koffi 0.9.4 → 0.9.7

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (823) hide show
  1. package/LICENSE.txt +661 -0
  2. package/README.md +50 -8
  3. package/package.json +24 -6
  4. package/src/call.hh +2 -1
  5. package/src/call_arm32.cc +498 -0
  6. package/src/call_arm32_fwd.S +108 -0
  7. package/src/call_arm64.cc +57 -57
  8. package/src/call_arm64_fwd.S +24 -29
  9. package/src/call_x64_sysv.cc +29 -43
  10. package/src/call_x64_win.cc +37 -40
  11. package/src/call_x86.cc +46 -59
  12. package/src/ffi.cc +29 -27
  13. package/src/ffi.hh +19 -12
  14. package/src/util.cc +58 -24
  15. package/src/util.hh +103 -19
  16. package/test/qemu/.gitkeep +0 -0
  17. package/test/registry/machines.json +112 -0
  18. package/test/registry/sha256sum.txt +21 -0
  19. package/test/test.js +493 -0
  20. package/vendor/dragonbox/CMakeLists.txt +122 -122
  21. package/vendor/dragonbox/LICENSE-Apache2-LLVM +218 -218
  22. package/vendor/dragonbox/LICENSE-Boost +23 -23
  23. package/vendor/dragonbox/README.md +277 -277
  24. package/vendor/dragonbox/cmake/dragonboxConfig.cmake +1 -1
  25. package/vendor/dragonbox/include/dragonbox/dragonbox.h +6 -2
  26. package/vendor/dragonbox/include/dragonbox/dragonbox_to_chars.h +108 -108
  27. package/vendor/dragonbox/other_files/Dragonbox.pdf +0 -0
  28. package/vendor/dragonbox/other_files/unknown_win64_vc2019.html +539 -539
  29. package/vendor/dragonbox/source/dragonbox_to_chars.cpp +303 -303
  30. package/vendor/dragonbox/subproject/3rdparty/grisu_exact/CMakeLists.txt +23 -23
  31. package/vendor/dragonbox/subproject/3rdparty/grisu_exact/fp_to_chars.cpp +238 -238
  32. package/vendor/dragonbox/subproject/3rdparty/grisu_exact/fp_to_chars.h +95 -95
  33. package/vendor/dragonbox/subproject/3rdparty/grisu_exact/grisu_exact.h +2666 -2666
  34. package/vendor/dragonbox/subproject/3rdparty/ryu/CMakeLists.txt +16 -16
  35. package/vendor/dragonbox/subproject/3rdparty/ryu/ryu/common.h +114 -114
  36. package/vendor/dragonbox/subproject/3rdparty/ryu/ryu/d2s.c +509 -509
  37. package/vendor/dragonbox/subproject/3rdparty/ryu/ryu/d2s_full_table.h +367 -367
  38. package/vendor/dragonbox/subproject/3rdparty/ryu/ryu/d2s_intrinsics.h +357 -357
  39. package/vendor/dragonbox/subproject/3rdparty/ryu/ryu/digit_table.h +35 -35
  40. package/vendor/dragonbox/subproject/3rdparty/ryu/ryu/f2s.c +345 -345
  41. package/vendor/dragonbox/subproject/3rdparty/ryu/ryu/f2s_full_table.h +55 -55
  42. package/vendor/dragonbox/subproject/3rdparty/ryu/ryu/f2s_intrinsics.h +128 -128
  43. package/vendor/dragonbox/subproject/3rdparty/ryu/ryu/ryu.h +46 -46
  44. package/vendor/dragonbox/subproject/3rdparty/schubfach/CMakeLists.txt +21 -21
  45. package/vendor/dragonbox/subproject/3rdparty/schubfach/schubfach_32.cc +699 -699
  46. package/vendor/dragonbox/subproject/3rdparty/schubfach/schubfach_32.h +31 -31
  47. package/vendor/dragonbox/subproject/3rdparty/schubfach/schubfach_64.cc +1354 -1354
  48. package/vendor/dragonbox/subproject/3rdparty/schubfach/schubfach_64.h +31 -31
  49. package/vendor/dragonbox/subproject/3rdparty/shaded_plots/example_shaded_plots.m +68 -68
  50. package/vendor/dragonbox/subproject/3rdparty/shaded_plots/license.txt +25 -25
  51. package/vendor/dragonbox/subproject/3rdparty/shaded_plots/plot_distribution.m +92 -92
  52. package/vendor/dragonbox/subproject/3rdparty/shaded_plots/plot_distribution_prctile.m +121 -121
  53. package/vendor/dragonbox/subproject/3rdparty/shaded_plots/plot_histogram_shaded.m +99 -99
  54. package/vendor/dragonbox/subproject/3rdparty/shaded_plots/plot_shaded.m +93 -93
  55. package/vendor/dragonbox/subproject/benchmark/CMakeLists.txt +64 -64
  56. package/vendor/dragonbox/subproject/benchmark/include/benchmark.h +40 -40
  57. package/vendor/dragonbox/subproject/benchmark/matlab/plot_benchmarks.m +21 -21
  58. package/vendor/dragonbox/subproject/benchmark/matlab/plot_digit_benchmark.m +78 -78
  59. package/vendor/dragonbox/subproject/benchmark/matlab/plot_uniform_benchmark.m +95 -95
  60. package/vendor/dragonbox/subproject/benchmark/source/benchmark.cpp +237 -237
  61. package/vendor/dragonbox/subproject/benchmark/source/dragonbox.cpp +30 -30
  62. package/vendor/dragonbox/subproject/benchmark/source/grisu_exact.cpp +36 -36
  63. package/vendor/dragonbox/subproject/benchmark/source/ryu.cpp +27 -27
  64. package/vendor/dragonbox/subproject/benchmark/source/schubfach.cpp +31 -31
  65. package/vendor/dragonbox/subproject/common/CMakeLists.txt +41 -41
  66. package/vendor/dragonbox/subproject/common/include/best_rational_approx.h +96 -96
  67. package/vendor/dragonbox/subproject/common/include/big_uint.h +217 -217
  68. package/vendor/dragonbox/subproject/common/include/continued_fractions.h +173 -173
  69. package/vendor/dragonbox/subproject/common/include/good_rational_approx.h +266 -266
  70. package/vendor/dragonbox/subproject/common/include/random_float.h +182 -182
  71. package/vendor/dragonbox/subproject/common/include/rational_continued_fractions.h +56 -56
  72. package/vendor/dragonbox/subproject/common/source/big_uint.cpp +601 -601
  73. package/vendor/dragonbox/subproject/meta/CMakeLists.txt +40 -40
  74. package/vendor/dragonbox/subproject/meta/results/binary32_generated_cache.txt +81 -81
  75. package/vendor/dragonbox/subproject/meta/results/binary64_compressed_cache_error_table.txt +9 -9
  76. package/vendor/dragonbox/subproject/meta/results/binary64_generated_cache.txt +622 -622
  77. package/vendor/dragonbox/subproject/meta/source/generate_cache.cpp +126 -126
  78. package/vendor/dragonbox/subproject/meta/source/live_test.cpp +81 -81
  79. package/vendor/dragonbox/subproject/meta/source/perf_test.cpp +104 -104
  80. package/vendor/dragonbox/subproject/meta/source/sandbox.cpp +20 -20
  81. package/vendor/dragonbox/subproject/test/CMakeLists.txt +69 -69
  82. package/vendor/dragonbox/subproject/test/results/plot_required_bits.m +17 -17
  83. package/vendor/dragonbox/subproject/test/source/test_all_shorter_interval_cases.cpp +88 -88
  84. package/vendor/dragonbox/subproject/test/source/uniform_random_test.cpp +95 -95
  85. package/vendor/dragonbox/subproject/test/source/verify_cache_precision.cpp +337 -337
  86. package/vendor/dragonbox/subproject/test/source/verify_compressed_cache.cpp +154 -154
  87. package/vendor/dragonbox/subproject/test/source/verify_fast_multiplication.cpp +168 -168
  88. package/vendor/dragonbox/subproject/test/source/verify_log_computation.cpp +251 -251
  89. package/vendor/dragonbox/subproject/test/source/verify_magic_division.cpp +113 -113
  90. package/vendor/libcc/libcc.cc +36 -18
  91. package/vendor/libcc/libcc.hh +23 -1
  92. package/vendor/raylib/BINDINGS.md +123 -0
  93. package/vendor/raylib/CHANGELOG +1495 -0
  94. package/vendor/raylib/CMakeLists.txt +33 -0
  95. package/vendor/raylib/CMakeOptions.txt +87 -0
  96. package/vendor/raylib/CONTRIBUTING.md +76 -0
  97. package/vendor/raylib/CONTRIBUTORS.md +63 -0
  98. package/vendor/raylib/CONVENTIONS.md +95 -0
  99. package/vendor/raylib/HISTORY.md +364 -0
  100. package/vendor/raylib/LICENSE +16 -0
  101. package/vendor/raylib/README.md +141 -0
  102. package/vendor/raylib/ROADMAP.md +76 -0
  103. package/vendor/raylib/SPONSORS.md +68 -0
