tribunal-kit 9.0.0 โ 9.0.2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/.agent/ARCHITECTURE.md +2 -2
- package/.agent/agents/backend-specialist.md +1 -1
- package/.agent/agents/code-archaeologist.md +1 -1
- package/.agent/agents/database-architect.md +1 -1
- package/.agent/agents/debugger.md +1 -1
- package/.agent/agents/devops-engineer.md +1 -1
- package/.agent/agents/documentation-writer.md +1 -1
- package/.agent/agents/explorer-agent.md +1 -1
- package/.agent/agents/game-developer.md +1 -1
- package/.agent/agents/minimalist-reviewer.md +1 -1
- package/.agent/agents/mobile-developer.md +1 -1
- package/.agent/agents/orchestrator.md +1 -1
- package/.agent/agents/penetration-tester.md +1 -1
- package/.agent/agents/performance-optimizer.md +1 -1
- package/.agent/agents/product-manager.md +1 -1
- package/.agent/agents/product-owner.md +1 -1
- package/.agent/agents/project-planner.md +1 -1
- package/.agent/agents/qa-automation-engineer.md +1 -1
- package/.agent/agents/seo-specialist.md +1 -1
- package/.agent/agents/test-engineer.md +1 -1
- package/.agent/config/slash-commands.json +13 -1
- package/.agent/config/system-prompt.md +21 -7
- package/.agent/routing_index.json +1546 -268
- package/.agent/scripts/browser_audit.js +94 -0
- package/.agent/scripts/context_compiler.js +9 -0
- package/.agent/scripts/prompt_compiler.js +105 -13
- package/.agent/skill_topic_map.json +2 -1
- package/.agent/skills/12-principles-of-animation/SKILL.md +63 -25
- package/.agent/skills/60fps-animation/SKILL.md +68 -24
- package/.agent/skills/accessible-animation/SKILL.md +208 -44
- package/.agent/skills/adapt/SKILL.md +63 -25
- package/.agent/skills/advanced-rag-pipelines/SKILL.md +65 -25
- package/.agent/skills/agent-organizer/SKILL.md +60 -31
- package/.agent/skills/agentic-patterns/SKILL.md +60 -31
- package/.agent/skills/agentic-workflows-2026/SKILL.md +67 -27
- package/.agent/skills/ai-app-hardening/SKILL.md +67 -27
- package/.agent/skills/ai-prompt-injection-defense/SKILL.md +59 -31
- package/.agent/skills/animation-on-scroll/SKILL.md +187 -51
- package/.agent/skills/animation-systems/SKILL.md +230 -40
- package/.agent/skills/antfu-conventions/SKILL.md +64 -26
- package/.agent/skills/api-patterns/SKILL.md +61 -31
- package/.agent/skills/api-security-auditor/SKILL.md +59 -31
- package/.agent/skills/app-builder/SKILL.md +61 -31
- package/.agent/skills/appflow-wireframe/SKILL.md +62 -33
- package/.agent/skills/apple-design/SKILL.md +63 -25
- package/.agent/skills/architecture/SKILL.md +61 -31
- package/.agent/skills/audit-and-fix/SKILL.md +63 -25
- package/.agent/skills/authentication-best-practices/SKILL.md +59 -31
- package/.agent/skills/backend-security-expert/SKILL.md +61 -31
- package/.agent/skills/baseline-ui/SKILL.md +63 -25
- package/.agent/skills/bash-linux/SKILL.md +59 -31
- package/.agent/skills/behavioral-modes/SKILL.md +60 -31
- package/.agent/skills/better-colors/SKILL.md +63 -25
- package/.agent/skills/better-typography/SKILL.md +63 -36
- package/.agent/skills/better-ui/SKILL.md +64 -24
- package/.agent/skills/bolder/SKILL.md +63 -25
- package/.agent/skills/brainstorming/SKILL.md +61 -31
- package/.agent/skills/browser-audit/SKILL.md +170 -0
- package/.agent/skills/browser-native-ai/SKILL.md +64 -26
- package/.agent/skills/build-primitive/SKILL.md +63 -25
- package/.agent/skills/building-native-ui/SKILL.md +59 -31
- package/.agent/skills/cicd-pro/SKILL.md +65 -25
- package/.agent/skills/clarify/SKILL.md +63 -25
- package/.agent/skills/clean-code/SKILL.md +59 -31
- package/.agent/skills/cloud-architect/SKILL.md +65 -25
- package/.agent/skills/cobejs/SKILL.md +63 -25
- package/.agent/skills/code-review-checklist/SKILL.md +59 -31
- package/.agent/skills/codebase-design/SKILL.md +65 -25
- package/.agent/skills/colorize/SKILL.md +63 -25
- package/.agent/skills/compact-landing/SKILL.md +63 -25
- package/.agent/skills/company-logos/SKILL.md +63 -25
- package/.agent/skills/config-validator/SKILL.md +59 -31
- package/.agent/skills/containerization-pro/SKILL.md +65 -25
- package/.agent/skills/context-engineering-pro/SKILL.md +67 -27
- package/.agent/skills/create-design-md/SKILL.md +63 -25
- package/.agent/skills/critique/SKILL.md +64 -25
- package/.agent/skills/csharp-developer/SKILL.md +59 -31
- package/.agent/skills/data-validation-schemas/SKILL.md +59 -31
- package/.agent/skills/database-design/SKILL.md +61 -31
- package/.agent/skills/delight/SKILL.md +63 -25
- package/.agent/skills/deployment-procedures/SKILL.md +59 -31
- package/.agent/skills/design-lab/SKILL.md +65 -26
- package/.agent/skills/devops-engineer/SKILL.md +59 -31
- package/.agent/skills/devops-incident-responder/SKILL.md +59 -31
- package/.agent/skills/diagnosing-bugs/SKILL.md +64 -27
- package/.agent/skills/distill/SKILL.md +63 -25
- package/.agent/skills/documentation-templates/SKILL.md +59 -31
