flo-mat 2.0.4 → 3.0.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/.quokka +4 -0
- package/browser/index.js +18434 -14538
- package/browser/index.min.js +1 -1
- package/node/closest-boundary-point/cull-bezier-pieces.d.ts +9 -0
- package/node/closest-boundary-point/cull-bezier-pieces.js +17 -0
- package/node/closest-boundary-point/cull-bezier-pieces.js.map +1 -0
- package/node/{mat/closest-boundary-point → closest-boundary-point}/cull-by-loose-bounding-box.d.ts +2 -2
- package/node/{mat/closest-boundary-point → closest-boundary-point}/cull-by-loose-bounding-box.js +2 -2
- package/node/closest-boundary-point/cull-by-loose-bounding-box.js.map +1 -0
- package/node/{mat/closest-boundary-point → closest-boundary-point}/cull-by-tight-boundary-box.d.ts +2 -2
- package/node/{mat/closest-boundary-point → closest-boundary-point}/cull-by-tight-boundary-box.js +1 -1
- package/node/closest-boundary-point/cull-by-tight-boundary-box.js.map +1 -0
- package/node/closest-boundary-point/dd-deflate-with-running-error.d.ts +25 -0
- package/node/closest-boundary-point/dd-deflate-with-running-error.js +68 -0
- package/node/closest-boundary-point/dd-deflate-with-running-error.js.map +1 -0
- package/node/closest-boundary-point/foot-and-endpoint-info.d.ts +10 -0
- package/node/closest-boundary-point/foot-and-endpoint-info.js +2 -0
- package/node/closest-boundary-point/foot-and-endpoint-info.js.map +1 -0
- package/node/{mat/closest-boundary-point → closest-boundary-point}/get-best-distance-squared.d.ts +2 -2
- package/node/{mat/closest-boundary-point → closest-boundary-point}/get-best-distance-squared.js +2 -3
- package/node/closest-boundary-point/get-best-distance-squared.js.map +1 -0
- package/node/closest-boundary-point/get-close-boundary-points-certified.d.ts +15 -0
- package/node/closest-boundary-point/get-close-boundary-points-certified.js +40 -0
- package/node/closest-boundary-point/get-close-boundary-points-certified.js.map +1 -0
- package/node/closest-boundary-point/get-closest-boundary-point-certified.d.ts +15 -0
- package/node/closest-boundary-point/get-closest-boundary-point-certified.js +42 -0
- package/node/closest-boundary-point/get-closest-boundary-point-certified.js.map +1 -0
- package/node/closest-boundary-point/get-p-from-box.d.ts +3 -0
- package/node/closest-boundary-point/get-p-from-box.js +11 -0
- package/node/closest-boundary-point/get-p-from-box.js.map +1 -0
- package/node/closest-boundary-point/get-potential-closest-points-on-curve-certified.d.ts +12 -0
- package/node/closest-boundary-point/get-potential-closest-points-on-curve-certified.js +93 -0
- package/node/closest-boundary-point/get-potential-closest-points-on-curve-certified.js.map +1 -0
- package/node/closest-boundary-point/root-interval-to-distance-squared-interval.d.ts +13 -0
- package/node/closest-boundary-point/root-interval-to-distance-squared-interval.js +58 -0
- package/node/closest-boundary-point/root-interval-to-distance-squared-interval.js.map +1 -0
- package/node/{contact-point.d.ts → contact-point/contact-point.d.ts} +3 -3
- package/node/{contact-point.js → contact-point/contact-point.js} +1 -5
- package/node/contact-point/contact-point.js.map +1 -0
- package/node/{compare-curvatures-at-interface.js → corner/compare-curvatures-at-interface.js} +2 -2
- package/node/corner/compare-curvatures-at-interface.js.map +1 -0
- package/node/{mat → corner}/corner.d.ts +1 -1
- package/node/{mat → corner}/corner.js.map +1 -1
- package/node/corner/get-corner.d.ts +15 -0
- package/node/{curve.js → corner/get-corner.js} +6 -17
- package/node/corner/get-corner.js.map +1 -0
- package/node/{get-interface-ccw.js → corner/get-interface-ccw.js} +18 -33
- package/node/corner/get-interface-ccw.js.map +1 -0
- package/node/cp-node/clone.d.ts +1 -1
- package/node/cp-node/clone.js +6 -4
- package/node/cp-node/clone.js.map +1 -1
- package/node/cp-node/cp-node.d.ts +196 -0
- package/node/cp-node/cp-node.js +249 -0
- package/node/cp-node/cp-node.js.map +1 -0
- package/node/cp-node/create-cp-node.d.ts +4 -0
- package/node/cp-node/create-cp-node.js +8 -0
- package/node/cp-node/create-cp-node.js.map +1 -0
- package/node/cp-node/enhance-cp-node.d.ts +24 -0
