koffi 0.9.4 → 0.9.7
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/LICENSE.txt +661 -0
- package/README.md +50 -8
- package/package.json +24 -6
- package/src/call.hh +2 -1
- package/src/call_arm32.cc +498 -0
- package/src/call_arm32_fwd.S +108 -0
- package/src/call_arm64.cc +57 -57
- package/src/call_arm64_fwd.S +24 -29
- package/src/call_x64_sysv.cc +29 -43
- package/src/call_x64_win.cc +37 -40
- package/src/call_x86.cc +46 -59
- package/src/ffi.cc +29 -27
- package/src/ffi.hh +19 -12
- package/src/util.cc +58 -24
- package/src/util.hh +103 -19
- package/test/qemu/.gitkeep +0 -0
- package/test/registry/machines.json +112 -0
- package/test/registry/sha256sum.txt +21 -0
- package/test/test.js +493 -0
- package/vendor/dragonbox/CMakeLists.txt +122 -122
- package/vendor/dragonbox/LICENSE-Apache2-LLVM +218 -218
- package/vendor/dragonbox/LICENSE-Boost +23 -23
- package/vendor/dragonbox/README.md +277 -277
- package/vendor/dragonbox/cmake/dragonboxConfig.cmake +1 -1
- package/vendor/dragonbox/include/dragonbox/dragonbox.h +6 -2
- package/vendor/dragonbox/include/dragonbox/dragonbox_to_chars.h +108 -108
- package/vendor/dragonbox/other_files/Dragonbox.pdf +0 -0
- package/vendor/dragonbox/other_files/unknown_win64_vc2019.html +539 -539
- package/vendor/dragonbox/source/dragonbox_to_chars.cpp +303 -303
- package/vendor/dragonbox/subproject/3rdparty/grisu_exact/CMakeLists.txt +23 -23
- package/vendor/dragonbox/subproject/3rdparty/grisu_exact/fp_to_chars.cpp +238 -238
- package/vendor/dragonbox/subproject/3rdparty/grisu_exact/fp_to_chars.h +95 -95
- package/vendor/dragonbox/subproject/3rdparty/grisu_exact/grisu_exact.h +2666 -2666
- package/vendor/dragonbox/subproject/3rdparty/ryu/CMakeLists.txt +16 -16
- package/vendor/dragonbox/subproject/3rdparty/ryu/ryu/common.h +114 -114
- package/vendor/dragonbox/subproject/3rdparty/ryu/ryu/d2s.c +509 -509
- package/vendor/dragonbox/subproject/3rdparty/ryu/ryu/d2s_full_table.h +367 -367
- package/vendor/dragonbox/subproject/3rdparty/ryu/ryu/d2s_intrinsics.h +357 -357
- package/vendor/dragonbox/subproject/3rdparty/ryu/ryu/digit_table.h +35 -35
- package/vendor/dragonbox/subproject/3rdparty/ryu/ryu/f2s.c +345 -345
- package/vendor/dragonbox/subproject/3rdparty/ryu/ryu/f2s_full_table.h +55 -55
- package/vendor/dragonbox/subproject/3rdparty/ryu/ryu/f2s_intrinsics.h +128 -128
- package/vendor/dragonbox/subproject/3rdparty/ryu/ryu/ryu.h +46 -46
- package/vendor/dragonbox/subproject/3rdparty/schubfach/CMakeLists.txt +21 -21
- package/vendor/dragonbox/subproject/3rdparty/schubfach/schubfach_32.cc +699 -699
- package/vendor/dragonbox/subproject/3rdparty/schubfach/schubfach_32.h +31 -31
- package/vendor/dragonbox/subproject/3rdparty/schubfach/schubfach_64.cc +1354 -1354
- package/vendor/dragonbox/subproject/3rdparty/schubfach/schubfach_64.h +31 -31
- package/vendor/dragonbox/subproject/3rdparty/shaded_plots/example_shaded_plots.m +68 -68
- package/vendor/dragonbox/subproject/3rdparty/shaded_plots/license.txt +25 -25
- package/vendor/dragonbox/subproject/3rdparty/shaded_plots/plot_distribution.m +92 -92
- package/vendor/dragonbox/subproject/3rdparty/shaded_plots/plot_distribution_prctile.m +121 -121
- package/vendor/dragonbox/subproject/3rdparty/shaded_plots/plot_histogram_shaded.m +99 -99
- package/vendor/dragonbox/subproject/3rdparty/shaded_plots/plot_shaded.m +93 -93
- package/vendor/dragonbox/subproject/benchmark/CMakeLists.txt +64 -64
- package/vendor/dragonbox/subproject/benchmark/include/benchmark.h +40 -40
- package/vendor/dragonbox/subproject/benchmark/matlab/plot_benchmarks.m +21 -21
- package/vendor/dragonbox/subproject/benchmark/matlab/plot_digit_benchmark.m +78 -78
- package/vendor/dragonbox/subproject/benchmark/matlab/plot_uniform_benchmark.m +95 -95
- package/vendor/dragonbox/subproject/benchmark/source/benchmark.cpp +237 -237
- package/vendor/dragonbox/subproject/benchmark/source/dragonbox.cpp +30 -30
- package/vendor/dragonbox/subproject/benchmark/source/grisu_exact.cpp +36 -36
- package/vendor/dragonbox/subproject/benchmark/source/ryu.cpp +27 -27
- package/vendor/dragonbox/subproject/benchmark/source/schubfach.cpp +31 -31
- package/vendor/dragonbox/subproject/common/CMakeLists.txt +41 -41
- package/vendor/dragonbox/subproject/common/include/best_rational_approx.h +96 -96
- package/vendor/dragonbox/subproject/common/include/big_uint.h +217 -217
- package/vendor/dragonbox/subproject/common/include/continued_fractions.h +173 -173
- package/vendor/dragonbox/subproject/common/include/good_rational_approx.h +266 -266
- package/vendor/dragonbox/subproject/common/include/random_float.h +182 -182
- package/vendor/dragonbox/subproject/common/include/rational_continued_fractions.h +56 -56
- package/vendor/dragonbox/subproject/common/source/big_uint.cpp +601 -601
- package/vendor/dragonbox/subproject/meta/CMakeLists.txt +40 -40
- package/vendor/dragonbox/subproject/meta/results/binary32_generated_cache.txt +81 -81
- package/vendor/dragonbox/subproject/meta/results/binary64_compressed_cache_error_table.txt +9 -9
- package/vendor/dragonbox/subproject/meta/results/binary64_generated_cache.txt +622 -622
- package/vendor/dragonbox/subproject/meta/source/generate_cache.cpp +126 -126
- package/vendor/dragonbox/subproject/meta/source/live_test.cpp +81 -81
- package/vendor/dragonbox/subproject/meta/source/perf_test.cpp +104 -104
- package/vendor/dragonbox/subproject/meta/source/sandbox.cpp +20 -20
- package/vendor/dragonbox/subproject/test/CMakeLists.txt +69 -69
- package/vendor/dragonbox/subproject/test/results/plot_required_bits.m +17 -17
- package/vendor/dragonbox/subproject/test/source/test_all_shorter_interval_cases.cpp +88 -88
- package/vendor/dragonbox/subproject/test/source/uniform_random_test.cpp +95 -95
