three-stdlib 2.23.0 → 2.23.1

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Files changed (553) hide show
  1. package/dist/_polyfill/CompressedArrayTexture.cjs +12 -0
  2. package/dist/_polyfill/CompressedArrayTexture.js +6 -6
  3. package/dist/_polyfill/Data3DTexture.cjs +17 -0
  4. package/dist/_polyfill/Data3DTexture.js +8 -8
  5. package/dist/animation/{AnimationClipCreator.mjs → AnimationClipCreator.cjs} +18 -18
  6. package/dist/animation/AnimationClipCreator.js +18 -18
  7. package/dist/animation/{CCDIKSolver.mjs → CCDIKSolver.cjs} +32 -32
  8. package/dist/animation/CCDIKSolver.js +32 -32
  9. package/dist/animation/{MMDAnimationHelper.mjs → MMDAnimationHelper.cjs} +17 -17
  10. package/dist/animation/MMDAnimationHelper.js +17 -17
  11. package/dist/animation/{MMDPhysics.mjs → MMDPhysics.cjs} +25 -25
  12. package/dist/animation/MMDPhysics.js +25 -25
  13. package/dist/cameras/{CinematicCamera.mjs → CinematicCamera.cjs} +17 -17
  14. package/dist/cameras/CinematicCamera.js +17 -17
  15. package/dist/controls/{ArcballControls.mjs → ArcballControls.cjs} +102 -102
  16. package/dist/controls/ArcballControls.js +102 -102
  17. package/dist/controls/{DeviceOrientationControls.mjs → DeviceOrientationControls.cjs} +14 -14
  18. package/dist/controls/DeviceOrientationControls.js +14 -14
  19. package/dist/controls/{DragControls.mjs → DragControls.cjs} +12 -12
  20. package/dist/controls/DragControls.js +12 -12
  21. package/dist/controls/{FirstPersonControls.mjs → FirstPersonControls.cjs} +16 -16
  22. package/dist/controls/FirstPersonControls.js +16 -16
  23. package/dist/controls/{FlyControls.mjs → FlyControls.cjs} +10 -10
  24. package/dist/controls/FlyControls.js +10 -10
  25. package/dist/controls/{OrbitControls.mjs → OrbitControls.cjs} +52 -54
  26. package/dist/controls/OrbitControls.d.ts +4 -4
  27. package/dist/controls/OrbitControls.js +52 -54
  28. package/dist/controls/{PointerLockControls.mjs → PointerLockControls.cjs} +8 -8
  29. package/dist/controls/PointerLockControls.js +8 -8
  30. package/dist/controls/{TrackballControls.mjs → TrackballControls.cjs} +32 -32
  31. package/dist/controls/TrackballControls.js +32 -32
  32. package/dist/controls/{TransformControls.mjs → TransformControls.cjs} +169 -169
  33. package/dist/controls/TransformControls.js +169 -169
  34. package/dist/controls/experimental/{CameraControls.mjs → CameraControls.cjs} +59 -59
  35. package/dist/controls/experimental/CameraControls.js +59 -59
  36. package/dist/csm/{CSM.mjs → CSM.cjs} +17 -17
  37. package/dist/csm/CSM.js +17 -17
  38. package/dist/csm/{CSMFrustum.mjs → CSMFrustum.cjs} +7 -7
  39. package/dist/csm/CSMFrustum.js +7 -7
  40. package/dist/csm/{CSMHelper.mjs → CSMHelper.cjs} +14 -14
  41. package/dist/csm/CSMHelper.js +14 -14
  42. package/dist/csm/{CSMShader.mjs → CSMShader.cjs} +5 -5
  43. package/dist/csm/CSMShader.js +5 -5
  44. package/dist/curves/{CurveExtras.mjs → CurveExtras.cjs} +45 -45
  45. package/dist/curves/CurveExtras.js +45 -45
  46. package/dist/curves/{NURBSCurve.mjs → NURBSCurve.cjs} +11 -11
  47. package/dist/curves/NURBSCurve.js +11 -11
  48. package/dist/curves/{NURBSSurface.mjs → NURBSSurface.cjs} +7 -7
  49. package/dist/curves/NURBSSurface.js +7 -7
  50. package/dist/curves/{NURBSUtils.mjs → NURBSUtils.cjs} +17 -17
  51. package/dist/curves/NURBSUtils.js +17 -17
  52. package/dist/deprecated/{Geometry.mjs → Geometry.cjs} +51 -51
  53. package/dist/deprecated/Geometry.js +51 -51
  54. package/dist/effects/{AnaglyphEffect.mjs → AnaglyphEffect.cjs} +14 -14
  55. package/dist/effects/AnaglyphEffect.js +14 -14
  56. package/dist/effects/{AsciiEffect.mjs → AsciiEffect.cjs} +3 -3
  57. package/dist/effects/AsciiEffect.js +3 -3
  58. package/dist/effects/{OutlineEffect.mjs → OutlineEffect.cjs} +8 -8
  59. package/dist/effects/OutlineEffect.js +8 -8
  60. package/dist/effects/{ParallaxBarrierEffect.mjs → ParallaxBarrierEffect.cjs} +12 -12
  61. package/dist/effects/ParallaxBarrierEffect.js +12 -12
  62. package/dist/effects/{PeppersGhostEffect.mjs → PeppersGhostEffect.cjs} +11 -11
  63. package/dist/effects/PeppersGhostEffect.js +11 -11
  64. package/dist/effects/{StereoEffect.mjs → StereoEffect.cjs} +6 -6
  65. package/dist/effects/StereoEffect.js +6 -6
  66. package/dist/environments/RoomEnvironment.cjs +95 -0
  67. package/dist/environments/RoomEnvironment.js +23 -40
  68. package/dist/exporters/{ColladaExporter.mjs → ColladaExporter.cjs} +16 -16
  69. package/dist/exporters/ColladaExporter.js +16 -16
  70. package/dist/exporters/{DRACOExporter.mjs → DRACOExporter.cjs} +8 -8
  71. package/dist/exporters/DRACOExporter.js +8 -8
  72. package/dist/exporters/{GLTFExporter.mjs → GLTFExporter.cjs} +47 -47
  73. package/dist/exporters/GLTFExporter.js +47 -47
  74. package/dist/exporters/{MMDExporter.mjs → MMDExporter.cjs} +10 -10
  75. package/dist/exporters/MMDExporter.js +10 -10
  76. package/dist/exporters/{OBJExporter.mjs → OBJExporter.cjs} +13 -13
  77. package/dist/exporters/OBJExporter.js +13 -13
  78. package/dist/exporters/{PLYExporter.mjs → PLYExporter.cjs} +8 -8
  79. package/dist/exporters/PLYExporter.js +8 -8
  80. package/dist/exporters/{STLExporter.mjs → STLExporter.cjs} +12 -12
  81. package/dist/exporters/STLExporter.js +12 -12
  82. package/dist/exporters/{USDZExporter.mjs → USDZExporter.cjs} +10 -10
  83. package/dist/exporters/USDZExporter.js +10 -10
  84. package/dist/geometries/{BoxLineGeometry.mjs → BoxLineGeometry.cjs} +6 -6
  85. package/dist/geometries/BoxLineGeometry.js +6 -6
  86. package/dist/geometries/ConvexGeometry.cjs +26 -0
  87. package/dist/geometries/ConvexGeometry.js +9 -9
  88. package/dist/geometries/{DecalGeometry.mjs → DecalGeometry.cjs} +16 -16
  89. package/dist/geometries/DecalGeometry.js +16 -16
  90. package/dist/geometries/{LightningStrike.mjs → LightningStrike.cjs} +45 -45
  91. package/dist/geometries/LightningStrike.js +45 -45
  92. package/dist/geometries/{ParametricGeometries.mjs → ParametricGeometries.cjs} +11 -11
  93. package/dist/geometries/ParametricGeometries.js +11 -11
  94. package/dist/geometries/{ParametricGeometry.mjs → ParametricGeometry.cjs} +11 -11
  95. package/dist/geometries/ParametricGeometry.js +11 -11
  96. package/dist/geometries/{RoundedBoxGeometry.mjs → RoundedBoxGeometry.cjs} +10 -10
  97. package/dist/geometries/RoundedBoxGeometry.js +10 -10
  98. package/dist/geometries/{TeapotGeometry.mjs → TeapotGeometry.cjs} +21 -21
  99. package/dist/geometries/TeapotGeometry.js +21 -21
  100. package/dist/geometries/{TextGeometry.mjs → TextGeometry.cjs} +6 -6
  101. package/dist/geometries/TextGeometry.js +6 -6
  102. package/dist/helpers/{LightProbeHelper.mjs → LightProbeHelper.cjs} +7 -7
  103. package/dist/helpers/LightProbeHelper.js +7 -7
  104. package/dist/helpers/{PositionalAudioHelper.mjs → PositionalAudioHelper.cjs} +11 -11
  105. package/dist/helpers/PositionalAudioHelper.js +11 -11
  106. package/dist/helpers/{RectAreaLightHelper.mjs → RectAreaLightHelper.cjs} +11 -11
  107. package/dist/helpers/RectAreaLightHelper.js +11 -11
  108. package/dist/helpers/{VertexNormalsHelper.mjs → VertexNormalsHelper.cjs} +11 -11
  109. package/dist/helpers/VertexNormalsHelper.js +11 -11
  110. package/dist/helpers/{VertexTangentsHelper.mjs → VertexTangentsHelper.cjs} +10 -10
  111. package/dist/helpers/VertexTangentsHelper.js +10 -10
  112. package/dist/index.cjs +613 -0
  113. package/dist/index.js +613 -613
  114. package/dist/interactive/{HTMLMesh.mjs → HTMLMesh.cjs} +11 -11
  115. package/dist/interactive/HTMLMesh.js +11 -11
  116. package/dist/interactive/{InteractiveGroup.mjs → InteractiveGroup.cjs} +8 -8
  117. package/dist/interactive/InteractiveGroup.js +8 -8
  118. package/dist/interactive/{SelectionBox.mjs → SelectionBox.cjs} +21 -21
  119. package/dist/interactive/SelectionBox.js +21 -21
  120. package/dist/interactive/{SelectionHelper.mjs → SelectionHelper.cjs} +7 -7
  121. package/dist/interactive/SelectionHelper.js +7 -7
  122. package/dist/libs/{MeshoptDecoder.mjs → MeshoptDecoder.cjs} +3 -3
  123. package/dist/libs/MeshoptDecoder.js +3 -3
  124. package/dist/libs/{MotionControllers.mjs → MotionControllers.cjs} +6 -6
