slashvibe-mcp 0.3.21 → 0.3.23

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (235) hide show
  1. package/LICENSE +21 -0
  2. package/README.md +280 -47
  3. package/auto-update.js +10 -15
  4. package/config.js +36 -31
  5. package/crypto.js +1 -6
  6. package/debug.js +12 -0
  7. package/discord.js +19 -19
  8. package/eslint.config.js +54 -0
  9. package/index.js +217 -207
  10. package/intelligence/index.js +2 -9
  11. package/intelligence/infer.js +10 -16
  12. package/intelligence/patterns.js +23 -18
  13. package/intelligence/proactive.js +16 -15
  14. package/intelligence/serendipity.js +57 -20
  15. package/memory.js +13 -8
  16. package/migrate-v2.js +72 -0
  17. package/notification-emitter.js +2 -2
  18. package/notify.js +39 -14
  19. package/package.json +28 -29
  20. package/post-install.js +141 -0
  21. package/presence.js +2 -2
  22. package/prompts.js +5 -9
  23. package/protocol/index.js +123 -87
  24. package/protocol/telegram-commands.js +36 -37
  25. package/store/api.js +358 -529
  26. package/store/local.js +9 -10
  27. package/store/profiles.js +48 -192
  28. package/store/reservations.js +2 -9
  29. package/store/skills.js +69 -71
  30. package/store/sqlite.js +355 -0
  31. package/test-skills-bootstrap.js +20 -0
  32. package/test-v2-integration.js +385 -0
  33. package/tools/_actions.js +48 -387
  34. package/tools/_connection-queue.js +45 -56
  35. package/tools/_discovery-enhanced.js +52 -57
  36. package/tools/_discovery.js +87 -185
  37. package/tools/{l2-status.js → _experimental/l2-status.js} +68 -70
  38. package/tools/{shipback.js → _experimental/shipback.js} +4 -3
  39. package/tools/_proactive-discovery.js +60 -73
  40. package/tools/_shared/index.js +41 -64
  41. package/tools/admin-inbox.js +10 -15
  42. package/tools/agents.js +1 -1
  43. package/tools/artifact-create.js +13 -23
  44. package/tools/artifact-view.js +4 -4
  45. package/tools/{_deprecated/back.js → back.js} +1 -1
  46. package/tools/bye.js +3 -5
  47. package/tools/consent.js +2 -2
  48. package/tools/context.js +9 -10
  49. package/tools/crossword.js +3 -2
  50. package/tools/discover.js +94 -356
  51. package/tools/dm.js +27 -86
  52. package/tools/doctor.js +12 -41
  53. package/tools/drawing.js +34 -20
  54. package/tools/echo.js +11 -11
  55. package/tools/feed.js +30 -58
  56. package/tools/follow.js +64 -187
  57. package/tools/{_deprecated/forget.js → forget.js} +4 -7
  58. package/tools/game.js +144 -48
  59. package/tools/handoff.js +6 -8
  60. package/tools/help.js +3 -3
  61. package/tools/idea.js +15 -27
  62. package/tools/inbox.js +121 -293
  63. package/tools/init.js +54 -151
  64. package/tools/invite.js +8 -21
  65. package/tools/migrate.js +27 -24
  66. package/tools/multiplayer-game.js +50 -40
  67. package/tools/{_deprecated/mute.js → mute.js} +4 -3
  68. package/tools/notifications.js +58 -48
  69. package/tools/observe.js +12 -15
  70. package/tools/onboarding.js +8 -11
  71. package/tools/open.js +13 -144
  72. package/tools/party-game.js +23 -12
  73. package/tools/patterns.js +2 -1
  74. package/tools/ping.js +5 -7
  75. package/tools/react.js +28 -30
  76. package/tools/{_deprecated/recall.js → recall.js} +5 -10
  77. package/tools/release.js +4 -2
  78. package/tools/{_deprecated/remember.js → remember.js} +4 -6
  79. package/tools/report.js +2 -2
  80. package/tools/request.js +6 -26
  81. package/tools/reserve.js +1 -1
  82. package/tools/session-fork.js +97 -0
  83. package/tools/session-save.js +109 -0
  84. package/tools/settings.js +30 -99
  85. package/tools/ship.js +74 -56
  86. package/tools/{_deprecated/skills-exchange.js → skills-exchange.js} +38 -39
