flo-mat 2.0.4 → 3.0.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/.quokka +4 -0
- package/browser/index.js +18434 -14538
- package/browser/index.min.js +1 -1
- package/node/closest-boundary-point/cull-bezier-pieces.d.ts +9 -0
- package/node/closest-boundary-point/cull-bezier-pieces.js +17 -0
- package/node/closest-boundary-point/cull-bezier-pieces.js.map +1 -0
- package/node/{mat/closest-boundary-point → closest-boundary-point}/cull-by-loose-bounding-box.d.ts +2 -2
- package/node/{mat/closest-boundary-point → closest-boundary-point}/cull-by-loose-bounding-box.js +2 -2
- package/node/closest-boundary-point/cull-by-loose-bounding-box.js.map +1 -0
- package/node/{mat/closest-boundary-point → closest-boundary-point}/cull-by-tight-boundary-box.d.ts +2 -2
- package/node/{mat/closest-boundary-point → closest-boundary-point}/cull-by-tight-boundary-box.js +1 -1
- package/node/closest-boundary-point/cull-by-tight-boundary-box.js.map +1 -0
- package/node/closest-boundary-point/dd-deflate-with-running-error.d.ts +25 -0
- package/node/closest-boundary-point/dd-deflate-with-running-error.js +68 -0
- package/node/closest-boundary-point/dd-deflate-with-running-error.js.map +1 -0
- package/node/closest-boundary-point/foot-and-endpoint-info.d.ts +10 -0
- package/node/closest-boundary-point/foot-and-endpoint-info.js +2 -0
- package/node/closest-boundary-point/foot-and-endpoint-info.js.map +1 -0
- package/node/{mat/closest-boundary-point → closest-boundary-point}/get-best-distance-squared.d.ts +2 -2
- package/node/{mat/closest-boundary-point → closest-boundary-point}/get-best-distance-squared.js +2 -3
- package/node/closest-boundary-point/get-best-distance-squared.js.map +1 -0
- package/node/closest-boundary-point/get-close-boundary-points-certified.d.ts +15 -0
- package/node/closest-boundary-point/get-close-boundary-points-certified.js +40 -0
- package/node/closest-boundary-point/get-close-boundary-points-certified.js.map +1 -0
- package/node/closest-boundary-point/get-closest-boundary-point-certified.d.ts +15 -0
- package/node/closest-boundary-point/get-closest-boundary-point-certified.js +42 -0
- package/node/closest-boundary-point/get-closest-boundary-point-certified.js.map +1 -0
- package/node/closest-boundary-point/get-p-from-box.d.ts +3 -0
- package/node/closest-boundary-point/get-p-from-box.js +11 -0
- package/node/closest-boundary-point/get-p-from-box.js.map +1 -0
- package/node/closest-boundary-point/get-potential-closest-points-on-curve-certified.d.ts +12 -0
- package/node/closest-boundary-point/get-potential-closest-points-on-curve-certified.js +93 -0
- package/node/closest-boundary-point/get-potential-closest-points-on-curve-certified.js.map +1 -0
- package/node/closest-boundary-point/root-interval-to-distance-squared-interval.d.ts +13 -0
- package/node/closest-boundary-point/root-interval-to-distance-squared-interval.js +58 -0
- package/node/closest-boundary-point/root-interval-to-distance-squared-interval.js.map +1 -0
- package/node/{contact-point.d.ts → contact-point/contact-point.d.ts} +3 -3
- package/node/{contact-point.js → contact-point/contact-point.js} +1 -5
- package/node/contact-point/contact-point.js.map +1 -0
- package/node/{compare-curvatures-at-interface.js → corner/compare-curvatures-at-interface.js} +2 -2
- package/node/corner/compare-curvatures-at-interface.js.map +1 -0
- package/node/{mat → corner}/corner.d.ts +1 -1
- package/node/{mat → corner}/corner.js.map +1 -1
- package/node/corner/get-corner.d.ts +15 -0
- package/node/{curve.js → corner/get-corner.js} +6 -17
- package/node/corner/get-corner.js.map +1 -0
- package/node/{get-interface-ccw.js → corner/get-interface-ccw.js} +18 -33
- package/node/corner/get-interface-ccw.js.map +1 -0
- package/node/cp-node/clone.d.ts +1 -1
- package/node/cp-node/clone.js +6 -4
- package/node/cp-node/clone.js.map +1 -1
- package/node/cp-node/cp-node.d.ts +196 -0
- package/node/cp-node/cp-node.js +249 -0
- package/node/cp-node/cp-node.js.map +1 -0
- package/node/cp-node/create-cp-node.d.ts +4 -0
- package/node/cp-node/create-cp-node.js +8 -0
- package/node/cp-node/create-cp-node.js.map +1 -0
- package/node/cp-node/enhance-cp-node.d.ts +24 -0
- package/node/cp-node/enhance-cp-node.js +20 -0
- package/node/cp-node/enhance-cp-node.js.map +1 -0
- package/node/{get-boundary-bezier-parts-to-next.js → cp-node/get-boundary-bezier-parts-to-next.js} +1 -1
- package/node/cp-node/get-boundary-bezier-parts-to-next.js.map +1 -0
- package/node/{get-boundary-beziers-to-next.d.ts → cp-node/get-boundary-beziers-to-next.d.ts} +1 -1
- package/node/{get-boundary-beziers-to-next.js → cp-node/get-boundary-beziers-to-next.js} +1 -1
- package/node/cp-node/get-boundary-beziers-to-next.js.map +1 -0
- package/node/cp-node/get-cp-node-ordering.d.ts +8 -0
- package/node/cp-node/get-cp-node-ordering.js +12 -0
- package/node/cp-node/get-cp-node-ordering.js.map +1 -0
- package/node/{get-curve-to-next.js → cp-node/get-curve-to-next.js} +1 -1
- package/node/cp-node/get-curve-to-next.js.map +1 -0
- package/node/cp-node/remove.d.ts +1 -1
- package/node/cp-node/traverse-cp.d.ts +12 -0
- package/node/cp-node/traverse-cp.js +26 -0
- package/node/cp-node/traverse-cp.js.map +1 -0
- package/node/{traverse-edges.js → cp-node/traverse-edges.js} +4 -3
- package/node/cp-node/traverse-edges.js.map +1 -0
- package/node/{traverse-vertices.js → cp-node/traverse-vertices.js} +4 -3
- package/node/cp-node/traverse-vertices.js.map +1 -0
- package/node/{curve.d.ts → curve/curve.d.ts} +4 -17
- package/node/curve/curve.js +14 -0
- package/node/curve/curve.js.map +1 -0
- package/node/debug/cp-node-for-debugging.d.ts +2 -2
- package/node/debug/debug-elem-types.d.ts +8 -8
- package/node/debug/debug.d.ts +6 -6
- package/node/debug/debug.js +2 -2
- package/node/debug/debug.js.map +1 -1
- package/node/debug/functions/draw-elem/bounding-hull.d.ts +2 -2
- package/node/debug/functions/draw-elem/bounding-hull.js +3 -3
- package/node/debug/functions/draw-elem/bounding-hull.js.map +1 -1
- package/node/debug/functions/draw-elem/branch.d.ts +2 -2
- package/node/debug/functions/draw-elem/branch.js +4 -3
- package/node/debug/functions/draw-elem/branch.js.map +1 -1
- package/node/debug/functions/draw-elem/culls.d.ts +2 -2
- package/node/debug/functions/draw-elem/culls.js +2 -2
- package/node/debug/functions/draw-elem/culls.js.map +1 -1
- package/node/debug/functions/draw-elem/draw-circle-percent.d.ts +1 -1
- package/node/debug/functions/draw-elem/draw-circle-percent.js +1 -1
- package/node/debug/functions/draw-elem/draw-circle-percent.js.map +1 -1
- package/node/debug/functions/draw-elem/draw-elem.d.ts +3 -3
- package/node/debug/functions/draw-elem/draw-elem.js +3 -3
- package/node/debug/functions/draw-elem/draw-elem.js.map +1 -1
- package/node/debug/functions/draw-elem/dull-corner.d.ts +3 -3
- package/node/debug/functions/draw-elem/dull-corner.js +3 -4
- package/node/debug/functions/draw-elem/dull-corner.js.map +1 -1
- package/node/debug/functions/draw-elem/leaves.d.ts +2 -2
- package/node/debug/functions/draw-elem/leaves.js +1 -1
- package/node/debug/functions/draw-elem/leaves.js.map +1 -1
- package/node/debug/functions/draw-elem/loop.d.ts +2 -2
- package/node/debug/functions/draw-elem/loop.js +1 -2
- package/node/debug/functions/draw-elem/loop.js.map +1 -1
- package/node/debug/functions/draw-elem/loops.d.ts +1 -1
- package/node/debug/functions/draw-elem/loops.js +0 -1
- package/node/debug/functions/draw-elem/loops.js.map +1 -1
- package/node/debug/functions/draw-elem/loose-bounding-box.d.ts +2 -2
- package/node/debug/functions/draw-elem/loose-bounding-box.js +3 -3
- package/node/debug/functions/draw-elem/loose-bounding-box.js.map +1 -1
