three-stdlib 2.23.0 → 2.23.1

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Files changed (553) hide show
  1. package/dist/_polyfill/CompressedArrayTexture.cjs +12 -0
  2. package/dist/_polyfill/CompressedArrayTexture.js +6 -6
  3. package/dist/_polyfill/Data3DTexture.cjs +17 -0
  4. package/dist/_polyfill/Data3DTexture.js +8 -8
  5. package/dist/animation/{AnimationClipCreator.mjs → AnimationClipCreator.cjs} +18 -18
  6. package/dist/animation/AnimationClipCreator.js +18 -18
  7. package/dist/animation/{CCDIKSolver.mjs → CCDIKSolver.cjs} +32 -32
  8. package/dist/animation/CCDIKSolver.js +32 -32
  9. package/dist/animation/{MMDAnimationHelper.mjs → MMDAnimationHelper.cjs} +17 -17
  10. package/dist/animation/MMDAnimationHelper.js +17 -17
  11. package/dist/animation/{MMDPhysics.mjs → MMDPhysics.cjs} +25 -25
  12. package/dist/animation/MMDPhysics.js +25 -25
  13. package/dist/cameras/{CinematicCamera.mjs → CinematicCamera.cjs} +17 -17
  14. package/dist/cameras/CinematicCamera.js +17 -17
  15. package/dist/controls/{ArcballControls.mjs → ArcballControls.cjs} +102 -102
  16. package/dist/controls/ArcballControls.js +102 -102
  17. package/dist/controls/{DeviceOrientationControls.mjs → DeviceOrientationControls.cjs} +14 -14
  18. package/dist/controls/DeviceOrientationControls.js +14 -14
  19. package/dist/controls/{DragControls.mjs → DragControls.cjs} +12 -12
  20. package/dist/controls/DragControls.js +12 -12
  21. package/dist/controls/{FirstPersonControls.mjs → FirstPersonControls.cjs} +16 -16
  22. package/dist/controls/FirstPersonControls.js +16 -16
  23. package/dist/controls/{FlyControls.mjs → FlyControls.cjs} +10 -10
  24. package/dist/controls/FlyControls.js +10 -10
  25. package/dist/controls/{OrbitControls.mjs → OrbitControls.cjs} +52 -54
  26. package/dist/controls/OrbitControls.d.ts +4 -4
  27. package/dist/controls/OrbitControls.js +52 -54
  28. package/dist/controls/{PointerLockControls.mjs → PointerLockControls.cjs} +8 -8
  29. package/dist/controls/PointerLockControls.js +8 -8
  30. package/dist/controls/{TrackballControls.mjs → TrackballControls.cjs} +32 -32
  31. package/dist/controls/TrackballControls.js +32 -32
  32. package/dist/controls/{TransformControls.mjs → TransformControls.cjs} +169 -169
  33. package/dist/controls/TransformControls.js +169 -169
  34. package/dist/controls/experimental/{CameraControls.mjs → CameraControls.cjs} +59 -59
  35. package/dist/controls/experimental/CameraControls.js +59 -59
  36. package/dist/csm/{CSM.mjs → CSM.cjs} +17 -17
  37. package/dist/csm/CSM.js +17 -17
  38. package/dist/csm/{CSMFrustum.mjs → CSMFrustum.cjs} +7 -7
  39. package/dist/csm/CSMFrustum.js +7 -7
  40. package/dist/csm/{CSMHelper.mjs → CSMHelper.cjs} +14 -14
  41. package/dist/csm/CSMHelper.js +14 -14
  42. package/dist/csm/{CSMShader.mjs → CSMShader.cjs} +5 -5
  43. package/dist/csm/CSMShader.js +5 -5
  44. package/dist/curves/{CurveExtras.mjs → CurveExtras.cjs} +45 -45
  45. package/dist/curves/CurveExtras.js +45 -45
  46. package/dist/curves/{NURBSCurve.mjs → NURBSCurve.cjs} +11 -11
  47. package/dist/curves/NURBSCurve.js +11 -11
  48. package/dist/curves/{NURBSSurface.mjs → NURBSSurface.cjs} +7 -7
  49. package/dist/curves/NURBSSurface.js +7 -7
  50. package/dist/curves/{NURBSUtils.mjs → NURBSUtils.cjs} +17 -17
  51. package/dist/curves/NURBSUtils.js +17 -17
  52. package/dist/deprecated/{Geometry.mjs → Geometry.cjs} +51 -51
  53. package/dist/deprecated/Geometry.js +51 -51
  54. package/dist/effects/{AnaglyphEffect.mjs → AnaglyphEffect.cjs} +14 -14
  55. package/dist/effects/AnaglyphEffect.js +14 -14
  56. package/dist/effects/{AsciiEffect.mjs → AsciiEffect.cjs} +3 -3
  57. package/dist/effects/AsciiEffect.js +3 -3
  58. package/dist/effects/{OutlineEffect.mjs → OutlineEffect.cjs} +8 -8
  59. package/dist/effects/OutlineEffect.js +8 -8
  60. package/dist/effects/{ParallaxBarrierEffect.mjs → ParallaxBarrierEffect.cjs} +12 -12
  61. package/dist/effects/ParallaxBarrierEffect.js +12 -12
  62. package/dist/effects/{PeppersGhostEffect.mjs → PeppersGhostEffect.cjs} +11 -11
  63. package/dist/effects/PeppersGhostEffect.js +11 -11
  64. package/dist/effects/{StereoEffect.mjs → StereoEffect.cjs} +6 -6
  65. package/dist/effects/StereoEffect.js +6 -6
  66. package/dist/environments/RoomEnvironment.cjs +95 -0
  67. package/dist/environments/RoomEnvironment.js +23 -40
  68. package/dist/exporters/{ColladaExporter.mjs → ColladaExporter.cjs} +16 -16
  69. package/dist/exporters/ColladaExporter.js +16 -16
  70. package/dist/exporters/{DRACOExporter.mjs → DRACOExporter.cjs} +8 -8
  71. package/dist/exporters/DRACOExporter.js +8 -8
  72. package/dist/exporters/{GLTFExporter.mjs → GLTFExporter.cjs} +47 -47
  73. package/dist/exporters/GLTFExporter.js +47 -47
  74. package/dist/exporters/{MMDExporter.mjs → MMDExporter.cjs} +10 -10
  75. package/dist/exporters/MMDExporter.js +10 -10
  76. package/dist/exporters/{OBJExporter.mjs → OBJExporter.cjs} +13 -13
  77. package/dist/exporters/OBJExporter.js +13 -13
  78. package/dist/exporters/{PLYExporter.mjs → PLYExporter.cjs} +8 -8
  79. package/dist/exporters/PLYExporter.js +8 -8
  80. package/dist/exporters/{STLExporter.mjs → STLExporter.cjs} +12 -12
  81. package/dist/exporters/STLExporter.js +12 -12
  82. package/dist/exporters/{USDZExporter.mjs → USDZExporter.cjs} +10 -10
  83. package/dist/exporters/USDZExporter.js +10 -10
  84. package/dist/geometries/{BoxLineGeometry.mjs → BoxLineGeometry.cjs} +6 -6
  85. package/dist/geometries/BoxLineGeometry.js +6 -6
  86. package/dist/geometries/ConvexGeometry.cjs +26 -0
  87. package/dist/geometries/ConvexGeometry.js +9 -9
  88. package/dist/geometries/{DecalGeometry.mjs → DecalGeometry.cjs} +16 -16
  89. package/dist/geometries/DecalGeometry.js +16 -16
  90. package/dist/geometries/{LightningStrike.mjs → LightningStrike.cjs} +45 -45
  91. package/dist/geometries/LightningStrike.js +45 -45
  92. package/dist/geometries/{ParametricGeometries.mjs → ParametricGeometries.cjs} +11 -11
  93. package/dist/geometries/ParametricGeometries.js +11 -11
  94. package/dist/geometries/{ParametricGeometry.mjs → ParametricGeometry.cjs} +11 -11
  95. package/dist/geometries/ParametricGeometry.js +11 -11
  96. package/dist/geometries/{RoundedBoxGeometry.mjs → RoundedBoxGeometry.cjs} +10 -10
  97. package/dist/geometries/RoundedBoxGeometry.js +10 -10
  98. package/dist/geometries/{TeapotGeometry.mjs → TeapotGeometry.cjs} +21 -21
  99. package/dist/geometries/TeapotGeometry.js +21 -21
  100. package/dist/geometries/{TextGeometry.mjs → TextGeometry.cjs} +6 -6
  101. package/dist/geometries/TextGeometry.js +6 -6
  102. package/dist/helpers/{LightProbeHelper.mjs → LightProbeHelper.cjs} +7 -7
  103. package/dist/helpers/LightProbeHelper.js +7 -7
  104. package/dist/helpers/{PositionalAudioHelper.mjs → PositionalAudioHelper.cjs} +11 -11
  105. package/dist/helpers/PositionalAudioHelper.js +11 -11
  106. package/dist/helpers/{RectAreaLightHelper.mjs → RectAreaLightHelper.cjs} +11 -11
  107. package/dist/helpers/RectAreaLightHelper.js +11 -11
  108. package/dist/helpers/{VertexNormalsHelper.mjs → VertexNormalsHelper.cjs} +11 -11
  109. package/dist/helpers/VertexNormalsHelper.js +11 -11
  110. package/dist/helpers/{VertexTangentsHelper.mjs → VertexTangentsHelper.cjs} +10 -10
  111. package/dist/helpers/VertexTangentsHelper.js +10 -10
  112. package/dist/index.cjs +613 -0
  113. package/dist/index.js +613 -613
  114. package/dist/interactive/{HTMLMesh.mjs → HTMLMesh.cjs} +11 -11
  115. package/dist/interactive/HTMLMesh.js +11 -11
  116. package/dist/interactive/{InteractiveGroup.mjs → InteractiveGroup.cjs} +8 -8
