three-stdlib 2.23.0 → 2.23.1

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Files changed (553) hide show
  1. package/dist/_polyfill/CompressedArrayTexture.cjs +12 -0
  2. package/dist/_polyfill/CompressedArrayTexture.js +6 -6
  3. package/dist/_polyfill/Data3DTexture.cjs +17 -0
  4. package/dist/_polyfill/Data3DTexture.js +8 -8
  5. package/dist/animation/{AnimationClipCreator.mjs → AnimationClipCreator.cjs} +18 -18
  6. package/dist/animation/AnimationClipCreator.js +18 -18
  7. package/dist/animation/{CCDIKSolver.mjs → CCDIKSolver.cjs} +32 -32
  8. package/dist/animation/CCDIKSolver.js +32 -32
  9. package/dist/animation/{MMDAnimationHelper.mjs → MMDAnimationHelper.cjs} +17 -17
  10. package/dist/animation/MMDAnimationHelper.js +17 -17
  11. package/dist/animation/{MMDPhysics.mjs → MMDPhysics.cjs} +25 -25
  12. package/dist/animation/MMDPhysics.js +25 -25
  13. package/dist/cameras/{CinematicCamera.mjs → CinematicCamera.cjs} +17 -17
  14. package/dist/cameras/CinematicCamera.js +17 -17
  15. package/dist/controls/{ArcballControls.mjs → ArcballControls.cjs} +102 -102
  16. package/dist/controls/ArcballControls.js +102 -102
  17. package/dist/controls/{DeviceOrientationControls.mjs → DeviceOrientationControls.cjs} +14 -14
  18. package/dist/controls/DeviceOrientationControls.js +14 -14
  19. package/dist/controls/{DragControls.mjs → DragControls.cjs} +12 -12
  20. package/dist/controls/DragControls.js +12 -12
  21. package/dist/controls/{FirstPersonControls.mjs → FirstPersonControls.cjs} +16 -16
  22. package/dist/controls/FirstPersonControls.js +16 -16
  23. package/dist/controls/{FlyControls.mjs → FlyControls.cjs} +10 -10
  24. package/dist/controls/FlyControls.js +10 -10
  25. package/dist/controls/{OrbitControls.mjs → OrbitControls.cjs} +52 -54
  26. package/dist/controls/OrbitControls.d.ts +4 -4
  27. package/dist/controls/OrbitControls.js +52 -54
  28. package/dist/controls/{PointerLockControls.mjs → PointerLockControls.cjs} +8 -8
  29. package/dist/controls/PointerLockControls.js +8 -8
  30. package/dist/controls/{TrackballControls.mjs → TrackballControls.cjs} +32 -32
  31. package/dist/controls/TrackballControls.js +32 -32
  32. package/dist/controls/{TransformControls.mjs → TransformControls.cjs} +169 -169
  33. package/dist/controls/TransformControls.js +169 -169
  34. package/dist/controls/experimental/{CameraControls.mjs → CameraControls.cjs} +59 -59
  35. package/dist/controls/experimental/CameraControls.js +59 -59
  36. package/dist/csm/{CSM.mjs → CSM.cjs} +17 -17
  37. package/dist/csm/CSM.js +17 -17
  38. package/dist/csm/{CSMFrustum.mjs → CSMFrustum.cjs} +7 -7
  39. package/dist/csm/CSMFrustum.js +7 -7
  40. package/dist/csm/{CSMHelper.mjs → CSMHelper.cjs} +14 -14
  41. package/dist/csm/CSMHelper.js +14 -14
  42. package/dist/csm/{CSMShader.mjs → CSMShader.cjs} +5 -5
  43. package/dist/csm/CSMShader.js +5 -5
  44. package/dist/curves/{CurveExtras.mjs → CurveExtras.cjs} +45 -45
  45. package/dist/curves/CurveExtras.js +45 -45
  46. package/dist/curves/{NURBSCurve.mjs → NURBSCurve.cjs} +11 -11
  47. package/dist/curves/NURBSCurve.js +11 -11
  48. package/dist/curves/{NURBSSurface.mjs → NURBSSurface.cjs} +7 -7
  49. package/dist/curves/NURBSSurface.js +7 -7
  50. package/dist/curves/{NURBSUtils.mjs → NURBSUtils.cjs} +17 -17
  51. package/dist/curves/NURBSUtils.js +17 -17
  52. package/dist/deprecated/{Geometry.mjs → Geometry.cjs} +51 -51
  53. package/dist/deprecated/Geometry.js +51 -51
  54. package/dist/effects/{AnaglyphEffect.mjs → AnaglyphEffect.cjs} +14 -14
  55. package/dist/effects/AnaglyphEffect.js +14 -14
  56. package/dist/effects/{AsciiEffect.mjs → AsciiEffect.cjs} +3 -3
  57. package/dist/effects/AsciiEffect.js +3 -3
  58. package/dist/effects/{OutlineEffect.mjs → OutlineEffect.cjs} +8 -8
  59. package/dist/effects/OutlineEffect.js +8 -8
  60. package/dist/effects/{ParallaxBarrierEffect.mjs → ParallaxBarrierEffect.cjs} +12 -12
  61. package/dist/effects/ParallaxBarrierEffect.js +12 -12
  62. package/dist/effects/{PeppersGhostEffect.mjs → PeppersGhostEffect.cjs} +11 -11
  63. package/dist/effects/PeppersGhostEffect.js +11 -11
  64. package/dist/effects/{StereoEffect.mjs → StereoEffect.cjs} +6 -6
  65. package/dist/effects/StereoEffect.js +6 -6
  66. package/dist/environments/RoomEnvironment.cjs +95 -0
  67. package/dist/environments/RoomEnvironment.js +23 -40
  68. package/dist/exporters/{ColladaExporter.mjs → ColladaExporter.cjs} +16 -16
  69. package/dist/exporters/ColladaExporter.js +16 -16
  70. package/dist/exporters/{DRACOExporter.mjs → DRACOExporter.cjs} +8 -8
  71. package/dist/exporters/DRACOExporter.js +8 -8
  72. package/dist/exporters/{GLTFExporter.mjs → GLTFExporter.cjs} +47 -47
  73. package/dist/exporters/GLTFExporter.js +47 -47
  74. package/dist/exporters/{MMDExporter.mjs → MMDExporter.cjs} +10 -10
  75. package/dist/exporters/MMDExporter.js +10 -10
  76. package/dist/exporters/{OBJExporter.mjs → OBJExporter.cjs} +13 -13
  77. package/dist/exporters/OBJExporter.js +13 -13
  78. package/dist/exporters/{PLYExporter.mjs → PLYExporter.cjs} +8 -8
  79. package/dist/exporters/PLYExporter.js +8 -8
  80. package/dist/exporters/{STLExporter.mjs → STLExporter.cjs} +12 -12
  81. package/dist/exporters/STLExporter.js +12 -12
  82. package/dist/exporters/{USDZExporter.mjs → USDZExporter.cjs} +10 -10
  83. package/dist/exporters/USDZExporter.js +10 -10
  84. package/dist/geometries/{BoxLineGeometry.mjs → BoxLineGeometry.cjs} +6 -6
  85. package/dist/geometries/BoxLineGeometry.js +6 -6
  86. package/dist/geometries/ConvexGeometry.cjs +26 -0
  87. package/dist/geometries/ConvexGeometry.js +9 -9
  88. package/dist/geometries/{DecalGeometry.mjs → DecalGeometry.cjs} +16 -16
  89. package/dist/geometries/DecalGeometry.js +16 -16
  90. package/dist/geometries/{LightningStrike.mjs → LightningStrike.cjs} +45 -45
  91. package/dist/geometries/LightningStrike.js +45 -45
  92. package/dist/geometries/{ParametricGeometries.mjs → ParametricGeometries.cjs} +11 -11
  93. package/dist/geometries/ParametricGeometries.js +11 -11
  94. package/dist/geometries/{ParametricGeometry.mjs → ParametricGeometry.cjs} +11 -11
  95. package/dist/geometries/ParametricGeometry.js +11 -11
  96. package/dist/geometries/{RoundedBoxGeometry.mjs → RoundedBoxGeometry.cjs} +10 -10
  97. package/dist/geometries/RoundedBoxGeometry.js +10 -10
  98. package/dist/geometries/{TeapotGeometry.mjs → TeapotGeometry.cjs} +21 -21
  99. package/dist/geometries/TeapotGeometry.js +21 -21
  100. package/dist/geometries/{TextGeometry.mjs → TextGeometry.cjs} +6 -6
  101. package/dist/geometries/TextGeometry.js +6 -6
  102. package/dist/helpers/{LightProbeHelper.mjs → LightProbeHelper.cjs} +7 -7
  103. package/dist/helpers/LightProbeHelper.js +7 -7
  104. package/dist/helpers/{PositionalAudioHelper.mjs → PositionalAudioHelper.cjs} +11 -11
  105. package/dist/helpers/PositionalAudioHelper.js +11 -11
  106. package/dist/helpers/{RectAreaLightHelper.mjs → RectAreaLightHelper.cjs} +11 -11
  107. package/dist/helpers/RectAreaLightHelper.js +11 -11
  108. package/dist/helpers/{VertexNormalsHelper.mjs → VertexNormalsHelper.cjs} +11 -11
  109. package/dist/helpers/VertexNormalsHelper.js +11 -11
  110. package/dist/helpers/{VertexTangentsHelper.mjs → VertexTangentsHelper.cjs} +10 -10
  111. package/dist/helpers/VertexTangentsHelper.js +10 -10
  112. package/dist/index.cjs +613 -0
  113. package/dist/index.js +613 -613
  114. package/dist/interactive/{HTMLMesh.mjs → HTMLMesh.cjs} +11 -11
  115. package/dist/interactive/HTMLMesh.js +11 -11
  116. package/dist/interactive/{InteractiveGroup.mjs → InteractiveGroup.cjs} +8 -8
