tribunal-kit 9.0.0 โ†’ 9.0.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (722) hide show
  1. package/.agent/ARCHITECTURE.md +2 -2
  2. package/.agent/agents/backend-specialist.md +1 -1
  3. package/.agent/agents/code-archaeologist.md +1 -1
  4. package/.agent/agents/database-architect.md +1 -1
  5. package/.agent/agents/debugger.md +1 -1
  6. package/.agent/agents/devops-engineer.md +1 -1
  7. package/.agent/agents/documentation-writer.md +1 -1
  8. package/.agent/agents/explorer-agent.md +1 -1
  9. package/.agent/agents/game-developer.md +1 -1
  10. package/.agent/agents/minimalist-reviewer.md +1 -1
  11. package/.agent/agents/mobile-developer.md +1 -1
  12. package/.agent/agents/orchestrator.md +1 -1
  13. package/.agent/agents/penetration-tester.md +1 -1
  14. package/.agent/agents/performance-optimizer.md +1 -1
  15. package/.agent/agents/product-manager.md +1 -1
  16. package/.agent/agents/product-owner.md +1 -1
  17. package/.agent/agents/project-planner.md +1 -1
  18. package/.agent/agents/qa-automation-engineer.md +1 -1
  19. package/.agent/agents/seo-specialist.md +1 -1
  20. package/.agent/agents/test-engineer.md +1 -1
  21. package/.agent/config/slash-commands.json +13 -1
  22. package/.agent/config/system-prompt.md +21 -7
  23. package/.agent/routing_index.json +1546 -268
  24. package/.agent/scripts/browser_audit.js +94 -0
  25. package/.agent/scripts/context_compiler.js +9 -0
  26. package/.agent/scripts/prompt_compiler.js +105 -13
  27. package/.agent/skill_topic_map.json +2 -1
  28. package/.agent/skills/12-principles-of-animation/SKILL.md +63 -25
  29. package/.agent/skills/60fps-animation/SKILL.md +68 -24
  30. package/.agent/skills/accessible-animation/SKILL.md +208 -44
  31. package/.agent/skills/adapt/SKILL.md +63 -25
  32. package/.agent/skills/advanced-rag-pipelines/SKILL.md +65 -25
  33. package/.agent/skills/agent-organizer/SKILL.md +60 -31
  34. package/.agent/skills/agentic-patterns/SKILL.md +60 -31
  35. package/.agent/skills/agentic-workflows-2026/SKILL.md +67 -27
  36. package/.agent/skills/ai-app-hardening/SKILL.md +67 -27
  37. package/.agent/skills/ai-prompt-injection-defense/SKILL.md +59 -31
  38. package/.agent/skills/animation-on-scroll/SKILL.md +187 -51
  39. package/.agent/skills/animation-systems/SKILL.md +230 -40
  40. package/.agent/skills/antfu-conventions/SKILL.md +64 -26
  41. package/.agent/skills/api-patterns/SKILL.md +61 -31
  42. package/.agent/skills/api-security-auditor/SKILL.md +59 -31
  43. package/.agent/skills/app-builder/SKILL.md +61 -31
  44. package/.agent/skills/appflow-wireframe/SKILL.md +62 -33
  45. package/.agent/skills/apple-design/SKILL.md +63 -25
  46. package/.agent/skills/architecture/SKILL.md +61 -31
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  48. package/.agent/skills/authentication-best-practices/SKILL.md +59 -31
  49. package/.agent/skills/backend-security-expert/SKILL.md +61 -31
  50. package/.agent/skills/baseline-ui/SKILL.md +63 -25
  51. package/.agent/skills/bash-linux/SKILL.md +59 -31
  52. package/.agent/skills/behavioral-modes/SKILL.md +60 -31
  53. package/.agent/skills/better-colors/SKILL.md +63 -25
  54. package/.agent/skills/better-typography/SKILL.md +63 -36
  55. package/.agent/skills/better-ui/SKILL.md +64 -24
  56. package/.agent/skills/bolder/SKILL.md +63 -25
  57. package/.agent/skills/brainstorming/SKILL.md +61 -31
  58. package/.agent/skills/browser-audit/SKILL.md +170 -0
  59. package/.agent/skills/browser-native-ai/SKILL.md +64 -26
  60. package/.agent/skills/build-primitive/SKILL.md +63 -25
  61. package/.agent/skills/building-native-ui/SKILL.md +59 -31
  62. package/.agent/skills/cicd-pro/SKILL.md +65 -25
  63. package/.agent/skills/clarify/SKILL.md +63 -25
  64. package/.agent/skills/clean-code/SKILL.md +59 -31
  65. package/.agent/skills/cloud-architect/SKILL.md +65 -25
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  68. package/.agent/skills/codebase-design/SKILL.md +65 -25
  69. package/.agent/skills/colorize/SKILL.md +63 -25
  70. package/.agent/skills/compact-landing/SKILL.md +63 -25
  71. package/.agent/skills/company-logos/SKILL.md +63 -25
  72. package/.agent/skills/config-validator/SKILL.md +59 -31
  73. package/.agent/skills/containerization-pro/SKILL.md +65 -25
  74. package/.agent/skills/context-engineering-pro/SKILL.md +67 -27
  75. package/.agent/skills/create-design-md/SKILL.md +63 -25
  76. package/.agent/skills/critique/SKILL.md +64 -25
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  79. package/.agent/skills/database-design/SKILL.md +61 -31
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  81. package/.agent/skills/deployment-procedures/SKILL.md +59 -31
  82. package/.agent/skills/design-lab/SKILL.md +65 -26
  83. package/.agent/skills/devops-engineer/SKILL.md +59 -31
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  100. package/.agent/skills/framer-motion-expert/SKILL.md +68 -30
  101. package/.agent/skills/frontend-design/SKILL.md +63 -25
  102. package/.agent/skills/frontend-security-expert/SKILL.md +61 -31
  103. package/.agent/skills/game-design-expert/SKILL.md +59 -31
  104. package/.agent/skills/game-engineering-expert/SKILL.md +59 -31
  105. package/.agent/skills/generative-ui-expert/SKILL.md +64 -26
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  124. package/.agent/skills/intelligent-routing/SKILL.md +63 -23
  125. package/.agent/skills/knowledge-graph/SKILL.md +64 -25
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1
+ ---
2
+ name: gsap-utils
3
+ description: Use when Official GSAP skill for gsap.utils โ€” clamp, mapRange, normalize, interpolate, random, snap, toArray, wrap, pipe. Use when the user asks about gsap.utils, clamp, mapRange, random, snap, toArray, wrap, or helper utilities in GSAP.