  117. package/dist/interactive/InteractiveGroup.js +8 -8
  118. package/dist/interactive/{SelectionBox.mjs → SelectionBox.cjs} +21 -21
  119. package/dist/interactive/SelectionBox.js +21 -21
  120. package/dist/interactive/{SelectionHelper.mjs → SelectionHelper.cjs} +7 -7
  121. package/dist/interactive/SelectionHelper.js +7 -7
  122. package/dist/libs/{MeshoptDecoder.mjs → MeshoptDecoder.cjs} +3 -3
  123. package/dist/libs/MeshoptDecoder.js +3 -3
  124. package/dist/libs/{MotionControllers.mjs → MotionControllers.cjs} +6 -6
  125. package/dist/libs/MotionControllers.js +6 -6
  126. package/dist/lights/{LightProbeGenerator.mjs → LightProbeGenerator.cjs} +16 -16
  127. package/dist/lights/LightProbeGenerator.js +16 -16
  128. package/dist/lights/{RectAreaLightUniformsLib.mjs → RectAreaLightUniformsLib.cjs} +42 -42
  129. package/dist/lights/RectAreaLightUniformsLib.js +42 -42
  130. package/dist/lines/Line2.cjs +13 -0
  131. package/dist/lines/Line2.js +8 -8
  132. package/dist/lines/{LineGeometry.mjs → LineGeometry.cjs} +5 -5
  133. package/dist/lines/LineGeometry.js +5 -5
  134. package/dist/lines/{LineMaterial.mjs → LineMaterial.cjs} +10 -10
  135. package/dist/lines/LineMaterial.js +10 -10
  136. package/dist/lines/{LineSegments2.mjs → LineSegments2.cjs} +28 -28
  137. package/dist/lines/LineSegments2.js +28 -28
  138. package/dist/lines/{LineSegmentsGeometry.mjs → LineSegmentsGeometry.cjs} +18 -18
  139. package/dist/lines/LineSegmentsGeometry.js +18 -18
  140. package/dist/lines/Wireframe.cjs +32 -0
  141. package/dist/lines/Wireframe.js +13 -13
  142. package/dist/lines/WireframeGeometry2.cjs +13 -0
  143. package/dist/lines/WireframeGeometry2.js +7 -7
  144. package/dist/loaders/{3DMLoader.mjs → 3DMLoader.cjs} +37 -37
  145. package/dist/loaders/3DMLoader.js +37 -37
  146. package/dist/loaders/{3MFLoader.mjs → 3MFLoader.cjs} +53 -53
  147. package/dist/loaders/3MFLoader.js +53 -53
  148. package/dist/loaders/{AMFLoader.mjs → AMFLoader.cjs} +19 -19
  149. package/dist/loaders/AMFLoader.js +19 -19
  150. package/dist/loaders/{AssimpLoader.mjs → AssimpLoader.cjs} +41 -41
  151. package/dist/loaders/AssimpLoader.js +41 -41
  152. package/dist/loaders/{BVHLoader.mjs → BVHLoader.cjs} +18 -18
  153. package/dist/loaders/BVHLoader.js +18 -18
  154. package/dist/loaders/{BasisTextureLoader.mjs → BasisTextureLoader.cjs} +22 -22
  155. package/dist/loaders/BasisTextureLoader.js +22 -22
  156. package/dist/loaders/{ColladaLoader.mjs → ColladaLoader.cjs} +76 -76
  157. package/dist/loaders/ColladaLoader.js +76 -76
  158. package/dist/loaders/{DDSLoader.mjs → DDSLoader.cjs} +10 -10
  159. package/dist/loaders/DDSLoader.js +10 -10
  160. package/dist/loaders/{DRACOLoader.mjs → DRACOLoader.cjs} +12 -12
  161. package/dist/loaders/DRACOLoader.js +12 -12
  162. package/dist/loaders/{EXRLoader.mjs → EXRLoader.cjs} +23 -23
  163. package/dist/loaders/EXRLoader.js +23 -23
  164. package/dist/loaders/{FBXLoader.mjs → FBXLoader.cjs} +116 -116
  165. package/dist/loaders/FBXLoader.js +116 -116
  166. package/dist/loaders/{FontLoader.mjs → FontLoader.cjs} +9 -9
  167. package/dist/loaders/FontLoader.js +9 -9
  168. package/dist/loaders/{GCodeLoader.mjs → GCodeLoader.cjs} +13 -13
  169. package/dist/loaders/GCodeLoader.js +13 -13
  170. package/dist/loaders/{GLTFLoader.mjs → GLTFLoader.cjs} +112 -112
  171. package/dist/loaders/GLTFLoader.js +112 -112
  172. package/dist/loaders/{HDRCubeTextureLoader.mjs → HDRCubeTextureLoader.cjs} +15 -15
  173. package/dist/loaders/HDRCubeTextureLoader.js +15 -15
  174. package/dist/loaders/{KMZLoader.mjs → KMZLoader.cjs} +13 -13
  175. package/dist/loaders/KMZLoader.js +13 -13
  176. package/dist/loaders/{KTX2Loader.mjs → KTX2Loader.cjs} +65 -65
  177. package/dist/loaders/KTX2Loader.js +65 -65
  178. package/dist/loaders/{KTXLoader.mjs → KTXLoader.cjs} +5 -5
  179. package/dist/loaders/KTXLoader.js +5 -5
  180. package/dist/loaders/{LDrawLoader.mjs → LDrawLoader.cjs} +39 -39
  181. package/dist/loaders/LDrawLoader.js +39 -39
  182. package/dist/loaders/{LUT3dlLoader.mjs → LUT3dlLoader.cjs} +22 -22
  183. package/dist/loaders/LUT3dlLoader.js +22 -22
  184. package/dist/loaders/{LUTCubeLoader.mjs → LUTCubeLoader.cjs} +22 -22
  185. package/dist/loaders/LUTCubeLoader.js +22 -22
  186. package/dist/loaders/{LWOLoader.mjs → LWOLoader.cjs} +42 -42
  187. package/dist/loaders/LWOLoader.js +42 -42
  188. package/dist/loaders/{LottieLoader.mjs → LottieLoader.cjs} +8 -8
  189. package/dist/loaders/LottieLoader.js +8 -8
  190. package/dist/loaders/{MD2Loader.mjs → MD2Loader.cjs} +15 -15
  191. package/dist/loaders/MD2Loader.js +15 -15
  192. package/dist/loaders/{MDDLoader.mjs → MDDLoader.cjs} +9 -9
  193. package/dist/loaders/MDDLoader.js +9 -9
  194. package/dist/loaders/{MMDLoader.mjs → MMDLoader.cjs} +59 -59
  195. package/dist/loaders/MMDLoader.js +59 -59
  196. package/dist/loaders/{MTLLoader.mjs → MTLLoader.cjs} +17 -17
  197. package/dist/loaders/MTLLoader.js +17 -17
  198. package/dist/loaders/{NRRDLoader.mjs → NRRDLoader.cjs} +17 -17
  199. package/dist/loaders/NRRDLoader.js +17 -17
  200. package/dist/loaders/{OBJLoader.mjs → OBJLoader.cjs} +37 -37
  201. package/dist/loaders/OBJLoader.js +37 -37
  202. package/dist/loaders/{PCDLoader.mjs → PCDLoader.cjs} +13 -13
  203. package/dist/loaders/PCDLoader.js +13 -13
  204. package/dist/loaders/{PDBLoader.mjs → PDBLoader.cjs} +11 -11
  205. package/dist/loaders/PDBLoader.js +11 -11
  206. package/dist/loaders/{PLYLoader.mjs → PLYLoader.cjs} +13 -13
  207. package/dist/loaders/PLYLoader.js +13 -13
  208. package/dist/loaders/{PRWMLoader.mjs → PRWMLoader.cjs} +9 -9
  209. package/dist/loaders/PRWMLoader.js +9 -9
  210. package/dist/loaders/{PVRLoader.mjs → PVRLoader.cjs} +11 -11
  211. package/dist/loaders/PVRLoader.js +11 -11
  212. package/dist/loaders/{RGBELoader.mjs → RGBELoader.cjs} +18 -18
  213. package/dist/loaders/RGBELoader.js +18 -18
  214. package/dist/loaders/{RGBMLoader.mjs → RGBMLoader.cjs} +16 -16
  215. package/dist/loaders/RGBMLoader.js +16 -16
  216. package/dist/loaders/{STLLoader.mjs → STLLoader.cjs} +15 -15
  217. package/dist/loaders/STLLoader.js +15 -15
  218. package/dist/loaders/{SVGLoader.mjs → SVGLoader.cjs} +55 -55
  219. package/dist/loaders/SVGLoader.js +55 -55
  220. package/dist/loaders/{TDSLoader.mjs → TDSLoader.cjs} +20 -20
  221. package/dist/loaders/TDSLoader.js +20 -20
  222. package/dist/loaders/{TGALoader.mjs → TGALoader.cjs} +6 -6
  223. package/dist/loaders/TGALoader.js +6 -6
  224. package/dist/loaders/{TTFLoader.mjs → TTFLoader.cjs} +9 -9
  225. package/dist/loaders/TTFLoader.js +9 -9
  226. package/dist/loaders/{TiltLoader.mjs → TiltLoader.cjs} +26 -26
  227. package/dist/loaders/TiltLoader.js +26 -26
  228. package/dist/loaders/{VOXLoader.mjs → VOXLoader.cjs} +18 -18
  229. package/dist/loaders/VOXLoader.js +18 -18
  230. package/dist/loaders/{VRMLLoader.mjs → VRMLLoader.cjs} +125 -125
  231. package/dist/loaders/VRMLLoader.js +125 -125
  232. package/dist/loaders/{VRMLoader.mjs → VRMLoader.cjs} +7 -7
  233. package/dist/loaders/VRMLoader.js +7 -7
  234. package/dist/loaders/{VTKLoader.mjs → VTKLoader.cjs} +24 -24
  235. package/dist/loaders/VTKLoader.js +24 -24
  236. package/dist/loaders/{XLoader.mjs → XLoader.cjs} +42 -42
  237. package/dist/loaders/XLoader.js +42 -42
  238. package/dist/loaders/{XYZLoader.mjs → XYZLoader.cjs} +9 -9
  239. package/dist/loaders/XYZLoader.js +9 -9
  240. package/dist/loaders/lwo/{IFFParser.mjs → IFFParser.cjs} +7 -7
  241. package/dist/loaders/lwo/IFFParser.js +7 -7
  242. package/dist/loaders/lwo/{LWO2Parser.mjs → LWO2Parser.cjs} +3 -3
