flo-mat 2.0.4 → 3.0.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/.quokka +4 -0
- package/browser/index.js +18434 -14538
- package/browser/index.min.js +1 -1
- package/node/closest-boundary-point/cull-bezier-pieces.d.ts +9 -0
- package/node/closest-boundary-point/cull-bezier-pieces.js +17 -0
- package/node/closest-boundary-point/cull-bezier-pieces.js.map +1 -0
- package/node/{mat/closest-boundary-point → closest-boundary-point}/cull-by-loose-bounding-box.d.ts +2 -2
- package/node/{mat/closest-boundary-point → closest-boundary-point}/cull-by-loose-bounding-box.js +2 -2
- package/node/closest-boundary-point/cull-by-loose-bounding-box.js.map +1 -0
- package/node/{mat/closest-boundary-point → closest-boundary-point}/cull-by-tight-boundary-box.d.ts +2 -2
- package/node/{mat/closest-boundary-point → closest-boundary-point}/cull-by-tight-boundary-box.js +1 -1
- package/node/closest-boundary-point/cull-by-tight-boundary-box.js.map +1 -0
- package/node/closest-boundary-point/dd-deflate-with-running-error.d.ts +25 -0
- package/node/closest-boundary-point/dd-deflate-with-running-error.js +68 -0
- package/node/closest-boundary-point/dd-deflate-with-running-error.js.map +1 -0
- package/node/closest-boundary-point/foot-and-endpoint-info.d.ts +10 -0
- package/node/closest-boundary-point/foot-and-endpoint-info.js +2 -0
- package/node/closest-boundary-point/foot-and-endpoint-info.js.map +1 -0
- package/node/{mat/closest-boundary-point → closest-boundary-point}/get-best-distance-squared.d.ts +2 -2
- package/node/{mat/closest-boundary-point → closest-boundary-point}/get-best-distance-squared.js +2 -3
- package/node/closest-boundary-point/get-best-distance-squared.js.map +1 -0
- package/node/closest-boundary-point/get-close-boundary-points-certified.d.ts +15 -0
- package/node/closest-boundary-point/get-close-boundary-points-certified.js +40 -0
- package/node/closest-boundary-point/get-close-boundary-points-certified.js.map +1 -0
- package/node/closest-boundary-point/get-closest-boundary-point-certified.d.ts +15 -0
- package/node/closest-boundary-point/get-closest-boundary-point-certified.js +42 -0
- package/node/closest-boundary-point/get-closest-boundary-point-certified.js.map +1 -0
- package/node/closest-boundary-point/get-p-from-box.d.ts +3 -0
- package/node/closest-boundary-point/get-p-from-box.js +11 -0
- package/node/closest-boundary-point/get-p-from-box.js.map +1 -0
- package/node/closest-boundary-point/get-potential-closest-points-on-curve-certified.d.ts +12 -0
- package/node/closest-boundary-point/get-potential-closest-points-on-curve-certified.js +93 -0
- package/node/closest-boundary-point/get-potential-closest-points-on-curve-certified.js.map +1 -0
- package/node/closest-boundary-point/root-interval-to-distance-squared-interval.d.ts +13 -0
- package/node/closest-boundary-point/root-interval-to-distance-squared-interval.js +58 -0
- package/node/closest-boundary-point/root-interval-to-distance-squared-interval.js.map +1 -0
- package/node/{contact-point.d.ts → contact-point/contact-point.d.ts} +3 -3
- package/node/{contact-point.js → contact-point/contact-point.js} +1 -5
- package/node/contact-point/contact-point.js.map +1 -0
- package/node/{compare-curvatures-at-interface.js → corner/compare-curvatures-at-interface.js} +2 -2
- package/node/corner/compare-curvatures-at-interface.js.map +1 -0
- package/node/{mat → corner}/corner.d.ts +1 -1
- package/node/{mat → corner}/corner.js.map +1 -1
- package/node/corner/get-corner.d.ts +15 -0
- package/node/{curve.js → corner/get-corner.js} +6 -17
- package/node/corner/get-corner.js.map +1 -0
- package/node/{get-interface-ccw.js → corner/get-interface-ccw.js} +18 -33
- package/node/corner/get-interface-ccw.js.map +1 -0
- package/node/cp-node/clone.d.ts +1 -1
- package/node/cp-node/clone.js +6 -4
- package/node/cp-node/clone.js.map +1 -1
- package/node/cp-node/cp-node.d.ts +196 -0
- package/node/cp-node/cp-node.js +249 -0
- package/node/cp-node/cp-node.js.map +1 -0
- package/node/cp-node/create-cp-node.d.ts +4 -0
- package/node/cp-node/create-cp-node.js +8 -0
- package/node/cp-node/create-cp-node.js.map +1 -0
- package/node/cp-node/enhance-cp-node.d.ts +24 -0
- package/node/cp-node/enhance-cp-node.js +20 -0
- package/node/cp-node/enhance-cp-node.js.map +1 -0
- package/node/{get-boundary-bezier-parts-to-next.js → cp-node/get-boundary-bezier-parts-to-next.js} +1 -1
- package/node/cp-node/get-boundary-bezier-parts-to-next.js.map +1 -0
- package/node/{get-boundary-beziers-to-next.d.ts → cp-node/get-boundary-beziers-to-next.d.ts} +1 -1
- package/node/{get-boundary-beziers-to-next.js → cp-node/get-boundary-beziers-to-next.js} +1 -1
- package/node/cp-node/get-boundary-beziers-to-next.js.map +1 -0
- package/node/cp-node/get-cp-node-ordering.d.ts +8 -0
- package/node/cp-node/get-cp-node-ordering.js +12 -0
- package/node/cp-node/get-cp-node-ordering.js.map +1 -0
- package/node/{get-curve-to-next.js → cp-node/get-curve-to-next.js} +1 -1
- package/node/cp-node/get-curve-to-next.js.map +1 -0
- package/node/cp-node/remove.d.ts +1 -1
- package/node/cp-node/traverse-cp.d.ts +12 -0
- package/node/cp-node/traverse-cp.js +26 -0
- package/node/cp-node/traverse-cp.js.map +1 -0
- package/node/{traverse-edges.js → cp-node/traverse-edges.js} +4 -3
- package/node/cp-node/traverse-edges.js.map +1 -0
- package/node/{traverse-vertices.js → cp-node/traverse-vertices.js} +4 -3
- package/node/cp-node/traverse-vertices.js.map +1 -0
- package/node/{curve.d.ts → curve/curve.d.ts} +4 -17
- package/node/curve/curve.js +14 -0
- package/node/curve/curve.js.map +1 -0
- package/node/debug/cp-node-for-debugging.d.ts +2 -2
- package/node/debug/debug-elem-types.d.ts +8 -8