- package/node/debug/functions/draw-elem/mat.d.ts +3 -3
- package/node/debug/functions/draw-elem/mat.js +9 -7
- package/node/debug/functions/draw-elem/mat.js.map +1 -1
- package/node/debug/functions/draw-elem/max-vertex.d.ts +2 -2
- package/node/debug/functions/draw-elem/max-vertex.js +1 -1
- package/node/debug/functions/draw-elem/max-vertex.js.map +1 -1
- package/node/debug/functions/draw-elem/min-y.d.ts +3 -3
- package/node/debug/functions/draw-elem/min-y.js +2 -6
- package/node/debug/functions/draw-elem/min-y.js.map +1 -1
- package/node/debug/functions/draw-elem/one-prong-at-dull-corner.d.ts +2 -2
- package/node/debug/functions/draw-elem/one-prong-at-dull-corner.js +2 -2
- package/node/debug/functions/draw-elem/one-prong-at-dull-corner.js.map +1 -1
- package/node/debug/functions/draw-elem/one-prong.d.ts +2 -2
- package/node/debug/functions/draw-elem/one-prong.js +6 -11
- package/node/debug/functions/draw-elem/one-prong.js.map +1 -1
- package/node/debug/functions/draw-elem/sharp-corner.d.ts +3 -3
- package/node/debug/functions/draw-elem/sharp-corner.js +3 -4
- package/node/debug/functions/draw-elem/sharp-corner.js.map +1 -1
- package/node/debug/functions/draw-elem/three-prong.d.ts +2 -2
- package/node/debug/functions/draw-elem/three-prong.js +8 -10
- package/node/debug/functions/draw-elem/three-prong.js.map +1 -1
- package/node/debug/functions/draw-elem/tight-bounding-box.d.ts +2 -2
- package/node/debug/functions/draw-elem/tight-bounding-box.js +3 -3
- package/node/debug/functions/draw-elem/tight-bounding-box.js.map +1 -1
- package/node/debug/functions/draw-elem/two-prong.d.ts +2 -2
- package/node/debug/functions/draw-elem/two-prong.js +7 -8
- package/node/debug/functions/draw-elem/two-prong.js.map +1 -1
- package/node/debug/functions/draw-elem/vertex.d.ts +4 -3
- package/node/debug/functions/draw-elem/vertex.js +11 -9
- package/node/debug/functions/draw-elem/vertex.js.map +1 -1
- package/node/debug/functions/general.d.ts +8 -8
- package/node/debug/functions/general.js +8 -8
- package/node/debug/functions/general.js.map +1 -1
- package/node/debug/functions/three-prong.d.ts +2 -2
- package/node/debug/functions/three-prong.js +10 -13
- package/node/debug/functions/three-prong.js.map +1 -1
- package/node/debug/functions/two-prong.d.ts +16 -5
- package/node/debug/functions/two-prong.js +56 -58
- package/node/debug/functions/two-prong.js.map +1 -1
- package/node/debug/three-prong-for-debugging.d.ts +6 -6
- package/node/debug/three-prong-for-debugging.js +1 -1
- package/node/debug/three-prong-for-debugging.js.map +1 -1
- package/node/debug/two-prong-for-debugging.d.ts +7 -7
- package/node/error-analysis/gamma.d.ts +26 -0
- package/node/error-analysis/gamma.js +35 -0
- package/node/error-analysis/gamma.js.map +1 -0
- package/node/find-2-prong/add-1-prong.d.ts +12 -0
- package/node/{mat/find-mat → find-2-prong}/add-1-prong.js +11 -11
- package/node/find-2-prong/add-1-prong.js.map +1 -0
- package/node/{mat/find-mat → find-2-prong}/add-2-prong.d.ts +6 -9
- package/node/{mat/find-mat → find-2-prong}/add-2-prong.js +26 -74
- package/node/find-2-prong/add-2-prong.js.map +1 -0
- package/node/find-2-prong/add-debug-info.d.ts +8 -0
- package/node/{mat/find-mat/find-2-prong → find-2-prong}/add-debug-info.js +5 -4
- package/node/find-2-prong/add-debug-info.js.map +1 -0
- package/node/find-2-prong/cull-bezier-pieces.d.ts +11 -0
- package/node/find-2-prong/cull-bezier-pieces.js +28 -0
- package/node/find-2-prong/cull-bezier-pieces.js.map +1 -0
- package/node/{mat/find-mat/find-2-prong → find-2-prong}/find-2-prong.d.ts +9 -13
- package/node/find-2-prong/find-2-prong.js +144 -0
- package/node/find-2-prong/find-2-prong.js.map +1 -0
- package/node/find-2-prong/find-and-add-2-prongs-on-all-paths.d.ts +15 -0
- package/node/{mat/find-mat → find-2-prong}/find-and-add-2-prongs-on-all-paths.js +5 -4
- package/node/find-2-prong/find-and-add-2-prongs-on-all-paths.js.map +1 -0
- package/node/{mat/find-mat → find-2-prong}/find-and-add-2-prongs.d.ts +5 -5
- package/node/find-2-prong/find-and-add-2-prongs.js +60 -0
- package/node/find-2-prong/find-and-add-2-prongs.js.map +1 -0
- package/node/{mat/find-mat → find-2-prong}/find-and-add-hole-closing-2-prongs.d.ts +3 -3
- package/node/{mat/find-mat → find-2-prong}/find-and-add-hole-closing-2-prongs.js +5 -5
- package/node/find-2-prong/find-and-add-hole-closing-2-prongs.js.map +1 -0
- package/node/find-2-prong/find-equidistant-point-on-line-dd.d.ts +10 -0
- package/node/find-2-prong/find-equidistant-point-on-line-dd.js +56 -0
- package/node/find-2-prong/find-equidistant-point-on-line-dd.js.map +1 -0
- package/node/find-2-prong/get-initial-bezier-pieces.d.ts +15 -0
- package/node/find-2-prong/get-initial-bezier-pieces.js +40 -0
- package/node/find-2-prong/get-initial-bezier-pieces.js.map +1 -0
- package/node/find-2-prong/reduce-radius.d.ts +8 -0
- package/node/find-2-prong/reduce-radius.js +72 -0
- package/node/find-2-prong/reduce-radius.js.map +1 -0
- package/node/find-2-prong/squared-distance-between-dd.d.ts +2 -0
- package/node/find-2-prong/squared-distance-between-dd.js +17 -0
- package/node/find-2-prong/squared-distance-between-dd.js.map +1 -0
- package/node/find-2-prong/x-for-debugging.d.ts +9 -0
- package/node/find-2-prong/x-for-debugging.js.map +1 -0
- package/node/{mat/find-mat → find-3-prong.ts}/add-3-prong.d.ts +12 -7
- package/node/find-3-prong.ts/add-3-prong.js +82 -0
- package/node/find-3-prong.ts/add-3-prong.js.map +1 -0
- package/node/{mat/find-mat/find-3-prong → find-3-prong.ts}/calc-better-x.d.ts +4 -4
- package/node/{mat/find-mat/find-3-prong → find-3-prong.ts}/calc-better-x.js +1 -1
- package/node/find-3-prong.ts/calc-better-x.js.map +1 -0
- package/node/{mat/find-mat/find-3-prong → find-3-prong.ts}/calc-initial-3-prong-center.d.ts +3 -3
- package/node/{mat/find-mat/find-3-prong → find-3-prong.ts}/calc-initial-3-prong-center.js +5 -7
- package/node/find-3-prong.ts/calc-initial-3-prong-center.js.map +1 -0
- package/node/{mat/find-mat/find-3-prong → find-3-prong.ts}/find-3-prong-for-delta3s.d.ts +6 -6
- package/node/{mat/find-mat/find-3-prong → find-3-prong.ts}/find-3-prong-for-delta3s.js +11 -12
- package/node/find-3-prong.ts/find-3-prong-for-delta3s.js.map +1 -0
- package/node/{mat/find-mat/find-3-prong → find-3-prong.ts}/find-3-prong.d.ts +5 -5
- package/node/{mat/find-mat/find-3-prong → find-3-prong.ts}/find-3-prong.js +52 -39
- package/node/find-3-prong.ts/find-3-prong.js.map +1 -0
- package/node/find-3-prong.ts/find-and-add-3-prongs.d.ts +5 -0
- package/node/find-3-prong.ts/find-and-add-3-prongs.js +74 -0
- package/node/find-3-prong.ts/find-and-add-3-prongs.js.map +1 -0
- package/node/{mat/find-mat/find-and-add-3-prongs.d.ts → find-3-prong.ts/find-and-add-all-3-prongs.d.ts} +3 -3
- package/node/find-3-prong.ts/find-and-add-all-3-prongs.js +66 -0
- package/node/find-3-prong.ts/find-and-add-all-3-prongs.js.map +1 -0
- package/node/{mat/find-mat/find-3-prong → find-3-prong.ts}/get-closest-points.d.ts +3 -3
- package/node/find-3-prong.ts/get-closest-points.js +14 -0
- package/node/find-3-prong.ts/get-closest-points.js.map +1 -0
- package/node/{mat/find-mat → find-mat}/add-debug-info.d.ts +4 -4
- package/node/{mat/find-mat → find-mat}/add-debug-info.js +6 -6
- package/node/find-mat/add-debug-info.js.map +1 -0
- package/node/{mat/find-mat → find-mat}/create-initial-cp-graph.d.ts +5 -5
- package/node/{mat/find-mat → find-mat}/create-initial-cp-graph.js +5 -6
- package/node/find-mat/create-initial-cp-graph.js.map +1 -0
- package/node/find-mat/find-mat.d.ts +10 -0
- package/node/find-mat/find-mat.js +57 -0
- package/node/find-mat/find-mat.js.map +1 -0
- package/node/{find-mats.d.ts → find-mat/find-mats.d.ts} +1 -1
