three-stdlib 2.23.0 → 2.23.1

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Files changed (553) hide show
  1. package/dist/_polyfill/CompressedArrayTexture.cjs +12 -0
  2. package/dist/_polyfill/CompressedArrayTexture.js +6 -6
  3. package/dist/_polyfill/Data3DTexture.cjs +17 -0
  4. package/dist/_polyfill/Data3DTexture.js +8 -8
  5. package/dist/animation/{AnimationClipCreator.mjs → AnimationClipCreator.cjs} +18 -18
  6. package/dist/animation/AnimationClipCreator.js +18 -18
  7. package/dist/animation/{CCDIKSolver.mjs → CCDIKSolver.cjs} +32 -32
  8. package/dist/animation/CCDIKSolver.js +32 -32
  9. package/dist/animation/{MMDAnimationHelper.mjs → MMDAnimationHelper.cjs} +17 -17
  10. package/dist/animation/MMDAnimationHelper.js +17 -17
  11. package/dist/animation/{MMDPhysics.mjs → MMDPhysics.cjs} +25 -25
  12. package/dist/animation/MMDPhysics.js +25 -25
  13. package/dist/cameras/{CinematicCamera.mjs → CinematicCamera.cjs} +17 -17
  14. package/dist/cameras/CinematicCamera.js +17 -17
  15. package/dist/controls/{ArcballControls.mjs → ArcballControls.cjs} +102 -102
  16. package/dist/controls/ArcballControls.js +102 -102
  17. package/dist/controls/{DeviceOrientationControls.mjs → DeviceOrientationControls.cjs} +14 -14
  18. package/dist/controls/DeviceOrientationControls.js +14 -14
  19. package/dist/controls/{DragControls.mjs → DragControls.cjs} +12 -12
  20. package/dist/controls/DragControls.js +12 -12
  21. package/dist/controls/{FirstPersonControls.mjs → FirstPersonControls.cjs} +16 -16
  22. package/dist/controls/FirstPersonControls.js +16 -16
  23. package/dist/controls/{FlyControls.mjs → FlyControls.cjs} +10 -10
  24. package/dist/controls/FlyControls.js +10 -10
  25. package/dist/controls/{OrbitControls.mjs → OrbitControls.cjs} +52 -54
  26. package/dist/controls/OrbitControls.d.ts +4 -4
  27. package/dist/controls/OrbitControls.js +52 -54
  28. package/dist/controls/{PointerLockControls.mjs → PointerLockControls.cjs} +8 -8
  29. package/dist/controls/PointerLockControls.js +8 -8
  30. package/dist/controls/{TrackballControls.mjs → TrackballControls.cjs} +32 -32
  31. package/dist/controls/TrackballControls.js +32 -32
  32. package/dist/controls/{TransformControls.mjs → TransformControls.cjs} +169 -169
  33. package/dist/controls/TransformControls.js +169 -169
  34. package/dist/controls/experimental/{CameraControls.mjs → CameraControls.cjs} +59 -59
  35. package/dist/controls/experimental/CameraControls.js +59 -59
  36. package/dist/csm/{CSM.mjs → CSM.cjs} +17 -17
  37. package/dist/csm/CSM.js +17 -17
  38. package/dist/csm/{CSMFrustum.mjs → CSMFrustum.cjs} +7 -7
  39. package/dist/csm/CSMFrustum.js +7 -7
  40. package/dist/csm/{CSMHelper.mjs → CSMHelper.cjs} +14 -14
  41. package/dist/csm/CSMHelper.js +14 -14
  42. package/dist/csm/{CSMShader.mjs → CSMShader.cjs} +5 -5
  43. package/dist/csm/CSMShader.js +5 -5
  44. package/dist/curves/{CurveExtras.mjs → CurveExtras.cjs} +45 -45
  45. package/dist/curves/CurveExtras.js +45 -45
  46. package/dist/curves/{NURBSCurve.mjs → NURBSCurve.cjs} +11 -11
  47. package/dist/curves/NURBSCurve.js +11 -11
  48. package/dist/curves/{NURBSSurface.mjs → NURBSSurface.cjs} +7 -7
  49. package/dist/curves/NURBSSurface.js +7 -7
  50. package/dist/curves/{NURBSUtils.mjs → NURBSUtils.cjs} +17 -17
  51. package/dist/curves/NURBSUtils.js +17 -17
  52. package/dist/deprecated/{Geometry.mjs → Geometry.cjs} +51 -51
  53. package/dist/deprecated/Geometry.js +51 -51
  54. package/dist/effects/{AnaglyphEffect.mjs → AnaglyphEffect.cjs} +14 -14
  55. package/dist/effects/AnaglyphEffect.js +14 -14
  56. package/dist/effects/{AsciiEffect.mjs → AsciiEffect.cjs} +3 -3
  57. package/dist/effects/AsciiEffect.js +3 -3
  58. package/dist/effects/{OutlineEffect.mjs → OutlineEffect.cjs} +8 -8
  59. package/dist/effects/OutlineEffect.js +8 -8
  60. package/dist/effects/{ParallaxBarrierEffect.mjs → ParallaxBarrierEffect.cjs} +12 -12
  61. package/dist/effects/ParallaxBarrierEffect.js +12 -12
  62. package/dist/effects/{PeppersGhostEffect.mjs → PeppersGhostEffect.cjs} +11 -11
  63. package/dist/effects/PeppersGhostEffect.js +11 -11
  64. package/dist/effects/{StereoEffect.mjs → StereoEffect.cjs} +6 -6
  65. package/dist/effects/StereoEffect.js +6 -6
  66. package/dist/environments/RoomEnvironment.cjs +95 -0
  67. package/dist/environments/RoomEnvironment.js +23 -40
  68. package/dist/exporters/{ColladaExporter.mjs → ColladaExporter.cjs} +16 -16
  69. package/dist/exporters/ColladaExporter.js +16 -16
  70. package/dist/exporters/{DRACOExporter.mjs → DRACOExporter.cjs} +8 -8
  71. package/dist/exporters/DRACOExporter.js +8 -8
  72. package/dist/exporters/{GLTFExporter.mjs → GLTFExporter.cjs} +47 -47
  73. package/dist/exporters/GLTFExporter.js +47 -47
  74. package/dist/exporters/{MMDExporter.mjs → MMDExporter.cjs} +10 -10
  75. package/dist/exporters/MMDExporter.js +10 -10
  76. package/dist/exporters/{OBJExporter.mjs → OBJExporter.cjs} +13 -13
  77. package/dist/exporters/OBJExporter.js +13 -13
  78. package/dist/exporters/{PLYExporter.mjs → PLYExporter.cjs} +8 -8
  79. package/dist/exporters/PLYExporter.js +8 -8
  80. package/dist/exporters/{STLExporter.mjs → STLExporter.cjs} +12 -12
  81. package/dist/exporters/STLExporter.js +12 -12
  82. package/dist/exporters/{USDZExporter.mjs → USDZExporter.cjs} +10 -10
  83. package/dist/exporters/USDZExporter.js +10 -10
  84. package/dist/geometries/{BoxLineGeometry.mjs → BoxLineGeometry.cjs} +6 -6
  85. package/dist/geometries/BoxLineGeometry.js +6 -6
  86. package/dist/geometries/ConvexGeometry.cjs +26 -0
  87. package/dist/geometries/ConvexGeometry.js +9 -9
  88. package/dist/geometries/{DecalGeometry.mjs → DecalGeometry.cjs} +16 -16
  89. package/dist/geometries/DecalGeometry.js +16 -16
  90. package/dist/geometries/{LightningStrike.mjs → LightningStrike.cjs} +45 -45
  91. package/dist/geometries/LightningStrike.js +45 -45
  92. package/dist/geometries/{ParametricGeometries.mjs → ParametricGeometries.cjs} +11 -11
  93. package/dist/geometries/ParametricGeometries.js +11 -11
  94. package/dist/geometries/{ParametricGeometry.mjs → ParametricGeometry.cjs} +11 -11
  95. package/dist/geometries/ParametricGeometry.js +11 -11
  96. package/dist/geometries/{RoundedBoxGeometry.mjs → RoundedBoxGeometry.cjs} +10 -10
  97. package/dist/geometries/RoundedBoxGeometry.js +10 -10
  98. package/dist/geometries/{TeapotGeometry.mjs → TeapotGeometry.cjs} +21 -21
  99. package/dist/geometries/TeapotGeometry.js +21 -21
  100. package/dist/geometries/{TextGeometry.mjs → TextGeometry.cjs} +6 -6
  101. package/dist/geometries/TextGeometry.js +6 -6
  102. package/dist/helpers/{LightProbeHelper.mjs → LightProbeHelper.cjs} +7 -7
  103. package/dist/helpers/LightProbeHelper.js +7 -7
  104. package/dist/helpers/{PositionalAudioHelper.mjs → PositionalAudioHelper.cjs} +11 -11
  105. package/dist/helpers/PositionalAudioHelper.js +11 -11