  87. package/tools/social-inbox.js +22 -28
  88. package/tools/social-post.js +24 -27
  89. package/tools/solo-game.js +54 -46
  90. package/tools/start.js +14 -148
  91. package/tools/status.js +21 -68
  92. package/tools/submit.js +4 -2
  93. package/tools/suggest-tags.js +36 -33
  94. package/tools/summarize.js +19 -16
  95. package/tools/tag-suggestions.js +72 -73
  96. package/tools/test.js +1 -1
  97. package/tools/{_deprecated/tictactoe.js → tictactoe.js} +26 -26
  98. package/tools/token.js +4 -4
  99. package/tools/update.js +1 -2
  100. package/tools/watch.js +132 -112
  101. package/tools/who.js +20 -40
  102. package/tools/{_deprecated/wordassociation.js → wordassociation.js} +23 -20
  103. package/tools/workshop-buddy.js +52 -53
  104. package/tools/x-mentions.js +0 -1
  105. package/tools/x-reply.js +0 -1
  106. package/twitter.js +14 -20
  107. package/version.json +8 -10
  108. package/webhook-runner.js +132 -0
  109. package/auth-store.js +0 -148
  110. package/bridges/bridge-monitor.js +0 -388
  111. package/bridges/discord-bot.js +0 -431
  112. package/bridges/farcaster.js +0 -299
  113. package/bridges/telegram.js +0 -261
  114. package/bridges/webhook-health.js +0 -420
  115. package/bridges/webhook-server.js +0 -437
  116. package/bridges/whatsapp.js +0 -441
  117. package/bridges/x-webhook.js +0 -423
  118. package/games/arcade.js +0 -406
  119. package/games/chess.js +0 -451
  120. package/games/colorguess.js +0 -343
  121. package/games/crossword-words.js +0 -171
  122. package/games/crossword.js +0 -461
  123. package/games/drawing.js +0 -347
  124. package/games/gameroulette.js +0 -300
  125. package/games/gamerouter.js +0 -336
  126. package/games/gamestatus.js +0 -337
  127. package/games/guessnumber.js +0 -209
  128. package/games/hangman.js +0 -279
  129. package/games/memory.js +0 -338
  130. package/games/multiplayer-tictactoe.js +0 -389
  131. package/games/pixelart.js +0 -399
  132. package/games/quickduel.js +0 -354
  133. package/games/riddle.js +0 -371
  134. package/games/rockpaperscissors.js +0 -291
  135. package/games/snake.js +0 -406
  136. package/games/storybuilder.js +0 -343
  137. package/games/tictactoe.js +0 -345
  138. package/games/twentyquestions.js +0 -286
  139. package/games/twotruths.js +0 -207
  140. package/games/werewolf.js +0 -508
  141. package/games/wordassociation.js +0 -247
  142. package/games/wordchain.js +0 -135
  143. package/intelligence/interests.js +0 -369
  144. package/setup.js +0 -480
  145. package/smart-inbox.js +0 -276
  146. package/tools/_deprecated/auto-suggest-connections.js +0 -304
  147. package/tools/_deprecated/bootstrap-skills.js +0 -231
  148. package/tools/_deprecated/bridge-dashboard.js +0 -342
  149. package/tools/_deprecated/bridge-health.js +0 -400
  150. package/tools/_deprecated/bridge-live.js +0 -384
  151. package/tools/_deprecated/bridges.js +0 -383
  152. package/tools/_deprecated/colorguess.js +0 -281
  153. package/tools/_deprecated/discover-insights.js +0 -379
  154. package/tools/_deprecated/discover-momentum.js +0 -256
  155. package/tools/_deprecated/discovery-analytics.js +0 -345
  156. package/tools/_deprecated/discovery-auto-suggest.js +0 -275
  157. package/tools/_deprecated/discovery-bootstrap.js +0 -267
  158. package/tools/_deprecated/discovery-daily.js +0 -375
  159. package/tools/_deprecated/discovery-dashboard.js +0 -385
  160. package/tools/_deprecated/discovery-digest.js +0 -314
  161. package/tools/_deprecated/discovery-hub.js +0 -357
  162. package/tools/_deprecated/discovery-insights.js +0 -384