- package/node/find-mat/find-mats.js +58 -0
- package/node/find-mat/find-mats.js.map +1 -0
- package/node/find-mat/fix-ordering.d.ts +8 -0
- package/node/find-mat/fix-ordering.js +59 -0
- package/node/find-mat/fix-ordering.js.map +1 -0
- package/node/find-mat/get-dull-corners.d.ts +5 -0
- package/node/find-mat/get-dull-corners.js +22 -0
- package/node/find-mat/get-dull-corners.js.map +1 -0
- package/node/find-mat/get-for-1-prongs-on-loop.d.ts +11 -0
- package/node/find-mat/get-for-1-prongs-on-loop.js +28 -0
- package/node/find-mat/get-for-1-prongs-on-loop.js.map +1 -0
- package/node/find-mat/get-for-2-prongs-on-loop.d.ts +11 -0
- package/node/find-mat/get-for-2-prongs-on-loop.js +30 -0
- package/node/find-mat/get-for-2-prongs-on-loop.js.map +1 -0
- package/node/find-mat/get-sharp-corners.d.ts +5 -0
- package/node/find-mat/get-sharp-corners.js +21 -0
- package/node/find-mat/get-sharp-corners.js.map +1 -0
- package/node/find-mat/get-size-params.d.ts +7 -0
- package/node/find-mat/get-size-params.js +33 -0
- package/node/find-mat/get-size-params.js.map +1 -0
- package/node/geometry/circle.js.map +1 -0
- package/node/geometry/get-bounding-box-.js.map +1 -0
- package/node/{mat/geometry → geometry}/get-closest-square-distance-to-rect.d.ts +1 -1
- package/node/{mat/geometry → geometry}/get-closest-square-distance-to-rect.js +1 -1
- package/node/geometry/get-closest-square-distance-to-rect.js.map +1 -0
- package/node/{mat/geometry → geometry}/get-closest-squared-distance-to-rotated-rect.d.ts +1 -1
- package/node/{mat/geometry → geometry}/get-closest-squared-distance-to-rotated-rect.js +1 -1
- package/node/geometry/get-closest-squared-distance-to-rotated-rect.js.map +1 -0
- package/node/get-curve/get-curve-between.d.ts +1 -1
- package/node/get-curve/get-curve-between.js +2 -2
- package/node/get-curve/get-curve-between.js.map +1 -1
- package/node/get-curve/get-edge-direction.d.ts +2 -2
- package/node/get-curve/get-edge-direction.js +2 -4
- package/node/get-curve/get-edge-direction.js.map +1 -1
- package/node/index.d.ts +24 -20
- package/node/index.js +21 -16
- package/node/index.js.map +1 -1
- package/node/loop/get-max-coordinate.d.ts +1 -1
- package/node/loop/get-max-coordinate.js +1 -1
- package/node/mat/add-to-cp-graph.d.ts +8 -7
- package/node/mat/add-to-cp-graph.js +6 -4
- package/node/mat/add-to-cp-graph.js.map +1 -1
- package/node/mat/bezier-piece.d.ts +2 -2
- package/node/mat/create-new-cp-tree.d.ts +3 -3
- package/node/mat/create-new-cp-tree.js +5 -7
- package/node/mat/create-new-cp-tree.js.map +1 -1
- package/node/mat/elem-type-two-prong.d.ts +1 -1
- package/node/mat/get-boundary-piece-beziers.d.ts +2 -2
- package/node/mat/get-boundary-piece-beziers.js +4 -4
- package/node/mat/get-boundary-piece-beziers.js.map +1 -1
- package/node/{get-branches.d.ts → mat/get-branches.d.ts} +1 -1
- package/node/{get-branches.js → mat/get-branches.js} +7 -6
- package/node/mat/get-branches.js.map +1 -0
- package/node/mat/get-largest-vertex.d.ts +2 -2
- package/node/mat/get-largest-vertex.js +1 -1
- package/node/mat/get-largest-vertex.js.map +1 -1
- package/node/mat/get-neighboring-cps.d.ts +6 -4
- package/node/mat/get-neighboring-cps.js +5 -3
- package/node/mat/get-neighboring-cps.js.map +1 -1
- package/node/mat/get-two-prong-type.d.ts +1 -1
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- package/node/point-on-shape.d.ts +0 -73
- package/node/point-on-shape.js +0 -168
- package/node/point-on-shape.js.map +0 -1
- package/node/simplify-mat.js.map +0 -1
- package/node/to-scale-axis.js.map +0 -1
- package/node/traverse-edges.js.map +0 -1
- package/node/traverse-vertices.js.map +0 -1
- package/src/cp-node.ts +0 -388
- package/src/find-mats.ts +0 -171
- package/src/loop.ts +0 -56
- package/src/mat/closest-boundary-point/closest-point-on-curve-old.ts_ +0 -88
- package/src/mat/closest-boundary-point/closest-point-on-curve.ts_ +0 -95
- package/src/mat/closest-boundary-point/closest-points-on-curve.ts +0 -84
- package/src/mat/closest-boundary-point/cull-bezier-pieces.ts +0 -38
- package/src/mat/closest-boundary-point/get-close-boundary-points.ts +0 -107
- package/src/mat/closest-boundary-point/get-closest-boundary-point.ts +0 -64
- package/src/mat/find-mat/add-3-prong.ts +0 -75
- package/src/mat/find-mat/create-get-interesting-points-on-loop.ts +0 -73
- package/src/mat/find-mat/find-2-prong/add-debug-info.ts +0 -46
- package/src/mat/find-mat/find-2-prong/find-2-prong.ts +0 -316
- package/src/mat/find-mat/find-2-prong/get-initial-bezier-pieces.ts +0 -52
- package/src/mat/find-mat/find-2-prong/x-for-debugging.ts +0 -13
- package/src/mat/find-mat/find-3-prong/find-3-prong.ts +0 -106
- package/src/mat/find-mat/find-3-prong/get-closest-points.ts +0 -28
- package/src/mat/find-mat/find-and-add-2-prongs.ts +0 -108
- package/src/mat/find-mat/find-and-add-3-prongs.ts +0 -218
- package/src/mat/find-mat/get-potential-2-prongs.ts +0 -24
- package/src/mat/find-mat/get-sharp-corners.ts +0 -25
- package/src/mat/find-mat/get-total-abs-curvature.ts +0 -17
- package/src/mat/get-contact-circles-at-interface.ts +0 -26
- package/src/mat/to-scale-axis/add-to-tree.ts +0 -66
- package/src/mat/to-scale-axis/calc-groups.ts +0 -82
- package/src/mat/to-scale-axis/create-spacial-tree.ts +0 -41
- package/src/mat/to-scale-axis/get-engulfed-vertices.ts +0 -135
- package/src/point-on-shape.ts +0 -231
- package/src/svg/get-curvature-at-interface.ts +0 -55
- /package/node/{compare-curvatures-at-interface.d.ts → corner/compare-curvatures-at-interface.d.ts} +0 -0
- /package/node/{mat → corner}/corner.js +0 -0
- /package/node/{get-interface-ccw.d.ts → corner/get-interface-ccw.d.ts} +0 -0
- /package/node/{get-boundary-bezier-parts-to-next.d.ts → cp-node/get-boundary-bezier-parts-to-next.d.ts} +0 -0
- /package/node/{get-curve-to-next.d.ts → cp-node/get-curve-to-next.d.ts} +0 -0
- /package/node/{traverse-edges.d.ts → cp-node/traverse-edges.d.ts} +0 -0
- /package/node/{traverse-vertices.d.ts → cp-node/traverse-vertices.d.ts} +0 -0
- /package/node/{mat/find-mat/find-2-prong → find-2-prong}/x-for-debugging.js +0 -0
- /package/node/{circle.d.ts → geometry/circle.d.ts} +0 -0
- /package/node/{circle.js → geometry/circle.js} +0 -0
- /package/node/{get-bounding-box-.d.ts → geometry/get-bounding-box-.d.ts} +0 -0
- /package/node/{get-bounding-box-.js → geometry/get-bounding-box-.js} +0 -0
- /package/node/{mat.js → mat/mat.js} +0 -0
- /package/src/{circle.ts → geometry/circle.ts} +0 -0
- /package/src/{get-bounding-box-.ts → geometry/get-bounding-box-.ts} +0 -0
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import { CpNode } from '../cp-node.js';
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import {
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import { Circle } from '../circle.js';
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import { CpNode } from '../cp-node/cp-node.js';
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import { PointOnShape } from '../point-on-shape/point-on-shape.js';
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/** @
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/** @internal */
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interface TwoProngForDebugging {
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generated: Generated;
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bezierPieces: BezierPiece[];
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pos:
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circle: Circle;
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}[];
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/**
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* The canonical floating point error function, γ.