  104. package/vendor/raylib/cmake/AddIfFlagCompiles.cmake +12 -0
  105. package/vendor/raylib/cmake/BuildOptions.cmake +18 -0
  106. package/vendor/raylib/cmake/CompileDefinitions.cmake +110 -0
  107. package/vendor/raylib/cmake/CompilerFlags.cmake +79 -0
  108. package/vendor/raylib/cmake/EnumOption.cmake +9 -0
  109. package/vendor/raylib/cmake/GlfwImport.cmake +34 -0
  110. package/vendor/raylib/cmake/InstallConfigurations.cmake +29 -0
  111. package/vendor/raylib/cmake/JoinPaths.cmake +26 -0
  112. package/vendor/raylib/cmake/LibraryConfigurations.cmake +108 -0
  113. package/vendor/raylib/cmake/LibraryPathToLinkerFlags.cmake +24 -0
  114. package/vendor/raylib/cmake/PackConfigurations.cmake +13 -0
  115. package/vendor/raylib/cmake/PopulateConfigVariablesLocally.cmake +11 -0
  116. package/vendor/raylib/cmake/raylib-config-version.cmake +21 -0
  117. package/vendor/raylib/cmake/raylib-config.cmake +76 -0
  118. package/vendor/raylib/examples/CMakeLists.txt +139 -0
  119. package/vendor/raylib/examples/Makefile +565 -0
  120. package/vendor/raylib/examples/Makefile.Android +405 -0
  121. package/vendor/raylib/examples/Makefile.Web +1053 -0
  122. package/vendor/raylib/examples/README.md +203 -0
  123. package/vendor/raylib/examples/audio/audio_module_playing.c +146 -0
  124. package/vendor/raylib/examples/audio/audio_module_playing.png +0 -0
  125. package/vendor/raylib/examples/audio/audio_multichannel_sound.c +73 -0
  126. package/vendor/raylib/examples/audio/audio_multichannel_sound.png +0 -0
  127. package/vendor/raylib/examples/audio/audio_music_stream.c +93 -0
  128. package/vendor/raylib/examples/audio/audio_music_stream.png +0 -0
  129. package/vendor/raylib/examples/audio/audio_raw_stream.c +167 -0
  130. package/vendor/raylib/examples/audio/audio_raw_stream.png +0 -0
  131. package/vendor/raylib/examples/audio/audio_sound_loading.c +64 -0
  132. package/vendor/raylib/examples/audio/audio_sound_loading.png +0 -0
  133. package/vendor/raylib/examples/audio/resources/LICENSE.md +10 -0
  134. package/vendor/raylib/examples/audio/resources/coin.wav +0 -0
  135. package/vendor/raylib/examples/audio/resources/country.mp3 +0 -0
  136. package/vendor/raylib/examples/audio/resources/mini1111.xm +0 -0
  137. package/vendor/raylib/examples/audio/resources/sound.wav +0 -0
  138. package/vendor/raylib/examples/audio/resources/spring.wav +0 -0
  139. package/vendor/raylib/examples/audio/resources/target.flac +0 -0
  140. package/vendor/raylib/examples/audio/resources/target.ogg +0 -0
  141. package/vendor/raylib/examples/audio/resources/weird.wav +0 -0
  142. package/vendor/raylib/examples/build.zig +86 -0
  143. package/vendor/raylib/examples/core/core_2d_camera.c +132 -0
  144. package/vendor/raylib/examples/core/core_2d_camera.png +0 -0
  145. package/vendor/raylib/examples/core/core_2d_camera_platformer.c +293 -0
  146. package/vendor/raylib/examples/core/core_2d_camera_platformer.png +0 -0
  147. package/vendor/raylib/examples/core/core_2d_camera_smooth_pixelperfect.png +0 -0
  148. package/vendor/raylib/examples/core/core_3d_camera_first_person.c +97 -0
  149. package/vendor/raylib/examples/core/core_3d_camera_first_person.png +0 -0
  150. package/vendor/raylib/examples/core/core_3d_camera_free.c +83 -0
  151. package/vendor/raylib/examples/core/core_3d_camera_free.png +0 -0
  152. package/vendor/raylib/examples/core/core_3d_camera_mode.c +73 -0
  153. package/vendor/raylib/examples/core/core_3d_camera_mode.png +0 -0
  154. package/vendor/raylib/examples/core/core_3d_picking.c +107 -0
  155. package/vendor/raylib/examples/core/core_3d_picking.png +0 -0
  156. package/vendor/raylib/examples/core/core_basic_screen_manager.c +150 -0
  157. package/vendor/raylib/examples/core/core_basic_screen_manager.png +0 -0
  158. package/vendor/raylib/examples/core/core_basic_window.c +62 -0
  159. package/vendor/raylib/examples/core/core_basic_window.png +0 -0
  160. package/vendor/raylib/examples/core/core_basic_window_web.c +85 -0
  161. package/vendor/raylib/examples/core/core_custom_frame_control.c +125 -0
  162. package/vendor/raylib/examples/core/core_custom_frame_control.png +0 -0
  163. package/vendor/raylib/examples/core/core_custom_logging.c +84 -0
  164. package/vendor/raylib/examples/core/core_custom_logging.png +0 -0
  165. package/vendor/raylib/examples/core/core_drop_files.c +76 -0
  166. package/vendor/raylib/examples/core/core_drop_files.png +0 -0
  167. package/vendor/raylib/examples/core/core_input_gamepad.c +195 -0
  168. package/vendor/raylib/examples/core/core_input_gamepad.png +0 -0
  169. package/vendor/raylib/examples/core/core_input_gestures.c +115 -0
  170. package/vendor/raylib/examples/core/core_input_gestures.png +0 -0
  171. package/vendor/raylib/examples/core/core_input_keys.c +59 -0
  172. package/vendor/raylib/examples/core/core_input_keys.png +0 -0
  173. package/vendor/raylib/examples/core/core_input_mouse.c +65 -0
  174. package/vendor/raylib/examples/core/core_input_mouse.png +0 -0
  175. package/vendor/raylib/examples/core/core_input_mouse_wheel.c +58 -0
  176. package/vendor/raylib/examples/core/core_input_mouse_wheel.png +0 -0
  177. package/vendor/raylib/examples/core/core_input_multitouch.c +70 -0
  178. package/vendor/raylib/examples/core/core_input_multitouch.png +0 -0
  179. package/vendor/raylib/examples/core/core_loading_thread.c +147 -0
  180. package/vendor/raylib/examples/core/core_loading_thread.png +0 -0
  181. package/vendor/raylib/examples/core/core_quat_conversion.c +132 -0
  182. package/vendor/raylib/examples/core/core_quat_conversion.png +0 -0
  183. package/vendor/raylib/examples/core/core_random_values.c +67 -0
  184. package/vendor/raylib/examples/core/core_random_values.png +0 -0
  185. package/vendor/raylib/examples/core/core_scissor_test.c +71 -0
  186. package/vendor/raylib/examples/core/core_scissor_test.png +0 -0
  187. package/vendor/raylib/examples/core/core_smooth_pixelperfect.c +117 -0
  188. package/vendor/raylib/examples/core/core_smooth_pixelperfect.png +0 -0
  189. package/vendor/raylib/examples/core/core_split_screen.c +155 -0
  190. package/vendor/raylib/examples/core/core_split_screen.png +0 -0
  191. package/vendor/raylib/examples/core/core_storage_values.c +87 -0
  192. package/vendor/raylib/examples/core/core_storage_values.png +0 -0
  193. package/vendor/raylib/examples/core/core_vr_simulator.c +143 -0
  194. package/vendor/raylib/examples/core/core_vr_simulator.png +0 -0
  195. package/vendor/raylib/examples/core/core_window_flags.c +191 -0
  196. package/vendor/raylib/examples/core/core_window_flags.png +0 -0
  197. package/vendor/raylib/examples/core/core_window_letterbox.c +112 -0
  198. package/vendor/raylib/examples/core/core_window_letterbox.png +0 -0
  199. package/vendor/raylib/examples/core/core_world_screen.c +78 -0
  200. package/vendor/raylib/examples/core/core_world_screen.png +0 -0
  201. package/vendor/raylib/examples/core/resources/LICENSE.md +4 -0
  202. package/vendor/raylib/examples/core/resources/distortion100.fs +52 -0
  203. package/vendor/raylib/examples/core/resources/distortion330.fs +53 -0
  204. package/vendor/raylib/examples/core/resources/ps3.png +0 -0
