three-stdlib 2.23.0 → 2.23.1

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Files changed (553) hide show
  1. package/dist/_polyfill/CompressedArrayTexture.cjs +12 -0
  2. package/dist/_polyfill/CompressedArrayTexture.js +6 -6
  3. package/dist/_polyfill/Data3DTexture.cjs +17 -0
  4. package/dist/_polyfill/Data3DTexture.js +8 -8
  5. package/dist/animation/{AnimationClipCreator.mjs → AnimationClipCreator.cjs} +18 -18
  6. package/dist/animation/AnimationClipCreator.js +18 -18
  7. package/dist/animation/{CCDIKSolver.mjs → CCDIKSolver.cjs} +32 -32
  8. package/dist/animation/CCDIKSolver.js +32 -32
  9. package/dist/animation/{MMDAnimationHelper.mjs → MMDAnimationHelper.cjs} +17 -17
  10. package/dist/animation/MMDAnimationHelper.js +17 -17
  11. package/dist/animation/{MMDPhysics.mjs → MMDPhysics.cjs} +25 -25
  12. package/dist/animation/MMDPhysics.js +25 -25
  13. package/dist/cameras/{CinematicCamera.mjs → CinematicCamera.cjs} +17 -17
  14. package/dist/cameras/CinematicCamera.js +17 -17
  15. package/dist/controls/{ArcballControls.mjs → ArcballControls.cjs} +102 -102
  16. package/dist/controls/ArcballControls.js +102 -102
  17. package/dist/controls/{DeviceOrientationControls.mjs → DeviceOrientationControls.cjs} +14 -14
  18. package/dist/controls/DeviceOrientationControls.js +14 -14
  19. package/dist/controls/{DragControls.mjs → DragControls.cjs} +12 -12
  20. package/dist/controls/DragControls.js +12 -12
  21. package/dist/controls/{FirstPersonControls.mjs → FirstPersonControls.cjs} +16 -16
  22. package/dist/controls/FirstPersonControls.js +16 -16
  23. package/dist/controls/{FlyControls.mjs → FlyControls.cjs} +10 -10
  24. package/dist/controls/FlyControls.js +10 -10
  25. package/dist/controls/{OrbitControls.mjs → OrbitControls.cjs} +52 -54
  26. package/dist/controls/OrbitControls.d.ts +4 -4
  27. package/dist/controls/OrbitControls.js +52 -54
  28. package/dist/controls/{PointerLockControls.mjs → PointerLockControls.cjs} +8 -8
  29. package/dist/controls/PointerLockControls.js +8 -8
  30. package/dist/controls/{TrackballControls.mjs → TrackballControls.cjs} +32 -32
  31. package/dist/controls/TrackballControls.js +32 -32
  32. package/dist/controls/{TransformControls.mjs → TransformControls.cjs} +169 -169
  33. package/dist/controls/TransformControls.js +169 -169
  34. package/dist/controls/experimental/{CameraControls.mjs → CameraControls.cjs} +59 -59
  35. package/dist/controls/experimental/CameraControls.js +59 -59
  36. package/dist/csm/{CSM.mjs → CSM.cjs} +17 -17
  37. package/dist/csm/CSM.js +17 -17
  38. package/dist/csm/{CSMFrustum.mjs → CSMFrustum.cjs} +7 -7
  39. package/dist/csm/CSMFrustum.js +7 -7
  40. package/dist/csm/{CSMHelper.mjs → CSMHelper.cjs} +14 -14
  41. package/dist/csm/CSMHelper.js +14 -14
  42. package/dist/csm/{CSMShader.mjs → CSMShader.cjs} +5 -5
  43. package/dist/csm/CSMShader.js +5 -5
  44. package/dist/curves/{CurveExtras.mjs → CurveExtras.cjs} +45 -45
  45. package/dist/curves/CurveExtras.js +45 -45
  46. package/dist/curves/{NURBSCurve.mjs → NURBSCurve.cjs} +11 -11
  47. package/dist/curves/NURBSCurve.js +11 -11
  48. package/dist/curves/{NURBSSurface.mjs → NURBSSurface.cjs} +7 -7
  49. package/dist/curves/NURBSSurface.js +7 -7
  50. package/dist/curves/{NURBSUtils.mjs → NURBSUtils.cjs} +17 -17
  51. package/dist/curves/NURBSUtils.js +17 -17
  52. package/dist/deprecated/{Geometry.mjs → Geometry.cjs} +51 -51
  53. package/dist/deprecated/Geometry.js +51 -51
  54. package/dist/effects/{AnaglyphEffect.mjs → AnaglyphEffect.cjs} +14 -14
  55. package/dist/effects/AnaglyphEffect.js +14 -14
  56. package/dist/effects/{AsciiEffect.mjs → AsciiEffect.cjs} +3 -3
  57. package/dist/effects/AsciiEffect.js +3 -3
  58. package/dist/effects/{OutlineEffect.mjs → OutlineEffect.cjs} +8 -8
  59. package/dist/effects/OutlineEffect.js +8 -8
  60. package/dist/effects/{ParallaxBarrierEffect.mjs → ParallaxBarrierEffect.cjs} +12 -12
  61. package/dist/effects/ParallaxBarrierEffect.js +12 -12
  62. package/dist/effects/{PeppersGhostEffect.mjs → PeppersGhostEffect.cjs} +11 -11
  63. package/dist/effects/PeppersGhostEffect.js +11 -11
  64. package/dist/effects/{StereoEffect.mjs → StereoEffect.cjs} +6 -6
  65. package/dist/effects/StereoEffect.js +6 -6
  66. package/dist/environments/RoomEnvironment.cjs +95 -0
  67. package/dist/environments/RoomEnvironment.js +23 -40
  68. package/dist/exporters/{ColladaExporter.mjs → ColladaExporter.cjs} +16 -16
  69. package/dist/exporters/ColladaExporter.js +16 -16
  70. package/dist/exporters/{DRACOExporter.mjs → DRACOExporter.cjs} +8 -8
  71. package/dist/exporters/DRACOExporter.js +8 -8
  72. package/dist/exporters/{GLTFExporter.mjs → GLTFExporter.cjs} +47 -47
  73. package/dist/exporters/GLTFExporter.js +47 -47
  74. package/dist/exporters/{MMDExporter.mjs → MMDExporter.cjs} +10 -10
  75. package/dist/exporters/MMDExporter.js +10 -10
  76. package/dist/exporters/{OBJExporter.mjs → OBJExporter.cjs} +13 -13
  77. package/dist/exporters/OBJExporter.js +13 -13
  78. package/dist/exporters/{PLYExporter.mjs → PLYExporter.cjs} +8 -8
  79. package/dist/exporters/PLYExporter.js +8 -8
  80. package/dist/exporters/{STLExporter.mjs → STLExporter.cjs} +12 -12
  81. package/dist/exporters/STLExporter.js +12 -12
  82. package/dist/exporters/{USDZExporter.mjs → USDZExporter.cjs} +10 -10
  83. package/dist/exporters/USDZExporter.js +10 -10
  84. package/dist/geometries/{BoxLineGeometry.mjs → BoxLineGeometry.cjs} +6 -6
  85. package/dist/geometries/BoxLineGeometry.js +6 -6
  86. package/dist/geometries/ConvexGeometry.cjs +26 -0
  87. package/dist/geometries/ConvexGeometry.js +9 -9
  88. package/dist/geometries/{DecalGeometry.mjs → DecalGeometry.cjs} +16 -16
  89. package/dist/geometries/DecalGeometry.js +16 -16
  90. package/dist/geometries/{LightningStrike.mjs → LightningStrike.cjs} +45 -45
  91. package/dist/geometries/LightningStrike.js +45 -45
  92. package/dist/geometries/{ParametricGeometries.mjs → ParametricGeometries.cjs} +11 -11
  93. package/dist/geometries/ParametricGeometries.js +11 -11
  94. package/dist/geometries/{ParametricGeometry.mjs → ParametricGeometry.cjs} +11 -11
  95. package/dist/geometries/ParametricGeometry.js +11 -11
  96. package/dist/geometries/{RoundedBoxGeometry.mjs → RoundedBoxGeometry.cjs} +10 -10
  97. package/dist/geometries/RoundedBoxGeometry.js +10 -10
  98. package/dist/geometries/{TeapotGeometry.mjs → TeapotGeometry.cjs} +21 -21
  99. package/dist/geometries/TeapotGeometry.js +21 -21
  100. package/dist/geometries/{TextGeometry.mjs → TextGeometry.cjs} +6 -6
  101. package/dist/geometries/TextGeometry.js +6 -6
  102. package/dist/helpers/{LightProbeHelper.mjs → LightProbeHelper.cjs} +7 -7
  103. package/dist/helpers/LightProbeHelper.js +7 -7
  104. package/dist/helpers/{PositionalAudioHelper.mjs → PositionalAudioHelper.cjs} +11 -11
  105. package/dist/helpers/PositionalAudioHelper.js +11 -11
  106. package/dist/helpers/{RectAreaLightHelper.mjs → RectAreaLightHelper.cjs} +11 -11
  107. package/dist/helpers/RectAreaLightHelper.js +11 -11
  108. package/dist/helpers/{VertexNormalsHelper.mjs → VertexNormalsHelper.cjs} +11 -11
  109. package/dist/helpers/VertexNormalsHelper.js +11 -11
  110. package/dist/helpers/{VertexTangentsHelper.mjs → VertexTangentsHelper.cjs} +10 -10
  111. package/dist/helpers/VertexTangentsHelper.js +10 -10
  112. package/dist/index.cjs +613 -0
  113. package/dist/index.js +613 -613
  114. package/dist/interactive/{HTMLMesh.mjs → HTMLMesh.cjs} +11 -11
  115. package/dist/interactive/HTMLMesh.js +11 -11
  116. package/dist/interactive/{InteractiveGroup.mjs → InteractiveGroup.cjs} +8 -8
  117. package/dist/interactive/InteractiveGroup.js +8 -8
  118. package/dist/interactive/{SelectionBox.mjs → SelectionBox.cjs} +21 -21
  119. package/dist/interactive/SelectionBox.js +21 -21
  120. package/dist/interactive/{SelectionHelper.mjs → SelectionHelper.cjs} +7 -7
  121. package/dist/interactive/SelectionHelper.js +7 -7
  122. package/dist/libs/{MeshoptDecoder.mjs → MeshoptDecoder.cjs} +3 -3
  123. package/dist/libs/MeshoptDecoder.js +3 -3
  124. package/dist/libs/{MotionControllers.mjs → MotionControllers.cjs} +6 -6
  125. package/dist/libs/MotionControllers.js +6 -6
  126. package/dist/lights/{LightProbeGenerator.mjs → LightProbeGenerator.cjs} +16 -16