  163. package/tools/_deprecated/discovery-momentum.js +0 -281
  164. package/tools/_deprecated/discovery-monitor.js +0 -319
  165. package/tools/_deprecated/discovery-proactive.js +0 -300
  166. package/tools/_deprecated/draw.js +0 -317
  167. package/tools/_deprecated/farcaster.js +0 -307
  168. package/tools/_deprecated/games-catalog.js +0 -376
  169. package/tools/_deprecated/games.js +0 -313
  170. package/tools/_deprecated/guessnumber.js +0 -194
  171. package/tools/_deprecated/hangman.js +0 -129
  172. package/tools/_deprecated/multiplayer-tictactoe.js +0 -303
  173. package/tools/_deprecated/riddle.js +0 -240
  174. package/tools/_deprecated/run-bootstrap.js +0 -69
  175. package/tools/_deprecated/skills-analytics.js +0 -349
  176. package/tools/_deprecated/skills-bootstrap.js +0 -301
  177. package/tools/_deprecated/skills-dashboard.js +0 -268
  178. package/tools/_deprecated/skills.js +0 -380
  179. package/tools/_deprecated/smart-intro.js +0 -353
  180. package/tools/_deprecated/storybuilder.js +0 -331
  181. package/tools/_deprecated/telegram-bot.js +0 -183
  182. package/tools/_deprecated/telegram-setup.js +0 -214
  183. package/tools/_deprecated/twentyquestions.js +0 -143
  184. package/tools/_shared.js +0 -234
  185. package/tools/_work-context.js +0 -338
  186. package/tools/_work-context.manual-test.js +0 -199
  187. package/tools/_work-context.test.js +0 -260
  188. package/tools/activity.js +0 -220
  189. package/tools/agent-treasury.js +0 -288
  190. package/tools/analytics.js +0 -191
  191. package/tools/approve.js +0 -197
  192. package/tools/arcade.js +0 -173
  193. package/tools/artifacts-price.js +0 -107
  194. package/tools/ask-expert.js +0 -160
  195. package/tools/available.js +0 -120
  196. package/tools/become-expert.js +0 -150
  197. package/tools/broadcast.js +0 -325
  198. package/tools/chat.js +0 -202
  199. package/tools/collaborative-drawing.js +0 -286
  200. package/tools/connection-status.js +0 -178
  201. package/tools/earnings.js +0 -126
  202. package/tools/friends.js +0 -207
  203. package/tools/genesis.js +0 -233
  204. package/tools/gig-browse.js +0 -206
  205. package/tools/gig-complete.js +0 -144
  206. package/tools/health.js +0 -87
  207. package/tools/leaderboard.js +0 -117
  208. package/tools/lib/git-apply.js +0 -206
  209. package/tools/lib/git-bundle.js +0 -407
  210. package/tools/mint.js +0 -377
  211. package/tools/plan.js +0 -225
  212. package/tools/profile.js +0 -219
  213. package/tools/proof-of-work.js +0 -144
  214. package/tools/pulse.js +0 -218
  215. package/tools/reply.js +0 -166
  216. package/tools/reputation.js +0 -175
  217. package/tools/schedule.js +0 -367
  218. package/tools/search-messages.js +0 -123
  219. package/tools/session.js +0 -467
  220. package/tools/session_price.js +0 -128
  221. package/tools/smart-check.js +0 -201
  222. package/tools/social-processor.js +0 -445
  223. package/tools/streak.js +0 -147
  224. package/tools/stuck.js +0 -297
  225. package/tools/subscribe.js +0 -148
  226. package/tools/subscriptions.js +0 -134
  227. package/tools/tip.js +0 -193
  228. package/tools/wallet.js +0 -269
  229. package/tools/webhook-test.js +0 -388
  230. package/tools/withdraw.js +0 -145
  231. package/tools/work-summary.js +0 -96
  232. package/tools/workshop.js +0 -327
  233. /package/tools/{l2-bridge.js → _experimental/l2-bridge.js} +0 -0
  234. /package/tools/{l2.js → _experimental/l2.js} +0 -0
  235. /package/tools/{_deprecated/away.js → away.js} +0 -0
@@ -1,343 +0,0 @@
1
- /**
2
- * Color Guessing Game implementation for /vibe
3
- * One player thinks of a color, others try to guess it with helpful hints!
