three-stdlib 2.23.0 → 2.23.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (553) hide show
  1. package/dist/_polyfill/CompressedArrayTexture.cjs +12 -0
  2. package/dist/_polyfill/CompressedArrayTexture.js +6 -6
  3. package/dist/_polyfill/Data3DTexture.cjs +17 -0
  4. package/dist/_polyfill/Data3DTexture.js +8 -8
  5. package/dist/animation/{AnimationClipCreator.mjs → AnimationClipCreator.cjs} +18 -18
  6. package/dist/animation/AnimationClipCreator.js +18 -18
  7. package/dist/animation/{CCDIKSolver.mjs → CCDIKSolver.cjs} +32 -32
  8. package/dist/animation/CCDIKSolver.js +32 -32
  9. package/dist/animation/{MMDAnimationHelper.mjs → MMDAnimationHelper.cjs} +17 -17
  10. package/dist/animation/MMDAnimationHelper.js +17 -17
  11. package/dist/animation/{MMDPhysics.mjs → MMDPhysics.cjs} +25 -25
  12. package/dist/animation/MMDPhysics.js +25 -25
  13. package/dist/cameras/{CinematicCamera.mjs → CinematicCamera.cjs} +17 -17
  14. package/dist/cameras/CinematicCamera.js +17 -17
  15. package/dist/controls/{ArcballControls.mjs → ArcballControls.cjs} +102 -102
  16. package/dist/controls/ArcballControls.js +102 -102
  17. package/dist/controls/{DeviceOrientationControls.mjs → DeviceOrientationControls.cjs} +14 -14
  18. package/dist/controls/DeviceOrientationControls.js +14 -14
  19. package/dist/controls/{DragControls.mjs → DragControls.cjs} +12 -12
  20. package/dist/controls/DragControls.js +12 -12
  21. package/dist/controls/{FirstPersonControls.mjs → FirstPersonControls.cjs} +16 -16
  22. package/dist/controls/FirstPersonControls.js +16 -16
  23. package/dist/controls/{FlyControls.mjs → FlyControls.cjs} +10 -10
  24. package/dist/controls/FlyControls.js +10 -10
  25. package/dist/controls/{OrbitControls.mjs → OrbitControls.cjs} +52 -54
  26. package/dist/controls/OrbitControls.d.ts +4 -4
  27. package/dist/controls/OrbitControls.js +52 -54
  28. package/dist/controls/{PointerLockControls.mjs → PointerLockControls.cjs} +8 -8
  29. package/dist/controls/PointerLockControls.js +8 -8
  30. package/dist/controls/{TrackballControls.mjs → TrackballControls.cjs} +32 -32
  31. package/dist/controls/TrackballControls.js +32 -32
  32. package/dist/controls/{TransformControls.mjs → TransformControls.cjs} +169 -169
  33. package/dist/controls/TransformControls.js +169 -169
  34. package/dist/controls/experimental/{CameraControls.mjs → CameraControls.cjs} +59 -59
  35. package/dist/controls/experimental/CameraControls.js +59 -59
  36. package/dist/csm/{CSM.mjs → CSM.cjs} +17 -17
  37. package/dist/csm/CSM.js +17 -17
  38. package/dist/csm/{CSMFrustum.mjs → CSMFrustum.cjs} +7 -7
  39. package/dist/csm/CSMFrustum.js +7 -7
  40. package/dist/csm/{CSMHelper.mjs → CSMHelper.cjs} +14 -14
  41. package/dist/csm/CSMHelper.js +14 -14
  42. package/dist/csm/{CSMShader.mjs → CSMShader.cjs} +5 -5
  43. package/dist/csm/CSMShader.js +5 -5
  44. package/dist/curves/{CurveExtras.mjs → CurveExtras.cjs} +45 -45
  45. package/dist/curves/CurveExtras.js +45 -45
  46. package/dist/curves/{NURBSCurve.mjs → NURBSCurve.cjs} +11 -11
  47. package/dist/curves/NURBSCurve.js +11 -11
  48. package/dist/curves/{NURBSSurface.mjs → NURBSSurface.cjs} +7 -7
  49. package/dist/curves/NURBSSurface.js +7 -7
  50. package/dist/curves/{NURBSUtils.mjs → NURBSUtils.cjs} +17 -17
  51. package/dist/curves/NURBSUtils.js +17 -17
  52. package/dist/deprecated/{Geometry.mjs → Geometry.cjs} +51 -51
  53. package/dist/deprecated/Geometry.js +51 -51
  54. package/dist/effects/{AnaglyphEffect.mjs → AnaglyphEffect.cjs} +14 -14
  55. package/dist/effects/AnaglyphEffect.js +14 -14
  56. package/dist/effects/{AsciiEffect.mjs → AsciiEffect.cjs} +3 -3
  57. package/dist/effects/AsciiEffect.js +3 -3
  58. package/dist/effects/{OutlineEffect.mjs → OutlineEffect.cjs} +8 -8
  59. package/dist/effects/OutlineEffect.js +8 -8
  60. package/dist/effects/{ParallaxBarrierEffect.mjs → ParallaxBarrierEffect.cjs} +12 -12
  61. package/dist/effects/ParallaxBarrierEffect.js +12 -12
  62. package/dist/effects/{PeppersGhostEffect.mjs → PeppersGhostEffect.cjs} +11 -11
  63. package/dist/effects/PeppersGhostEffect.js +11 -11
  64. package/dist/effects/{StereoEffect.mjs → StereoEffect.cjs} +6 -6
  65. package/dist/effects/StereoEffect.js +6 -6
  66. package/dist/environments/RoomEnvironment.cjs +95 -0
  67. package/dist/environments/RoomEnvironment.js +23 -40
  68. package/dist/exporters/{ColladaExporter.mjs → ColladaExporter.cjs} +16 -16
  69. package/dist/exporters/ColladaExporter.js +16 -16
  70. package/dist/exporters/{DRACOExporter.mjs → DRACOExporter.cjs} +8 -8
  71. package/dist/exporters/DRACOExporter.js +8 -8
  72. package/dist/exporters/{GLTFExporter.mjs → GLTFExporter.cjs} +47 -47
  73. package/dist/exporters/GLTFExporter.js +47 -47
  74. package/dist/exporters/{MMDExporter.mjs → MMDExporter.cjs} +10 -10
  75. package/dist/exporters/MMDExporter.js +10 -10
  76. package/dist/exporters/{OBJExporter.mjs → OBJExporter.cjs} +13 -13
  77. package/dist/exporters/OBJExporter.js +13 -13
  78. package/dist/exporters/{PLYExporter.mjs → PLYExporter.cjs} +8 -8
  79. package/dist/exporters/PLYExporter.js +8 -8
  80. package/dist/exporters/{STLExporter.mjs → STLExporter.cjs} +12 -12
  81. package/dist/exporters/STLExporter.js +12 -12
  82. package/dist/exporters/{USDZExporter.mjs → USDZExporter.cjs} +10 -10
  83. package/dist/exporters/USDZExporter.js +10 -10
  84. package/dist/geometries/{BoxLineGeometry.mjs → BoxLineGeometry.cjs} +6 -6
  85. package/dist/geometries/BoxLineGeometry.js +6 -6
  86. package/dist/geometries/ConvexGeometry.cjs +26 -0
  87. package/dist/geometries/ConvexGeometry.js +9 -9
  88. package/dist/geometries/{DecalGeometry.mjs → DecalGeometry.cjs} +16 -16
  89. package/dist/geometries/DecalGeometry.js +16 -16
  90. package/dist/geometries/{LightningStrike.mjs → LightningStrike.cjs} +45 -45
  91. package/dist/geometries/LightningStrike.js +45 -45
  92. package/dist/geometries/{ParametricGeometries.mjs → ParametricGeometries.cjs} +11 -11
  93. package/dist/geometries/ParametricGeometries.js +11 -11
  94. package/dist/geometries/{ParametricGeometry.mjs → ParametricGeometry.cjs} +11 -11
  95. package/dist/geometries/ParametricGeometry.js +11 -11
  96. package/dist/geometries/{RoundedBoxGeometry.mjs → RoundedBoxGeometry.cjs} +10 -10
  97. package/dist/geometries/RoundedBoxGeometry.js +10 -10
  98. package/dist/geometries/{TeapotGeometry.mjs → TeapotGeometry.cjs} +21 -21
  99. package/dist/geometries/TeapotGeometry.js +21 -21
  100. package/dist/geometries/{TextGeometry.mjs → TextGeometry.cjs} +6 -6
  101. package/dist/geometries/TextGeometry.js +6 -6
  102. package/dist/helpers/{LightProbeHelper.mjs → LightProbeHelper.cjs} +7 -7
  103. package/dist/helpers/LightProbeHelper.js +7 -7
  104. package/dist/helpers/{PositionalAudioHelper.mjs → PositionalAudioHelper.cjs} +11 -11
  105. package/dist/helpers/PositionalAudioHelper.js +11 -11
  106. package/dist/helpers/{RectAreaLightHelper.mjs → RectAreaLightHelper.cjs} +11 -11
  107. package/dist/helpers/RectAreaLightHelper.js +11 -11
  108. package/dist/helpers/{VertexNormalsHelper.mjs → VertexNormalsHelper.cjs} +11 -11
  109. package/dist/helpers/VertexNormalsHelper.js +11 -11
  110. package/dist/helpers/{VertexTangentsHelper.mjs → VertexTangentsHelper.cjs} +10 -10
  111. package/dist/helpers/VertexTangentsHelper.js +10 -10
  112. package/dist/index.cjs +613 -0
  113. package/dist/index.js +613 -613
  114. package/dist/interactive/{HTMLMesh.mjs → HTMLMesh.cjs} +11 -11
  115. package/dist/interactive/HTMLMesh.js +11 -11
  116. package/dist/interactive/{InteractiveGroup.mjs → InteractiveGroup.cjs} +8 -8
  117. package/dist/interactive/InteractiveGroup.js +8 -8
  118. package/dist/interactive/{SelectionBox.mjs → SelectionBox.cjs} +21 -21
  119. package/dist/interactive/SelectionBox.js +21 -21
  120. package/dist/interactive/{SelectionHelper.mjs → SelectionHelper.cjs} +7 -7
  121. package/dist/interactive/SelectionHelper.js +7 -7
