slashvibe-mcp 0.3.21 → 0.3.23

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (235) hide show
  1. package/LICENSE +21 -0
  2. package/README.md +280 -47
  3. package/auto-update.js +10 -15
  4. package/config.js +36 -31
  5. package/crypto.js +1 -6
  6. package/debug.js +12 -0
  7. package/discord.js +19 -19
  8. package/eslint.config.js +54 -0
  9. package/index.js +217 -207
  10. package/intelligence/index.js +2 -9
  11. package/intelligence/infer.js +10 -16
  12. package/intelligence/patterns.js +23 -18
  13. package/intelligence/proactive.js +16 -15
  14. package/intelligence/serendipity.js +57 -20
  15. package/memory.js +13 -8
  16. package/migrate-v2.js +72 -0
  17. package/notification-emitter.js +2 -2
  18. package/notify.js +39 -14
  19. package/package.json +28 -29
  20. package/post-install.js +141 -0
  21. package/presence.js +2 -2
  22. package/prompts.js +5 -9
  23. package/protocol/index.js +123 -87
  24. package/protocol/telegram-commands.js +36 -37
  25. package/store/api.js +358 -529
  26. package/store/local.js +9 -10
  27. package/store/profiles.js +48 -192
  28. package/store/reservations.js +2 -9
  29. package/store/skills.js +69 -71
  30. package/store/sqlite.js +355 -0
  31. package/test-skills-bootstrap.js +20 -0
  32. package/test-v2-integration.js +385 -0
  33. package/tools/_actions.js +48 -387
  34. package/tools/_connection-queue.js +45 -56
  35. package/tools/_discovery-enhanced.js +52 -57
  36. package/tools/_discovery.js +87 -185
  37. package/tools/{l2-status.js → _experimental/l2-status.js} +68 -70
  38. package/tools/{shipback.js → _experimental/shipback.js} +4 -3
  39. package/tools/_proactive-discovery.js +60 -73
  40. package/tools/_shared/index.js +41 -64
  41. package/tools/admin-inbox.js +10 -15
  42. package/tools/agents.js +1 -1
  43. package/tools/artifact-create.js +13 -23
  44. package/tools/artifact-view.js +4 -4
  45. package/tools/{_deprecated/back.js → back.js} +1 -1
  46. package/tools/bye.js +3 -5
  47. package/tools/consent.js +2 -2
  48. package/tools/context.js +9 -10
  49. package/tools/crossword.js +3 -2
  50. package/tools/discover.js +94 -356
  51. package/tools/dm.js +27 -86
  52. package/tools/doctor.js +12 -41
  53. package/tools/drawing.js +34 -20
  54. package/tools/echo.js +11 -11
  55. package/tools/feed.js +30 -58
  56. package/tools/follow.js +64 -187
  57. package/tools/{_deprecated/forget.js → forget.js} +4 -7
  58. package/tools/game.js +144 -48
  59. package/tools/handoff.js +6 -8
  60. package/tools/help.js +3 -3
  61. package/tools/idea.js +15 -27
  62. package/tools/inbox.js +121 -293
  63. package/tools/init.js +54 -151
  64. package/tools/invite.js +8 -21
  65. package/tools/migrate.js +27 -24
  66. package/tools/multiplayer-game.js +50 -40
  67. package/tools/{_deprecated/mute.js → mute.js} +4 -3
  68. package/tools/notifications.js +58 -48
  69. package/tools/observe.js +12 -15
  70. package/tools/onboarding.js +8 -11
  71. package/tools/open.js +13 -144
  72. package/tools/party-game.js +23 -12
  73. package/tools/patterns.js +2 -1
  74. package/tools/ping.js +5 -7
  75. package/tools/react.js +28 -30
  76. package/tools/{_deprecated/recall.js → recall.js} +5 -10
  77. package/tools/release.js +4 -2
  78. package/tools/{_deprecated/remember.js → remember.js} +4 -6
  79. package/tools/report.js +2 -2
  80. package/tools/request.js +6 -26
  81. package/tools/reserve.js +1 -1
  82. package/tools/session-fork.js +97 -0
  83. package/tools/session-save.js +109 -0
  84. package/tools/settings.js +30 -99
  85. package/tools/ship.js +74 -56
  86. package/tools/{_deprecated/skills-exchange.js → skills-exchange.js} +38 -39
