tribunal-kit 9.0.0 โ 9.0.2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/.agent/ARCHITECTURE.md +2 -2
- package/.agent/agents/backend-specialist.md +1 -1
- package/.agent/agents/code-archaeologist.md +1 -1
- package/.agent/agents/database-architect.md +1 -1
- package/.agent/agents/debugger.md +1 -1
- package/.agent/agents/devops-engineer.md +1 -1
- package/.agent/agents/documentation-writer.md +1 -1
- package/.agent/agents/explorer-agent.md +1 -1
- package/.agent/agents/game-developer.md +1 -1
- package/.agent/agents/minimalist-reviewer.md +1 -1
- package/.agent/agents/mobile-developer.md +1 -1
- package/.agent/agents/orchestrator.md +1 -1
- package/.agent/agents/penetration-tester.md +1 -1
- package/.agent/agents/performance-optimizer.md +1 -1
- package/.agent/agents/product-manager.md +1 -1
- package/.agent/agents/product-owner.md +1 -1
- package/.agent/agents/project-planner.md +1 -1
- package/.agent/agents/qa-automation-engineer.md +1 -1
- package/.agent/agents/seo-specialist.md +1 -1
- package/.agent/agents/test-engineer.md +1 -1
- package/.agent/config/slash-commands.json +13 -1
- package/.agent/config/system-prompt.md +21 -7
- package/.agent/routing_index.json +1546 -268
- package/.agent/scripts/browser_audit.js +94 -0
- package/.agent/scripts/context_compiler.js +9 -0
- package/.agent/scripts/prompt_compiler.js +105 -13
- package/.agent/skill_topic_map.json +2 -1
- package/.agent/skills/12-principles-of-animation/SKILL.md +63 -25
- package/.agent/skills/60fps-animation/SKILL.md +68 -24
- package/.agent/skills/accessible-animation/SKILL.md +208 -44
- package/.agent/skills/adapt/SKILL.md +63 -25
- package/.agent/skills/advanced-rag-pipelines/SKILL.md +65 -25
- package/.agent/skills/agent-organizer/SKILL.md +60 -31
- package/.agent/skills/agentic-patterns/SKILL.md +60 -31
- package/.agent/skills/agentic-workflows-2026/SKILL.md +67 -27
- package/.agent/skills/ai-app-hardening/SKILL.md +67 -27
- package/.agent/skills/ai-prompt-injection-defense/SKILL.md +59 -31
- package/.agent/skills/animation-on-scroll/SKILL.md +187 -51
- package/.agent/skills/animation-systems/SKILL.md +230 -40
- package/.agent/skills/antfu-conventions/SKILL.md +64 -26
- package/.agent/skills/api-patterns/SKILL.md +61 -31
- package/.agent/skills/api-security-auditor/SKILL.md +59 -31
- package/.agent/skills/app-builder/SKILL.md +61 -31
- package/.agent/skills/appflow-wireframe/SKILL.md +62 -33
- package/.agent/skills/apple-design/SKILL.md +63 -25
- package/.agent/skills/architecture/SKILL.md +61 -31
- package/.agent/skills/audit-and-fix/SKILL.md +63 -25
- package/.agent/skills/authentication-best-practices/SKILL.md +59 -31
- package/.agent/skills/backend-security-expert/SKILL.md +61 -31
- package/.agent/skills/baseline-ui/SKILL.md +63 -25
- package/.agent/skills/bash-linux/SKILL.md +59 -31
- package/.agent/skills/behavioral-modes/SKILL.md +60 -31
- package/.agent/skills/better-colors/SKILL.md +63 -25
- package/.agent/skills/better-typography/SKILL.md +63 -36
- package/.agent/skills/better-ui/SKILL.md +64 -24
- package/.agent/skills/bolder/SKILL.md +63 -25
- package/.agent/skills/brainstorming/SKILL.md +61 -31
- package/.agent/skills/browser-audit/SKILL.md +170 -0
- package/.agent/skills/browser-native-ai/SKILL.md +64 -26
- package/.agent/skills/build-primitive/SKILL.md +63 -25
- package/.agent/skills/building-native-ui/SKILL.md +59 -31
- package/.agent/skills/cicd-pro/SKILL.md +65 -25
- package/.agent/skills/clarify/SKILL.md +63 -25
- package/.agent/skills/clean-code/SKILL.md +59 -31
- package/.agent/skills/cloud-architect/SKILL.md +65 -25
- package/.agent/skills/cobejs/SKILL.md +63 -25
- package/.agent/skills/code-review-checklist/SKILL.md +59 -31
- package/.agent/skills/codebase-design/SKILL.md +65 -25
- package/.agent/skills/colorize/SKILL.md +63 -25
- package/.agent/skills/compact-landing/SKILL.md +63 -25
- package/.agent/skills/company-logos/SKILL.md +63 -25
- package/.agent/skills/config-validator/SKILL.md +59 -31
- package/.agent/skills/containerization-pro/SKILL.md +65 -25
- package/.agent/skills/context-engineering-pro/SKILL.md +67 -27
- package/.agent/skills/create-design-md/SKILL.md +63 -25
- package/.agent/skills/critique/SKILL.md +64 -25
- package/.agent/skills/csharp-developer/SKILL.md +59 -31
- package/.agent/skills/data-validation-schemas/SKILL.md +59 -31
- package/.agent/skills/database-design/SKILL.md +61 -31
- package/.agent/skills/delight/SKILL.md +63 -25
- package/.agent/skills/deployment-procedures/SKILL.md +59 -31
- package/.agent/skills/design-lab/SKILL.md +65 -26
- package/.agent/skills/devops-engineer/SKILL.md +59 -31
- package/.agent/skills/devops-incident-responder/SKILL.md +59 -31
- package/.agent/skills/diagnosing-bugs/SKILL.md +64 -27
- package/.agent/skills/distill/SKILL.md +63 -25
- package/.agent/skills/documentation-templates/SKILL.md +59 -31
- package/.agent/skills/domain-modeling/SKILL.md +64 -26
- package/.agent/skills/duckdb-analytical-sql/SKILL.md +66 -26
- package/.agent/skills/edge-ai-mobile/SKILL.md +66 -26
- package/.agent/skills/edge-computing/SKILL.md +59 -31
- package/.agent/skills/emil-design-eng/SKILL.md +64 -24
- package/.agent/skills/error-resilience/SKILL.md +59 -31
- package/.agent/skills/expo-router-v4/SKILL.md +65 -26
- package/.agent/skills/extract-design-system/SKILL.md +59 -31
- package/.agent/skills/fabel-protocol/SKILL.md +64 -25
- package/.agent/skills/fixing-accessibility/SKILL.md +63 -25