4
- * Simple, social, and fun for quick breaks.
5
- */
6
-
7
- // Predefined color list with emojis for fun display
8
- const COLORS = {
9
- // Basic colors
10
- 'red': '🔴',
11
- 'blue': '🔵',
12
- 'green': '🟢',
13
- 'yellow': '🟡',
14
- 'purple': '🟣',
15
- 'orange': '🟠',
16
- 'black': '⚫',
17
- 'white': '⚪',
18
- 'brown': '🟤',
19
- 'pink': '🩷',
20
- 'gray': '⚫', // Using black circle for gray
21
- 'grey': '⚫',
22
-
23
- // Fun colors
24
- 'lime': '🟢',
25
- 'cyan': '🔵',
26
- 'magenta': '🟣',
27
- 'navy': '🔵',
28
- 'maroon': '🔴',
29
- 'olive': '🟢',
30
- 'teal': '🔵',
31
- 'silver': '⚪',
32
- 'gold': '🟡',
33
- 'coral': '🟠',
34
- 'salmon': '🟠',
35
- 'turquoise': '🔵',
36
- 'indigo': '🟣',
37
- 'violet': '🟣',
38
- 'crimson': '🔴',
39
- 'azure': '🔵',
40
- 'beige': '🟤',
41
- 'ivory': '⚪',
42
- 'khaki': '🟤',
43
- 'lavender': '🟣',
44
- 'mint': '🟢',
45
- 'peach': '🟠',
46
- 'rose': '🩷',
47
- 'rust': '🟠',
48
- 'sage': '🟢',
49
- 'tan': '🟤'
50
- };
51
-
52
- // Get list of all valid color names
53
- function getValidColors() {
54
- return Object.keys(COLORS);
55
- }
56
-
57
- // Get emoji for a color
58
- function getColorEmoji(color) {
59
- return COLORS[color.toLowerCase()] || '🎨';
60
- }
61
-
62
- // Create initial color guessing game state
63
- function createInitialColorGuessState() {
64
- return {
65
- gameId: Date.now().toString(),
66
- phase: 'setup', // 'setup', 'guessing', 'complete'
67
- host: null, // Player who chose the color
68
- secretColor: null,
69
- players: [],
70
- guesses: [],
71
- hints: [],
72
- maxPlayers: 6,
73
- maxGuesses: 10,
74
- gameOver: false,
75
- winner: null,
76
- createdAt: new Date().toISOString(),
77
- lastActivity: new Date().toISOString()
78
- };
79
- }
80
-
81
- // Add player to the game
82
- function addPlayer(gameState, playerHandle) {
83
- const { players, maxPlayers, phase } = gameState;
84
-
85
- if (players.includes(playerHandle)) {
86
- return { error: 'You are already in this game!' };
87
- }
88
-
89
- if (players.length >= maxPlayers) {
90
- return { error: `Game is full (max ${maxPlayers} players)` };
91
- }
92
-
93
- if (phase !== 'setup') {
94
- return { error: 'Game is already in progress! Wait for the next round.' };
95
- }
96
-
97
- const newPlayers = [...players, playerHandle];
98
-
99
- return {
100
- success: true,
101
- gameState: {
102
- ...gameState,
103
- players: newPlayers,
104
- lastActivity: new Date().toISOString()
105
- }
106
- };
107
- }
108
-
109
- // Set the secret color (only host can do this)
110
- function setSecretColor(gameState, color, playerHandle) {
111
- const { phase, players } = gameState;
112
-
113
- if (players.length === 0 || players[0] !== playerHandle) {
114
- return { error: 'Only the host can set the secret color!' };
115
- }
116
-
117
- if (phase !== 'setup') {
118
- return { error: 'Game has already started!' };
119
- }
120
-
121
- const normalizedColor = color.toLowerCase().trim();
122
- if (!COLORS[normalizedColor]) {
123
- const validColors = getValidColors();
124
- const suggestions = validColors.filter(c => c.startsWith(normalizedColor.slice(0, 2))).slice(0, 3);
125
- return {
126
- error: `"${color}" is not a valid color. Try: ${suggestions.length > 0 ? suggestions.join(', ') : 'red, blue, green, yellow, purple, orange, pink, etc.'}`