  122. package/dist/libs/{MeshoptDecoder.mjs → MeshoptDecoder.cjs} +3 -3
  123. package/dist/libs/MeshoptDecoder.js +3 -3
  124. package/dist/libs/{MotionControllers.mjs → MotionControllers.cjs} +6 -6
  125. package/dist/libs/MotionControllers.js +6 -6
  126. package/dist/lights/{LightProbeGenerator.mjs → LightProbeGenerator.cjs} +16 -16
  127. package/dist/lights/LightProbeGenerator.js +16 -16
  128. package/dist/lights/{RectAreaLightUniformsLib.mjs → RectAreaLightUniformsLib.cjs} +42 -42
  129. package/dist/lights/RectAreaLightUniformsLib.js +42 -42
  130. package/dist/lines/Line2.cjs +13 -0
  131. package/dist/lines/Line2.js +8 -8
  132. package/dist/lines/{LineGeometry.mjs → LineGeometry.cjs} +5 -5
  133. package/dist/lines/LineGeometry.js +5 -5
  134. package/dist/lines/{LineMaterial.mjs → LineMaterial.cjs} +10 -10
  135. package/dist/lines/LineMaterial.js +10 -10
  136. package/dist/lines/{LineSegments2.mjs → LineSegments2.cjs} +28 -28
  137. package/dist/lines/LineSegments2.js +28 -28
  138. package/dist/lines/{LineSegmentsGeometry.mjs → LineSegmentsGeometry.cjs} +18 -18
  139. package/dist/lines/LineSegmentsGeometry.js +18 -18
  140. package/dist/lines/Wireframe.cjs +32 -0
  141. package/dist/lines/Wireframe.js +13 -13
  142. package/dist/lines/WireframeGeometry2.cjs +13 -0
  143. package/dist/lines/WireframeGeometry2.js +7 -7
  144. package/dist/loaders/{3DMLoader.mjs → 3DMLoader.cjs} +37 -37
  145. package/dist/loaders/3DMLoader.js +37 -37
  146. package/dist/loaders/{3MFLoader.mjs → 3MFLoader.cjs} +53 -53
  147. package/dist/loaders/3MFLoader.js +53 -53
  148. package/dist/loaders/{AMFLoader.mjs → AMFLoader.cjs} +19 -19
  149. package/dist/loaders/AMFLoader.js +19 -19
  150. package/dist/loaders/{AssimpLoader.mjs → AssimpLoader.cjs} +41 -41
  151. package/dist/loaders/AssimpLoader.js +41 -41
  152. package/dist/loaders/{BVHLoader.mjs → BVHLoader.cjs} +18 -18
  153. package/dist/loaders/BVHLoader.js +18 -18
  154. package/dist/loaders/{BasisTextureLoader.mjs → BasisTextureLoader.cjs} +22 -22
  155. package/dist/loaders/BasisTextureLoader.js +22 -22
  156. package/dist/loaders/{ColladaLoader.mjs → ColladaLoader.cjs} +76 -76
  157. package/dist/loaders/ColladaLoader.js +76 -76
  158. package/dist/loaders/{DDSLoader.mjs → DDSLoader.cjs} +10 -10
  159. package/dist/loaders/DDSLoader.js +10 -10
  160. package/dist/loaders/{DRACOLoader.mjs → DRACOLoader.cjs} +12 -12
  161. package/dist/loaders/DRACOLoader.js +12 -12
  162. package/dist/loaders/{EXRLoader.mjs → EXRLoader.cjs} +23 -23
  163. package/dist/loaders/EXRLoader.js +23 -23
  164. package/dist/loaders/{FBXLoader.mjs → FBXLoader.cjs} +116 -116
  165. package/dist/loaders/FBXLoader.js +116 -116
  166. package/dist/loaders/{FontLoader.mjs → FontLoader.cjs} +9 -9
  167. package/dist/loaders/FontLoader.js +9 -9
  168. package/dist/loaders/{GCodeLoader.mjs → GCodeLoader.cjs} +13 -13
  169. package/dist/loaders/GCodeLoader.js +13 -13
  170. package/dist/loaders/{GLTFLoader.mjs → GLTFLoader.cjs} +112 -112
  171. package/dist/loaders/GLTFLoader.js +112 -112
  172. package/dist/loaders/{HDRCubeTextureLoader.mjs → HDRCubeTextureLoader.cjs} +15 -15
  173. package/dist/loaders/HDRCubeTextureLoader.js +15 -15
  174. package/dist/loaders/{KMZLoader.mjs → KMZLoader.cjs} +13 -13
  175. package/dist/loaders/KMZLoader.js +13 -13
  176. package/dist/loaders/{KTX2Loader.mjs → KTX2Loader.cjs} +65 -65
  177. package/dist/loaders/KTX2Loader.js +65 -65
  178. package/dist/loaders/{KTXLoader.mjs → KTXLoader.cjs} +5 -5
  179. package/dist/loaders/KTXLoader.js +5 -5
  180. package/dist/loaders/{LDrawLoader.mjs → LDrawLoader.cjs} +39 -39
  181. package/dist/loaders/LDrawLoader.js +39 -39
  182. package/dist/loaders/{LUT3dlLoader.mjs → LUT3dlLoader.cjs} +22 -22
  183. package/dist/loaders/LUT3dlLoader.js +22 -22
  184. package/dist/loaders/{LUTCubeLoader.mjs → LUTCubeLoader.cjs} +22 -22
  185. package/dist/loaders/LUTCubeLoader.js +22 -22
  186. package/dist/loaders/{LWOLoader.mjs → LWOLoader.cjs} +42 -42
  187. package/dist/loaders/LWOLoader.js +42 -42
  188. package/dist/loaders/{LottieLoader.mjs → LottieLoader.cjs} +8 -8
  189. package/dist/loaders/LottieLoader.js +8 -8
  190. package/dist/loaders/{MD2Loader.mjs → MD2Loader.cjs} +15 -15
  191. package/dist/loaders/MD2Loader.js +15 -15
  192. package/dist/loaders/{MDDLoader.mjs → MDDLoader.cjs} +9 -9
  193. package/dist/loaders/MDDLoader.js +9 -9
  194. package/dist/loaders/{MMDLoader.mjs → MMDLoader.cjs} +59 -59
  195. package/dist/loaders/MMDLoader.js +59 -59
  196. package/dist/loaders/{MTLLoader.mjs → MTLLoader.cjs} +17 -17
  197. package/dist/loaders/MTLLoader.js +17 -17
  198. package/dist/loaders/{NRRDLoader.mjs → NRRDLoader.cjs} +17 -17
  199. package/dist/loaders/NRRDLoader.js +17 -17
  200. package/dist/loaders/{OBJLoader.mjs → OBJLoader.cjs} +37 -37
  201. package/dist/loaders/OBJLoader.js +37 -37
  202. package/dist/loaders/{PCDLoader.mjs → PCDLoader.cjs} +13 -13
  203. package/dist/loaders/PCDLoader.js +13 -13
  204. package/dist/loaders/{PDBLoader.mjs → PDBLoader.cjs} +11 -11
  205. package/dist/loaders/PDBLoader.js +11 -11
  206. package/dist/loaders/{PLYLoader.mjs → PLYLoader.cjs} +13 -13
  207. package/dist/loaders/PLYLoader.js +13 -13
  208. package/dist/loaders/{PRWMLoader.mjs → PRWMLoader.cjs} +9 -9
  209. package/dist/loaders/PRWMLoader.js +9 -9
  210. package/dist/loaders/{PVRLoader.mjs → PVRLoader.cjs} +11 -11
  211. package/dist/loaders/PVRLoader.js +11 -11
  212. package/dist/loaders/{RGBELoader.mjs → RGBELoader.cjs} +18 -18
  213. package/dist/loaders/RGBELoader.js +18 -18
  214. package/dist/loaders/{RGBMLoader.mjs → RGBMLoader.cjs} +16 -16
  215. package/dist/loaders/RGBMLoader.js +16 -16
  216. package/dist/loaders/{STLLoader.mjs → STLLoader.cjs} +15 -15
  217. package/dist/loaders/STLLoader.js +15 -15
  218. package/dist/loaders/{SVGLoader.mjs → SVGLoader.cjs} +55 -55
  219. package/dist/loaders/SVGLoader.js +55 -55
  220. package/dist/loaders/{TDSLoader.mjs → TDSLoader.cjs} +20 -20
  221. package/dist/loaders/TDSLoader.js +20 -20
  222. package/dist/loaders/{TGALoader.mjs → TGALoader.cjs} +6 -6
  223. package/dist/loaders/TGALoader.js +6 -6
  224. package/dist/loaders/{TTFLoader.mjs → TTFLoader.cjs} +9 -9
  225. package/dist/loaders/TTFLoader.js +9 -9
  226. package/dist/loaders/{TiltLoader.mjs → TiltLoader.cjs} +26 -26
  227. package/dist/loaders/TiltLoader.js +26 -26
  228. package/dist/loaders/{VOXLoader.mjs → VOXLoader.cjs} +18 -18
  229. package/dist/loaders/VOXLoader.js +18 -18
  230. package/dist/loaders/{VRMLLoader.mjs → VRMLLoader.cjs} +125 -125
  231. package/dist/loaders/VRMLLoader.js +125 -125
  232. package/dist/loaders/{VRMLoader.mjs → VRMLoader.cjs} +7 -7
  233. package/dist/loaders/VRMLoader.js +7 -7
  234. package/dist/loaders/{VTKLoader.mjs → VTKLoader.cjs} +24 -24
  235. package/dist/loaders/VTKLoader.js +24 -24
  236. package/dist/loaders/{XLoader.mjs → XLoader.cjs} +42 -42
  237. package/dist/loaders/XLoader.js +42 -42
  238. package/dist/loaders/{XYZLoader.mjs → XYZLoader.cjs} +9 -9
  239. package/dist/loaders/XYZLoader.js +9 -9
  240. package/dist/loaders/lwo/{IFFParser.mjs → IFFParser.cjs} +7 -7
  241. package/dist/loaders/lwo/IFFParser.js +7 -7
  242. package/dist/loaders/lwo/{LWO2Parser.mjs → LWO2Parser.cjs} +3 -3
  243. package/dist/loaders/lwo/LWO2Parser.js +3 -3
  244. package/dist/loaders/lwo/{LWO3Parser.mjs → LWO3Parser.cjs} +3 -3
  245. package/dist/loaders/lwo/LWO3Parser.js +3 -3
  246. package/dist/math/{Capsule.mjs → Capsule.cjs} +8 -8
  247. package/dist/math/Capsule.js +8 -8
  248. package/dist/math/{ColorConverter.mjs → ColorConverter.cjs} +7 -7
  249. package/dist/math/ColorConverter.js +7 -7
  250. package/dist/math/{ConvexHull.mjs → ConvexHull.cjs} +18 -18
  251. package/dist/math/ConvexHull.js +18 -18
  252. package/dist/math/{ImprovedNoise.mjs → ImprovedNoise.cjs} +3 -3
  253. package/dist/math/ImprovedNoise.js +3 -3