4
+ version: 5.0.0
5
+ last-updated: 2026-09-13
6
+ skills:
7
+ - motion-engineering
8
+ - gsap-react
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+ - 60fps-animation
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+ tools: Read, Grep, Glob, Bash, Edit, Write
11
+ scripts-binding:
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+ - .agent/scripts/lint_runner.js
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+ - .agent/scripts/verify_all.js
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+ ---
15
+
16
+ # gsap.utils โ€” Math & Interpolation Helpers
17
+
18
+ ## Mandatory Pre-Flight Context Inspection
19
+
20
+ Before generating, refactoring, or reviewing code in the `gsap-utils` domain, inspect these 5 critical parameters:
21
+
22
+ 1. **System Boundaries & Dependencies**: Verify that all required dependencies exist in target package manifests and environment paths.
23
+ 2. **Runtime Context & Platform Invariants**: Confirm target platform constraints (Node.js, Browser, Mobile OS, Edge runtime) before applying APIs.
24
+ 3. **Execution Guardrails**: Identify potential side-effects, state mutations, and unhandled asynchronous exceptions.
25
+ 4. **Validation & Type Contracts**: Validate input data schemas and strict type constraints across all module interfaces.
26
+ 5. **Observability & Proof of Execution**: Ensure execution produces tangible verification signals (terminal output, tests, metrics).
27
+
28
+ ## Activation Boundaries
29
+
30
+ - **Activate when:** Use when Official GSAP skill for gsap.utils โ€” clamp, mapRange, normalize, interpolate, random, snap, toArray, wrap, pipe. Use when the user asks about gsap.utils, clamp, mapRange, random, snap, toArray, wrap, or helper utilities in GSAP.
31
+ - **DO NOT activate when:** The task falls outside the `gsap-utils` domain or is managed by a different dedicated specialist.
32
+
33
+ ## ๐Ÿ” Multi-Pass Execution Protocol
34
+
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+ Execute all non-trivial tasks through this 7-pass cognitive loop:
36
+
37
+ | Pass | Phase | Core Action |
38
+ |:---|:---|:---|
39
+ | **Pass 1** | **Understand** | Deconstruct the user's explicit objective, implicit requirements, and platform constraints. |
40
+ | **Pass 2** | **Plan** | Decompose the task into smallest logical steps; map dependencies and required tool calls. |
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+ | **Pass 3** | **Execute** | Implement the solution with production-grade craft, zero placeholders, and strict typing. |
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+ | **Pass 4** | **Verify** | Run linters, unit tests, or compiler checks to validate structural correctness. |
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+ | **Pass 5** | **Attack** | Perform an adversarial review searching for edge-case failures, race conditions, and traps. |
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+ | **Pass 6** | **Improve** | Eliminate discovered friction, optimize performance, and harden error boundaries. |
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+ | **Pass 7** | **Quality Gate** | Enforce Verification-Before-Completion (VBC) with concrete terminal proof before finalizing. |
46
+
47
+ ---
48
+
49
+ ## ๐Ÿ› ๏ธ Technical Architecture & Reference Recipes
50
+
51
+ ---
52
+
53
+
54
+ ## When to Use This Skill
55
+
56
+ Apply when writing or reviewing code that uses **gsap.utils** for math, array/collection handling, unit parsing, or value mapping in animations (e.g. mapping scroll to a value, randomizing, snapping to a grid, or normalizing inputs).
57
+
58
+ **Related skills:** Use with **gsap-core**, **gsap-timeline**, and **gsap-scrolltrigger** when building animations; CustomEase and other easing utilities are in **gsap-plugins**.
59
+
60
+ ## Overview
61
+
62
+ **gsap.utils** provides pure helpers; no need to register. Use in tween vars (e.g. function-based values), in ScrollTrigger or Observer callbacks, or in any JS that drives GSAP. All are on **gsap.utils** (e.g. `gsap.utils.clamp()`).
63
+
64
+ **Omitting the value: function form.** Many utils accept the value to transform as the **last** argument. If you omit that argument, the util returns a **function** that accepts the value later. Use the function form when you need to clamp, map, normalize, or snap many values with the same config (e.g. in a mousemove handler or tween callback). **Exception: random()** โ€” pass **true** as the last argument to get a reusable function (do not omit the value); see [random()](<https://gsap.com/docs/v3/GSAP/UtilityMethods/random()>).
