x_ite 8.8.7 → 8.9.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (352) hide show
  1. package/Makefile +6 -0
  2. package/README.md +3 -7
  3. package/build/docs/nodes.pl +434 -0
  4. package/dist/assets/components/Annotation.js +13 -13
  5. package/dist/assets/components/Annotation.min.js +1 -1
  6. package/dist/assets/components/CADGeometry.js +13 -13
  7. package/dist/assets/components/CADGeometry.min.js +1 -1
  8. package/dist/assets/components/CubeMapTexturing.js +26 -26
  9. package/dist/assets/components/CubeMapTexturing.min.js +1 -1
  10. package/dist/assets/components/DIS.js +14 -14
  11. package/dist/assets/components/DIS.min.js +1 -1
  12. package/dist/assets/components/EventUtilities.js +9 -9
  13. package/dist/assets/components/EventUtilities.min.js +1 -1
  14. package/dist/assets/components/Geometry2D.js +19 -19
  15. package/dist/assets/components/Geometry2D.min.js +1 -1
  16. package/dist/assets/components/Geospatial.js +33 -33
  17. package/dist/assets/components/Geospatial.min.js +1 -1
  18. package/dist/assets/components/HAnim.js +129 -90
  19. package/dist/assets/components/HAnim.min.js +1 -1
  20. package/dist/assets/components/KeyDeviceSensor.js +8 -8
  21. package/dist/assets/components/KeyDeviceSensor.min.js +1 -1
  22. package/dist/assets/components/Layout.js +27 -27
  23. package/dist/assets/components/Layout.min.js +1 -1
  24. package/dist/assets/components/NURBS.js +24 -24
  25. package/dist/assets/components/NURBS.min.js +1 -1
  26. package/dist/assets/components/ParticleSystems.js +24 -24
  27. package/dist/assets/components/ParticleSystems.min.js +1 -1
  28. package/dist/assets/components/Picking.js +18 -18
  29. package/dist/assets/components/Picking.min.js +1 -1
  30. package/dist/assets/components/RigidBodyPhysics.js +18 -18
  31. package/dist/assets/components/RigidBodyPhysics.min.js +1 -1
  32. package/dist/assets/components/Scripting.js +37 -37
  33. package/dist/assets/components/Scripting.min.js +1 -1
  34. package/dist/assets/components/Text.js +24 -24
  35. package/dist/assets/components/Text.min.js +1 -1
  36. package/dist/assets/components/TextureProjector.js +14 -14
  37. package/dist/assets/components/TextureProjector.min.js +1 -1
  38. package/dist/assets/components/Texturing3D.js +30 -30
  39. package/dist/assets/components/Texturing3D.min.js +1 -1
  40. package/dist/assets/components/VolumeRendering.js +18 -18
  41. package/dist/assets/components/VolumeRendering.min.js +1 -1
  42. package/dist/assets/components/X_ITE.js +9 -9
  43. package/dist/assets/components/X_ITE.min.js +1 -1
  44. package/dist/x_ite.css +1 -1
  45. package/dist/x_ite.js +1320 -166
  46. package/dist/x_ite.min.js +1 -1
  47. package/dist/x_ite.zip +0 -0
  48. package/docs/_config.yml +2 -2
  49. package/docs/_posts/components/CADGeometry/CADAssembly.md +45 -19
  50. package/docs/_posts/components/CADGeometry/CADFace.md +44 -18
  51. package/docs/_posts/components/CADGeometry/CADLayer.md +48 -19
  52. package/docs/_posts/components/CADGeometry/CADPart.md +54 -24
  53. package/docs/_posts/components/CADGeometry/IndexedQuadSet.md +55 -26
  54. package/docs/_posts/components/CADGeometry/QuadSet.md +52 -20
  55. package/docs/_posts/components/Core/MetadataBoolean.md +29 -18
  56. package/docs/_posts/components/Core/MetadataDouble.md +31 -16
  57. package/docs/_posts/components/Core/MetadataFloat.md +31 -16
  58. package/docs/_posts/components/Core/MetadataInteger.md +31 -16
  59. package/docs/_posts/components/Core/MetadataSet.md +30 -15
  60. package/docs/_posts/components/Core/MetadataString.md +31 -16
  61. package/docs/_posts/components/Core/WorldInfo.md +21 -10
  62. package/docs/_posts/components/CubeMapTexturing/ComposedCubeMapTexture.md +30 -25
  63. package/docs/_posts/components/CubeMapTexturing/GeneratedCubeMapTexture.md +19 -10
  64. package/docs/_posts/components/CubeMapTexturing/ImageCubeMapTexture.md +22 -18
  65. package/docs/_posts/components/DIS/DISEntityManager.md +40 -15
  66. package/docs/_posts/components/DIS/DISEntityTypeMapping.md +34 -25
  67. package/docs/_posts/components/DIS/EspduTransform.md +174 -41
  68. package/docs/_posts/components/DIS/ReceiverPdu.md +77 -27
  69. package/docs/_posts/components/DIS/SignalPdu.md +82 -28
  70. package/docs/_posts/components/DIS/TransmitterPdu.md +86 -36
  71. package/docs/_posts/components/EnvironmentalEffects/Background.md +80 -39
  72. package/docs/_posts/components/EnvironmentalEffects/Fog.md +39 -18
  73. package/docs/_posts/components/EnvironmentalEffects/FogCoordinate.md +10 -6
  74. package/docs/_posts/components/EnvironmentalEffects/LocalFog.md +21 -14
  75. package/docs/_posts/components/EnvironmentalEffects/TextureBackground.md +83 -31
  76. package/docs/_posts/components/EnvironmentalSensor/ProximitySensor.md +36 -8
  77. package/docs/_posts/components/EnvironmentalSensor/TransformSensor.md +31 -7
  78. package/docs/_posts/components/EnvironmentalSensor/VisibilitySensor.md +23 -7
  79. package/docs/_posts/components/EventUtilities/BooleanFilter.md +23 -10
  80. package/docs/_posts/components/EventUtilities/BooleanSequencer.md +46 -17
  81. package/docs/_posts/components/EventUtilities/BooleanToggle.md +29 -8
  82. package/docs/_posts/components/EventUtilities/BooleanTrigger.md +24 -7
  83. package/docs/_posts/components/EventUtilities/IntegerSequencer.md +46 -17
  84. package/docs/_posts/components/EventUtilities/IntegerTrigger.md +34 -9
  85. package/docs/_posts/components/EventUtilities/TimeTrigger.md +30 -9
  86. package/docs/_posts/components/Followers/ColorChaser.md +35 -11
  87. package/docs/_posts/components/Followers/ColorDamper.md +32 -12
  88. package/docs/_posts/components/Followers/CoordinateChaser.md +33 -9
  89. package/docs/_posts/components/Followers/CoordinateDamper.md +30 -10
  90. package/docs/_posts/components/Followers/OrientationChaser.md +34 -10
  91. package/docs/_posts/components/Followers/OrientationDamper.md +31 -11
  92. package/docs/_posts/components/Followers/PositionChaser.md +33 -9
  93. package/docs/_posts/components/Followers/PositionChaser2D.md +33 -9
  94. package/docs/_posts/components/Followers/PositionDamper.md +30 -10
  95. package/docs/_posts/components/Followers/PositionDamper2D.md +30 -10
  96. package/docs/_posts/components/Followers/ScalarChaser.md +33 -9
  97. package/docs/_posts/components/Followers/ScalarDamper.md +30 -10
  98. package/docs/_posts/components/Followers/TexCoordChaser2D.md +33 -9
  99. package/docs/_posts/components/Followers/TexCoordDamper2D.md +30 -10
  100. package/docs/_posts/components/Geometry2D/Arc2D.md +39 -14
  101. package/docs/_posts/components/Geometry2D/ArcClose2D.md +43 -19
  102. package/docs/_posts/components/Geometry2D/Circle2D.md +21 -10
  103. package/docs/_posts/components/Geometry2D/Disk2D.md +32 -14
  104. package/docs/_posts/components/Geometry2D/Polyline2D.md +24 -9
  105. package/docs/_posts/components/Geometry2D/Polypoint2D.md +16 -8
  106. package/docs/_posts/components/Geometry2D/Rectangle2D.md +23 -12
  107. package/docs/_posts/components/Geometry2D/TriangleSet2D.md +23 -12
  108. package/docs/_posts/components/Geometry3D/Box.md +26 -13
  109. package/docs/_posts/components/Geometry3D/Cone.md +30 -22
  110. package/docs/_posts/components/Geometry3D/Cylinder.md +30 -26
  111. package/docs/_posts/components/Geometry3D/ElevationGrid.md +73 -29
  112. package/docs/_posts/components/Geometry3D/Extrusion.md +100 -48
  113. package/docs/_posts/components/Geometry3D/IndexedFaceSet.md +92 -38
  114. package/docs/_posts/components/Geometry3D/Sphere.md +25 -13
  115. package/docs/_posts/components/Geospatial/GeoCoordinate.md +30 -14
  116. package/docs/_posts/components/Geospatial/GeoElevationGrid.md +82 -37
  117. package/docs/_posts/components/Geospatial/GeoLOD.md +66 -27
  118. package/docs/_posts/components/Geospatial/GeoLocation.md +64 -26
  119. package/docs/_posts/components/Geospatial/GeoMetadata.md +28 -22
  120. package/docs/_posts/components/Geospatial/GeoOrigin.md +34 -19
  121. package/docs/_posts/components/Geospatial/GeoPositionInterpolator.md +64 -18
  122. package/docs/_posts/components/Geospatial/GeoProximitySensor.md +67 -18
  123. package/docs/_posts/components/Geospatial/GeoTouchSensor.md +63 -18
  124. package/docs/_posts/components/Geospatial/GeoTransform.md +72 -28
  125. package/docs/_posts/components/Geospatial/GeoViewpoint.md +79 -40