  117. package/dist/interactive/InteractiveGroup.js +8 -8
  118. package/dist/interactive/{SelectionBox.mjs → SelectionBox.cjs} +21 -21
  119. package/dist/interactive/SelectionBox.js +21 -21
  120. package/dist/interactive/{SelectionHelper.mjs → SelectionHelper.cjs} +7 -7
  121. package/dist/interactive/SelectionHelper.js +7 -7
  122. package/dist/libs/{MeshoptDecoder.mjs → MeshoptDecoder.cjs} +3 -3
  123. package/dist/libs/MeshoptDecoder.js +3 -3
  124. package/dist/libs/{MotionControllers.mjs → MotionControllers.cjs} +6 -6
  125. package/dist/libs/MotionControllers.js +6 -6
  126. package/dist/lights/{LightProbeGenerator.mjs → LightProbeGenerator.cjs} +16 -16
  127. package/dist/lights/LightProbeGenerator.js +16 -16
  128. package/dist/lights/{RectAreaLightUniformsLib.mjs → RectAreaLightUniformsLib.cjs} +42 -42
  129. package/dist/lights/RectAreaLightUniformsLib.js +42 -42
  130. package/dist/lines/Line2.cjs +13 -0
  131. package/dist/lines/Line2.js +8 -8
  132. package/dist/lines/{LineGeometry.mjs → LineGeometry.cjs} +5 -5
  133. package/dist/lines/LineGeometry.js +5 -5
  134. package/dist/lines/{LineMaterial.mjs → LineMaterial.cjs} +10 -10
  135. package/dist/lines/LineMaterial.js +10 -10
  136. package/dist/lines/{LineSegments2.mjs → LineSegments2.cjs} +28 -28
  137. package/dist/lines/LineSegments2.js +28 -28
  138. package/dist/lines/{LineSegmentsGeometry.mjs → LineSegmentsGeometry.cjs} +18 -18
  139. package/dist/lines/LineSegmentsGeometry.js +18 -18
  140. package/dist/lines/Wireframe.cjs +32 -0
  141. package/dist/lines/Wireframe.js +13 -13
  142. package/dist/lines/WireframeGeometry2.cjs +13 -0
  143. package/dist/lines/WireframeGeometry2.js +7 -7
  144. package/dist/loaders/{3DMLoader.mjs → 3DMLoader.cjs} +37 -37
  145. package/dist/loaders/3DMLoader.js +37 -37
  146. package/dist/loaders/{3MFLoader.mjs → 3MFLoader.cjs} +53 -53
  147. package/dist/loaders/3MFLoader.js +53 -53
  148. package/dist/loaders/{AMFLoader.mjs → AMFLoader.cjs} +19 -19
  149. package/dist/loaders/AMFLoader.js +19 -19
  150. package/dist/loaders/{AssimpLoader.mjs → AssimpLoader.cjs} +41 -41
  151. package/dist/loaders/AssimpLoader.js +41 -41
  152. package/dist/loaders/{BVHLoader.mjs → BVHLoader.cjs} +18 -18
  153. package/dist/loaders/BVHLoader.js +18 -18
  154. package/dist/loaders/{BasisTextureLoader.mjs → BasisTextureLoader.cjs} +22 -22
  155. package/dist/loaders/BasisTextureLoader.js +22 -22
  156. package/dist/loaders/{ColladaLoader.mjs → ColladaLoader.cjs} +76 -76
  157. package/dist/loaders/ColladaLoader.js +76 -76
  158. package/dist/loaders/{DDSLoader.mjs → DDSLoader.cjs} +10 -10
  159. package/dist/loaders/DDSLoader.js +10 -10
  160. package/dist/loaders/{DRACOLoader.mjs → DRACOLoader.cjs} +12 -12
  161. package/dist/loaders/DRACOLoader.js +12 -12
  162. package/dist/loaders/{EXRLoader.mjs → EXRLoader.cjs} +23 -23
  163. package/dist/loaders/EXRLoader.js +23 -23
  164. package/dist/loaders/{FBXLoader.mjs → FBXLoader.cjs} +116 -116
  165. package/dist/loaders/FBXLoader.js +116 -116
  166. package/dist/loaders/{FontLoader.mjs → FontLoader.cjs} +9 -9
  167. package/dist/loaders/FontLoader.js +9 -9
  168. package/dist/loaders/{GCodeLoader.mjs → GCodeLoader.cjs} +13 -13
  169. package/dist/loaders/GCodeLoader.js +13 -13
  170. package/dist/loaders/{GLTFLoader.mjs → GLTFLoader.cjs} +112 -112
  171. package/dist/loaders/GLTFLoader.js +112 -112
  172. package/dist/loaders/{HDRCubeTextureLoader.mjs → HDRCubeTextureLoader.cjs} +15 -15
  173. package/dist/loaders/HDRCubeTextureLoader.js +15 -15
  174. package/dist/loaders/{KMZLoader.mjs → KMZLoader.cjs} +13 -13
  175. package/dist/loaders/KMZLoader.js +13 -13
  176. package/dist/loaders/{KTX2Loader.mjs → KTX2Loader.cjs} +65 -65
  177. package/dist/loaders/KTX2Loader.js +65 -65
  178. package/dist/loaders/{KTXLoader.mjs → KTXLoader.cjs} +5 -5
  179. package/dist/loaders/KTXLoader.js +5 -5
  180. package/dist/loaders/{LDrawLoader.mjs → LDrawLoader.cjs} +39 -39
  181. package/dist/loaders/LDrawLoader.js +39 -39
  182. package/dist/loaders/{LUT3dlLoader.mjs → LUT3dlLoader.cjs} +22 -22
  183. package/dist/loaders/LUT3dlLoader.js +22 -22
  184. package/dist/loaders/{LUTCubeLoader.mjs → LUTCubeLoader.cjs} +22 -22
  185. package/dist/loaders/LUTCubeLoader.js +22 -22
  186. package/dist/loaders/{LWOLoader.mjs → LWOLoader.cjs} +42 -42
  187. package/dist/loaders/LWOLoader.js +42 -42
  188. package/dist/loaders/{LottieLoader.mjs → LottieLoader.cjs} +8 -8
  189. package/dist/loaders/LottieLoader.js +8 -8
  190. package/dist/loaders/{MD2Loader.mjs → MD2Loader.cjs} +15 -15
  191. package/dist/loaders/MD2Loader.js +15 -15
  192. package/dist/loaders/{MDDLoader.mjs → MDDLoader.cjs} +9 -9
  193. package/dist/loaders/MDDLoader.js +9 -9
  194. package/dist/loaders/{MMDLoader.mjs → MMDLoader.cjs} +59 -59
  195. package/dist/loaders/MMDLoader.js +59 -59
  196. package/dist/loaders/{MTLLoader.mjs → MTLLoader.cjs} +17 -17
  197. package/dist/loaders/MTLLoader.js +17 -17
  198. package/dist/loaders/{NRRDLoader.mjs → NRRDLoader.cjs} +17 -17
  199. package/dist/loaders/NRRDLoader.js +17 -17
  200. package/dist/loaders/{OBJLoader.mjs → OBJLoader.cjs} +37 -37
  201. package/dist/loaders/OBJLoader.js +37 -37
  202. package/dist/loaders/{PCDLoader.mjs → PCDLoader.cjs} +13 -13
  203. package/dist/loaders/PCDLoader.js +13 -13
  204. package/dist/loaders/{PDBLoader.mjs → PDBLoader.cjs} +11 -11
  205. package/dist/loaders/PDBLoader.js +11 -11
  206. package/dist/loaders/{PLYLoader.mjs → PLYLoader.cjs} +13 -13
  207. package/dist/loaders/PLYLoader.js +13 -13
  208. package/dist/loaders/{PRWMLoader.mjs → PRWMLoader.cjs} +9 -9
  209. package/dist/loaders/PRWMLoader.js +9 -9
  210. package/dist/loaders/{PVRLoader.mjs → PVRLoader.cjs} +11 -11
  211. package/dist/loaders/PVRLoader.js +11 -11
  212. package/dist/loaders/{RGBELoader.mjs → RGBELoader.cjs} +18 -18
  213. package/dist/loaders/RGBELoader.js +18 -18
  214. package/dist/loaders/{RGBMLoader.mjs → RGBMLoader.cjs} +16 -16
  215. package/dist/loaders/RGBMLoader.js +16 -16
  216. package/dist/loaders/{STLLoader.mjs → STLLoader.cjs} +15 -15
  217. package/dist/loaders/STLLoader.js +15 -15
  218. package/dist/loaders/{SVGLoader.mjs → SVGLoader.cjs} +55 -55
  219. package/dist/loaders/SVGLoader.js +55 -55
  220. package/dist/loaders/{TDSLoader.mjs → TDSLoader.cjs} +20 -20
  221. package/dist/loaders/TDSLoader.js +20 -20
  222. package/dist/loaders/{TGALoader.mjs → TGALoader.cjs} +6 -6
  223. package/dist/loaders/TGALoader.js +6 -6
  224. package/dist/loaders/{TTFLoader.mjs → TTFLoader.cjs} +9 -9
  225. package/dist/loaders/TTFLoader.js +9 -9
  226. package/dist/loaders/{TiltLoader.mjs → TiltLoader.cjs} +26 -26
  227. package/dist/loaders/TiltLoader.js +26 -26
  228. package/dist/loaders/{VOXLoader.mjs → VOXLoader.cjs} +18 -18
  229. package/dist/loaders/VOXLoader.js +18 -18
  230. package/dist/loaders/{VRMLLoader.mjs → VRMLLoader.cjs} +125 -125
  231. package/dist/loaders/VRMLLoader.js +125 -125
  232. package/dist/loaders/{VRMLoader.mjs → VRMLoader.cjs} +7 -7
  233. package/dist/loaders/VRMLoader.js +7 -7
  234. package/dist/loaders/{VTKLoader.mjs → VTKLoader.cjs} +24 -24
  235. package/dist/loaders/VTKLoader.js +24 -24
  236. package/dist/loaders/{XLoader.mjs → XLoader.cjs} +42 -42
  237. package/dist/loaders/XLoader.js +42 -42
  238. package/dist/loaders/{XYZLoader.mjs → XYZLoader.cjs} +9 -9
  239. package/dist/loaders/XYZLoader.js +9 -9
  240. package/dist/loaders/lwo/{IFFParser.mjs → IFFParser.cjs} +7 -7
  241. package/dist/loaders/lwo/IFFParser.js +7 -7
  242. package/dist/loaders/lwo/{LWO2Parser.mjs → LWO2Parser.cjs} +3 -3
  243. package/dist/loaders/lwo/LWO2Parser.js +3 -3