  254. package/dist/math/{Lut.mjs → Lut.cjs} +14 -14
  255. package/dist/math/Lut.js +14 -14
  256. package/dist/math/{MeshSurfaceSampler.mjs → MeshSurfaceSampler.cjs} +6 -6
  257. package/dist/math/MeshSurfaceSampler.js +6 -6
  258. package/dist/math/{OBB.mjs → OBB.cjs} +21 -21
  259. package/dist/math/OBB.js +21 -21
  260. package/dist/math/{Octree.mjs → Octree.cjs} +19 -19
  261. package/dist/math/Octree.js +19 -19
  262. package/dist/math/{SimplexNoise.mjs → SimplexNoise.cjs} +3 -3
  263. package/dist/math/SimplexNoise.js +3 -3
  264. package/dist/misc/{ConvexObjectBreaker.mjs → ConvexObjectBreaker.cjs} +25 -25
  265. package/dist/misc/ConvexObjectBreaker.js +25 -25
  266. package/dist/misc/{GPUComputationRenderer.mjs → GPUComputationRenderer.cjs} +19 -19
  267. package/dist/misc/GPUComputationRenderer.js +19 -19
  268. package/dist/misc/{Gyroscope.mjs → Gyroscope.cjs} +11 -11
  269. package/dist/misc/Gyroscope.js +11 -11
  270. package/dist/misc/{MD2Character.mjs → MD2Character.cjs} +14 -14
  271. package/dist/misc/MD2Character.js +14 -14
  272. package/dist/misc/{MD2CharacterComplex.mjs → MD2CharacterComplex.cjs} +20 -20
  273. package/dist/misc/MD2CharacterComplex.js +20 -20
  274. package/dist/misc/{MorphAnimMesh.mjs → MorphAnimMesh.cjs} +8 -8
  275. package/dist/misc/MorphAnimMesh.js +8 -8
  276. package/dist/misc/{MorphBlendMesh.mjs → MorphBlendMesh.cjs} +6 -6
  277. package/dist/misc/MorphBlendMesh.js +6 -6
  278. package/dist/misc/{ProgressiveLightmap.mjs → ProgressiveLightmap.cjs} +17 -17
  279. package/dist/misc/ProgressiveLightmap.js +17 -17
  280. package/dist/misc/{RollerCoaster.mjs → RollerCoaster.cjs} +77 -77
  281. package/dist/misc/RollerCoaster.js +77 -77
  282. package/dist/misc/{Timer.mjs → Timer.cjs} +3 -3
  283. package/dist/misc/Timer.js +3 -3
  284. package/dist/misc/{TubePainter.mjs → TubePainter.cjs} +24 -24
  285. package/dist/misc/TubePainter.js +24 -24
  286. package/dist/misc/{Volume.mjs → Volume.cjs} +18 -18
  287. package/dist/misc/Volume.js +18 -18
  288. package/dist/misc/{VolumeSlice.mjs → VolumeSlice.cjs} +10 -10
  289. package/dist/misc/VolumeSlice.js +10 -10
  290. package/dist/misc/{WebGL.mjs → WebGL.cjs} +7 -7
  291. package/dist/misc/WebGL.js +7 -7
  292. package/dist/modifiers/{CurveModifier.mjs → CurveModifier.cjs} +17 -17
  293. package/dist/modifiers/CurveModifier.js +17 -17
  294. package/dist/modifiers/{EdgeSplitModifier.mjs → EdgeSplitModifier.cjs} +12 -13
  295. package/dist/modifiers/EdgeSplitModifier.js +13 -12
  296. package/dist/modifiers/{SimplifyModifier.mjs → SimplifyModifier.cjs} +12 -12
  297. package/dist/modifiers/SimplifyModifier.js +12 -12
  298. package/dist/modifiers/{TessellateModifier.mjs → TessellateModifier.cjs} +30 -30
  299. package/dist/modifiers/TessellateModifier.js +30 -30
  300. package/dist/objects/{GroundProjectedEnv.mjs → GroundProjectedEnv.cjs} +8 -8
  301. package/dist/objects/GroundProjectedEnv.js +8 -8
  302. package/dist/objects/{Lensflare.mjs → Lensflare.cjs} +37 -37
  303. package/dist/objects/Lensflare.js +37 -37
  304. package/dist/objects/{LightningStorm.mjs → LightningStorm.cjs} +17 -17
  305. package/dist/objects/LightningStorm.js +17 -17
  306. package/dist/objects/{MarchingCubes.mjs → MarchingCubes.cjs} +21 -21
  307. package/dist/objects/MarchingCubes.js +21 -21
  308. package/dist/objects/{Reflector.mjs → Reflector.cjs} +23 -23
  309. package/dist/objects/Reflector.js +23 -23
  310. package/dist/objects/{ReflectorForSSRPass.mjs → ReflectorForSSRPass.cjs} +33 -33
  311. package/dist/objects/ReflectorForSSRPass.js +33 -33
  312. package/dist/objects/ReflectorRTT.cjs +10 -0
  313. package/dist/objects/ReflectorRTT.js +5 -5
  314. package/dist/objects/{Refractor.mjs → Refractor.cjs} +26 -26
  315. package/dist/objects/Refractor.js +26 -26
  316. package/dist/objects/{ShadowMesh.mjs → ShadowMesh.cjs} +9 -9
  317. package/dist/objects/ShadowMesh.js +9 -9
  318. package/dist/objects/{Sky.mjs → Sky.cjs} +11 -11
  319. package/dist/objects/Sky.js +11 -11
  320. package/dist/objects/{Water.mjs → Water.cjs} +33 -33
  321. package/dist/objects/Water.js +33 -33
  322. package/dist/objects/{Water2.mjs → Water2.cjs} +20 -20
  323. package/dist/objects/Water2.js +20 -20
  324. package/dist/physics/{AmmoPhysics.mjs → AmmoPhysics.cjs} +3 -3
  325. package/dist/physics/AmmoPhysics.js +3 -3
  326. package/dist/postprocessing/{AdaptiveToneMappingPass.mjs → AdaptiveToneMappingPass.cjs} +32 -32
  327. package/dist/postprocessing/AdaptiveToneMappingPass.js +32 -32
  328. package/dist/postprocessing/{AfterimagePass.mjs → AfterimagePass.cjs} +21 -21
  329. package/dist/postprocessing/AfterimagePass.js +21 -21
  330. package/dist/postprocessing/{BloomPass.mjs → BloomPass.cjs} +20 -20
  331. package/dist/postprocessing/BloomPass.js +20 -20
  332. package/dist/postprocessing/{BokehPass.mjs → BokehPass.cjs} +19 -19
  333. package/dist/postprocessing/BokehPass.js +19 -19
  334. package/dist/postprocessing/{ClearPass.mjs → ClearPass.cjs} +7 -7
  335. package/dist/postprocessing/ClearPass.js +7 -7
  336. package/dist/postprocessing/{CubeTexturePass.mjs → CubeTexturePass.cjs} +14 -14
  337. package/dist/postprocessing/CubeTexturePass.js +14 -14
  338. package/dist/postprocessing/{DotScreenPass.mjs → DotScreenPass.cjs} +12 -12
  339. package/dist/postprocessing/DotScreenPass.js +12 -12
  340. package/dist/postprocessing/{EffectComposer.mjs → EffectComposer.cjs} +20 -20
  341. package/dist/postprocessing/EffectComposer.js +20 -20
  342. package/dist/postprocessing/{FilmPass.mjs → FilmPass.cjs} +12 -12
  343. package/dist/postprocessing/FilmPass.js +12 -12
  344. package/dist/postprocessing/{GlitchPass.mjs → GlitchPass.cjs} +26 -26
  345. package/dist/postprocessing/GlitchPass.js +26 -26
  346. package/dist/postprocessing/{HalftonePass.mjs → HalftonePass.cjs} +13 -13
  347. package/dist/postprocessing/HalftonePass.js +13 -13
  348. package/dist/postprocessing/{LUTPass.mjs → LUTPass.cjs} +5 -5
  349. package/dist/postprocessing/LUTPass.js +5 -5
  350. package/dist/postprocessing/{MaskPass.mjs → MaskPass.cjs} +7 -7
  351. package/dist/postprocessing/MaskPass.js +7 -7
  352. package/dist/postprocessing/{OutlinePass.mjs → OutlinePass.cjs} +45 -45
  353. package/dist/postprocessing/OutlinePass.js +45 -45
  354. package/dist/postprocessing/{Pass.mjs → Pass.cjs} +8 -8
  355. package/dist/postprocessing/Pass.js +8 -8
  356. package/dist/postprocessing/{RenderPass.mjs → RenderPass.cjs} +7 -7
  357. package/dist/postprocessing/RenderPass.js +7 -7
  358. package/dist/postprocessing/{RenderPixelatedPass.mjs → RenderPixelatedPass.cjs} +18 -18
  359. package/dist/postprocessing/RenderPixelatedPass.js +18 -18
  360. package/dist/postprocessing/{SAOPass.mjs → SAOPass.cjs} +69 -69
  361. package/dist/postprocessing/SAOPass.js +69 -69
  362. package/dist/postprocessing/{SMAAPass.mjs → SMAAPass.cjs} +30 -30
  363. package/dist/postprocessing/SMAAPass.js +30 -30
  364. package/dist/postprocessing/{SSAARenderPass.mjs → SSAARenderPass.cjs} +19 -19
  365. package/dist/postprocessing/SSAARenderPass.js +19 -19
  366. package/dist/postprocessing/{SSAOPass.mjs → SSAOPass.cjs} +63 -63
  367. package/dist/postprocessing/SSAOPass.js +63 -63
  368. package/dist/postprocessing/{SSRPass.mjs → SSRPass.cjs} +86 -86
  369. package/dist/postprocessing/SSRPass.js +86 -86
  370. package/dist/postprocessing/{SavePass.mjs → SavePass.cjs} +13 -13
  371. package/dist/postprocessing/SavePass.js +13 -13
  372. package/dist/postprocessing/{ShaderPass.mjs → ShaderPass.cjs} +10 -10
  373. package/dist/postprocessing/ShaderPass.js +10 -10
  374. package/dist/postprocessing/{TAARenderPass.mjs → TAARenderPass.cjs} +8 -8
  375. package/dist/postprocessing/TAARenderPass.js +8 -8
  376. package/dist/postprocessing/{TexturePass.mjs → TexturePass.cjs} +11 -11
  377. package/dist/postprocessing/TexturePass.js +11 -11
  378. package/dist/postprocessing/{UnrealBloomPass.mjs → UnrealBloomPass.cjs} +36 -36