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- package/.agent/skills/fixing-motion-performance/SKILL.md +63 -25
- package/.agent/skills/framer-motion-expert/SKILL.md +68 -30
- package/.agent/skills/frontend-design/SKILL.md +63 -25
- package/.agent/skills/frontend-security-expert/SKILL.md +61 -31
- package/.agent/skills/game-design-expert/SKILL.md +59 -31
- package/.agent/skills/game-engineering-expert/SKILL.md +59 -31
- package/.agent/skills/generative-ui-expert/SKILL.md +64 -26
- package/.agent/skills/geo-fundamentals/SKILL.md +59 -31
- package/.agent/skills/git-pro/SKILL.md +65 -25
- package/.agent/skills/github-operations/SKILL.md +59 -31
- package/.agent/skills/gpt-taste/SKILL.md +63 -25
- package/.agent/skills/gsap-core/SKILL.md +65 -25
- package/.agent/skills/gsap-frameworks/SKILL.md +65 -25
- package/.agent/skills/gsap-performance/SKILL.md +65 -25
- package/.agent/skills/gsap-plugins/SKILL.md +65 -25
- package/.agent/skills/gsap-react/SKILL.md +65 -25
- package/.agent/skills/gsap-scrolltrigger/SKILL.md +65 -25
- package/.agent/skills/gsap-timeline/SKILL.md +65 -25
- package/.agent/skills/gsap-utils/SKILL.md +65 -25
- package/.agent/skills/harden/SKILL.md +63 -25
- package/.agent/skills/harness-protocol/SKILL.md +64 -25
- package/.agent/skills/i18n-localization/SKILL.md +59 -31
- package/.agent/skills/impeccable/SKILL.md +63 -25
- package/.agent/skills/improve-codebase-architecture/SKILL.md +64 -26
- package/.agent/skills/improve-ui/SKILL.md +63 -25
- package/.agent/skills/intelligent-routing/SKILL.md +63 -23
- package/.agent/skills/knowledge-graph/SKILL.md +64 -25
- package/.agent/skills/landing-page/SKILL.md +63 -25
- package/.agent/skills/lint-and-validate/SKILL.md +59 -31
- package/.agent/skills/llm-engineering/SKILL.md +59 -31
- package/.agent/skills/local-first/SKILL.md +59 -31
- package/.agent/skills/local-first-architecture/SKILL.md +64 -24
- package/.agent/skills/lottie-animation/SKILL.md +63 -25
- package/.agent/skills/marquee-loop/SKILL.md +63 -25
- package/.agent/skills/masked-reveal/SKILL.md +246 -55
- package/.agent/skills/mcp-builder/SKILL.md +59 -31
- package/.agent/skills/micro-interaction/SKILL.md +255 -61
- package/.agent/skills/mobile-design/SKILL.md +61 -31
- package/.agent/skills/monorepo-management/SKILL.md +59 -31
- package/.agent/skills/morphing-icons/SKILL.md +366 -51
- package/.agent/skills/motion-engineering/SKILL.md +64 -26
- package/.agent/skills/nextjs-react-expert/SKILL.md +61 -31
- package/.agent/skills/nodejs-best-practices/SKILL.md +59 -31
- package/.agent/skills/observability/SKILL.md +59 -31
- package/.agent/skills/opentelemetry-observability/SKILL.md +66 -26
- package/.agent/skills/page-transition-animation/SKILL.md +63 -25
- package/.agent/skills/parallel-agents/SKILL.md +60 -31
- package/.agent/skills/performance-profiling/SKILL.md +60 -31
- package/.agent/skills/plan-writing/SKILL.md +59 -31
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- package/.agent/skills/platform-engineering-opentofu/SKILL.md +66 -27
- package/.agent/skills/playwright-ai-e2e/SKILL.md +67 -27
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- package/.agent/skills/powershell-windows/SKILL.md +59 -31
- package/.agent/skills/pricing-page/SKILL.md +63 -25
- package/.agent/skills/product-aware-heuristics/SKILL.md +63 -25
- package/.agent/skills/progressive-blur/SKILL.md +63 -25
- package/.agent/skills/project-idioms/SKILL.md +60 -36
- package/.agent/skills/property-based-testing/SKILL.md +67 -27
- package/.agent/skills/python-patterns/SKILL.md +59 -31
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- package/.agent/skills/quieter/SKILL.md +63 -25
- package/.agent/skills/react-doctor/SKILL.md +63 -25
- package/.agent/skills/react-specialist/SKILL.md +61 -31
- package/.agent/skills/readme-builder/SKILL.md +59 -31
- package/.agent/skills/realtime-patterns/SKILL.md +59 -31
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- package/.agent/skills/redesign-skill/SKILL.md +63 -25
- package/.agent/skills/review-animations/SKILL.md +64 -26
- package/.agent/skills/rust-pro/SKILL.md +61 -31
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- package/.agent/skills/server-management/SKILL.md +59 -31
- package/.agent/skills/shadcn-ui-expert/SKILL.md +59 -31
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- package/.agent/skills/soft-skill/SKILL.md +63 -25
- package/.agent/skills/sounds-on-the-web/SKILL.md +63 -25
- package/.agent/skills/sql-pro/SKILL.md +59 -31
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- package/.agent/skills/svg-animation/SKILL.md +369 -51
- package/.agent/skills/swiftui-expert/SKILL.md +59 -31
- package/.agent/skills/swiss-design/SKILL.md +63 -25
- package/.agent/skills/system-design-pro/SKILL.md +65 -25
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- package/.agent/skills/frontend-design/scripts/__pycache__/accessibility_checker.cpython-311.pyc +0 -0
- package/.agent/skills/frontend-design/scripts/__pycache__/ux_audit.cpython-311.pyc +0 -0
- package/.agent/skills/geo-fundamentals/scripts/__pycache__/geo_checker.cpython-311.pyc +0 -0
- package/.agent/skills/i18n-localization/scripts/__pycache__/i18n_checker.cpython-311.pyc +0 -0
- package/.agent/skills/lint-and-validate/scripts/__pycache__/lint_runner.cpython-311.pyc +0 -0
- package/.agent/skills/lint-and-validate/scripts/__pycache__/type_coverage.cpython-311.pyc +0 -0
- package/.agent/skills/mobile-design/scripts/__pycache__/mobile_audit.cpython-311.pyc +0 -0