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*
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* * roughly `=== n * (Number.EPSILON / 2)`
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* * see e.g. [Algorithms for Accurate, Validated and Fast Polynomial Evaluation](https://hal.archives-ouvertes.fr/hal-00285603/document)
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* @param n the parameter - typically a small positive integer, e.g. for
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* polynomial evaluation this === 2*d + 1, where d is the degree of the
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* polynomial
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*/
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declare function γ(n: number): number;
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/**
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* The canonical, once compensated (implying double-double precision),
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* floating point error function.
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*
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* * roughly `=== n * (Number.EPSILON / 2)**2`
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* * see e.g. [Algorithms for Accurate, Validated and Fast Polynomial Evaluation](https://hal.archives-ouvertes.fr/hal-00285603/document)
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* @param n the parameter - typically a small positive integer, e.g. for
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* polynomial evaluation this === 2*d + 1, where d is the degree of the
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* polynomial
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*
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* @doc
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*/
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declare function γγ(n: number): number;
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export { γ, γγ };
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const u = Number.EPSILON / 2;
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const uu = u * u;
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/**
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* The canonical floating point error function, γ.
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*
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* * roughly `=== n * (Number.EPSILON / 2)`
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* * see e.g. [Algorithms for Accurate, Validated and Fast Polynomial Evaluation](https://hal.archives-ouvertes.fr/hal-00285603/document)
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* @param n the parameter - typically a small positive integer, e.g. for
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* polynomial evaluation this === 2*d + 1, where d is the degree of the
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* polynomial
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*
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* @doc
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*/
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function γ(n) {
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const nu = n * u;
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return nu / (1 - nu);
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}
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/**
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* The canonical, once compensated (implying double-double precision),
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* floating point error function.
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*
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* * roughly `=== n * (Number.EPSILON / 2)**2`
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* * see e.g. [Algorithms for Accurate, Validated and Fast Polynomial Evaluation](https://hal.archives-ouvertes.fr/hal-00285603/document)
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* @param n the parameter - typically a small positive integer, e.g. for
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* polynomial evaluation this === 2*d + 1, where d is the degree of the
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* polynomial
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*
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* @doc
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*/
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function γγ(n) {
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const nuu = n * uu;
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return nuu / (1 - nuu);
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}
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export { γ, γγ };
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//# sourceMappingURL=gamma.js.map
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{"version":3,"file":"gamma.js","sourceRoot":"","sources":["../../src/error-analysis/gamma.ts"],"names":[],"mappings":"AAAA,MAAM,CAAC,GAAG,MAAM,CAAC,OAAO,GAAG,CAAC,CAAC;AAC7B,MAAM,EAAE,GAAG,CAAC,GAAC,CAAC,CAAC;AAGf;;;;;;;;;;GAUG;AACH,SAAS,CAAC,CAAC,CAAS;IAChB,MAAM,EAAE,GAAG,CAAC,GAAC,CAAC,CAAC;IAEf,OAAO,EAAE,GAAC,CAAC,CAAC,GAAC,EAAE,CAAC,CAAC;AACrB,CAAC;AAED;;;;;;;;;;;GAWG;AACH,SAAS,EAAE,CAAC,CAAS;IACjB,MAAM,GAAG,GAAG,CAAC,GAAC,EAAE,CAAC;IAEjB,OAAO,GAAG,GAAC,CAAC,CAAC,GAAC,GAAG,CAAC,CAAC;AACvB,CAAC;AAGD,OAAO,EAAE,CAAC,EAAE,EAAE,EAAE,CAAA"}
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import { LlRbTree } from 'flo-ll-rb-tree';
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import { Loop } from 'flo-boolean';
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import { CpNode } from '../cp-node/cp-node.js';
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import { PointOnShape } from '../point-on-shape/point-on-shape.js';
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/**
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* @hidden
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* Add a 1-prong to the MAT.
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* @param cpGraphs
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* @param pos
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*/
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declare function add1Prong(radius: number, center: number[], cpGraphs: Map<Loop, LlRbTree<CpNode>>, pos: PointOnShape): void;
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export { add1Prong };
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import {
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import {
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import {
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import { addToCpGraph } from '../mat/add-to-cp-graph.js';
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import { isAnotherCpCloseby } from '../mat/is-another-cp-closeby.js';
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import { isPosDullCorner } from '../point-on-shape/is-pos-dull-corner.js';
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import { calcPosOrder } from '../point-on-shape/calc-pos-order.js';
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/**
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* @hidden
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* Add a 1-prong to the MAT.
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function add1Prong(
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function add1Prong(radius, center, cpGraphs, pos) {
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//if (PointOnShape.isDullCorner(pos)) {
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if (isPosDullCorner(pos)) {
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// This is a 1-prong at a dull corner.
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@@ -21,22 +22,21 @@ function add1Prong(maxOsculatingCircleRadius, cpGraphs, pos) {
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// Afterthought: there is a better way - split points by two prongs.
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//toRemove.push(posNode); // this!
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_debug_.generated.elems.oneProngAtDullCorner.push(pos);
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// _debug_.generated.elems.oneProngAtDullCorner.push(pos);
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}
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return;
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}
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//
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const circle =
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//const order = PointOnShape.calcOrder(circle, pos);
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// const circle = getOsculatingCircle(maxOsculatingCircleRadius, pos);
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const circle = { radius, center };
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const order = calcPosOrder(circle, pos);
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// Make sure there isn't already a ContactPoint close by - it can cause
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// floating point stability issues.