- package/node/debug/debug.d.ts +6 -6
- package/node/debug/debug.js +2 -2
- package/node/debug/debug.js.map +1 -1
- package/node/debug/functions/draw-elem/bounding-hull.d.ts +2 -2
- package/node/debug/functions/draw-elem/bounding-hull.js +3 -3
- package/node/debug/functions/draw-elem/bounding-hull.js.map +1 -1
- package/node/debug/functions/draw-elem/branch.d.ts +2 -2
- package/node/debug/functions/draw-elem/branch.js +4 -3
- package/node/debug/functions/draw-elem/branch.js.map +1 -1
- package/node/debug/functions/draw-elem/culls.d.ts +2 -2
- package/node/debug/functions/draw-elem/culls.js +2 -2
- package/node/debug/functions/draw-elem/culls.js.map +1 -1
- package/node/debug/functions/draw-elem/draw-circle-percent.d.ts +1 -1
- package/node/debug/functions/draw-elem/draw-circle-percent.js +1 -1
- package/node/debug/functions/draw-elem/draw-circle-percent.js.map +1 -1
- package/node/debug/functions/draw-elem/draw-elem.d.ts +3 -3
- package/node/debug/functions/draw-elem/draw-elem.js +3 -3
- package/node/debug/functions/draw-elem/draw-elem.js.map +1 -1
- package/node/debug/functions/draw-elem/dull-corner.d.ts +3 -3
- package/node/debug/functions/draw-elem/dull-corner.js +3 -4
- package/node/debug/functions/draw-elem/dull-corner.js.map +1 -1
- package/node/debug/functions/draw-elem/leaves.d.ts +2 -2
- package/node/debug/functions/draw-elem/leaves.js +1 -1
- package/node/debug/functions/draw-elem/leaves.js.map +1 -1
- package/node/debug/functions/draw-elem/loop.d.ts +2 -2
- package/node/debug/functions/draw-elem/loop.js +1 -2
- package/node/debug/functions/draw-elem/loop.js.map +1 -1
- package/node/debug/functions/draw-elem/loops.d.ts +1 -1
- package/node/debug/functions/draw-elem/loops.js +0 -1
- package/node/debug/functions/draw-elem/loops.js.map +1 -1
- package/node/debug/functions/draw-elem/loose-bounding-box.d.ts +2 -2
- package/node/debug/functions/draw-elem/loose-bounding-box.js +3 -3
- package/node/debug/functions/draw-elem/loose-bounding-box.js.map +1 -1
- package/node/debug/functions/draw-elem/mat.d.ts +3 -3
- package/node/debug/functions/draw-elem/mat.js +9 -7
- package/node/debug/functions/draw-elem/mat.js.map +1 -1
- package/node/debug/functions/draw-elem/max-vertex.d.ts +2 -2
- package/node/debug/functions/draw-elem/max-vertex.js +1 -1
- package/node/debug/functions/draw-elem/max-vertex.js.map +1 -1
- package/node/debug/functions/draw-elem/min-y.d.ts +3 -3
- package/node/debug/functions/draw-elem/min-y.js +2 -6
- package/node/debug/functions/draw-elem/min-y.js.map +1 -1
- package/node/debug/functions/draw-elem/one-prong-at-dull-corner.d.ts +2 -2
- package/node/debug/functions/draw-elem/one-prong-at-dull-corner.js +2 -2
- package/node/debug/functions/draw-elem/one-prong-at-dull-corner.js.map +1 -1
- package/node/debug/functions/draw-elem/one-prong.d.ts +2 -2
- package/node/debug/functions/draw-elem/one-prong.js +6 -11
- package/node/debug/functions/draw-elem/one-prong.js.map +1 -1
- package/node/debug/functions/draw-elem/sharp-corner.d.ts +3 -3
- package/node/debug/functions/draw-elem/sharp-corner.js +3 -4
- package/node/debug/functions/draw-elem/sharp-corner.js.map +1 -1
- package/node/debug/functions/draw-elem/three-prong.d.ts +2 -2
- package/node/debug/functions/draw-elem/three-prong.js +8 -10
- package/node/debug/functions/draw-elem/three-prong.js.map +1 -1
- package/node/debug/functions/draw-elem/tight-bounding-box.d.ts +2 -2
- package/node/debug/functions/draw-elem/tight-bounding-box.js +3 -3
- package/node/debug/functions/draw-elem/tight-bounding-box.js.map +1 -1
- package/node/debug/functions/draw-elem/two-prong.d.ts +2 -2
- package/node/debug/functions/draw-elem/two-prong.js +7 -8
- package/node/debug/functions/draw-elem/two-prong.js.map +1 -1
- package/node/debug/functions/draw-elem/vertex.d.ts +4 -3
- package/node/debug/functions/draw-elem/vertex.js +11 -9
- package/node/debug/functions/draw-elem/vertex.js.map +1 -1
- package/node/debug/functions/general.d.ts +8 -8
- package/node/debug/functions/general.js +8 -8
- package/node/debug/functions/general.js.map +1 -1
- package/node/debug/functions/three-prong.d.ts +2 -2
- package/node/debug/functions/three-prong.js +10 -13
- package/node/debug/functions/three-prong.js.map +1 -1
- package/node/debug/functions/two-prong.d.ts +16 -5
- package/node/debug/functions/two-prong.js +56 -58
- package/node/debug/functions/two-prong.js.map +1 -1
- package/node/debug/three-prong-for-debugging.d.ts +6 -6
- package/node/debug/three-prong-for-debugging.js +1 -1
- package/node/debug/three-prong-for-debugging.js.map +1 -1
- package/node/debug/two-prong-for-debugging.d.ts +7 -7
- package/node/error-analysis/gamma.d.ts +26 -0
- package/node/error-analysis/gamma.js +35 -0
- package/node/error-analysis/gamma.js.map +1 -0
- package/node/find-2-prong/add-1-prong.d.ts +12 -0
- package/node/{mat/find-mat → find-2-prong}/add-1-prong.js +11 -11
- package/node/find-2-prong/add-1-prong.js.map +1 -0
- package/node/{mat/find-mat → find-2-prong}/add-2-prong.d.ts +6 -9
- package/node/{mat/find-mat → find-2-prong}/add-2-prong.js +26 -74
- package/node/find-2-prong/add-2-prong.js.map +1 -0
- package/node/find-2-prong/add-debug-info.d.ts +8 -0
- package/node/{mat/find-mat/find-2-prong → find-2-prong}/add-debug-info.js +5 -4
- package/node/find-2-prong/add-debug-info.js.map +1 -0
- package/node/find-2-prong/cull-bezier-pieces.d.ts +11 -0
- package/node/find-2-prong/cull-bezier-pieces.js +28 -0
- package/node/find-2-prong/cull-bezier-pieces.js.map +1 -0
- package/node/{mat/find-mat/find-2-prong → find-2-prong}/find-2-prong.d.ts +9 -13
- package/node/find-2-prong/find-2-prong.js +144 -0