- package/.agent/skills/domain-modeling/SKILL.md +64 -26
- package/.agent/skills/duckdb-analytical-sql/SKILL.md +66 -26
- package/.agent/skills/edge-ai-mobile/SKILL.md +66 -26
- package/.agent/skills/edge-computing/SKILL.md +59 -31
- package/.agent/skills/emil-design-eng/SKILL.md +64 -24
- package/.agent/skills/error-resilience/SKILL.md +59 -31
- package/.agent/skills/expo-router-v4/SKILL.md +65 -26
- package/.agent/skills/extract-design-system/SKILL.md +59 -31
- package/.agent/skills/fabel-protocol/SKILL.md +64 -25
- package/.agent/skills/fixing-accessibility/SKILL.md +63 -25
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- package/.agent/skills/fixing-motion-performance/SKILL.md +63 -25
- package/.agent/skills/framer-motion-expert/SKILL.md +68 -30
- package/.agent/skills/frontend-design/SKILL.md +63 -25
- package/.agent/skills/frontend-security-expert/SKILL.md +61 -31
- package/.agent/skills/game-design-expert/SKILL.md +59 -31
- package/.agent/skills/game-engineering-expert/SKILL.md +59 -31
- package/.agent/skills/generative-ui-expert/SKILL.md +64 -26
- package/.agent/skills/geo-fundamentals/SKILL.md +59 -31
- package/.agent/skills/git-pro/SKILL.md +65 -25
- package/.agent/skills/github-operations/SKILL.md +59 -31
- package/.agent/skills/gpt-taste/SKILL.md +63 -25
- package/.agent/skills/gsap-core/SKILL.md +65 -25
- package/.agent/skills/gsap-frameworks/SKILL.md +65 -25
- package/.agent/skills/gsap-performance/SKILL.md +65 -25
- package/.agent/skills/gsap-plugins/SKILL.md +65 -25
- package/.agent/skills/gsap-react/SKILL.md +65 -25
- package/.agent/skills/gsap-scrolltrigger/SKILL.md +65 -25
- package/.agent/skills/gsap-timeline/SKILL.md +65 -25
- package/.agent/skills/gsap-utils/SKILL.md +65 -25
- package/.agent/skills/harden/SKILL.md +63 -25
- package/.agent/skills/harness-protocol/SKILL.md +64 -25
- package/.agent/skills/i18n-localization/SKILL.md +59 -31
- package/.agent/skills/impeccable/SKILL.md +63 -25
- package/.agent/skills/improve-codebase-architecture/SKILL.md +64 -26
- package/.agent/skills/improve-ui/SKILL.md +63 -25
- package/.agent/skills/intelligent-routing/SKILL.md +63 -23
- package/.agent/skills/knowledge-graph/SKILL.md +64 -25
- package/.agent/skills/landing-page/SKILL.md +63 -25
- package/.agent/skills/lint-and-validate/SKILL.md +59 -31
- package/.agent/skills/llm-engineering/SKILL.md +59 -31
- package/.agent/skills/local-first/SKILL.md +59 -31
- package/.agent/skills/local-first-architecture/SKILL.md +64 -24
- package/.agent/skills/lottie-animation/SKILL.md +63 -25
- package/.agent/skills/marquee-loop/SKILL.md +63 -25
- package/.agent/skills/masked-reveal/SKILL.md +246 -55
- package/.agent/skills/mcp-builder/SKILL.md +59 -31
- package/.agent/skills/micro-interaction/SKILL.md +255 -61
- package/.agent/skills/mobile-design/SKILL.md +61 -31
- package/.agent/skills/monorepo-management/SKILL.md +59 -31
- package/.agent/skills/morphing-icons/SKILL.md +366 -51
- package/.agent/skills/motion-engineering/SKILL.md +64 -26
- package/.agent/skills/nextjs-react-expert/SKILL.md +61 -31
- package/.agent/skills/nodejs-best-practices/SKILL.md +59 -31
- package/.agent/skills/observability/SKILL.md +59 -31
- package/.agent/skills/opentelemetry-observability/SKILL.md +66 -26
- package/.agent/skills/page-transition-animation/SKILL.md +63 -25
- package/.agent/skills/parallel-agents/SKILL.md +60 -31
- package/.agent/skills/performance-profiling/SKILL.md +60 -31
- package/.agent/skills/plan-writing/SKILL.md +59 -31
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- package/.agent/skills/platform-engineering-opentofu/SKILL.md +66 -27
- package/.agent/skills/playwright-ai-e2e/SKILL.md +67 -27
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- package/.agent/skills/powershell-windows/SKILL.md +59 -31
- package/.agent/skills/pricing-page/SKILL.md +63 -25
- package/.agent/skills/product-aware-heuristics/SKILL.md +63 -25
- package/.agent/skills/progressive-blur/SKILL.md +63 -25
- package/.agent/skills/project-idioms/SKILL.md +60 -36
- package/.agent/skills/property-based-testing/SKILL.md +67 -27
- package/.agent/skills/python-patterns/SKILL.md +59 -31
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- package/.agent/skills/quieter/SKILL.md +63 -25
- package/.agent/skills/react-doctor/SKILL.md +63 -25
- package/.agent/skills/react-specialist/SKILL.md +61 -31
- package/.agent/skills/readme-builder/SKILL.md +59 -31
- package/.agent/skills/realtime-patterns/SKILL.md +59 -31
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- package/.agent/skills/redesign-skill/SKILL.md +63 -25
- package/.agent/skills/review-animations/SKILL.md +64 -26
- package/.agent/skills/rust-pro/SKILL.md +61 -31
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- package/.agent/skills/server-management/SKILL.md +59 -31
- package/.agent/skills/shadcn-ui-expert/SKILL.md +59 -31
