net.dreditor.minigames 0.1.6 → 0.1.7
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/.attestation.p7m +0 -0
- package/BulletDifficulty.cs +36 -36
- package/BulletDifficulty.cs.meta +11 -11
- package/BulletDifficultyEditor.cs +380 -380
- package/BulletDifficultyEditor.cs.meta +11 -11
- package/DREditor.Minigames.asmdef +36 -36
- package/DREditor.Minigames.asmdef.meta +7 -7
- package/DifficultyEditorBase.cs +60 -60
- package/DifficultyEditorBase.cs.meta +11 -11
- package/IShatterGraphic.cs +32 -32
- package/IShatterGraphic.cs.meta +11 -11
- package/IShatterText.cs +33 -33
- package/IShatterText.cs.meta +11 -11
- package/InitializeTrialOffsets.cs +51 -51
- package/InitializeTrialOffsets.cs.meta +11 -11
- package/MinigameBuilderBase.cs +28 -28
- package/MinigameBuilderBase.cs.meta +11 -11
- package/MinigameControlsUIHandler.cs +94 -94
- package/MinigameControlsUIHandler.cs.meta +11 -11
- package/MinigameManagerBase.cs +197 -197
- package/MinigameManagerBase.cs.meta +11 -11
- package/QuestionToggle.cs +154 -154
- package/QuestionToggle.cs.meta +11 -11
- package/RestoreControlsUIPostDialogue.cs +100 -100
- package/RestoreControlsUIPostDialogue.cs.meta +1 -1
- package/{Samples → Samples~}/Bullet Shatter Mesh Generator.asset +23 -23
- package/{Samples → Samples~}/Bullet Shatter Mesh Generator.asset.meta +8 -8
- package/{Samples → Samples~}/HasStamina.asset +21 -21
- package/{Samples → Samples~}/HasStamina.asset.meta +8 -8
- package/{Samples → Samples~}/IsDrainingStamina.asset +21 -21
- package/{Samples → Samples~}/IsDrainingStamina.asset.meta +8 -8
- package/{Samples → Samples~}/MinigameInputAllowed.asset +21 -21
- package/{Samples → Samples~}/MinigameInputAllowed.asset.meta +8 -8
- package/{Samples → Samples~}/Minigame_Controls_UI_Handler.prefab +53 -53
- package/{Samples → Samples~}/Minigame_Controls_UI_Handler.prefab.meta +7 -7
- package/{Samples → Samples~}/Quad Shatter.asset +31 -31
- package/{Samples → Samples~}/Quad Shatter.asset.meta +8 -8
- package/{Samples → Samples~}/ShatterCameraEnabled.asset +21 -21
- package/{Samples → Samples~}/ShatterCameraEnabled.asset.meta +8 -8
- package/{Samples → Samples~}/Shatter_Graphic.prefab +98 -98
- package/{Samples → Samples~}/Shatter_Graphic.prefab.meta +7 -7
- package/{Samples → Samples~}/Stamina_Handler.prefab +59 -59
- package/{Samples → Samples~}/Stamina_Handler.prefab.meta +7 -7
- package/{Samples → Samples~}/TBS_Manager_Shell.prefab +60 -60
- package/{Samples → Samples~}/TBS_Manager_Shell.prefab.meta +7 -7
- package/{Samples → Samples~}/TBS_Manager_Template.prefab +504 -504
- package/{Samples → Samples~}/TBS_Manager_Template.prefab.meta +7 -7
- package/{Samples → Samples~}/Trial_UI_Shatter_Canvas_Shell.prefab +289 -289
- package/{Samples → Samples~}/Trial_UI_Shatter_Canvas_Shell.prefab.meta +7 -7
- package/{Samples → Samples~}/Trial_UI_Shatter_Canvas_Template.prefab +449 -449
- package/{Samples → Samples~}/Trial_UI_Shatter_Canvas_Template.prefab.meta +7 -7
- package/{Samples → Samples~}/Triangle Shatter.asset +31 -31
- package/{Samples → Samples~}/Triangle Shatter.asset.meta +8 -8
- package/{Samples → Samples~}/Truth_Bullet_Menu_Canvas_Shell.prefab +221 -221
- package/{Samples → Samples~}/Truth_Bullet_Menu_Canvas_Shell.prefab.meta +7 -7
- package/{Samples → Samples~}/Truth_Bullet_Menu_Canvas_Template.prefab +525 -525
- package/{Samples → Samples~}/Truth_Bullet_Menu_Canvas_Template.prefab.meta +7 -7
- package/{Samples → Samples~}/Truth_Bullet_Menu_Holder_Shell.prefab +38 -38
- package/{Samples → Samples~}/Truth_Bullet_Menu_Holder_Shell.prefab.meta +7 -7