- package/node/cp-node/enhance-cp-node.js +20 -0
- package/node/cp-node/enhance-cp-node.js.map +1 -0
- package/node/{get-boundary-bezier-parts-to-next.js → cp-node/get-boundary-bezier-parts-to-next.js} +1 -1
- package/node/cp-node/get-boundary-bezier-parts-to-next.js.map +1 -0
- package/node/{get-boundary-beziers-to-next.d.ts → cp-node/get-boundary-beziers-to-next.d.ts} +1 -1
- package/node/{get-boundary-beziers-to-next.js → cp-node/get-boundary-beziers-to-next.js} +1 -1
- package/node/cp-node/get-boundary-beziers-to-next.js.map +1 -0
- package/node/cp-node/get-cp-node-ordering.d.ts +8 -0
- package/node/cp-node/get-cp-node-ordering.js +12 -0
- package/node/cp-node/get-cp-node-ordering.js.map +1 -0
- package/node/{get-curve-to-next.js → cp-node/get-curve-to-next.js} +1 -1
- package/node/cp-node/get-curve-to-next.js.map +1 -0
- package/node/cp-node/remove.d.ts +1 -1
- package/node/cp-node/traverse-cp.d.ts +12 -0
- package/node/cp-node/traverse-cp.js +26 -0
- package/node/cp-node/traverse-cp.js.map +1 -0
- package/node/{traverse-edges.js → cp-node/traverse-edges.js} +4 -3
- package/node/cp-node/traverse-edges.js.map +1 -0
- package/node/{traverse-vertices.js → cp-node/traverse-vertices.js} +4 -3
- package/node/cp-node/traverse-vertices.js.map +1 -0
- package/node/{curve.d.ts → curve/curve.d.ts} +4 -17
- package/node/curve/curve.js +14 -0
- package/node/curve/curve.js.map +1 -0
- package/node/debug/cp-node-for-debugging.d.ts +2 -2
- package/node/debug/debug-elem-types.d.ts +8 -8
- package/node/debug/debug.d.ts +6 -6
- package/node/debug/debug.js +2 -2
- package/node/debug/debug.js.map +1 -1
- package/node/debug/functions/draw-elem/bounding-hull.d.ts +2 -2
- package/node/debug/functions/draw-elem/bounding-hull.js +3 -3
- package/node/debug/functions/draw-elem/bounding-hull.js.map +1 -1
- package/node/debug/functions/draw-elem/branch.d.ts +2 -2
- package/node/debug/functions/draw-elem/branch.js +4 -3
- package/node/debug/functions/draw-elem/branch.js.map +1 -1
- package/node/debug/functions/draw-elem/culls.d.ts +2 -2
- package/node/debug/functions/draw-elem/culls.js +2 -2
- package/node/debug/functions/draw-elem/culls.js.map +1 -1
- package/node/debug/functions/draw-elem/draw-circle-percent.d.ts +1 -1
- package/node/debug/functions/draw-elem/draw-circle-percent.js +1 -1
- package/node/debug/functions/draw-elem/draw-circle-percent.js.map +1 -1
- package/node/debug/functions/draw-elem/draw-elem.d.ts +3 -3
- package/node/debug/functions/draw-elem/draw-elem.js +3 -3
- package/node/debug/functions/draw-elem/draw-elem.js.map +1 -1
- package/node/debug/functions/draw-elem/dull-corner.d.ts +3 -3
- package/node/debug/functions/draw-elem/dull-corner.js +3 -4
- package/node/debug/functions/draw-elem/dull-corner.js.map +1 -1
- package/node/debug/functions/draw-elem/leaves.d.ts +2 -2
- package/node/debug/functions/draw-elem/leaves.js +1 -1
- package/node/debug/functions/draw-elem/leaves.js.map +1 -1
- package/node/debug/functions/draw-elem/loop.d.ts +2 -2
- package/node/debug/functions/draw-elem/loop.js +1 -2
- package/node/debug/functions/draw-elem/loop.js.map +1 -1
- package/node/debug/functions/draw-elem/loops.d.ts +1 -1
- package/node/debug/functions/draw-elem/loops.js +0 -1
- package/node/debug/functions/draw-elem/loops.js.map +1 -1
- package/node/debug/functions/draw-elem/loose-bounding-box.d.ts +2 -2
- package/node/debug/functions/draw-elem/loose-bounding-box.js +3 -3
- package/node/debug/functions/draw-elem/loose-bounding-box.js.map +1 -1
- package/node/debug/functions/draw-elem/mat.d.ts +3 -3
- package/node/debug/functions/draw-elem/mat.js +9 -7
- package/node/debug/functions/draw-elem/mat.js.map +1 -1
- package/node/debug/functions/draw-elem/max-vertex.d.ts +2 -2
- package/node/debug/functions/draw-elem/max-vertex.js +1 -1
- package/node/debug/functions/draw-elem/max-vertex.js.map +1 -1
- package/node/debug/functions/draw-elem/min-y.d.ts +3 -3
- package/node/debug/functions/draw-elem/min-y.js +2 -6
- package/node/debug/functions/draw-elem/min-y.js.map +1 -1
- package/node/debug/functions/draw-elem/one-prong-at-dull-corner.d.ts +2 -2
- package/node/debug/functions/draw-elem/one-prong-at-dull-corner.js +2 -2