- package/.agent/skills/nextjs-react-expert/scripts/__pycache__/convert_rules.cpython-311.pyc +0 -0
- package/.agent/skills/nextjs-react-expert/scripts/__pycache__/react_performance_checker.cpython-311.pyc +0 -0
- package/.agent/skills/performance-profiling/scripts/__pycache__/lighthouse_audit.cpython-311.pyc +0 -0
- package/.agent/skills/seo-fundamentals/scripts/__pycache__/seo_checker.cpython-311.pyc +0 -0
- package/.agent/skills/testing-patterns/scripts/__pycache__/test_runner.cpython-311.pyc +0 -0
- package/.agent/skills/vulnerability-scanner/scripts/__pycache__/security_scan.cpython-311.pyc +0 -0
- package/.agent/skills/webapp-testing/scripts/__pycache__/playwright_runner.cpython-311.pyc +0 -0
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3. **Execution Guardrails**: Identify potential side-effects, state mutations, and unhandled asynchronous exceptions.
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4. **Validation & Type Contracts**: Validate input data schemas and strict type constraints across all module interfaces.
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## Activation Boundaries
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| **Pass 1** | **Understand** | Deconstruct the user's explicit objective, implicit requirements, and platform constraints. |
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| **Pass 2** | **Plan** | Decompose the task into smallest logical steps; map dependencies and required tool calls. |
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| **Pass 3** | **Execute** | Implement the solution with production-grade craft, zero placeholders, and strict typing. |
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| **Pass 4** | **Verify** | Run linters, unit tests, or compiler checks to validate structural correctness. |
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| **Pass 5** | **Attack** | Perform an adversarial review searching for edge-case failures, race conditions, and traps. |
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| **Pass 6** | **Improve** | Eliminate discovered friction, optimize performance, and harden error boundaries. |
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| **Pass 7** | **Quality Gate** | Enforce Verification-Before-Completion (VBC) with concrete terminal proof before finalizing. |
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---
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| **Empty or Null Inputs** | Unhandled exception or unexpected rendering collapse | Enforce fallback guards, optional chaining, and explicit empty state handlers |
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| **Concurrency / Race Conditions** | Stale state overwrite or inconsistent data mutations | Use atomic transactions, mutex locking, or cancel-on-resubmit controls |
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| **Invalid Schema / Malformed Payload** | Downstream runtime errors or security injection | Validate boundary payloads with Zod/Pydantic schemas prior to execution |
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| Anti-Pattern | What AI Commonly Does Wrong | What Is Actually Correct |
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|:---|:---|:---|
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| **The Instant Pop Trap** | Conditionally unmounting elements without animated interpolation | Use AnimatePresence or coordinate morphs with continuous geometry |
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| **Layout Thrashing** | Animating width, height, top, or left inside animation loops | Animate composite-only transform (translate3d, scale) and opacity |
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| **Sluggish Duration** | Setting micro-interaction transitions to 600ms+ causing interface lag | Cap interactive feedback at 160msโ240ms with snappy ease-out curves |
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### โ
Pre-Flight Self-Audit Checklist
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### โ
Pre-Flight Self-Audit
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```
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โ
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### ๐ Verification-Before-Completion (VBC) Protocol
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**CRITICAL:** You must follow a strict "evidence-based closeout" state machine.
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**Required:** You are explicitly forbidden from finalizing any task without providing **concrete evidence** (terminal output, passing
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**Required:** You are explicitly forbidden from finalizing any task without providing **concrete evidence** (terminal output, passing test suites, compiler success, or equivalent operational proof) that your output works as intended.
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name: marquee-loop
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description: Hardware-accelerated, seamless, continuous looping marquees for logo rows, testimonials, and announcements with pause-on-hover accessibility.
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version:
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last-updated: 2026-09-
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description: Use when Hardware-accelerated, seamless, continuous looping marquees for logo rows, testimonials, and announcements with pause-on-hover accessibility.