  244. package/dist/loaders/lwo/{LWO3Parser.mjs → LWO3Parser.cjs} +3 -3
  245. package/dist/loaders/lwo/LWO3Parser.js +3 -3
  246. package/dist/math/{Capsule.mjs → Capsule.cjs} +8 -8
  247. package/dist/math/Capsule.js +8 -8
  248. package/dist/math/{ColorConverter.mjs → ColorConverter.cjs} +7 -7
  249. package/dist/math/ColorConverter.js +7 -7
  250. package/dist/math/{ConvexHull.mjs → ConvexHull.cjs} +18 -18
  251. package/dist/math/ConvexHull.js +18 -18
  252. package/dist/math/{ImprovedNoise.mjs → ImprovedNoise.cjs} +3 -3
  253. package/dist/math/ImprovedNoise.js +3 -3
  254. package/dist/math/{Lut.mjs → Lut.cjs} +14 -14
  255. package/dist/math/Lut.js +14 -14
  256. package/dist/math/{MeshSurfaceSampler.mjs → MeshSurfaceSampler.cjs} +6 -6
  257. package/dist/math/MeshSurfaceSampler.js +6 -6
  258. package/dist/math/{OBB.mjs → OBB.cjs} +21 -21
  259. package/dist/math/OBB.js +21 -21
  260. package/dist/math/{Octree.mjs → Octree.cjs} +19 -19
  261. package/dist/math/Octree.js +19 -19
  262. package/dist/math/{SimplexNoise.mjs → SimplexNoise.cjs} +3 -3
  263. package/dist/math/SimplexNoise.js +3 -3
  264. package/dist/misc/{ConvexObjectBreaker.mjs → ConvexObjectBreaker.cjs} +25 -25
  265. package/dist/misc/ConvexObjectBreaker.js +25 -25
  266. package/dist/misc/{GPUComputationRenderer.mjs → GPUComputationRenderer.cjs} +19 -19
  267. package/dist/misc/GPUComputationRenderer.js +19 -19
  268. package/dist/misc/{Gyroscope.mjs → Gyroscope.cjs} +11 -11
  269. package/dist/misc/Gyroscope.js +11 -11
  270. package/dist/misc/{MD2Character.mjs → MD2Character.cjs} +14 -14
  271. package/dist/misc/MD2Character.js +14 -14
  272. package/dist/misc/{MD2CharacterComplex.mjs → MD2CharacterComplex.cjs} +20 -20
  273. package/dist/misc/MD2CharacterComplex.js +20 -20
  274. package/dist/misc/{MorphAnimMesh.mjs → MorphAnimMesh.cjs} +8 -8
  275. package/dist/misc/MorphAnimMesh.js +8 -8
  276. package/dist/misc/{MorphBlendMesh.mjs → MorphBlendMesh.cjs} +6 -6
  277. package/dist/misc/MorphBlendMesh.js +6 -6
  278. package/dist/misc/{ProgressiveLightmap.mjs → ProgressiveLightmap.cjs} +17 -17
  279. package/dist/misc/ProgressiveLightmap.js +17 -17
  280. package/dist/misc/{RollerCoaster.mjs → RollerCoaster.cjs} +77 -77
  281. package/dist/misc/RollerCoaster.js +77 -77
  282. package/dist/misc/{Timer.mjs → Timer.cjs} +3 -3
  283. package/dist/misc/Timer.js +3 -3
  284. package/dist/misc/{TubePainter.mjs → TubePainter.cjs} +24 -24
  285. package/dist/misc/TubePainter.js +24 -24
  286. package/dist/misc/{Volume.mjs → Volume.cjs} +18 -18
  287. package/dist/misc/Volume.js +18 -18
  288. package/dist/misc/{VolumeSlice.mjs → VolumeSlice.cjs} +10 -10
  289. package/dist/misc/VolumeSlice.js +10 -10
  290. package/dist/misc/{WebGL.mjs → WebGL.cjs} +7 -7
  291. package/dist/misc/WebGL.js +7 -7
  292. package/dist/modifiers/{CurveModifier.mjs → CurveModifier.cjs} +17 -17
  293. package/dist/modifiers/CurveModifier.js +17 -17
  294. package/dist/modifiers/{EdgeSplitModifier.mjs → EdgeSplitModifier.cjs} +12 -13
  295. package/dist/modifiers/EdgeSplitModifier.js +13 -12
  296. package/dist/modifiers/{SimplifyModifier.mjs → SimplifyModifier.cjs} +12 -12
  297. package/dist/modifiers/SimplifyModifier.js +12 -12
  298. package/dist/modifiers/{TessellateModifier.mjs → TessellateModifier.cjs} +30 -30
  299. package/dist/modifiers/TessellateModifier.js +30 -30
  300. package/dist/objects/{GroundProjectedEnv.mjs → GroundProjectedEnv.cjs} +8 -8
  301. package/dist/objects/GroundProjectedEnv.js +8 -8
  302. package/dist/objects/{Lensflare.mjs → Lensflare.cjs} +37 -37
  303. package/dist/objects/Lensflare.js +37 -37
  304. package/dist/objects/{LightningStorm.mjs → LightningStorm.cjs} +17 -17
  305. package/dist/objects/LightningStorm.js +17 -17
  306. package/dist/objects/{MarchingCubes.mjs → MarchingCubes.cjs} +21 -21
  307. package/dist/objects/MarchingCubes.js +21 -21
  308. package/dist/objects/{Reflector.mjs → Reflector.cjs} +23 -23
  309. package/dist/objects/Reflector.js +23 -23
  310. package/dist/objects/{ReflectorForSSRPass.mjs → ReflectorForSSRPass.cjs} +33 -33
  311. package/dist/objects/ReflectorForSSRPass.js +33 -33
  312. package/dist/objects/ReflectorRTT.cjs +10 -0
  313. package/dist/objects/ReflectorRTT.js +5 -5
  314. package/dist/objects/{Refractor.mjs → Refractor.cjs} +26 -26
  315. package/dist/objects/Refractor.js +26 -26
  316. package/dist/objects/{ShadowMesh.mjs → ShadowMesh.cjs} +9 -9
  317. package/dist/objects/ShadowMesh.js +9 -9
  318. package/dist/objects/{Sky.mjs → Sky.cjs} +11 -11
  319. package/dist/objects/Sky.js +11 -11
  320. package/dist/objects/{Water.mjs → Water.cjs} +33 -33
  321. package/dist/objects/Water.js +33 -33
  322. package/dist/objects/{Water2.mjs → Water2.cjs} +20 -20
  323. package/dist/objects/Water2.js +20 -20
  324. package/dist/physics/{AmmoPhysics.mjs → AmmoPhysics.cjs} +3 -3
  325. package/dist/physics/AmmoPhysics.js +3 -3
  326. package/dist/postprocessing/{AdaptiveToneMappingPass.mjs → AdaptiveToneMappingPass.cjs} +32 -32
  327. package/dist/postprocessing/AdaptiveToneMappingPass.js +32 -32
  328. package/dist/postprocessing/{AfterimagePass.mjs → AfterimagePass.cjs} +21 -21
  329. package/dist/postprocessing/AfterimagePass.js +21 -21
  330. package/dist/postprocessing/{BloomPass.mjs → BloomPass.cjs} +20 -20
  331. package/dist/postprocessing/BloomPass.js +20 -20
  332. package/dist/postprocessing/{BokehPass.mjs → BokehPass.cjs} +19 -19
  333. package/dist/postprocessing/BokehPass.js +19 -19
  334. package/dist/postprocessing/{ClearPass.mjs → ClearPass.cjs} +7 -7
  335. package/dist/postprocessing/ClearPass.js +7 -7
  336. package/dist/postprocessing/{CubeTexturePass.mjs → CubeTexturePass.cjs} +14 -14
  337. package/dist/postprocessing/CubeTexturePass.js +14 -14
  338. package/dist/postprocessing/{DotScreenPass.mjs → DotScreenPass.cjs} +12 -12
  339. package/dist/postprocessing/DotScreenPass.js +12 -12
  340. package/dist/postprocessing/{EffectComposer.mjs → EffectComposer.cjs} +20 -20
  341. package/dist/postprocessing/EffectComposer.js +20 -20
  342. package/dist/postprocessing/{FilmPass.mjs → FilmPass.cjs} +12 -12
  343. package/dist/postprocessing/FilmPass.js +12 -12
  344. package/dist/postprocessing/{GlitchPass.mjs → GlitchPass.cjs} +26 -26
  345. package/dist/postprocessing/GlitchPass.js +26 -26
  346. package/dist/postprocessing/{HalftonePass.mjs → HalftonePass.cjs} +13 -13
  347. package/dist/postprocessing/HalftonePass.js +13 -13
  348. package/dist/postprocessing/{LUTPass.mjs → LUTPass.cjs} +5 -5
  349. package/dist/postprocessing/LUTPass.js +5 -5
  350. package/dist/postprocessing/{MaskPass.mjs → MaskPass.cjs} +7 -7
  351. package/dist/postprocessing/MaskPass.js +7 -7
  352. package/dist/postprocessing/{OutlinePass.mjs → OutlinePass.cjs} +45 -45
  353. package/dist/postprocessing/OutlinePass.js +45 -45
  354. package/dist/postprocessing/{Pass.mjs → Pass.cjs} +8 -8
  355. package/dist/postprocessing/Pass.js +8 -8
  356. package/dist/postprocessing/{RenderPass.mjs → RenderPass.cjs} +7 -7
  357. package/dist/postprocessing/RenderPass.js +7 -7
  358. package/dist/postprocessing/{RenderPixelatedPass.mjs → RenderPixelatedPass.cjs} +18 -18
  359. package/dist/postprocessing/RenderPixelatedPass.js +18 -18
  360. package/dist/postprocessing/{SAOPass.mjs → SAOPass.cjs} +69 -69
  361. package/dist/postprocessing/SAOPass.js +69 -69
  362. package/dist/postprocessing/{SMAAPass.mjs → SMAAPass.cjs} +30 -30
  363. package/dist/postprocessing/SMAAPass.js +30 -30
  364. package/dist/postprocessing/{SSAARenderPass.mjs → SSAARenderPass.cjs} +19 -19