  126. package/docs/_posts/components/Grouping/Group.md +32 -16
  127. package/docs/_posts/components/Grouping/StaticGroup.md +37 -16
  128. package/docs/_posts/components/Grouping/Switch.md +39 -20
  129. package/docs/_posts/components/Grouping/Transform.md +45 -28
  130. package/docs/_posts/components/HAnim/HAnimDisplacer.md +38 -27
  131. package/docs/_posts/components/HAnim/HAnimHumanoid.md +215 -56
  132. package/docs/_posts/components/HAnim/HAnimJoint.md +104 -38
  133. package/docs/_posts/components/HAnim/HAnimMotion.md +120 -10
  134. package/docs/_posts/components/HAnim/HAnimSegment.md +72 -32
  135. package/docs/_posts/components/HAnim/HAnimSite.md +75 -32
  136. package/docs/_posts/components/Interpolation/ColorInterpolator.md +41 -11
  137. package/docs/_posts/components/Interpolation/CoordinateInterpolator.md +39 -13
  138. package/docs/_posts/components/Interpolation/CoordinateInterpolator2D.md +43 -14
  139. package/docs/_posts/components/Interpolation/EaseInEaseOut.md +36 -12
  140. package/docs/_posts/components/Interpolation/NormalInterpolator.md +40 -10
  141. package/docs/_posts/components/Interpolation/OrientationInterpolator.md +40 -10
  142. package/docs/_posts/components/Interpolation/PositionInterpolator.md +40 -10
  143. package/docs/_posts/components/Interpolation/PositionInterpolator2D.md +43 -14
  144. package/docs/_posts/components/Interpolation/ScalarInterpolator.md +39 -13
  145. package/docs/_posts/components/Interpolation/SplinePositionInterpolator.md +41 -16
  146. package/docs/_posts/components/Interpolation/SplinePositionInterpolator2D.md +41 -16
  147. package/docs/_posts/components/Interpolation/SplineScalarInterpolator.md +40 -24
  148. package/docs/_posts/components/Interpolation/SquadOrientationInterpolator.md +35 -11
  149. package/docs/_posts/components/KeyDeviceSensor/KeySensor.md +51 -9
  150. package/docs/_posts/components/KeyDeviceSensor/StringSensor.md +31 -9
  151. package/docs/_posts/components/Layering/Layer.md +27 -14
  152. package/docs/_posts/components/Layering/LayerSet.md +19 -13
  153. package/docs/_posts/components/Layering/Viewport.md +31 -15
  154. package/docs/_posts/components/Layout/Layout.md +27 -16
  155. package/docs/_posts/components/Layout/LayoutGroup.md +34 -18
  156. package/docs/_posts/components/Layout/LayoutLayer.md +28 -15
  157. package/docs/_posts/components/Layout/ScreenFontStyle.md +72 -45
  158. package/docs/_posts/components/Layout/ScreenGroup.md +32 -16
  159. package/docs/_posts/components/Lighting/DirectionalLight.md +19 -11
  160. package/docs/_posts/components/Lighting/EnvironmentLight.md +2 -6
  161. package/docs/_posts/components/Lighting/PointLight.md +23 -11
  162. package/docs/_posts/components/Lighting/SpotLight.md +32 -19
  163. package/docs/_posts/components/NURBS/Contour2D.md +17 -9
  164. package/docs/_posts/components/NURBS/ContourPolyline2D.md +10 -6
  165. package/docs/_posts/components/NURBS/CoordinateDouble.md +13 -9
  166. package/docs/_posts/components/NURBS/NurbsCurve.md +15 -11
  167. package/docs/_posts/components/NURBS/NurbsCurve2D.md +14 -10
  168. package/docs/_posts/components/NURBS/NurbsOrientationInterpolator.md +28 -12
  169. package/docs/_posts/components/NURBS/NurbsPatchSurface.md +19 -13
  170. package/docs/_posts/components/NURBS/NurbsPositionInterpolator.md +27 -11
  171. package/docs/_posts/components/NURBS/NurbsSet.md +48 -14
  172. package/docs/_posts/components/NURBS/NurbsSurfaceInterpolator.md +31 -11
  173. package/docs/_posts/components/NURBS/NurbsSweptSurface.md +31 -14
  174. package/docs/_posts/components/NURBS/NurbsSwungSurface.md +25 -14
  175. package/docs/_posts/components/NURBS/NurbsTextureCoordinate.md +11 -7
  176. package/docs/_posts/components/NURBS/NurbsTrimmedSurface.md +26 -16
  177. package/docs/_posts/components/Navigation/Billboard.md +33 -17
  178. package/docs/_posts/components/Navigation/Collision.md +59 -22
  179. package/docs/_posts/components/Navigation/LOD.md +53 -23
  180. package/docs/_posts/components/Navigation/NavigationInfo.md +68 -25
  181. package/docs/_posts/components/Navigation/OrthoViewpoint.md +80 -37
  182. package/docs/_posts/components/Navigation/Viewpoint.md +86 -39
  183. package/docs/_posts/components/Navigation/ViewpointGroup.md +28 -17
  184. package/docs/_posts/components/Networking/Anchor.md +54 -56
  185. package/docs/_posts/components/Networking/Inline.md +42 -29
  186. package/docs/_posts/components/Networking/LoadSensor.md +41 -9
  187. package/docs/_posts/components/ParticleSystems/BoundedPhysicsModel.md +16 -8
  188. package/docs/_posts/components/ParticleSystems/ConeEmitter.md +25 -10
  189. package/docs/_posts/components/ParticleSystems/ExplosionEmitter.md +18 -11
  190. package/docs/_posts/components/ParticleSystems/ForcePhysicsModel.md +15 -8
  191. package/docs/_posts/components/ParticleSystems/ParticleSystem.md +92 -46
  192. package/docs/_posts/components/ParticleSystems/PointEmitter.md +19 -12
  193. package/docs/_posts/components/ParticleSystems/PolylineEmitter.md +23 -15
  194. package/docs/_posts/components/ParticleSystems/SurfaceEmitter.md +21 -14
  195. package/docs/_posts/components/ParticleSystems/VolumeEmitter.md +25 -18
  196. package/docs/_posts/components/ParticleSystems/WindPhysicsModel.md +11 -7
  197. package/docs/_posts/components/Picking/LinePickSensor.md +37 -15
  198. package/docs/_posts/components/Picking/PickableGroup.md +40 -22
  199. package/docs/_posts/components/Picking/PointPickSensor.md +29 -12
  200. package/docs/_posts/components/Picking/PrimitivePickSensor.md +25 -17
  201. package/docs/_posts/components/Picking/VolumePickSensor.md +25 -12
  202. package/docs/_posts/components/PointingDeviceSensor/CylinderSensor.md +43 -18
  203. package/docs/_posts/components/PointingDeviceSensor/PlaneSensor.md +40 -17
  204. package/docs/_posts/components/PointingDeviceSensor/SphereSensor.md +35 -13
  205. package/docs/_posts/components/PointingDeviceSensor/TouchSensor.md +48 -14
  206. package/docs/_posts/components/Rendering/ClipPlane.md +20 -15
  207. package/docs/_posts/components/Rendering/Color.md +14 -14
  208. package/docs/_posts/components/Rendering/ColorRGBA.md +13 -9
  209. package/docs/_posts/components/Rendering/Coordinate.md +11 -7
  210. package/docs/_posts/components/Rendering/IndexedLineSet.md +58 -24
  211. package/docs/_posts/components/Rendering/IndexedTriangleFanSet.md +44 -23
  212. package/docs/_posts/components/Rendering/IndexedTriangleSet.md +45 -24
  213. package/docs/_posts/components/Rendering/IndexedTriangleStripSet.md +45 -20
  214. package/docs/_posts/components/Rendering/LineSet.md +26 -14
  215. package/docs/_posts/components/Rendering/Normal.md +28 -6
  216. package/docs/_posts/components/Rendering/PointSet.md +24 -11
  217. package/docs/_posts/components/Rendering/TriangleFanSet.md +44 -19
  218. package/docs/_posts/components/Rendering/TriangleSet.md +44 -19
  219. package/docs/_posts/components/Rendering/TriangleStripSet.md +45 -20
  220. package/docs/_posts/components/RigidBodyPhysics/BallJoint.md +22 -10
  221. package/docs/_posts/components/RigidBodyPhysics/CollidableOffset.md +37 -14
  222. package/docs/_posts/components/RigidBodyPhysics/CollidableShape.md +34 -16
  223. package/docs/_posts/components/RigidBodyPhysics/CollisionCollection.md +17 -12
  224. package/docs/_posts/components/RigidBodyPhysics/CollisionSensor.md +21 -12
  225. package/docs/_posts/components/RigidBodyPhysics/CollisionSpace.md +31 -12
  226. package/docs/_posts/components/RigidBodyPhysics/Contact.md +19 -15
  227. package/docs/_posts/components/RigidBodyPhysics/DoubleAxisHingeJoint.md +33 -27
  228. package/docs/_posts/components/RigidBodyPhysics/MotorJoint.md +63 -11
  229. package/docs/_posts/components/RigidBodyPhysics/RigidBody.md +22 -12
  230. package/docs/_posts/components/RigidBodyPhysics/RigidBodyCollection.md +30 -14
  231. package/docs/_posts/components/RigidBodyPhysics/SingleAxisHingeJoint.md +26 -14
  232. package/docs/_posts/components/RigidBodyPhysics/SliderJoint.md +24 -12
  233. package/docs/_posts/components/RigidBodyPhysics/UniversalJoint.md +23 -15
  234. package/docs/_posts/components/Scripting/Script.md +43 -27
  235. package/docs/_posts/components/Shaders/ComposedShader.md +30 -17
  236. package/docs/_posts/components/Shaders/FloatVertexAttribute.md +18 -9
