flo-mat 2.0.4 → 3.0.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (652) hide show
  1. package/.quokka +4 -0
  2. package/browser/index.js +18434 -14538
  3. package/browser/index.min.js +1 -1
  4. package/node/closest-boundary-point/cull-bezier-pieces.d.ts +9 -0
  5. package/node/closest-boundary-point/cull-bezier-pieces.js +17 -0
  6. package/node/closest-boundary-point/cull-bezier-pieces.js.map +1 -0
  7. package/node/{mat/closest-boundary-point → closest-boundary-point}/cull-by-loose-bounding-box.d.ts +2 -2
  8. package/node/{mat/closest-boundary-point → closest-boundary-point}/cull-by-loose-bounding-box.js +2 -2
  9. package/node/closest-boundary-point/cull-by-loose-bounding-box.js.map +1 -0
  10. package/node/{mat/closest-boundary-point → closest-boundary-point}/cull-by-tight-boundary-box.d.ts +2 -2
  11. package/node/{mat/closest-boundary-point → closest-boundary-point}/cull-by-tight-boundary-box.js +1 -1
  12. package/node/closest-boundary-point/cull-by-tight-boundary-box.js.map +1 -0
  13. package/node/closest-boundary-point/dd-deflate-with-running-error.d.ts +25 -0
  14. package/node/closest-boundary-point/dd-deflate-with-running-error.js +68 -0
  15. package/node/closest-boundary-point/dd-deflate-with-running-error.js.map +1 -0
  16. package/node/closest-boundary-point/foot-and-endpoint-info.d.ts +10 -0
  17. package/node/closest-boundary-point/foot-and-endpoint-info.js +2 -0
  18. package/node/closest-boundary-point/foot-and-endpoint-info.js.map +1 -0
  19. package/node/{mat/closest-boundary-point → closest-boundary-point}/get-best-distance-squared.d.ts +2 -2
  20. package/node/{mat/closest-boundary-point → closest-boundary-point}/get-best-distance-squared.js +2 -3
  21. package/node/closest-boundary-point/get-best-distance-squared.js.map +1 -0
  22. package/node/closest-boundary-point/get-close-boundary-points-certified.d.ts +15 -0
  23. package/node/closest-boundary-point/get-close-boundary-points-certified.js +40 -0
  24. package/node/closest-boundary-point/get-close-boundary-points-certified.js.map +1 -0
  25. package/node/closest-boundary-point/get-closest-boundary-point-certified.d.ts +15 -0
  26. package/node/closest-boundary-point/get-closest-boundary-point-certified.js +42 -0
  27. package/node/closest-boundary-point/get-closest-boundary-point-certified.js.map +1 -0
  28. package/node/closest-boundary-point/get-p-from-box.d.ts +3 -0
  29. package/node/closest-boundary-point/get-p-from-box.js +11 -0
  30. package/node/closest-boundary-point/get-p-from-box.js.map +1 -0
  31. package/node/closest-boundary-point/get-potential-closest-points-on-curve-certified.d.ts +12 -0
  32. package/node/closest-boundary-point/get-potential-closest-points-on-curve-certified.js +93 -0
  33. package/node/closest-boundary-point/get-potential-closest-points-on-curve-certified.js.map +1 -0
  34. package/node/closest-boundary-point/root-interval-to-distance-squared-interval.d.ts +13 -0
  35. package/node/closest-boundary-point/root-interval-to-distance-squared-interval.js +58 -0
  36. package/node/closest-boundary-point/root-interval-to-distance-squared-interval.js.map +1 -0
  37. package/node/{contact-point.d.ts → contact-point/contact-point.d.ts} +3 -3
  38. package/node/{contact-point.js → contact-point/contact-point.js} +1 -5
  39. package/node/contact-point/contact-point.js.map +1 -0
