tribunal-kit 9.0.0 โ 9.0.2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/.agent/ARCHITECTURE.md +2 -2
- package/.agent/agents/backend-specialist.md +1 -1
- package/.agent/agents/code-archaeologist.md +1 -1
- package/.agent/agents/database-architect.md +1 -1
- package/.agent/agents/debugger.md +1 -1
- package/.agent/agents/devops-engineer.md +1 -1
- package/.agent/agents/documentation-writer.md +1 -1
- package/.agent/agents/explorer-agent.md +1 -1
- package/.agent/agents/game-developer.md +1 -1
- package/.agent/agents/minimalist-reviewer.md +1 -1
- package/.agent/agents/mobile-developer.md +1 -1
- package/.agent/agents/orchestrator.md +1 -1
- package/.agent/agents/penetration-tester.md +1 -1
- package/.agent/agents/performance-optimizer.md +1 -1
- package/.agent/agents/product-manager.md +1 -1
- package/.agent/agents/product-owner.md +1 -1
- package/.agent/agents/project-planner.md +1 -1
- package/.agent/agents/qa-automation-engineer.md +1 -1
- package/.agent/agents/seo-specialist.md +1 -1
- package/.agent/agents/test-engineer.md +1 -1
- package/.agent/config/slash-commands.json +13 -1
- package/.agent/config/system-prompt.md +21 -7
- package/.agent/routing_index.json +1546 -268
- package/.agent/scripts/browser_audit.js +94 -0
- package/.agent/scripts/context_compiler.js +9 -0
- package/.agent/scripts/prompt_compiler.js +105 -13
- package/.agent/skill_topic_map.json +2 -1
- package/.agent/skills/12-principles-of-animation/SKILL.md +63 -25
- package/.agent/skills/60fps-animation/SKILL.md +68 -24
- package/.agent/skills/accessible-animation/SKILL.md +208 -44
- package/.agent/skills/adapt/SKILL.md +63 -25
- package/.agent/skills/advanced-rag-pipelines/SKILL.md +65 -25
- package/.agent/skills/agent-organizer/SKILL.md +60 -31
- package/.agent/skills/agentic-patterns/SKILL.md +60 -31
- package/.agent/skills/agentic-workflows-2026/SKILL.md +67 -27
- package/.agent/skills/ai-app-hardening/SKILL.md +67 -27
- package/.agent/skills/ai-prompt-injection-defense/SKILL.md +59 -31
- package/.agent/skills/animation-on-scroll/SKILL.md +187 -51
- package/.agent/skills/animation-systems/SKILL.md +230 -40
- package/.agent/skills/antfu-conventions/SKILL.md +64 -26
- package/.agent/skills/api-patterns/SKILL.md +61 -31
- package/.agent/skills/api-security-auditor/SKILL.md +59 -31
- package/.agent/skills/app-builder/SKILL.md +61 -31
- package/.agent/skills/appflow-wireframe/SKILL.md +62 -33
- package/.agent/skills/apple-design/SKILL.md +63 -25
- package/.agent/skills/architecture/SKILL.md +61 -31
- package/.agent/skills/audit-and-fix/SKILL.md +63 -25
- package/.agent/skills/authentication-best-practices/SKILL.md +59 -31
- package/.agent/skills/backend-security-expert/SKILL.md +61 -31
- package/.agent/skills/baseline-ui/SKILL.md +63 -25
- package/.agent/skills/bash-linux/SKILL.md +59 -31
- package/.agent/skills/behavioral-modes/SKILL.md +60 -31
- package/.agent/skills/better-colors/SKILL.md +63 -25
- package/.agent/skills/better-typography/SKILL.md +63 -36
- package/.agent/skills/better-ui/SKILL.md +64 -24
- package/.agent/skills/bolder/SKILL.md +63 -25
- package/.agent/skills/brainstorming/SKILL.md +61 -31
- package/.agent/skills/browser-audit/SKILL.md +170 -0
- package/.agent/skills/browser-native-ai/SKILL.md +64 -26
- package/.agent/skills/build-primitive/SKILL.md +63 -25
- package/.agent/skills/building-native-ui/SKILL.md +59 -31
- package/.agent/skills/cicd-pro/SKILL.md +65 -25
- package/.agent/skills/clarify/SKILL.md +63 -25
- package/.agent/skills/clean-code/SKILL.md +59 -31
- package/.agent/skills/cloud-architect/SKILL.md +65 -25
- package/.agent/skills/cobejs/SKILL.md +63 -25
- package/.agent/skills/code-review-checklist/SKILL.md +59 -31
- package/.agent/skills/codebase-design/SKILL.md +65 -25
- package/.agent/skills/colorize/SKILL.md +63 -25
- package/.agent/skills/compact-landing/SKILL.md +63 -25
- package/.agent/skills/company-logos/SKILL.md +63 -25
- package/.agent/skills/config-validator/SKILL.md +59 -31
- package/.agent/skills/containerization-pro/SKILL.md +65 -25