- package/node/find-2-prong/find-2-prong.js.map +1 -0
- package/node/find-2-prong/find-and-add-2-prongs-on-all-paths.d.ts +15 -0
- package/node/{mat/find-mat → find-2-prong}/find-and-add-2-prongs-on-all-paths.js +5 -4
- package/node/find-2-prong/find-and-add-2-prongs-on-all-paths.js.map +1 -0
- package/node/{mat/find-mat → find-2-prong}/find-and-add-2-prongs.d.ts +5 -5
- package/node/find-2-prong/find-and-add-2-prongs.js +60 -0
- package/node/find-2-prong/find-and-add-2-prongs.js.map +1 -0
- package/node/{mat/find-mat → find-2-prong}/find-and-add-hole-closing-2-prongs.d.ts +3 -3
- package/node/{mat/find-mat → find-2-prong}/find-and-add-hole-closing-2-prongs.js +5 -5
- package/node/find-2-prong/find-and-add-hole-closing-2-prongs.js.map +1 -0
- package/node/find-2-prong/find-equidistant-point-on-line-dd.d.ts +10 -0
- package/node/find-2-prong/find-equidistant-point-on-line-dd.js +56 -0
- package/node/find-2-prong/find-equidistant-point-on-line-dd.js.map +1 -0
- package/node/find-2-prong/get-initial-bezier-pieces.d.ts +15 -0
- package/node/find-2-prong/get-initial-bezier-pieces.js +40 -0
- package/node/find-2-prong/get-initial-bezier-pieces.js.map +1 -0
- package/node/find-2-prong/reduce-radius.d.ts +8 -0
- package/node/find-2-prong/reduce-radius.js +72 -0
- package/node/find-2-prong/reduce-radius.js.map +1 -0
- package/node/find-2-prong/squared-distance-between-dd.d.ts +2 -0
- package/node/find-2-prong/squared-distance-between-dd.js +17 -0
- package/node/find-2-prong/squared-distance-between-dd.js.map +1 -0
- package/node/find-2-prong/x-for-debugging.d.ts +9 -0
- package/node/find-2-prong/x-for-debugging.js.map +1 -0
- package/node/{mat/find-mat → find-3-prong.ts}/add-3-prong.d.ts +12 -7
- package/node/find-3-prong.ts/add-3-prong.js +82 -0
- package/node/find-3-prong.ts/add-3-prong.js.map +1 -0
- package/node/{mat/find-mat/find-3-prong → find-3-prong.ts}/calc-better-x.d.ts +4 -4
- package/node/{mat/find-mat/find-3-prong → find-3-prong.ts}/calc-better-x.js +1 -1
- package/node/find-3-prong.ts/calc-better-x.js.map +1 -0
- package/node/{mat/find-mat/find-3-prong → find-3-prong.ts}/calc-initial-3-prong-center.d.ts +3 -3
- package/node/{mat/find-mat/find-3-prong → find-3-prong.ts}/calc-initial-3-prong-center.js +5 -7
- package/node/find-3-prong.ts/calc-initial-3-prong-center.js.map +1 -0
- package/node/{mat/find-mat/find-3-prong → find-3-prong.ts}/find-3-prong-for-delta3s.d.ts +6 -6
- package/node/{mat/find-mat/find-3-prong → find-3-prong.ts}/find-3-prong-for-delta3s.js +11 -12
- package/node/find-3-prong.ts/find-3-prong-for-delta3s.js.map +1 -0
- package/node/{mat/find-mat/find-3-prong → find-3-prong.ts}/find-3-prong.d.ts +5 -5
- package/node/{mat/find-mat/find-3-prong → find-3-prong.ts}/find-3-prong.js +52 -39
- package/node/find-3-prong.ts/find-3-prong.js.map +1 -0
- package/node/find-3-prong.ts/find-and-add-3-prongs.d.ts +5 -0
- package/node/find-3-prong.ts/find-and-add-3-prongs.js +74 -0
- package/node/find-3-prong.ts/find-and-add-3-prongs.js.map +1 -0
- package/node/{mat/find-mat/find-and-add-3-prongs.d.ts → find-3-prong.ts/find-and-add-all-3-prongs.d.ts} +3 -3
- package/node/find-3-prong.ts/find-and-add-all-3-prongs.js +66 -0
- package/node/find-3-prong.ts/find-and-add-all-3-prongs.js.map +1 -0
- package/node/{mat/find-mat/find-3-prong → find-3-prong.ts}/get-closest-points.d.ts +3 -3
- package/node/find-3-prong.ts/get-closest-points.js +14 -0
- package/node/find-3-prong.ts/get-closest-points.js.map +1 -0
- package/node/{mat/find-mat → find-mat}/add-debug-info.d.ts +4 -4
- package/node/{mat/find-mat → find-mat}/add-debug-info.js +6 -6
- package/node/find-mat/add-debug-info.js.map +1 -0
- package/node/{mat/find-mat → find-mat}/create-initial-cp-graph.d.ts +5 -5
- package/node/{mat/find-mat → find-mat}/create-initial-cp-graph.js +5 -6
- package/node/find-mat/create-initial-cp-graph.js.map +1 -0
- package/node/find-mat/find-mat.d.ts +10 -0
- package/node/find-mat/find-mat.js +57 -0
- package/node/find-mat/find-mat.js.map +1 -0
- package/node/{find-mats.d.ts → find-mat/find-mats.d.ts} +1 -1
- package/node/find-mat/find-mats.js +58 -0
- package/node/find-mat/find-mats.js.map +1 -0
- package/node/find-mat/fix-ordering.d.ts +8 -0
- package/node/find-mat/fix-ordering.js +59 -0
- package/node/find-mat/fix-ordering.js.map +1 -0
- package/node/find-mat/get-dull-corners.d.ts +5 -0
- package/node/find-mat/get-dull-corners.js +22 -0
- package/node/find-mat/get-dull-corners.js.map +1 -0
- package/node/find-mat/get-for-1-prongs-on-loop.d.ts +11 -0
- package/node/find-mat/get-for-1-prongs-on-loop.js +28 -0
- package/node/find-mat/get-for-1-prongs-on-loop.js.map +1 -0
- package/node/find-mat/get-for-2-prongs-on-loop.d.ts +11 -0
- package/node/find-mat/get-for-2-prongs-on-loop.js +30 -0
- package/node/find-mat/get-for-2-prongs-on-loop.js.map +1 -0
- package/node/find-mat/get-sharp-corners.d.ts +5 -0
- package/node/find-mat/get-sharp-corners.js +21 -0
- package/node/find-mat/get-sharp-corners.js.map +1 -0
- package/node/find-mat/get-size-params.d.ts +7 -0
- package/node/find-mat/get-size-params.js +33 -0
- package/node/find-mat/get-size-params.js.map +1 -0
- package/node/geometry/circle.js.map +1 -0
- package/node/geometry/get-bounding-box-.js.map +1 -0
- package/node/{mat/geometry → geometry}/get-closest-square-distance-to-rect.d.ts +1 -1
- package/node/{mat/geometry → geometry}/get-closest-square-distance-to-rect.js +1 -1
- package/node/geometry/get-closest-square-distance-to-rect.js.map +1 -0
- package/node/{mat/geometry → geometry}/get-closest-squared-distance-to-rotated-rect.d.ts +1 -1
- package/node/{mat/geometry → geometry}/get-closest-squared-distance-to-rotated-rect.js +1 -1