  106. package/dist/helpers/{RectAreaLightHelper.mjs → RectAreaLightHelper.cjs} +11 -11
  107. package/dist/helpers/RectAreaLightHelper.js +11 -11
  108. package/dist/helpers/{VertexNormalsHelper.mjs → VertexNormalsHelper.cjs} +11 -11
  109. package/dist/helpers/VertexNormalsHelper.js +11 -11
  110. package/dist/helpers/{VertexTangentsHelper.mjs → VertexTangentsHelper.cjs} +10 -10
  111. package/dist/helpers/VertexTangentsHelper.js +10 -10
  112. package/dist/index.cjs +613 -0
  113. package/dist/index.js +613 -613
  114. package/dist/interactive/{HTMLMesh.mjs → HTMLMesh.cjs} +11 -11
  115. package/dist/interactive/HTMLMesh.js +11 -11
  116. package/dist/interactive/{InteractiveGroup.mjs → InteractiveGroup.cjs} +8 -8
  117. package/dist/interactive/InteractiveGroup.js +8 -8
  118. package/dist/interactive/{SelectionBox.mjs → SelectionBox.cjs} +21 -21
  119. package/dist/interactive/SelectionBox.js +21 -21
  120. package/dist/interactive/{SelectionHelper.mjs → SelectionHelper.cjs} +7 -7
  121. package/dist/interactive/SelectionHelper.js +7 -7
  122. package/dist/libs/{MeshoptDecoder.mjs → MeshoptDecoder.cjs} +3 -3
  123. package/dist/libs/MeshoptDecoder.js +3 -3
  124. package/dist/libs/{MotionControllers.mjs → MotionControllers.cjs} +6 -6
  125. package/dist/libs/MotionControllers.js +6 -6
  126. package/dist/lights/{LightProbeGenerator.mjs → LightProbeGenerator.cjs} +16 -16
  127. package/dist/lights/LightProbeGenerator.js +16 -16
  128. package/dist/lights/{RectAreaLightUniformsLib.mjs → RectAreaLightUniformsLib.cjs} +42 -42
  129. package/dist/lights/RectAreaLightUniformsLib.js +42 -42
  130. package/dist/lines/Line2.cjs +13 -0
  131. package/dist/lines/Line2.js +8 -8
  132. package/dist/lines/{LineGeometry.mjs → LineGeometry.cjs} +5 -5
  133. package/dist/lines/LineGeometry.js +5 -5
  134. package/dist/lines/{LineMaterial.mjs → LineMaterial.cjs} +10 -10
  135. package/dist/lines/LineMaterial.js +10 -10
  136. package/dist/lines/{LineSegments2.mjs → LineSegments2.cjs} +28 -28
  137. package/dist/lines/LineSegments2.js +28 -28
  138. package/dist/lines/{LineSegmentsGeometry.mjs → LineSegmentsGeometry.cjs} +18 -18
  139. package/dist/lines/LineSegmentsGeometry.js +18 -18
  140. package/dist/lines/Wireframe.cjs +32 -0
  141. package/dist/lines/Wireframe.js +13 -13
  142. package/dist/lines/WireframeGeometry2.cjs +13 -0
  143. package/dist/lines/WireframeGeometry2.js +7 -7
  144. package/dist/loaders/{3DMLoader.mjs → 3DMLoader.cjs} +37 -37
  145. package/dist/loaders/3DMLoader.js +37 -37
  146. package/dist/loaders/{3MFLoader.mjs → 3MFLoader.cjs} +53 -53
  147. package/dist/loaders/3MFLoader.js +53 -53
  148. package/dist/loaders/{AMFLoader.mjs → AMFLoader.cjs} +19 -19
  149. package/dist/loaders/AMFLoader.js +19 -19
  150. package/dist/loaders/{AssimpLoader.mjs → AssimpLoader.cjs} +41 -41
  151. package/dist/loaders/AssimpLoader.js +41 -41
  152. package/dist/loaders/{BVHLoader.mjs → BVHLoader.cjs} +18 -18
  153. package/dist/loaders/BVHLoader.js +18 -18
  154. package/dist/loaders/{BasisTextureLoader.mjs → BasisTextureLoader.cjs} +22 -22
  155. package/dist/loaders/BasisTextureLoader.js +22 -22
  156. package/dist/loaders/{ColladaLoader.mjs → ColladaLoader.cjs} +76 -76
  157. package/dist/loaders/ColladaLoader.js +76 -76
  158. package/dist/loaders/{DDSLoader.mjs → DDSLoader.cjs} +10 -10
  159. package/dist/loaders/DDSLoader.js +10 -10
  160. package/dist/loaders/{DRACOLoader.mjs → DRACOLoader.cjs} +12 -12
  161. package/dist/loaders/DRACOLoader.js +12 -12
  162. package/dist/loaders/{EXRLoader.mjs → EXRLoader.cjs} +23 -23
  163. package/dist/loaders/EXRLoader.js +23 -23
  164. package/dist/loaders/{FBXLoader.mjs → FBXLoader.cjs} +116 -116
  165. package/dist/loaders/FBXLoader.js +116 -116
  166. package/dist/loaders/{FontLoader.mjs → FontLoader.cjs} +9 -9
  167. package/dist/loaders/FontLoader.js +9 -9
  168. package/dist/loaders/{GCodeLoader.mjs → GCodeLoader.cjs} +13 -13
  169. package/dist/loaders/GCodeLoader.js +13 -13
  170. package/dist/loaders/{GLTFLoader.mjs → GLTFLoader.cjs} +112 -112
  171. package/dist/loaders/GLTFLoader.js +112 -112
  172. package/dist/loaders/{HDRCubeTextureLoader.mjs → HDRCubeTextureLoader.cjs} +15 -15
  173. package/dist/loaders/HDRCubeTextureLoader.js +15 -15
  174. package/dist/loaders/{KMZLoader.mjs → KMZLoader.cjs} +13 -13
  175. package/dist/loaders/KMZLoader.js +13 -13
  176. package/dist/loaders/{KTX2Loader.mjs → KTX2Loader.cjs} +65 -65
  177. package/dist/loaders/KTX2Loader.js +65 -65
  178. package/dist/loaders/{KTXLoader.mjs → KTXLoader.cjs} +5 -5
  179. package/dist/loaders/KTXLoader.js +5 -5
  180. package/dist/loaders/{LDrawLoader.mjs → LDrawLoader.cjs} +39 -39
  181. package/dist/loaders/LDrawLoader.js +39 -39
  182. package/dist/loaders/{LUT3dlLoader.mjs → LUT3dlLoader.cjs} +22 -22
  183. package/dist/loaders/LUT3dlLoader.js +22 -22
  184. package/dist/loaders/{LUTCubeLoader.mjs → LUTCubeLoader.cjs} +22 -22
  185. package/dist/loaders/LUTCubeLoader.js +22 -22
  186. package/dist/loaders/{LWOLoader.mjs → LWOLoader.cjs} +42 -42
  187. package/dist/loaders/LWOLoader.js +42 -42
  188. package/dist/loaders/{LottieLoader.mjs → LottieLoader.cjs} +8 -8
  189. package/dist/loaders/LottieLoader.js +8 -8
  190. package/dist/loaders/{MD2Loader.mjs → MD2Loader.cjs} +15 -15
  191. package/dist/loaders/MD2Loader.js +15 -15
  192. package/dist/loaders/{MDDLoader.mjs → MDDLoader.cjs} +9 -9
  193. package/dist/loaders/MDDLoader.js +9 -9
  194. package/dist/loaders/{MMDLoader.mjs → MMDLoader.cjs} +59 -59
  195. package/dist/loaders/MMDLoader.js +59 -59
  196. package/dist/loaders/{MTLLoader.mjs → MTLLoader.cjs} +17 -17
  197. package/dist/loaders/MTLLoader.js +17 -17
  198. package/dist/loaders/{NRRDLoader.mjs → NRRDLoader.cjs} +17 -17
  199. package/dist/loaders/NRRDLoader.js +17 -17
  200. package/dist/loaders/{OBJLoader.mjs → OBJLoader.cjs} +37 -37
  201. package/dist/loaders/OBJLoader.js +37 -37
  202. package/dist/loaders/{PCDLoader.mjs → PCDLoader.cjs} +13 -13
  203. package/dist/loaders/PCDLoader.js +13 -13
  204. package/dist/loaders/{PDBLoader.mjs → PDBLoader.cjs} +11 -11
  205. package/dist/loaders/PDBLoader.js +11 -11
  206. package/dist/loaders/{PLYLoader.mjs → PLYLoader.cjs} +13 -13
  207. package/dist/loaders/PLYLoader.js +13 -13
  208. package/dist/loaders/{PRWMLoader.mjs → PRWMLoader.cjs} +9 -9
  209. package/dist/loaders/PRWMLoader.js +9 -9
  210. package/dist/loaders/{PVRLoader.mjs → PVRLoader.cjs} +11 -11
  211. package/dist/loaders/PVRLoader.js +11 -11
  212. package/dist/loaders/{RGBELoader.mjs → RGBELoader.cjs} +18 -18
  213. package/dist/loaders/RGBELoader.js +18 -18
  214. package/dist/loaders/{RGBMLoader.mjs → RGBMLoader.cjs} +16 -16
  215. package/dist/loaders/RGBMLoader.js +16 -16
  216. package/dist/loaders/{STLLoader.mjs → STLLoader.cjs} +15 -15
  217. package/dist/loaders/STLLoader.js +15 -15
  218. package/dist/loaders/{SVGLoader.mjs → SVGLoader.cjs} +55 -55