  87. package/tools/social-inbox.js +22 -28
  88. package/tools/social-post.js +24 -27
  89. package/tools/solo-game.js +54 -46
  90. package/tools/start.js +14 -148
  91. package/tools/status.js +21 -68
  92. package/tools/submit.js +4 -2
  93. package/tools/suggest-tags.js +36 -33
  94. package/tools/summarize.js +19 -16
  95. package/tools/tag-suggestions.js +72 -73
  96. package/tools/test.js +1 -1
  97. package/tools/{_deprecated/tictactoe.js → tictactoe.js} +26 -26
  98. package/tools/token.js +4 -4
  99. package/tools/update.js +1 -2
  100. package/tools/watch.js +132 -112
  101. package/tools/who.js +20 -40
  102. package/tools/{_deprecated/wordassociation.js → wordassociation.js} +23 -20
  103. package/tools/workshop-buddy.js +52 -53
  104. package/tools/x-mentions.js +0 -1
  105. package/tools/x-reply.js +0 -1
  106. package/twitter.js +14 -20
  107. package/version.json +8 -10
  108. package/webhook-runner.js +132 -0
  109. package/auth-store.js +0 -148
  110. package/bridges/bridge-monitor.js +0 -388
  111. package/bridges/discord-bot.js +0 -431
  112. package/bridges/farcaster.js +0 -299
  113. package/bridges/telegram.js +0 -261
  114. package/bridges/webhook-health.js +0 -420
  115. package/bridges/webhook-server.js +0 -437
  116. package/bridges/whatsapp.js +0 -441
  117. package/bridges/x-webhook.js +0 -423
  118. package/games/arcade.js +0 -406
  119. package/games/chess.js +0 -451
  120. package/games/colorguess.js +0 -343
  121. package/games/crossword-words.js +0 -171
  122. package/games/crossword.js +0 -461
  123. package/games/drawing.js +0 -347
  124. package/games/gameroulette.js +0 -300
  125. package/games/gamerouter.js +0 -336
  126. package/games/gamestatus.js +0 -337
  127. package/games/guessnumber.js +0 -209
  128. package/games/hangman.js +0 -279
  129. package/games/memory.js +0 -338
  130. package/games/multiplayer-tictactoe.js +0 -389
  131. package/games/pixelart.js +0 -399
  132. package/games/quickduel.js +0 -354
  133. package/games/riddle.js +0 -371
  134. package/games/rockpaperscissors.js +0 -291
  135. package/games/snake.js +0 -406
  136. package/games/storybuilder.js +0 -343
  137. package/games/tictactoe.js +0 -345
  138. package/games/twentyquestions.js +0 -286
  139. package/games/twotruths.js +0 -207
  140. package/games/werewolf.js +0 -508
  141. package/games/wordassociation.js +0 -247
  142. package/games/wordchain.js +0 -135
  143. package/intelligence/interests.js +0 -369
  144. package/setup.js +0 -480
  145. package/smart-inbox.js +0 -276
  146. package/tools/_deprecated/auto-suggest-connections.js +0 -304
  147. package/tools/_deprecated/bootstrap-skills.js +0 -231
  148. package/tools/_deprecated/bridge-dashboard.js +0 -342
  149. package/tools/_deprecated/bridge-health.js +0 -400
  150. package/tools/_deprecated/bridge-live.js +0 -384
  151. package/tools/_deprecated/bridges.js +0 -383
  152. package/tools/_deprecated/colorguess.js +0 -281
  153. package/tools/_deprecated/discover-insights.js +0 -379
  154. package/tools/_deprecated/discover-momentum.js +0 -256
  155. package/tools/_deprecated/discovery-analytics.js +0 -345
  156. package/tools/_deprecated/discovery-auto-suggest.js +0 -275
  157. package/tools/_deprecated/discovery-bootstrap.js +0 -267
  158. package/tools/_deprecated/discovery-daily.js +0 -375
  159. package/tools/_deprecated/discovery-dashboard.js +0 -385
  160. package/tools/_deprecated/discovery-digest.js +0 -314
  161. package/tools/_deprecated/discovery-hub.js +0 -357
  162. package/tools/_deprecated/discovery-insights.js +0 -384
  163. package/tools/_deprecated/discovery-momentum.js +0 -281