- package/{Samples → Samples~}/Truth_Bullet_Menu_Holder_Template.prefab +1159 -1159
- package/{Samples → Samples~}/Truth_Bullet_Menu_Holder_Template.prefab.meta +7 -7
- package/{Samples → Samples~}/Truth_Bullet_Minigame_Canvas_Template.prefab +494 -494
- package/{Samples → Samples~}/Truth_Bullet_Minigame_Canvas_Template.prefab.meta +7 -7
- package/{Samples → Samples~}/Truth_Bullet_Option_ETemplate.prefab +294 -294
- package/{Samples → Samples~}/Truth_Bullet_Option_ETemplate.prefab.meta +7 -7
- package/Shattering/BreakTex.renderTexture +39 -39
- package/Shattering/BreakTex.renderTexture.meta +8 -8
- package/Shattering/BulletShatter.cs +176 -176
- package/Shattering/BulletShatter.cs.meta +11 -11
- package/Shattering/IShatterableCanvas.cs +20 -20
- package/Shattering/IShatterableCanvas.cs.meta +11 -11
- package/Shattering/MeshGenerator.cs +178 -178
- package/Shattering/MeshGenerator.cs.meta +11 -11
- package/Shattering/RenderCanvasOnShatter.cs +47 -47
- package/Shattering/RenderCanvasOnShatter.cs.meta +11 -11
- package/Shattering/ShatterCameraRender.cs +79 -79
- package/Shattering/ShatterCameraRender.cs.meta +11 -11
- package/Shattering/ShatterGraphic.cs +135 -135
- package/Shattering/ShatterGraphic.cs.meta +11 -11
- package/Shattering/ShatterMeshGraphic.cs +304 -304
- package/Shattering/ShatterMeshGraphic.cs.meta +11 -11
- package/Shattering/ShatterProcess.cs +282 -282
- package/Shattering/ShatterProcess.cs.meta +11 -11
- package/Shattering/ShatterProcessBase.cs +51 -51
- package/Shattering/ShatterProcessBase.cs.meta +11 -11
- package/Shattering/ShatterQuad.cs +56 -56
- package/Shattering/ShatterQuad.cs.meta +11 -11
- package/Shattering/ShatterQuadProcess.cs +65 -65
- package/Shattering/ShatterQuadProcess.cs.meta +11 -11
- package/Shattering/ShatterShape.cs +84 -84
- package/Shattering/ShatterShape.cs.meta +11 -11
- package/Shattering/ShatterTri.cs +27 -27
- package/Shattering/ShatterTri.cs.meta +11 -11
- package/Shattering/ShatterTriProcess.cs +179 -179
- package/Shattering/ShatterTriProcess.cs.meta +11 -11
- package/Shattering/ShatterWithUI.cs +68 -68
- package/Shattering/ShatterWithUI.cs.meta +11 -11
- package/Shattering/SplitShatter.cs +114 -114
- package/Shattering/SplitShatter.cs.meta +11 -11
- package/Shattering/TMPTextShatter.cs +243 -243
- package/Shattering/TMPTextShatter.cs.meta +11 -11
- package/Shattering/UIBreakVisibility.cs +172 -172
- package/Shattering/UIBreakVisibility.cs.meta +11 -11
- package/Shattering.meta +8 -8
- package/ShuffleUtility.cs +32 -32
- package/ShuffleUtility.cs.meta +11 -11
- package/SimpleRandom.cs +32 -32
- package/SimpleRandom.cs.meta +11 -11
- package/Stats/ColorHealthBar.cs +56 -56
- package/Stats/ColorHealthBar.cs.meta +11 -11
- package/Stats/ColorHealthModifier.cs +138 -138
- package/Stats/ColorHealthModifier.cs.meta +11 -11
- package/Stats/GaugeHandler.cs +72 -72
- package/Stats/GaugeHandler.cs.meta +1 -1
- package/Stats/HealthBarModifier.cs +89 -89
- package/Stats/HealthBarModifier.cs.meta +11 -11
- package/Stats/HealthStat.cs +77 -77
- package/Stats/HealthStat.cs.meta +11 -11
- package/Stats/HealthStatBase.cs +26 -26
- package/Stats/HealthStatBase.cs.meta +11 -11
- package/Stats/IGauge.cs +36 -36
- package/Stats/IGauge.cs.meta +1 -1
- package/Stats/InfluenceGauge.cs +107 -107
- package/Stats/InfluenceGauge.cs.meta +11 -11
- package/Stats/InfluenceGaugeBase.cs +42 -42
- package/Stats/InfluenceGaugeBase.cs.meta +11 -11
- package/Stats/SimpleGauge.cs +46 -46
- package/Stats/SimpleGauge.cs.meta +1 -1