  379. package/dist/postprocessing/UnrealBloomPass.js +36 -36
  380. package/dist/postprocessing/{WaterPass.mjs → WaterPass.cjs} +10 -10
  381. package/dist/postprocessing/WaterPass.js +10 -10
  382. package/dist/renderers/{CSS2DRenderer.mjs → CSS2DRenderer.cjs} +12 -12
  383. package/dist/renderers/CSS2DRenderer.js +12 -12
  384. package/dist/renderers/{CSS3DRenderer.mjs → CSS3DRenderer.cjs} +12 -12
  385. package/dist/renderers/CSS3DRenderer.js +12 -12
  386. package/dist/renderers/{Projector.mjs → Projector.cjs} +21 -21
  387. package/dist/renderers/Projector.js +21 -21
  388. package/dist/renderers/{SVGRenderer.mjs → SVGRenderer.cjs} +12 -12
  389. package/dist/renderers/SVGRenderer.js +12 -12
  390. package/dist/shaders/{ACESFilmicToneMappingShader.mjs → ACESFilmicToneMappingShader.cjs} +3 -3
  391. package/dist/shaders/ACESFilmicToneMappingShader.js +3 -3
  392. package/dist/shaders/{AfterimageShader.mjs → AfterimageShader.cjs} +3 -3
  393. package/dist/shaders/AfterimageShader.js +3 -3
  394. package/dist/shaders/{BasicShader.mjs → BasicShader.cjs} +3 -3
  395. package/dist/shaders/BasicShader.js +3 -3
  396. package/dist/shaders/{BleachBypassShader.mjs → BleachBypassShader.cjs} +3 -3
  397. package/dist/shaders/BleachBypassShader.js +3 -3
  398. package/dist/shaders/{BlendShader.mjs → BlendShader.cjs} +3 -3
  399. package/dist/shaders/BlendShader.js +3 -3
  400. package/dist/shaders/{BokehShader.mjs → BokehShader.cjs} +3 -3
  401. package/dist/shaders/BokehShader.js +3 -3
  402. package/dist/shaders/{BokehShader2.mjs → BokehShader2.cjs} +6 -6
  403. package/dist/shaders/BokehShader2.js +6 -6
  404. package/dist/shaders/{BrightnessContrastShader.mjs → BrightnessContrastShader.cjs} +3 -3
  405. package/dist/shaders/BrightnessContrastShader.js +3 -3
  406. package/dist/shaders/{ColorCorrectionShader.mjs → ColorCorrectionShader.cjs} +7 -7
  407. package/dist/shaders/ColorCorrectionShader.js +7 -7
  408. package/dist/shaders/{ColorifyShader.mjs → ColorifyShader.cjs} +5 -5
  409. package/dist/shaders/ColorifyShader.js +5 -5
  410. package/dist/shaders/{ConvolutionShader.mjs → ConvolutionShader.cjs} +5 -5
  411. package/dist/shaders/ConvolutionShader.js +5 -5
  412. package/dist/shaders/{CopyShader.mjs → CopyShader.cjs} +3 -3
  413. package/dist/shaders/CopyShader.js +3 -3
  414. package/dist/shaders/{DOFMipMapShader.mjs → DOFMipMapShader.cjs} +3 -3
  415. package/dist/shaders/DOFMipMapShader.js +3 -3
  416. package/dist/shaders/{DepthLimitedBlurShader.mjs → DepthLimitedBlurShader.cjs} +7 -7
  417. package/dist/shaders/DepthLimitedBlurShader.js +7 -7
  418. package/dist/shaders/{DigitalGlitch.mjs → DigitalGlitch.cjs} +3 -3
  419. package/dist/shaders/DigitalGlitch.js +3 -3
  420. package/dist/shaders/{DotScreenShader.mjs → DotScreenShader.cjs} +6 -6
  421. package/dist/shaders/DotScreenShader.js +6 -6
  422. package/dist/shaders/{FXAAShader.mjs → FXAAShader.cjs} +5 -5
  423. package/dist/shaders/FXAAShader.js +5 -5
  424. package/dist/shaders/{FilmShader.mjs → FilmShader.cjs} +3 -3
  425. package/dist/shaders/FilmShader.js +3 -3
  426. package/dist/shaders/{FocusShader.mjs → FocusShader.cjs} +3 -3
  427. package/dist/shaders/FocusShader.js +3 -3
  428. package/dist/shaders/{FreiChenShader.mjs → FreiChenShader.cjs} +5 -5
  429. package/dist/shaders/FreiChenShader.js +5 -5
  430. package/dist/shaders/{FresnelShader.mjs → FresnelShader.cjs} +3 -3
  431. package/dist/shaders/FresnelShader.js +3 -3
  432. package/dist/shaders/{GammaCorrectionShader.mjs → GammaCorrectionShader.cjs} +3 -3
  433. package/dist/shaders/GammaCorrectionShader.js +3 -3
  434. package/dist/shaders/{GodRaysShader.mjs → GodRaysShader.cjs} +11 -11
  435. package/dist/shaders/GodRaysShader.js +11 -11
  436. package/dist/shaders/{HalftoneShader.mjs → HalftoneShader.cjs} +3 -3
  437. package/dist/shaders/HalftoneShader.js +3 -3
  438. package/dist/shaders/{HorizontalBlurShader.mjs → HorizontalBlurShader.cjs} +3 -3
  439. package/dist/shaders/HorizontalBlurShader.js +3 -3
  440. package/dist/shaders/{HorizontalTiltShiftShader.mjs → HorizontalTiltShiftShader.cjs} +3 -3
  441. package/dist/shaders/HorizontalTiltShiftShader.js +3 -3
  442. package/dist/shaders/{HueSaturationShader.mjs → HueSaturationShader.cjs} +3 -3
  443. package/dist/shaders/HueSaturationShader.js +3 -3
  444. package/dist/shaders/{KaleidoShader.mjs → KaleidoShader.cjs} +3 -3
  445. package/dist/shaders/KaleidoShader.js +3 -3
  446. package/dist/shaders/{LuminosityHighPassShader.mjs → LuminosityHighPassShader.cjs} +5 -5
  447. package/dist/shaders/LuminosityHighPassShader.js +5 -5
  448. package/dist/shaders/{LuminosityShader.mjs → LuminosityShader.cjs} +3 -3
  449. package/dist/shaders/LuminosityShader.js +3 -3
  450. package/dist/shaders/{MirrorShader.mjs → MirrorShader.cjs} +3 -3
  451. package/dist/shaders/MirrorShader.js +3 -3
  452. package/dist/shaders/{NormalMapShader.mjs → NormalMapShader.cjs} +6 -6
  453. package/dist/shaders/NormalMapShader.js +6 -6
  454. package/dist/shaders/{ParallaxShader.mjs → ParallaxShader.cjs} +3 -3
  455. package/dist/shaders/ParallaxShader.js +3 -3
  456. package/dist/shaders/{PixelShader.mjs → PixelShader.cjs} +3 -3
  457. package/dist/shaders/PixelShader.js +3 -3
  458. package/dist/shaders/{RGBShiftShader.mjs → RGBShiftShader.cjs} +3 -3
  459. package/dist/shaders/RGBShiftShader.js +3 -3
  460. package/dist/shaders/{SAOShader.mjs → SAOShader.cjs} +7 -7
  461. package/dist/shaders/SAOShader.js +7 -7
  462. package/dist/shaders/{SMAAShader.mjs → SMAAShader.cjs} +9 -9
  463. package/dist/shaders/SMAAShader.js +9 -9
  464. package/dist/shaders/{SSAOShader.mjs → SSAOShader.cjs} +10 -10
  465. package/dist/shaders/SSAOShader.js +10 -10
  466. package/dist/shaders/{SSRShader.mjs → SSRShader.cjs} +10 -10
  467. package/dist/shaders/SSRShader.js +10 -10
  468. package/dist/shaders/{SepiaShader.mjs → SepiaShader.cjs} +3 -3
  469. package/dist/shaders/SepiaShader.js +3 -3
  470. package/dist/shaders/{SobelOperatorShader.mjs → SobelOperatorShader.cjs} +5 -5
  471. package/dist/shaders/SobelOperatorShader.js +5 -5
  472. package/dist/shaders/{SubsurfaceScatteringShader.mjs → SubsurfaceScatteringShader.cjs} +13 -13
  473. package/dist/shaders/SubsurfaceScatteringShader.js +13 -13
  474. package/dist/shaders/{TechnicolorShader.mjs → TechnicolorShader.cjs} +3 -3
  475. package/dist/shaders/TechnicolorShader.js +3 -3
  476. package/dist/shaders/{ToneMapShader.mjs → ToneMapShader.cjs} +3 -3
  477. package/dist/shaders/ToneMapShader.js +3 -3
  478. package/dist/shaders/{ToonShader.mjs → ToonShader.cjs} +32 -32
  479. package/dist/shaders/ToonShader.js +32 -32
  480. package/dist/shaders/{TriangleBlurShader.mjs → TriangleBlurShader.cjs} +5 -5
  481. package/dist/shaders/TriangleBlurShader.js +5 -5
  482. package/dist/shaders/{UnpackDepthRGBAShader.mjs → UnpackDepthRGBAShader.cjs} +3 -3
  483. package/dist/shaders/UnpackDepthRGBAShader.js +3 -3
  484. package/dist/shaders/{VerticalBlurShader.mjs → VerticalBlurShader.cjs} +3 -3
  485. package/dist/shaders/VerticalBlurShader.js +3 -3
  486. package/dist/shaders/{VerticalTiltShiftShader.mjs → VerticalTiltShiftShader.cjs} +3 -3
  487. package/dist/shaders/VerticalTiltShiftShader.js +3 -3
  488. package/dist/shaders/{VignetteShader.mjs → VignetteShader.cjs} +3 -3
  489. package/dist/shaders/VignetteShader.js +3 -3
  490. package/dist/shaders/{VolumeShader.mjs → VolumeShader.cjs} +6 -6
  491. package/dist/shaders/VolumeShader.js +6 -6
  492. package/dist/shaders/{WaterRefractionShader.mjs → WaterRefractionShader.cjs} +3 -3
  493. package/dist/shaders/WaterRefractionShader.js +3 -3
  494. package/dist/shaders/types.cjs +1 -0
  495. package/dist/shaders/types.js +1 -1
  496. package/dist/textures/{FlakesTexture.mjs → FlakesTexture.cjs} +3 -3
  497. package/dist/textures/FlakesTexture.js +3 -3
  498. package/dist/types/Loader.cjs +26 -0
  499. package/dist/types/Loader.js +5 -22
  500. package/dist/types/helpers.cjs +4 -0