  205. package/vendor/raylib/examples/core/resources/xbox.png +0 -0
  206. package/vendor/raylib/examples/examples_template.c +100 -0
  207. package/vendor/raylib/examples/models/models_animation.c +114 -0
  208. package/vendor/raylib/examples/models/models_animation.png +0 -0
  209. package/vendor/raylib/examples/models/models_billboard.c +75 -0
  210. package/vendor/raylib/examples/models/models_billboard.png +0 -0
  211. package/vendor/raylib/examples/models/models_box_collisions.c +121 -0
  212. package/vendor/raylib/examples/models/models_box_collisions.png +0 -0
  213. package/vendor/raylib/examples/models/models_cubicmap.c +87 -0
  214. package/vendor/raylib/examples/models/models_cubicmap.png +0 -0
  215. package/vendor/raylib/examples/models/models_first_person_maze.c +122 -0
  216. package/vendor/raylib/examples/models/models_first_person_maze.png +0 -0
  217. package/vendor/raylib/examples/models/models_geometric_shapes.c +80 -0
  218. package/vendor/raylib/examples/models/models_geometric_shapes.png +0 -0
  219. package/vendor/raylib/examples/models/models_heightmap.c +82 -0
  220. package/vendor/raylib/examples/models/models_heightmap.png +0 -0
  221. package/vendor/raylib/examples/models/models_loading.c +146 -0
  222. package/vendor/raylib/examples/models/models_loading.png +0 -0
  223. package/vendor/raylib/examples/models/models_loading_gltf.c +105 -0
  224. package/vendor/raylib/examples/models/models_loading_gltf.png +0 -0
  225. package/vendor/raylib/examples/models/models_loading_vox.c +130 -0
  226. package/vendor/raylib/examples/models/models_loading_vox.png +0 -0
  227. package/vendor/raylib/examples/models/models_mesh_generation.c +179 -0
  228. package/vendor/raylib/examples/models/models_mesh_generation.png +0 -0
  229. package/vendor/raylib/examples/models/models_mesh_picking.c +223 -0
  230. package/vendor/raylib/examples/models/models_mesh_picking.png +0 -0
  231. package/vendor/raylib/examples/models/models_orthographic_projection.c +99 -0
  232. package/vendor/raylib/examples/models/models_orthographic_projection.png +0 -0
  233. package/vendor/raylib/examples/models/models_rlgl_solar_system.c +172 -0
  234. package/vendor/raylib/examples/models/models_rlgl_solar_system.png +0 -0
  235. package/vendor/raylib/examples/models/models_skybox.c +262 -0
  236. package/vendor/raylib/examples/models/models_skybox.png +0 -0
  237. package/vendor/raylib/examples/models/models_waving_cubes.c +112 -0
  238. package/vendor/raylib/examples/models/models_waving_cubes.png +0 -0
  239. package/vendor/raylib/examples/models/models_yaw_pitch_roll.c +117 -0
  240. package/vendor/raylib/examples/models/models_yaw_pitch_roll.png +0 -0
  241. package/vendor/raylib/examples/models/resources/LICENSE.md +23 -0
  242. package/vendor/raylib/examples/models/resources/billboard.png +0 -0
  243. package/vendor/raylib/examples/models/resources/cubicmap.png +0 -0
  244. package/vendor/raylib/examples/models/resources/cubicmap_atlas.png +0 -0
  245. package/vendor/raylib/examples/models/resources/dresden_square_1k.hdr +0 -0
  246. package/vendor/raylib/examples/models/resources/dresden_square_2k.hdr +0 -0
  247. package/vendor/raylib/examples/models/resources/heightmap.png +0 -0
  248. package/vendor/raylib/examples/models/resources/models/gltf/AnimatedMorphCube.glb +0 -0
  249. package/vendor/raylib/examples/models/resources/models/gltf/AnimatedTriangle.gltf +118 -0
  250. package/vendor/raylib/examples/models/resources/models/gltf/BoxAnimated.glb +0 -0
  251. package/vendor/raylib/examples/models/resources/models/gltf/LICENSE +23 -0
  252. package/vendor/raylib/examples/models/resources/models/gltf/girl.glb +0 -0
  253. package/vendor/raylib/examples/models/resources/models/gltf/raylib_32x32.glb +0 -0
  254. package/vendor/raylib/examples/models/resources/models/gltf/rigged_figure.glb +0 -0
  255. package/vendor/raylib/examples/models/resources/models/gltf/vertex_colored_object.glb +0 -0
  256. package/vendor/raylib/examples/models/resources/models/iqm/guy.blend +0 -0
  257. package/vendor/raylib/examples/models/resources/models/iqm/guy.iqm +0 -0
  258. package/vendor/raylib/examples/models/resources/models/iqm/guyanim.iqm +0 -0
  259. package/vendor/raylib/examples/models/resources/models/iqm/guytex.png +0 -0
  260. package/vendor/raylib/examples/models/resources/models/iqm/vertex_colored_object.iqm +0 -0
  261. package/vendor/raylib/examples/models/resources/models/obj/bridge.obj +1725 -0
  262. package/vendor/raylib/examples/models/resources/models/obj/bridge_diffuse.png +0 -0
  263. package/vendor/raylib/examples/models/resources/models/obj/castle.obj +12919 -0
  264. package/vendor/raylib/examples/models/resources/models/obj/castle_diffuse.png +0 -0
  265. package/vendor/raylib/examples/models/resources/models/obj/cube.obj +68 -0
  266. package/vendor/raylib/examples/models/resources/models/obj/cube_diffuse.png +0 -0
  267. package/vendor/raylib/examples/models/resources/models/obj/house.obj +4564 -0
  268. package/vendor/raylib/examples/models/resources/models/obj/house_diffuse.png +0 -0
  269. package/vendor/raylib/examples/models/resources/models/obj/market.obj +7301 -0
  270. package/vendor/raylib/examples/models/resources/models/obj/market_diffuse.png +0 -0
  271. package/vendor/raylib/examples/models/resources/models/obj/plane.obj +10858 -0
  272. package/vendor/raylib/examples/models/resources/models/obj/plane_diffuse.png +0 -0
  273. package/vendor/raylib/examples/models/resources/models/obj/turret.obj +1888 -0
  274. package/vendor/raylib/examples/models/resources/models/obj/turret_diffuse.png +0 -0
  275. package/vendor/raylib/examples/models/resources/models/obj/well.obj +1030 -0
  276. package/vendor/raylib/examples/models/resources/models/obj/well_diffuse.png +0 -0
  277. package/vendor/raylib/examples/models/resources/models/vox/LICENSE +9 -0
  278. package/vendor/raylib/examples/models/resources/models/vox/chr_knight.vox +0 -0
  279. package/vendor/raylib/examples/models/resources/models/vox/chr_sword.vox +0 -0
  280. package/vendor/raylib/examples/models/resources/models/vox/monu9.vox +0 -0
  281. package/vendor/raylib/examples/models/resources/shaders/glsl100/cubemap.fs +29 -0
  282. package/vendor/raylib/examples/models/resources/shaders/glsl100/cubemap.vs +20 -0
  283. package/vendor/raylib/examples/models/resources/shaders/glsl100/skybox.fs +31 -0
  284. package/vendor/raylib/examples/models/resources/shaders/glsl100/skybox.vs +24 -0
  285. package/vendor/raylib/examples/models/resources/shaders/glsl330/cubemap.fs +30 -0
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@@ -0,0 +1,717 @@
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+ /*
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+ HOW TO USE:
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+
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+ In exactly one translation unit (.c or .cpp file), #define MSF_GIF_IMPL before including the header, like so:
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+
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+ #define MSF_GIF_IMPL
7
+ #include "msf_gif.h"
8
+
9
+ Everywhere else, just include the header like normal.