  127. package/dist/lights/LightProbeGenerator.js +16 -16
  128. package/dist/lights/{RectAreaLightUniformsLib.mjs → RectAreaLightUniformsLib.cjs} +42 -42
  129. package/dist/lights/RectAreaLightUniformsLib.js +42 -42
  130. package/dist/lines/Line2.cjs +13 -0
  131. package/dist/lines/Line2.js +8 -8
  132. package/dist/lines/{LineGeometry.mjs → LineGeometry.cjs} +5 -5
  133. package/dist/lines/LineGeometry.js +5 -5
  134. package/dist/lines/{LineMaterial.mjs → LineMaterial.cjs} +10 -10
  135. package/dist/lines/LineMaterial.js +10 -10
  136. package/dist/lines/{LineSegments2.mjs → LineSegments2.cjs} +28 -28
  137. package/dist/lines/LineSegments2.js +28 -28
  138. package/dist/lines/{LineSegmentsGeometry.mjs → LineSegmentsGeometry.cjs} +18 -18
  139. package/dist/lines/LineSegmentsGeometry.js +18 -18
  140. package/dist/lines/Wireframe.cjs +32 -0
  141. package/dist/lines/Wireframe.js +13 -13
  142. package/dist/lines/WireframeGeometry2.cjs +13 -0
  143. package/dist/lines/WireframeGeometry2.js +7 -7
  144. package/dist/loaders/{3DMLoader.mjs → 3DMLoader.cjs} +37 -37
  145. package/dist/loaders/3DMLoader.js +37 -37
  146. package/dist/loaders/{3MFLoader.mjs → 3MFLoader.cjs} +53 -53
  147. package/dist/loaders/3MFLoader.js +53 -53
  148. package/dist/loaders/{AMFLoader.mjs → AMFLoader.cjs} +19 -19
  149. package/dist/loaders/AMFLoader.js +19 -19
  150. package/dist/loaders/{AssimpLoader.mjs → AssimpLoader.cjs} +41 -41
  151. package/dist/loaders/AssimpLoader.js +41 -41
  152. package/dist/loaders/{BVHLoader.mjs → BVHLoader.cjs} +18 -18
  153. package/dist/loaders/BVHLoader.js +18 -18
  154. package/dist/loaders/{BasisTextureLoader.mjs → BasisTextureLoader.cjs} +22 -22
  155. package/dist/loaders/BasisTextureLoader.js +22 -22
  156. package/dist/loaders/{ColladaLoader.mjs → ColladaLoader.cjs} +76 -76
  157. package/dist/loaders/ColladaLoader.js +76 -76
  158. package/dist/loaders/{DDSLoader.mjs → DDSLoader.cjs} +10 -10
  159. package/dist/loaders/DDSLoader.js +10 -10
  160. package/dist/loaders/{DRACOLoader.mjs → DRACOLoader.cjs} +12 -12
  161. package/dist/loaders/DRACOLoader.js +12 -12
  162. package/dist/loaders/{EXRLoader.mjs → EXRLoader.cjs} +23 -23
  163. package/dist/loaders/EXRLoader.js +23 -23
  164. package/dist/loaders/{FBXLoader.mjs → FBXLoader.cjs} +116 -116
  165. package/dist/loaders/FBXLoader.js +116 -116
  166. package/dist/loaders/{FontLoader.mjs → FontLoader.cjs} +9 -9
  167. package/dist/loaders/FontLoader.js +9 -9
  168. package/dist/loaders/{GCodeLoader.mjs → GCodeLoader.cjs} +13 -13
  169. package/dist/loaders/GCodeLoader.js +13 -13
  170. package/dist/loaders/{GLTFLoader.mjs → GLTFLoader.cjs} +112 -112
  171. package/dist/loaders/GLTFLoader.js +112 -112
  172. package/dist/loaders/{HDRCubeTextureLoader.mjs → HDRCubeTextureLoader.cjs} +15 -15
  173. package/dist/loaders/HDRCubeTextureLoader.js +15 -15
  174. package/dist/loaders/{KMZLoader.mjs → KMZLoader.cjs} +13 -13
  175. package/dist/loaders/KMZLoader.js +13 -13
  176. package/dist/loaders/{KTX2Loader.mjs → KTX2Loader.cjs} +65 -65
  177. package/dist/loaders/KTX2Loader.js +65 -65
  178. package/dist/loaders/{KTXLoader.mjs → KTXLoader.cjs} +5 -5
  179. package/dist/loaders/KTXLoader.js +5 -5
  180. package/dist/loaders/{LDrawLoader.mjs → LDrawLoader.cjs} +39 -39
  181. package/dist/loaders/LDrawLoader.js +39 -39
  182. package/dist/loaders/{LUT3dlLoader.mjs → LUT3dlLoader.cjs} +22 -22
  183. package/dist/loaders/LUT3dlLoader.js +22 -22
  184. package/dist/loaders/{LUTCubeLoader.mjs → LUTCubeLoader.cjs} +22 -22
  185. package/dist/loaders/LUTCubeLoader.js +22 -22
  186. package/dist/loaders/{LWOLoader.mjs → LWOLoader.cjs} +42 -42
  187. package/dist/loaders/LWOLoader.js +42 -42
  188. package/dist/loaders/{LottieLoader.mjs → LottieLoader.cjs} +8 -8
  189. package/dist/loaders/LottieLoader.js +8 -8
  190. package/dist/loaders/{MD2Loader.mjs → MD2Loader.cjs} +15 -15
  191. package/dist/loaders/MD2Loader.js +15 -15
  192. package/dist/loaders/{MDDLoader.mjs → MDDLoader.cjs} +9 -9
  193. package/dist/loaders/MDDLoader.js +9 -9
  194. package/dist/loaders/{MMDLoader.mjs → MMDLoader.cjs} +59 -59
  195. package/dist/loaders/MMDLoader.js +59 -59
  196. package/dist/loaders/{MTLLoader.mjs → MTLLoader.cjs} +17 -17
  197. package/dist/loaders/MTLLoader.js +17 -17
  198. package/dist/loaders/{NRRDLoader.mjs → NRRDLoader.cjs} +17 -17
  199. package/dist/loaders/NRRDLoader.js +17 -17
  200. package/dist/loaders/{OBJLoader.mjs → OBJLoader.cjs} +37 -37
  201. package/dist/loaders/OBJLoader.js +37 -37
  202. package/dist/loaders/{PCDLoader.mjs → PCDLoader.cjs} +13 -13
  203. package/dist/loaders/PCDLoader.js +13 -13
  204. package/dist/loaders/{PDBLoader.mjs → PDBLoader.cjs} +11 -11
  205. package/dist/loaders/PDBLoader.js +11 -11
  206. package/dist/loaders/{PLYLoader.mjs → PLYLoader.cjs} +13 -13
  207. package/dist/loaders/PLYLoader.js +13 -13
  208. package/dist/loaders/{PRWMLoader.mjs → PRWMLoader.cjs} +9 -9
  209. package/dist/loaders/PRWMLoader.js +9 -9
  210. package/dist/loaders/{PVRLoader.mjs → PVRLoader.cjs} +11 -11
  211. package/dist/loaders/PVRLoader.js +11 -11
  212. package/dist/loaders/{RGBELoader.mjs → RGBELoader.cjs} +18 -18
  213. package/dist/loaders/RGBELoader.js +18 -18
  214. package/dist/loaders/{RGBMLoader.mjs → RGBMLoader.cjs} +16 -16
  215. package/dist/loaders/RGBMLoader.js +16 -16
  216. package/dist/loaders/{STLLoader.mjs → STLLoader.cjs} +15 -15
  217. package/dist/loaders/STLLoader.js +15 -15
  218. package/dist/loaders/{SVGLoader.mjs → SVGLoader.cjs} +55 -55
  219. package/dist/loaders/SVGLoader.js +55 -55
  220. package/dist/loaders/{TDSLoader.mjs → TDSLoader.cjs} +20 -20
  221. package/dist/loaders/TDSLoader.js +20 -20
  222. package/dist/loaders/{TGALoader.mjs → TGALoader.cjs} +6 -6
  223. package/dist/loaders/TGALoader.js +6 -6
  224. package/dist/loaders/{TTFLoader.mjs → TTFLoader.cjs} +9 -9
  225. package/dist/loaders/TTFLoader.js +9 -9
  226. package/dist/loaders/{TiltLoader.mjs → TiltLoader.cjs} +26 -26
  227. package/dist/loaders/TiltLoader.js +26 -26
  228. package/dist/loaders/{VOXLoader.mjs → VOXLoader.cjs} +18 -18
  229. package/dist/loaders/VOXLoader.js +18 -18
  230. package/dist/loaders/{VRMLLoader.mjs → VRMLLoader.cjs} +125 -125
  231. package/dist/loaders/VRMLLoader.js +125 -125
  232. package/dist/loaders/{VRMLoader.mjs → VRMLoader.cjs} +7 -7
  233. package/dist/loaders/VRMLoader.js +7 -7
  234. package/dist/loaders/{VTKLoader.mjs → VTKLoader.cjs} +24 -24
  235. package/dist/loaders/VTKLoader.js +24 -24
  236. package/dist/loaders/{XLoader.mjs → XLoader.cjs} +42 -42
  237. package/dist/loaders/XLoader.js +42 -42
  238. package/dist/loaders/{XYZLoader.mjs → XYZLoader.cjs} +9 -9
  239. package/dist/loaders/XYZLoader.js +9 -9
  240. package/dist/loaders/lwo/{IFFParser.mjs → IFFParser.cjs} +7 -7
  241. package/dist/loaders/lwo/IFFParser.js +7 -7
  242. package/dist/loaders/lwo/{LWO2Parser.mjs → LWO2Parser.cjs} +3 -3
  243. package/dist/loaders/lwo/LWO2Parser.js +3 -3
  244. package/dist/loaders/lwo/{LWO3Parser.mjs → LWO3Parser.cjs} +3 -3
  245. package/dist/loaders/lwo/LWO3Parser.js +3 -3
  246. package/dist/math/{Capsule.mjs → Capsule.cjs} +8 -8
  247. package/dist/math/Capsule.js +8 -8
  248. package/dist/math/{ColorConverter.mjs → ColorConverter.cjs} +7 -7
  249. package/dist/math/ColorConverter.js +7 -7
  250. package/dist/math/{ConvexHull.mjs → ConvexHull.cjs} +18 -18
  251. package/dist/math/ConvexHull.js +18 -18
  252. package/dist/math/{ImprovedNoise.mjs → ImprovedNoise.cjs} +3 -3
  253. package/dist/math/ImprovedNoise.js +3 -3
  254. package/dist/math/{Lut.mjs → Lut.cjs} +14 -14
  255. package/dist/math/Lut.js +14 -14
  256. package/dist/math/{MeshSurfaceSampler.mjs → MeshSurfaceSampler.cjs} +6 -6
  257. package/dist/math/MeshSurfaceSampler.js +6 -6
  258. package/dist/math/{OBB.mjs → OBB.cjs} +21 -21
  259. package/dist/math/OBB.js +21 -21
  260. package/dist/math/{Octree.mjs → Octree.cjs} +19 -19
  261. package/dist/math/Octree.js +19 -19
  262. package/dist/math/{SimplexNoise.mjs → SimplexNoise.cjs} +3 -3
  263. package/dist/math/SimplexNoise.js +3 -3
  264. package/dist/misc/{ConvexObjectBreaker.mjs → ConvexObjectBreaker.cjs} +25 -25
