three-stdlib 2.23.0 → 2.23.1

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Files changed (553) hide show
  1. package/dist/_polyfill/CompressedArrayTexture.cjs +12 -0
  2. package/dist/_polyfill/CompressedArrayTexture.js +6 -6
  3. package/dist/_polyfill/Data3DTexture.cjs +17 -0
  4. package/dist/_polyfill/Data3DTexture.js +8 -8
  5. package/dist/animation/{AnimationClipCreator.mjs → AnimationClipCreator.cjs} +18 -18
  6. package/dist/animation/AnimationClipCreator.js +18 -18
  7. package/dist/animation/{CCDIKSolver.mjs → CCDIKSolver.cjs} +32 -32
  8. package/dist/animation/CCDIKSolver.js +32 -32
  9. package/dist/animation/{MMDAnimationHelper.mjs → MMDAnimationHelper.cjs} +17 -17
  10. package/dist/animation/MMDAnimationHelper.js +17 -17
  11. package/dist/animation/{MMDPhysics.mjs → MMDPhysics.cjs} +25 -25
  12. package/dist/animation/MMDPhysics.js +25 -25
  13. package/dist/cameras/{CinematicCamera.mjs → CinematicCamera.cjs} +17 -17
  14. package/dist/cameras/CinematicCamera.js +17 -17
  15. package/dist/controls/{ArcballControls.mjs → ArcballControls.cjs} +102 -102
  16. package/dist/controls/ArcballControls.js +102 -102
  17. package/dist/controls/{DeviceOrientationControls.mjs → DeviceOrientationControls.cjs} +14 -14
  18. package/dist/controls/DeviceOrientationControls.js +14 -14
  19. package/dist/controls/{DragControls.mjs → DragControls.cjs} +12 -12
  20. package/dist/controls/DragControls.js +12 -12
  21. package/dist/controls/{FirstPersonControls.mjs → FirstPersonControls.cjs} +16 -16
  22. package/dist/controls/FirstPersonControls.js +16 -16
  23. package/dist/controls/{FlyControls.mjs → FlyControls.cjs} +10 -10
  24. package/dist/controls/FlyControls.js +10 -10
  25. package/dist/controls/{OrbitControls.mjs → OrbitControls.cjs} +52 -54
  26. package/dist/controls/OrbitControls.d.ts +4 -4
  27. package/dist/controls/OrbitControls.js +52 -54
  28. package/dist/controls/{PointerLockControls.mjs → PointerLockControls.cjs} +8 -8
  29. package/dist/controls/PointerLockControls.js +8 -8
  30. package/dist/controls/{TrackballControls.mjs → TrackballControls.cjs} +32 -32
  31. package/dist/controls/TrackballControls.js +32 -32
  32. package/dist/controls/{TransformControls.mjs → TransformControls.cjs} +169 -169
  33. package/dist/controls/TransformControls.js +169 -169
  34. package/dist/controls/experimental/{CameraControls.mjs → CameraControls.cjs} +59 -59
  35. package/dist/controls/experimental/CameraControls.js +59 -59
  36. package/dist/csm/{CSM.mjs → CSM.cjs} +17 -17
  37. package/dist/csm/CSM.js +17 -17
  38. package/dist/csm/{CSMFrustum.mjs → CSMFrustum.cjs} +7 -7
  39. package/dist/csm/CSMFrustum.js +7 -7
  40. package/dist/csm/{CSMHelper.mjs → CSMHelper.cjs} +14 -14
  41. package/dist/csm/CSMHelper.js +14 -14
  42. package/dist/csm/{CSMShader.mjs → CSMShader.cjs} +5 -5
  43. package/dist/csm/CSMShader.js +5 -5
  44. package/dist/curves/{CurveExtras.mjs → CurveExtras.cjs} +45 -45
  45. package/dist/curves/CurveExtras.js +45 -45
  46. package/dist/curves/{NURBSCurve.mjs → NURBSCurve.cjs} +11 -11
  47. package/dist/curves/NURBSCurve.js +11 -11
  48. package/dist/curves/{NURBSSurface.mjs → NURBSSurface.cjs} +7 -7
  49. package/dist/curves/NURBSSurface.js +7 -7
  50. package/dist/curves/{NURBSUtils.mjs → NURBSUtils.cjs} +17 -17
  51. package/dist/curves/NURBSUtils.js +17 -17
  52. package/dist/deprecated/{Geometry.mjs → Geometry.cjs} +51 -51
  53. package/dist/deprecated/Geometry.js +51 -51
  54. package/dist/effects/{AnaglyphEffect.mjs → AnaglyphEffect.cjs} +14 -14
  55. package/dist/effects/AnaglyphEffect.js +14 -14
  56. package/dist/effects/{AsciiEffect.mjs → AsciiEffect.cjs} +3 -3
  57. package/dist/effects/AsciiEffect.js +3 -3
  58. package/dist/effects/{OutlineEffect.mjs → OutlineEffect.cjs} +8 -8
  59. package/dist/effects/OutlineEffect.js +8 -8
  60. package/dist/effects/{ParallaxBarrierEffect.mjs → ParallaxBarrierEffect.cjs} +12 -12
  61. package/dist/effects/ParallaxBarrierEffect.js +12 -12
  62. package/dist/effects/{PeppersGhostEffect.mjs → PeppersGhostEffect.cjs} +11 -11
  63. package/dist/effects/PeppersGhostEffect.js +11 -11
  64. package/dist/effects/{StereoEffect.mjs → StereoEffect.cjs} +6 -6
  65. package/dist/effects/StereoEffect.js +6 -6
  66. package/dist/environments/RoomEnvironment.cjs +95 -0
  67. package/dist/environments/RoomEnvironment.js +23 -40
  68. package/dist/exporters/{ColladaExporter.mjs → ColladaExporter.cjs} +16 -16
  69. package/dist/exporters/ColladaExporter.js +16 -16
  70. package/dist/exporters/{DRACOExporter.mjs → DRACOExporter.cjs} +8 -8
  71. package/dist/exporters/DRACOExporter.js +8 -8
  72. package/dist/exporters/{GLTFExporter.mjs → GLTFExporter.cjs} +47 -47
  73. package/dist/exporters/GLTFExporter.js +47 -47
  74. package/dist/exporters/{MMDExporter.mjs → MMDExporter.cjs} +10 -10
  75. package/dist/exporters/MMDExporter.js +10 -10
  76. package/dist/exporters/{OBJExporter.mjs → OBJExporter.cjs} +13 -13
  77. package/dist/exporters/OBJExporter.js +13 -13
  78. package/dist/exporters/{PLYExporter.mjs → PLYExporter.cjs} +8 -8
  79. package/dist/exporters/PLYExporter.js +8 -8
  80. package/dist/exporters/{STLExporter.mjs → STLExporter.cjs} +12 -12
  81. package/dist/exporters/STLExporter.js +12 -12
  82. package/dist/exporters/{USDZExporter.mjs → USDZExporter.cjs} +10 -10
  83. package/dist/exporters/USDZExporter.js +10 -10
  84. package/dist/geometries/{BoxLineGeometry.mjs → BoxLineGeometry.cjs} +6 -6
  85. package/dist/geometries/BoxLineGeometry.js +6 -6
  86. package/dist/geometries/ConvexGeometry.cjs +26 -0
  87. package/dist/geometries/ConvexGeometry.js +9 -9
  88. package/dist/geometries/{DecalGeometry.mjs → DecalGeometry.cjs} +16 -16
  89. package/dist/geometries/DecalGeometry.js +16 -16
  90. package/dist/geometries/{LightningStrike.mjs → LightningStrike.cjs} +45 -45
  91. package/dist/geometries/LightningStrike.js +45 -45
  92. package/dist/geometries/{ParametricGeometries.mjs → ParametricGeometries.cjs} +11 -11
  93. package/dist/geometries/ParametricGeometries.js +11 -11
  94. package/dist/geometries/{ParametricGeometry.mjs → ParametricGeometry.cjs} +11 -11
  95. package/dist/geometries/ParametricGeometry.js +11 -11
  96. package/dist/geometries/{RoundedBoxGeometry.mjs → RoundedBoxGeometry.cjs} +10 -10
  97. package/dist/geometries/RoundedBoxGeometry.js +10 -10
  98. package/dist/geometries/{TeapotGeometry.mjs → TeapotGeometry.cjs} +21 -21
  99. package/dist/geometries/TeapotGeometry.js +21 -21
  100. package/dist/geometries/{TextGeometry.mjs → TextGeometry.cjs} +6 -6
  101. package/dist/geometries/TextGeometry.js +6 -6
  102. package/dist/helpers/{LightProbeHelper.mjs → LightProbeHelper.cjs} +7 -7
  103. package/dist/helpers/LightProbeHelper.js +7 -7
  104. package/dist/helpers/{PositionalAudioHelper.mjs → PositionalAudioHelper.cjs} +11 -11
  105. package/dist/helpers/PositionalAudioHelper.js +11 -11
  106. package/dist/helpers/{RectAreaLightHelper.mjs → RectAreaLightHelper.cjs} +11 -11
  107. package/dist/helpers/RectAreaLightHelper.js +11 -11
  108. package/dist/helpers/{VertexNormalsHelper.mjs → VertexNormalsHelper.cjs} +11 -11
  109. package/dist/helpers/VertexNormalsHelper.js +11 -11
  110. package/dist/helpers/{VertexTangentsHelper.mjs → VertexTangentsHelper.cjs} +10 -10
  111. package/dist/helpers/VertexTangentsHelper.js +10 -10
  112. package/dist/index.cjs +613 -0
  113. package/dist/index.js +613 -613
  114. package/dist/interactive/{HTMLMesh.mjs → HTMLMesh.cjs} +11 -11
  115. package/dist/interactive/HTMLMesh.js +11 -11
  116. package/dist/interactive/{InteractiveGroup.mjs → InteractiveGroup.cjs} +8 -8
  117. package/dist/interactive/InteractiveGroup.js +8 -8
  118. package/dist/interactive/{SelectionBox.mjs → SelectionBox.cjs} +21 -21
  119. package/dist/interactive/SelectionBox.js +21 -21
  120. package/dist/interactive/{SelectionHelper.mjs → SelectionHelper.cjs} +7 -7
  121. package/dist/interactive/SelectionHelper.js +7 -7