  219. package/dist/loaders/SVGLoader.js +55 -55
  220. package/dist/loaders/{TDSLoader.mjs → TDSLoader.cjs} +20 -20
  221. package/dist/loaders/TDSLoader.js +20 -20
  222. package/dist/loaders/{TGALoader.mjs → TGALoader.cjs} +6 -6
  223. package/dist/loaders/TGALoader.js +6 -6
  224. package/dist/loaders/{TTFLoader.mjs → TTFLoader.cjs} +9 -9
  225. package/dist/loaders/TTFLoader.js +9 -9
  226. package/dist/loaders/{TiltLoader.mjs → TiltLoader.cjs} +26 -26
  227. package/dist/loaders/TiltLoader.js +26 -26
  228. package/dist/loaders/{VOXLoader.mjs → VOXLoader.cjs} +18 -18
  229. package/dist/loaders/VOXLoader.js +18 -18
  230. package/dist/loaders/{VRMLLoader.mjs → VRMLLoader.cjs} +125 -125
  231. package/dist/loaders/VRMLLoader.js +125 -125
  232. package/dist/loaders/{VRMLoader.mjs → VRMLoader.cjs} +7 -7
  233. package/dist/loaders/VRMLoader.js +7 -7
  234. package/dist/loaders/{VTKLoader.mjs → VTKLoader.cjs} +24 -24
  235. package/dist/loaders/VTKLoader.js +24 -24
  236. package/dist/loaders/{XLoader.mjs → XLoader.cjs} +42 -42
  237. package/dist/loaders/XLoader.js +42 -42
  238. package/dist/loaders/{XYZLoader.mjs → XYZLoader.cjs} +9 -9
  239. package/dist/loaders/XYZLoader.js +9 -9
  240. package/dist/loaders/lwo/{IFFParser.mjs → IFFParser.cjs} +7 -7
  241. package/dist/loaders/lwo/IFFParser.js +7 -7
  242. package/dist/loaders/lwo/{LWO2Parser.mjs → LWO2Parser.cjs} +3 -3
  243. package/dist/loaders/lwo/LWO2Parser.js +3 -3
  244. package/dist/loaders/lwo/{LWO3Parser.mjs → LWO3Parser.cjs} +3 -3
  245. package/dist/loaders/lwo/LWO3Parser.js +3 -3
  246. package/dist/math/{Capsule.mjs → Capsule.cjs} +8 -8
  247. package/dist/math/Capsule.js +8 -8
  248. package/dist/math/{ColorConverter.mjs → ColorConverter.cjs} +7 -7
  249. package/dist/math/ColorConverter.js +7 -7
  250. package/dist/math/{ConvexHull.mjs → ConvexHull.cjs} +18 -18
  251. package/dist/math/ConvexHull.js +18 -18
  252. package/dist/math/{ImprovedNoise.mjs → ImprovedNoise.cjs} +3 -3
  253. package/dist/math/ImprovedNoise.js +3 -3
  254. package/dist/math/{Lut.mjs → Lut.cjs} +14 -14
  255. package/dist/math/Lut.js +14 -14
  256. package/dist/math/{MeshSurfaceSampler.mjs → MeshSurfaceSampler.cjs} +6 -6
  257. package/dist/math/MeshSurfaceSampler.js +6 -6
  258. package/dist/math/{OBB.mjs → OBB.cjs} +21 -21
  259. package/dist/math/OBB.js +21 -21
  260. package/dist/math/{Octree.mjs → Octree.cjs} +19 -19
  261. package/dist/math/Octree.js +19 -19
  262. package/dist/math/{SimplexNoise.mjs → SimplexNoise.cjs} +3 -3
  263. package/dist/math/SimplexNoise.js +3 -3
  264. package/dist/misc/{ConvexObjectBreaker.mjs → ConvexObjectBreaker.cjs} +25 -25
  265. package/dist/misc/ConvexObjectBreaker.js +25 -25
  266. package/dist/misc/{GPUComputationRenderer.mjs → GPUComputationRenderer.cjs} +19 -19
  267. package/dist/misc/GPUComputationRenderer.js +19 -19
  268. package/dist/misc/{Gyroscope.mjs → Gyroscope.cjs} +11 -11
  269. package/dist/misc/Gyroscope.js +11 -11
  270. package/dist/misc/{MD2Character.mjs → MD2Character.cjs} +14 -14
  271. package/dist/misc/MD2Character.js +14 -14
  272. package/dist/misc/{MD2CharacterComplex.mjs → MD2CharacterComplex.cjs} +20 -20
  273. package/dist/misc/MD2CharacterComplex.js +20 -20
  274. package/dist/misc/{MorphAnimMesh.mjs → MorphAnimMesh.cjs} +8 -8
  275. package/dist/misc/MorphAnimMesh.js +8 -8
  276. package/dist/misc/{MorphBlendMesh.mjs → MorphBlendMesh.cjs} +6 -6
  277. package/dist/misc/MorphBlendMesh.js +6 -6
  278. package/dist/misc/{ProgressiveLightmap.mjs → ProgressiveLightmap.cjs} +17 -17
  279. package/dist/misc/ProgressiveLightmap.js +17 -17
  280. package/dist/misc/{RollerCoaster.mjs → RollerCoaster.cjs} +77 -77
  281. package/dist/misc/RollerCoaster.js +77 -77
  282. package/dist/misc/{Timer.mjs → Timer.cjs} +3 -3
  283. package/dist/misc/Timer.js +3 -3
  284. package/dist/misc/{TubePainter.mjs → TubePainter.cjs} +24 -24
  285. package/dist/misc/TubePainter.js +24 -24
  286. package/dist/misc/{Volume.mjs → Volume.cjs} +18 -18
  287. package/dist/misc/Volume.js +18 -18
  288. package/dist/misc/{VolumeSlice.mjs → VolumeSlice.cjs} +10 -10
  289. package/dist/misc/VolumeSlice.js +10 -10
  290. package/dist/misc/{WebGL.mjs → WebGL.cjs} +7 -7
  291. package/dist/misc/WebGL.js +7 -7
  292. package/dist/modifiers/{CurveModifier.mjs → CurveModifier.cjs} +17 -17
  293. package/dist/modifiers/CurveModifier.js +17 -17
  294. package/dist/modifiers/{EdgeSplitModifier.mjs → EdgeSplitModifier.cjs} +12 -13
  295. package/dist/modifiers/EdgeSplitModifier.js +13 -12
  296. package/dist/modifiers/{SimplifyModifier.mjs → SimplifyModifier.cjs} +12 -12
  297. package/dist/modifiers/SimplifyModifier.js +12 -12
  298. package/dist/modifiers/{TessellateModifier.mjs → TessellateModifier.cjs} +30 -30
  299. package/dist/modifiers/TessellateModifier.js +30 -30
  300. package/dist/objects/{GroundProjectedEnv.mjs → GroundProjectedEnv.cjs} +8 -8
  301. package/dist/objects/GroundProjectedEnv.js +8 -8
  302. package/dist/objects/{Lensflare.mjs → Lensflare.cjs} +37 -37
  303. package/dist/objects/Lensflare.js +37 -37
  304. package/dist/objects/{LightningStorm.mjs → LightningStorm.cjs} +17 -17
  305. package/dist/objects/LightningStorm.js +17 -17
  306. package/dist/objects/{MarchingCubes.mjs → MarchingCubes.cjs} +21 -21
  307. package/dist/objects/MarchingCubes.js +21 -21
  308. package/dist/objects/{Reflector.mjs → Reflector.cjs} +23 -23
  309. package/dist/objects/Reflector.js +23 -23
  310. package/dist/objects/{ReflectorForSSRPass.mjs → ReflectorForSSRPass.cjs} +33 -33
  311. package/dist/objects/ReflectorForSSRPass.js +33 -33
  312. package/dist/objects/ReflectorRTT.cjs +10 -0
  313. package/dist/objects/ReflectorRTT.js +5 -5
  314. package/dist/objects/{Refractor.mjs → Refractor.cjs} +26 -26
  315. package/dist/objects/Refractor.js +26 -26
  316. package/dist/objects/{ShadowMesh.mjs → ShadowMesh.cjs} +9 -9
  317. package/dist/objects/ShadowMesh.js +9 -9
  318. package/dist/objects/{Sky.mjs → Sky.cjs} +11 -11
  319. package/dist/objects/Sky.js +11 -11
  320. package/dist/objects/{Water.mjs → Water.cjs} +33 -33
  321. package/dist/objects/Water.js +33 -33
  322. package/dist/objects/{Water2.mjs → Water2.cjs} +20 -20
  323. package/dist/objects/Water2.js +20 -20
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  325. package/dist/physics/AmmoPhysics.js +3 -3
  326. package/dist/postprocessing/{AdaptiveToneMappingPass.mjs → AdaptiveToneMappingPass.cjs} +32 -32
  327. package/dist/postprocessing/AdaptiveToneMappingPass.js +32 -32
  328. package/dist/postprocessing/{AfterimagePass.mjs → AfterimagePass.cjs} +21 -21
  329. package/dist/postprocessing/AfterimagePass.js +21 -21
  330. package/dist/postprocessing/{BloomPass.mjs → BloomPass.cjs} +20 -20
  331. package/dist/postprocessing/BloomPass.js +20 -20
  332. package/dist/postprocessing/{BokehPass.mjs → BokehPass.cjs} +19 -19