65
+
66
+ ```javascript
67
+ // With value: returns the result
68
+ gsap.utils.clamp(0, 100, 150); // 100
69
+
70
+ // Without value: returns a function you call with the value later
71
+ let c = gsap.utils.clamp(0, 100);
72
+ c(150); // 100
73
+ c(-10); // 0
74
+ ```
75
+
76
+ ## Clamping and Ranges
77
+
78
+ ### clamp(min, max, value?)
79
+
80
+ Constrains a value between min and max. Omit **value** to get a function: `clamp(min, max)(value)`.
81
+
82
+ ```javascript
83
+ gsap.utils.clamp(0, 100, 150); // 100
84
+ gsap.utils.clamp(0, 100, -10); // 0
85
+
86
+ let clampFn = gsap.utils.clamp(0, 100);
87
+ clampFn(150); // 100
88
+ ```
89
+
90
+ ### mapRange(inMin, inMax, outMin, outMax, value?)
91
+
92
+ Maps a value from one range to another. Use when converting scroll position, progress (0โ€“1), or input range to an animation range. Omit **value** to get a function: `mapRange(inMin, inMax, outMin, outMax)(value)`.
93
+
94
+ ```javascript
95
+ gsap.utils.mapRange(0, 100, 0, 500, 50); // 250
96
+ gsap.utils.mapRange(0, 1, 0, 360, 0.5); // 180 (progress to degrees)
97
+
98
+ let mapFn = gsap.utils.mapRange(0, 100, 0, 500);
99
+ mapFn(50); // 250
100
+ ```
101
+
102
+ ### normalize(min, max, value?)
103
+
104
+ Returns a value normalized to 0โ€“1 for the given range. Inverse of mapping when the target range is 0โ€“1. Omit **value** to get a function: `normalize(min, max)(value)`.
105
+
106
+ ```javascript
107
+ gsap.utils.normalize(0, 100, 50); // 0.5
108
+ gsap.utils.normalize(100, 300, 200); // 0.5
109
+
110
+ let normFn = gsap.utils.normalize(0, 100);
111
+ normFn(50); // 0.5
112
+ ```
113
+
114
+ ### interpolate(start, end, progress?)
115
+
116
+ Interpolates between two values at a given progress (0โ€“1). Handles numbers, colors, and objects with matching keys. Omit **progress** to get a function: `interpolate(start, end)(progress)`.
117
+
118
+ ```javascript
119
+ gsap.utils.interpolate(0, 100, 0.5); // 50
120
+ gsap.utils.interpolate('#ff0000', '#0000ff', 0.5); // mid color
121
+ gsap.utils.interpolate({ x: 0, y: 0 }, { x: 100, y: 50 }, 0.5); // { x: 50, y: 25 }
122
+
123
+ let lerp = gsap.utils.interpolate(0, 100);
124
+ lerp(0.5); // 50
125
+ ```
126
+
127
+ ## Random and Snap
128
+
129
+ ### random(minimum, maximum[, snapIncrement, returnFunction]) / random(array[, returnFunction])
130
+
131
+ Returns a random number in the range **minimum**โ€“**maximum**, or a random element from an **array**. Optional **snapIncrement** snaps the result to the nearest multiple (e.g. `5` โ†’ multiples of 5). **To get a reusable function**, pass **true** as the last argument (**returnFunction**); the returned function takes no args and returns a new random value each time. This is the only util that uses `true` for the function form instead of omitting the value.
132
+
133
+ ```javascript
134
+ // immediate value: number in range
135
+ gsap.utils.random(-100, 100); // e.g. 42.7
136
+ gsap.utils.random(0, 500, 5); // 0โ€“500, snapped to nearest 5
137
+
138
+ // reusable function: pass true as last argument
139
+ let randomFn = gsap.utils.random(-200, 500, 10, true);
140
+ randomFn(); // random value in range, snapped to 10
141
+ randomFn(); // another random value
142
+
143
+ // array: pick one value at random
144
+ gsap.utils.random(['red', 'blue', 'green']); // "red", "blue", or "green"
145
+ let randomFromArray = gsap.utils.random([0, 100, 200], true);
146
+ randomFromArray(); // 0, 100, or 200
147
+ ```
148
+
149
+ **String form in tween vars:** use `"random(-100, 100)"`, `"random(-100, 100, 5)"`, or `"random([0, 100, 200])"`; GSAP evaluates it per target.
150
+
151
+ ```javascript
152
+ gsap.to('.box', { x: 'random(-100, 100, 5)', duration: 1 });
153
+ gsap.to('.item', { backgroundColor: 'random([red, blue, green])' });
154
+ ```
155
+
156
+ ### snap(snapTo, value?)
157
+
158
+ Snaps a value to the nearest multiple of **snapTo**, or to the nearest value in an array of allowed values. Omit **value** to get a function: `snap(snapTo)(value)` (or `snap(snapArray)(value)`).
159
+
160
+ ```javascript
161
+ gsap.utils.snap(10, 23); // 20
162
+ gsap.utils.snap(0.25, 0.7); // 0.75
163
+ gsap.utils.snap([0, 100, 200], 150); // 100 or 200 (nearest in array)
164
+
165
+ let snapFn = gsap.utils.snap(10);
166
+ snapFn(23); // 20
167
+ ```
168
+
169
+ Use in tweens for grid or step-based animation:
170
+
171
+ ```javascript
172
+ gsap.to('.x', { x: 200, snap: { x: 20 } });
173
+ ```
174
+
175
+ ### shuffle(array)
176
+
177
+ Returns a new array with the same elements in random order. Use for randomizing order (e.g. stagger from "random" with a copy).
