x_ite 8.8.7 → 8.9.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (352) hide show
  1. package/Makefile +6 -0
  2. package/README.md +3 -7
  3. package/build/docs/nodes.pl +434 -0
  4. package/dist/assets/components/Annotation.js +13 -13
  5. package/dist/assets/components/Annotation.min.js +1 -1
  6. package/dist/assets/components/CADGeometry.js +13 -13
  7. package/dist/assets/components/CADGeometry.min.js +1 -1
  8. package/dist/assets/components/CubeMapTexturing.js +26 -26
  9. package/dist/assets/components/CubeMapTexturing.min.js +1 -1
  10. package/dist/assets/components/DIS.js +14 -14
  11. package/dist/assets/components/DIS.min.js +1 -1
  12. package/dist/assets/components/EventUtilities.js +9 -9
  13. package/dist/assets/components/EventUtilities.min.js +1 -1
  14. package/dist/assets/components/Geometry2D.js +19 -19
  15. package/dist/assets/components/Geometry2D.min.js +1 -1
  16. package/dist/assets/components/Geospatial.js +33 -33
  17. package/dist/assets/components/Geospatial.min.js +1 -1
  18. package/dist/assets/components/HAnim.js +129 -90
  19. package/dist/assets/components/HAnim.min.js +1 -1
  20. package/dist/assets/components/KeyDeviceSensor.js +8 -8
  21. package/dist/assets/components/KeyDeviceSensor.min.js +1 -1
  22. package/dist/assets/components/Layout.js +27 -27
  23. package/dist/assets/components/Layout.min.js +1 -1
  24. package/dist/assets/components/NURBS.js +24 -24
  25. package/dist/assets/components/NURBS.min.js +1 -1
  26. package/dist/assets/components/ParticleSystems.js +24 -24
  27. package/dist/assets/components/ParticleSystems.min.js +1 -1
  28. package/dist/assets/components/Picking.js +18 -18
  29. package/dist/assets/components/Picking.min.js +1 -1
  30. package/dist/assets/components/RigidBodyPhysics.js +18 -18
  31. package/dist/assets/components/RigidBodyPhysics.min.js +1 -1
  32. package/dist/assets/components/Scripting.js +37 -37
  33. package/dist/assets/components/Scripting.min.js +1 -1
  34. package/dist/assets/components/Text.js +24 -24
  35. package/dist/assets/components/Text.min.js +1 -1
  36. package/dist/assets/components/TextureProjector.js +14 -14
  37. package/dist/assets/components/TextureProjector.min.js +1 -1
  38. package/dist/assets/components/Texturing3D.js +30 -30
  39. package/dist/assets/components/Texturing3D.min.js +1 -1
  40. package/dist/assets/components/VolumeRendering.js +18 -18
  41. package/dist/assets/components/VolumeRendering.min.js +1 -1
  42. package/dist/assets/components/X_ITE.js +9 -9
  43. package/dist/assets/components/X_ITE.min.js +1 -1
  44. package/dist/x_ite.css +1 -1
  45. package/dist/x_ite.js +1320 -166
  46. package/dist/x_ite.min.js +1 -1
  47. package/dist/x_ite.zip +0 -0
  48. package/docs/_config.yml +2 -2
  49. package/docs/_posts/components/CADGeometry/CADAssembly.md +45 -19
  50. package/docs/_posts/components/CADGeometry/CADFace.md +44 -18
  51. package/docs/_posts/components/CADGeometry/CADLayer.md +48 -19
  52. package/docs/_posts/components/CADGeometry/CADPart.md +54 -24
  53. package/docs/_posts/components/CADGeometry/IndexedQuadSet.md +55 -26
  54. package/docs/_posts/components/CADGeometry/QuadSet.md +52 -20
  55. package/docs/_posts/components/Core/MetadataBoolean.md +29 -18
  56. package/docs/_posts/components/Core/MetadataDouble.md +31 -16
  57. package/docs/_posts/components/Core/MetadataFloat.md +31 -16
  58. package/docs/_posts/components/Core/MetadataInteger.md +31 -16
  59. package/docs/_posts/components/Core/MetadataSet.md +30 -15
  60. package/docs/_posts/components/Core/MetadataString.md +31 -16
  61. package/docs/_posts/components/Core/WorldInfo.md +21 -10
  62. package/docs/_posts/components/CubeMapTexturing/ComposedCubeMapTexture.md +30 -25
  63. package/docs/_posts/components/CubeMapTexturing/GeneratedCubeMapTexture.md +19 -10
  64. package/docs/_posts/components/CubeMapTexturing/ImageCubeMapTexture.md +22 -18
  65. package/docs/_posts/components/DIS/DISEntityManager.md +40 -15
  66. package/docs/_posts/components/DIS/DISEntityTypeMapping.md +34 -25
  67. package/docs/_posts/components/DIS/EspduTransform.md +174 -41
  68. package/docs/_posts/components/DIS/ReceiverPdu.md +77 -27
  69. package/docs/_posts/components/DIS/SignalPdu.md +82 -28
  70. package/docs/_posts/components/DIS/TransmitterPdu.md +86 -36
  71. package/docs/_posts/components/EnvironmentalEffects/Background.md +80 -39
  72. package/docs/_posts/components/EnvironmentalEffects/Fog.md +39 -18
  73. package/docs/_posts/components/EnvironmentalEffects/FogCoordinate.md +10 -6
  74. package/docs/_posts/components/EnvironmentalEffects/LocalFog.md +21 -14
  75. package/docs/_posts/components/EnvironmentalEffects/TextureBackground.md +83 -31
  76. package/docs/_posts/components/EnvironmentalSensor/ProximitySensor.md +36 -8
  77. package/docs/_posts/components/EnvironmentalSensor/TransformSensor.md +31 -7
  78. package/docs/_posts/components/EnvironmentalSensor/VisibilitySensor.md +23 -7
  79. package/docs/_posts/components/EventUtilities/BooleanFilter.md +23 -10
  80. package/docs/_posts/components/EventUtilities/BooleanSequencer.md +46 -17
  81. package/docs/_posts/components/EventUtilities/BooleanToggle.md +29 -8
  82. package/docs/_posts/components/EventUtilities/BooleanTrigger.md +24 -7
  83. package/docs/_posts/components/EventUtilities/IntegerSequencer.md +46 -17
  84. package/docs/_posts/components/EventUtilities/IntegerTrigger.md +34 -9
  85. package/docs/_posts/components/EventUtilities/TimeTrigger.md +30 -9
  86. package/docs/_posts/components/Followers/ColorChaser.md +35 -11
  87. package/docs/_posts/components/Followers/ColorDamper.md +32 -12
  88. package/docs/_posts/components/Followers/CoordinateChaser.md +33 -9
  89. package/docs/_posts/components/Followers/CoordinateDamper.md +30 -10
  90. package/docs/_posts/components/Followers/OrientationChaser.md +34 -10
  91. package/docs/_posts/components/Followers/OrientationDamper.md +31 -11
  92. package/docs/_posts/components/Followers/PositionChaser.md +33 -9
  93. package/docs/_posts/components/Followers/PositionChaser2D.md +33 -9
  94. package/docs/_posts/components/Followers/PositionDamper.md +30 -10
  95. package/docs/_posts/components/Followers/PositionDamper2D.md +30 -10