  333. package/dist/postprocessing/BokehPass.js +19 -19
  334. package/dist/postprocessing/{ClearPass.mjs → ClearPass.cjs} +7 -7
  335. package/dist/postprocessing/ClearPass.js +7 -7
  336. package/dist/postprocessing/{CubeTexturePass.mjs → CubeTexturePass.cjs} +14 -14
  337. package/dist/postprocessing/CubeTexturePass.js +14 -14
  338. package/dist/postprocessing/{DotScreenPass.mjs → DotScreenPass.cjs} +12 -12
  339. package/dist/postprocessing/DotScreenPass.js +12 -12
  340. package/dist/postprocessing/{EffectComposer.mjs → EffectComposer.cjs} +20 -20
  341. package/dist/postprocessing/EffectComposer.js +20 -20
  342. package/dist/postprocessing/{FilmPass.mjs → FilmPass.cjs} +12 -12
  343. package/dist/postprocessing/FilmPass.js +12 -12
  344. package/dist/postprocessing/{GlitchPass.mjs → GlitchPass.cjs} +26 -26
  345. package/dist/postprocessing/GlitchPass.js +26 -26
  346. package/dist/postprocessing/{HalftonePass.mjs → HalftonePass.cjs} +13 -13
  347. package/dist/postprocessing/HalftonePass.js +13 -13
  348. package/dist/postprocessing/{LUTPass.mjs → LUTPass.cjs} +5 -5
  349. package/dist/postprocessing/LUTPass.js +5 -5
  350. package/dist/postprocessing/{MaskPass.mjs → MaskPass.cjs} +7 -7
  351. package/dist/postprocessing/MaskPass.js +7 -7
  352. package/dist/postprocessing/{OutlinePass.mjs → OutlinePass.cjs} +45 -45
  353. package/dist/postprocessing/OutlinePass.js +45 -45
  354. package/dist/postprocessing/{Pass.mjs → Pass.cjs} +8 -8
  355. package/dist/postprocessing/Pass.js +8 -8
  356. package/dist/postprocessing/{RenderPass.mjs → RenderPass.cjs} +7 -7
  357. package/dist/postprocessing/RenderPass.js +7 -7
  358. package/dist/postprocessing/{RenderPixelatedPass.mjs → RenderPixelatedPass.cjs} +18 -18
  359. package/dist/postprocessing/RenderPixelatedPass.js +18 -18
  360. package/dist/postprocessing/{SAOPass.mjs → SAOPass.cjs} +69 -69
  361. package/dist/postprocessing/SAOPass.js +69 -69
  362. package/dist/postprocessing/{SMAAPass.mjs → SMAAPass.cjs} +30 -30
  363. package/dist/postprocessing/SMAAPass.js +30 -30
  364. package/dist/postprocessing/{SSAARenderPass.mjs → SSAARenderPass.cjs} +19 -19
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  366. package/dist/postprocessing/{SSAOPass.mjs → SSAOPass.cjs} +63 -63
  367. package/dist/postprocessing/SSAOPass.js +63 -63
  368. package/dist/postprocessing/{SSRPass.mjs → SSRPass.cjs} +86 -86
  369. package/dist/postprocessing/SSRPass.js +86 -86
  370. package/dist/postprocessing/{SavePass.mjs → SavePass.cjs} +13 -13
  371. package/dist/postprocessing/SavePass.js +13 -13
  372. package/dist/postprocessing/{ShaderPass.mjs → ShaderPass.cjs} +10 -10
  373. package/dist/postprocessing/ShaderPass.js +10 -10
  374. package/dist/postprocessing/{TAARenderPass.mjs → TAARenderPass.cjs} +8 -8
  375. package/dist/postprocessing/TAARenderPass.js +8 -8
  376. package/dist/postprocessing/{TexturePass.mjs → TexturePass.cjs} +11 -11
  377. package/dist/postprocessing/TexturePass.js +11 -11
  378. package/dist/postprocessing/{UnrealBloomPass.mjs → UnrealBloomPass.cjs} +36 -36
  379. package/dist/postprocessing/UnrealBloomPass.js +36 -36
  380. package/dist/postprocessing/{WaterPass.mjs → WaterPass.cjs} +10 -10
  381. package/dist/postprocessing/WaterPass.js +10 -10
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  388. package/dist/renderers/{SVGRenderer.mjs → SVGRenderer.cjs} +12 -12
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  391. package/dist/shaders/ACESFilmicToneMappingShader.js +3 -3
  392. package/dist/shaders/{AfterimageShader.mjs → AfterimageShader.cjs} +3 -3
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  398. package/dist/shaders/{BlendShader.mjs → BlendShader.cjs} +3 -3
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  400. package/dist/shaders/{BokehShader.mjs → BokehShader.cjs} +3 -3
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  410. package/dist/shaders/{ConvolutionShader.mjs → ConvolutionShader.cjs} +5 -5
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  412. package/dist/shaders/{CopyShader.mjs → CopyShader.cjs} +3 -3
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  417. package/dist/shaders/DepthLimitedBlurShader.js +7 -7
  418. package/dist/shaders/{DigitalGlitch.mjs → DigitalGlitch.cjs} +3 -3
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  420. package/dist/shaders/{DotScreenShader.mjs → DotScreenShader.cjs} +6 -6
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  424. package/dist/shaders/{FilmShader.mjs → FilmShader.cjs} +3 -3
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  426. package/dist/shaders/{FocusShader.mjs → FocusShader.cjs} +3 -3
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  428. package/dist/shaders/{FreiChenShader.mjs → FreiChenShader.cjs} +5 -5
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  430. package/dist/shaders/{FresnelShader.mjs → FresnelShader.cjs} +3 -3
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  432. package/dist/shaders/{GammaCorrectionShader.mjs → GammaCorrectionShader.cjs} +3 -3
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  434. package/dist/shaders/{GodRaysShader.mjs → GodRaysShader.cjs} +11 -11
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  436. package/dist/shaders/{HalftoneShader.mjs → HalftoneShader.cjs} +3 -3
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  438. package/dist/shaders/{HorizontalBlurShader.mjs → HorizontalBlurShader.cjs} +3 -3
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  442. package/dist/shaders/{HueSaturationShader.mjs → HueSaturationShader.cjs} +3 -3
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  444. package/dist/shaders/{KaleidoShader.mjs → KaleidoShader.cjs} +3 -3
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  446. package/dist/shaders/{LuminosityHighPassShader.mjs → LuminosityHighPassShader.cjs} +5 -5
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  448. package/dist/shaders/{LuminosityShader.mjs → LuminosityShader.cjs} +3 -3
  449. package/dist/shaders/LuminosityShader.js +3 -3
  450. package/dist/shaders/{MirrorShader.mjs → MirrorShader.cjs} +3 -3
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  452. package/dist/shaders/{NormalMapShader.mjs → NormalMapShader.cjs} +6 -6
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  454. package/dist/shaders/{ParallaxShader.mjs → ParallaxShader.cjs} +3 -3
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  456. package/dist/shaders/{PixelShader.mjs → PixelShader.cjs} +3 -3
  457. package/dist/shaders/PixelShader.js +3 -3
  458. package/dist/shaders/{RGBShiftShader.mjs → RGBShiftShader.cjs} +3 -3
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  460. package/dist/shaders/{SAOShader.mjs → SAOShader.cjs} +7 -7
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  466. package/dist/shaders/{SSRShader.mjs → SSRShader.cjs} +10 -10
  467. package/dist/shaders/SSRShader.js +10 -10