  40. package/node/{compare-curvatures-at-interface.js → corner/compare-curvatures-at-interface.js} +2 -2
  41. package/node/corner/compare-curvatures-at-interface.js.map +1 -0
  42. package/node/{mat → corner}/corner.d.ts +1 -1
  43. package/node/{mat → corner}/corner.js.map +1 -1
  44. package/node/corner/get-corner.d.ts +15 -0
  45. package/node/{curve.js → corner/get-corner.js} +6 -17
  46. package/node/corner/get-corner.js.map +1 -0
  47. package/node/{get-interface-ccw.js → corner/get-interface-ccw.js} +18 -33
  48. package/node/corner/get-interface-ccw.js.map +1 -0
  49. package/node/cp-node/clone.d.ts +1 -1
  50. package/node/cp-node/clone.js +6 -4
  51. package/node/cp-node/clone.js.map +1 -1
  52. package/node/cp-node/cp-node.d.ts +196 -0
  53. package/node/cp-node/cp-node.js +249 -0
  54. package/node/cp-node/cp-node.js.map +1 -0
  55. package/node/cp-node/create-cp-node.d.ts +4 -0
  56. package/node/cp-node/create-cp-node.js +8 -0
  57. package/node/cp-node/create-cp-node.js.map +1 -0
  58. package/node/cp-node/enhance-cp-node.d.ts +24 -0
  59. package/node/cp-node/enhance-cp-node.js +20 -0
  60. package/node/cp-node/enhance-cp-node.js.map +1 -0
  61. package/node/{get-boundary-bezier-parts-to-next.js → cp-node/get-boundary-bezier-parts-to-next.js} +1 -1
  62. package/node/cp-node/get-boundary-bezier-parts-to-next.js.map +1 -0
  63. package/node/{get-boundary-beziers-to-next.d.ts → cp-node/get-boundary-beziers-to-next.d.ts} +1 -1
  64. package/node/{get-boundary-beziers-to-next.js → cp-node/get-boundary-beziers-to-next.js} +1 -1
  65. package/node/cp-node/get-boundary-beziers-to-next.js.map +1 -0
  66. package/node/cp-node/get-cp-node-ordering.d.ts +8 -0
  67. package/node/cp-node/get-cp-node-ordering.js +12 -0
  68. package/node/cp-node/get-cp-node-ordering.js.map +1 -0
  69. package/node/{get-curve-to-next.js → cp-node/get-curve-to-next.js} +1 -1
  70. package/node/cp-node/get-curve-to-next.js.map +1 -0
  71. package/node/cp-node/remove.d.ts +1 -1
  72. package/node/cp-node/traverse-cp.d.ts +12 -0
  73. package/node/cp-node/traverse-cp.js +26 -0
  74. package/node/cp-node/traverse-cp.js.map +1 -0
  75. package/node/{traverse-edges.js → cp-node/traverse-edges.js} +4 -3
  76. package/node/cp-node/traverse-edges.js.map +1 -0
  77. package/node/{traverse-vertices.js → cp-node/traverse-vertices.js} +4 -3
  78. package/node/cp-node/traverse-vertices.js.map +1 -0
  79. package/node/{curve.d.ts → curve/curve.d.ts} +4 -17
  80. package/node/curve/curve.js +14 -0
  81. package/node/curve/curve.js.map +1 -0
  82. package/node/debug/cp-node-for-debugging.d.ts +2 -2
  83. package/node/debug/debug-elem-types.d.ts +8 -8
  84. package/node/debug/debug.d.ts +6 -6
  85. package/node/debug/debug.js +2 -2
  86. package/node/debug/debug.js.map +1 -1
  87. package/node/debug/functions/draw-elem/bounding-hull.d.ts +2 -2
  88. package/node/debug/functions/draw-elem/bounding-hull.js +3 -3
  89. package/node/debug/functions/draw-elem/bounding-hull.js.map +1 -1
  90. package/node/debug/functions/draw-elem/branch.d.ts +2 -2
  91. package/node/debug/functions/draw-elem/branch.js +4 -3
  92. package/node/debug/functions/draw-elem/branch.js.map +1 -1
  93. package/node/debug/functions/draw-elem/culls.d.ts +2 -2
  94. package/node/debug/functions/draw-elem/culls.js +2 -2