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  366. package/dist/postprocessing/{SSAOPass.mjs → SSAOPass.cjs} +63 -63
  367. package/dist/postprocessing/SSAOPass.js +63 -63
  368. package/dist/postprocessing/{SSRPass.mjs → SSRPass.cjs} +86 -86
  369. package/dist/postprocessing/SSRPass.js +86 -86
  370. package/dist/postprocessing/{SavePass.mjs → SavePass.cjs} +13 -13
  371. package/dist/postprocessing/SavePass.js +13 -13
  372. package/dist/postprocessing/{ShaderPass.mjs → ShaderPass.cjs} +10 -10
  373. package/dist/postprocessing/ShaderPass.js +10 -10
  374. package/dist/postprocessing/{TAARenderPass.mjs → TAARenderPass.cjs} +8 -8
  375. package/dist/postprocessing/TAARenderPass.js +8 -8
  376. package/dist/postprocessing/{TexturePass.mjs → TexturePass.cjs} +11 -11
  377. package/dist/postprocessing/TexturePass.js +11 -11
  378. package/dist/postprocessing/{UnrealBloomPass.mjs → UnrealBloomPass.cjs} +36 -36
  379. package/dist/postprocessing/UnrealBloomPass.js +36 -36
  380. package/dist/postprocessing/{WaterPass.mjs → WaterPass.cjs} +10 -10
  381. package/dist/postprocessing/WaterPass.js +10 -10
  382. package/dist/renderers/{CSS2DRenderer.mjs → CSS2DRenderer.cjs} +12 -12
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  384. package/dist/renderers/{CSS3DRenderer.mjs → CSS3DRenderer.cjs} +12 -12
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  388. package/dist/renderers/{SVGRenderer.mjs → SVGRenderer.cjs} +12 -12
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  391. package/dist/shaders/ACESFilmicToneMappingShader.js +3 -3
  392. package/dist/shaders/{AfterimageShader.mjs → AfterimageShader.cjs} +3 -3
  393. package/dist/shaders/AfterimageShader.js +3 -3
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  398. package/dist/shaders/{BlendShader.mjs → BlendShader.cjs} +3 -3
  399. package/dist/shaders/BlendShader.js +3 -3
  400. package/dist/shaders/{BokehShader.mjs → BokehShader.cjs} +3 -3
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  402. package/dist/shaders/{BokehShader2.mjs → BokehShader2.cjs} +6 -6
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  407. package/dist/shaders/ColorCorrectionShader.js +7 -7
  408. package/dist/shaders/{ColorifyShader.mjs → ColorifyShader.cjs} +5 -5
  409. package/dist/shaders/ColorifyShader.js +5 -5
  410. package/dist/shaders/{ConvolutionShader.mjs → ConvolutionShader.cjs} +5 -5
  411. package/dist/shaders/ConvolutionShader.js +5 -5
  412. package/dist/shaders/{CopyShader.mjs → CopyShader.cjs} +3 -3
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  416. package/dist/shaders/{DepthLimitedBlurShader.mjs → DepthLimitedBlurShader.cjs} +7 -7
  417. package/dist/shaders/DepthLimitedBlurShader.js +7 -7
  418. package/dist/shaders/{DigitalGlitch.mjs → DigitalGlitch.cjs} +3 -3
  419. package/dist/shaders/DigitalGlitch.js +3 -3
  420. package/dist/shaders/{DotScreenShader.mjs → DotScreenShader.cjs} +6 -6
  421. package/dist/shaders/DotScreenShader.js +6 -6
  422. package/dist/shaders/{FXAAShader.mjs → FXAAShader.cjs} +5 -5
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  424. package/dist/shaders/{FilmShader.mjs → FilmShader.cjs} +3 -3
  425. package/dist/shaders/FilmShader.js +3 -3
  426. package/dist/shaders/{FocusShader.mjs → FocusShader.cjs} +3 -3
  427. package/dist/shaders/FocusShader.js +3 -3
  428. package/dist/shaders/{FreiChenShader.mjs → FreiChenShader.cjs} +5 -5
  429. package/dist/shaders/FreiChenShader.js +5 -5
  430. package/dist/shaders/{FresnelShader.mjs → FresnelShader.cjs} +3 -3
  431. package/dist/shaders/FresnelShader.js +3 -3
  432. package/dist/shaders/{GammaCorrectionShader.mjs → GammaCorrectionShader.cjs} +3 -3
  433. package/dist/shaders/GammaCorrectionShader.js +3 -3
  434. package/dist/shaders/{GodRaysShader.mjs → GodRaysShader.cjs} +11 -11
  435. package/dist/shaders/GodRaysShader.js +11 -11
  436. package/dist/shaders/{HalftoneShader.mjs → HalftoneShader.cjs} +3 -3
  437. package/dist/shaders/HalftoneShader.js +3 -3
  438. package/dist/shaders/{HorizontalBlurShader.mjs → HorizontalBlurShader.cjs} +3 -3
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  440. package/dist/shaders/{HorizontalTiltShiftShader.mjs → HorizontalTiltShiftShader.cjs} +3 -3
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  442. package/dist/shaders/{HueSaturationShader.mjs → HueSaturationShader.cjs} +3 -3
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  444. package/dist/shaders/{KaleidoShader.mjs → KaleidoShader.cjs} +3 -3
  445. package/dist/shaders/KaleidoShader.js +3 -3
  446. package/dist/shaders/{LuminosityHighPassShader.mjs → LuminosityHighPassShader.cjs} +5 -5
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  448. package/dist/shaders/{LuminosityShader.mjs → LuminosityShader.cjs} +3 -3
  449. package/dist/shaders/LuminosityShader.js +3 -3
  450. package/dist/shaders/{MirrorShader.mjs → MirrorShader.cjs} +3 -3
  451. package/dist/shaders/MirrorShader.js +3 -3
  452. package/dist/shaders/{NormalMapShader.mjs → NormalMapShader.cjs} +6 -6
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  454. package/dist/shaders/{ParallaxShader.mjs → ParallaxShader.cjs} +3 -3
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  456. package/dist/shaders/{PixelShader.mjs → PixelShader.cjs} +3 -3
  457. package/dist/shaders/PixelShader.js +3 -3
  458. package/dist/shaders/{RGBShiftShader.mjs → RGBShiftShader.cjs} +3 -3
  459. package/dist/shaders/RGBShiftShader.js +3 -3
  460. package/dist/shaders/{SAOShader.mjs → SAOShader.cjs} +7 -7
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  466. package/dist/shaders/{SSRShader.mjs → SSRShader.cjs} +10 -10
  467. package/dist/shaders/SSRShader.js +10 -10
  468. package/dist/shaders/{SepiaShader.mjs → SepiaShader.cjs} +3 -3
  469. package/dist/shaders/SepiaShader.js +3 -3
  470. package/dist/shaders/{SobelOperatorShader.mjs → SobelOperatorShader.cjs} +5 -5
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  472. package/dist/shaders/{SubsurfaceScatteringShader.mjs → SubsurfaceScatteringShader.cjs} +13 -13
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  474. package/dist/shaders/{TechnicolorShader.mjs → TechnicolorShader.cjs} +3 -3
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  476. package/dist/shaders/{ToneMapShader.mjs → ToneMapShader.cjs} +3 -3
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  478. package/dist/shaders/{ToonShader.mjs → ToonShader.cjs} +32 -32
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  480. package/dist/shaders/{TriangleBlurShader.mjs → TriangleBlurShader.cjs} +5 -5
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  482. package/dist/shaders/{UnpackDepthRGBAShader.mjs → UnpackDepthRGBAShader.cjs} +3 -3
  483. package/dist/shaders/UnpackDepthRGBAShader.js +3 -3
  484. package/dist/shaders/{VerticalBlurShader.mjs → VerticalBlurShader.cjs} +3 -3
  485. package/dist/shaders/VerticalBlurShader.js +3 -3
  486. package/dist/shaders/{VerticalTiltShiftShader.mjs → VerticalTiltShiftShader.cjs} +3 -3
  487. package/dist/shaders/VerticalTiltShiftShader.js +3 -3
  488. package/dist/shaders/{VignetteShader.mjs → VignetteShader.cjs} +3 -3
  489. package/dist/shaders/VignetteShader.js +3 -3
  490. package/dist/shaders/{VolumeShader.mjs → VolumeShader.cjs} +6 -6
  491. package/dist/shaders/VolumeShader.js +6 -6
  492. package/dist/shaders/{WaterRefractionShader.mjs → WaterRefractionShader.cjs} +3 -3
  493. package/dist/shaders/WaterRefractionShader.js +3 -3
  494. package/dist/shaders/types.cjs +1 -0
  495. package/dist/shaders/types.js +1 -1
  496. package/dist/textures/{FlakesTexture.mjs → FlakesTexture.cjs} +3 -3
  497. package/dist/textures/FlakesTexture.js +3 -3