  468. package/dist/shaders/{SepiaShader.mjs → SepiaShader.cjs} +3 -3
  469. package/dist/shaders/SepiaShader.js +3 -3
  470. package/dist/shaders/{SobelOperatorShader.mjs → SobelOperatorShader.cjs} +5 -5
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  474. package/dist/shaders/{TechnicolorShader.mjs → TechnicolorShader.cjs} +3 -3
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  476. package/dist/shaders/{ToneMapShader.mjs → ToneMapShader.cjs} +3 -3
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  478. package/dist/shaders/{ToonShader.mjs → ToonShader.cjs} +32 -32
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  480. package/dist/shaders/{TriangleBlurShader.mjs → TriangleBlurShader.cjs} +5 -5
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  482. package/dist/shaders/{UnpackDepthRGBAShader.mjs → UnpackDepthRGBAShader.cjs} +3 -3
  483. package/dist/shaders/UnpackDepthRGBAShader.js +3 -3
  484. package/dist/shaders/{VerticalBlurShader.mjs → VerticalBlurShader.cjs} +3 -3
  485. package/dist/shaders/VerticalBlurShader.js +3 -3
  486. package/dist/shaders/{VerticalTiltShiftShader.mjs → VerticalTiltShiftShader.cjs} +3 -3
  487. package/dist/shaders/VerticalTiltShiftShader.js +3 -3
  488. package/dist/shaders/{VignetteShader.mjs → VignetteShader.cjs} +3 -3
  489. package/dist/shaders/VignetteShader.js +3 -3
  490. package/dist/shaders/{VolumeShader.mjs → VolumeShader.cjs} +6 -6
  491. package/dist/shaders/VolumeShader.js +6 -6
  492. package/dist/shaders/{WaterRefractionShader.mjs → WaterRefractionShader.cjs} +3 -3
  493. package/dist/shaders/WaterRefractionShader.js +3 -3
  494. package/dist/shaders/types.cjs +1 -0
  495. package/dist/shaders/types.js +1 -1
  496. package/dist/textures/{FlakesTexture.mjs → FlakesTexture.cjs} +3 -3
  497. package/dist/textures/FlakesTexture.js +3 -3
  498. package/dist/types/Loader.cjs +26 -0
  499. package/dist/types/Loader.js +5 -22
  500. package/dist/types/helpers.cjs +4 -0
  501. package/dist/types/helpers.js +3 -3
  502. package/dist/utils/{BufferGeometryUtils.mjs → BufferGeometryUtils.cjs} +41 -41
  503. package/dist/utils/BufferGeometryUtils.js +41 -41
  504. package/dist/utils/{GeometryCompressionUtils.mjs → GeometryCompressionUtils.cjs} +94 -94
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  508. package/dist/utils/{RoughnessMipmapper.mjs → RoughnessMipmapper.cjs} +13 -13
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  510. package/dist/utils/{SceneUtils.mjs → SceneUtils.cjs} +8 -8
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  512. package/dist/utils/{ShadowMapViewer.mjs → ShadowMapViewer.cjs} +18 -18
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  516. package/dist/utils/{UVsDebug.mjs → UVsDebug.cjs} +7 -7
  517. package/dist/utils/UVsDebug.js +7 -7
  518. package/dist/utils/{WorkerPool.mjs → WorkerPool.cjs} +3 -3
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  520. package/dist/webxr/{ARButton.mjs → ARButton.cjs} +3 -3
  521. package/dist/webxr/ARButton.js +3 -3
  522. package/dist/webxr/{OculusHandModel.mjs → OculusHandModel.cjs} +9 -9
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  526. package/dist/webxr/Text2D.cjs +48 -0
  527. package/dist/webxr/Text2D.js +9 -26
  528. package/dist/webxr/{VRButton.mjs → VRButton.cjs} +3 -3
  529. package/dist/webxr/VRButton.js +3 -3
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  532. package/dist/webxr/{XREstimatedLight.mjs → XREstimatedLight.cjs} +8 -8
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  534. package/dist/webxr/{XRHandMeshModel.mjs → XRHandMeshModel.cjs} +5 -5
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  541. package/dist/_polyfill/CompressedArrayTexture.mjs +0 -12
  542. package/dist/_polyfill/Data3DTexture.mjs +0 -17
  543. package/dist/environments/RoomEnvironment.mjs +0 -78
  544. package/dist/geometries/ConvexGeometry.mjs +0 -26
  545. package/dist/index.mjs +0 -613
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  547. package/dist/lines/Wireframe.mjs +0 -32
  548. package/dist/lines/WireframeGeometry2.mjs +0 -13
  549. package/dist/objects/ReflectorRTT.mjs +0 -10
  550. package/dist/shaders/types.mjs +0 -1
  551. package/dist/types/Loader.mjs +0 -9
  552. package/dist/types/helpers.mjs +0 -4
  553. package/dist/webxr/Text2D.mjs +0 -31
@@ -1,18 +1,17 @@
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- "use strict";
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+ import { Vector3, BufferAttribute, BufferGeometry } from "three";
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+ import * as BufferGeometryUtils from "../utils/BufferGeometryUtils.js";
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+ import { mergeVertices } from "../utils/BufferGeometryUtils.js";
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- __publicField(this, "A", new THREE.Vector3());
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- __publicField(this, "C", new THREE.Vector3());
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+ __publicField(this, "A", new Vector3());
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+ __publicField(this, "B", new Vector3());
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@@ -107,7 +106,7 @@ class EdgeSplitModifier {
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@@ -124,7 +123,7 @@ class EdgeSplitModifier {
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@@ -140,8 +139,8 @@ class EdgeSplitModifier {
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@@ -1,13 +1,15 @@
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+ "use strict";
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- import { Vector3, BufferGeometry, Float32BufferAttribute } from "three";
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- import { mergeVertices } from "../utils/BufferGeometryUtils.mjs";
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- const ab = /* @__PURE__ */ new Vector3();
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+ Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
9
+ const THREE = require("three");
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+ const ab = /* @__PURE__ */ new THREE.Vector3();
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@@ -59,7 +61,7 @@ class Triangle {
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@@ -227,12 +229,12 @@ class SimplifyModifier {
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240
  }
@@ -268,7 +270,7 @@ class SimplifyModifier {
268
270
  this.collapse(vertices, faces, nextVertex, nextVertex.collapseNeighbor);
269
271
  }
270
272
  }
271
- const simplifiedGeometry = new BufferGeometry();
273
+ const simplifiedGeometry = new THREE.BufferGeometry();
272
274
  const position = [];
273
275
  let index = [];
274
276
  for (let i = 0; i < vertices.length; i++) {
@@ -282,7 +284,7 @@ class SimplifyModifier {
282
284
  const c = vertices.indexOf(face.v3);