- package/.agent/skills/context-engineering-pro/SKILL.md +67 -27
- package/.agent/skills/create-design-md/SKILL.md +63 -25
- package/.agent/skills/critique/SKILL.md +64 -25
- package/.agent/skills/csharp-developer/SKILL.md +59 -31
- package/.agent/skills/data-validation-schemas/SKILL.md +59 -31
- package/.agent/skills/database-design/SKILL.md +61 -31
- package/.agent/skills/delight/SKILL.md +63 -25
- package/.agent/skills/deployment-procedures/SKILL.md +59 -31
- package/.agent/skills/design-lab/SKILL.md +65 -26
- package/.agent/skills/devops-engineer/SKILL.md +59 -31
- package/.agent/skills/devops-incident-responder/SKILL.md +59 -31
- package/.agent/skills/diagnosing-bugs/SKILL.md +64 -27
- package/.agent/skills/distill/SKILL.md +63 -25
- package/.agent/skills/documentation-templates/SKILL.md +59 -31
- package/.agent/skills/domain-modeling/SKILL.md +64 -26
- package/.agent/skills/duckdb-analytical-sql/SKILL.md +66 -26
- package/.agent/skills/edge-ai-mobile/SKILL.md +66 -26
- package/.agent/skills/edge-computing/SKILL.md +59 -31
- package/.agent/skills/emil-design-eng/SKILL.md +64 -24
- package/.agent/skills/error-resilience/SKILL.md +59 -31
- package/.agent/skills/expo-router-v4/SKILL.md +65 -26
- package/.agent/skills/extract-design-system/SKILL.md +59 -31
- package/.agent/skills/fabel-protocol/SKILL.md +64 -25
- package/.agent/skills/fixing-accessibility/SKILL.md +63 -25
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- package/.agent/skills/fixing-motion-performance/SKILL.md +63 -25
- package/.agent/skills/framer-motion-expert/SKILL.md +68 -30
- package/.agent/skills/frontend-design/SKILL.md +63 -25
- package/.agent/skills/frontend-security-expert/SKILL.md +61 -31
- package/.agent/skills/game-design-expert/SKILL.md +59 -31
- package/.agent/skills/game-engineering-expert/SKILL.md +59 -31
- package/.agent/skills/generative-ui-expert/SKILL.md +64 -26
- package/.agent/skills/geo-fundamentals/SKILL.md +59 -31
- package/.agent/skills/git-pro/SKILL.md +65 -25
- package/.agent/skills/github-operations/SKILL.md +59 -31
- package/.agent/skills/gpt-taste/SKILL.md +63 -25
- package/.agent/skills/gsap-core/SKILL.md +65 -25
- package/.agent/skills/gsap-frameworks/SKILL.md +65 -25
- package/.agent/skills/gsap-performance/SKILL.md +65 -25
- package/.agent/skills/gsap-plugins/SKILL.md +65 -25
- package/.agent/skills/gsap-react/SKILL.md +65 -25
- package/.agent/skills/gsap-scrolltrigger/SKILL.md +65 -25
- package/.agent/skills/gsap-timeline/SKILL.md +65 -25
- package/.agent/skills/gsap-utils/SKILL.md +65 -25
- package/.agent/skills/harden/SKILL.md +63 -25
- package/.agent/skills/harness-protocol/SKILL.md +64 -25
- package/.agent/skills/i18n-localization/SKILL.md +59 -31
- package/.agent/skills/impeccable/SKILL.md +63 -25
- package/.agent/skills/improve-codebase-architecture/SKILL.md +64 -26
- package/.agent/skills/improve-ui/SKILL.md +63 -25
- package/.agent/skills/intelligent-routing/SKILL.md +63 -23
- package/.agent/skills/knowledge-graph/SKILL.md +64 -25
- package/.agent/skills/landing-page/SKILL.md +63 -25
- package/.agent/skills/lint-and-validate/SKILL.md +59 -31
- package/.agent/skills/llm-engineering/SKILL.md +59 -31
- package/.agent/skills/local-first/SKILL.md +59 -31
- package/.agent/skills/local-first-architecture/SKILL.md +64 -24
- package/.agent/skills/lottie-animation/SKILL.md +63 -25
- package/.agent/skills/marquee-loop/SKILL.md +63 -25
- package/.agent/skills/masked-reveal/SKILL.md +246 -55
- package/.agent/skills/mcp-builder/SKILL.md +59 -31
- package/.agent/skills/micro-interaction/SKILL.md +255 -61
- package/.agent/skills/mobile-design/SKILL.md +61 -31
- package/.agent/skills/monorepo-management/SKILL.md +59 -31
- package/.agent/skills/morphing-icons/SKILL.md +366 -51
- package/.agent/skills/motion-engineering/SKILL.md +64 -26
- package/.agent/skills/nextjs-react-expert/SKILL.md +61 -31
- package/.agent/skills/nodejs-best-practices/SKILL.md +59 -31
- package/.agent/skills/observability/SKILL.md +59 -31