  96. package/docs/_posts/components/Followers/ScalarChaser.md +33 -9
  97. package/docs/_posts/components/Followers/ScalarDamper.md +30 -10
  98. package/docs/_posts/components/Followers/TexCoordChaser2D.md +33 -9
  99. package/docs/_posts/components/Followers/TexCoordDamper2D.md +30 -10
  100. package/docs/_posts/components/Geometry2D/Arc2D.md +39 -14
  101. package/docs/_posts/components/Geometry2D/ArcClose2D.md +43 -19
  102. package/docs/_posts/components/Geometry2D/Circle2D.md +21 -10
  103. package/docs/_posts/components/Geometry2D/Disk2D.md +32 -14
  104. package/docs/_posts/components/Geometry2D/Polyline2D.md +24 -9
  105. package/docs/_posts/components/Geometry2D/Polypoint2D.md +16 -8
  106. package/docs/_posts/components/Geometry2D/Rectangle2D.md +23 -12
  107. package/docs/_posts/components/Geometry2D/TriangleSet2D.md +23 -12
  108. package/docs/_posts/components/Geometry3D/Box.md +26 -13
  109. package/docs/_posts/components/Geometry3D/Cone.md +30 -22
  110. package/docs/_posts/components/Geometry3D/Cylinder.md +30 -26
  111. package/docs/_posts/components/Geometry3D/ElevationGrid.md +73 -29
  112. package/docs/_posts/components/Geometry3D/Extrusion.md +100 -48
  113. package/docs/_posts/components/Geometry3D/IndexedFaceSet.md +92 -38
  114. package/docs/_posts/components/Geometry3D/Sphere.md +25 -13
  115. package/docs/_posts/components/Geospatial/GeoCoordinate.md +30 -14
  116. package/docs/_posts/components/Geospatial/GeoElevationGrid.md +82 -37
  117. package/docs/_posts/components/Geospatial/GeoLOD.md +66 -27
  118. package/docs/_posts/components/Geospatial/GeoLocation.md +64 -26
  119. package/docs/_posts/components/Geospatial/GeoMetadata.md +28 -22
  120. package/docs/_posts/components/Geospatial/GeoOrigin.md +34 -19
  121. package/docs/_posts/components/Geospatial/GeoPositionInterpolator.md +64 -18
  122. package/docs/_posts/components/Geospatial/GeoProximitySensor.md +67 -18
  123. package/docs/_posts/components/Geospatial/GeoTouchSensor.md +63 -18
  124. package/docs/_posts/components/Geospatial/GeoTransform.md +72 -28
  125. package/docs/_posts/components/Geospatial/GeoViewpoint.md +79 -40
  126. package/docs/_posts/components/Grouping/Group.md +32 -16
  127. package/docs/_posts/components/Grouping/StaticGroup.md +37 -16
  128. package/docs/_posts/components/Grouping/Switch.md +39 -20
  129. package/docs/_posts/components/Grouping/Transform.md +45 -28
  130. package/docs/_posts/components/HAnim/HAnimDisplacer.md +38 -27
  131. package/docs/_posts/components/HAnim/HAnimHumanoid.md +215 -56
  132. package/docs/_posts/components/HAnim/HAnimJoint.md +104 -38
  133. package/docs/_posts/components/HAnim/HAnimMotion.md +120 -10
  134. package/docs/_posts/components/HAnim/HAnimSegment.md +72 -32
  135. package/docs/_posts/components/HAnim/HAnimSite.md +75 -32
  136. package/docs/_posts/components/Interpolation/ColorInterpolator.md +41 -11
  137. package/docs/_posts/components/Interpolation/CoordinateInterpolator.md +39 -13
  138. package/docs/_posts/components/Interpolation/CoordinateInterpolator2D.md +43 -14
  139. package/docs/_posts/components/Interpolation/EaseInEaseOut.md +36 -12
  140. package/docs/_posts/components/Interpolation/NormalInterpolator.md +40 -10
  141. package/docs/_posts/components/Interpolation/OrientationInterpolator.md +40 -10
  142. package/docs/_posts/components/Interpolation/PositionInterpolator.md +40 -10
  143. package/docs/_posts/components/Interpolation/PositionInterpolator2D.md +43 -14
  144. package/docs/_posts/components/Interpolation/ScalarInterpolator.md +39 -13
  145. package/docs/_posts/components/Interpolation/SplinePositionInterpolator.md +41 -16
  146. package/docs/_posts/components/Interpolation/SplinePositionInterpolator2D.md +41 -16
  147. package/docs/_posts/components/Interpolation/SplineScalarInterpolator.md +40 -24
  148. package/docs/_posts/components/Interpolation/SquadOrientationInterpolator.md +35 -11
  149. package/docs/_posts/components/KeyDeviceSensor/KeySensor.md +51 -9
  150. package/docs/_posts/components/KeyDeviceSensor/StringSensor.md +31 -9
  151. package/docs/_posts/components/Layering/Layer.md +27 -14
  152. package/docs/_posts/components/Layering/LayerSet.md +19 -13
  153. package/docs/_posts/components/Layering/Viewport.md +31 -15
  154. package/docs/_posts/components/Layout/Layout.md +27 -16
  155. package/docs/_posts/components/Layout/LayoutGroup.md +34 -18
  156. package/docs/_posts/components/Layout/LayoutLayer.md +28 -15
  157. package/docs/_posts/components/Layout/ScreenFontStyle.md +72 -45
  158. package/docs/_posts/components/Layout/ScreenGroup.md +32 -16
  159. package/docs/_posts/components/Lighting/DirectionalLight.md +19 -11
  160. package/docs/_posts/components/Lighting/EnvironmentLight.md +2 -6
  161. package/docs/_posts/components/Lighting/PointLight.md +23 -11
  162. package/docs/_posts/components/Lighting/SpotLight.md +32 -19
  163. package/docs/_posts/components/NURBS/Contour2D.md +17 -9
  164. package/docs/_posts/components/NURBS/ContourPolyline2D.md +10 -6
  165. package/docs/_posts/components/NURBS/CoordinateDouble.md +13 -9
  166. package/docs/_posts/components/NURBS/NurbsCurve.md +15 -11
  167. package/docs/_posts/components/NURBS/NurbsCurve2D.md +14 -10
  168. package/docs/_posts/components/NURBS/NurbsOrientationInterpolator.md +28 -12
  169. package/docs/_posts/components/NURBS/NurbsPatchSurface.md +19 -13
  170. package/docs/_posts/components/NURBS/NurbsPositionInterpolator.md +27 -11
  171. package/docs/_posts/components/NURBS/NurbsSet.md +48 -14
  172. package/docs/_posts/components/NURBS/NurbsSurfaceInterpolator.md +31 -11
  173. package/docs/_posts/components/NURBS/NurbsSweptSurface.md +31 -14
  174. package/docs/_posts/components/NURBS/NurbsSwungSurface.md +25 -14
  175. package/docs/_posts/components/NURBS/NurbsTextureCoordinate.md +11 -7
  176. package/docs/_posts/components/NURBS/NurbsTrimmedSurface.md +26 -16
  177. package/docs/_posts/components/Navigation/Billboard.md +33 -17
  178. package/docs/_posts/components/Navigation/Collision.md +59 -22
  179. package/docs/_posts/components/Navigation/LOD.md +53 -23
  180. package/docs/_posts/components/Navigation/NavigationInfo.md +68 -25
  181. package/docs/_posts/components/Navigation/OrthoViewpoint.md +80 -37