  501. package/dist/types/helpers.js +3 -3
  502. package/dist/utils/{BufferGeometryUtils.mjs → BufferGeometryUtils.cjs} +41 -41
  503. package/dist/utils/BufferGeometryUtils.js +41 -41
  504. package/dist/utils/{GeometryCompressionUtils.mjs → GeometryCompressionUtils.cjs} +94 -94
  505. package/dist/utils/GeometryCompressionUtils.js +94 -94
  506. package/dist/utils/{GeometryUtils.mjs → GeometryUtils.cjs} +18 -18
  507. package/dist/utils/GeometryUtils.js +18 -18
  508. package/dist/utils/{RoughnessMipmapper.mjs → RoughnessMipmapper.cjs} +13 -13
  509. package/dist/utils/RoughnessMipmapper.js +13 -13
  510. package/dist/utils/{SceneUtils.mjs → SceneUtils.cjs} +8 -8
  511. package/dist/utils/SceneUtils.js +8 -8
  512. package/dist/utils/{ShadowMapViewer.mjs → ShadowMapViewer.cjs} +18 -18
  513. package/dist/utils/ShadowMapViewer.js +18 -18
  514. package/dist/utils/{SkeletonUtils.mjs → SkeletonUtils.cjs} +10 -10
  515. package/dist/utils/SkeletonUtils.js +10 -10
  516. package/dist/utils/{UVsDebug.mjs → UVsDebug.cjs} +7 -7
  517. package/dist/utils/UVsDebug.js +7 -7
  518. package/dist/utils/{WorkerPool.mjs → WorkerPool.cjs} +3 -3
  519. package/dist/utils/WorkerPool.js +3 -3
  520. package/dist/webxr/{ARButton.mjs → ARButton.cjs} +3 -3
  521. package/dist/webxr/ARButton.js +3 -3
  522. package/dist/webxr/{OculusHandModel.mjs → OculusHandModel.cjs} +9 -9
  523. package/dist/webxr/OculusHandModel.js +9 -9
  524. package/dist/webxr/{OculusHandPointerModel.mjs → OculusHandPointerModel.cjs} +41 -24
  525. package/dist/webxr/OculusHandPointerModel.js +24 -41
  526. package/dist/webxr/Text2D.cjs +48 -0
  527. package/dist/webxr/Text2D.js +9 -26
  528. package/dist/webxr/{VRButton.mjs → VRButton.cjs} +3 -3
  529. package/dist/webxr/VRButton.js +3 -3
  530. package/dist/webxr/{XRControllerModelFactory.mjs → XRControllerModelFactory.cjs} +18 -18
  531. package/dist/webxr/XRControllerModelFactory.js +18 -18
  532. package/dist/webxr/{XREstimatedLight.mjs → XREstimatedLight.cjs} +8 -8
  533. package/dist/webxr/XREstimatedLight.js +8 -8
  534. package/dist/webxr/{XRHandMeshModel.mjs → XRHandMeshModel.cjs} +5 -5
  535. package/dist/webxr/XRHandMeshModel.js +5 -5
  536. package/dist/webxr/{XRHandModelFactory.mjs → XRHandModelFactory.cjs} +10 -10
  537. package/dist/webxr/XRHandModelFactory.js +10 -10
  538. package/dist/webxr/{XRHandPrimitiveModel.mjs → XRHandPrimitiveModel.cjs} +11 -11
  539. package/dist/webxr/XRHandPrimitiveModel.js +11 -11
  540. package/package.json +3 -3
  541. package/dist/_polyfill/CompressedArrayTexture.mjs +0 -12
  542. package/dist/_polyfill/Data3DTexture.mjs +0 -17
  543. package/dist/environments/RoomEnvironment.mjs +0 -78
  544. package/dist/geometries/ConvexGeometry.mjs +0 -26
  545. package/dist/index.mjs +0 -613
  546. package/dist/lines/Line2.mjs +0 -13
  547. package/dist/lines/Wireframe.mjs +0 -32
  548. package/dist/lines/WireframeGeometry2.mjs +0 -13
  549. package/dist/objects/ReflectorRTT.mjs +0 -10
  550. package/dist/shaders/types.mjs +0 -1
  551. package/dist/types/Loader.mjs +0 -9
  552. package/dist/types/helpers.mjs +0 -4
  553. package/dist/webxr/Text2D.mjs +0 -31
@@ -0,0 +1,12 @@
1
+ "use strict";
2
+ Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
3
+ const THREE = require("three");
4
+ class CompressedArrayTexture extends THREE.CompressedTexture {
5
+ constructor(mipmaps, width, height, depth, format, type) {
6
+ super(mipmaps, width, height, format, type);
7
+ this.isCompressedArrayTexture = true;
8
+ this.image.depth = depth;
9
+ this.wrapR = THREE.ClampToEdgeWrapping;
10
+ }
11
+ }
12
+ exports.CompressedArrayTexture = CompressedArrayTexture;
@@ -1,12 +1,12 @@
1
- "use strict";
2
- Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
3
- const THREE = require("three");
4
- class CompressedArrayTexture extends THREE.CompressedTexture {
1
+ import { CompressedTexture, ClampToEdgeWrapping } from "three";
2
+ class CompressedArrayTexture extends CompressedTexture {
5
3
  constructor(mipmaps, width, height, depth, format, type) {
6
4
  super(mipmaps, width, height, format, type);
7
5
  this.isCompressedArrayTexture = true;
8
6
  this.image.depth = depth;
9
- this.wrapR = THREE.ClampToEdgeWrapping;
7
+ this.wrapR = ClampToEdgeWrapping;
10
8
  }
11
9
  }
12
- exports.CompressedArrayTexture = CompressedArrayTexture;
10
+ export {
11
+ CompressedArrayTexture
12
+ };
@@ -0,0 +1,17 @@
1
+ "use strict";
2
+ Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
3
+ const THREE = require("three");
4
+ class Data3DTexture extends THREE.Texture {
5
+ constructor(data = null, width = 1, height = 1, depth = 1) {
6
+ super(null);
7
+ this.isData3DTexture = true;
8
+ this.image = { data, width, height, depth };
9
+ this.magFilter = THREE.NearestFilter;
10
+ this.minFilter = THREE.NearestFilter;
11
+ this.wrapR = THREE.ClampToEdgeWrapping;
12
+ this.generateMipmaps = false;
13
+ this.flipY = false;
14
+ this.unpackAlignment = 1;
15
+ }
16
+ }
17
+ exports.Data3DTexture = Data3DTexture;
@@ -1,17 +1,17 @@
1
- "use strict";
2
- Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
3
- const THREE = require("three");
4
- class Data3DTexture extends THREE.Texture {
1
+ import { Texture, NearestFilter, ClampToEdgeWrapping } from "three";
2
+ class Data3DTexture extends Texture {
5
3
  constructor(data = null, width = 1, height = 1, depth = 1) {
6
4
  super(null);
7
5
  this.isData3DTexture = true;
8
6
  this.image = { data, width, height, depth };
9
- this.magFilter = THREE.NearestFilter;
10
- this.minFilter = THREE.NearestFilter;
11
- this.wrapR = THREE.ClampToEdgeWrapping;
7
+ this.magFilter = NearestFilter;
8
+ this.minFilter = NearestFilter;
9
+ this.wrapR = ClampToEdgeWrapping;
12
10
  this.generateMipmaps = false;
13
11
  this.flipY = false;
14
12
  this.unpackAlignment = 1;
15
13
  }
16
14
  }
17
- exports.Data3DTexture = Data3DTexture;
15
+ export {
16
+ Data3DTexture
17
+ };
@@ -1,43 +1,45 @@
1
- import { NumberKeyframeTrack, AnimationClip, Vector3, VectorKeyframeTrack, BooleanKeyframeTrack, ColorKeyframeTrack } from "three";
1
+ "use strict";
2
+ Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
3
+ const THREE = require("three");
2
4
  class AnimationClipCreator {
3
5
  static CreateRotationAnimation(period, axis = "x") {
4
6
  const times = [0, period], values = [0, 360];
5
7
  const trackName = ".rotation[" + axis + "]";
6
- const track = new NumberKeyframeTrack(trackName, times, values);
7
- return new AnimationClip(null, period, [track]);
8
+ const track = new THREE.NumberKeyframeTrack(trackName, times, values);
9
+ return new THREE.AnimationClip(null, period, [track]);
8
10
  }
9
11
  static CreateScaleAxisAnimation(period, axis = "x") {
10
12
  const times = [0, period], values = [0, 1];
11
13
  const trackName = ".scale[" + axis + "]";
12
- const track = new NumberKeyframeTrack(trackName, times, values);
13
- return new AnimationClip(null, period, [track]);
14
+ const track = new THREE.NumberKeyframeTrack(trackName, times, values);
15
+ return new THREE.AnimationClip(null, period, [track]);
14
16
  }
15
17
  static CreateShakeAnimation(duration, shakeScale) {
16
- const times = [], values = [], tmp = new Vector3();
18
+ const times = [], values = [], tmp = new THREE.Vector3();
17
19
  for (let i = 0; i < duration * 10; i++) {
18
20
  times.push(i / 10);
19
21
  tmp.set(Math.random() * 2 - 1, Math.random() * 2 - 1, Math.random() * 2 - 1).multiply(shakeScale).toArray(values, values.length);
20
22
  }
21
23
  const trackName = ".position";
22
- const track = new VectorKeyframeTrack(trackName, times, values);
23
- return new AnimationClip(null, duration, [track]);
24
+ const track = new THREE.VectorKeyframeTrack(trackName, times, values);
25
+ return new THREE.AnimationClip(null, duration, [track]);
24
26
  }
25
27
  static CreatePulsationAnimation(duration, pulseScale) {
26
- const times = [], values = [], tmp = new Vector3();
28
+ const times = [], values = [], tmp = new THREE.Vector3();