  265. package/dist/misc/ConvexObjectBreaker.js +25 -25
  266. package/dist/misc/{GPUComputationRenderer.mjs → GPUComputationRenderer.cjs} +19 -19
  267. package/dist/misc/GPUComputationRenderer.js +19 -19
  268. package/dist/misc/{Gyroscope.mjs → Gyroscope.cjs} +11 -11
  269. package/dist/misc/Gyroscope.js +11 -11
  270. package/dist/misc/{MD2Character.mjs → MD2Character.cjs} +14 -14
  271. package/dist/misc/MD2Character.js +14 -14
  272. package/dist/misc/{MD2CharacterComplex.mjs → MD2CharacterComplex.cjs} +20 -20
  273. package/dist/misc/MD2CharacterComplex.js +20 -20
  274. package/dist/misc/{MorphAnimMesh.mjs → MorphAnimMesh.cjs} +8 -8
  275. package/dist/misc/MorphAnimMesh.js +8 -8
  276. package/dist/misc/{MorphBlendMesh.mjs → MorphBlendMesh.cjs} +6 -6
  277. package/dist/misc/MorphBlendMesh.js +6 -6
  278. package/dist/misc/{ProgressiveLightmap.mjs → ProgressiveLightmap.cjs} +17 -17
  279. package/dist/misc/ProgressiveLightmap.js +17 -17
  280. package/dist/misc/{RollerCoaster.mjs → RollerCoaster.cjs} +77 -77
  281. package/dist/misc/RollerCoaster.js +77 -77
  282. package/dist/misc/{Timer.mjs → Timer.cjs} +3 -3
  283. package/dist/misc/Timer.js +3 -3
  284. package/dist/misc/{TubePainter.mjs → TubePainter.cjs} +24 -24
  285. package/dist/misc/TubePainter.js +24 -24
  286. package/dist/misc/{Volume.mjs → Volume.cjs} +18 -18
  287. package/dist/misc/Volume.js +18 -18
  288. package/dist/misc/{VolumeSlice.mjs → VolumeSlice.cjs} +10 -10
  289. package/dist/misc/VolumeSlice.js +10 -10
  290. package/dist/misc/{WebGL.mjs → WebGL.cjs} +7 -7
  291. package/dist/misc/WebGL.js +7 -7
  292. package/dist/modifiers/{CurveModifier.mjs → CurveModifier.cjs} +17 -17
  293. package/dist/modifiers/CurveModifier.js +17 -17
  294. package/dist/modifiers/{EdgeSplitModifier.mjs → EdgeSplitModifier.cjs} +12 -13
  295. package/dist/modifiers/EdgeSplitModifier.js +13 -12
  296. package/dist/modifiers/{SimplifyModifier.mjs → SimplifyModifier.cjs} +12 -12
  297. package/dist/modifiers/SimplifyModifier.js +12 -12
  298. package/dist/modifiers/{TessellateModifier.mjs → TessellateModifier.cjs} +30 -30
  299. package/dist/modifiers/TessellateModifier.js +30 -30
  300. package/dist/objects/{GroundProjectedEnv.mjs → GroundProjectedEnv.cjs} +8 -8
  301. package/dist/objects/GroundProjectedEnv.js +8 -8
  302. package/dist/objects/{Lensflare.mjs → Lensflare.cjs} +37 -37
  303. package/dist/objects/Lensflare.js +37 -37
  304. package/dist/objects/{LightningStorm.mjs → LightningStorm.cjs} +17 -17
  305. package/dist/objects/LightningStorm.js +17 -17
  306. package/dist/objects/{MarchingCubes.mjs → MarchingCubes.cjs} +21 -21
  307. package/dist/objects/MarchingCubes.js +21 -21
  308. package/dist/objects/{Reflector.mjs → Reflector.cjs} +23 -23
  309. package/dist/objects/Reflector.js +23 -23
  310. package/dist/objects/{ReflectorForSSRPass.mjs → ReflectorForSSRPass.cjs} +33 -33
  311. package/dist/objects/ReflectorForSSRPass.js +33 -33
  312. package/dist/objects/ReflectorRTT.cjs +10 -0
  313. package/dist/objects/ReflectorRTT.js +5 -5
  314. package/dist/objects/{Refractor.mjs → Refractor.cjs} +26 -26
  315. package/dist/objects/Refractor.js +26 -26
  316. package/dist/objects/{ShadowMesh.mjs → ShadowMesh.cjs} +9 -9
  317. package/dist/objects/ShadowMesh.js +9 -9
  318. package/dist/objects/{Sky.mjs → Sky.cjs} +11 -11
  319. package/dist/objects/Sky.js +11 -11
  320. package/dist/objects/{Water.mjs → Water.cjs} +33 -33
  321. package/dist/objects/Water.js +33 -33
  322. package/dist/objects/{Water2.mjs → Water2.cjs} +20 -20
  323. package/dist/objects/Water2.js +20 -20
  324. package/dist/physics/{AmmoPhysics.mjs → AmmoPhysics.cjs} +3 -3
  325. package/dist/physics/AmmoPhysics.js +3 -3
  326. package/dist/postprocessing/{AdaptiveToneMappingPass.mjs → AdaptiveToneMappingPass.cjs} +32 -32
  327. package/dist/postprocessing/AdaptiveToneMappingPass.js +32 -32
  328. package/dist/postprocessing/{AfterimagePass.mjs → AfterimagePass.cjs} +21 -21
  329. package/dist/postprocessing/AfterimagePass.js +21 -21
  330. package/dist/postprocessing/{BloomPass.mjs → BloomPass.cjs} +20 -20
  331. package/dist/postprocessing/BloomPass.js +20 -20
  332. package/dist/postprocessing/{BokehPass.mjs → BokehPass.cjs} +19 -19
  333. package/dist/postprocessing/BokehPass.js +19 -19
  334. package/dist/postprocessing/{ClearPass.mjs → ClearPass.cjs} +7 -7
  335. package/dist/postprocessing/ClearPass.js +7 -7
  336. package/dist/postprocessing/{CubeTexturePass.mjs → CubeTexturePass.cjs} +14 -14
  337. package/dist/postprocessing/CubeTexturePass.js +14 -14
  338. package/dist/postprocessing/{DotScreenPass.mjs → DotScreenPass.cjs} +12 -12
  339. package/dist/postprocessing/DotScreenPass.js +12 -12
  340. package/dist/postprocessing/{EffectComposer.mjs → EffectComposer.cjs} +20 -20
  341. package/dist/postprocessing/EffectComposer.js +20 -20
  342. package/dist/postprocessing/{FilmPass.mjs → FilmPass.cjs} +12 -12
  343. package/dist/postprocessing/FilmPass.js +12 -12
  344. package/dist/postprocessing/{GlitchPass.mjs → GlitchPass.cjs} +26 -26
  345. package/dist/postprocessing/GlitchPass.js +26 -26
  346. package/dist/postprocessing/{HalftonePass.mjs → HalftonePass.cjs} +13 -13
  347. package/dist/postprocessing/HalftonePass.js +13 -13
  348. package/dist/postprocessing/{LUTPass.mjs → LUTPass.cjs} +5 -5
  349. package/dist/postprocessing/LUTPass.js +5 -5
  350. package/dist/postprocessing/{MaskPass.mjs → MaskPass.cjs} +7 -7
  351. package/dist/postprocessing/MaskPass.js +7 -7
  352. package/dist/postprocessing/{OutlinePass.mjs → OutlinePass.cjs} +45 -45
  353. package/dist/postprocessing/OutlinePass.js +45 -45
  354. package/dist/postprocessing/{Pass.mjs → Pass.cjs} +8 -8
  355. package/dist/postprocessing/Pass.js +8 -8
  356. package/dist/postprocessing/{RenderPass.mjs → RenderPass.cjs} +7 -7
  357. package/dist/postprocessing/RenderPass.js +7 -7
  358. package/dist/postprocessing/{RenderPixelatedPass.mjs → RenderPixelatedPass.cjs} +18 -18
  359. package/dist/postprocessing/RenderPixelatedPass.js +18 -18
  360. package/dist/postprocessing/{SAOPass.mjs → SAOPass.cjs} +69 -69
  361. package/dist/postprocessing/SAOPass.js +69 -69
  362. package/dist/postprocessing/{SMAAPass.mjs → SMAAPass.cjs} +30 -30
  363. package/dist/postprocessing/SMAAPass.js +30 -30
  364. package/dist/postprocessing/{SSAARenderPass.mjs → SSAARenderPass.cjs} +19 -19
  365. package/dist/postprocessing/SSAARenderPass.js +19 -19
  366. package/dist/postprocessing/{SSAOPass.mjs → SSAOPass.cjs} +63 -63
  367. package/dist/postprocessing/SSAOPass.js +63 -63
  368. package/dist/postprocessing/{SSRPass.mjs → SSRPass.cjs} +86 -86
  369. package/dist/postprocessing/SSRPass.js +86 -86
  370. package/dist/postprocessing/{SavePass.mjs → SavePass.cjs} +13 -13
  371. package/dist/postprocessing/SavePass.js +13 -13
  372. package/dist/postprocessing/{ShaderPass.mjs → ShaderPass.cjs} +10 -10
  373. package/dist/postprocessing/ShaderPass.js +10 -10
  374. package/dist/postprocessing/{TAARenderPass.mjs → TAARenderPass.cjs} +8 -8
  375. package/dist/postprocessing/TAARenderPass.js +8 -8
  376. package/dist/postprocessing/{TexturePass.mjs → TexturePass.cjs} +11 -11
  377. package/dist/postprocessing/TexturePass.js +11 -11
  378. package/dist/postprocessing/{UnrealBloomPass.mjs → UnrealBloomPass.cjs} +36 -36
  379. package/dist/postprocessing/UnrealBloomPass.js +36 -36
  380. package/dist/postprocessing/{WaterPass.mjs → WaterPass.cjs} +10 -10
  381. package/dist/postprocessing/WaterPass.js +10 -10
  382. package/dist/renderers/{CSS2DRenderer.mjs → CSS2DRenderer.cjs} +12 -12
  383. package/dist/renderers/CSS2DRenderer.js +12 -12
  384. package/dist/renderers/{CSS3DRenderer.mjs → CSS3DRenderer.cjs} +12 -12
  385. package/dist/renderers/CSS3DRenderer.js +12 -12
  386. package/dist/renderers/{Projector.mjs → Projector.cjs} +21 -21
  387. package/dist/renderers/Projector.js +21 -21
  388. package/dist/renderers/{SVGRenderer.mjs → SVGRenderer.cjs} +12 -12
  389. package/dist/renderers/SVGRenderer.js +12 -12
  390. package/dist/shaders/{ACESFilmicToneMappingShader.mjs → ACESFilmicToneMappingShader.cjs} +3 -3
  391. package/dist/shaders/ACESFilmicToneMappingShader.js +3 -3
  392. package/dist/shaders/{AfterimageShader.mjs → AfterimageShader.cjs} +3 -3