  182. package/docs/_posts/components/Navigation/Viewpoint.md +86 -39
  183. package/docs/_posts/components/Navigation/ViewpointGroup.md +28 -17
  184. package/docs/_posts/components/Networking/Anchor.md +54 -56
  185. package/docs/_posts/components/Networking/Inline.md +42 -29
  186. package/docs/_posts/components/Networking/LoadSensor.md +41 -9
  187. package/docs/_posts/components/ParticleSystems/BoundedPhysicsModel.md +16 -8
  188. package/docs/_posts/components/ParticleSystems/ConeEmitter.md +25 -10
  189. package/docs/_posts/components/ParticleSystems/ExplosionEmitter.md +18 -11
  190. package/docs/_posts/components/ParticleSystems/ForcePhysicsModel.md +15 -8
  191. package/docs/_posts/components/ParticleSystems/ParticleSystem.md +92 -46
  192. package/docs/_posts/components/ParticleSystems/PointEmitter.md +19 -12
  193. package/docs/_posts/components/ParticleSystems/PolylineEmitter.md +23 -15
  194. package/docs/_posts/components/ParticleSystems/SurfaceEmitter.md +21 -14
  195. package/docs/_posts/components/ParticleSystems/VolumeEmitter.md +25 -18
  196. package/docs/_posts/components/ParticleSystems/WindPhysicsModel.md +11 -7
  197. package/docs/_posts/components/Picking/LinePickSensor.md +37 -15
  198. package/docs/_posts/components/Picking/PickableGroup.md +40 -22
  199. package/docs/_posts/components/Picking/PointPickSensor.md +29 -12
  200. package/docs/_posts/components/Picking/PrimitivePickSensor.md +25 -17
  201. package/docs/_posts/components/Picking/VolumePickSensor.md +25 -12
  202. package/docs/_posts/components/PointingDeviceSensor/CylinderSensor.md +43 -18
  203. package/docs/_posts/components/PointingDeviceSensor/PlaneSensor.md +40 -17
  204. package/docs/_posts/components/PointingDeviceSensor/SphereSensor.md +35 -13
  205. package/docs/_posts/components/PointingDeviceSensor/TouchSensor.md +48 -14
  206. package/docs/_posts/components/Rendering/ClipPlane.md +20 -15
  207. package/docs/_posts/components/Rendering/Color.md +14 -14
  208. package/docs/_posts/components/Rendering/ColorRGBA.md +13 -9
  209. package/docs/_posts/components/Rendering/Coordinate.md +11 -7
  210. package/docs/_posts/components/Rendering/IndexedLineSet.md +58 -24
  211. package/docs/_posts/components/Rendering/IndexedTriangleFanSet.md +44 -23
  212. package/docs/_posts/components/Rendering/IndexedTriangleSet.md +45 -24
  213. package/docs/_posts/components/Rendering/IndexedTriangleStripSet.md +45 -20
  214. package/docs/_posts/components/Rendering/LineSet.md +26 -14
  215. package/docs/_posts/components/Rendering/Normal.md +28 -6
  216. package/docs/_posts/components/Rendering/PointSet.md +24 -11
  217. package/docs/_posts/components/Rendering/TriangleFanSet.md +44 -19
  218. package/docs/_posts/components/Rendering/TriangleSet.md +44 -19
  219. package/docs/_posts/components/Rendering/TriangleStripSet.md +45 -20
  220. package/docs/_posts/components/RigidBodyPhysics/BallJoint.md +22 -10
  221. package/docs/_posts/components/RigidBodyPhysics/CollidableOffset.md +37 -14
  222. package/docs/_posts/components/RigidBodyPhysics/CollidableShape.md +34 -16
  223. package/docs/_posts/components/RigidBodyPhysics/CollisionCollection.md +17 -12
  224. package/docs/_posts/components/RigidBodyPhysics/CollisionSensor.md +21 -12
  225. package/docs/_posts/components/RigidBodyPhysics/CollisionSpace.md +31 -12
  226. package/docs/_posts/components/RigidBodyPhysics/Contact.md +19 -15
  227. package/docs/_posts/components/RigidBodyPhysics/DoubleAxisHingeJoint.md +33 -27
  228. package/docs/_posts/components/RigidBodyPhysics/MotorJoint.md +63 -11
  229. package/docs/_posts/components/RigidBodyPhysics/RigidBody.md +22 -12
  230. package/docs/_posts/components/RigidBodyPhysics/RigidBodyCollection.md +30 -14
  231. package/docs/_posts/components/RigidBodyPhysics/SingleAxisHingeJoint.md +26 -14
  232. package/docs/_posts/components/RigidBodyPhysics/SliderJoint.md +24 -12
  233. package/docs/_posts/components/RigidBodyPhysics/UniversalJoint.md +23 -15
  234. package/docs/_posts/components/Scripting/Script.md +43 -27
  235. package/docs/_posts/components/Shaders/ComposedShader.md +30 -17
  236. package/docs/_posts/components/Shaders/FloatVertexAttribute.md +18 -9
  237. package/docs/_posts/components/Shaders/Matrix3VertexAttribute.md +17 -8
  238. package/docs/_posts/components/Shaders/Matrix4VertexAttribute.md +17 -8
  239. package/docs/_posts/components/Shaders/PackagedShader.md +36 -30
  240. package/docs/_posts/components/Shaders/ProgramShader.md +35 -15
  241. package/docs/_posts/components/Shaders/ShaderPart.md +27 -18
  242. package/docs/_posts/components/Shaders/ShaderProgram.md +28 -17
  243. package/docs/_posts/components/Shape/AcousticProperties.md +34 -6
  244. package/docs/_posts/components/Shape/Appearance.md +29 -22
  245. package/docs/_posts/components/Shape/FillProperties.md +19 -12
  246. package/docs/_posts/components/Shape/LineProperties.md +18 -10
  247. package/docs/_posts/components/Shape/Material.md +64 -38
  248. package/docs/_posts/components/Shape/PhysicalMaterial.md +49 -25
  249. package/docs/_posts/components/Shape/PointProperties.md +21 -14
  250. package/docs/_posts/components/Shape/Shape.md +35 -17
  251. package/docs/_posts/components/Shape/TwoSidedMaterial.md +35 -36
  252. package/docs/_posts/components/Shape/UnlitMaterial.md +29 -17
  253. package/docs/_posts/components/Sound/Analyser.md +133 -4
  254. package/docs/_posts/components/Sound/AudioClip.md +64 -30
  255. package/docs/_posts/components/Sound/AudioDestination.md +76 -4
  256. package/docs/_posts/components/Sound/BiquadFilter.md +143 -4
  257. package/docs/_posts/components/Sound/BufferAudioSource.md +165 -13
  258. package/docs/_posts/components/Sound/ChannelMerger.md +62 -4
  259. package/docs/_posts/components/Sound/ChannelSelector.md +64 -4
  260. package/docs/_posts/components/Sound/ChannelSplitter.md +68 -4
  261. package/docs/_posts/components/Sound/Convolver.md +124 -4
  262. package/docs/_posts/components/Sound/Delay.md +119 -4
  263. package/docs/_posts/components/Sound/DynamicsCompressor.md +127 -4
  264. package/docs/_posts/components/Sound/Gain.md +115 -4
  265. package/docs/_posts/components/Sound/ListenerPointSource.md +109 -4
  266. package/docs/_posts/components/Sound/MicrophoneSource.md +91 -4