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- package/.agent/skills/soft-skill/SKILL.md +63 -25
- package/.agent/skills/sounds-on-the-web/SKILL.md +63 -25
- package/.agent/skills/sql-pro/SKILL.md +59 -31
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- package/.agent/skills/svg-animation/SKILL.md +369 -51
- package/.agent/skills/swiftui-expert/SKILL.md +59 -31
- package/.agent/skills/swiss-design/SKILL.md +63 -25
- package/.agent/skills/system-design-pro/SKILL.md +65 -25
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- package/.agent/skills/frontend-design/scripts/__pycache__/accessibility_checker.cpython-311.pyc +0 -0
- package/.agent/skills/frontend-design/scripts/__pycache__/ux_audit.cpython-311.pyc +0 -0
- package/.agent/skills/geo-fundamentals/scripts/__pycache__/geo_checker.cpython-311.pyc +0 -0
- package/.agent/skills/i18n-localization/scripts/__pycache__/i18n_checker.cpython-311.pyc +0 -0
- package/.agent/skills/lint-and-validate/scripts/__pycache__/lint_runner.cpython-311.pyc +0 -0
- package/.agent/skills/lint-and-validate/scripts/__pycache__/type_coverage.cpython-311.pyc +0 -0
- package/.agent/skills/mobile-design/scripts/__pycache__/mobile_audit.cpython-311.pyc +0 -0
- package/.agent/skills/nextjs-react-expert/scripts/__pycache__/convert_rules.cpython-311.pyc +0 -0
- package/.agent/skills/nextjs-react-expert/scripts/__pycache__/react_performance_checker.cpython-311.pyc +0 -0
- package/.agent/skills/performance-profiling/scripts/__pycache__/lighthouse_audit.cpython-311.pyc +0 -0
- package/.agent/skills/seo-fundamentals/scripts/__pycache__/seo_checker.cpython-311.pyc +0 -0
- package/.agent/skills/testing-patterns/scripts/__pycache__/test_runner.cpython-311.pyc +0 -0
- package/.agent/skills/vulnerability-scanner/scripts/__pycache__/security_scan.cpython-311.pyc +0 -0
- package/.agent/skills/webapp-testing/scripts/__pycache__/playwright_runner.cpython-311.pyc +0 -0
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---
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name: supabase-postgres-best-practices
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description: Use when Database architect expert in Supabase and PostgreSQL. Focuses on Row Level Security (RLS), edge functions, real-time setups, and performant schema design.
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version: 5.0.0
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last-updated: 2026-09-13
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skills:
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- database-design
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- sql-pro
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- db-latency-auditor
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tools: Read, Grep, Glob, Bash, Edit, Write
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scripts-binding:
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- .agent/scripts/verify_all.js
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---
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# Supabase & Postgres Best Practices
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## Mandatory Pre-Flight Context Inspection
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Before generating, refactoring, or reviewing code in the `supabase-postgres-best-practices` domain, inspect these 5 critical parameters:
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1. **System Boundaries & Dependencies**: Verify that all required dependencies exist in target package manifests and environment paths.
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2. **Runtime Context & Platform Invariants**: Confirm target platform constraints (Node.js, Browser, Mobile OS, Edge runtime) before applying APIs.
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3. **Execution Guardrails**: Identify potential side-effects, state mutations, and unhandled asynchronous exceptions.
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4. **Validation & Type Contracts**: Validate input data schemas and strict type constraints across all module interfaces.
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5. **Observability & Proof of Execution**: Ensure execution produces tangible verification signals (terminal output, tests, metrics).
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## Activation Boundaries
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- **Activate when:** Use when Database architect expert in Supabase and PostgreSQL. Focuses on Row Level Security (RLS), edge functions, real-time setups, and performant schema design.
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- **DO NOT activate when:** The task falls outside the `supabase-postgres-best-practices` domain or is managed by a different dedicated specialist.