  95. package/node/debug/functions/draw-elem/culls.js.map +1 -1
  96. package/node/debug/functions/draw-elem/draw-circle-percent.d.ts +1 -1
  97. package/node/debug/functions/draw-elem/draw-circle-percent.js +1 -1
  98. package/node/debug/functions/draw-elem/draw-circle-percent.js.map +1 -1
  99. package/node/debug/functions/draw-elem/draw-elem.d.ts +3 -3
  100. package/node/debug/functions/draw-elem/draw-elem.js +3 -3
  101. package/node/debug/functions/draw-elem/draw-elem.js.map +1 -1
  102. package/node/debug/functions/draw-elem/dull-corner.d.ts +3 -3
  103. package/node/debug/functions/draw-elem/dull-corner.js +3 -4
  104. package/node/debug/functions/draw-elem/dull-corner.js.map +1 -1
  105. package/node/debug/functions/draw-elem/leaves.d.ts +2 -2
  106. package/node/debug/functions/draw-elem/leaves.js +1 -1
  107. package/node/debug/functions/draw-elem/leaves.js.map +1 -1
  108. package/node/debug/functions/draw-elem/loop.d.ts +2 -2
  109. package/node/debug/functions/draw-elem/loop.js +1 -2
  110. package/node/debug/functions/draw-elem/loop.js.map +1 -1
  111. package/node/debug/functions/draw-elem/loops.d.ts +1 -1
  112. package/node/debug/functions/draw-elem/loops.js +0 -1
  113. package/node/debug/functions/draw-elem/loops.js.map +1 -1
  114. package/node/debug/functions/draw-elem/loose-bounding-box.d.ts +2 -2
  115. package/node/debug/functions/draw-elem/loose-bounding-box.js +3 -3
  116. package/node/debug/functions/draw-elem/loose-bounding-box.js.map +1 -1
  117. package/node/debug/functions/draw-elem/mat.d.ts +3 -3
  118. package/node/debug/functions/draw-elem/mat.js +9 -7
  119. package/node/debug/functions/draw-elem/mat.js.map +1 -1
  120. package/node/debug/functions/draw-elem/max-vertex.d.ts +2 -2
  121. package/node/debug/functions/draw-elem/max-vertex.js +1 -1
  122. package/node/debug/functions/draw-elem/max-vertex.js.map +1 -1
  123. package/node/debug/functions/draw-elem/min-y.d.ts +3 -3
  124. package/node/debug/functions/draw-elem/min-y.js +2 -6
  125. package/node/debug/functions/draw-elem/min-y.js.map +1 -1
  126. package/node/debug/functions/draw-elem/one-prong-at-dull-corner.d.ts +2 -2
  127. package/node/debug/functions/draw-elem/one-prong-at-dull-corner.js +2 -2
  128. package/node/debug/functions/draw-elem/one-prong-at-dull-corner.js.map +1 -1
  129. package/node/debug/functions/draw-elem/one-prong.d.ts +2 -2
  130. package/node/debug/functions/draw-elem/one-prong.js +6 -11
  131. package/node/debug/functions/draw-elem/one-prong.js.map +1 -1
  132. package/node/debug/functions/draw-elem/sharp-corner.d.ts +3 -3
  133. package/node/debug/functions/draw-elem/sharp-corner.js +3 -4
  134. package/node/debug/functions/draw-elem/sharp-corner.js.map +1 -1
  135. package/node/debug/functions/draw-elem/three-prong.d.ts +2 -2
  136. package/node/debug/functions/draw-elem/three-prong.js +8 -10
  137. package/node/debug/functions/draw-elem/three-prong.js.map +1 -1
  138. package/node/debug/functions/draw-elem/tight-bounding-box.d.ts +2 -2
  139. package/node/debug/functions/draw-elem/tight-bounding-box.js +3 -3
  140. package/node/debug/functions/draw-elem/tight-bounding-box.js.map +1 -1
  141. package/node/debug/functions/draw-elem/two-prong.d.ts +2 -2
  142. package/node/debug/functions/draw-elem/two-prong.js +7 -8
  143. package/node/debug/functions/draw-elem/two-prong.js.map +1 -1