178
+
179
+ ```javascript
180
+ gsap.utils.shuffle([1, 2, 3, 4]); // e.g. [3, 1, 4, 2]
181
+ ```
182
+
183
+ ### distribute(config)
184
+
185
+ **Returns a function** that assigns a value to each target based on its position in the array (or in a grid). Used internally for advanced staggers; use it whenever you need values spread across many elements (e.g. scale, opacity, x, delay). The returned function receives `(index, target, targets)` โ€” either call it manually or pass the result directly into a tween; GSAP will call it per target with index, element, and array.
186
+
187
+ **Config (all optional):**
188
+
189
+ | Property | Type | Description |
190
+ | -------- | ------------------------- | ------------------------------------------------------------------------------------------------------------------------------------------------------------------- |
191
+ | `base` | Number | Starting value. Default `0`. |
192
+ | `amount` | Number | Total to distribute across all targets (added to base). E.g. `amount: 1` with 100 targets โ†’ 0.01 between each. Use **each** instead to set a fixed step per target. |
193
+ | `each` | Number | Amount to add between each target (added to base). E.g. `each: 1` with 4 targets โ†’ 0, 1, 2, 3. Use **amount** instead to split a total. |
194
+ | `from` | Number \| String \| Array | Where distribution starts: index, or `"start"`, `"center"`, `"edges"`, `"random"`, `"end"`, or ratios like `[0.25, 0.75]`. Default `0`. |
195
+ | `grid` | String \| Array | Use grid position instead of flat index: `[rows, columns]` (e.g. `[5, 10]`) or `"auto"` to detect. Omit for flat array. |
196
+ | `axis` | String | For grid: limit to one axis (`"x"` or `"y"`). |
197
+ | `ease` | Ease | Distribute values along an ease curve (e.g. `"power1.inOut"`). Default `"none"`. |
198
+
199
+ **In a tween:** pass the result of `distribute(config)` as the property value; GSAP calls the function for each target with `(index, target, targets)`.
200
+
201
+ ```javascript
202
+ // Scale: middle elements 0.5, outer edges 3 (amount 2.5 distributed from center)
203
+ gsap.to('.class', {
204
+ scale: gsap.utils.distribute({
205
+ base: 0.5,
206
+ amount: 2.5,
207
+ from: 'center',
208
+ }),
209
+ });
210
+ ```
211
+
212
+ **Manual use:** call the returned function with `(index, target, targets)` to get the value for that index.
213
+
214
+ ```javascript
215
+ const distributor = gsap.utils.distribute({
216
+ base: 50,
217
+ amount: 100,
218
+ from: 'center',
219
+ ease: 'power1.inOut',
220
+ });
221
+ const targets = gsap.utils.toArray('.box');
222
+ const valueForIndex2 = distributor(2, targets[2], targets);
223
+ ```
224
+
225
+ See [distribute()](https://gsap.com/docs/v3/GSAP/UtilityMethods/distribute/) for more.
226
+
227
+ ## Units and Parsing
228
+
229
+ ### getUnit(value)
230
+
231
+ Returns the unit string of a value (e.g. `"px"`, `"%"`, `"deg"`). Use when normalizing or converting values.
232
+
233
+ ```javascript
234
+ gsap.utils.getUnit('100px'); // "px"
235
+ gsap.utils.getUnit('50%'); // "%"
236
+ gsap.utils.getUnit(42); // "" (unitless)
237
+ ```
238
+
239
+ ### unitize(value, unit)
240
+
241
+ Appends a unit to a number, or returns the value as-is if it already has a unit. Use when building CSS values or tween end values.
242
+
243
+ ```javascript
244
+ gsap.utils.unitize(100, 'px'); // "100px"
245
+ gsap.utils.unitize('2rem', 'px'); // "2rem" (unchanged)
246
+ ```
247
+
248
+ ### splitColor(color, returnHSL?)
249
+
250
+ Converts a color string into an array: **[red, green, blue]** (0โ€“255), or **[red, green, blue, alpha]** (4 elements for RGBA when alpha is present or required). Pass **true** as the second argument (**returnHSL**) to get **[hue, saturation, lightness]** or **[hue, saturation, lightness, alpha]** (HSL/HSLA) instead. Works with `"rgb()"`, `"rgba()"`, `"hsl()"`, `"hsla()"`, hex, and named colors (e.g. `"red"`). Use when animating color components or building gradients. See [splitColor()](https://gsap.com/docs/v3/GSAP/UtilityMethods/splitColor/).
251
+
252
+ ```javascript
253
+ gsap.utils.splitColor('red'); // [255, 0, 0]
254
+ gsap.utils.splitColor('#6fb936'); // [111, 185, 54]
255
+ gsap.utils.splitColor('rgba(204, 153, 51, 0.5)'); // [204, 153, 51, 0.5] (4 elements)
256
+ gsap.utils.splitColor('#6fb936', true); // [94, 55, 47] (HSL: hue, saturation, lightness)
257
+ ```
258
+
259
+ ## Arrays and Collections
260
+
261
+ ### selector(scope)
262
+
263
+ Returns a scoped selector function that finds elements only within the given element (or ref). Use in components so selectors like `".box"` match only descendants of that component, not the whole document. Accepts a DOM element or a ref (e.g. React ref; handles `.current`).