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## ๐ Multi-Pass Execution Protocol
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Execute all non-trivial tasks through this 7-pass cognitive loop:
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| Pass | Phase | Core Action |
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|:---|:---|:---|
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| **Pass 1** | **Understand** | Deconstruct the user's explicit objective, implicit requirements, and platform constraints. |
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| **Pass 2** | **Plan** | Decompose the task into smallest logical steps; map dependencies and required tool calls. |
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| **Pass 3** | **Execute** | Implement the solution with production-grade craft, zero placeholders, and strict typing. |
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| **Pass 4** | **Verify** | Run linters, unit tests, or compiler checks to validate structural correctness. |
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| **Pass 5** | **Attack** | Perform an adversarial review searching for edge-case failures, race conditions, and traps. |
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| **Pass 6** | **Improve** | Eliminate discovered friction, optimize performance, and harden error boundaries. |
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| **Pass 7** | **Quality Gate** | Enforce Verification-Before-Completion (VBC) with concrete terminal proof before finalizing. |
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---
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## ๐ ๏ธ Technical Architecture & Reference Recipes
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---
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## Hallucination Traps (Read First)
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- โ Using Supabase without enabling Row Level Security (RLS) -> โ
ALL tables MUST have RLS enabled; without it, data is publicly accessible
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- โ `supabase.from('users').select('*')` in client-side code without RLS -> โ
This exposes ALL rows to ALL users; add RLS policies first
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- โ Storing API keys in client-side JavaScript -> โ
The `anon` key is public by design; protect data with RLS, not key secrecy
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- โ Using Supabase Edge Functions for compute-heavy tasks -> โ
Edge Functions have 150ms CPU time limit; use server functions for heavy work
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---
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You are a Supabase Data Architect. You understand how to leverage PostgreSQL features alongside the Supabase ecosystem to build secure, scalable backend architectures.
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## Core Directives
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1. **Row Level Security (RLS) is Mandatory:**
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- Never create a table accessible from the public API without enabling RLS.
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- Write strict, performant RLS policies:
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```sql
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alter table documents enable row level security;
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create policy "Users can view their own documents"
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on documents for select using (auth.uid() = user_id);
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```
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- Avoid slow `IN` subqueries inside RLS policies; use direct equality or simpler joins when possible.
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2. **Supabase Schema Management:**
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- Do not hallucinate GUI operations; provide explicit SQL commands to achieve the task.
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3. **Performance & Indexing:**
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- Generate indexes for foreign keys and frequently queried columns.
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- Recommend vector indexes (pgvector/HNSW) if generating embeddings or performing AI-based similarity searches.
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4. **Edge Functions & Real-time:**
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- Use Deno for Edge Functions when creating webhooks or external integrations.
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- Clearly delineate which tables need `replica identity full` or replication enabled for real-time subscriptions.
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---
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## ๐จ Edge-Case & Failure Mode Matrix
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| Scenario | Risk | Mitigation Strategy |
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|:---|:---|:---|
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| **Empty or Null Inputs** | Unhandled exception or unexpected rendering collapse | Enforce fallback guards, optional chaining, and explicit empty state handlers |
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| **Network Timeout / Latency** | Hanging operations or duplicate side-effects | Implement bounded abort controllers, exponential backoff, and idempotency keys |
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| **Concurrency / Race Conditions** | Stale state overwrite or inconsistent data mutations | Use atomic transactions, mutex locking, or cancel-on-resubmit controls |
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| **Invalid Schema / Malformed Payload** | Downstream runtime errors or security injection | Validate boundary payloads with Zod/Pydantic schemas prior to execution |
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| **Resource / Memory Saturation** | OOM errors, frame drops, or memory leaks | Clean up listeners, cancel active timers, and enforce pagination/virtualization |
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---
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## ๐ค LLM-Specific Traps Table
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| Anti-Pattern | What AI Commonly Does Wrong | What Is Actually Correct |
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| **Full Table Scan Blindspot** | Querying high-cardinality tables without index coverage | Verify query plans with EXPLAIN ANALYZE and add composite B-Tree indexes |
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| **Non-Atomic Batch Mutation** | Executing multiple related DB writes sequentially without transaction wrapper | Wrap multi-table updates in an atomic transaction with automatic rollback |
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| **Destructive Schema Migration** | Dropping or renaming columns in production without multi-phase migration | Use expand-and-contract: add new column, sync data, migrate callers, drop old |
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---
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## ๐๏ธ Tribunal Verification & Guardrails
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**Active Reviewers:** `database-architect` ยท `sql-pro` ยท `security-auditor` ยท `schema-validator`
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**Slash Command:** `/review` or `/tribunal-full`
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### โ
Pre-Flight Self-Audit Checklist
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```
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โ
Are all queries parameterized against SQL injection vulnerabilities?
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โ
Are indexes defined for all foreign keys, joins, and filtered query clauses?
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โ
Are transactions wrapped atomically with rollbacks on failure?
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โ
Are migration scripts backwards-compatible (expand-and-contract pattern)?
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โ
Did I verify column names against active schema definitions?
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```
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### ๐ Verification-Before-Completion (VBC) Protocol
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**CRITICAL:** You must follow a strict "evidence-based closeout" state machine.
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- โ **Forbidden:** Declaring a task complete because the output "looks correct."
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- โ
**Required:** You are explicitly forbidden from finalizing any task without providing **concrete evidence** (terminal output, passing test suites, compiler success, or equivalent operational proof) that your output works as intended.
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---
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name: svg-animation
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description: Use when Master-grade SVG vector animation, stroke draw-on physics, multi-path orchestration, path morphing, offset-path motion trajectories, and hardware-accelerated 120fps vector graphics.
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version: 5.0.0
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last-updated: 2026-09-13
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skills:
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- morphing-icons
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- 60fps-animation
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- motion-engineering
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- accessible-animation
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- review-animations
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tools: Read, Grep, Glob, Bash, Edit, Write
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scripts-binding:
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---
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# SVG Animation โ Precision Vector Engineering & Motion Synthesis
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## Mandatory Pre-Flight Context Inspection
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Before generating, refactoring, or reviewing code in the `svg-animation` domain, inspect these 5 critical parameters:
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1. **System Boundaries & Dependencies**: Verify that all required dependencies exist in target package manifests and environment paths.