10
+
11
+
12
+ USAGE EXAMPLE:
13
+
14
+ int width = 480, height = 320, centisecondsPerFrame = 5, bitDepth = 16;
15
+ MsfGifState gifState = {};
16
+ // msf_gif_bgra_flag = true; //optionally, set this flag if your pixels are in BGRA format instead of RGBA
17
+ // msf_gif_alpha_threshold = 128; //optionally, enable transparency (see function documentation below for details)
18
+ msf_gif_begin(&gifState, width, height);
19
+ msf_gif_frame(&gifState, ..., centisecondsPerFrame, bitDepth, width * 4); //frame 1
20
+ msf_gif_frame(&gifState, ..., centisecondsPerFrame, bitDepth, width * 4); //frame 2
21
+ msf_gif_frame(&gifState, ..., centisecondsPerFrame, bitDepth, width * 4); //frame 3, etc...
22
+ MsfGifResult result = msf_gif_end(&gifState);
23
+ if (result.data) {
24
+ FILE * fp = fopen("MyGif.gif", "wb");
25
+ fwrite(result.data, result.dataSize, 1, fp);
26
+ fclose(fp);
27
+ }
28
+ msf_gif_free(result);
29
+
30
+ Detailed function documentation can be found in the header section below.
31
+
32
+
33
+ ERROR HANDLING:
34
+
35
+ If memory allocation fails, the functions will signal the error via their return values.
36
+ If one function call fails, the library will free all of its allocations,
37
+ and all subsequent calls will safely no-op and return 0 until the next call to `msf_gif_begin()`.
38
+ Therefore, it's safe to check only the return value of `msf_gif_end()`.
39
+
40
+
41
+ REPLACING MALLOC:
42
+
43
+ This library uses malloc+realloc+free internally for memory allocation.
44
+ To facilitate integration with custom memory allocators, these calls go through macros, which can be redefined.
45
+ The expected function signature equivalents of the macros are as follows:
46
+
47
+ void * MSF_GIF_MALLOC(void * context, size_t newSize)
48
+ void * MSF_GIF_REALLOC(void * context, void * oldMemory, size_t oldSize, size_t newSize)
49
+ void MSF_GIF_FREE(void * context, void * oldMemory, size_t oldSize)
50
+
51
+ If your allocator needs a context pointer, you can set the `customAllocatorContext` field of the MsfGifState struct
52
+ before calling msf_gif_begin(), and it will be passed to all subsequent allocator macro calls.
53
+
54
+ The maximum number of bytes the library will allocate to encode a single gif is bounded by the following formula:
55
+ `(2 * 1024 * 1024) + (width * height * 8) + ((1024 + width * height * 1.5) * 3 * frameCount)`
56
+ The peak heap memory usage in bytes, if using a general-purpose heap allocator, is bounded by the following formula:
57
+ `(2 * 1024 * 1024) + (width * height * 9.5) + 1024 + (16 * frameCount) + (2 * sizeOfResultingGif)
58
+
59
+
60
+ See end of file for license information.
61
+ */
62
+
63
+ //version 2.2
64
+
65
+ ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
66
+ /// HEADER ///
67
+ ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
68
+
69
+ #ifndef MSF_GIF_H
70
+ #define MSF_GIF_H
71
+
72
+ #include <stdint.h>
73
+ #include <stddef.h>
74
+
75
+ typedef struct {
76
+ void * data;
77
+ size_t dataSize;
78
+
79
+ size_t allocSize; //internal use
80
+ void * contextPointer; //internal use
81
+ } MsfGifResult;
82
+
83
+ typedef struct { //internal use
84
+ uint32_t * pixels;
85
+ int depth, count, rbits, gbits, bbits;
86
+ } MsfCookedFrame;
87
+
88
+ typedef struct MsfGifBuffer {
89
+ struct MsfGifBuffer * next;
90
+ size_t size;
91
+ uint8_t data[1];
92
+ } MsfGifBuffer;
93
+
94
+ typedef size_t (* MsfGifFileWriteFunc) (const void * buffer, size_t size, size_t count, void * stream);
95
+ typedef struct {
96
+ MsfGifFileWriteFunc fileWriteFunc;
97
+ void * fileWriteData;
98
+ MsfCookedFrame previousFrame;
99
+ MsfCookedFrame currentFrame;
100
+ int16_t * lzwMem;
101
+ MsfGifBuffer * listHead;
102
+ MsfGifBuffer * listTail;
103
+ int width, height;
104
+ void * customAllocatorContext;
105
+ int framesSubmitted; //needed for transparency to work correctly (because we reach into the previous frame)
106
+ } MsfGifState;
107
+
108
+ #ifdef __cplusplus
109
+ extern "C" {
110
+ #endif //__cplusplus
111
+
112
+ /**
113
+ * @param width Image width in pixels.
114
+ * @param height Image height in pixels.
115
+ * @return Non-zero on success, 0 on error.
116
+ */
117
+ int msf_gif_begin(MsfGifState * handle, int width, int height);
118
+
119
+ /**
120
+ * @param pixelData Pointer to raw framebuffer data. Rows must be contiguous in memory, in RGBA8 format
121
+ * (or BGRA8 if you have set `msf_gif_bgra_flag = true`).
122
+ * Note: This function does NOT free `pixelData`. You must free it yourself afterwards.
123
+ * @param centiSecondsPerFrame How many hundredths of a second this frame should be displayed for.
124
+ * Note: This being specified in centiseconds is a limitation of the GIF format.
125
+ * @param maxBitDepth Limits how many bits per pixel can be used when quantizing the gif.
126
+ * The actual bit depth chosen for a given frame will be less than or equal to
127
+ * the supplied maximum, depending on the variety of colors used in the frame.
128
+ * `maxBitDepth` will be clamped between 1 and 16. The recommended default is 16.
129
+ * Lowering this value can result in faster exports and smaller gifs,
130
+ * but the quality may suffer.
131
+ * Please experiment with this value to find what works best for your application.
132
+ * @param pitchInBytes The number of bytes from the beginning of one row of pixels to the beginning of the next.
133
+ * If you want to flip the image, just pass in a negative pitch.
134
+ * @return Non-zero on success, 0 on error.
135
+ */
136
+ int msf_gif_frame(MsfGifState * handle, uint8_t * pixelData, int centiSecondsPerFame, int maxBitDepth, int pitchInBytes);
137
+
138
+ /**
139
+ * @return A block of memory containing the gif file data, or NULL on error.
140
+ * You are responsible for freeing this via `msf_gif_free()`.
141
+ */
142
+ MsfGifResult msf_gif_end(MsfGifState * handle);
143
+
144
+ /**
145
+ * @param result The MsfGifResult struct, verbatim as it was returned from `msf_gif_end()`.
146
+ */
147
+ void msf_gif_free(MsfGifResult result);
148
+
149
+ //The gif format only supports 1-bit transparency, meaning a pixel will either be fully transparent or fully opaque.
150
+ //Pixels with an alpha value less than the alpha threshold will be treated as transparent.
151
+ //To enable exporting transparent gifs, set it to a value between 1 and 255 (inclusive) before calling msf_gif_frame().
152
+ //Setting it to 0 causes the alpha channel to be ignored. Its initial value is 0.
153
+ extern int msf_gif_alpha_threshold;
154
+
155
+ //Set `msf_gif_bgra_flag = true` before calling `msf_gif_frame()` if your pixels are in BGRA byte order instead of RBGA.