- package/vendor/dragonbox/subproject/test/source/verify_cache_precision.cpp +337 -337
- package/vendor/dragonbox/subproject/test/source/verify_compressed_cache.cpp +154 -154
- package/vendor/dragonbox/subproject/test/source/verify_fast_multiplication.cpp +168 -168
- package/vendor/dragonbox/subproject/test/source/verify_log_computation.cpp +251 -251
- package/vendor/dragonbox/subproject/test/source/verify_magic_division.cpp +113 -113
- package/vendor/libcc/libcc.cc +36 -18
- package/vendor/libcc/libcc.hh +23 -1
- package/vendor/raylib/BINDINGS.md +123 -0
- package/vendor/raylib/CHANGELOG +1495 -0
- package/vendor/raylib/CMakeLists.txt +33 -0
- package/vendor/raylib/CMakeOptions.txt +87 -0
- package/vendor/raylib/CONTRIBUTING.md +76 -0
- package/vendor/raylib/CONTRIBUTORS.md +63 -0
- package/vendor/raylib/CONVENTIONS.md +95 -0
- package/vendor/raylib/HISTORY.md +364 -0
- package/vendor/raylib/LICENSE +16 -0
- package/vendor/raylib/README.md +141 -0
- package/vendor/raylib/ROADMAP.md +76 -0
- package/vendor/raylib/SPONSORS.md +68 -0
- package/vendor/raylib/cmake/AddIfFlagCompiles.cmake +12 -0
- package/vendor/raylib/cmake/BuildOptions.cmake +18 -0
- package/vendor/raylib/cmake/CompileDefinitions.cmake +110 -0
- package/vendor/raylib/cmake/CompilerFlags.cmake +79 -0
- package/vendor/raylib/cmake/EnumOption.cmake +9 -0
- package/vendor/raylib/cmake/GlfwImport.cmake +34 -0
- package/vendor/raylib/cmake/InstallConfigurations.cmake +29 -0
- package/vendor/raylib/cmake/JoinPaths.cmake +26 -0
- package/vendor/raylib/cmake/LibraryConfigurations.cmake +108 -0
- package/vendor/raylib/cmake/LibraryPathToLinkerFlags.cmake +24 -0
- package/vendor/raylib/cmake/PackConfigurations.cmake +13 -0
- package/vendor/raylib/cmake/PopulateConfigVariablesLocally.cmake +11 -0
- package/vendor/raylib/cmake/raylib-config-version.cmake +21 -0
- package/vendor/raylib/cmake/raylib-config.cmake +76 -0
- package/vendor/raylib/examples/CMakeLists.txt +139 -0
- package/vendor/raylib/examples/Makefile +565 -0
- package/vendor/raylib/examples/Makefile.Android +405 -0
- package/vendor/raylib/examples/Makefile.Web +1053 -0
- package/vendor/raylib/examples/README.md +203 -0
- package/vendor/raylib/examples/audio/audio_module_playing.c +146 -0
- package/vendor/raylib/examples/audio/audio_module_playing.png +0 -0
- package/vendor/raylib/examples/audio/audio_multichannel_sound.c +73 -0
- package/vendor/raylib/examples/audio/audio_multichannel_sound.png +0 -0
- package/vendor/raylib/examples/audio/audio_music_stream.c +93 -0
- package/vendor/raylib/examples/audio/audio_music_stream.png +0 -0
- package/vendor/raylib/examples/audio/audio_raw_stream.c +167 -0
- package/vendor/raylib/examples/audio/audio_raw_stream.png +0 -0
- package/vendor/raylib/examples/audio/audio_sound_loading.c +64 -0
- package/vendor/raylib/examples/audio/audio_sound_loading.png +0 -0
- package/vendor/raylib/examples/audio/resources/LICENSE.md +10 -0
- package/vendor/raylib/examples/audio/resources/coin.wav +0 -0
- package/vendor/raylib/examples/audio/resources/country.mp3 +0 -0
- package/vendor/raylib/examples/audio/resources/mini1111.xm +0 -0
- package/vendor/raylib/examples/audio/resources/sound.wav +0 -0
- package/vendor/raylib/examples/audio/resources/spring.wav +0 -0
- package/vendor/raylib/examples/audio/resources/target.flac +0 -0
- package/vendor/raylib/examples/audio/resources/target.ogg +0 -0
- package/vendor/raylib/examples/audio/resources/weird.wav +0 -0
- package/vendor/raylib/examples/build.zig +86 -0
- package/vendor/raylib/examples/core/core_2d_camera.c +132 -0
- package/vendor/raylib/examples/core/core_2d_camera.png +0 -0
- package/vendor/raylib/examples/core/core_2d_camera_platformer.c +293 -0
- package/vendor/raylib/examples/core/core_2d_camera_platformer.png +0 -0
- package/vendor/raylib/examples/core/core_2d_camera_smooth_pixelperfect.png +0 -0
- package/vendor/raylib/examples/core/core_3d_camera_first_person.c +97 -0
- package/vendor/raylib/examples/core/core_3d_camera_first_person.png +0 -0
- package/vendor/raylib/examples/core/core_3d_camera_free.c +83 -0
- package/vendor/raylib/examples/core/core_3d_camera_free.png +0 -0
- package/vendor/raylib/examples/core/core_3d_camera_mode.c +73 -0
- package/vendor/raylib/examples/core/core_3d_camera_mode.png +0 -0
- package/vendor/raylib/examples/core/core_3d_picking.c +107 -0
- package/vendor/raylib/examples/core/core_3d_picking.png +0 -0
- package/vendor/raylib/examples/core/core_basic_screen_manager.c +150 -0
- package/vendor/raylib/examples/core/core_basic_screen_manager.png +0 -0
- package/vendor/raylib/examples/core/core_basic_window.c +62 -0
- package/vendor/raylib/examples/core/core_basic_window.png +0 -0
- package/vendor/raylib/examples/core/core_basic_window_web.c +85 -0
- package/vendor/raylib/examples/core/core_custom_frame_control.c +125 -0
- package/vendor/raylib/examples/core/core_custom_frame_control.png +0 -0
- package/vendor/raylib/examples/core/core_custom_logging.c +84 -0
- package/vendor/raylib/examples/core/core_custom_logging.png +0 -0
- package/vendor/raylib/examples/core/core_drop_files.c +76 -0
- package/vendor/raylib/examples/core/core_drop_files.png +0 -0
- package/vendor/raylib/examples/core/core_input_gamepad.c +195 -0
- package/vendor/raylib/examples/core/core_input_gamepad.png +0 -0
- package/vendor/raylib/examples/core/core_input_gestures.c +115 -0
- package/vendor/raylib/examples/core/core_input_gestures.png +0 -0
- package/vendor/raylib/examples/core/core_input_keys.c +59 -0
- package/vendor/raylib/examples/core/core_input_keys.png +0 -0
- package/vendor/raylib/examples/core/core_input_mouse.c +65 -0
- package/vendor/raylib/examples/core/core_input_mouse.png +0 -0
- package/vendor/raylib/examples/core/core_input_mouse_wheel.c +58 -0