27
29
  for (let i = 0; i < duration * 10; i++) {
28
30
  times.push(i / 10);
29
31
  const scaleFactor = Math.random() * pulseScale;
30
32
  tmp.set(scaleFactor, scaleFactor, scaleFactor).toArray(values, values.length);
31
33
  }
32
34
  const trackName = ".scale";
33
- const track = new VectorKeyframeTrack(trackName, times, values);
34
- return new AnimationClip(null, duration, [track]);
35
+ const track = new THREE.VectorKeyframeTrack(trackName, times, values);
36
+ return new THREE.AnimationClip(null, duration, [track]);
35
37
  }
36
38
  static CreateVisibilityAnimation(duration) {
37
39
  const times = [0, duration / 2, duration], values = [true, false, true];
38
40
  const trackName = ".visible";
39
- const track = new BooleanKeyframeTrack(trackName, times, values);
40
- return new AnimationClip(null, duration, [track]);
41
+ const track = new THREE.BooleanKeyframeTrack(trackName, times, values);
42
+ return new THREE.AnimationClip(null, duration, [track]);
41
43
  }
42
44
  static CreateMaterialColorAnimation(duration, colors) {
43
45
  const times = [], values = [], timeStep = duration / colors.length;
@@ -47,10 +49,8 @@ class AnimationClipCreator {
47
49
  values.push(color.r, color.g, color.b);
48
50
  }
49
51
  const trackName = ".material.color";
50
- const track = new ColorKeyframeTrack(trackName, times, values);
51
- return new AnimationClip(null, duration, [track]);
52
+ const track = new THREE.ColorKeyframeTrack(trackName, times, values);
53
+ return new THREE.AnimationClip(null, duration, [track]);
52
54
  }
53
55
  }
54
- export {
55
- AnimationClipCreator
56
- };
56
+ exports.AnimationClipCreator = AnimationClipCreator;
@@ -1,45 +1,43 @@
1
- "use strict";
2
- Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
3
- const THREE = require("three");
1
+ import { NumberKeyframeTrack, AnimationClip, Vector3, VectorKeyframeTrack, BooleanKeyframeTrack, ColorKeyframeTrack } from "three";
4
2
  class AnimationClipCreator {
5
3
  static CreateRotationAnimation(period, axis = "x") {
6
4
  const times = [0, period], values = [0, 360];
7
5
  const trackName = ".rotation[" + axis + "]";
8
- const track = new THREE.NumberKeyframeTrack(trackName, times, values);
9
- return new THREE.AnimationClip(null, period, [track]);
6
+ const track = new NumberKeyframeTrack(trackName, times, values);
7
+ return new AnimationClip(null, period, [track]);
10
8
  }
11
9
  static CreateScaleAxisAnimation(period, axis = "x") {
12
10
  const times = [0, period], values = [0, 1];
13
11
  const trackName = ".scale[" + axis + "]";
14
- const track = new THREE.NumberKeyframeTrack(trackName, times, values);
15
- return new THREE.AnimationClip(null, period, [track]);
12
+ const track = new NumberKeyframeTrack(trackName, times, values);
13
+ return new AnimationClip(null, period, [track]);
16
14
  }
17
15
  static CreateShakeAnimation(duration, shakeScale) {
18
- const times = [], values = [], tmp = new THREE.Vector3();
16
+ const times = [], values = [], tmp = new Vector3();
19
17
  for (let i = 0; i < duration * 10; i++) {
20
18
  times.push(i / 10);
21
19
  tmp.set(Math.random() * 2 - 1, Math.random() * 2 - 1, Math.random() * 2 - 1).multiply(shakeScale).toArray(values, values.length);
22
20
  }
23
21
  const trackName = ".position";
24
- const track = new THREE.VectorKeyframeTrack(trackName, times, values);
25
- return new THREE.AnimationClip(null, duration, [track]);
22
+ const track = new VectorKeyframeTrack(trackName, times, values);
23
+ return new AnimationClip(null, duration, [track]);
26
24
  }
27
25
  static CreatePulsationAnimation(duration, pulseScale) {
28
- const times = [], values = [], tmp = new THREE.Vector3();
26
+ const times = [], values = [], tmp = new Vector3();
29
27
  for (let i = 0; i < duration * 10; i++) {
30
28
  times.push(i / 10);
31
29
  const scaleFactor = Math.random() * pulseScale;
32
30
  tmp.set(scaleFactor, scaleFactor, scaleFactor).toArray(values, values.length);
33
31
  }
34
32
  const trackName = ".scale";
35
- const track = new THREE.VectorKeyframeTrack(trackName, times, values);
36
- return new THREE.AnimationClip(null, duration, [track]);
33
+ const track = new VectorKeyframeTrack(trackName, times, values);
34
+ return new AnimationClip(null, duration, [track]);
37
35
  }
38
36
  static CreateVisibilityAnimation(duration) {
39
37
  const times = [0, duration / 2, duration], values = [true, false, true];
40
38
  const trackName = ".visible";
41
- const track = new THREE.BooleanKeyframeTrack(trackName, times, values);
42
- return new THREE.AnimationClip(null, duration, [track]);
39
+ const track = new BooleanKeyframeTrack(trackName, times, values);
40
+ return new AnimationClip(null, duration, [track]);
43
41
  }
44
42
  static CreateMaterialColorAnimation(duration, colors) {
45
43
  const times = [], values = [], timeStep = duration / colors.length;
@@ -49,8 +47,10 @@ class AnimationClipCreator {
49
47
  values.push(color.r, color.g, color.b);
50
48
  }
51
49
  const trackName = ".material.color";
52
- const track = new THREE.ColorKeyframeTrack(trackName, times, values);
53
- return new THREE.AnimationClip(null, duration, [track]);
50
+ const track = new ColorKeyframeTrack(trackName, times, values);
51
+ return new AnimationClip(null, duration, [track]);
54
52
  }
55
53
  }
56
- exports.AnimationClipCreator = AnimationClipCreator;
54
+ export {
55
+ AnimationClipCreator
56
+ };
@@ -1,15 +1,17 @@
1
- import { Quaternion, Vector3, Matrix4, Object3D, SphereGeometry, MeshBasicMaterial, Color, LineBasicMaterial, BufferGeometry, BufferAttribute, Mesh, Line } from "three";
2
- const _q = /* @__PURE__ */ new Quaternion();
3
- const _targetPos = /* @__PURE__ */ new Vector3();
4
- const _targetVec = /* @__PURE__ */ new Vector3();
5
- const _effectorPos = /* @__PURE__ */ new Vector3();
6
- const _effectorVec = /* @__PURE__ */ new Vector3();
7
- const _linkPos = /* @__PURE__ */ new Vector3();
8
- const _invLinkQ = /* @__PURE__ */ new Quaternion();
9
- const _linkScale = /* @__PURE__ */ new Vector3();
10
- const _axis = /* @__PURE__ */ new Vector3();
11
- const _vector = /* @__PURE__ */ new Vector3();
12
- const _matrix = /* @__PURE__ */ new Matrix4();
1
+ "use strict";
2
+ Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
3
+ const THREE = require("three");
4
+ const _q = /* @__PURE__ */ new THREE.Quaternion();
5
+ const _targetPos = /* @__PURE__ */ new THREE.Vector3();
6
+ const _targetVec = /* @__PURE__ */ new THREE.Vector3();
7
+ const _effectorPos = /* @__PURE__ */ new THREE.Vector3();
8
+ const _effectorVec = /* @__PURE__ */ new THREE.Vector3();
9
+ const _linkPos = /* @__PURE__ */ new THREE.Vector3();
10
+ const _invLinkQ = /* @__PURE__ */ new THREE.Quaternion();
11
+ const _linkScale = /* @__PURE__ */ new THREE.Vector3();
12
+ const _axis = /* @__PURE__ */ new THREE.Vector3();
13
+ const _vector = /* @__PURE__ */ new THREE.Vector3();
14
+ const _matrix = /* @__PURE__ */ new THREE.Matrix4();
13
15
  class CCDIKSolver {
14
16
  /**
15
17
  * @param {THREE.SkinnedMesh} mesh
@@ -141,34 +143,34 @@ function setPositionOfBoneToAttributeArray(array, index, bone, matrixWorldInv) {
141
143
  array[index * 3 + 1] = v.y;
142
144
  array[index * 3 + 2] = v.z;
143
145
  }
144
- class CCDIKHelper extends Object3D {
146
+ class CCDIKHelper extends THREE.Object3D {
145
147
  constructor(mesh, iks = [], sphereSize = 0.25) {
146
148
  super();
147
149
  this.root = mesh;
148
150
  this.iks = iks;
149
151
  this.matrix.copy(mesh.matrixWorld);
150
152
  this.matrixAutoUpdate = false;
151
- this.sphereGeometry = new SphereGeometry(sphereSize, 16, 8);
152
- this.targetSphereMaterial = new MeshBasicMaterial({
153
- color: new Color(16746632),
153
+ this.sphereGeometry = new THREE.SphereGeometry(sphereSize, 16, 8);
154
+ this.targetSphereMaterial = new THREE.MeshBasicMaterial({
155
+ color: new THREE.Color(16746632),
154
156
  depthTest: false,
155
157
  depthWrite: false,
156
158