  393. package/dist/shaders/AfterimageShader.js +3 -3
  394. package/dist/shaders/{BasicShader.mjs → BasicShader.cjs} +3 -3
  395. package/dist/shaders/BasicShader.js +3 -3
  396. package/dist/shaders/{BleachBypassShader.mjs → BleachBypassShader.cjs} +3 -3
  397. package/dist/shaders/BleachBypassShader.js +3 -3
  398. package/dist/shaders/{BlendShader.mjs → BlendShader.cjs} +3 -3
  399. package/dist/shaders/BlendShader.js +3 -3
  400. package/dist/shaders/{BokehShader.mjs → BokehShader.cjs} +3 -3
  401. package/dist/shaders/BokehShader.js +3 -3
  402. package/dist/shaders/{BokehShader2.mjs → BokehShader2.cjs} +6 -6
  403. package/dist/shaders/BokehShader2.js +6 -6
  404. package/dist/shaders/{BrightnessContrastShader.mjs → BrightnessContrastShader.cjs} +3 -3
  405. package/dist/shaders/BrightnessContrastShader.js +3 -3
  406. package/dist/shaders/{ColorCorrectionShader.mjs → ColorCorrectionShader.cjs} +7 -7
  407. package/dist/shaders/ColorCorrectionShader.js +7 -7
  408. package/dist/shaders/{ColorifyShader.mjs → ColorifyShader.cjs} +5 -5
  409. package/dist/shaders/ColorifyShader.js +5 -5
  410. package/dist/shaders/{ConvolutionShader.mjs → ConvolutionShader.cjs} +5 -5
  411. package/dist/shaders/ConvolutionShader.js +5 -5
  412. package/dist/shaders/{CopyShader.mjs → CopyShader.cjs} +3 -3
  413. package/dist/shaders/CopyShader.js +3 -3
  414. package/dist/shaders/{DOFMipMapShader.mjs → DOFMipMapShader.cjs} +3 -3
  415. package/dist/shaders/DOFMipMapShader.js +3 -3
  416. package/dist/shaders/{DepthLimitedBlurShader.mjs → DepthLimitedBlurShader.cjs} +7 -7
  417. package/dist/shaders/DepthLimitedBlurShader.js +7 -7
  418. package/dist/shaders/{DigitalGlitch.mjs → DigitalGlitch.cjs} +3 -3
  419. package/dist/shaders/DigitalGlitch.js +3 -3
  420. package/dist/shaders/{DotScreenShader.mjs → DotScreenShader.cjs} +6 -6
  421. package/dist/shaders/DotScreenShader.js +6 -6
  422. package/dist/shaders/{FXAAShader.mjs → FXAAShader.cjs} +5 -5
  423. package/dist/shaders/FXAAShader.js +5 -5
  424. package/dist/shaders/{FilmShader.mjs → FilmShader.cjs} +3 -3
  425. package/dist/shaders/FilmShader.js +3 -3
  426. package/dist/shaders/{FocusShader.mjs → FocusShader.cjs} +3 -3
  427. package/dist/shaders/FocusShader.js +3 -3
  428. package/dist/shaders/{FreiChenShader.mjs → FreiChenShader.cjs} +5 -5
  429. package/dist/shaders/FreiChenShader.js +5 -5
  430. package/dist/shaders/{FresnelShader.mjs → FresnelShader.cjs} +3 -3
  431. package/dist/shaders/FresnelShader.js +3 -3
  432. package/dist/shaders/{GammaCorrectionShader.mjs → GammaCorrectionShader.cjs} +3 -3
  433. package/dist/shaders/GammaCorrectionShader.js +3 -3
  434. package/dist/shaders/{GodRaysShader.mjs → GodRaysShader.cjs} +11 -11
  435. package/dist/shaders/GodRaysShader.js +11 -11
  436. package/dist/shaders/{HalftoneShader.mjs → HalftoneShader.cjs} +3 -3
  437. package/dist/shaders/HalftoneShader.js +3 -3
  438. package/dist/shaders/{HorizontalBlurShader.mjs → HorizontalBlurShader.cjs} +3 -3
  439. package/dist/shaders/HorizontalBlurShader.js +3 -3
  440. package/dist/shaders/{HorizontalTiltShiftShader.mjs → HorizontalTiltShiftShader.cjs} +3 -3
  441. package/dist/shaders/HorizontalTiltShiftShader.js +3 -3
  442. package/dist/shaders/{HueSaturationShader.mjs → HueSaturationShader.cjs} +3 -3
  443. package/dist/shaders/HueSaturationShader.js +3 -3
  444. package/dist/shaders/{KaleidoShader.mjs → KaleidoShader.cjs} +3 -3
  445. package/dist/shaders/KaleidoShader.js +3 -3
  446. package/dist/shaders/{LuminosityHighPassShader.mjs → LuminosityHighPassShader.cjs} +5 -5
  447. package/dist/shaders/LuminosityHighPassShader.js +5 -5
  448. package/dist/shaders/{LuminosityShader.mjs → LuminosityShader.cjs} +3 -3
  449. package/dist/shaders/LuminosityShader.js +3 -3
  450. package/dist/shaders/{MirrorShader.mjs → MirrorShader.cjs} +3 -3
  451. package/dist/shaders/MirrorShader.js +3 -3
  452. package/dist/shaders/{NormalMapShader.mjs → NormalMapShader.cjs} +6 -6
  453. package/dist/shaders/NormalMapShader.js +6 -6
  454. package/dist/shaders/{ParallaxShader.mjs → ParallaxShader.cjs} +3 -3
  455. package/dist/shaders/ParallaxShader.js +3 -3
  456. package/dist/shaders/{PixelShader.mjs → PixelShader.cjs} +3 -3
  457. package/dist/shaders/PixelShader.js +3 -3
  458. package/dist/shaders/{RGBShiftShader.mjs → RGBShiftShader.cjs} +3 -3
  459. package/dist/shaders/RGBShiftShader.js +3 -3
  460. package/dist/shaders/{SAOShader.mjs → SAOShader.cjs} +7 -7
  461. package/dist/shaders/SAOShader.js +7 -7
  462. package/dist/shaders/{SMAAShader.mjs → SMAAShader.cjs} +9 -9
  463. package/dist/shaders/SMAAShader.js +9 -9
  464. package/dist/shaders/{SSAOShader.mjs → SSAOShader.cjs} +10 -10
  465. package/dist/shaders/SSAOShader.js +10 -10
  466. package/dist/shaders/{SSRShader.mjs → SSRShader.cjs} +10 -10
  467. package/dist/shaders/SSRShader.js +10 -10
  468. package/dist/shaders/{SepiaShader.mjs → SepiaShader.cjs} +3 -3
  469. package/dist/shaders/SepiaShader.js +3 -3
  470. package/dist/shaders/{SobelOperatorShader.mjs → SobelOperatorShader.cjs} +5 -5
  471. package/dist/shaders/SobelOperatorShader.js +5 -5
  472. package/dist/shaders/{SubsurfaceScatteringShader.mjs → SubsurfaceScatteringShader.cjs} +13 -13
  473. package/dist/shaders/SubsurfaceScatteringShader.js +13 -13
  474. package/dist/shaders/{TechnicolorShader.mjs → TechnicolorShader.cjs} +3 -3
  475. package/dist/shaders/TechnicolorShader.js +3 -3
  476. package/dist/shaders/{ToneMapShader.mjs → ToneMapShader.cjs} +3 -3
  477. package/dist/shaders/ToneMapShader.js +3 -3
  478. package/dist/shaders/{ToonShader.mjs → ToonShader.cjs} +32 -32
  479. package/dist/shaders/ToonShader.js +32 -32
  480. package/dist/shaders/{TriangleBlurShader.mjs → TriangleBlurShader.cjs} +5 -5
  481. package/dist/shaders/TriangleBlurShader.js +5 -5
  482. package/dist/shaders/{UnpackDepthRGBAShader.mjs → UnpackDepthRGBAShader.cjs} +3 -3
  483. package/dist/shaders/UnpackDepthRGBAShader.js +3 -3
  484. package/dist/shaders/{VerticalBlurShader.mjs → VerticalBlurShader.cjs} +3 -3
  485. package/dist/shaders/VerticalBlurShader.js +3 -3
  486. package/dist/shaders/{VerticalTiltShiftShader.mjs → VerticalTiltShiftShader.cjs} +3 -3
  487. package/dist/shaders/VerticalTiltShiftShader.js +3 -3
  488. package/dist/shaders/{VignetteShader.mjs → VignetteShader.cjs} +3 -3
  489. package/dist/shaders/VignetteShader.js +3 -3
  490. package/dist/shaders/{VolumeShader.mjs → VolumeShader.cjs} +6 -6
  491. package/dist/shaders/VolumeShader.js +6 -6
  492. package/dist/shaders/{WaterRefractionShader.mjs → WaterRefractionShader.cjs} +3 -3
  493. package/dist/shaders/WaterRefractionShader.js +3 -3
  494. package/dist/shaders/types.cjs +1 -0
  495. package/dist/shaders/types.js +1 -1
  496. package/dist/textures/{FlakesTexture.mjs → FlakesTexture.cjs} +3 -3
  497. package/dist/textures/FlakesTexture.js +3 -3
  498. package/dist/types/Loader.cjs +26 -0
  499. package/dist/types/Loader.js +5 -22
  500. package/dist/types/helpers.cjs +4 -0
  501. package/dist/types/helpers.js +3 -3
  502. package/dist/utils/{BufferGeometryUtils.mjs → BufferGeometryUtils.cjs} +41 -41
  503. package/dist/utils/BufferGeometryUtils.js +41 -41
  504. package/dist/utils/{GeometryCompressionUtils.mjs → GeometryCompressionUtils.cjs} +94 -94
  505. package/dist/utils/GeometryCompressionUtils.js +94 -94
  506. package/dist/utils/{GeometryUtils.mjs → GeometryUtils.cjs} +18 -18
  507. package/dist/utils/GeometryUtils.js +18 -18
  508. package/dist/utils/{RoughnessMipmapper.mjs → RoughnessMipmapper.cjs} +13 -13
  509. package/dist/utils/RoughnessMipmapper.js +13 -13
  510. package/dist/utils/{SceneUtils.mjs → SceneUtils.cjs} +8 -8
  511. package/dist/utils/SceneUtils.js +8 -8
  512. package/dist/utils/{ShadowMapViewer.mjs → ShadowMapViewer.cjs} +18 -18
  513. package/dist/utils/ShadowMapViewer.js +18 -18
  514. package/dist/utils/{SkeletonUtils.mjs → SkeletonUtils.cjs} +10 -10
  515. package/dist/utils/SkeletonUtils.js +10 -10
  516. package/dist/utils/{UVsDebug.mjs → UVsDebug.cjs} +7 -7
  517. package/dist/utils/UVsDebug.js +7 -7
  518. package/dist/utils/{WorkerPool.mjs → WorkerPool.cjs} +3 -3
  519. package/dist/utils/WorkerPool.js +3 -3
  520. package/dist/webxr/{ARButton.mjs → ARButton.cjs} +3 -3