- package/node/debug/functions/draw-elem/one-prong-at-dull-corner.js.map +1 -1
- package/node/debug/functions/draw-elem/one-prong.d.ts +2 -2
- package/node/debug/functions/draw-elem/one-prong.js +6 -11
- package/node/debug/functions/draw-elem/one-prong.js.map +1 -1
- package/node/debug/functions/draw-elem/sharp-corner.d.ts +3 -3
- package/node/debug/functions/draw-elem/sharp-corner.js +3 -4
- package/node/debug/functions/draw-elem/sharp-corner.js.map +1 -1
- package/node/debug/functions/draw-elem/three-prong.d.ts +2 -2
- package/node/debug/functions/draw-elem/three-prong.js +8 -10
- package/node/debug/functions/draw-elem/three-prong.js.map +1 -1
- package/node/debug/functions/draw-elem/tight-bounding-box.d.ts +2 -2
- package/node/debug/functions/draw-elem/tight-bounding-box.js +3 -3
- package/node/debug/functions/draw-elem/tight-bounding-box.js.map +1 -1
- package/node/debug/functions/draw-elem/two-prong.d.ts +2 -2
- package/node/debug/functions/draw-elem/two-prong.js +7 -8
- package/node/debug/functions/draw-elem/two-prong.js.map +1 -1
- package/node/debug/functions/draw-elem/vertex.d.ts +4 -3
- package/node/debug/functions/draw-elem/vertex.js +11 -9
- package/node/debug/functions/draw-elem/vertex.js.map +1 -1
- package/node/debug/functions/general.d.ts +8 -8
- package/node/debug/functions/general.js +8 -8
- package/node/debug/functions/general.js.map +1 -1
- package/node/debug/functions/three-prong.d.ts +2 -2
- package/node/debug/functions/three-prong.js +10 -13
- package/node/debug/functions/three-prong.js.map +1 -1
- package/node/debug/functions/two-prong.d.ts +16 -5
- package/node/debug/functions/two-prong.js +56 -58
- package/node/debug/functions/two-prong.js.map +1 -1
- package/node/debug/three-prong-for-debugging.d.ts +6 -6
- package/node/debug/three-prong-for-debugging.js +1 -1
- package/node/debug/three-prong-for-debugging.js.map +1 -1
- package/node/debug/two-prong-for-debugging.d.ts +7 -7
- package/node/error-analysis/gamma.d.ts +26 -0
- package/node/error-analysis/gamma.js +35 -0
- package/node/error-analysis/gamma.js.map +1 -0
- package/node/find-2-prong/add-1-prong.d.ts +12 -0
- package/node/{mat/find-mat → find-2-prong}/add-1-prong.js +11 -11
- package/node/find-2-prong/add-1-prong.js.map +1 -0
- package/node/{mat/find-mat → find-2-prong}/add-2-prong.d.ts +6 -9
- package/node/{mat/find-mat → find-2-prong}/add-2-prong.js +26 -74
- package/node/find-2-prong/add-2-prong.js.map +1 -0
- package/node/find-2-prong/add-debug-info.d.ts +8 -0
- package/node/{mat/find-mat/find-2-prong → find-2-prong}/add-debug-info.js +5 -4
- package/node/find-2-prong/add-debug-info.js.map +1 -0
- package/node/find-2-prong/cull-bezier-pieces.d.ts +11 -0
- package/node/find-2-prong/cull-bezier-pieces.js +28 -0
- package/node/find-2-prong/cull-bezier-pieces.js.map +1 -0
- package/node/{mat/find-mat/find-2-prong → find-2-prong}/find-2-prong.d.ts +9 -13
- package/node/find-2-prong/find-2-prong.js +144 -0
- package/node/find-2-prong/find-2-prong.js.map +1 -0
- package/node/find-2-prong/find-and-add-2-prongs-on-all-paths.d.ts +15 -0
- package/node/{mat/find-mat → find-2-prong}/find-and-add-2-prongs-on-all-paths.js +5 -4
- package/node/find-2-prong/find-and-add-2-prongs-on-all-paths.js.map +1 -0
- package/node/{mat/find-mat → find-2-prong}/find-and-add-2-prongs.d.ts +5 -5
- package/node/find-2-prong/find-and-add-2-prongs.js +60 -0
- package/node/find-2-prong/find-and-add-2-prongs.js.map +1 -0
- package/node/{mat/find-mat → find-2-prong}/find-and-add-hole-closing-2-prongs.d.ts +3 -3
- package/node/{mat/find-mat → find-2-prong}/find-and-add-hole-closing-2-prongs.js +5 -5
- package/node/find-2-prong/find-and-add-hole-closing-2-prongs.js.map +1 -0
- package/node/find-2-prong/find-equidistant-point-on-line-dd.d.ts +10 -0
- package/node/find-2-prong/find-equidistant-point-on-line-dd.js +56 -0
- package/node/find-2-prong/find-equidistant-point-on-line-dd.js.map +1 -0
- package/node/find-2-prong/get-initial-bezier-pieces.d.ts +15 -0
- package/node/find-2-prong/get-initial-bezier-pieces.js +40 -0
- package/node/find-2-prong/get-initial-bezier-pieces.js.map +1 -0
- package/node/find-2-prong/reduce-radius.d.ts +8 -0