  237. package/docs/_posts/components/Shaders/Matrix3VertexAttribute.md +17 -8
  238. package/docs/_posts/components/Shaders/Matrix4VertexAttribute.md +17 -8
  239. package/docs/_posts/components/Shaders/PackagedShader.md +36 -30
  240. package/docs/_posts/components/Shaders/ProgramShader.md +35 -15
  241. package/docs/_posts/components/Shaders/ShaderPart.md +27 -18
  242. package/docs/_posts/components/Shaders/ShaderProgram.md +28 -17
  243. package/docs/_posts/components/Shape/AcousticProperties.md +34 -6
  244. package/docs/_posts/components/Shape/Appearance.md +29 -22
  245. package/docs/_posts/components/Shape/FillProperties.md +19 -12
  246. package/docs/_posts/components/Shape/LineProperties.md +18 -10
  247. package/docs/_posts/components/Shape/Material.md +64 -38
  248. package/docs/_posts/components/Shape/PhysicalMaterial.md +49 -25
  249. package/docs/_posts/components/Shape/PointProperties.md +21 -14
  250. package/docs/_posts/components/Shape/Shape.md +35 -17
  251. package/docs/_posts/components/Shape/TwoSidedMaterial.md +35 -36
  252. package/docs/_posts/components/Shape/UnlitMaterial.md +29 -17
  253. package/docs/_posts/components/Sound/Analyser.md +133 -4
  254. package/docs/_posts/components/Sound/AudioClip.md +64 -30
  255. package/docs/_posts/components/Sound/AudioDestination.md +76 -4
  256. package/docs/_posts/components/Sound/BiquadFilter.md +143 -4
  257. package/docs/_posts/components/Sound/BufferAudioSource.md +165 -13
  258. package/docs/_posts/components/Sound/ChannelMerger.md +62 -4
  259. package/docs/_posts/components/Sound/ChannelSelector.md +64 -4
  260. package/docs/_posts/components/Sound/ChannelSplitter.md +68 -4
  261. package/docs/_posts/components/Sound/Convolver.md +124 -4
  262. package/docs/_posts/components/Sound/Delay.md +119 -4
  263. package/docs/_posts/components/Sound/DynamicsCompressor.md +127 -4
  264. package/docs/_posts/components/Sound/Gain.md +115 -4
  265. package/docs/_posts/components/Sound/ListenerPointSource.md +109 -4
  266. package/docs/_posts/components/Sound/MicrophoneSource.md +91 -4
  267. package/docs/_posts/components/Sound/OscillatorSource.md +95 -4
  268. package/docs/_posts/components/Sound/PeriodicWave.md +43 -5
  269. package/docs/_posts/components/Sound/Sound.md +53 -20
  270. package/docs/_posts/components/Sound/SpatialSound.md +120 -4
  271. package/docs/_posts/components/Sound/StreamAudioDestination.md +80 -4
  272. package/docs/_posts/components/Sound/StreamAudioSource.md +91 -4
  273. package/docs/_posts/components/Sound/WaveShaper.md +123 -4
  274. package/docs/_posts/components/Text/FontStyle.md +73 -47
  275. package/docs/_posts/components/Text/Text.md +48 -26
  276. package/docs/_posts/components/TextureProjector/TextureProjector.md +55 -6
  277. package/docs/_posts/components/TextureProjector/TextureProjectorParallel.md +56 -6
  278. package/docs/_posts/components/Texturing/ImageTexture.md +28 -20
  279. package/docs/_posts/components/Texturing/MovieTexture.md +69 -38
  280. package/docs/_posts/components/Texturing/MultiTexture.md +47 -19
  281. package/docs/_posts/components/Texturing/MultiTextureCoordinate.md +27 -10
  282. package/docs/_posts/components/Texturing/MultiTextureTransform.md +32 -10
  283. package/docs/_posts/components/Texturing/PixelTexture.md +34 -14
  284. package/docs/_posts/components/Texturing/TextureCoordinate.md +20 -10
  285. package/docs/_posts/components/Texturing/TextureCoordinateGenerator.md +22 -12
  286. package/docs/_posts/components/Texturing/TextureProperties.md +44 -19
  287. package/docs/_posts/components/Texturing/TextureTransform.md +17 -8
  288. package/docs/_posts/components/Texturing3D/ComposedTexture3D.md +21 -13
  289. package/docs/_posts/components/Texturing3D/ImageTexture3D.md +32 -23
  290. package/docs/_posts/components/Texturing3D/ImageTextureAtlas.md +22 -16
  291. package/docs/_posts/components/Texturing3D/PixelTexture3D.md +25 -13
  292. package/docs/_posts/components/Texturing3D/TextureCoordinate3D.md +22 -10
  293. package/docs/_posts/components/Texturing3D/TextureCoordinate4D.md +21 -9
  294. package/docs/_posts/components/Texturing3D/TextureTransform3D.md +17 -8
  295. package/docs/_posts/components/Texturing3D/TextureTransformMatrix3D.md +20 -10
  296. package/docs/_posts/components/Time/TimeSensor.md +66 -23
  297. package/docs/_posts/components/VolumeRendering/BlendedVolumeStyle.md +36 -15
  298. package/docs/_posts/components/VolumeRendering/BoundaryEnhancementVolumeStyle.md +15 -5
  299. package/docs/_posts/components/VolumeRendering/CartoonVolumeStyle.md +20 -17
  300. package/docs/_posts/components/VolumeRendering/ComposedVolumeStyle.md +15 -7
  301. package/docs/_posts/components/VolumeRendering/EdgeEnhancementVolumeStyle.md +16 -8
  302. package/docs/_posts/components/VolumeRendering/IsoSurfaceVolumeData.md +43 -21
  303. package/docs/_posts/components/VolumeRendering/OpacityMapVolumeStyle.md +16 -8
  304. package/docs/_posts/components/VolumeRendering/ProjectionVolumeStyle.md +17 -7
  305. package/docs/_posts/components/VolumeRendering/SegmentedVolumeData.md +50 -17
  306. package/docs/_posts/components/VolumeRendering/ShadedVolumeStyle.md +18 -10
  307. package/docs/_posts/components/VolumeRendering/SilhouetteEnhancementVolumeStyle.md +16 -8
  308. package/docs/_posts/components/VolumeRendering/ToneMappedVolumeStyle.md +20 -11
  309. package/docs/_posts/components/VolumeRendering/VolumeData.md +32 -15
  310. package/docs/_posts/components/X_ITE/BlendMode.md +9 -2
  311. package/docs/_posts/getting-started.md +4 -7
  312. package/docs/_posts/laboratory/x3d-file-converter.md +1 -1
  313. package/docs/laboratory/gltf-sample-viewer.html +52 -4
  314. package/package.json +2 -1
  315. package/src/standard/Math/Geometry/Box2.js +12 -2
  316. package/src/standard/Math/Geometry/Box3.js +12 -2
  317. package/src/x_ite/Base/X3DObjectArrayField.js +3 -2
  318. package/src/x_ite/Base/X3DTypedArrayField.js +3 -2
  319. package/src/x_ite/Browser/Core/X3DCoreContext.js +10 -3
  320. package/src/x_ite/Browser/DOMIntegration.js +13 -8
  321. package/src/x_ite/Browser/VERSION.js +1 -1
  322. package/src/x_ite/Components/CubeMapTexturing/ComposedCubeMapTexture.js +1 -1
  323. package/src/x_ite/Components/DIS/DISEntityManager.js +1 -1
  324. package/src/x_ite/Components/Grouping/Switch.js +1 -1
  325. package/src/x_ite/Components/HAnim/HAnimHumanoid.js +105 -68
  326. package/src/x_ite/Components/HAnim/HAnimMotion.js +3 -3
  327. package/src/x_ite/Components/Layering/X3DLayerNode.js +1 -1
  328. package/src/x_ite/Components/Lighting/DirectionalLight.js +1 -1
  329. package/src/x_ite/Components/Navigation/Collision.js +1 -1
  330. package/src/x_ite/Components/Navigation/LOD.js +1 -1
  331. package/src/x_ite/Components/Navigation/X3DViewpointNode.js +1 -1
  332. package/src/x_ite/Components/Networking/LoadSensor.js +1 -1
  333. package/src/x_ite/Components/ParticleSystems/ParticleSystem.js +1 -1
  334. package/src/x_ite/Components/Rendering/X3DComposedGeometryNode.js +1 -1
  335. package/src/x_ite/Components/Shape/AcousticProperties.js +1 -1
  336. package/src/x_ite/Components/Shape/Appearance.js +1 -1
  337. package/src/x_ite/Components/Shape/Material.js +1 -1
  338. package/src/x_ite/Components/Shape/TwoSidedMaterial.js +1 -1
  339. package/src/x_ite/Components/Sound/PeriodicWave.js +1 -1
  340. package/src/x_ite/Components/Texturing/TextureProperties.js +1 -1
  341. package/src/x_ite/Fields/ArrayFields.js +9 -7
  342. package/src/x_ite/Fields/SFColor.js +1 -1
  343. package/src/x_ite/Fields/SFMatrixPrototypeTemplate.js +1 -1
  344. package/src/x_ite/Fields/SFRotation.js +3 -3
  345. package/src/x_ite/Fields/SFVecPrototypeTemplate.js +1 -1
  346. package/src/x_ite/Parser/GLTF2Parser.js +316 -55
  347. package/src/x_ite/Parser/GoldenGate.js +16 -5
  348. package/src/x_ite/Parser/PLYAParser.js +615 -0
  349. package/src/x_ite/Parser/PLYBParser.js +222 -0
  350. package/src/x_ite/Parser/STLAParser.js +0 -1
  351. package/src/x_ite/Parser/SVGParser.js +1 -1
  352. /package/build/{bin → docs}/components.js +0 -0
@@ -1,6 +1,6 @@
1
1
  ---
2
2
  title: GeoViewpoint
3
- date: 2022-01-07
3
+ date: 2023-01-07
4
4
  nav: components-Geospatial
5
5
  categories: [components, Geospatial]
6
6
  tags: [GeoViewpoint, Geospatial]
@@ -15,7 +15,7 @@ tags: [GeoViewpoint, Geospatial]
15
15
 