  243. package/dist/loaders/lwo/LWO2Parser.js +3 -3
  244. package/dist/loaders/lwo/{LWO3Parser.mjs → LWO3Parser.cjs} +3 -3
  245. package/dist/loaders/lwo/LWO3Parser.js +3 -3
  246. package/dist/math/{Capsule.mjs → Capsule.cjs} +8 -8
  247. package/dist/math/Capsule.js +8 -8
  248. package/dist/math/{ColorConverter.mjs → ColorConverter.cjs} +7 -7
  249. package/dist/math/ColorConverter.js +7 -7
  250. package/dist/math/{ConvexHull.mjs → ConvexHull.cjs} +18 -18
  251. package/dist/math/ConvexHull.js +18 -18
  252. package/dist/math/{ImprovedNoise.mjs → ImprovedNoise.cjs} +3 -3
  253. package/dist/math/ImprovedNoise.js +3 -3
  254. package/dist/math/{Lut.mjs → Lut.cjs} +14 -14
  255. package/dist/math/Lut.js +14 -14
  256. package/dist/math/{MeshSurfaceSampler.mjs → MeshSurfaceSampler.cjs} +6 -6
  257. package/dist/math/MeshSurfaceSampler.js +6 -6
  258. package/dist/math/{OBB.mjs → OBB.cjs} +21 -21
  259. package/dist/math/OBB.js +21 -21
  260. package/dist/math/{Octree.mjs → Octree.cjs} +19 -19
  261. package/dist/math/Octree.js +19 -19
  262. package/dist/math/{SimplexNoise.mjs → SimplexNoise.cjs} +3 -3
  263. package/dist/math/SimplexNoise.js +3 -3
  264. package/dist/misc/{ConvexObjectBreaker.mjs → ConvexObjectBreaker.cjs} +25 -25
  265. package/dist/misc/ConvexObjectBreaker.js +25 -25
  266. package/dist/misc/{GPUComputationRenderer.mjs → GPUComputationRenderer.cjs} +19 -19
  267. package/dist/misc/GPUComputationRenderer.js +19 -19
  268. package/dist/misc/{Gyroscope.mjs → Gyroscope.cjs} +11 -11
  269. package/dist/misc/Gyroscope.js +11 -11
  270. package/dist/misc/{MD2Character.mjs → MD2Character.cjs} +14 -14
  271. package/dist/misc/MD2Character.js +14 -14
  272. package/dist/misc/{MD2CharacterComplex.mjs → MD2CharacterComplex.cjs} +20 -20
  273. package/dist/misc/MD2CharacterComplex.js +20 -20
  274. package/dist/misc/{MorphAnimMesh.mjs → MorphAnimMesh.cjs} +8 -8
  275. package/dist/misc/MorphAnimMesh.js +8 -8
  276. package/dist/misc/{MorphBlendMesh.mjs → MorphBlendMesh.cjs} +6 -6
  277. package/dist/misc/MorphBlendMesh.js +6 -6
  278. package/dist/misc/{ProgressiveLightmap.mjs → ProgressiveLightmap.cjs} +17 -17
  279. package/dist/misc/ProgressiveLightmap.js +17 -17
  280. package/dist/misc/{RollerCoaster.mjs → RollerCoaster.cjs} +77 -77
  281. package/dist/misc/RollerCoaster.js +77 -77
  282. package/dist/misc/{Timer.mjs → Timer.cjs} +3 -3
  283. package/dist/misc/Timer.js +3 -3
  284. package/dist/misc/{TubePainter.mjs → TubePainter.cjs} +24 -24
  285. package/dist/misc/TubePainter.js +24 -24
  286. package/dist/misc/{Volume.mjs → Volume.cjs} +18 -18
  287. package/dist/misc/Volume.js +18 -18
  288. package/dist/misc/{VolumeSlice.mjs → VolumeSlice.cjs} +10 -10
  289. package/dist/misc/VolumeSlice.js +10 -10
  290. package/dist/misc/{WebGL.mjs → WebGL.cjs} +7 -7
  291. package/dist/misc/WebGL.js +7 -7
  292. package/dist/modifiers/{CurveModifier.mjs → CurveModifier.cjs} +17 -17
  293. package/dist/modifiers/CurveModifier.js +17 -17
  294. package/dist/modifiers/{EdgeSplitModifier.mjs → EdgeSplitModifier.cjs} +12 -13
  295. package/dist/modifiers/EdgeSplitModifier.js +13 -12
  296. package/dist/modifiers/{SimplifyModifier.mjs → SimplifyModifier.cjs} +12 -12
  297. package/dist/modifiers/SimplifyModifier.js +12 -12
  298. package/dist/modifiers/{TessellateModifier.mjs → TessellateModifier.cjs} +30 -30
  299. package/dist/modifiers/TessellateModifier.js +30 -30
  300. package/dist/objects/{GroundProjectedEnv.mjs → GroundProjectedEnv.cjs} +8 -8
  301. package/dist/objects/GroundProjectedEnv.js +8 -8
  302. package/dist/objects/{Lensflare.mjs → Lensflare.cjs} +37 -37
  303. package/dist/objects/Lensflare.js +37 -37
  304. package/dist/objects/{LightningStorm.mjs → LightningStorm.cjs} +17 -17
  305. package/dist/objects/LightningStorm.js +17 -17
  306. package/dist/objects/{MarchingCubes.mjs → MarchingCubes.cjs} +21 -21
  307. package/dist/objects/MarchingCubes.js +21 -21
  308. package/dist/objects/{Reflector.mjs → Reflector.cjs} +23 -23
  309. package/dist/objects/Reflector.js +23 -23
  310. package/dist/objects/{ReflectorForSSRPass.mjs → ReflectorForSSRPass.cjs} +33 -33
  311. package/dist/objects/ReflectorForSSRPass.js +33 -33
  312. package/dist/objects/ReflectorRTT.cjs +10 -0
  313. package/dist/objects/ReflectorRTT.js +5 -5
  314. package/dist/objects/{Refractor.mjs → Refractor.cjs} +26 -26
  315. package/dist/objects/Refractor.js +26 -26
  316. package/dist/objects/{ShadowMesh.mjs → ShadowMesh.cjs} +9 -9
  317. package/dist/objects/ShadowMesh.js +9 -9
  318. package/dist/objects/{Sky.mjs → Sky.cjs} +11 -11
  319. package/dist/objects/Sky.js +11 -11
  320. package/dist/objects/{Water.mjs → Water.cjs} +33 -33
  321. package/dist/objects/Water.js +33 -33
  322. package/dist/objects/{Water2.mjs → Water2.cjs} +20 -20
  323. package/dist/objects/Water2.js +20 -20
  324. package/dist/physics/{AmmoPhysics.mjs → AmmoPhysics.cjs} +3 -3
  325. package/dist/physics/AmmoPhysics.js +3 -3
  326. package/dist/postprocessing/{AdaptiveToneMappingPass.mjs → AdaptiveToneMappingPass.cjs} +32 -32
  327. package/dist/postprocessing/AdaptiveToneMappingPass.js +32 -32
  328. package/dist/postprocessing/{AfterimagePass.mjs → AfterimagePass.cjs} +21 -21
  329. package/dist/postprocessing/AfterimagePass.js +21 -21
  330. package/dist/postprocessing/{BloomPass.mjs → BloomPass.cjs} +20 -20
  331. package/dist/postprocessing/BloomPass.js +20 -20
  332. package/dist/postprocessing/{BokehPass.mjs → BokehPass.cjs} +19 -19
  333. package/dist/postprocessing/BokehPass.js +19 -19
  334. package/dist/postprocessing/{ClearPass.mjs → ClearPass.cjs} +7 -7
  335. package/dist/postprocessing/ClearPass.js +7 -7
  336. package/dist/postprocessing/{CubeTexturePass.mjs → CubeTexturePass.cjs} +14 -14
  337. package/dist/postprocessing/CubeTexturePass.js +14 -14
  338. package/dist/postprocessing/{DotScreenPass.mjs → DotScreenPass.cjs} +12 -12
  339. package/dist/postprocessing/DotScreenPass.js +12 -12
  340. package/dist/postprocessing/{EffectComposer.mjs → EffectComposer.cjs} +20 -20
  341. package/dist/postprocessing/EffectComposer.js +20 -20
  342. package/dist/postprocessing/{FilmPass.mjs → FilmPass.cjs} +12 -12
  343. package/dist/postprocessing/FilmPass.js +12 -12
  344. package/dist/postprocessing/{GlitchPass.mjs → GlitchPass.cjs} +26 -26
  345. package/dist/postprocessing/GlitchPass.js +26 -26
  346. package/dist/postprocessing/{HalftonePass.mjs → HalftonePass.cjs} +13 -13
  347. package/dist/postprocessing/HalftonePass.js +13 -13
  348. package/dist/postprocessing/{LUTPass.mjs → LUTPass.cjs} +5 -5
  349. package/dist/postprocessing/LUTPass.js +5 -5
  350. package/dist/postprocessing/{MaskPass.mjs → MaskPass.cjs} +7 -7
  351. package/dist/postprocessing/MaskPass.js +7 -7
  352. package/dist/postprocessing/{OutlinePass.mjs → OutlinePass.cjs} +45 -45
  353. package/dist/postprocessing/OutlinePass.js +45 -45
  354. package/dist/postprocessing/{Pass.mjs → Pass.cjs} +8 -8
  355. package/dist/postprocessing/Pass.js +8 -8
  356. package/dist/postprocessing/{RenderPass.mjs → RenderPass.cjs} +7 -7
  357. package/dist/postprocessing/RenderPass.js +7 -7
  358. package/dist/postprocessing/{RenderPixelatedPass.mjs → RenderPixelatedPass.cjs} +18 -18
  359. package/dist/postprocessing/RenderPixelatedPass.js +18 -18
  360. package/dist/postprocessing/{SAOPass.mjs → SAOPass.cjs} +69 -69
  361. package/dist/postprocessing/SAOPass.js +69 -69
  362. package/dist/postprocessing/{SMAAPass.mjs → SMAAPass.cjs} +30 -30
  363. package/dist/postprocessing/SMAAPass.js +30 -30
  364. package/dist/postprocessing/{SSAARenderPass.mjs → SSAARenderPass.cjs} +19 -19