  498. package/dist/types/Loader.cjs +26 -0
  499. package/dist/types/Loader.js +5 -22
  500. package/dist/types/helpers.cjs +4 -0
  501. package/dist/types/helpers.js +3 -3
  502. package/dist/utils/{BufferGeometryUtils.mjs → BufferGeometryUtils.cjs} +41 -41
  503. package/dist/utils/BufferGeometryUtils.js +41 -41
  504. package/dist/utils/{GeometryCompressionUtils.mjs → GeometryCompressionUtils.cjs} +94 -94
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  506. package/dist/utils/{GeometryUtils.mjs → GeometryUtils.cjs} +18 -18
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  508. package/dist/utils/{RoughnessMipmapper.mjs → RoughnessMipmapper.cjs} +13 -13
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  510. package/dist/utils/{SceneUtils.mjs → SceneUtils.cjs} +8 -8
  511. package/dist/utils/SceneUtils.js +8 -8
  512. package/dist/utils/{ShadowMapViewer.mjs → ShadowMapViewer.cjs} +18 -18
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  514. package/dist/utils/{SkeletonUtils.mjs → SkeletonUtils.cjs} +10 -10
  515. package/dist/utils/SkeletonUtils.js +10 -10
  516. package/dist/utils/{UVsDebug.mjs → UVsDebug.cjs} +7 -7
  517. package/dist/utils/UVsDebug.js +7 -7
  518. package/dist/utils/{WorkerPool.mjs → WorkerPool.cjs} +3 -3
  519. package/dist/utils/WorkerPool.js +3 -3
  520. package/dist/webxr/{ARButton.mjs → ARButton.cjs} +3 -3
  521. package/dist/webxr/ARButton.js +3 -3
  522. package/dist/webxr/{OculusHandModel.mjs → OculusHandModel.cjs} +9 -9
  523. package/dist/webxr/OculusHandModel.js +9 -9
  524. package/dist/webxr/{OculusHandPointerModel.mjs → OculusHandPointerModel.cjs} +41 -24
  525. package/dist/webxr/OculusHandPointerModel.js +24 -41
  526. package/dist/webxr/Text2D.cjs +48 -0
  527. package/dist/webxr/Text2D.js +9 -26
  528. package/dist/webxr/{VRButton.mjs → VRButton.cjs} +3 -3
  529. package/dist/webxr/VRButton.js +3 -3
  530. package/dist/webxr/{XRControllerModelFactory.mjs → XRControllerModelFactory.cjs} +18 -18
  531. package/dist/webxr/XRControllerModelFactory.js +18 -18
  532. package/dist/webxr/{XREstimatedLight.mjs → XREstimatedLight.cjs} +8 -8
  533. package/dist/webxr/XREstimatedLight.js +8 -8
  534. package/dist/webxr/{XRHandMeshModel.mjs → XRHandMeshModel.cjs} +5 -5
  535. package/dist/webxr/XRHandMeshModel.js +5 -5
  536. package/dist/webxr/{XRHandModelFactory.mjs → XRHandModelFactory.cjs} +10 -10
  537. package/dist/webxr/XRHandModelFactory.js +10 -10
  538. package/dist/webxr/{XRHandPrimitiveModel.mjs → XRHandPrimitiveModel.cjs} +11 -11
  539. package/dist/webxr/XRHandPrimitiveModel.js +11 -11
  540. package/package.json +3 -3
  541. package/dist/_polyfill/CompressedArrayTexture.mjs +0 -12
  542. package/dist/_polyfill/Data3DTexture.mjs +0 -17
  543. package/dist/environments/RoomEnvironment.mjs +0 -78
  544. package/dist/geometries/ConvexGeometry.mjs +0 -26
  545. package/dist/index.mjs +0 -613
  546. package/dist/lines/Line2.mjs +0 -13
  547. package/dist/lines/Wireframe.mjs +0 -32
  548. package/dist/lines/WireframeGeometry2.mjs +0 -13
  549. package/dist/objects/ReflectorRTT.mjs +0 -10
  550. package/dist/shaders/types.mjs +0 -1
  551. package/dist/types/Loader.mjs +0 -9
  552. package/dist/types/helpers.mjs +0 -4
  553. package/dist/webxr/Text2D.mjs +0 -31
@@ -1,13 +1,11 @@
1
- "use strict";
2
- Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
3
- const THREE = require("three");
1
+ import { Vector3, Line3, Plane, Triangle } from "three";
4
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  const Visible = 0;
5
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  const Deleted = 1;
6
- const _v1 = /* @__PURE__ */ new THREE.Vector3();
7
- const _line3 = /* @__PURE__ */ new THREE.Line3();
8
- const _plane = /* @__PURE__ */ new THREE.Plane();
9
- const _closestPoint = /* @__PURE__ */ new THREE.Vector3();
10
- const _triangle = /* @__PURE__ */ new THREE.Triangle();
4
+ const _v1 = /* @__PURE__ */ new Vector3();
5
+ const _line3 = /* @__PURE__ */ new Line3();
6
+ const _plane = /* @__PURE__ */ new Plane();
7
+ const _closestPoint = /* @__PURE__ */ new Vector3();
8
+ const _triangle = /* @__PURE__ */ new Triangle();
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  class ConvexHull {
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  constructor() {
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  this.tolerance = -1;
@@ -36,7 +34,7 @@ class ConvexHull {
36
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  const attribute = geometry.attributes.position;
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  if (attribute !== void 0) {
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  for (let i = 0, l = attribute.count; i < l; i++) {
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- const point = new THREE.Vector3();
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+ const point = new Vector3();
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  point.fromBufferAttribute(attribute, i).applyMatrix4(node.matrixWorld);
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  points.push(point);
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@@ -180,8 +178,8 @@ class ConvexHull {
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  }
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  // Computes the extremes of a simplex which will be the initial hull
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  computeExtremes() {
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- const min = new THREE.Vector3();
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+ const min = new Vector3();
182
+ const max = new Vector3();
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  const minVertices = [];
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  const maxVertices = [];
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  for (let i = 0; i < 3; i++) {
@@ -402,8 +400,8 @@ class ConvexHull {
402
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  }
403
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  class Face {
404
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  constructor() {
405
- this.normal = new THREE.Vector3();
406
- this.midpoint = new THREE.Vector3();
403
+ this.normal = new Vector3();
404
+ this.midpoint = new Vector3();
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  this.area = 0;
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  this.constant = 0;
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  this.outside = null;
@@ -589,8 +587,10 @@ class VertexList {
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  return this.head === null;
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  }
592
- exports.ConvexHull = ConvexHull;
593
- exports.Face = Face;
594
- exports.HalfEdge = HalfEdge;
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- exports.VertexList = VertexList;
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- exports.VertexNode = VertexNode;
590
+ export {
591
+ ConvexHull,
592
+ Face,
593
+ HalfEdge,
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+ VertexList,
595
+ VertexNode
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+ };
@@ -1,3 +1,5 @@
1
+ "use strict";
2
+ Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
1
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  function init() {
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  const _p2 = [
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@@ -299,6 +301,4 @@ class ImprovedNoise {
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  }
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- export {
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- ImprovedNoise