156
+ extern int msf_gif_bgra_flag;
157
+
158
+
159
+
160
+ //TO-FILE FUNCTIONS
161
+ //These functions are equivalent to the ones above, but they write results to a file incrementally,
162
+ //instead of building a buffer in memory. This can result in lower memory usage when saving large gifs,
163
+ //because memory usage is bounded by only the size of a single frame, and is not dependent on the number of frames.
164
+ //There is currently no reason to use these unless you are on a memory-constrained platform.
165
+ //If in doubt about which API to use, for now you should use the normal (non-file) functions above.
166
+ //The signature of MsfGifFileWriteFunc matches fwrite for convenience, so that you can use the C file API like so:
167
+ // FILE * fp = fopen("MyGif.gif", "wb");
168
+ // msf_gif_begin_to_file(&handle, width, height, (MsfGifFileWriteFunc) fwrite, (void *) fp);
169
+ // msf_gif_frame_to_file(...)
170
+ // msf_gif_end_to_file(&handle);
171
+ // fclose(fp);
172
+ //If you use a custom file write function, you must take care to return the same values that fwrite() would return.
173
+ //Note that all three functions will potentially write to the file.
174
+ int msf_gif_begin_to_file(MsfGifState * handle, int width, int height, MsfGifFileWriteFunc func, void * filePointer);
175
+ int msf_gif_frame_to_file(MsfGifState * handle, uint8_t * pixelData, int centiSecondsPerFame, int maxBitDepth, int pitchInBytes);
176
+ int msf_gif_end_to_file(MsfGifState * handle); //returns 0 on error and non-zero on success
177
+
178
+ #ifdef __cplusplus
179
+ }
180
+ #endif //__cplusplus
181
+
182
+ #endif //MSF_GIF_H
183
+
184
+ ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
185
+ /// IMPLEMENTATION ///
186
+ ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
187
+
188
+ #ifdef MSF_GIF_IMPL
189
+ #ifndef MSF_GIF_ALREADY_IMPLEMENTED_IN_THIS_TRANSLATION_UNIT
190
+ #define MSF_GIF_ALREADY_IMPLEMENTED_IN_THIS_TRANSLATION_UNIT
191
+
192
+ //ensure the library user has either defined all of malloc/realloc/free, or none
193
+ #if defined(MSF_GIF_MALLOC) && defined(MSF_GIF_REALLOC) && defined(MSF_GIF_FREE) //ok
194
+ #elif !defined(MSF_GIF_MALLOC) && !defined(MSF_GIF_REALLOC) && !defined(MSF_GIF_FREE) //ok
195
+ #else
196
+ #error "You must either define all of MSF_GIF_MALLOC, MSF_GIF_REALLOC, and MSF_GIF_FREE, or define none of them"
197
+ #endif
198
+
199
+ //provide default allocator definitions that redirect to the standard global allocator
200
+ #if !defined(MSF_GIF_MALLOC)
201
+ #include <stdlib.h> //malloc, etc.
202
+ #define MSF_GIF_MALLOC(contextPointer, newSize) malloc(newSize)
203
+ #define MSF_GIF_REALLOC(contextPointer, oldMemory, oldSize, newSize) realloc(oldMemory, newSize)
204
+ #define MSF_GIF_FREE(contextPointer, oldMemory, oldSize) free(oldMemory)
205
+ #endif
206
+
207
+ //instrumentation for capturing profiling traces (useless for the library user, but useful for the library author)
208
+ #ifdef MSF_GIF_ENABLE_TRACING
209
+ #define MsfTimeFunc TimeFunc
210
+ #define MsfTimeLoop TimeLoop
211
+ #define msf_init_profiling_thread init_profiling_thread
212
+ #else
213
+ #define MsfTimeFunc
214
+ #define MsfTimeLoop(name)
215
+ #define msf_init_profiling_thread()
216
+ #endif //MSF_GIF_ENABLE_TRACING
217
+
218
+ #include <string.h> //memcpy
219
+
220
+ //TODO: use compiler-specific notation to force-inline functions currently marked inline
221
+ #if defined(__GNUC__) //gcc, clang
222
+ static inline int msf_bit_log(int i) { return 32 - __builtin_clz(i); }
223
+ #elif defined(_MSC_VER) //msvc
224
+ #include <intrin.h>
225
+ static inline int msf_bit_log(int i) { unsigned long idx; _BitScanReverse(&idx, i); return idx + 1; }
226
+ #else //fallback implementation for other compilers
227
+ //from https://stackoverflow.com/a/31718095/3064745 - thanks!
228
+ static inline int msf_bit_log(int i) {
229
+ static const int MultiplyDeBruijnBitPosition[32] = {
230
+ 0, 9, 1, 10, 13, 21, 2, 29, 11, 14, 16, 18, 22, 25, 3, 30,
231
+ 8, 12, 20, 28, 15, 17, 24, 7, 19, 27, 23, 6, 26, 5, 4, 31,
232
+ };
233
+ i |= i >> 1;
234
+ i |= i >> 2;
235
+ i |= i >> 4;
236
+ i |= i >> 8;
237
+ i |= i >> 16;
238
+ return MultiplyDeBruijnBitPosition[(uint32_t)(i * 0x07C4ACDDU) >> 27] + 1;
239
+ }
240
+ #endif
241
+ static inline int msf_imin(int a, int b) { return a < b? a : b; }
242
+ static inline int msf_imax(int a, int b) { return b < a? a : b; }
243
+
244
+ ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
245
+ /// Frame Cooking ///
246
+ ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
247
+
248
+ #if (defined (__SSE2__) || defined (_M_X64) || _M_IX86_FP == 2) && !defined(MSF_GIF_NO_SSE2)
249
+ #include <emmintrin.h>
250
+ #endif
251
+
252
+ int msf_gif_alpha_threshold = 0;
253
+ int msf_gif_bgra_flag = 0;
254
+
255
+ static void msf_cook_frame(MsfCookedFrame * frame, uint8_t * raw, uint8_t * used,
256
+ int width, int height, int pitch, int depth)
257
+ { MsfTimeFunc
258
+ //bit depth for each channel
259
+ const static int rdepthsArray[17] = { 0, 0, 1, 1, 1, 2, 2, 2, 3, 3, 3, 4, 4, 4, 5, 5, 5 };
260
+ const static int gdepthsArray[17] = { 0, 1, 1, 1, 2, 2, 2, 3, 3, 3, 4, 4, 4, 5, 5, 5, 6 };
261
+ const static int bdepthsArray[17] = { 0, 0, 0, 1, 1, 1, 2, 2, 2, 3, 3, 3, 4, 4, 4, 5, 5 };
262
+ //this extra level of indirection looks unnecessary but we need to explicitly decay the arrays to pointers
263
+ //in order to be able to swap them because of C's annoying not-quite-pointers, not-quite-value-types stack arrays.