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version: 5.0.0
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last-updated: 2026-09-13
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skills:
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- 60fps-animation
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- company-logos
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# Marquee Loop โ Hardware-Accelerated Continuous Tickers
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---
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## Mandatory Pre-Flight Context Inspection
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Before
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Before generating, refactoring, or reviewing code in the `marquee-loop` domain, inspect these 5 critical parameters:
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1. **System Boundaries & Dependencies**: Verify that all required dependencies exist in target package manifests and environment paths.
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2. **Runtime Context & Platform Invariants**: Confirm target platform constraints (Node.js, Browser, Mobile OS, Edge runtime) before applying APIs.
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24
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3. **Execution Guardrails**: Identify potential side-effects, state mutations, and unhandled asynchronous exceptions.
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4. **Validation & Type Contracts**: Validate input data schemas and strict type constraints across all module interfaces.
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5. **Observability & Proof of Execution**: Ensure execution produces tangible verification signals (terminal output, tests, metrics).
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## Activation Boundaries
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- **Activate when:** Use when Hardware-accelerated, seamless, continuous looping marquees for logo rows, testimonials, and announcements with pause-on-hover accessibility.
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- **DO NOT activate when:** The task falls outside the `marquee-loop` domain or is managed by a different dedicated specialist.
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##
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## ๐ Multi-Pass Execution Protocol
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|
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35
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Execute all non-trivial tasks through this 7-pass cognitive loop:
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36
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|
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| Pass | Phase | Core Action |
|
|
38
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|:---|:---|:---|
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39
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| **Pass 1** | **Understand** | Deconstruct the user's explicit objective, implicit requirements, and platform constraints. |
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40
|
+
| **Pass 2** | **Plan** | Decompose the task into smallest logical steps; map dependencies and required tool calls. |
|
|
41
|
+
| **Pass 3** | **Execute** | Implement the solution with production-grade craft, zero placeholders, and strict typing. |
|
|
42
|
+
| **Pass 4** | **Verify** | Run linters, unit tests, or compiler checks to validate structural correctness. |
|
|
43
|
+
| **Pass 5** | **Attack** | Perform an adversarial review searching for edge-case failures, race conditions, and traps. |
|
|
44
|
+
| **Pass 6** | **Improve** | Eliminate discovered friction, optimize performance, and harden error boundaries. |
|
|
45
|
+
| **Pass 7** | **Quality Gate** | Enforce Verification-Before-Completion (VBC) with concrete terminal proof before finalizing. |
|
|
46
|
+
|
|
47
|
+
---
|
|
48
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+
|
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49
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## ๐ ๏ธ Technical Architecture & Reference Recipes
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50
|
+
|
|
51
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+
---
|
|
32
52
|
|
|
33
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-
- **Activate when:** Operating in tasks requiring Hardware-accelerated, seamless, continuous looping marquees for logo rows, testimonials, and announcements with pause-on-hover accessibility..
|
|
34
|
-
- **DO NOT activate when:** The task falls strictly outside marquee-loop domain or belongs to a different dedicated specialist.
|
|
35
53
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|
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36
54
|
---
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37
55
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@@ -85,25 +103,45 @@ Build seamless 60fps infinite marquee tracks that pause on hover and respect acc
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---
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## ๐จ Edge-Case & Failure Mode Matrix
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| Scenario | Risk | Mitigation Strategy |
|
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109
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+
|:---|:---|:---|
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110
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+
| **Empty or Null Inputs** | Unhandled exception or unexpected rendering collapse | Enforce fallback guards, optional chaining, and explicit empty state handlers |
|
|
111
|
+
| **Network Timeout / Latency** | Hanging operations or duplicate side-effects | Implement bounded abort controllers, exponential backoff, and idempotency keys |
|
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|
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| **Concurrency / Race Conditions** | Stale state overwrite or inconsistent data mutations | Use atomic transactions, mutex locking, or cancel-on-resubmit controls |
|
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113
|
+
| **Invalid Schema / Malformed Payload** | Downstream runtime errors or security injection | Validate boundary payloads with Zod/Pydantic schemas prior to execution |
|
|
114
|
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| **Resource / Memory Saturation** | OOM errors, frame drops, or memory leaks | Clean up listeners, cancel active timers, and enforce pagination/virtualization |
|
|
115
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+
|
|
116
|
+
---
|
|
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|
+
|
|
118
|
+
## ๐ค LLM-Specific Traps Table
|
|
119
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+
|
|
120
|
+
| Anti-Pattern | What AI Commonly Does Wrong | What Is Actually Correct |
|
|
121
|
+
|:---|:---|:---|
|
|
122
|
+
| **The Instant Pop Trap** | Conditionally unmounting elements without animated interpolation | Use AnimatePresence or coordinate morphs with continuous geometry |
|
|
123
|
+
| **Layout Thrashing** | Animating width, height, top, or left inside animation loops | Animate composite-only transform (translate3d, scale) and opacity |
|
|
124
|
+
| **Sluggish Duration** | Setting micro-interaction transitions to 600ms+ causing interface lag | Cap interactive feedback at 160msโ240ms with snappy ease-out curves |
|
|
125
|
+
|
|
126
|
+
---
|
|
127
|
+
|
|
88
128
|
## ๐๏ธ Tribunal Verification & Guardrails
|
|
89
129
|
|
|
90
|
-
**
|
|
91
|
-
**
|
|
130
|
+
**Active Reviewers:** `frontend-reviewer` ยท `motion-reviewer` ยท `ui-ux-auditor`
|
|
131
|
+
**Slash Command:** `/review` or `/tribunal-full`
|
|
92
132
|
|
|
93
|
-
###
|
|
94
|
-
1. **Blind Assumptions:** Never make an assumption without documenting it clearly with `// VERIFY: [reason]`.