- package/node/geometry/get-closest-squared-distance-to-rotated-rect.js.map +1 -0
- package/node/get-curve/get-curve-between.d.ts +1 -1
- package/node/get-curve/get-curve-between.js +2 -2
- package/node/get-curve/get-curve-between.js.map +1 -1
- package/node/get-curve/get-edge-direction.d.ts +2 -2
- package/node/get-curve/get-edge-direction.js +2 -4
- package/node/get-curve/get-edge-direction.js.map +1 -1
- package/node/index.d.ts +24 -20
- package/node/index.js +21 -16
- package/node/index.js.map +1 -1
- package/node/loop/get-max-coordinate.d.ts +1 -1
- package/node/loop/get-max-coordinate.js +1 -1
- package/node/mat/add-to-cp-graph.d.ts +8 -7
- package/node/mat/add-to-cp-graph.js +6 -4
- package/node/mat/add-to-cp-graph.js.map +1 -1
- package/node/mat/bezier-piece.d.ts +2 -2
- package/node/mat/create-new-cp-tree.d.ts +3 -3
- package/node/mat/create-new-cp-tree.js +5 -7
- package/node/mat/create-new-cp-tree.js.map +1 -1
- package/node/mat/elem-type-two-prong.d.ts +1 -1
- package/node/mat/get-boundary-piece-beziers.d.ts +2 -2
- package/node/mat/get-boundary-piece-beziers.js +4 -4
- package/node/mat/get-boundary-piece-beziers.js.map +1 -1
- package/node/{get-branches.d.ts → mat/get-branches.d.ts} +1 -1
- package/node/{get-branches.js → mat/get-branches.js} +7 -6
- package/node/mat/get-branches.js.map +1 -0
- package/node/mat/get-largest-vertex.d.ts +2 -2
- package/node/mat/get-largest-vertex.js +1 -1
- package/node/mat/get-largest-vertex.js.map +1 -1
- package/node/mat/get-neighboring-cps.d.ts +6 -4
- package/node/mat/get-neighboring-cps.js +5 -3
- package/node/mat/get-neighboring-cps.js.map +1 -1
- package/node/mat/get-two-prong-type.d.ts +1 -1
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- package/node/mat/to-scale-axis/cull.js.map +0 -1
- package/node/mat.js.map +0 -1
- package/node/point-on-shape.d.ts +0 -73
- package/node/point-on-shape.js +0 -168
- package/node/point-on-shape.js.map +0 -1
- package/node/simplify-mat.js.map +0 -1
- package/node/to-scale-axis.js.map +0 -1
- package/node/traverse-edges.js.map +0 -1
- package/node/traverse-vertices.js.map +0 -1
- package/src/cp-node.ts +0 -388
- package/src/find-mats.ts +0 -171
- package/src/loop.ts +0 -56
- package/src/mat/closest-boundary-point/closest-point-on-curve-old.ts_ +0 -88
- package/src/mat/closest-boundary-point/closest-point-on-curve.ts_ +0 -95
- package/src/mat/closest-boundary-point/closest-points-on-curve.ts +0 -84
- package/src/mat/closest-boundary-point/cull-bezier-pieces.ts +0 -38
- package/src/mat/closest-boundary-point/get-close-boundary-points.ts +0 -107
- package/src/mat/closest-boundary-point/get-closest-boundary-point.ts +0 -64
- package/src/mat/find-mat/add-3-prong.ts +0 -75
- package/src/mat/find-mat/create-get-interesting-points-on-loop.ts +0 -73
- package/src/mat/find-mat/find-2-prong/add-debug-info.ts +0 -46
- package/src/mat/find-mat/find-2-prong/find-2-prong.ts +0 -316
- package/src/mat/find-mat/find-2-prong/get-initial-bezier-pieces.ts +0 -52
- package/src/mat/find-mat/find-2-prong/x-for-debugging.ts +0 -13
- package/src/mat/find-mat/find-3-prong/find-3-prong.ts +0 -106
- package/src/mat/find-mat/find-3-prong/get-closest-points.ts +0 -28
- package/src/mat/find-mat/find-and-add-2-prongs.ts +0 -108
- package/src/mat/find-mat/find-and-add-3-prongs.ts +0 -218
- package/src/mat/find-mat/get-potential-2-prongs.ts +0 -24
- package/src/mat/find-mat/get-sharp-corners.ts +0 -25
- package/src/mat/find-mat/get-total-abs-curvature.ts +0 -17
- package/src/mat/get-contact-circles-at-interface.ts +0 -26
- package/src/mat/to-scale-axis/add-to-tree.ts +0 -66
- package/src/mat/to-scale-axis/calc-groups.ts +0 -82
- package/src/mat/to-scale-axis/create-spacial-tree.ts +0 -41
- package/src/mat/to-scale-axis/get-engulfed-vertices.ts +0 -135
- package/src/point-on-shape.ts +0 -231
- package/src/svg/get-curvature-at-interface.ts +0 -55
- /package/node/{compare-curvatures-at-interface.d.ts → corner/compare-curvatures-at-interface.d.ts} +0 -0
- /package/node/{mat → corner}/corner.js +0 -0
- /package/node/{get-interface-ccw.d.ts → corner/get-interface-ccw.d.ts} +0 -0
- /package/node/{get-boundary-bezier-parts-to-next.d.ts → cp-node/get-boundary-bezier-parts-to-next.d.ts} +0 -0
- /package/node/{get-curve-to-next.d.ts → cp-node/get-curve-to-next.d.ts} +0 -0
- /package/node/{traverse-edges.d.ts → cp-node/traverse-edges.d.ts} +0 -0
- /package/node/{traverse-vertices.d.ts → cp-node/traverse-vertices.d.ts} +0 -0
- /package/node/{mat/find-mat/find-2-prong → find-2-prong}/x-for-debugging.js +0 -0
- /package/node/{circle.d.ts → geometry/circle.d.ts} +0 -0
- /package/node/{circle.js → geometry/circle.js} +0 -0
- /package/node/{get-bounding-box-.d.ts → geometry/get-bounding-box-.d.ts} +0 -0
- /package/node/{get-bounding-box-.js → geometry/get-bounding-box-.js} +0 -0
- /package/node/{mat.js → mat/mat.js} +0 -0
- /package/src/{circle.ts → geometry/circle.ts} +0 -0
- /package/src/{get-bounding-box-.ts → geometry/get-bounding-box-.ts} +0 -0
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import { BezierPiece } from '../mat/bezier-piece.js';
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import { getCloseBoundaryPointsCertified } from '../closest-boundary-point/get-close-boundary-points-certified.js';
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const calcVectorToZeroV_StraightToIt = fromTo;
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/**
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* @
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* @internal
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* Finds a 3-prong using only the 3 given δs.