  125. package/dist/libs/MotionControllers.js +6 -6
  126. package/dist/lights/{LightProbeGenerator.mjs → LightProbeGenerator.cjs} +16 -16
  127. package/dist/lights/LightProbeGenerator.js +16 -16
  128. package/dist/lights/{RectAreaLightUniformsLib.mjs → RectAreaLightUniformsLib.cjs} +42 -42
  129. package/dist/lights/RectAreaLightUniformsLib.js +42 -42
  130. package/dist/lines/Line2.cjs +13 -0
  131. package/dist/lines/Line2.js +8 -8
  132. package/dist/lines/{LineGeometry.mjs → LineGeometry.cjs} +5 -5
  133. package/dist/lines/LineGeometry.js +5 -5
  134. package/dist/lines/{LineMaterial.mjs → LineMaterial.cjs} +10 -10
  135. package/dist/lines/LineMaterial.js +10 -10
  136. package/dist/lines/{LineSegments2.mjs → LineSegments2.cjs} +28 -28
  137. package/dist/lines/LineSegments2.js +28 -28
  138. package/dist/lines/{LineSegmentsGeometry.mjs → LineSegmentsGeometry.cjs} +18 -18
  139. package/dist/lines/LineSegmentsGeometry.js +18 -18
  140. package/dist/lines/Wireframe.cjs +32 -0
  141. package/dist/lines/Wireframe.js +13 -13
  142. package/dist/lines/WireframeGeometry2.cjs +13 -0
  143. package/dist/lines/WireframeGeometry2.js +7 -7
  144. package/dist/loaders/{3DMLoader.mjs → 3DMLoader.cjs} +37 -37
  145. package/dist/loaders/3DMLoader.js +37 -37
  146. package/dist/loaders/{3MFLoader.mjs → 3MFLoader.cjs} +53 -53
  147. package/dist/loaders/3MFLoader.js +53 -53
  148. package/dist/loaders/{AMFLoader.mjs → AMFLoader.cjs} +19 -19
  149. package/dist/loaders/AMFLoader.js +19 -19
  150. package/dist/loaders/{AssimpLoader.mjs → AssimpLoader.cjs} +41 -41
  151. package/dist/loaders/AssimpLoader.js +41 -41
  152. package/dist/loaders/{BVHLoader.mjs → BVHLoader.cjs} +18 -18
  153. package/dist/loaders/BVHLoader.js +18 -18
  154. package/dist/loaders/{BasisTextureLoader.mjs → BasisTextureLoader.cjs} +22 -22
  155. package/dist/loaders/BasisTextureLoader.js +22 -22
  156. package/dist/loaders/{ColladaLoader.mjs → ColladaLoader.cjs} +76 -76
  157. package/dist/loaders/ColladaLoader.js +76 -76
  158. package/dist/loaders/{DDSLoader.mjs → DDSLoader.cjs} +10 -10
  159. package/dist/loaders/DDSLoader.js +10 -10
  160. package/dist/loaders/{DRACOLoader.mjs → DRACOLoader.cjs} +12 -12
  161. package/dist/loaders/DRACOLoader.js +12 -12
  162. package/dist/loaders/{EXRLoader.mjs → EXRLoader.cjs} +23 -23
  163. package/dist/loaders/EXRLoader.js +23 -23
  164. package/dist/loaders/{FBXLoader.mjs → FBXLoader.cjs} +116 -116
  165. package/dist/loaders/FBXLoader.js +116 -116
  166. package/dist/loaders/{FontLoader.mjs → FontLoader.cjs} +9 -9
  167. package/dist/loaders/FontLoader.js +9 -9
  168. package/dist/loaders/{GCodeLoader.mjs → GCodeLoader.cjs} +13 -13
  169. package/dist/loaders/GCodeLoader.js +13 -13
  170. package/dist/loaders/{GLTFLoader.mjs → GLTFLoader.cjs} +112 -112
  171. package/dist/loaders/GLTFLoader.js +112 -112
  172. package/dist/loaders/{HDRCubeTextureLoader.mjs → HDRCubeTextureLoader.cjs} +15 -15
  173. package/dist/loaders/HDRCubeTextureLoader.js +15 -15
  174. package/dist/loaders/{KMZLoader.mjs → KMZLoader.cjs} +13 -13
  175. package/dist/loaders/KMZLoader.js +13 -13
  176. package/dist/loaders/{KTX2Loader.mjs → KTX2Loader.cjs} +65 -65
  177. package/dist/loaders/KTX2Loader.js +65 -65
  178. package/dist/loaders/{KTXLoader.mjs → KTXLoader.cjs} +5 -5
  179. package/dist/loaders/KTXLoader.js +5 -5
  180. package/dist/loaders/{LDrawLoader.mjs → LDrawLoader.cjs} +39 -39
  181. package/dist/loaders/LDrawLoader.js +39 -39
  182. package/dist/loaders/{LUT3dlLoader.mjs → LUT3dlLoader.cjs} +22 -22
  183. package/dist/loaders/LUT3dlLoader.js +22 -22
  184. package/dist/loaders/{LUTCubeLoader.mjs → LUTCubeLoader.cjs} +22 -22
  185. package/dist/loaders/LUTCubeLoader.js +22 -22
  186. package/dist/loaders/{LWOLoader.mjs → LWOLoader.cjs} +42 -42
  187. package/dist/loaders/LWOLoader.js +42 -42
  188. package/dist/loaders/{LottieLoader.mjs → LottieLoader.cjs} +8 -8
  189. package/dist/loaders/LottieLoader.js +8 -8
  190. package/dist/loaders/{MD2Loader.mjs → MD2Loader.cjs} +15 -15
  191. package/dist/loaders/MD2Loader.js +15 -15
  192. package/dist/loaders/{MDDLoader.mjs → MDDLoader.cjs} +9 -9
  193. package/dist/loaders/MDDLoader.js +9 -9
  194. package/dist/loaders/{MMDLoader.mjs → MMDLoader.cjs} +59 -59
  195. package/dist/loaders/MMDLoader.js +59 -59
  196. package/dist/loaders/{MTLLoader.mjs → MTLLoader.cjs} +17 -17
  197. package/dist/loaders/MTLLoader.js +17 -17
  198. package/dist/loaders/{NRRDLoader.mjs → NRRDLoader.cjs} +17 -17
  199. package/dist/loaders/NRRDLoader.js +17 -17
  200. package/dist/loaders/{OBJLoader.mjs → OBJLoader.cjs} +37 -37
  201. package/dist/loaders/OBJLoader.js +37 -37
  202. package/dist/loaders/{PCDLoader.mjs → PCDLoader.cjs} +13 -13
  203. package/dist/loaders/PCDLoader.js +13 -13
  204. package/dist/loaders/{PDBLoader.mjs → PDBLoader.cjs} +11 -11
  205. package/dist/loaders/PDBLoader.js +11 -11
  206. package/dist/loaders/{PLYLoader.mjs → PLYLoader.cjs} +13 -13
  207. package/dist/loaders/PLYLoader.js +13 -13
  208. package/dist/loaders/{PRWMLoader.mjs → PRWMLoader.cjs} +9 -9
  209. package/dist/loaders/PRWMLoader.js +9 -9
  210. package/dist/loaders/{PVRLoader.mjs → PVRLoader.cjs} +11 -11
  211. package/dist/loaders/PVRLoader.js +11 -11
  212. package/dist/loaders/{RGBELoader.mjs → RGBELoader.cjs} +18 -18
  213. package/dist/loaders/RGBELoader.js +18 -18
  214. package/dist/loaders/{RGBMLoader.mjs → RGBMLoader.cjs} +16 -16
  215. package/dist/loaders/RGBMLoader.js +16 -16
  216. package/dist/loaders/{STLLoader.mjs → STLLoader.cjs} +15 -15
  217. package/dist/loaders/STLLoader.js +15 -15
  218. package/dist/loaders/{SVGLoader.mjs → SVGLoader.cjs} +55 -55
  219. package/dist/loaders/SVGLoader.js +55 -55
  220. package/dist/loaders/{TDSLoader.mjs → TDSLoader.cjs} +20 -20
  221. package/dist/loaders/TDSLoader.js +20 -20
  222. package/dist/loaders/{TGALoader.mjs → TGALoader.cjs} +6 -6
  223. package/dist/loaders/TGALoader.js +6 -6
  224. package/dist/loaders/{TTFLoader.mjs → TTFLoader.cjs} +9 -9
  225. package/dist/loaders/TTFLoader.js +9 -9
  226. package/dist/loaders/{TiltLoader.mjs → TiltLoader.cjs} +26 -26
  227. package/dist/loaders/TiltLoader.js +26 -26
  228. package/dist/loaders/{VOXLoader.mjs → VOXLoader.cjs} +18 -18
  229. package/dist/loaders/VOXLoader.js +18 -18
  230. package/dist/loaders/{VRMLLoader.mjs → VRMLLoader.cjs} +125 -125
  231. package/dist/loaders/VRMLLoader.js +125 -125
  232. package/dist/loaders/{VRMLoader.mjs → VRMLoader.cjs} +7 -7
  233. package/dist/loaders/VRMLoader.js +7 -7
  234. package/dist/loaders/{VTKLoader.mjs → VTKLoader.cjs} +24 -24
  235. package/dist/loaders/VTKLoader.js +24 -24
  236. package/dist/loaders/{XLoader.mjs → XLoader.cjs} +42 -42
  237. package/dist/loaders/XLoader.js +42 -42
  238. package/dist/loaders/{XYZLoader.mjs → XYZLoader.cjs} +9 -9
  239. package/dist/loaders/XYZLoader.js +9 -9
  240. package/dist/loaders/lwo/{IFFParser.mjs → IFFParser.cjs} +7 -7
  241. package/dist/loaders/lwo/IFFParser.js +7 -7
  242. package/dist/loaders/lwo/{LWO2Parser.mjs → LWO2Parser.cjs} +3 -3
  243. package/dist/loaders/lwo/LWO2Parser.js +3 -3
  244. package/dist/loaders/lwo/{LWO3Parser.mjs → LWO3Parser.cjs} +3 -3
  245. package/dist/loaders/lwo/LWO3Parser.js +3 -3
  246. package/dist/math/{Capsule.mjs → Capsule.cjs} +8 -8
  247. package/dist/math/Capsule.js +8 -8
  248. package/dist/math/{ColorConverter.mjs → ColorConverter.cjs} +7 -7
  249. package/dist/math/ColorConverter.js +7 -7
  250. package/dist/math/{ConvexHull.mjs → ConvexHull.cjs} +18 -18
  251. package/dist/math/ConvexHull.js +18 -18
  252. package/dist/math/{ImprovedNoise.mjs → ImprovedNoise.cjs} +3 -3
  253. package/dist/math/ImprovedNoise.js +3 -3
  254. package/dist/math/{Lut.mjs → Lut.cjs} +14 -14
  255. package/dist/math/Lut.js +14 -14
  256. package/dist/math/{MeshSurfaceSampler.mjs → MeshSurfaceSampler.cjs} +6 -6
  257. package/dist/math/MeshSurfaceSampler.js +6 -6
  258. package/dist/math/{OBB.mjs → OBB.cjs} +21 -21
  259. package/dist/math/OBB.js +21 -21
  260. package/dist/math/{Octree.mjs → Octree.cjs} +19 -19
  261. package/dist/math/Octree.js +19 -19
  262. package/dist/math/{SimplexNoise.mjs → SimplexNoise.cjs} +3 -3