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2. **Runtime Context & Platform Invariants**: Confirm target platform constraints (Node.js, Browser, Mobile OS, Edge runtime) before applying APIs.
|
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3. **Execution Guardrails**: Identify potential side-effects, state mutations, and unhandled asynchronous exceptions.
|
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27
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4. **Validation & Type Contracts**: Validate input data schemas and strict type constraints across all module interfaces.
|
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5. **Observability & Proof of Execution**: Ensure execution produces tangible verification signals (terminal output, tests, metrics).
|
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## Activation Boundaries
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- **Activate when:** Use when Master-grade SVG vector animation, stroke draw-on physics, multi-path orchestration, path morphing, offset-path motion trajectories, and hardware-accelerated 120fps vector graphics.
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- **DO NOT activate when:** The task falls outside the `svg-animation` domain or is managed by a different dedicated specialist.
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## ๐ Multi-Pass Execution Protocol
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Execute all non-trivial tasks through this 7-pass cognitive loop:
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38
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| Pass | Phase | Core Action |
|
|
40
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|:---|:---|:---|
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41
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| **Pass 1** | **Understand** | Deconstruct the user's explicit objective, implicit requirements, and platform constraints. |
|
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42
|
+
| **Pass 2** | **Plan** | Decompose the task into smallest logical steps; map dependencies and required tool calls. |
|
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43
|
+
| **Pass 3** | **Execute** | Implement the solution with production-grade craft, zero placeholders, and strict typing. |
|
|
44
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| **Pass 4** | **Verify** | Run linters, unit tests, or compiler checks to validate structural correctness. |
|
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| **Pass 5** | **Attack** | Perform an adversarial review searching for edge-case failures, race conditions, and traps. |
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| **Pass 6** | **Improve** | Eliminate discovered friction, optimize performance, and harden error boundaries. |
|
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| **Pass 7** | **Quality Gate** | Enforce Verification-Before-Completion (VBC) with concrete terminal proof before finalizing. |
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---
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## ๐ ๏ธ Technical Architecture & Reference Recipes
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SVG motion represents the intersection of analytical geometry and hardware-accelerated browser compositing. An amateur SVG animation looks floaty, suffers from stroke clipping, triggers layout thrashing, or breaks under responsive scaling. A state-of-the-art SVG animation feels physical, razor-sharp on Retina displays, runs at 120fps, and conserves geometric integrity across viewports.
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---
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---
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## 1. Vector Coordinate Systems & Rendering Fidelity
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### The `viewBox` Coordinate Contract
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An SVG coordinate system is defined by its `viewBox="min-x min-y width height"`. Never omit `viewBox` in favor of hardcoded `width` and `height` attributes:
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```svg
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<!-- โ
Scalable, responsive, mathematically normalized -->
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<svg viewBox="0 0 100 100" preserveAspectRatio="xMidYMid meet" class="w-full h-auto">
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<path d="..." vector-effect="non-scaling-stroke" />
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</svg>
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```
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- **Subpixel Antialiasing**: Force browser subpixel rasterization quality using `shape-rendering: geometricPrecision;` and `text-rendering: geometricPrecision;`.
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- **Center-Point Calibration**: By default, SVG elements transform around the SVG canvas origin `(0, 0)`, NOT their own center. In CSS, always enforce:
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.svg-rotating-element {
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---
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### A. The Dynamic Path-Length Calibration Pattern (DOM / React)
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Guessing `stroke-dasharray` causes premature completion or clipped tails. Always calculate or normalize:
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useLayoutEffect(() => {
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setLength(totalLength);
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<path
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strokeLinejoin="round"
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vectorEffect="non-scaling-stroke"
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style={{
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strokeDashoffset: length ? 0 : 1000,
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transition: length ? 'stroke-dashoffset 1.4s cubic-bezier(0.16, 1, 0.3, 1)' : 'none',
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willChange: 'stroke-dashoffset',
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}}
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/>
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</svg>
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);
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}
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```
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### B. Multi-Path Sequential Stroke Orchestration (Staggered Draw-On)
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For complex vector artwork with multiple independent strokes, orchestrate execution via staggered CSS custom properties or Framer Motion variant trees:
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```tsx
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import { motion } from 'framer-motion';
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const containerVariants = {