- package/Stats/StaminaHandler.cs +153 -153
- package/Stats/StaminaHandler.cs.meta +11 -11
- package/Stats/TrialStats.cs +140 -140
- package/Stats/TrialStats.cs.meta +11 -11
- package/Stats/TrialStatsBase.cs +36 -36
- package/Stats/TrialStatsBase.cs.meta +11 -11
- package/Stats.meta +8 -8
- package/TBS/TBSelectBuilder.cs +59 -59
- package/TBS/TBSelectBuilder.cs.meta +11 -11
- package/TBS/TBSelectBuilderEditor.cs +166 -166
- package/TBS/TBSelectBuilderEditor.cs.meta +11 -11
- package/TBS/TBSelectManager.cs +315 -315
- package/TBS/TBSelectManager.cs.meta +11 -11
- package/TBS/TBSelection.cs +46 -46
- package/TBS/TBSelection.cs.meta +11 -11
- package/TBS/TrialTruthBulletMenu.cs +24 -24
- package/TBS/TrialTruthBulletMenu.cs.meta +11 -11
- package/TBS.meta +8 -8
- package/ThreadSafeSimpleRandom.cs +29 -29
- package/ThreadSafeSimpleRandom.cs.meta +11 -11
- package/TimedDifficultyEditor.cs +56 -56
- package/TimedDifficultyEditor.cs.meta +11 -11
- package/TimedMinigameEditor.cs +31 -31
- package/TimedMinigameEditor.cs.meta +11 -11
- package/TimerBase.cs +189 -189
- package/TimerBase.cs.meta +11 -11
- package/TimerDifficulty.cs +45 -45
- package/TimerDifficulty.cs.meta +11 -11
- package/TrialDialogueMinigame.cs +276 -276
- package/TrialDialogueMinigame.cs.meta +11 -11
- package/TrialDiscussion.cs +68 -68
- package/TrialDiscussion.cs.meta +11 -11
- package/TrialTimer.cs +113 -113
- package/TrialTimer.cs.meta +11 -11
- package/TrialTimerBase.cs +129 -129
- package/TrialTimerBase.cs.meta +11 -11
- package/package.json +56 -51
- package/package.json.meta +7 -7
- package/Samples.meta +0 -8
|
@@ -1,11 +1,11 @@
|
|
|
1
|
-
fileFormatVersion: 2
|
|
2
|
-
guid: 1978405c1e378e942973c72909572ffa
|
|
3
|
-
MonoImporter:
|
|
4
|
-
externalObjects: {}
|
|
5
|
-
serializedVersion: 2
|
|
6
|
-
defaultReferences: []
|
|
7
|
-
executionOrder: 0
|
|
8
|
-
icon: {instanceID: 0}
|
|
9
|
-
userData:
|
|
10
|
-
assetBundleName:
|
|
11
|
-
assetBundleVariant:
|
|
1
|
+
fileFormatVersion: 2
|
|
2
|
+
guid: 1978405c1e378e942973c72909572ffa
|
|
3
|
+
MonoImporter:
|
|
4
|
+
externalObjects: {}
|
|
5
|
+
serializedVersion: 2
|
|
6
|
+
defaultReferences: []
|
|
7
|
+
executionOrder: 0
|
|
8
|
+
icon: {instanceID: 0}
|
|
9
|
+
userData:
|
|
10
|
+
assetBundleName:
|
|
11
|
+
assetBundleVariant:
|
|
@@ -1,37 +1,37 @@
|
|
|
1
|
-
{
|
|
2
|
-
"name": "DREditor.Minigames",
|
|
3
|
-
"rootNamespace": "",
|
|
4
|
-
"references": [
|
|
5
|
-
"Unity.RenderPipelines.Core.Runtime",
|
|
6
|
-
"DG.Tweening",
|
|
7
|
-
"CharTween",
|
|
8
|
-
"Cinemachine",
|
|
9
|
-
"Unity.InputSystem",
|
|
10
|
-
"Unity.TextMeshPro",
|
|
11
|
-
"FMODUnity",
|
|
12
|
-
"DREditor.Editor",
|
|
13
|
-
"DREditor",
|
|
14
|
-
"DREditor.Controls",
|
|
15
|
-
"DREditor.Input",
|
|
16
|
-
"DREditor.Fading",
|
|
17
|
-
"DREditor.Audio",
|
|
18
|
-
"DREditor.UIHandling",
|
|
19
|
-
"DREditor.LocalDialogues",
|
|
20
|
-
"DREditor.RoomLoading",
|
|
21
|
-
"DREditor.UI",
|
|
22
|
-
"DREditor.UI.Menus",
|
|
23
|
-
"DREditor.Progressing.Handling",
|
|
24
|
-
"DREditor.EventObjectServices",
|
|
25
|
-
"DREditor.States",
|
|
26
|
-
"DREditor.Investigations"
|
|
27
|
-
],
|
|
28
|
-
"includePlatforms": [],
|
|
29
|
-
"excludePlatforms": [],
|
|
30
|
-
"allowUnsafeCode": false,
|
|
31
|
-
"overrideReferences": false,
|
|
32
|
-
"precompiledReferences": [],
|
|
33
|
-
"autoReferenced": true,
|
|
34
|
-
"defineConstraints": [],
|
|
35
|
-
"versionDefines": [],
|
|
36
|
-
"noEngineReferences": false
|
|
1
|
+
{
|
|
2
|
+
"name": "DREditor.Minigames",
|
|
3
|
+
"rootNamespace": "",