  122. package/dist/libs/{MeshoptDecoder.mjs → MeshoptDecoder.cjs} +3 -3
  123. package/dist/libs/MeshoptDecoder.js +3 -3
  124. package/dist/libs/{MotionControllers.mjs → MotionControllers.cjs} +6 -6
  125. package/dist/libs/MotionControllers.js +6 -6
  126. package/dist/lights/{LightProbeGenerator.mjs → LightProbeGenerator.cjs} +16 -16
  127. package/dist/lights/LightProbeGenerator.js +16 -16
  128. package/dist/lights/{RectAreaLightUniformsLib.mjs → RectAreaLightUniformsLib.cjs} +42 -42
  129. package/dist/lights/RectAreaLightUniformsLib.js +42 -42
  130. package/dist/lines/Line2.cjs +13 -0
  131. package/dist/lines/Line2.js +8 -8
  132. package/dist/lines/{LineGeometry.mjs → LineGeometry.cjs} +5 -5
  133. package/dist/lines/LineGeometry.js +5 -5
  134. package/dist/lines/{LineMaterial.mjs → LineMaterial.cjs} +10 -10
  135. package/dist/lines/LineMaterial.js +10 -10
  136. package/dist/lines/{LineSegments2.mjs → LineSegments2.cjs} +28 -28
  137. package/dist/lines/LineSegments2.js +28 -28
  138. package/dist/lines/{LineSegmentsGeometry.mjs → LineSegmentsGeometry.cjs} +18 -18
  139. package/dist/lines/LineSegmentsGeometry.js +18 -18
  140. package/dist/lines/Wireframe.cjs +32 -0
  141. package/dist/lines/Wireframe.js +13 -13
  142. package/dist/lines/WireframeGeometry2.cjs +13 -0
  143. package/dist/lines/WireframeGeometry2.js +7 -7
  144. package/dist/loaders/{3DMLoader.mjs → 3DMLoader.cjs} +37 -37
  145. package/dist/loaders/3DMLoader.js +37 -37
  146. package/dist/loaders/{3MFLoader.mjs → 3MFLoader.cjs} +53 -53
  147. package/dist/loaders/3MFLoader.js +53 -53
  148. package/dist/loaders/{AMFLoader.mjs → AMFLoader.cjs} +19 -19
  149. package/dist/loaders/AMFLoader.js +19 -19
  150. package/dist/loaders/{AssimpLoader.mjs → AssimpLoader.cjs} +41 -41
  151. package/dist/loaders/AssimpLoader.js +41 -41
  152. package/dist/loaders/{BVHLoader.mjs → BVHLoader.cjs} +18 -18
  153. package/dist/loaders/BVHLoader.js +18 -18
  154. package/dist/loaders/{BasisTextureLoader.mjs → BasisTextureLoader.cjs} +22 -22
  155. package/dist/loaders/BasisTextureLoader.js +22 -22
  156. package/dist/loaders/{ColladaLoader.mjs → ColladaLoader.cjs} +76 -76
  157. package/dist/loaders/ColladaLoader.js +76 -76
  158. package/dist/loaders/{DDSLoader.mjs → DDSLoader.cjs} +10 -10
  159. package/dist/loaders/DDSLoader.js +10 -10
  160. package/dist/loaders/{DRACOLoader.mjs → DRACOLoader.cjs} +12 -12
  161. package/dist/loaders/DRACOLoader.js +12 -12
  162. package/dist/loaders/{EXRLoader.mjs → EXRLoader.cjs} +23 -23
  163. package/dist/loaders/EXRLoader.js +23 -23
  164. package/dist/loaders/{FBXLoader.mjs → FBXLoader.cjs} +116 -116
  165. package/dist/loaders/FBXLoader.js +116 -116
  166. package/dist/loaders/{FontLoader.mjs → FontLoader.cjs} +9 -9
  167. package/dist/loaders/FontLoader.js +9 -9
  168. package/dist/loaders/{GCodeLoader.mjs → GCodeLoader.cjs} +13 -13
  169. package/dist/loaders/GCodeLoader.js +13 -13
  170. package/dist/loaders/{GLTFLoader.mjs → GLTFLoader.cjs} +112 -112
  171. package/dist/loaders/GLTFLoader.js +112 -112
  172. package/dist/loaders/{HDRCubeTextureLoader.mjs → HDRCubeTextureLoader.cjs} +15 -15
  173. package/dist/loaders/HDRCubeTextureLoader.js +15 -15
  174. package/dist/loaders/{KMZLoader.mjs → KMZLoader.cjs} +13 -13
  175. package/dist/loaders/KMZLoader.js +13 -13
  176. package/dist/loaders/{KTX2Loader.mjs → KTX2Loader.cjs} +65 -65
  177. package/dist/loaders/KTX2Loader.js +65 -65
  178. package/dist/loaders/{KTXLoader.mjs → KTXLoader.cjs} +5 -5
  179. package/dist/loaders/KTXLoader.js +5 -5
  180. package/dist/loaders/{LDrawLoader.mjs → LDrawLoader.cjs} +39 -39
  181. package/dist/loaders/LDrawLoader.js +39 -39
  182. package/dist/loaders/{LUT3dlLoader.mjs → LUT3dlLoader.cjs} +22 -22
  183. package/dist/loaders/LUT3dlLoader.js +22 -22
  184. package/dist/loaders/{LUTCubeLoader.mjs → LUTCubeLoader.cjs} +22 -22
  185. package/dist/loaders/LUTCubeLoader.js +22 -22
  186. package/dist/loaders/{LWOLoader.mjs → LWOLoader.cjs} +42 -42
  187. package/dist/loaders/LWOLoader.js +42 -42
  188. package/dist/loaders/{LottieLoader.mjs → LottieLoader.cjs} +8 -8
  189. package/dist/loaders/LottieLoader.js +8 -8
  190. package/dist/loaders/{MD2Loader.mjs → MD2Loader.cjs} +15 -15
  191. package/dist/loaders/MD2Loader.js +15 -15
  192. package/dist/loaders/{MDDLoader.mjs → MDDLoader.cjs} +9 -9
  193. package/dist/loaders/MDDLoader.js +9 -9
  194. package/dist/loaders/{MMDLoader.mjs → MMDLoader.cjs} +59 -59
  195. package/dist/loaders/MMDLoader.js +59 -59
  196. package/dist/loaders/{MTLLoader.mjs → MTLLoader.cjs} +17 -17
  197. package/dist/loaders/MTLLoader.js +17 -17
  198. package/dist/loaders/{NRRDLoader.mjs → NRRDLoader.cjs} +17 -17
  199. package/dist/loaders/NRRDLoader.js +17 -17
  200. package/dist/loaders/{OBJLoader.mjs → OBJLoader.cjs} +37 -37
  201. package/dist/loaders/OBJLoader.js +37 -37
  202. package/dist/loaders/{PCDLoader.mjs → PCDLoader.cjs} +13 -13
  203. package/dist/loaders/PCDLoader.js +13 -13
  204. package/dist/loaders/{PDBLoader.mjs → PDBLoader.cjs} +11 -11
  205. package/dist/loaders/PDBLoader.js +11 -11
  206. package/dist/loaders/{PLYLoader.mjs → PLYLoader.cjs} +13 -13
  207. package/dist/loaders/PLYLoader.js +13 -13
  208. package/dist/loaders/{PRWMLoader.mjs → PRWMLoader.cjs} +9 -9
  209. package/dist/loaders/PRWMLoader.js +9 -9
  210. package/dist/loaders/{PVRLoader.mjs → PVRLoader.cjs} +11 -11
  211. package/dist/loaders/PVRLoader.js +11 -11
  212. package/dist/loaders/{RGBELoader.mjs → RGBELoader.cjs} +18 -18
  213. package/dist/loaders/RGBELoader.js +18 -18
  214. package/dist/loaders/{RGBMLoader.mjs → RGBMLoader.cjs} +16 -16
  215. package/dist/loaders/RGBMLoader.js +16 -16
  216. package/dist/loaders/{STLLoader.mjs → STLLoader.cjs} +15 -15
  217. package/dist/loaders/STLLoader.js +15 -15
  218. package/dist/loaders/{SVGLoader.mjs → SVGLoader.cjs} +55 -55
  219. package/dist/loaders/SVGLoader.js +55 -55
  220. package/dist/loaders/{TDSLoader.mjs → TDSLoader.cjs} +20 -20
  221. package/dist/loaders/TDSLoader.js +20 -20
  222. package/dist/loaders/{TGALoader.mjs → TGALoader.cjs} +6 -6
  223. package/dist/loaders/TGALoader.js +6 -6
  224. package/dist/loaders/{TTFLoader.mjs → TTFLoader.cjs} +9 -9
  225. package/dist/loaders/TTFLoader.js +9 -9
  226. package/dist/loaders/{TiltLoader.mjs → TiltLoader.cjs} +26 -26
  227. package/dist/loaders/TiltLoader.js +26 -26
  228. package/dist/loaders/{VOXLoader.mjs → VOXLoader.cjs} +18 -18
  229. package/dist/loaders/VOXLoader.js +18 -18
  230. package/dist/loaders/{VRMLLoader.mjs → VRMLLoader.cjs} +125 -125
  231. package/dist/loaders/VRMLLoader.js +125 -125
  232. package/dist/loaders/{VRMLoader.mjs → VRMLoader.cjs} +7 -7
  233. package/dist/loaders/VRMLoader.js +7 -7
  234. package/dist/loaders/{VTKLoader.mjs → VTKLoader.cjs} +24 -24
  235. package/dist/loaders/VTKLoader.js +24 -24
  236. package/dist/loaders/{XLoader.mjs → XLoader.cjs} +42 -42
  237. package/dist/loaders/XLoader.js +42 -42
  238. package/dist/loaders/{XYZLoader.mjs → XYZLoader.cjs} +9 -9
  239. package/dist/loaders/XYZLoader.js +9 -9
  240. package/dist/loaders/lwo/{IFFParser.mjs → IFFParser.cjs} +7 -7
  241. package/dist/loaders/lwo/IFFParser.js +7 -7
  242. package/dist/loaders/lwo/{LWO2Parser.mjs → LWO2Parser.cjs} +3 -3
  243. package/dist/loaders/lwo/LWO2Parser.js +3 -3
  244. package/dist/loaders/lwo/{LWO3Parser.mjs → LWO3Parser.cjs} +3 -3
  245. package/dist/loaders/lwo/LWO3Parser.js +3 -3
  246. package/dist/math/{Capsule.mjs → Capsule.cjs} +8 -8
  247. package/dist/math/Capsule.js +8 -8
  248. package/dist/math/{ColorConverter.mjs → ColorConverter.cjs} +7 -7
  249. package/dist/math/ColorConverter.js +7 -7
  250. package/dist/math/{ConvexHull.mjs → ConvexHull.cjs} +18 -18
  251. package/dist/math/ConvexHull.js +18 -18
  252. package/dist/math/{ImprovedNoise.mjs → ImprovedNoise.cjs} +3 -3
  253. package/dist/math/ImprovedNoise.js +3 -3