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- };
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+ exports.ImprovedNoise = ImprovedNoise;
@@ -1,5 +1,3 @@
1
- "use strict";
2
- Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
3
1
  function init() {
4
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  const _p2 = [
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@@ -301,4 +299,6 @@ class ImprovedNoise {
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- exports.ImprovedNoise = ImprovedNoise;
302
+ export {
303
+ ImprovedNoise
304
+ };
@@ -1,4 +1,6 @@
1
- import { Color, MathUtils } from "three";
1
+ "use strict";
2
+ Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
3
+ const THREE = require("three");
2
4
  class Lut {
3
5
  constructor(colormap, count = 32) {
4
6
  this.isLut = true;
@@ -27,10 +29,10 @@ class Lut {
27
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  this.map = ColorMapKeywords[colormap] || ColorMapKeywords.rainbow;
28
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  this.n = count;
29
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  const step = 1 / this.n;
30
- const minColor = new Color();
31
- const maxColor = new Color();
32
+ const minColor = new THREE.Color();
33
+ const maxColor = new THREE.Color();
32
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  this.lut.length = 0;
33
- this.lut.push(new Color(this.map[0][1]));
35
+ this.lut.push(new THREE.Color(this.map[0][1]));
34
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  for (let i = 1; i < count; i++) {
35
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  const alpha = i * step;
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  for (let j = 0; j < this.map.length - 1; j++) {
@@ -39,12 +41,12 @@ class Lut {
39
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  const max = this.map[j + 1][0];
40
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  minColor.setHex(this.map[j][1], "linear-srgb");
41
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  maxColor.setHex(this.map[j + 1][1], "linear-srgb");
42
- const color = new Color().lerpColors(minColor, maxColor, (alpha - min) / (max - min));
44
+ const color = new THREE.Color().lerpColors(minColor, maxColor, (alpha - min) / (max - min));
43
45
  this.lut.push(color);
44
46
  }
45
47
  }
46
48
  }
47
- this.lut.push(new Color(this.map[this.map.length - 1][1]));
49
+ this.lut.push(new THREE.Color(this.map[this.map.length - 1][1]));
48
50
  return this;
49
51
  }
50
52
  copy(lut) {
@@ -56,7 +58,7 @@ class Lut {
56
58
  return this;
57
59
  }
58
60
  getColor(alpha) {
59
- alpha = MathUtils.clamp(alpha, this.minV, this.maxV);
61
+ alpha = THREE.MathUtils.clamp(alpha, this.minV, this.maxV);
60
62
  alpha = (alpha - this.minV) / (this.maxV - this.minV);
61
63
  const colorPosition = Math.round(alpha * this.n);
62
64
  return this.lut[colorPosition];
@@ -78,9 +80,9 @@ class Lut {
78
80
  const data = imageData.data;
79
81
  let k = 0;
80
82
  const step = 1 / this.n;
81
- const minColor = new Color();
82
- const maxColor = new Color();
83
- const finalColor = new Color();
83
+ const minColor = new THREE.Color();
84
+ const maxColor = new THREE.Color();
85
+ const finalColor = new THREE.Color();
84
86
  for (let i = 1; i >= 0; i -= step) {
85
87
  for (let j = this.map.length - 1; j >= 0; j--) {
86
88
  if (i < this.map[j][0] && i >= this.map[j - 1][0]) {
@@ -131,7 +133,5 @@ const ColorMapKeywords = {
131
133
  [1, 16777215]
132
134
  ]
133
135
  };
134
- export {
135
- ColorMapKeywords,
136
- Lut
137
- };
136
+ exports.ColorMapKeywords = ColorMapKeywords;
137
+ exports.Lut = Lut;
package/dist/math/Lut.js CHANGED
@@ -1,6 +1,4 @@
1
- "use strict";
2
- Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
3
- const THREE = require("three");
1
+ import { Color, MathUtils } from "three";
4
2
  class Lut {
5
3
  constructor(colormap, count = 32) {
6
4
  this.isLut = true;
@@ -29,10 +27,10 @@ class Lut {
29
27
  this.map = ColorMapKeywords[colormap] || ColorMapKeywords.rainbow;
30
28
  this.n = count;
31
29
  const step = 1 / this.n;
32
- const minColor = new THREE.Color();
33
- const maxColor = new THREE.Color();
30
+ const minColor = new Color();
31
+ const maxColor = new Color();
34
32
  this.lut.length = 0;
35
- this.lut.push(new THREE.Color(this.map[0][1]));
33
+ this.lut.push(new Color(this.map[0][1]));
36
34
  for (let i = 1; i < count; i++) {
37
35
  const alpha = i * step;
38
36
  for (let j = 0; j < this.map.length - 1; j++) {
@@ -41,12 +39,12 @@ class Lut {
41
39
  const max = this.map[j + 1][0];
42
40
  minColor.setHex(this.map[j][1], "linear-srgb");
43
41
  maxColor.setHex(this.map[j + 1][1], "linear-srgb");
44
- const color = new THREE.Color().lerpColors(minColor, maxColor, (alpha - min) / (max - min));
42
+ const color = new Color().lerpColors(minColor, maxColor, (alpha - min) / (max - min));
45
43
  this.lut.push(color);
46
44
  }
47
45
  }
48
46
  }
49
- this.lut.push(new THREE.Color(this.map[this.map.length - 1][1]));
47
+ this.lut.push(new Color(this.map[this.map.length - 1][1]));
50
48
  return this;
51
49
  }
52
50
  copy(lut) {
@@ -58,7 +56,7 @@ class Lut {
58
56
  return this;
59
57
  }
60
58
  getColor(alpha) {
61
- alpha = THREE.MathUtils.clamp(alpha, this.minV, this.maxV);
59
+ alpha = MathUtils.clamp(alpha, this.minV, this.maxV);
62
60
  alpha = (alpha - this.minV) / (this.maxV - this.minV);
63
61
  const colorPosition = Math.round(alpha * this.n);
64
62
  return this.lut[colorPosition];
@@ -80,9 +78,9 @@ class Lut {
80
78
  const data = imageData.data;
81
79
  let k = 0;
82
80
  const step = 1 / this.n;
83
- const minColor = new THREE.Color();
84
- const maxColor = new THREE.Color();
85
- const finalColor = new THREE.Color();
81
+ const minColor = new Color();
82
+ const maxColor = new Color();
83
+ const finalColor = new Color();
86
84
  for (let i = 1; i >= 0; i -= step) {
87
85
  for (let j = this.map.length - 1; j >= 0; j--) {
88
86
  if (i < this.map[j][0] && i >= this.map[j - 1][0]) {
@@ -133,5 +131,7 @@ const ColorMapKeywords = {
133
131
  [1, 16777215]
134
132
  ]
135
133
  };
136
- exports.ColorMapKeywords = ColorMapKeywords;
137
- exports.Lut = Lut;
134
+ export {
135
+ ColorMapKeywords,
136
+ Lut
137
+ };
@@ -1,6 +1,8 @@
1
- import { Triangle, Vector3 } from "three";
2
- const _face = /* @__PURE__ */ new Triangle();
3
- const _color = /* @__PURE__ */ new Vector3();
1
+ "use strict";
2
+ Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
3
+ const THREE = require("three");
4
+ const _face = /* @__PURE__ */ new THREE.Triangle();
5
+ const _color = /* @__PURE__ */ new THREE.Vector3();
4
6
  class MeshSurfaceSampler {
5
7
  constructor(mesh) {
6
8
  let geometry = mesh.geometry;
@@ -98,6 +100,4 @@ class MeshSurfaceSampler {
98
100
  return this;
99
101
  }
100
102
  }
101
- export {
102
- MeshSurfaceSampler
103
- };
103
+ exports.MeshSurfaceSampler = MeshSurfaceSampler;
@@ -1,8 +1,6 @@
1
- "use strict";
2
- Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
3
- const THREE = require("three");
4
- const _face = /* @__PURE__ */ new THREE.Triangle();
5
- const _color = /* @__PURE__ */ new THREE.Vector3();
1
+ import { Triangle, Vector3 } from "three";
2
+ const _face = /* @__PURE__ */ new Triangle();
3
+ const _color = /* @__PURE__ */ new Vector3();
6
4
  class MeshSurfaceSampler {
7
5
  constructor(mesh) {
8
6
  let geometry = mesh.geometry;
@@ -100,4 +98,6 @@ class MeshSurfaceSampler {
100
98
  return this;
101
99
  }
102
100
  }
103
- exports.MeshSurfaceSampler = MeshSurfaceSampler;
101
+ export {
102
+ MeshSurfaceSampler
103
+ };
@@ -1,8 +1,10 @@
1