- package/node/find-2-prong/reduce-radius.js +72 -0
- package/node/find-2-prong/reduce-radius.js.map +1 -0
- package/node/find-2-prong/squared-distance-between-dd.d.ts +2 -0
- package/node/find-2-prong/squared-distance-between-dd.js +17 -0
- package/node/find-2-prong/squared-distance-between-dd.js.map +1 -0
- package/node/find-2-prong/x-for-debugging.d.ts +9 -0
- package/node/find-2-prong/x-for-debugging.js.map +1 -0
- package/node/{mat/find-mat → find-3-prong.ts}/add-3-prong.d.ts +12 -7
- package/node/find-3-prong.ts/add-3-prong.js +82 -0
- package/node/find-3-prong.ts/add-3-prong.js.map +1 -0
- package/node/{mat/find-mat/find-3-prong → find-3-prong.ts}/calc-better-x.d.ts +4 -4
- package/node/{mat/find-mat/find-3-prong → find-3-prong.ts}/calc-better-x.js +1 -1
- package/node/find-3-prong.ts/calc-better-x.js.map +1 -0
- package/node/{mat/find-mat/find-3-prong → find-3-prong.ts}/calc-initial-3-prong-center.d.ts +3 -3
- package/node/{mat/find-mat/find-3-prong → find-3-prong.ts}/calc-initial-3-prong-center.js +5 -7
- package/node/find-3-prong.ts/calc-initial-3-prong-center.js.map +1 -0
- package/node/{mat/find-mat/find-3-prong → find-3-prong.ts}/find-3-prong-for-delta3s.d.ts +6 -6
- package/node/{mat/find-mat/find-3-prong → find-3-prong.ts}/find-3-prong-for-delta3s.js +11 -12
- package/node/find-3-prong.ts/find-3-prong-for-delta3s.js.map +1 -0
- package/node/{mat/find-mat/find-3-prong → find-3-prong.ts}/find-3-prong.d.ts +5 -5
- package/node/{mat/find-mat/find-3-prong → find-3-prong.ts}/find-3-prong.js +52 -39
- package/node/find-3-prong.ts/find-3-prong.js.map +1 -0
- package/node/find-3-prong.ts/find-and-add-3-prongs.d.ts +5 -0
- package/node/find-3-prong.ts/find-and-add-3-prongs.js +74 -0
- package/node/find-3-prong.ts/find-and-add-3-prongs.js.map +1 -0
- package/node/{mat/find-mat/find-and-add-3-prongs.d.ts → find-3-prong.ts/find-and-add-all-3-prongs.d.ts} +3 -3
- package/node/find-3-prong.ts/find-and-add-all-3-prongs.js +66 -0
- package/node/find-3-prong.ts/find-and-add-all-3-prongs.js.map +1 -0
- package/node/{mat/find-mat/find-3-prong → find-3-prong.ts}/get-closest-points.d.ts +3 -3
- package/node/find-3-prong.ts/get-closest-points.js +14 -0
- package/node/find-3-prong.ts/get-closest-points.js.map +1 -0
- package/node/{mat/find-mat → find-mat}/add-debug-info.d.ts +4 -4
- package/node/{mat/find-mat → find-mat}/add-debug-info.js +6 -6
- package/node/find-mat/add-debug-info.js.map +1 -0
- package/node/{mat/find-mat → find-mat}/create-initial-cp-graph.d.ts +5 -5
- package/node/{mat/find-mat → find-mat}/create-initial-cp-graph.js +5 -6
- package/node/find-mat/create-initial-cp-graph.js.map +1 -0
- package/node/find-mat/find-mat.d.ts +10 -0
- package/node/find-mat/find-mat.js +57 -0
- package/node/find-mat/find-mat.js.map +1 -0
- package/node/{find-mats.d.ts → find-mat/find-mats.d.ts} +1 -1
- package/node/find-mat/find-mats.js +58 -0
- package/node/find-mat/find-mats.js.map +1 -0
- package/node/find-mat/fix-ordering.d.ts +8 -0
- package/node/find-mat/fix-ordering.js +59 -0
- package/node/find-mat/fix-ordering.js.map +1 -0
- package/node/find-mat/get-dull-corners.d.ts +5 -0
- package/node/find-mat/get-dull-corners.js +22 -0
- package/node/find-mat/get-dull-corners.js.map +1 -0
- package/node/find-mat/get-for-1-prongs-on-loop.d.ts +11 -0
- package/node/find-mat/get-for-1-prongs-on-loop.js +28 -0
- package/node/find-mat/get-for-1-prongs-on-loop.js.map +1 -0
- package/node/find-mat/get-for-2-prongs-on-loop.d.ts +11 -0
- package/node/find-mat/get-for-2-prongs-on-loop.js +30 -0
- package/node/find-mat/get-for-2-prongs-on-loop.js.map +1 -0
- package/node/find-mat/get-sharp-corners.d.ts +5 -0
- package/node/find-mat/get-sharp-corners.js +21 -0
- package/node/find-mat/get-sharp-corners.js.map +1 -0
- package/node/find-mat/get-size-params.d.ts +7 -0
- package/node/find-mat/get-size-params.js +33 -0
- package/node/find-mat/get-size-params.js.map +1 -0
- package/node/geometry/circle.js.map +1 -0
- package/node/geometry/get-bounding-box-.js.map +1 -0
- package/node/{mat/geometry → geometry}/get-closest-square-distance-to-rect.d.ts +1 -1
- package/node/{mat/geometry → geometry}/get-closest-square-distance-to-rect.js +1 -1