  263. package/dist/math/SimplexNoise.js +3 -3
  264. package/dist/misc/{ConvexObjectBreaker.mjs → ConvexObjectBreaker.cjs} +25 -25
  265. package/dist/misc/ConvexObjectBreaker.js +25 -25
  266. package/dist/misc/{GPUComputationRenderer.mjs → GPUComputationRenderer.cjs} +19 -19
  267. package/dist/misc/GPUComputationRenderer.js +19 -19
  268. package/dist/misc/{Gyroscope.mjs → Gyroscope.cjs} +11 -11
  269. package/dist/misc/Gyroscope.js +11 -11
  270. package/dist/misc/{MD2Character.mjs → MD2Character.cjs} +14 -14
  271. package/dist/misc/MD2Character.js +14 -14
  272. package/dist/misc/{MD2CharacterComplex.mjs → MD2CharacterComplex.cjs} +20 -20
  273. package/dist/misc/MD2CharacterComplex.js +20 -20
  274. package/dist/misc/{MorphAnimMesh.mjs → MorphAnimMesh.cjs} +8 -8
  275. package/dist/misc/MorphAnimMesh.js +8 -8
  276. package/dist/misc/{MorphBlendMesh.mjs → MorphBlendMesh.cjs} +6 -6
  277. package/dist/misc/MorphBlendMesh.js +6 -6
  278. package/dist/misc/{ProgressiveLightmap.mjs → ProgressiveLightmap.cjs} +17 -17
  279. package/dist/misc/ProgressiveLightmap.js +17 -17
  280. package/dist/misc/{RollerCoaster.mjs → RollerCoaster.cjs} +77 -77
  281. package/dist/misc/RollerCoaster.js +77 -77
  282. package/dist/misc/{Timer.mjs → Timer.cjs} +3 -3
  283. package/dist/misc/Timer.js +3 -3
  284. package/dist/misc/{TubePainter.mjs → TubePainter.cjs} +24 -24
  285. package/dist/misc/TubePainter.js +24 -24
  286. package/dist/misc/{Volume.mjs → Volume.cjs} +18 -18
  287. package/dist/misc/Volume.js +18 -18
  288. package/dist/misc/{VolumeSlice.mjs → VolumeSlice.cjs} +10 -10
  289. package/dist/misc/VolumeSlice.js +10 -10
  290. package/dist/misc/{WebGL.mjs → WebGL.cjs} +7 -7
  291. package/dist/misc/WebGL.js +7 -7
  292. package/dist/modifiers/{CurveModifier.mjs → CurveModifier.cjs} +17 -17
  293. package/dist/modifiers/CurveModifier.js +17 -17
  294. package/dist/modifiers/{EdgeSplitModifier.mjs → EdgeSplitModifier.cjs} +12 -13
  295. package/dist/modifiers/EdgeSplitModifier.js +13 -12
  296. package/dist/modifiers/{SimplifyModifier.mjs → SimplifyModifier.cjs} +12 -12
  297. package/dist/modifiers/SimplifyModifier.js +12 -12
  298. package/dist/modifiers/{TessellateModifier.mjs → TessellateModifier.cjs} +30 -30
  299. package/dist/modifiers/TessellateModifier.js +30 -30
  300. package/dist/objects/{GroundProjectedEnv.mjs → GroundProjectedEnv.cjs} +8 -8
  301. package/dist/objects/GroundProjectedEnv.js +8 -8
  302. package/dist/objects/{Lensflare.mjs → Lensflare.cjs} +37 -37
  303. package/dist/objects/Lensflare.js +37 -37
  304. package/dist/objects/{LightningStorm.mjs → LightningStorm.cjs} +17 -17
  305. package/dist/objects/LightningStorm.js +17 -17
  306. package/dist/objects/{MarchingCubes.mjs → MarchingCubes.cjs} +21 -21
  307. package/dist/objects/MarchingCubes.js +21 -21
  308. package/dist/objects/{Reflector.mjs → Reflector.cjs} +23 -23
  309. package/dist/objects/Reflector.js +23 -23
  310. package/dist/objects/{ReflectorForSSRPass.mjs → ReflectorForSSRPass.cjs} +33 -33
  311. package/dist/objects/ReflectorForSSRPass.js +33 -33
  312. package/dist/objects/ReflectorRTT.cjs +10 -0
  313. package/dist/objects/ReflectorRTT.js +5 -5
  314. package/dist/objects/{Refractor.mjs → Refractor.cjs} +26 -26
  315. package/dist/objects/Refractor.js +26 -26
  316. package/dist/objects/{ShadowMesh.mjs → ShadowMesh.cjs} +9 -9
  317. package/dist/objects/ShadowMesh.js +9 -9
  318. package/dist/objects/{Sky.mjs → Sky.cjs} +11 -11
  319. package/dist/objects/Sky.js +11 -11
  320. package/dist/objects/{Water.mjs → Water.cjs} +33 -33
  321. package/dist/objects/Water.js +33 -33
  322. package/dist/objects/{Water2.mjs → Water2.cjs} +20 -20
  323. package/dist/objects/Water2.js +20 -20
  324. package/dist/physics/{AmmoPhysics.mjs → AmmoPhysics.cjs} +3 -3
  325. package/dist/physics/AmmoPhysics.js +3 -3
  326. package/dist/postprocessing/{AdaptiveToneMappingPass.mjs → AdaptiveToneMappingPass.cjs} +32 -32
  327. package/dist/postprocessing/AdaptiveToneMappingPass.js +32 -32
  328. package/dist/postprocessing/{AfterimagePass.mjs → AfterimagePass.cjs} +21 -21
  329. package/dist/postprocessing/AfterimagePass.js +21 -21
  330. package/dist/postprocessing/{BloomPass.mjs → BloomPass.cjs} +20 -20
  331. package/dist/postprocessing/BloomPass.js +20 -20
  332. package/dist/postprocessing/{BokehPass.mjs → BokehPass.cjs} +19 -19
  333. package/dist/postprocessing/BokehPass.js +19 -19
  334. package/dist/postprocessing/{ClearPass.mjs → ClearPass.cjs} +7 -7
  335. package/dist/postprocessing/ClearPass.js +7 -7
  336. package/dist/postprocessing/{CubeTexturePass.mjs → CubeTexturePass.cjs} +14 -14
  337. package/dist/postprocessing/CubeTexturePass.js +14 -14
  338. package/dist/postprocessing/{DotScreenPass.mjs → DotScreenPass.cjs} +12 -12
  339. package/dist/postprocessing/DotScreenPass.js +12 -12
  340. package/dist/postprocessing/{EffectComposer.mjs → EffectComposer.cjs} +20 -20
  341. package/dist/postprocessing/EffectComposer.js +20 -20
  342. package/dist/postprocessing/{FilmPass.mjs → FilmPass.cjs} +12 -12
  343. package/dist/postprocessing/FilmPass.js +12 -12
  344. package/dist/postprocessing/{GlitchPass.mjs → GlitchPass.cjs} +26 -26
  345. package/dist/postprocessing/GlitchPass.js +26 -26
  346. package/dist/postprocessing/{HalftonePass.mjs → HalftonePass.cjs} +13 -13
  347. package/dist/postprocessing/HalftonePass.js +13 -13
  348. package/dist/postprocessing/{LUTPass.mjs → LUTPass.cjs} +5 -5
  349. package/dist/postprocessing/LUTPass.js +5 -5
  350. package/dist/postprocessing/{MaskPass.mjs → MaskPass.cjs} +7 -7
  351. package/dist/postprocessing/MaskPass.js +7 -7
  352. package/dist/postprocessing/{OutlinePass.mjs → OutlinePass.cjs} +45 -45
  353. package/dist/postprocessing/OutlinePass.js +45 -45
  354. package/dist/postprocessing/{Pass.mjs → Pass.cjs} +8 -8
  355. package/dist/postprocessing/Pass.js +8 -8
  356. package/dist/postprocessing/{RenderPass.mjs → RenderPass.cjs} +7 -7
  357. package/dist/postprocessing/RenderPass.js +7 -7
  358. package/dist/postprocessing/{RenderPixelatedPass.mjs → RenderPixelatedPass.cjs} +18 -18
  359. package/dist/postprocessing/RenderPixelatedPass.js +18 -18
  360. package/dist/postprocessing/{SAOPass.mjs → SAOPass.cjs} +69 -69
  361. package/dist/postprocessing/SAOPass.js +69 -69
  362. package/dist/postprocessing/{SMAAPass.mjs → SMAAPass.cjs} +30 -30
  363. package/dist/postprocessing/SMAAPass.js +30 -30
  364. package/dist/postprocessing/{SSAARenderPass.mjs → SSAARenderPass.cjs} +19 -19
  365. package/dist/postprocessing/SSAARenderPass.js +19 -19
  366. package/dist/postprocessing/{SSAOPass.mjs → SSAOPass.cjs} +63 -63
  367. package/dist/postprocessing/SSAOPass.js +63 -63
  368. package/dist/postprocessing/{SSRPass.mjs → SSRPass.cjs} +86 -86
  369. package/dist/postprocessing/SSRPass.js +86 -86
  370. package/dist/postprocessing/{SavePass.mjs → SavePass.cjs} +13 -13
  371. package/dist/postprocessing/SavePass.js +13 -13
  372. package/dist/postprocessing/{ShaderPass.mjs → ShaderPass.cjs} +10 -10
  373. package/dist/postprocessing/ShaderPass.js +10 -10
  374. package/dist/postprocessing/{TAARenderPass.mjs → TAARenderPass.cjs} +8 -8
  375. package/dist/postprocessing/TAARenderPass.js +8 -8
  376. package/dist/postprocessing/{TexturePass.mjs → TexturePass.cjs} +11 -11
  377. package/dist/postprocessing/TexturePass.js +11 -11
  378. package/dist/postprocessing/{UnrealBloomPass.mjs → UnrealBloomPass.cjs} +36 -36
  379. package/dist/postprocessing/UnrealBloomPass.js +36 -36
  380. package/dist/postprocessing/{WaterPass.mjs → WaterPass.cjs} +10 -10
  381. package/dist/postprocessing/WaterPass.js +10 -10
  382. package/dist/renderers/{CSS2DRenderer.mjs → CSS2DRenderer.cjs} +12 -12
  383. package/dist/renderers/CSS2DRenderer.js +12 -12
  384. package/dist/renderers/{CSS3DRenderer.mjs → CSS3DRenderer.cjs} +12 -12
  385. package/dist/renderers/CSS3DRenderer.js +12 -12
  386. package/dist/renderers/{Projector.mjs → Projector.cjs} +21 -21
  387. package/dist/renderers/Projector.js +21 -21
  388. package/dist/renderers/{SVGRenderer.mjs → SVGRenderer.cjs} +12 -12
  389. package/dist/renderers/SVGRenderer.js +12 -12
