three-stdlib 2.23.0 → 2.23.1
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- package/dist/_polyfill/CompressedArrayTexture.cjs +12 -0
- package/dist/_polyfill/CompressedArrayTexture.js +6 -6
- package/dist/_polyfill/Data3DTexture.cjs +17 -0
- package/dist/_polyfill/Data3DTexture.js +8 -8
- package/dist/animation/{AnimationClipCreator.mjs → AnimationClipCreator.cjs} +18 -18
- package/dist/animation/AnimationClipCreator.js +18 -18
- package/dist/animation/{CCDIKSolver.mjs → CCDIKSolver.cjs} +32 -32
- package/dist/animation/CCDIKSolver.js +32 -32
- package/dist/animation/{MMDAnimationHelper.mjs → MMDAnimationHelper.cjs} +17 -17
- package/dist/animation/MMDAnimationHelper.js +17 -17
- package/dist/animation/{MMDPhysics.mjs → MMDPhysics.cjs} +25 -25
- package/dist/animation/MMDPhysics.js +25 -25
- package/dist/cameras/{CinematicCamera.mjs → CinematicCamera.cjs} +17 -17
- package/dist/cameras/CinematicCamera.js +17 -17
- package/dist/controls/{ArcballControls.mjs → ArcballControls.cjs} +102 -102
- package/dist/controls/ArcballControls.js +102 -102
- package/dist/controls/{DeviceOrientationControls.mjs → DeviceOrientationControls.cjs} +14 -14
- package/dist/controls/DeviceOrientationControls.js +14 -14
- package/dist/controls/{DragControls.mjs → DragControls.cjs} +12 -12
- package/dist/controls/DragControls.js +12 -12
- package/dist/controls/{FirstPersonControls.mjs → FirstPersonControls.cjs} +16 -16
- package/dist/controls/FirstPersonControls.js +16 -16
- package/dist/controls/{FlyControls.mjs → FlyControls.cjs} +10 -10
- package/dist/controls/FlyControls.js +10 -10
- package/dist/controls/{OrbitControls.mjs → OrbitControls.cjs} +52 -54
- package/dist/controls/OrbitControls.d.ts +4 -4
- package/dist/controls/OrbitControls.js +52 -54
- package/dist/controls/{PointerLockControls.mjs → PointerLockControls.cjs} +8 -8
- package/dist/controls/PointerLockControls.js +8 -8
- package/dist/controls/{TrackballControls.mjs → TrackballControls.cjs} +32 -32
- package/dist/controls/TrackballControls.js +32 -32
- package/dist/controls/{TransformControls.mjs → TransformControls.cjs} +169 -169
- package/dist/controls/TransformControls.js +169 -169
- package/dist/controls/experimental/{CameraControls.mjs → CameraControls.cjs} +59 -59
- package/dist/controls/experimental/CameraControls.js +59 -59
- package/dist/csm/{CSM.mjs → CSM.cjs} +17 -17
- package/dist/csm/CSM.js +17 -17
- package/dist/csm/{CSMFrustum.mjs → CSMFrustum.cjs} +7 -7
- package/dist/csm/CSMFrustum.js +7 -7
- package/dist/csm/{CSMHelper.mjs → CSMHelper.cjs} +14 -14
- package/dist/csm/CSMHelper.js +14 -14
- package/dist/csm/{CSMShader.mjs → CSMShader.cjs} +5 -5
- package/dist/csm/CSMShader.js +5 -5
- package/dist/curves/{CurveExtras.mjs → CurveExtras.cjs} +45 -45
- package/dist/curves/CurveExtras.js +45 -45
- package/dist/curves/{NURBSCurve.mjs → NURBSCurve.cjs} +11 -11
- package/dist/curves/NURBSCurve.js +11 -11
- package/dist/curves/{NURBSSurface.mjs → NURBSSurface.cjs} +7 -7
- package/dist/curves/NURBSSurface.js +7 -7
- package/dist/curves/{NURBSUtils.mjs → NURBSUtils.cjs} +17 -17
- package/dist/curves/NURBSUtils.js +17 -17
- package/dist/deprecated/{Geometry.mjs → Geometry.cjs} +51 -51
- package/dist/deprecated/Geometry.js +51 -51
- package/dist/effects/{AnaglyphEffect.mjs → AnaglyphEffect.cjs} +14 -14
- package/dist/effects/AnaglyphEffect.js +14 -14
- package/dist/effects/{AsciiEffect.mjs → AsciiEffect.cjs} +3 -3
- package/dist/effects/AsciiEffect.js +3 -3
- package/dist/effects/{OutlineEffect.mjs → OutlineEffect.cjs} +8 -8
- package/dist/effects/OutlineEffect.js +8 -8
- package/dist/effects/{ParallaxBarrierEffect.mjs → ParallaxBarrierEffect.cjs} +12 -12
- package/dist/effects/ParallaxBarrierEffect.js +12 -12
- package/dist/effects/{PeppersGhostEffect.mjs → PeppersGhostEffect.cjs} +11 -11
- package/dist/effects/PeppersGhostEffect.js +11 -11
- package/dist/effects/{StereoEffect.mjs → StereoEffect.cjs} +6 -6
- package/dist/effects/StereoEffect.js +6 -6
- package/dist/environments/RoomEnvironment.cjs +95 -0
- package/dist/environments/RoomEnvironment.js +23 -40
- package/dist/exporters/{ColladaExporter.mjs → ColladaExporter.cjs} +16 -16
- package/dist/exporters/ColladaExporter.js +16 -16
- package/dist/exporters/{DRACOExporter.mjs → DRACOExporter.cjs} +8 -8
- package/dist/exporters/DRACOExporter.js +8 -8
- package/dist/exporters/{GLTFExporter.mjs → GLTFExporter.cjs} +47 -47
- package/dist/exporters/GLTFExporter.js +47 -47
- package/dist/exporters/{MMDExporter.mjs → MMDExporter.cjs} +10 -10
- package/dist/exporters/MMDExporter.js +10 -10
- package/dist/exporters/{OBJExporter.mjs → OBJExporter.cjs} +13 -13
- package/dist/exporters/OBJExporter.js +13 -13
- package/dist/exporters/{PLYExporter.mjs → PLYExporter.cjs} +8 -8
- package/dist/exporters/PLYExporter.js +8 -8
- package/dist/exporters/{STLExporter.mjs → STLExporter.cjs} +12 -12
- package/dist/exporters/STLExporter.js +12 -12
- package/dist/exporters/{USDZExporter.mjs → USDZExporter.cjs} +10 -10
- package/dist/exporters/USDZExporter.js +10 -10
- package/dist/geometries/{BoxLineGeometry.mjs → BoxLineGeometry.cjs} +6 -6
- package/dist/geometries/BoxLineGeometry.js +6 -6
- package/dist/geometries/ConvexGeometry.cjs +26 -0
- package/dist/geometries/ConvexGeometry.js +9 -9
- package/dist/geometries/{DecalGeometry.mjs → DecalGeometry.cjs} +16 -16
- package/dist/geometries/DecalGeometry.js +16 -16
- package/dist/geometries/{LightningStrike.mjs → LightningStrike.cjs} +45 -45
- package/dist/geometries/LightningStrike.js +45 -45
- package/dist/geometries/{ParametricGeometries.mjs → ParametricGeometries.cjs} +11 -11
- package/dist/geometries/ParametricGeometries.js +11 -11
- package/dist/geometries/{ParametricGeometry.mjs → ParametricGeometry.cjs} +11 -11
- package/dist/geometries/ParametricGeometry.js +11 -11
- package/dist/geometries/{RoundedBoxGeometry.mjs → RoundedBoxGeometry.cjs} +10 -10
- package/dist/geometries/RoundedBoxGeometry.js +10 -10
- package/dist/geometries/{TeapotGeometry.mjs → TeapotGeometry.cjs} +21 -21
- package/dist/geometries/TeapotGeometry.js +21 -21
- package/dist/geometries/{TextGeometry.mjs → TextGeometry.cjs} +6 -6
- package/dist/geometries/TextGeometry.js +6 -6
- package/dist/helpers/{LightProbeHelper.mjs → LightProbeHelper.cjs} +7 -7
- package/dist/helpers/LightProbeHelper.js +7 -7
- package/dist/helpers/{PositionalAudioHelper.mjs → PositionalAudioHelper.cjs} +11 -11
- package/dist/helpers/PositionalAudioHelper.js +11 -11
- package/dist/helpers/{RectAreaLightHelper.mjs → RectAreaLightHelper.cjs} +11 -11
- package/dist/helpers/RectAreaLightHelper.js +11 -11
- package/dist/helpers/{VertexNormalsHelper.mjs → VertexNormalsHelper.cjs} +11 -11
- package/dist/helpers/VertexNormalsHelper.js +11 -11
- package/dist/helpers/{VertexTangentsHelper.mjs → VertexTangentsHelper.cjs} +10 -10
- package/dist/helpers/VertexTangentsHelper.js +10 -10
- package/dist/index.cjs +613 -0
- package/dist/index.js +613 -613
- package/dist/interactive/{HTMLMesh.mjs → HTMLMesh.cjs} +11 -11
- package/dist/interactive/HTMLMesh.js +11 -11
- package/dist/interactive/{InteractiveGroup.mjs → InteractiveGroup.cjs} +8 -8
- package/dist/interactive/InteractiveGroup.js +8 -8
- package/dist/interactive/{SelectionBox.mjs → SelectionBox.cjs} +21 -21
- package/dist/interactive/SelectionBox.js +21 -21