|
|
4
|
+
"references": [
|
|
5
|
+
"Unity.RenderPipelines.Core.Runtime",
|
|
6
|
+
"DG.Tweening",
|
|
7
|
+
"CharTween",
|
|
8
|
+
"Cinemachine",
|
|
9
|
+
"Unity.InputSystem",
|
|
10
|
+
"Unity.TextMeshPro",
|
|
11
|
+
"FMODUnity",
|
|
12
|
+
"DREditor.Editor",
|
|
13
|
+
"DREditor",
|
|
14
|
+
"DREditor.Controls",
|
|
15
|
+
"DREditor.Input",
|
|
16
|
+
"DREditor.Fading",
|
|
17
|
+
"DREditor.Audio",
|
|
18
|
+
"DREditor.UIHandling",
|
|
19
|
+
"DREditor.LocalDialogues",
|
|
20
|
+
"DREditor.RoomLoading",
|
|
21
|
+
"DREditor.UI",
|
|
22
|
+
"DREditor.UI.Menus",
|
|
23
|
+
"DREditor.Progressing.Handling",
|
|
24
|
+
"DREditor.EventObjectServices",
|
|
25
|
+
"DREditor.States",
|
|
26
|
+
"DREditor.Investigations"
|
|
27
|
+
],
|
|
28
|
+
"includePlatforms": [],
|
|
29
|
+
"excludePlatforms": [],
|
|
30
|
+
"allowUnsafeCode": false,
|
|
31
|
+
"overrideReferences": false,
|
|
32
|
+
"precompiledReferences": [],
|
|
33
|
+
"autoReferenced": true,
|
|
34
|
+
"defineConstraints": [],
|
|
35
|
+
"versionDefines": [],
|
|
36
|
+
"noEngineReferences": false
|
|
37
37
|
}
|
|
@@ -1,7 +1,7 @@
|
|
|
1
|
-
fileFormatVersion: 2
|
|
2
|
-
guid: 8fecde56941159e479676ac3bc2dfac5
|
|
3
|
-
AssemblyDefinitionImporter:
|
|
4
|
-
externalObjects: {}
|
|
5
|
-
userData:
|
|
6
|
-
assetBundleName:
|
|
7
|
-
assetBundleVariant:
|
|
1
|
+
fileFormatVersion: 2
|
|
2
|
+
guid: 8fecde56941159e479676ac3bc2dfac5
|
|
3
|
+
AssemblyDefinitionImporter:
|
|
4
|
+
externalObjects: {}
|
|
5
|
+
userData:
|
|
6
|
+
assetBundleName:
|
|
7
|
+
assetBundleVariant:
|
package/DifficultyEditorBase.cs
CHANGED
|
@@ -1,61 +1,61 @@
|
|
|
1
|
-
//Author: Benjamin "Sweden" Jillson : Discord: sweden_gaming For Project Eden's Garden
|
|
2
|
-
#if UNITY_EDITOR
|
|
3
|
-
using DREditor.Editor.Utility;
|
|
4
|
-
using DREditor.States;
|
|
5
|
-
using System;
|
|
6
|
-
using UnityEditor;
|
|
7
|
-
using UnityEngine;
|
|
8
|
-
|
|
9
|
-
namespace DREditor.Minigames
|
|
10
|
-
{
|
|
11
|
-
/// <summary>
|
|
12
|
-
///
|
|
13
|
-
/// </summary>
|
|
14
|
-
[Serializable]
|
|
15
|
-
public abstract class DifficultyEditorBase<T>
|
|
16
|
-
{
|
|
17
|
-
/// <summary>
|
|
18
|
-
///
|
|
19
|
-
/// </summary>
|
|
20
|
-
protected StateDatabase difficultyDatabase = null;
|
|
21
|
-
|
|
22
|
-
/// <summary>
|
|
23
|
-
///
|
|
24
|
-
/// </summary>
|
|
25
|
-
protected bool foldout = true;
|
|
26
|
-
|
|
27
|
-
/// <summary>
|
|
28
|
-
///
|
|
29
|
-
/// </summary>
|
|
30
|
-
protected GUIStyle largeFoldoutStyle;
|
|
31
|
-
|
|
32
|
-
|
|
33
|
-
/// <summary>
|
|
34
|
-
///
|
|
35
|
-
/// </summary>
|
|
36
|
-
/// <param name="settings"></param>
|
|
37
|
-
/// <returns></returns>
|
|
38
|
-
public virtual T DisplaySettings(T settings)
|
|
39
|
-
{
|
|
40
|
-
if (difficultyDatabase == null)
|
|
41
|
-
difficultyDatabase = BuilderUtility.FindAssetByType<StateDatabase>("Diff");
|
|
42
|
-
|
|
43
|
-
InitializeFoldoutStyle();
|
|
44
|
-
|
|
45
|
-
return settings;
|
|
46
|
-
}
|
|
47
|
-
|
|
48
|
-
/// <summary>
|
|
49
|
-
///
|
|
50
|
-
/// </summary>
|
|
51
|
-
protected virtual void InitializeFoldoutStyle()
|
|
52
|
-
{
|
|
53
|
-
largeFoldoutStyle ??= new(EditorStyles.foldout)
|
|
54
|
-
{
|
|
55
|
-
fontSize = 18,
|
|
56
|
-
fontStyle = FontStyle.Bold
|
|
57
|
-
};
|
|
58
|
-
}
|
|
59
|
-
}
|
|
60
|
-
}
|
|
1
|
+
//Author: Benjamin "Sweden" Jillson : Discord: sweden_gaming For Project Eden's Garden
|
|
2
|
+
#if UNITY_EDITOR
|
|
3
|
+
using DREditor.Editor.Utility;
|
|
4
|
+
using DREditor.States;
|
|
5
|
+
using System;
|
|
6
|
+