- package/node/geometry/get-closest-square-distance-to-rect.js.map +1 -0
- package/node/{mat/geometry → geometry}/get-closest-squared-distance-to-rotated-rect.d.ts +1 -1
- package/node/{mat/geometry → geometry}/get-closest-squared-distance-to-rotated-rect.js +1 -1
- package/node/geometry/get-closest-squared-distance-to-rotated-rect.js.map +1 -0
- package/node/get-curve/get-curve-between.d.ts +1 -1
- package/node/get-curve/get-curve-between.js +2 -2
- package/node/get-curve/get-curve-between.js.map +1 -1
- package/node/get-curve/get-edge-direction.d.ts +2 -2
- package/node/get-curve/get-edge-direction.js +2 -4
- package/node/get-curve/get-edge-direction.js.map +1 -1
- package/node/index.d.ts +24 -20
- package/node/index.js +21 -16
- package/node/index.js.map +1 -1
- package/node/loop/get-max-coordinate.d.ts +1 -1
- package/node/loop/get-max-coordinate.js +1 -1
- package/node/mat/add-to-cp-graph.d.ts +8 -7
- package/node/mat/add-to-cp-graph.js +6 -4
- package/node/mat/add-to-cp-graph.js.map +1 -1
- package/node/mat/bezier-piece.d.ts +2 -2
- package/node/mat/create-new-cp-tree.d.ts +3 -3
- package/node/mat/create-new-cp-tree.js +5 -7
- package/node/mat/create-new-cp-tree.js.map +1 -1
- package/node/mat/elem-type-two-prong.d.ts +1 -1
- package/node/mat/get-boundary-piece-beziers.d.ts +2 -2
- package/node/mat/get-boundary-piece-beziers.js +4 -4
- package/node/mat/get-boundary-piece-beziers.js.map +1 -1
- package/node/{get-branches.d.ts → mat/get-branches.d.ts} +1 -1
- package/node/{get-branches.js → mat/get-branches.js} +7 -6
- package/node/mat/get-branches.js.map +1 -0
- package/node/mat/get-largest-vertex.d.ts +2 -2
- package/node/mat/get-largest-vertex.js +1 -1
- package/node/mat/get-largest-vertex.js.map +1 -1
- package/node/mat/get-neighboring-cps.d.ts +6 -4
- package/node/mat/get-neighboring-cps.js +5 -3
- package/node/mat/get-neighboring-cps.js.map +1 -1
- package/node/mat/get-two-prong-type.d.ts +1 -1
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- package/node/point-on-shape.d.ts +0 -73
- package/node/point-on-shape.js +0 -168
- package/node/point-on-shape.js.map +0 -1
- package/node/simplify-mat.js.map +0 -1
- package/node/to-scale-axis.js.map +0 -1
- package/node/traverse-edges.js.map +0 -1
- package/node/traverse-vertices.js.map +0 -1
- package/src/cp-node.ts +0 -388
- package/src/find-mats.ts +0 -171
- package/src/loop.ts +0 -56
- package/src/mat/closest-boundary-point/closest-point-on-curve-old.ts_ +0 -88
- package/src/mat/closest-boundary-point/closest-point-on-curve.ts_ +0 -95
- package/src/mat/closest-boundary-point/closest-points-on-curve.ts +0 -84
- package/src/mat/closest-boundary-point/cull-bezier-pieces.ts +0 -38
- package/src/mat/closest-boundary-point/get-close-boundary-points.ts +0 -107
- package/src/mat/closest-boundary-point/get-closest-boundary-point.ts +0 -64
- package/src/mat/find-mat/add-3-prong.ts +0 -75
- package/src/mat/find-mat/create-get-interesting-points-on-loop.ts +0 -73
- package/src/mat/find-mat/find-2-prong/add-debug-info.ts +0 -46
- package/src/mat/find-mat/find-2-prong/find-2-prong.ts +0 -316
- package/src/mat/find-mat/find-2-prong/get-initial-bezier-pieces.ts +0 -52
- package/src/mat/find-mat/find-2-prong/x-for-debugging.ts +0 -13
- package/src/mat/find-mat/find-3-prong/find-3-prong.ts +0 -106
- package/src/mat/find-mat/find-3-prong/get-closest-points.ts +0 -28
- package/src/mat/find-mat/find-and-add-2-prongs.ts +0 -108
- package/src/mat/find-mat/find-and-add-3-prongs.ts +0 -218
- package/src/mat/find-mat/get-potential-2-prongs.ts +0 -24
- package/src/mat/find-mat/get-sharp-corners.ts +0 -25
- package/src/mat/find-mat/get-total-abs-curvature.ts +0 -17
- package/src/mat/get-contact-circles-at-interface.ts +0 -26
- package/src/mat/to-scale-axis/add-to-tree.ts +0 -66
- package/src/mat/to-scale-axis/calc-groups.ts +0 -82
- package/src/mat/to-scale-axis/create-spacial-tree.ts +0 -41
- package/src/mat/to-scale-axis/get-engulfed-vertices.ts +0 -135
- package/src/point-on-shape.ts +0 -231
- package/src/svg/get-curvature-at-interface.ts +0 -55
- /package/node/{compare-curvatures-at-interface.d.ts → corner/compare-curvatures-at-interface.d.ts} +0 -0