- package/dist/interactive/{SelectionHelper.mjs → SelectionHelper.cjs} +7 -7
- package/dist/interactive/SelectionHelper.js +7 -7
- package/dist/libs/{MeshoptDecoder.mjs → MeshoptDecoder.cjs} +3 -3
- package/dist/libs/MeshoptDecoder.js +3 -3
- package/dist/libs/{MotionControllers.mjs → MotionControllers.cjs} +6 -6
- package/dist/libs/MotionControllers.js +6 -6
- package/dist/lights/{LightProbeGenerator.mjs → LightProbeGenerator.cjs} +16 -16
- package/dist/lights/LightProbeGenerator.js +16 -16
- package/dist/lights/{RectAreaLightUniformsLib.mjs → RectAreaLightUniformsLib.cjs} +42 -42
- package/dist/lights/RectAreaLightUniformsLib.js +42 -42
- package/dist/lines/Line2.cjs +13 -0
- package/dist/lines/Line2.js +8 -8
- package/dist/lines/{LineGeometry.mjs → LineGeometry.cjs} +5 -5
- package/dist/lines/LineGeometry.js +5 -5
- package/dist/lines/{LineMaterial.mjs → LineMaterial.cjs} +10 -10
- package/dist/lines/LineMaterial.js +10 -10
- package/dist/lines/{LineSegments2.mjs → LineSegments2.cjs} +28 -28
- package/dist/lines/LineSegments2.js +28 -28
- package/dist/lines/{LineSegmentsGeometry.mjs → LineSegmentsGeometry.cjs} +18 -18
- package/dist/lines/LineSegmentsGeometry.js +18 -18
- package/dist/lines/Wireframe.cjs +32 -0
- package/dist/lines/Wireframe.js +13 -13
- package/dist/lines/WireframeGeometry2.cjs +13 -0
- package/dist/lines/WireframeGeometry2.js +7 -7
- package/dist/loaders/{3DMLoader.mjs → 3DMLoader.cjs} +37 -37
- package/dist/loaders/3DMLoader.js +37 -37
- package/dist/loaders/{3MFLoader.mjs → 3MFLoader.cjs} +53 -53
- package/dist/loaders/3MFLoader.js +53 -53
- package/dist/loaders/{AMFLoader.mjs → AMFLoader.cjs} +19 -19
- package/dist/loaders/AMFLoader.js +19 -19
- package/dist/loaders/{AssimpLoader.mjs → AssimpLoader.cjs} +41 -41
- package/dist/loaders/AssimpLoader.js +41 -41
- package/dist/loaders/{BVHLoader.mjs → BVHLoader.cjs} +18 -18
- package/dist/loaders/BVHLoader.js +18 -18
- package/dist/loaders/{BasisTextureLoader.mjs → BasisTextureLoader.cjs} +22 -22
- package/dist/loaders/BasisTextureLoader.js +22 -22
- package/dist/loaders/{ColladaLoader.mjs → ColladaLoader.cjs} +76 -76
- package/dist/loaders/ColladaLoader.js +76 -76
- package/dist/loaders/{DDSLoader.mjs → DDSLoader.cjs} +10 -10
- package/dist/loaders/DDSLoader.js +10 -10
- package/dist/loaders/{DRACOLoader.mjs → DRACOLoader.cjs} +12 -12
- package/dist/loaders/DRACOLoader.js +12 -12
- package/dist/loaders/{EXRLoader.mjs → EXRLoader.cjs} +23 -23
- package/dist/loaders/EXRLoader.js +23 -23
- package/dist/loaders/{FBXLoader.mjs → FBXLoader.cjs} +116 -116
- package/dist/loaders/FBXLoader.js +116 -116
- package/dist/loaders/{FontLoader.mjs → FontLoader.cjs} +9 -9
- package/dist/loaders/FontLoader.js +9 -9
- package/dist/loaders/{GCodeLoader.mjs → GCodeLoader.cjs} +13 -13
- package/dist/loaders/GCodeLoader.js +13 -13
- package/dist/loaders/{GLTFLoader.mjs → GLTFLoader.cjs} +112 -112
- package/dist/loaders/GLTFLoader.js +112 -112
- package/dist/loaders/{HDRCubeTextureLoader.mjs → HDRCubeTextureLoader.cjs} +15 -15
- package/dist/loaders/HDRCubeTextureLoader.js +15 -15
- package/dist/loaders/{KMZLoader.mjs → KMZLoader.cjs} +13 -13
- package/dist/loaders/KMZLoader.js +13 -13
- package/dist/loaders/{KTX2Loader.mjs → KTX2Loader.cjs} +65 -65
- package/dist/loaders/KTX2Loader.js +65 -65
- package/dist/loaders/{KTXLoader.mjs → KTXLoader.cjs} +5 -5
- package/dist/loaders/KTXLoader.js +5 -5
- package/dist/loaders/{LDrawLoader.mjs → LDrawLoader.cjs} +39 -39
- package/dist/loaders/LDrawLoader.js +39 -39
- package/dist/loaders/{LUT3dlLoader.mjs → LUT3dlLoader.cjs} +22 -22
- package/dist/loaders/LUT3dlLoader.js +22 -22
- package/dist/loaders/{LUTCubeLoader.mjs → LUTCubeLoader.cjs} +22 -22
- package/dist/loaders/LUTCubeLoader.js +22 -22
- package/dist/loaders/{LWOLoader.mjs → LWOLoader.cjs} +42 -42
- package/dist/loaders/LWOLoader.js +42 -42
- package/dist/loaders/{LottieLoader.mjs → LottieLoader.cjs} +8 -8
- package/dist/loaders/LottieLoader.js +8 -8
- package/dist/loaders/{MD2Loader.mjs → MD2Loader.cjs} +15 -15
- package/dist/loaders/MD2Loader.js +15 -15
- package/dist/loaders/{MDDLoader.mjs → MDDLoader.cjs} +9 -9
- package/dist/loaders/MDDLoader.js +9 -9
- package/dist/loaders/{MMDLoader.mjs → MMDLoader.cjs} +59 -59
- package/dist/loaders/MMDLoader.js +59 -59
- package/dist/loaders/{MTLLoader.mjs → MTLLoader.cjs} +17 -17
- package/dist/loaders/MTLLoader.js +17 -17
- package/dist/loaders/{NRRDLoader.mjs → NRRDLoader.cjs} +17 -17
- package/dist/loaders/NRRDLoader.js +17 -17
- package/dist/loaders/{OBJLoader.mjs → OBJLoader.cjs} +37 -37
- package/dist/loaders/OBJLoader.js +37 -37
- package/dist/loaders/{PCDLoader.mjs → PCDLoader.cjs} +13 -13
- package/dist/loaders/PCDLoader.js +13 -13
- package/dist/loaders/{PDBLoader.mjs → PDBLoader.cjs} +11 -11
- package/dist/loaders/PDBLoader.js +11 -11
- package/dist/loaders/{PLYLoader.mjs → PLYLoader.cjs} +13 -13
- package/dist/loaders/PLYLoader.js +13 -13
- package/dist/loaders/{PRWMLoader.mjs → PRWMLoader.cjs} +9 -9
- package/dist/loaders/PRWMLoader.js +9 -9
- package/dist/loaders/{PVRLoader.mjs → PVRLoader.cjs} +11 -11
- package/dist/loaders/PVRLoader.js +11 -11
- package/dist/loaders/{RGBELoader.mjs → RGBELoader.cjs} +18 -18
- package/dist/loaders/RGBELoader.js +18 -18
- package/dist/loaders/{RGBMLoader.mjs → RGBMLoader.cjs} +16 -16
- package/dist/loaders/RGBMLoader.js +16 -16
- package/dist/loaders/{STLLoader.mjs → STLLoader.cjs} +15 -15
- package/dist/loaders/STLLoader.js +15 -15
- package/dist/loaders/{SVGLoader.mjs → SVGLoader.cjs} +55 -55
- package/dist/loaders/SVGLoader.js +55 -55
- package/dist/loaders/{TDSLoader.mjs → TDSLoader.cjs} +20 -20
- package/dist/loaders/TDSLoader.js +20 -20
- package/dist/loaders/{TGALoader.mjs → TGALoader.cjs} +6 -6
- package/dist/loaders/TGALoader.js +6 -6
- package/dist/loaders/{TTFLoader.mjs → TTFLoader.cjs} +9 -9
- package/dist/loaders/TTFLoader.js +9 -9
- package/dist/loaders/{TiltLoader.mjs → TiltLoader.cjs} +26 -26
- package/dist/loaders/TiltLoader.js +26 -26
- package/dist/loaders/{VOXLoader.mjs → VOXLoader.cjs} +18 -18
- package/dist/loaders/VOXLoader.js +18 -18
- package/dist/loaders/{VRMLLoader.mjs → VRMLLoader.cjs} +125 -125
- package/dist/loaders/VRMLLoader.js +125 -125
- package/dist/loaders/{VRMLoader.mjs → VRMLoader.cjs} +7 -7
- package/dist/loaders/VRMLoader.js +7 -7
- package/dist/loaders/{VTKLoader.mjs → VTKLoader.cjs} +24 -24
- package/dist/loaders/VTKLoader.js +24 -24
- package/dist/loaders/{XLoader.mjs → XLoader.cjs} +42 -42
- package/dist/loaders/XLoader.js +42 -42
- package/dist/loaders/{XYZLoader.mjs → XYZLoader.cjs} +9 -9
- package/dist/loaders/XYZLoader.js +9 -9
- package/dist/loaders/lwo/{IFFParser.mjs → IFFParser.cjs} +7 -7
- package/dist/loaders/lwo/IFFParser.js +7 -7
- package/dist/loaders/lwo/{LWO2Parser.mjs → LWO2Parser.cjs} +3 -3
- package/dist/loaders/lwo/LWO2Parser.js +3 -3
- package/dist/loaders/lwo/{LWO3Parser.mjs → LWO3Parser.cjs} +3 -3
- package/dist/loaders/lwo/LWO3Parser.js +3 -3
- package/dist/math/{Capsule.mjs → Capsule.cjs} +8 -8
- package/dist/math/Capsule.js +8 -8
- package/dist/math/{ColorConverter.mjs → ColorConverter.cjs} +7 -7
- package/dist/math/ColorConverter.js +7 -7
- package/dist/math/{ConvexHull.mjs → ConvexHull.cjs} +18 -18
- package/dist/math/ConvexHull.js +18 -18
- package/dist/math/{ImprovedNoise.mjs → ImprovedNoise.cjs} +3 -3
- package/dist/math/ImprovedNoise.js +3 -3