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extreme: number) {
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const TOLERANCE = 2**-32*extreme;
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const δs_ = [
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let ps: (PointOnShape | undefined)[];
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}
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distanceBetween(x, ps![2]!.p)) / 3;
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//-------------------------------------------------------------------------
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// Tangent of circle at point
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//-----------------------------------
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const corner = getCornerAtEnd(p.curve);
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if (isPosDullCorner(p!)) {
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const corner = getCornerAtEnd(p!.curve);
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const perps = tans.map( rotate90Degrees );
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//---------------------------
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// Tangent of curve at point
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const v2 = toUnitVector( tangent(p
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const v2 = toUnitVector( tangent(p!.curve.ps, p!.t) );
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// Cross is more numerically stable than Vector.dot at angles a
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// multiple of Math.PI **and** is close to the actual angle value
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//-------------------------------------------------------------------------
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const closestDs = [];
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bezierPiecess[i], x
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)[0];
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closestDs.push( distanceBetween(p.p, x) );
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}
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const closestD = Math.min(...closestDs);
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return { ps: ps!, circle, error, δ3s };
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/** @internal */
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declare const _debug_: Debug;
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import { fromTo } from 'flo-bezier3';
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import { Circle } from '../geometry/circle.js';
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import { PointOnShape } from '../point-on-shape/point-on-shape.js';
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import { createEmptyThreeProngForDebugging } from '../debug/three-prong-for-debugging.js';
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import { find3ProngForDelta3s } from './find-3-prong-for-delta3s.js';
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import { getBoundaryPieceBeziers } from '../mat/get-boundary-piece-beziers.js';
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import { BezierPiece } from '../mat/bezier-piece.js';
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interface CandidateThreeProng {
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circle: {
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center: number[];
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radius: number;
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};
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ps: PointOnShape[];
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}
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/**
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* @internal
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* Find and return a 3-prong from the given boundary piece.
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* @param δs A boundary piece
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* @param extreme The maximum coordinate value used to calculate floating point
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* tolerances.
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*/
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function find3Prong(δs: CpNode[][], extreme: number) {
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const bezierPiecess = δs.map(getBoundaryPieceBeziers);
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addDebugInfo1(bezierPiecess);
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const candidateThreeProngs: CandidateThreeProng[] = [];
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// The best candidate amongst the different 'permutations' of the given δs.
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let threeProng: {
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circle: Circle,
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ps: PointOnShape[],
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δ3s: CpNode[][]
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};
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let bestIndx = undefined;
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let smallestError = Number.POSITIVE_INFINITY;
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for (let i=1; i<δs.length-1; i++) {
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for (let k=0; k<3; k++) {
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addDebugInfo2();
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const threeProngInfo =
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find3ProngForDelta3s(δs, i, k, bezierPiecess, extreme);
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if (!threeProngInfo) { continue; }
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const { circle, ps: poss, error, δ3s } = threeProngInfo;
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addDebugInfo3(candidateThreeProngs, circle, poss as PointOnShape[]);
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if (error < smallestError) {
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smallestError = error;
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bestIndx = i-1;
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threeProng = { circle, ps: poss as PointOnShape[], δ3s };
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}
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}
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}
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addDebugInfo4(threeProng!, δs, bestIndx, candidateThreeProngs);
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return threeProng!;
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}
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function addDebugInfo2() {
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if (typeof _debug_ !== 'undefined') {
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const threeProngs = _debug_.generated.elems.threeProng;
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const d = threeProngs[threeProngs.length-1];
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const trace: number[][] = [];
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d.traces.push(trace);
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}
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}
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function addDebugInfo3(
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candidateThreeProngs: CandidateThreeProng[],
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circle: Circle,
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ps: PointOnShape[]) {
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if (typeof _debug_ !== 'undefined') {
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candidateThreeProngs.push({ circle, ps });
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}
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}
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function addDebugInfo4(
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threeProng: {
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circle: Circle;
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ps: PointOnShape[];
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95
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+
δ3s: CpNode[][]
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},
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δs: CpNode[][],
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bestIndx: number | undefined,
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candidateThreeProngs: CandidateThreeProng[]) {
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+
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if (typeof _debug_ !== 'undefined') {
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const threeProngs = _debug_.generated.elems.threeProng;
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const d = threeProngs[threeProngs.length-1];
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d.generated = _debug_.generated;
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if (threeProng !== undefined) {
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d.circle = threeProng.circle;
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d.poss = threeProng.ps;
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d.cp3ss = threeProng.δ3s;
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+
}
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+
d.cpss = δs;
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|
+
d.bestIndx = bestIndx!;
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d.candidateThreeProngs = candidateThreeProngs;
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}
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}
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function addDebugInfo1(
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bezierPiecess: BezierPiece[][]) {
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+
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if (typeof _debug_ !== 'undefined') {
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const threeProngs = _debug_.generated.elems.threeProng;
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threeProngs.push(createEmptyThreeProngForDebugging());
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125
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const d = threeProngs[threeProngs.length-1];
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d.boundaries = [];
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|
+
for (const bezierPieces of bezierPiecess) {
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const boundary: number[][][] = [];
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|
+
d.boundaries.push(boundary);
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|
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for (const bezierPiece of bezierPieces) {
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|
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/* qqq
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|
+
let bezier = fromTo(bezierPiece.curve.ps)(
|
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bezierPiece.ts[0], bezierPiece.ts[1]
|
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);
|
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*/
|
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const bezier = fromTo(
|
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bezierPiece.curve.ps,
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bezierPiece.ts[0], bezierPiece.ts[1]
|
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);
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boundary.push(bezier);
|
|
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}
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}
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d.traces = [];
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}
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}
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export { find3Prong }
|
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@@ -0,0 +1,111 @@
|
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+
/** @internal */
|
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2
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+
declare const _debug_: Debug;
|
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3
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+
|
|
4
|
+
import { LlRbTree } from 'flo-ll-rb-tree';
|
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5
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+
import { Debug } from '../debug/debug.js';
|
|
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+
import { CpNode } from '../cp-node/cp-node.js';
|
|
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+
import { traverseCp } from '../cp-node/traverse-cp.js';
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8
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import { Loop } from 'flo-boolean';
|
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9
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+
import { Circle } from '../geometry/circle.js';
|
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+
import { calcPosOrder } from '../point-on-shape/calc-pos-order.js';
|
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+
import { find3Prong } from './find-3-prong.js';
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import { add3Prong } from './add-3-prong.js';
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+
|
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+
/**
|
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* @internal
|
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* Starting from some ContactPoint, traverses the shape going around Vertices
|
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* and if more than two Vertices have been visited in total then recursively
|
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* adds 3-prongs until only one or two Vertices have been visited.