- /package/node/{mat → corner}/corner.js +0 -0
- /package/node/{get-interface-ccw.d.ts → corner/get-interface-ccw.d.ts} +0 -0
- /package/node/{get-boundary-bezier-parts-to-next.d.ts → cp-node/get-boundary-bezier-parts-to-next.d.ts} +0 -0
- /package/node/{get-curve-to-next.d.ts → cp-node/get-curve-to-next.d.ts} +0 -0
- /package/node/{traverse-edges.d.ts → cp-node/traverse-edges.d.ts} +0 -0
- /package/node/{traverse-vertices.d.ts → cp-node/traverse-vertices.d.ts} +0 -0
- /package/node/{mat/find-mat/find-2-prong → find-2-prong}/x-for-debugging.js +0 -0
- /package/node/{circle.d.ts → geometry/circle.d.ts} +0 -0
- /package/node/{circle.js → geometry/circle.js} +0 -0
- /package/node/{get-bounding-box-.d.ts → geometry/get-bounding-box-.d.ts} +0 -0
- /package/node/{get-bounding-box-.js → geometry/get-bounding-box-.js} +0 -0
- /package/node/{mat.js → mat/mat.js} +0 -0
- /package/src/{circle.ts → geometry/circle.ts} +0 -0
- /package/src/{get-bounding-box-.ts → geometry/get-bounding-box-.ts} +0 -0
package/src/point-on-shape.ts
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import { dot, fromTo, toUnitVector, rotateNeg90Degrees } from 'flo-vector2d';
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import { memoize } from 'flo-memoize';
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import { curvature, evalDeCasteljau, tangent } from 'flo-bezier3';
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import { Curve, getCornerAtEnd } from './curve.js';
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import { Circle } from './circle.js';
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interface IPointOnShape {
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/** The [[ICurve]] on the shape boundary this points belong to. */
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curve: Curve;
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/** The bezier parameter value on the curve identifying the point coordinates. */
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t: number;
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p: number[];
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}
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/**
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* Represents a point on the shape boundary for which MAT vertex information
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* has not *necessarily* been calculated.
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*/
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class PointOnShape implements IPointOnShape {
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/**
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* @param curve The [[ICurve]] on the shape boundary this points belong to.
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* @param t The bezier parameter value on the curve to identify the point
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* coordinates.
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*/
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constructor(
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public readonly curve: Curve,
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public readonly t: number) {
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}
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// Cache
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private p_ : number[] = undefined;
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/**
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* The planar point coordinates of this [[PointOnShape]].
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*/
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get p() {
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return this.p_ === undefined
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? this.p_ = evalDeCasteljau(this.curve.ps, this.t)
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: this.p_;
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}
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}
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/**