- package/dist/math/{Lut.mjs → Lut.cjs} +14 -14
- package/dist/math/Lut.js +14 -14
- package/dist/math/{MeshSurfaceSampler.mjs → MeshSurfaceSampler.cjs} +6 -6
- package/dist/math/MeshSurfaceSampler.js +6 -6
- package/dist/math/{OBB.mjs → OBB.cjs} +21 -21
- package/dist/math/OBB.js +21 -21
- package/dist/math/{Octree.mjs → Octree.cjs} +19 -19
- package/dist/math/Octree.js +19 -19
- package/dist/math/{SimplexNoise.mjs → SimplexNoise.cjs} +3 -3
- package/dist/math/SimplexNoise.js +3 -3
- package/dist/misc/{ConvexObjectBreaker.mjs → ConvexObjectBreaker.cjs} +25 -25
- package/dist/misc/ConvexObjectBreaker.js +25 -25
- package/dist/misc/{GPUComputationRenderer.mjs → GPUComputationRenderer.cjs} +19 -19
- package/dist/misc/GPUComputationRenderer.js +19 -19
- package/dist/misc/{Gyroscope.mjs → Gyroscope.cjs} +11 -11
- package/dist/misc/Gyroscope.js +11 -11
- package/dist/misc/{MD2Character.mjs → MD2Character.cjs} +14 -14
- package/dist/misc/MD2Character.js +14 -14
- package/dist/misc/{MD2CharacterComplex.mjs → MD2CharacterComplex.cjs} +20 -20
- package/dist/misc/MD2CharacterComplex.js +20 -20
- package/dist/misc/{MorphAnimMesh.mjs → MorphAnimMesh.cjs} +8 -8
- package/dist/misc/MorphAnimMesh.js +8 -8
- package/dist/misc/{MorphBlendMesh.mjs → MorphBlendMesh.cjs} +6 -6
- package/dist/misc/MorphBlendMesh.js +6 -6
- package/dist/misc/{ProgressiveLightmap.mjs → ProgressiveLightmap.cjs} +17 -17
- package/dist/misc/ProgressiveLightmap.js +17 -17
- package/dist/misc/{RollerCoaster.mjs → RollerCoaster.cjs} +77 -77
- package/dist/misc/RollerCoaster.js +77 -77
- package/dist/misc/{Timer.mjs → Timer.cjs} +3 -3
- package/dist/misc/Timer.js +3 -3
- package/dist/misc/{TubePainter.mjs → TubePainter.cjs} +24 -24
- package/dist/misc/TubePainter.js +24 -24
- package/dist/misc/{Volume.mjs → Volume.cjs} +18 -18
- package/dist/misc/Volume.js +18 -18
- package/dist/misc/{VolumeSlice.mjs → VolumeSlice.cjs} +10 -10
- package/dist/misc/VolumeSlice.js +10 -10
- package/dist/misc/{WebGL.mjs → WebGL.cjs} +7 -7
- package/dist/misc/WebGL.js +7 -7
- package/dist/modifiers/{CurveModifier.mjs → CurveModifier.cjs} +17 -17
- package/dist/modifiers/CurveModifier.js +17 -17
- package/dist/modifiers/{EdgeSplitModifier.mjs → EdgeSplitModifier.cjs} +12 -13
- package/dist/modifiers/EdgeSplitModifier.js +13 -12
- package/dist/modifiers/{SimplifyModifier.mjs → SimplifyModifier.cjs} +12 -12
- package/dist/modifiers/SimplifyModifier.js +12 -12
- package/dist/modifiers/{TessellateModifier.mjs → TessellateModifier.cjs} +30 -30
- package/dist/modifiers/TessellateModifier.js +30 -30
- package/dist/objects/{GroundProjectedEnv.mjs → GroundProjectedEnv.cjs} +8 -8
- package/dist/objects/GroundProjectedEnv.js +8 -8
- package/dist/objects/{Lensflare.mjs → Lensflare.cjs} +37 -37
- package/dist/objects/Lensflare.js +37 -37
- package/dist/objects/{LightningStorm.mjs → LightningStorm.cjs} +17 -17
- package/dist/objects/LightningStorm.js +17 -17
- package/dist/objects/{MarchingCubes.mjs → MarchingCubes.cjs} +21 -21
- package/dist/objects/MarchingCubes.js +21 -21
- package/dist/objects/{Reflector.mjs → Reflector.cjs} +23 -23
- package/dist/objects/Reflector.js +23 -23
- package/dist/objects/{ReflectorForSSRPass.mjs → ReflectorForSSRPass.cjs} +33 -33
- package/dist/objects/ReflectorForSSRPass.js +33 -33
- package/dist/objects/ReflectorRTT.cjs +10 -0
- package/dist/objects/ReflectorRTT.js +5 -5
- package/dist/objects/{Refractor.mjs → Refractor.cjs} +26 -26
- package/dist/objects/Refractor.js +26 -26
- package/dist/objects/{ShadowMesh.mjs → ShadowMesh.cjs} +9 -9
- package/dist/objects/ShadowMesh.js +9 -9
- package/dist/objects/{Sky.mjs → Sky.cjs} +11 -11
- package/dist/objects/Sky.js +11 -11
- package/dist/objects/{Water.mjs → Water.cjs} +33 -33
- package/dist/objects/Water.js +33 -33
- package/dist/objects/{Water2.mjs → Water2.cjs} +20 -20
- package/dist/objects/Water2.js +20 -20
- package/dist/physics/{AmmoPhysics.mjs → AmmoPhysics.cjs} +3 -3
- package/dist/physics/AmmoPhysics.js +3 -3
- package/dist/postprocessing/{AdaptiveToneMappingPass.mjs → AdaptiveToneMappingPass.cjs} +32 -32
- package/dist/postprocessing/AdaptiveToneMappingPass.js +32 -32
- package/dist/postprocessing/{AfterimagePass.mjs → AfterimagePass.cjs} +21 -21
- package/dist/postprocessing/AfterimagePass.js +21 -21
- package/dist/postprocessing/{BloomPass.mjs → BloomPass.cjs} +20 -20
- package/dist/postprocessing/BloomPass.js +20 -20
- package/dist/postprocessing/{BokehPass.mjs → BokehPass.cjs} +19 -19
- package/dist/postprocessing/BokehPass.js +19 -19
- package/dist/postprocessing/{ClearPass.mjs → ClearPass.cjs} +7 -7
- package/dist/postprocessing/ClearPass.js +7 -7
- package/dist/postprocessing/{CubeTexturePass.mjs → CubeTexturePass.cjs} +14 -14
- package/dist/postprocessing/CubeTexturePass.js +14 -14
- package/dist/postprocessing/{DotScreenPass.mjs → DotScreenPass.cjs} +12 -12
- package/dist/postprocessing/DotScreenPass.js +12 -12
- package/dist/postprocessing/{EffectComposer.mjs → EffectComposer.cjs} +20 -20
- package/dist/postprocessing/EffectComposer.js +20 -20
- package/dist/postprocessing/{FilmPass.mjs → FilmPass.cjs} +12 -12
- package/dist/postprocessing/FilmPass.js +12 -12
- package/dist/postprocessing/{GlitchPass.mjs → GlitchPass.cjs} +26 -26
- package/dist/postprocessing/GlitchPass.js +26 -26
- package/dist/postprocessing/{HalftonePass.mjs → HalftonePass.cjs} +13 -13
- package/dist/postprocessing/HalftonePass.js +13 -13
- package/dist/postprocessing/{LUTPass.mjs → LUTPass.cjs} +5 -5
- package/dist/postprocessing/LUTPass.js +5 -5
- package/dist/postprocessing/{MaskPass.mjs → MaskPass.cjs} +7 -7
- package/dist/postprocessing/MaskPass.js +7 -7
- package/dist/postprocessing/{OutlinePass.mjs → OutlinePass.cjs} +45 -45
- package/dist/postprocessing/OutlinePass.js +45 -45
- package/dist/postprocessing/{Pass.mjs → Pass.cjs} +8 -8
- package/dist/postprocessing/Pass.js +8 -8
- package/dist/postprocessing/{RenderPass.mjs → RenderPass.cjs} +7 -7
- package/dist/postprocessing/RenderPass.js +7 -7
- package/dist/postprocessing/{RenderPixelatedPass.mjs → RenderPixelatedPass.cjs} +18 -18
- package/dist/postprocessing/RenderPixelatedPass.js +18 -18
- package/dist/postprocessing/{SAOPass.mjs → SAOPass.cjs} +69 -69
- package/dist/postprocessing/SAOPass.js +69 -69
- package/dist/postprocessing/{SMAAPass.mjs → SMAAPass.cjs} +30 -30
- package/dist/postprocessing/SMAAPass.js +30 -30
- package/dist/postprocessing/{SSAARenderPass.mjs → SSAARenderPass.cjs} +19 -19
- package/dist/postprocessing/SSAARenderPass.js +19 -19
- package/dist/postprocessing/{SSAOPass.mjs → SSAOPass.cjs} +63 -63
- package/dist/postprocessing/SSAOPass.js +63 -63
- package/dist/postprocessing/{SSRPass.mjs → SSRPass.cjs} +86 -86
- package/dist/postprocessing/SSRPass.js +86 -86
- package/dist/postprocessing/{SavePass.mjs → SavePass.cjs} +13 -13
- package/dist/postprocessing/SavePass.js +13 -13
- package/dist/postprocessing/{ShaderPass.mjs → ShaderPass.cjs} +10 -10
- package/dist/postprocessing/ShaderPass.js +10 -10
- package/dist/postprocessing/{TAARenderPass.mjs → TAARenderPass.cjs} +8 -8
- package/dist/postprocessing/TAARenderPass.js +8 -8
- package/dist/postprocessing/{TexturePass.mjs → TexturePass.cjs} +11 -11
- package/dist/postprocessing/TexturePass.js +11 -11
- package/dist/postprocessing/{UnrealBloomPass.mjs → UnrealBloomPass.cjs} +36 -36