16
16
  GeoViewpoint specifies viewpoints using geographic coordinates. GeoViewpoint can contain a GeoOrigin node. Since GeoViewpoint must navigate smoothly inside a curved geographic coordinate system, it includes both Viewpoint and NavigationInfo attributes.
17
17
 
18
- The GeoViewpoint node belongs to the **Geospatial** component and its default container field is *children.* It is available since X3D version 3.0 or later.
18
+ The GeoViewpoint node belongs to the **Geospatial** component and its default container field is *children.* It is available from X3D version 3.0 or higher.
19
19
 
20
20
  ## Hierarchy
21
21
 
@@ -31,41 +31,58 @@ The GeoViewpoint node belongs to the **Geospatial** component and its default co
31
31
 
32
32
  ### SFNode [in, out] **metadata** NULL <small>[X3DMetadataObject]</small>
33
33
 
34
- Metadata are not part of the X3D world and not interpreted by the X3D browser, but they can be accessed via the ECMAScript interface.
34
+ Information about this node can be contained in a MetadataBoolean, MetadataDouble, MetadataFloat, MetadataInteger, MetadataString or MetadataSet node.
35
+
36
+ #### Hint
37
+
38
+ - [X3D Architecture 7.2.4 Metadata](https://www.web3d.org/specifications/X3Dv4Draft/ISO-IEC19775-1v4-CD1/Part01/components/core.html#Metadata){:target="_blank"}
35
39
 
36
40
  ### SFNode [ ] **geoOrigin** NULL <small>[GeoOrigin] (deprecated)</small>
37
41
 
38
- Field geoOrigin.
42
+ Single contained GeoOrigin node that can specify a local coordinate frame for extended precision.
39
43
 
40
- ### MFString [ ] **geoSystem** [ "GD", "WE" ]
44
+ #### Hint
41
45
 
42
- Identifies spatial reference frame: Geodetic (GD), Geocentric (GC), Universal Transverse Mercator (UTM). Supported values: "GD" "UTM" or "GC" followed by additional quoted string parameters as appropriate for the type.
46
+ - [X3D Architecture 25.2.5 Dealing with high-precision coordinates](https://www.web3d.org/specifications/X3Dv4Draft/ISO-IEC19775-1v4-CD1/Part01/components/geospatial.html#high-precisioncoords){:target="_blank"}
43
47
 
44
48
  #### Warning
45
49
 
46
- - Deprecated values are GDC (use GD) and GCC (use GC).
50
+ - XML validation requires placement as first child node following contained metadata nodes (if any).
51
+
52
+ ### MFString [ ] **geoSystem** [ "GD", "WE" ]
53
+
54
+ Identifies spatial reference frame: Geodetic (GD), Geocentric (GC), Universal Transverse Mercator (UTM). Supported values: "GD" "UTM" or "GC" followed by additional quoted string parameters as appropriate for the type.
47
55
 
48
- #### See Also
56
+ #### Hints
49
57
 
50
- - [See X3D Specification 25.2.2 Spatial reference frames](https://www.web3d.org/documents/specifications/19775-1/V4.0/Part01/components/geospatial.html#Spatialreferenceframes){:target="_blank"}
51
- - [See X3D Specification 25.2.4 Specifying geospatial coordinates](https://www.web3d.org/documents/specifications/19775-1/V4.0/Part01/components/geospatial.html#Specifyinggeospatialcoords){:target="_blank"}
58
+ - [X3D Architecture 25.2.2 Spatial reference frames](https://www.web3d.org/specifications/X3Dv4Draft/ISO-IEC19775-1v4-CD1/Part01/components/geospatial.html#Spatialreferenceframes){:target="_blank"}
59
+ - [X3D Architecture 25.2.4 Specifying geospatial coordinates](https://www.web3d.org/specifications/X3Dv4Draft/ISO-IEC19775-1v4-CD1/Part01/components/geospatial.html#Specifyinggeospatialcoords){:target="_blank"}
52
60
  - [UTM is Universal Transverse Mercator coordinate system](https://en.wikipedia.org/wiki/Universal_Transverse_Mercator_coordinate_system){:target="_blank"}
53
61
 