264
+
265
+ ```javascript
266
+ const q = gsap.utils.selector(containerRef);
267
+ q('.box'); // array of .box elements inside container
268
+ gsap.to(q('.circle'), { x: 100 });
269
+ ```
270
+
271
+ ### toArray(value, scope?)
272
+
273
+ Converts a value to an array: selector string (scoped to element), NodeList, HTMLCollection, single element, or array. Use when passing mixed inputs to GSAP (e.g. targets) and a true array is needed.
274
+
275
+ ```javascript
276
+ gsap.utils.toArray('.item'); // array of elements
277
+ gsap.utils.toArray('.item', container); // scoped to container
278
+ gsap.utils.toArray(nodeList); // [ ... ] from NodeList
279
+ ```
280
+
281
+ ### pipe(...functions)
282
+
283
+ Composes functions: **pipe(f1, f2, f3)(value)** returns f3(f2(f1(value))). Use when applying a chain of transforms (e.g. normalize โ†’ mapRange โ†’ snap) in a tween or callback.
284
+
285
+ ```javascript
286
+ const fn = gsap.utils.pipe(
287
+ v => gsap.utils.normalize(0, 100, v),
288
+ v => gsap.utils.snap(0.1, v),
289
+ );
290
+ fn(50); // normalized then snapped
291
+ ```
292
+
293
+ ### wrap(min, max, value?)
294
+
295
+ Wraps a value into the range minโ€“max (inclusive min, exclusive max). Use for infinite scroll or cyclic values. Omit **value** to get a function: `wrap(min, max)(value)`.
296
+
297
+ ```javascript
298
+ gsap.utils.wrap(0, 360, 370); // 10
299
+ gsap.utils.wrap(0, 360, -10); // 350
300
+
301
+ let wrapFn = gsap.utils.wrap(0, 360);
302
+ wrapFn(370); // 10
303
+ ```
304
+
305
+ ### wrapYoyo(min, max, value?)
306
+
307
+ Wraps value in range with a yoyo (bounces at ends). Use for back-and-forth within a range. Omit **value** to get a function: `wrapYoyo(min, max)(value)`.
308
+
309
+ ```javascript
310
+ gsap.utils.wrapYoyo(0, 100, 150); // 50 (bounces back)
311
+
312
+ let wrapY = gsap.utils.wrapYoyo(0, 100);
313
+ wrapY(150); // 50
314
+ ```
315
+
316
+ ## Best practices
317
+
318
+ - โœ… Omit the value argument to get a reusable function when the same range/config is used many times (e.g. scroll handler, tween callback): `let mapFn = gsap.utils.mapRange(0, 1, 0, 360); mapFn(progress)`.
319
+ - โœ… Use **snap** for grid-aligned or step-based values; use **toArray** when GSAP or your code needs a real array from a selector or NodeList.
320
+ - โœ… Use **gsap.utils.selector(scope)** in components so selectors are scoped to a container or ref.
321
+
322
+ ## Do Not
323
+
324
+ - โŒ Assume **mapRange** / **normalize** handle units; they work on numbers. Use **getUnit** / **unitize** when units matter.
325
+ - โŒ Override or rely on undocumented behavior; stick to the documented API.
326
+
327
+ ### Learn More
328
+
329
+ https://gsap.com/docs/v3/HelperFunctions
330
+
331
+ ---
332
+
333
+ ## ๐Ÿšจ Edge-Case & Failure Mode Matrix
334
+
335
+ | Scenario | Risk | Mitigation Strategy |
336
+ |:---|:---|:---|
337
+ | **Empty or Null Inputs** | Unhandled exception or unexpected rendering collapse | Enforce fallback guards, optional chaining, and explicit empty state handlers |
338
+ | **Network Timeout / Latency** | Hanging operations or duplicate side-effects | Implement bounded abort controllers, exponential backoff, and idempotency keys |
339
+ | **Concurrency / Race Conditions** | Stale state overwrite or inconsistent data mutations | Use atomic transactions, mutex locking, or cancel-on-resubmit controls |
340
+ | **Invalid Schema / Malformed Payload** | Downstream runtime errors or security injection | Validate boundary payloads with Zod/Pydantic schemas prior to execution |
341
+ | **Resource / Memory Saturation** | OOM errors, frame drops, or memory leaks | Clean up listeners, cancel active timers, and enforce pagination/virtualization |
342
+
343
+ ---
344
+
345
+ ## ๐Ÿค– LLM-Specific Traps Table
346
+
347
+ | Anti-Pattern | What AI Commonly Does Wrong | What Is Actually Correct |
348
+ |:---|:---|:---|
349
+ | **The Instant Pop Trap** | Conditionally unmounting elements without animated interpolation | Use AnimatePresence or coordinate morphs with continuous geometry |
350
+ | **Layout Thrashing** | Animating width, height, top, or left inside animation loops | Animate composite-only transform (translate3d, scale) and opacity |
351
+ | **Sluggish Duration** | Setting micro-interaction transitions to 600ms+ causing interface lag | Cap interactive feedback at 160msโ€“240ms with snappy ease-out curves |
352
+
353
+ ---
354
+
355
+ ## ๐Ÿ›๏ธ Tribunal Verification & Guardrails
356
+
357
+ **Active Reviewers:** `frontend-reviewer` ยท `motion-reviewer` ยท `ui-ux-auditor`
358
+ **Slash Command:** `/review` or `/tribunal-full`
359
+
360
+ ### โœ… Pre-Flight Self-Audit Checklist
361
+
362
+ ```
363
+ โœ… Does animation maintain 60fps/120fps using transform and opacity?