  365. package/dist/postprocessing/SSAARenderPass.js +19 -19
  366. package/dist/postprocessing/{SSAOPass.mjs → SSAOPass.cjs} +63 -63
  367. package/dist/postprocessing/SSAOPass.js +63 -63
  368. package/dist/postprocessing/{SSRPass.mjs → SSRPass.cjs} +86 -86
  369. package/dist/postprocessing/SSRPass.js +86 -86
  370. package/dist/postprocessing/{SavePass.mjs → SavePass.cjs} +13 -13
  371. package/dist/postprocessing/SavePass.js +13 -13
  372. package/dist/postprocessing/{ShaderPass.mjs → ShaderPass.cjs} +10 -10
  373. package/dist/postprocessing/ShaderPass.js +10 -10
  374. package/dist/postprocessing/{TAARenderPass.mjs → TAARenderPass.cjs} +8 -8
  375. package/dist/postprocessing/TAARenderPass.js +8 -8
  376. package/dist/postprocessing/{TexturePass.mjs → TexturePass.cjs} +11 -11
  377. package/dist/postprocessing/TexturePass.js +11 -11
  378. package/dist/postprocessing/{UnrealBloomPass.mjs → UnrealBloomPass.cjs} +36 -36
  379. package/dist/postprocessing/UnrealBloomPass.js +36 -36
  380. package/dist/postprocessing/{WaterPass.mjs → WaterPass.cjs} +10 -10
  381. package/dist/postprocessing/WaterPass.js +10 -10
  382. package/dist/renderers/{CSS2DRenderer.mjs → CSS2DRenderer.cjs} +12 -12
  383. package/dist/renderers/CSS2DRenderer.js +12 -12
  384. package/dist/renderers/{CSS3DRenderer.mjs → CSS3DRenderer.cjs} +12 -12
  385. package/dist/renderers/CSS3DRenderer.js +12 -12
  386. package/dist/renderers/{Projector.mjs → Projector.cjs} +21 -21
  387. package/dist/renderers/Projector.js +21 -21
  388. package/dist/renderers/{SVGRenderer.mjs → SVGRenderer.cjs} +12 -12
  389. package/dist/renderers/SVGRenderer.js +12 -12
  390. package/dist/shaders/{ACESFilmicToneMappingShader.mjs → ACESFilmicToneMappingShader.cjs} +3 -3
  391. package/dist/shaders/ACESFilmicToneMappingShader.js +3 -3
  392. package/dist/shaders/{AfterimageShader.mjs → AfterimageShader.cjs} +3 -3
  393. package/dist/shaders/AfterimageShader.js +3 -3
  394. package/dist/shaders/{BasicShader.mjs → BasicShader.cjs} +3 -3
  395. package/dist/shaders/BasicShader.js +3 -3
  396. package/dist/shaders/{BleachBypassShader.mjs → BleachBypassShader.cjs} +3 -3
  397. package/dist/shaders/BleachBypassShader.js +3 -3
  398. package/dist/shaders/{BlendShader.mjs → BlendShader.cjs} +3 -3
  399. package/dist/shaders/BlendShader.js +3 -3
  400. package/dist/shaders/{BokehShader.mjs → BokehShader.cjs} +3 -3
  401. package/dist/shaders/BokehShader.js +3 -3
  402. package/dist/shaders/{BokehShader2.mjs → BokehShader2.cjs} +6 -6
  403. package/dist/shaders/BokehShader2.js +6 -6
  404. package/dist/shaders/{BrightnessContrastShader.mjs → BrightnessContrastShader.cjs} +3 -3
  405. package/dist/shaders/BrightnessContrastShader.js +3 -3
  406. package/dist/shaders/{ColorCorrectionShader.mjs → ColorCorrectionShader.cjs} +7 -7
  407. package/dist/shaders/ColorCorrectionShader.js +7 -7
  408. package/dist/shaders/{ColorifyShader.mjs → ColorifyShader.cjs} +5 -5
  409. package/dist/shaders/ColorifyShader.js +5 -5
  410. package/dist/shaders/{ConvolutionShader.mjs → ConvolutionShader.cjs} +5 -5
  411. package/dist/shaders/ConvolutionShader.js +5 -5
  412. package/dist/shaders/{CopyShader.mjs → CopyShader.cjs} +3 -3
  413. package/dist/shaders/CopyShader.js +3 -3
  414. package/dist/shaders/{DOFMipMapShader.mjs → DOFMipMapShader.cjs} +3 -3
  415. package/dist/shaders/DOFMipMapShader.js +3 -3
  416. package/dist/shaders/{DepthLimitedBlurShader.mjs → DepthLimitedBlurShader.cjs} +7 -7
  417. package/dist/shaders/DepthLimitedBlurShader.js +7 -7
  418. package/dist/shaders/{DigitalGlitch.mjs → DigitalGlitch.cjs} +3 -3
  419. package/dist/shaders/DigitalGlitch.js +3 -3
  420. package/dist/shaders/{DotScreenShader.mjs → DotScreenShader.cjs} +6 -6
  421. package/dist/shaders/DotScreenShader.js +6 -6
  422. package/dist/shaders/{FXAAShader.mjs → FXAAShader.cjs} +5 -5
  423. package/dist/shaders/FXAAShader.js +5 -5
  424. package/dist/shaders/{FilmShader.mjs → FilmShader.cjs} +3 -3
  425. package/dist/shaders/FilmShader.js +3 -3
  426. package/dist/shaders/{FocusShader.mjs → FocusShader.cjs} +3 -3
  427. package/dist/shaders/FocusShader.js +3 -3
  428. package/dist/shaders/{FreiChenShader.mjs → FreiChenShader.cjs} +5 -5
  429. package/dist/shaders/FreiChenShader.js +5 -5
  430. package/dist/shaders/{FresnelShader.mjs → FresnelShader.cjs} +3 -3
  431. package/dist/shaders/FresnelShader.js +3 -3
  432. package/dist/shaders/{GammaCorrectionShader.mjs → GammaCorrectionShader.cjs} +3 -3
  433. package/dist/shaders/GammaCorrectionShader.js +3 -3
  434. package/dist/shaders/{GodRaysShader.mjs → GodRaysShader.cjs} +11 -11
  435. package/dist/shaders/GodRaysShader.js +11 -11
  436. package/dist/shaders/{HalftoneShader.mjs → HalftoneShader.cjs} +3 -3
  437. package/dist/shaders/HalftoneShader.js +3 -3
  438. package/dist/shaders/{HorizontalBlurShader.mjs → HorizontalBlurShader.cjs} +3 -3
  439. package/dist/shaders/HorizontalBlurShader.js +3 -3
  440. package/dist/shaders/{HorizontalTiltShiftShader.mjs → HorizontalTiltShiftShader.cjs} +3 -3
  441. package/dist/shaders/HorizontalTiltShiftShader.js +3 -3
  442. package/dist/shaders/{HueSaturationShader.mjs → HueSaturationShader.cjs} +3 -3
  443. package/dist/shaders/HueSaturationShader.js +3 -3
  444. package/dist/shaders/{KaleidoShader.mjs → KaleidoShader.cjs} +3 -3
  445. package/dist/shaders/KaleidoShader.js +3 -3
  446. package/dist/shaders/{LuminosityHighPassShader.mjs → LuminosityHighPassShader.cjs} +5 -5
  447. package/dist/shaders/LuminosityHighPassShader.js +5 -5
  448. package/dist/shaders/{LuminosityShader.mjs → LuminosityShader.cjs} +3 -3
  449. package/dist/shaders/LuminosityShader.js +3 -3
  450. package/dist/shaders/{MirrorShader.mjs → MirrorShader.cjs} +3 -3
  451. package/dist/shaders/MirrorShader.js +3 -3
  452. package/dist/shaders/{NormalMapShader.mjs → NormalMapShader.cjs} +6 -6
  453. package/dist/shaders/NormalMapShader.js +6 -6
  454. package/dist/shaders/{ParallaxShader.mjs → ParallaxShader.cjs} +3 -3
  455. package/dist/shaders/ParallaxShader.js +3 -3
  456. package/dist/shaders/{PixelShader.mjs → PixelShader.cjs} +3 -3
  457. package/dist/shaders/PixelShader.js +3 -3
  458. package/dist/shaders/{RGBShiftShader.mjs → RGBShiftShader.cjs} +3 -3
  459. package/dist/shaders/RGBShiftShader.js +3 -3
  460. package/dist/shaders/{SAOShader.mjs → SAOShader.cjs} +7 -7
  461. package/dist/shaders/SAOShader.js +7 -7
  462. package/dist/shaders/{SMAAShader.mjs → SMAAShader.cjs} +9 -9
  463. package/dist/shaders/SMAAShader.js +9 -9
  464. package/dist/shaders/{SSAOShader.mjs → SSAOShader.cjs} +10 -10
  465. package/dist/shaders/SSAOShader.js +10 -10
  466. package/dist/shaders/{SSRShader.mjs → SSRShader.cjs} +10 -10
  467. package/dist/shaders/SSRShader.js +10 -10
  468. package/dist/shaders/{SepiaShader.mjs → SepiaShader.cjs} +3 -3
  469. package/dist/shaders/SepiaShader.js +3 -3
  470. package/dist/shaders/{SobelOperatorShader.mjs → SobelOperatorShader.cjs} +5 -5
  471. package/dist/shaders/SobelOperatorShader.js +5 -5
  472. package/dist/shaders/{SubsurfaceScatteringShader.mjs → SubsurfaceScatteringShader.cjs} +13 -13
  473. package/dist/shaders/SubsurfaceScatteringShader.js +13 -13
  474. package/dist/shaders/{TechnicolorShader.mjs → TechnicolorShader.cjs} +3 -3
  475. package/dist/shaders/TechnicolorShader.js +3 -3
  476. package/dist/shaders/{ToneMapShader.mjs → ToneMapShader.cjs} +3 -3
  477. package/dist/shaders/ToneMapShader.js +3 -3
  478. package/dist/shaders/{ToonShader.mjs → ToonShader.cjs} +32 -32
  479. package/dist/shaders/ToonShader.js +32 -32
  480. package/dist/shaders/{TriangleBlurShader.mjs → TriangleBlurShader.cjs} +5 -5