127
- };
128
- }
129
-
130
- return {
131
- success: true,
132
- gameState: {
133
- ...gameState,
134
- secretColor: normalizedColor,
135
- host: playerHandle,
136
- phase: 'guessing',
137
- lastActivity: new Date().toISOString()
138
- }
139
- };
140
- }
141
-
142
- // Make a guess
143
- function makeGuess(gameState, guess, playerHandle) {
144
- const { phase, players, host, secretColor, guesses, maxGuesses, gameOver } = gameState;
145
-
146
- if (!players.includes(playerHandle)) {
147
- return { error: 'You need to join the game first!' };
148
- }
149
-
150
- if (playerHandle === host) {
151
- return { error: 'The host cannot guess their own color!' };
152
- }
153
-
154
- if (phase !== 'guessing') {
155
- return { error: 'Game is not in guessing phase!' };
156
- }
157
-
158
- if (gameOver) {
159
- return { error: 'Game is already over!' };
160
- }
161
-
162
- if (guesses.length >= maxGuesses) {
163
- return { error: 'Maximum guesses reached!' };
164
- }
165
-
166
- const normalizedGuess = guess.toLowerCase().trim();
167
-
168
- // Check if already guessed
169
- if (guesses.some(g => g.color === normalizedGuess)) {
170
- return { error: `"${guess}" has already been guessed!` };
171
- }
172
-
173
- if (!COLORS[normalizedGuess]) {
174
- return { error: `"${guess}" is not a valid color. Try common colors like red, blue, green, etc.` };
175
- }
176
-
177
- const isCorrect = normalizedGuess === secretColor;
178
- const newGuess = {
179
- player: playerHandle,
180
- color: normalizedGuess,
181
- correct: isCorrect,
182
- timestamp: new Date().toISOString(),
183
- guessNumber: guesses.length + 1
184
- };
185
-
186
- const newGuesses = [...guesses, newGuess];
187
- const isGameOver = isCorrect || newGuesses.length >= maxGuesses;
188
-
189
- return {
190
- success: true,
191
- gameState: {
192
- ...gameState,
193
- guesses: newGuesses,
194
- gameOver: isGameOver,
195
- winner: isCorrect ? playerHandle : null,
196
- phase: isGameOver ? 'complete' : 'guessing',
197
- lastActivity: new Date().toISOString()
198
- }
199
- };
200
- }
201
-
202
- // Add a hint (only host can do this)
203
- function addHint(gameState, hint, playerHandle) {
204
- const { host, phase, hints, gameOver } = gameState;
205
-
206
- if (playerHandle !== host) {
207
- return { error: 'Only the host can give hints!' };
208
- }
209
-
210
- if (phase !== 'guessing' || gameOver) {
211
- return { error: 'Cannot give hints right now!' };
212
- }
213
-
214
- if (hint.trim().length === 0) {
215
- return { error: 'Hint cannot be empty!' };
216
- }
217
-
218
- // Don't allow hints that contain the color name
219
- const secretColor = gameState.secretColor.toLowerCase();
220
- if (hint.toLowerCase().includes(secretColor)) {
221
- return { error: 'Hint cannot contain the color name!' };
222
- }
223
-
224
- const newHint = {
225
- text: hint.trim(),
226
- timestamp: new Date().toISOString(),
227
- hintNumber: hints.length + 1
228
- };
229
-
230
- return {
231
- success: true,
232
- gameState: {
233
- ...gameState,
234
- hints: [...hints, newHint],
235
- lastActivity: new Date().toISOString()
236
- }
237
- };
238
- }
239
-
240
- // Format the game display
241