- package/dist/postprocessing/UnrealBloomPass.js +36 -36
- package/dist/postprocessing/{WaterPass.mjs → WaterPass.cjs} +10 -10
- package/dist/postprocessing/WaterPass.js +10 -10
- package/dist/renderers/{CSS2DRenderer.mjs → CSS2DRenderer.cjs} +12 -12
- package/dist/renderers/CSS2DRenderer.js +12 -12
- package/dist/renderers/{CSS3DRenderer.mjs → CSS3DRenderer.cjs} +12 -12
- package/dist/renderers/CSS3DRenderer.js +12 -12
- package/dist/renderers/{Projector.mjs → Projector.cjs} +21 -21
- package/dist/renderers/Projector.js +21 -21
- package/dist/renderers/{SVGRenderer.mjs → SVGRenderer.cjs} +12 -12
- package/dist/renderers/SVGRenderer.js +12 -12
- package/dist/shaders/{ACESFilmicToneMappingShader.mjs → ACESFilmicToneMappingShader.cjs} +3 -3
- package/dist/shaders/ACESFilmicToneMappingShader.js +3 -3
- package/dist/shaders/{AfterimageShader.mjs → AfterimageShader.cjs} +3 -3
- package/dist/shaders/AfterimageShader.js +3 -3
- package/dist/shaders/{BasicShader.mjs → BasicShader.cjs} +3 -3
- package/dist/shaders/BasicShader.js +3 -3
- package/dist/shaders/{BleachBypassShader.mjs → BleachBypassShader.cjs} +3 -3
- package/dist/shaders/BleachBypassShader.js +3 -3
- package/dist/shaders/{BlendShader.mjs → BlendShader.cjs} +3 -3
- package/dist/shaders/BlendShader.js +3 -3
- package/dist/shaders/{BokehShader.mjs → BokehShader.cjs} +3 -3
- package/dist/shaders/BokehShader.js +3 -3
- package/dist/shaders/{BokehShader2.mjs → BokehShader2.cjs} +6 -6
- package/dist/shaders/BokehShader2.js +6 -6
- package/dist/shaders/{BrightnessContrastShader.mjs → BrightnessContrastShader.cjs} +3 -3
- package/dist/shaders/BrightnessContrastShader.js +3 -3
- package/dist/shaders/{ColorCorrectionShader.mjs → ColorCorrectionShader.cjs} +7 -7
- package/dist/shaders/ColorCorrectionShader.js +7 -7
- package/dist/shaders/{ColorifyShader.mjs → ColorifyShader.cjs} +5 -5
- package/dist/shaders/ColorifyShader.js +5 -5
- package/dist/shaders/{ConvolutionShader.mjs → ConvolutionShader.cjs} +5 -5
- package/dist/shaders/ConvolutionShader.js +5 -5
- package/dist/shaders/{CopyShader.mjs → CopyShader.cjs} +3 -3
- package/dist/shaders/CopyShader.js +3 -3
- package/dist/shaders/{DOFMipMapShader.mjs → DOFMipMapShader.cjs} +3 -3
- package/dist/shaders/DOFMipMapShader.js +3 -3
- package/dist/shaders/{DepthLimitedBlurShader.mjs → DepthLimitedBlurShader.cjs} +7 -7
- package/dist/shaders/DepthLimitedBlurShader.js +7 -7
- package/dist/shaders/{DigitalGlitch.mjs → DigitalGlitch.cjs} +3 -3
- package/dist/shaders/DigitalGlitch.js +3 -3
- package/dist/shaders/{DotScreenShader.mjs → DotScreenShader.cjs} +6 -6
- package/dist/shaders/DotScreenShader.js +6 -6
- package/dist/shaders/{FXAAShader.mjs → FXAAShader.cjs} +5 -5
- package/dist/shaders/FXAAShader.js +5 -5
- package/dist/shaders/{FilmShader.mjs → FilmShader.cjs} +3 -3
- package/dist/shaders/FilmShader.js +3 -3
- package/dist/shaders/{FocusShader.mjs → FocusShader.cjs} +3 -3
- package/dist/shaders/FocusShader.js +3 -3
- package/dist/shaders/{FreiChenShader.mjs → FreiChenShader.cjs} +5 -5
- package/dist/shaders/FreiChenShader.js +5 -5
- package/dist/shaders/{FresnelShader.mjs → FresnelShader.cjs} +3 -3
- package/dist/shaders/FresnelShader.js +3 -3
- package/dist/shaders/{GammaCorrectionShader.mjs → GammaCorrectionShader.cjs} +3 -3
- package/dist/shaders/GammaCorrectionShader.js +3 -3
- package/dist/shaders/{GodRaysShader.mjs → GodRaysShader.cjs} +11 -11
- package/dist/shaders/GodRaysShader.js +11 -11
- package/dist/shaders/{HalftoneShader.mjs → HalftoneShader.cjs} +3 -3
- package/dist/shaders/HalftoneShader.js +3 -3
- package/dist/shaders/{HorizontalBlurShader.mjs → HorizontalBlurShader.cjs} +3 -3
- package/dist/shaders/HorizontalBlurShader.js +3 -3
- package/dist/shaders/{HorizontalTiltShiftShader.mjs → HorizontalTiltShiftShader.cjs} +3 -3
- package/dist/shaders/HorizontalTiltShiftShader.js +3 -3
- package/dist/shaders/{HueSaturationShader.mjs → HueSaturationShader.cjs} +3 -3
- package/dist/shaders/HueSaturationShader.js +3 -3
- package/dist/shaders/{KaleidoShader.mjs → KaleidoShader.cjs} +3 -3
- package/dist/shaders/KaleidoShader.js +3 -3
- package/dist/shaders/{LuminosityHighPassShader.mjs → LuminosityHighPassShader.cjs} +5 -5
- package/dist/shaders/LuminosityHighPassShader.js +5 -5
- package/dist/shaders/{LuminosityShader.mjs → LuminosityShader.cjs} +3 -3
- package/dist/shaders/LuminosityShader.js +3 -3
- package/dist/shaders/{MirrorShader.mjs → MirrorShader.cjs} +3 -3
- package/dist/shaders/MirrorShader.js +3 -3
- package/dist/shaders/{NormalMapShader.mjs → NormalMapShader.cjs} +6 -6
- package/dist/shaders/NormalMapShader.js +6 -6
- package/dist/shaders/{ParallaxShader.mjs → ParallaxShader.cjs} +3 -3
- package/dist/shaders/ParallaxShader.js +3 -3
- package/dist/shaders/{PixelShader.mjs → PixelShader.cjs} +3 -3
- package/dist/shaders/PixelShader.js +3 -3
- package/dist/shaders/{RGBShiftShader.mjs → RGBShiftShader.cjs} +3 -3
- package/dist/shaders/RGBShiftShader.js +3 -3
- package/dist/shaders/{SAOShader.mjs → SAOShader.cjs} +7 -7
- package/dist/shaders/SAOShader.js +7 -7
- package/dist/shaders/{SMAAShader.mjs → SMAAShader.cjs} +9 -9
- package/dist/shaders/SMAAShader.js +9 -9
- package/dist/shaders/{SSAOShader.mjs → SSAOShader.cjs} +10 -10
- package/dist/shaders/SSAOShader.js +10 -10
- package/dist/shaders/{SSRShader.mjs → SSRShader.cjs} +10 -10
- package/dist/shaders/SSRShader.js +10 -10
- package/dist/shaders/{SepiaShader.mjs → SepiaShader.cjs} +3 -3
- package/dist/shaders/SepiaShader.js +3 -3
- package/dist/shaders/{SobelOperatorShader.mjs → SobelOperatorShader.cjs} +5 -5
- package/dist/shaders/SobelOperatorShader.js +5 -5
- package/dist/shaders/{SubsurfaceScatteringShader.mjs → SubsurfaceScatteringShader.cjs} +13 -13
- package/dist/shaders/SubsurfaceScatteringShader.js +13 -13
- package/dist/shaders/{TechnicolorShader.mjs → TechnicolorShader.cjs} +3 -3
- package/dist/shaders/TechnicolorShader.js +3 -3
- package/dist/shaders/{ToneMapShader.mjs → ToneMapShader.cjs} +3 -3
- package/dist/shaders/ToneMapShader.js +3 -3
- package/dist/shaders/{ToonShader.mjs → ToonShader.cjs} +32 -32
- package/dist/shaders/ToonShader.js +32 -32
- package/dist/shaders/{TriangleBlurShader.mjs → TriangleBlurShader.cjs} +5 -5
- package/dist/shaders/TriangleBlurShader.js +5 -5
- package/dist/shaders/{UnpackDepthRGBAShader.mjs → UnpackDepthRGBAShader.cjs} +3 -3
- package/dist/shaders/UnpackDepthRGBAShader.js +3 -3
- package/dist/shaders/{VerticalBlurShader.mjs → VerticalBlurShader.cjs} +3 -3
- package/dist/shaders/VerticalBlurShader.js +3 -3
- package/dist/shaders/{VerticalTiltShiftShader.mjs → VerticalTiltShiftShader.cjs} +3 -3
- package/dist/shaders/VerticalTiltShiftShader.js +3 -3
- package/dist/shaders/{VignetteShader.mjs → VignetteShader.cjs} +3 -3
- package/dist/shaders/VignetteShader.js +3 -3
- package/dist/shaders/{VolumeShader.mjs → VolumeShader.cjs} +6 -6
- package/dist/shaders/VolumeShader.js +6 -6
- package/dist/shaders/{WaterRefractionShader.mjs → WaterRefractionShader.cjs} +3 -3
- package/dist/shaders/WaterRefractionShader.js +3 -3
- package/dist/shaders/types.cjs +1 -0
- package/dist/shaders/types.js +1 -1
- package/dist/textures/{FlakesTexture.mjs → FlakesTexture.cjs} +3 -3
- package/dist/textures/FlakesTexture.js +3 -3
- package/dist/types/Loader.cjs +26 -0
- package/dist/types/Loader.js +5 -22
- package/dist/types/helpers.cjs +4 -0