  481. package/dist/shaders/TriangleBlurShader.js +5 -5
  482. package/dist/shaders/{UnpackDepthRGBAShader.mjs → UnpackDepthRGBAShader.cjs} +3 -3
  483. package/dist/shaders/UnpackDepthRGBAShader.js +3 -3
  484. package/dist/shaders/{VerticalBlurShader.mjs → VerticalBlurShader.cjs} +3 -3
  485. package/dist/shaders/VerticalBlurShader.js +3 -3
  486. package/dist/shaders/{VerticalTiltShiftShader.mjs → VerticalTiltShiftShader.cjs} +3 -3
  487. package/dist/shaders/VerticalTiltShiftShader.js +3 -3
  488. package/dist/shaders/{VignetteShader.mjs → VignetteShader.cjs} +3 -3
  489. package/dist/shaders/VignetteShader.js +3 -3
  490. package/dist/shaders/{VolumeShader.mjs → VolumeShader.cjs} +6 -6
  491. package/dist/shaders/VolumeShader.js +6 -6
  492. package/dist/shaders/{WaterRefractionShader.mjs → WaterRefractionShader.cjs} +3 -3
  493. package/dist/shaders/WaterRefractionShader.js +3 -3
  494. package/dist/shaders/types.cjs +1 -0
  495. package/dist/shaders/types.js +1 -1
  496. package/dist/textures/{FlakesTexture.mjs → FlakesTexture.cjs} +3 -3
  497. package/dist/textures/FlakesTexture.js +3 -3
  498. package/dist/types/Loader.cjs +26 -0
  499. package/dist/types/Loader.js +5 -22
  500. package/dist/types/helpers.cjs +4 -0
  501. package/dist/types/helpers.js +3 -3
  502. package/dist/utils/{BufferGeometryUtils.mjs → BufferGeometryUtils.cjs} +41 -41
  503. package/dist/utils/BufferGeometryUtils.js +41 -41
  504. package/dist/utils/{GeometryCompressionUtils.mjs → GeometryCompressionUtils.cjs} +94 -94
  505. package/dist/utils/GeometryCompressionUtils.js +94 -94
  506. package/dist/utils/{GeometryUtils.mjs → GeometryUtils.cjs} +18 -18
  507. package/dist/utils/GeometryUtils.js +18 -18
  508. package/dist/utils/{RoughnessMipmapper.mjs → RoughnessMipmapper.cjs} +13 -13
  509. package/dist/utils/RoughnessMipmapper.js +13 -13
  510. package/dist/utils/{SceneUtils.mjs → SceneUtils.cjs} +8 -8
  511. package/dist/utils/SceneUtils.js +8 -8
  512. package/dist/utils/{ShadowMapViewer.mjs → ShadowMapViewer.cjs} +18 -18
  513. package/dist/utils/ShadowMapViewer.js +18 -18
  514. package/dist/utils/{SkeletonUtils.mjs → SkeletonUtils.cjs} +10 -10
  515. package/dist/utils/SkeletonUtils.js +10 -10
  516. package/dist/utils/{UVsDebug.mjs → UVsDebug.cjs} +7 -7
  517. package/dist/utils/UVsDebug.js +7 -7
  518. package/dist/utils/{WorkerPool.mjs → WorkerPool.cjs} +3 -3
  519. package/dist/utils/WorkerPool.js +3 -3
  520. package/dist/webxr/{ARButton.mjs → ARButton.cjs} +3 -3
  521. package/dist/webxr/ARButton.js +3 -3
  522. package/dist/webxr/{OculusHandModel.mjs → OculusHandModel.cjs} +9 -9
  523. package/dist/webxr/OculusHandModel.js +9 -9
  524. package/dist/webxr/{OculusHandPointerModel.mjs → OculusHandPointerModel.cjs} +41 -24
  525. package/dist/webxr/OculusHandPointerModel.js +24 -41
  526. package/dist/webxr/Text2D.cjs +48 -0
  527. package/dist/webxr/Text2D.js +9 -26
  528. package/dist/webxr/{VRButton.mjs → VRButton.cjs} +3 -3
  529. package/dist/webxr/VRButton.js +3 -3
  530. package/dist/webxr/{XRControllerModelFactory.mjs → XRControllerModelFactory.cjs} +18 -18
  531. package/dist/webxr/XRControllerModelFactory.js +18 -18
  532. package/dist/webxr/{XREstimatedLight.mjs → XREstimatedLight.cjs} +8 -8
  533. package/dist/webxr/XREstimatedLight.js +8 -8
  534. package/dist/webxr/{XRHandMeshModel.mjs → XRHandMeshModel.cjs} +5 -5
  535. package/dist/webxr/XRHandMeshModel.js +5 -5
  536. package/dist/webxr/{XRHandModelFactory.mjs → XRHandModelFactory.cjs} +10 -10
  537. package/dist/webxr/XRHandModelFactory.js +10 -10
  538. package/dist/webxr/{XRHandPrimitiveModel.mjs → XRHandPrimitiveModel.cjs} +11 -11
  539. package/dist/webxr/XRHandPrimitiveModel.js +11 -11
  540. package/package.json +3 -3
  541. package/dist/_polyfill/CompressedArrayTexture.mjs +0 -12
  542. package/dist/_polyfill/Data3DTexture.mjs +0 -17
  543. package/dist/environments/RoomEnvironment.mjs +0 -78
  544. package/dist/geometries/ConvexGeometry.mjs +0 -26
  545. package/dist/index.mjs +0 -613
  546. package/dist/lines/Line2.mjs +0 -13
  547. package/dist/lines/Wireframe.mjs +0 -32
  548. package/dist/lines/WireframeGeometry2.mjs +0 -13
  549. package/dist/objects/ReflectorRTT.mjs +0 -10
  550. package/dist/shaders/types.mjs +0 -1
  551. package/dist/types/Loader.mjs +0 -9
  552. package/dist/types/helpers.mjs +0 -4
  553. package/dist/webxr/Text2D.mjs +0 -31
@@ -1,11 +1,9 @@
1
- "use strict";
2
- Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
3
- const THREE = require("three");
1
+ import { Vector2 } from "three";
4
2
  function UVsDebug(geometry, size = 1024) {
5
3
  const abc = "abc";
6
- const a = new THREE.Vector2();
7
- const b = new THREE.Vector2();
8
- const uvs = [new THREE.Vector2(), new THREE.Vector2(), new THREE.Vector2()];
4
+ const a = new Vector2();
5
+ const b = new Vector2();
6
+ const uvs = [new Vector2(), new Vector2(), new Vector2()];
9
7
  const face = [];
10
8
  const canvas = document.createElement("canvas");
11
9
  const width = size;
@@ -77,4 +75,6 @@ function UVsDebug(geometry, size = 1024) {
77
75
  }
78
76
  }
79
77
  }
80
- exports.UVsDebug = UVsDebug;
78
+ export {
79
+ UVsDebug
80
+ };
@@ -1,3 +1,5 @@
1
+ "use strict";
2
+ Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
1
3
  class WorkerPool {
2
4
  constructor(pool = 4) {
3
5
  this.pool = pool;
@@ -57,6 +59,4 @@ class WorkerPool {
57
59
  this.workerStatus = 0;
58
60
  }
59
61
  }
60
- export {
61
- WorkerPool
62
- };
62
+ exports.WorkerPool = WorkerPool;
@@ -1,5 +1,3 @@
1
- "use strict";
2
- Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
3
1
  class WorkerPool {
4
2
  constructor(pool = 4) {
5
3
  this.pool = pool;
@@ -59,4 +57,6 @@ class WorkerPool {
59
57
  this.workerStatus = 0;
60
58
  }
61
59
  }
62
- exports.WorkerPool = WorkerPool;
60
+ export {
61
+ WorkerPool
62
+ };
@@ -1,3 +1,5 @@
1
+ "use strict";
2
+ Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
1
3
  class ARButton {
2
4
  static createButton(renderer, sessionInit = {}) {
3
5
  const button = document.createElement("button");
@@ -114,6 +116,4 @@ class ARButton {
114
116
  }
115
117
  }
116
118
  }
117
- export {
118
- ARButton
119
- };
119
+ exports.ARButton = ARButton;
@@ -1,5 +1,3 @@
1
- "use strict";
2
- Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
3
1
  class ARButton {
4
2
  static createButton(renderer, sessionInit = {}) {
5
3
  const button = document.createElement("button");
@@ -116,4 +114,6 @@ class ARButton {
116
114
  }
117
115
  }
118
116
  }
119
- exports.ARButton = ARButton;
117
+ export {
118
+ ARButton
119
+ };
@@ -1,14 +1,16 @@
1
+ "use strict";
1
2
  var __defProp = Object.defineProperty;
2
3
  var __defNormalProp = (obj, key, value) => key in obj ? __defProp(obj, key, { enumerable: true, configurable: true, writable: true, value }) : obj[key] = value;
3
4
  var __publicField = (obj, key, value) => {
4
5
  __defNormalProp(obj, typeof key !== "symbol" ? key + "" : key, value);
5
6
  return value;
6
7
  };
7
- import { Object3D, Sphere, Box3 } from "three";
8
- import { XRHandMeshModel } from "./XRHandMeshModel.mjs";
8
+ Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
9
+ const THREE = require("three");
10
+ const XRHandMeshModel = require("./XRHandMeshModel.cjs");
9
11
  const TOUCH_RADIUS = 0.01;
10
12
  const POINTING_JOINT = "index-finger-tip";
11
- class OculusHandModel extends Object3D {
13
+ class OculusHandModel extends THREE.Object3D {
12
14
  constructor(controller, leftModelPath, rightModelPath) {
13
15
  super();
14
16
  __publicField(this, "controller");
@@ -25,7 +27,7 @@ class OculusHandModel extends Object3D {
