored, applying the default value regardless.
119
141
 
120
142
  ### SFString [in, out] **shininessTextureMapping** ""
121
143
 
122
144
  The mapping label identifies which texture coordinates and transformations are used to compute texture effects from corresponding geometry on a given material.
123
145
 
146
+ #### Hint
147
+
148
+ - [TODO support planned to perform multiple-node mapping validation checks using X3D Schematron or X3D Validator](https://savage.nps.edu/X3dValidator){:target="_blank"}
149
+
124
150
  ### SFNode [in, out] **shininessTexture** NULL <small>[X3DSingleTextureNode]</small>
125
151
 
126
152
  When applying shininess for this material node, the contained texture provides Physically Based Rendering (PBR) modulation for each pixel.
@@ -128,7 +154,7 @@ When applying shininess for this material node, the contained texture provides P
128
154
  #### Hints
129
155
 
130
156
  - If texture node is NULL or unspecified, no effect is applied to material values.
131
- - Contained texture node must include containerField='shininessTexture'
157
+ - Contained texture node must include `containerField='shininessTexture'`
132
158
 
133
159
  ### SFFloat [in, out] **occlusionStrength** 1 <small>[0,1]</small>
134
160
 
@@ -137,12 +163,16 @@ When applying shininess for this material node, the contained texture provides P
137
163
  #### Hints
138
164
 
139
165
  - Only the Red channel of the texture is used for occlusion computations, other channels are ignored.
140
- - https://en.wikipedia.org/wiki/Ambient_occlusion
166
+ - Https://en.wikipedia.org/wiki/Ambient_occlusion
141
167
 
142
168
  ### SFString [in, out] **occlusionTextureMapping** ""
143
169
 
144
170
  The mapping label identifies which texture coordinates and transformations are used to compute texture effects from corresponding geometry on a given material.
145
171
 
172
+ #### Hint
173
+
174
+ - [TODO support planned to perform multiple-node mapping validation checks using X3D Schematron or X3D Validator](https://savage.nps.edu/X3dValidator){:target="_blank"}
175
+
146
176
  ### SFNode [in, out] **occlusionTexture** NULL <small>[X3DSingleTextureNode]</small>
147
177
 
148
178
  When applying occlusionStrength for this material node, the contained texture provides Physically Based Rendering (PBR) modulation for each pixel.
@@ -150,7 +180,7 @@ When applying occlusionStrength for this material node, the contained texture pr
150
180
  #### Hints
151
181
 
152
182
  - If texture node is NULL or unspecified, no effect is applied to material values.
153
- - Contained texture node must include containerField='occlusionTexture'
183
+ - Contained texture node must include `containerField='occlusionTexture'`
154
184
 
155
185
  ### SFFloat [in, out] **normalScale** 1 <small>[0,∞)</small>
156
186
 
@@ -158,52 +188,48 @@ When applying occlusionStrength for this material node, the contained texture pr
158
188
 
159
189
  #### Hints
160
190
 
161
- - normalScale only affects computation of normalTexture modulations that affect lighting of characteristics of the parent Material and has no relation to normal vectors defined by corresponding geometry.
162
- - normalTexture techniques apply Bump mapping https://en.wikipedia.org/wiki/Bump_mapping
191
+ - *normalScale* only affects computation of normalTexture modulations that affect lighting of characteristics of the parent Material and has no relation to normal vectors defined by corresponding geometry.
192
+ - [NormalTexture techniques apply Bump mapping](https://en.wikipedia.org/wiki/Bump_mapping){:target="_blank"}
163
193
 
164
194
  ### SFString [in, out] **normalTextureMapping** ""
165
195
 
166
196
  The mapping label identifies which texture coordinates and transformations are used to compute texture effects from corresponding geometry on a given material.
167
197
 
198
+ #### Hint
199
+
200
+ - [TODO support planned to perform multiple-node mapping validation checks using X3D Schematron or X3D Validator](https://savage.nps.edu/X3dValidator){:target="_blank"}
201
+
168
202
  ### SFNode [in, out] **normalTexture** NULL <small>[X3DSingleTextureNode]</small>
169
203
 