  390. package/dist/shaders/{ACESFilmicToneMappingShader.mjs → ACESFilmicToneMappingShader.cjs} +3 -3
  391. package/dist/shaders/ACESFilmicToneMappingShader.js +3 -3
  392. package/dist/shaders/{AfterimageShader.mjs → AfterimageShader.cjs} +3 -3
  393. package/dist/shaders/AfterimageShader.js +3 -3
  394. package/dist/shaders/{BasicShader.mjs → BasicShader.cjs} +3 -3
  395. package/dist/shaders/BasicShader.js +3 -3
  396. package/dist/shaders/{BleachBypassShader.mjs → BleachBypassShader.cjs} +3 -3
  397. package/dist/shaders/BleachBypassShader.js +3 -3
  398. package/dist/shaders/{BlendShader.mjs → BlendShader.cjs} +3 -3
  399. package/dist/shaders/BlendShader.js +3 -3
  400. package/dist/shaders/{BokehShader.mjs → BokehShader.cjs} +3 -3
  401. package/dist/shaders/BokehShader.js +3 -3
  402. package/dist/shaders/{BokehShader2.mjs → BokehShader2.cjs} +6 -6
  403. package/dist/shaders/BokehShader2.js +6 -6
  404. package/dist/shaders/{BrightnessContrastShader.mjs → BrightnessContrastShader.cjs} +3 -3
  405. package/dist/shaders/BrightnessContrastShader.js +3 -3
  406. package/dist/shaders/{ColorCorrectionShader.mjs → ColorCorrectionShader.cjs} +7 -7
  407. package/dist/shaders/ColorCorrectionShader.js +7 -7
  408. package/dist/shaders/{ColorifyShader.mjs → ColorifyShader.cjs} +5 -5
  409. package/dist/shaders/ColorifyShader.js +5 -5
  410. package/dist/shaders/{ConvolutionShader.mjs → ConvolutionShader.cjs} +5 -5
  411. package/dist/shaders/ConvolutionShader.js +5 -5
  412. package/dist/shaders/{CopyShader.mjs → CopyShader.cjs} +3 -3
  413. package/dist/shaders/CopyShader.js +3 -3
  414. package/dist/shaders/{DOFMipMapShader.mjs → DOFMipMapShader.cjs} +3 -3
  415. package/dist/shaders/DOFMipMapShader.js +3 -3
  416. package/dist/shaders/{DepthLimitedBlurShader.mjs → DepthLimitedBlurShader.cjs} +7 -7
  417. package/dist/shaders/DepthLimitedBlurShader.js +7 -7
  418. package/dist/shaders/{DigitalGlitch.mjs → DigitalGlitch.cjs} +3 -3
  419. package/dist/shaders/DigitalGlitch.js +3 -3
  420. package/dist/shaders/{DotScreenShader.mjs → DotScreenShader.cjs} +6 -6
  421. package/dist/shaders/DotScreenShader.js +6 -6
  422. package/dist/shaders/{FXAAShader.mjs → FXAAShader.cjs} +5 -5
  423. package/dist/shaders/FXAAShader.js +5 -5
  424. package/dist/shaders/{FilmShader.mjs → FilmShader.cjs} +3 -3
  425. package/dist/shaders/FilmShader.js +3 -3
  426. package/dist/shaders/{FocusShader.mjs → FocusShader.cjs} +3 -3
  427. package/dist/shaders/FocusShader.js +3 -3
  428. package/dist/shaders/{FreiChenShader.mjs → FreiChenShader.cjs} +5 -5
  429. package/dist/shaders/FreiChenShader.js +5 -5
  430. package/dist/shaders/{FresnelShader.mjs → FresnelShader.cjs} +3 -3
  431. package/dist/shaders/FresnelShader.js +3 -3
  432. package/dist/shaders/{GammaCorrectionShader.mjs → GammaCorrectionShader.cjs} +3 -3
  433. package/dist/shaders/GammaCorrectionShader.js +3 -3
  434. package/dist/shaders/{GodRaysShader.mjs → GodRaysShader.cjs} +11 -11
  435. package/dist/shaders/GodRaysShader.js +11 -11
  436. package/dist/shaders/{HalftoneShader.mjs → HalftoneShader.cjs} +3 -3
  437. package/dist/shaders/HalftoneShader.js +3 -3
  438. package/dist/shaders/{HorizontalBlurShader.mjs → HorizontalBlurShader.cjs} +3 -3
  439. package/dist/shaders/HorizontalBlurShader.js +3 -3
  440. package/dist/shaders/{HorizontalTiltShiftShader.mjs → HorizontalTiltShiftShader.cjs} +3 -3
  441. package/dist/shaders/HorizontalTiltShiftShader.js +3 -3
  442. package/dist/shaders/{HueSaturationShader.mjs → HueSaturationShader.cjs} +3 -3
  443. package/dist/shaders/HueSaturationShader.js +3 -3
  444. package/dist/shaders/{KaleidoShader.mjs → KaleidoShader.cjs} +3 -3
  445. package/dist/shaders/KaleidoShader.js +3 -3
  446. package/dist/shaders/{LuminosityHighPassShader.mjs → LuminosityHighPassShader.cjs} +5 -5
  447. package/dist/shaders/LuminosityHighPassShader.js +5 -5
  448. package/dist/shaders/{LuminosityShader.mjs → LuminosityShader.cjs} +3 -3
  449. package/dist/shaders/LuminosityShader.js +3 -3
  450. package/dist/shaders/{MirrorShader.mjs → MirrorShader.cjs} +3 -3
  451. package/dist/shaders/MirrorShader.js +3 -3
  452. package/dist/shaders/{NormalMapShader.mjs → NormalMapShader.cjs} +6 -6
  453. package/dist/shaders/NormalMapShader.js +6 -6
  454. package/dist/shaders/{ParallaxShader.mjs → ParallaxShader.cjs} +3 -3
  455. package/dist/shaders/ParallaxShader.js +3 -3
  456. package/dist/shaders/{PixelShader.mjs → PixelShader.cjs} +3 -3
  457. package/dist/shaders/PixelShader.js +3 -3
  458. package/dist/shaders/{RGBShiftShader.mjs → RGBShiftShader.cjs} +3 -3
  459. package/dist/shaders/RGBShiftShader.js +3 -3
  460. package/dist/shaders/{SAOShader.mjs → SAOShader.cjs} +7 -7
  461. package/dist/shaders/SAOShader.js +7 -7
  462. package/dist/shaders/{SMAAShader.mjs → SMAAShader.cjs} +9 -9
  463. package/dist/shaders/SMAAShader.js +9 -9
  464. package/dist/shaders/{SSAOShader.mjs → SSAOShader.cjs} +10 -10
  465. package/dist/shaders/SSAOShader.js +10 -10
  466. package/dist/shaders/{SSRShader.mjs → SSRShader.cjs} +10 -10
  467. package/dist/shaders/SSRShader.js +10 -10
  468. package/dist/shaders/{SepiaShader.mjs → SepiaShader.cjs} +3 -3
  469. package/dist/shaders/SepiaShader.js +3 -3
  470. package/dist/shaders/{SobelOperatorShader.mjs → SobelOperatorShader.cjs} +5 -5
  471. package/dist/shaders/SobelOperatorShader.js +5 -5
  472. package/dist/shaders/{SubsurfaceScatteringShader.mjs → SubsurfaceScatteringShader.cjs} +13 -13
  473. package/dist/shaders/SubsurfaceScatteringShader.js +13 -13
  474. package/dist/shaders/{TechnicolorShader.mjs → TechnicolorShader.cjs} +3 -3
  475. package/dist/shaders/TechnicolorShader.js +3 -3
  476. package/dist/shaders/{ToneMapShader.mjs → ToneMapShader.cjs} +3 -3
  477. package/dist/shaders/ToneMapShader.js +3 -3
  478. package/dist/shaders/{ToonShader.mjs → ToonShader.cjs} +32 -32
  479. package/dist/shaders/ToonShader.js +32 -32
  480. package/dist/shaders/{TriangleBlurShader.mjs → TriangleBlurShader.cjs} +5 -5
  481. package/dist/shaders/TriangleBlurShader.js +5 -5
  482. package/dist/shaders/{UnpackDepthRGBAShader.mjs → UnpackDepthRGBAShader.cjs} +3 -3
  483. package/dist/shaders/UnpackDepthRGBAShader.js +3 -3
  484. package/dist/shaders/{VerticalBlurShader.mjs → VerticalBlurShader.cjs} +3 -3
  485. package/dist/shaders/VerticalBlurShader.js +3 -3
  486. package/dist/shaders/{VerticalTiltShiftShader.mjs → VerticalTiltShiftShader.cjs} +3 -3
  487. package/dist/shaders/VerticalTiltShiftShader.js +3 -3
  488. package/dist/shaders/{VignetteShader.mjs → VignetteShader.cjs} +3 -3
  489. package/dist/shaders/VignetteShader.js +3 -3
  490. package/dist/shaders/{VolumeShader.mjs → VolumeShader.cjs} +6 -6
  491. package/dist/shaders/VolumeShader.js +6 -6
  492. package/dist/shaders/{WaterRefractionShader.mjs → WaterRefractionShader.cjs} +3 -3
  493. package/dist/shaders/WaterRefractionShader.js +3 -3
  494. package/dist/shaders/types.cjs +1 -0
  495. package/dist/shaders/types.js +1 -1
  496. package/dist/textures/{FlakesTexture.mjs → FlakesTexture.cjs} +3 -3
  497. package/dist/textures/FlakesTexture.js +3 -3
  498. package/dist/types/Loader.cjs +26 -0
  499. package/dist/types/Loader.js +5 -22
  500. package/dist/types/helpers.cjs +4 -0
  501. package/dist/types/helpers.js +3 -3
  502. package/dist/utils/{BufferGeometryUtils.mjs → BufferGeometryUtils.cjs} +41 -41
  503. package/dist/utils/BufferGeometryUtils.js +41 -41
  504. package/dist/utils/{GeometryCompressionUtils.mjs → GeometryCompressionUtils.cjs} +94 -94
  505. package/dist/utils/GeometryCompressionUtils.js +94 -94
  506. package/dist/utils/{GeometryUtils.mjs → GeometryUtils.cjs} +18 -18
  507. package/dist/utils/GeometryUtils.js +18 -18
  508. package/dist/utils/{RoughnessMipmapper.mjs → RoughnessMipmapper.cjs} +13 -13
  509. package/dist/utils/RoughnessMipmapper.js +13 -13
  510. package/dist/utils/{SceneUtils.mjs → SceneUtils.cjs} +8 -8
  511. package/dist/utils/SceneUtils.js +8 -8
  512. package/dist/utils/{ShadowMapViewer.mjs → ShadowMapViewer.cjs} +18 -18
  513. package/dist/utils/ShadowMapViewer.js +18 -18
  514. package/dist/utils/{SkeletonUtils.mjs → SkeletonUtils.cjs} +10 -10