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* @hidden
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*/
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function isPosCorner(pos: IPointOnShape) {
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return (pos.t === 0 || pos.t === 1);
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}
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/**
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* @hidden
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*/
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function getPosCorner(pos: IPointOnShape) {
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return getCornerAtEnd(
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pos.t === 1 ? pos.curve : pos.curve.prev
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);
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}
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/**
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* @hidden
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*/
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const isPosSharpCorner = memoize((pos: IPointOnShape) => {
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if (!isPosCorner(pos)) { return false; }
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return getPosCorner(pos).isSharp;
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});
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/**
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* @hidden
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*/
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const isPosDullCorner = memoize((pos: IPointOnShape) => {
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if (!isPosCorner(pos)) { return false; }
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return getPosCorner(pos).isDull;
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});
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/**
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* @hidden
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*/
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const isPosQuiteSharpCorner = memoize((pos: IPointOnShape) => {
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if (!isPosCorner(pos)) { return false; }
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return getPosCorner(pos).isQuiteSharp;
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});
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/**
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* @hidden
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*/
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const isPosQuiteDullCorner = memoize((pos: IPointOnShape) => {
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if (!isPosCorner(pos)) { return false; }
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return getPosCorner(pos).isQuiteDull;
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});
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/**
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* Returns a human-readable string of the given [[PointOnShape]].
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* For debugging only.
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* @hidden
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*/
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function posToHumanString(pos: IPointOnShape) {
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return '' + pos.p[0] + ', ' + pos.p[1] +
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' | bz: ' + pos.curve.idx +
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' | t: ' + pos.t
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}
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/**
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* @hidden
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* Calculates the order (to distinguish between points lying on top of each
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* other) of the contact point if it is a dull corner.