  transparent: true
157
159
  });
158
- this.effectorSphereMaterial = new MeshBasicMaterial({
159
- color: new Color(8978312),
160
+ this.effectorSphereMaterial = new THREE.MeshBasicMaterial({
161
+ color: new THREE.Color(8978312),
160
162
  depthTest: false,
161
163
  depthWrite: false,
162
164
  transparent: true
163
165
  });
164
- this.linkSphereMaterial = new MeshBasicMaterial({
165
- color: new Color(8947967),
166
+ this.linkSphereMaterial = new THREE.MeshBasicMaterial({
167
+ color: new THREE.Color(8947967),
166
168
  depthTest: false,
167
169
  depthWrite: false,
168
170
  transparent: true
169
171
  });
170
- this.lineMaterial = new LineBasicMaterial({
171
- color: new Color(16711680),
172
+ this.lineMaterial = new THREE.LineBasicMaterial({
173
+ color: new THREE.Color(16711680),
172
174
  depthTest: false,
173
175
  depthWrite: false,
174
176
  transparent: true
@@ -235,22 +237,22 @@ class CCDIKHelper extends Object3D {
235
237
  const scope = this;
236
238
  const iks = this.iks;
237
239
  function createLineGeometry(ik) {
238
- const geometry = new BufferGeometry();
240
+ const geometry = new THREE.BufferGeometry();
239
241
  const vertices = new Float32Array((2 + ik.links.length) * 3);
240
- geometry.setAttribute("position", new BufferAttribute(vertices, 3));
242
+ geometry.setAttribute("position", new THREE.BufferAttribute(vertices, 3));
241
243
  return geometry;
242
244
  }
243
245
  function createTargetMesh() {
244
- return new Mesh(scope.sphereGeometry, scope.targetSphereMaterial);
246
+ return new THREE.Mesh(scope.sphereGeometry, scope.targetSphereMaterial);
245
247
  }
246
248
  function createEffectorMesh() {
247
- return new Mesh(scope.sphereGeometry, scope.effectorSphereMaterial);
249
+ return new THREE.Mesh(scope.sphereGeometry, scope.effectorSphereMaterial);
248
250
  }
249
251
  function createLinkMesh() {
250
- return new Mesh(scope.sphereGeometry, scope.linkSphereMaterial);
252
+ return new THREE.Mesh(scope.sphereGeometry, scope.linkSphereMaterial);
251
253
  }
252
254
  function createLine(ik) {
253
- return new Line(createLineGeometry(ik), scope.lineMaterial);
255
+ return new THREE.Line(createLineGeometry(ik), scope.lineMaterial);
254
256
  }
255
257
  for (let i = 0, il = iks.length; i < il; i++) {
256
258
  const ik = iks[i];
@@ -263,7 +265,5 @@ class CCDIKHelper extends Object3D {
263
265
  }
264
266
  }
265
267
  }
266
- export {
267
- CCDIKHelper,
268
- CCDIKSolver
269
- };
268
+ exports.CCDIKHelper = CCDIKHelper;
269
+ exports.CCDIKSolver = CCDIKSolver;
@@ -1,17 +1,15 @@
1
- "use strict";
2
- Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
3
- const THREE = require("three");
4
- const _q = /* @__PURE__ */ new THREE.Quaternion();
5
- const _targetPos = /* @__PURE__ */ new THREE.Vector3();
6
- const _targetVec = /* @__PURE__ */ new THREE.Vector3();
7
- const _effectorPos = /* @__PURE__ */ new THREE.Vector3();
8
- const _effectorVec = /* @__PURE__ */ new THREE.Vector3();
9
- const _linkPos = /* @__PURE__ */ new THREE.Vector3();
10
- const _invLinkQ = /* @__PURE__ */ new THREE.Quaternion();
11
- const _linkScale = /* @__PURE__ */ new THREE.Vector3();
12
- const _axis = /* @__PURE__ */ new THREE.Vector3();
13
- const _vector = /* @__PURE__ */ new THREE.Vector3();
14
- const _matrix = /* @__PURE__ */ new THREE.Matrix4();
1
+ import { Quaternion, Vector3, Matrix4, Object3D, SphereGeometry, MeshBasicMaterial, Color, LineBasicMaterial, BufferGeometry, BufferAttribute, Mesh, Line } from "three";
2
+ const _q = /* @__PURE__ */ new Quaternion();
3
+ const _targetPos = /* @__PURE__ */ new Vector3();
4
+ const _targetVec = /* @__PURE__ */ new Vector3();
5
+ const _effectorPos = /* @__PURE__ */ new Vector3();
6
+ const _effectorVec = /* @__PURE__ */ new Vector3();
7
+ const _linkPos = /* @__PURE__ */ new Vector3();
8
+ const _invLinkQ = /* @__PURE__ */ new Quaternion();
9
+ const _linkScale = /* @__PURE__ */ new Vector3();
10
+ const _axis = /* @__PURE__ */ new Vector3();
11
+ const _vector = /* @__PURE__ */ new Vector3();
12
+ const _matrix = /* @__PURE__ */ new Matrix4();
15
13
  class CCDIKSolver {
16
14
  /**
17
15
  * @param {THREE.SkinnedMesh} mesh
@@ -143,34 +141,34 @@ function setPositionOfBoneToAttributeArray(array, index, bone, matrixWorldInv) {
143
141
  array[index * 3 + 1] = v.y;
144
142
  array[index * 3 + 2] = v.z;
145
143
  }
146
- class CCDIKHelper extends THREE.Object3D {
144
+ class CCDIKHelper extends Object3D {
147
145
  constructor(mesh, iks = [], sphereSize = 0.25) {
148
146
  super();
149
147
  this.root = mesh;
150
148
  this.iks = iks;
151
149
  this.matrix.copy(mesh.matrixWorld);
152
150
  this.matrixAutoUpdate = false;
153
- this.sphereGeometry = new THREE.SphereGeometry(sphereSize, 16, 8);
154
- this.targetSphereMaterial = new THREE.MeshBasicMaterial({
155
- color: new THREE.Color(16746632),
151
+ this.sphereGeometry = new SphereGeometry(sphereSize, 16, 8);
152
+ this.targetSphereMaterial = new MeshBasicMaterial({
153
+ color: new Color(16746632),
156
154
  depthTest: false,
157
155
  depthWrite: false,
158
156
  transparent: true
159
157
  });
160
- this.effectorSphereMaterial = new THREE.MeshBasicMaterial({
161
- color: new THREE.Color(8978312),
158
+ this.effectorSphereMaterial = new MeshBasicMaterial({
159
+ color: new Color(8978312),
162
160
  depthTest: false,
163
161
  depthWrite: false,
164
162
  transparent: true
165
163
  });
166
- this.linkSphereMaterial = new THREE.MeshBasicMaterial({
167
- color: new THREE.Color(8947967),
164
+ this.linkSphereMaterial = new MeshBasicMaterial({
165
+ color: new Color(8947967),
168
166
  depthTest: false,
169
167
  depthWrite: false,
170
168
  transparent: true
171
169
  });
172
- this.lineMaterial = new THREE.LineBasicMaterial({
173
- color: new THREE.Color(16711680),
170
+ this.lineMaterial = new LineBasicMaterial({
171
+ color: new Color(16711680),
174
172
  depthTest: false,
175
173
  depthWrite: false,
176
174
  transparent: true
@@ -237,22 +235,22 @@ class CCDIKHelper extends THREE.Object3D {
237
235
  const scope = this;
238
236
  const iks = this.iks;
239
237
  function createLineGeometry(ik) {
240
- const geometry = new THREE.BufferGeometry();
238
+ const geometry = new BufferGeometry();
241
239
  const vertices = new Float32Array((2 + ik.links.length) * 3);
242
- geometry.setAttribute("position", new THREE.BufferAttribute(vertices, 3));
240
+ geometry.setAttribute("position", new BufferAttribute(vertices, 3));
243
241
  return geometry;
244
242
  }
245
243
  function createTargetMesh() {
246
- return new THREE.Mesh(scope.sphereGeometry, scope.targetSphereMaterial);
244
+ return new Mesh(scope.sphereGeometry, scope.targetSphereMaterial);
247
245
  }
248
246
  function createEffectorMesh() {
249
- return new THREE.Mesh(scope.sphereGeometry, scope.effectorSphereMaterial);
247
+ return new Mesh(scope.sphereGeometry, scope.effectorSphereMaterial);
250
248
  }
251
249
  function createLinkMesh() {
252
- return new THREE.Mesh(scope.sphereGeometry, scope.linkSphereMaterial);
250
+ return new Mesh(scope.sphereGeometry, scope.linkSphereMaterial);
253
251
  }
254
252
  function createLine(ik) {
255
- return new THREE.Line(createLineGeometry(ik), scope.lineMaterial);
253
+ return new Line(createLineGeometry(ik), scope.lineMaterial);
256
254
  }
257
255
  for (let i = 0, il = iks.length; i < il; i++) {
258
256
  const ik = iks[i];
@@ -265,5 +263,7 @@ class CCDIKHelper extends THREE.Object3D {
265
263
  }
266
264
  }
267
265
  }
268
- exports.CCDIKHelper = CCDIKHelper;
269
- exports.CCDIKSolver = CCDIKSolver;
266
+ export {
267
+ CCDIKHelper,
268
+ CCDIKSolver
269
+ };
@@ -1,6 +1,8 @@
1
- import { Object3D, Vector3, Quaternion, AnimationMixer } from "three";
2
- import { CCDIKSolver } from "./CCDIKSolver.mjs";
3
- import { MMDPhysics } from "./MMDPhysics.mjs";
1
+ "use strict";
2
+ Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
3
+ const THREE = require("three");
4
+ const CCDIKSolver = require("./CCDIKSolver.cjs");