- package/dist/types/helpers.js +3 -3
- package/dist/utils/{BufferGeometryUtils.mjs → BufferGeometryUtils.cjs} +41 -41
- package/dist/utils/BufferGeometryUtils.js +41 -41
- package/dist/utils/{GeometryCompressionUtils.mjs → GeometryCompressionUtils.cjs} +94 -94
- package/dist/utils/GeometryCompressionUtils.js +94 -94
- package/dist/utils/{GeometryUtils.mjs → GeometryUtils.cjs} +18 -18
- package/dist/utils/GeometryUtils.js +18 -18
- package/dist/utils/{RoughnessMipmapper.mjs → RoughnessMipmapper.cjs} +13 -13
- package/dist/utils/RoughnessMipmapper.js +13 -13
- package/dist/utils/{SceneUtils.mjs → SceneUtils.cjs} +8 -8
- package/dist/utils/SceneUtils.js +8 -8
- package/dist/utils/{ShadowMapViewer.mjs → ShadowMapViewer.cjs} +18 -18
- package/dist/utils/ShadowMapViewer.js +18 -18
- package/dist/utils/{SkeletonUtils.mjs → SkeletonUtils.cjs} +10 -10
- package/dist/utils/SkeletonUtils.js +10 -10
- package/dist/utils/{UVsDebug.mjs → UVsDebug.cjs} +7 -7
- package/dist/utils/UVsDebug.js +7 -7
- package/dist/utils/{WorkerPool.mjs → WorkerPool.cjs} +3 -3
- package/dist/utils/WorkerPool.js +3 -3
- package/dist/webxr/{ARButton.mjs → ARButton.cjs} +3 -3
- package/dist/webxr/ARButton.js +3 -3
- package/dist/webxr/{OculusHandModel.mjs → OculusHandModel.cjs} +9 -9
- package/dist/webxr/OculusHandModel.js +9 -9
- package/dist/webxr/{OculusHandPointerModel.mjs → OculusHandPointerModel.cjs} +41 -24
- package/dist/webxr/OculusHandPointerModel.js +24 -41
- package/dist/webxr/Text2D.cjs +48 -0
- package/dist/webxr/Text2D.js +9 -26
- package/dist/webxr/{VRButton.mjs → VRButton.cjs} +3 -3
- package/dist/webxr/VRButton.js +3 -3
- package/dist/webxr/{XRControllerModelFactory.mjs → XRControllerModelFactory.cjs} +18 -18
- package/dist/webxr/XRControllerModelFactory.js +18 -18
- package/dist/webxr/{XREstimatedLight.mjs → XREstimatedLight.cjs} +8 -8
- package/dist/webxr/XREstimatedLight.js +8 -8
- package/dist/webxr/{XRHandMeshModel.mjs → XRHandMeshModel.cjs} +5 -5
- package/dist/webxr/XRHandMeshModel.js +5 -5
- package/dist/webxr/{XRHandModelFactory.mjs → XRHandModelFactory.cjs} +10 -10
- package/dist/webxr/XRHandModelFactory.js +10 -10
- package/dist/webxr/{XRHandPrimitiveModel.mjs → XRHandPrimitiveModel.cjs} +11 -11
- package/dist/webxr/XRHandPrimitiveModel.js +11 -11
- package/package.json +3 -3
- package/dist/_polyfill/CompressedArrayTexture.mjs +0 -12
- package/dist/_polyfill/Data3DTexture.mjs +0 -17
- package/dist/environments/RoomEnvironment.mjs +0 -78
- package/dist/geometries/ConvexGeometry.mjs +0 -26
- package/dist/index.mjs +0 -613
- package/dist/lines/Line2.mjs +0 -13
- package/dist/lines/Wireframe.mjs +0 -32
- package/dist/lines/WireframeGeometry2.mjs +0 -13
- package/dist/objects/ReflectorRTT.mjs +0 -10
- package/dist/shaders/types.mjs +0 -1
- package/dist/types/Loader.mjs +0 -9
- package/dist/types/helpers.mjs +0 -4
- package/dist/webxr/Text2D.mjs +0 -31
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class SMAAPass extends Pass.Pass {
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import { SMAAEdgesShader, SMAAWeightsShader, SMAABlendShader } from "../shaders/SMAAShader.js";
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class SMAAPass extends Pass {
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this.edgesRT.texture.name = "SMAAPass.edges";
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this.areaTexture = new Texture();
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this.searchTexture.magFilter = NearestFilter;
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this.searchTexture.minFilter = NearestFilter;
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this.uniformsEdges = UniformsUtils.clone(SMAAEdgesShader.uniforms);
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this.materialEdges = new
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this.materialEdges = new ShaderMaterial({
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vertexShader:
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fragmentShader:
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vertexShader: SMAAEdgesShader.vertexShader,
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fragmentShader: SMAAEdgesShader.fragmentShader
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this.uniformsWeights =
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this.uniformsWeights = UniformsUtils.clone(SMAAWeightsShader.uniforms);
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this.uniformsWeights["tDiffuse"].value = this.edgesRT.texture;
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this.uniformsWeights["tArea"].value = this.areaTexture;
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this.materialWeights = new
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defines: Object.assign({},
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this.materialWeights = new ShaderMaterial({
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defines: Object.assign({}, SMAAWeightsShader.defines),
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vertexShader:
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fragmentShader:
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vertexShader: SMAAWeightsShader.vertexShader,
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fragmentShader: SMAAWeightsShader.fragmentShader
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this.uniformsBlend = UniformsUtils.clone(SMAABlendShader.uniforms);
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this.materialBlend = new
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this.materialBlend = new ShaderMaterial({
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vertexShader:
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fragmentShader:
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fragmentShader: SMAABlendShader.fragmentShader
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this.fsQuad = new
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this.fsQuad = new FullScreenQuad(null);
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this.uniformsEdges["tDiffuse"].value = readBuffer.texture;
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return "data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAAEIAAAAhCAAAAABIXyLAAAAAOElEQVRIx2NgGAWjYBSMglEwEICREYRgFBZBqDCSLA2MGPUIVQETE9iNUAqLR5gIeoQKRgwXjwAAGn4AtaFeYLEAAAAASUVORK5CYII=";
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export {
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};
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const Pass = require("./Pass.cjs");
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const CopyShader = require("../shaders/CopyShader.cjs");
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class SSAARenderPass extends Pass.Pass {
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this._oldClearColor = new Color();
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const copyShader = CopyShader;
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this.copyUniforms = UniformsUtils.clone(copyShader.uniforms);
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this.copyMaterial = new ShaderMaterial({
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this._oldClearColor = new THREE.Color();