62
+ #### Warning
63
+
64
+ - Deprecated values are GDC (replaced by GD) and GCC (replaced by GC).
65
+
54
66
  ### SFBool [in] **set_bind**
55
67
 
56
- *set_bind* true makes this node active, set_bind false makes this node inactive.
68
+ *set_bind* true makes this node active, *set_bind* false makes this node inactive.
69
+
70
+ #### Warning
71
+
72
+ - It is an error to define this transient inputOnly field in an X3D file, instead only use it a destination for ROUTE events.
57
73
 
58
74
  ### SFString [in, out] **description** ""
59
75
 
60
- Author-provided text tooltip that tells users the expected action of this node.
76
+ Author-provided prose that describes intended purpose of this node.
61
77
 
62
78
  #### Hints
63
79
 
64
- - Use spaces, make descriptions clear and readable. Many XML tools substitute XML character references automatically if needed (such as &amp;#38; for &amp; ampersand, or &amp;#34; for " quotation mark).
80
+ - Include space characters since a *description* is not a DEF identifier. Write short phrases that make descriptions clear and readable.
81
+ - Many XML tools substitute XML character references for special characters automatically if needed within an attribute value (such as &amp;#38; for &amp; ampersand character, or &amp;#34; for " quotation-mark character).
65
82
 
66
83
  ### SFVec3d [in, out] **position** 0 0 100000 <small>(-∞,∞)</small>
67
84
 
68
- *position* relative to local georeferenced coordinate system, in proper format
85
+ *position* relative to local georeferenced coordinate system, in proper format.
69
86
 
70
87
  ### SFRotation [in, out] **orientation** 0 0 1 0 <small>(-∞,∞) or -1 1</small>
71
88
 
@@ -73,7 +90,11 @@ Rotation of Viewpoint, relative to default -Z axis direction in local coordinate
73
90
 
74
91
  #### Hint
75
92
 
76
- - This is orientation \_change\_ from default direction (0 0 -1) +Y axis is the up vector for the local area (the normal to the tangent plane on the ellipsoid), -Z points towards the north pole, and +X is east 1 0 0 -1.570796 always looks down.
93
+ - This is *orientation* _change_ from default direction (0 0 -1) +Y axis is the up vector for the local area (the normal to the tangent plane on the ellipsoid), -Z points towards the north pole, and +X is east 1 0 0 -1.570796 always looks down.
94
+
95
+ #### Warning
96
+
97
+ - For VR/AR/MAR users wearing a head-mounted display (HMD), animating this field may induce motion sickness.
77
98
 
78
99
  ### SFVec3d [in, out] **centerOfRotation** 0 0 0 <small>(-∞,∞)</small>
79
100
 
@@ -81,35 +102,35 @@ Rotation of Viewpoint, relative to default -Z axis direction in local coordinate
81
102
 
82
103
  ### SFFloat [in, out] **fieldOfView** π/4 <small>(0,π)</small>
83
104
 
84
- Preferred minimum viewing angle from this viewpoint in radians. Small field of view roughly corresponds to a telephoto lens, large field of view roughly corresponds to a wide-angle lens.
105
+ Preferred minimum viewing angle from this viewpoint in radians, providing minimum height or minimum width (whichever is smaller). Small field of view roughly corresponds to a telephoto lens, large field of view roughly corresponds to a wide-angle lens.
85
106
 
86
107
  ### SFFloat [in, out] **nearDistance** -1 <small>-1 or (0,∞)</small>
87
108
 
88
- nearDistance defines minimum clipping plane distance necessary for object display.
109
+ *nearDistance* defines minimum clipping plane distance necessary for object display.
89
110
 
90
111
  #### Hints
91
112
 
92
- - overrides bound NavigationInfo visibilityLimit value, if any.
93
- - default value -1 means no effect on currently defined view frustum boundaries.
113
+ - Overrides bound NavigationInfo avatarSize value, if any.
114
+ - Default value -1 means no effect on currently defined view frustum boundaries.
94
115
  - [Aliasing](https://en.wikipedia.org/wiki/Aliasing){:target="_blank"} and [Clipping](https://en.wikipedia.org/wiki/Clipping_(computer_graphics)){:target="_blank"}
95
116
 
96
- #### Warnings
117
+ #### Warning
97
118
 
98
- - nearDistance must be less than farDistance.
119
+ - *nearDistance* must be less than farDistance.
99
120
 
100
121
  ### SFFloat [in, out] **farDistance** -1 <small>-1 or (0,∞)</small>
101
122
 
102
- farDistance defines maximum clipping plane distance allowed for object display.
123
+ *farDistance* defines maximum clipping plane distance allowed for object display.
103
124
 
104
125
  #### Hints
105
126
 
106
- - overrides bound NavigationInfo visibilityLimit value, if any.
107
- - default value -1 means no effect on currently defined view frustum boundaries.
127
+ - Overrides bound NavigationInfo visibilityLimit value, if any.
128
+ - Default value -1 means no effect on currently defined view frustum boundaries.
108
129
  - [Aliasing](https://en.wikipedia.org/wiki/Aliasing){:target="_blank"} and [Clipping](https://en.wikipedia.org/wiki/Clipping_(computer_graphics)){:target="_blank"}
109
130
 
110
- #### Warnings
131
+ #### Warning
111
132
 
112
- - nearDistance must be less than farDistance.
133
+ - NearDistance must be less than *farDistance*.
113
134
 
114
135
  ### SFBool [in, out] **viewAll** FALSE
115
136
 
@@ -117,12 +138,12 @@ Viewpoint is automatically adjusted to view all visible geometry. Typically cent
117
138
 
118
139
  #### Hints
119
140
 
120
- - no collision detection or proximity sensing occurs when zooming.
121
- - when the value of the viewAll field is changed from TRUE to FALSE, no change in the current view occurs.
141
+ - No collision detection or proximity sensing occurs when zooming.
142
+ - When the value of the *viewAll* field is changed from TRUE to FALSE, no change in the current view occurs.
122
143
 
123
144
  #### Warning
124
145
 
125
- - if needed, near and far clipping planes shall be adjusted to allow viewing the entire scene.
146
+ - If needed, near and far clipping planes shall be adjusted to allow viewing the entire scene.
126
147
 
127
148
  ### SFBool [in, out] **jump** TRUE
128
149
 
@@ -130,7 +151,7 @@ Whether to transition instantly by jumping, or else smoothly animate to this Vie
130
151
 
131
152
  ### SFBool [in, out] **retainUserOffsets** FALSE
132
153
 
133
- Input/Output field retainUserOffsets.
154
+ Retain (true) or reset to zero (false) any prior user navigation offsets from defined viewpoint position, orientation.
134
155
 
135
156
  ### SFFloat [ ] **speedFactor** 1 <small>[0,∞)</small>
136
157
 
@@ -138,38 +159,56 @@ Input/Output field retainUserOffsets.
138
159
 
139
160
  #### Hint
140
161
 
141
- - SpeedFactor is a relative value and not an absolute speed as defined by NavigationInfo.
162
+ - *speedFactor* is a relative value and not an absolute speed as defined by NavigationInfo.
142
163
 
143
164
  ### SFBool [out] **isBound**
144
165
 
145
- Event true sent when node becomes active, event false sent when unbound by another node.
166
+ Output event true gets sent when node becomes bound and activated, otherwise output event false gets sent when node becomes unbound and deactivated.
167
+
168
+ #### Warning
169
+
170
+ - It is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
146
171
 
147
172
  ### SFTime [out] **bindTime**
148
173
 
149
- Event sent when node becomes active/inactive.
174
+ Event sent reporting timestamp when node becomes active/inactive.
175
+
176
+ #### Warning
177
+
178
+ - It is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
150
179
 
151
180
  ### SFNode [in, out] **navigationInfo** NULL <small>[NavigationInfo]</small>
152
181
 
153
- The navigationInfo field defines a dedicated NavigationInfo node for this X3DViewpointNode. The specified NavigationInfo node receives a set_bind TRUE event at the time when the parent node is bound and receives a set_bind FALSE at the time when the parent node is unbound.
182
+ The *navigationInfo* field defines a dedicated NavigationInfo node for this X3DViewpointNode. The specified NavigationInfo node receives a set_bind TRUE event at the time when the parent node is bound and receives a set_bind FALSE at the time when the parent node is unbound.
154
183
 