  254. package/dist/math/{Lut.mjs → Lut.cjs} +14 -14
  255. package/dist/math/Lut.js +14 -14
  256. package/dist/math/{MeshSurfaceSampler.mjs → MeshSurfaceSampler.cjs} +6 -6
  257. package/dist/math/MeshSurfaceSampler.js +6 -6
  258. package/dist/math/{OBB.mjs → OBB.cjs} +21 -21
  259. package/dist/math/OBB.js +21 -21
  260. package/dist/math/{Octree.mjs → Octree.cjs} +19 -19
  261. package/dist/math/Octree.js +19 -19
  262. package/dist/math/{SimplexNoise.mjs → SimplexNoise.cjs} +3 -3
  263. package/dist/math/SimplexNoise.js +3 -3
  264. package/dist/misc/{ConvexObjectBreaker.mjs → ConvexObjectBreaker.cjs} +25 -25
  265. package/dist/misc/ConvexObjectBreaker.js +25 -25
  266. package/dist/misc/{GPUComputationRenderer.mjs → GPUComputationRenderer.cjs} +19 -19
  267. package/dist/misc/GPUComputationRenderer.js +19 -19
  268. package/dist/misc/{Gyroscope.mjs → Gyroscope.cjs} +11 -11
  269. package/dist/misc/Gyroscope.js +11 -11
  270. package/dist/misc/{MD2Character.mjs → MD2Character.cjs} +14 -14
  271. package/dist/misc/MD2Character.js +14 -14
  272. package/dist/misc/{MD2CharacterComplex.mjs → MD2CharacterComplex.cjs} +20 -20
  273. package/dist/misc/MD2CharacterComplex.js +20 -20
  274. package/dist/misc/{MorphAnimMesh.mjs → MorphAnimMesh.cjs} +8 -8
  275. package/dist/misc/MorphAnimMesh.js +8 -8
  276. package/dist/misc/{MorphBlendMesh.mjs → MorphBlendMesh.cjs} +6 -6
  277. package/dist/misc/MorphBlendMesh.js +6 -6
  278. package/dist/misc/{ProgressiveLightmap.mjs → ProgressiveLightmap.cjs} +17 -17
  279. package/dist/misc/ProgressiveLightmap.js +17 -17
  280. package/dist/misc/{RollerCoaster.mjs → RollerCoaster.cjs} +77 -77
  281. package/dist/misc/RollerCoaster.js +77 -77
  282. package/dist/misc/{Timer.mjs → Timer.cjs} +3 -3
  283. package/dist/misc/Timer.js +3 -3
  284. package/dist/misc/{TubePainter.mjs → TubePainter.cjs} +24 -24
  285. package/dist/misc/TubePainter.js +24 -24
  286. package/dist/misc/{Volume.mjs → Volume.cjs} +18 -18
  287. package/dist/misc/Volume.js +18 -18
  288. package/dist/misc/{VolumeSlice.mjs → VolumeSlice.cjs} +10 -10
  289. package/dist/misc/VolumeSlice.js +10 -10
  290. package/dist/misc/{WebGL.mjs → WebGL.cjs} +7 -7
  291. package/dist/misc/WebGL.js +7 -7
  292. package/dist/modifiers/{CurveModifier.mjs → CurveModifier.cjs} +17 -17
  293. package/dist/modifiers/CurveModifier.js +17 -17
  294. package/dist/modifiers/{EdgeSplitModifier.mjs → EdgeSplitModifier.cjs} +12 -13
  295. package/dist/modifiers/EdgeSplitModifier.js +13 -12
  296. package/dist/modifiers/{SimplifyModifier.mjs → SimplifyModifier.cjs} +12 -12
  297. package/dist/modifiers/SimplifyModifier.js +12 -12
  298. package/dist/modifiers/{TessellateModifier.mjs → TessellateModifier.cjs} +30 -30
  299. package/dist/modifiers/TessellateModifier.js +30 -30
  300. package/dist/objects/{GroundProjectedEnv.mjs → GroundProjectedEnv.cjs} +8 -8
  301. package/dist/objects/GroundProjectedEnv.js +8 -8
  302. package/dist/objects/{Lensflare.mjs → Lensflare.cjs} +37 -37
  303. package/dist/objects/Lensflare.js +37 -37
  304. package/dist/objects/{LightningStorm.mjs → LightningStorm.cjs} +17 -17
  305. package/dist/objects/LightningStorm.js +17 -17
  306. package/dist/objects/{MarchingCubes.mjs → MarchingCubes.cjs} +21 -21
  307. package/dist/objects/MarchingCubes.js +21 -21
  308. package/dist/objects/{Reflector.mjs → Reflector.cjs} +23 -23
  309. package/dist/objects/Reflector.js +23 -23
  310. package/dist/objects/{ReflectorForSSRPass.mjs → ReflectorForSSRPass.cjs} +33 -33
  311. package/dist/objects/ReflectorForSSRPass.js +33 -33
  312. package/dist/objects/ReflectorRTT.cjs +10 -0
  313. package/dist/objects/ReflectorRTT.js +5 -5
  314. package/dist/objects/{Refractor.mjs → Refractor.cjs} +26 -26
  315. package/dist/objects/Refractor.js +26 -26
  316. package/dist/objects/{ShadowMesh.mjs → ShadowMesh.cjs} +9 -9
  317. package/dist/objects/ShadowMesh.js +9 -9
  318. package/dist/objects/{Sky.mjs → Sky.cjs} +11 -11
  319. package/dist/objects/Sky.js +11 -11
  320. package/dist/objects/{Water.mjs → Water.cjs} +33 -33
  321. package/dist/objects/Water.js +33 -33
  322. package/dist/objects/{Water2.mjs → Water2.cjs} +20 -20
  323. package/dist/objects/Water2.js +20 -20
  324. package/dist/physics/{AmmoPhysics.mjs → AmmoPhysics.cjs} +3 -3
  325. package/dist/physics/AmmoPhysics.js +3 -3
  326. package/dist/postprocessing/{AdaptiveToneMappingPass.mjs → AdaptiveToneMappingPass.cjs} +32 -32
  327. package/dist/postprocessing/AdaptiveToneMappingPass.js +32 -32
  328. package/dist/postprocessing/{AfterimagePass.mjs → AfterimagePass.cjs} +21 -21
  329. package/dist/postprocessing/AfterimagePass.js +21 -21
  330. package/dist/postprocessing/{BloomPass.mjs → BloomPass.cjs} +20 -20
  331. package/dist/postprocessing/BloomPass.js +20 -20
  332. package/dist/postprocessing/{BokehPass.mjs → BokehPass.cjs} +19 -19
  333. package/dist/postprocessing/BokehPass.js +19 -19
  334. package/dist/postprocessing/{ClearPass.mjs → ClearPass.cjs} +7 -7
  335. package/dist/postprocessing/ClearPass.js +7 -7
  336. package/dist/postprocessing/{CubeTexturePass.mjs → CubeTexturePass.cjs} +14 -14
  337. package/dist/postprocessing/CubeTexturePass.js +14 -14
  338. package/dist/postprocessing/{DotScreenPass.mjs → DotScreenPass.cjs} +12 -12
  339. package/dist/postprocessing/DotScreenPass.js +12 -12
  340. package/dist/postprocessing/{EffectComposer.mjs → EffectComposer.cjs} +20 -20
  341. package/dist/postprocessing/EffectComposer.js +20 -20
  342. package/dist/postprocessing/{FilmPass.mjs → FilmPass.cjs} +12 -12
  343. package/dist/postprocessing/FilmPass.js +12 -12
  344. package/dist/postprocessing/{GlitchPass.mjs → GlitchPass.cjs} +26 -26
  345. package/dist/postprocessing/GlitchPass.js +26 -26
  346. package/dist/postprocessing/{HalftonePass.mjs → HalftonePass.cjs} +13 -13
  347. package/dist/postprocessing/HalftonePass.js +13 -13
  348. package/dist/postprocessing/{LUTPass.mjs → LUTPass.cjs} +5 -5
  349. package/dist/postprocessing/LUTPass.js +5 -5
  350. package/dist/postprocessing/{MaskPass.mjs → MaskPass.cjs} +7 -7
  351. package/dist/postprocessing/MaskPass.js +7 -7
  352. package/dist/postprocessing/{OutlinePass.mjs → OutlinePass.cjs} +45 -45
  353. package/dist/postprocessing/OutlinePass.js +45 -45
  354. package/dist/postprocessing/{Pass.mjs → Pass.cjs} +8 -8
  355. package/dist/postprocessing/Pass.js +8 -8
  356. package/dist/postprocessing/{RenderPass.mjs → RenderPass.cjs} +7 -7
  357. package/dist/postprocessing/RenderPass.js +7 -7
  358. package/dist/postprocessing/{RenderPixelatedPass.mjs → RenderPixelatedPass.cjs} +18 -18
  359. package/dist/postprocessing/RenderPixelatedPass.js +18 -18
  360. package/dist/postprocessing/{SAOPass.mjs → SAOPass.cjs} +69 -69
  361. package/dist/postprocessing/SAOPass.js +69 -69
  362. package/dist/postprocessing/{SMAAPass.mjs → SMAAPass.cjs} +30 -30
  363. package/dist/postprocessing/SMAAPass.js +30 -30
  364. package/dist/postprocessing/{SSAARenderPass.mjs → SSAARenderPass.cjs} +19 -19
  365. package/dist/postprocessing/SSAARenderPass.js +19 -19
  366. package/dist/postprocessing/{SSAOPass.mjs → SSAOPass.cjs} +63 -63
  367. package/dist/postprocessing/SSAOPass.js +63 -63
  368. package/dist/postprocessing/{SSRPass.mjs → SSRPass.cjs} +86 -86
  369. package/dist/postprocessing/SSRPass.js +86 -86
  370. package/dist/postprocessing/{SavePass.mjs → SavePass.cjs} +13 -13
  371. package/dist/postprocessing/SavePass.js +13 -13
  372. package/dist/postprocessing/{ShaderPass.mjs → ShaderPass.cjs} +10 -10
  373. package/dist/postprocessing/ShaderPass.js +10 -10
  374. package/dist/postprocessing/{TAARenderPass.mjs → TAARenderPass.cjs} +8 -8
  375. package/dist/postprocessing/TAARenderPass.js +8 -8
  376. package/dist/postprocessing/{TexturePass.mjs → TexturePass.cjs} +11 -11
  377. package/dist/postprocessing/TexturePass.js +11 -11
  378. package/dist/postprocessing/{UnrealBloomPass.mjs → UnrealBloomPass.cjs} +36 -36