- import { Vector3, Matrix3, Box3, Matrix4, Ray, MathUtils } from "three";
1
+ "use strict";
2
+ Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
3
+ const THREE = require("three");
2
4
  const a = {
3
5
  c: null,
4
6
  // center
5
- u: [/* @__PURE__ */ new Vector3(), /* @__PURE__ */ new Vector3(), /* @__PURE__ */ new Vector3()],
7
+ u: [/* @__PURE__ */ new THREE.Vector3(), /* @__PURE__ */ new THREE.Vector3(), /* @__PURE__ */ new THREE.Vector3()],
6
8
  // basis vectors
7
9
  e: []
8
10
  // half width
@@ -10,7 +12,7 @@ const a = {
10
12
  const b = {
11
13
  c: null,
12
14
  // center
13
- u: [/* @__PURE__ */ new Vector3(), /* @__PURE__ */ new Vector3(), /* @__PURE__ */ new Vector3()],
15
+ u: [/* @__PURE__ */ new THREE.Vector3(), /* @__PURE__ */ new THREE.Vector3(), /* @__PURE__ */ new THREE.Vector3()],
14
16
  // basis vectors
15
17
  e: []
16
18
  // half width
@@ -18,19 +20,19 @@ const b = {
18
20
  const R = [[], [], []];
19
21
  const AbsR = [[], [], []];
20
22
  const t = [];
21
- const xAxis = /* @__PURE__ */ new Vector3();
22
- const yAxis = /* @__PURE__ */ new Vector3();
23
- const zAxis = /* @__PURE__ */ new Vector3();
24
- const v1 = /* @__PURE__ */ new Vector3();
25
- const size = /* @__PURE__ */ new Vector3();
26
- const closestPoint = /* @__PURE__ */ new Vector3();
27
- const rotationMatrix = /* @__PURE__ */ new Matrix3();
28
- const aabb = /* @__PURE__ */ new Box3();
29
- const matrix = /* @__PURE__ */ new Matrix4();
30
- const inverse = /* @__PURE__ */ new Matrix4();
31
- const localRay = /* @__PURE__ */ new Ray();
23
+ const xAxis = /* @__PURE__ */ new THREE.Vector3();
24
+ const yAxis = /* @__PURE__ */ new THREE.Vector3();
25
+ const zAxis = /* @__PURE__ */ new THREE.Vector3();
26
+ const v1 = /* @__PURE__ */ new THREE.Vector3();
27
+ const size = /* @__PURE__ */ new THREE.Vector3();
28
+ const closestPoint = /* @__PURE__ */ new THREE.Vector3();
29
+ const rotationMatrix = /* @__PURE__ */ new THREE.Matrix3();
30
+ const aabb = /* @__PURE__ */ new THREE.Box3();
31
+ const matrix = /* @__PURE__ */ new THREE.Matrix4();
32
+ const inverse = /* @__PURE__ */ new THREE.Matrix4();
33
+ const localRay = /* @__PURE__ */ new THREE.Ray();
32
34
  class OBB {
33
- constructor(center = new Vector3(), halfSize = new Vector3(), rotation = new Matrix3()) {
35
+ constructor(center = new THREE.Vector3(), halfSize = new THREE.Vector3(), rotation = new THREE.Matrix3()) {
34
36
  this.center = center;
35
37
  this.halfSize = halfSize;
36
38
  this.rotation = rotation;
@@ -62,11 +64,11 @@ class OBB {
62
64
  v1.subVectors(point, this.center);
63
65
  this.rotation.extractBasis(xAxis, yAxis, zAxis);
64
66
  result.copy(this.center);
65
- const x = MathUtils.clamp(v1.dot(xAxis), -halfSize.x, halfSize.x);
67
+ const x = THREE.MathUtils.clamp(v1.dot(xAxis), -halfSize.x, halfSize.x);
66
68
  result.add(xAxis.multiplyScalar(x));
67
- const y = MathUtils.clamp(v1.dot(yAxis), -halfSize.y, halfSize.y);
69
+ const y = THREE.MathUtils.clamp(v1.dot(yAxis), -halfSize.y, halfSize.y);
68
70
  result.add(yAxis.multiplyScalar(y));
69
- const z = MathUtils.clamp(v1.dot(zAxis), -halfSize.z, halfSize.z);
71
+ const z = THREE.MathUtils.clamp(v1.dot(zAxis), -halfSize.z, halfSize.z);
70
72
  result.add(zAxis.multiplyScalar(z));
71
73
  return result;
72
74
  }
@@ -237,6 +239,4 @@ class OBB {
237
239
  }
238
240
  }
239
241
  const obb = /* @__PURE__ */ new OBB();
240
- export {
241
- OBB
242
- };
242
+ exports.OBB = OBB;
package/dist/math/OBB.js CHANGED
@@ -1,10 +1,8 @@
1
- "use strict";
2
- Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
3
- const THREE = require("three");
1
+ import { Vector3, Matrix3, Box3, Matrix4, Ray, MathUtils } from "three";
4
2
  const a = {
5
3
  c: null,
6
4
  // center
7
- u: [/* @__PURE__ */ new THREE.Vector3(), /* @__PURE__ */ new THREE.Vector3(), /* @__PURE__ */ new THREE.Vector3()],
5
+ u: [/* @__PURE__ */ new Vector3(), /* @__PURE__ */ new Vector3(), /* @__PURE__ */ new Vector3()],
8
6
  // basis vectors
9
7
  e: []
10
8
  // half width
@@ -12,7 +10,7 @@ const a = {
12
10
  const b = {
13
11
  c: null,
14
12
  // center
15
- u: [/* @__PURE__ */ new THREE.Vector3(), /* @__PURE__ */ new THREE.Vector3(), /* @__PURE__ */ new THREE.Vector3()],
13
+ u: [/* @__PURE__ */ new Vector3(), /* @__PURE__ */ new Vector3(), /* @__PURE__ */ new Vector3()],
16
14
  // basis vectors
17
15
  e: []
18
16
  // half width
@@ -20,19 +18,19 @@ const b = {
20
18
  const R = [[], [], []];
21
19
  const AbsR = [[], [], []];
22
20
  const t = [];
23
- const xAxis = /* @__PURE__ */ new THREE.Vector3();
24
- const yAxis = /* @__PURE__ */ new THREE.Vector3();
25
- const zAxis = /* @__PURE__ */ new THREE.Vector3();
26
- const v1 = /* @__PURE__ */ new THREE.Vector3();
27
- const size = /* @__PURE__ */ new THREE.Vector3();
28
- const closestPoint = /* @__PURE__ */ new THREE.Vector3();
29
- const rotationMatrix = /* @__PURE__ */ new THREE.Matrix3();
30
- const aabb = /* @__PURE__ */ new THREE.Box3();
31
- const matrix = /* @__PURE__ */ new THREE.Matrix4();
32
- const inverse = /* @__PURE__ */ new THREE.Matrix4();
33
- const localRay = /* @__PURE__ */ new THREE.Ray();
21
+ const xAxis = /* @__PURE__ */ new Vector3();
22
+ const yAxis = /* @__PURE__ */ new Vector3();
23
+ const zAxis = /* @__PURE__ */ new Vector3();
24
+ const v1 = /* @__PURE__ */ new Vector3();
25
+ const size = /* @__PURE__ */ new Vector3();
26
+ const closestPoint = /* @__PURE__ */ new Vector3();
27
+ const rotationMatrix = /* @__PURE__ */ new Matrix3();
28
+ const aabb = /* @__PURE__ */ new Box3();
29
+ const matrix = /* @__PURE__ */ new Matrix4();
30
+ const inverse = /* @__PURE__ */ new Matrix4();
31
+ const localRay = /* @__PURE__ */ new Ray();
34
32
  class OBB {
35
- constructor(center = new THREE.Vector3(), halfSize = new THREE.Vector3(), rotation = new THREE.Matrix3()) {
33
+ constructor(center = new Vector3(), halfSize = new Vector3(), rotation = new Matrix3()) {
36
34
  this.center = center;
37
35
  this.halfSize = halfSize;
38
36
  this.rotation = rotation;
@@ -64,11 +62,11 @@ class OBB {
64
62
  v1.subVectors(point, this.center);
65
63
  this.rotation.extractBasis(xAxis, yAxis, zAxis);
66
64
  result.copy(this.center);
67
- const x = THREE.MathUtils.clamp(v1.dot(xAxis), -halfSize.x, halfSize.x);
65
+ const x = MathUtils.clamp(v1.dot(xAxis), -halfSize.x, halfSize.x);
68
66
  result.add(xAxis.multiplyScalar(x));
69
- const y = THREE.MathUtils.clamp(v1.dot(yAxis), -halfSize.y, halfSize.y);
67
+ const y = MathUtils.clamp(v1.dot(yAxis), -halfSize.y, halfSize.y);
70
68
  result.add(yAxis.multiplyScalar(y));
71
- const z = THREE.MathUtils.clamp(v1.dot(zAxis), -halfSize.z, halfSize.z);
69
+ const z = MathUtils.clamp(v1.dot(zAxis), -halfSize.z, halfSize.z);
72
70
  result.add(zAxis.multiplyScalar(z));
73
71
  return result;
74
72
  }
@@ -239,4 +237,6 @@ class OBB {
239
237
  }
240
238
  }
241
239
  const obb = /* @__PURE__ */ new OBB();
242
- exports.OBB = OBB;
240
+ export {
241
+ OBB
242
+ };
@@ -1,12 +1,14 @@
1
- import { Vector3, Plane, Line3, Sphere, Box3, Triangle } from "three";
2
- import { Capsule } from "./Capsule.mjs";
3
- const _v1 = /* @__PURE__ */ new Vector3();
4
- const _v2 = /* @__PURE__ */ new Vector3();
5
- const _plane = /* @__PURE__ */ new Plane();
6
- const _line1 = /* @__PURE__ */ new Line3();
7
- const _line2 = /* @__PURE__ */ new Line3();
8
- const _sphere = /* @__PURE__ */ new Sphere();
9
- const _capsule = /* @__PURE__ */ new Capsule();
1
+ "use strict";
2
+ Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
3
+ const THREE = require("three");
4
+ const Capsule = require("./Capsule.cjs");
5
+ const _v1 = /* @__PURE__ */ new THREE.Vector3();
