tribunal-kit 9.0.0 → 9.0.2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/.agent/ARCHITECTURE.md +2 -2
- package/.agent/agents/backend-specialist.md +1 -1
- package/.agent/agents/code-archaeologist.md +1 -1
- package/.agent/agents/database-architect.md +1 -1
- package/.agent/agents/debugger.md +1 -1
- package/.agent/agents/devops-engineer.md +1 -1
- package/.agent/agents/documentation-writer.md +1 -1
- package/.agent/agents/explorer-agent.md +1 -1
- package/.agent/agents/game-developer.md +1 -1
- package/.agent/agents/minimalist-reviewer.md +1 -1
- package/.agent/agents/mobile-developer.md +1 -1
- package/.agent/agents/orchestrator.md +1 -1
- package/.agent/agents/penetration-tester.md +1 -1
- package/.agent/agents/performance-optimizer.md +1 -1
- package/.agent/agents/product-manager.md +1 -1
- package/.agent/agents/product-owner.md +1 -1
- package/.agent/agents/project-planner.md +1 -1
- package/.agent/agents/qa-automation-engineer.md +1 -1
- package/.agent/agents/seo-specialist.md +1 -1
- package/.agent/agents/test-engineer.md +1 -1
- package/.agent/config/slash-commands.json +13 -1
- package/.agent/config/system-prompt.md +21 -7
- package/.agent/routing_index.json +1546 -268
- package/.agent/scripts/browser_audit.js +94 -0
- package/.agent/scripts/context_compiler.js +9 -0
- package/.agent/scripts/prompt_compiler.js +105 -13
- package/.agent/skill_topic_map.json +2 -1
- package/.agent/skills/12-principles-of-animation/SKILL.md +63 -25
- package/.agent/skills/60fps-animation/SKILL.md +68 -24
- package/.agent/skills/accessible-animation/SKILL.md +208 -44
- package/.agent/skills/adapt/SKILL.md +63 -25
- package/.agent/skills/advanced-rag-pipelines/SKILL.md +65 -25
- package/.agent/skills/agent-organizer/SKILL.md +60 -31
- package/.agent/skills/agentic-patterns/SKILL.md +60 -31
- package/.agent/skills/agentic-workflows-2026/SKILL.md +67 -27
- package/.agent/skills/ai-app-hardening/SKILL.md +67 -27
- package/.agent/skills/ai-prompt-injection-defense/SKILL.md +59 -31
- package/.agent/skills/animation-on-scroll/SKILL.md +187 -51
- package/.agent/skills/animation-systems/SKILL.md +230 -40
- package/.agent/skills/antfu-conventions/SKILL.md +64 -26
- package/.agent/skills/api-patterns/SKILL.md +61 -31
- package/.agent/skills/api-security-auditor/SKILL.md +59 -31
- package/.agent/skills/app-builder/SKILL.md +61 -31
- package/.agent/skills/appflow-wireframe/SKILL.md +62 -33
- package/.agent/skills/apple-design/SKILL.md +63 -25
- package/.agent/skills/architecture/SKILL.md +61 -31
- package/.agent/skills/audit-and-fix/SKILL.md +63 -25
- package/.agent/skills/authentication-best-practices/SKILL.md +59 -31
- package/.agent/skills/backend-security-expert/SKILL.md +61 -31
- package/.agent/skills/baseline-ui/SKILL.md +63 -25
- package/.agent/skills/bash-linux/SKILL.md +59 -31
- package/.agent/skills/behavioral-modes/SKILL.md +60 -31
- package/.agent/skills/better-colors/SKILL.md +63 -25
- package/.agent/skills/better-typography/SKILL.md +63 -36
- package/.agent/skills/better-ui/SKILL.md +64 -24
- package/.agent/skills/bolder/SKILL.md +63 -25
- package/.agent/skills/brainstorming/SKILL.md +61 -31
- package/.agent/skills/browser-audit/SKILL.md +170 -0
- package/.agent/skills/browser-native-ai/SKILL.md +64 -26
- package/.agent/skills/build-primitive/SKILL.md +63 -25
- package/.agent/skills/building-native-ui/SKILL.md +59 -31
- package/.agent/skills/cicd-pro/SKILL.md +65 -25
- package/.agent/skills/clarify/SKILL.md +63 -25
- package/.agent/skills/clean-code/SKILL.md +59 -31
- package/.agent/skills/cloud-architect/SKILL.md +65 -25
- package/.agent/skills/cobejs/SKILL.md +63 -25
- package/.agent/skills/code-review-checklist/SKILL.md +59 -31
- package/.agent/skills/codebase-design/SKILL.md +65 -25
- package/.agent/skills/colorize/SKILL.md +63 -25
- package/.agent/skills/compact-landing/SKILL.md +63 -25
- package/.agent/skills/company-logos/SKILL.md +63 -25
- package/.agent/skills/config-validator/SKILL.md +59 -31
- package/.agent/skills/containerization-pro/SKILL.md +65 -25
- package/.agent/skills/context-engineering-pro/SKILL.md +67 -27
- package/.agent/skills/create-design-md/SKILL.md +63 -25
- package/.agent/skills/critique/SKILL.md +64 -25
- package/.agent/skills/csharp-developer/SKILL.md +59 -31
- package/.agent/skills/data-validation-schemas/SKILL.md +59 -31
- package/.agent/skills/database-design/SKILL.md +61 -31
- package/.agent/skills/delight/SKILL.md +63 -25
- package/.agent/skills/deployment-procedures/SKILL.md +59 -31
- package/.agent/skills/design-lab/SKILL.md +65 -26
- package/.agent/skills/devops-engineer/SKILL.md +59 -31
- package/.agent/skills/devops-incident-responder/SKILL.md +59 -31
- package/.agent/skills/diagnosing-bugs/SKILL.md +64 -27
- package/.agent/skills/distill/SKILL.md +63 -25
- package/.agent/skills/documentation-templates/SKILL.md +59 -31
- package/.agent/skills/domain-modeling/SKILL.md +64 -26
- package/.agent/skills/duckdb-analytical-sql/SKILL.md +66 -26
- package/.agent/skills/edge-ai-mobile/SKILL.md +66 -26
- package/.agent/skills/edge-computing/SKILL.md +59 -31
- package/.agent/skills/emil-design-eng/SKILL.md +64 -24
- package/.agent/skills/error-resilience/SKILL.md +59 -31
- package/.agent/skills/expo-router-v4/SKILL.md +65 -26
- package/.agent/skills/extract-design-system/SKILL.md +59 -31
- package/.agent/skills/fabel-protocol/SKILL.md +64 -25
- package/.agent/skills/fixing-accessibility/SKILL.md +63 -25
- package/.agent/skills/fixing-metadata/SKILL.md +63 -25
- package/.agent/skills/fixing-motion-performance/SKILL.md +63 -25
- package/.agent/skills/framer-motion-expert/SKILL.md +68 -30
- package/.agent/skills/frontend-design/SKILL.md +63 -25
- package/.agent/skills/frontend-security-expert/SKILL.md +61 -31
- package/.agent/skills/game-design-expert/SKILL.md +59 -31