|
|
95
|
-
2. **Silent Degradation:** Catching and suppressing errors without logging or handling.
|
|
96
|
-
3. **Context Amnesia:** Forgetting the user's constraints and offering generic advice instead of tailored solutions.
|
|
133
|
+
### โ
Pre-Flight Self-Audit Checklist
|
|
97
134
|
|
|
98
|
-
### โ
Pre-Flight Self-Audit
|
|
99
135
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```
|
|
100
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โ
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101
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โ
Is
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102
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-
โ
|
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103
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-
โ
|
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136
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+
โ
Does animation maintain 60fps/120fps using transform and opacity?
|
|
137
|
+
โ
Is optical mass conserved across state interpolations without volume collapse?
|
|
138
|
+
โ
Is duration capped within micro-interaction budgets (160msโ280ms)?
|
|
139
|
+
โ
Is prefers-reduced-motion respected with graceful instant fallbacks?
|
|
140
|
+
โ
Did I prevent layout thrashing and continuous geometry mutations?
|
|
104
141
|
```
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105
142
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106
143
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### ๐ Verification-Before-Completion (VBC) Protocol
|
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144
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+
|
|
107
145
|
**CRITICAL:** You must follow a strict "evidence-based closeout" state machine.
|
|
108
146
|
- โ **Forbidden:** Declaring a task complete because the output "looks correct."
|
|
109
|
-
- โ
**Required:** You are explicitly forbidden from finalizing any task without providing **concrete evidence** (terminal output, passing
|
|
147
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+
- โ
**Required:** You are explicitly forbidden from finalizing any task without providing **concrete evidence** (terminal output, passing test suites, compiler success, or equivalent operational proof) that your output works as intended.
|
|
@@ -1,114 +1,305 @@
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1
1
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---
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|
2
2
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name: masked-reveal
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3
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description:
|
|
4
|
-
version:
|
|
5
|
-
last-updated: 2026-09-
|
|
3
|
+
description: Use when Editorial, typography-driven, and cinematic visual entrance reveals using CSS clip-path, SVG alpha/luminance masking, progressive blurs, and parallax counter-scaling.
|
|
4
|
+
version: 5.0.0
|
|
5
|
+
last-updated: 2026-09-13
|
|
6
6
|
skills:
|
|
7
7
|
- 60fps-animation
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|
8
8
|
- framer-motion-expert
|
|
9
9
|
- motion-engineering
|
|
10
|
+
- review-animations
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11
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+
- accessible-animation
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10
12
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tools: Read, Grep, Glob, Bash, Edit, Write
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11
13
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scripts-binding:
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14
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- .agent/scripts/lint_runner.js
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13
15
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- .agent/scripts/verify_all.js
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---
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# Masked Reveal โ
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# Masked Reveal โ Editorial, Typography & Cinematic Masking
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## Mandatory Pre-Flight Context Inspection
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Before generating, refactoring, or reviewing code in the `masked-reveal` domain, inspect these 5 critical parameters:
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1. **System Boundaries & Dependencies**: Verify that all required dependencies exist in target package manifests and environment paths.
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2. **Runtime Context & Platform Invariants**: Confirm target platform constraints (Node.js, Browser, Mobile OS, Edge runtime) before applying APIs.
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3. **Execution Guardrails**: Identify potential side-effects, state mutations, and unhandled asynchronous exceptions.
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4. **Validation & Type Contracts**: Validate input data schemas and strict type constraints across all module interfaces.
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5. **Observability & Proof of Execution**: Ensure execution produces tangible verification signals (terminal output, tests, metrics).
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## Activation Boundaries
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- **Activate when:** Use when Editorial, typography-driven, and cinematic visual entrance reveals using CSS clip-path, SVG alpha/luminance masking, progressive blurs, and parallax counter-scaling.
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- **DO NOT activate when:** The task falls outside the `masked-reveal` domain or is managed by a different dedicated specialist.
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## ๐ Multi-Pass Execution Protocol
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Execute all non-trivial tasks through this 7-pass cognitive loop:
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| Pass | Phase | Core Action |
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| **Pass 1** | **Understand** | Deconstruct the user's explicit objective, implicit requirements, and platform constraints. |
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| **Pass 2** | **Plan** | Decompose the task into smallest logical steps; map dependencies and required tool calls. |
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| **Pass 3** | **Execute** | Implement the solution with production-grade craft, zero placeholders, and strict typing. |
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| **Pass 4** | **Verify** | Run linters, unit tests, or compiler checks to validate structural correctness. |
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| **Pass 5** | **Attack** | Perform an adversarial review searching for edge-case failures, race conditions, and traps. |
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| **Pass 6** | **Improve** | Eliminate discovered friction, optimize performance, and harden error boundaries. |
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| **Pass 7** | **Quality Gate** | Enforce Verification-Before-Completion (VBC) with concrete terminal proof before finalizing. |
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---
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##
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## ๐ ๏ธ Technical Architecture & Reference Recipes
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Amateur page entrances use generic whole-page opacity fades or abrupt translations. High-end editorial and Awwwards-caliber interfaces use masked reveals: elements unveil along razor-sharp geometric clip boundaries, staggered typographic lines rise through hidden overflow thresholds, and imagery emerges with subtle counter-scaling parallax.
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54
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-
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2. `clip-path: inset()` syntax (Section 26) โ Prefer CSS `clip-path` over heavy SVG masks for linear curtain wipes
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3. Transition Easing โ Use custom ease-out curves (`cubic-bezier(0.16, 1, 0.3, 1)`) for smooth deceleration
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---
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27
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Create editorial, high-end visual reveals using CSS `clip-path` and SVG masks.