- function formatColorGuessDisplay(gameState) {
242
- const { phase, host, players, guesses, hints, secretColor, winner, gameOver, maxGuesses } = gameState;
243
-
244
- let display = `🎨 **Color Guessing Game**\n\n`;
245
-
246
- if (phase === 'setup') {
247
- display += '**Setting up...**\n\n';
248
-
249
- if (players.length === 0) {
250
- display += 'Waiting for players to join!\n';
251
- } else {
252
- display += `**Host:** @${host || players[0]}\n`;
253
- display += `**Players:** ${players.map(p => `@${p}`).join(', ')}\n\n`;
254
-
255
- if (!secretColor) {
256
- display += `Waiting for @${players[0]} to choose a secret color...\n`;
257
- }
258
- }
259
-
260
- } else if (phase === 'guessing') {
261
- display += `**Host:** @${host} ${getColorEmoji('rainbow')}\n`;
262
- display += `**Guessers:** ${players.filter(p => p !== host).map(p => `@${p}`).join(', ')}\n\n`;
263
-
264
- // Show hints
265
- if (hints.length > 0) {
266
- display += '**Hints:**\n';
267
- hints.forEach((hint, i) => {
268
- display += `${i + 1}. ${hint.text}\n`;
269
- });
270
- display += '\n';
271
- }
272
-
273
- // Show previous guesses
274
- if (guesses.length > 0) {
275
- display += '**Previous guesses:**\n';
276
- guesses.forEach(guess => {
277
- display += `${getColorEmoji(guess.color)} ${guess.color} by @${guess.player}${guess.correct ? ' ✅' : ' ❌'}\n`;
278
- });
279
- display += '\n';
280
- }
281
-
282
- display += `**Guesses remaining:** ${maxGuesses - guesses.length}\n`;
283
-
284
- } else if (phase === 'complete') {
285
- display += '**Game Complete!**\n\n';
286
- display += `**Secret color was:** ${getColorEmoji(secretColor)} ${secretColor}\n\n`;
287
-
288
- if (winner) {
289
- display += `🎉 **Winner:** @${winner}!\n\n`;
290
- } else {
291
- display += `😅 **No one guessed it!** Better luck next time.\n\n`;
292
- }
293
-
294
- // Show all guesses
295
- if (guesses.length > 0) {
296
- display += '**All guesses:**\n';
297
- guesses.forEach(guess => {
298
- display += `${getColorEmoji(guess.color)} ${guess.color} by @${guess.player}${guess.correct ? ' ✅' : ' ❌'}\n`;
299
- });
300
- }
301
- }
302
-
303
- return display;
304
- }
305
-
306
- // Get game statistics
307
- function getGameStats(gameState) {
308
- const { guesses, hints, players, host } = gameState;
309
-
310
- const playerGuesses = {};
311
- guesses.forEach(guess => {
312
- playerGuesses[guess.player] = (playerGuesses[guess.player] || 0) + 1;
313
- });
314
-
315
- return {
316
- totalGuesses: guesses.length,
317
- totalHints: hints.length,
318
- totalPlayers: players.length,
319
- playerGuesses,
320
- mostActiveGuesser: Object.entries(playerGuesses).sort(([,a], [,b]) => b - a)[0]
321
- };
322
- }
323
-
324
- // Get color suggestions based on partial input
325
- function getSuggestions(partial) {
326
- const colors = getValidColors();
327
- const matches = colors.filter(color => color.startsWith(partial.toLowerCase()));
328
- return matches.slice(0, 5); // Return top 5 matches
329
- }
330
-
331
- module.exports = {
332
- createInitialColorGuessState,
333
- addPlayer,
334
- setSecretColor,
335
- makeGuess,
336
- addHint,
337
- formatColorGuessDisplay,
338
- getGameStats,
339
- getSuggestions,
340
- getValidColors,
341
- getColorEmoji,
342