  515. package/dist/utils/SkeletonUtils.js +10 -10
  516. package/dist/utils/{UVsDebug.mjs → UVsDebug.cjs} +7 -7
  517. package/dist/utils/UVsDebug.js +7 -7
  518. package/dist/utils/{WorkerPool.mjs → WorkerPool.cjs} +3 -3
  519. package/dist/utils/WorkerPool.js +3 -3
  520. package/dist/webxr/{ARButton.mjs → ARButton.cjs} +3 -3
  521. package/dist/webxr/ARButton.js +3 -3
  522. package/dist/webxr/{OculusHandModel.mjs → OculusHandModel.cjs} +9 -9
  523. package/dist/webxr/OculusHandModel.js +9 -9
  524. package/dist/webxr/{OculusHandPointerModel.mjs → OculusHandPointerModel.cjs} +41 -24
  525. package/dist/webxr/OculusHandPointerModel.js +24 -41
  526. package/dist/webxr/Text2D.cjs +48 -0
  527. package/dist/webxr/Text2D.js +9 -26
  528. package/dist/webxr/{VRButton.mjs → VRButton.cjs} +3 -3
  529. package/dist/webxr/VRButton.js +3 -3
  530. package/dist/webxr/{XRControllerModelFactory.mjs → XRControllerModelFactory.cjs} +18 -18
  531. package/dist/webxr/XRControllerModelFactory.js +18 -18
  532. package/dist/webxr/{XREstimatedLight.mjs → XREstimatedLight.cjs} +8 -8
  533. package/dist/webxr/XREstimatedLight.js +8 -8
  534. package/dist/webxr/{XRHandMeshModel.mjs → XRHandMeshModel.cjs} +5 -5
  535. package/dist/webxr/XRHandMeshModel.js +5 -5
  536. package/dist/webxr/{XRHandModelFactory.mjs → XRHandModelFactory.cjs} +10 -10
  537. package/dist/webxr/XRHandModelFactory.js +10 -10
  538. package/dist/webxr/{XRHandPrimitiveModel.mjs → XRHandPrimitiveModel.cjs} +11 -11
  539. package/dist/webxr/XRHandPrimitiveModel.js +11 -11
  540. package/package.json +3 -3
  541. package/dist/_polyfill/CompressedArrayTexture.mjs +0 -12
  542. package/dist/_polyfill/Data3DTexture.mjs +0 -17
  543. package/dist/environments/RoomEnvironment.mjs +0 -78
  544. package/dist/geometries/ConvexGeometry.mjs +0 -26
  545. package/dist/index.mjs +0 -613
  546. package/dist/lines/Line2.mjs +0 -13
  547. package/dist/lines/Wireframe.mjs +0 -32
  548. package/dist/lines/WireframeGeometry2.mjs +0 -13
  549. package/dist/objects/ReflectorRTT.mjs +0 -10
  550. package/dist/shaders/types.mjs +0 -1
  551. package/dist/types/Loader.mjs +0 -9
  552. package/dist/types/helpers.mjs +0 -4
  553. package/dist/webxr/Text2D.mjs +0 -31
@@ -1,11 +1,13 @@
1
- import { Vector3 } from "three";
2
- const hilbert2D = (center = new Vector3(0, 0, 0), size = 10, iterations = 1, v0 = 0, v1 = 1, v2 = 2, v3 = 3) => {
1
+ "use strict";
2
+ Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
3
+ const THREE = require("three");
4
+ const hilbert2D = (center = new THREE.Vector3(0, 0, 0), size = 10, iterations = 1, v0 = 0, v1 = 1, v2 = 2, v3 = 3) => {
3
5
  const half = size / 2;
4
6
  const vec_s = [
5
- new Vector3(center.x - half, center.y, center.z - half),
6
- new Vector3(center.x - half, center.y, center.z + half),
7
- new Vector3(center.x + half, center.y, center.z + half),
8
- new Vector3(center.x + half, center.y, center.z - half)
7
+ new THREE.Vector3(center.x - half, center.y, center.z - half),
8
+ new THREE.Vector3(center.x - half, center.y, center.z + half),
9
+ new THREE.Vector3(center.x + half, center.y, center.z + half),
10
+ new THREE.Vector3(center.x + half, center.y, center.z - half)
9
11
  ];
10
12
  const vec = [vec_s[v0], vec_s[v1], vec_s[v2], vec_s[v3]];
11
13
  if (0 <= --iterations) {
@@ -18,17 +20,17 @@ const hilbert2D = (center = new Vector3(0, 0, 0), size = 10, iterations = 1, v0
18
20
  }
19
21
  return vec;
20
22
  };
21
- const hilbert3D = (center = new Vector3(0, 0, 0), size = 10, iterations = 1, v0 = 0, v1 = 1, v2 = 2, v3 = 3, v4 = 4, v5 = 5, v6 = 6, v7 = 7) => {
23
+ const hilbert3D = (center = new THREE.Vector3(0, 0, 0), size = 10, iterations = 1, v0 = 0, v1 = 1, v2 = 2, v3 = 3, v4 = 4, v5 = 5, v6 = 6, v7 = 7) => {
22
24
  const half = size / 2;
23
25
  const vec_s = [
24
- new Vector3(center.x - half, center.y + half, center.z - half),
25
- new Vector3(center.x - half, center.y + half, center.z + half),
26
- new Vector3(center.x - half, center.y - half, center.z + half),
27
- new Vector3(center.x - half, center.y - half, center.z - half),
28
- new Vector3(center.x + half, center.y - half, center.z - half),
29
- new Vector3(center.x + half, center.y - half, center.z + half),
30
- new Vector3(center.x + half, center.y + half, center.z + half),
31
- new Vector3(center.x + half, center.y + half, center.z - half)
26
+ new THREE.Vector3(center.x - half, center.y + half, center.z - half),
27
+ new THREE.Vector3(center.x - half, center.y + half, center.z + half),
28
+ new THREE.Vector3(center.x - half, center.y - half, center.z + half),
29
+ new THREE.Vector3(center.x - half, center.y - half, center.z - half),
30
+ new THREE.Vector3(center.x + half, center.y - half, center.z - half),
31
+ new THREE.Vector3(center.x + half, center.y - half, center.z + half),
32
+ new THREE.Vector3(center.x + half, center.y + half, center.z + half),
33
+ new THREE.Vector3(center.x + half, center.y + half, center.z - half)
32
34
  ];
33
35
  const vec = [vec_s[v0], vec_s[v1], vec_s[v2], vec_s[v3], vec_s[v4], vec_s[v5], vec_s[v6], vec_s[v7]];
34
36
  if (--iterations >= 0) {
@@ -104,6 +106,4 @@ const GeometryUtils = {
104
106
  gosper,
105
107
  hilbert2D
106
108
  };
107
- export {
108
- GeometryUtils
109
- };
109
+ exports.GeometryUtils = GeometryUtils;
@@ -1,13 +1,11 @@
1
- "use strict";
2
- Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
3
- const THREE = require("three");
4
- const hilbert2D = (center = new THREE.Vector3(0, 0, 0), size = 10, iterations = 1, v0 = 0, v1 = 1, v2 = 2, v3 = 3) => {
1
+ import { Vector3 } from "three";
2
+ const hilbert2D = (center = new Vector3(0, 0, 0), size = 10, iterations = 1, v0 = 0, v1 = 1, v2 = 2, v3 = 3) => {
5
3
  const half = size / 2;
6
4
  const vec_s = [
7
- new THREE.Vector3(center.x - half, center.y, center.z - half),
8
- new THREE.Vector3(center.x - half, center.y, center.z + half),
9
- new THREE.Vector3(center.x + half, center.y, center.z + half),
10
- new THREE.Vector3(center.x + half, center.y, center.z - half)
5
+ new Vector3(center.x - half, center.y, center.z - half),
6
+ new Vector3(center.x - half, center.y, center.z + half),
7
+ new Vector3(center.x + half, center.y, center.z + half),
8
+ new Vector3(center.x + half, center.y, center.z - half)
11
9
  ];
12
10
  const vec = [vec_s[v0], vec_s[v1], vec_s[v2], vec_s[v3]];
13
11
  if (0 <= --iterations) {
@@ -20,17 +18,17 @@ const hilbert2D = (center = new THREE.Vector3(0, 0, 0), size = 10, iterations =
20
18
  }
21
19
  return vec;
22
20
  };
23
- const hilbert3D = (center = new THREE.Vector3(0, 0, 0), size = 10, iterations = 1, v0 = 0, v1 = 1, v2 = 2, v3 = 3, v4 = 4, v5 = 5, v6 = 6, v7 = 7) => {
21
+ const hilbert3D = (center = new Vector3(0, 0, 0), size = 10, iterations = 1, v0 = 0, v1 = 1, v2 = 2, v3 = 3, v4 = 4, v5 = 5, v6 = 6, v7 = 7) => {
24
22
  const half = size / 2;
25
23
  const vec_s = [
26
- new THREE.Vector3(center.x - half, center.y + half, center.z - half),
27
- new THREE.Vector3(center.x - half, center.y + half, center.z + half),
28
- new THREE.Vector3(center.x - half, center.y - half, center.z + half),
29
- new THREE.Vector3(center.x - half, center.y - half, center.z - half),
30
- new THREE.Vector3(center.x + half, center.y - half, center.z - half),
31
- new THREE.Vector3(center.x + half, center.y - half, center.z + half),
32
- new THREE.Vector3(center.x + half, center.y + half, center.z + half),
33
- new THREE.Vector3(center.x + half, center.y + half, center.z - half)
24
+ new Vector3(center.x - half, center.y + half, center.z - half),
25
+ new Vector3(center.x - half, center.y + half, center.z + half),
26
+ new Vector3(center.x - half, center.y - half, center.z + half),
27
+ new Vector3(center.x - half, center.y - half, center.z - half),
28
+ new Vector3(center.x + half, center.y - half, center.z - half),
29
+ new Vector3(center.x + half, center.y - half, center.z + half),
30
+ new Vector3(center.x + half, center.y + half, center.z + half),
31
+ new Vector3(center.x + half, center.y + half, center.z - half)
34
32
  ];
35
33
  const vec = [vec_s[v0], vec_s[v1], vec_s[v2], vec_s[v3], vec_s[v4], vec_s[v5], vec_s[v6], vec_s[v7]];
36
34
  if (--iterations >= 0) {