using UnityEditor;
|
|
7
|
+
using UnityEngine;
|
|
8
|
+
|
|
9
|
+
namespace DREditor.Minigames
|
|
10
|
+
{
|
|
11
|
+
/// <summary>
|
|
12
|
+
///
|
|
13
|
+
/// </summary>
|
|
14
|
+
[Serializable]
|
|
15
|
+
public abstract class DifficultyEditorBase<T>
|
|
16
|
+
{
|
|
17
|
+
/// <summary>
|
|
18
|
+
///
|
|
19
|
+
/// </summary>
|
|
20
|
+
protected StateDatabase difficultyDatabase = null;
|
|
21
|
+
|
|
22
|
+
/// <summary>
|
|
23
|
+
///
|
|
24
|
+
/// </summary>
|
|
25
|
+
protected bool foldout = true;
|
|
26
|
+
|
|
27
|
+
/// <summary>
|
|
28
|
+
///
|
|
29
|
+
/// </summary>
|
|
30
|
+
protected GUIStyle largeFoldoutStyle;
|
|
31
|
+
|
|
32
|
+
|
|
33
|
+
/// <summary>
|
|
34
|
+
///
|
|
35
|
+
/// </summary>
|
|
36
|
+
/// <param name="settings"></param>
|
|
37
|
+
/// <returns></returns>
|
|
38
|
+
public virtual T DisplaySettings(T settings)
|
|
39
|
+
{
|
|
40
|
+
if (difficultyDatabase == null)
|
|
41
|
+
difficultyDatabase = BuilderUtility.FindAssetByType<StateDatabase>("Diff");
|
|
42
|
+
|
|
43
|
+
InitializeFoldoutStyle();
|
|
44
|
+
|
|
45
|
+
return settings;
|
|
46
|
+
}
|
|
47
|
+
|
|
48
|
+
/// <summary>
|
|
49
|
+
///
|
|
50
|
+
/// </summary>
|
|
51
|
+
protected virtual void InitializeFoldoutStyle()
|
|
52
|
+
{
|
|
53
|
+
largeFoldoutStyle ??= new(EditorStyles.foldout)
|
|
54
|
+
{
|
|
55
|
+
fontSize = 18,
|
|
56
|
+
fontStyle = FontStyle.Bold
|
|
57
|
+
};
|
|
58
|
+
}
|
|
59
|
+
}
|
|
60
|
+
}
|
|
61
61
|
#endif
|
|
@@ -1,11 +1,11 @@
|
|
|
1
|
-
fileFormatVersion: 2
|
|
2
|
-
guid: 7284bd8ab7d7ab540afbfcdc55dea0d7
|
|
3
|
-
MonoImporter:
|
|
4
|
-
externalObjects: {}
|
|
5
|
-
serializedVersion: 2
|
|
6
|
-
defaultReferences: []
|
|
7
|
-
executionOrder: 0
|
|
8
|
-
icon: {instanceID: 0}
|
|
9
|
-
userData:
|
|
10
|
-
assetBundleName:
|
|
11
|
-
assetBundleVariant:
|
|
1
|
+
fileFormatVersion: 2
|
|
2
|
+
guid: 7284bd8ab7d7ab540afbfcdc55dea0d7
|
|
3
|
+
MonoImporter:
|
|
4
|
+
externalObjects: {}
|
|
5
|
+
serializedVersion: 2
|
|
6
|
+
defaultReferences: []
|
|
7
|
+
executionOrder: 0
|
|
8
|
+
icon: {instanceID: 0}
|
|
9
|
+
userData:
|
|
10
|
+
assetBundleName:
|
|
11
|
+
assetBundleVariant:
|
package/IShatterGraphic.cs
CHANGED
|
@@ -1,33 +1,33 @@
|
|
|
1
|
-
//Author: Benjamin "Sweden" Jillson : Discord: sweden_gaming For Project Eden's Garden
|
|
2
|
-
// Leothedev also helped out a lot
|
|
3
|
-
using System.Collections;
|
|
4
|
-
using UnityEngine.Events;
|
|
5
|
-
|
|
6
|
-
namespace DREditor.Minigames
|
|
7
|
-
{
|
|
8
|
-
/// <summary>
|
|
9
|
-
///
|
|
10
|
-
/// </summary>
|
|
11
|
-
public interface IShatterGraphic
|
|
12
|
-
{
|
|
13
|
-
/// <summary>
|
|
14
|
-
///
|
|
15
|
-
/// </summary>
|
|
16
|
-
UnityEvent OnPreShatter { get; }
|
|
17
|
-
|
|
18
|
-
/// <summary>
|
|
19
|
-
///
|
|
20
|
-
/// </summary>
|
|
21
|
-
UnityEvent OnMeshShattering { get; }
|
|
22
|
-
|
|
23
|
-
/// <summary>
|
|
24
|
-
///
|
|
25
|
-
/// </summary>
|
|
26
|
-
UnityEvent OnPostShatter { get; }
|
|
27
|
-
|
|
28
|
-
/// <summary>
|
|
29
|
-
///
|
|
30
|
-
/// </summary>
|
|
31
|
-
IEnumerator ShatterTheGraphic();
|
|
32
|
-
}
|
|
1
|
+
//Author: Benjamin "Sweden" Jillson : Discord: sweden_gaming For Project Eden's Garden
|
|
2
|
+
// Leothedev also helped out a lot
|
|
3
|
+
using System.Collections;
|
|
4
|
+
using UnityEngine.Events;
|
|
5
|
+
|
|
6
|
+
namespace DREditor.Minigames
|
|
7
|
+
{
|
|
8
|
+
/// <summary>
|
|
9
|
+
///
|
|
10
|
+
/// </summary>
|
|
11
|
+
public interface IShatterGraphic
|
|
12
|
+
{
|
|
13
|
+
/// <summary>
|
|
14
|
+
///