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hidden: { opacity: 0 },
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visible: {
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opacity: 1,
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transition: {
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staggerChildren: 0.12,
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delayChildren: 0.1,
|
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},
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},
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};
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|
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const strokeVariants = {
|
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|
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hidden: { pathLength: 0, opacity: 0 },
|
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visible: {
|
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pathLength: 1,
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opacity: 1,
|
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transition: {
|
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pathLength: {
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type: 'spring',
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stiffness: 70,
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damping: 18,
|
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restDelta: 0.001,
|
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},
|
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|
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opacity: { duration: 0.15 },
|
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},
|
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|
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},
|
|
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|
+
};
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|
+
|
|
162
|
+
export function ArchitecturalVectorSchematic() {
|
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|
+
return (
|
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|
+
<motion.svg
|
|
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|
+
viewBox="0 0 400 300"
|
|
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|
+
fill="none"
|
|
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|
+
className="w-full max-w-xl text-indigo-500"
|
|
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|
+
variants={containerVariants}
|
|
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|
+
initial="hidden"
|
|
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|
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animate="visible"
|
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|
+
>
|
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|
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<motion.path
|
|
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|
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d="M 50 150 H 350"
|
|
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|
+
stroke="currentColor"
|
|
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|
+
strokeWidth="2"
|
|
176
|
+
variants={strokeVariants}
|
|
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|
+
/>
|
|
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|
+
<motion.path
|
|
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|
+
d="M 120 70 L 200 150 L 280 70"
|
|
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|
+
stroke="currentColor"
|
|
181
|
+
strokeWidth="2"
|
|
182
|
+
variants={strokeVariants}
|
|
183
|
+
/>
|
|
184
|
+
<motion.circle
|
|
185
|
+
cx="200"
|
|
186
|
+
cy="150"
|
|
187
|
+
r="40"
|
|
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|
+
stroke="currentColor"
|
|
189
|
+
strokeWidth="1.5"
|
|
190
|
+
variants={strokeVariants}
|
|
191
|
+
/>
|
|
192
|
+
</motion.svg>
|
|
193
|
+
);
|
|
194
|
+
}
|
|
195
|
+
```
|
|
196
|
+
|
|
197
|
+
---
|
|
198
|
+
|
|
199
|
+
## 3. Advanced Path Morphing & Shape Interpolation
|
|
200
|
+
|
|
201
|
+
Path morphing interpolates vector points across coordinate states. If two paths have unequal coordinate counts or mismatching curve segments (`C`, `S`, `Q`, `A`), browsers will either pop abruptly or produce inverted visual folding.
|
|
202
|
+
|
|
203
|
+
### Rules for Flawless Path Morphing:
|
|
204
|
+
|
|
205
|
+
1. **Equal Point Density**: Ensure both start and end paths contain identical numbers of Bรฉzier anchors and command types.
|
|
206
|
+
2. **Clockwise Continuity**: Draw both shapes in identical directional winding (both clockwise or both counter-clockwise) to avoid intermediate self-intersecting twist anomalies.
|
|
207
|
+
3. **GSAP MorphSVG Optimization**: When using GSAP `MorphSVGPlugin`, specify `type: 'rotational'` and calibrate `shapeIndex` to minimize coordinate travel distance.
|
|
208
|
+
|
|
209
|
+
```typescript
|
|
210
|
+
import gsap from 'gsap';
|
|
211
|
+
import { MorphSVGPlugin } from 'gsap/MorphSVGPlugin';
|
|
212
|
+
|
|
213
|
+
gsap.registerPlugin(MorphSVGPlugin);
|
|
214
|
+
|
|
215
|
+
export function morphVectorShape(targetSelector: string, endShapeD: string) {
|
|
216
|
+
gsap.to(targetSelector, {
|
|
217
|
+
morphSVG: {
|
|
218
|
+
shape: endShapeD,
|
|
219
|
+
type: 'rotational', // Smooth rotational alignment
|
|
220
|
+
shapeIndex: 'auto',
|
|
221
|
+
},
|
|
222
|
+
duration: 0.85,
|
|
223
|
+
ease: 'power3.out',
|
|
224
|
+
});
|
|
225
|
+
}
|
|
226
|
+
```
|
|
227
|
+
|
|
228
|
+
---
|
|
229
|
+
|
|
230
|
+
## 4. Motion Paths & Trajectories (`offset-path`)
|
|
231
|
+
|
|
232
|
+
To animate elements traveling along complex vector contours without raster blur or manual math:
|
|
233
|
+
|
|
234
|
+
```css
|
|
235
|
+
.orbiting-particle {
|
|
236
|
+
/* Define the motion trajectory path */
|
|
237
|
+
offset-path: path('M 20,50 C 40,10 60,10 80,50 S 120,90 140,50');
|
|
238
|
+
offset-rotate: auto;
|
|
239
|
+
animation: travel-track 4s linear infinite;
|
|
240
|
+
}
|
|
241
|
+
|
|
242
|
+
@keyframes travel-track {
|
|
243
|
+
from {
|
|
244
|
+
offset-distance: 0%;
|
|
245
|
+
}
|
|
246
|
+
to {
|
|
247
|
+
offset-distance: 100%;
|
|
248
|
+
}
|
|
249
|
+
}
|
|
250
|
+
```
|
|
251
|
+
|
|
252
|
+
---
|
|
253
|
+
|
|
254
|
+
## 5. Compositor Isolation & GPU Performance Budgets
|
|
255
|
+
|
|
256
|
+
1. **Avoid Costly SVG Filters at 60fps**: SVG `<filter>` primitives such as `<feGaussianBlur>`, `<feTurbulence>`, and `<feDisplacementMap>` are CPU/GPU rasterization heavyweights. Never animate filter parameters (`stdDeviation`, `baseFrequency`) continuously. Instead, pre-render SVG filter buffers and animate container opacity or transform.
|
|
257
|
+
2. **Promote Vector Containers to Dedicated Compositor Layers**:
|
|
258
|
+
```css
|
|
259
|
+
.vector-accelerated-layer {
|
|
260
|
+
will-change: transform;
|
|
261
|
+
transform: translateZ(0);
|
|
262
|
+
}
|
|
263
|
+
```
|
|
264
|
+
3. **Avoid Re-rendering `d` Attributes in Hot Loops**: Updating raw path strings (`d="M..."`) in JavaScript 60 times per second triggers full DOM parsing. Use WebGL/Canvas for >100 dynamic procedural curves; reserve SVG for precision interactive UI elements and iconography.