25
27
  const xrInputSource = event.data;
26
28
  if (xrInputSource.hand && !this.motionController) {
27
29
  this.xrInputSource = xrInputSource;
28
- this.motionController = new XRHandMeshModel(
30
+ this.motionController = new XRHandMeshModel.XRHandMeshModel(
29
31
  this,
30
32
  controller,
31
33
  void 0,
@@ -55,8 +57,8 @@ class OculusHandModel extends Object3D {
55
57
  intersectBoxObject(boxObject) {
56
58
  const pointerPosition = this.getPointerPosition();
57
59
  if (pointerPosition) {
58
- const indexSphere = new Sphere(pointerPosition, TOUCH_RADIUS);
59
- const box = new Box3().setFromObject(boxObject);
60
+ const indexSphere = new THREE.Sphere(pointerPosition, TOUCH_RADIUS);
61
+ const box = new THREE.Box3().setFromObject(boxObject);
60
62
  return indexSphere.intersectsBox(box);
61
63
  } else {
62
64
  return false;
@@ -77,6 +79,4 @@ class OculusHandModel extends Object3D {
77
79
  this.motionController = null;
78
80
  }
79
81
  }
80
- export {
81
- OculusHandModel
82
- };
82
+ exports.OculusHandModel = OculusHandModel;
@@ -1,16 +1,14 @@
1
- "use strict";
2
1
  var __defProp = Object.defineProperty;
3
2
  var __defNormalProp = (obj, key, value) => key in obj ? __defProp(obj, key, { enumerable: true, configurable: true, writable: true, value }) : obj[key] = value;
4
3
  var __publicField = (obj, key, value) => {
5
4
  __defNormalProp(obj, typeof key !== "symbol" ? key + "" : key, value);
6
5
  return value;
7
6
  };
8
- Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
9
- const THREE = require("three");
10
- const XRHandMeshModel = require("./XRHandMeshModel.js");
7
+ import { Object3D, Sphere, Box3 } from "three";
8
+ import { XRHandMeshModel } from "./XRHandMeshModel.js";
11
9
  const TOUCH_RADIUS = 0.01;
12
10
  const POINTING_JOINT = "index-finger-tip";
13
- class OculusHandModel extends THREE.Object3D {
11
+ class OculusHandModel extends Object3D {
14
12
  constructor(controller, leftModelPath, rightModelPath) {
15
13
  super();
16
14
  __publicField(this, "controller");
@@ -27,7 +25,7 @@ class OculusHandModel extends THREE.Object3D {
27
25
  const xrInputSource = event.data;
28
26
  if (xrInputSource.hand && !this.motionController) {
29
27
  this.xrInputSource = xrInputSource;
30
- this.motionController = new XRHandMeshModel.XRHandMeshModel(
28
+ this.motionController = new XRHandMeshModel(
31
29
  this,
32
30
  controller,
33
31
  void 0,
@@ -57,8 +55,8 @@ class OculusHandModel extends THREE.Object3D {
57
55
  intersectBoxObject(boxObject) {
58
56
  const pointerPosition = this.getPointerPosition();
59
57
  if (pointerPosition) {
60
- const indexSphere = new THREE.Sphere(pointerPosition, TOUCH_RADIUS);
61
- const box = new THREE.Box3().setFromObject(boxObject);
58
+ const indexSphere = new Sphere(pointerPosition, TOUCH_RADIUS);
59
+ const box = new Box3().setFromObject(boxObject);
62
60
  return indexSphere.intersectsBox(box);
63
61
  } else {
64
62
  return false;
@@ -79,4 +77,6 @@ class OculusHandModel extends THREE.Object3D {
79
77
  this.motionController = null;
80
78
  }
81
79
  }
82
- exports.OculusHandModel = OculusHandModel;
80
+ export {
81
+ OculusHandModel
82
+ };
@@ -1,4 +1,23 @@
1
- import * as THREE from "three";
1
+ "use strict";
2
+ Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
3
+ const THREE = require("three");
4
+ function _interopNamespaceDefault(e) {
5
+ const n = Object.create(null, { [Symbol.toStringTag]: { value: "Module" } });
6
+ if (e) {
7
+ for (const k in e) {
8
+ if (k !== "default") {
9
+ const d = Object.getOwnPropertyDescriptor(e, k);
10
+ Object.defineProperty(n, k, d.get ? d : {
11
+ enumerable: true,
12
+ get: () => e[k]
13
+ });
14
+ }
15
+ }
16
+ }
17
+ n.default = e;
18
+ return Object.freeze(n);
19
+ }
20
+ const THREE__namespace = /* @__PURE__ */ _interopNamespaceDefault(THREE);
2
21
  const PINCH_MAX = 0.05;
3
22
  const PINCH_THRESHOLD = 0.02;
4
23
  const PINCH_MIN = 0.01;
@@ -12,11 +31,11 @@ const POINTER_LENGTH = 0.035;
12
31
  const POINTER_SEGMENTS = 16;
13
32
  const POINTER_RINGS = 12;
14
33
  const POINTER_HEMISPHERE_ANGLE = 110;
15
- const YAXIS = /* @__PURE__ */ new THREE.Vector3(0, 1, 0);
16
- const ZAXIS = /* @__PURE__ */ new THREE.Vector3(0, 0, 1);
34
+ const YAXIS = /* @__PURE__ */ new THREE__namespace.Vector3(0, 1, 0);
35
+ const ZAXIS = /* @__PURE__ */ new THREE__namespace.Vector3(0, 0, 1);
17
36
  const CURSOR_RADIUS = 0.02;
18
37
  const CURSOR_MAX_DISTANCE = 1.5;
19
- class OculusHandPointerModel extends THREE.Object3D {
38
+ class OculusHandPointerModel extends THREE__namespace.Object3D {
20
39
  constructor(hand, controller) {
21
40
  super();
22
41
  this.hand = hand;
@@ -52,9 +71,9 @@ class OculusHandPointerModel extends THREE.Object3D {
52
71
  }
53
72
  _updatePointerVertices(rearRadius) {
54
73
  const vertices = this.pointerGeometry.attributes.position.array;
55
- const frontFaceBase = new THREE.Vector3(POINTER_FRONT_RADIUS, 0, -1 * (POINTER_LENGTH - rearRadius));
74
+ const frontFaceBase = new THREE__namespace.Vector3(POINTER_FRONT_RADIUS, 0, -1 * (POINTER_LENGTH - rearRadius));
56
75
  this._drawVerticesRing(vertices, frontFaceBase, 0);
57
- const rearBase = new THREE.Vector3(
76
+ const rearBase = new THREE__namespace.Vector3(
58
77
  Math.sin(Math.PI * POINTER_HEMISPHERE_ANGLE / 180) * rearRadius,
59
78
  Math.cos(Math.PI * POINTER_HEMISPHERE_ANGLE / 180) * rearRadius,
60
79
  0
@@ -65,22 +84,22 @@ class OculusHandPointerModel extends THREE.Object3D {
65
84
  }
66
85
  const frontCenterIndex = POINTER_SEGMENTS * (1 + POINTER_RINGS);
67
86
  const rearCenterIndex = POINTER_SEGMENTS * (1 + POINTER_RINGS) + 1;
68
- const frontCenter = new THREE.Vector3(0, 0, -1 * (POINTER_LENGTH - rearRadius));
87
+ const frontCenter = new THREE__namespace.Vector3(0, 0, -1 * (POINTER_LENGTH - rearRadius));
69
88
  vertices[frontCenterIndex * 3] = frontCenter.x;
70
89
  vertices[frontCenterIndex * 3 + 1] = frontCenter.y;
71
90
  vertices[frontCenterIndex * 3 + 2] = frontCenter.z;
72
- const rearCenter = new THREE.Vector3(0, 0, rearRadius);
91
+ const rearCenter = new THREE__namespace.Vector3(0, 0, rearRadius);
73
92
  vertices[rearCenterIndex * 3] = rearCenter.x;
74
93
  vertices[rearCenterIndex * 3 + 1] = rearCenter.y;
75
94
  vertices[rearCenterIndex * 3 + 2] = rearCenter.z;
76
- this.pointerGeometry.setAttribute("position", new THREE.Float32BufferAttribute(vertices, 3));
95
+ this.pointerGeometry.setAttribute("position", new THREE__namespace.Float32BufferAttribute(vertices, 3));
77
96
  }
78
97
  createPointer() {
79
98
  var i, j;
80
99
  const vertices = new Array(((POINTER_RINGS + 1) * POINTER_SEGMENTS + 2) * 3).fill(0);
81
100
  const indices = [];
82
- this.pointerGeometry = new THREE.BufferGeometry();
83
- this.pointerGeometry.setAttribute("position", new THREE.Float32BufferAttribute(vertices, 3));
101
+ this.pointerGeometry = new THREE__namespace.BufferGeometry();
102
+ this.pointerGeometry.setAttribute("position", new THREE__namespace.Float32BufferAttribute(vertices, 3));
84
103
  this._updatePointerVertices(POINTER_REAR_RADIUS);
85
104
  for (i = 0; i < POINTER_RINGS; i++) {
86
105
  for (j = 0; j < POINTER_SEGMENTS - 1; j++) {
@@ -98,27 +117,27 @@ class OculusHandPointerModel extends THREE.Object3D {
98
117
  }
99
118
  indices.push(frontCenterIndex, 0, POINTER_SEGMENTS - 1);
100
119
  indices.push(rearCenterIndex, POINTER_SEGMENTS * (POINTER_RINGS + 1) - 1, POINTER_SEGMENTS * POINTER_RINGS);
101
- const material = new THREE.MeshBasicMaterial();
120
+ const material = new THREE__namespace.MeshBasicMaterial();
102
121
  material.transparent = true;
103
122