  164. package/tools/_deprecated/discovery-monitor.js +0 -319
  165. package/tools/_deprecated/discovery-proactive.js +0 -300
  166. package/tools/_deprecated/draw.js +0 -317
  167. package/tools/_deprecated/farcaster.js +0 -307
  168. package/tools/_deprecated/games-catalog.js +0 -376
  169. package/tools/_deprecated/games.js +0 -313
  170. package/tools/_deprecated/guessnumber.js +0 -194
  171. package/tools/_deprecated/hangman.js +0 -129
  172. package/tools/_deprecated/multiplayer-tictactoe.js +0 -303
  173. package/tools/_deprecated/riddle.js +0 -240
  174. package/tools/_deprecated/run-bootstrap.js +0 -69
  175. package/tools/_deprecated/skills-analytics.js +0 -349
  176. package/tools/_deprecated/skills-bootstrap.js +0 -301
  177. package/tools/_deprecated/skills-dashboard.js +0 -268
  178. package/tools/_deprecated/skills.js +0 -380
  179. package/tools/_deprecated/smart-intro.js +0 -353
  180. package/tools/_deprecated/storybuilder.js +0 -331
  181. package/tools/_deprecated/telegram-bot.js +0 -183
  182. package/tools/_deprecated/telegram-setup.js +0 -214
  183. package/tools/_deprecated/twentyquestions.js +0 -143
  184. package/tools/_shared.js +0 -234
  185. package/tools/_work-context.js +0 -338
  186. package/tools/_work-context.manual-test.js +0 -199
  187. package/tools/_work-context.test.js +0 -260
  188. package/tools/activity.js +0 -220
  189. package/tools/agent-treasury.js +0 -288
  190. package/tools/analytics.js +0 -191
  191. package/tools/approve.js +0 -197
  192. package/tools/arcade.js +0 -173
  193. package/tools/artifacts-price.js +0 -107
  194. package/tools/ask-expert.js +0 -160
  195. package/tools/available.js +0 -120
  196. package/tools/become-expert.js +0 -150
  197. package/tools/broadcast.js +0 -325
  198. package/tools/chat.js +0 -202
  199. package/tools/collaborative-drawing.js +0 -286
  200. package/tools/connection-status.js +0 -178
  201. package/tools/earnings.js +0 -126
  202. package/tools/friends.js +0 -207
  203. package/tools/genesis.js +0 -233
  204. package/tools/gig-browse.js +0 -206
  205. package/tools/gig-complete.js +0 -144
  206. package/tools/health.js +0 -87
  207. package/tools/leaderboard.js +0 -117
  208. package/tools/lib/git-apply.js +0 -206
  209. package/tools/lib/git-bundle.js +0 -407
  210. package/tools/mint.js +0 -377
  211. package/tools/plan.js +0 -225
  212. package/tools/profile.js +0 -219
  213. package/tools/proof-of-work.js +0 -144
  214. package/tools/pulse.js +0 -218
  215. package/tools/reply.js +0 -166
  216. package/tools/reputation.js +0 -175
  217. package/tools/schedule.js +0 -367
  218. package/tools/search-messages.js +0 -123
  219. package/tools/session.js +0 -467
  220. package/tools/session_price.js +0 -128
  221. package/tools/smart-check.js +0 -201
  222. package/tools/social-processor.js +0 -445
  223. package/tools/streak.js +0 -147
  224. package/tools/stuck.js +0 -297
  225. package/tools/subscribe.js +0 -148
  226. package/tools/subscriptions.js +0 -134
  227. package/tools/tip.js +0 -193
  228. package/tools/wallet.js +0 -269
  229. package/tools/webhook-test.js +0 -388
  230. package/tools/withdraw.js +0 -145
  231. package/tools/work-summary.js +0 -96
  232. package/tools/workshop.js +0 -327
  233. /package/tools/{l2-bridge.js → _experimental/l2-bridge.js} +0 -0
  234. /package/tools/{l2.js → _experimental/l2.js} +0 -0
  235. /package/tools/{_deprecated/away.js → away.js} +0 -0
package/tools/workshop.js DELETED
@@ -1,327 +0,0 @@
1
- /**
2
- * vibe workshop — Access the /vibe game workshop and arcade
3
- *
4
- * Play solo games, join multiplayer sessions, browse the game collection
5
- */
6
-
7
- const config = require('../config');