- package/vendor/raylib/examples/core/core_input_mouse_wheel.png +0 -0
- package/vendor/raylib/examples/core/core_input_multitouch.c +70 -0
- package/vendor/raylib/examples/core/core_input_multitouch.png +0 -0
- package/vendor/raylib/examples/core/core_loading_thread.c +147 -0
- package/vendor/raylib/examples/core/core_loading_thread.png +0 -0
- package/vendor/raylib/examples/core/core_quat_conversion.c +132 -0
- package/vendor/raylib/examples/core/core_quat_conversion.png +0 -0
- package/vendor/raylib/examples/core/core_random_values.c +67 -0
- package/vendor/raylib/examples/core/core_random_values.png +0 -0
- package/vendor/raylib/examples/core/core_scissor_test.c +71 -0
- package/vendor/raylib/examples/core/core_scissor_test.png +0 -0
- package/vendor/raylib/examples/core/core_smooth_pixelperfect.c +117 -0
- package/vendor/raylib/examples/core/core_smooth_pixelperfect.png +0 -0
- package/vendor/raylib/examples/core/core_split_screen.c +155 -0
- package/vendor/raylib/examples/core/core_split_screen.png +0 -0
- package/vendor/raylib/examples/core/core_storage_values.c +87 -0
- package/vendor/raylib/examples/core/core_storage_values.png +0 -0
- package/vendor/raylib/examples/core/core_vr_simulator.c +143 -0
- package/vendor/raylib/examples/core/core_vr_simulator.png +0 -0
- package/vendor/raylib/examples/core/core_window_flags.c +191 -0
- package/vendor/raylib/examples/core/core_window_flags.png +0 -0
- package/vendor/raylib/examples/core/core_window_letterbox.c +112 -0
- package/vendor/raylib/examples/core/core_window_letterbox.png +0 -0
- package/vendor/raylib/examples/core/core_world_screen.c +78 -0
- package/vendor/raylib/examples/core/core_world_screen.png +0 -0
- package/vendor/raylib/examples/core/resources/LICENSE.md +4 -0
- package/vendor/raylib/examples/core/resources/distortion100.fs +52 -0
- package/vendor/raylib/examples/core/resources/distortion330.fs +53 -0
- package/vendor/raylib/examples/core/resources/ps3.png +0 -0
- package/vendor/raylib/examples/core/resources/xbox.png +0 -0
- package/vendor/raylib/examples/examples_template.c +100 -0
- package/vendor/raylib/examples/models/models_animation.c +114 -0
- package/vendor/raylib/examples/models/models_animation.png +0 -0
- package/vendor/raylib/examples/models/models_billboard.c +75 -0
- package/vendor/raylib/examples/models/models_billboard.png +0 -0
- package/vendor/raylib/examples/models/models_box_collisions.c +121 -0
- package/vendor/raylib/examples/models/models_box_collisions.png +0 -0
- package/vendor/raylib/examples/models/models_cubicmap.c +87 -0
- package/vendor/raylib/examples/models/models_cubicmap.png +0 -0
- package/vendor/raylib/examples/models/models_first_person_maze.c +122 -0
- package/vendor/raylib/examples/models/models_first_person_maze.png +0 -0
- package/vendor/raylib/examples/models/models_geometric_shapes.c +80 -0
- package/vendor/raylib/examples/models/models_geometric_shapes.png +0 -0
- package/vendor/raylib/examples/models/models_heightmap.c +82 -0
- package/vendor/raylib/examples/models/models_heightmap.png +0 -0
- package/vendor/raylib/examples/models/models_loading.c +146 -0
- package/vendor/raylib/examples/models/models_loading.png +0 -0
- package/vendor/raylib/examples/models/models_loading_gltf.c +105 -0
- package/vendor/raylib/examples/models/models_loading_gltf.png +0 -0
- package/vendor/raylib/examples/models/models_loading_vox.c +130 -0
- package/vendor/raylib/examples/models/models_loading_vox.png +0 -0
- package/vendor/raylib/examples/models/models_mesh_generation.c +179 -0
- package/vendor/raylib/examples/models/models_mesh_generation.png +0 -0
- package/vendor/raylib/examples/models/models_mesh_picking.c +223 -0
- package/vendor/raylib/examples/models/models_mesh_picking.png +0 -0
- package/vendor/raylib/examples/models/models_orthographic_projection.c +99 -0
- package/vendor/raylib/examples/models/models_orthographic_projection.png +0 -0
- package/vendor/raylib/examples/models/models_rlgl_solar_system.c +172 -0
- package/vendor/raylib/examples/models/models_rlgl_solar_system.png +0 -0
- package/vendor/raylib/examples/models/models_skybox.c +262 -0
- package/vendor/raylib/examples/models/models_skybox.png +0 -0
- package/vendor/raylib/examples/models/models_waving_cubes.c +112 -0
- package/vendor/raylib/examples/models/models_waving_cubes.png +0 -0
- package/vendor/raylib/examples/models/models_yaw_pitch_roll.c +117 -0
- package/vendor/raylib/examples/models/models_yaw_pitch_roll.png +0 -0
- package/vendor/raylib/examples/models/resources/LICENSE.md +23 -0
- package/vendor/raylib/examples/models/resources/billboard.png +0 -0
- package/vendor/raylib/examples/models/resources/cubicmap.png +0 -0
- package/vendor/raylib/examples/models/resources/cubicmap_atlas.png +0 -0
- package/vendor/raylib/examples/models/resources/dresden_square_1k.hdr +0 -0
- package/vendor/raylib/examples/models/resources/dresden_square_2k.hdr +0 -0
- package/vendor/raylib/examples/models/resources/heightmap.png +0 -0
- package/vendor/raylib/examples/models/resources/models/gltf/AnimatedMorphCube.glb +0 -0
- package/vendor/raylib/examples/models/resources/models/gltf/AnimatedTriangle.gltf +118 -0
- package/vendor/raylib/examples/models/resources/models/gltf/BoxAnimated.glb +0 -0
- package/vendor/raylib/examples/models/resources/models/gltf/LICENSE +23 -0
- package/vendor/raylib/examples/models/resources/models/gltf/girl.glb +0 -0
- package/vendor/raylib/examples/models/resources/models/gltf/raylib_32x32.glb +0 -0
- package/vendor/raylib/examples/models/resources/models/gltf/rigged_figure.glb +0 -0
- package/vendor/raylib/examples/models/resources/models/gltf/vertex_colored_object.glb +0 -0