  267. package/docs/_posts/components/Sound/OscillatorSource.md +95 -4
  268. package/docs/_posts/components/Sound/PeriodicWave.md +43 -5
  269. package/docs/_posts/components/Sound/Sound.md +53 -20
  270. package/docs/_posts/components/Sound/SpatialSound.md +120 -4
  271. package/docs/_posts/components/Sound/StreamAudioDestination.md +80 -4
  272. package/docs/_posts/components/Sound/StreamAudioSource.md +91 -4
  273. package/docs/_posts/components/Sound/WaveShaper.md +123 -4
  274. package/docs/_posts/components/Text/FontStyle.md +73 -47
  275. package/docs/_posts/components/Text/Text.md +48 -26
  276. package/docs/_posts/components/TextureProjector/TextureProjector.md +55 -6
  277. package/docs/_posts/components/TextureProjector/TextureProjectorParallel.md +56 -6
  278. package/docs/_posts/components/Texturing/ImageTexture.md +28 -20
  279. package/docs/_posts/components/Texturing/MovieTexture.md +69 -38
  280. package/docs/_posts/components/Texturing/MultiTexture.md +47 -19
  281. package/docs/_posts/components/Texturing/MultiTextureCoordinate.md +27 -10
  282. package/docs/_posts/components/Texturing/MultiTextureTransform.md +32 -10
  283. package/docs/_posts/components/Texturing/PixelTexture.md +34 -14
  284. package/docs/_posts/components/Texturing/TextureCoordinate.md +20 -10
  285. package/docs/_posts/components/Texturing/TextureCoordinateGenerator.md +22 -12
  286. package/docs/_posts/components/Texturing/TextureProperties.md +44 -19
  287. package/docs/_posts/components/Texturing/TextureTransform.md +17 -8
  288. package/docs/_posts/components/Texturing3D/ComposedTexture3D.md +21 -13
  289. package/docs/_posts/components/Texturing3D/ImageTexture3D.md +32 -23
  290. package/docs/_posts/components/Texturing3D/ImageTextureAtlas.md +22 -16
  291. package/docs/_posts/components/Texturing3D/PixelTexture3D.md +25 -13
  292. package/docs/_posts/components/Texturing3D/TextureCoordinate3D.md +22 -10
  293. package/docs/_posts/components/Texturing3D/TextureCoordinate4D.md +21 -9
  294. package/docs/_posts/components/Texturing3D/TextureTransform3D.md +17 -8
  295. package/docs/_posts/components/Texturing3D/TextureTransformMatrix3D.md +20 -10
  296. package/docs/_posts/components/Time/TimeSensor.md +66 -23
  297. package/docs/_posts/components/VolumeRendering/BlendedVolumeStyle.md +36 -15
  298. package/docs/_posts/components/VolumeRendering/BoundaryEnhancementVolumeStyle.md +15 -5
  299. package/docs/_posts/components/VolumeRendering/CartoonVolumeStyle.md +20 -17
  300. package/docs/_posts/components/VolumeRendering/ComposedVolumeStyle.md +15 -7
  301. package/docs/_posts/components/VolumeRendering/EdgeEnhancementVolumeStyle.md +16 -8
  302. package/docs/_posts/components/VolumeRendering/IsoSurfaceVolumeData.md +43 -21
  303. package/docs/_posts/components/VolumeRendering/OpacityMapVolumeStyle.md +16 -8
  304. package/docs/_posts/components/VolumeRendering/ProjectionVolumeStyle.md +17 -7
  305. package/docs/_posts/components/VolumeRendering/SegmentedVolumeData.md +50 -17
  306. package/docs/_posts/components/VolumeRendering/ShadedVolumeStyle.md +18 -10
  307. package/docs/_posts/components/VolumeRendering/SilhouetteEnhancementVolumeStyle.md +16 -8
  308. package/docs/_posts/components/VolumeRendering/ToneMappedVolumeStyle.md +20 -11
  309. package/docs/_posts/components/VolumeRendering/VolumeData.md +32 -15
  310. package/docs/_posts/components/X_ITE/BlendMode.md +9 -2
  311. package/docs/_posts/getting-started.md +4 -7
  312. package/docs/_posts/laboratory/x3d-file-converter.md +1 -1
  313. package/docs/laboratory/gltf-sample-viewer.html +52 -4
  314. package/package.json +2 -1
  315. package/src/standard/Math/Geometry/Box2.js +12 -2
  316. package/src/standard/Math/Geometry/Box3.js +12 -2
  317. package/src/x_ite/Base/X3DObjectArrayField.js +3 -2
  318. package/src/x_ite/Base/X3DTypedArrayField.js +3 -2
  319. package/src/x_ite/Browser/Core/X3DCoreContext.js +10 -3
  320. package/src/x_ite/Browser/DOMIntegration.js +13 -8
  321. package/src/x_ite/Browser/VERSION.js +1 -1
  322. package/src/x_ite/Components/CubeMapTexturing/ComposedCubeMapTexture.js +1 -1
  323. package/src/x_ite/Components/DIS/DISEntityManager.js +1 -1
  324. package/src/x_ite/Components/Grouping/Switch.js +1 -1
  325. package/src/x_ite/Components/HAnim/HAnimHumanoid.js +105 -68
  326. package/src/x_ite/Components/HAnim/HAnimMotion.js +3 -3
  327. package/src/x_ite/Components/Layering/X3DLayerNode.js +1 -1
  328. package/src/x_ite/Components/Lighting/DirectionalLight.js +1 -1
  329. package/src/x_ite/Components/Navigation/Collision.js +1 -1
  330. package/src/x_ite/Components/Navigation/LOD.js +1 -1
  331. package/src/x_ite/Components/Navigation/X3DViewpointNode.js +1 -1
  332. package/src/x_ite/Components/Networking/LoadSensor.js +1 -1
  333. package/src/x_ite/Components/ParticleSystems/ParticleSystem.js +1 -1
  334. package/src/x_ite/Components/Rendering/X3DComposedGeometryNode.js +1 -1
  335. package/src/x_ite/Components/Shape/AcousticProperties.js +1 -1
  336. package/src/x_ite/Components/Shape/Appearance.js +1 -1
  337. package/src/x_ite/Components/Shape/Material.js +1 -1
  338. package/src/x_ite/Components/Shape/TwoSidedMaterial.js +1 -1
  339. package/src/x_ite/Components/Sound/PeriodicWave.js +1 -1
  340. package/src/x_ite/Components/Texturing/TextureProperties.js +1 -1
  341. package/src/x_ite/Fields/ArrayFields.js +9 -7
  342. package/src/x_ite/Fields/SFColor.js +1 -1
  343. package/src/x_ite/Fields/SFMatrixPrototypeTemplate.js +1 -1
  344. package/src/x_ite/Fields/SFRotation.js +3 -3
  345. package/src/x_ite/Fields/SFVecPrototypeTemplate.js +1 -1
  346. package/src/x_ite/Parser/GLTF2Parser.js +316 -55
  347. package/src/x_ite/Parser/GoldenGate.js +16 -5
  348. package/src/x_ite/Parser/PLYAParser.js +615 -0
  349. package/src/x_ite/Parser/PLYBParser.js +222 -0
  350. package/src/x_ite/Parser/STLAParser.js +0 -1
  351. package/src/x_ite/Parser/SVGParser.js +1 -1
  352. /package/build/{bin → docs}/components.js +0 -0
@@ -1,6 +1,6 @@
1
1
  ---
2
2
  title: PackagedShader
3
- date: 2022-01-07
3
+ date: 2023-01-07
4
4
  nav: components-Shaders
5
5
  categories: [components, Shaders]
6
6
  tags: [PackagedShader, Shaders]
@@ -13,9 +13,9 @@ tags: [PackagedShader, Shaders]
13
13
 