364
+ โœ… Is optical mass conserved across state interpolations without volume collapse?
365
+ โœ… Is duration capped within micro-interaction budgets (160msโ€“280ms)?
366
+ โœ… Is prefers-reduced-motion respected with graceful instant fallbacks?
367
+ โœ… Did I prevent layout thrashing and continuous geometry mutations?
368
+ ```
369
+
370
+ ### ๐Ÿ›‘ Verification-Before-Completion (VBC) Protocol
371
+
372
+ **CRITICAL:** You must follow a strict "evidence-based closeout" state machine.
373
+ - โŒ **Forbidden:** Declaring a task complete because the output "looks correct."
374
+ - โœ… **Required:** You are explicitly forbidden from finalizing any task without providing **concrete evidence** (terminal output, passing test suites, compiler success, or equivalent operational proof) that your output works as intended.
@@ -0,0 +1,130 @@
1
+ ---
2
+ name: harden
3
+ description: Use when Make interfaces production-resilient with robust empty states, error boundaries, loading skeletons, offline indicators, and internationalization (i18n) layout support.
4
+ version: 5.0.0
5
+ last-updated: 2026-09-13
6
+ skills:
7
+ - polish
8
+ - baseline-ui
9
+ - resilience-reviewer
10
+ tools: Read, Grep, Glob, Bash, Edit, Write
11
+ scripts-binding:
12
+ - .agent/scripts/lint_runner.js
13
+ - .agent/scripts/verify_all.js
14
+ ---
15
+
16
+ # Harden โ€” Production UI Resilience & Edge Case Protection
17
+
18
+ ## Mandatory Pre-Flight Context Inspection
19
+
20
+ Before generating, refactoring, or reviewing code in the `harden` domain, inspect these 5 critical parameters:
21
+
22
+ 1. **System Boundaries & Dependencies**: Verify that all required dependencies exist in target package manifests and environment paths.
23
+ 2. **Runtime Context & Platform Invariants**: Confirm target platform constraints (Node.js, Browser, Mobile OS, Edge runtime) before applying APIs.
24
+ 3. **Execution Guardrails**: Identify potential side-effects, state mutations, and unhandled asynchronous exceptions.
25
+ 4. **Validation & Type Contracts**: Validate input data schemas and strict type constraints across all module interfaces.
26
+ 5. **Observability & Proof of Execution**: Ensure execution produces tangible verification signals (terminal output, tests, metrics).
27
+
28
+ ## Activation Boundaries
29
+
30
+ - **Activate when:** Use when Make interfaces production-resilient with robust empty states, error boundaries, loading skeletons, offline indicators, and internationalization (i18n) layout support.
31
+ - **DO NOT activate when:** The task falls outside the `harden` domain or is managed by a different dedicated specialist.
32
+
33
+ ## ๐Ÿ” Multi-Pass Execution Protocol
34
+
35
+ Execute all non-trivial tasks through this 7-pass cognitive loop:
36
+
37
+ | Pass | Phase | Core Action |
38
+ |:---|:---|:---|
39
+ | **Pass 1** | **Understand** | Deconstruct the user's explicit objective, implicit requirements, and platform constraints. |
40
+ | **Pass 2** | **Plan** | Decompose the task into smallest logical steps; map dependencies and required tool calls. |
41
+ | **Pass 3** | **Execute** | Implement the solution with production-grade craft, zero placeholders, and strict typing. |
42
+ | **Pass 4** | **Verify** | Run linters, unit tests, or compiler checks to validate structural correctness. |
43
+ | **Pass 5** | **Attack** | Perform an adversarial review searching for edge-case failures, race conditions, and traps. |
44
+ | **Pass 6** | **Improve** | Eliminate discovered friction, optimize performance, and harden error boundaries. |
45
+ | **Pass 7** | **Quality Gate** | Enforce Verification-Before-Completion (VBC) with concrete terminal proof before finalizing. |
46
+
47
+ ---
48
+
49
+ ## ๐Ÿ› ๏ธ Technical Architecture & Reference Recipes
50
+
51
+ ---
52
+
53
+
54
+ ---
55
+
56
+ ## 5 Resilience Domains
57
+
58
+ ### 1. Zero-Data Empty States
59
+
60
+ - Never render empty blank slates or blank boxes.
61
+ - Always render a dedicated empty state component featuring:
62
+ - Contextual icon or subtle illustration
63
+ - Clear heading explaining the zero state (_"No active projects found"_)
64
+ - Secondary helper copy (_"Get started by creating your first project."_)
65
+ - Prominent primary action CTA button (_"Create Project"_)
66
+
67
+ ### 2. Error Boundary UI & Retry Hooks
68
+
69
+ - Wrap high-risk component trees in React/framework Error Boundaries.
70
+ - Display localized inline error callouts with explicit "Retry" action buttons rather than crashing the full page view.
71
+
72
+ ### 3. Cumulative Layout Shift (CLS) Loading Skeletons
73
+
74
+ - Match skeleton placeholder dimensions EXACTLY to incoming data elements.