|
|
15
|
+
/// </summary>
|
|
16
|
+
UnityEvent OnPreShatter { get; }
|
|
17
|
+
|
|
18
|
+
/// <summary>
|
|
19
|
+
///
|
|
20
|
+
/// </summary>
|
|
21
|
+
UnityEvent OnMeshShattering { get; }
|
|
22
|
+
|
|
23
|
+
/// <summary>
|
|
24
|
+
///
|
|
25
|
+
/// </summary>
|
|
26
|
+
UnityEvent OnPostShatter { get; }
|
|
27
|
+
|
|
28
|
+
/// <summary>
|
|
29
|
+
///
|
|
30
|
+
/// </summary>
|
|
31
|
+
IEnumerator ShatterTheGraphic();
|
|
32
|
+
}
|
|
33
33
|
}
|
package/IShatterGraphic.cs.meta
CHANGED
|
@@ -1,11 +1,11 @@
|
|
|
1
|
-
fileFormatVersion: 2
|
|
2
|
-
guid: a81f634638d17a241bdfde17f7f5fd46
|
|
3
|
-
MonoImporter:
|
|
4
|
-
externalObjects: {}
|
|
5
|
-
serializedVersion: 2
|
|
6
|
-
defaultReferences: []
|
|
7
|
-
executionOrder: 0
|
|
8
|
-
icon: {instanceID: 0}
|
|
9
|
-
userData:
|
|
10
|
-
assetBundleName:
|
|
11
|
-
assetBundleVariant:
|
|
1
|
+
fileFormatVersion: 2
|
|
2
|
+
guid: a81f634638d17a241bdfde17f7f5fd46
|
|
3
|
+
MonoImporter:
|
|
4
|
+
externalObjects: {}
|
|
5
|
+
serializedVersion: 2
|
|
6
|
+
defaultReferences: []
|
|
7
|
+
executionOrder: 0
|
|
8
|
+
icon: {instanceID: 0}
|
|
9
|
+
userData:
|
|
10
|
+
assetBundleName:
|
|
11
|
+
assetBundleVariant:
|
package/IShatterText.cs
CHANGED
|
@@ -1,34 +1,34 @@
|
|
|
1
|
-
// Completely Reworked Author: Benjamin "Sweden" Jillson : Discord: sweden_gaming For Project Eden's Garden
|
|
2
|
-
// Original Author: LeoTheDev
|
|
3
|
-
using UnityEngine;
|
|
4
|
-
|
|
5
|
-
namespace DREditor.Minigames
|
|
6
|
-
{
|
|
7
|
-
/// <summary>
|
|
8
|
-
///
|
|
9
|
-
/// </summary>
|
|
10
|
-
public interface IShatterText
|
|
11
|
-
{
|
|
12
|
-
/// <summary>
|
|
13
|
-
///
|
|
14
|
-
/// </summary>
|
|
15
|
-
void ResetMesh();
|
|
16
|
-
|
|
17
|
-
/// <summary>
|
|
18
|
-
///
|
|
19
|
-
/// </summary>
|
|
20
|
-
void SetMesh();
|
|
21
|
-
|
|
22
|
-
/// <summary>
|
|
23
|
-
///
|
|
24
|
-
/// </summary>
|
|
25
|
-
/// <param name="hitPoint"></param>
|
|
26
|
-
void Shatter(Vector3 hitPoint);
|
|
27
|
-
|
|
28
|
-
/// <summary>
|
|
29
|
-
///
|
|
30
|
-
/// </summary>
|
|
31
|
-
/// <param name="shatterProcess"></param>
|
|
32
|
-
void OverrideProcess(ScriptableObject shatterProcess);
|
|
33
|
-
}
|
|
1
|
+
// Completely Reworked Author: Benjamin "Sweden" Jillson : Discord: sweden_gaming For Project Eden's Garden
|
|
2
|
+
// Original Author: LeoTheDev
|
|
3
|
+
using UnityEngine;
|
|
4
|
+
|
|
5
|
+
namespace DREditor.Minigames
|
|
6
|
+
{
|
|
7
|
+
/// <summary>
|
|
8
|
+
///
|
|
9
|
+
/// </summary>
|
|
10
|
+
public interface IShatterText
|
|
11
|
+
{
|
|
12
|
+
/// <summary>
|
|
13
|
+
///
|
|
14
|
+
/// </summary>
|
|
15
|
+
void ResetMesh();
|
|
16
|
+
|
|
17
|
+
/// <summary>
|
|
18
|
+
///
|
|
19
|
+
/// </summary>
|
|
20
|
+
void SetMesh();
|
|
21
|
+
|
|
22
|
+
/// <summary>
|
|
23
|
+
///
|
|
24
|
+
/// </summary>
|
|
25
|
+
/// <param name="hitPoint"></param>
|
|
26
|
+
void Shatter(Vector3 hitPoint);
|
|
27
|
+
|
|
28
|
+
/// <summary>
|
|
29
|
+
///
|
|
30
|
+
/// </summary>
|
|
31
|
+
/// <param name="shatterProcess"></param>
|
|
32
|
+
void OverrideProcess(ScriptableObject shatterProcess);
|
|
33
|
+
}
|
|
34
34
|
}
|
package/IShatterText.cs.meta
CHANGED
|
@@ -1,11 +1,11 @@
|
|
|
1
|
-
fileFormatVersion: 2
|
|
2
|
-
guid: d0839c81b69070343ae04a67e684b4bb
|
|
3
|
-
MonoImporter:
|
|
4
|
-
externalObjects: {}
|
|
5
|
-
serializedVersion: 2
|
|
6
|
-
defaultReferences: []
|
|
7
|
-
executionOrder: 0
|
|
8
|
-
icon: {instanceID: 0}
|
|
9
|
-
userData:
|
|
10
|
-
assetBundleName:
|
|
11
|
-
assetBundleVariant:
|
|
1
|
+
fileFormatVersion: 2
|
|
2
|
+
guid: d0839c81b69070343ae04a67e684b4bb
|
|
3
|
+
MonoImporter:
|
|
4
|
+
externalObjects: {}
|
|
5
|
+
serializedVersion: 2
|
|
6
|
+
defaultReferences: []
|
|
7
|
+
executionOrder: 0
|
|
8
|
+
icon: {instanceID: 0}
|
|
9
|
+
userData:
|
|
10
|
+
assetBundleName:
|
|
11
|
+
assetBundleVariant:
|
|
@@ -1,52 +1,52 @@
|
|
|
1
|
-
//Author: Benjamin "Sweden" Jillson : Discord: sweden_gaming For Project Eden's Garden
|
|
2
|
-
using DREditor.Cameras;
|
|
3
|
-
using DREditor.Characters;
|
|
4
|
-
using DREditor.Processables;
|
|
5
|
-
using UnityEngine;
|
|
6
|
-
using UnityEngine.Serialization;
|
|
7
|
-
|
|
8
|
-
namespace DREditor.Minigames
|
|
9
|
-
{
|
|
10
|
-
/// <summary>
|
|
11
|
-
///
|
|
12
|
-
/// </summary>
|
|
13
|
-
[ClassHeader(nameof(InitializableBase) + ", " + nameof(IInitializable) +
|
|
14
|
-
"\n\n")]
|
|
15
|
-
public class InitializeTrialOffsets : InitializableBase
|
|
16
|
-
{
|
|
17
|
-
/// <summary>
|
|
18
|
-
///
|
|
19
|
-
/// </summary>
|
|
20
|
-
[Tooltip("")]
|
|
21
|
-
[FormerlySerializedAs("database")]
|
|
22
|
-
[SerializeField] protected CharacterDatabase characterDatabase = null;
|
|
23
|
-
|
|
24
|
-
/// <summary>
|
|
25
|
-
///
|
|
26
|
-
/// </summary>
|
|
27
|
-
[Tooltip("")]
|
|
28
|
-
[SerializeField] protected int numberOfCharacters = 16;
|
|
29
|
-
|
|
30
|
-
|
|
31
|
-
/// <inheritdoc/>
|
|
32
|
-
protected override void Init()
|
|
33
|
-
{
|
|
34
|
-
var cameras = FindObjectsByType<DRTrialCamera>();
|
|
35
|
-
|
|
36
|
-
foreach (var camera in cameras)
|
|
37
|
-
SetCharacterHeightOffsets(camera);
|
|
38
|
-
}
|
|
39
|
-
|
|
40
|
-
/// <summary>
|
|
41
|
-
///
|
|
42
|
-
/// </summary>
|
|
43
|
-
/// <param name="camera"></param>
|
|
44
|
-
protected virtual void SetCharacterHeightOffsets(DRTrialCamera camera)
|
|
45
|
-
{
|
|
46
|
-
if (characterDatabase != null)
|
|
47
|
-
foreach (Character character in characterDatabase.Characters)
|
|
48
|
-
if (character.TrialPosition < numberOfCharacters)
|
|
49
|
-
camera.CharHeightOffset[character.TrialPosition] = character.TrialHeight;
|
|
50
|
-
}
|
|
51
|
-
}
|
|
1
|
+
//Author: Benjamin "Sweden" Jillson : Discord: sweden_gaming For Project Eden's Garden
|
|
2
|
+
using DREditor.Cameras;
|
|
3
|
+
using DREditor.Characters;
|
|
4
|
+
using DREditor.Processables;
|
|
5
|
+
using UnityEngine;
|
|
6
|
+
using UnityEngine.Serialization;
|
|
7
|
+
|
|
8
|
+
namespace DREditor.Minigames
|
|
9
|
+
{
|
|
10
|
+
/// <summary>
|
|
11
|
+
///
|
|
12
|
+
/// </summary>
|
|
13
|
+
[ClassHeader(nameof(InitializableBase) + ", " + nameof(IInitializable) +
|
|
14
|
+
"\n\n")]
|
|
15
|
+
public class InitializeTrialOffsets : InitializableBase
|
|
16
|
+
{
|
|
17
|
+
/// <summary>
|
|
18
|
+
///
|
|
19
|
+
/// </summary>
|
|
20
|
+
[Tooltip("")]
|
|
21
|
+
[FormerlySerializedAs("database")]
|
|
22
|
+
[SerializeField] protected CharacterDatabase characterDatabase = null;
|
|
23
|
+
|
|
24
|
+
/// <summary>
|
|
25
|
+
///
|
|
26
|
+
/// </summary>
|
|
27
|
+
[Tooltip("")]
|
|
28
|
+
[SerializeField] protected int numberOfCharacters = 16;
|
|
29
|
+
|
|
30
|
+
|
|
31
|
+
/// <inheritdoc/>
|
|
32
|
+
protected override void Init()
|
|
33
|
+
{
|
|
34
|
+
var cameras = FindObjectsByType<DRTrialCamera>();
|
|
35
|
+
|
|
36
|
+
foreach (var camera in cameras)
|
|
37
|
+
SetCharacterHeightOffsets(camera);
|
|
38
|
+
}
|
|
39
|
+
|
|
40
|
+
/// <summary>
|
|
41
|
+
///
|
|
42
|
+
/// </summary>
|
|
43
|
+
/// <param name="camera"></param>
|
|
44
|
+