283
285
  index.push(a, b, c);
284
286
  }
285
- simplifiedGeometry.setAttribute("position", new Float32BufferAttribute(position, 3));
287
+ simplifiedGeometry.setAttribute("position", new THREE.Float32BufferAttribute(position, 3));
286
288
  simplifiedGeometry.setIndex(index);
287
289
  return simplifiedGeometry;
288
290
  });
@@ -296,6 +298,4 @@ class SimplifyModifier {
296
298
  removeFromArray(vertices, v);
297
299
  }
298
300
  }
299
- export {
300
- SimplifyModifier
301
- };
301
+ exports.SimplifyModifier = SimplifyModifier;
@@ -1,15 +1,13 @@
1
- "use strict";
2
1
  var __defProp = Object.defineProperty;
3
2
  var __defNormalProp = (obj, key, value) => key in obj ? __defProp(obj, key, { enumerable: true, configurable: true, writable: true, value }) : obj[key] = value;
4
3
  var __publicField = (obj, key, value) => {
5
4
  __defNormalProp(obj, typeof key !== "symbol" ? key + "" : key, value);
6
5
  return value;
7
6
  };
8
- Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
9
- const THREE = require("three");
10
- const BufferGeometryUtils = require("../utils/BufferGeometryUtils.js");
11
- const cb = /* @__PURE__ */ new THREE.Vector3();
12
- const ab = /* @__PURE__ */ new THREE.Vector3();
7
+ import { Vector3, BufferGeometry, Float32BufferAttribute } from "three";
8
+ import { mergeVertices } from "../utils/BufferGeometryUtils.js";
9
+ const cb = /* @__PURE__ */ new Vector3();
10
+ const ab = /* @__PURE__ */ new Vector3();
13
11
  function pushIfUnique(array, object) {
14
12
  if (array.indexOf(object) === -1)
15
13
  array.push(object);
@@ -61,7 +59,7 @@ class Triangle {
61
59
  __publicField(this, "v1");
62
60
  __publicField(this, "v2");
63
61
  __publicField(this, "v3");
64
- __publicField(this, "normal", new THREE.Vector3());
62
+ __publicField(this, "normal", new Vector3());
65
63
  this.a = a;
66
64
  this.b = b;
67
65
  this.c = c;
@@ -229,12 +227,12 @@ class SimplifyModifier {
229
227
  if (name !== "position")
230
228
  geometry.deleteAttribute(name);
231
229
  }
232
- geometry = BufferGeometryUtils.mergeVertices(geometry);
230
+ geometry = mergeVertices(geometry);
233
231
  const vertices = [];
234
232
  const faces = [];
235
233
  const positionAttribute = geometry.getAttribute("position");
236
234
  for (let i = 0; i < positionAttribute.count; i++) {
237
- const v = new THREE.Vector3().fromBufferAttribute(positionAttribute, i);
235
+ const v = new Vector3().fromBufferAttribute(positionAttribute, i);
238
236
  const vertex = new Vertex(v, i);
239
237
  vertices.push(vertex);
240
238
  }
@@ -270,7 +268,7 @@ class SimplifyModifier {
270
268
  this.collapse(vertices, faces, nextVertex, nextVertex.collapseNeighbor);
271
269
  }
272
270
  }
273
- const simplifiedGeometry = new THREE.BufferGeometry();
271
+ const simplifiedGeometry = new BufferGeometry();
274
272
  const position = [];
275
273
  let index = [];
276
274
  for (let i = 0; i < vertices.length; i++) {
@@ -284,7 +282,7 @@ class SimplifyModifier {
284
282
  const c = vertices.indexOf(face.v3);
285
283
  index.push(a, b, c);
286
284
  }
287
- simplifiedGeometry.setAttribute("position", new THREE.Float32BufferAttribute(position, 3));
285
+ simplifiedGeometry.setAttribute("position", new Float32BufferAttribute(position, 3));
288
286
  simplifiedGeometry.setIndex(index);
289
287
  return simplifiedGeometry;
290
288
  });
@@ -298,4 +296,6 @@ class SimplifyModifier {
298
296
  removeFromArray(vertices, v);
299
297
  }
300
298
  }
301
- exports.SimplifyModifier = SimplifyModifier;
299
+ export {
300
+ SimplifyModifier
301
+ };
@@ -1,10 +1,12 @@
1
+ "use strict";
1
2
  var __defProp = Object.defineProperty;
2
3
  var __defNormalProp = (obj, key, value) => key in obj ? __defProp(obj, key, { enumerable: true, configurable: true, writable: true, value }) : obj[key] = value;
3
4
  var __publicField = (obj, key, value) => {
4
5
  __defNormalProp(obj, typeof key !== "symbol" ? key + "" : key, value);
5
6
  return value;
6
7
  };
7
- import { Vector3, Color, Vector2, BufferGeometry, Float32BufferAttribute } from "three";
8
+ Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
9
+ const THREE = require("three");
8
10
  class TessellateModifier {
9
11
  constructor(maxEdgeLength = 0.1, maxIterations = 6) {
10
12
  __publicField(this, "maxEdgeLength");
@@ -15,30 +17,30 @@ class TessellateModifier {
15
17
  }
16
18
  const maxIterations = this.maxIterations;
17
19
  const maxEdgeLengthSquared = this.maxEdgeLength * this.maxEdgeLength;
18
- const va = new Vector3();
19
- const vb = new Vector3();
20
- const vc = new Vector3();
21
- const vm = new Vector3();
20
+ const va = new THREE.Vector3();
21
+ const vb = new THREE.Vector3();
22
+ const vc = new THREE.Vector3();
23
+ const vm = new THREE.Vector3();
22
24
  const vs = [va, vb, vc, vm];
23
- const na = new Vector3();
24
- const nb = new Vector3();
25
- const nc = new Vector3();
26
- const nm = new Vector3();
25
+ const na = new THREE.Vector3();
26
+ const nb = new THREE.Vector3();
27
+ const nc = new THREE.Vector3();
28
+ const nm = new THREE.Vector3();
27
29
  const ns = [na, nb, nc, nm];
28
- const ca = new Color();
29
- const cb = new Color();
30
- const cc = new Color();
31
- const cm = new Color();
30
+ const ca = new THREE.Color();
31
+ const cb = new THREE.Color();
32
+ const cc = new THREE.Color();
33
+ const cm = new THREE.Color();
32
34
  const cs = [ca, cb, cc, cm];
33
- const ua = new Vector2();
34
- const ub = new Vector2();
35
- const uc = new Vector2();
36
- const um = new Vector2();
35
+ const ua = new THREE.Vector2();
36
+ const ub = new THREE.Vector2();
37
+ const uc = new THREE.Vector2();
38
+ const um = new THREE.Vector2();
37
39
  const us = [ua, ub, uc, um];
38
- const u2a = new Vector2();
39
- const u2b = new Vector2();
40
- const u2c = new Vector2();
41
- const u2m = new Vector2();
40
+ const u2a = new THREE.Vector2();
41
+ const u2b = new THREE.Vector2();
42
+ const u2c = new THREE.Vector2();
43
+ const u2m = new THREE.Vector2();
42
44
  const u2s = [u2a, u2b, u2c, u2m];
43
45
  const attributes = geometry.attributes;
44
46
  const hasNormals = attributes.normal !== void 0;
@@ -189,19 +191,19 @@ class TessellateModifier {
189
191
  }
190
192
  }
191
193
  }
192
- const geometry2 = new BufferGeometry();
193
- geometry2.setAttribute("position", new Float32BufferAttribute(positions2, 3));
194
+ const geometry2 = new THREE.BufferGeometry();
195
+ geometry2.setAttribute("position", new THREE.Float32BufferAttribute(positions2, 3));
194
196
  if (hasNormals) {
195
- geometry2.setAttribute("normal", new Float32BufferAttribute(normals2, 3));
197
+ geometry2.setAttribute("normal", new THREE.Float32BufferAttribute(normals2, 3));
196
198
  }
197
199
  if (hasColors) {
198
- geometry2.setAttribute("color", new Float32BufferAttribute(colors2, 3));
200
+ geometry2.setAttribute("color", new THREE.Float32BufferAttribute(colors2, 3));
199
201
  }
200
202
  if (hasUVs) {