  379. package/dist/postprocessing/UnrealBloomPass.js +36 -36
  380. package/dist/postprocessing/{WaterPass.mjs → WaterPass.cjs} +10 -10
  381. package/dist/postprocessing/WaterPass.js +10 -10
  382. package/dist/renderers/{CSS2DRenderer.mjs → CSS2DRenderer.cjs} +12 -12
  383. package/dist/renderers/CSS2DRenderer.js +12 -12
  384. package/dist/renderers/{CSS3DRenderer.mjs → CSS3DRenderer.cjs} +12 -12
  385. package/dist/renderers/CSS3DRenderer.js +12 -12
  386. package/dist/renderers/{Projector.mjs → Projector.cjs} +21 -21
  387. package/dist/renderers/Projector.js +21 -21
  388. package/dist/renderers/{SVGRenderer.mjs → SVGRenderer.cjs} +12 -12
  389. package/dist/renderers/SVGRenderer.js +12 -12
  390. package/dist/shaders/{ACESFilmicToneMappingShader.mjs → ACESFilmicToneMappingShader.cjs} +3 -3
  391. package/dist/shaders/ACESFilmicToneMappingShader.js +3 -3
  392. package/dist/shaders/{AfterimageShader.mjs → AfterimageShader.cjs} +3 -3
  393. package/dist/shaders/AfterimageShader.js +3 -3
  394. package/dist/shaders/{BasicShader.mjs → BasicShader.cjs} +3 -3
  395. package/dist/shaders/BasicShader.js +3 -3
  396. package/dist/shaders/{BleachBypassShader.mjs → BleachBypassShader.cjs} +3 -3
  397. package/dist/shaders/BleachBypassShader.js +3 -3
  398. package/dist/shaders/{BlendShader.mjs → BlendShader.cjs} +3 -3
  399. package/dist/shaders/BlendShader.js +3 -3
  400. package/dist/shaders/{BokehShader.mjs → BokehShader.cjs} +3 -3
  401. package/dist/shaders/BokehShader.js +3 -3
  402. package/dist/shaders/{BokehShader2.mjs → BokehShader2.cjs} +6 -6
  403. package/dist/shaders/BokehShader2.js +6 -6
  404. package/dist/shaders/{BrightnessContrastShader.mjs → BrightnessContrastShader.cjs} +3 -3
  405. package/dist/shaders/BrightnessContrastShader.js +3 -3
  406. package/dist/shaders/{ColorCorrectionShader.mjs → ColorCorrectionShader.cjs} +7 -7
  407. package/dist/shaders/ColorCorrectionShader.js +7 -7
  408. package/dist/shaders/{ColorifyShader.mjs → ColorifyShader.cjs} +5 -5
  409. package/dist/shaders/ColorifyShader.js +5 -5
  410. package/dist/shaders/{ConvolutionShader.mjs → ConvolutionShader.cjs} +5 -5
  411. package/dist/shaders/ConvolutionShader.js +5 -5
  412. package/dist/shaders/{CopyShader.mjs → CopyShader.cjs} +3 -3
  413. package/dist/shaders/CopyShader.js +3 -3
  414. package/dist/shaders/{DOFMipMapShader.mjs → DOFMipMapShader.cjs} +3 -3
  415. package/dist/shaders/DOFMipMapShader.js +3 -3
  416. package/dist/shaders/{DepthLimitedBlurShader.mjs → DepthLimitedBlurShader.cjs} +7 -7
  417. package/dist/shaders/DepthLimitedBlurShader.js +7 -7
  418. package/dist/shaders/{DigitalGlitch.mjs → DigitalGlitch.cjs} +3 -3
  419. package/dist/shaders/DigitalGlitch.js +3 -3
  420. package/dist/shaders/{DotScreenShader.mjs → DotScreenShader.cjs} +6 -6
  421. package/dist/shaders/DotScreenShader.js +6 -6
  422. package/dist/shaders/{FXAAShader.mjs → FXAAShader.cjs} +5 -5
  423. package/dist/shaders/FXAAShader.js +5 -5
  424. package/dist/shaders/{FilmShader.mjs → FilmShader.cjs} +3 -3
  425. package/dist/shaders/FilmShader.js +3 -3
  426. package/dist/shaders/{FocusShader.mjs → FocusShader.cjs} +3 -3
  427. package/dist/shaders/FocusShader.js +3 -3
  428. package/dist/shaders/{FreiChenShader.mjs → FreiChenShader.cjs} +5 -5
  429. package/dist/shaders/FreiChenShader.js +5 -5
  430. package/dist/shaders/{FresnelShader.mjs → FresnelShader.cjs} +3 -3
  431. package/dist/shaders/FresnelShader.js +3 -3
  432. package/dist/shaders/{GammaCorrectionShader.mjs → GammaCorrectionShader.cjs} +3 -3
  433. package/dist/shaders/GammaCorrectionShader.js +3 -3
  434. package/dist/shaders/{GodRaysShader.mjs → GodRaysShader.cjs} +11 -11
  435. package/dist/shaders/GodRaysShader.js +11 -11
  436. package/dist/shaders/{HalftoneShader.mjs → HalftoneShader.cjs} +3 -3
  437. package/dist/shaders/HalftoneShader.js +3 -3
  438. package/dist/shaders/{HorizontalBlurShader.mjs → HorizontalBlurShader.cjs} +3 -3
  439. package/dist/shaders/HorizontalBlurShader.js +3 -3
  440. package/dist/shaders/{HorizontalTiltShiftShader.mjs → HorizontalTiltShiftShader.cjs} +3 -3
  441. package/dist/shaders/HorizontalTiltShiftShader.js +3 -3
  442. package/dist/shaders/{HueSaturationShader.mjs → HueSaturationShader.cjs} +3 -3
  443. package/dist/shaders/HueSaturationShader.js +3 -3
  444. package/dist/shaders/{KaleidoShader.mjs → KaleidoShader.cjs} +3 -3
  445. package/dist/shaders/KaleidoShader.js +3 -3
  446. package/dist/shaders/{LuminosityHighPassShader.mjs → LuminosityHighPassShader.cjs} +5 -5
  447. package/dist/shaders/LuminosityHighPassShader.js +5 -5
  448. package/dist/shaders/{LuminosityShader.mjs → LuminosityShader.cjs} +3 -3
  449. package/dist/shaders/LuminosityShader.js +3 -3
  450. package/dist/shaders/{MirrorShader.mjs → MirrorShader.cjs} +3 -3
  451. package/dist/shaders/MirrorShader.js +3 -3
  452. package/dist/shaders/{NormalMapShader.mjs → NormalMapShader.cjs} +6 -6
  453. package/dist/shaders/NormalMapShader.js +6 -6
  454. package/dist/shaders/{ParallaxShader.mjs → ParallaxShader.cjs} +3 -3
  455. package/dist/shaders/ParallaxShader.js +3 -3
  456. package/dist/shaders/{PixelShader.mjs → PixelShader.cjs} +3 -3
  457. package/dist/shaders/PixelShader.js +3 -3
  458. package/dist/shaders/{RGBShiftShader.mjs → RGBShiftShader.cjs} +3 -3
  459. package/dist/shaders/RGBShiftShader.js +3 -3
  460. package/dist/shaders/{SAOShader.mjs → SAOShader.cjs} +7 -7
  461. package/dist/shaders/SAOShader.js +7 -7
  462. package/dist/shaders/{SMAAShader.mjs → SMAAShader.cjs} +9 -9
  463. package/dist/shaders/SMAAShader.js +9 -9
  464. package/dist/shaders/{SSAOShader.mjs → SSAOShader.cjs} +10 -10
  465. package/dist/shaders/SSAOShader.js +10 -10
  466. package/dist/shaders/{SSRShader.mjs → SSRShader.cjs} +10 -10
  467. package/dist/shaders/SSRShader.js +10 -10
  468. package/dist/shaders/{SepiaShader.mjs → SepiaShader.cjs} +3 -3
  469. package/dist/shaders/SepiaShader.js +3 -3
  470. package/dist/shaders/{SobelOperatorShader.mjs → SobelOperatorShader.cjs} +5 -5
  471. package/dist/shaders/SobelOperatorShader.js +5 -5
  472. package/dist/shaders/{SubsurfaceScatteringShader.mjs → SubsurfaceScatteringShader.cjs} +13 -13
  473. package/dist/shaders/SubsurfaceScatteringShader.js +13 -13
  474. package/dist/shaders/{TechnicolorShader.mjs → TechnicolorShader.cjs} +3 -3
  475. package/dist/shaders/TechnicolorShader.js +3 -3
  476. package/dist/shaders/{ToneMapShader.mjs → ToneMapShader.cjs} +3 -3
  477. package/dist/shaders/ToneMapShader.js +3 -3
  478. package/dist/shaders/{ToonShader.mjs → ToonShader.cjs} +32 -32
  479. package/dist/shaders/ToonShader.js +32 -32
  480. package/dist/shaders/{TriangleBlurShader.mjs → TriangleBlurShader.cjs} +5 -5
  481. package/dist/shaders/TriangleBlurShader.js +5 -5
  482. package/dist/shaders/{UnpackDepthRGBAShader.mjs → UnpackDepthRGBAShader.cjs} +3 -3
  483. package/dist/shaders/UnpackDepthRGBAShader.js +3 -3
  484. package/dist/shaders/{VerticalBlurShader.mjs → VerticalBlurShader.cjs} +3 -3
  485. package/dist/shaders/VerticalBlurShader.js +3 -3
  486. package/dist/shaders/{VerticalTiltShiftShader.mjs → VerticalTiltShiftShader.cjs} +3 -3
  487. package/dist/shaders/VerticalTiltShiftShader.js +3 -3
  488. package/dist/shaders/{VignetteShader.mjs → VignetteShader.cjs} +3 -3
  489. package/dist/shaders/VignetteShader.js +3 -3
  490. package/dist/shaders/{VolumeShader.mjs → VolumeShader.cjs} +6 -6
  491. package/dist/shaders/VolumeShader.js +6 -6
  492. package/dist/shaders/{WaterRefractionShader.mjs → WaterRefractionShader.cjs} +3 -3
  493. package/dist/shaders/WaterRefractionShader.js +3 -3
  494. package/dist/shaders/types.cjs +1 -0
  495. package/dist/shaders/types.js +1 -1
  496. package/dist/textures/{FlakesTexture.mjs → FlakesTexture.cjs} +3 -3
  497. package/dist/textures/FlakesTexture.js +3 -3
  498. package/dist/types/Loader.cjs +26 -0
  499. package/dist/types/Loader.js +5 -22
  500. package/dist/types/helpers.cjs +4 -0