protected virtual void SetCharacterHeightOffsets(DRTrialCamera camera)
|
|
45
|
+
{
|
|
46
|
+
if (characterDatabase != null)
|
|
47
|
+
foreach (Character character in characterDatabase.Characters)
|
|
48
|
+
if (character.TrialPosition < numberOfCharacters)
|
|
49
|
+
camera.CharHeightOffset[character.TrialPosition] = character.TrialHeight;
|
|
50
|
+
}
|
|
51
|
+
}
|
|
52
52
|
}
|
|
@@ -1,11 +1,11 @@
|
|
|
1
|
-
fileFormatVersion: 2
|
|
2
|
-
guid: efc696fa0db57ba4eaa5d1aeec8f87e0
|
|
3
|
-
MonoImporter:
|
|
4
|
-
externalObjects: {}
|
|
5
|
-
serializedVersion: 2
|
|
6
|
-
defaultReferences: []
|
|
7
|
-
executionOrder: 0
|
|
8
|
-
icon: {instanceID: 0}
|
|
9
|
-
userData:
|
|
10
|
-
assetBundleName:
|
|
11
|
-
assetBundleVariant:
|
|
1
|
+
fileFormatVersion: 2
|
|
2
|
+
guid: efc696fa0db57ba4eaa5d1aeec8f87e0
|
|
3
|
+
MonoImporter:
|
|
4
|
+
externalObjects: {}
|
|
5
|
+
serializedVersion: 2
|
|
6
|
+
defaultReferences: []
|
|
7
|
+
executionOrder: 0
|
|
8
|
+
icon: {instanceID: 0}
|
|
9
|
+
userData:
|
|
10
|
+
assetBundleName:
|
|
11
|
+
assetBundleVariant:
|
package/MinigameBuilderBase.cs
CHANGED
|
@@ -1,29 +1,29 @@
|
|
|
1
|
-
//Author: Benjamin "Sweden" Jillson : Discord: sweden_gaming For Project Eden's Garden
|
|
2
|
-
using System;
|
|
3
|
-
using System.Collections.Generic;
|
|
4
|
-
using UnityEngine;
|
|
5
|
-
|
|
6
|
-
namespace DREditor.Minigames
|
|
7
|
-
{
|
|
8
|
-
/// <summary>
|
|
9
|
-
///
|
|
10
|
-
/// </summary>
|
|
11
|
-
/// <remarks>
|
|
12
|
-
///
|
|
13
|
-
/// </remarks>
|
|
14
|
-
[Serializable]
|
|
15
|
-
public class MinigameBuilderBase : ScriptableObject
|
|
16
|
-
{
|
|
17
|
-
/// <summary>
|
|
18
|
-
///
|
|
19
|
-
/// </summary>
|
|
20
|
-
public List<TimerDifficulty> times = new();
|
|
21
|
-
|
|
22
|
-
|
|
23
|
-
/// <summary>
|
|
24
|
-
///
|
|
25
|
-
/// </summary>
|
|
26
|
-
/// <param name="times"></param>
|
|
27
|
-
public virtual void SetDifficultyTimes(List<TimerDifficulty> times) => this.times = times;
|
|
28
|
-
}
|
|
1
|
+
//Author: Benjamin "Sweden" Jillson : Discord: sweden_gaming For Project Eden's Garden
|
|
2
|
+
using System;
|
|
3
|
+
using System.Collections.Generic;
|
|
4
|
+
using UnityEngine;
|
|
5
|
+
|
|
6
|
+
namespace DREditor.Minigames
|
|
7
|
+
{
|
|
8
|
+
/// <summary>
|
|
9
|
+
///
|
|
10
|
+
/// </summary>
|
|
11
|
+
/// <remarks>
|
|
12
|
+
///
|
|
13
|
+
/// </remarks>
|
|
14
|
+
[Serializable]
|
|
15
|
+
public class MinigameBuilderBase : ScriptableObject
|
|
16
|
+
{
|
|
17
|
+
/// <summary>
|
|
18
|
+
///
|
|
19
|
+
/// </summary>
|
|
20
|
+
public List<TimerDifficulty> times = new();
|
|
21
|
+
|
|
22
|
+
|
|
23
|
+
/// <summary>
|
|
24
|
+
///
|
|
25
|
+
/// </summary>
|
|
26
|
+
/// <param name="times"></param>
|
|
27
|
+
public virtual void SetDifficultyTimes(List<TimerDifficulty> times) => this.times = times;
|
|
28
|
+
}
|
|
29
29
|
}
|
|
@@ -1,11 +1,11 @@
|
|
|
1
|
-
fileFormatVersion: 2
|
|
2
|
-
guid: 2415b7ab2ddb97441990a990007ca932
|
|
3
|
-
MonoImporter:
|
|
4
|
-
externalObjects: {}
|
|
5
|
-
serializedVersion: 2
|
|
6
|
-
defaultReferences: []
|
|
7
|
-
executionOrder: 0
|
|
8
|
-
icon: {instanceID: 0}
|
|
9
|
-
userData:
|
|
10
|
-
assetBundleName:
|
|
11
|
-
assetBundleVariant:
|
|
1
|
+
fileFormatVersion: 2
|
|
2
|
+
guid: 2415b7ab2ddb97441990a990007ca932
|
|
3
|
+
MonoImporter:
|
|
4
|
+
externalObjects: {}
|
|
5
|
+
serializedVersion: 2
|
|
6
|
+
defaultReferences: []
|
|
7
|
+
executionOrder: 0
|
|
8
|
+
icon: {instanceID: 0}
|
|
9
|
+
userData:
|
|
10
|
+
assetBundleName:
|
|
11
|
+
assetBundleVariant:
|