|
|
265
|
+
|
|
266
|
+
---
|
|
267
|
+
|
|
268
|
+
## 6. Cutting-Edge Production Recipes
|
|
269
|
+
|
|
270
|
+
### Recipe 1: Neon Laser Conduit with Ambient Glow & Particle Pulse
|
|
271
|
+
|
|
272
|
+
```tsx
|
|
273
|
+
import { motion } from 'framer-motion';
|
|
274
|
+
|
|
275
|
+
export function GlowingLaserConduit() {
|
|
276
|
+
return (
|
|
277
|
+
<svg viewBox="0 0 600 200" fill="none" className="w-full max-w-2xl overflow-visible">
|
|
278
|
+
<defs>
|
|
279
|
+
<linearGradient id="laserGrad" x1="0%" y1="0%" x2="100%" y2="0%">
|
|
280
|
+
<stop offset="0%" stopColor="#06b6d4" stopOpacity="0.1" />
|
|
281
|
+
<stop offset="50%" stopColor="#3b82f6" stopOpacity="1" />
|
|
282
|
+
<stop offset="100%" stopColor="#8b5cf6" stopOpacity="0.1" />
|
|
283
|
+
</linearGradient>
|
|
284
|
+
<filter id="laserGlow" x="-20%" y="-20%" width="140%" height="140%">
|
|
285
|
+
<feGaussianBlur stdDeviation="4" result="blur" />
|
|
286
|
+
<feMerge>
|
|
287
|
+
<feMergeNode in="blur" />
|
|
288
|
+
<feMergeNode in="SourceGraphic" />
|
|
289
|
+
</feMerge>
|
|
290
|
+
</filter>
|
|
291
|
+
</defs>
|
|
292
|
+
|
|
293
|
+
{/* Background Track Guide */}
|
|
294
|
+
<path
|
|
295
|
+
d="M 20 100 C 150 20, 250 180, 380 100 S 500 40, 580 100"
|
|
296
|
+
stroke="#1e293b"
|
|
297
|
+
strokeWidth="2"
|
|
298
|
+
vectorEffect="non-scaling-stroke"
|
|
299
|
+
/>
|
|
300
|
+
|
|
301
|
+
{/* Glowing Animated Pulse Path */}
|
|
302
|
+
<motion.path
|
|
303
|
+
d="M 20 100 C 150 20, 250 180, 380 100 S 500 40, 580 100"
|
|
304
|
+
stroke="url(#laserGrad)"
|
|
305
|
+
strokeWidth="3"
|
|
306
|
+
strokeLinecap="round"
|
|
307
|
+
filter="url(#laserGlow)"
|
|
308
|
+
vectorEffect="non-scaling-stroke"
|
|
309
|
+
initial={{ pathLength: 0.25, pathOffset: 0 }}
|
|
310
|
+
animate={{ pathOffset: [0, 1] }}
|
|
311
|
+
transition={{
|
|
312
|
+
duration: 2.2,
|
|
313
|
+
repeat: Infinity,
|
|
314
|
+
ease: 'linear',
|
|
315
|
+
}}
|
|
316
|
+
/>
|
|
317
|
+
</svg>
|
|
318
|
+
);
|
|
319
|
+
}
|
|
320
|
+
```
|
|
321
|
+
|
|
322
|
+
### Recipe 2: Interactive SVG Wave Audio Visualizer
|
|
323
|
+
|
|
324
|
+
```tsx
|
|
325
|
+
import React, { useId } from 'react';
|
|
326
|
+
import { motion } from 'framer-motion';
|
|
327
|
+
|
|
328
|
+
export function AudioWaveVisualizer({ isPlaying }: { isPlaying: boolean }) {
|
|
329
|
+
const gradientId = useId();
|
|
330
|
+
const bars = [16, 32, 20, 44, 28, 52, 36, 60, 24, 40, 18];
|
|
331
|
+
|
|
332
|
+
return (
|
|
333
|
+
<div className="flex items-center gap-1.5 h-16 px-4 bg-neutral-900 rounded-xl border border-neutral-800">
|
|
334
|
+
<svg className="w-0 h-0 absolute">
|
|
335
|
+
<defs>
|
|
336
|
+
<linearGradient id={gradientId} x1="0" y1="0" x2="0" y2="1">
|
|
337
|
+
<stop offset="0%" stopColor="#38bdf8" />
|
|
338
|
+
<stop offset="100%" stopColor="#818cf8" />
|
|
339
|
+
</linearGradient>
|
|
340
|
+
</defs>
|
|
341
|
+
</svg>
|
|
342
|
+
{bars.map((height, i) => (
|
|
343
|
+
<motion.span
|
|
344
|
+
key={i}
|
|
345
|
+
className="w-1 rounded-full origin-bottom"
|
|
346
|
+
style={{ background: `url(#${gradientId})`, backgroundColor: '#38bdf8' }}
|
|
347
|
+
animate={
|
|
348
|
+
isPlaying
|
|
349
|
+
? {
|
|
350
|
+
height: [12, height, 8, height * 0.8, 12],
|
|
351
|
+
transition: {
|
|
352
|
+
duration: 0.85,
|
|
353
|
+
repeat: Infinity,
|
|
354
|
+
repeatType: 'reverse',
|
|
355
|
+
delay: i * 0.08,
|
|
356
|
+
ease: [0.33, 1, 0.68, 1],
|
|
357
|
+
},
|
|
358
|
+
}
|
|
359
|
+
: { height: 6 }
|
|
360
|
+
}
|
|
361
|
+
/>
|
|
362
|
+
))}
|
|
363
|
+
</div>
|
|
364
|
+
);
|
|
365
|
+
}
|
|
366
|
+
```
|
|
367
|
+
|
|
368
|
+
---
|
|
369
|
+
|
|
370
|
+
## 7. Accessibility & WCAG 2.2 Vector Standards
|
|
371
|
+
|
|
372
|
+
1. **Meaningful vs Decorative Vectors**:
|
|
373
|
+
- **Decorative Vectors**: Must include `aria-hidden="true"` and `focusable="false"`.