8
- const store = require('../store');
9
- const { createGamePayload } = require('../protocol');
10
- const { requireInit, normalizeHandle } = require('./_shared');
11
-
12
- // Import game implementations
13
- const arcade = require('../games/arcade');
14
- const drawing = require('../games/drawing');
15
- const hangman = require('../games/hangman');
16
- const wordchain = require('../games/wordchain');
17
- const twentyquestions = require('../games/twentyquestions');
18
- const snake = require('../games/snake');
19
- const memory = require('../games/memory');
20
- const rockpaperscissors = require('../games/rockpaperscissors');
21
-
22
- // Workshop shared game sessions (in-memory for now)
23
- const gameSessions = new Map();
24
-
25
- const definition = {
26
- name: 'vibe_workshop',
27
- description: 'Access the /vibe game workshop and arcade. Play games, join collaborative sessions, browse the collection',
28
- inputSchema: {
29
- type: 'object',
30
- properties: {
31
- game: {
32
- type: 'string',
33
- description: 'Game to play or "arcade" to browse all games',
34
- enum: ['arcade', 'drawing', 'hangman', 'wordchain', 'twentyquestions', 'snake', 'memory', 'rockpaperscissors']
35
- },
36
- action: {
37
- type: 'string',
38
- description: 'Action to take (join, move, draw, guess, etc.)'
39
- },
40
- x: {
41
- type: 'number',
42
- description: 'X coordinate for drawing games'
43
- },
44
- y: {
45
- type: 'number',
46
- description: 'Y coordinate for drawing games'
47
- },
48
- char: {
49
- type: 'string',
50
- description: 'Character to draw (use character names like "dot", "star", "heart")'
51
- },
52
- guess: {
53
- type: 'string',
54
- description: 'Letter or word to guess'
55
- },
56
- command: {
57
- type: 'string',
58
- description: 'Game-specific command or arcade navigation'
59
- }
60
- },
61
- required: ['game']
62
- }
63
- };
64
-
65
- /**
66
- * Get or create a shared game session
67
- */
68
- function getGameSession(gameType, sessionId = 'default') {
69
- const key = `${gameType}:${sessionId}`;
70
-
71
- if (!gameSessions.has(key)) {
72
- let initialState;
73
-
74
- switch (gameType) {
75
- case 'drawing':
76
- initialState = drawing.createInitialDrawingState();
77
- break;
78
- case 'hangman':
79
- initialState = require('../games/hangman').createInitialHangmanState();
80
- break;
81
- case 'wordchain':
82
- initialState = require('../games/wordchain').createInitialWordChainState();
83
- break;
84
- case 'twentyquestions':
85
- initialState = require('../games/twentyquestions').createInitialTwentyQuestionsState();
86
- break;
87
- case 'snake':
88
- initialState = require('../games/snake').createInitialSnakeState();
89
- break;
90
- case 'memory':
91
- initialState = require('../games/memory').createInitialMemoryState();
92
- break;
93
- case 'rockpaperscissors':
94
- initialState = require('../games/rockpaperscissors').createInitialRPSState();
95
- break;
96
- case 'arcade':
97
- initialState = arcade.createInitialArcadeState();
98
- break;
99
- default:
100
- throw new Error(`Unknown game type: ${gameType}`);
101
- }
102
-
103
- gameSessions.set(key, initialState);
104
- }
105
-
106
- return gameSessions.get(key);
107
- }
108
-
109
- /**
110
- * Update a game session
111
- */
112
- function updateGameSession(gameType, newState, sessionId = 'default') {
113
- const key = `${gameType}:${sessionId}`;
114
- gameSessions.set(key, newState);
115
- }
116
-
117
- /**
118
- * Post activity to board when someone ships something cool
119
- */
120
- async function postToBoard(content) {
121
- const API_URL = process.env.VIBE_API_URL || 'https://www.slashvibe.dev';
122
-
123
- try {
124