|
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*
|
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* This process further subdivides the shape.
|
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*
|
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* @param cpGraphs
|
|
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* @param cpStart The ContactPoint from where to start the process.
|
|
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+
* @param extreme The maximum coordinate value used to calculate floating point
|
|
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+
* tolerances.
|
|
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+
*/
|
|
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|
+
let ii = 0;
|
|
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|
+
function findAndAdd3Prongs(
|
|
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|
+
cpGraphs: Map<Loop,LlRbTree<CpNode>>,
|
|
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cpStart: CpNode,
|
|
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extreme: number): CpNode[] {
|
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+
|
|
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|
+
let visitedCps: CpNode[];
|
|
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|
+
|
|
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|
+
do {
|
|
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|
+
visitedCps = traverseCp(cpStart);
|
|
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|
+
|
|
39
|
+
if (visitedCps.length > 2) {
|
|
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|
+
const newCpNodes = findAndAdd3Prong(cpGraphs, visitedCps, extreme);
|
|
41
|
+
if (newCpNodes.length === 1) {
|
|
42
|
+
// There was another closeby cpNode
|
|
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|
+
const closeCpNode = newCpNodes[0];
|
|
44
|
+
}
|
|
45
|
+
ii++;
|
|
46
|
+
}
|
|
47
|
+
|
|
48
|
+
if (typeof _debug_ !== 'undefined') {
|
|
49
|
+
if (ii === _debug_.directives.stopAfterThreeProngsNum) {
|
|
50
|
+
return undefined!;
|
|
51
|
+
}
|
|
52
|
+
}
|
|
53
|
+
} while (visitedCps.length > 2);
|
|
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|
+
|
|
55
|
+
return visitedCps;
|
|
56
|
+
}
|
|
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|
+
|
|
58
|
+
|
|
59
|
+
/**
|
|
60
|
+
* @internal
|
|
61
|
+
* Finds and add a 3-prong MAT circle to the given shape.
|
|
62
|
+
* @param cpGraphs
|
|
63
|
+
* @param visitedCps
|
|
64
|
+
* @param extreme The maximum coordinate value used to calculate floating point
|
|
65
|
+
* tolerances.
|
|
66
|
+
*/
|
|
67
|
+
function findAndAdd3Prong(
|
|
68
|
+
cpGraphs: Map<Loop,LlRbTree<CpNode>>,
|
|
69
|
+
visitedCps: CpNode[],
|
|
70
|
+
extreme: number): CpNode[] {
|
|
71
|
+
|
|
72
|
+
const δs: [CpNode, CpNode][] = [];
|
|
73
|
+
for (const visitedCp of visitedCps) {
|
|
74
|
+
δs.push([visitedCp, visitedCp.next]);
|
|
75
|
+
}
|
|
76
|
+
|
|
77
|
+
const threeProng = find3Prong(δs, extreme);
|
|
78
|
+
|
|
79
|
+
const orders: number[] = [];
|
|
80
|
+
for (let i=0; i<3; i++) {
|
|
81
|
+
orders.push(
|
|
82
|
+
calcPosOrder(threeProng.circle, threeProng.ps[i])
|
|
83
|
+
);
|
|
84
|
+
}
|
|
85
|
+
|
|
86
|
+
const newCpNodes = add3Prong(cpGraphs, orders, threeProng);
|
|
87
|
+
|
|
88
|
+
if (typeof _debug_ !== 'undefined') {
|
|
89
|
+
if (newCpNodes.length === 3) {
|
|
90
|
+
add3ProngDebugInfo(newCpNodes[0].cp.circle, visitedCps);
|
|
91
|
+
}
|
|
92
|
+
}
|
|
93
|
+
|
|
94
|
+
return newCpNodes;
|
|
95
|
+
}
|
|
96
|
+
|
|
97
|
+
|
|
98
|
+
/** @internal */
|
|
99
|
+
function add3ProngDebugInfo(
|
|
100
|
+
circle: Circle,
|
|
101
|
+
visitedCps: CpNode[]) {
|
|
102
|
+
|
|
103
|
+
const threeProngs = _debug_.generated.elems.threeProng;
|
|
104
|
+
const len = threeProngs.length;
|
|
105
|
+
const data = threeProngs[len-1];
|
|
106
|
+
data.visitedCps = visitedCps;
|
|
107
|
+
data.circle = circle;
|
|
108
|
+
}
|
|
109
|
+
|
|
110
|
+
|
|
111
|
+
export { findAndAdd3Prongs }
|
|
@@ -0,0 +1,109 @@
|
|
|
1
|
+
/** @internal */
|
|
2
|
+
declare const _debug_: Debug;
|
|
3
|
+
|
|
4
|
+
import { LlRbTree } from 'flo-ll-rb-tree';
|
|
5
|
+
import { Debug } from '../debug/debug.js';
|
|
6
|
+
import { CpNode, getCpNodesOnCircle } from '../cp-node/cp-node.js';
|
|
7
|
+
import { Loop } from 'flo-boolean';
|
|
8
|
+
import { isPosSharpCorner } from '../point-on-shape/is-pos-sharp-corner.js';
|
|
9
|
+
import { fixOrdering } from '../find-mat/fix-ordering.js';
|
|
10
|
+
import { findAndAdd3Prongs } from './find-and-add-3-prongs.js';
|
|
11
|
+
|
|
12
|
+
|
|
13
|
+
interface Edge {
|
|
14
|
+
fromCpNode: CpNode;
|
|
15
|
+
cpStart: CpNode;
|
|
16
|
+
}
|
|
17
|
+
|
|
18
|
+
|
|
19
|
+
/**
|
|
20
|
+
* @internal
|
|
21
|
+
* Finds and adds all 3-prongs.