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if (isAnotherCpCloseby(cpGraphs, pos, circle, order, 0, 1000
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if (isAnotherCpCloseby(cpGraphs, pos, circle, order, 0, 1000)) {
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return;
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}
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addToCpGraph(circle, [-0.5, +0.5], cpGraphs, [pos, pos]);
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const cpNodes = addToCpGraph(circle, [-0.5, +0.5], cpGraphs, [pos, pos]);
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if (typeof _debug_ !== 'undefined') {
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_debug_.generated.elems.oneProng.push(
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_debug_.generated.elems.oneProng.push(cpNodes);
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}
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}
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export { add1Prong };
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{"version":3,"file":"add-1-prong.js","sourceRoot":"","sources":["../../src/find-2-prong/add-1-prong.ts"],"names":[],"mappings":"AAOA,OAAO,EAAE,YAAY,EAAE,MAAM,2BAA2B,CAAC;AACzD,OAAO,EAAE,kBAAkB,EAAE,MAAM,iCAAiC,CAAC;AAErE,OAAO,EAAE,eAAe,EAAE,MAAM,yCAAyC,CAAC;AAC1E,OAAO,EAAE,YAAY,EAAE,MAAM,qCAAqC,CAAC;AAInE;;;;;GAKG;AACH,SAAS,SAAS,CAChB,MAAc,EACR,MAAgB,EAChB,QAAoC,EACpC,GAAiB;IAExB,uCAAuC;IACpC,IAAI,eAAe,CAAC,GAAG,CAAC,EAAE;QAC5B,sCAAsC;QAEtC,kBAAkB;QAClB,gEAAgE;QAChE,wEAAwE;QACxE,mEAAmE;QACnE,mEAAmE;QACnE,qEAAqE;QAC/D,kEAAkE;QAClE,oEAAoE;QAE1E,kCAAkC;QAElC,IAAI,OAAO,OAAO,KAAK,WAAW,EAAE;YAC1B,0DAA0D;SAC7D;QAEP,OAAO;KACP;IAED,sEAAsE;IACnE,MAAM,MAAM,GAAW,EAAE,MAAM,EAAE,MAAM,EAAE,CAAC;IAE7C,MAAM,KAAK,GAAG,YAAY,CAAC,MAAM,EAAE,GAAG,CAAC,CAAC;IACxC,uEAAuE;IACvE,mCAAmC;IACnC,IAAI,kBAAkB,CAAC,QAAQ,EAAE,GAAG,EAAE,MAAM,EAAE,KAAK,EAAE,CAAC,EAAE,IAAI,CAAC,EAAE;QAC9D,OAAO;KACP;IAEE,MAAM,OAAO,GAAG,YAAY,CAAC,MAAM,EAAE,CAAC,CAAC,GAAG,EAAE,CAAC,GAAG,CAAC,EAAE,QAAQ,EAAE,CAAC,GAAG,EAAE,GAAG,CAAC,CAAC,CAAC;IAE5E,IAAI,OAAO,OAAO,KAAK,WAAW,EAAE;QAC7B,OAAO,CAAC,SAAS,CAAC,KAAK,CAAC,QAAQ,CAAC,IAAI,CAAC,OAAO,CAAC,CAAC;KAClD;AACL,CAAC;AAGD,OAAO,EAAE,SAAS,EAAE,CAAA"}
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import { LlRbTree } from 'flo-ll-rb-tree';
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import { Loop } from '
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import { CpNode } from '
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import { Circle } from '
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import {
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import { Loop } from 'flo-boolean';
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import { CpNode } from '../cp-node/cp-node.js';
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import { Circle } from '../geometry/circle.js';
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import { PointOnShape } from '../point-on-shape/point-on-shape.js';
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/**
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* @
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* @internal
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* Adds a 2-prong contact circle to the shape.
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* @param cpGraphs
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* @param circle Circle containing the 2 contact points
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@@ -14,8 +14,5 @@ import { IPointOnShape } from '../../point-on-shape.js';
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* @param extreme The maximum coordinate value used to calculate floating point
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* tolerances.
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*/
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declare function add2Prong(cpGraphs: Map<Loop, LlRbTree<CpNode>>, circle: Circle, posSource:
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pos: IPointOnShape;
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d: number;
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}[], holeClosing: boolean, extreme: number): CpNode;
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declare function add2Prong(cpGraphs: Map<Loop, LlRbTree<CpNode>>, circle: Circle, posSource: PointOnShape, posAntipodes: PointOnShape[], holeClosing: boolean, extreme: number): CpNode | undefined;
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export { add2Prong };
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import {
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import {
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import {
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import { isAnotherCpCloseby } from '../is-another-cp-closeby.js';
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import { getNeighbouringPoints } from '../get-neighboring-cps.js';
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import { insertCpNode } from '../cp-node/cp-node.js';
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import { calcPosOrder } from '../point-on-shape/calc-pos-order.js';
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import { createPos } from '../point-on-shape/create-pos.js';
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import { isAnotherCpCloseby } from '../mat/is-another-cp-closeby.js';
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import { getNeighbouringPoints } from '../mat/get-neighboring-cps.js';
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6
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/**
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* @
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* @internal
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* Adds a 2-prong contact circle to the shape.
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9
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* @param cpGraphs
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10
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* @param circle Circle containing the 2 contact points
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@@ -15,33 +15,25 @@ import { getNeighbouringPoints } from '../get-neighboring-cps.js';
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* tolerances.
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16
16
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*/
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17
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function add2Prong(cpGraphs, circle, posSource, posAntipodes, holeClosing, extreme) {
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18
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-
//let orderSource = PointOnShape.calcOrder(circle, posSource);
|
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19
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-
const orderSource = calcPosOrder(circle, posSource);
|
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20
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-
const orderAntipodes = posAntipodes.map(posAntipode => {
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|
-
//console.log(circle.center)
|
|
22
|
-
//return PointOnShape.calcOrder(circle, posAntipode.pos);
|
|
23
|
-
return calcPosOrder(circle, posAntipode.pos);
|
|
24
|
-
});
|
|
25
18
|
let t_s = posSource.t;
|
|
26
|
-
let curve;
|
|
27
19
|
if (t_s === 0) {
|
|
28
20
|
t_s = 1;
|
|
29
|
-
|
|
30
|
-
posSource = new PointOnShape(curve, t_s);
|
|
21
|
+
posSource = createPos(posSource.curve.prev, t_s, true);
|
|
31
22
|
}
|
|
23
|
+
const orderSource = calcPosOrder(circle, posSource);
|
|
24
|
+
const orderAntipodes = posAntipodes.map(posAntipode => calcPosOrder(circle, posAntipode));
|
|
32
25
|
// Make sure there isn't already a ContactPoint close by - it can cause
|
|
33
26
|
// floating point stability issues.
|
|
34
|
-
// TODO - possibly combine n-prongs in this case
|
|
35
27
|
let isCloseByAntipodes = false;
|
|
36
28
|
for (let i = 0; i < posAntipodes.length; i++) {
|
|
37
29
|
const posAntipode = posAntipodes[i];
|
|
38
30
|
const orderAntipode = orderAntipodes[i];
|
|
39
|
-
if (isAnotherCpCloseby(cpGraphs, posAntipode
|
|
31
|
+
if (!!isAnotherCpCloseby(cpGraphs, posAntipode, circle, orderAntipode, 0, extreme)) {
|
|
40
32
|
isCloseByAntipodes = true;
|
|
41
33
|
break;
|
|
42
34
|
}
|
|
43
35
|
}
|
|
44
|
-
if (isAnotherCpCloseby(cpGraphs, posSource, circle, orderSource, 0, extreme
|
|
36
|
+
if (!!isAnotherCpCloseby(cpGraphs, posSource, circle, orderSource, 0, extreme) ||
|
|
45
37
|
isCloseByAntipodes) {
|
|
46
38
|
if (typeof _debug_ !== 'undefined') {
|
|
47
39
|
if (holeClosing) {
|
|
@@ -62,22 +54,24 @@ function add2Prong(cpGraphs, circle, posSource, posAntipodes, holeClosing, extre
|
|
|
62
54
|
for (let i = 0; i < posAntipodes.length; i++) {
|
|
63
55
|
const posAntipode = posAntipodes[i];
|
|
64
56
|
const orderAntipode = orderAntipodes[i];
|
|
65
|
-
const cpAntipode = {
|
|
57
|
+
const cpAntipode = {
|
|
58
|
+
pointOnShape: posAntipode, circle, order: orderAntipode, order2: 0
|
|
59
|
+
};
|
|
66
60
|
cpAntipodes.push(cpAntipode);
|
|
67
|
-
const loopAntipode = posAntipode.