- await fetch(`${API_URL}/api/board`, {
125
- method: 'POST',
126
- headers: { 'Content-Type': 'application/json' },
127
- body: JSON.stringify({
128
- author: 'games-agent',
129
- content,
130
- category: 'general'
131
- })
132
- });
133
- } catch (e) {
134
- console.error('[workshop] Failed to post to board:', e.message);
135
- }
136
- }
137
-
138
- async function handler(args) {
139
- const initCheck = requireInit();
140
- if (initCheck) return initCheck;
141
-
142
- const { game, action, x, y, char, guess, command } = args;
143
- const myHandle = config.getHandle();
144
-
145
- try {
146
- // Handle arcade browsing
147
- if (game === 'arcade') {
148
- const gameState = getGameSession('arcade');
149
-
150
- if (command) {
151
- const result = arcade.handleArcadeCommand(gameState, command);
152
- if (result.error) {
153
- return { display: `❌ ${result.error}` };
154
- }
155
- updateGameSession('arcade', result.gameState);
156
- return { display: arcade.formatArcadeDisplay(result.gameState) };
157
- }
158
-
159
- return { display: arcade.formatArcadeDisplay(gameState) };
160
- }
161
-
162
- // Handle collaborative drawing
163
- if (game === 'drawing') {
164
- const gameState = getGameSession('drawing');
165
-
166
- // Join the drawing session
167
- if (!gameState.players.includes(myHandle)) {
168
- const joinResult = drawing.addPlayer(gameState, myHandle);
169
- if (joinResult.error) {
170
- return { display: `❌ ${joinResult.error}` };
171
- }
172
- updateGameSession('drawing', joinResult.gameState);
173
-
174
- // Announce new artist
175
- postToBoard(`🎨 @${myHandle} joined the collaborative drawing session!`);
176
- }
177
-
178
- const currentGameState = getGameSession('drawing');
179
-
180
- // Handle drawing actions
181
- if (action === 'draw' && x !== undefined && y !== undefined && char) {
182
- // Convert character name to actual character
183
- const drawChar = drawing.DRAWING_CHARS[char] || char;
184
- const result = drawing.makeMove(currentGameState, x, y, drawChar, myHandle);
185
-
186
- if (result.error) {
187
- return { display: `❌ ${result.error}` };
188
- }
189
-
190
- updateGameSession('drawing', result.gameState);
191
- return {
192
- display: `✏️ Drew ${drawChar} at (${x},${y})\n\n${drawing.formatDrawingDisplay(result.gameState)}`
193
- };
194
- }
195
-
196
- if (action === 'line' && command) {
197
- // Parse line command: "x0,y0 to x1,y1 with char"
198
- const match = command.match(/(\d+),(\d+)\s+to\s+(\d+),(\d+)\s+with\s+(\w+)/);
199
- if (match) {
200
- const [, x0, y0, x1, y1, charName] = match;
201
- const drawChar = drawing.DRAWING_CHARS[charName] || charName;
202
- const result = drawing.drawLine(currentGameState, parseInt(x0), parseInt(y0), parseInt(x1), parseInt(y1), drawChar, myHandle);
203
-
204
- if (result.error) {
205
- return { display: `❌ ${result.error}` };
206
- }
207
-
208
- updateGameSession('drawing', result.gameState);
209
- return {
210
- display: `✏️ Drew line from (${x0},${y0}) to (${x1},${y1})\n\n${drawing.formatDrawingDisplay(result.gameState)}`
211
- };
212
- }
213
- }
214
-
215
- if (action === 'clear' && command) {
216
- // Parse clear command: "x0,y0 to x1,y1"
217
- const match = command.match(/(\d+),(\d+)\s+to\s+(\d+),(\d+)/);
218
- if (match) {
219
- const [, x0, y0, x1, y1] = match;
220
- const result = drawing.clearRegion(currentGameState, parseInt(x0), parseInt(y0), parseInt(x1), parseInt(y1), myHandle);
221
-
222
- if (result.error) {
223
- return { display: `❌ ${result.error}` };
224
- }
225
-
226
- updateGameSession('drawing', result.gameState);
227
- return {
228
- display: `🧹 Cleared region (${x0},${y0}) to (${x1},${y1})\n\n${drawing.formatDrawingDisplay(result.gameState)}`