|
|
22
|
+
* @param cpGraphs
|
|
23
|
+
* @param cpStart The CpNode to start traversing from.
|
|
24
|
+
* @param extreme The maximum coordinate value used to calculate floating point
|
|
25
|
+
* tolerances.
|
|
26
|
+
*/
|
|
27
|
+
function findAndAddAll3Prongs(
|
|
28
|
+
cpGraphs: Map<Loop,LlRbTree<CpNode>>,
|
|
29
|
+
cpStart: CpNode,
|
|
30
|
+
extreme: number) {
|
|
31
|
+
|
|
32
|
+
// Don't change this function to be recursive, the call stack may overflow
|
|
33
|
+
// if there are too many two-prongs.
|
|
34
|
+
|
|
35
|
+
const visitedEdges = new Map<CpNode, Set<CpNode>>();
|
|
36
|
+
|
|
37
|
+
const edgesToCheck: Edge[] = [{ fromCpNode: undefined! as CpNode, cpStart }];
|
|
38
|
+
|
|
39
|
+
while (edgesToCheck.length) {
|
|
40
|
+
const { fromCpNode, cpStart } = edgesToCheck.shift()!;
|
|
41
|
+
|
|
42
|
+
markEdgeAsTaken(visitedEdges, fromCpNode, cpStart);
|
|
43
|
+
|
|
44
|
+
for (const cpNode of getCpNodesOnCircle(cpStart)) {
|
|
45
|
+
|
|
46
|
+
if (!isPosSharpCorner(cpNode.cp.pointOnShape)) {
|
|
47
|
+
if (findAndAdd3Prongs(cpGraphs, cpNode, extreme) === undefined) {
|
|
48
|
+
console.log('Unable to find 3-prong');
|
|
49
|
+
return; // only for debugging purposes
|
|
50
|
+
}
|
|
51
|
+
}
|
|
52
|
+
|
|
53
|
+
if (hasEdgeBeenTaken(visitedEdges, cpNode, cpNode.next)) {
|
|
54
|
+
continue; // We already visited this edge
|
|
55
|
+
}
|
|
56
|
+
|
|
57
|
+
edgesToCheck.push({ fromCpNode: cpStart, cpStart: cpNode.next });
|
|
58
|
+
}
|
|
59
|
+
}
|
|
60
|
+
|
|
61
|
+
// for (const [k,v] of cpGraphs) {
|
|
62
|
+
// fixOrdering(v.root!.datum);
|
|
63
|
+
// }
|
|
64
|
+
}
|
|
65
|
+
|
|
66
|
+
|
|
67
|
+
/**
|
|
68
|
+
* @internal
|
|
69
|
+
* Marks the given edge as already taken.
|
|
70
|
+
*/
|
|
71
|
+
function markEdgeAsTaken(
|
|
72
|
+
visitedEdges: Map<CpNode, Set<CpNode>>,
|
|
73
|
+
cp1: CpNode,
|
|
74
|
+
cp2: CpNode) {
|
|
75
|
+
|
|
76
|
+
if (cp1 === undefined) { return; }
|
|
77
|
+
|
|
78
|
+
markEdgeAsTaken_(cp1, cp2);
|
|
79
|
+
markEdgeAsTaken_(cp2, cp1);
|
|
80
|
+
|
|
81
|
+
function markEdgeAsTaken_(cp1: CpNode, cp2: CpNode) {
|
|
82
|
+
let visited = visitedEdges.get(cp1);
|
|
83
|
+
if (!visited) {
|
|
84
|
+
visited = new Set<CpNode>();
|
|
85
|
+
visitedEdges.set(cp1, visited);
|
|
86
|
+
}
|
|
87
|
+
visited.add(cp2);
|
|
88
|
+
}
|
|
89
|
+
}
|
|
90
|
+
|
|
91
|
+
|
|
92
|
+
/** @internal */
|
|
93
|
+
function hasEdgeBeenTaken(
|
|
94
|
+
visitedEdges: Map<CpNode, Set<CpNode>>,
|
|
95
|
+
cp1: CpNode,
|
|
96
|
+
cp2: CpNode) {
|
|
97
|
+
|
|
98
|
+
let cps: Set<CpNode> | undefined;
|
|
99
|
+
|
|
100
|
+
cps = visitedEdges.get(cp1);
|
|
101
|
+
const takenForward = cps && cps.has(cp2);
|
|
102
|
+
|
|
103
|
+
cps = visitedEdges.get(cp2);
|
|
104
|
+
const takenBackwards = cps && cps.has(cp1);
|
|
105
|
+
|
|
106
|
+
return takenForward || takenBackwards;
|
|
107
|
+
}
|
|
108
|
+
|
|
109
|
+
export { findAndAddAll3Prongs }
|
|
@@ -0,0 +1,24 @@
|
|
|
1
|
+
import { BezierPiece } from '../mat/bezier-piece.js';
|
|
2
|
+
import { getCloseBoundaryPointsCertified } from '../closest-boundary-point/get-close-boundary-points-certified.js';
|
|
3
|
+
import { createPos } from '../point-on-shape/create-pos.js';
|
|
4
|
+
|
|
5
|
+
|
|
6
|
+
/**
|
|
7
|
+
* @internal
|
|
8
|
+
* @param x
|
|
9
|
+
* @param bezierPiece3s
|
|
10
|
+
* @param extreme
|
|
11
|
+
*/
|
|
12
|
+
function getClosestPoints(
|
|
13
|
+
x: number[],
|
|
14
|
+
bezierPiece3s: BezierPiece[][]) {
|
|
15
|
+
|
|
16
|
+
return bezierPiece3s.map(bezierPieces => {
|
|
17
|
+
return getCloseBoundaryPointsCertified(
|
|
18
|
+
bezierPieces, x
|
|
19
|
+
)[0];
|
|
20
|
+
});
|
|
21
|
+
}
|
|
22
|
+
|
|
23
|
+
|
|
24
|
+
export { getClosestPoints }
|
|
@@ -1,9 +1,9 @@
|
|
|
1
1
|
import { getBoundingHull, getBoundingBoxTight } from 'flo-bezier3';
|
|
2
|
-
import { Debug } from '
|
|
3
|
-
import { Loop } from '
|
|
4
|
-
import { Curve, getCornerAtEnd } from '
|
|
5
|
-
import { Mat } from '
|
|
6
|
-
import { getBoundingBox_ } from '
|
|
2
|
+
import { Debug } from '../debug/debug.js';
|
|
3
|
+
import { Loop } from 'flo-boolean';
|
|
4
|
+
import { Curve, getCornerAtEnd } from '../curve/curve.js';
|
|
5
|
+
import { Mat } from '../mat/mat.js';
|
|
6
|
+
import { getBoundingBox_ } from '../geometry/get-bounding-box-.js';
|
|
7
7
|
|
|
8
8
|
|
|
9
9
|
/** @internal */
|
|
@@ -13,7 +13,7 @@ declare const _debug_: Debug;
|
|
|
13
13
|
let timingStart: number;
|
|
14
14
|
|
|
15
15
|
|
|
16
|
-
/** @
|
|
16
|
+
/** @internal */
|
|
17
17
|
function addDebugInfo1(loops: Loop[]) {
|
|
18
18
|
if (typeof _debug_ === 'undefined') { return; }
|
|
19
19
|
|
|
@@ -32,7 +32,7 @@ function addDebugInfo1(loops: Loop[]) {
|
|
|
32
32
|
let i = 0;
|
|
33
33
|
loop.curves.forEach(function(curve: Curve) {
|
|
34
34
|
const ps = curve.ps;
|
|
35
|
-
const hull = getBoundingHull(ps)
|
|
35
|
+
const hull = getBoundingHull(ps)!;
|
|
36
36
|
|
|
37
37
|
generated.elems.boundingHull.push(hull);
|
|
38
38
|
|
|
@@ -43,9 +43,9 @@ function addDebugInfo1(loops: Loop[]) {
|
|
|
43
43
|
generated.elems.tightBoundingBox.push(tightBoundingBox);