  material.opacity = POINTER_OPACITY_MIN;
104
123
  this.pointerGeometry.setIndex(indices);
105
- this.pointerMesh = new THREE.Mesh(this.pointerGeometry, material);
124
+ this.pointerMesh = new THREE__namespace.Mesh(this.pointerGeometry, material);
106
125
  this.pointerMesh.position.set(0, 0, -1 * POINTER_REAR_RADIUS);
107
- this.pointerObject = new THREE.Object3D();
126
+ this.pointerObject = new THREE__namespace.Object3D();
108
127
  this.pointerObject.add(this.pointerMesh);
109
- this.raycaster = new THREE.Raycaster();
110
- const cursorGeometry = new THREE.SphereGeometry(CURSOR_RADIUS, 10, 10);
111
- const cursorMaterial = new THREE.MeshBasicMaterial();
128
+ this.raycaster = new THREE__namespace.Raycaster();
129
+ const cursorGeometry = new THREE__namespace.SphereGeometry(CURSOR_RADIUS, 10, 10);
130
+ const cursorMaterial = new THREE__namespace.MeshBasicMaterial();
112
131
  cursorMaterial.transparent = true;
113
132
  cursorMaterial.opacity = POINTER_OPACITY_MIN;
114
- this.cursorObject = new THREE.Mesh(cursorGeometry, cursorMaterial);
133
+ this.cursorObject = new THREE__namespace.Mesh(cursorGeometry, cursorMaterial);
115
134
  this.pointerObject.add(this.cursorObject);
116
135
  this.add(this.pointerObject);
117
136
  }
118
137
  _updateRaycaster() {
119
138
  if (this.raycaster) {
120
139
  const pointerMatrix = this.pointerObject.matrixWorld;
121
- const tempMatrix = new THREE.Matrix4();
140
+ const tempMatrix = new THREE__namespace.Matrix4();
122
141
  tempMatrix.identity().extractRotation(pointerMatrix);
123
142
  this.raycaster.ray.origin.setFromMatrixPosition(pointerMatrix);
124
143
  this.raycaster.ray.direction.set(0, 0, -1).applyMatrix4(tempMatrix);
@@ -185,7 +204,7 @@ class OculusHandPointerModel extends THREE.Object3D {
185
204
  checkIntersections(objects, recursive = false) {
186
205
  if (this.raycaster && !this.attached) {
187
206
  const intersections = this.raycaster.intersectObjects(objects, recursive);
188
- const direction = new THREE.Vector3(0, 0, -1);
207
+ const direction = new THREE__namespace.Vector3(0, 0, -1);
189
208
  if (intersections.length > 0) {
190
209
  const intersection = intersections[0];
191
210
  const distance = intersection.distance;
@@ -196,12 +215,10 @@ class OculusHandPointerModel extends THREE.Object3D {
196
215
  }
197
216
  }
198
217
  setCursor(distance) {
199
- const direction = new THREE.Vector3(0, 0, -1);
218
+ const direction = new THREE__namespace.Vector3(0, 0, -1);
200
219
  if (this.raycaster && !this.attached) {
201
220
  this.cursorObject.position.copy(direction.multiplyScalar(distance));
202
221
  }
203
222
  }
204
223
  }
205
- export {
206
- OculusHandPointerModel
207
- };
224
+ exports.OculusHandPointerModel = OculusHandPointerModel;
@@ -1,23 +1,4 @@
1
- "use strict";
2
- Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
3
- const THREE = require("three");
4
- function _interopNamespaceDefault(e) {
5
- const n = Object.create(null, { [Symbol.toStringTag]: { value: "Module" } });
6
- if (e) {
7
- for (const k in e) {
8
- if (k !== "default") {
9
- const d = Object.getOwnPropertyDescriptor(e, k);
10
- Object.defineProperty(n, k, d.get ? d : {
11
- enumerable: true,
12
- get: () => e[k]
13
- });
14
- }
15
- }
16
- }
17
- n.default = e;
18
- return Object.freeze(n);
19
- }
20
- const THREE__namespace = /* @__PURE__ */ _interopNamespaceDefault(THREE);
1
+ import * as THREE from "three";
21
2
  const PINCH_MAX = 0.05;
22
3
  const PINCH_THRESHOLD = 0.02;
23
4
  const PINCH_MIN = 0.01;
@@ -31,11 +12,11 @@ const POINTER_LENGTH = 0.035;
31
12
  const POINTER_SEGMENTS = 16;
32
13
  const POINTER_RINGS = 12;
33
14
  const POINTER_HEMISPHERE_ANGLE = 110;
34
- const YAXIS = /* @__PURE__ */ new THREE__namespace.Vector3(0, 1, 0);
35
- const ZAXIS = /* @__PURE__ */ new THREE__namespace.Vector3(0, 0, 1);
15
+ const YAXIS = /* @__PURE__ */ new THREE.Vector3(0, 1, 0);
16
+ const ZAXIS = /* @__PURE__ */ new THREE.Vector3(0, 0, 1);
36
17
  const CURSOR_RADIUS = 0.02;
37
18
  const CURSOR_MAX_DISTANCE = 1.5;
38
- class OculusHandPointerModel extends THREE__namespace.Object3D {
19
+ class OculusHandPointerModel extends THREE.Object3D {
39
20
  constructor(hand, controller) {
40
21
  super();
41
22
  this.hand = hand;
@@ -71,9 +52,9 @@ class OculusHandPointerModel extends THREE__namespace.Object3D {
71
52
  }
72
53
  _updatePointerVertices(rearRadius) {
73
54
  const vertices = this.pointerGeometry.attributes.position.array;
74
- const frontFaceBase = new THREE__namespace.Vector3(POINTER_FRONT_RADIUS, 0, -1 * (POINTER_LENGTH - rearRadius));
55
+ const frontFaceBase = new THREE.Vector3(POINTER_FRONT_RADIUS, 0, -1 * (POINTER_LENGTH - rearRadius));
75
56
  this._drawVerticesRing(vertices, frontFaceBase, 0);
76
- const rearBase = new THREE__namespace.Vector3(
57
+ const rearBase = new THREE.Vector3(
77
58
  Math.sin(Math.PI * POINTER_HEMISPHERE_ANGLE / 180) * rearRadius,
78
59
  Math.cos(Math.PI * POINTER_HEMISPHERE_ANGLE / 180) * rearRadius,
79
60
  0
@@ -84,22 +65,22 @@ class OculusHandPointerModel extends THREE__namespace.Object3D {
84
65
  }
85
66
  const frontCenterIndex = POINTER_SEGMENTS * (1 + POINTER_RINGS);
86
67
  const rearCenterIndex = POINTER_SEGMENTS * (1 + POINTER_RINGS) + 1;
87
- const frontCenter = new THREE__namespace.Vector3(0, 0, -1 * (POINTER_LENGTH - rearRadius));
68
+ const frontCenter = new THREE.Vector3(0, 0, -1 * (POINTER_LENGTH - rearRadius));
88
69
  vertices[frontCenterIndex * 3] = frontCenter.x;
89
70
  vertices[frontCenterIndex * 3 + 1] = frontCenter.y;
90
71
  vertices[frontCenterIndex * 3 + 2] = frontCenter.z;
91
- const rearCenter = new THREE__namespace.Vector3(0, 0, rearRadius);
72
+ const rearCenter = new THREE.Vector3(0, 0, rearRadius);
92
73
  vertices[rearCenterIndex * 3] = rearCenter.x;
93
74
  vertices[rearCenterIndex * 3 + 1] = rearCenter.y;
94
75
  vertices[rearCenterIndex * 3 + 2] = rearCenter.z;
95
- this.pointerGeometry.setAttribute("position", new THREE__namespace.Float32BufferAttribute(vertices, 3));
76
+ this.pointerGeometry.setAttribute("position", new THREE.Float32BufferAttribute(vertices, 3));
96
77
  }
97
78
  createPointer() {
98
79
  var i, j;
99
80
  const vertices = new Array(((POINTER_RINGS + 1) * POINTER_SEGMENTS + 2) * 3).fill(0);
100
81
  const indices = [];
101
- this.pointerGeometry = new THREE__namespace.BufferGeometry();
102
- this.pointerGeometry.setAttribute("position", new THREE__namespace.Float32BufferAttribute(vertices, 3));
82
+ this.pointerGeometry = new THREE.BufferGeometry();
83
+ this.pointerGeometry.setAttribute("position", new THREE.Float32BufferAttribute(vertices, 3));
103
84
  this._updatePointerVertices(POINTER_REAR_RADIUS);
104
85
  for (i = 0; i < POINTER_RINGS; i++) {
105
86
  for (j = 0; j < POINTER_SEGMENTS - 1; j++) {
@@ -117,27 +98,27 @@ class OculusHandPointerModel extends THREE__namespace.Object3D {
117
98
  }
118
99
  indices.push(frontCenterIndex, 0, POINTER_SEGMENTS - 1);
119
100
  indices.push(rearCenterIndex, POINTER_SEGMENTS * (POINTER_RINGS + 1) - 1, POINTER_SEGMENTS * POINTER_RINGS);
120
- const material = new THREE__namespace.MeshBasicMaterial();
101
+ const material = new THREE.MeshBasicMaterial();
121
102
  material.transparent = true;
122
103
  material.opacity = POINTER_OPACITY_MIN;
123
104
  this.pointerGeometry.setIndex(indices);
124
- this.pointerMesh = new THREE__namespace.Mesh(this.pointerGeometry, material);
105
+ this.pointerMesh = new THREE.Mesh(this.pointerGeometry, material);
125
106
  this.pointerMesh.position.set(0, 0, -1 * POINTER_REAR_RADIUS);
126
- this.pointerObject = new THREE__namespace.Object3D();
107
+ this.pointerObject = new THREE.Object3D();