155
184
  #### Hint
156
185
 
157
186
  - Allows simple integration of custom navigation associated with each Viewpoint according to user needs at that location.
158
187
 
159
- ## Description
188
+ ## Advisories
160
189
 
161
- ### Hint
190
+ ### Hints
162
191
 
192
+ - Alternatively can use GeoLocation or GeoTransform as parent of a Viewpoint node to orient geospatial views.
163
193
  - Include `<component name='Geospatial' level='1'/>`
194
+ - When a GeoViewpoint node is bound, it also overrides the currently bound NavigationInfo node in the scene and controls user navigation for smoother geospatial interaction.
195
+ - Background, Fog, GeoViewpoint, NavigationInfo, OrthoViewpoint, TextureBackground and Viewpoint are bindable nodes, meaning that no more than one of each node type can be active at a given time.
196
+ - GeoViewpoint OrthoViewpoint and Viewpoint share the same binding stack, so no more than one of these nodes can be bound and active at a given time.
197
+ - Regardless of viewpoint jump value at bind time, the relative viewing transformation between user's view and defined position/orientation is stored for later use when un-jumping (returning to the viewpoint when subsequent viewpoint is unbound).
198
+ - Customizable design pattern for dedicated Viewpoint/NavigationInfo pair: \<Viewpoint DEF='SpecialView'/\> \<NavigationInfo DEF='SpecialNav'/\> \<ROUTE fromNode='SpecialView' fromField='isBound' toNode='SpecialNav' toField='set_bind'/\>
199
+ - [X3D Scene Authoring Hints, Viewpoints](https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#Viewpoints){:target="_blank"}
164
200
 
165
- ### Warning
201
+ ### Warnings
166
202
 
167
- - The navType and headlight fields were removed as part of X3D version 3.3, instead use a NavigationInfo node for those fields.
203
+ - Results are undefined if a bindable node (Background, Fog, NavigationInfo, OrthoViewpoint, TextureBackground, Viewpoint) is a contained descendant node of either LOD or Switch. Avoid this authoring pattern.
204
+ - Do not include GeoViewpoint OrthoViewpoint or Viewpoint as a child of LOD or Switch, instead use ViewpointGroup as parent to constrain location proximity where the viewpoint is available to user.
205
+ - GeoViewpoint navType and headlight fields were removed as part of X3D version 3.3, authors can instead use a NavigationInfo node for those fields in prior X3D versions 3.0, 3.1 or 3.2. Upgrading such legacy scenes to version 3.3 or greater is preferred and recommended.
206
+ - Avoid having GeoLocation or GeoTransform as a parent or ancestor node of GeoViewpoint, since multiple geospatial transformations then occur with unpredictable results.
168
207
 
169
208
  ## Example
170
209
 
171
210
  <x3d-canvas src="https://create3000.github.io/media/examples/Geospatial/GeoViewpoint/GeoViewpoint.x3d" update="auto"></x3d-canvas>
172
211
 
173
- ## External Links
212
+ ## See Also
174
213
 
175
- - [X3D Specification of GeoViewpoint](https://www.web3d.org/documents/specifications/19775-1/V4.0/Part01/components/geospatial.html#GeoViewpoint){:target="_blank"}
214
+ - [X3D Specification of GeoViewpoint node](https://www.web3d.org/documents/specifications/19775-1/V4.0/Part01/components/geospatial.html#GeoViewpoint){:target="_blank"}
@@ -1,6 +1,6 @@
1
1
  ---
2
2
  title: Group
3
- date: 2022-01-07
3
+ date: 2023-01-07
4
4
  nav: components-Grouping
5
5
  categories: [components, Grouping]
6
6
  tags: [Group, Grouping]
@@ -15,7 +15,7 @@ tags: [Group, Grouping]
15
15
 
16
16
  Group is a Grouping node that can contain most nodes.
17
17
 
18
- The Group node belongs to the **Grouping** component and its default container field is *children.* It is available since X3D version 2.0 or later.
18
+ The Group node belongs to the **Grouping** component and its default container field is *children.* It is available from X3D version 2.0 or higher.
19
19
 
20
20
  ## Hierarchy
21
21
 
@@ -30,16 +30,20 @@ The Group node belongs to the **Grouping** component and its default container f
30
30
 
31
31
  ### SFNode [in, out] **metadata** NULL <small>[X3DMetadataObject]</small>
32
32
 
33
- Metadata are not part of the X3D world and not interpreted by the X3D browser, but they can be accessed via the ECMAScript interface.
33
+ Information about this node can be contained in a MetadataBoolean, MetadataDouble, MetadataFloat, MetadataInteger, MetadataString or MetadataSet node.
34
+
35
+ #### Hint
36
+
37
+ - [X3D Architecture 7.2.4 Metadata](https://www.web3d.org/specifications/X3Dv4Draft/ISO-IEC19775-1v4-CD1/Part01/components/core.html#Metadata){:target="_blank"}
34
38
 
35
39
  ### SFBool [in, out] **visible** TRUE
36
40
 
37
41
  Whether or not renderable content within this node is visually displayed.
38
42
 
39
- #### Hint
43
+ #### Hints
40
44
 
41
- - The visible field has no effect on animation behaviors, event passing or other non-visual characteristics.
42
- - Content must be visible to be collidable and to be pickable.
45
+ - The *visible* field has no effect on animation behaviors, event passing or other non-visual characteristics.
46
+ - Content must be *visible* to be collidable and to be pickable.
43
47
 
44
48
  ### SFBool [in, out] **bboxDisplay** FALSE
45
49
 
@@ -53,31 +57,43 @@ Whether to display bounding box for associated geometry, aligned with world coor
53
57
 
54
58
  Bounding box size is usually omitted, and can easily be calculated automatically by an X3D player at scene-loading time with minimal computational cost. Bounding box size can also be defined as an optional authoring hint that suggests an optimization or constraint.
55
59
 
56
- #### Hint
60
+ #### Hints
57
61
 
58
62
  - Can be useful for collision computations or inverse-kinematics (IK) engines.
63
+ - Precomputation and inclusion of bounding box information can speed up the initialization of large detailed models, with a corresponding cost of increased file size.
64
+ - [X3D Architecture, 10.2.2 Bounding boxes](https://www.web3d.org/specifications/X3Dv4Draft/ISO-IEC19775-1v4-CD1/Part01/components/grouping.html#BoundingBoxes){:target="_blank"}
65
+ - [X3D Architecture, 10.3.1 X3DBoundedObject](https://www.web3d.org/specifications/X3Dv4Draft/ISO-IEC19775-1v4-CD1/Part01/components/grouping.html#X3DBoundedObject){:target="_blank"}
59
66
 
60
67
  ### SFVec3f [ ] **bboxCenter** 0 0 0 <small>(-∞,∞)</small>
61
68
 
62
- Bounding box center: optional hint for position offset from origin of local coordinate system.
69
+ Bounding box center accompanies bboxSize and provides an optional hint for bounding box position offset from origin of local coordinate system.
70
+
71
+ #### Hints
72
+
73
+ - Precomputation and inclusion of bounding box information can speed up the initialization of large detailed models, with a corresponding cost of increased file size.
74
+ - [X3D Architecture, 10.2.2 Bounding boxes](https://www.web3d.org/specifications/X3Dv4Draft/ISO-IEC19775-1v4-CD1/Part01/components/grouping.html#BoundingBoxes){:target="_blank"}
75
+ - [X3D Architecture, 10.3.1 X3DBoundedObject](https://www.web3d.org/specifications/X3Dv4Draft/ISO-IEC19775-1v4-CD1/Part01/components/grouping.html#X3DBoundedObject){:target="_blank"}
63
76
 
64
77
  ### MFNode [in] **addChildren**
65
78
 
66
- Input field addChildren.
79
+ Input field *addChildren*.
67
80
 
68
81
  ### MFNode [in] **removeChildren**
69
82
 
70
- Input field removeChildren.
83
+ Input field *removeChildren*.
71
84
 
72
85
  ### MFNode [in, out] **children** [ ] <small>[X3DChildNode]</small>
73
86
 
74
- Grouping nodes contain a list of children nodes.
87
+ Grouping nodes contain an ordered list of *children* nodes.
75
88
 