264
+ const int * rdepths = msf_gif_bgra_flag? bdepthsArray : rdepthsArray;
265
+ const int * gdepths = gdepthsArray;
266
+ const int * bdepths = msf_gif_bgra_flag? rdepthsArray : bdepthsArray;
267
+
268
+ const static int ditherKernel[16] = {
269
+ 0 << 12, 8 << 12, 2 << 12, 10 << 12,
270
+ 12 << 12, 4 << 12, 14 << 12, 6 << 12,
271
+ 3 << 12, 11 << 12, 1 << 12, 9 << 12,
272
+ 15 << 12, 7 << 12, 13 << 12, 5 << 12,
273
+ };
274
+
275
+ uint32_t * cooked = frame->pixels;
276
+ int count = 0;
277
+ MsfTimeLoop("do") do {
278
+ int rbits = rdepths[depth], gbits = gdepths[depth], bbits = bdepths[depth];
279
+ int paletteSize = (1 << (rbits + gbits + bbits)) + 1;
280
+ memset(used, 0, paletteSize * sizeof(uint8_t));
281
+
282
+ //TODO: document what this math does and why it's correct
283
+ int rdiff = (1 << (8 - rbits)) - 1;
284
+ int gdiff = (1 << (8 - gbits)) - 1;
285
+ int bdiff = (1 << (8 - bbits)) - 1;
286
+ short rmul = (short) ((255.0f - rdiff) / 255.0f * 257);
287
+ short gmul = (short) ((255.0f - gdiff) / 255.0f * 257);
288
+ short bmul = (short) ((255.0f - bdiff) / 255.0f * 257);
289
+
290
+ int gmask = ((1 << gbits) - 1) << rbits;
291
+ int bmask = ((1 << bbits) - 1) << rbits << gbits;
292
+
293
+ MsfTimeLoop("cook") for (int y = 0; y < height; ++y) {
294
+ int x = 0;
295
+
296
+ #if (defined (__SSE2__) || defined (_M_X64) || _M_IX86_FP == 2) && !defined(MSF_GIF_NO_SSE2)
297
+ __m128i k = _mm_loadu_si128((__m128i *) &ditherKernel[(y & 3) * 4]);
298
+ __m128i k2 = _mm_or_si128(_mm_srli_epi32(k, rbits), _mm_slli_epi32(_mm_srli_epi32(k, bbits), 16));
299
+ for (; x < width - 3; x += 4) {
300
+ uint8_t * pixels = &raw[y * pitch + x * 4];
301
+ __m128i p = _mm_loadu_si128((__m128i *) pixels);
302
+
303
+ __m128i rb = _mm_and_si128(p, _mm_set1_epi32(0x00FF00FF));
304
+ __m128i rb1 = _mm_mullo_epi16(rb, _mm_set_epi16(bmul, rmul, bmul, rmul, bmul, rmul, bmul, rmul));
305
+ __m128i rb2 = _mm_adds_epu16(rb1, k2);
306
+ __m128i r3 = _mm_srli_epi32(_mm_and_si128(rb2, _mm_set1_epi32(0x0000FFFF)), 16 - rbits);
307
+ __m128i b3 = _mm_and_si128(_mm_srli_epi32(rb2, 32 - rbits - gbits - bbits), _mm_set1_epi32(bmask));
308
+
309
+ __m128i g = _mm_and_si128(_mm_srli_epi32(p, 8), _mm_set1_epi32(0x000000FF));
310
+ __m128i g1 = _mm_mullo_epi16(g, _mm_set1_epi32(gmul));
311
+ __m128i g2 = _mm_adds_epu16(g1, _mm_srli_epi32(k, gbits));
312
+ __m128i g3 = _mm_and_si128(_mm_srli_epi32(g2, 16 - rbits - gbits), _mm_set1_epi32(gmask));
313
+
314
+ __m128i out = _mm_or_si128(_mm_or_si128(r3, g3), b3);
315
+
316
+ //mask in transparency based on threshold
317
+ //NOTE: we can theoretically do a sub instead of srli by doing an unsigned compare via bias
318
+ // to maybe save a TINY amount of throughput? but lol who cares maybe I'll do it later -m
319
+ __m128i invAlphaMask = _mm_cmplt_epi32(_mm_srli_epi32(p, 24), _mm_set1_epi32(msf_gif_alpha_threshold));
320
+ out = _mm_or_si128(_mm_and_si128(invAlphaMask, _mm_set1_epi32(paletteSize - 1)), _mm_andnot_si128(invAlphaMask, out));
321
+
322
+ //TODO: does storing this as a __m128i then reading it back as a uint32_t violate strict aliasing?
323
+ uint32_t * c = &cooked[y * width + x];
324
+ _mm_storeu_si128((__m128i *) c, out);
325
+ }
326
+ #endif
327
+
328
+ //scalar cleanup loop
329
+ for (; x < width; ++x) {
330
+ uint8_t * p = &raw[y * pitch + x * 4];
331
+
332
+ //transparent pixel if alpha is low
333
+ if (p[3] < msf_gif_alpha_threshold) {
334
+ cooked[y * width + x] = paletteSize - 1;
335
+ continue;
336
+ }
337
+
338
+ int dx = x & 3, dy = y & 3;
339
+ int k = ditherKernel[dy * 4 + dx];
340
+ cooked[y * width + x] =
341
+ (msf_imin(65535, p[2] * bmul + (k >> bbits)) >> (16 - rbits - gbits - bbits) & bmask) |
342
+ (msf_imin(65535, p[1] * gmul + (k >> gbits)) >> (16 - rbits - gbits ) & gmask) |
343
+ msf_imin(65535, p[0] * rmul + (k >> rbits)) >> (16 - rbits );
344
+ }
345
+ }
346
+
347
+ count = 0;
348
+ MsfTimeLoop("mark") for (int i = 0; i < width * height; ++i) {
349
+ used[cooked[i]] = 1;
350
+ }
351
+
352
+ //count used colors, transparent is ignored
353
+ MsfTimeLoop("count") for (int j = 0; j < paletteSize - 1; ++j) {
354
+ count += used[j];
355
+ }
356
+ } while (count >= 256 && --depth);
357
+
358
+ MsfCookedFrame ret = { cooked, depth, count, rdepths[depth], gdepths[depth], bdepths[depth] };
359
+ *frame = ret;
360
+ }
361
+
362
+ ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
363
+ /// Frame Compression ///
364
+ ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
365
+
366
+ static inline void msf_put_code(uint8_t * * writeHead, uint32_t * blockBits, int len, uint32_t code) {
367
+ //insert new code into block buffer
368
+ int idx = *blockBits / 8;
369
+ int bit = *blockBits % 8;
370
+ (*writeHead)[idx + 0] |= code << bit ;
371
+ (*writeHead)[idx + 1] |= code >> ( 8 - bit);
372
+ (*writeHead)[idx + 2] |= code >> (16 - bit);
373
+ *blockBits += len;
374
+
375
+ //prep the next block buffer if the current one is full
376
+ if (*blockBits >= 256 * 8) {
377
+ *blockBits -= 255 * 8;
378
+ (*writeHead) += 256;
379
+ (*writeHead)[2] = (*writeHead)[1];
380
+ (*writeHead)[1] = (*writeHead)[0];
381
+ (*writeHead)[0] = 255;
382
+ memset((*writeHead) + 4, 0, 256);
383
+ }
384
+ }
385
+
386
+ typedef struct {
387
+ int16_t * data;
388
+ int len;
389
+ int stride;
390
+ } MsfStridedList;
391
+
392
+ static inline void msf_lzw_reset(MsfStridedList * lzw, int tableSize, int stride) { MsfTimeFunc
393
+ memset(lzw->data, 0xFF, 4096 * stride * sizeof(int16_t));
394
+ lzw->len = tableSize + 2;
395
+ lzw->stride = stride;
396
+ }
397
+
398
+ static MsfGifBuffer * msf_compress_frame(void * allocContext, int width, int height, int centiSeconds,
399
+ MsfCookedFrame frame, MsfGifState * handle, uint8_t * used, int16_t * lzwMem)
400
+ { MsfTimeFunc
401
+ //NOTE: we reserve enough memory for theoretical the worst case upfront because it's a reasonable amount,
402
+ // and prevents us from ever having to check size or realloc during compression
403
+ int maxBufSize = offsetof(MsfGifBuffer, data) + 32 + 256 * 3 + width * height * 3 / 2; //headers + color table + data
404
+ MsfGifBuffer * buffer = (MsfGifBuffer *) MSF_GIF_MALLOC(allocContext, maxBufSize);
405
+ if (!buffer) { return NULL; }
406
+ uint8_t * writeHead = buffer->data;
407
+ MsfStridedList lzw = { lzwMem };
408
+
409
+ //allocate tlb
410
+ int totalBits = frame.rbits + frame.gbits + frame.bbits;
411
+ int tlbSize = (1 << totalBits) + 1;
412
+ uint8_t tlb[(1 << 16) + 1]; //only 64k, so stack allocating is fine
413
+
414
+ //generate palette
415
+ typedef struct { uint8_t r, g, b; } Color3;
416
+ Color3 table[256] = { {0} };
417
+ int tableIdx = 1; //we start counting at 1 because 0 is the transparent color
418
+ //transparent is always last in the table
419
+ tlb[tlbSize-1] = 0;
420
+ MsfTimeLoop("table") for (int i = 0; i < tlbSize-1; ++i) {
421
+ if (used[i]) {
422
+ tlb[i] = tableIdx;
423
+ int rmask = (1 << frame.rbits) - 1;
424
+ int gmask = (1 << frame.gbits) - 1;
425
+ //isolate components
426
+ int r = i & rmask;
427
+ int g = i >> frame.rbits & gmask;
428
+ int b = i >> (frame.rbits + frame.gbits);
429
+ //shift into highest bits
430
+ r <<= 8 - frame.rbits;
431
+ g <<= 8 - frame.gbits;
432
+ b <<= 8 - frame.bbits;
433
+ table[tableIdx].r = r | r >> frame.rbits | r >> (frame.rbits * 2) | r >> (frame.rbits * 3);
434
+ table[tableIdx].g = g | g >> frame.gbits | g >> (frame.gbits * 2) | g >> (frame.gbits * 3);
435
+ table[tableIdx].b = b | b >> frame.bbits | b >> (frame.bbits * 2) | b >> (frame.bbits * 3);
436
+ if (msf_gif_bgra_flag) {
437
+ uint8_t temp = table[tableIdx].r;
438
+ table[tableIdx].r = table[tableIdx].b;
439
+ table[tableIdx].b = temp;
440
+ }
441
+ ++tableIdx;
442
+ }
443
+ }
444
+ int hasTransparentPixels = used[tlbSize-1];
445
+
446
+ //SPEC: "Because of some algorithmic constraints however, black & white images which have one color bit
447
+ // must be indicated as having a code size of 2."