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57
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---
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##
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## 1. The Performance & Technology Hierarchy
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| Method | Syntax | Performance | Ideal Use Case |
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| :------------------------------ | :--------------------------------------- | :------------------------ | :---------------------------------------------------- |
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| **CSS `clip-path: inset()`** | `inset(0 100% 0 0)` | **Ultra (Compositor)** | Directional curtain wipes, image cards, banners |
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| **CSS `clip-path: polygon()`** | `polygon(0 0, 100% 0, 85% 100%, 0 100%)` | **High (Compositor/GPU)** | Slanted luxury reveals, angled geometric cuts |
|
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| **CSS `clip-path: circle()`** | `circle(0% at 50% 50%)` | **High (Compositor/GPU)** | Spotlight iris reveals, expanding hero portals |
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67
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+
| **CSS `mask-image` Gradient** | `linear-gradient(to right, ...)` | **Moderate (GPU Raster)** | Soft feathered edges, progressive blur masks |
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| **SVG `<mask>` / `<clipPath>`** | `<mask id="...">` | **Moderate (GPU Raster)** | Liquid fluid morphs, text silhouettes, custom vectors |
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69
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36
70
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---
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71
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##
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## 2. Five Production-Grade Editorial Recipes
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### 1
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74
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### Recipe 1: Luxury Editorial Image Wipe with Counter-Scale Parallax
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41
75
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A luxury brand hero image reveal combining an angled polygon clip with counter-scaling:
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+
|
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78
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+
```tsx
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|
79
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+
import React from 'react';
|
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80
|
+
import { motion } from 'framer-motion';
|
|
81
|
+
|
|
82
|
+
export function EditorialImageReveal({ src, alt }: { src: string; alt: string }) {
|
|
83
|
+
return (
|
|
84
|
+
<div className="relative overflow-hidden rounded-2xl aspect-[16/10] bg-neutral-900">
|
|
85
|
+
{/* Outer Motion Wrapper for Mask Clip */}
|
|
86
|
+
<motion.div
|
|
87
|
+
className="w-full h-full will-change-[clip-path]"
|
|
88
|
+
initial={{ clipPath: 'polygon(0% 0%, 0% 0%, 0% 100%, 0% 100%)' }}
|
|
89
|
+
whileInView={{ clipPath: 'polygon(0% 0%, 100% 0%, 100% 100%, 0% 100%)' }}
|
|
90
|
+
viewport={{ once: true, margin: '-50px' }}
|
|
91
|
+
transition={{
|
|
92
|
+
duration: 1.1,
|
|
93
|
+
ease: [0.77, 0, 0.175, 1], // Editorial cinematic curve
|
|
94
|
+
}}
|
|
95
|
+
>
|
|
96
|
+
{/* Inner Counter-Scaling Image */}
|
|
97
|
+
<motion.img
|
|
98
|
+
src={src}
|
|
99
|
+
alt={alt}
|
|
100
|
+
className="w-full h-full object-cover will-change-transform"
|
|
101
|
+
initial={{ scale: 1.15 }}
|
|
102
|
+
whileInView={{ scale: 1 }}
|
|
103
|
+
viewport={{ once: true, margin: '-50px' }}
|
|
104
|
+
transition={{
|
|
105
|
+
duration: 1.4,
|
|
106
|
+
ease: [0.16, 1, 0.3, 1],
|
|
107
|
+
}}
|
|
108
|
+
/>
|
|
109
|
+
</motion.div>
|
|
110
|
+
</div>
|
|
111
|
+
);
|
|
112
|
+
}
|
|
113
|
+
```
|
|
114
|
+
|
|
115
|
+
### Recipe 2: Split-Text Line Wipe (Awwwards Typography Stagger)
|
|
116
|
+
|
|
117
|
+
Lines emerge from an invisible threshold with strict WCAG screen reader accessibility:
|
|
118
|
+
|
|
119
|
+
```tsx
|
|
120
|
+
import React from 'react';
|
|
121
|
+
import { motion } from 'framer-motion';
|
|
122
|
+
|
|
123
|
+
interface SplitLineRevealProps {
|
|
124
|
+
lines: string[];
|
|
125
|
+
className?: string;
|
|
126
|
+
}
|
|
127
|
+
|
|
128
|
+
export function SplitLineReveal({ lines, className = '' }: SplitLineRevealProps) {
|
|
129
|
+
const fullText = lines.join(' ');
|
|
130
|
+
|
|
131
|
+
return (
|
|
132
|
+
<h2 className={`font-serif tracking-tight ${className}`}>
|
|
133
|
+
{/* Screen reader full accessible text */}
|
|
134
|
+
<span className="sr-only">{fullText}</span>
|
|
135
|
+
|
|
136
|
+
{/* Visual split animation */}
|
|
137
|
+
<span aria-hidden="true" className="block">
|
|
138
|
+
{lines.map((line, index) => (
|
|
139
|
+
<span key={index} className="block overflow-hidden pb-1">
|
|
140
|
+
<motion.span
|
|
141
|
+
className="block will-change-transform"
|
|
142
|
+
initial={{ y: '110%', rotateZ: 2 }}
|
|
143
|
+
whileInView={{ y: '0%', rotateZ: 0 }}
|
|
144
|
+
viewport={{ once: true }}
|
|
145
|
+
transition={{
|
|
146
|
+
duration: 0.85,
|
|
147
|
+
delay: index * 0.1,
|
|
148
|
+
ease: [0.16, 1, 0.3, 1], // Emil Kowalski responsive curve
|
|
149
|
+
}}
|
|
150
|
+
>
|
|
151
|
+
{line}
|
|
152
|
+
</motion.span>
|
|
153
|
+
</span>
|
|
154
|
+
))}
|
|
155
|
+
</span>
|
|
156
|
+
</h2>
|
|
157
|
+
);
|
|
50
158
|
}
|
|
159
|
+
```
|
|
160
|
+
|
|
161
|
+
### Recipe 3: Interactive Cursor Spotlight Reveal (`mask-image`)
|
|
162
|
+
|
|
163
|
+
Reveals a glowing blueprint or hidden background directly beneath the userโs cursor:
|
|
164
|
+
|
|
165
|
+
```tsx
|
|
166
|
+
import React, { useRef, useState } from 'react';
|
|
167
|
+
|
|
168
|
+
export function CursorSpotlightReveal({ children }: { children: React.ReactNode }) {
|
|
169
|
+
const containerRef = useRef<HTMLDivElement>(null);
|
|
170
|
+
const [mousePos, setMousePos] = useState({ x: -500, y: -500 });
|
|
171
|
+
const [isHovered, setIsHovered] = useState(false);
|
|
51
172
|
|
|
52
|
-
.