127
108
  this.pointerObject.add(this.pointerMesh);
128
- this.raycaster = new THREE__namespace.Raycaster();
129
- const cursorGeometry = new THREE__namespace.SphereGeometry(CURSOR_RADIUS, 10, 10);
130
- const cursorMaterial = new THREE__namespace.MeshBasicMaterial();
109
+ this.raycaster = new THREE.Raycaster();
110
+ const cursorGeometry = new THREE.SphereGeometry(CURSOR_RADIUS, 10, 10);
111
+ const cursorMaterial = new THREE.MeshBasicMaterial();
131
112
  cursorMaterial.transparent = true;
132
113
  cursorMaterial.opacity = POINTER_OPACITY_MIN;
133
- this.cursorObject = new THREE__namespace.Mesh(cursorGeometry, cursorMaterial);
114
+ this.cursorObject = new THREE.Mesh(cursorGeometry, cursorMaterial);
134
115
  this.pointerObject.add(this.cursorObject);
135
116
  this.add(this.pointerObject);
136
117
  }
137
118
  _updateRaycaster() {
138
119
  if (this.raycaster) {
139
120
  const pointerMatrix = this.pointerObject.matrixWorld;
140
- const tempMatrix = new THREE__namespace.Matrix4();
121
+ const tempMatrix = new THREE.Matrix4();
141
122
  tempMatrix.identity().extractRotation(pointerMatrix);
142
123
  this.raycaster.ray.origin.setFromMatrixPosition(pointerMatrix);
143
124
  this.raycaster.ray.direction.set(0, 0, -1).applyMatrix4(tempMatrix);
@@ -204,7 +185,7 @@ class OculusHandPointerModel extends THREE__namespace.Object3D {
204
185
  checkIntersections(objects, recursive = false) {
205
186
  if (this.raycaster && !this.attached) {
206
187
  const intersections = this.raycaster.intersectObjects(objects, recursive);
207
- const direction = new THREE__namespace.Vector3(0, 0, -1);
188
+ const direction = new THREE.Vector3(0, 0, -1);
208
189
  if (intersections.length > 0) {
209
190
  const intersection = intersections[0];
210
191
  const distance = intersection.distance;
@@ -215,10 +196,12 @@ class OculusHandPointerModel extends THREE__namespace.Object3D {
215
196
  }
216
197
  }
217
198
  setCursor(distance) {
218
- const direction = new THREE__namespace.Vector3(0, 0, -1);
199
+ const direction = new THREE.Vector3(0, 0, -1);
219
200
  if (this.raycaster && !this.attached) {
220
201
  this.cursorObject.position.copy(direction.multiplyScalar(distance));
221
202
  }
222
203
  }
223
204
  }
224
- exports.OculusHandPointerModel = OculusHandPointerModel;
205
+ export {
206
+ OculusHandPointerModel
207
+ };
@@ -0,0 +1,48 @@
1
+ "use strict";
2
+ Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
3
+ const THREE = require("three");
4
+ function _interopNamespaceDefault(e) {
5
+ const n = Object.create(null, { [Symbol.toStringTag]: { value: "Module" } });
6
+ if (e) {
7
+ for (const k in e) {
8
+ if (k !== "default") {
9
+ const d = Object.getOwnPropertyDescriptor(e, k);
10
+ Object.defineProperty(n, k, d.get ? d : {
11
+ enumerable: true,
12
+ get: () => e[k]
13
+ });
14
+ }
15
+ }
16
+ }
17
+ n.default = e;
18
+ return Object.freeze(n);
19
+ }
20
+ const THREE__namespace = /* @__PURE__ */ _interopNamespaceDefault(THREE);
21
+ function createText(message, height) {
22
+ const canvas = document.createElement("canvas");
23
+ const context = canvas.getContext("2d");
24
+ let metrics = null;
25
+ const textHeight = 100;
26
+ context.font = "normal " + textHeight + "px Arial";
27
+ metrics = context.measureText(message);
28
+ const textWidth = metrics.width;
29
+ canvas.width = textWidth;
30
+ canvas.height = textHeight;
31
+ context.font = "normal " + textHeight + "px Arial";
32
+ context.textAlign = "center";
33
+ context.textBaseline = "middle";
34
+ context.fillStyle = "#ffffff";
35
+ context.fillText(message, textWidth / 2, textHeight / 2);
36
+ const texture = new THREE__namespace.Texture(canvas);
37
+ texture.needsUpdate = true;
38
+ const material = new THREE__namespace.MeshBasicMaterial({
39
+ color: 16777215,
40
+ side: THREE__namespace.DoubleSide,
41
+ map: texture,
42
+ transparent: true
43
+ });
44
+ const geometry = new THREE__namespace.PlaneGeometry(height * textWidth / textHeight, height);
45
+ const plane = new THREE__namespace.Mesh(geometry, material);
46
+ return plane;
47
+ }
48
+ exports.createText = createText;
@@ -1,23 +1,4 @@
1
- "use strict";
2
- Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
3
- const THREE = require("three");
4
- function _interopNamespaceDefault(e) {
5
- const n = Object.create(null, { [Symbol.toStringTag]: { value: "Module" } });
6
- if (e) {
7
- for (const k in e) {
8
- if (k !== "default") {
9
- const d = Object.getOwnPropertyDescriptor(e, k);
10
- Object.defineProperty(n, k, d.get ? d : {
11
- enumerable: true,
12
- get: () => e[k]
13
- });
14
- }
15
- }
16
- }
17
- n.default = e;
18
- return Object.freeze(n);
19
- }
20
- const THREE__namespace = /* @__PURE__ */ _interopNamespaceDefault(THREE);
1
+ import * as THREE from "three";
21
2
  function createText(message, height) {
22
3
  const canvas = document.createElement("canvas");
23
4
  const context = canvas.getContext("2d");
@@ -33,16 +14,18 @@ function createText(message, height) {
33
14
  context.textBaseline = "middle";
34
15
  context.fillStyle = "#ffffff";
35
16
  context.fillText(message, textWidth / 2, textHeight / 2);
36
- const texture = new THREE__namespace.Texture(canvas);
17
+ const texture = new THREE.Texture(canvas);
37
18
  texture.needsUpdate = true;
38
- const material = new THREE__namespace.MeshBasicMaterial({
19
+ const material = new THREE.MeshBasicMaterial({
39
20
  color: 16777215,
40
- side: THREE__namespace.DoubleSide,
21
+ side: THREE.DoubleSide,
41
22
  map: texture,
42
23
  transparent: true
43
24
  });
44
- const geometry = new THREE__namespace.PlaneGeometry(height * textWidth / textHeight, height);
45
- const plane = new THREE__namespace.Mesh(geometry, material);
25
+ const geometry = new THREE.PlaneGeometry(height * textWidth / textHeight, height);
26
+ const plane = new THREE.Mesh(geometry, material);
46
27
  return plane;
47
28
  }
48
- exports.createText = createText;
29
+ export {
30
+ createText
31
+ };
@@ -1,9 +1,11 @@
1
+ "use strict";
1
2
  var __defProp = Object.defineProperty;
2
3
  var __defNormalProp = (obj, key, value) => key in obj ? __defProp(obj, key, { enumerable: true, configurable: true, writable: true, value }) : obj[key] = value;
3
4
  var __publicField = (obj, key, value) => {
4
5
  __defNormalProp(obj, typeof key !== "symbol" ? key + "" : key, value);
5
6
  return value;
6
7
  };
8
+ Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
7
9
  const _VRButton = class {
8
10
  static createButton(renderer, sessionInit = {}) {
9
11
  const button = document.createElement("button");
@@ -106,6 +108,4 @@ const _VRButton = class {
106
108
  };
107
109
  let VRButton = _VRButton;
108
110
  __publicField(VRButton, "xrSessionIsGranted", false);
109
- export {
110
- VRButton
111
- };
111
+ exports.VRButton = VRButton;
@@ -1,11 +1,9 @@
1
- "use strict";
2
1
  var __defProp = Object.defineProperty;
3
2
  var __defNormalProp = (obj, key, value) => key in obj ? __defProp(obj, key, { enumerable: true, configurable: true, writable: true, value }) : obj[key] = value;
4
3
  var __publicField = (obj, key, value) => {
5
4
  __defNormalProp(obj, typeof key !== "symbol" ? key + "" : key, value);
6
5
  return value;
7
6
  };
8
- Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
9
7
  const _VRButton = class {
10
8
  static createButton(renderer, sessionInit = {}) {
11
9
  const button = document.createElement("button");
@@ -108,4 +106,6 @@ const _VRButton = class {
108
106
  };
109
107
  let VRButton = _VRButton;
110
108
  __publicField(VRButton, "xrSessionIsGranted", false);
111
- exports.VRButton = VRButton;
109
+ export {
110
+ VRButton
111
+ };