229
- };
230
- }
231
- }
232
-
233
- if (action === 'theme' && command) {
234
- const result = drawing.setTheme(currentGameState, command, myHandle);
235
- if (result.error) {
236
- return { display: `❌ ${result.error}` };
237
- }
238
-
239
- updateGameSession('drawing', result.gameState);
240
- const tips = drawing.getDrawingTips(command);
241
- return {
242
- display: `🎯 Set theme: ${command}\n\n**Tips:** ${tips.join(', ')}\n\n${drawing.formatDrawingDisplay(result.gameState)}`
243
- };
244
- }
245
-
246
- if (action === 'stats') {
247
- const stats = drawing.getCanvasStats(currentGameState);
248
- return {
249
- display: `📊 **Canvas Statistics**\n\n` +
250
- `• Total moves: ${stats.totalMoves}\n` +
251
- `• Canvas filled: ${stats.fillPercentage}%\n` +
252
- `• Characters used: ${stats.uniqueCharsUsed}\n` +
253
- `• Most popular: ${stats.mostUsedChar?.[0] || 'none'} (${stats.mostUsedChar?.[1] || 0} times)\n\n` +
254
- `${drawing.formatDrawingDisplay(currentGameState)}`
255
- };
256
- }
257
-
258
- // Default: show drawing canvas
259
- return { display: drawing.formatDrawingDisplay(currentGameState) };
260
- }
261
-
262
- // Handle solo hangman
263
- if (game === 'hangman') {
264
- const gameState = getGameSession('hangman', myHandle); // Personal session
265
-
266
- if (action === 'guess' && guess) {
267
- const hangmanModule = require('../games/hangman');
268
- const result = hangmanModule.makeGuess(gameState, guess);
269
-
270
- if (result.error) {
271
- return { display: `❌ ${result.error}` };
272
- }
273
-
274
- updateGameSession('hangman', result.gameState, myHandle);
275
-
276
- let response = hangmanModule.formatHangmanDisplay(result.gameState);
277
-
278
- if (result.gameState.won) {
279
- response += '\n\n🎉 **You won!** Starting a new game...';
280
- // Start new game
281
- const newState = hangmanModule.createInitialHangmanState();
282
- updateGameSession('hangman', newState, myHandle);
283
- } else if (result.gameState.lost) {
284
- response += '\n\n💀 **Game over!** Starting a new game...';
285
- // Start new game
286
- const newState = hangmanModule.createInitialHangmanState();
287
- updateGameSession('hangman', newState, myHandle);
288
- }
289
-
290
- return { display: response };
291
- }
292
-
293
- if (action === 'new') {
294
- const hangmanModule = require('../games/hangman');
295
- const newState = hangmanModule.createInitialHangmanState();
296
- updateGameSession('hangman', newState, myHandle);
297
- return { display: hangmanModule.formatHangmanDisplay(newState) };
298
- }
299
-
300
- // Default: show current game
301
- const hangmanModule = require('../games/hangman');
302
- return { display: hangmanModule.formatHangmanDisplay(gameState) };
303
- }
304
-
305
- // Handle other games similarly...
306
- // For now, return a helpful message for unsupported games
307
- const supportedGames = ['arcade', 'drawing', 'hangman'];
308
- if (!supportedGames.includes(game)) {
309
- return {
310
- display: `🎮 **${game.charAt(0).toUpperCase() + game.slice(1)}** game support coming soon!\n\n` +
311
- `Currently available:\n` +
312
- `• **arcade** - Browse all games\n` +
313
- `• **drawing** - Collaborative drawing canvas\n` +
314
- `• **hangman** - Solo word guessing\n\n` +
315
- `Use \`vibe workshop arcade\` to explore all games!`
316
- };
317
- }
318
-
319
- return { display: 'Use --action to interact with the game!' };
320
-
321
- } catch (error) {
322
- console.error('[workshop] Error:', error);
323
- return { display: `❌ Workshop error: ${error.message}` };
324
- }
325
- }
326
-
327
- module.exports = { definition, handler };
File without changes
File without changes