- package/.agent/skills/opentelemetry-observability/SKILL.md +66 -26
- package/.agent/skills/page-transition-animation/SKILL.md +63 -25
- package/.agent/skills/parallel-agents/SKILL.md +60 -31
- package/.agent/skills/performance-profiling/SKILL.md +60 -31
- package/.agent/skills/plan-writing/SKILL.md +59 -31
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- package/.agent/skills/platform-engineering-opentofu/SKILL.md +66 -27
- package/.agent/skills/playwright-ai-e2e/SKILL.md +67 -27
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- package/.agent/skills/powershell-windows/SKILL.md +59 -31
- package/.agent/skills/pricing-page/SKILL.md +63 -25
- package/.agent/skills/product-aware-heuristics/SKILL.md +63 -25
- package/.agent/skills/progressive-blur/SKILL.md +63 -25
- package/.agent/skills/project-idioms/SKILL.md +60 -36
- package/.agent/skills/property-based-testing/SKILL.md +67 -27
- package/.agent/skills/python-patterns/SKILL.md +59 -31
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- package/.agent/skills/quieter/SKILL.md +63 -25
- package/.agent/skills/react-doctor/SKILL.md +63 -25
- package/.agent/skills/react-specialist/SKILL.md +61 -31
- package/.agent/skills/readme-builder/SKILL.md +59 -31
- package/.agent/skills/realtime-patterns/SKILL.md +59 -31
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- package/.agent/skills/redesign-skill/SKILL.md +63 -25
- package/.agent/skills/review-animations/SKILL.md +64 -26
- package/.agent/skills/rust-pro/SKILL.md +61 -31
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- package/.agent/skills/server-management/SKILL.md +59 -31
- package/.agent/skills/shadcn-ui-expert/SKILL.md +59 -31
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- package/.agent/skills/soft-skill/SKILL.md +63 -25
- package/.agent/skills/sounds-on-the-web/SKILL.md +63 -25
- package/.agent/skills/sql-pro/SKILL.md +59 -31
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- package/.agent/skills/svg-animation/SKILL.md +369 -51
- package/.agent/skills/swiftui-expert/SKILL.md +59 -31
- package/.agent/skills/swiss-design/SKILL.md +63 -25
- package/.agent/skills/system-design-pro/SKILL.md +65 -25
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- package/.agent/skills/frontend-design/scripts/__pycache__/accessibility_checker.cpython-311.pyc +0 -0
- package/.agent/skills/frontend-design/scripts/__pycache__/ux_audit.cpython-311.pyc +0 -0
- package/.agent/skills/geo-fundamentals/scripts/__pycache__/geo_checker.cpython-311.pyc +0 -0
- package/.agent/skills/i18n-localization/scripts/__pycache__/i18n_checker.cpython-311.pyc +0 -0
- package/.agent/skills/lint-and-validate/scripts/__pycache__/lint_runner.cpython-311.pyc +0 -0
- package/.agent/skills/lint-and-validate/scripts/__pycache__/type_coverage.cpython-311.pyc +0 -0
- package/.agent/skills/mobile-design/scripts/__pycache__/mobile_audit.cpython-311.pyc +0 -0
- package/.agent/skills/nextjs-react-expert/scripts/__pycache__/convert_rules.cpython-311.pyc +0 -0
- package/.agent/skills/nextjs-react-expert/scripts/__pycache__/react_performance_checker.cpython-311.pyc +0 -0
- package/.agent/skills/performance-profiling/scripts/__pycache__/lighthouse_audit.cpython-311.pyc +0 -0
- package/.agent/skills/seo-fundamentals/scripts/__pycache__/seo_checker.cpython-311.pyc +0 -0
- package/.agent/skills/testing-patterns/scripts/__pycache__/test_runner.cpython-311.pyc +0 -0
- package/.agent/skills/vulnerability-scanner/scripts/__pycache__/security_scan.cpython-311.pyc +0 -0
- package/.agent/skills/webapp-testing/scripts/__pycache__/playwright_runner.cpython-311.pyc +0 -0
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---
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name: local-first-architecture
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description: Use when Local-first architecture guidance for instant-feeling web & desktop apps, optimistic updates, IndexedDB sync engines, offline operation, and Conflict-free Replicated Data Types (CRDTs).