|
|
53
|
-
|
|
173
|
+
const handleMouseMove = (e: React.MouseEvent<HTMLDivElement>) => {
|
|
174
|
+
if (!containerRef.current) return;
|
|
175
|
+
const rect = containerRef.current.getBoundingClientRect();
|
|
176
|
+
setMousePos({
|
|
177
|
+
x: e.clientX - rect.left,
|
|
178
|
+
y: e.clientY - rect.top,
|
|
179
|
+
});
|
|
180
|
+
};
|
|
181
|
+
|
|
182
|
+
return (
|
|
183
|
+
<div
|
|
184
|
+
ref={containerRef}
|
|
185
|
+
onMouseMove={handleMouseMove}
|
|
186
|
+
onMouseEnter={() => setIsHovered(true)}
|
|
187
|
+
onMouseLeave={() => setIsHovered(false)}
|
|
188
|
+
className="relative p-8 rounded-3xl bg-neutral-950 border border-neutral-800 overflow-hidden"
|
|
189
|
+
>
|
|
190
|
+
{/* Base Layer Content */}
|
|
191
|
+
<div className="relative z-10 text-neutral-400">{children}</div>
|
|
192
|
+
|
|
193
|
+
{/* Spotlight Illuminated Layer */}
|
|
194
|
+
<div
|
|
195
|
+
className="absolute inset-0 pointer-events-none transition-opacity duration-300"
|
|
196
|
+
style={{
|
|
197
|
+
opacity: isHovered ? 1 : 0,
|
|
198
|
+
background:
|
|
199
|
+
'radial-gradient(circle 280px at var(--mouse-x) var(--mouse-y), rgba(99, 102, 241, 0.15), transparent 80%)',
|
|
200
|
+
WebkitMaskImage: `radial-gradient(circle 220px at ${mousePos.x}px ${mousePos.y}px, black 20%, transparent 100%)`,
|
|
201
|
+
maskImage: `radial-gradient(circle 220px at ${mousePos.x}px ${mousePos.y}px, black 20%, transparent 100%)`,
|
|
202
|
+
}}
|
|
203
|
+
/>
|
|
204
|
+
</div>
|
|
205
|
+
);
|
|
54
206
|
}
|
|
55
207
|
```
|
|
56
208
|
|
|
57
|
-
###
|
|
209
|
+
### Recipe 4: Radial Expanding Iris Portal
|
|
58
210
|
|
|
59
211
|
```css
|
|
60
|
-
@keyframes
|
|
61
|
-
|
|
212
|
+
@keyframes iris-expand {
|
|
213
|
+
0% {
|
|
62
214
|
clip-path: circle(0% at 50% 50%);
|
|
63
215
|
}
|
|
64
|
-
|
|
65
|
-
clip-path: circle(
|
|
216
|
+
100% {
|
|
217
|
+
clip-path: circle(120% at 50% 50%);
|
|
66
218
|
}
|
|
67
219
|
}
|
|
68
220
|
|
|
69
|
-
.
|
|
70
|
-
animation:
|
|
221
|
+
.iris-reveal-trigger {
|
|
222
|
+
animation: iris-expand 1.1s cubic-bezier(0.16, 1, 0.3, 1) forwards;
|
|
223
|
+
will-change: clip-path;
|
|
71
224
|
}
|
|
72
225
|
```
|
|
73
226
|
|
|
74
|
-
###
|
|
227
|
+
### Recipe 5: Inverted Scroll-Driven Mask Curtain (CSS View-Timeline)
|
|
75
228
|
|
|
76
|
-
|
|
229
|
+
Pure CSS scrubbed mask reveal driven by scroll progress without any JavaScript bundle:
|
|
77
230
|
|
|
78
231
|
```css
|
|
79
|
-
|
|
80
|
-
|
|
81
|
-
|
|
82
|
-
|
|
83
|
-
|
|
84
|
-
|
|
85
|
-
|
|
86
|
-
|
|
87
|
-
|
|
232
|
+
@supports (animation-timeline: view()) {
|
|
233
|
+
@keyframes scroll-unmask {
|
|
234
|
+
from {
|
|
235
|
+
clip-path: inset(0 0 100% 0);
|
|
236
|
+
}
|
|
237
|
+
to {
|
|
238
|
+
clip-path: inset(0 0 0% 0);
|
|
239
|
+
}
|
|
240
|
+
}
|
|
241
|
+
|
|
242
|
+
.scroll-unmask-card {
|
|
243
|
+
view-timeline-name: --card-scroll;
|
|
244
|
+
view-timeline-axis: block;
|
|
245
|
+
animation: scroll-unmask ease-out both;
|
|
246
|
+
animation-timeline: --card-scroll;
|
|
247
|
+
animation-range: entry 15% cover 45%;
|
|
248
|
+
}
|
|
88
249
|
}
|
|
89
250
|
```
|
|
90
251
|
|
|
91
252
|
---
|
|
92
253
|
|
|
254
|
+
## 3. Mobile GPU Optimization & Paint Budgets
|
|
255
|
+
|
|
256
|
+
1. **Clip-Path vs SVG Mask Performance**:
|
|
257
|
+
- `clip-path` calculations operate inside GPU scissor tests or geometry rasterization passes.