14
14
  ## Overview
15
15
 
16
- PackagedShader describes a single file that may contain a number of shaders and combined effects.
16
+ PackagedShader contains a url for a single file that may contain a number of shaders and combined effects.
17
17
 
18
- The PackagedShader node belongs to the **Shaders** component and its default container field is *shaders.* It is available since X3D version 3.0 or later.
18
+ The PackagedShader node belongs to the **Shaders** component and its default container field is *shaders.* It is available from X3D version 3.0 or higher.
19
19
 
20
20
  ## Hierarchy
21
21
 
@@ -32,7 +32,11 @@ The PackagedShader node belongs to the **Shaders** component and its default con
32
32
 
33
33
  ### SFNode [in, out] **metadata** NULL <small>[X3DMetadataObject]</small>
34
34
 
35
- Metadata are not part of the X3D world and not interpreted by the X3D browser, but they can be accessed via the ECMAScript interface.
35
+ Information about this node can be contained in a MetadataBoolean, MetadataDouble, MetadataFloat, MetadataInteger, MetadataString or MetadataSet node.
36
+
37
+ #### Hint
38
+
39
+ - [X3D Architecture 7.2.4 Metadata](https://www.web3d.org/specifications/X3Dv4Draft/ISO-IEC19775-1v4-CD1/Part01/components/core.html#Metadata){:target="_blank"}
36
40
 
37
41
  ### SFString [in, out] **description** ""
38
42
 
@@ -40,54 +44,54 @@ Author-provided prose that describes intended purpose of the url asset.
40
44
 
41
45
  #### Hint
42
46
 
43
- - Many XML tools substitute XML character references for special characters automatically if needed within an attribute value (such as &amp;#38; for & ampersand character, or &amp;#34; for " quotation-mark character).
47
+ - Many XML tools substitute XML character references for special characters automatically if needed within an attribute value (such as &amp;#38; for &amp; ampersand character, or &amp;#34; for " quotation-mark character).
44
48
 
45
49
  ### SFBool [in] **activate**
46
50
 
47
- *activate* forces the shader to activate the contained objects.
51
+ *activate* forces the shader to *activate* the contained objects.
52
+
53
+ #### Warning
54
+
55
+ - It is an error to define this transient inputOnly field in an X3D file, instead only use it a destination for ROUTE events.
48
56
 
49
57
  ### SFBool [out] **isSelected**
50
58
 
51
59
  *isSelected* indicates this shader instance is selected for use by browser
52
60
 
61
+ #### Warning
62
+
63
+ - It is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
64
+
53
65
  ### SFBool [out] **isValid**
54
66
 
55
67
  *isValid* indicates whether current shader objects can be run as a shader program.
56
68
 
57
- ### SFString [ ] **language** "" <small>["Cg"|"GLSL"|"HLSL"|...]</small>
69
+ #### Warning
58
70
 
59
- The language field indicates to the X3D player which shading language is used. The language field may be used to optionally determine the language type if no MIME-type information is available.
71
+ - It is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
60
72
 
61
- #### Hint
73
+ ### SFString [ ] **language** "" <small>["Cg"|"GLSL"|"HLSL"|...]</small>
62
74
 
63
- - Recognized values include "CG" "GLSL" "HLSL" "FX"
75
+ The *language* field indicates to the X3D player which shading *language* is used. The *language* field may be used to optionally determine the *language* type if no MIME-type information is available.
64
76
 
65
- #### See Also
77
+ #### Hint
66
78
 
67
- - [Relates to Internationalization (i18n)](https://www.w3.org/standards/webdesign/i18n){:target="_blank"}
79
+ - Recognized values include "Cg" "GLSL" "HLSL".
68
80
 
69
81
  ### SFBool [in, out] **load** TRUE
70
82
 
71
- *load*=true means load immediately, load=false means defer loading or else unload a previously loaded asset.
83
+ *load*=true means *load* immediately, *load*=false means defer loading or else unload a previously loaded scene.
72
84
 
73
85
  #### Hints
74
86
 
75
- - Allows author to design when ImageTextureAtlas loading occurs via user interaction, event chains or scripting.
87
+ - Allows author to design when Inline loading occurs via user interaction, event chains or scripting.
76
88
  - Use a separate LoadSensor node to detect when loading is complete.
77
89
 
78
90
  ### MFString [in, out] **url** [ ] <small>[URI]</small>
79
91
 
80
- Location and filename of image. Multiple locations are more reliable, and including a Web address lets e-mail attachments work.
81
-
82
- #### Hints
83
-
84
- - MFString arrays can have multiple values, so separate each individual string by quote marks "https://www.web3d.org" "https://www.web3d.org/about" "etc." XML encoding for quotation mark " is &amp;quot; (which is called a character entity). Can replace embedded blank(s) in url queries with %20 for each blank character.
85
-
86
- #### Warning
92
+ *url* points to a shader source-code file that may contain a number of shaders and combined effects.
87
93
 
88
- - Strictly match directory and filename capitalization for http links! This is important for portability. Some operating systems are forgiving of capitalization mismatches, but http/https and other operating systems are not.
89
-
90
- #### See Also
94
+ #### Hint
91
95
 
92
96
  - [X3D Scene Authoring Hints, urls](https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#urls){:target="_blank"}
93
97
 
@@ -116,16 +120,18 @@ Location and filename of image. Multiple locations are more reliable, and includ
116
120
 
117
121
  - Automatically reloading content has security considerations and needs to be considered carefully.
118
122
 
119
- ## Description
123
+ ## Advisories
120
124
 
121
- ### Hint
125
+ ### Hints
122
126
 
123
- - PackagedShader contains IS/connect and field definitions.
127
+ - PackagedShader contains field declarations and then corresponding IS/connect statements (if any).
128
+ - Apply default `containerField='shaders'` when parent node is Appearance.
129
+ - [When parent node is LoadSensor, apply `containerField='children'` (X3Dv4) or `containerField='watchList'` (X3Dv3).](https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#fieldNameChanges){:target="_blank"}
124
130
 
125
131
  ### Warning
126
132
 
127
- - PackagedShader can contain field declarations, but no CDATA section of plain-text source code.
133
+ - PackagedShader does not contain CDATA section of plain-text source code.
128
134
 
129
- ## External Links
135
+ ## See Also
130
136
 
131
- - [X3D Specification of PackagedShader](https://www.web3d.org/documents/specifications/19775-1/V4.0/Part01/components/shaders.html#PackagedShader){:target="_blank"}
137
+ - [X3D Specification of PackagedShader node](https://www.web3d.org/documents/specifications/19775-1/V4.0/Part01/components/shaders.html#PackagedShader){:target="_blank"}
@@ -1,6 +1,6 @@
1
1
  ---
2
2
  title: ProgramShader
3
- date: 2022-01-07
3
+ date: 2023-01-07
4
4
  nav: components-Shaders
5
5
  categories: [components, Shaders]
6
6
  tags: [ProgramShader, Shaders]
@@ -13,9 +13,9 @@ tags: [ProgramShader, Shaders]
13
13
 
14
14
  ## Overview
15
15
 
16
- ProgramShader defines a shader that consists of one or more individually programmable, self-contained pieces. ProgramShader contains IS/connect, programs [ShaderProgram] nodes and field definitions.
16
+ ProgramShader defines a shader that consists of one or more individually programmable, self-contained pieces. ProgramShader contains IS/connect and programs [ShaderProgram] nodes.
17
17
 
18
- The ProgramShader node belongs to the **Shaders** component and its default container field is *shaders.* It is available since X3D version 3.0 or later.
18
+ The ProgramShader node belongs to the **Shaders** component and its default container field is *shaders.* It is available from X3D version 3.0 or higher.
19
19
 