- package/.agent/skills/game-engineering-expert/SKILL.md +59 -31
- package/.agent/skills/generative-ui-expert/SKILL.md +64 -26
- package/.agent/skills/geo-fundamentals/SKILL.md +59 -31
- package/.agent/skills/git-pro/SKILL.md +65 -25
- package/.agent/skills/github-operations/SKILL.md +59 -31
- package/.agent/skills/gpt-taste/SKILL.md +63 -25
- package/.agent/skills/gsap-core/SKILL.md +65 -25
- package/.agent/skills/gsap-frameworks/SKILL.md +65 -25
- package/.agent/skills/gsap-performance/SKILL.md +65 -25
- package/.agent/skills/gsap-plugins/SKILL.md +65 -25
- package/.agent/skills/gsap-react/SKILL.md +65 -25
- package/.agent/skills/gsap-scrolltrigger/SKILL.md +65 -25
- package/.agent/skills/gsap-timeline/SKILL.md +65 -25
- package/.agent/skills/gsap-utils/SKILL.md +65 -25
- package/.agent/skills/harden/SKILL.md +63 -25
- package/.agent/skills/harness-protocol/SKILL.md +64 -25
- package/.agent/skills/i18n-localization/SKILL.md +59 -31
- package/.agent/skills/impeccable/SKILL.md +63 -25
- package/.agent/skills/improve-codebase-architecture/SKILL.md +64 -26
- package/.agent/skills/improve-ui/SKILL.md +63 -25
- package/.agent/skills/intelligent-routing/SKILL.md +63 -23
- package/.agent/skills/knowledge-graph/SKILL.md +64 -25
- package/.agent/skills/landing-page/SKILL.md +63 -25
- package/.agent/skills/lint-and-validate/SKILL.md +59 -31
- package/.agent/skills/llm-engineering/SKILL.md +59 -31
- package/.agent/skills/local-first/SKILL.md +59 -31
- package/.agent/skills/local-first-architecture/SKILL.md +64 -24
- package/.agent/skills/lottie-animation/SKILL.md +63 -25
- package/.agent/skills/marquee-loop/SKILL.md +63 -25
- package/.agent/skills/masked-reveal/SKILL.md +246 -55
- package/.agent/skills/mcp-builder/SKILL.md +59 -31
- package/.agent/skills/micro-interaction/SKILL.md +255 -61
- package/.agent/skills/mobile-design/SKILL.md +61 -31
- package/.agent/skills/monorepo-management/SKILL.md +59 -31
- package/.agent/skills/morphing-icons/SKILL.md +366 -51
- package/.agent/skills/motion-engineering/SKILL.md +64 -26
- package/.agent/skills/nextjs-react-expert/SKILL.md +61 -31
- package/.agent/skills/nodejs-best-practices/SKILL.md +59 -31
- package/.agent/skills/observability/SKILL.md +59 -31
- package/.agent/skills/opentelemetry-observability/SKILL.md +66 -26
- package/.agent/skills/page-transition-animation/SKILL.md +63 -25
- package/.agent/skills/parallel-agents/SKILL.md +60 -31
- package/.agent/skills/performance-profiling/SKILL.md +60 -31
- package/.agent/skills/plan-writing/SKILL.md +59 -31
- package/.agent/skills/platform-engineer/SKILL.md +59 -31
- package/.agent/skills/platform-engineering-opentofu/SKILL.md +66 -27
- package/.agent/skills/playwright-ai-e2e/SKILL.md +67 -27
- package/.agent/skills/playwright-best-practices/SKILL.md +60 -31
- package/.agent/skills/polish/SKILL.md +63 -25
- package/.agent/skills/powershell-windows/SKILL.md +59 -31
- package/.agent/skills/pricing-page/SKILL.md +63 -25
- package/.agent/skills/product-aware-heuristics/SKILL.md +63 -25
- package/.agent/skills/progressive-blur/SKILL.md +63 -25
- package/.agent/skills/project-idioms/SKILL.md +60 -36
- package/.agent/skills/property-based-testing/SKILL.md +67 -27
- package/.agent/skills/python-patterns/SKILL.md +59 -31
- package/.agent/skills/python-pro/SKILL.md +61 -31
- package/.agent/skills/quieter/SKILL.md +63 -25
- package/.agent/skills/react-doctor/SKILL.md +63 -25
- package/.agent/skills/react-specialist/SKILL.md +61 -31
- package/.agent/skills/readme-builder/SKILL.md +59 -31
- package/.agent/skills/realtime-patterns/SKILL.md +59 -31
- package/.agent/skills/red-team-tactics/SKILL.md +59 -31
- package/.agent/skills/redesign-skill/SKILL.md +63 -25
- package/.agent/skills/review-animations/SKILL.md +64 -26
- package/.agent/skills/rust-pro/SKILL.md +61 -31
- package/.agent/skills/seo-fundamentals/SKILL.md +59 -31
- package/.agent/skills/server-management/SKILL.md +59 -31
- package/.agent/skills/shadcn-ui-expert/SKILL.md +59 -31
- package/.agent/skills/shape/SKILL.md +64 -25
- package/.agent/skills/skill-creator/SKILL.md +66 -24
- package/.agent/skills/soft-skill/SKILL.md +63 -25
- package/.agent/skills/sounds-on-the-web/SKILL.md +63 -25
- package/.agent/skills/sql-pro/SKILL.md +59 -31
- package/.agent/skills/supabase-postgres-best-practices/SKILL.md +59 -31
- package/.agent/skills/svg-animation/SKILL.md +369 -51
- package/.agent/skills/swiftui-expert/SKILL.md +59 -31
- package/.agent/skills/swiss-design/SKILL.md +63 -25
- package/.agent/skills/system-design-pro/SKILL.md +65 -25
- package/.agent/skills/systematic-debugging/SKILL.md +60 -31
- package/.agent/skills/tailwind-patterns/SKILL.md +59 -31
- package/.agent/skills/taste-skill/SKILL.md +63 -25
- package/.agent/skills/tdd-workflow/SKILL.md +66 -25
- package/.agent/skills/test-result-analyzer/SKILL.md +59 -32
- package/.agent/skills/testing-patterns/SKILL.md +60 -31
- package/.agent/skills/thermo-nuclear-code-quality-review/SKILL.md +64 -26
- package/.agent/skills/thinking-protocol/SKILL.md +58 -34
- package/.agent/skills/to-spring-or-not-to-spring/SKILL.md +63 -25
- package/.agent/skills/transitions-dev/SKILL.md +63 -25
- package/.agent/skills/trend-researcher/SKILL.md +58 -32
- package/.agent/skills/typescript-advanced/SKILL.md +59 -32
- package/.agent/skills/typeset/SKILL.md +63 -25
- package/.agent/skills/ui-reasoning-engine/SKILL.md +63 -25
- package/.agent/skills/ui-skill-packs/SKILL.md +64 -24
- package/.agent/skills/ui-skills-root/SKILL.md +63 -25
- package/.agent/skills/ui-ux-pro-max/SKILL.md +64 -24
- package/.agent/skills/ui-ux-researcher/SKILL.md +58 -32
- package/.agent/skills/vector-search-pgvector/SKILL.md +66 -26
- package/.agent/skills/verification-before-completion/SKILL.md +69 -16
- package/.agent/skills/vue-expert/SKILL.md +61 -31
- package/.agent/skills/vulnerability-scanner/SKILL.md +61 -31