76
- #### Hint
89
+ #### Hints
77
90
 
78
- - Each grouping node defines a coordinate space for its children, relative to the coordinate space of its parent node. Thus transformations accumulate down the scene graph hierarchy.
91
+ - Each grouping node defines a coordinate space for its *children*, relative to the coordinate space of its parent node. Thus transformations accumulate down the scene graph hierarchy.
92
+ - InputOnly MFNode addChildren field can append new X3DChildNode nodes via a ROUTE connection, duplicate input nodes (i.e. matching DEF, USE values) are ignored.
93
+ - InputOnly MFNode removeChildren field can remove nodes from the *children* list, unrecognized input nodes (i.e. nonmatching DEF, USE values) are ignored.
94
+ - [X3D Architecture 10.2.1 Grouping and *children* node types](https://www.web3d.org/specifications/X3Dv4Draft/ISO-IEC19775-1v4-CD1/Part01/components/grouping.html#GroupingAndChildrenNodes){:target="_blank"}
79
95
 
80
- ## Description
96
+ ## Advisories
81
97
 
82
98
  ### Hint
83
99
 
@@ -87,6 +103,6 @@ Grouping nodes contain a list of children nodes.
87
103
 
88
104
  <x3d-canvas src="https://create3000.github.io/media/examples/Grouping/Group/Group.x3d" update="auto"></x3d-canvas>
89
105
 
90
- ## External Links
106
+ ## See Also
91
107
 
92
- - [X3D Specification of Group](https://www.web3d.org/documents/specifications/19775-1/V4.0/Part01/components/grouping.html#Group){:target="_blank"}
108
+ - [X3D Specification of Group node](https://www.web3d.org/documents/specifications/19775-1/V4.0/Part01/components/grouping.html#Group){:target="_blank"}
@@ -1,6 +1,6 @@
1
1
  ---
2
2
  title: StaticGroup
3
- date: 2022-01-07
3
+ date: 2023-01-07
4
4
  nav: components-Grouping
5
5
  categories: [components, Grouping]
6
6
  tags: [StaticGroup, Grouping]
@@ -15,7 +15,7 @@ tags: [StaticGroup, Grouping]
15
15
 
16
16
  StaticGroup is a Grouping node that can contain most nodes. StaticGroup children are guaranteed to not change, send events, receive events, or include re-USE-able content. This allows browser optimizations of contained-node content.
17
17
 
18
- The StaticGroup node belongs to the **Grouping** component and its default container field is *children.* It is available since X3D version 3.0 or later.
18
+ The StaticGroup node belongs to the **Grouping** component and its default container field is *children.* It is available from X3D version 3.0 or higher.
19
19
 
20
20
  ## Hierarchy
21
21
 
@@ -31,16 +31,20 @@ The StaticGroup node belongs to the **Grouping** component and its default conta
31
31
 
32
32
  ### SFNode [in, out] **metadata** NULL <small>[X3DMetadataObject]</small>
33
33
 
34
- Metadata are not part of the X3D world and not interpreted by the X3D browser, but they can be accessed via the ECMAScript interface.
34
+ Information about this node can be contained in a MetadataBoolean, MetadataDouble, MetadataFloat, MetadataInteger, MetadataString or MetadataSet node.
35
+
36
+ #### Hint
37
+
38
+ - [X3D Architecture 7.2.4 Metadata](https://www.web3d.org/specifications/X3Dv4Draft/ISO-IEC19775-1v4-CD1/Part01/components/core.html#Metadata){:target="_blank"}
35
39
 
36
40
  ### SFBool [in, out] **visible** TRUE
37
41
 
38
42
  Whether or not renderable content within this node is visually displayed.
39
43
 
40
- #### Hint
44
+ #### Hints
41
45
 
42
- - The visible field has no effect on animation behaviors, event passing or other non-visual characteristics.
43
- - Content must be visible to be collidable and to be pickable.
46
+ - The *visible* field has no effect on animation behaviors, event passing or other non-visual characteristics.
47
+ - Content must be *visible* to be collidable and to be pickable.
44
48
 
45
49
  ### SFBool [in, out] **bboxDisplay** FALSE
46
50
 
@@ -54,29 +58,46 @@ Whether to display bounding box for associated geometry, aligned with world coor
54
58
 
55
59
  Bounding box size is usually omitted, and can easily be calculated automatically by an X3D player at scene-loading time with minimal computational cost. Bounding box size can also be defined as an optional authoring hint that suggests an optimization or constraint.
56
60
 
57
- #### Hint
61
+ #### Hints
58
62
 
59
63
  - Can be useful for collision computations or inverse-kinematics (IK) engines.
64
+ - Precomputation and inclusion of bounding box information can speed up the initialization of large detailed models, with a corresponding cost of increased file size.
65
+ - [X3D Architecture, 10.2.2 Bounding boxes](https://www.web3d.org/specifications/X3Dv4Draft/ISO-IEC19775-1v4-CD1/Part01/components/grouping.html#BoundingBoxes){:target="_blank"}
66
+ - [X3D Architecture, 10.3.1 X3DBoundedObject](https://www.web3d.org/specifications/X3Dv4Draft/ISO-IEC19775-1v4-CD1/Part01/components/grouping.html#X3DBoundedObject){:target="_blank"}
60
67
 
61
68
  ### SFVec3f [ ] **bboxCenter** 0 0 0 <small>(-∞,∞)</small>
62
69
 
63
- Bounding box center: optional hint for position offset from origin of local coordinate system.
70
+ Bounding box center accompanies bboxSize and provides an optional hint for bounding box position offset from origin of local coordinate system.
71
+
72
+ #### Hints
73
+
74
+ - Precomputation and inclusion of bounding box information can speed up the initialization of large detailed models, with a corresponding cost of increased file size.
75
+ - [X3D Architecture, 10.2.2 Bounding boxes](https://www.web3d.org/specifications/X3Dv4Draft/ISO-IEC19775-1v4-CD1/Part01/components/grouping.html#BoundingBoxes){:target="_blank"}
76
+ - [X3D Architecture, 10.3.1 X3DBoundedObject](https://www.web3d.org/specifications/X3Dv4Draft/ISO-IEC19775-1v4-CD1/Part01/components/grouping.html#X3DBoundedObject){:target="_blank"}
64
77
 
65
78
  ### MFNode [ ] **children** [ ] <small>[X3DChildNode]</small>
66
79
 
67
- Grouping nodes contain a list of children nodes.
80
+ Grouping nodes contain an ordered list of *children* nodes.
68
81
 
69
- #### Hint
82
+ #### Hints
83
+
84
+ - Each grouping node defines a coordinate space for its *children*, relative to the coordinate space of its parent node. Thus transformations accumulate down the scene graph hierarchy.
85
+ - InputOnly MFNode addChildren field can append new X3DChildNode nodes via a ROUTE connection, duplicate input nodes (i.e. matching DEF, USE values) are ignored.
70
86
 
71
- - Each grouping node defines a coordinate space for its children, relative to the coordinate space of its parent node. Thus transformations accumulate down the scene graph hierarchy.
87
+ #### Warning
72
88
 
73
- ## Description
89
+ - StaticGroup does not support inputOnly MFNode fields addChildren or removeChildren.
74
90
 
75
- ### Hints
91
+ ## Advisories
92
+
93
+ ### Hint
76
94
 
77
95
  - Insert a Shape node before adding geometry or Appearance.
78
- - Include `<component name='Grouping' level='3'/>`
79
96
 
80
- ## External Links
97
+ ### Warning
98
+
99
+ - Requires X3D `profile='Full'` or else include `<component name='Grouping' level='3'/>`
100
+
101
+ ## See Also
81
102
 
82
- - [X3D Specification of StaticGroup](https://www.web3d.org/documents/specifications/19775-1/V4.0/Part01/components/grouping.html#StaticGroup){:target="_blank"}
103
+ - [X3D Specification of StaticGroup node](https://www.web3d.org/documents/specifications/19775-1/V4.0/Part01/components/grouping.html#StaticGroup){:target="_blank"}
@@ -1,6 +1,6 @@
1
1
  ---
2
2
  title: Switch
3
- date: 2022-01-07
3
+ date: 2023-01-07
4
4
  nav: components-Grouping
5
5
  categories: [components, Grouping]
6
6
  tags: [Switch, Grouping]
@@ -13,9 +13,9 @@ tags: [Switch, Grouping]
13
13
 