20
20
  ## Hierarchy
21
21
 
@@ -30,42 +30,62 @@ The ProgramShader node belongs to the **Shaders** component and its default cont
30
30
 
31
31
  ### SFNode [in, out] **metadata** NULL <small>[X3DMetadataObject]</small>
32
32
 
33
- Metadata are not part of the X3D world and not interpreted by the X3D browser, but they can be accessed via the ECMAScript interface.
33
+ Information about this node can be contained in a MetadataBoolean, MetadataDouble, MetadataFloat, MetadataInteger, MetadataString or MetadataSet node.
34
+
35
+ #### Hint
36
+
37
+ - [X3D Architecture 7.2.4 Metadata](https://www.web3d.org/specifications/X3Dv4Draft/ISO-IEC19775-1v4-CD1/Part01/components/core.html#Metadata){:target="_blank"}
34
38
 
35
39
  ### SFBool [in] **activate**
36
40
 
37
- *activate* forces the shader to activate the contained objects.
41
+ *activate* forces the shader to *activate* the contained objects.
42
+
43
+ #### Warning
44
+
45
+ - It is an error to define this transient inputOnly field in an X3D file, instead only use it a destination for ROUTE events.
38
46
 
39
47
  ### SFBool [out] **isSelected**
40
48
 
41
49
  *isSelected* indicates this shader instance is selected for use by browser
42
50
 
51
+ #### Warning
52
+
53
+ - It is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
54
+
43
55
  ### SFBool [out] **isValid**
44
56
 
45
57
  *isValid* indicates whether current shader objects can be run as a shader program.
46
58
 
59
+ #### Warning
60
+
61
+ - It is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
62
+
47
63
  ### SFString [ ] **language** "" <small>["Cg"|"GLSL"|"HLSL"|...]</small>
48
64
 
49
- The language field indicates to the X3D player which shading language is used. The language field may be used to optionally determine the language type if no MIME-type information is available.
65
+ The *language* field indicates to the X3D player which shading *language* is used. The *language* field may be used to optionally determine the *language* type if no MIME-type information is available.
50
66
 
51
67
  #### Hint
52
68
 
53
- - Recognized values include "CG" "GLSL" "HLSL" "FX"
69
+ - Recognized values include "Cg" "GLSL" "HLSL".
54
70
 
55
- #### See Also
71
+ ### MFNode [in, out] **programs** [ ] <small>[ShaderProgram]</small>
56
72
 
57
- - [Relates to Internationalization (i18n)](https://www.w3.org/standards/webdesign/i18n){:target="_blank"}
73
+ ProgramShader contains zero or more ShaderProgram node instances. In general, only two ShaderProgram instances are needed: one each for vertex and fragment processing.
58
74
 
59
- ### MFNode [in, out] **programs** [ ] <small>[ShaderProgram]</small>
75
+ #### Hint
76
+
77
+ - Each shader language defines required behavior for processing this field.
78
+
79
+ ## Advisories
60
80
 
61
- Input/Output field programs.
81
+ ### Hint
62
82
 
63
- ## Description
83
+ - Apply default `containerField='shaders'` when parent node is Appearance.
64
84
 
65
85
  ### Warning
66
86
 
67
- - ProgramShader contains no field declarations and no plain-text source code.
87
+ - ProgramShader contains no field declarations and no plain-text CDATA block source code.
68
88
 
69
- ## External Links
89
+ ## See Also
70
90
 
71
- - [X3D Specification of ProgramShader](https://www.web3d.org/documents/specifications/19775-1/V4.0/Part01/components/shaders.html#ProgramShader){:target="_blank"}
91
+ - [X3D Specification of ProgramShader node](https://www.web3d.org/documents/specifications/19775-1/V4.0/Part01/components/shaders.html#ProgramShader){:target="_blank"}
@@ -1,6 +1,6 @@
1
1
  ---
2
2
  title: ShaderPart
3
- date: 2022-01-07
3
+ date: 2023-01-07
4
4
  nav: components-Shaders
5
5
  categories: [components, Shaders]
6
6
  tags: [ShaderPart, Shaders]
@@ -15,7 +15,7 @@ tags: [ShaderPart, Shaders]
15
15
 
16
16
  ShaderPart defines the source for a portion of source code used by a ComposedShader node. The source is not required to be a complete shader for all of the vertex/fragment processing.
17
17
 
18
- The ShaderPart node belongs to the **Shaders** component and its default container field is *parts.* It is available since X3D version 3.0 or later.
18
+ The ShaderPart node belongs to the **Shaders** component and its default container field is *parts.* It is available from X3D version 3.0 or higher.
19
19
 
20
20
  ## Hierarchy
21
21
 
@@ -30,7 +30,11 @@ The ShaderPart node belongs to the **Shaders** component and its default contain
30
30
 
31
31
  ### SFNode [in, out] **metadata** NULL <small>[X3DMetadataObject]</small>
32
32
 
33
- Metadata are not part of the X3D world and not interpreted by the X3D browser, but they can be accessed via the ECMAScript interface.
33
+ Information about this node can be contained in a MetadataBoolean, MetadataDouble, MetadataFloat, MetadataInteger, MetadataString or MetadataSet node.
34
+
35
+ #### Hint
36
+
37
+ - [X3D Architecture 7.2.4 Metadata](https://www.web3d.org/specifications/X3Dv4Draft/ISO-IEC19775-1v4-CD1/Part01/components/core.html#Metadata){:target="_blank"}
34
38
 
35
39
  ### SFString [in, out] **description** ""
36
40
 
@@ -38,7 +42,7 @@ Author-provided prose that describes intended purpose of the url asset.
38
42
 
39
43
  #### Hint
40
44
 
41
- - Many XML tools substitute XML character references for special characters automatically if needed within an attribute value (such as &amp;#38; for & ampersand character, or &amp;#34; for " quotation-mark character).
45
+ - Many XML tools substitute XML character references for special characters automatically if needed within an attribute value (such as &amp;#38; for &amp; ampersand character, or &amp;#34; for " quotation-mark character).
42
46
 
43
47
  ### SFString [ ] **type** "VERTEX" <small>["VERTEX"|"FRAGMENT"]</small>
44
48
 
@@ -50,11 +54,11 @@ Author-provided prose that describes intended purpose of the url asset.
50
54
 
51
55
  ### SFBool [in, out] **load** TRUE
52
56
 
53
- *load*=true means load immediately, load=false means defer loading or else unload a previously loaded asset.
57
+ *load*=true means *load* immediately, *load*=false means defer loading or else unload a previously loaded scene.
54
58
 
55
59
  #### Hints
56
60
 
57
- - Allows author to design when ImageTextureAtlas loading occurs via user interaction, event chains or scripting.
61
+ - Allows author to design when Inline loading occurs via user interaction, event chains or scripting.
58
62
  - Use a separate LoadSensor node to detect when loading is complete.
59
63
 
60
64
  ### MFString [in, out] **url** [ ] <small>[URI]</small>
@@ -63,15 +67,15 @@ Location and filename of shader. Multiple locations are more reliable, and inclu
63
67
 