201
- geometry2.setAttribute("uv", new Float32BufferAttribute(uvs2, 2));
203
+ geometry2.setAttribute("uv", new THREE.Float32BufferAttribute(uvs2, 2));
202
204
  }
203
205
  if (hasUV2s) {
204
- geometry2.setAttribute("uv2", new Float32BufferAttribute(uv2s2, 2));
206
+ geometry2.setAttribute("uv2", new THREE.Float32BufferAttribute(uv2s2, 2));
205
207
  }
206
208
  return geometry2;
207
209
  });
@@ -209,6 +211,4 @@ class TessellateModifier {
209
211
  this.maxIterations = maxIterations;
210
212
  }
211
213
  }
212
- export {
213
- TessellateModifier
214
- };
214
+ exports.TessellateModifier = TessellateModifier;
@@ -1,12 +1,10 @@
1
- "use strict";
2
1
  var __defProp = Object.defineProperty;
3
2
  var __defNormalProp = (obj, key, value) => key in obj ? __defProp(obj, key, { enumerable: true, configurable: true, writable: true, value }) : obj[key] = value;
4
3
  var __publicField = (obj, key, value) => {
5
4
  __defNormalProp(obj, typeof key !== "symbol" ? key + "" : key, value);
6
5
  return value;
7
6
  };
8
- Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
9
- const THREE = require("three");
7
+ import { Vector3, Color, Vector2, BufferGeometry, Float32BufferAttribute } from "three";
10
8
  class TessellateModifier {
11
9
  constructor(maxEdgeLength = 0.1, maxIterations = 6) {
12
10
  __publicField(this, "maxEdgeLength");
@@ -17,30 +15,30 @@ class TessellateModifier {
17
15
  }
18
16
  const maxIterations = this.maxIterations;
19
17
  const maxEdgeLengthSquared = this.maxEdgeLength * this.maxEdgeLength;
20
- const va = new THREE.Vector3();
21
- const vb = new THREE.Vector3();
22
- const vc = new THREE.Vector3();
23
- const vm = new THREE.Vector3();
18
+ const va = new Vector3();
19
+ const vb = new Vector3();
20
+ const vc = new Vector3();
21
+ const vm = new Vector3();
24
22
  const vs = [va, vb, vc, vm];
25
- const na = new THREE.Vector3();
26
- const nb = new THREE.Vector3();
27
- const nc = new THREE.Vector3();
28
- const nm = new THREE.Vector3();
23
+ const na = new Vector3();
24
+ const nb = new Vector3();
25
+ const nc = new Vector3();
26
+ const nm = new Vector3();
29
27
  const ns = [na, nb, nc, nm];
30
- const ca = new THREE.Color();
31
- const cb = new THREE.Color();
32
- const cc = new THREE.Color();
33
- const cm = new THREE.Color();
28
+ const ca = new Color();
29
+ const cb = new Color();
30
+ const cc = new Color();
31
+ const cm = new Color();
34
32
  const cs = [ca, cb, cc, cm];
35
- const ua = new THREE.Vector2();
36
- const ub = new THREE.Vector2();
37
- const uc = new THREE.Vector2();
38
- const um = new THREE.Vector2();
33
+ const ua = new Vector2();
34
+ const ub = new Vector2();
35
+ const uc = new Vector2();
36
+ const um = new Vector2();
39
37
  const us = [ua, ub, uc, um];
40
- const u2a = new THREE.Vector2();
41
- const u2b = new THREE.Vector2();
42
- const u2c = new THREE.Vector2();
43
- const u2m = new THREE.Vector2();
38
+ const u2a = new Vector2();
39
+ const u2b = new Vector2();
40
+ const u2c = new Vector2();
41
+ const u2m = new Vector2();
44
42
  const u2s = [u2a, u2b, u2c, u2m];
45
43
  const attributes = geometry.attributes;
46
44
  const hasNormals = attributes.normal !== void 0;
@@ -191,19 +189,19 @@ class TessellateModifier {
191
189
  }
192
190
  }
193
191
  }
194
- const geometry2 = new THREE.BufferGeometry();
195
- geometry2.setAttribute("position", new THREE.Float32BufferAttribute(positions2, 3));
192
+ const geometry2 = new BufferGeometry();
193
+ geometry2.setAttribute("position", new Float32BufferAttribute(positions2, 3));
196
194
  if (hasNormals) {
197
- geometry2.setAttribute("normal", new THREE.Float32BufferAttribute(normals2, 3));
195
+ geometry2.setAttribute("normal", new Float32BufferAttribute(normals2, 3));
198
196
  }
199
197
  if (hasColors) {
200
- geometry2.setAttribute("color", new THREE.Float32BufferAttribute(colors2, 3));
198
+ geometry2.setAttribute("color", new Float32BufferAttribute(colors2, 3));
201
199
  }
202
200
  if (hasUVs) {
203
- geometry2.setAttribute("uv", new THREE.Float32BufferAttribute(uvs2, 2));
201
+ geometry2.setAttribute("uv", new Float32BufferAttribute(uvs2, 2));
204
202
  }
205
203
  if (hasUV2s) {
206
- geometry2.setAttribute("uv2", new THREE.Float32BufferAttribute(uv2s2, 2));
204
+ geometry2.setAttribute("uv2", new Float32BufferAttribute(uv2s2, 2));
207
205
  }
208
206
  return geometry2;
209
207
  });
@@ -211,4 +209,6 @@ class TessellateModifier {
211
209
  this.maxIterations = maxIterations;
212
210
  }
213
211
  }
214
- exports.TessellateModifier = TessellateModifier;
212
+ export {
213
+ TessellateModifier
214
+ };
@@ -1,6 +1,8 @@
1
- import { Mesh, IcosahedronGeometry, ShaderMaterial, DoubleSide } from "three";
1
+ "use strict";
2
+ Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
3
+ const THREE = require("three");
2
4
  const isCubeTexture = (def) => def && def.isCubeTexture;
3
- class GroundProjectedEnv extends Mesh {
5
+ class GroundProjectedEnv extends THREE.Mesh {
4
6
  constructor(texture, options) {
5
7
  var _a, _b;
6
8
  const isCubeMap = isCubeTexture(texture);
@@ -107,12 +109,12 @@ class GroundProjectedEnv extends Mesh {
107
109
  height: { value: (options == null ? void 0 : options.height) || 15 },
108
110
  radius: { value: (options == null ? void 0 : options.radius) || 100 }
109
111
  };
110
- const geometry = new IcosahedronGeometry(1, 16);
111
- const material = new ShaderMaterial({
112
+ const geometry = new THREE.IcosahedronGeometry(1, 16);
113
+ const material = new THREE.ShaderMaterial({
112
114
  uniforms,
113
115
  fragmentShader,
114
116
  vertexShader,
115
- side: DoubleSide
117
+ side: THREE.DoubleSide
116
118
  });
117
119
  super(geometry, material);
118
120
  }
@@ -129,6 +131,4 @@ class GroundProjectedEnv extends Mesh {
129
131
  return this.material.uniforms.height.value;
130
132
  }
131
133
  }
132
- export {
133
- GroundProjectedEnv
134
- };
134
+ exports.GroundProjectedEnv = GroundProjectedEnv;
@@ -1,8 +1,6 @@
1
- "use strict";
2
- Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
3
- const THREE = require("three");
1
+ import { Mesh, IcosahedronGeometry, ShaderMaterial, DoubleSide } from "three";
4
2
  const isCubeTexture = (def) => def && def.isCubeTexture;
5
- class GroundProjectedEnv extends THREE.Mesh {
3
+ class GroundProjectedEnv extends Mesh {
6
4
  constructor(texture, options) {
7
5
  var _a, _b;
8
6
  const isCubeMap = isCubeTexture(texture);
@@ -109,12 +107,12 @@ class GroundProjectedEnv extends THREE.Mesh {
109
107
  height: { value: (options == null ? void 0 : options.height) || 15 },
110
108
  radius: { value: (options == null ? void 0 : options.radius) || 100 }
111
109
  };
112
- const geometry = new THREE.IcosahedronGeometry(1, 16);
113
- const material = new THREE.ShaderMaterial({
110
+ const geometry = new IcosahedronGeometry(1, 16);
111
+ const material = new ShaderMaterial({
114
112
  uniforms,
115
113
  fragmentShader,
116
114