  521. package/dist/webxr/ARButton.js +3 -3
  522. package/dist/webxr/{OculusHandModel.mjs → OculusHandModel.cjs} +9 -9
  523. package/dist/webxr/OculusHandModel.js +9 -9
  524. package/dist/webxr/{OculusHandPointerModel.mjs → OculusHandPointerModel.cjs} +41 -24
  525. package/dist/webxr/OculusHandPointerModel.js +24 -41
  526. package/dist/webxr/Text2D.cjs +48 -0
  527. package/dist/webxr/Text2D.js +9 -26
  528. package/dist/webxr/{VRButton.mjs → VRButton.cjs} +3 -3
  529. package/dist/webxr/VRButton.js +3 -3
  530. package/dist/webxr/{XRControllerModelFactory.mjs → XRControllerModelFactory.cjs} +18 -18
  531. package/dist/webxr/XRControllerModelFactory.js +18 -18
  532. package/dist/webxr/{XREstimatedLight.mjs → XREstimatedLight.cjs} +8 -8
  533. package/dist/webxr/XREstimatedLight.js +8 -8
  534. package/dist/webxr/{XRHandMeshModel.mjs → XRHandMeshModel.cjs} +5 -5
  535. package/dist/webxr/XRHandMeshModel.js +5 -5
  536. package/dist/webxr/{XRHandModelFactory.mjs → XRHandModelFactory.cjs} +10 -10
  537. package/dist/webxr/XRHandModelFactory.js +10 -10
  538. package/dist/webxr/{XRHandPrimitiveModel.mjs → XRHandPrimitiveModel.cjs} +11 -11
  539. package/dist/webxr/XRHandPrimitiveModel.js +11 -11
  540. package/package.json +3 -3
  541. package/dist/_polyfill/CompressedArrayTexture.mjs +0 -12
  542. package/dist/_polyfill/Data3DTexture.mjs +0 -17
  543. package/dist/environments/RoomEnvironment.mjs +0 -78
  544. package/dist/geometries/ConvexGeometry.mjs +0 -26
  545. package/dist/index.mjs +0 -613
  546. package/dist/lines/Line2.mjs +0 -13
  547. package/dist/lines/Wireframe.mjs +0 -32
  548. package/dist/lines/WireframeGeometry2.mjs +0 -13
  549. package/dist/objects/ReflectorRTT.mjs +0 -10
  550. package/dist/shaders/types.mjs +0 -1
  551. package/dist/types/Loader.mjs +0 -9
  552. package/dist/types/helpers.mjs +0 -4
  553. package/dist/webxr/Text2D.mjs +0 -31
@@ -1,11 +1,13 @@
1
- import { Loader, FileLoader, BufferGeometry, BufferAttribute, Vector3, Float32BufferAttribute, LoaderUtils } from "three";
2
- class STLLoader extends Loader {
1
+ "use strict";
2
+ Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
3
+ const THREE = require("three");
4
+ class STLLoader extends THREE.Loader {
3
5
  constructor(manager) {
4
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  super(manager);
5
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  }
6
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  load(url, onLoad, onProgress, onError) {
7
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  const scope = this;
8
- const loader = new FileLoader(this.manager);
10
+ const loader = new THREE.FileLoader(this.manager);
9
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  loader.setPath(this.path);
10
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  loader.setResponseType("arraybuffer");
11
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  loader.setRequestHeader(this.requestHeader);
@@ -68,7 +70,7 @@ class STLLoader extends Loader {
68
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  }
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  const dataOffset = 84;
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  const faceLength = 12 * 4 + 2;
71
- const geometry = new BufferGeometry();
73
+ const geometry = new THREE.BufferGeometry();
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  const vertices = new Float32Array(faces * 3 * 3);
73
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  const normals = new Float32Array(faces * 3 * 3);
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  for (let face = 0; face < faces; face++) {
@@ -104,17 +106,17 @@ class STLLoader extends Loader {
104
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  }
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  }
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  }
107
- geometry.setAttribute("position", new BufferAttribute(vertices, 3));
108
- geometry.setAttribute("normal", new BufferAttribute(normals, 3));
109
+ geometry.setAttribute("position", new THREE.BufferAttribute(vertices, 3));
110
+ geometry.setAttribute("normal", new THREE.BufferAttribute(normals, 3));
109
111
  if (hasColors) {
110
- geometry.setAttribute("color", new BufferAttribute(colors, 3));
112
+ geometry.setAttribute("color", new THREE.BufferAttribute(colors, 3));
111
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  geometry.hasColors = true;
112
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  geometry.alpha = alpha;
113
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  }
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  return geometry;
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  }
116
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  function parseASCII(data2) {
117
- const geometry = new BufferGeometry();
119
+ const geometry = new THREE.BufferGeometry();
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  const patternSolid = /solid([\s\S]*?)endsolid/g;
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  const patternFace = /facet([\s\S]*?)endfacet/g;
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  let faceCounter = 0;
@@ -123,7 +125,7 @@ class STLLoader extends Loader {
123
125
  const patternNormal = new RegExp("normal" + patternFloat + patternFloat + patternFloat, "g");
124
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  const vertices = [];
125
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  const normals = [];
126
- const normal = new Vector3();
128
+ const normal = new THREE.Vector3();
127
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  let result;
128
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  let groupCount = 0;
129
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  let startVertex = 0;
@@ -160,13 +162,13 @@ class STLLoader extends Loader {
160
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  geometry.addGroup(start, count, groupCount);
161
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  groupCount++;
162
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  }
163
- geometry.setAttribute("position", new Float32BufferAttribute(vertices, 3));
164
- geometry.setAttribute("normal", new Float32BufferAttribute(normals, 3));
165
+ geometry.setAttribute("position", new THREE.Float32BufferAttribute(vertices, 3));
166
+ geometry.setAttribute("normal", new THREE.Float32BufferAttribute(normals, 3));
165
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  return geometry;
166
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  }
167
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  function ensureString(buffer) {
168
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  if (typeof buffer !== "string") {
169
- return LoaderUtils.decodeText(new Uint8Array(buffer));
171
+ return THREE.LoaderUtils.decodeText(new Uint8Array(buffer));
170
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  }
171
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  return buffer;
172
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  }
@@ -185,6 +187,4 @@ class STLLoader extends Loader {
185
187
  return isBinary(binData) ? parseBinary(binData) : parseASCII(ensureString(data));
186
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  }
187
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  }
188
- export {
189
- STLLoader
190
- };
190
+ exports.STLLoader = STLLoader;
@@ -1,13 +1,11 @@
1
- "use strict";
2
- Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
3
- const THREE = require("three");
4
- class STLLoader extends THREE.Loader {
1
+ import { Loader, FileLoader, BufferGeometry, BufferAttribute, Vector3, Float32BufferAttribute, LoaderUtils } from "three";
2
+ class STLLoader extends Loader {
5
3
  constructor(manager) {
6
4
  super(manager);
7
5
  }
8
6
  load(url, onLoad, onProgress, onError) {
9
7
  const scope = this;
10
- const loader = new THREE.FileLoader(this.manager);
8
+ const loader = new FileLoader(this.manager);
11
9
  loader.setPath(this.path);
12
10
  loader.setResponseType("arraybuffer");
13
11
  loader.setRequestHeader(this.requestHeader);
@@ -70,7 +68,7 @@ class STLLoader extends THREE.Loader {
70
68
  }
71
69
  const dataOffset = 84;
72
70
  const faceLength = 12 * 4 + 2;
73