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version: 5.0.0
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last-updated: 2026-09-13
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skills:
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- react-specialist
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- nextjs-react-expert
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- baseline-ui
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tools: Read, Grep, Glob, Bash, Edit, Write
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scripts-binding:
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- .agent/scripts/verify_all.js
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---
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# Local-First Architecture โ Instant UI & Sync Engines
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## Mandatory Pre-Flight Context Inspection
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Before generating, refactoring, or reviewing code in the `local-first-architecture` domain, inspect these 5 critical parameters:
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1. **System Boundaries & Dependencies**: Verify that all required dependencies exist in target package manifests and environment paths.
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2. **Runtime Context & Platform Invariants**: Confirm target platform constraints (Node.js, Browser, Mobile OS, Edge runtime) before applying APIs.
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3. **Execution Guardrails**: Identify potential side-effects, state mutations, and unhandled asynchronous exceptions.
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4. **Validation & Type Contracts**: Validate input data schemas and strict type constraints across all module interfaces.
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5. **Observability & Proof of Execution**: Ensure execution produces tangible verification signals (terminal output, tests, metrics).
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## Activation Boundaries
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- **Activate when:** Use when Local-first architecture guidance for instant-feeling web & desktop apps, optimistic updates, IndexedDB sync engines, offline operation, and Conflict-free Replicated Data Types (CRDTs).
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- **DO NOT activate when:** The task falls outside the `local-first-architecture` domain or is managed by a different dedicated specialist.
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## ๐ Multi-Pass Execution Protocol
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Execute all non-trivial tasks through this 7-pass cognitive loop:
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| Pass | Phase | Core Action |
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|:---|:---|:---|
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| **Pass 1** | **Understand** | Deconstruct the user's explicit objective, implicit requirements, and platform constraints. |
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| **Pass 2** | **Plan** | Decompose the task into smallest logical steps; map dependencies and required tool calls. |
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| **Pass 3** | **Execute** | Implement the solution with production-grade craft, zero placeholders, and strict typing. |
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| **Pass 4** | **Verify** | Run linters, unit tests, or compiler checks to validate structural correctness. |
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| **Pass 5** | **Attack** | Perform an adversarial review searching for edge-case failures, race conditions, and traps. |
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| **Pass 6** | **Improve** | Eliminate discovered friction, optimize performance, and harden error boundaries. |
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| **Pass 7** | **Quality Gate** | Enforce Verification-Before-Completion (VBC) with concrete terminal proof before finalizing. |
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---
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## ๐ ๏ธ Technical Architecture & Reference Recipes
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---
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## 2026 Local-First Architecture & Sync Invariants
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1. **OPFS (Origin Private File System) for WASM SQLite**:
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Always prefer OPFS sync access handles for SQLite in web workers. It delivers native near-SSD read/write speeds that dwarf standard IndexedDB overhead.
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2. **Idempotency Key Protocol**:
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Every local mutation must generate an `idempotencyKey` (UUID v7). The server stores processed keys for 24h, discarding replays during network flushes.
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3. **Delta Sync over Full Sync**:
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Never download entire tables. Use incremental sync cursors (`last_synced_version_id`) and stream compact binary deltas via WebSockets or SSE.
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## Hallucination Traps (Read First)
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- โ Blocking UI render on a remote fetch in a local-first app โ โ
Render local cache immediately; reconcile in background
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- โ Mutating server state without an idempotency key โ โ
Flushed network retries will duplicate records
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- โ Putting heavy SQLite WASM operations on the browser main thread โ โ
Always run local DB queries inside a Dedicated Web Worker
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- โ Storing unindexed large blobs inside IndexedDB โ โ
Store blobs in OPFS; keep metadata in local SQLite/IndexedDB
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---
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## 4 Pillars of Local-First Architecture
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### 1. Read & Write Local First
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- **Zero Network Latency**: UI queries (`select * from tasks`) run synchronously or near-instantaneously against in-memory or IndexedDB caches.
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- Mutations update the local cache immediately (_optimistic write_), appending a mutation log item to an outbound sync queue.
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### 2. Outbound Mutation Queue & Idempotency
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- Store mutation logs in a persistent local queue (`IndexedDB` / `SQLite`).
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- Assign every client mutation a unique UUID (`idempotencyKey`).
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- When network connection is restored, flush queue items sequentially with automatic retry on 5xx failures.
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### 3. Conflict Resolution (CRDTs & LWW)
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- **Last-Write-Wins (LWW)**: Timestamp + Client ID ordering for simple fields.
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- **CRDTs (Yjs / Automerge)**: Conflict-free Replicated Data Types for collaborative text editing and array state.
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### 4. Background Delta Streaming
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- Receive database updates via WebSockets or Server-Sent Events (SSE) as thin binary deltas (`sync_version > client_version`), applying changes to local storage without re-fetching full datasets.