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* @param pos
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*/
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function calcPosOrder(
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circle : Circle,
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pos : IPointOnShape): number {
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if (!isPosCorner(pos)) { return 0; }
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if (!isPosDullCorner(pos)) { return 0; }
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//if (!isPosDullCorner(pos)) { return 0; }
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const corner = getPosCorner(pos);
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const n = rotateNeg90Degrees(corner.tangents[0]);
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const v = toUnitVector( fromTo(pos.p, circle.center) );
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return -dot(n, v);
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}
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/**
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* Compares two [[PointOnShape]]s according to their cyclic ordering imposed
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* by their relative positions on the shape boundary.
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* @param a The first [[PointOnShape]].
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* @param b The second [[PointOnShape]].
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* @hidden
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*/
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function comparePoss(a: IPointOnShape, b: IPointOnShape) {
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if (a === undefined || b === undefined) {
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return undefined;
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}
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let res;
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res = a.curve.idx - b.curve.idx;
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if (res !== 0) { return res; }
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res = a.t - b.t;
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return res;
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}
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/**
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* Calculates and returns the osculating circle radius of the bezier at a
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* specific t. If it is found to have negative or nearly zero radius
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* it is clipped to have positive radius so it can point into the shape.
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* @param ps
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* @param t
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* @hidden
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*/
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const calcOsculatingCircleRadius = memoize((pos: IPointOnShape) => {
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const ps = pos.curve.ps;
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const t = pos.t;
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const c = -curvature(ps, t);
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// c > 0 => bending inwards
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return 1/c;
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});
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/**
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* Returns the osculating circle at this point of the curve.
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* @param maxOsculatingCircleRadius If not Number.POSITIVE_INFINITY then the
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* circle radius will be limited to this value.
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* @param pos The [[PointOnShape]] identifying the point.
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*/
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function getOsculatingCircle(
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maxOsculatingCircleRadius: number,
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pos: IPointOnShape): Circle {
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if (isPosSharpCorner(pos)) {
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return { center: pos.p, radius: 0 };
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}
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let radius = calcOsculatingCircleRadius(pos);
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if (radius < 0) { radius = Number.POSITIVE_INFINITY; }
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radius = Math.min(
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radius,
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maxOsculatingCircleRadius
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);
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const ps = pos.curve.ps;
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const t = pos.t;
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const tangent_ = tangent(ps,t);
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const normal_ = toUnitVector([-tangent_[1],tangent_[0]]);
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const p = evalDeCasteljau(ps,t);
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const circleCenter = [
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p[0] - normal_[0]*radius,
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p[1] - normal_[1]*radius
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];
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return { center: circleCenter, radius };
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}
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export {
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IPointOnShape,
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PointOnShape,
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getOsculatingCircle,
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comparePoss,
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calcPosOrder,
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posToHumanString,
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isPosSharpCorner,
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isPosDullCorner,
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isPosQuiteSharpCorner,
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isPosQuiteDullCorner
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}
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@@ -1,55 +0,0 @@
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// TODO - move to another library
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2
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import { tangent } from 'flo-bezier3';
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import { dot, cross, toUnitVector } from 'flo-vector2d';
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import { Curve } from '../curve.js';
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/**
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* @hidden
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* Get the angle between the given bezier endpoint and the
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* startpoint of the next bezier.
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* @param curve
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*/
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function getCurvatureAtInterface(curve: Curve) {
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const pss = [
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curve.ps,
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curve.next.ps
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];
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const tans = [
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toUnitVector(tangent(pss[0], 1)),
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toUnitVector(tangent(pss[0], 0))
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];
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// The integral of a kind of Dirac Delta function.
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const cosθ = dot (tans[0], tans[1]);
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const sinθ = cross(tans[0], tans[1]);
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const θ = acos(cosθ);
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const result = sinθ >= 0 ? θ : -θ;
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return result;
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}
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35
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/**
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36
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* @hidden
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37
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* Floating-point 'safer' version of acos. If x is larger than 1 (or smaller
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* than -1), still returns 0 (or Math.PI) instead of NAN.
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* @param x
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* @example
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41
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* acos(1); //=> 0
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* acos(2); //=> 0
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*/
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function acos(x: number): number {
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if (x > 1) {
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return 0;
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} else if (x < -1) {
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return Math.PI;
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}
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50
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-
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51
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return Math.acos(x);
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52
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}
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53
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54
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55
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-
export { getCurvatureAtInterface }
|
/package/node/{compare-curvatures-at-interface.d.ts → corner/compare-curvatures-at-interface.d.ts}
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File without changes
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