  501. package/dist/types/helpers.js +3 -3
  502. package/dist/utils/{BufferGeometryUtils.mjs → BufferGeometryUtils.cjs} +41 -41
  503. package/dist/utils/BufferGeometryUtils.js +41 -41
  504. package/dist/utils/{GeometryCompressionUtils.mjs → GeometryCompressionUtils.cjs} +94 -94
  505. package/dist/utils/GeometryCompressionUtils.js +94 -94
  506. package/dist/utils/{GeometryUtils.mjs → GeometryUtils.cjs} +18 -18
  507. package/dist/utils/GeometryUtils.js +18 -18
  508. package/dist/utils/{RoughnessMipmapper.mjs → RoughnessMipmapper.cjs} +13 -13
  509. package/dist/utils/RoughnessMipmapper.js +13 -13
  510. package/dist/utils/{SceneUtils.mjs → SceneUtils.cjs} +8 -8
  511. package/dist/utils/SceneUtils.js +8 -8
  512. package/dist/utils/{ShadowMapViewer.mjs → ShadowMapViewer.cjs} +18 -18
  513. package/dist/utils/ShadowMapViewer.js +18 -18
  514. package/dist/utils/{SkeletonUtils.mjs → SkeletonUtils.cjs} +10 -10
  515. package/dist/utils/SkeletonUtils.js +10 -10
  516. package/dist/utils/{UVsDebug.mjs → UVsDebug.cjs} +7 -7
  517. package/dist/utils/UVsDebug.js +7 -7
  518. package/dist/utils/{WorkerPool.mjs → WorkerPool.cjs} +3 -3
  519. package/dist/utils/WorkerPool.js +3 -3
  520. package/dist/webxr/{ARButton.mjs → ARButton.cjs} +3 -3
  521. package/dist/webxr/ARButton.js +3 -3
  522. package/dist/webxr/{OculusHandModel.mjs → OculusHandModel.cjs} +9 -9
  523. package/dist/webxr/OculusHandModel.js +9 -9
  524. package/dist/webxr/{OculusHandPointerModel.mjs → OculusHandPointerModel.cjs} +41 -24
  525. package/dist/webxr/OculusHandPointerModel.js +24 -41
  526. package/dist/webxr/Text2D.cjs +48 -0
  527. package/dist/webxr/Text2D.js +9 -26
  528. package/dist/webxr/{VRButton.mjs → VRButton.cjs} +3 -3
  529. package/dist/webxr/VRButton.js +3 -3
  530. package/dist/webxr/{XRControllerModelFactory.mjs → XRControllerModelFactory.cjs} +18 -18
  531. package/dist/webxr/XRControllerModelFactory.js +18 -18
  532. package/dist/webxr/{XREstimatedLight.mjs → XREstimatedLight.cjs} +8 -8
  533. package/dist/webxr/XREstimatedLight.js +8 -8
  534. package/dist/webxr/{XRHandMeshModel.mjs → XRHandMeshModel.cjs} +5 -5
  535. package/dist/webxr/XRHandMeshModel.js +5 -5
  536. package/dist/webxr/{XRHandModelFactory.mjs → XRHandModelFactory.cjs} +10 -10
  537. package/dist/webxr/XRHandModelFactory.js +10 -10
  538. package/dist/webxr/{XRHandPrimitiveModel.mjs → XRHandPrimitiveModel.cjs} +11 -11
  539. package/dist/webxr/XRHandPrimitiveModel.js +11 -11
  540. package/package.json +3 -3
  541. package/dist/_polyfill/CompressedArrayTexture.mjs +0 -12
  542. package/dist/_polyfill/Data3DTexture.mjs +0 -17
  543. package/dist/environments/RoomEnvironment.mjs +0 -78
  544. package/dist/geometries/ConvexGeometry.mjs +0 -26
  545. package/dist/index.mjs +0 -613
  546. package/dist/lines/Line2.mjs +0 -13
  547. package/dist/lines/Wireframe.mjs +0 -32
  548. package/dist/lines/WireframeGeometry2.mjs +0 -13
  549. package/dist/objects/ReflectorRTT.mjs +0 -10
  550. package/dist/shaders/types.mjs +0 -1
  551. package/dist/types/Loader.mjs +0 -9
  552. package/dist/types/helpers.mjs +0 -4
  553. package/dist/webxr/Text2D.mjs +0 -31
@@ -0,0 +1,12 @@
1
+ "use strict";
2
+ Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
3
+ const THREE = require("three");
4
+ class CompressedArrayTexture extends THREE.CompressedTexture {
5
+ constructor(mipmaps, width, height, depth, format, type) {
6
+ super(mipmaps, width, height, format, type);
7
+ this.isCompressedArrayTexture = true;
8
+ this.image.depth = depth;
9
+ this.wrapR = THREE.ClampToEdgeWrapping;
10
+ }
11
+ }
12
+ exports.CompressedArrayTexture = CompressedArrayTexture;
@@ -1,12 +1,12 @@
1
- "use strict";
2
- Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
3
- const THREE = require("three");
4
- class CompressedArrayTexture extends THREE.CompressedTexture {
1
+ import { CompressedTexture, ClampToEdgeWrapping } from "three";
2
+ class CompressedArrayTexture extends CompressedTexture {
5
3
  constructor(mipmaps, width, height, depth, format, type) {
6
4
  super(mipmaps, width, height, format, type);
7
5
  this.isCompressedArrayTexture = true;
8
6
  this.image.depth = depth;
9
- this.wrapR = THREE.ClampToEdgeWrapping;
7
+ this.wrapR = ClampToEdgeWrapping;
10
8
  }
11
9
  }
12
- exports.CompressedArrayTexture = CompressedArrayTexture;
10
+ export {
11
+ CompressedArrayTexture
12
+ };
@@ -0,0 +1,17 @@
1
+ "use strict";
2
+ Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
3
+ const THREE = require("three");
4
+ class Data3DTexture extends THREE.Texture {
5
+ constructor(data = null, width = 1, height = 1, depth = 1) {
6
+ super(null);
7
+ this.isData3DTexture = true;
8
+ this.image = { data, width, height, depth };
9
+ this.magFilter = THREE.NearestFilter;
10
+ this.minFilter = THREE.NearestFilter;
11
+ this.wrapR = THREE.ClampToEdgeWrapping;
12
+ this.generateMipmaps = false;
13
+ this.flipY = false;
14
+ this.unpackAlignment = 1;
15
+ }
16
+ }
17
+ exports.Data3DTexture = Data3DTexture;
@@ -1,17 +1,17 @@
1
- "use strict";
2
- Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
3
- const THREE = require("three");
4
- class Data3DTexture extends THREE.Texture {
1
+ import { Texture, NearestFilter, ClampToEdgeWrapping } from "three";
2
+ class Data3DTexture extends Texture {
5
3
  constructor(data = null, width = 1, height = 1, depth = 1) {
6
4
  super(null);
7
5
  this.isData3DTexture = true;
8
6
  this.image = { data, width, height, depth };
9
- this.magFilter = THREE.NearestFilter;
10
- this.minFilter = THREE.NearestFilter;
11
- this.wrapR = THREE.ClampToEdgeWrapping;
7
+ this.magFilter = NearestFilter;
8
+ this.minFilter = NearestFilter;
9
+ this.wrapR = ClampToEdgeWrapping;
12
10
  this.generateMipmaps = false;
13
11
  this.flipY = false;
14
12
  this.unpackAlignment = 1;
15
13
  }
16
14
  }
17
- exports.Data3DTexture = Data3DTexture;
15
+ export {
16
+ Data3DTexture
17
+ };
@@ -1,43 +1,45 @@
1
- import { NumberKeyframeTrack, AnimationClip, Vector3, VectorKeyframeTrack, BooleanKeyframeTrack, ColorKeyframeTrack } from "three";
1
+ "use strict";
2
+ Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
3
+ const THREE = require("three");
2
4
  class AnimationClipCreator {
3
5
  static CreateRotationAnimation(period, axis = "x") {
4
6
  const times = [0, period], values = [0, 360];
5
7
  const trackName = ".rotation[" + axis + "]";
6
- const track = new NumberKeyframeTrack(trackName, times, values);
7
- return new AnimationClip(null, period, [track]);
8
+ const track = new THREE.NumberKeyframeTrack(trackName, times, values);
9
+ return new THREE.AnimationClip(null, period, [track]);
8
10
  }
9
11
  static CreateScaleAxisAnimation(period, axis = "x") {
10
12
  const times = [0, period], values = [0, 1];
11
13
  const trackName = ".scale[" + axis + "]";
12
- const track = new NumberKeyframeTrack(trackName, times, values);
13
- return new AnimationClip(null, period, [track]);
14
+ const track = new THREE.NumberKeyframeTrack(trackName, times, values);
15
+ return new THREE.AnimationClip(null, period, [track]);
14
16
  }
15
17
  static CreateShakeAnimation(duration, shakeScale) {
16
- const times = [], values = [], tmp = new Vector3();
18
+ const times = [], values = [], tmp = new THREE.Vector3();
17
19
  for (let i = 0; i < duration * 10; i++) {
18
20
  times.push(i / 10);
19
21
  tmp.set(Math.random() * 2 - 1, Math.random() * 2 - 1, Math.random() * 2 - 1).multiply(shakeScale).toArray(values, values.length);
20
22
  }
21
23
  const trackName = ".position";
22
- const track = new VectorKeyframeTrack(trackName, times, values);
23
- return new AnimationClip(null, duration, [track]);
24
+ const track = new THREE.VectorKeyframeTrack(trackName, times, values);
25
+ return new THREE.AnimationClip(null, duration, [track]);
24
26
  }
25
27
  static CreatePulsationAnimation(duration, pulseScale) {
26
- const times = [], values = [], tmp = new Vector3();
28
+ const times = [], values = [], tmp = new THREE.Vector3();