- package/vendor/raylib/examples/models/resources/models/iqm/guy.blend +0 -0
- package/vendor/raylib/examples/models/resources/models/iqm/guy.iqm +0 -0
- package/vendor/raylib/examples/models/resources/models/iqm/guyanim.iqm +0 -0
- package/vendor/raylib/examples/models/resources/models/iqm/guytex.png +0 -0
- package/vendor/raylib/examples/models/resources/models/iqm/vertex_colored_object.iqm +0 -0
- package/vendor/raylib/examples/models/resources/models/obj/bridge.obj +1725 -0
- package/vendor/raylib/examples/models/resources/models/obj/bridge_diffuse.png +0 -0
- package/vendor/raylib/examples/models/resources/models/obj/castle.obj +12919 -0
- package/vendor/raylib/examples/models/resources/models/obj/castle_diffuse.png +0 -0
- package/vendor/raylib/examples/models/resources/models/obj/cube.obj +68 -0
- package/vendor/raylib/examples/models/resources/models/obj/cube_diffuse.png +0 -0
- package/vendor/raylib/examples/models/resources/models/obj/house.obj +4564 -0
- package/vendor/raylib/examples/models/resources/models/obj/house_diffuse.png +0 -0
- package/vendor/raylib/examples/models/resources/models/obj/market.obj +7301 -0
- package/vendor/raylib/examples/models/resources/models/obj/market_diffuse.png +0 -0
- package/vendor/raylib/examples/models/resources/models/obj/plane.obj +10858 -0
- package/vendor/raylib/examples/models/resources/models/obj/plane_diffuse.png +0 -0
- package/vendor/raylib/examples/models/resources/models/obj/turret.obj +1888 -0
- package/vendor/raylib/examples/models/resources/models/obj/turret_diffuse.png +0 -0
- package/vendor/raylib/examples/models/resources/models/obj/well.obj +1030 -0
- package/vendor/raylib/examples/models/resources/models/obj/well_diffuse.png +0 -0
- package/vendor/raylib/examples/models/resources/models/vox/LICENSE +9 -0
- package/vendor/raylib/examples/models/resources/models/vox/chr_knight.vox +0 -0
- package/vendor/raylib/examples/models/resources/models/vox/chr_sword.vox +0 -0
- package/vendor/raylib/examples/models/resources/models/vox/monu9.vox +0 -0
- package/vendor/raylib/examples/models/resources/shaders/glsl100/cubemap.fs +29 -0
- package/vendor/raylib/examples/models/resources/shaders/glsl100/cubemap.vs +20 -0
- package/vendor/raylib/examples/models/resources/shaders/glsl100/skybox.fs +31 -0
- package/vendor/raylib/examples/models/resources/shaders/glsl100/skybox.vs +24 -0
- package/vendor/raylib/examples/models/resources/shaders/glsl330/cubemap.fs +30 -0
- package/vendor/raylib/examples/models/resources/shaders/glsl330/cubemap.vs +20 -0
- package/vendor/raylib/examples/models/resources/shaders/glsl330/skybox.fs +30 -0
- package/vendor/raylib/examples/models/resources/shaders/glsl330/skybox.vs +24 -0
- package/vendor/raylib/examples/models/resources/skybox.png +0 -0
- package/vendor/raylib/examples/models/rlights.h +183 -0
- package/vendor/raylib/examples/others/easings.h +263 -0
- package/vendor/raylib/examples/others/easings_testbed.c +227 -0
- package/vendor/raylib/examples/others/embedded_files_loading.c +103 -0
- package/vendor/raylib/examples/others/external/include/GLFW/glfw3.h +5538 -0
- package/vendor/raylib/examples/others/external/include/GLFW/glfw3native.h +572 -0
- package/vendor/raylib/examples/others/external/include/glad.h +5466 -0
- package/vendor/raylib/examples/others/external/lib/libglfw3.a +0 -0
- package/vendor/raylib/examples/others/raudio_standalone.c +152 -0
- package/vendor/raylib/examples/others/raylib_opengl_interop.c +152 -0
- package/vendor/raylib/examples/others/raylib_opengl_interop.png +0 -0
- package/vendor/raylib/examples/others/resources/audio/country.mp3 +0 -0
- package/vendor/raylib/examples/others/resources/audio/target.ogg +0 -0
- package/vendor/raylib/examples/others/resources/audio/weird.wav +0 -0
- package/vendor/raylib/examples/others/resources/audio_data.h +4893 -0
- package/vendor/raylib/examples/others/resources/image_data.h +9848 -0
- package/vendor/raylib/examples/others/resources/shaders/glsl100/point_particle.fs +16 -0
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/*******************************************************************************************
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*
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* raylib [audio] example - Raw audio streaming
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* This example has been created using raylib 1.6 (www.raylib.com)
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* raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details)
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* Example created by Ramon Santamaria (@raysan5) and reviewed by James Hofmann (@triplefox)
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* Copyright (c) 2015-2019 Ramon Santamaria (@raysan5) and James Hofmann (@triplefox)
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*
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********************************************************************************************/
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#include "raylib.h"
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#include <stdlib.h> // Required for: malloc(), free()
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#include <math.h> // Required for: sinf()
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#include <string.h> // Required for: memcpy()
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#define MAX_SAMPLES 512
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#define MAX_SAMPLES_PER_UPDATE 4096
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int main(void)
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{
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// Initialization