14
14
  ## Overview
15
15
 
16
- Switch is a Grouping node that only renders one (or zero) child at a time. Switch can contain most nodes. (Contained nodes are now called 'children' rather than 'choice', for consistent naming among all GroupingNodeType nodes.) All child choices continue to receive &amp; send events regardless of whichChoice is active.
16
+ Switch is a Grouping node that only renders one (or zero) child at a time. Switch can contain most nodes. (Contained nodes are now called 'children' rather than 'choice', for consistent naming among all GroupingNodeType nodes.) All child choices continue to receive and send events regardless of whichChoice is active.
17
17
 
18
- The Switch node belongs to the **Grouping** component and its default container field is *children.* It is available since X3D version 2.0 or later.
18
+ The Switch node belongs to the **Grouping** component and its default container field is *children.* It is available from X3D version 2.0 or higher.
19
19
 
20
20
  ## Hierarchy
21
21
 
@@ -30,7 +30,11 @@ The Switch node belongs to the **Grouping** component and its default container
30
30
 
31
31
  ### SFNode [in, out] **metadata** NULL <small>[X3DMetadataObject]</small>
32
32
 
33
- Metadata are not part of the X3D world and not interpreted by the X3D browser, but they can be accessed via the ECMAScript interface.
33
+ Information about this node can be contained in a MetadataBoolean, MetadataDouble, MetadataFloat, MetadataInteger, MetadataString or MetadataSet node.
34
+
35
+ #### Hint
36
+
37
+ - [X3D Architecture 7.2.4 Metadata](https://www.web3d.org/specifications/X3Dv4Draft/ISO-IEC19775-1v4-CD1/Part01/components/core.html#Metadata){:target="_blank"}
34
38
 
35
39
  ### SFInt32 [in, out] **whichChoice** -1 <small>[-1,∞)</small>
36
40
 
@@ -38,16 +42,16 @@ Index of active child choice, counting from 0.
38
42
 
39
43
  #### Warning
40
44
 
41
- - Default whichChoice= -1 means no selection (and no rendering), whichChoice=0 means initial child.
45
+ - Default value *whichChoice*= -1 means no selection (and no rendering), *whichChoice*=0 means initial child, *whichChoice*=1 means second child, etc.
42
46
 
43
47
  ### SFBool [in, out] **visible** TRUE
44
48
 
45
49
  Whether or not renderable content within this node is visually displayed.
46
50
 
47
- #### Hint
51
+ #### Hints
48
52
 
49
- - The visible field has no effect on animation behaviors, event passing or other non-visual characteristics.
50
- - Content must be visible to be collidable and to be pickable.
53
+ - The *visible* field has no effect on animation behaviors, event passing or other non-visual characteristics.
54
+ - Content must be *visible* to be collidable and to be pickable.
51
55
 
52
56
  ### SFBool [in, out] **bboxDisplay** FALSE
53
57
 
@@ -61,46 +65,61 @@ Whether to display bounding box for associated geometry, aligned with world coor
61
65
 
62
66
  Bounding box size is usually omitted, and can easily be calculated automatically by an X3D player at scene-loading time with minimal computational cost. Bounding box size can also be defined as an optional authoring hint that suggests an optimization or constraint.
63
67
 
64
- #### Hint
68
+ #### Hints
65
69
 
66
70
  - Can be useful for collision computations or inverse-kinematics (IK) engines.
71
+ - Precomputation and inclusion of bounding box information can speed up the initialization of large detailed models, with a corresponding cost of increased file size.
72
+ - [X3D Architecture, 10.2.2 Bounding boxes](https://www.web3d.org/specifications/X3Dv4Draft/ISO-IEC19775-1v4-CD1/Part01/components/grouping.html#BoundingBoxes){:target="_blank"}
73
+ - [X3D Architecture, 10.3.1 X3DBoundedObject](https://www.web3d.org/specifications/X3Dv4Draft/ISO-IEC19775-1v4-CD1/Part01/components/grouping.html#X3DBoundedObject){:target="_blank"}
67
74
 
68
75
  ### SFVec3f [ ] **bboxCenter** 0 0 0 <small>(-∞,∞)</small>
69
76
 
70
- Bounding box center: optional hint for position offset from origin of local coordinate system.
77
+ Bounding box center accompanies bboxSize and provides an optional hint for bounding box position offset from origin of local coordinate system.
78
+
79
+ #### Hints
80
+
81
+ - Precomputation and inclusion of bounding box information can speed up the initialization of large detailed models, with a corresponding cost of increased file size.
82
+ - [X3D Architecture, 10.2.2 Bounding boxes](https://www.web3d.org/specifications/X3Dv4Draft/ISO-IEC19775-1v4-CD1/Part01/components/grouping.html#BoundingBoxes){:target="_blank"}
83
+ - [X3D Architecture, 10.3.1 X3DBoundedObject](https://www.web3d.org/specifications/X3Dv4Draft/ISO-IEC19775-1v4-CD1/Part01/components/grouping.html#X3DBoundedObject){:target="_blank"}
71
84
 
72
85
  ### MFNode [in] **addChildren**
73
86
 
74
- Input field addChildren.
87
+ Input field *addChildren*.
75
88
 
76
89
  ### MFNode [in] **removeChildren**
77
90
 
78
- Input field removeChildren.
91
+ Input field *removeChildren*.
79
92
 
80
93
  ### MFNode [in, out] **children** [ ] <small>[X3DChildNode]</small>
81
94
 
82
- Grouping nodes contain a list of children nodes.
95
+ Grouping nodes contain an ordered list of *children* nodes.
83
96
 
84
- #### Hint
97
+ #### Hints
85
98
 
86
- - Each grouping node defines a coordinate space for its children, relative to the coordinate space of its parent node. Thus transformations accumulate down the scene graph hierarchy.
99
+ - Each grouping node defines a coordinate space for its *children*, relative to the coordinate space of its parent node. Thus transformations accumulate down the scene graph hierarchy.
100
+ - InputOnly MFNode addChildren field can append new X3DChildNode nodes via a ROUTE connection, duplicate input nodes (i.e. matching DEF, USE values) are ignored.
101
+ - InputOnly MFNode removeChildren field can remove nodes from the *children* list, unrecognized input nodes (i.e. nonmatching DEF, USE values) are ignored.
102
+ - [X3D Architecture 10.2.1 Grouping and *children* node types](https://www.web3d.org/specifications/X3Dv4Draft/ISO-IEC19775-1v4-CD1/Part01/components/grouping.html#GroupingAndChildrenNodes){:target="_blank"}
87
103
 
88
- ## Description
104
+ ## Advisories
89
105
 
90
106
  ### Hints
91
107
 
92
108
  - Insert a Shape node before adding geometry or Appearance.
93
109
  - Authors can temporarily hide test geometry under an unselected child of a Switch. This is a good alternative to "commenting out" nodes.
110
+ - GeoViewpoint OrthoViewpoint and Viewpoint share the same binding stack, so no more than one of these nodes can be bound and active at a given time.
111
+ - Contained nodes must have type X3DChildNode, such as Group or Transform or Shape.
94
112
 
95
113
  ### Warnings
96
114
 
97
- - Do not include Viewpoint or OrthoViewpoint as a child of LOD or Switch, instead use ViewpointGroup as parent to constrain location proximity where the viewpoint is available to user.
98
- - Results are undefined if a bindable node (Viewpoint, OrthoViewpoint, NavigationInfo, Fog, Background, TextureBackground) is a contained child of LOD or Switch.
115
+ - Do not include GeoViewpoint OrthoViewpoint or Viewpoint as a child of LOD or Switch, instead use ViewpointGroup as parent to constrain location proximity where the viewpoint is available to user.
116
+ - Results are undefined if a bindable node (Background, Fog, NavigationInfo, OrthoViewpoint, TextureBackground, Viewpoint) is a contained descendant node of either LOD or Switch. Avoid this authoring pattern.
117
+ - Switch is not allowed as parent of Appearance, Material, Color, Coordinate, Normal or Texture nodes.
99
118
 
100
119
  ## Example
101
120
 
102
121
  <x3d-canvas src="https://create3000.github.io/media/examples/Grouping/Switch/Switch.x3d" update="auto"></x3d-canvas>
103
122
 
104
- ## External Links
123
+ ## See Also
105
124
 
106
- - [X3D Specification of Switch](https://www.web3d.org/documents/specifications/19775-1/V4.0/Part01/components/grouping.html#Switch){:target="_blank"}
125
+ - [X3D Specification of Switch node](https://www.web3d.org/documents/specifications/19775-1/V4.0/Part01/components/grouping.html#Switch){:target="_blank"}