- package/.agent/skills/web-accessibility-auditor/SKILL.md +59 -31
- package/.agent/skills/web-design-guidelines/SKILL.md +63 -25
- package/.agent/skills/web-quality-audit/SKILL.md +63 -25
- package/.agent/skills/webapp-testing/SKILL.md +60 -31
- package/.agent/skills/webgpu-performance/SKILL.md +64 -26
- package/.agent/skills/whimsy-injector/SKILL.md +58 -32
- package/.agent/skills/workflow-optimizer/SKILL.md +58 -31
- package/.agent/skills/zero-trust-passkeys/SKILL.md +66 -26
- package/.agent/templates/sdd/implementer-prompt.md +10 -1
- package/.agent/templates/sdd/re-review-prompt.md +9 -1
- package/.agent/templates/sdd/task-reviewer-prompt.md +20 -1
- package/.agent/workflows/audit-live.md +52 -0
- package/.agent/workflows/compare-web.md +35 -0
- package/.agent/workflows/context.md +100 -0
- package/.agent/workflows/plan.md +1 -1
- package/.agent/workflows/skill-enhancement-engine.md +88 -0
- package/.agent/workflows/super-prompt.md +101 -21
- package/.agents/skills/12-principles-of-animation/SKILL.md +126 -0
- package/.agents/skills/60fps-animation/SKILL.md +164 -0
- package/.agents/skills/accessible-animation/SKILL.md +266 -0
- package/.agents/skills/adapt/SKILL.md +131 -0
- package/.agents/skills/advanced-rag-pipelines/SKILL.md +169 -0
- package/.agents/skills/agent-organizer/SKILL.md +192 -0
- package/.agents/skills/agentic-patterns/SKILL.md +356 -0
- package/.agents/skills/agentic-workflows-2026/SKILL.md +157 -0
- package/.agents/skills/ai-app-hardening/SKILL.md +125 -0
- package/.agents/skills/ai-prompt-injection-defense/SKILL.md +237 -0
- package/.agents/skills/animation-on-scroll/SKILL.md +267 -0
- package/.agents/skills/animation-systems/SKILL.md +273 -0
- package/.agents/skills/antfu-conventions/SKILL.md +129 -0
- package/.agents/skills/api-patterns/SKILL.md +293 -0
- package/.agents/skills/api-patterns/scripts/api_validator.py +211 -0
- package/.agents/skills/api-security-auditor/SKILL.md +230 -0
- package/.agents/skills/app-builder/SKILL.md +610 -0
- package/.agents/skills/app-builder/templates/SKILL.md +108 -0
- package/.agents/skills/app-builder/templates/astro-static/TEMPLATE.md +76 -0
- package/.agents/skills/app-builder/templates/chrome-extension/TEMPLATE.md +92 -0
- package/.agents/skills/app-builder/templates/cli-tool/TEMPLATE.md +88 -0
- package/.agents/skills/app-builder/templates/electron-desktop/TEMPLATE.md +88 -0
- package/.agents/skills/app-builder/templates/express-api/TEMPLATE.md +83 -0
- package/.agents/skills/app-builder/templates/flutter-app/TEMPLATE.md +90 -0
- package/.agents/skills/app-builder/templates/monorepo-turborepo/TEMPLATE.md +90 -0
- package/.agents/skills/app-builder/templates/nextjs-fullstack/TEMPLATE.md +126 -0
- package/.agents/skills/app-builder/templates/nextjs-saas/TEMPLATE.md +127 -0
- package/.agents/skills/app-builder/templates/nextjs-static/TEMPLATE.md +172 -0
- package/.agents/skills/app-builder/templates/nuxt-app/TEMPLATE.md +139 -0
- package/.agents/skills/app-builder/templates/python-fastapi/TEMPLATE.md +83 -0
- package/.agents/skills/app-builder/templates/react-native-app/TEMPLATE.md +122 -0
- package/.agents/skills/appflow-wireframe/SKILL.md +173 -0
- package/.agents/skills/apple-design/SKILL.md +164 -0
- package/.agents/skills/architecture/SKILL.md +263 -0
- package/.agents/skills/audit-and-fix/SKILL.md +136 -0
- package/.agents/skills/authentication-best-practices/SKILL.md +232 -0
- package/.agents/skills/backend-security-expert/SKILL.md +148 -0
- package/.agents/skills/baseline-ui/SKILL.md +130 -0
- package/.agents/skills/bash-linux/SKILL.md +214 -0
- package/.agents/skills/behavioral-modes/SKILL.md +275 -0
- package/.agents/skills/better-colors/SKILL.md +191 -0
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- package/.agents/skills/brainstorming/SKILL.md +534 -0
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- package/.agents/skills/clean-code/SKILL.md +442 -0
- package/.agents/skills/cloud-architect/SKILL.md +484 -0
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- package/.agent/skills/frontend-design/scripts/__pycache__/accessibility_checker.cpython-311.pyc +0 -0
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- package/.agent/skills/i18n-localization/scripts/__pycache__/i18n_checker.cpython-311.pyc +0 -0
- package/.agent/skills/lint-and-validate/scripts/__pycache__/lint_runner.cpython-311.pyc +0 -0
- package/.agent/skills/lint-and-validate/scripts/__pycache__/type_coverage.cpython-311.pyc +0 -0
- package/.agent/skills/mobile-design/scripts/__pycache__/mobile_audit.cpython-311.pyc +0 -0
- package/.agent/skills/nextjs-react-expert/scripts/__pycache__/convert_rules.cpython-311.pyc +0 -0
- package/.agent/skills/nextjs-react-expert/scripts/__pycache__/react_performance_checker.cpython-311.pyc +0 -0
- package/.agent/skills/performance-profiling/scripts/__pycache__/lighthouse_audit.cpython-311.pyc +0 -0
- package/.agent/skills/seo-fundamentals/scripts/__pycache__/seo_checker.cpython-311.pyc +0 -0
- package/.agent/skills/testing-patterns/scripts/__pycache__/test_runner.cpython-311.pyc +0 -0
- package/.agent/skills/vulnerability-scanner/scripts/__pycache__/security_scan.cpython-311.pyc +0 -0
- package/.agent/skills/webapp-testing/scripts/__pycache__/playwright_runner.cpython-311.pyc +0 -0
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name: svg-animation
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description: SVG stroke draw-on
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version:
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last-updated: 2026-09-
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description: Use when Master-grade SVG vector animation, stroke draw-on physics, multi-path orchestration, path morphing, offset-path motion trajectories, and hardware-accelerated 120fps vector graphics.