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//--------------------------------------------------------------------------------------
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const int screenWidth = 800;
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InitWindow(screenWidth, screenHeight, "raylib [audio] example - raw audio streaming");
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InitAudioDevice(); // Initialize audio device
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SetAudioStreamBufferSizeDefault(MAX_SAMPLES_PER_UPDATE);
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// Init raw audio stream (sample rate: 22050, sample size: 16bit-short, channels: 1-mono)
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AudioStream stream = LoadAudioStream(44100, 16, 1);
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// Buffer for the single cycle waveform we are synthesizing
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short *data = (short *)malloc(sizeof(short)*MAX_SAMPLES);
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// Frame buffer, describing the waveform when repeated over the course of a frame
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short *writeBuf = (short *)malloc(sizeof(short)*MAX_SAMPLES_PER_UPDATE);
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PlayAudioStream(stream); // Start processing stream buffer (no data loaded currently)
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float frequency = 440.0f;
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int readCursor = 0;
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int waveLength = 1;
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Vector2 position = { 0, 0 };
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SetTargetFPS(30); // Set our game to run at 30 frames-per-second
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//--------------------------------------------------------------------------------------
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// Main game loop
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while (!WindowShouldClose()) // Detect window close button or ESC key
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{
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// Update
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//----------------------------------------------------------------------------------
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mousePosition = GetMousePosition();
|
|
75
|
+
|
|
76
|
+
if (IsMouseButtonDown(MOUSE_BUTTON_LEFT))
|
|
77
|
+
{
|
|
78
|
+
float fp = (float)(mousePosition.y);
|
|
79
|
+
frequency = 40.0f + (float)(fp);
|
|
80
|
+
}
|
|
81
|
+
|
|
82
|
+
// Rewrite the sine wave.
|
|
83
|
+
// Compute two cycles to allow the buffer padding, simplifying any modulation, resampling, etc.
|
|
84
|
+
if (frequency != oldFrequency)
|
|
85
|
+
{
|
|
86
|
+
// Compute wavelength. Limit size in both directions.
|
|
87
|
+
int oldWavelength = waveLength;
|
|
88
|
+
waveLength = (int)(22050/frequency);
|
|
89
|
+
if (waveLength > MAX_SAMPLES/2) waveLength = MAX_SAMPLES/2;
|
|
90
|
+
if (waveLength < 1) waveLength = 1;
|
|
91
|
+
|
|
92
|
+
// Write sine wave.
|
|
93
|
+
for (int i = 0; i < waveLength*2; i++)
|
|
94
|
+
{
|
|
95
|
+
data[i] = (short)(sinf(((2*PI*(float)i/waveLength)))*32000);
|
|
96
|
+
}
|
|
97
|
+
|
|
98
|
+
// Scale read cursor's position to minimize transition artifacts
|
|
99
|
+
readCursor = (int)(readCursor * ((float)waveLength / (float)oldWavelength));
|
|
100
|
+
oldFrequency = frequency;
|
|
101
|
+
}
|
|
102
|
+
|
|
103
|
+
// Refill audio stream if required
|
|
104
|
+
if (IsAudioStreamProcessed(stream))
|
|
105
|
+
{
|
|
106
|
+
// Synthesize a buffer that is exactly the requested size
|
|
107
|
+
int writeCursor = 0;
|
|
108
|
+
|
|
109
|
+
while (writeCursor < MAX_SAMPLES_PER_UPDATE)
|
|
110
|
+
{
|
|
111
|
+
// Start by trying to write the whole chunk at once
|
|
112
|
+
int writeLength = MAX_SAMPLES_PER_UPDATE-writeCursor;
|
|
113
|
+
|
|
114
|
+
// Limit to the maximum readable size
|
|
115
|
+
int readLength = waveLength-readCursor;
|
|
116
|
+
|
|
117
|
+
if (writeLength > readLength) writeLength = readLength;
|
|
118
|
+
|
|
119
|
+
// Write the slice
|
|
120
|
+
memcpy(writeBuf + writeCursor, data + readCursor, writeLength*sizeof(short));
|
|
121
|
+
|
|
122
|
+
// Update cursors and loop audio
|
|
123
|
+
readCursor = (readCursor + writeLength) % waveLength;
|
|
124
|
+
|
|
125
|
+
writeCursor += writeLength;
|
|
126
|
+
}
|
|
127
|
+
|
|
128
|
+
// Copy finished frame to audio stream
|
|
129
|
+
UpdateAudioStream(stream, writeBuf, MAX_SAMPLES_PER_UPDATE);
|
|
130
|
+
}
|
|
131
|
+
//----------------------------------------------------------------------------------
|
|
132
|
+
|
|
133
|
+
// Draw
|
|
134
|
+
//----------------------------------------------------------------------------------
|
|
135
|
+
BeginDrawing();
|
|
136
|
+
|
|
137
|
+
ClearBackground(RAYWHITE);
|
|
138
|
+
|
|
139
|
+
DrawText(TextFormat("sine frequency: %i",(int)frequency), GetScreenWidth() - 220, 10, 20, RED);
|
|
140
|
+
DrawText("click mouse button to change frequency", 10, 10, 20, DARKGRAY);
|
|
141
|
+
|
|
142
|
+
// Draw the current buffer state proportionate to the screen
|
|
143
|
+
for (int i = 0; i < screenWidth; i++)
|
|
144
|
+
{
|
|
145
|
+
position.x = (float)i;
|
|
146
|
+
position.y = 250 + 50*data[i*MAX_SAMPLES/screenWidth]/32000.0f;
|
|
147
|
+
|
|
148
|
+
DrawPixelV(position, RED);
|
|
149
|
+
}
|
|
150
|
+
|
|
151
|
+
EndDrawing();
|
|
152
|
+
//----------------------------------------------------------------------------------
|
|
153
|
+
}
|
|
154
|
+
|
|
155
|
+