5
+ const MMDPhysics = require("./MMDPhysics.cjs");
4
6
  class MMDAnimationHelper {
5
7
  /**
6
8
  * @param {Object} params - (optional)
@@ -11,7 +13,7 @@ class MMDAnimationHelper {
11
13
  constructor(params = {}) {
12
14
  this.meshes = [];
13
15
  this.camera = null;
14
- this.cameraTarget = new Object3D();
16
+ this.cameraTarget = new THREE.Object3D();
15
17
  this.cameraTarget.name = "target";
16
18
  this.audio = null;
17
19
  this.audioManager = null;
@@ -126,8 +128,8 @@ class MMDAnimationHelper {
126
128
  for (let i = 0, il = bones.length; i < il; i++) {
127
129
  boneNameDictionary[bones[i].name] = i;
128
130
  }
129
- const vector = new Vector3();
130
- const quaternion = new Quaternion();
131
+ const vector = new THREE.Vector3();
132
+ const quaternion = new THREE.Quaternion();
131
133
  for (let i = 0, il = boneParams.length; i < il; i++) {
132
134
  const boneParam = boneParams[i];
133
135
  const boneIndex = boneNameDictionary[boneParam.name];
@@ -262,7 +264,7 @@ class MMDAnimationHelper {
262
264
  const objects = this.objects.get(mesh);
263
265
  if (animation !== void 0) {
264
266
  const animations = Array.isArray(animation) ? animation : [animation];
265
- objects.mixer = new AnimationMixer(mesh);
267
+ objects.mixer = new THREE.AnimationMixer(mesh);
266
268
  for (let i = 0, il = animations.length; i < il; i++) {
267
269
  objects.mixer.clipAction(animations[i]).play();
268
270
  }
@@ -280,7 +282,7 @@ class MMDAnimationHelper {
280
282
  _setupCameraAnimation(camera, animation) {
281
283
  const animations = Array.isArray(animation) ? animation : [animation];
282
284
  const objects = this.objects.get(camera);
283
- objects.mixer = new AnimationMixer(camera);
285
+ objects.mixer = new THREE.AnimationMixer(camera);
284
286
  for (let i = 0, il = animations.length; i < il; i++) {
285
287
  objects.mixer.clipAction(animations[i]).play();
286
288
  }
@@ -395,16 +397,16 @@ class MMDAnimationHelper {
395
397
  }
396
398
  }
397
399
  _createCCDIKSolver(mesh) {
398
- if (CCDIKSolver === void 0) {
400
+ if (CCDIKSolver.CCDIKSolver === void 0) {
399
401
  throw new Error("THREE.MMDAnimationHelper: Import CCDIKSolver.");
400
402
  }
401
- return new CCDIKSolver(mesh, mesh.geometry.userData.MMD.iks);
403
+ return new CCDIKSolver.CCDIKSolver(mesh, mesh.geometry.userData.MMD.iks);
402
404
  }
403
405
  _createMMDPhysics(mesh, params) {
404
- if (MMDPhysics === void 0) {
406
+ if (MMDPhysics.MMDPhysics === void 0) {
405
407
  throw new Error("THREE.MMDPhysics: Import MMDPhysics.");
406
408
  }
407
- return new MMDPhysics(mesh, mesh.geometry.userData.MMD.rigidBodies, mesh.geometry.userData.MMD.constraints, params);
409
+ return new MMDPhysics.MMDPhysics(mesh, mesh.geometry.userData.MMD.rigidBodies, mesh.geometry.userData.MMD.constraints, params);
408
410
  }
409
411
  /*
410
412
  * Detects the longest duration and then sets it to them to sync.
@@ -554,7 +556,7 @@ const _quaternions = [];
554
556
  let _quaternionIndex = 0;
555
557
  function getQuaternion() {
556
558
  if (_quaternionIndex >= _quaternions.length) {
557
- _quaternions.push(new Quaternion());
559
+ _quaternions.push(new THREE.Quaternion());
558
560
  }
559
561
  return _quaternions[_quaternionIndex++];
560
562
  }
@@ -636,7 +638,7 @@ class AudioManager {
636
638
  return this.audio.isPlaying && this.currentTime >= this.duration;
637
639
  }
638
640
  }
639
- const _q = /* @__PURE__ */ new Quaternion();
641
+ const _q = /* @__PURE__ */ new THREE.Quaternion();
640
642
  class GrantSolver {
641
643
  constructor(mesh, grants = []) {
642
644
  this.mesh = mesh;
@@ -683,6 +685,4 @@ class GrantSolver {
683
685
  return this;
684
686
  }
685
687
  }
686
- export {
687
- MMDAnimationHelper
688
- };
688
+ exports.MMDAnimationHelper = MMDAnimationHelper;
@@ -1,8 +1,6 @@
1
- "use strict";
2
- Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
3
- const THREE = require("three");
4
- const CCDIKSolver = require("./CCDIKSolver.js");
5
- const MMDPhysics = require("./MMDPhysics.js");
1
+ import { Object3D, Vector3, Quaternion, AnimationMixer } from "three";
2
+ import { CCDIKSolver } from "./CCDIKSolver.js";
3
+ import { MMDPhysics } from "./MMDPhysics.js";
6
4
  class MMDAnimationHelper {
7
5
  /**
8
6
  * @param {Object} params - (optional)
@@ -13,7 +11,7 @@ class MMDAnimationHelper {
13
11
  constructor(params = {}) {
14
12
  this.meshes = [];
15
13
  this.camera = null;
16
- this.cameraTarget = new THREE.Object3D();
14
+ this.cameraTarget = new Object3D();
17
15
  this.cameraTarget.name = "target";
18
16
  this.audio = null;
19
17
  this.audioManager = null;
@@ -128,8 +126,8 @@ class MMDAnimationHelper {
128
126
  for (let i = 0, il = bones.length; i < il; i++) {
129
127
  boneNameDictionary[bones[i].name] = i;
130
128
  }
131
- const vector = new THREE.Vector3();
132
- const quaternion = new THREE.Quaternion();
129
+ const vector = new Vector3();
130
+ const quaternion = new Quaternion();
133
131
  for (let i = 0, il = boneParams.length; i < il; i++) {
134
132
  const boneParam = boneParams[i];
135
133
  const boneIndex = boneNameDictionary[boneParam.name];
@@ -264,7 +262,7 @@ class MMDAnimationHelper {
264
262
  const objects = this.objects.get(mesh);
265
263
  if (animation !== void 0) {
266
264
  const animations = Array.isArray(animation) ? animation : [animation];
267
- objects.mixer = new THREE.AnimationMixer(mesh);
265
+ objects.mixer = new AnimationMixer(mesh);
268
266
  for (let i = 0, il = animations.length; i < il; i++) {
269
267
  objects.mixer.clipAction(animations[i]).play();
270
268
  }
@@ -282,7 +280,7 @@ class MMDAnimationHelper {
282
280
  _setupCameraAnimation(camera, animation) {
283
281
  const animations = Array.isArray(animation) ? animation : [animation];
284
282
  const objects = this.objects.get(camera);
285
- objects.mixer = new THREE.AnimationMixer(camera);
283
+ objects.mixer = new AnimationMixer(camera);
286
284
  for (let i = 0, il = animations.length; i < il; i++) {
287
285
  objects.mixer.clipAction(animations[i]).play();
288
286
  }
@@ -397,16 +395,16 @@ class MMDAnimationHelper {
397
395
  }
398
396
  }
399
397
  _createCCDIKSolver(mesh) {
400
- if (CCDIKSolver.CCDIKSolver === void 0) {
398
+ if (CCDIKSolver === void 0) {
401
399
  throw new Error("THREE.MMDAnimationHelper: Import CCDIKSolver.");
402
400
  }
403
- return new CCDIKSolver.CCDIKSolver(mesh, mesh.geometry.userData.MMD.iks);
401
+ return new CCDIKSolver(mesh, mesh.geometry.userData.MMD.iks);
404
402
  }
405
403
  _createMMDPhysics(mesh, params) {
406
- if (MMDPhysics.MMDPhysics === void 0) {
404
+ if (MMDPhysics === void 0) {
407
405
  throw new Error("THREE.MMDPhysics: Import MMDPhysics.");
408
406
  }
409
- return new MMDPhysics.MMDPhysics(mesh, mesh.geometry.userData.MMD.rigidBodies, mesh.geometry.userData.MMD.constraints, params);
407
+ return new MMDPhysics(mesh, mesh.geometry.userData.MMD.rigidBodies, mesh.geometry.userData.MMD.constraints, params);
410
408
  }
411
409
  /*
412
410
  * Detects the longest duration and then sets it to them to sync.
@@ -556,7 +554,7 @@ const _quaternions = [];
556
554
  let _quaternionIndex = 0;
557
555
  function getQuaternion() {
558
556
  if (_quaternionIndex >= _quaternions.length) {
559
- _quaternions.push(new THREE.Quaternion());
557
+ _quaternions.push(new Quaternion());
560
558
  }
561
559
  return _quaternions[_quaternionIndex++];
562
560
  }
@@ -638,7 +636,7 @@ class AudioManager {
638
636
  return this.audio.isPlaying && this.currentTime >= this.duration;
639
637
  }
640
638
  }
641
- const _q = /* @__PURE__ */ new THREE.Quaternion();
639
+ const _q = /* @__PURE__ */ new Quaternion();
642
640
  class GrantSolver {
643
641
  constructor(mesh, grants = []) {
644
642
  this.mesh = mesh;
@@ -685,4 +683,6 @@ class GrantSolver {
685
683
  return this;
686
684
  }
687
685
  }
688
- exports.MMDAnimationHelper = MMDAnimationHelper;
686
+ export {
687
+ MMDAnimationHelper
688
+ };