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---
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## ๐จ Edge-Case & Failure Mode Matrix
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| Scenario | Risk | Mitigation Strategy |
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|:---|:---|:---|
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| **Empty or Null Inputs** | Unhandled exception or unexpected rendering collapse | Enforce fallback guards, optional chaining, and explicit empty state handlers |
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| **Network Timeout / Latency** | Hanging operations or duplicate side-effects | Implement bounded abort controllers, exponential backoff, and idempotency keys |
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| **Concurrency / Race Conditions** | Stale state overwrite or inconsistent data mutations | Use atomic transactions, mutex locking, or cancel-on-resubmit controls |
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| **Invalid Schema / Malformed Payload** | Downstream runtime errors or security injection | Validate boundary payloads with Zod/Pydantic schemas prior to execution |
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| **Resource / Memory Saturation** | OOM errors, frame drops, or memory leaks | Clean up listeners, cancel active timers, and enforce pagination/virtualization |
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---
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## ๐ค LLM-Specific Traps Table
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| Anti-Pattern | What AI Commonly Does Wrong | What Is Actually Correct |
|
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|:---|:---|:---|
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| **Hallucinated Tool Capabilities** | Assuming an external library or CLI command exists without verification | Run a verification check or verify package.json before referencing tools |
|
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| **Premature Completion Claim** | Declaring a task finished because code was generated without verification | Execute tests, linters, or terminal commands to provide concrete proof |
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| **Context Bloat Dumping** | Pasting entire multi-thousand-line files into prompt context | Extract targeted excerpts, symbols, and signatures to preserve tokens |
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---
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## ๐๏ธ Tribunal Verification & Guardrails
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**Active Reviewers:** `orchestrator` ยท `agent-organizer` ยท `logic-reviewer`
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**Slash Command:** `/review` or `/tribunal-full`
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### โ
Pre-Flight Self-Audit Checklist
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```
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โ
Did I deconstruct the root objective before proposing architecture?
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โ
Did I identify dependencies, bottlenecks, and parallelizable sub-tasks?
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โ
Did I avoid over-engineering and select the simplest effective pattern?
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โ
Did I verify assumptions with concrete file reads instead of speculation?
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โ
Did I establish measurable verification criteria before completion?
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```
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### ๐ Verification-Before-Completion (VBC) Protocol
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**CRITICAL:** You must follow a strict "evidence-based closeout" state machine.
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- โ **Forbidden:** Declaring a task complete because the output "looks correct."
|
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- โ
**Required:** You are explicitly forbidden from finalizing any task without providing **concrete evidence** (terminal output, passing test suites, compiler success, or equivalent operational proof) that your output works as intended.
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---
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name: lottie-animation
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description: Use when Lottie and dotLottie integration, playback control, hover/click triggers, runtime theming, and performance optimization for React/Vue/Web.
|
|
4
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version: 5.0.0
|
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5
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last-updated: 2026-09-13
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skills:
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- 60fps-animation
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8
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- motion-engineering
|
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9
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- micro-interaction
|
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10
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tools: Read, Grep, Glob, Bash, Edit, Write
|
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11
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scripts-binding:
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- .agent/scripts/lint_runner.js
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- .agent/scripts/verify_all.js
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---
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# Lottie Animation โ dotLottie & Runtime Control
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|
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18
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## Mandatory Pre-Flight Context Inspection
|
|
19
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|
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20
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Before generating, refactoring, or reviewing code in the `lottie-animation` domain, inspect these 5 critical parameters:
|
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21
|
+
|
|
22
|
+
1. **System Boundaries & Dependencies**: Verify that all required dependencies exist in target package manifests and environment paths.
|
|
23
|
+
2. **Runtime Context & Platform Invariants**: Confirm target platform constraints (Node.js, Browser, Mobile OS, Edge runtime) before applying APIs.
|
|
24
|
+
3. **Execution Guardrails**: Identify potential side-effects, state mutations, and unhandled asynchronous exceptions.
|
|
25
|
+
4. **Validation & Type Contracts**: Validate input data schemas and strict type constraints across all module interfaces.
|
|
26
|
+
5. **Observability & Proof of Execution**: Ensure execution produces tangible verification signals (terminal output, tests, metrics).
|
|
27
|
+
|
|
28
|
+
## Activation Boundaries
|
|
29
|
+
|
|
30
|
+
- **Activate when:** Use when Lottie and dotLottie integration, playback control, hover/click triggers, runtime theming, and performance optimization for React/Vue/Web.
|
|
31
|
+
- **DO NOT activate when:** The task falls outside the `lottie-animation` domain or is managed by a different dedicated specialist.