@@ -106,4 +104,6 @@ const GeometryUtils = {
106
104
  gosper,
107
105
  hilbert2D
108
106
  };
109
- exports.GeometryUtils = GeometryUtils;
107
+ export {
108
+ GeometryUtils
109
+ };
@@ -1,13 +1,15 @@
1
+ "use strict";
1
2
  var __defProp = Object.defineProperty;
2
3
  var __defNormalProp = (obj, key, value) => key in obj ? __defProp(obj, key, { enumerable: true, configurable: true, writable: true, value }) : obj[key] = value;
3
4
  var __publicField = (obj, key, value) => {
4
5
  __defNormalProp(obj, typeof key !== "symbol" ? key + "" : key, value);
5
6
  return value;
6
7
  };
7
- import { Mesh, PlaneGeometry, OrthographicCamera, MathUtils, WebGLRenderTarget, Vector2, RawShaderMaterial, NoBlending } from "three";
8
+ Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
9
+ const THREE = require("three");
8
10
  var _mipmapMaterial = /* @__PURE__ */ _getMipmapMaterial();
9
- var _mesh = /* @__PURE__ */ new Mesh(/* @__PURE__ */ new PlaneGeometry(2, 2), _mipmapMaterial);
10
- var _flatCamera = /* @__PURE__ */ new OrthographicCamera(0, 1, 0, 1, 0, 1);
11
+ var _mesh = /* @__PURE__ */ new THREE.Mesh(/* @__PURE__ */ new THREE.PlaneGeometry(2, 2), _mipmapMaterial);
12
+ var _flatCamera = /* @__PURE__ */ new THREE.OrthographicCamera(0, 1, 0, 1, 0, 1);
11
13
  var _tempTarget = null;
12
14
  class RoughnessMipmapper {
13
15
  constructor(renderer) {
@@ -21,7 +23,7 @@ class RoughnessMipmapper {
21
23
  material.userData.roughnessUpdated = true;
22
24
  var width = Math.max(roughnessMap.image.width, normalMap.image.width);
23
25
  var height = Math.max(roughnessMap.image.height, normalMap.image.height);
24
- if (!MathUtils.isPowerOfTwo(width) || !MathUtils.isPowerOfTwo(height))
26
+ if (!THREE.MathUtils.isPowerOfTwo(width) || !THREE.MathUtils.isPowerOfTwo(height))
25
27
  return;
26
28
  var oldTarget = this._renderer.getRenderTarget();
27
29
  var autoClear = this._renderer.autoClear;
@@ -29,7 +31,7 @@ class RoughnessMipmapper {
29
31
  if (_tempTarget === null || _tempTarget.width !== width || _tempTarget.height !== height) {
30
32
  if (_tempTarget !== null)
31
33
  _tempTarget.dispose();
32
- _tempTarget = new WebGLRenderTarget(width, height, {
34
+ _tempTarget = new THREE.WebGLRenderTarget(width, height, {
33
35
  depthBuffer: false
34
36
  });
35
37
  _tempTarget.scissorTest = true;
@@ -42,7 +44,7 @@ class RoughnessMipmapper {
42
44
  minFilter: roughnessMap.minFilter,
43
45
  depthBuffer: false
44
46
  };
45
- var newRoughnessTarget = new WebGLRenderTarget(width, height, params);
47
+ var newRoughnessTarget = new THREE.WebGLRenderTarget(width, height, params);
46
48
  newRoughnessTarget.texture.generateMipmaps = true;
47
49
  this._renderer.setRenderTarget(newRoughnessTarget);
48
50
  material.roughnessMap = newRoughnessTarget.texture;
@@ -53,7 +55,7 @@ class RoughnessMipmapper {
53
55
  }
54
56
  _mipmapMaterial.uniforms.roughnessMap.value = roughnessMap;
55
57
  _mipmapMaterial.uniforms.normalMap.value = normalMap;
56
- var position = new Vector2(0, 0);
58
+ var position = new THREE.Vector2(0, 0);
57
59
  var texelSize = _mipmapMaterial.uniforms.texelSize.value;
58
60
  for (let mip = 0; width >= 1 && height >= 1; ++mip, width /= 2, height /= 2) {
59
61
  texelSize.set(1 / width, 1 / height);
@@ -82,11 +84,11 @@ class RoughnessMipmapper {
82
84
  }
83
85
  }
84
86
  function _getMipmapMaterial() {
85
- var shaderMaterial = new RawShaderMaterial({
87
+ var shaderMaterial = new THREE.RawShaderMaterial({
86
88
  uniforms: {
87
89
  roughnessMap: { value: null },
88
90
  normalMap: { value: null },
89
- texelSize: { value: new Vector2(1, 1) }
91
+ texelSize: { value: new THREE.Vector2(1, 1) }
90
92
  },
91
93
  vertexShader: (
92
94
  /* glsl */
@@ -211,13 +213,11 @@ function _getMipmapMaterial() {
211
213
  }
212
214
  `
213
215
  ),
214
- blending: NoBlending,
216
+ blending: THREE.NoBlending,
215
217
  depthTest: false,
216
218
  depthWrite: false
217
219
  });
218
220
  shaderMaterial.type = "RoughnessMipmapper";
219
221
  return shaderMaterial;
220
222
  }
221
- export {
222
- RoughnessMipmapper
223
- };
223
+ exports.RoughnessMipmapper = RoughnessMipmapper;
@@ -1,15 +1,13 @@
1
- "use strict";
2
1
  var __defProp = Object.defineProperty;
3
2
  var __defNormalProp = (obj, key, value) => key in obj ? __defProp(obj, key, { enumerable: true, configurable: true, writable: true, value }) : obj[key] = value;
4
3
  var __publicField = (obj, key, value) => {
5
4
  __defNormalProp(obj, typeof key !== "symbol" ? key + "" : key, value);
6
5
  return value;
7
6
  };
8
- Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
9
- const THREE = require("three");
7
+ import { Mesh, PlaneGeometry, OrthographicCamera, MathUtils, WebGLRenderTarget, Vector2, RawShaderMaterial, NoBlending } from "three";
10
8
  var _mipmapMaterial = /* @__PURE__ */ _getMipmapMaterial();
11
- var _mesh = /* @__PURE__ */ new THREE.Mesh(/* @__PURE__ */ new THREE.PlaneGeometry(2, 2), _mipmapMaterial);
12
- var _flatCamera = /* @__PURE__ */ new THREE.OrthographicCamera(0, 1, 0, 1, 0, 1);
9
+ var _mesh = /* @__PURE__ */ new Mesh(/* @__PURE__ */ new PlaneGeometry(2, 2), _mipmapMaterial);
10
+ var _flatCamera = /* @__PURE__ */ new OrthographicCamera(0, 1, 0, 1, 0, 1);
13
11
  var _tempTarget = null;
14
12
  class RoughnessMipmapper {
15
13
  constructor(renderer) {
@@ -23,7 +21,7 @@ class RoughnessMipmapper {
23
21
  material.userData.roughnessUpdated = true;
24
22
  var width = Math.max(roughnessMap.image.width, normalMap.image.width);
25
23
  var height = Math.max(roughnessMap.image.height, normalMap.image.height);
26
- if (!THREE.MathUtils.isPowerOfTwo(width) || !THREE.MathUtils.isPowerOfTwo(height))
24
+ if (!MathUtils.isPowerOfTwo(width) || !MathUtils.isPowerOfTwo(height))
27
25
  return;
28
26
  var oldTarget = this._renderer.getRenderTarget();
29
27
  var autoClear = this._renderer.autoClear;
@@ -31,7 +29,7 @@ class RoughnessMipmapper {
31
29
  if (_tempTarget === null || _tempTarget.width !== width || _tempTarget.height !== height) {
32
30
  if (_tempTarget !== null)
33
31
  _tempTarget.dispose();
34
- _tempTarget = new THREE.WebGLRenderTarget(width, height, {
32
+ _tempTarget = new WebGLRenderTarget(width, height, {
35
33
  depthBuffer: false
36
34
  });
37
35
  _tempTarget.scissorTest = true;
@@ -44,7 +42,7 @@ class RoughnessMipmapper {
44
42
  minFilter: roughnessMap.minFilter,
45
43
  depthBuffer: false
46
44
  };
47
- var newRoughnessTarget = new THREE.WebGLRenderTarget(width, height, params);
45
+ var newRoughnessTarget = new WebGLRenderTarget(width, height, params);
48
46
  newRoughnessTarget.texture.generateMipmaps = true;
49
47
  this._renderer.setRenderTarget(newRoughnessTarget);
50
48
  material.roughnessMap = newRoughnessTarget.texture;
@@ -55,7 +53,7 @@ class RoughnessMipmapper {
55
53
  }
56
54
  _mipmapMaterial.uniforms.roughnessMap.value = roughnessMap;
57
55
  _mipmapMaterial.uniforms.normalMap.value = normalMap;
58
- var position = new THREE.Vector2(0, 0);
56
+ var position = new Vector2(0, 0);
59
57
  var texelSize = _mipmapMaterial.uniforms.texelSize.value;
60
58
  for (let mip = 0; width >= 1 && height >= 1; ++mip, width /= 2, height /= 2) {
61
59
  texelSize.set(1 / width, 1 / height);
@@ -84,11 +82,11 @@ class RoughnessMipmapper {
84
82
  }
85
83
  }
86
84
  function _getMipmapMaterial() {
87
- var shaderMaterial = new THREE.RawShaderMaterial({
85
+ var shaderMaterial = new RawShaderMaterial({
88
86
  uniforms: {
89
87
  roughnessMap: { value: null },
90
88
  normalMap: { value: null },
91
- texelSize: { value: new THREE.Vector2(1, 1) }
89
+ texelSize: { value: new Vector2(1, 1) }
92
90
  },
93
91
  vertexShader: (
94
92
  /* glsl */
@@ -213,11 +211,13 @@ function _getMipmapMaterial() {
213
211
  }
214
212
  `
215
213
  ),
216
- blending: THREE.NoBlending,
214
+ blending: NoBlending,
217
215
  depthTest: false,
218
216
  depthWrite: false
219
217
  });
220
218
  shaderMaterial.type = "RoughnessMipmapper";
221
219
  return shaderMaterial;
222
220
  }
223
- exports.RoughnessMipmapper = RoughnessMipmapper;
221
+ export {
222
+ RoughnessMipmapper
223
+ };
@@ -1,12 +1,14 @@
1
- import { Group, Mesh } from "three";
1
+ "use strict";
2
+ Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