  vertexShader,
117
- side: THREE.DoubleSide
115
+ side: DoubleSide
118
116
  });
119
117
  super(geometry, material);
120
118
  }
@@ -131,4 +129,6 @@ class GroundProjectedEnv extends THREE.Mesh {
131
129
  return this.material.uniforms.height.value;
132
130
  }
133
131
  }
134
- exports.GroundProjectedEnv = GroundProjectedEnv;
132
+ export {
133
+ GroundProjectedEnv
134
+ };
@@ -1,43 +1,45 @@
1
+ "use strict";
1
2
  var __defProp = Object.defineProperty;
2
3
  var __defNormalProp = (obj, key, value) => key in obj ? __defProp(obj, key, { enumerable: true, configurable: true, writable: true, value }) : obj[key] = value;
3
4
  var __publicField = (obj, key, value) => {
4
5
  __defNormalProp(obj, typeof key !== "symbol" ? key + "" : key, value);
5
6
  return value;
6
7
  };
7
- import { BufferGeometry, InterleavedBuffer, InterleavedBufferAttribute, Mesh, MeshBasicMaterial, Vector3, DataTexture, RGBAFormat, NearestFilter, ClampToEdgeWrapping, RawShaderMaterial, Color, Vector2, AdditiveBlending, Box2, Vector4 } from "three";
8
- const geometry = /* @__PURE__ */ new BufferGeometry();
8
+ Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
9
+ const THREE = require("three");
10
+ const geometry = /* @__PURE__ */ new THREE.BufferGeometry();
9
11
  const float32Array = /* @__PURE__ */ new Float32Array([-1, -1, 0, 0, 0, 1, -1, 0, 1, 0, 1, 1, 0, 1, 1, -1, 1, 0, 0, 1]);
10
- const interleavedBuffer = /* @__PURE__ */ new InterleavedBuffer(float32Array, 5);
12
+ const interleavedBuffer = /* @__PURE__ */ new THREE.InterleavedBuffer(float32Array, 5);
11
13
  /* @__PURE__ */ geometry.setIndex([0, 1, 2, 0, 2, 3]);
12
14
  /* @__PURE__ */ geometry.setAttribute(
13
15
  "position",
14
- /* @__PURE__ */ new InterleavedBufferAttribute(interleavedBuffer, 3, 0, false)
16
+ /* @__PURE__ */ new THREE.InterleavedBufferAttribute(interleavedBuffer, 3, 0, false)
15
17
  );
16
18
  /* @__PURE__ */ geometry.setAttribute(
17
19
  "uv",
18
- /* @__PURE__ */ new InterleavedBufferAttribute(interleavedBuffer, 2, 3, false)
20
+ /* @__PURE__ */ new THREE.InterleavedBufferAttribute(interleavedBuffer, 2, 3, false)
19
21
  );
20
- const _Lensflare = class extends Mesh {
22
+ const _Lensflare = class extends THREE.Mesh {
21
23
  constructor() {
22
- super(_Lensflare.Geometry, new MeshBasicMaterial({ opacity: 0, transparent: true }));
24
+ super(_Lensflare.Geometry, new THREE.MeshBasicMaterial({ opacity: 0, transparent: true }));
23
25
  this.isLensflare = true;
24
26
  this.type = "Lensflare";
25
27
  this.frustumCulled = false;
26
28
  this.renderOrder = Infinity;
27
- const positionScreen = new Vector3();
28
- const positionView = new Vector3();
29
- const tempMap = new DataTexture(new Uint8Array(16 * 16 * 3), 16, 16, RGBAFormat);
30
- tempMap.minFilter = NearestFilter;
31
- tempMap.magFilter = NearestFilter;
32
- tempMap.wrapS = ClampToEdgeWrapping;
33
- tempMap.wrapT = ClampToEdgeWrapping;
34
- const occlusionMap = new DataTexture(new Uint8Array(16 * 16 * 3), 16, 16, RGBAFormat);
35
- occlusionMap.minFilter = NearestFilter;
36
- occlusionMap.magFilter = NearestFilter;
37
- occlusionMap.wrapS = ClampToEdgeWrapping;
38
- occlusionMap.wrapT = ClampToEdgeWrapping;
29
+ const positionScreen = new THREE.Vector3();
30
+ const positionView = new THREE.Vector3();
31
+ const tempMap = new THREE.DataTexture(new Uint8Array(16 * 16 * 3), 16, 16, THREE.RGBAFormat);
32
+ tempMap.minFilter = THREE.NearestFilter;
33
+ tempMap.magFilter = THREE.NearestFilter;
34
+ tempMap.wrapS = THREE.ClampToEdgeWrapping;
35
+ tempMap.wrapT = THREE.ClampToEdgeWrapping;
36
+ const occlusionMap = new THREE.DataTexture(new Uint8Array(16 * 16 * 3), 16, 16, THREE.RGBAFormat);
37
+ occlusionMap.minFilter = THREE.NearestFilter;
38
+ occlusionMap.magFilter = THREE.NearestFilter;
39
+ occlusionMap.wrapS = THREE.ClampToEdgeWrapping;
40
+ occlusionMap.wrapT = THREE.ClampToEdgeWrapping;
39
41
  const geometry2 = _Lensflare.Geometry;
40
- const material1a = new RawShaderMaterial({
42
+ const material1a = new THREE.RawShaderMaterial({
41
43
  uniforms: {
42
44
  scale: { value: null },
43
45
  screenPosition: { value: null }
@@ -75,7 +77,7 @@ const _Lensflare = class extends Mesh {
75
77
  depthWrite: false,
76
78
  transparent: false
77
79
  });
78
- const material1b = new RawShaderMaterial({
80
+ const material1b = new THREE.RawShaderMaterial({
79
81
  uniforms: {
80
82
  map: { value: tempMap },
81
83
  scale: { value: null },
@@ -123,31 +125,31 @@ const _Lensflare = class extends Mesh {
123
125
  depthWrite: false,
124
126
  transparent: false
125
127
  });
126
- const mesh1 = new Mesh(geometry2, material1a);
128
+ const mesh1 = new THREE.Mesh(geometry2, material1a);
127
129
  const elements = [];
128
130
  const shader = LensflareElement.Shader;
129
- const material2 = new RawShaderMaterial({
131
+ const material2 = new THREE.RawShaderMaterial({
130
132
  uniforms: {
131
133
  map: { value: null },
132
134
  occlusionMap: { value: occlusionMap },
133
- color: { value: new Color(16777215) },
134
- scale: { value: new Vector2() },
135
- screenPosition: { value: new Vector3() }
135
+ color: { value: new THREE.Color(16777215) },
136
+ scale: { value: new THREE.Vector2() },
137
+ screenPosition: { value: new THREE.Vector3() }
136
138
  },
137
139
  vertexShader: shader.vertexShader,
138
140
  fragmentShader: shader.fragmentShader,
139
- blending: AdditiveBlending,
141
+ blending: THREE.AdditiveBlending,
140
142
  transparent: true,
141
143
  depthWrite: false
142
144
  });
143
- const mesh2 = new Mesh(geometry2, material2);
145
+ const mesh2 = new THREE.Mesh(geometry2, material2);
144
146
  this.addElement = function(element) {
145
147
  elements.push(element);
146
148
  };
147
- const scale = new Vector2();
148
- const screenPositionPixels = new Vector2();
149
- const validArea = new Box2();
150
- const viewport = new Vector4();
149
+ const scale = new THREE.Vector2();
150
+ const screenPositionPixels = new THREE.Vector2();
151
+ const validArea = new THREE.Box2();
152
+ const viewport = new THREE.Vector4();
151
153
  this.onBeforeRender = function(renderer, scene, camera) {
152
154
  renderer.getCurrentViewport(viewport);
153
155
  const invAspect = viewport.w / viewport.z;
@@ -207,7 +209,7 @@ const _Lensflare = class extends Mesh {
207
209
  let Lensflare = _Lensflare;
208
210
  __publicField(Lensflare, "Geometry", geometry);
209
211
  class LensflareElement {
210
- constructor(texture, size = 1, distance = 0, color = new Color(16777215)) {
212
+ constructor(texture, size = 1, distance = 0, color = new THREE.Color(16777215)) {
211
213
  this.texture = texture;
212
214
  this.size = size;
213
215
  this.distance = distance;
@@ -285,7 +287,5 @@ __publicField(LensflareElement, "Shader", {
285
287
  }`
286
288
  )
287
289
  });
288
- export {
289
- Lensflare,
290
- LensflareElement
291
- };
290
+ exports.Lensflare = Lensflare;
291
+ exports.LensflareElement = LensflareElement;