75
+ - Use animated pulse keyframes (`@keyframes pulse { 0%, 100% { opacity: 1; } 50% { opacity: 0.4; } }`).
76
+
77
+ ### 4. Extreme String Expansion (i18n)
78
+
79
+ - German, French, and Spanish strings are 30% - 50% longer than English.
80
+ - Avoid fixed button or container widths (`width: 120px`). Use `min-width` with flexible auto sizing and `flex-wrap: wrap` or text truncation.
81
+
82
+ ### 5. Offline & Network Disconnection Handling
83
+
84
+ - Detect `navigator.onLine` state and display subtle offline status banners.
85
+ - Disable mutation buttons during offline mode with explicit tooltip explanation.
86
+
87
+ ---
88
+
89
+ ## ๐Ÿšจ Edge-Case & Failure Mode Matrix
90
+
91
+ | Scenario | Risk | Mitigation Strategy |
92
+ |:---|:---|:---|
93
+ | **Empty or Null Inputs** | Unhandled exception or unexpected rendering collapse | Enforce fallback guards, optional chaining, and explicit empty state handlers |
94
+ | **Network Timeout / Latency** | Hanging operations or duplicate side-effects | Implement bounded abort controllers, exponential backoff, and idempotency keys |
95
+ | **Concurrency / Race Conditions** | Stale state overwrite or inconsistent data mutations | Use atomic transactions, mutex locking, or cancel-on-resubmit controls |
96
+ | **Invalid Schema / Malformed Payload** | Downstream runtime errors or security injection | Validate boundary payloads with Zod/Pydantic schemas prior to execution |
97
+ | **Resource / Memory Saturation** | OOM errors, frame drops, or memory leaks | Clean up listeners, cancel active timers, and enforce pagination/virtualization |
98
+
99
+ ---
100
+
101
+ ## ๐Ÿค– LLM-Specific Traps Table
102
+
103
+ | Anti-Pattern | What AI Commonly Does Wrong | What Is Actually Correct |
104
+ |:---|:---|:---|
105
+ | **Uncontrolled Re-render Loop** | Mutating state inside render bodies or omitting hook dependencies | Wrap effects with explicit deps and isolate reactive derivations in useMemo |
106
+ | **Accessibility Neglect** | Interactive <div> without role="button", tabIndex, or onKeyDown | Use semantic <button> or provide ARIA role, keyboard handlers, and focus ring |
107
+ | **Layout Shift Flash** | Images/dynamic content without aspect-ratio or explicit dimensions | Enforce aspect-ratio or skeleton placeholders to guarantee zero CLS |
108
+
109
+ ---
110
+
111
+ ## ๐Ÿ›๏ธ Tribunal Verification & Guardrails
112
+
113
+ **Active Reviewers:** `frontend-reviewer` ยท `type-safety` ยท `ui-ux-auditor` ยท `complexity-reviewer`
114
+ **Slash Command:** `/review` or `/tribunal-full`
115
+
116
+ ### โœ… Pre-Flight Self-Audit Checklist
117
+
118
+ ```
119
+ โœ… Are all component props strictly typed with zero implicit "any"?
120
+ โœ… Are responsive breakpoints, fluid typography, and optical balance verified?
121
+ โœ… Is accessibility (ARIA labels, keyboard focus, contrast) validated?
122
+ โœ… Are re-renders minimized and state lifecycles cleanly separated?
123
+ โœ… Did I verify all imported UI components and icon sets actually exist?
124
+ ```
125
+
126
+ ### ๐Ÿ›‘ Verification-Before-Completion (VBC) Protocol
127
+
128
+ **CRITICAL:** You must follow a strict "evidence-based closeout" state machine.
129
+ - โŒ **Forbidden:** Declaring a task complete because the output "looks correct."
130
+ - โœ… **Required:** You are explicitly forbidden from finalizing any task without providing **concrete evidence** (terminal output, passing test suites, compiler success, or equivalent operational proof) that your output works as intended.
@@ -0,0 +1,115 @@
1
+ ---
2
+ name: harness-protocol
3
+ description: Use when Rules and guidelines for the Marathon long-running agent harness
4
+ version: 5.0.0
5
+ last-updated: 2026-09-13
6
+ skills:
7
+ - agentic-patterns
8
+ - behavioral-modes
9
+ - plan-writing
10
+ tools: Read, Grep, Glob, Bash, Edit, Write
11
+ scripts-binding:
12
+ - .agent/scripts/session_manager.js
13
+ - .agent/scripts/verify_all.js
14
+ - .agent/scripts/lint_runner.js
15
+ ---
16
+
17
+ # Harness Protocol โ€” Long-Running Agent Harness Rules
18
+
19
+ ## Mandatory Pre-Flight Context Inspection
20
+
21
+ Before generating, refactoring, or reviewing code in the `harness-protocol` domain, inspect these 5 critical parameters:
22
+
23
+ 1. **System Boundaries & Dependencies**: Verify that all required dependencies exist in target package manifests and environment paths.
24
+ 2. **Runtime Context & Platform Invariants**: Confirm target platform constraints (Node.js, Browser, Mobile OS, Edge runtime) before applying APIs.
25
+ 3. **Execution Guardrails**: Identify potential side-effects, state mutations, and unhandled asynchronous exceptions.
26
+ 4. **Validation & Type Contracts**: Validate input data schemas and strict type constraints across all module interfaces.