|
|
61
|
+
const loopAntipode = posAntipode.curve.loop;
|
|
68
62
|
loopAntipodes.push(loopAntipode);
|
|
69
63
|
const cpTreeAntipode = cpGraphs.get(loopAntipode);
|
|
70
64
|
cpTreeAntipodes.push(cpTreeAntipode);
|
|
71
|
-
const deltaAntipode = getNeighbouringPoints(cpTreeAntipode, posAntipode
|
|
65
|
+
const deltaAntipode = getNeighbouringPoints(cpTreeAntipode, posAntipode, orderAntipode, 0);
|
|
72
66
|
deltaAntipodes.push(deltaAntipode);
|
|
73
|
-
newCpAntipodes.push(
|
|
67
|
+
newCpAntipodes.push(insertCpNode(holeClosing, false, cpTreeAntipode, cpAntipode, deltaAntipode[0]));
|
|
74
68
|
}
|
|
75
69
|
// Source
|
|
76
70
|
const cpSource = { pointOnShape: posSource, circle, order: orderSource, order2: 0 };
|
|
77
71
|
const loopSource = posSource.curve.loop;
|
|
78
72
|
const cpTreeSource = cpGraphs.get(loopSource);
|
|
79
73
|
const deltaSource = getNeighbouringPoints(cpTreeSource, posSource, orderSource, 0);
|
|
80
|
-
const newCpSource =
|
|
74
|
+
const newCpSource = insertCpNode(holeClosing, false, cpTreeSource, cpSource, deltaSource[0]);
|
|
81
75
|
// Connect graph
|
|
82
76
|
if (newCpAntipodes.length === 1) {
|
|
83
77
|
newCpSource.prevOnCircle = newCpAntipodes[0];
|
|
@@ -101,12 +95,12 @@ function add2Prong(cpGraphs, circle, posSource, posAntipodes, holeClosing, extre
|
|
|
101
95
|
}
|
|
102
96
|
}
|
|
103
97
|
if (holeClosing) {
|
|
104
|
-
// TODO -
|
|
98
|
+
// TODO - take care of case where there are more than 1 antipode
|
|
105
99
|
// Duplicate ContactPoints
|
|
106
|
-
const cpB2 = { pointOnShape: posAntipodes[0]
|
|
107
|
-
const newCpB2Node =
|
|
100
|
+
const cpB2 = { pointOnShape: posAntipodes[0], circle, order: cpAntipodes[0].order, order2: +1 };
|
|
101
|
+
const newCpB2Node = insertCpNode(true, false, cpTreeAntipodes[0], cpB2, newCpAntipodes[0]);
|
|
108
102
|
const cpB1 = { pointOnShape: posSource, circle, order: cpSource.order, order2: -1 };
|
|
109
|
-
const newCpB1Node =
|
|
103
|
+
const newCpB1Node = insertCpNode(true, false, cpTreeSource, cpB1, newCpSource.prev);
|
|
110
104
|
// Connect graph
|
|
111
105
|
newCpB1Node.prevOnCircle = newCpB2Node;
|
|
112
106
|
newCpB1Node.nextOnCircle = newCpB2Node;
|
|
@@ -133,60 +127,18 @@ function add2Prong(cpGraphs, circle, posSource, posAntipodes, holeClosing, extre
|
|
|
133
127
|
}
|
|
134
128
|
return newCpSource;
|
|
135
129
|
}
|
|
136
|
-
/** @
|
|
137
|
-
function scale(n, exp) {
|
|
138
|
-
return n * (2 ** -(exp + 1));
|
|
139
|
-
}
|
|
140
|
-
/** @hidden */
|
|
141
|
-
function getSize(x, y) {
|
|
142
|
-
// Get size of a
|
|
143
|
-
if (x > 0) {
|
|
144
|
-
if (x > 0.5) {
|
|
145
|
-
return y; // ~ -0.7 -> 0.7, i.e. -(sqrt(2)/2) -> +(sqrt(2)/2)
|
|
146
|
-
}
|
|
147
|
-
else {
|
|
148
|
-
if (y < 0) {
|
|
149
|
-
return x - 2; // ~ -2.0 -> -1.3
|
|
150
|
-
}
|
|
151
|
-
else {
|
|
152
|
-
return -x + 2; // ~ 1.3 -> 2.0
|
|
153
|
-
}
|
|
154
|
-
}
|
|
155
|
-
}
|
|
156
|
-
else {
|
|
157
|
-
if (x < -0.5) {
|
|
158
|
-
return -y + 4; // ~ 3.3 -> 4.7
|
|
159
|
-
}
|
|
160
|
-
else {
|
|
161
|
-
if (y < 0) {
|
|
162
|
-
return x + 6; // ~ 5.3 -> 6.0
|
|
163
|
-
}
|
|
164
|
-
else {
|
|
165
|
-
return -x + 2; // ~ 2 -> 2.7
|
|
166
|
-
}
|
|
167
|
-
}
|
|
168
|
-
}
|
|
169
|
-
}
|
|
170
|
-
/** @hidden */
|
|
130
|
+
/** @internal */
|
|
171
131
|
function byAngle(circle) {
|
|
172
132
|
const c = circle.center;
|
|
173
|
-
const r = circle.radius;
|
|
174
|
-
const exp = exponent(r);
|
|
175
133
|
return function (_a, _b) {
|
|
176
134
|
let a = _a.cp.pointOnShape.p;
|
|
177
135
|
let b = _b.cp.pointOnShape.p;
|
|
178
136
|
// Move onto origin
|
|
179
137
|
a = [a[0] - c[0], a[1] - c[1]];
|
|
180
138
|
b = [b[0] - c[0], b[1] - c[1]];
|
|
181
|
-
|
|
182
|
-
const
|
|
183
|
-
|
|
184
|
-
const bx = scale(b[0], exp);
|
|
185
|
-
const by = scale(b[1], exp);
|
|
186
|
-
// Get 'size'
|
|
187
|
-
const sa = getSize(ax, ay);
|
|
188
|
-
const sb = getSize(bx, by);
|
|
189
|
-
return sb - sa;
|
|
139
|
+
const a_ = Math.atan2(a[1], a[0]);
|
|
140
|
+
const b_ = Math.atan2(b[1], b[0]);
|
|
141
|
+
return b_ - a_;
|
|
190
142
|
};
|
|
191
143
|
}
|
|
192
144
|
export { add2Prong };
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
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|
|
@@ -0,0 +1,8 @@
|
|
|
1
|
+
import { PointOnShape } from '../point-on-shape/point-on-shape.js';
|
|
2
|
+
import { Circle } from '../geometry/circle.js';
|
|
3
|
+
import { CpNode } from '../cp-node/cp-node.js';
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4
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import { BezierPiece } from '../mat/bezier-piece.js';
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5
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import { TXForDebugging } from './x-for-debugging.js';
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/** @internal */
|
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7
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declare function addDebugInfo(bezierPieces: BezierPiece[], failed: boolean, x: number[], y: PointOnShape, z: PointOnShape, circle: Circle, δ: CpNode[], xs: TXForDebugging[], holeClosing: boolean): void;
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export { addDebugInfo };
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@@ -1,10 +1,11 @@
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1
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-
import { getTwoProngType } from '
|
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2
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-
/** @
|
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-
function addDebugInfo(bezierPieces, failed,
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1
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import { getTwoProngType } from '../mat/get-two-prong-type.js';
|
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2
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/** @internal */
|
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3
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+
function addDebugInfo(bezierPieces, failed, x, y, z, circle, δ, xs, holeClosing) {
|
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4
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xs.push({ x, y, z, t: y.t });
|
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const twoProng = {
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5
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generated: _debug_.generated,
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bezierPieces,
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-
pos,
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+
pos: y,
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δ,
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z: z ? z.p : undefined,
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circle,
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@@ -0,0 +1 @@
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1
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+
{"version":3,"file":"add-debug-info.js","sourceRoot":"","sources":["../../src/find-2-prong/add-debug-info.ts"],"names":[],"mappings":"AASA,OAAO,EAAE,eAAe,EAAE,MAAM,8BAA8B,CAAC;AAK/D,gBAAgB;AAChB,SAAS,YAAY,CACb,YAA2B,EAC3B,MAAe,EACf,CAAW,EACX,CAAe,EACf,CAAe,EACf,MAAc,EACd,CAAW,EACX,EAAoB,EACpB,WAAoB;IAExB,EAAE,CAAC,IAAI,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC,EAAE,CAAC,CAAC;IAE7B,MAAM,QAAQ,GAAyB;QAC/B,SAAS,EAAE,OAAO,CAAC,SAAS;QAC5B,YAAY;QACZ,GAAG,EAAE,CAAC;QACN,CAAC;QACD,CAAC,EAAE,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,SAAU;QACvB,MAAM;QACN,EAAE;QACF,MAAM;QACN,WAAW;QACX,QAAQ,EAAE,KAAK;QACf,OAAO,EAAE,KAAK;QACd,MAAM,EAAE,SAAU;KACzB,CAAC;IAEF,MAAM,YAAY,GAAG,eAAe,CAAC,QAAQ,CAAsB,CAAC;IACpE,OAAO,CAAC,SAAS,CAAC,KAAK,CAAC,YAAY,CAAC,CAAC,IAAI,CAAC,QAAQ,CAAC,CAAC;AACzD,CAAC;AAGD,OAAO,EAAE,YAAY,EAAE,CAAA"}
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@@ -0,0 +1,11 @@
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1
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+
import { BezierPiece } from '../mat/bezier-piece.js';
|
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2
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+
/**
|
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3
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* @internal
|
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4
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+
* Cull all bezierPieces not within given radius of a given point.