448
+ int tableBits = msf_imax(2, msf_bit_log(tableIdx - 1));
449
+ int tableSize = 1 << tableBits;
450
+ //NOTE: we don't just compare `depth` field here because it will be wrong for the first frame and we will segfault
451
+ MsfCookedFrame previous = handle->previousFrame;
452
+ int hasSamePal = frame.rbits == previous.rbits && frame.gbits == previous.gbits && frame.bbits == previous.bbits;
453
+ int framesCompatible = hasSamePal && !hasTransparentPixels;
454
+
455
+ //NOTE: because __attribute__((__packed__)) is annoyingly compiler-specific, we do this unreadable weirdness
456
+ char headerBytes[19] = "\x21\xF9\x04\x05\0\0\0\0" "\x2C\0\0\0\0\0\0\0\0\x80";
457
+ //NOTE: we need to check the frame number because if we reach into the buffer prior to the first frame,
458
+ // we'll just clobber the file header instead, which is a bug
459
+ if (hasTransparentPixels && handle->framesSubmitted > 0) {
460
+ handle->listTail->data[3] = 0x09; //set the previous frame's disposal to background, so transparency is possible
461
+ }
462
+ memcpy(&headerBytes[4], &centiSeconds, 2);
463
+ memcpy(&headerBytes[13], &width, 2);
464
+ memcpy(&headerBytes[15], &height, 2);
465
+ headerBytes[17] |= tableBits - 1;
466
+ memcpy(writeHead, headerBytes, 18);
467
+ writeHead += 18;
468
+
469
+ //local color table
470
+ memcpy(writeHead, table, tableSize * sizeof(Color3));
471
+ writeHead += tableSize * sizeof(Color3);
472
+ *writeHead++ = tableBits;
473
+
474
+ //prep block
475
+ memset(writeHead, 0, 260);
476
+ writeHead[0] = 255;
477
+ uint32_t blockBits = 8; //relative to block.head
478
+
479
+ //SPEC: "Encoders should output a Clear code as the first code of each image data stream."
480
+ msf_lzw_reset(&lzw, tableSize, tableIdx);
481
+ msf_put_code(&writeHead, &blockBits, msf_bit_log(lzw.len - 1), tableSize);
482
+
483
+ int lastCode = framesCompatible && frame.pixels[0] == previous.pixels[0]? 0 : tlb[frame.pixels[0]];
484
+ MsfTimeLoop("compress") for (int i = 1; i < width * height; ++i) {
485
+ //PERF: branching vs. branchless version of this line is observed to have no discernable impact on speed
486
+ int color = framesCompatible && frame.pixels[i] == previous.pixels[i]? 0 : tlb[frame.pixels[i]];
487
+ int code = (&lzw.data[lastCode * lzw.stride])[color];
488
+ if (code < 0) {
489
+ //write to code stream
490
+ int codeBits = msf_bit_log(lzw.len - 1);
491
+ msf_put_code(&writeHead, &blockBits, codeBits, lastCode);
492
+
493
+ if (lzw.len > 4095) {
494
+ //reset buffer code table
495
+ msf_put_code(&writeHead, &blockBits, codeBits, tableSize);
496
+ msf_lzw_reset(&lzw, tableSize, tableIdx);
497
+ } else {
498
+ (&lzw.data[lastCode * lzw.stride])[color] = lzw.len;
499
+ ++lzw.len;
500
+ }
501
+
502
+ lastCode = color;
503
+ } else {
504
+ lastCode = code;
505
+ }
506
+ }
507
+
508
+ //write code for leftover index buffer contents, then the end code
509
+ msf_put_code(&writeHead, &blockBits, msf_imin(12, msf_bit_log(lzw.len - 1)), lastCode);
510
+ msf_put_code(&writeHead, &blockBits, msf_imin(12, msf_bit_log(lzw.len)), tableSize + 1);
511
+
512
+ //flush remaining data
513
+ if (blockBits > 8) {
514
+ int bytes = (blockBits + 7) / 8; //round up
515
+ writeHead[0] = bytes - 1;
516
+ writeHead += bytes;
517
+ }
518
+ *writeHead++ = 0; //terminating block
519
+
520
+ //fill in buffer header and shrink buffer to fit data
521
+ buffer->next = NULL;
522
+ buffer->size = writeHead - buffer->data;
523
+ MsfGifBuffer * moved =
524
+ (MsfGifBuffer *) MSF_GIF_REALLOC(allocContext, buffer, maxBufSize, offsetof(MsfGifBuffer, data) + buffer->size);
525
+ if (!moved) { MSF_GIF_FREE(allocContext, buffer, maxBufSize); return NULL; }
526
+ return moved;
527
+ }
528
+
529
+ ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
530
+ /// To-memory API ///
531
+ ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
532
+
533
+ static const int lzwAllocSize = 4096 * 256 * sizeof(int16_t);
534
+
535
+ //NOTE: by C standard library conventions, freeing NULL should be a no-op,
536
+ // but just in case the user's custom free doesn't follow that rule, we do null checks on our end as well.
537
+ static void msf_free_gif_state(MsfGifState * handle) {
538
+ if (handle->previousFrame.pixels) MSF_GIF_FREE(handle->customAllocatorContext, handle->previousFrame.pixels,
539
+ handle->width * handle->height * sizeof(uint32_t));
540
+ if (handle->currentFrame.pixels) MSF_GIF_FREE(handle->customAllocatorContext, handle->currentFrame.pixels,
541
+ handle->width * handle->height * sizeof(uint32_t));
542
+ if (handle->lzwMem) MSF_GIF_FREE(handle->customAllocatorContext, handle->lzwMem, lzwAllocSize);
543
+ for (MsfGifBuffer * node = handle->listHead; node;) {
544
+ MsfGifBuffer * next = node->next; //NOTE: we have to copy the `next` pointer BEFORE freeing the node holding it
545
+ MSF_GIF_FREE(handle->customAllocatorContext, node, offsetof(MsfGifBuffer, data) + node->size);
546
+ node = next;
547
+ }
548
+ handle->listHead = NULL; //this implicitly marks the handle as invalid until the next msf_gif_begin() call
549
+ }
550
+
551
+ int msf_gif_begin(MsfGifState * handle, int width, int height) { MsfTimeFunc
552
+ //NOTE: we cannot stomp the entire struct to zero because we must preserve `customAllocatorContext`.
553
+ MsfCookedFrame empty = {0}; //god I hate MSVC...
554
+ handle->previousFrame = empty;
555
+ handle->currentFrame = empty;
556
+ handle->width = width;
557
+ handle->height = height;
558
+ handle->framesSubmitted = 0;
559
+
560
+ //allocate memory for LZW buffer
561
+ //NOTE: Unfortunately we can't just use stack memory for the LZW table because it's 2MB,
562
+ // which is more stack space than most operating systems give by default,
563
+ // and we can't realistically expect users to be willing to override that just to use our library,
564
+ // so we have to allocate this on the heap.