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const copyShader = CopyShader.CopyShader;
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this.copyUniforms = THREE.UniformsUtils.clone(copyShader.uniforms);
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this.copyMaterial = new THREE.ShaderMaterial({
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uniforms: this.copyUniforms,
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vertexShader: copyShader.vertexShader,
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fragmentShader: copyShader.fragmentShader,
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@@ -21,14 +23,14 @@ class SSAARenderPass extends Pass {
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depthTest: false,
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depthWrite: false,
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// do not use AdditiveBlending because it mixes the alpha channel instead of adding
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blending: CustomBlending,
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blendEquation: AddEquation,
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blendDst: OneFactor,
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blendDstAlpha: OneFactor,
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blendSrc: SrcAlphaFactor,
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blendSrcAlpha: OneFactor
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blending: THREE.CustomBlending,
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blendEquation: THREE.AddEquation,
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blendDst: THREE.OneFactor,
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blendDstAlpha: THREE.OneFactor,
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blendSrc: THREE.SrcAlphaFactor,
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blendSrcAlpha: THREE.OneFactor
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});
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this.fsQuad = new FullScreenQuad(this.copyMaterial);
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this.fsQuad = new Pass.FullScreenQuad(this.copyMaterial);
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dispose() {
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if (this.sampleRenderTarget) {
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@@ -44,7 +46,7 @@ class SSAARenderPass extends Pass {
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}
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render(renderer, writeBuffer, readBuffer) {
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this.sampleRenderTarget = new WebGLRenderTarget(readBuffer.width, readBuffer.height, { type: HalfFloatType });
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this.sampleRenderTarget = new THREE.WebGLRenderTarget(readBuffer.width, readBuffer.height, { type: THREE.HalfFloatType });
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this.sampleRenderTarget.texture.name = "SSAARenderPass.sample";
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}
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const jitterOffsets = _JitterVectors[Math.max(0, Math.min(this.sampleLevel, 5))];
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@@ -189,6 +191,4 @@ const _JitterVectors = [
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[3, 7]
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]
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];
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-
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SSAARenderPass
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};
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exports.SSAARenderPass = SSAARenderPass;
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@@ -1,9 +1,7 @@
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-
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-
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const CopyShader = require("../shaders/CopyShader.js");
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class SSAARenderPass extends Pass.Pass {
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import { Color, UniformsUtils, ShaderMaterial, CustomBlending, AddEquation, OneFactor, SrcAlphaFactor, WebGLRenderTarget, HalfFloatType } from "three";
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import { Pass, FullScreenQuad } from "./Pass.js";
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import { CopyShader } from "../shaders/CopyShader.js";
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class SSAARenderPass extends Pass {
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constructor(scene, camera, clearColor, clearAlpha) {
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super();
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this.scene = scene;
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@@ -12,10 +10,10 @@ class SSAARenderPass extends Pass.Pass {
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this.unbiased = true;
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this.clearColor = clearColor !== void 0 ? clearColor : 0;
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this.clearAlpha = clearAlpha !== void 0 ? clearAlpha : 0;
|
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this._oldClearColor = new
|
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const copyShader = CopyShader
|
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this.copyUniforms =
|
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this.copyMaterial = new
|
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this._oldClearColor = new Color();
|
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const copyShader = CopyShader;
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this.copyUniforms = UniformsUtils.clone(copyShader.uniforms);
|
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this.copyMaterial = new ShaderMaterial({
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uniforms: this.copyUniforms,
|
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vertexShader: copyShader.vertexShader,
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fragmentShader: copyShader.fragmentShader,
|
@@ -23,14 +21,14 @@ class SSAARenderPass extends Pass.Pass {
|
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depthTest: false,
|
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depthWrite: false,
|
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// do not use AdditiveBlending because it mixes the alpha channel instead of adding
|
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blending:
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blendEquation:
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blendDst:
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blendDstAlpha:
|
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blendSrc:
|
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blendSrcAlpha:
|
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blending: CustomBlending,
|
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blendEquation: AddEquation,
|
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blendDst: OneFactor,
|
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blendDstAlpha: OneFactor,