|
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* @param extreme
|
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* @param bezierPieces
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* @param p
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* @param rSquared
|
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9
|
+
*/
|
|
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|
+
declare function cullBezierPieces2(bezierPieces: BezierPiece[], p: number[], rSquared: number): BezierPiece[];
|
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11
|
+
export { cullBezierPieces2 };
|
|
@@ -0,0 +1,28 @@
|
|
|
1
|
+
import { getClosestSquareDistanceToRect } from '../geometry/get-closest-square-distance-to-rect.js';
|
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2
|
+
import { getBoundingBox_ } from '../geometry/get-bounding-box-.js';
|
|
3
|
+
/**
|
|
4
|
+
* @internal
|
|
5
|
+
* Cull all bezierPieces not within given radius of a given point.
|
|
6
|
+
* @param extreme
|
|
7
|
+
* @param bezierPieces
|
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8
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+
* @param p
|
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9
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* @param rSquared
|
|
10
|
+
*/
|
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11
|
+
function cullBezierPieces2(bezierPieces, p, rSquared) {
|
|
12
|
+
const TOLERANCE = 1 + 2 ** -10;
|
|
13
|
+
if (bezierPieces.length <= 1) {
|
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|
+
return bezierPieces;
|
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|
+
}
|
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|
+
const newPieces = [];
|
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|
+
for (const bezierPiece of bezierPieces) {
|
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|
+
const ps = bezierPiece.curve.ps;
|
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|
+
const rect = getBoundingBox_(ps);
|
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20
|
+
const bd = getClosestSquareDistanceToRect(rect, p);
|
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21
|
+
if (bd <= TOLERANCE * rSquared) {
|
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22
|
+
newPieces.push(bezierPiece);
|
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|
+
}
|
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|
+
}
|
|
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|
+
return newPieces;
|
|
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|
+
}
|
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|
+
export { cullBezierPieces2 };
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+
//# sourceMappingURL=cull-bezier-pieces.js.map
|
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@@ -0,0 +1 @@
|
|
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1
|
+
{"version":3,"file":"cull-bezier-pieces.js","sourceRoot":"","sources":["../../src/find-2-prong/cull-bezier-pieces.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,8BAA8B,EAAE,MAAM,oDAAoD,CAAC;AAEpG,OAAO,EAAE,eAAe,EAAE,MAAM,kCAAkC,CAAC;AAGnE;;;;;;;GAOG;AACH,SAAS,iBAAiB,CAClB,YAA2B,EAC3B,CAAW,EACX,QAAgB;IAEpB,MAAM,SAAS,GAAG,CAAC,GAAG,CAAC,IAAE,CAAC,EAAE,CAAC;IAE7B,IAAI,YAAY,CAAC,MAAM,IAAI,CAAC,EAAE;QAC1B,OAAO,YAAY,CAAC;KACvB;IAGD,MAAM,SAAS,GAAG,EAAE,CAAC;IACrB,KAAK,MAAM,WAAW,IAAI,YAAY,EAAE;QACpC,MAAM,EAAE,GAAG,WAAW,CAAC,KAAK,CAAC,EAAE,CAAC;QAEhC,MAAM,IAAI,GAAG,eAAe,CAAC,EAAE,CAAC,CAAC;QACjC,MAAM,EAAE,GAAG,8BAA8B,CAAC,IAAI,EAAE,CAAC,CAAC,CAAC;QACnD,IAAI,EAAE,IAAI,SAAS,GAAC,QAAQ,EAAE;YAC1B,SAAS,CAAC,IAAI,CAAC,WAAW,CAAC,CAAC;SAC/B;KACJ;IAED,OAAO,SAAS,CAAC;AACrB,CAAC;AAGD,OAAO,EAAE,iBAAiB,EAAE,CAAA"}
|
|
@@ -1,18 +1,17 @@
|
|
|
1
1
|
import { LlRbTree } from 'flo-ll-rb-tree';
|
|
2
|
-
import { CpNode } from '
|
|
3
|
-
import { Loop } from '
|
|
4
|
-
import { Circle } from '
|
|
5
|
-
import {
|
|
2
|
+
import { CpNode } from '../cp-node/cp-node.js';
|
|
3
|
+
import { Loop } from 'flo-boolean';
|
|
4
|
+
import { Circle } from '../geometry/circle.js';
|
|
5
|
+
import { PointOnShape } from '../point-on-shape/point-on-shape.js';
|
|
6
6
|
/**
|
|
7
|
-
* @
|
|
7
|
+
* @internal
|
|
8
8
|
* Adds a 2-prong to the MAT. The first point on the shape boundary is given and
|
|
9
9
|
* the second one is found by the algorithm.
|
|
10
10
|
*
|
|
11
11
|
* A 2-prong is defined as a MAT circle that touches the shape at exactly 2
|
|
12
12
|
* points.
|
|
13
13
|
*
|
|
14
|
-
* Before any 2-prongs are added the entire shape is our
|
|
15
|
-
* reduce the boundary).
|
|
14
|
+
* Before any 2-prongs are added the entire shape is our δΩ.
|
|
16
15
|
*
|
|
17
16
|
* As per the paper by Choi, Choi, Moon and Wee:
|
|
18
17
|
* "The starting point of this algorithm is a choice of a circle Br(x)
|
|
@@ -27,11 +26,8 @@ import { IPointOnShape } from '../../../point-on-shape.js';
|
|
|
27
26
|
* @param isHoleClosing True if this is a hole-closing two-prong, false otherwise
|
|
28
27
|
* @param k The loop array index
|
|
29
28
|
*/
|
|
30
|
-
declare function find2Prong(loops: Loop[], extreme: number, squaredDiagonalLength: number, cpTrees: Map<Loop, LlRbTree<CpNode>>, y:
|
|
29
|
+
declare function find2Prong(angle: number, loops: Loop[], extreme: number, squaredDiagonalLength: number, cpTrees: Map<Loop, LlRbTree<CpNode>>, y: PointOnShape, isHoleClosing: boolean, k: number, for1Prong: boolean): {
|
|
31
30
|
circle: Circle;
|
|
32
|
-
zs:
|
|
33
|
-
|
|
34
|
-
d: number;
|
|
35
|
-
}[];
|
|
36
|
-
};
|
|
31
|
+
zs: PointOnShape[];
|
|
32
|
+
} | undefined;
|
|
37
33
|
export { find2Prong };
|
|
@@ -0,0 +1,144 @@
|
|
|
1
|
+
import { distanceBetween, fromTo, interpolate, rotate, translate } from 'flo-vector2d';
|
|
2
|
+
import { getOsculatingCircle } from '../point-on-shape/get-osculating-circle.js';
|
|
3
|
+
import { addDebugInfo } from './add-debug-info.js';
|
|
4
|
+
import { findEquidistantPointOnLineDd } from './find-equidistant-point-on-line-dd.js';
|
|
5
|
+
import { getInitialBezierPieces } from './get-initial-bezier-pieces.js';
|
|
6
|
+
import { getCloseBoundaryPointsCertified } from '../closest-boundary-point/get-close-boundary-points-certified.js';
|
|
7
|
+
import { reduceRadius } from './reduce-radius.js';
|
|
8
|
+
import { squaredDistanceBetweenDd } from './squared-distance-between-dd.js';
|
|
9
|
+
import { cullBezierPieces2 } from './cull-bezier-pieces.js';
|
|
10
|
+
import { add1Prong } from './add-1-prong.js';
|
|
11
|
+
import { createPos } from '../point-on-shape/create-pos.js';
|
|
12
|
+
const { sqrt, abs, sin, cos } = Math;
|
|
13
|
+
/**
|
|
14
|
+
* @internal
|
|
15
|
+
* Adds a 2-prong to the MAT. The first point on the shape boundary is given and
|
|
16
|
+
* the second one is found by the algorithm.