64
68
  #### Hints
65
69
 
66
- - MFString arrays can have multiple values, so separate each individual string by quote marks "https://www.web3d.org" "https://www.web3d.org/about" "etc." XML encoding for quotation mark " is &amp;quot; (which is called a character entity). Can replace embedded blank(s) in url queries with %20 for each blank character.
70
+ - MFString arrays can have multiple values, so separate each individual string by quote marks "https://www.web3d.org" "https://www.web3d.org/about" "etc."
71
+ - Alternative XML encoding for quotation mark " is &amp;quot; (which is an example of a character entity).
72
+ - Can replace embedded blank(s) in *url* queries with %20 for each blank character.
73
+ - [X3D Scene Authoring Hints, urls](https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#urls){:target="_blank"}
74
+ - Embedded ecmascript: source can also be contained in the sourceCode pseudo-field without escape characters, equivalent to last entry in the *url* list, when using other API codebases and file encodings.
67
75
 
68
76
  #### Warning
69
77
 
70
- - Strictly match directory and filename capitalization for http links! This is important for portability. Some operating systems are forgiving of capitalization mismatches, but http/https and other operating systems are not.
71
-
72
- #### See Also
73
-
74
- - [X3D Scene Authoring Hints](https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#urls){:target="_blank"}
78
+ - Strictly match directory and filename capitalization for http links! This is important for portability. Some operating systems are forgiving of capitalization mismatches, but http/https *url* addresses and paths in Unix-based operating systems are all case sensitive and intolerant of uppercase/lowercase mismatches.
75
79
 
76
80
  ### SFTime [in, out] **autoRefresh** 0 <small>[0,∞)</small>
77
81
 
@@ -98,21 +102,26 @@ Location and filename of shader. Multiple locations are more reliable, and inclu
98
102
 
99
103
  - Automatically reloading content has security considerations and needs to be considered carefully.
100
104
 
101
- ## Description
105
+ ## Advisories
102
106
 
103
107
  ### Hints
104
108
 
105
- - ShaderPart can contain a CDATA section of plain-text source code.
109
+ - ShaderPart can contain a CDATA block of plain-text source code.
110
+ - Embedded ecmascript: source can also be contained in the sourceCode pseudo-field without escape characters, equivalent to last entry in the url list, when using other API codebases and file encodings.
111
+ - Insert an XML Character Data (CDATA) block within the Script node to contain source code embedded within an X3D scene, avoiding the need for escape characters.
112
+ - A contained XML Character Data (CDATA) block for source code protects whitespace, line breaks, and literal characters (such as &amp; for ampersand character, \< for less-than-sign character, and \> for greater-than-sign character) from unintended escape-character modifications by XML parsers.
106
113
  - ShaderPart subprograms are written in the same language, which is specified in the parent ComposedShader node.
114
+ - [When parent node is LoadSensor, apply `containerField='children'` (X3Dv4) or `containerField='watchList'` (X3Dv3).](https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#fieldNameChanges){:target="_blank"}
107
115
 
108
- ### Warning
116
+ ### Warnings
109
117
 
110
- - ShaderPart contains no field definitions.
118
+ - ShaderPart contains no field declarations.
119
+ - Strict order is required for contained constructs: first field declarations (if any), then IS/connect statements (if any), and finally CDATA source-code block.
111
120
 
112
121
  ## Example
113
122
 
114
123
  <x3d-canvas src="https://create3000.github.io/media/examples/Shaders/ShaderPart/ShaderPart.x3d" update="auto"></x3d-canvas>
115
124
 
116
- ## External Links
125
+ ## See Also
117
126
 
118
- - [X3D Specification of ShaderPart](https://www.web3d.org/documents/specifications/19775-1/V4.0/Part01/components/shaders.html#ShaderPart){:target="_blank"}
127
+ - [X3D Specification of ShaderPart node](https://www.web3d.org/documents/specifications/19775-1/V4.0/Part01/components/shaders.html#ShaderPart){:target="_blank"}
@@ -1,6 +1,6 @@
1
1
  ---
2
2
  title: ShaderProgram
3
- date: 2022-01-07
3
+ date: 2023-01-07
4
4
  nav: components-Shaders
5
5
  categories: [components, Shaders]
6
6
  tags: [ShaderProgram, Shaders]
@@ -15,7 +15,7 @@ tags: [ShaderProgram, Shaders]
15
15
 
16
16
  ShaderProgram is contained by ProgramShader and provides the source and interface to a self-contained program that occupies one part of the rendering process: either a vertex or fragment shader.
17
17
 
18
- The ShaderProgram node belongs to the **Shaders** component and its default container field is *programs.* It is available since X3D version 3.0 or later.
18
+ The ShaderProgram node belongs to the **Shaders** component and its default container field is *programs.* It is available from X3D version 3.0 or higher.
19
19
 
20
20
  ## Hierarchy
21
21
 
@@ -30,7 +30,11 @@ The ShaderProgram node belongs to the **Shaders** component and its default cont
30
30
 
31
31
  ### SFNode [in, out] **metadata** NULL <small>[X3DMetadataObject]</small>
32
32
 
33
- Metadata are not part of the X3D world and not interpreted by the X3D browser, but they can be accessed via the ECMAScript interface.
33
+ Information about this node can be contained in a MetadataBoolean, MetadataDouble, MetadataFloat, MetadataInteger, MetadataString or MetadataSet node.
34
+
35
+ #### Hint
36
+
37
+ - [X3D Architecture 7.2.4 Metadata](https://www.web3d.org/specifications/X3Dv4Draft/ISO-IEC19775-1v4-CD1/Part01/components/core.html#Metadata){:target="_blank"}
34
38
 
35
39
  ### SFString [in, out] **description** ""
36
40
 
@@ -38,7 +42,7 @@ Author-provided prose that describes intended purpose of the url asset.
38
42
 
39
43
  #### Hint
40
44
 
41
- - Many XML tools substitute XML character references for special characters automatically if needed within an attribute value (such as &amp;#38; for & ampersand character, or &amp;#34; for " quotation-mark character).
45
+ - Many XML tools substitute XML character references for special characters automatically if needed within an attribute value (such as &amp;#38; for &amp; ampersand character, or &amp;#34; for " quotation-mark character).
42
46
 
43
47
  ### SFString [ ] **type** "VERTEX" <small>["VERTEX"|"FRAGMENT"]</small>
44
48
 
@@ -50,11 +54,11 @@ Author-provided prose that describes intended purpose of the url asset.
50
54
 
51
55
  ### SFBool [in, out] **load** TRUE
52
56
 
53
- *load*=true means load immediately, load=false means defer loading or else unload a previously loaded asset.
57
+ *load*=true means *load* immediately, *load*=false means defer loading or else unload a previously loaded scene.
54
58
 
55
59
  #### Hints
56
60
 
57
- - Allows author to design when ImageTextureAtlas loading occurs via user interaction, event chains or scripting.
61
+ - Allows author to design when Inline loading occurs via user interaction, event chains or scripting.
58
62
  - Use a separate LoadSensor node to detect when loading is complete.
59
63
 
60
64
  ### MFString [in, out] **url** [ ] <small>[URI]</small>
@@ -63,15 +67,15 @@ Location and filename of shader. Multiple locations are more reliable, and inclu
63
67
 
64
68
  #### Hints
65
69
 
66
- - MFString arrays can have multiple values, so separate each individual string by quote marks "https://www.web3d.org" "https://www.web3d.org/about" "etc." XML encoding for quotation mark " is &amp;quot; (which is called a character entity). Can replace embedded blank(s) in url queries with %20 for each blank character.
70
+ - Embedded ecmascript: source can also be contained in the sourceCode pseudo-field without escape characters, equivalent to last entry in the *url* list, when using other API codebases and file encodings.
71
+ - MFString arrays can have multiple values, so separate each individual string by quote marks "https://www.web3d.org" "https://www.web3d.org/about" "etc."
72
+ - Alternative XML encoding for quotation mark " is &amp;quot; (which is an example of a character entity).
73
+ - Can replace embedded blank(s) in *url* queries with %20 for each blank character.
74
+ - [X3D Scene Authoring Hints, urls](https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#urls){:target="_blank"}
67
75
 