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version: 5.0.0
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last-updated: 2026-09-13
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skills:
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- morphing-icons
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- 60fps-animation
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- motion-engineering
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- accessible-animation
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- review-animations
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tools: Read, Grep, Glob, Bash, Edit, Write
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scripts-binding:
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- .agent/scripts/lint_runner.js
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---
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# SVG Animation —
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# SVG Animation — Precision Vector Engineering & Motion Synthesis
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## Mandatory Pre-Flight Context Inspection
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Before generating, refactoring, or reviewing code in the `svg-animation` domain, inspect these 5 critical parameters:
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1. **System Boundaries & Dependencies**: Verify that all required dependencies exist in target package manifests and environment paths.
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2. **Runtime Context & Platform Invariants**: Confirm target platform constraints (Node.js, Browser, Mobile OS, Edge runtime) before applying APIs.
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3. **Execution Guardrails**: Identify potential side-effects, state mutations, and unhandled asynchronous exceptions.
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4. **Validation & Type Contracts**: Validate input data schemas and strict type constraints across all module interfaces.
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5. **Observability & Proof of Execution**: Ensure execution produces tangible verification signals (terminal output, tests, metrics).
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## Activation Boundaries
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- **Activate when:** Use when Master-grade SVG vector animation, stroke draw-on physics, multi-path orchestration, path morphing, offset-path motion trajectories, and hardware-accelerated 120fps vector graphics.
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- **DO NOT activate when:** The task falls outside the `svg-animation` domain or is managed by a different dedicated specialist.
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## 🔁 Multi-Pass Execution Protocol
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Execute all non-trivial tasks through this 7-pass cognitive loop:
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| Pass | Phase | Core Action |
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|:---|:---|:---|
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| **Pass 1** | **Understand** | Deconstruct the user's explicit objective, implicit requirements, and platform constraints. |
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| **Pass 2** | **Plan** | Decompose the task into smallest logical steps; map dependencies and required tool calls. |
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| **Pass 3** | **Execute** | Implement the solution with production-grade craft, zero placeholders, and strict typing. |
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| **Pass 4** | **Verify** | Run linters, unit tests, or compiler checks to validate structural correctness. |
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| **Pass 5** | **Attack** | Perform an adversarial review searching for edge-case failures, race conditions, and traps. |
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| **Pass 6** | **Improve** | Eliminate discovered friction, optimize performance, and harden error boundaries. |
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| **Pass 7** | **Quality Gate** | Enforce Verification-Before-Completion (VBC) with concrete terminal proof before finalizing. |
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---
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##
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## 🛠️ Technical Architecture & Reference Recipes
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SVG motion represents the intersection of analytical geometry and hardware-accelerated browser compositing. An amateur SVG animation looks floaty, suffers from stroke clipping, triggers layout thrashing, or breaks under responsive scaling. A state-of-the-art SVG animation feels physical, razor-sharp on Retina displays, runs at 120fps, and conserves geometric integrity across viewports.
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---
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1. Target SVG attributes → Ensure `fill="none"` is set on draw-on paths to prevent black fill occlusion
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2. Path Length Calibration (Section 70) → Calculate exact `path.getTotalLength()` instead of guessing `stroke-dasharray` values
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3. Non-scaling Stroke rule (Section 83) → Apply `vector-effect="non-scaling-stroke"` if vector elements scale across responsive viewports
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---
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## 1. Vector Coordinate Systems & Rendering Fidelity
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### The `viewBox` Coordinate Contract
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An SVG coordinate system is defined by its `viewBox="min-x min-y width height"`. Never omit `viewBox` in favor of hardcoded `width` and `height` attributes:
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```svg
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<!-- ✅ Scalable, responsive, mathematically normalized -->
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<svg viewBox="0 0 100 100" preserveAspectRatio="xMidYMid meet" class="w-full h-auto">
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<path d="..." vector-effect="non-scaling-stroke" />
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</svg>
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```
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- **Subpixel Antialiasing**: Force browser subpixel rasterization quality using `shape-rendering: geometricPrecision;` and `text-rendering: geometricPrecision;`.