|
|
17
|
+
*
|
|
18
|
+
* A 2-prong is defined as a MAT circle that touches the shape at exactly 2
|
|
19
|
+
* points.
|
|
20
|
+
*
|
|
21
|
+
* Before any 2-prongs are added the entire shape is our δΩ.
|
|
22
|
+
*
|
|
23
|
+
* As per the paper by Choi, Choi, Moon and Wee:
|
|
24
|
+
* "The starting point of this algorithm is a choice of a circle Br(x)
|
|
25
|
+
* centered at an interior point x which contains two boundary portions c and
|
|
26
|
+
* d of dΩ as in Fig. 19."
|
|
27
|
+
* In fact, we (and they) start by fixing one point on the boundary beforehand.
|
|
28
|
+
* @param loops A shape represented by path loops
|
|
29
|
+
* @param extreme The extreme coordinate value of the shape
|
|
30
|
+
* @param squaredDiagonalLength The squared diagonal length of the shape
|
|
31
|
+
* bounding box.
|
|
32
|
+
* @param y The source point of the 2-prong to be found
|
|
33
|
+
* @param isHoleClosing True if this is a hole-closing two-prong, false otherwise
|
|
34
|
+
* @param k The loop array index
|
|
35
|
+
*/
|
|
36
|
+
function find2Prong(angle, loops, extreme, squaredDiagonalLength, cpTrees, y, isHoleClosing, k, for1Prong) {
|
|
37
|
+
const MAX_ITERATIONS = 25;
|
|
38
|
+
const squaredSeperationTolerance = ((2 ** -21) * extreme) ** 2;
|
|
39
|
+
const errorTolerance = (2 ** -46) * extreme;
|
|
40
|
+
const maxOsculatingCircleRadius = sqrt(squaredDiagonalLength);
|
|
41
|
+
const minCurvature = 1 / maxOsculatingCircleRadius;
|
|
42
|
+
let xO; // the original x to mitigate drift
|
|
43
|
+
const p = y.p;
|
|
44
|
+
let rO;
|
|
45
|
+
if (isHoleClosing) {
|
|
46
|
+
xO = [p[0], p[1] - maxOsculatingCircleRadius];
|
|
47
|
+
rO = maxOsculatingCircleRadius;
|
|
48
|
+
}
|
|
49
|
+
else {
|
|
50
|
+
if (angle === 0) {
|
|
51
|
+
({ center: xO, radius: rO } = getOsculatingCircle(minCurvature, y));
|
|
52
|
+
}
|
|
53
|
+
else {
|
|
54
|
+
({ center: xO, radius: rO } = getOsculatingCircle(minCurvature, y, true));
|
|
55
|
+
const v = fromTo(y.p, xO);
|
|
56
|
+
const v_ = rotate(sin(angle), cos(angle))(v);
|
|
57
|
+
xO = translate(y.p)(v_);
|
|
58
|
+
}
|
|
59
|
+
}
|
|
60
|
+
// The boundary piece that should contain the other point of
|
|
61
|
+
// the 2-prong circle. (Defined by start and end points).
|
|
62
|
+
const { bezierPieces, δ } = getInitialBezierPieces(angle, isHoleClosing, k, loops, cpTrees, y, { center: xO, radius: rO });
|
|
63
|
+
/** The center of the two-prong (successively refined) */
|
|
64
|
+
let x = xO;
|
|
65
|
+
// The lines below is an optimization.
|
|
66
|
+
const r_ = sqrt(reduceRadius(extreme, bezierPieces, p, xO));
|
|
67
|
+
if (rO > r_) {
|
|
68
|
+
x = interpolate(p, xO, r_ / rO);
|
|
69
|
+
}
|
|
70
|
+
/** Trace the convergence (for debugging). */
|
|
71
|
+
const xs = [];
|
|
72
|
+
/** The antipode of the two-prong (successively refined) */
|
|
73
|
+
let zs = undefined;
|
|
74
|
+
let z = undefined;
|
|
75
|
+
let bezierPieces_ = bezierPieces;
|
|
76
|
+
let i = 0;
|
|
77
|
+
while (i < MAX_ITERATIONS) {
|
|
78
|
+
const xy = squaredDistanceBetweenDd(x, y.p);
|
|
79
|
+
if (i < 5) {
|
|
80
|
+
bezierPieces_ = cullBezierPieces2(bezierPieces_, x, xy);
|
|
81
|
+
}
|
|
82
|
+
zs = getCloseBoundaryPointsCertified(bezierPieces_, x, y.curve, y.t, for1Prong && i == 0 && rO !== 1 / minCurvature, angle).map(info => createPos(info.curve, info.t, false));
|
|
83
|
+
z = zs[0];
|
|
84
|
+
if (z === undefined) {
|
|
85
|
+
addDebugInfo2(isHoleClosing);
|
|
86
|
+
return undefined;
|
|
87
|
+
}
|
|
88
|
+
const xz = squaredDistanceBetweenDd(x, z.p);
|
|
89
|
+
const yz = squaredDistanceBetweenDd(y.p, z.p);
|
|
90
|
+
// if on first try
|
|
91
|
+
if (i === 0) {
|
|
92
|
+
if (rO < (1 - 2 ** -6) * sqrt(xz)) {
|
|
93
|
+
add1Prong(rO, xO, cpTrees, y);
|
|
94
|
+
return undefined;
|
|
95
|
+
}
|
|
96
|
+
// return undefined;
|
|
97
|
+
}
|
|
98
|
+
if (typeof _debug_ !== 'undefined') {
|
|
99
|
+
xs.push({ x, y, z: createPos(z.curve, z.t, false), t: y.t });
|
|
100
|
+
}
|
|
101
|
+
if (!isHoleClosing) {
|
|
102
|
+
if (yz <= squaredSeperationTolerance) {
|
|
103
|
+
// if (typeof _debug_ !== 'undefined') { console.log(`failed: seperation too small - ${sqrt(yz)}`); }
|
|
104
|
+
return undefined;
|
|
105
|
+
}
|
|
106
|
+
}
|
|
107
|
+
// Find the point on the line connecting y with x that is
|
|
108
|
+
// equidistant from y and z. This will be our next x.
|
|
109
|
+
const nextX = findEquidistantPointOnLineDd(x, y.p, z.p);
|
|
110
|
+
const error = abs(sqrt(xy) - sqrt(xz));
|
|
111
|
+
// if (xy < xz) { return undefined; }
|
|
112
|
+
x = nextX;
|
|
113
|
+
if (error < errorTolerance) {
|
|
114
|
+
break;
|
|
115
|
+
}
|
|
116
|
+
i++;
|
|
117
|
+
if (i === MAX_ITERATIONS) {
|
|
118
|
+
// Convergence was too slow.
|
|
119
|
+
if (typeof _debug_ !== 'undefined') {
|
|
120
|
+
console.log('failed (slow): max iterations reached');
|
|
121
|
+
}
|
|
122
|
+
return undefined;
|
|
123
|
+
}
|
|
124
|
+
}
|
|
125
|
+
// const zs_ = zs;
|
|
126
|
+
// console.log(zs.length)
|
|
127
|
+
// const zPos = createPos(z.curve, z.t, false);
|
|
128
|
+
const circle = { center: x, radius: distanceBetween(x, z.p) };
|
|
129
|
+
if (typeof _debug_ !== 'undefined') {
|
|
130
|
+
addDebugInfo(bezierPieces, false, x, y, z, circle, δ, xs, isHoleClosing);
|
|
131
|
+
}
|
|
132
|
+
// return { circle, zs: zs_ };
|
|
133
|
+
return { circle, zs: zs };
|
|
134
|
+
}
|
|
135
|
+
function addDebugInfo2(isHoleClosing) {
|
|
136
|
+
if (typeof _debug_ !== 'undefined') {
|
|
137
|
+
const elems = _debug_.generated.elems;
|
|
138
|
+
const elem = isHoleClosing ? elems.twoProng_holeClosing : elems.twoProng_regular;
|
|
139
|
+
const elemStr = isHoleClosing ? 'hole-closing: ' + elem.length : 'regular: ' + elem.length;
|
|
140
|
+
console.log('failed: no closest point - ' + elemStr);
|
|
141
|
+
}
|
|
142
|
+
}
|
|
143
|
+
export { find2Prong };
|
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144
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//# sourceMappingURL=find-2-prong.js.map
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