170
204
  When applying normalScale for this material node, the contained texture modulates the texture across the surface.
171
205
 
172
206
  #### Hints
173
207
 
174
- - normalTexture techniques apply Bump mapping https://en.wikipedia.org/wiki/Bump_mapping
208
+ - [*normalTexture* techniques apply Bump mapping](https://en.wikipedia.org/wiki/Bump_mapping){:target="_blank"}
175
209
  - If texture node is NULL or unspecified, no effect is applied to material values.
176
- - Contained texture node must include containerField='normalTexture'
210
+ - Contained texture node must include `containerField='normalTexture'`
177
211
 
178
212
  ### SFFloat [in, out] **transparency** 0 <small>[0,1]</small>
179
213
 
180
- How "clear" an object is: 1.0 is completely transparent, 0.0 is completely opaque.
181
-
182
- #### Interchange profile hint:
183
-
184
- Transparency < .5 opaque, transparency > .5 transparent.
185
-
186
- #### Hint
187
-
188
- - If a texture is present the transparency is always multiplied with the texture's transparency, in contrast to the specification. Set transparency to (0) to get a full opaque texture color.
214
+ How "clear" an object is: 1.0 is completely transparent, 0.0 is completely opaque. Interchange profile hint: *transparency* \< .5 opaque, *transparency* \> .5 transparent.
189
215
 
190
- ## Description
216
+ ## Advisories
191
217
 
192
218
  ### Hints
193
219
 
194
220
  - Insert Shape and Appearance nodes before adding material.
195
221
  - DEF/USE copies of a single node can provide a similar "look + feel" style for related shapes in a scene.
222
+ - [X3D Scene Authoring Hints, Color](https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#Color){:target="_blank"}
223
+ - [X3D Example Archives, Basic, Universal Media Materials](https://www.web3d.org/x3d/content/examples/Basic/UniversalMediaMaterials){:target="_blank"}
224
+ - [X3D Architecture 17.2.2 Lighting model](https://www.web3d.org/specifications/X3Dv4Draft/ISO-IEC19775-1v4-CD1/Part01/components/lighting.html#Lightingmodel){:target="_blank"}
225
+ - [Rendering](https://en.wikipedia.org/wiki/Rendering_(computer_graphics)){:target="_blank"}
226
+ - [3D rendering](https://en.wikipedia.org/wiki/3D_rendering){:target="_blank"}
227
+ - [Physically based rendering (PBR)](https://en.wikipedia.org/wiki/Physically_based_rendering){:target="_blank"}
196
228
 
197
229
  ## Example
198
230
 
199
231
  <x3d-canvas src="https://create3000.github.io/media/examples/Shape/Material/Material.x3d" update="auto"></x3d-canvas>
200
232
 
201
- ## External Links
233
+ ## See Also
202
234
 
203
- - [X3D Specification of Material](https://www.web3d.org/documents/specifications/19775-1/V4.0/Part01/components/shape.html#Material){:target="_blank"}
204
- - [X3D Scene Authoring Hints, Color](https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#Color){:target="_blank"}
205
- - [X3D Example Archives, Basic, Universal Media Materials](https://www.web3d.org/x3d/content/examples/Basic/UniversalMediaMaterials){:target="_blank"}
206
- - [3D Architecture 17.2.2 Lighting model](https://www.web3d.org/specifications/X3Dv4Draft/ISO-IEC19775-1v4-CD1/Part01/components/lighting.html#Lightingmodel){:target="_blank"}
207
- - [Rendering](https://en.wikipedia.org/wiki/Rendering_(computer_graphics)){:target="_blank"}
208
- - [3D rendering](https://en.wikipedia.org/wiki/3D_rendering){:target="_blank"}
209
- - [Phong reflection model](https://en.wikipedia.org/wiki/Phong_reflection_model){:target="_blank"}
235
+ - [X3D Specification of Material node](https://www.web3d.org/documents/specifications/19775-1/V4.0/Part01/components/shape.html#Material){:target="_blank"}