27
29
  for (let i = 0; i < duration * 10; i++) {
28
30
  times.push(i / 10);
29
31
  const scaleFactor = Math.random() * pulseScale;
30
32
  tmp.set(scaleFactor, scaleFactor, scaleFactor).toArray(values, values.length);
31
33
  }
32
34
  const trackName = ".scale";
33
- const track = new VectorKeyframeTrack(trackName, times, values);
34
- return new AnimationClip(null, duration, [track]);
35
+ const track = new THREE.VectorKeyframeTrack(trackName, times, values);
36
+ return new THREE.AnimationClip(null, duration, [track]);
35
37
  }
36
38
  static CreateVisibilityAnimation(duration) {
37
39
  const times = [0, duration / 2, duration], values = [true, false, true];
38
40
  const trackName = ".visible";
39
- const track = new BooleanKeyframeTrack(trackName, times, values);
40
- return new AnimationClip(null, duration, [track]);
41
+ const track = new THREE.BooleanKeyframeTrack(trackName, times, values);
42
+ return new THREE.AnimationClip(null, duration, [track]);
41
43
  }
42
44
  static CreateMaterialColorAnimation(duration, colors) {
43
45
  const times = [], values = [], timeStep = duration / colors.length;
@@ -47,10 +49,8 @@ class AnimationClipCreator {
47
49
  values.push(color.r, color.g, color.b);
48
50
  }
49
51
  const trackName = ".material.color";
50
- const track = new ColorKeyframeTrack(trackName, times, values);
51
- return new AnimationClip(null, duration, [track]);
52
+ const track = new THREE.ColorKeyframeTrack(trackName, times, values);
53
+ return new THREE.AnimationClip(null, duration, [track]);
52
54
  }
53
55
  }
54
- export {
55
- AnimationClipCreator
56
- };
56
+ exports.AnimationClipCreator = AnimationClipCreator;
@@ -1,45 +1,43 @@
1
- "use strict";
2
- Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
3
- const THREE = require("three");
1
+ import { NumberKeyframeTrack, AnimationClip, Vector3, VectorKeyframeTrack, BooleanKeyframeTrack, ColorKeyframeTrack } from "three";
4
2
  class AnimationClipCreator {
5
3
  static CreateRotationAnimation(period, axis = "x") {
6
4
  const times = [0, period], values = [0, 360];
7
5
  const trackName = ".rotation[" + axis + "]";
8
- const track = new THREE.NumberKeyframeTrack(trackName, times, values);
9
- return new THREE.AnimationClip(null, period, [track]);
6
+ const track = new NumberKeyframeTrack(trackName, times, values);
7
+ return new AnimationClip(null, period, [track]);
10
8
  }
11
9
  static CreateScaleAxisAnimation(period, axis = "x") {
12
10
  const times = [0, period], values = [0, 1];
13
11
  const trackName = ".scale[" + axis + "]";
14
- const track = new THREE.NumberKeyframeTrack(trackName, times, values);
15
- return new THREE.AnimationClip(null, period, [track]);
12
+ const track = new NumberKeyframeTrack(trackName, times, values);
13
+ return new AnimationClip(null, period, [track]);
16
14
  }
17
15
  static CreateShakeAnimation(duration, shakeScale) {
18
- const times = [], values = [], tmp = new THREE.Vector3();
16
+ const times = [], values = [], tmp = new Vector3();
19
17
  for (let i = 0; i < duration * 10; i++) {
20
18
  times.push(i / 10);
21
19
  tmp.set(Math.random() * 2 - 1, Math.random() * 2 - 1, Math.random() * 2 - 1).multiply(shakeScale).toArray(values, values.length);
22
20
  }
23
21
  const trackName = ".position";
24
- const track = new THREE.VectorKeyframeTrack(trackName, times, values);
25
- return new THREE.AnimationClip(null, duration, [track]);
22
+ const track = new VectorKeyframeTrack(trackName, times, values);
23
+ return new AnimationClip(null, duration, [track]);
26
24
  }
27
25
  static CreatePulsationAnimation(duration, pulseScale) {
28
- const times = [], values = [], tmp = new THREE.Vector3();
26
+ const times = [], values = [], tmp = new Vector3();
29
27
  for (let i = 0; i < duration * 10; i++) {
30
28
  times.push(i / 10);
31
29
  const scaleFactor = Math.random() * pulseScale;
32
30
  tmp.set(scaleFactor, scaleFactor, scaleFactor).toArray(values, values.length);
33
31
  }
34
32
  const trackName = ".scale";
35
- const track = new THREE.VectorKeyframeTrack(trackName, times, values);
36
- return new THREE.AnimationClip(null, duration, [track]);
33
+ const track = new VectorKeyframeTrack(trackName, times, values);
34
+ return new AnimationClip(null, duration, [track]);
37
35
  }
38
36
  static CreateVisibilityAnimation(duration) {
39
37
  const times = [0, duration / 2, duration], values = [true, false, true];
40
38
  const trackName = ".visible";
41
- const track = new THREE.BooleanKeyframeTrack(trackName, times, values);
42
- return new THREE.AnimationClip(null, duration, [track]);
39
+ const track = new BooleanKeyframeTrack(trackName, times, values);
40
+ return new AnimationClip(null, duration, [track]);
43
41
  }
44
42
  static CreateMaterialColorAnimation(duration, colors) {
45
43
  const times = [], values = [], timeStep = duration / colors.length;
@@ -49,8 +47,10 @@ class AnimationClipCreator {
49
47
  values.push(color.r, color.g, color.b);
50
48
  }
51
49
  const trackName = ".material.color";
52
- const track = new THREE.ColorKeyframeTrack(trackName, times, values);
53
- return new THREE.AnimationClip(null, duration, [track]);
50
+ const track = new ColorKeyframeTrack(trackName, times, values);
51
+ return new AnimationClip(null, duration, [track]);
54
52
  }
55
53
  }
56
- exports.AnimationClipCreator = AnimationClipCreator;
54
+ export {
55
+ AnimationClipCreator
56
+ };
@@ -1,15 +1,17 @@
1
- import { Quaternion, Vector3, Matrix4, Object3D, SphereGeometry, MeshBasicMaterial, Color, LineBasicMaterial, BufferGeometry, BufferAttribute, Mesh, Line } from "three";
2
- const _q = /* @__PURE__ */ new Quaternion();
3
- const _targetPos = /* @__PURE__ */ new Vector3();
4
- const _targetVec = /* @__PURE__ */ new Vector3();
5
- const _effectorPos = /* @__PURE__ */ new Vector3();
6
- const _effectorVec = /* @__PURE__ */ new Vector3();
7
- const _linkPos = /* @__PURE__ */ new Vector3();
8
- const _invLinkQ = /* @__PURE__ */ new Quaternion();
9
- const _linkScale = /* @__PURE__ */ new Vector3();
10
- const _axis = /* @__PURE__ */ new Vector3();
11
- const _vector = /* @__PURE__ */ new Vector3();
12
- const _matrix = /* @__PURE__ */ new Matrix4();
1
+ "use strict";
2
+ Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
3
+ const THREE = require("three");
4
+ const _q = /* @__PURE__ */ new THREE.Quaternion();
5
+ const _targetPos = /* @__PURE__ */ new THREE.Vector3();
6
+ const _targetVec = /* @__PURE__ */ new THREE.Vector3();
7
+ const _effectorPos = /* @__PURE__ */ new THREE.Vector3();
8
+ const _effectorVec = /* @__PURE__ */ new THREE.Vector3();
9
+ const _linkPos = /* @__PURE__ */ new THREE.Vector3();
10
+ const _invLinkQ = /* @__PURE__ */ new THREE.Quaternion();
11
+ const _linkScale = /* @__PURE__ */ new THREE.Vector3();
12
+ const _axis = /* @__PURE__ */ new THREE.Vector3();
13
+ const _vector = /* @__PURE__ */ new THREE.Vector3();
14
+ const _matrix = /* @__PURE__ */ new THREE.Matrix4();
13
15
  class CCDIKSolver {
14
16
  /**
15
17
  * @param {THREE.SkinnedMesh} mesh
@@ -141,34 +143,34 @@ function setPositionOfBoneToAttributeArray(array, index, bone, matrixWorldInv) {
141
143
  array[index * 3 + 1] = v.y;
142
144
  array[index * 3 + 2] = v.z;
143
145
  }
144
- class CCDIKHelper extends Object3D {
146
+ class CCDIKHelper extends THREE.Object3D {
145
147
  constructor(mesh, iks = [], sphereSize = 0.25) {
146
148
  super();
147
149
  this.root = mesh;
148
150
  this.iks = iks;
149
151
  this.matrix.copy(mesh.matrixWorld);
150
152
  this.matrixAutoUpdate = false;
151
- this.sphereGeometry = new SphereGeometry(sphereSize, 16, 8);
152
- this.targetSphereMaterial = new MeshBasicMaterial({
153
- color: new Color(16746632),
153
+ this.sphereGeometry = new THREE.SphereGeometry(sphereSize, 16, 8);
154
+ this.targetSphereMaterial = new THREE.MeshBasicMaterial({
155
+ color: new THREE.Color(16746632),
154
156
  depthTest: false,
155
157
  depthWrite: false,
156