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- **Center-Point Calibration**: By default, SVG elements transform around the SVG canvas origin `(0, 0)`, NOT their own center. In CSS, always enforce:
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```css
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.svg-rotating-element {
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transform-box: fill-box;
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transform-origin: center;
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}
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```
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---
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## 2. Stroke Draw-On Physics (Zero-Layout-Shift Mastery)
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### A. The Dynamic Path-Length Calibration Pattern (DOM / React)
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Guessing `stroke-dasharray` causes premature completion or clipped tails. Always calculate or normalize:
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```tsx
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import React, { useRef, useLayoutEffect, useState } from 'react';
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export function PrecisionDrawPath({ d, className }: { d: string; className?: string }) {
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const pathRef = useRef<SVGPathElement>(null);
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const [length, setLength] = useState<number>(0);
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useLayoutEffect(() => {
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if (pathRef.current) {
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const totalLength = pathRef.current.getTotalLength();
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setLength(totalLength);
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}
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}, [d]);
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return (
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<svg viewBox="0 0 200 200" className={className} fill="none">
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<path
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ref={pathRef}
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d={d}
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fill="none"
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stroke="currentColor"
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strokeWidth="2"
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strokeLinecap="round"
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strokeLinejoin="round"
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vectorEffect="non-scaling-stroke"
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style={{
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strokeDasharray: length || 1000,
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strokeDashoffset: length ? 0 : 1000,
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transition: length ? 'stroke-dashoffset 1.4s cubic-bezier(0.16, 1, 0.3, 1)' : 'none',
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willChange: 'stroke-dashoffset',
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}}
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/>
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</svg>
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);
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}
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```
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### B. Multi-Path Sequential Stroke Orchestration (Staggered Draw-On)
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For complex vector artwork with multiple independent strokes, orchestrate execution via staggered CSS custom properties or Framer Motion variant trees:
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```tsx
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import { motion } from 'framer-motion';
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const containerVariants = {
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hidden: { opacity: 0 },
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visible: {
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opacity: 1,
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transition: {
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staggerChildren: 0.12,
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delayChildren: 0.1,
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},
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},
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};
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const strokeVariants = {
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hidden: { pathLength: 0, opacity: 0 },
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visible: {
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pathLength: 1,
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opacity: 1,
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transition: {
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pathLength: {
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type: 'spring',
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stiffness: 70,
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damping: 18,
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restDelta: 0.001,
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},
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opacity: { duration: 0.15 },
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},
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},
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};
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export function ArchitecturalVectorSchematic() {
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return (
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<motion.svg
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viewBox="0 0 400 300"
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fill="none"
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className="w-full max-w-xl text-indigo-500"
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variants={containerVariants}
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initial="hidden"
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animate="visible"
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>
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<motion.path
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d="M 50 150 H 350"
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stroke="currentColor"
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strokeWidth="2"
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variants={strokeVariants}
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/>
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<motion.path
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d="M 120 70 L 200 150 L 280 70"
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stroke="currentColor"
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strokeWidth="2"
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variants={strokeVariants}
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/>
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<motion.circle
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cx="200"
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cy="150"
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r="40"
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stroke="currentColor"
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strokeWidth="1.5"
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variants={strokeVariants}
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/>
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</motion.svg>
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);
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}
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```
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---
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## 3. Advanced Path Morphing & Shape Interpolation
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Path morphing interpolates vector points across coordinate states. If two paths have unequal coordinate counts or mismatching curve segments (`C`, `S`, `Q`, `A`), browsers will either pop abruptly or produce inverted visual folding.
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### Rules for Flawless Path Morphing:
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1. **Equal Point Density**: Ensure both start and end paths contain identical numbers of Bézier anchors and command types.
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2. **Clockwise Continuity**: Draw both shapes in identical directional winding (both clockwise or both counter-clockwise) to avoid intermediate self-intersecting twist anomalies.
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3. **GSAP MorphSVG Optimization**: When using GSAP `MorphSVGPlugin`, specify `type: 'rotational'` and calibrate `shapeIndex` to minimize coordinate travel distance.
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```typescript
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import gsap from 'gsap';
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import { MorphSVGPlugin } from 'gsap/MorphSVGPlugin';
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gsap.registerPlugin(MorphSVGPlugin);
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export function morphVectorShape(targetSelector: string, endShapeD: string) {
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gsap.to(targetSelector, {
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morphSVG: {
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shape: endShapeD,
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type: 'rotational', // Smooth rotational alignment
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shapeIndex: 'auto',
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},
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duration: 0.85,
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ease: 'power3.out',
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});
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}
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```
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---
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##
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## 4. Motion Paths & Trajectories (`offset-path`)
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To animate elements traveling along complex vector contours without raster blur or manual math:
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```css
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.orbiting-particle {
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/* Define the motion trajectory path */
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offset-path: path('M 20,50 C 40,10 60,10 80,50 S 120,90 140,50');
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offset-rotate: auto;
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animation: travel-track 4s linear infinite;
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}
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@keyframes travel-track {
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from {
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offset-distance: 0%;
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}
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to {
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offset-distance: 100%;
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}
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}
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.draw-signature-path {
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stroke-dasharray: 1000;
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stroke-dashoffset: 1000;
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animation: draw-path 1.8s cubic-bezier(0.65, 0, 0.35, 1) forwards;
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}
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```
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---
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## 5. Compositor Isolation & GPU Performance Budgets
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1. **Avoid Costly SVG Filters at 60fps**: SVG `<filter>` primitives such as `<feGaussianBlur>`, `<feTurbulence>`, and `<feDisplacementMap>` are CPU/GPU rasterization heavyweights. Never animate filter parameters (`stdDeviation`, `baseFrequency`) continuously. Instead, pre-render SVG filter buffers and animate container opacity or transform.
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2. **Promote Vector Containers to Dedicated Compositor Layers**:
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```css
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.vector-accelerated-layer {
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will-change: transform;
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transform: translateZ(0);
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}
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```
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3. **Avoid Re-rendering `d` Attributes in Hot Loops**: Updating raw path strings (`d="M..."`) in JavaScript 60 times per second triggers full DOM parsing. Use WebGL/Canvas for >100 dynamic procedural curves; reserve SVG for precision interactive UI elements and iconography.