|
|
374
|
+
- **Informational / Meaningful Vectors**: Must include `role="img"`, a descriptive `<title id="title-id">`, and `<desc id="desc-id">` referenced by `aria-labelledby="title-id desc-id"`.
|
|
375
|
+
2. **Reduced Motion Adaptation**:
|
|
376
|
+
```css
|
|
377
|
+
@media (prefers-reduced-motion: reduce) {
|
|
378
|
+
path,
|
|
379
|
+
circle,
|
|
380
|
+
rect {
|
|
381
|
+
stroke-dashoffset: 0 !important;
|
|
382
|
+
transition-duration: 0.01ms !important;
|
|
383
|
+
animation-duration: 0.01ms !important;
|
|
384
|
+
}
|
|
385
|
+
}
|
|
386
|
+
```
|
|
387
|
+
|
|
388
|
+
---
|
|
389
|
+
|
|
390
|
+
## ๐จ Edge-Case & Failure Mode Matrix
|
|
391
|
+
|
|
392
|
+
| Scenario | Risk | Mitigation Strategy |
|
|
393
|
+
|:---|:---|:---|
|
|
394
|
+
| **Empty or Null Inputs** | Unhandled exception or unexpected rendering collapse | Enforce fallback guards, optional chaining, and explicit empty state handlers |
|
|
395
|
+
| **Network Timeout / Latency** | Hanging operations or duplicate side-effects | Implement bounded abort controllers, exponential backoff, and idempotency keys |
|
|
396
|
+
| **Concurrency / Race Conditions** | Stale state overwrite or inconsistent data mutations | Use atomic transactions, mutex locking, or cancel-on-resubmit controls |
|
|
397
|
+
| **Invalid Schema / Malformed Payload** | Downstream runtime errors or security injection | Validate boundary payloads with Zod/Pydantic schemas prior to execution |
|
|
398
|
+
| **Resource / Memory Saturation** | OOM errors, frame drops, or memory leaks | Clean up listeners, cancel active timers, and enforce pagination/virtualization |
|
|
399
|
+
|
|
400
|
+
---
|
|
401
|
+
|
|
402
|
+
## ๐ค LLM-Specific Traps Table
|
|
403
|
+
|
|
404
|
+
| Anti-Pattern | What AI Commonly Does Wrong | What Is Actually Correct |
|
|
405
|
+
|:---|:---|:---|
|
|
406
|
+
| **The Instant Pop Trap** | Conditionally unmounting elements without animated interpolation | Use AnimatePresence or coordinate morphs with continuous geometry |
|
|
407
|
+
| **Layout Thrashing** | Animating width, height, top, or left inside animation loops | Animate composite-only transform (translate3d, scale) and opacity |
|
|
408
|
+
| **Sluggish Duration** | Setting micro-interaction transitions to 600ms+ causing interface lag | Cap interactive feedback at 160msโ240ms with snappy ease-out curves |
|
|
409
|
+
|
|
410
|
+
---
|
|
411
|
+
|
|
412
|
+
## ๐๏ธ Tribunal Verification & Guardrails
|
|
413
|
+
|
|
414
|
+
**Active Reviewers:** `frontend-reviewer` ยท `motion-reviewer` ยท `ui-ux-auditor`
|
|
415
|
+
**Slash Command:** `/review` or `/tribunal-full`
|
|
416
|
+
|
|
417
|
+
### โ
Pre-Flight Self-Audit Checklist
|
|
418
|
+
|
|
419
|
+
```
|
|
420
|
+
โ
Does animation maintain 60fps/120fps using transform and opacity?
|
|
421
|
+
โ
Is optical mass conserved across state interpolations without volume collapse?
|
|
422
|
+
โ
Is duration capped within micro-interaction budgets (160msโ280ms)?
|
|
423
|
+
โ
Is prefers-reduced-motion respected with graceful instant fallbacks?
|
|
424
|
+
โ
Did I prevent layout thrashing and continuous geometry mutations?
|
|
425
|
+
```
|
|
426
|
+
|
|
427
|
+
### ๐ Verification-Before-Completion (VBC) Protocol
|
|
428
|
+
|
|
429
|
+
**CRITICAL:** You must follow a strict "evidence-based closeout" state machine.
|
|
430
|
+
- โ **Forbidden:** Declaring a task complete because the output "looks correct."
|
|
431
|
+
- โ
**Required:** You are explicitly forbidden from finalizing any task without providing **concrete evidence** (terminal output, passing test suites, compiler success, or equivalent operational proof) that your output works as intended.
|