  144. package/node/debug/functions/draw-elem/vertex.d.ts +4 -3
  145. package/node/debug/functions/draw-elem/vertex.js +11 -9
  146. package/node/debug/functions/draw-elem/vertex.js.map +1 -1
  147. package/node/debug/functions/general.d.ts +8 -8
  148. package/node/debug/functions/general.js +8 -8
  149. package/node/debug/functions/general.js.map +1 -1
  150. package/node/debug/functions/three-prong.d.ts +2 -2
  151. package/node/debug/functions/three-prong.js +10 -13
  152. package/node/debug/functions/three-prong.js.map +1 -1
  153. package/node/debug/functions/two-prong.d.ts +16 -5
  154. package/node/debug/functions/two-prong.js +56 -58
  155. package/node/debug/functions/two-prong.js.map +1 -1
  156. package/node/debug/three-prong-for-debugging.d.ts +6 -6
  157. package/node/debug/three-prong-for-debugging.js +1 -1
  158. package/node/debug/three-prong-for-debugging.js.map +1 -1
  159. package/node/debug/two-prong-for-debugging.d.ts +7 -7
  160. package/node/error-analysis/gamma.d.ts +26 -0
  161. package/node/error-analysis/gamma.js +35 -0
  162. package/node/error-analysis/gamma.js.map +1 -0
  163. package/node/find-2-prong/add-1-prong.d.ts +12 -0
  164. package/node/{mat/find-mat → find-2-prong}/add-1-prong.js +11 -11
  165. package/node/find-2-prong/add-1-prong.js.map +1 -0
  166. package/node/{mat/find-mat → find-2-prong}/add-2-prong.d.ts +6 -9
  167. package/node/{mat/find-mat → find-2-prong}/add-2-prong.js +26 -74
  168. package/node/find-2-prong/add-2-prong.js.map +1 -0
  169. package/node/find-2-prong/add-debug-info.d.ts +8 -0
  170. package/node/{mat/find-mat/find-2-prong → find-2-prong}/add-debug-info.js +5 -4
  171. package/node/find-2-prong/add-debug-info.js.map +1 -0
  172. package/node/find-2-prong/cull-bezier-pieces.d.ts +11 -0
  173. package/node/find-2-prong/cull-bezier-pieces.js +28 -0
  174. package/node/find-2-prong/cull-bezier-pieces.js.map +1 -0
  175. package/node/{mat/find-mat/find-2-prong → find-2-prong}/find-2-prong.d.ts +9 -13
  176. package/node/find-2-prong/find-2-prong.js +144 -0
  177. package/node/find-2-prong/find-2-prong.js.map +1 -0
  178. package/node/find-2-prong/find-and-add-2-prongs-on-all-paths.d.ts +15 -0
  179. package/node/{mat/find-mat → find-2-prong}/find-and-add-2-prongs-on-all-paths.js +5 -4
  180. package/node/find-2-prong/find-and-add-2-prongs-on-all-paths.js.map +1 -0
  181. package/node/{mat/find-mat → find-2-prong}/find-and-add-2-prongs.d.ts +5 -5
  182. package/node/find-2-prong/find-and-add-2-prongs.js +60 -0
  183. package/node/find-2-prong/find-and-add-2-prongs.js.map +1 -0
  184. package/node/{mat/find-mat → find-2-prong}/find-and-add-hole-closing-2-prongs.d.ts +3 -3
  185. package/node/{mat/find-mat → find-2-prong}/find-and-add-hole-closing-2-prongs.js +5 -5
  186. package/node/find-2-prong/find-and-add-hole-closing-2-prongs.js.map +1 -0
  187. package/node/find-2-prong/find-equidistant-point-on-line-dd.d.ts +10 -0
  188. package/node/find-2-prong/find-equidistant-point-on-line-dd.js +56 -0
  189. package/node/find-2-prong/find-equidistant-point-on-line-dd.js.map +1 -0
  190. package/node/find-2-prong/get-initial-bezier-pieces.d.ts +15 -0
  191. package/node/find-2-prong/get-initial-bezier-pieces.js +40 -0
  192. package/node/find-2-prong/get-initial-bezier-pieces.js.map +1 -0
  193. package/node/find-2-prong/reduce-radius.d.ts +8 -0