3
+ const THREE = require("three");
2
4
  const SceneUtils = {
3
5
  createMeshesFromInstancedMesh: function(instancedMesh) {
4
- const group = new Group();
6
+ const group = new THREE.Group();
5
7
  const count = instancedMesh.count;
6
8
  const geometry = instancedMesh.geometry;
7
9
  const material = instancedMesh.material;
8
10
  for (let i = 0; i < count; i++) {
9
- const mesh = new Mesh(geometry, material);
11
+ const mesh = new THREE.Mesh(geometry, material);
10
12
  instancedMesh.getMatrixAt(i, mesh.matrix);
11
13
  mesh.matrix.decompose(mesh.position, mesh.quaternion, mesh.scale);
12
14
  group.add(mesh);
@@ -16,9 +18,9 @@ const SceneUtils = {
16
18
  return group;
17
19
  },
18
20
  createMultiMaterialObject: function(geometry, materials) {
19
- const group = new Group();
21
+ const group = new THREE.Group();
20
22
  for (let i = 0, l = materials.length; i < l; i++) {
21
- group.add(new Mesh(geometry, materials[i]));
23
+ group.add(new THREE.Mesh(geometry, materials[i]));
22
24
  }
23
25
  return group;
24
26
  },
@@ -31,6 +33,4 @@ const SceneUtils = {
31
33
  parent.attach(child);
32
34
  }
33
35
  };
34
- export {
35
- SceneUtils
36
- };
36
+ exports.SceneUtils = SceneUtils;
@@ -1,14 +1,12 @@
1
- "use strict";
2
- Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
3
- const THREE = require("three");
1
+ import { Group, Mesh } from "three";
4
2
  const SceneUtils = {
5
3
  createMeshesFromInstancedMesh: function(instancedMesh) {
6
- const group = new THREE.Group();
4
+ const group = new Group();
7
5
  const count = instancedMesh.count;
8
6
  const geometry = instancedMesh.geometry;
9
7
  const material = instancedMesh.material;
10
8
  for (let i = 0; i < count; i++) {
11
- const mesh = new THREE.Mesh(geometry, material);
9
+ const mesh = new Mesh(geometry, material);
12
10
  instancedMesh.getMatrixAt(i, mesh.matrix);
13
11
  mesh.matrix.decompose(mesh.position, mesh.quaternion, mesh.scale);
14
12
  group.add(mesh);
@@ -18,9 +16,9 @@ const SceneUtils = {
18
16
  return group;
19
17
  },
20
18
  createMultiMaterialObject: function(geometry, materials) {
21
- const group = new THREE.Group();
19
+ const group = new Group();
22
20
  for (let i = 0, l = materials.length; i < l; i++) {
23
- group.add(new THREE.Mesh(geometry, materials[i]));
21
+ group.add(new Mesh(geometry, materials[i]));
24
22
  }
25
23
  return group;
26
24
  },
@@ -33,4 +31,6 @@ const SceneUtils = {
33
31
  parent.attach(child);
34
32
  }
35
33
  };
36
- exports.SceneUtils = SceneUtils;
34
+ export {
35
+ SceneUtils
36
+ };
@@ -1,5 +1,7 @@
1
- import { OrthographicCamera, Scene, UniformsUtils, ShaderMaterial, PlaneGeometry, Mesh, Texture, LinearFilter, MeshBasicMaterial, DoubleSide } from "three";
2
- import { UnpackDepthRGBAShader } from "../shaders/UnpackDepthRGBAShader.mjs";
1
+ "use strict";
2
+ Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
3
+ const THREE = require("three");
4
+ const UnpackDepthRGBAShader = require("../shaders/UnpackDepthRGBAShader.cjs");
3
5
  class ShadowMapViewer {
4
6
  constructor(light) {
5
7
  const scope = this;
@@ -11,7 +13,7 @@ class ShadowMapViewer {
11
13
  width: 256,
12
14
  height: 256
13
15
  };
14
- const camera = new OrthographicCamera(
16
+ const camera = new THREE.OrthographicCamera(
15
17
  window.innerWidth / -2,
16
18
  window.innerWidth / 2,
17
19
  window.innerHeight / 2,
@@ -20,16 +22,16 @@ class ShadowMapViewer {
20
22
  10
21
23
  );
22
24
  camera.position.set(0, 0, 2);
23
- const scene = new Scene();
24
- const shader = UnpackDepthRGBAShader;
25
- const uniforms = UniformsUtils.clone(shader.uniforms);
26
- const material = new ShaderMaterial({
25
+ const scene = new THREE.Scene();
26
+ const shader = UnpackDepthRGBAShader.UnpackDepthRGBAShader;
27
+ const uniforms = THREE.UniformsUtils.clone(shader.uniforms);
28
+ const material = new THREE.ShaderMaterial({
27
29
  uniforms,
28
30
  vertexShader: shader.vertexShader,
29
31
  fragmentShader: shader.fragmentShader
30
32
  });
31
- const plane = new PlaneGeometry(frame.width, frame.height);
32
- const mesh = new Mesh(plane, material);
33
+ const plane = new THREE.PlaneGeometry(frame.width, frame.height);
34
+ const mesh = new THREE.Mesh(plane, material);
33
35
  scene.add(mesh);
34
36
  let labelCanvas, labelMesh;
35
37
  if (doRenderLabel) {
@@ -42,14 +44,14 @@ class ShadowMapViewer {
42
44
  context.font = "Bold 20px Arial";
43
45
  context.fillStyle = "rgba( 255, 0, 0, 1 )";
44
46
  context.fillText(light.name, 0, 20);
45
- const labelTexture = new Texture(labelCanvas);
46
- labelTexture.magFilter = LinearFilter;
47
- labelTexture.minFilter = LinearFilter;
47
+ const labelTexture = new THREE.Texture(labelCanvas);
48
+ labelTexture.magFilter = THREE.LinearFilter;
49
+ labelTexture.minFilter = THREE.LinearFilter;
48
50
  labelTexture.needsUpdate = true;
49
- const labelMaterial = new MeshBasicMaterial({ map: labelTexture, side: DoubleSide });
51
+ const labelMaterial = new THREE.MeshBasicMaterial({ map: labelTexture, side: THREE.DoubleSide });
50
52
  labelMaterial.transparent = true;
51
- const labelPlane = new PlaneGeometry(labelCanvas.width, labelCanvas.height);
52
- labelMesh = new Mesh(labelPlane, labelMaterial);
53
+ const labelPlane = new THREE.PlaneGeometry(labelCanvas.width, labelCanvas.height);
54
+ labelMesh = new THREE.Mesh(labelPlane, labelMaterial);
53
55
  scene.add(labelMesh);
54
56
  }
55
57
  function resetPosition() {
@@ -106,6 +108,4 @@ class ShadowMapViewer {
106
108
  this.update();
107
109
  }
108
110
  }
109
- export {
110
- ShadowMapViewer
111
- };
111
+ exports.ShadowMapViewer = ShadowMapViewer;
@@ -1,7 +1,5 @@
1
- "use strict";
2
- Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
3
- const THREE = require("three");
4
- const UnpackDepthRGBAShader = require("../shaders/UnpackDepthRGBAShader.js");
1
+ import { OrthographicCamera, Scene, UniformsUtils, ShaderMaterial, PlaneGeometry, Mesh, Texture, LinearFilter, MeshBasicMaterial, DoubleSide } from "three";
2
+ import { UnpackDepthRGBAShader } from "../shaders/UnpackDepthRGBAShader.js";
5
3
  class ShadowMapViewer {
6
4
  constructor(light) {
7
5
  const scope = this;
@@ -13,7 +11,7 @@ class ShadowMapViewer {
13
11
  width: 256,
14
12
  height: 256
15
13
  };
16
- const camera = new THREE.OrthographicCamera(
14
+ const camera = new OrthographicCamera(
17
15
  window.innerWidth / -2,
18
16
  window.innerWidth / 2,
19
17
  window.innerHeight / 2,
@@ -22,16 +20,16 @@ class ShadowMapViewer {
22
20
  10
23
21
  );
24
22
  camera.position.set(0, 0, 2);
25
- const scene = new THREE.Scene();
26
- const shader = UnpackDepthRGBAShader.UnpackDepthRGBAShader;
27
- const uniforms = THREE.UniformsUtils.clone(shader.uniforms);
28
- const material = new THREE.ShaderMaterial({
23
+ const scene = new Scene();
24
+ const shader = UnpackDepthRGBAShader;
25
+ const uniforms = UniformsUtils.clone(shader.uniforms);
26
+ const material = new ShaderMaterial({
29
27
  uniforms,
30
28
  vertexShader: shader.vertexShader,
31
29
  fragmentShader: shader.fragmentShader
32
30
  });
33
- const plane = new THREE.PlaneGeometry(frame.width, frame.height);
34
- const mesh = new THREE.Mesh(plane, material);
31
+ const plane = new PlaneGeometry(frame.width, frame.height);
32
+ const mesh = new Mesh(plane, material);
35
33
  scene.add(mesh);
36
34
  let labelCanvas, labelMesh;
37
35
  if (doRenderLabel) {
@@ -44,14 +42,14 @@ class ShadowMapViewer {
44
42
  context.font = "Bold 20px Arial";
45
43
  context.fillStyle = "rgba( 255, 0, 0, 1 )";
46
44
  context.fillText(light.name, 0, 20);
47
- const labelTexture = new THREE.Texture(labelCanvas);
48
- labelTexture.magFilter = THREE.LinearFilter;
49
- labelTexture.minFilter = THREE.LinearFilter;
45
+ const labelTexture = new Texture(labelCanvas);
46
+ labelTexture.magFilter = LinearFilter;
47
+ labelTexture.minFilter = LinearFilter;
50
48
  labelTexture.needsUpdate = true;
51
- const labelMaterial = new THREE.MeshBasicMaterial({ map: labelTexture, side: THREE.DoubleSide });
49
+ const labelMaterial = new MeshBasicMaterial({ map: labelTexture, side: DoubleSide });
52
50
  labelMaterial.transparent = true;
53
- const labelPlane = new THREE.PlaneGeometry(labelCanvas.width, labelCanvas.height);