// De-Initialization
|
|
156
|
+
//--------------------------------------------------------------------------------------
|
|
157
|
+
free(data); // Unload sine wave data
|
|
158
|
+
free(writeBuf); // Unload write buffer
|
|
159
|
+
|
|
160
|
+
UnloadAudioStream(stream); // Close raw audio stream and delete buffers from RAM
|
|
161
|
+
CloseAudioDevice(); // Close audio device (music streaming is automatically stopped)
|
|
162
|
+
|
|
163
|
+
CloseWindow(); // Close window and OpenGL context
|
|
164
|
+
//--------------------------------------------------------------------------------------
|
|
165
|
+
|
|
166
|
+
return 0;
|
|
167
|
+
}
|
|
Binary file
|
|
@@ -0,0 +1,64 @@
|
|
|
1
|
+
/*******************************************************************************************
|
|
2
|
+
*
|
|
3
|
+
* raylib [audio] example - Sound loading and playing
|
|
4
|
+
*
|
|
5
|
+
* This example has been created using raylib 1.0 (www.raylib.com)
|
|
6
|
+
* raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details)
|
|
7
|
+
*
|
|
8
|
+
* Copyright (c) 2014 Ramon Santamaria (@raysan5)
|
|
9
|
+
*
|
|
10
|
+
********************************************************************************************/
|
|
11
|
+
|
|
12
|
+
#include "raylib.h"
|
|
13
|
+
|
|
14
|
+
int main(void)
|
|
15
|
+
{
|
|
16
|
+
// Initialization
|
|
17
|
+
//--------------------------------------------------------------------------------------
|
|
18
|
+
const int screenWidth = 800;
|
|
19
|
+
const int screenHeight = 450;
|
|
20
|
+
|
|
21
|
+
InitWindow(screenWidth, screenHeight, "raylib [audio] example - sound loading and playing");
|
|
22
|
+
|
|
23
|
+
InitAudioDevice(); // Initialize audio device
|
|
24
|
+
|
|
25
|
+
Sound fxWav = LoadSound("resources/sound.wav"); // Load WAV audio file
|
|
26
|
+
Sound fxOgg = LoadSound("resources/target.ogg"); // Load OGG audio file
|
|
27
|
+
|
|
28
|
+
SetTargetFPS(60); // Set our game to run at 60 frames-per-second
|
|
29
|
+
//--------------------------------------------------------------------------------------
|
|
30
|
+
|
|
31
|
+
// Main game loop
|
|
32
|
+
while (!WindowShouldClose()) // Detect window close button or ESC key
|
|
33
|
+
{
|
|
34
|
+
// Update
|
|
35
|
+
//----------------------------------------------------------------------------------
|
|
36
|
+
if (IsKeyPressed(KEY_SPACE)) PlaySound(fxWav); // Play WAV sound
|
|
37
|
+
if (IsKeyPressed(KEY_ENTER)) PlaySound(fxOgg); // Play OGG sound
|
|
38
|
+
//----------------------------------------------------------------------------------
|
|
39
|
+
|
|
40
|
+
// Draw
|
|
41
|
+
//----------------------------------------------------------------------------------
|
|
42
|
+
BeginDrawing();
|
|
43
|
+
|
|
44
|
+
ClearBackground(RAYWHITE);
|
|
45
|
+
|
|
46
|
+
DrawText("Press SPACE to PLAY the WAV sound!", 200, 180, 20, LIGHTGRAY);
|
|
47
|
+
DrawText("Press ENTER to PLAY the OGG sound!", 200, 220, 20, LIGHTGRAY);
|
|
48
|
+
|
|
49
|
+
EndDrawing();
|
|
50
|
+
//----------------------------------------------------------------------------------
|
|
51
|
+
}
|
|
52
|
+
|
|
53
|
+
// De-Initialization
|
|
54
|
+
//--------------------------------------------------------------------------------------
|
|
55
|
+
UnloadSound(fxWav); // Unload sound data
|
|
56
|
+
UnloadSound(fxOgg); // Unload sound data
|
|
57
|
+
|
|
58
|
+
CloseAudioDevice(); // Close audio device
|
|
59
|
+
|
|
60
|
+
CloseWindow(); // Close window and OpenGL context
|
|
61
|
+
//--------------------------------------------------------------------------------------
|
|
62
|
+
|
|
63
|
+
return 0;
|
|
64
|
+
}
|
|
Binary file
|
|
@@ -0,0 +1,10 @@
|
|
|
1
|
+
| resource | author | licence | notes |
|
|
2
|
+
| :------------------- | :---------: | :------ | :---- |
|
|
3
|
+
| country.mp3 | [@emegeme](https://github.com/emegeme) | [CC0](https://creativecommons.org/publicdomain/zero/1.0/) | Originally created for "DART that TARGET" game |
|
|
4
|
+
| target.ogg | [@emegeme](https://github.com/emegeme) | [CC0](https://creativecommons.org/publicdomain/zero/1.0/) | Originally created for "DART that TARGET" game |
|
|
5
|
+
| target.flac | [@emegeme](https://github.com/emegeme) | [CC0](https://creativecommons.org/publicdomain/zero/1.0/) | Originally created for "DART that TARGET" game |
|
|
6
|
+
| coin.wav | [@raysan5](https://github.com/raysan5) | [CC0](https://creativecommons.org/publicdomain/zero/1.0/) | Made with [rFXGen](https://raylibtech.itch.io/rfxgen) |
|
|
7
|
+
| sound.wav | [@raysan5](https://github.com/raysan5) | [CC0](https://creativecommons.org/publicdomain/zero/1.0/) | Made with [rFXGen](https://raylibtech.itch.io/rfxgen) |
|
|
8
|
+
| spring.wav | [@raysan5](https://github.com/raysan5) | [CC0](https://creativecommons.org/publicdomain/zero/1.0/) | Made with [rFXGen](https://raylibtech.itch.io/rfxgen) |
|
|
9
|
+
| weird.wav | [@raysan5](https://github.com/raysan5) | [CC0](https://creativecommons.org/publicdomain/zero/1.0/) | Made with [rFXGen](https://raylibtech.itch.io/rfxgen) |
|
|
10
|
+
| mini1111.xm | [tPORt](https://modarchive.org/index.php?request=view_by_moduleid&query=51891) | [Mod Archive Distribution license](https://modarchive.org/index.php?terms-upload) | - |
|
|
Binary file
|
|
Binary file
|
|
Binary file
|
|
Binary file
|
|
Binary file
|
|
Binary file
|
|
Binary file
|
|
Binary file
|
|
@@ -0,0 +1,86 @@
|
|
|
1
|
+
const std = @import("std");
|
|
2
|
+
const builtin = @import("builtin");
|
|
3
|
+
|
|
4
|
+
fn add_module(comptime module: []const u8, b: *std.build.Builder, target: std.zig.CrossTarget) !*std.build.Step {
|
|
5
|
+
// Standard release options allow the person running `zig build` to select
|
|
6
|
+
// between Debug, ReleaseSafe, ReleaseFast, and ReleaseSmall.