6
+ const _v2 = /* @__PURE__ */ new THREE.Vector3();
7
+ const _plane = /* @__PURE__ */ new THREE.Plane();
8
+ const _line1 = /* @__PURE__ */ new THREE.Line3();
9
+ const _line2 = /* @__PURE__ */ new THREE.Line3();
10
+ const _sphere = /* @__PURE__ */ new THREE.Sphere();
11
+ const _capsule = /* @__PURE__ */ new Capsule.Capsule();
10
12
  class Octree {
11
13
  constructor(box) {
12
14
  this.triangles = [];
@@ -15,7 +17,7 @@ class Octree {
15
17
  }
16
18
  addTriangle(triangle) {
17
19
  if (!this.bounds)
18
- this.bounds = new Box3();
20
+ this.bounds = new THREE.Box3();
19
21
  this.bounds.min.x = Math.min(this.bounds.min.x, triangle.a.x, triangle.b.x, triangle.c.x);
20
22
  this.bounds.min.y = Math.min(this.bounds.min.y, triangle.a.y, triangle.b.y, triangle.c.y);
21
23
  this.bounds.min.z = Math.min(this.bounds.min.z, triangle.a.z, triangle.b.z, triangle.c.z);
@@ -40,7 +42,7 @@ class Octree {
40
42
  for (let x = 0; x < 2; x++) {
41
43
  for (let y = 0; y < 2; y++) {
42
44
  for (let z = 0; z < 2; z++) {
43
- const box = new Box3();
45
+ const box = new THREE.Box3();
44
46
  const v = _v1.set(x, y, z);
45
47
  box.min.copy(this.box.min).add(v.multiply(halfsize));
46
48
  box.max.copy(box.min).add(halfsize);
@@ -213,7 +215,7 @@ class Octree {
213
215
  }
214
216
  }
215
217
  if (hit) {
216
- const collisionVector = _capsule.getCenter(new Vector3()).sub(capsule.getCenter(_v1));
218
+ const collisionVector = _capsule.getCenter(new THREE.Vector3()).sub(capsule.getCenter(_v1));
217
219
  const depth = collisionVector.length();
218
220
  return { normal: collisionVector.normalize(), depth };
219
221
  }
@@ -251,13 +253,13 @@ class Octree {
251
253
  }
252
254
  const positionAttribute = geometry.getAttribute("position");
253
255
  for (let i = 0; i < positionAttribute.count; i += 3) {
254
- const v1 = new Vector3().fromBufferAttribute(positionAttribute, i);
255
- const v2 = new Vector3().fromBufferAttribute(positionAttribute, i + 1);
256
- const v3 = new Vector3().fromBufferAttribute(positionAttribute, i + 2);
256
+ const v1 = new THREE.Vector3().fromBufferAttribute(positionAttribute, i);
257
+ const v2 = new THREE.Vector3().fromBufferAttribute(positionAttribute, i + 1);
258
+ const v3 = new THREE.Vector3().fromBufferAttribute(positionAttribute, i + 2);
257
259
  v1.applyMatrix4(obj.matrixWorld);
258
260
  v2.applyMatrix4(obj.matrixWorld);
259
261
  v3.applyMatrix4(obj.matrixWorld);
260
- this.addTriangle(new Triangle(v1, v2, v3));
262
+ this.addTriangle(new THREE.Triangle(v1, v2, v3));
261
263
  }
262
264
  if (isTemp) {
263
265
  geometry.dispose();
@@ -268,6 +270,4 @@ class Octree {
268
270
  return this;
269
271
  }
270
272
  }
271
- export {
272
- Octree
273
- };
273
+ exports.Octree = Octree;
@@ -1,14 +1,12 @@
1
- "use strict";
2
- Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
3
- const THREE = require("three");
4
- const Capsule = require("./Capsule.js");
5
- const _v1 = /* @__PURE__ */ new THREE.Vector3();
6
- const _v2 = /* @__PURE__ */ new THREE.Vector3();
7
- const _plane = /* @__PURE__ */ new THREE.Plane();
8
- const _line1 = /* @__PURE__ */ new THREE.Line3();
9
- const _line2 = /* @__PURE__ */ new THREE.Line3();
10
- const _sphere = /* @__PURE__ */ new THREE.Sphere();
11
- const _capsule = /* @__PURE__ */ new Capsule.Capsule();
1
+ import { Vector3, Plane, Line3, Sphere, Box3, Triangle } from "three";
2
+ import { Capsule } from "./Capsule.js";
3
+ const _v1 = /* @__PURE__ */ new Vector3();
4
+ const _v2 = /* @__PURE__ */ new Vector3();
5
+ const _plane = /* @__PURE__ */ new Plane();
6
+ const _line1 = /* @__PURE__ */ new Line3();
7
+ const _line2 = /* @__PURE__ */ new Line3();
8
+ const _sphere = /* @__PURE__ */ new Sphere();
9
+ const _capsule = /* @__PURE__ */ new Capsule();
12
10
  class Octree {
13
11
  constructor(box) {
14
12
  this.triangles = [];
@@ -17,7 +15,7 @@ class Octree {
17
15
  }
18
16
  addTriangle(triangle) {
19
17
  if (!this.bounds)
20
- this.bounds = new THREE.Box3();
18
+ this.bounds = new Box3();
21
19
  this.bounds.min.x = Math.min(this.bounds.min.x, triangle.a.x, triangle.b.x, triangle.c.x);
22
20
  this.bounds.min.y = Math.min(this.bounds.min.y, triangle.a.y, triangle.b.y, triangle.c.y);
23
21
  this.bounds.min.z = Math.min(this.bounds.min.z, triangle.a.z, triangle.b.z, triangle.c.z);
@@ -42,7 +40,7 @@ class Octree {
42
40
  for (let x = 0; x < 2; x++) {
43
41
  for (let y = 0; y < 2; y++) {
44
42
  for (let z = 0; z < 2; z++) {
45
- const box = new THREE.Box3();
43
+ const box = new Box3();
46
44
  const v = _v1.set(x, y, z);
47
45
  box.min.copy(this.box.min).add(v.multiply(halfsize));
48
46
  box.max.copy(box.min).add(halfsize);
@@ -215,7 +213,7 @@ class Octree {
215
213
  }
216
214
  }
217
215
  if (hit) {
218
- const collisionVector = _capsule.getCenter(new THREE.Vector3()).sub(capsule.getCenter(_v1));
216
+ const collisionVector = _capsule.getCenter(new Vector3()).sub(capsule.getCenter(_v1));
219
217
  const depth = collisionVector.length();
220
218
  return { normal: collisionVector.normalize(), depth };
221
219
  }
@@ -253,13 +251,13 @@ class Octree {
253
251
  }
254
252
  const positionAttribute = geometry.getAttribute("position");
255
253
  for (let i = 0; i < positionAttribute.count; i += 3) {
256
- const v1 = new THREE.Vector3().fromBufferAttribute(positionAttribute, i);
257
- const v2 = new THREE.Vector3().fromBufferAttribute(positionAttribute, i + 1);
258
- const v3 = new THREE.Vector3().fromBufferAttribute(positionAttribute, i + 2);
254
+ const v1 = new Vector3().fromBufferAttribute(positionAttribute, i);
255
+ const v2 = new Vector3().fromBufferAttribute(positionAttribute, i + 1);
256
+ const v3 = new Vector3().fromBufferAttribute(positionAttribute, i + 2);
259
257
  v1.applyMatrix4(obj.matrixWorld);
260
258
  v2.applyMatrix4(obj.matrixWorld);
261
259
  v3.applyMatrix4(obj.matrixWorld);
262
- this.addTriangle(new THREE.Triangle(v1, v2, v3));
260
+ this.addTriangle(new Triangle(v1, v2, v3));
263
261
  }
264
262
  if (isTemp) {
265
263
  geometry.dispose();
@@ -270,4 +268,6 @@ class Octree {
270
268
  return this;
271
269
  }
272
270
  }
273
- exports.Octree = Octree;
271
+ export {
272
+ Octree
273
+ };
@@ -1,9 +1,11 @@
1
+ "use strict";
1
2
  var __defProp = Object.defineProperty;
2
3
  var __defNormalProp = (obj, key, value) => key in obj ? __defProp(obj, key, { enumerable: true, configurable: true, writable: true, value }) : obj[key] = value;
3
4
  var __publicField = (obj, key, value) => {
4
5
  __defNormalProp(obj, typeof key !== "symbol" ? key + "" : key, value);
5
6
  return value;
6
7
  };
8
+ Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
7
9
  class SimplexNoise {
8
10
  /**
9
11
  * You can pass in a random number generator object if you like.
@@ -435,6 +437,4 @@ class SimplexNoise {
435
437
  }
436
438
  }
437
439
  }
438
- export {
439
- SimplexNoise
440
- };
440
+ exports.SimplexNoise = SimplexNoise;
@@ -1,11 +1,9 @@
1
- "use strict";
2
1
  var __defProp = Object.defineProperty;
3
2
  var __defNormalProp = (obj, key, value) => key in obj ? __defProp(obj, key, { enumerable: true, configurable: true, writable: true, value }) : obj[key] = value;
4
3
  var __publicField = (obj, key, value) => {
5
4
  __defNormalProp(obj, typeof key !== "symbol" ? key + "" : key, value);
6
5
  return value;
7
6
  };
8
- Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
9
7
  class SimplexNoise {
10
8
  /**
11
9
  * You can pass in a random number generator object if you like.
@@ -437,4 +435,6 @@ class SimplexNoise {
437
435
  }
438
436
  }
439
437
  }
440
- exports.SimplexNoise = SimplexNoise;
438
+ export {
439
+ SimplexNoise
440
+ };