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---
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## 6. Cutting-Edge Production Recipes
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### Recipe 1: Neon Laser Conduit with Ambient Glow & Particle Pulse
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```tsx
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import { motion } from 'framer-motion';
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export function
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export function GlowingLaserConduit() {
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return (
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<svg
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<svg viewBox="0 0 600 200" fill="none" className="w-full max-w-2xl overflow-visible">
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<defs>
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<linearGradient id="laserGrad" x1="0%" y1="0%" x2="100%" y2="0%">
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<stop offset="0%" stopColor="#06b6d4" stopOpacity="0.1" />
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<stop offset="50%" stopColor="#3b82f6" stopOpacity="1" />
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<filter id="laserGlow" x="-20%" y="-20%" width="140%" height="140%">
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<feGaussianBlur stdDeviation="4" result="blur" />
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<feMerge>
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<feMergeNode in="blur" />
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</filter>
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</defs>
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{/* Background Track Guide */}
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<path
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d="M 20 100 C 150 20, 250 180, 380 100 S 500 40, 580 100"
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stroke="#1e293b"
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strokeWidth="2"
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vectorEffect="non-scaling-stroke"
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/>
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{/* Glowing Animated Pulse Path */}
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<motion.path
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d="
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d="M 20 100 C 150 20, 250 180, 380 100 S 500 40, 580 100"
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stroke="url(#laserGrad)"
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strokeWidth="3"
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strokeLinecap="round"
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filter="url(#laserGlow)"
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vectorEffect="non-scaling-stroke"
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initial={{ pathLength: 0.25, pathOffset: 0 }}
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animate={{ pathOffset: [0, 1] }}
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transition={{
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duration: 2.2,
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repeat: Infinity,
|
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ease: 'linear',
|
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|
+
}}
|
|
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316
|
/>
|
|
73
317
|
</svg>
|
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|
);
|
|
75
319
|
}
|
|
76
320
|
```
|
|
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321
|
|
|
78
|
-
###
|
|
322
|
+
### Recipe 2: Interactive SVG Wave Audio Visualizer
|
|
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|
+
|
|
324
|
+
```tsx
|
|
325
|
+
import React, { useId } from 'react';
|
|
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|
+
import { motion } from 'framer-motion';
|
|
79
327
|
|
|
80
|
-
|
|
328
|
+
export function AudioWaveVisualizer({ isPlaying }: { isPlaying: boolean }) {
|
|
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|
+
const gradientId = useId();
|
|
330
|
+
const bars = [16, 32, 20, 44, 28, 52, 36, 60, 24, 40, 18];
|
|
81
331
|
|
|
82
|
-
|
|
83
|
-
|
|
84
|
-
|
|
85
|
-
|
|
86
|
-
|
|
87
|
-
|
|
332
|
+
return (
|
|
333
|
+
<div className="flex items-center gap-1.5 h-16 px-4 bg-neutral-900 rounded-xl border border-neutral-800">
|
|
334
|
+
<svg className="w-0 h-0 absolute">
|
|
335
|
+
<defs>
|
|
336
|
+
<linearGradient id={gradientId} x1="0" y1="0" x2="0" y2="1">
|
|
337
|
+
<stop offset="0%" stopColor="#38bdf8" />
|
|
338
|
+
<stop offset="100%" stopColor="#818cf8" />
|
|
339
|
+
</linearGradient>
|
|
340
|
+
</defs>
|
|
341
|
+
</svg>
|
|
342
|
+
{bars.map((height, i) => (
|
|
343
|
+
<motion.span
|
|
344
|
+
key={i}
|
|
345
|
+
className="w-1 rounded-full origin-bottom"
|
|
346
|
+
style={{ background: `url(#${gradientId})`, backgroundColor: '#38bdf8' }}
|
|
347
|
+
animate={
|
|
348
|
+
isPlaying
|
|
349
|
+
? {
|
|
350
|
+
height: [12, height, 8, height * 0.8, 12],
|
|
351
|
+
transition: {
|
|
352
|
+
duration: 0.85,
|
|
353
|
+
repeat: Infinity,
|
|
354
|
+
repeatType: 'reverse',
|
|
355
|
+
delay: i * 0.08,
|
|
356
|
+
ease: [0.33, 1, 0.68, 1],
|
|
357
|
+
},
|
|
358
|
+
}
|
|
359
|
+
: { height: 6 }
|
|
360
|
+
}
|
|
361
|
+
/>
|
|
362
|
+
))}
|
|
363
|
+
</div>
|
|
364
|
+
);
|
|
365
|
+
}
|
|
88
366
|
```
|
|
89
367
|
|
|
90
368
|
---
|
|
91
369
|
|
|
370
|
+
## 7. Accessibility & WCAG 2.2 Vector Standards
|
|
371
|
+
|
|
372
|
+
1. **Meaningful vs Decorative Vectors**:
|
|
373
|
+
- **Decorative Vectors**: Must include `aria-hidden="true"` and `focusable="false"`.
|
|
374
|
+
- **Informational / Meaningful Vectors**: Must include `role="img"`, a descriptive `<title id="title-id">`, and `<desc id="desc-id">` referenced by `aria-labelledby="title-id desc-id"`.
|
|
375
|
+
2. **Reduced Motion Adaptation**:
|
|
376
|
+
```css
|
|
377
|
+
@media (prefers-reduced-motion: reduce) {
|
|
378
|
+
path,
|
|
379
|
+
circle,
|
|
380
|
+
rect {
|
|
381
|
+
stroke-dashoffset: 0 !important;
|
|
382
|
+
transition-duration: 0.01ms !important;
|
|
383
|
+
animation-duration: 0.01ms !important;
|
|
384
|
+
}
|
|
385
|
+
}
|
|
386
|
+
```
|
|
387
|
+
|
|
388
|
+
---
|
|
389
|
+
|
|
390
|
+
## 🚨 Edge-Case & Failure Mode Matrix
|
|
391
|
+
|
|
392
|
+
| Scenario | Risk | Mitigation Strategy |
|
|
393
|
+
|:---|:---|:---|
|
|
394
|
+
| **Empty or Null Inputs** | Unhandled exception or unexpected rendering collapse | Enforce fallback guards, optional chaining, and explicit empty state handlers |
|
|
395
|
+
| **Network Timeout / Latency** | Hanging operations or duplicate side-effects | Implement bounded abort controllers, exponential backoff, and idempotency keys |
|
|
396
|
+
| **Concurrency / Race Conditions** | Stale state overwrite or inconsistent data mutations | Use atomic transactions, mutex locking, or cancel-on-resubmit controls |
|
|
397
|
+
| **Invalid Schema / Malformed Payload** | Downstream runtime errors or security injection | Validate boundary payloads with Zod/Pydantic schemas prior to execution |
|
|
398
|
+
| **Resource / Memory Saturation** | OOM errors, frame drops, or memory leaks | Clean up listeners, cancel active timers, and enforce pagination/virtualization |
|
|
399
|
+
|
|
400
|
+
---
|
|
401
|
+
|
|
402
|
+
## 🤖 LLM-Specific Traps Table
|
|
403
|
+
|
|
404
|
+
| Anti-Pattern | What AI Commonly Does Wrong | What Is Actually Correct |
|
|
405
|
+
|:---|:---|:---|
|
|
406
|
+
| **The Instant Pop Trap** | Conditionally unmounting elements without animated interpolation | Use AnimatePresence or coordinate morphs with continuous geometry |
|
|
407
|
+
| **Layout Thrashing** | Animating width, height, top, or left inside animation loops | Animate composite-only transform (translate3d, scale) and opacity |
|
|
408
|
+
| **Sluggish Duration** | Setting micro-interaction transitions to 600ms+ causing interface lag | Cap interactive feedback at 160ms–240ms with snappy ease-out curves |
|
|
409
|
+
|
|
410
|
+
---
|
|
411
|
+
|
|
92
412
|
## 🏛️ Tribunal Verification & Guardrails
|
|
93
413
|
|
|
94
|
-
**
|
|
95
|
-
**
|
|
414
|
+
**Active Reviewers:** `frontend-reviewer` · `motion-reviewer` · `ui-ux-auditor`
|
|
415
|
+
**Slash Command:** `/review` or `/tribunal-full`
|
|
96
416
|
|
|
97
|
-
###
|
|
98
|
-
1. **Blind Assumptions:** Never make an assumption without documenting it clearly with `// VERIFY: [reason]`.