|
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blendSrc: SrcAlphaFactor,
|
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blendSrcAlpha: OneFactor
|
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});
|
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this.fsQuad = new
|
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+
this.fsQuad = new FullScreenQuad(this.copyMaterial);
|
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}
|
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|
dispose() {
|
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if (this.sampleRenderTarget) {
|
@@ -46,7 +44,7 @@ class SSAARenderPass extends Pass.Pass {
|
|
46
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|
}
|
47
45
|
render(renderer, writeBuffer, readBuffer) {
|
48
46
|
if (!this.sampleRenderTarget) {
|
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|
-
this.sampleRenderTarget = new
|
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|
+
this.sampleRenderTarget = new WebGLRenderTarget(readBuffer.width, readBuffer.height, { type: HalfFloatType });
|
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48
|
this.sampleRenderTarget.texture.name = "SSAARenderPass.sample";
|
51
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|
}
|
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|
const jitterOffsets = _JitterVectors[Math.max(0, Math.min(this.sampleLevel, 5))];
|
@@ -191,4 +189,6 @@ const _JitterVectors = [
|
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[3, 7]
|
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]
|
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|
];
|
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-
|
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+
export {
|
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|
+
SSAARenderPass
|
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|
+
};
|
@@ -1,15 +1,17 @@
|
|
1
|
+
"use strict";
|
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2
|
var __defProp = Object.defineProperty;
|
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3
|
var __defNormalProp = (obj, key, value) => key in obj ? __defProp(obj, key, { enumerable: true, configurable: true, writable: true, value }) : obj[key] = value;
|
3
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|
var __publicField = (obj, key, value) => {
|
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|
__defNormalProp(obj, typeof key !== "symbol" ? key + "" : key, value);
|
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|
return value;
|
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|
};
|
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|
-
|
8
|
-
|
9
|
-
|
10
|
-
|
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|
-
|
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const
|
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|
+
Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
|
9
|
+
const THREE = require("three");
|
10
|
+
const Pass = require("./Pass.cjs");
|
11
|
+
const SimplexNoise = require("../math/SimplexNoise.cjs");
|
12
|
+
const SSAOShader = require("../shaders/SSAOShader.cjs");
|
13
|
+
const CopyShader = require("../shaders/CopyShader.cjs");
|
14
|
+
const _SSAOPass = class extends Pass.Pass {
|
13
15
|
constructor(scene, camera, width, height) {
|
14
16
|
super();
|
15
17
|
this.width = width !== void 0 ? width : 512;
|
@@ -27,26 +29,26 @@ const _SSAOPass = class extends Pass {
|
|
27
29
|
this._visibilityCache = /* @__PURE__ */ new Map();
|
28
30
|
this.generateSampleKernel();
|
29
31
|
this.generateRandomKernelRotations();
|
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|
-
const depthTexture = new DepthTexture();
|
31
|
-
depthTexture.format = DepthStencilFormat;
|
32
|
-
depthTexture.type = UnsignedInt248Type;
|
33
|
-
this.beautyRenderTarget = new WebGLRenderTarget(this.width, this.height);
|
34
|
-
this.normalRenderTarget = new WebGLRenderTarget(this.width, this.height, {
|
35
|
-
minFilter: NearestFilter,
|
36
|
-
magFilter: NearestFilter,
|
32
|
+
const depthTexture = new THREE.DepthTexture();
|
33
|
+
depthTexture.format = THREE.DepthStencilFormat;
|
34
|
+
depthTexture.type = THREE.UnsignedInt248Type;
|
35
|
+
this.beautyRenderTarget = new THREE.WebGLRenderTarget(this.width, this.height);
|
36
|
+
this.normalRenderTarget = new THREE.WebGLRenderTarget(this.width, this.height, {
|
37
|
+
minFilter: THREE.NearestFilter,
|
38
|
+
magFilter: THREE.NearestFilter,
|
37
39
|
depthTexture
|
38
40
|
});
|
39
|
-
this.ssaoRenderTarget = new WebGLRenderTarget(this.width, this.height);
|
41
|
+
this.ssaoRenderTarget = new THREE.WebGLRenderTarget(this.width, this.height);
|
40
42
|
this.blurRenderTarget = this.ssaoRenderTarget.clone();
|
41
|
-
if (SSAOShader === void 0) {
|
43
|
+
if (SSAOShader.SSAOShader === void 0) {
|
42
44
|
console.error("THREE.SSAOPass: The pass relies on SSAOShader.");
|
43
45
|
}
|
44
|
-
this.ssaoMaterial = new ShaderMaterial({
|
45
|
-
defines: Object.assign({}, SSAOShader.defines),
|
46
|
-
uniforms: UniformsUtils.clone(SSAOShader.uniforms),
|
47
|
-
vertexShader: SSAOShader.vertexShader,
|
48
|
-
fragmentShader: SSAOShader.fragmentShader,
|
49
|
-
blending: NoBlending
|
46
|
+
this.ssaoMaterial = new THREE.ShaderMaterial({
|
47
|
+
defines: Object.assign({}, SSAOShader.SSAOShader.defines),
|
48
|
+
uniforms: THREE.UniformsUtils.clone(SSAOShader.SSAOShader.uniforms),
|
49
|
+
vertexShader: SSAOShader.SSAOShader.vertexShader,
|
50
|
+
fragmentShader: SSAOShader.SSAOShader.fragmentShader,
|
51
|
+
blending: THREE.NoBlending
|
50
52
|
});
|
51
53
|
this.ssaoMaterial.uniforms["tDiffuse"].value = this.beautyRenderTarget.texture;
|
52
54
|
this.ssaoMaterial.uniforms["tNormal"].value = this.normalRenderTarget.texture;
|
@@ -58,42 +60,42 @@ const _SSAOPass = class extends Pass {
|
|
58
60
|
this.ssaoMaterial.uniforms["resolution"].value.set(this.width, this.height);
|
59
61
|
this.ssaoMaterial.uniforms["cameraProjectionMatrix"].value.copy(this.camera.projectionMatrix);
|
60
62
|
this.ssaoMaterial.uniforms["cameraInverseProjectionMatrix"].value.copy(this.camera.projectionMatrixInverse);
|
61
|
-
this.normalMaterial = new MeshNormalMaterial();
|
62
|
-
this.normalMaterial.blending = NoBlending;
|
63
|
-
this.blurMaterial = new ShaderMaterial({
|
64
|
-
defines: Object.assign({}, SSAOBlurShader.defines),
|
65
|
-
uniforms: UniformsUtils.clone(SSAOBlurShader.uniforms),
|
66
|
-
vertexShader: SSAOBlurShader.vertexShader,
|
67
|
-
fragmentShader: SSAOBlurShader.fragmentShader
|
63
|
+
this.normalMaterial = new THREE.MeshNormalMaterial();
|
64
|
+
this.normalMaterial.blending = THREE.NoBlending;
|
65
|
+
this.blurMaterial = new THREE.ShaderMaterial({
|
66
|
+
defines: Object.assign({}, SSAOShader.SSAOBlurShader.defines),
|
67
|
+
uniforms: THREE.UniformsUtils.clone(SSAOShader.SSAOBlurShader.uniforms),
|
68
|
+
vertexShader: SSAOShader.SSAOBlurShader.vertexShader,
|
69
|
+
fragmentShader: SSAOShader.SSAOBlurShader.fragmentShader
|
68
70
|
});
|
69
71
|
this.blurMaterial.uniforms["tDiffuse"].value = this.ssaoRenderTarget.texture;
|
70
72
|
this.blurMaterial.uniforms["resolution"].value.set(this.width, this.height);
|
71
|
-
this.depthRenderMaterial = new ShaderMaterial({
|
72
|
-
defines: Object.assign({}, SSAODepthShader.defines),
|