27
+ 5. **Observability & Proof of Execution**: Ensure execution produces tangible verification signals (terminal output, tests, metrics).
28
+
29
+ ## Activation Boundaries
30
+
31
+ - **Activate when:** Use when Rules and guidelines for the Marathon long-running agent harness
32
+ - **DO NOT activate when:** The task falls outside the `harness-protocol` domain or is managed by a different dedicated specialist.
33
+
34
+ ## ๐Ÿ” Multi-Pass Execution Protocol
35
+
36
+ Execute all non-trivial tasks through this 7-pass cognitive loop:
37
+
38
+ | Pass | Phase | Core Action |
39
+ |:---|:---|:---|
40
+ | **Pass 1** | **Understand** | Deconstruct the user's explicit objective, implicit requirements, and platform constraints. |
41
+ | **Pass 2** | **Plan** | Decompose the task into smallest logical steps; map dependencies and required tool calls. |
42
+ | **Pass 3** | **Execute** | Implement the solution with production-grade craft, zero placeholders, and strict typing. |
43
+ | **Pass 4** | **Verify** | Run linters, unit tests, or compiler checks to validate structural correctness. |
44
+ | **Pass 5** | **Attack** | Perform an adversarial review searching for edge-case failures, race conditions, and traps. |
45
+ | **Pass 6** | **Improve** | Eliminate discovered friction, optimize performance, and harden error boundaries. |
46
+ | **Pass 7** | **Quality Gate** | Enforce Verification-Before-Completion (VBC) with concrete terminal proof before finalizing. |
47
+
48
+ ---
49
+
50
+ ## ๐Ÿ› ๏ธ Technical Architecture & Reference Recipes
51
+
52
+ ---
53
+
54
+
55
+ ## Rules
56
+
57
+ 1. Each session must start with `tk marathon init "spec"`
58
+ 2. Agents must verify they have completed their current task before running `tk marathon mark pass`
59
+ 3. If an agent encounters an unrecoverable error, they must run `tk marathon mark fail`
60
+ 4. The harness is responsible for tracking overall progression.
61
+ 5. All agents must follow the Verification-Before-Completion (VBC) protocol.
62
+
63
+ ## Pre-Flight Checklist
64
+
65
+ - Check marathon session state
66
+ - Confirm VBC guidelines are followed
67
+
68
+ ## VBC Protocol
69
+
70
+ - Verify task is complete before marking pass
71
+
72
+ ---
73
+
74
+ ## ๐Ÿšจ Edge-Case & Failure Mode Matrix
75
+
76
+ | Scenario | Risk | Mitigation Strategy |
77
+ |:---|:---|:---|
78
+ | **Empty or Null Inputs** | Unhandled exception or unexpected rendering collapse | Enforce fallback guards, optional chaining, and explicit empty state handlers |
79
+ | **Network Timeout / Latency** | Hanging operations or duplicate side-effects | Implement bounded abort controllers, exponential backoff, and idempotency keys |
80
+ | **Concurrency / Race Conditions** | Stale state overwrite or inconsistent data mutations | Use atomic transactions, mutex locking, or cancel-on-resubmit controls |
81
+ | **Invalid Schema / Malformed Payload** | Downstream runtime errors or security injection | Validate boundary payloads with Zod/Pydantic schemas prior to execution |
82
+ | **Resource / Memory Saturation** | OOM errors, frame drops, or memory leaks | Clean up listeners, cancel active timers, and enforce pagination/virtualization |
83
+
84
+ ---
85
+
86
+ ## ๐Ÿค– LLM-Specific Traps Table
87
+
88
+ | Anti-Pattern | What AI Commonly Does Wrong | What Is Actually Correct |
89
+ |:---|:---|:---|
90
+ | **Hallucinated Tool Capabilities** | Assuming an external library or CLI command exists without verification | Run a verification check or verify package.json before referencing tools |
91
+ | **Premature Completion Claim** | Declaring a task finished because code was generated without verification | Execute tests, linters, or terminal commands to provide concrete proof |
92
+ | **Context Bloat Dumping** | Pasting entire multi-thousand-line files into prompt context | Extract targeted excerpts, symbols, and signatures to preserve tokens |
93
+
94
+ ---
95
+
96
+ ## ๐Ÿ›๏ธ Tribunal Verification & Guardrails
97
+
98
+ **Active Reviewers:** `orchestrator` ยท `agent-organizer` ยท `logic-reviewer`
99
+ **Slash Command:** `/review` or `/tribunal-full`
100
+
101
+ ### โœ… Pre-Flight Self-Audit Checklist
102
+
103
+ ```
104
+ โœ… Did I deconstruct the root objective before proposing architecture?
105
+ โœ… Did I identify dependencies, bottlenecks, and parallelizable sub-tasks?
106
+ โœ… Did I avoid over-engineering and select the simplest effective pattern?
107
+ โœ… Did I verify assumptions with concrete file reads instead of speculation?
108
+ โœ… Did I establish measurable verification criteria before completion?
109
+ ```
110
+
111
+ ### ๐Ÿ›‘ Verification-Before-Completion (VBC) Protocol
112
+
113
+ **CRITICAL:** You must follow a strict "evidence-based closeout" state machine.
114
+ - โŒ **Forbidden:** Declaring a task complete because the output "looks correct."
115
+ - โœ… **Required:** You are explicitly forbidden from finalizing any task without providing **concrete evidence** (terminal output, passing test suites, compiler success, or equivalent operational proof) that your output works as intended.