- COLORS
343
- };
@@ -1,171 +0,0 @@
1
- /**
2
- * Word banks for /vibe crossword puzzles
3
- * Themed collections for daily puzzles
4
- */
5
-
6
- // Coding/programming theme
7
- const codingWords = [
8
- { answer: 'DEBUG', clue: 'Find and fix bugs' },
9
- { answer: 'LOOP', clue: 'Repeat until done' },
10
- { answer: 'CODE', clue: 'Write programs' },
11
- { answer: 'API', clue: 'Application interface' },
12
- { answer: 'GIT', clue: 'Version control system' },
13
- { answer: 'NPM', clue: 'Node package manager' },
14
- { answer: 'RUST', clue: 'Memory-safe language' },
15
- { answer: 'BASH', clue: 'Unix shell' },
16
- { answer: 'JSON', clue: 'Data interchange format' },
17
- { answer: 'TYPE', clue: 'Data classification' },
18
- { answer: 'FUNC', clue: 'Reusable code block' },
19
- { answer: 'VOID', clue: 'Returns nothing' },
20
- { answer: 'NULL', clue: 'No value' },
21
- { answer: 'TRUE', clue: 'Boolean positive' },
22
- { answer: 'PUSH', clue: 'Add to array end' },
23
- { answer: 'POP', clue: 'Remove from array' },
24
- { answer: 'MAP', clue: 'Transform each item' },
25
- { answer: 'SORT', clue: 'Arrange in order' },
26
- { answer: 'GREP', clue: 'Search text patterns' },
27
- { answer: 'LINT', clue: 'Check code style' }
28
- ];
29
-
30
- // /vibe and AI theme
31
- const vibeWords = [
32
- { answer: 'VIBE', clue: 'Social layer for Claude Code' },
33
- { answer: 'DM', clue: 'Direct message' },
34
- { answer: 'AGENT', clue: 'AI that takes action' },
35
- { answer: 'MCP', clue: 'Model context protocol' },
36
- { answer: 'TOOL', clue: 'Agent capability' },
37
- { answer: 'PING', clue: 'Quick hello' },
38
- { answer: 'EDEN', clue: 'Spirit training platform' },
39
- { answer: 'BOT', clue: 'Automated program' },
40
- { answer: 'CHAT', clue: 'Conversation' },
41
- { answer: 'LLM', clue: 'Large language model' },
42
- { answer: 'AI', clue: 'Artificial intelligence' },
43
- { answer: 'SHIP', clue: 'Deploy to production' },
44
- { answer: 'BUILD', clue: 'Compile the project' },
45
- { answer: 'PROMPT', clue: 'Input to AI' },
46
- { answer: 'TOKEN', clue: 'LLM input unit' },
47
- { answer: 'CONTEXT', clue: 'Conversation history' }
48
- ];
49
-
50
- // Tech culture theme
51
- const techWords = [
52
- { answer: 'CLOUD', clue: 'AWS, Azure, GCP' },
53
- { answer: 'SAAS', clue: 'Software as a service' },
54
- { answer: 'SCALE', clue: 'Handle more load' },
55
- { answer: 'DEPLOY', clue: 'Release to users' },
56
- { answer: 'TEST', clue: 'Verify it works' },
57
- { answer: 'PROD', clue: 'Production environment' },
58
- { answer: 'DEV', clue: 'Development mode' },
59
- { answer: 'OPS', clue: 'Operations team' },
60
- { answer: 'LOG', clue: 'System record' },
61
- { answer: 'CACHE', clue: 'Store for speed' },
62
- { answer: 'QUEUE', clue: 'Task backlog' },
63
- { answer: 'ASYNC', clue: 'Non-blocking' },
64
- { answer: 'SYNC', clue: 'Same time' },
65
- { answer: 'PORT', clue: 'Network endpoint' },
66
- { answer: 'HOST', clue: 'Server address' },
67
- { answer: 'PING', clue: 'Check if alive' },
68
- { answer: 'HASH', clue: 'Unique fingerprint' },
69
- { answer: 'KEY', clue: 'Access credential' },
70
- { answer: 'ENV', clue: 'Environment variable' },
71
- { answer: 'CLI', clue: 'Command line interface' }