  194. package/node/find-2-prong/reduce-radius.js +72 -0
  195. package/node/find-2-prong/reduce-radius.js.map +1 -0
  196. package/node/find-2-prong/squared-distance-between-dd.d.ts +2 -0
  197. package/node/find-2-prong/squared-distance-between-dd.js +17 -0
  198. package/node/find-2-prong/squared-distance-between-dd.js.map +1 -0
  199. package/node/find-2-prong/x-for-debugging.d.ts +9 -0
  200. package/node/find-2-prong/x-for-debugging.js.map +1 -0
  201. package/node/{mat/find-mat → find-3-prong.ts}/add-3-prong.d.ts +12 -7
  202. package/node/find-3-prong.ts/add-3-prong.js +82 -0
  203. package/node/find-3-prong.ts/add-3-prong.js.map +1 -0
  204. package/node/{mat/find-mat/find-3-prong → find-3-prong.ts}/calc-better-x.d.ts +4 -4
  205. package/node/{mat/find-mat/find-3-prong → find-3-prong.ts}/calc-better-x.js +1 -1
  206. package/node/find-3-prong.ts/calc-better-x.js.map +1 -0
  207. package/node/{mat/find-mat/find-3-prong → find-3-prong.ts}/calc-initial-3-prong-center.d.ts +3 -3
  208. package/node/{mat/find-mat/find-3-prong → find-3-prong.ts}/calc-initial-3-prong-center.js +5 -7
  209. package/node/find-3-prong.ts/calc-initial-3-prong-center.js.map +1 -0
  210. package/node/{mat/find-mat/find-3-prong → find-3-prong.ts}/find-3-prong-for-delta3s.d.ts +6 -6
  211. package/node/{mat/find-mat/find-3-prong → find-3-prong.ts}/find-3-prong-for-delta3s.js +11 -12
  212. package/node/find-3-prong.ts/find-3-prong-for-delta3s.js.map +1 -0
  213. package/node/{mat/find-mat/find-3-prong → find-3-prong.ts}/find-3-prong.d.ts +5 -5
  214. package/node/{mat/find-mat/find-3-prong → find-3-prong.ts}/find-3-prong.js +52 -39
  215. package/node/find-3-prong.ts/find-3-prong.js.map +1 -0
  216. package/node/find-3-prong.ts/find-and-add-3-prongs.d.ts +5 -0
  217. package/node/find-3-prong.ts/find-and-add-3-prongs.js +74 -0
  218. package/node/find-3-prong.ts/find-and-add-3-prongs.js.map +1 -0
  219. package/node/{mat/find-mat/find-and-add-3-prongs.d.ts → find-3-prong.ts/find-and-add-all-3-prongs.d.ts} +3 -3
  220. package/node/find-3-prong.ts/find-and-add-all-3-prongs.js +66 -0
  221. package/node/find-3-prong.ts/find-and-add-all-3-prongs.js.map +1 -0
  222. package/node/{mat/find-mat/find-3-prong → find-3-prong.ts}/get-closest-points.d.ts +3 -3
  223. package/node/find-3-prong.ts/get-closest-points.js +14 -0
  224. package/node/find-3-prong.ts/get-closest-points.js.map +1 -0
  225. package/node/{mat/find-mat → find-mat}/add-debug-info.d.ts +4 -4
  226. package/node/{mat/find-mat → find-mat}/add-debug-info.js +6 -6
  227. package/node/find-mat/add-debug-info.js.map +1 -0
  228. package/node/{mat/find-mat → find-mat}/create-initial-cp-graph.d.ts +5 -5
  229. package/node/{mat/find-mat → find-mat}/create-initial-cp-graph.js +5 -6
  230. package/node/find-mat/create-initial-cp-graph.js.map +1 -0
  231. package/node/find-mat/find-mat.d.ts +10 -0
  232. package/node/find-mat/find-mat.js +57 -0
  233. package/node/find-mat/find-mat.js.map +1 -0
  234. package/node/{find-mats.d.ts → find-mat/find-mats.d.ts} +1 -1
  235. package/node/find-mat/find-mats.js +58 -0
  236. package/node/find-mat/find-mats.js.map +1 -0
  237. package/node/find-mat/fix-ordering.d.ts +8 -0
  238. package/node/find-mat/fix-ordering.js +59 -0
  239. package/node/find-mat/fix-ordering.js.map +1 -0