|
|
7
|
+
const mode = b.standardReleaseOptions();
|
|
8
|
+
|
|
9
|
+
const all = b.step(module, "All " ++ module ++ " examples");
|
|
10
|
+
const dir = try std.fs.cwd().openDir(
|
|
11
|
+
module,
|
|
12
|
+
.{ .iterate = true },
|
|
13
|
+
);
|
|
14
|
+
var iter = dir.iterate();
|
|
15
|
+
while (try iter.next()) |entry| {
|
|
16
|
+
if (entry.kind != .File) continue;
|
|
17
|
+
const extension_idx = std.mem.lastIndexOf(u8, entry.name, ".c") orelse continue;
|
|
18
|
+
const name = entry.name[0..extension_idx];
|
|
19
|
+
const path = try std.fs.path.join(b.allocator, &.{ module, entry.name });
|
|
20
|
+
|
|
21
|
+
// zig's mingw headers do not include pthread.h
|
|
22
|
+
if (std.mem.eql(u8, "core_loading_thread", name) and target.getOsTag() == .windows) continue;
|
|
23
|
+
|
|
24
|
+
const exe = b.addExecutable(name, path);
|
|
25
|
+
exe.setTarget(target);
|
|
26
|
+
exe.setBuildMode(mode);
|
|
27
|
+
exe.linkLibC();
|
|
28
|
+
exe.addObjectFile(switch (target.getOsTag()) {
|
|
29
|
+
.windows => "../src/raylib.lib",
|
|
30
|
+
.linux => "../src/libraylib.a",
|
|
31
|
+
else => @panic("Unsupported OS"),
|
|
32
|
+
});
|
|
33
|
+
|
|
34
|
+
exe.addIncludeDir("../src");
|
|
35
|
+
exe.addIncludeDir("../src/external");
|
|
36
|
+
exe.addIncludeDir("../src/external/glfw/include");
|
|
37
|
+
|
|
38
|
+
switch (exe.target.toTarget().os.tag) {
|
|
39
|
+
.windows => {
|
|
40
|
+
exe.linkSystemLibrary("winmm");
|
|
41
|
+
exe.linkSystemLibrary("gdi32");
|
|
42
|
+
exe.linkSystemLibrary("opengl32");
|
|
43
|
+
exe.addIncludeDir("external/glfw/deps/mingw");
|
|
44
|
+
},
|
|
45
|
+
.linux => {
|
|
46
|
+
exe.linkSystemLibrary("GL");
|
|
47
|
+
exe.linkSystemLibrary("rt");
|
|
48
|
+
exe.linkSystemLibrary("dl");
|
|
49
|
+
exe.linkSystemLibrary("m");
|
|
50
|
+
exe.linkSystemLibrary("X11");
|
|
51
|
+
},
|
|
52
|
+
else => {
|
|
53
|
+
@panic("Unsupported OS");
|
|
54
|
+
},
|
|
55
|
+
}
|
|
56
|
+
|
|
57
|
+
exe.setOutputDir(module);
|
|
58
|
+
|
|
59
|
+
var run = exe.run();
|
|
60
|
+
run.step.dependOn(&b.addInstallArtifact(exe).step);
|
|
61
|
+
run.cwd = module;
|
|
62
|
+
b.step(name, name).dependOn(&run.step);
|
|
63
|
+
all.dependOn(&exe.step);
|
|
64
|
+
}
|
|
65
|
+
return all;
|
|
66
|
+
}
|
|
67
|
+
|
|
68
|
+
pub fn build(b: *std.build.Builder) !void {
|
|
69
|
+
// Standard target options allows the person running `zig build` to choose
|
|
70
|
+
// what target to build for. Here we do not override the defaults, which
|
|
71
|
+
// means any target is allowed, and the default is native. Other options
|
|
72
|
+
// for restricting supported target set are available.
|
|
73
|
+
const target = b.standardTargetOptions(.{});
|
|
74
|
+
|
|
75
|
+
const all = b.getInstallStep();
|
|
76
|
+
|
|
77
|
+
all.dependOn(try add_module("audio", b, target));
|
|
78
|
+
all.dependOn(try add_module("core", b, target));
|
|
79
|
+
all.dependOn(try add_module("models", b, target));
|
|
80
|
+
all.dependOn(try add_module("others", b, target));
|
|
81
|
+
all.dependOn(try add_module("physics", b, target));
|
|
82
|
+
all.dependOn(try add_module("shaders", b, target));
|
|
83
|
+
all.dependOn(try add_module("shapes", b, target));
|
|
84
|
+
all.dependOn(try add_module("text", b, target));
|
|
85
|
+
all.dependOn(try add_module("textures", b, target));
|
|
86
|
+
}
|
|
@@ -0,0 +1,132 @@
|
|
|
1
|
+
/*******************************************************************************************
|
|
2
|
+
*
|
|
3
|
+
* raylib [core] example - 2d camera
|
|
4
|
+
*
|
|
5
|
+
* This example has been created using raylib 1.5 (www.raylib.com)
|
|
6
|
+
* raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details)
|
|
7
|
+
*
|
|
8
|
+
* Copyright (c) 2016 Ramon Santamaria (@raysan5)
|
|
9
|
+
*
|
|
10
|
+
********************************************************************************************/
|
|
11
|
+
|
|
12
|
+
#include "raylib.h"
|
|
13
|
+
|
|
14
|
+
#define MAX_BUILDINGS 100
|
|
15
|
+
|
|
16
|
+
int main(void)
|
|
17
|
+
{
|
|
18
|
+
// Initialization
|
|
19
|
+
//--------------------------------------------------------------------------------------
|
|
20
|
+
const int screenWidth = 800;
|
|
21
|
+
const int screenHeight = 450;
|
|
22
|
+
|
|
23
|
+
InitWindow(screenWidth, screenHeight, "raylib [core] example - 2d camera");
|
|
24
|
+
|
|
25
|
+
Rectangle player = { 400, 280, 40, 40 };
|
|
26
|
+
Rectangle buildings[MAX_BUILDINGS] = { 0 };
|
|
27
|
+
Color buildColors[MAX_BUILDINGS] = { 0 };
|
|
28
|
+
|
|
29
|
+