|
|
32
|
+
|
|
33
|
+
## ๐ Multi-Pass Execution Protocol
|
|
34
|
+
|
|
35
|
+
Execute all non-trivial tasks through this 7-pass cognitive loop:
|
|
36
|
+
|
|
37
|
+
| Pass | Phase | Core Action |
|
|
38
|
+
|:---|:---|:---|
|
|
39
|
+
| **Pass 1** | **Understand** | Deconstruct the user's explicit objective, implicit requirements, and platform constraints. |
|
|
40
|
+
| **Pass 2** | **Plan** | Decompose the task into smallest logical steps; map dependencies and required tool calls. |
|
|
41
|
+
| **Pass 3** | **Execute** | Implement the solution with production-grade craft, zero placeholders, and strict typing. |
|
|
42
|
+
| **Pass 4** | **Verify** | Run linters, unit tests, or compiler checks to validate structural correctness. |
|
|
43
|
+
| **Pass 5** | **Attack** | Perform an adversarial review searching for edge-case failures, race conditions, and traps. |
|
|
44
|
+
| **Pass 6** | **Improve** | Eliminate discovered friction, optimize performance, and harden error boundaries. |
|
|
45
|
+
| **Pass 7** | **Quality Gate** | Enforce Verification-Before-Completion (VBC) with concrete terminal proof before finalizing. |
|
|
46
|
+
|
|
47
|
+
---
|
|
48
|
+
|
|
49
|
+
## ๐ ๏ธ Technical Architecture & Reference Recipes
|
|
50
|
+
|
|
51
|
+
---
|
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52
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+
|
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53
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---
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|
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56
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## 3 Lottie Integration Recipes
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|
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### 1. React dotLottie Interactive Player (`@dotlottie/react-player`)
|
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|
|
60
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```tsx
|
|
61
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import React, { useRef } from 'react';
|
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import { DotLottiePlayer, Controls } from '@dotlottie/react-player';
|
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import '@dotlottie/react-player/dist/index.css';
|
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|
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export function InteractiveLottieIcon() {
|
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const lottieRef = useRef<any>(null);
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return (
|
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<div
|
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onMouseEnter={() => lottieRef.current?.play()}
|
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onMouseLeave={() => lottieRef.current?.stop()}
|
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className="w-12 h-12 cursor-pointer"
|
|
73
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>
|
|
74
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<DotLottiePlayer
|
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75
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ref={lottieRef}
|
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76
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src="/animations/success-check.lottie"
|
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autoplay={false}
|
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loop={false}
|
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79
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/>
|
|
80
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</div>
|
|
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);
|
|
82
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}
|
|
83
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+
```
|
|
84
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+
|
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85
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### 2. Runtime Color Injection / Theming
|
|
86
|
+
|
|
87
|
+
Pass custom CSS variable overrides to dotLottie players to dynamically recolor vector paths at runtime without re-downloading JSON assets.
|
|
88
|
+
|
|
89
|
+
### 3. Performance & Lazy Loading
|
|
90
|
+
|
|
91
|
+
- Use `.lottie` (dotLottie format) instead of uncompressed `.json` Lottie files to achieve **80% smaller bundle file sizes**.
|
|
92
|
+
- Lazy-load offscreen Lottie animations using `IntersectionObserver`.
|
|
93
|
+
|
|
94
|
+
---
|
|
95
|
+
|
|
96
|
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## ๐จ Edge-Case & Failure Mode Matrix
|
|
97
|
+
|
|
98
|
+
| Scenario | Risk | Mitigation Strategy |
|
|
99
|
+
|:---|:---|:---|
|
|
100
|
+
| **Empty or Null Inputs** | Unhandled exception or unexpected rendering collapse | Enforce fallback guards, optional chaining, and explicit empty state handlers |
|
|
101
|
+
| **Network Timeout / Latency** | Hanging operations or duplicate side-effects | Implement bounded abort controllers, exponential backoff, and idempotency keys |
|
|
102
|
+
| **Concurrency / Race Conditions** | Stale state overwrite or inconsistent data mutations | Use atomic transactions, mutex locking, or cancel-on-resubmit controls |
|
|
103
|
+
| **Invalid Schema / Malformed Payload** | Downstream runtime errors or security injection | Validate boundary payloads with Zod/Pydantic schemas prior to execution |
|
|
104
|
+
| **Resource / Memory Saturation** | OOM errors, frame drops, or memory leaks | Clean up listeners, cancel active timers, and enforce pagination/virtualization |
|
|
105
|
+
|
|
106
|
+
---
|
|
107
|
+
|
|
108
|
+
## ๐ค LLM-Specific Traps Table
|
|
109
|
+
|
|
110
|
+
| Anti-Pattern | What AI Commonly Does Wrong | What Is Actually Correct |
|
|
111
|
+
|:---|:---|:---|
|
|
112
|
+
| **The Instant Pop Trap** | Conditionally unmounting elements without animated interpolation | Use AnimatePresence or coordinate morphs with continuous geometry |
|
|
113
|
+
| **Layout Thrashing** | Animating width, height, top, or left inside animation loops | Animate composite-only transform (translate3d, scale) and opacity |
|
|
114
|
+
| **Sluggish Duration** | Setting micro-interaction transitions to 600ms+ causing interface lag | Cap interactive feedback at 160msโ240ms with snappy ease-out curves |
|
|
115
|
+
|
|
116
|
+
---
|
|
117
|
+
|
|
118
|
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## ๐๏ธ Tribunal Verification & Guardrails
|
|
119
|
+
|
|
120
|
+
**Active Reviewers:** `frontend-reviewer` ยท `motion-reviewer` ยท `ui-ux-auditor`
|
|
121
|
+
**Slash Command:** `/review` or `/tribunal-full`
|
|
122
|
+
|
|
123
|
+
### โ
Pre-Flight Self-Audit Checklist
|
|
124
|
+
|
|
125
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```
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โ
Does animation maintain 60fps/120fps using transform and opacity?