|
|
44
44
|
|
|
45
45
|
const corner = getCornerAtEnd(curve);
|
|
46
|
-
if (corner.
|
|
46
|
+
if (corner.isQuiteSharp) {
|
|
47
47
|
generated.elems.sharpCorner.push(curve);
|
|
48
|
-
} else if (corner.
|
|
48
|
+
} else if (corner.isQuiteDull) {
|
|
49
49
|
generated.elems.dullCorner.push(curve);
|
|
50
50
|
}
|
|
51
51
|
|
|
@@ -55,7 +55,7 @@ function addDebugInfo1(loops: Loop[]) {
|
|
|
55
55
|
}
|
|
56
56
|
|
|
57
57
|
|
|
58
|
-
/** @
|
|
58
|
+
/** @internal */
|
|
59
59
|
function addDebugInfo2() {
|
|
60
60
|
if (typeof _debug_ === 'undefined') { return; }
|
|
61
61
|
|
|
@@ -1,12 +1,12 @@
|
|
|
1
1
|
import { LlRbTree } from 'flo-ll-rb-tree';
|
|
2
|
-
import { Loop } from '
|
|
3
|
-
import { CpNode } from '
|
|
4
|
-
import {
|
|
5
|
-
import { ContactPoint } from '
|
|
2
|
+
import { Loop } from 'flo-boolean';
|
|
3
|
+
import { CpNode, cpNodeComparator, insertCpNode } from '../cp-node/cp-node.js';
|
|
4
|
+
import { PointOnShape } from '../point-on-shape/point-on-shape.js';
|
|
5
|
+
import { ContactPoint } from '../contact-point/contact-point.js';
|
|
6
6
|
|
|
7
7
|
|
|
8
8
|
/**
|
|
9
|
-
* @
|
|
9
|
+
* @internal
|
|
10
10
|
* Creates the initial ContactPoint loops from the given sharp corners.
|
|
11
11
|
* @param shape
|
|
12
12
|
* @param sharpCornerss
|
|
@@ -14,7 +14,7 @@ import { ContactPoint } from '../../contact-point.js';
|
|
|
14
14
|
function createInitialCpGraph(
|
|
15
15
|
loops: Loop[],
|
|
16
16
|
cpTrees: Map<Loop, LlRbTree<CpNode>>,
|
|
17
|
-
sharpCornerss:
|
|
17
|
+
sharpCornerss: PointOnShape[][]/*,
|
|
18
18
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xMap: Map<number[][],{ ps: number[][] }>*/) {
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19
19
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20
20
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let cpNode;
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@@ -22,11 +22,10 @@ function createInitialCpGraph(
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22
22
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for (let k=0; k<sharpCornerss.length; k++) {
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23
23
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const sharpCorners = sharpCornerss[k];
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24
24
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25
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-
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26
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-
const cpTree = new LlRbTree(CpNode.comparator, false);
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25
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+
const cpTree = new LlRbTree(cpNodeComparator, false);
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27
26
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28
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-
let cpNode1 = undefined
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29
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-
let cpNode2 = undefined
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27
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+
let cpNode1: CpNode = undefined!;
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28
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+
let cpNode2: CpNode = undefined!;
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30
29
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for (const pos of sharpCorners) {
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31
30
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const ps = pos.curve.next.ps;
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32
31
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//const x = xMap.get(ps);
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@@ -37,8 +36,8 @@ function createInitialCpGraph(
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37
36
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const cp1: ContactPoint = { pointOnShape: pos, circle, order: -1, order2: 0 };
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38
37
|
const cp2: ContactPoint = { pointOnShape: pos, circle, order: +1, order2: 0 };
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39
38
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|
|
40
|
-
cpNode1 =
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|
41
|
-
cpNode2 =
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39
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+
cpNode1 = insertCpNode(false, /*isIntersection*/ false, cpTree, cp1, cpNode2!);
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40
|
+
cpNode2 = insertCpNode(false, /*isIntersection*/ false, cpTree, cp2, cpNode1);
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42
41
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|
43
42
|
cpNode1.prevOnCircle = cpNode2;
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44
43
|
cpNode2.prevOnCircle = cpNode1;
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