68
76
  #### Warning
69
77
 
70
- - Strictly match directory and filename capitalization for http links! This is important for portability. Some operating systems are forgiving of capitalization mismatches, but http/https and other operating systems are not.
71
-
72
- #### See Also
73
-
74
- - [X3D Scene Authoring Hints, urls](https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#urls){:target="_blank"}
78
+ - Strictly match directory and filename capitalization for http links! This is important for portability. Some operating systems are forgiving of capitalization mismatches, but http/https *url* addresses and paths in Unix-based operating systems are all case sensitive and intolerant of uppercase/lowercase mismatches.
75
79
 
76
80
  ### SFTime [in, out] **autoRefresh** 0 <small>[0,∞)</small>
77
81
 
@@ -98,13 +102,20 @@ Location and filename of shader. Multiple locations are more reliable, and inclu
98
102
 
99
103
  - Automatically reloading content has security considerations and needs to be considered carefully.
100
104
 
101
- ## Description
105
+ ## Advisories
102
106
 
103
107
  ### Hints
104
108
 
105
- - ShaderProgram contains IS/connect and field definitions.
106
- - ShaderProgram can contain a CDATA section of plain-text source code.
109
+ - ShaderProgram contains field declarations and then corresponding IS/connect statements (if any).
110
+ - Insert an XML Character Data (CDATA) block within the Script node to contain source code embedded within an X3D scene, avoiding the need for escape characters.
111
+ - A contained XML Character Data (CDATA) block for source code protects whitespace, line breaks, and literal characters (such as &amp; for ampersand character, \< for less-than-sign character, and \> for greater-than-sign character) from unintended escape-character modifications by XML parsers.
112
+ - [When parent node is LoadSensor, apply `containerField='children'` (X3Dv4) or `containerField='watchList'` (X3Dv3).](https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#fieldNameChanges){:target="_blank"}
113
+ - Embedded ecmascript: source can also be contained in the sourceCode pseudo-field without escape characters, equivalent to last entry in the url list, when using other API codebases and file encodings.
114
+
115
+ ### Warning
116
+
117
+ - Strict order is required for contained constructs: first field declarations (if any), then IS/connect statements (if any), and finally CDATA source-code block.
107
118
 
108
- ## External Links
119
+ ## See Also
109
120
 
110
- - [X3D Specification of ShaderProgram](https://www.web3d.org/documents/specifications/19775-1/V4.0/Part01/components/shaders.html#ShaderProgram){:target="_blank"}
121
+ - [X3D Specification of ShaderProgram node](https://www.web3d.org/documents/specifications/19775-1/V4.0/Part01/components/shaders.html#ShaderProgram){:target="_blank"}
@@ -13,21 +13,27 @@ tags: [AcousticProperties, Shape]
13
13
 
14
14
  ## Overview
15
15
 
16
- AcousticProperties ...
16
+ AcousticProperties specifies the interaction of sound waves with characteristics of geometric objects in the scene. Acoustic coefficient values are expected to fully account for physical and structural characteristics of associated geometry such as width, height, thickness, shape, softness and/or hardness, and density variations.
17
17
 
18
- The AcousticProperties node belongs to the **Shape** component and its default container field is *AcousticProperties.* It is available since X3D version 4.0 or later.
18
+ The AcousticProperties node belongs to the **Shape** component and its default container field is *acousticProperties.* It is available from X3D version 4.0 or higher.
19
19
 
20
20
  ## Hierarchy
21
21
 
22
22
  ```
23
23
  + X3DNode
24
+ + X3DAppearanceChildNode
25
+ + AcousticProperties
24
26
  ```
25
27
 
26
28
  ## Fields
27
29
 
28
30
  ### SFNode [in, out] **metadata** NULL <small>[X3DMetadataObject]</small>
29
31
 
30
- Metadata are not part of the X3D world and not interpreted by the X3D browser, but they can be accessed via the ECMAScript interface.
32
+ Information about this node can be contained in a MetadataBoolean, MetadataDouble, MetadataFloat, MetadataInteger, MetadataString or MetadataSet node.
33
+
34
+ #### Hint
35
+
36
+ - [X3D Architecture 7.2.4 Metadata](https://www.web3d.org/specifications/X3Dv4Draft/ISO-IEC19775-1v4-CD1/Part01/components/core.html#Metadata){:target="_blank"}
31
37
 
32
38
  ### SFString [in, out] **description** ""
33
39
 
@@ -35,18 +41,40 @@ Author-provided prose that describes intended purpose of the url asset.
35
41
 
36
42
  #### Hint
37
43
 
38
- - Many XML tools substitute XML character references for special characters automatically if needed within an attribute value (such as &amp;#38; for & ampersand character, or &amp;#34; for " quotation-mark character).
44
+ - Many XML tools substitute XML character references for special characters automatically if needed within an attribute value (such as &amp;#38; for &amp; ampersand character, or &amp;#34; for " quotation-mark character).
39
45
 
40
46
  ### SFBool [in, out] **enabled** TRUE
41
47
 
48
+ Enables/disables node operation.
49
+
42
50
  ### SFFloat [in, out] **absorption** 0 <small>[0,1]</small>
43
51
 
52
+ Specifies the sound *absorption* coefficient of a surface, meaning the ratio of sound intensity not reflected by a surface.
53
+
44
54
  ### SFFloat [in, out] **refraction** 0 <small>[0,1]</small>
45
55
 
56
+ Sound *refraction* coefficient of a medium, which determines change in propagation direction of sound wave when obliquely crossing boundary between two mediums where its speed is different.
57
+
58
+ #### Hint
59
+
60
+ - [Relationships described by Snell's Law](https://en.wikipedia.org/wiki/Snell%27s_law){:target="_blank"}
61
+
46
62
  ### SFFloat [in, out] **diffuse** 0 <small>[0,1]</small>
47
63
 
64
+ *diffuse* coefficient of sound reflection indicates how much of the incident sound energy is reflected back in multiple directions.
65
+
48
66
  ### SFFloat [in, out] **specular** 0 <small>[0,1]</small>
49
67
 
50
- ## External Links
68
+ *specular* coefficient of sound reflection striking a plane surface, directly reflected back into space, where angle of reflection equals angle of incidence.
69
+
70
+ ## Advisories
71
+
72
+ ### Hints
73
+
74
+ - AcousticProperties must have a parent Appearance node, and only affects geometry within the same Shape.
75
+ - Proxy geometry for acoustic response can be far simpler than geometry needed for visual rendering.
76
+ - [X3D Architecture Figure 16.2 Sound Propagation Phenomena](https://www.web3d.org/specifications/X3Dv4Draft/ISO-IEC19775-1v4-CD1/Part01/components/sound.html#f-SoundPropagationPhenomena){:target="_blank"}
77
+
78
+ ## See Also
51
79
 
52
- - [X3D Specification of AcousticProperties](https://www.web3d.org/documents/specifications/19775-1/V4.0/Part01/components/shape.html#AcousticProperties){:target="_blank"}
80
+ - [X3D Specification of AcousticProperties node](https://www.web3d.org/documents/specifications/19775-1/V4.0/Part01/components/shape.html#AcousticProperties){:target="_blank"}