158
  transparent: true
157
159
  });
158
- this.effectorSphereMaterial = new MeshBasicMaterial({
159
- color: new Color(8978312),
160
+ this.effectorSphereMaterial = new THREE.MeshBasicMaterial({
161
+ color: new THREE.Color(8978312),
160
162
  depthTest: false,
161
163
  depthWrite: false,
162
164
  transparent: true
163
165
  });
164
- this.linkSphereMaterial = new MeshBasicMaterial({
165
- color: new Color(8947967),
166
+ this.linkSphereMaterial = new THREE.MeshBasicMaterial({
167
+ color: new THREE.Color(8947967),
166
168
  depthTest: false,
167
169
  depthWrite: false,
168
170
  transparent: true
169
171
  });
170
- this.lineMaterial = new LineBasicMaterial({
171
- color: new Color(16711680),
172
+ this.lineMaterial = new THREE.LineBasicMaterial({
173
+ color: new THREE.Color(16711680),
172
174
  depthTest: false,
173
175
  depthWrite: false,
174
176
  transparent: true
@@ -235,22 +237,22 @@ class CCDIKHelper extends Object3D {
235
237
  const scope = this;
236
238
  const iks = this.iks;
237
239
  function createLineGeometry(ik) {
238
- const geometry = new BufferGeometry();
240
+ const geometry = new THREE.BufferGeometry();
239
241
  const vertices = new Float32Array((2 + ik.links.length) * 3);
240
- geometry.setAttribute("position", new BufferAttribute(vertices, 3));
242
+ geometry.setAttribute("position", new THREE.BufferAttribute(vertices, 3));
241
243
  return geometry;
242
244
  }
243
245
  function createTargetMesh() {
244
- return new Mesh(scope.sphereGeometry, scope.targetSphereMaterial);
246
+ return new THREE.Mesh(scope.sphereGeometry, scope.targetSphereMaterial);
245
247
  }
246
248
  function createEffectorMesh() {
247
- return new Mesh(scope.sphereGeometry, scope.effectorSphereMaterial);
249
+ return new THREE.Mesh(scope.sphereGeometry, scope.effectorSphereMaterial);
248
250
  }
249
251
  function createLinkMesh() {
250
- return new Mesh(scope.sphereGeometry, scope.linkSphereMaterial);
252
+ return new THREE.Mesh(scope.sphereGeometry, scope.linkSphereMaterial);
251
253
  }
252
254
  function createLine(ik) {
253
- return new Line(createLineGeometry(ik), scope.lineMaterial);
255
+ return new THREE.Line(createLineGeometry(ik), scope.lineMaterial);
254
256
  }
255
257
  for (let i = 0, il = iks.length; i < il; i++) {
256
258
  const ik = iks[i];
@@ -263,7 +265,5 @@ class CCDIKHelper extends Object3D {
263
265
  }
264
266
  }
265
267
  }
266
- export {
267
- CCDIKHelper,
268
- CCDIKSolver
269
- };
268
+ exports.CCDIKHelper = CCDIKHelper;
269
+ exports.CCDIKSolver = CCDIKSolver;
@@ -1,17 +1,15 @@
1
- "use strict";
2
- Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
3
- const THREE = require("three");
4
- const _q = /* @__PURE__ */ new THREE.Quaternion();
5
- const _targetPos = /* @__PURE__ */ new THREE.Vector3();
6
- const _targetVec = /* @__PURE__ */ new THREE.Vector3();
7
- const _effectorPos = /* @__PURE__ */ new THREE.Vector3();
8
- const _effectorVec = /* @__PURE__ */ new THREE.Vector3();
9
- const _linkPos = /* @__PURE__ */ new THREE.Vector3();
10
- const _invLinkQ = /* @__PURE__ */ new THREE.Quaternion();
11
- const _linkScale = /* @__PURE__ */ new THREE.Vector3();
12
- const _axis = /* @__PURE__ */ new THREE.Vector3();
13
- const _vector = /* @__PURE__ */ new THREE.Vector3();
14
- const _matrix = /* @__PURE__ */ new THREE.Matrix4();
1
+ import { Quaternion, Vector3, Matrix4, Object3D, SphereGeometry, MeshBasicMaterial, Color, LineBasicMaterial, BufferGeometry, BufferAttribute, Mesh, Line } from "three";
2
+ const _q = /* @__PURE__ */ new Quaternion();
3
+ const _targetPos = /* @__PURE__ */ new Vector3();
4
+ const _targetVec = /* @__PURE__ */ new Vector3();
5
+ const _effectorPos = /* @__PURE__ */ new Vector3();
6
+ const _effectorVec = /* @__PURE__ */ new Vector3();
7
+ const _linkPos = /* @__PURE__ */ new Vector3();
8
+ const _invLinkQ = /* @__PURE__ */ new Quaternion();
9
+ const _linkScale = /* @__PURE__ */ new Vector3();
10
+ const _axis = /* @__PURE__ */ new Vector3();
11
+ const _vector = /* @__PURE__ */ new Vector3();
12
+ const _matrix = /* @__PURE__ */ new Matrix4();
15
13
  class CCDIKSolver {
16
14
  /**
17
15
  * @param {THREE.SkinnedMesh} mesh
@@ -143,34 +141,34 @@ function setPositionOfBoneToAttributeArray(array, index, bone, matrixWorldInv) {
143
141
  array[index * 3 + 1] = v.y;
144
142
  array[index * 3 + 2] = v.z;
145
143
  }
146
- class CCDIKHelper extends THREE.Object3D {
144
+ class CCDIKHelper extends Object3D {
147
145
  constructor(mesh, iks = [], sphereSize = 0.25) {
148
146
  super();
149
147
  this.root = mesh;
150
148
  this.iks = iks;
151
149
  this.matrix.copy(mesh.matrixWorld);
152
150
  this.matrixAutoUpdate = false;
153
- this.sphereGeometry = new THREE.SphereGeometry(sphereSize, 16, 8);
154
- this.targetSphereMaterial = new THREE.MeshBasicMaterial({
155
- color: new THREE.Color(16746632),
151
+ this.sphereGeometry = new SphereGeometry(sphereSize, 16, 8);
152
+ this.targetSphereMaterial = new MeshBasicMaterial({
153
+ color: new Color(16746632),
156
154
  depthTest: false,
157
155
  depthWrite: false,
158
156
  transparent: true
159
157
  });
160
- this.effectorSphereMaterial = new THREE.MeshBasicMaterial({
161
- color: new THREE.Color(8978312),
158
+ this.effectorSphereMaterial = new MeshBasicMaterial({
159
+ color: new Color(8978312),
162
160
  depthTest: false,
163
161
  depthWrite: false,
164
162
  transparent: true
165
163
  });
166
- this.linkSphereMaterial = new THREE.MeshBasicMaterial({
167
- color: new THREE.Color(8947967),
164
+ this.linkSphereMaterial = new MeshBasicMaterial({
165
+ color: new Color(8947967),
168
166
  depthTest: false,
169
167
  depthWrite: false,
170
168
  transparent: true
171
169
  });
172
- this.lineMaterial = new THREE.LineBasicMaterial({
173
- color: new THREE.Color(16711680),
170
+ this.lineMaterial = new LineBasicMaterial({
171
+ color: new Color(16711680),
174
172
  depthTest: false,
175
173
  depthWrite: false,
176
174
  transparent: true
@@ -237,22 +235,22 @@ class CCDIKHelper extends THREE.Object3D {
237
235
  const scope = this;
238
236
  const iks = this.iks;
239
237
  function createLineGeometry(ik) {
240
- const geometry = new THREE.BufferGeometry();
238
+ const geometry = new BufferGeometry();
241
239
  const vertices = new Float32Array((2 + ik.links.length) * 3);
242
- geometry.setAttribute("position", new THREE.BufferAttribute(vertices, 3));
240
+ geometry.setAttribute("position", new BufferAttribute(vertices, 3));
243
241
  return geometry;
244
242
  }
245
243
  function createTargetMesh() {
246
- return new THREE.Mesh(scope.sphereGeometry, scope.targetSphereMaterial);
244
+ return new Mesh(scope.sphereGeometry, scope.targetSphereMaterial);
247
245
  }
248
246
  function createEffectorMesh() {
249
- return new THREE.Mesh(scope.sphereGeometry, scope.effectorSphereMaterial);
247
+ return new Mesh(scope.sphereGeometry, scope.effectorSphereMaterial);
250
248
  }
251
249
  function createLinkMesh() {
252
- return new THREE.Mesh(scope.sphereGeometry, scope.linkSphereMaterial);
250
+ return new Mesh(scope.sphereGeometry, scope.linkSphereMaterial);
253
251
  }
254
252
  function createLine(ik) {
255
- return new THREE.Line(createLineGeometry(ik), scope.lineMaterial);
253
+ return new Line(createLineGeometry(ik), scope.lineMaterial);
256
254
  }
257
255
  for (let i = 0, il = iks.length; i < il; i++) {
258
256
  const ik = iks[i];
@@ -265,5 +263,7 @@ class CCDIKHelper extends THREE.Object3D {
265
263
  }
266
264
  }
267
265
  }
268
- exports.CCDIKHelper = CCDIKHelper;
269
- exports.CCDIKSolver = CCDIKSolver;
266
+ export {
267
+ CCDIKHelper,
268
+ CCDIKSolver
269
+ };
@@ -1,6 +1,8 @@
1
- import { Object3D, Vector3, Quaternion, AnimationMixer } from "three";
2
- import { CCDIKSolver } from "./CCDIKSolver.mjs";
3
- import { MMDPhysics } from "./MMDPhysics.mjs";
1
+ "use strict";
2
+ Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
3
+ const THREE = require("three");
4
+ const CCDIKSolver = require("./CCDIKSolver.cjs");