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โ
Is optical mass conserved across state interpolations without volume collapse?
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โ
Is duration capped within micro-interaction budgets (160msโ280ms)?
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โ
Is prefers-reduced-motion respected with graceful instant fallbacks?
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โ
Did I prevent layout thrashing and continuous geometry mutations?
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```
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### ๐ Verification-Before-Completion (VBC) Protocol
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**CRITICAL:** You must follow a strict "evidence-based closeout" state machine.
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- โ **Forbidden:** Declaring a task complete because the output "looks correct."
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- โ
**Required:** You are explicitly forbidden from finalizing any task without providing **concrete evidence** (terminal output, passing test suites, compiler success, or equivalent operational proof) that your output works as intended.
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---
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name: marquee-loop
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description: Use when Hardware-accelerated, seamless, continuous looping marquees for logo rows, testimonials, and announcements with pause-on-hover accessibility.
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version: 5.0.0
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last-updated: 2026-09-13
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skills:
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- 60fps-animation
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- company-logos
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- accessible-animation
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tools: Read, Grep, Glob, Bash, Edit, Write
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scripts-binding:
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- .agent/scripts/lint_runner.js
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- .agent/scripts/verify_all.js
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---
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# Marquee Loop โ Hardware-Accelerated Continuous Tickers
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## Mandatory Pre-Flight Context Inspection
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Before generating, refactoring, or reviewing code in the `marquee-loop` domain, inspect these 5 critical parameters:
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1. **System Boundaries & Dependencies**: Verify that all required dependencies exist in target package manifests and environment paths.
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2. **Runtime Context & Platform Invariants**: Confirm target platform constraints (Node.js, Browser, Mobile OS, Edge runtime) before applying APIs.
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3. **Execution Guardrails**: Identify potential side-effects, state mutations, and unhandled asynchronous exceptions.
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4. **Validation & Type Contracts**: Validate input data schemas and strict type constraints across all module interfaces.
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5. **Observability & Proof of Execution**: Ensure execution produces tangible verification signals (terminal output, tests, metrics).
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## Activation Boundaries
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- **Activate when:** Use when Hardware-accelerated, seamless, continuous looping marquees for logo rows, testimonials, and announcements with pause-on-hover accessibility.
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- **DO NOT activate when:** The task falls outside the `marquee-loop` domain or is managed by a different dedicated specialist.
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## ๐ Multi-Pass Execution Protocol
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Execute all non-trivial tasks through this 7-pass cognitive loop:
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| Pass | Phase | Core Action |
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|:---|:---|:---|
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| **Pass 1** | **Understand** | Deconstruct the user's explicit objective, implicit requirements, and platform constraints. |
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| **Pass 2** | **Plan** | Decompose the task into smallest logical steps; map dependencies and required tool calls. |
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| **Pass 3** | **Execute** | Implement the solution with production-grade craft, zero placeholders, and strict typing. |
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| **Pass 4** | **Verify** | Run linters, unit tests, or compiler checks to validate structural correctness. |
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| **Pass 5** | **Attack** | Perform an adversarial review searching for edge-case failures, race conditions, and traps. |
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| **Pass 6** | **Improve** | Eliminate discovered friction, optimize performance, and harden error boundaries. |
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| **Pass 7** | **Quality Gate** | Enforce Verification-Before-Completion (VBC) with concrete terminal proof before finalizing. |
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---
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## ๐ ๏ธ Technical Architecture & Reference Recipes
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---
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---
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## The Seamless CSS Marquee Recipe
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```html
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<div class="marquee-container" aria-label="Partner logos">
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<div class="marquee-track">
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<!-- Original Items -->
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<div class="marquee-content">...items...</div>
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<!-- Duplicate Items for Seamless Infinite Loop -->