- const geometry = new THREE.BufferGeometry();
71
+ const geometry = new BufferGeometry();
74
72
  const vertices = new Float32Array(faces * 3 * 3);
75
73
  const normals = new Float32Array(faces * 3 * 3);
76
74
  for (let face = 0; face < faces; face++) {
@@ -106,17 +104,17 @@ class STLLoader extends THREE.Loader {
106
104
  }
107
105
  }
108
106
  }
109
- geometry.setAttribute("position", new THREE.BufferAttribute(vertices, 3));
110
- geometry.setAttribute("normal", new THREE.BufferAttribute(normals, 3));
107
+ geometry.setAttribute("position", new BufferAttribute(vertices, 3));
108
+ geometry.setAttribute("normal", new BufferAttribute(normals, 3));
111
109
  if (hasColors) {
112
- geometry.setAttribute("color", new THREE.BufferAttribute(colors, 3));
110
+ geometry.setAttribute("color", new BufferAttribute(colors, 3));
113
111
  geometry.hasColors = true;
114
112
  geometry.alpha = alpha;
115
113
  }
116
114
  return geometry;
117
115
  }
118
116
  function parseASCII(data2) {
119
- const geometry = new THREE.BufferGeometry();
117
+ const geometry = new BufferGeometry();
120
118
  const patternSolid = /solid([\s\S]*?)endsolid/g;
121
119
  const patternFace = /facet([\s\S]*?)endfacet/g;
122
120
  let faceCounter = 0;
@@ -125,7 +123,7 @@ class STLLoader extends THREE.Loader {
125
123
  const patternNormal = new RegExp("normal" + patternFloat + patternFloat + patternFloat, "g");
126
124
  const vertices = [];
127
125
  const normals = [];
128
- const normal = new THREE.Vector3();
126
+ const normal = new Vector3();
129
127
  let result;
130
128
  let groupCount = 0;
131
129
  let startVertex = 0;
@@ -162,13 +160,13 @@ class STLLoader extends THREE.Loader {
162
160
  geometry.addGroup(start, count, groupCount);
163
161
  groupCount++;
164
162
  }
165
- geometry.setAttribute("position", new THREE.Float32BufferAttribute(vertices, 3));
166
- geometry.setAttribute("normal", new THREE.Float32BufferAttribute(normals, 3));
163
+ geometry.setAttribute("position", new Float32BufferAttribute(vertices, 3));
164
+ geometry.setAttribute("normal", new Float32BufferAttribute(normals, 3));
167
165
  return geometry;
168
166
  }
169
167
  function ensureString(buffer) {
170
168
  if (typeof buffer !== "string") {
171
- return THREE.LoaderUtils.decodeText(new Uint8Array(buffer));
169
+ return LoaderUtils.decodeText(new Uint8Array(buffer));
172
170
  }
173
171
  return buffer;
174
172
  }
@@ -187,4 +185,6 @@ class STLLoader extends THREE.Loader {
187
185
  return isBinary(binData) ? parseBinary(binData) : parseASCII(ensureString(data));
188
186
  }
189
187
  }
190
- exports.STLLoader = STLLoader;
188
+ export {
189
+ STLLoader
190
+ };
@@ -1,5 +1,7 @@
1
- import { Loader, FileLoader, ShapePath, Vector2, Path, Matrix3, Vector3, ShapeUtils, Box2, Shape, BufferGeometry, Float32BufferAttribute } from "three";
2
- class SVGLoader extends Loader {
1
+ "use strict";
2
+ Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
3
+ const THREE = require("three");
4
+ class SVGLoader extends THREE.Loader {
3
5
  constructor(manager) {
4
6
  super(manager);
5
7
  this.defaultDPI = 90;
@@ -7,7 +9,7 @@ class SVGLoader extends Loader {
7
9
  }
8
10
  load(url, onLoad, onProgress, onError) {
9
11
  const scope = this;
10
- const loader = new FileLoader(scope.manager);
12
+ const loader = new THREE.FileLoader(scope.manager);
11
13
  loader.setPath(scope.path);
12
14
  loader.setRequestHeader(scope.requestHeader);
13
15
  loader.setWithCredentials(scope.withCredentials);
@@ -117,10 +119,10 @@ class SVGLoader extends Loader {
117
119
  }
118
120
  }
119
121
  function parsePathNode(node) {
120
- const path = new ShapePath();
121
- const point = new Vector2();
122
- const control = new Vector2();
123
- const firstPoint = new Vector2();
122
+ const path = new THREE.ShapePath();
123
+ const point = new THREE.Vector2();
124
+ const control = new THREE.Vector2();
125
+ const firstPoint = new THREE.Vector2();
124
126
  let isFirstPoint = true;
125
127
  let doSetFirstPoint = false;
126
128
  const d = node.getAttribute("d");
@@ -498,7 +500,7 @@ class SVGLoader extends Loader {
498
500
  const w = parseFloatWithUnits(node.getAttribute("width"));
499
501
  const h = parseFloatWithUnits(node.getAttribute("height"));
500
502
  const bci = 1 - 0.551915024494;
501
- const path = new ShapePath();
503
+ const path = new THREE.ShapePath();
502
504
  path.moveTo(x + rx, y);
503
505
  path.lineTo(x + w - rx, y);
504
506
  if (rx !== 0 || ry !== 0) {
@@ -530,7 +532,7 @@ class SVGLoader extends Loader {
530
532
  index++;
531
533
  }
532
534
  const regex = /(-?[\d\.?]+)[,|\s](-?[\d\.?]+)/g;
533
- const path = new ShapePath();
535
+ const path = new THREE.ShapePath();
534
536
  let index = 0;
535
537
  node.getAttribute("points").replace(regex, iterator);
536
538
  path.currentPath.autoClose = true;
@@ -548,7 +550,7 @@ class SVGLoader extends Loader {
548
550
  index++;
549
551
  }
550
552
  const regex = /(-?[\d\.?]+)[,|\s](-?[\d\.?]+)/g;
551
- const path = new ShapePath();
553
+ const path = new THREE.ShapePath();
552
554
  let index = 0;
553
555
  node.getAttribute("points").replace(regex, iterator);
554
556
  path.currentPath.autoClose = false;
@@ -558,9 +560,9 @@ class SVGLoader extends Loader {
558
560
  const x = parseFloatWithUnits(node.getAttribute("cx") || 0);
559
561
  const y = parseFloatWithUnits(node.getAttribute("cy") || 0);
560
562
  const r = parseFloatWithUnits(node.getAttribute("r") || 0);
561
- const subpath = new Path();
563
+ const subpath = new THREE.Path();
562
564
  subpath.absarc(x, y, r, 0, Math.PI * 2);
563
- const path = new ShapePath();
565
+ const path = new THREE.ShapePath();
564
566
  path.subPaths.push(subpath);
565
567
  return path;
566
568
  }
@@ -569,9 +571,9 @@ class SVGLoader extends Loader {
569
571
  const y = parseFloatWithUnits(node.getAttribute("cy") || 0);
570
572
  const rx = parseFloatWithUnits(node.getAttribute("rx") || 0);
571
573
  const ry = parseFloatWithUnits(node.getAttribute("ry") || 0);
572
- const subpath = new Path();
574
+ const subpath = new THREE.Path();
573
575
  subpath.absellipse(x, y, rx, ry, 0, Math.PI * 2);
574
- const path = new ShapePath();
576
+ const path = new THREE.ShapePath();
575
577
  path.subPaths.push(subpath);
576
578
  return path;
577
579
  }
@@ -580,7 +582,7 @@ class SVGLoader extends Loader {
580
582
  const y1 = parseFloatWithUnits(node.getAttribute("y1") || 0);
581
583
  const x2 = parseFloatWithUnits(node.getAttribute("x2") || 0);
582
584
  const y2 = parseFloatWithUnits(node.getAttribute("y2") || 0);
583
- const path = new ShapePath();
585
+ const path = new THREE.ShapePath();
584
586
  path.moveTo(x1, y1);
585
587
  path.lineTo(x2, y2);
586
588
  path.currentPath.autoClose = false;
@@ -854,7 +856,7 @@ class SVGLoader extends Loader {
854
856
  return transform;
855
857
  }
856
858
  function parseNodeTransform(node) {
857
- const transform = new Matrix3();
859
+ const transform = new THREE.Matrix3();
858
860
  const currentTransform2 = tempTransform0;
859
861
  if (node.nodeName === "use" && (node.hasAttribute("x") || node.hasAttribute("y"))) {
860
862
  const tx = parseFloatWithUnits(node.getAttribute("x"));
@@ -985,13 +987,13 @@ class SVGLoader extends Loader {
985
987
  const paths = [];
986
988
  const stylesheets = {};
987
989
  const transformStack = [];
988
- const tempTransform0 = new Matrix3();
989
- const tempTransform1 = new Matrix3();
990
- const tempTransform2 = new Matrix3();
991
- const tempTransform3 = new Matrix3();
992
- const tempV2 = new Vector2();
993
- const tempV3 = new Vector3();
994
- const currentTransform = new Matrix3();
990
+ const tempTransform0 = new THREE.Matrix3();
991
+ const tempTransform1 = new THREE.Matrix3();
992
+ const tempTransform2 = new THREE.Matrix3();
993
+ const tempTransform3 = new THREE.Matrix3();
994
+ const tempV2 = new THREE.Vector2();
995
+ const tempV3 = new THREE.Vector3();
996
+ const currentTransform = new THREE.Matrix3();
995
997
  const xml = new DOMParser().parseFromString(text, "image/svg+xml");
996
998
  parseNode(xml.documentElement, {
997
999
  fill: "#000",
@@ -1117,14 +1119,14 @@ class SVGLoader extends Loader {
1117
1119
  (i) => i.t <= intersection.t + Number.EPSILON && i.t >= intersection.t - Number.EPSILON
1118
1120