5
+ const MMDPhysics = require("./MMDPhysics.cjs");
4
6
  class MMDAnimationHelper {
5
7
  /**
6
8
  * @param {Object} params - (optional)
@@ -11,7 +13,7 @@ class MMDAnimationHelper {
11
13
  constructor(params = {}) {
12
14
  this.meshes = [];
13
15
  this.camera = null;
14
- this.cameraTarget = new Object3D();
16
+ this.cameraTarget = new THREE.Object3D();
15
17
  this.cameraTarget.name = "target";
16
18
  this.audio = null;
17
19
  this.audioManager = null;
@@ -126,8 +128,8 @@ class MMDAnimationHelper {
126
128
  for (let i = 0, il = bones.length; i < il; i++) {
127
129
  boneNameDictionary[bones[i].name] = i;
128
130
  }
129
- const vector = new Vector3();
130
- const quaternion = new Quaternion();
131
+ const vector = new THREE.Vector3();
132
+ const quaternion = new THREE.Quaternion();
131
133
  for (let i = 0, il = boneParams.length; i < il; i++) {
132
134
  const boneParam = boneParams[i];
133
135
  const boneIndex = boneNameDictionary[boneParam.name];
@@ -262,7 +264,7 @@ class MMDAnimationHelper {
262
264
  const objects = this.objects.get(mesh);
263
265
  if (animation !== void 0) {
264
266
  const animations = Array.isArray(animation) ? animation : [animation];
265
- objects.mixer = new AnimationMixer(mesh);
267
+ objects.mixer = new THREE.AnimationMixer(mesh);
266
268
  for (let i = 0, il = animations.length; i < il; i++) {
267
269
  objects.mixer.clipAction(animations[i]).play();
268
270
  }
@@ -280,7 +282,7 @@ class MMDAnimationHelper {
280
282
  _setupCameraAnimation(camera, animation) {
281
283
  const animations = Array.isArray(animation) ? animation : [animation];
282
284
  const objects = this.objects.get(camera);
283
- objects.mixer = new AnimationMixer(camera);
285
+ objects.mixer = new THREE.AnimationMixer(camera);
284
286
  for (let i = 0, il = animations.length; i < il; i++) {
285
287
  objects.mixer.clipAction(animations[i]).play();
286
288
  }
@@ -395,16 +397,16 @@ class MMDAnimationHelper {
395
397
  }
396
398
  }
397
399
  _createCCDIKSolver(mesh) {
398
- if (CCDIKSolver === void 0) {
400
+ if (CCDIKSolver.CCDIKSolver === void 0) {
399
401
  throw new Error("THREE.MMDAnimationHelper: Import CCDIKSolver.");
400
402
  }
401
- return new CCDIKSolver(mesh, mesh.geometry.userData.MMD.iks);
403
+ return new CCDIKSolver.CCDIKSolver(mesh, mesh.geometry.userData.MMD.iks);
402
404
  }
403
405
  _createMMDPhysics(mesh, params) {
404
- if (MMDPhysics === void 0) {
406
+ if (MMDPhysics.MMDPhysics === void 0) {
405
407
  throw new Error("THREE.MMDPhysics: Import MMDPhysics.");
406
408
  }
407
- return new MMDPhysics(mesh, mesh.geometry.userData.MMD.rigidBodies, mesh.geometry.userData.MMD.constraints, params);
409
+ return new MMDPhysics.MMDPhysics(mesh, mesh.geometry.userData.MMD.rigidBodies, mesh.geometry.userData.MMD.constraints, params);
408
410
  }
409
411
  /*
410
412
  * Detects the longest duration and then sets it to them to sync.
@@ -554,7 +556,7 @@ const _quaternions = [];
554
556
  let _quaternionIndex = 0;
555
557
  function getQuaternion() {
556
558
  if (_quaternionIndex >= _quaternions.length) {
557
- _quaternions.push(new Quaternion());
559
+ _quaternions.push(new THREE.Quaternion());
558
560
  }
559
561
  return _quaternions[_quaternionIndex++];
560
562
  }
@@ -636,7 +638,7 @@ class AudioManager {
636
638
  return this.audio.isPlaying && this.currentTime >= this.duration;
637
639
  }
638
640
  }
639
- const _q = /* @__PURE__ */ new Quaternion();
641
+ const _q = /* @__PURE__ */ new THREE.Quaternion();
640
642
  class GrantSolver {
641
643
  constructor(mesh, grants = []) {
642
644
  this.mesh = mesh;
@@ -683,6 +685,4 @@ class GrantSolver {
683
685
  return this;
684
686
  }
685
687
  }
686
- export {
687
- MMDAnimationHelper
688
- };
688
+ exports.MMDAnimationHelper = MMDAnimationHelper;
@@ -1,8 +1,6 @@
1
- "use strict";
2
- Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
3
- const THREE = require("three");
4
- const CCDIKSolver = require("./CCDIKSolver.js");
5
- const MMDPhysics = require("./MMDPhysics.js");
1
+ import { Object3D, Vector3, Quaternion, AnimationMixer } from "three";
2
+ import { CCDIKSolver } from "./CCDIKSolver.js";
3
+ import { MMDPhysics } from "./MMDPhysics.js";
6
4
  class MMDAnimationHelper {
7
5
  /**
8
6
  * @param {Object} params - (optional)
@@ -13,7 +11,7 @@ class MMDAnimationHelper {
13
11
  constructor(params = {}) {
14
12
  this.meshes = [];
15
13
  this.camera = null;
16
- this.cameraTarget = new THREE.Object3D();
14
+ this.cameraTarget = new Object3D();
17
15
  this.cameraTarget.name = "target";
18
16
  this.audio = null;
19
17
  this.audioManager = null;
@@ -128,8 +126,8 @@ class MMDAnimationHelper {
128
126
  for (let i = 0, il = bones.length; i < il; i++) {
129
127
  boneNameDictionary[bones[i].name] = i;
130
128
  }
131
- const vector = new THREE.Vector3();
132
- const quaternion = new THREE.Quaternion();
129
+ const vector = new Vector3();
130
+ const quaternion = new Quaternion();
133
131
  for (let i = 0, il = boneParams.length; i < il; i++) {
134
132
  const boneParam = boneParams[i];
135
133
  const boneIndex = boneNameDictionary[boneParam.name];
@@ -264,7 +262,7 @@ class MMDAnimationHelper {
264
262
  const objects = this.objects.get(mesh);
265
263
  if (animation !== void 0) {
266
264
  const animations = Array.isArray(animation) ? animation : [animation];
267
- objects.mixer = new THREE.AnimationMixer(mesh);
265
+ objects.mixer = new AnimationMixer(mesh);
268
266
  for (let i = 0, il = animations.length; i < il; i++) {
269
267
  objects.mixer.clipAction(animations[i]).play();
270
268
  }
@@ -282,7 +280,7 @@ class MMDAnimationHelper {
282
280
  _setupCameraAnimation(camera, animation) {
283
281
  const animations = Array.isArray(animation) ? animation : [animation];
284
282
  const objects = this.objects.get(camera);
285
- objects.mixer = new THREE.AnimationMixer(camera);
283
+ objects.mixer = new AnimationMixer(camera);
286
284
  for (let i = 0, il = animations.length; i < il; i++) {
287
285
  objects.mixer.clipAction(animations[i]).play();
288
286
  }
@@ -397,16 +395,16 @@ class MMDAnimationHelper {
397
395
  }
398
396
  }
399
397
  _createCCDIKSolver(mesh) {
400
- if (CCDIKSolver.CCDIKSolver === void 0) {
398
+ if (CCDIKSolver === void 0) {
401
399
  throw new Error("THREE.MMDAnimationHelper: Import CCDIKSolver.");
402
400
  }
403
- return new CCDIKSolver.CCDIKSolver(mesh, mesh.geometry.userData.MMD.iks);
401
+ return new CCDIKSolver(mesh, mesh.geometry.userData.MMD.iks);
404
402
  }
405
403
  _createMMDPhysics(mesh, params) {
406
- if (MMDPhysics.MMDPhysics === void 0) {
404
+ if (MMDPhysics === void 0) {
407
405
  throw new Error("THREE.MMDPhysics: Import MMDPhysics.");
408
406
  }
409
- return new MMDPhysics.MMDPhysics(mesh, mesh.geometry.userData.MMD.rigidBodies, mesh.geometry.userData.MMD.constraints, params);
407
+ return new MMDPhysics(mesh, mesh.geometry.userData.MMD.rigidBodies, mesh.geometry.userData.MMD.constraints, params);
410
408
  }
411
409
  /*
412
410
  * Detects the longest duration and then sets it to them to sync.
@@ -556,7 +554,7 @@ const _quaternions = [];
556
554
  let _quaternionIndex = 0;
557
555
  function getQuaternion() {
558
556
  if (_quaternionIndex >= _quaternions.length) {
559
- _quaternions.push(new THREE.Quaternion());
557
+ _quaternions.push(new Quaternion());
560
558
  }
561
559
  return _quaternions[_quaternionIndex++];
562
560
  }
@@ -638,7 +636,7 @@ class AudioManager {
638
636
  return this.audio.isPlaying && this.currentTime >= this.duration;
639
637
  }
640
638
  }
641
- const _q = /* @__PURE__ */ new THREE.Quaternion();
639
+ const _q = /* @__PURE__ */ new Quaternion();
642
640
  class GrantSolver {
643
641
  constructor(mesh, grants = []) {
644
642
  this.mesh = mesh;
@@ -685,4 +683,6 @@ class GrantSolver {
685
683
  return this;
686
684
  }
687
685
  }
688
- exports.MMDAnimationHelper = MMDAnimationHelper;
686
+ export {
687
+ MMDAnimationHelper
688
+ };