  240. package/node/find-mat/get-dull-corners.d.ts +5 -0
  241. package/node/find-mat/get-dull-corners.js +22 -0
  242. package/node/find-mat/get-dull-corners.js.map +1 -0
  243. package/node/find-mat/get-for-1-prongs-on-loop.d.ts +11 -0
  244. package/node/find-mat/get-for-1-prongs-on-loop.js +28 -0
  245. package/node/find-mat/get-for-1-prongs-on-loop.js.map +1 -0
  246. package/node/find-mat/get-for-2-prongs-on-loop.d.ts +11 -0
  247. package/node/find-mat/get-for-2-prongs-on-loop.js +30 -0
  248. package/node/find-mat/get-for-2-prongs-on-loop.js.map +1 -0
  249. package/node/find-mat/get-sharp-corners.d.ts +5 -0
  250. package/node/find-mat/get-sharp-corners.js +21 -0
  251. package/node/find-mat/get-sharp-corners.js.map +1 -0
  252. package/node/find-mat/get-size-params.d.ts +7 -0
  253. package/node/find-mat/get-size-params.js +33 -0
  254. package/node/find-mat/get-size-params.js.map +1 -0
  255. package/node/geometry/circle.js.map +1 -0
  256. package/node/geometry/get-bounding-box-.js.map +1 -0
  257. package/node/{mat/geometry → geometry}/get-closest-square-distance-to-rect.d.ts +1 -1
  258. package/node/{mat/geometry → geometry}/get-closest-square-distance-to-rect.js +1 -1
  259. package/node/geometry/get-closest-square-distance-to-rect.js.map +1 -0
  260. package/node/{mat/geometry → geometry}/get-closest-squared-distance-to-rotated-rect.d.ts +1 -1
  261. package/node/{mat/geometry → geometry}/get-closest-squared-distance-to-rotated-rect.js +1 -1
  262. package/node/geometry/get-closest-squared-distance-to-rotated-rect.js.map +1 -0
  263. package/node/get-curve/get-curve-between.d.ts +1 -1
  264. package/node/get-curve/get-curve-between.js +2 -2
  265. package/node/get-curve/get-curve-between.js.map +1 -1
  266. package/node/get-curve/get-edge-direction.d.ts +2 -2
  267. package/node/get-curve/get-edge-direction.js +2 -4
  268. package/node/get-curve/get-edge-direction.js.map +1 -1
  269. package/node/index.d.ts +24 -20
  270. package/node/index.js +21 -16
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  574. package/node/mat/find-mat/find-3-prong/find-3-prong-for-delta3s.js.map +0 -1
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  584. package/node/mat/find-mat/find-and-add-hole-closing-2-prongs.js.map +0 -1
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  623. package/src/mat/find-mat/find-2-prong/x-for-debugging.ts +0 -13
  624. package/src/mat/find-mat/find-3-prong/find-3-prong.ts +0 -106
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  626. package/src/mat/find-mat/find-and-add-2-prongs.ts +0 -108
  627. package/src/mat/find-mat/find-and-add-3-prongs.ts +0 -218
  628. package/src/mat/find-mat/get-potential-2-prongs.ts +0 -24
  629. package/src/mat/find-mat/get-sharp-corners.ts +0 -25
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  631. package/src/mat/get-contact-circles-at-interface.ts +0 -26
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  637. package/src/svg/get-curvature-at-interface.ts +0 -55
  638. /package/node/{compare-curvatures-at-interface.d.ts → corner/compare-curvatures-at-interface.d.ts} +0 -0
  639. /package/node/{mat → corner}/corner.js +0 -0
  640. /package/node/{get-interface-ccw.d.ts → corner/get-interface-ccw.d.ts} +0 -0
  641. /package/node/{get-boundary-bezier-parts-to-next.d.ts → cp-node/get-boundary-bezier-parts-to-next.d.ts} +0 -0