73
|
-
uniforms: UniformsUtils.clone(SSAODepthShader.uniforms),
|
74
|
-
vertexShader: SSAODepthShader.vertexShader,
|
75
|
-
fragmentShader: SSAODepthShader.fragmentShader,
|
76
|
-
blending: NoBlending
|
73
|
+
this.depthRenderMaterial = new THREE.ShaderMaterial({
|
74
|
+
defines: Object.assign({}, SSAOShader.SSAODepthShader.defines),
|
75
|
+
uniforms: THREE.UniformsUtils.clone(SSAOShader.SSAODepthShader.uniforms),
|
76
|
+
vertexShader: SSAOShader.SSAODepthShader.vertexShader,
|
77
|
+
fragmentShader: SSAOShader.SSAODepthShader.fragmentShader,
|
78
|
+
blending: THREE.NoBlending
|
77
79
|
});
|
78
80
|
this.depthRenderMaterial.uniforms["tDepth"].value = this.normalRenderTarget.depthTexture;
|
79
81
|
this.depthRenderMaterial.uniforms["cameraNear"].value = this.camera.near;
|
80
82
|
this.depthRenderMaterial.uniforms["cameraFar"].value = this.camera.far;
|
81
|
-
this.copyMaterial = new ShaderMaterial({
|
82
|
-
uniforms: UniformsUtils.clone(CopyShader.uniforms),
|
83
|
-
vertexShader: CopyShader.vertexShader,
|
84
|
-
fragmentShader: CopyShader.fragmentShader,
|
83
|
+
this.copyMaterial = new THREE.ShaderMaterial({
|
84
|
+
uniforms: THREE.UniformsUtils.clone(CopyShader.CopyShader.uniforms),
|
85
|
+
vertexShader: CopyShader.CopyShader.vertexShader,
|
86
|
+
fragmentShader: CopyShader.CopyShader.fragmentShader,
|
85
87
|
transparent: true,
|
86
88
|
depthTest: false,
|
87
89
|
depthWrite: false,
|
88
|
-
blendSrc: DstColorFactor,
|
89
|
-
blendDst: ZeroFactor,
|
90
|
-
blendEquation: AddEquation,
|
91
|
-
blendSrcAlpha: DstAlphaFactor,
|
92
|
-
blendDstAlpha: ZeroFactor,
|
93
|
-
blendEquationAlpha: AddEquation
|
90
|
+
blendSrc: THREE.DstColorFactor,
|
91
|
+
blendDst: THREE.ZeroFactor,
|
92
|
+
blendEquation: THREE.AddEquation,
|
93
|
+
blendSrcAlpha: THREE.DstAlphaFactor,
|
94
|
+
blendDstAlpha: THREE.ZeroFactor,
|
95
|
+
blendEquationAlpha: THREE.AddEquation
|
94
96
|
});
|
95
|
-
this.fsQuad = new FullScreenQuad(null);
|
96
|
-
this.originalClearColor = new Color();
|
97
|
+
this.fsQuad = new Pass.FullScreenQuad(null);
|
98
|
+
this.originalClearColor = new THREE.Color();
|
97
99
|
}
|
98
100
|
dispose() {
|
99
101
|
this.beautyRenderTarget.dispose();
|
@@ -108,7 +110,7 @@ const _SSAOPass = class extends Pass {
|
|
108
110
|
}
|
109
111
|
render(renderer, writeBuffer) {
|
110
112
|
if (renderer.capabilities.isWebGL2 === false)
|
111
|
-
this.noiseTexture.format = LuminanceFormat;
|
113
|
+
this.noiseTexture.format = THREE.LuminanceFormat;
|
112
114
|
renderer.setRenderTarget(this.beautyRenderTarget);
|
113
115
|
renderer.clear();
|
114
116
|
renderer.render(this.scene, this.camera);
|
@@ -123,17 +125,17 @@ const _SSAOPass = class extends Pass {
|
|
123
125
|
switch (this.output) {
|
124
126
|
case _SSAOPass.OUTPUT.SSAO:
|
125
127
|
this.copyMaterial.uniforms["tDiffuse"].value = this.ssaoRenderTarget.texture;
|
126
|
-
this.copyMaterial.blending = NoBlending;
|
128
|
+
this.copyMaterial.blending = THREE.NoBlending;
|
127
129
|
this.renderPass(renderer, this.copyMaterial, this.renderToScreen ? null : writeBuffer);
|
128
130
|
break;
|
129
131
|
case _SSAOPass.OUTPUT.Blur:
|
130
132
|
this.copyMaterial.uniforms["tDiffuse"].value = this.blurRenderTarget.texture;
|
131
|
-
this.copyMaterial.blending = NoBlending;
|
133
|
+
this.copyMaterial.blending = THREE.NoBlending;
|
132
134
|
this.renderPass(renderer, this.copyMaterial, this.renderToScreen ? null : writeBuffer);
|
133
135
|
break;
|
134
136
|
case _SSAOPass.OUTPUT.Beauty:
|
135
137
|
this.copyMaterial.uniforms["tDiffuse"].value = this.beautyRenderTarget.texture;
|
136
|
-
this.copyMaterial.blending = NoBlending;
|
138
|
+
this.copyMaterial.blending = THREE.NoBlending;
|
137
139
|
this.renderPass(renderer, this.copyMaterial, this.renderToScreen ? null : writeBuffer);
|
138
140
|
break;
|
139
141
|
case _SSAOPass.OUTPUT.Depth:
|
@@ -141,15 +143,15 @@ const _SSAOPass = class extends Pass {
|
|
141
143
|
break;
|
142
144
|
case _SSAOPass.OUTPUT.Normal:
|
143
145
|
this.copyMaterial.uniforms["tDiffuse"].value = this.normalRenderTarget.texture;
|
144
|
-
this.copyMaterial.blending = NoBlending;
|
146
|
+
this.copyMaterial.blending = THREE.NoBlending;
|
145
147
|
this.renderPass(renderer, this.copyMaterial, this.renderToScreen ? null : writeBuffer);
|
146
148
|
break;
|
147
149
|
case _SSAOPass.OUTPUT.Default:
|
148
150
|
this.copyMaterial.uniforms["tDiffuse"].value = this.beautyRenderTarget.texture;
|
149
|
-
this.copyMaterial.blending = NoBlending;
|
151
|
+
this.copyMaterial.blending = THREE.NoBlending;
|
150
152
|
this.renderPass(renderer, this.copyMaterial, this.renderToScreen ? null : writeBuffer);
|
151
153
|
this.copyMaterial.uniforms["tDiffuse"].value = this.blurRenderTarget.texture;
|
152
|
-
this.copyMaterial.blending = CustomBlending;
|
154
|
+
this.copyMaterial.blending = THREE.CustomBlending;
|
153
155
|
this.renderPass(renderer, this.copyMaterial, this.renderToScreen ? null : writeBuffer);
|
154
156
|
break;
|
155
157
|
default:
|
@@ -209,23 +211,23 @@ const _SSAOPass = class extends Pass {
|
|
209
211
|
const kernelSize = this.kernelSize;
|
210
212
|
const kernel = this.kernel;
|
211
213
|
for (let i = 0; i < kernelSize; i++) {
|
212
|
-
const sample = new Vector3();
|
214
|
+
const sample = new THREE.Vector3();
|
213
215
|
sample.x = Math.random() * 2 - 1;
|
214
216
|
sample.y = Math.random() * 2 - 1;
|
215
217
|
sample.z = Math.random();
|
216
218
|
sample.normalize();
|
217
219
|
let scale = i / kernelSize;
|
218
|
-
scale = MathUtils.lerp(0.1, 1, scale * scale);
|
220
|
+
scale = THREE.MathUtils.lerp(0.1, 1, scale * scale);
|
219
221
|
sample.multiplyScalar(scale);
|
220
222
|
kernel.push(sample);
|
221
223
|
}
|
222
224
|
}
|
223
225
|
generateRandomKernelRotations() {
|
224
226
|
const width = 4, height = 4;
|
225
|
-
if (SimplexNoise === void 0) {
|
227
|
+
if (SimplexNoise.SimplexNoise === void 0) {
|
226
228
|
console.error("THREE.SSAOPass: The pass relies on SimplexNoise.");
|
227
229
|
}
|
228
|
-
const simplex = new SimplexNoise();
|
230
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+
const simplex = new SimplexNoise.SimplexNoise();
|
229
231
|
const size = width * height;
|
230
232
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const data = new Float32Array(size);
|
231
233
|
for (let i = 0; i < size; i++) {
|
@@ -234,9 +236,9 @@ const _SSAOPass = class extends Pass {
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|
234
236
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const z = 0;
|
235
237
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data[i] = simplex.noise3d(x, y, z);
|
236
238
|
}
|
237
|
-
this.noiseTexture = new DataTexture(data, width, height, RedFormat, FloatType);
|
238
|
-
this.noiseTexture.wrapS = RepeatWrapping;
|
239
|
-
this.noiseTexture.wrapT = RepeatWrapping;
|
239
|
+
this.noiseTexture = new THREE.DataTexture(data, width, height, THREE.RedFormat, THREE.FloatType);
|
240
|
+
this.noiseTexture.wrapS = THREE.RepeatWrapping;
|
241
|
+
this.noiseTexture.wrapT = THREE.RepeatWrapping;
|
240
242
|
this.noiseTexture.needsUpdate = true;
|
241
243
|
}
|
242
244
|
overrideVisibility() {
|
@@ -267,6 +269,4 @@ __publicField(SSAOPass, "OUTPUT", {
|
|
267
269
|
Depth: 4,
|
268
270
|
Normal: 5
|
269
271
|
});
|
270
|
-
|
271
|
-
SSAOPass
|
272
|
-
};
|
272
|
+
exports.SSAOPass = SSAOPass;
|