72
- ];
73
-
74
- // General/fun words
75
- const generalWords = [
76
- { answer: 'BRAIN', clue: 'Thinking organ' },
77
- { answer: 'SPARK', clue: 'Moment of inspiration' },
78
- { answer: 'FLOW', clue: 'In the zone' },
79
- { answer: 'FOCUS', clue: 'Concentrated attention' },
80
- { answer: 'HACK', clue: 'Clever solution' },
81
- { answer: 'SHIP', clue: 'Get it done' },
82
- { answer: 'PLAY', clue: 'Have fun' },
83
- { answer: 'LEARN', clue: 'Gain knowledge' },
84
- { answer: 'CREATE', clue: 'Make something new' },
85
- { answer: 'SHARE', clue: 'Give to others' },
86
- { answer: 'HELP', clue: 'Assist someone' },
87
- { answer: 'WIN', clue: 'Succeed' },
88
- { answer: 'START', clue: 'Begin' },
89
- { answer: 'END', clue: 'Finish' },
90
- { answer: 'NEW', clue: 'Fresh' },
91
- { answer: 'OPEN', clue: 'Accessible' },
92
- { answer: 'FREE', clue: 'No cost' },
93
- { answer: 'FAST', clue: 'Quick' },
94
- { answer: 'GOOD', clue: 'Quality' },
95
- { answer: 'BEST', clue: 'Top tier' }
96
- ];
97
-
98
- // Combine all themes for daily variety
99
- const allWords = [...codingWords, ...vibeWords, ...techWords, ...generalWords];
100
-
101
- /**
102
- * Get words for a specific theme
103
- */
104
- function getWordsByTheme(theme) {
105
- switch (theme) {
106
- case 'coding': return codingWords;
107
- case 'vibe': return vibeWords;
108
- case 'tech': return techWords;
109
- case 'general': return generalWords;
110
- case 'all':
111
- default:
112
- return allWords;
113
- }
114
- }
115
-
116
- /**
117
- * Seeded random number generator for consistent daily puzzles
118
- */
119
- function seededRandom(seed) {
120
- let state = seed;
121
- return function() {
122
- state = (state * 1103515245 + 12345) & 0x7fffffff;
123
- return state / 0x7fffffff;
124
- };
125
- }
126
-
127
- /**
128
- * Get a subset of words for a puzzle using seeded randomness
129
- * @param {string} dateStr - Date string like "2026-01-09"
130
- * @param {number} count - Number of words to select
131
- * @param {string} theme - Theme to use
132
- */
133
- function getWordsForDate(dateStr, count = 6, theme = 'all') {
134
- const words = getWordsByTheme(theme);
135
-
136
- // Create seed from date
137
- const seed = dateStr.split('').reduce((acc, char) => acc + char.charCodeAt(0), 0);
138
- const random = seededRandom(seed);
139
-
140
- // Shuffle using Fisher-Yates with seeded random
141
- const shuffled = [...words];
142
- for (let i = shuffled.length - 1; i > 0; i--) {
143
- const j = Math.floor(random() * (i + 1));
144
- [shuffled[i], shuffled[j]] = [shuffled[j], shuffled[i]];
145
- }
146
-
147
- // Filter to words that fit a 5x5 grid (2-5 letters)
148
- const fittingWords = shuffled.filter(w => w.answer.length >= 2 && w.answer.length <= 5);
149
-
150
- return fittingWords.slice(0, count);
151
- }
152
-
153
- /**
154
- * Get today's date string in UTC
155
- */
156
- function getTodayDateStr() {
157
- const now = new Date();
158
- return now.toISOString().split('T')[0];
159
- }
160
-
161
- module.exports = {
162
- codingWords,
163
- vibeWords,
164
- techWords,
165
- generalWords,
166
- allWords,
167
- getWordsByTheme,
168
- getWordsForDate,
169
- getTodayDateStr,
170
- seededRandom
171
- };