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<div class="marquee-content" aria-hidden="true">...items...</div>
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</div>
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</div>
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```
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```css
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.marquee-container {
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display: flex;
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overflow: hidden;
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user-select: none;
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mask-image: linear-gradient(to right, transparent, black 10%, black 90%, transparent);
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}
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.marquee-track {
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display: flex;
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flex-shrink: 0;
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gap: 2rem;
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animation: marquee-slide 25s linear infinite;
|
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}
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+
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.marquee-container:hover .marquee-track {
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animation-play-state: paused;
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86
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+
}
|
|
87
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+
|
|
88
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+
@keyframes marquee-slide {
|
|
89
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+
from { transform: translateX(0%); }
|
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90
|
+
to { transform: translateX(-50%); }
|
|
91
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+
}
|
|
92
|
+
|
|
93
|
+
/* Reduced Motion Override */
|
|
94
|
+
@media (prefers-color-scheme: dark) { ... }
|
|
95
|
+
@media (prefers-reduced-motion: reduce) {
|
|
96
|
+
.marquee-track {
|
|
97
|
+
animation: none;
|
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98
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+
flex-wrap: wrap;
|
|
99
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+
justify-content: center;
|
|
100
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+
}
|
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101
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+
}
|
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102
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+
```
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103
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+
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104
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+
---
|
|
105
|
+
|
|
106
|
+
## ๐จ Edge-Case & Failure Mode Matrix
|
|
107
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+
|
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108
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+
| Scenario | Risk | Mitigation Strategy |
|
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109
|
+
|:---|:---|:---|
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|
+
| **Empty or Null Inputs** | Unhandled exception or unexpected rendering collapse | Enforce fallback guards, optional chaining, and explicit empty state handlers |
|
|
111
|
+
| **Network Timeout / Latency** | Hanging operations or duplicate side-effects | Implement bounded abort controllers, exponential backoff, and idempotency keys |
|
|
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|
+
| **Concurrency / Race Conditions** | Stale state overwrite or inconsistent data mutations | Use atomic transactions, mutex locking, or cancel-on-resubmit controls |
|
|
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+
| **Invalid Schema / Malformed Payload** | Downstream runtime errors or security injection | Validate boundary payloads with Zod/Pydantic schemas prior to execution |
|
|
114
|
+
| **Resource / Memory Saturation** | OOM errors, frame drops, or memory leaks | Clean up listeners, cancel active timers, and enforce pagination/virtualization |
|
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115
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+
|
|
116
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+
---
|
|
117
|
+
|
|
118
|
+
## ๐ค LLM-Specific Traps Table
|
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119
|
+
|
|
120
|
+
| Anti-Pattern | What AI Commonly Does Wrong | What Is Actually Correct |
|
|
121
|
+
|:---|:---|:---|
|
|
122
|
+
| **The Instant Pop Trap** | Conditionally unmounting elements without animated interpolation | Use AnimatePresence or coordinate morphs with continuous geometry |
|
|
123
|
+
| **Layout Thrashing** | Animating width, height, top, or left inside animation loops | Animate composite-only transform (translate3d, scale) and opacity |
|
|
124
|
+
| **Sluggish Duration** | Setting micro-interaction transitions to 600ms+ causing interface lag | Cap interactive feedback at 160msโ240ms with snappy ease-out curves |
|
|
125
|
+
|
|
126
|
+
---
|
|
127
|
+
|
|
128
|
+
## ๐๏ธ Tribunal Verification & Guardrails
|
|
129
|
+
|
|
130
|
+
**Active Reviewers:** `frontend-reviewer` ยท `motion-reviewer` ยท `ui-ux-auditor`
|
|
131
|
+
**Slash Command:** `/review` or `/tribunal-full`
|
|
132
|
+
|
|
133
|
+
### โ
Pre-Flight Self-Audit Checklist
|
|
134
|
+
|
|
135
|
+
```
|
|
136
|
+
โ
Does animation maintain 60fps/120fps using transform and opacity?
|
|
137
|
+
โ
Is optical mass conserved across state interpolations without volume collapse?
|
|
138
|
+
โ
Is duration capped within micro-interaction budgets (160msโ280ms)?
|
|
139
|
+
โ
Is prefers-reduced-motion respected with graceful instant fallbacks?
|
|
140
|
+
โ
Did I prevent layout thrashing and continuous geometry mutations?
|
|
141
|
+
```
|
|
142
|
+
|
|
143
|
+
### ๐ Verification-Before-Completion (VBC) Protocol
|
|
144
|
+
|
|
145
|
+
**CRITICAL:** You must follow a strict "evidence-based closeout" state machine.
|
|
146
|
+
- โ **Forbidden:** Declaring a task complete because the output "looks correct."
|
|
147
|
+
- โ
**Required:** You are explicitly forbidden from finalizing any task without providing **concrete evidence** (terminal output, passing test suites, compiler success, or equivalent operational proof) that your output works as intended.
|