54
- labelMesh = new THREE.Mesh(labelPlane, labelMaterial);
51
+ const labelPlane = new PlaneGeometry(labelCanvas.width, labelCanvas.height);
52
+ labelMesh = new Mesh(labelPlane, labelMaterial);
55
53
  scene.add(labelMesh);
56
54
  }
57
55
  function resetPosition() {
@@ -108,4 +106,6 @@ class ShadowMapViewer {
108
106
  this.update();
109
107
  }
110
108
  }
111
- exports.ShadowMapViewer = ShadowMapViewer;
109
+ export {
110
+ ShadowMapViewer
111
+ };
@@ -1,6 +1,8 @@
1
- import { Vector3, Quaternion, Matrix4, AnimationMixer, VectorKeyframeTrack, QuaternionKeyframeTrack, AnimationClip, SkeletonHelper } from "three";
1
+ "use strict";
2
+ Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
3
+ const THREE = require("three");
2
4
  function retarget(target, source, options = {}) {
3
- const pos = new Vector3(), quat = new Quaternion(), scale = new Vector3(), bindBoneMatrix = new Matrix4(), relativeMatrix = new Matrix4(), globalMatrix = new Matrix4();
5
+ const pos = new THREE.Vector3(), quat = new THREE.Quaternion(), scale = new THREE.Vector3(), bindBoneMatrix = new THREE.Matrix4(), relativeMatrix = new THREE.Matrix4(), globalMatrix = new THREE.Matrix4();
4
6
  options.preserveMatrix = options.preserveMatrix !== void 0 ? options.preserveMatrix : true;
5
7
  options.preservePosition = options.preservePosition !== void 0 ? options.preservePosition : true;
6
8
  options.preserveHipPosition = options.preserveHipPosition !== void 0 ? options.preserveHipPosition : false;
@@ -95,7 +97,7 @@ function retargetClip(target, source, clip, options = {}) {
95
97
  if (!source.isObject3D) {
96
98
  source = getHelperFromSkeleton(source);
97
99
  }
98
- const numFrames = Math.round(clip.duration * (options.fps / 1e3) * 1e3), delta = 1 / options.fps, convertedTracks = [], mixer = new AnimationMixer(source), bones = getBones(target.skeleton), boneDatas = [];
100
+ const numFrames = Math.round(clip.duration * (options.fps / 1e3) * 1e3), delta = 1 / options.fps, convertedTracks = [], mixer = new THREE.AnimationMixer(source), bones = getBones(target.skeleton), boneDatas = [];
99
101
  let positionOffset, bone, boneTo, boneData, name;
100
102
  mixer.clipAction(clip).play();
101
103
  mixer.update(0);
@@ -143,7 +145,7 @@ function retargetClip(target, source, clip, options = {}) {
143
145
  if (boneData) {
144
146
  if (boneData.pos) {
145
147
  convertedTracks.push(
146
- new VectorKeyframeTrack(
148
+ new THREE.VectorKeyframeTrack(
147
149
  ".bones[" + boneData.bone.name + "].position",
148
150
  boneData.pos.times,
149
151
  boneData.pos.values
@@ -151,7 +153,7 @@ function retargetClip(target, source, clip, options = {}) {
151
153
  );
152
154
  }
153
155
  convertedTracks.push(
154
- new QuaternionKeyframeTrack(
156
+ new THREE.QuaternionKeyframeTrack(
155
157
  ".bones[" + boneData.bone.name + "].quaternion",
156
158
  boneData.quat.times,
157
159
  boneData.quat.values
@@ -160,7 +162,7 @@ function retargetClip(target, source, clip, options = {}) {
160
162
  }
161
163
  }
162
164
  mixer.uncacheAction(clip);
163
- return new AnimationClip(clip.name, -1, convertedTracks);
165
+ return new THREE.AnimationClip(clip.name, -1, convertedTracks);
164
166
  }
165
167
  function clone(source) {
166
168
  const sourceLookup = /* @__PURE__ */ new Map();
@@ -195,7 +197,7 @@ function getBones(skeleton) {
195
197
  return Array.isArray(skeleton) ? skeleton : skeleton.bones;
196
198
  }
197
199
  function getHelperFromSkeleton(skeleton) {
198
- const source = new SkeletonHelper(skeleton.bones[0]);
200
+ const source = new THREE.SkeletonHelper(skeleton.bones[0]);
199
201
  source.skeleton = skeleton;
200
202
  return source;
201
203
  }
@@ -206,6 +208,4 @@ function parallelTraverse(a, b, callback) {
206
208
  }
207
209
  }
208
210
  const SkeletonUtils = { retarget, retargetClip, clone };
209
- export {
210
- SkeletonUtils
211
- };
211
+ exports.SkeletonUtils = SkeletonUtils;
@@ -1,8 +1,6 @@
1
- "use strict";
2
- Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
3
- const THREE = require("three");
1
+ import { Vector3, Quaternion, Matrix4, AnimationMixer, VectorKeyframeTrack, QuaternionKeyframeTrack, AnimationClip, SkeletonHelper } from "three";
4
2
  function retarget(target, source, options = {}) {
5
- const pos = new THREE.Vector3(), quat = new THREE.Quaternion(), scale = new THREE.Vector3(), bindBoneMatrix = new THREE.Matrix4(), relativeMatrix = new THREE.Matrix4(), globalMatrix = new THREE.Matrix4();
3
+ const pos = new Vector3(), quat = new Quaternion(), scale = new Vector3(), bindBoneMatrix = new Matrix4(), relativeMatrix = new Matrix4(), globalMatrix = new Matrix4();
6
4
  options.preserveMatrix = options.preserveMatrix !== void 0 ? options.preserveMatrix : true;
7
5
  options.preservePosition = options.preservePosition !== void 0 ? options.preservePosition : true;
8
6
  options.preserveHipPosition = options.preserveHipPosition !== void 0 ? options.preserveHipPosition : false;
@@ -97,7 +95,7 @@ function retargetClip(target, source, clip, options = {}) {
97
95
  if (!source.isObject3D) {
98
96
  source = getHelperFromSkeleton(source);
99
97
  }
100
- const numFrames = Math.round(clip.duration * (options.fps / 1e3) * 1e3), delta = 1 / options.fps, convertedTracks = [], mixer = new THREE.AnimationMixer(source), bones = getBones(target.skeleton), boneDatas = [];
98
+ const numFrames = Math.round(clip.duration * (options.fps / 1e3) * 1e3), delta = 1 / options.fps, convertedTracks = [], mixer = new AnimationMixer(source), bones = getBones(target.skeleton), boneDatas = [];
101
99
  let positionOffset, bone, boneTo, boneData, name;
102
100
  mixer.clipAction(clip).play();
103
101
  mixer.update(0);
@@ -145,7 +143,7 @@ function retargetClip(target, source, clip, options = {}) {
145
143
  if (boneData) {
146
144
  if (boneData.pos) {
147
145
  convertedTracks.push(
148
- new THREE.VectorKeyframeTrack(
146
+ new VectorKeyframeTrack(
149
147
  ".bones[" + boneData.bone.name + "].position",
150
148
  boneData.pos.times,
151
149
  boneData.pos.values
@@ -153,7 +151,7 @@ function retargetClip(target, source, clip, options = {}) {
153
151
  );
154
152
  }
155
153
  convertedTracks.push(
156
- new THREE.QuaternionKeyframeTrack(
154
+ new QuaternionKeyframeTrack(
157
155
  ".bones[" + boneData.bone.name + "].quaternion",
158
156
  boneData.quat.times,
159
157
  boneData.quat.values
@@ -162,7 +160,7 @@ function retargetClip(target, source, clip, options = {}) {
162
160
  }
163
161
  }
164
162
  mixer.uncacheAction(clip);
165
- return new THREE.AnimationClip(clip.name, -1, convertedTracks);
163
+ return new AnimationClip(clip.name, -1, convertedTracks);
166
164
  }
167
165
  function clone(source) {
168
166
  const sourceLookup = /* @__PURE__ */ new Map();
@@ -197,7 +195,7 @@ function getBones(skeleton) {
197
195
  return Array.isArray(skeleton) ? skeleton : skeleton.bones;
198
196
  }
199
197
  function getHelperFromSkeleton(skeleton) {
200
- const source = new THREE.SkeletonHelper(skeleton.bones[0]);
198
+ const source = new SkeletonHelper(skeleton.bones[0]);
201
199
  source.skeleton = skeleton;
202
200
  return source;
203
201
  }
@@ -208,4 +206,6 @@ function parallelTraverse(a, b, callback) {
208
206
  }
209
207
  }
210
208
  const SkeletonUtils = { retarget, retargetClip, clone };
211
- exports.SkeletonUtils = SkeletonUtils;
209
+ export {
210
+ SkeletonUtils
211
+ };
@@ -1,9 +1,11 @@
1
- import { Vector2 } from "three";
1
+ "use strict";
2
+ Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
3
+ const THREE = require("three");
2
4
  function UVsDebug(geometry, size = 1024) {
3
5
  const abc = "abc";
4
- const a = new Vector2();
5
- const b = new Vector2();
6
- const uvs = [new Vector2(), new Vector2(), new Vector2()];
6
+ const a = new THREE.Vector2();
7
+ const b = new THREE.Vector2();
8
+ const uvs = [new THREE.Vector2(), new THREE.Vector2(), new THREE.Vector2()];
7
9
  const face = [];
8
10
  const canvas = document.createElement("canvas");
9
11
  const width = size;
@@ -75,6 +77,4 @@ function UVsDebug(geometry, size = 1024) {
75
77
  }
76
78
  }
77
79
  }
78
- export {
79
- UVsDebug
80
- };
80
+ exports.UVsDebug = UVsDebug;