|
|
258
|
+
- SVG `mask-image` with alpha textures requires an off-screen render buffer that multiplies GPU memory on high-resolution screens (e.g., iPhone Retina 3x). Never apply full-screen alpha masks to more than 2 elements concurrently on mobile.
|
|
259
|
+
2. **Preventing Overflow Scrollbars**:
|
|
260
|
+
- Always ensure elements animating `transform: translateY(110%)` live inside an explicitly sized container with `overflow: hidden` to prevent transient layout scrollbars from flickering on Windows/Android browsers.
|
|
261
|
+
|
|
262
|
+
---
|
|
263
|
+
|
|
264
|
+
## ๐จ Edge-Case & Failure Mode Matrix
|
|
265
|
+
|
|
266
|
+
| Scenario | Risk | Mitigation Strategy |
|
|
267
|
+
|:---|:---|:---|
|
|
268
|
+
| **Empty or Null Inputs** | Unhandled exception or unexpected rendering collapse | Enforce fallback guards, optional chaining, and explicit empty state handlers |
|
|
269
|
+
| **Network Timeout / Latency** | Hanging operations or duplicate side-effects | Implement bounded abort controllers, exponential backoff, and idempotency keys |
|
|
270
|
+
| **Concurrency / Race Conditions** | Stale state overwrite or inconsistent data mutations | Use atomic transactions, mutex locking, or cancel-on-resubmit controls |
|
|
271
|
+
| **Invalid Schema / Malformed Payload** | Downstream runtime errors or security injection | Validate boundary payloads with Zod/Pydantic schemas prior to execution |
|
|
272
|
+
| **Resource / Memory Saturation** | OOM errors, frame drops, or memory leaks | Clean up listeners, cancel active timers, and enforce pagination/virtualization |
|
|
273
|
+
|
|
274
|
+
---
|
|
275
|
+
|
|
276
|
+
## ๐ค LLM-Specific Traps Table
|
|
277
|
+
|
|
278
|
+
| Anti-Pattern | What AI Commonly Does Wrong | What Is Actually Correct |
|
|
279
|
+
|:---|:---|:---|
|
|
280
|
+
| **The Instant Pop Trap** | Conditionally unmounting elements without animated interpolation | Use AnimatePresence or coordinate morphs with continuous geometry |
|
|
281
|
+
| **Layout Thrashing** | Animating width, height, top, or left inside animation loops | Animate composite-only transform (translate3d, scale) and opacity |
|
|
282
|
+
| **Sluggish Duration** | Setting micro-interaction transitions to 600ms+ causing interface lag | Cap interactive feedback at 160msโ240ms with snappy ease-out curves |
|
|
283
|
+
|
|
284
|
+
---
|
|
285
|
+
|
|
93
286
|
## ๐๏ธ Tribunal Verification & Guardrails
|
|
94
287
|
|
|
95
|
-
**
|
|
96
|
-
**
|
|
288
|
+
**Active Reviewers:** `frontend-reviewer` ยท `motion-reviewer` ยท `ui-ux-auditor`
|
|
289
|
+
**Slash Command:** `/review` or `/tribunal-full`
|
|
97
290
|
|
|
98
|
-
###
|
|
99
|
-
1. **Blind Assumptions:** Never make an assumption without documenting it clearly with `// VERIFY: [reason]`.
|
|
100
|
-
2. **Silent Degradation:** Catching and suppressing errors without logging or handling.
|
|
101
|
-
3. **Context Amnesia:** Forgetting the user's constraints and offering generic advice instead of tailored solutions.
|
|
291
|
+
### โ
Pre-Flight Self-Audit Checklist
|
|
102
292
|
|
|
103
|
-
### โ
Pre-Flight Self-Audit
|
|
104
293
|
```
|
|
105
|
-
โ
|
|
106
|
-
โ
Is
|
|
107
|
-
โ
|
|
108
|
-
โ
|
|
294
|
+
โ
Does animation maintain 60fps/120fps using transform and opacity?
|
|
295
|
+
โ
Is optical mass conserved across state interpolations without volume collapse?
|
|
296
|
+
โ
Is duration capped within micro-interaction budgets (160msโ280ms)?
|
|
297
|
+
โ
Is prefers-reduced-motion respected with graceful instant fallbacks?
|
|
298
|
+
โ
Did I prevent layout thrashing and continuous geometry mutations?
|
|
109
299
|
```
|
|
110
300
|
|
|
111
301
|
### ๐ Verification-Before-Completion (VBC) Protocol
|
|
302
|
+
|
|
112
303
|
**CRITICAL:** You must follow a strict "evidence-based closeout" state machine.
|
|
113
304
|
- โ **Forbidden:** Declaring a task complete because the output "looks correct."
|
|
114
|
-
- โ
**Required:** You are explicitly forbidden from finalizing any task without providing **concrete evidence** (terminal output, passing
|
|
305
|
+
- โ
**Required:** You are explicitly forbidden from finalizing any task without providing **concrete evidence** (terminal output, passing test suites, compiler success, or equivalent operational proof) that your output works as intended.
|