  ) === void 0) {
1119
1121
  intersectionsRaw.push(intersection);
1120
- intersections.push(new Vector2(intersection.x, intersection.y));
1122
+ intersections.push(new THREE.Vector2(intersection.x, intersection.y));
1121
1123
  }
1122
1124
  }
1123
1125
  }
1124
1126
  return intersections;
1125
1127
  }
1126
1128
  function getScanlineIntersections(scanline, boundingBox, paths) {
1127
- const center = new Vector2();
1129
+ const center = new THREE.Vector2();
1128
1130
  boundingBox.getCenter(center);
1129
1131
  const allIntersections = [];
1130
1132
  paths.forEach((path) => {
@@ -1144,9 +1146,9 @@ class SVGLoader extends Loader {
1144
1146
  if (_fillRule === null || _fillRule === void 0 || _fillRule === "") {
1145
1147
  _fillRule = "nonzero";
1146
1148
  }
1147
- const centerBoundingBox = new Vector2();
1149
+ const centerBoundingBox = new THREE.Vector2();
1148
1150
  simplePath.boundingBox.getCenter(centerBoundingBox);
1149
- const scanline = [new Vector2(scanlineMinX2, centerBoundingBox.y), new Vector2(scanlineMaxX2, centerBoundingBox.y)];
1151
+ const scanline = [new THREE.Vector2(scanlineMinX2, centerBoundingBox.y), new THREE.Vector2(scanlineMaxX2, centerBoundingBox.y)];
1150
1152
  const scanlineIntersections = getScanlineIntersections(scanline, simplePath.boundingBox, allPaths);
1151
1153
  scanlineIntersections.sort((i1, i2) => {
1152
1154
  return i1.point.x - i2.point.x;
@@ -1229,9 +1231,9 @@ class SVGLoader extends Loader {
1229
1231
  return {
1230
1232
  curves: p.curves,
1231
1233
  points,
1232
- isCW: ShapeUtils.isClockWise(points),
1234
+ isCW: THREE.ShapeUtils.isClockWise(points),
1233
1235
  identifier: identifier++,
1234
- boundingBox: new Box2(new Vector2(minX, minY), new Vector2(maxX, maxY))
1236
+ boundingBox: new THREE.Box2(new THREE.Vector2(minX, minY), new THREE.Vector2(maxX, maxY))
1235
1237
  };
1236
1238
  });
1237
1239
  simplePaths = simplePaths.filter((sp) => sp.points.length > 1);
@@ -1242,12 +1244,12 @@ class SVGLoader extends Loader {
1242
1244
  simplePaths.forEach((p) => {
1243
1245
  const amIAHole = isAHole[p.identifier];
1244
1246
  if (!amIAHole.isHole) {
1245
- const shape = new Shape();
1247
+ const shape = new THREE.Shape();
1246
1248
  shape.curves = p.curves;
1247
1249
  const holes = isAHole.filter((h) => h.isHole && h.for === p.identifier);
1248
1250
  holes.forEach((h) => {
1249
1251
  const hole = simplePaths[h.identifier];
1250
- const path = new Path();
1252
+ const path = new THREE.Path();
1251
1253
  path.curves = hole.curves;
1252
1254
  shape.holes.push(path);
1253
1255
  });
@@ -1277,30 +1279,30 @@ class SVGLoader extends Loader {
1277
1279
  if (SVGLoader.pointsToStrokeWithBuffers(points, style, arcDivisions, minDistance, vertices, normals, uvs) === 0) {
1278
1280
  return null;
1279
1281
  }
1280
- const geometry = new BufferGeometry();
1281
- geometry.setAttribute("position", new Float32BufferAttribute(vertices, 3));
1282
- geometry.setAttribute("normal", new Float32BufferAttribute(normals, 3));
1283
- geometry.setAttribute("uv", new Float32BufferAttribute(uvs, 2));
1282
+ const geometry = new THREE.BufferGeometry();
1283
+ geometry.setAttribute("position", new THREE.Float32BufferAttribute(vertices, 3));
1284
+ geometry.setAttribute("normal", new THREE.Float32BufferAttribute(normals, 3));
1285
+ geometry.setAttribute("uv", new THREE.Float32BufferAttribute(uvs, 2));
1284
1286
  return geometry;
1285
1287
  }
1286
1288
  static pointsToStrokeWithBuffers(points, style, arcDivisions, minDistance, vertices, normals, uvs, vertexOffset) {
1287
- const tempV2_1 = new Vector2();
1288
- const tempV2_2 = new Vector2();
1289
- const tempV2_3 = new Vector2();
1290
- const tempV2_4 = new Vector2();
1291
- const tempV2_5 = new Vector2();
1292
- const tempV2_6 = new Vector2();
1293
- const tempV2_7 = new Vector2();
1294
- const lastPointL = new Vector2();
1295
- const lastPointR = new Vector2();
1296
- const point0L = new Vector2();
1297
- const point0R = new Vector2();
1298
- const currentPointL = new Vector2();
1299
- const currentPointR = new Vector2();
1300
- const nextPointL = new Vector2();
1301
- const nextPointR = new Vector2();
1302
- const innerPoint = new Vector2();
1303
- const outerPoint = new Vector2();
1289
+ const tempV2_1 = new THREE.Vector2();
1290
+ const tempV2_2 = new THREE.Vector2();
1291
+ const tempV2_3 = new THREE.Vector2();
1292
+ const tempV2_4 = new THREE.Vector2();
1293
+ const tempV2_5 = new THREE.Vector2();
1294
+ const tempV2_6 = new THREE.Vector2();
1295
+ const tempV2_7 = new THREE.Vector2();
1296
+ const lastPointL = new THREE.Vector2();
1297
+ const lastPointR = new THREE.Vector2();
1298
+ const point0L = new THREE.Vector2();
1299
+ const point0R = new THREE.Vector2();
1300
+ const currentPointL = new THREE.Vector2();
1301
+ const currentPointR = new THREE.Vector2();
1302
+ const nextPointL = new THREE.Vector2();
1303
+ const nextPointR = new THREE.Vector2();
1304
+ const innerPoint = new THREE.Vector2();
1305
+ const outerPoint = new THREE.Vector2();
1304
1306
  arcDivisions = arcDivisions !== void 0 ? arcDivisions : 12;
1305
1307
  minDistance = minDistance !== void 0 ? minDistance : 1e-3;
1306
1308
  vertexOffset = vertexOffset !== void 0 ? vertexOffset : 0;
@@ -1707,6 +1709,4 @@ class SVGLoader extends Loader {
1707
1709
  }
1708
1710
  }
1709
1711
  }
1710
- export {
1711
- SVGLoader
1712
- };
1712
+ exports.SVGLoader = SVGLoader;
@@ -1,7 +1,5 @@
1
- "use strict";
2
- Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
3
- const THREE = require("three");
4
- class SVGLoader extends THREE.Loader {
1
+ import { Loader, FileLoader, ShapePath, Vector2, Path, Matrix3, Vector3, ShapeUtils, Box2, Shape, BufferGeometry, Float32BufferAttribute } from "three";
2
+ class SVGLoader extends Loader {
5
3
  constructor(manager) {
6
4
  super(manager);
7
5
  this.defaultDPI = 90;
@@ -9,7 +7,7 @@ class SVGLoader extends THREE.Loader {
9
7
  }
10
8
  load(url, onLoad, onProgress, onError) {
11
9
  const scope = this;
12
- const loader = new THREE.FileLoader(scope.manager);
10
+ const loader = new FileLoader(scope.manager);
13
11
  loader.setPath(scope.path);
14
12
  loader.setRequestHeader(scope.requestHeader);
15
13
  loader.setWithCredentials(scope.withCredentials);
@@ -119,10 +117,10 @@ class SVGLoader extends THREE.Loader {
119
117
  }
120
118
  }
121
119
  function parsePathNode(node) {
122
- const path = new THREE.ShapePath();
123
- const point = new THREE.Vector2();
124
- const control = new THREE.Vector2();
125
- const firstPoint = new THREE.Vector2();
120
+ const path = new ShapePath();
121
+ const point = new Vector2();
122
+ const control = new Vector2();
123
+ const firstPoint = new Vector2();
126
124
  let isFirstPoint = true;
127
125
  let doSetFirstPoint = false;
128
126
  const d = node.getAttribute("d");
@@ -500,7 +498,7 @@ class SVGLoader extends THREE.Loader {
500
498
  const w = parseFloatWithUnits(node.getAttribute("width"));
501
499
  const h = parseFloatWithUnits(node.getAttribute("height"));
502
500
  const bci = 1 - 0.551915024494;
503
- const path = new THREE.ShapePath();
501
+ const path = new ShapePath();
504
502
  path.moveTo(x + rx, y);
505
503
  path.lineTo(x + w - rx, y);
506
504
  if (rx !== 0 || ry !== 0) {
@@ -532,7 +530,7 @@ class SVGLoader extends THREE.Loader {
532
530
  index++;
533
531
  }
534
532
  const regex = /(-?[\d\.?]+)[,|\s](-?[\d\.?]+)/g;
535
- const path = new THREE.ShapePath();
533
+ const path = new ShapePath();
536
534
  let index = 0;
537
535
  node.getAttribute("points").replace(regex, iterator);
538
536
  path.currentPath.autoClose = true;
@@ -550,7 +548,7 @@ class SVGLoader extends THREE.Loader {
550
548
  index++;
551
549
  }
552
550
  const regex = /(-?[\d\.?]+)[,|\s](-?[\d\.?]+)/g;
553
- const path = new THREE.ShapePath();
551
+ const path = new ShapePath();
554
552
  let index = 0;
555
553
  node.getAttribute("points").replace(regex, iterator);
556
554
  path.currentPath.autoClose = false;
@@ -560,9 +558,9 @@ class SVGLoader extends THREE.Loader {
560
558
  const x = parseFloatWithUnits(node.getAttribute("cx") || 0);
561
559
  const y = parseFloatWithUnits(node.getAttribute("cy") || 0);
562
560
  const r = parseFloatWithUnits(node.getAttribute("r") || 0);
563
- const subpath = new THREE.Path();