|
|
99
|
-
2. **Silent Degradation:** Catching and suppressing errors without logging or handling.
|
|
100
|
-
3. **Context Amnesia:** Forgetting the user's constraints and offering generic advice instead of tailored solutions.
|
|
417
|
+
### ✅ Pre-Flight Self-Audit Checklist
|
|
101
418
|
|
|
102
|
-
### ✅ Pre-Flight Self-Audit
|
|
103
419
|
```
|
|
104
|
-
✅
|
|
105
|
-
✅ Is
|
|
106
|
-
✅
|
|
107
|
-
✅
|
|
420
|
+
✅ Does animation maintain 60fps/120fps using transform and opacity?
|
|
421
|
+
✅ Is optical mass conserved across state interpolations without volume collapse?
|
|
422
|
+
✅ Is duration capped within micro-interaction budgets (160ms–280ms)?
|
|
423
|
+
✅ Is prefers-reduced-motion respected with graceful instant fallbacks?
|
|
424
|
+
✅ Did I prevent layout thrashing and continuous geometry mutations?
|
|
108
425
|
```
|
|
109
426
|
|
|
110
427
|
### 🛑 Verification-Before-Completion (VBC) Protocol
|
|
428
|
+
|
|
111
429
|
**CRITICAL:** You must follow a strict "evidence-based closeout" state machine.
|
|
112
430
|
- ❌ **Forbidden:** Declaring a task complete because the output "looks correct."
|
|
113
|
-
- ✅ **Required:** You are explicitly forbidden from finalizing any task without providing **concrete evidence** (terminal output, passing
|
|
431
|
+
- ✅ **Required:** You are explicitly forbidden from finalizing any task without providing **concrete evidence** (terminal output, passing test suites, compiler success, or equivalent operational proof) that your output works as intended.
|
|
@@ -1,13 +1,13 @@
|
|
|
1
1
|
---
|
|
2
2
|
name: swiftui-expert
|
|
3
|
-
description: SwiftUI development mastery. View architecture, state management (@State, @Binding, @Environment, @Observable), performance optimization (identifiable loops, implicit vs explicit animations), architectural patterns (MVVM vs TCA), and iOS-native UX paradigms. Use when writing native Apple platforms code.
|
|
4
|
-
|
|
5
|
-
|
|
6
|
-
last-updated: 2026-09-07
|
|
3
|
+
description: Use when SwiftUI development mastery. View architecture, state management (@State, @Binding, @Environment, @Observable), performance optimization (identifiable loops, implicit vs explicit animations), architectural patterns (MVVM vs TCA), and iOS-native UX paradigms. Use when writing native Apple platforms code.
|
|
4
|
+
version: 5.0.0
|
|
5
|
+
last-updated: 2026-09-13
|
|
7
6
|
skills:
|
|
8
7
|
- mobile-design
|
|
9
8
|
- building-native-ui
|
|
10
9
|
- apple-design
|
|
10
|
+
tools: Read, Grep, Glob, Bash, Edit, Write
|
|
11
11
|
scripts-binding:
|
|
12
12
|
- .agent/scripts/lint_runner.js
|
|
13
13
|
- .agent/scripts/verify_all.js
|
|
@@ -15,21 +15,41 @@ scripts-binding:
|
|
|
15
15
|
|
|
16
16
|
# SwiftUI Expert — Native Apple Platforms Mastery
|
|
17
17
|
|
|
18
|
-
---
|
|
19
|
-
|
|
20
18
|
## Mandatory Pre-Flight Context Inspection
|
|
21
19
|
|
|
22
|
-
Before
|
|
23
|
-
|
|
24
|
-
1. Modern Observable Macro (iOS 17+) (Section 43) → Use `@Observable` macro for reference types; ban legacy `@StateObject` / `@Published` boilerplate in iOS 17+ code
|
|
25
|
-
2. Identifiable Protocol in ForEach (Section 125) → Conform model types to `Identifiable` for `ForEach`; ban integer index iteration (`0..<items.count`)
|
|
26
|
-
3. NavigationStack Standard (Section 18) → Use `NavigationStack` or `NavigationSplitView`; ban deprecated legacy `NavigationView`
|
|
20
|
+
Before generating, refactoring, or reviewing code in the `swiftui-expert` domain, inspect these 5 critical parameters:
|
|
27
21
|
|
|
22
|
+
1. **System Boundaries & Dependencies**: Verify that all required dependencies exist in target package manifests and environment paths.
|
|
23
|
+
2. **Runtime Context & Platform Invariants**: Confirm target platform constraints (Node.js, Browser, Mobile OS, Edge runtime) before applying APIs.
|
|
24
|
+
3. **Execution Guardrails**: Identify potential side-effects, state mutations, and unhandled asynchronous exceptions.
|
|
25
|
+
4. **Validation & Type Contracts**: Validate input data schemas and strict type constraints across all module interfaces.
|
|
26
|
+
5. **Observability & Proof of Execution**: Ensure execution produces tangible verification signals (terminal output, tests, metrics).
|
|
28
27
|
|
|
29
28
|
## Activation Boundaries
|
|
30
29
|
|
|
31
|
-
- **Activate when:**
|
|
32
|
-
- **DO NOT activate when:** The task falls
|
|
30
|
+
- **Activate when:** Use when SwiftUI development mastery. View architecture, state management (@State, @Binding, @Environment, @Observable), performance optimization (identifiable loops, implicit vs explicit animations), architectural patterns (MVVM vs TCA), and iOS-native UX paradigms. Use when writing native Apple platforms code.
|
|
31
|
+
- **DO NOT activate when:** The task falls outside the `swiftui-expert` domain or is managed by a different dedicated specialist.