565
+ handle->lzwMem = (int16_t *) MSF_GIF_MALLOC(handle->customAllocatorContext, lzwAllocSize);
566
+ handle->previousFrame.pixels =
567
+ (uint32_t *) MSF_GIF_MALLOC(handle->customAllocatorContext, handle->width * handle->height * sizeof(uint32_t));
568
+ handle->currentFrame.pixels =
569
+ (uint32_t *) MSF_GIF_MALLOC(handle->customAllocatorContext, handle->width * handle->height * sizeof(uint32_t));
570
+
571
+ //setup header buffer header (lol)
572
+ handle->listHead = (MsfGifBuffer *) MSF_GIF_MALLOC(handle->customAllocatorContext, offsetof(MsfGifBuffer, data) + 32);
573
+ if (!handle->listHead || !handle->lzwMem || !handle->previousFrame.pixels || !handle->currentFrame.pixels) {
574
+ msf_free_gif_state(handle);
575
+ return 0;
576
+ }
577
+ handle->listTail = handle->listHead;
578
+ handle->listHead->next = NULL;
579
+ handle->listHead->size = 32;
580
+
581
+ //NOTE: because __attribute__((__packed__)) is annoyingly compiler-specific, we do this unreadable weirdness
582
+ char headerBytes[33] = "GIF89a\0\0\0\0\x70\0\0" "\x21\xFF\x0BNETSCAPE2.0\x03\x01\0\0\0";
583
+ memcpy(&headerBytes[6], &width, 2);
584
+ memcpy(&headerBytes[8], &height, 2);
585
+ memcpy(handle->listHead->data, headerBytes, 32);
586
+ return 1;
587
+ }
588
+
589
+ int msf_gif_frame(MsfGifState * handle, uint8_t * pixelData, int centiSecondsPerFame, int maxBitDepth, int pitchInBytes)
590
+ { MsfTimeFunc
591
+ if (!handle->listHead) { return 0; }
592
+
593
+ maxBitDepth = msf_imax(1, msf_imin(16, maxBitDepth));
594
+ if (pitchInBytes == 0) pitchInBytes = handle->width * 4;
595
+ if (pitchInBytes < 0) pixelData -= pitchInBytes * (handle->height - 1);
596
+
597
+ uint8_t used[(1 << 16) + 1]; //only 64k, so stack allocating is fine
598
+ msf_cook_frame(&handle->currentFrame, pixelData, used, handle->width, handle->height, pitchInBytes,
599
+ msf_imin(maxBitDepth, handle->previousFrame.depth + 160 / msf_imax(1, handle->previousFrame.count)));
600
+
601
+ MsfGifBuffer * buffer = msf_compress_frame(handle->customAllocatorContext, handle->width, handle->height,
602
+ centiSecondsPerFame, handle->currentFrame, handle, used, handle->lzwMem);
603
+ if (!buffer) { msf_free_gif_state(handle); return 0; }
604
+ handle->listTail->next = buffer;
605
+ handle->listTail = buffer;
606
+
607
+ //swap current and previous frames
608
+ MsfCookedFrame tmp = handle->previousFrame;
609
+ handle->previousFrame = handle->currentFrame;
610
+ handle->currentFrame = tmp;
611
+
612
+ handle->framesSubmitted += 1;
613
+ return 1;
614
+ }
615
+
616
+ MsfGifResult msf_gif_end(MsfGifState * handle) { MsfTimeFunc
617
+ if (!handle->listHead) { MsfGifResult empty = {0}; return empty; }
618
+
619
+ //first pass: determine total size
620
+ size_t total = 1; //1 byte for trailing marker
621
+ for (MsfGifBuffer * node = handle->listHead; node; node = node->next) { total += node->size; }
622
+
623
+ //second pass: write data
624
+ uint8_t * buffer = (uint8_t *) MSF_GIF_MALLOC(handle->customAllocatorContext, total);
625
+ if (buffer) {
626
+ uint8_t * writeHead = buffer;
627
+ for (MsfGifBuffer * node = handle->listHead; node; node = node->next) {
628
+ memcpy(writeHead, node->data, node->size);
629
+ writeHead += node->size;
630
+ }
631
+ *writeHead++ = 0x3B;
632
+ }
633
+
634
+ //third pass: free buffers
635
+ msf_free_gif_state(handle);
636
+
637
+ MsfGifResult ret = { buffer, total, total, handle->customAllocatorContext };
638
+ return ret;
639
+ }
640
+
641
+ void msf_gif_free(MsfGifResult result) { MsfTimeFunc
642
+ if (result.data) { MSF_GIF_FREE(result.contextPointer, result.data, result.allocSize); }
643
+ }
644
+
645
+ ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
646
+ /// To-file API ///
647
+ ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
648
+
649
+ int msf_gif_begin_to_file(MsfGifState * handle, int width, int height, MsfGifFileWriteFunc func, void * filePointer) {
650
+ handle->fileWriteFunc = func;
651
+ handle->fileWriteData = filePointer;
652
+ return msf_gif_begin(handle, width, height);
653
+ }
654
+
655
+ int msf_gif_frame_to_file(MsfGifState * handle, uint8_t * pixelData, int centiSecondsPerFame, int maxBitDepth, int pitchInBytes) {
656
+ if (!msf_gif_frame(handle, pixelData, centiSecondsPerFame, maxBitDepth, pitchInBytes)) { return 0; }
657
+
658
+ //NOTE: this is a somewhat hacky implementation which is not perfectly efficient, but it's good enough for now
659
+ MsfGifBuffer * head = handle->listHead;
660
+ if (!handle->fileWriteFunc(head->data, head->size, 1, handle->fileWriteData)) { msf_free_gif_state(handle); return 0; }
661
+ handle->listHead = head->next;
662
+ MSF_GIF_FREE(handle->customAllocatorContext, head, offsetof(MsfGifBuffer, data) + head->size);
663
+ return 1;
664
+ }
665
+
666
+ int msf_gif_end_to_file(MsfGifState * handle) {
667
+ //NOTE: this is a somewhat hacky implementation which is not perfectly efficient, but it's good enough for now
668
+ MsfGifResult result = msf_gif_end(handle);
669
+ int ret = (int) handle->fileWriteFunc(result.data, result.dataSize, 1, handle->fileWriteData);
670
+ msf_gif_free(result);
671
+ return ret;
672
+ }
673
+
674
+ #endif //MSF_GIF_ALREADY_IMPLEMENTED_IN_THIS_TRANSLATION_UNIT
675
+ #endif //MSF_GIF_IMPL
676
+
677
+ /*
678
+ ------------------------------------------------------------------------------
679
+ This software is available under 2 licenses -- choose whichever you prefer.
680
+ ------------------------------------------------------------------------------
681
+ ALTERNATIVE A - MIT License
682
+ Copyright (c) 2021 Miles Fogle
683
+ Permission is hereby granted, free of charge, to any person obtaining a copy of
684
+ this software and associated documentation files (the "Software"), to deal in
685
+ the Software without restriction, including without limitation the rights to
686
+ use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies
687
+ of the Software, and to permit persons to whom the Software is furnished to do
688
+ so, subject to the following conditions:
689
+ The above copyright notice and this permission notice shall be included in all
690
+ copies or substantial portions of the Software.
691
+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
692
+ IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
693
+ FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
694
+ AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
695
+ LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
696
+ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
697
+ SOFTWARE.
698
+ ------------------------------------------------------------------------------
699
+ ALTERNATIVE B - Public Domain (www.unlicense.org)
700
+ This is free and unencumbered software released into the public domain.
701
+ Anyone is free to copy, modify, publish, use, compile, sell, or distribute this
702
+ software, either in source code form or as a compiled binary, for any purpose,
703
+ commercial or non-commercial, and by any means.
704
+ In jurisdictions that recognize copyright laws, the author or authors of this
705
+ software dedicate any and all copyright interest in the software to the public
706
+ domain. We make this dedication for the benefit of the public at large and to
707
+ the detriment of our heirs and successors. We intend this dedication to be an
708
+ overt act of relinquishment in perpetuity of all present and future rights to
709
+ this software under copyright law.
710
+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
711
+ IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
712
+ FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
713
+ AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
714
+ ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
715
+ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
716
+ ------------------------------------------------------------------------------
717
+ */