561
+ const subpath = new Path();
564
562
  subpath.absarc(x, y, r, 0, Math.PI * 2);
565
- const path = new THREE.ShapePath();
563
+ const path = new ShapePath();
566
564
  path.subPaths.push(subpath);
567
565
  return path;
568
566
  }
@@ -571,9 +569,9 @@ class SVGLoader extends THREE.Loader {
571
569
  const y = parseFloatWithUnits(node.getAttribute("cy") || 0);
572
570
  const rx = parseFloatWithUnits(node.getAttribute("rx") || 0);
573
571
  const ry = parseFloatWithUnits(node.getAttribute("ry") || 0);
574
- const subpath = new THREE.Path();
572
+ const subpath = new Path();
575
573
  subpath.absellipse(x, y, rx, ry, 0, Math.PI * 2);
576
- const path = new THREE.ShapePath();
574
+ const path = new ShapePath();
577
575
  path.subPaths.push(subpath);
578
576
  return path;
579
577
  }
@@ -582,7 +580,7 @@ class SVGLoader extends THREE.Loader {
582
580
  const y1 = parseFloatWithUnits(node.getAttribute("y1") || 0);
583
581
  const x2 = parseFloatWithUnits(node.getAttribute("x2") || 0);
584
582
  const y2 = parseFloatWithUnits(node.getAttribute("y2") || 0);
585
- const path = new THREE.ShapePath();
583
+ const path = new ShapePath();
586
584
  path.moveTo(x1, y1);
587
585
  path.lineTo(x2, y2);
588
586
  path.currentPath.autoClose = false;
@@ -856,7 +854,7 @@ class SVGLoader extends THREE.Loader {
856
854
  return transform;
857
855
  }
858
856
  function parseNodeTransform(node) {
859
- const transform = new THREE.Matrix3();
857
+ const transform = new Matrix3();
860
858
  const currentTransform2 = tempTransform0;
861
859
  if (node.nodeName === "use" && (node.hasAttribute("x") || node.hasAttribute("y"))) {
862
860
  const tx = parseFloatWithUnits(node.getAttribute("x"));
@@ -987,13 +985,13 @@ class SVGLoader extends THREE.Loader {
987
985
  const paths = [];
988
986
  const stylesheets = {};
989
987
  const transformStack = [];
990
- const tempTransform0 = new THREE.Matrix3();
991
- const tempTransform1 = new THREE.Matrix3();
992
- const tempTransform2 = new THREE.Matrix3();
993
- const tempTransform3 = new THREE.Matrix3();
994
- const tempV2 = new THREE.Vector2();
995
- const tempV3 = new THREE.Vector3();
996
- const currentTransform = new THREE.Matrix3();
988
+ const tempTransform0 = new Matrix3();
989
+ const tempTransform1 = new Matrix3();
990
+ const tempTransform2 = new Matrix3();
991
+ const tempTransform3 = new Matrix3();
992
+ const tempV2 = new Vector2();
993
+ const tempV3 = new Vector3();
994
+ const currentTransform = new Matrix3();
997
995
  const xml = new DOMParser().parseFromString(text, "image/svg+xml");
998
996
  parseNode(xml.documentElement, {
999
997
  fill: "#000",
@@ -1119,14 +1117,14 @@ class SVGLoader extends THREE.Loader {
1119
1117
  (i) => i.t <= intersection.t + Number.EPSILON && i.t >= intersection.t - Number.EPSILON
1120
1118
  ) === void 0) {
1121
1119
  intersectionsRaw.push(intersection);
1122
- intersections.push(new THREE.Vector2(intersection.x, intersection.y));
1120
+ intersections.push(new Vector2(intersection.x, intersection.y));
1123
1121
  }
1124
1122
  }
1125
1123
  }
1126
1124
  return intersections;
1127
1125
  }
1128
1126
  function getScanlineIntersections(scanline, boundingBox, paths) {
1129
- const center = new THREE.Vector2();
1127
+ const center = new Vector2();
1130
1128
  boundingBox.getCenter(center);
1131
1129
  const allIntersections = [];
1132
1130
  paths.forEach((path) => {
@@ -1146,9 +1144,9 @@ class SVGLoader extends THREE.Loader {
1146
1144
  if (_fillRule === null || _fillRule === void 0 || _fillRule === "") {
1147
1145
  _fillRule = "nonzero";
1148
1146
  }
1149
- const centerBoundingBox = new THREE.Vector2();
1147
+ const centerBoundingBox = new Vector2();
1150
1148
  simplePath.boundingBox.getCenter(centerBoundingBox);
1151
- const scanline = [new THREE.Vector2(scanlineMinX2, centerBoundingBox.y), new THREE.Vector2(scanlineMaxX2, centerBoundingBox.y)];
1149
+ const scanline = [new Vector2(scanlineMinX2, centerBoundingBox.y), new Vector2(scanlineMaxX2, centerBoundingBox.y)];
1152
1150
  const scanlineIntersections = getScanlineIntersections(scanline, simplePath.boundingBox, allPaths);
1153
1151
  scanlineIntersections.sort((i1, i2) => {
1154
1152
  return i1.point.x - i2.point.x;
@@ -1231,9 +1229,9 @@ class SVGLoader extends THREE.Loader {
1231
1229
  return {
1232
1230
  curves: p.curves,
1233
1231
  points,
1234
- isCW: THREE.ShapeUtils.isClockWise(points),
1232
+ isCW: ShapeUtils.isClockWise(points),
1235
1233
  identifier: identifier++,
1236
- boundingBox: new THREE.Box2(new THREE.Vector2(minX, minY), new THREE.Vector2(maxX, maxY))
1234
+ boundingBox: new Box2(new Vector2(minX, minY), new Vector2(maxX, maxY))
1237
1235
  };
1238
1236
  });
1239
1237
  simplePaths = simplePaths.filter((sp) => sp.points.length > 1);
@@ -1244,12 +1242,12 @@ class SVGLoader extends THREE.Loader {
1244
1242
  simplePaths.forEach((p) => {
1245
1243
  const amIAHole = isAHole[p.identifier];
1246
1244
  if (!amIAHole.isHole) {
1247
- const shape = new THREE.Shape();
1245
+ const shape = new Shape();
1248
1246
  shape.curves = p.curves;
1249
1247
  const holes = isAHole.filter((h) => h.isHole && h.for === p.identifier);
1250
1248
  holes.forEach((h) => {
1251
1249
  const hole = simplePaths[h.identifier];
1252
- const path = new THREE.Path();
1250
+ const path = new Path();
1253
1251
  path.curves = hole.curves;
1254
1252
  shape.holes.push(path);
1255
1253
  });
@@ -1279,30 +1277,30 @@ class SVGLoader extends THREE.Loader {
1279
1277
  if (SVGLoader.pointsToStrokeWithBuffers(points, style, arcDivisions, minDistance, vertices, normals, uvs) === 0) {
1280
1278
  return null;
1281
1279
  }
1282
- const geometry = new THREE.BufferGeometry();
1283
- geometry.setAttribute("position", new THREE.Float32BufferAttribute(vertices, 3));
1284
- geometry.setAttribute("normal", new THREE.Float32BufferAttribute(normals, 3));
1285
- geometry.setAttribute("uv", new THREE.Float32BufferAttribute(uvs, 2));
1280
+ const geometry = new BufferGeometry();
1281
+ geometry.setAttribute("position", new Float32BufferAttribute(vertices, 3));
1282
+ geometry.setAttribute("normal", new Float32BufferAttribute(normals, 3));
1283
+ geometry.setAttribute("uv", new Float32BufferAttribute(uvs, 2));
1286
1284
  return geometry;
1287
1285
  }
1288
1286
  static pointsToStrokeWithBuffers(points, style, arcDivisions, minDistance, vertices, normals, uvs, vertexOffset) {
1289
- const tempV2_1 = new THREE.Vector2();
1290
- const tempV2_2 = new THREE.Vector2();
1291
- const tempV2_3 = new THREE.Vector2();
1292
- const tempV2_4 = new THREE.Vector2();
1293
- const tempV2_5 = new THREE.Vector2();
1294
- const tempV2_6 = new THREE.Vector2();
1295
- const tempV2_7 = new THREE.Vector2();
1296
- const lastPointL = new THREE.Vector2();
1297
- const lastPointR = new THREE.Vector2();
1298
- const point0L = new THREE.Vector2();
1299
- const point0R = new THREE.Vector2();
1300
- const currentPointL = new THREE.Vector2();
1301
- const currentPointR = new THREE.Vector2();
1302
- const nextPointL = new THREE.Vector2();
1303
- const nextPointR = new THREE.Vector2();
1304
- const innerPoint = new THREE.Vector2();
1305
- const outerPoint = new THREE.Vector2();
1287
+ const tempV2_1 = new Vector2();
1288
+ const tempV2_2 = new Vector2();
1289
+ const tempV2_3 = new Vector2();
1290
+ const tempV2_4 = new Vector2();
1291
+ const tempV2_5 = new Vector2();
1292
+ const tempV2_6 = new Vector2();
1293
+ const tempV2_7 = new Vector2();
1294
+ const lastPointL = new Vector2();
1295
+ const lastPointR = new Vector2();
1296
+ const point0L = new Vector2();
1297
+ const point0R = new Vector2();
1298
+ const currentPointL = new Vector2();
1299
+ const currentPointR = new Vector2();
1300
+ const nextPointL = new Vector2();
1301
+ const nextPointR = new Vector2();
1302
+ const innerPoint = new Vector2();
1303
+ const outerPoint = new Vector2();
1306
1304
  arcDivisions = arcDivisions !== void 0 ? arcDivisions : 12;
1307
1305
  minDistance = minDistance !== void 0 ? minDistance : 1e-3;
1308
1306
  vertexOffset = vertexOffset !== void 0 ? vertexOffset : 0;
@@ -1709,4 +1707,6 @@ class SVGLoader extends THREE.Loader {
1709
1707
  }
1710
1708
  }
1711
1709
  }
1712
- exports.SVGLoader = SVGLoader;
1710
+ export {
1711
+ SVGLoader
1712
+ };