int spacing = 0;
|
|
30
|
+
|
|
31
|
+
for (int i = 0; i < MAX_BUILDINGS; i++)
|
|
32
|
+
{
|
|
33
|
+
buildings[i].width = (float)GetRandomValue(50, 200);
|
|
34
|
+
buildings[i].height = (float)GetRandomValue(100, 800);
|
|
35
|
+
buildings[i].y = screenHeight - 130.0f - buildings[i].height;
|
|
36
|
+
buildings[i].x = -6000.0f + spacing;
|
|
37
|
+
|
|
38
|
+
spacing += (int)buildings[i].width;
|
|
39
|
+
|
|
40
|
+
buildColors[i] = (Color){ GetRandomValue(200, 240), GetRandomValue(200, 240), GetRandomValue(200, 250), 255 };
|
|
41
|
+
}
|
|
42
|
+
|
|
43
|
+
Camera2D camera = { 0 };
|
|
44
|
+
camera.target = (Vector2){ player.x + 20.0f, player.y + 20.0f };
|
|
45
|
+
camera.offset = (Vector2){ screenWidth/2.0f, screenHeight/2.0f };
|
|
46
|
+
camera.rotation = 0.0f;
|
|
47
|
+
camera.zoom = 1.0f;
|
|
48
|
+
|
|
49
|
+
SetTargetFPS(60); // Set our game to run at 60 frames-per-second
|
|
50
|
+
//--------------------------------------------------------------------------------------
|
|
51
|
+
|
|
52
|
+
// Main game loop
|
|
53
|
+
while (!WindowShouldClose()) // Detect window close button or ESC key
|
|
54
|
+
{
|
|
55
|
+
// Update
|
|
56
|
+
//----------------------------------------------------------------------------------
|
|
57
|
+
|
|
58
|
+
// Player movement
|
|
59
|
+
if (IsKeyDown(KEY_RIGHT)) player.x += 2;
|
|
60
|
+
else if (IsKeyDown(KEY_LEFT)) player.x -= 2;
|
|
61
|
+
|
|
62
|
+
// Camera target follows player
|
|
63
|
+
camera.target = (Vector2){ player.x + 20, player.y + 20 };
|
|
64
|
+
|
|
65
|
+
// Camera rotation controls
|
|
66
|
+
if (IsKeyDown(KEY_A)) camera.rotation--;
|
|
67
|
+
else if (IsKeyDown(KEY_S)) camera.rotation++;
|
|
68
|
+
|
|
69
|
+
// Limit camera rotation to 80 degrees (-40 to 40)
|
|
70
|
+
if (camera.rotation > 40) camera.rotation = 40;
|
|
71
|
+
else if (camera.rotation < -40) camera.rotation = -40;
|
|
72
|
+
|
|
73
|
+
// Camera zoom controls
|
|
74
|
+
camera.zoom += ((float)GetMouseWheelMove()*0.05f);
|
|
75
|
+
|
|
76
|
+
if (camera.zoom > 3.0f) camera.zoom = 3.0f;
|
|
77
|
+
else if (camera.zoom < 0.1f) camera.zoom = 0.1f;
|
|
78
|
+
|
|
79
|
+
// Camera reset (zoom and rotation)
|
|
80
|
+
if (IsKeyPressed(KEY_R))
|
|
81
|
+
{
|
|
82
|
+
camera.zoom = 1.0f;
|
|
83
|
+
camera.rotation = 0.0f;
|
|
84
|
+
}
|
|
85
|
+
//----------------------------------------------------------------------------------
|
|
86
|
+
|
|
87
|
+
// Draw
|
|
88
|
+
//----------------------------------------------------------------------------------
|
|
89
|
+
BeginDrawing();
|
|
90
|
+
|
|
91
|
+
ClearBackground(RAYWHITE);
|
|
92
|
+
|
|
93
|
+
BeginMode2D(camera);
|
|
94
|
+
|
|
95
|
+
DrawRectangle(-6000, 320, 13000, 8000, DARKGRAY);
|
|
96
|
+
|
|
97
|
+
for (int i = 0; i < MAX_BUILDINGS; i++) DrawRectangleRec(buildings[i], buildColors[i]);
|
|
98
|
+
|
|
99
|
+
DrawRectangleRec(player, RED);
|
|
100
|
+
|
|
101
|
+
DrawLine((int)camera.target.x, -screenHeight*10, (int)camera.target.x, screenHeight*10, GREEN);
|
|
102
|
+
DrawLine(-screenWidth*10, (int)camera.target.y, screenWidth*10, (int)camera.target.y, GREEN);
|
|
103
|
+
|
|
104
|
+
EndMode2D();
|
|
105
|
+
|
|
106
|
+
DrawText("SCREEN AREA", 640, 10, 20, RED);
|
|
107
|
+
|
|
108
|
+
DrawRectangle(0, 0, screenWidth, 5, RED);
|
|
109
|
+
DrawRectangle(0, 5, 5, screenHeight - 10, RED);
|
|
110
|
+
DrawRectangle(screenWidth - 5, 5, 5, screenHeight - 10, RED);
|
|
111
|
+
DrawRectangle(0, screenHeight - 5, screenWidth, 5, RED);
|
|
112
|
+
|
|
113
|
+
DrawRectangle( 10, 10, 250, 113, Fade(SKYBLUE, 0.5f));
|
|
114
|
+
DrawRectangleLines( 10, 10, 250, 113, BLUE);
|
|
115
|
+
|
|
116
|
+
DrawText("Free 2d camera controls:", 20, 20, 10, BLACK);
|
|
117
|
+
DrawText("- Right/Left to move Offset", 40, 40, 10, DARKGRAY);
|
|
118
|
+
DrawText("- Mouse Wheel to Zoom in-out", 40, 60, 10, DARKGRAY);
|
|
119
|
+
DrawText("- A / S to Rotate", 40, 80, 10, DARKGRAY);
|
|
120
|
+
DrawText("- R to reset Zoom and Rotation", 40, 100, 10, DARKGRAY);
|
|
121
|
+
|
|
122
|
+
EndDrawing();
|
|
123
|
+
//----------------------------------------------------------------------------------
|
|
124
|
+
}
|
|
125
|
+
|
|
126
|
+
// De-Initialization
|
|
127
|
+
//--------------------------------------------------------------------------------------
|
|
128
|
+
CloseWindow(); // Close window and OpenGL context
|
|
129
|
+
//--------------------------------------------------------------------------------------
|
|
130
|
+
|
|
131
|
+
return 0;
|
|
132
|
+
}
|
|
Binary file
|