|
|
32
|
+
|
|
33
|
+
## 🔁 Multi-Pass Execution Protocol
|
|
34
|
+
|
|
35
|
+
Execute all non-trivial tasks through this 7-pass cognitive loop:
|
|
36
|
+
|
|
37
|
+
| Pass | Phase | Core Action |
|
|
38
|
+
|:---|:---|:---|
|
|
39
|
+
| **Pass 1** | **Understand** | Deconstruct the user's explicit objective, implicit requirements, and platform constraints. |
|
|
40
|
+
| **Pass 2** | **Plan** | Decompose the task into smallest logical steps; map dependencies and required tool calls. |
|
|
41
|
+
| **Pass 3** | **Execute** | Implement the solution with production-grade craft, zero placeholders, and strict typing. |
|
|
42
|
+
| **Pass 4** | **Verify** | Run linters, unit tests, or compiler checks to validate structural correctness. |
|
|
43
|
+
| **Pass 5** | **Attack** | Perform an adversarial review searching for edge-case failures, race conditions, and traps. |
|
|
44
|
+
| **Pass 6** | **Improve** | Eliminate discovered friction, optimize performance, and harden error boundaries. |
|
|
45
|
+
| **Pass 7** | **Quality Gate** | Enforce Verification-Before-Completion (VBC) with concrete terminal proof before finalizing. |
|
|
46
|
+
|
|
47
|
+
---
|
|
48
|
+
|
|
49
|
+
## 🛠️ Technical Architecture & Reference Recipes
|
|
50
|
+
|
|
51
|
+
---
|
|
52
|
+
|
|
33
53
|
|
|
34
54
|
## Hallucination Traps (Read First)
|
|
35
55
|
|
|
@@ -175,37 +195,45 @@ While MVVM is historically popular, SwiftUI natively represents View-as-a-functi
|
|
|
175
195
|
|
|
176
196
|
---
|
|
177
197
|
|
|
198
|
+
## 🚨 Edge-Case & Failure Mode Matrix
|
|
199
|
+
|
|
200
|
+
| Scenario | Risk | Mitigation Strategy |
|
|
201
|
+
|:---|:---|:---|
|
|
202
|
+
| **Empty or Null Inputs** | Unhandled exception or unexpected rendering collapse | Enforce fallback guards, optional chaining, and explicit empty state handlers |
|
|
203
|
+
| **Network Timeout / Latency** | Hanging operations or duplicate side-effects | Implement bounded abort controllers, exponential backoff, and idempotency keys |
|
|
204
|
+
| **Concurrency / Race Conditions** | Stale state overwrite or inconsistent data mutations | Use atomic transactions, mutex locking, or cancel-on-resubmit controls |
|
|
205
|
+
| **Invalid Schema / Malformed Payload** | Downstream runtime errors or security injection | Validate boundary payloads with Zod/Pydantic schemas prior to execution |
|
|
206
|
+
| **Resource / Memory Saturation** | OOM errors, frame drops, or memory leaks | Clean up listeners, cancel active timers, and enforce pagination/virtualization |
|
|
207
|
+
|
|
178
208
|
---
|
|
179
209
|
|
|
180
|
-
|
|
210
|
+
## 🤖 LLM-Specific Traps Table
|
|
181
211
|
|
|
182
|
-
|
|
183
|
-
|
|
184
|
-
|
|
185
|
-
|
|
186
|
-
|
|
212
|
+
| Anti-Pattern | What AI Commonly Does Wrong | What Is Actually Correct |
|
|
213
|
+
|:---|:---|:---|
|
|
214
|
+
| **JS Thread Animation Lag** | Driving gestures and scrolling physics on the React Native JS thread | Use React Native Reanimated worklets running directly on the UI thread |
|
|
215
|
+
| **Missing Keyboard Offset** | Forms hidden behind native software keyboard on iOS/Android | Wrap form views in KeyboardAvoidingView with platform-calibrated behavior |
|
|
216
|
+
| **Uncached Image Flooding** | Rendering raw image URLs in list items without memory caching | Use FastImage or Expo Image with disk cache policies and thumbnail previews |
|
|
187
217
|
|
|
188
218
|
---
|
|
189
219
|
|
|
190
220
|
## 🏛️ Tribunal Verification & Guardrails
|
|
191
221
|
|
|
192
|
-
**
|
|
193
|
-
**
|
|
222
|
+
**Active Reviewers:** `mobile-reviewer` · `frontend-reviewer` · `type-safety`
|
|
223
|
+
**Slash Command:** `/review` or `/tribunal-full`
|
|
194
224
|
|
|
195
|
-
###
|
|
196
|
-
1. **Blind Assumptions:** Never make an assumption without documenting it clearly with `// VERIFY: [reason]`.
|
|
197
|
-
2. **Silent Degradation:** Catching and suppressing errors without logging or handling.
|
|
198
|
-
3. **Context Amnesia:** Forgetting the user's constraints and offering generic advice instead of tailored solutions.
|
|
225
|
+
### ✅ Pre-Flight Self-Audit Checklist
|
|
199
226
|
|
|
200
|
-
### ✅ Pre-Flight Self-Audit
|
|
201
227
|
```
|
|
202
|
-
✅
|
|
203
|
-
✅
|
|
204
|
-
✅
|
|
205
|
-
✅
|
|
228
|
+
✅ Do touch targets satisfy the 44x44px minimum touch boundary standard?
|
|
229
|
+
✅ Are gesture handlers and native thread animations offloaded via Reanimated?
|
|
230
|
+
✅ Are keyboard avoiding views, safe areas, and notch offsets handled?
|
|
231
|
+
✅ Is offline storage and state hydration handled with optimistic sync?
|
|
232
|
+
✅ Did I verify compatibility across iOS, Android, and varying densities?
|
|
206
233
|
```
|
|
207
234
|
|
|
208
235
|
### 🛑 Verification-Before-Completion (VBC) Protocol
|
|
236
|
+
|
|
209
237
|
**CRITICAL:** You must follow a strict "evidence-based closeout" state machine.
|
|
210
238
|
- ❌ **Forbidden:** Declaring a task complete because the output "looks correct."
|
|
211
|
-
- ✅ **Required:** You are explicitly forbidden from finalizing any task without providing **concrete evidence** (terminal output, passing
|
|
239
|
+
- ✅ **Required:** You are explicitly forbidden from finalizing any task without providing **concrete evidence** (terminal output, passing test suites, compiler success, or equivalent operational proof) that your output works as intended.
|