  642. /package/node/{get-curve-to-next.d.ts → cp-node/get-curve-to-next.d.ts} +0 -0
  643. /package/node/{traverse-edges.d.ts → cp-node/traverse-edges.d.ts} +0 -0
  644. /package/node/{traverse-vertices.d.ts → cp-node/traverse-vertices.d.ts} +0 -0
  645. /package/node/{mat/find-mat/find-2-prong → find-2-prong}/x-for-debugging.js +0 -0
  646. /package/node/{circle.d.ts → geometry/circle.d.ts} +0 -0
  647. /package/node/{circle.js → geometry/circle.js} +0 -0
  648. /package/node/{get-bounding-box-.d.ts → geometry/get-bounding-box-.d.ts} +0 -0
  649. /package/node/{get-bounding-box-.js → geometry/get-bounding-box-.js} +0 -0
  650. /package/node/{mat.js → mat/mat.js} +0 -0
  651. /package/src/{circle.ts → geometry/circle.ts} +0 -0
  652. /package/src/{get-bounding-box-.ts → geometry/get-bounding-box-.ts} +0 -0
@@ -1,12 +1,12 @@
1
- import { Loop } from '../loop.js';
2
- import { IPointOnShape } from '../point-on-shape.js';
1
+ import { Loop } from 'flo-boolean';
2
+ import { PointOnShape } from '../point-on-shape/point-on-shape.js';
3
3
  /**
4
- * @hidden
4
+ * @internal
5
5
  */
6
6
  declare const getLoopBounds: (a: Loop) => {
7
- minX: IPointOnShape;
8
- minY: IPointOnShape;
9
- maxX: IPointOnShape;
10
- maxY: IPointOnShape;
7
+ minX: PointOnShape;
8
+ minY: PointOnShape;
9
+ maxX: PointOnShape;
10
+ maxY: PointOnShape;
11
11
  };
12
12
  export { getLoopBounds };
@@ -1,10 +1,10 @@
1
1
  import { getBounds } from 'flo-bezier3';
2
2
  import { memoize } from 'flo-memoize';
3
- import { PointOnShape } from '../point-on-shape.js';
4
- /** @hidden */
3
+ import { createPos } from '../point-on-shape/create-pos.js';
4
+ /** @internal */
5
5
  const INF = Number.POSITIVE_INFINITY;
6
6
  /**
7
- * @hidden
7
+ * @internal
8
8
  */
9
9
  const getLoopBounds = memoize(function (loop) {
10
10
  const extremes = [
@@ -71,10 +71,14 @@ const getLoopBounds = memoize(function (loop) {
71
71
  }
72
72
  });
73
73
  return {
74
- minX: new PointOnShape(extremes[0][0].bezier, extremes[0][0].t),
75
- minY: new PointOnShape(extremes[0][1].bezier, extremes[0][1].t),
76
- maxX: new PointOnShape(extremes[1][0].bezier, extremes[1][0].t),
77
- maxY: new PointOnShape(extremes[1][1].bezier, extremes[1][1].t)
74
+ // minX : new PointOnShape(extremes[0][0].bezier, extremes[0][0].t),
75
+ // minY : new PointOnShape(extremes[0][1].bezier, extremes[0][1].t),
76
+ // maxX : new PointOnShape(extremes[1][0].bezier, extremes[1][0].t),
77
+ // maxY : new PointOnShape(extremes[1][1].bezier, extremes[1][1].t)
78
+ minY: createPos(extremes[0][1].bezier, extremes[0][1].t, true),
79
+ minX: createPos(extremes[0][0].bezier, extremes[0][0].t, true),
80
+ maxX: createPos(extremes[1][0].bezier, extremes[1][0].t, true),
81
+ maxY: createPos(extremes[1][1].bezier, extremes[1][1].t, true)
78
82
  };
79
83
  });
80
84
  export { getLoopBounds };
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+ {"version":3,"file":"get-loop-bounds.js","sourceRoot":"","sources":["../../src/svg/get-loop-bounds.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,SAAS,EAAE,MAAM,aAAa,CAAC;AACxC,OAAO,EAAE,OAAO,EAAE,MAAM,aAAa,CAAC;AAItC,OAAO,EAAE,SAAS,EAAE,MAAM,iCAAiC,CAAC;AAG5D,gBAAgB;AAChB,MAAM,GAAG,GAAG,MAAM,CAAC,iBAAiB,CAAC;AAGrC;;GAEG;AACH,MAAM,aAAa,GAAG,OAAO,CAAC,UAAS,IAAU;IAMhD,MAAM,QAAQ,GAIN;QACP;YACC,EAAE,MAAM,EAAE,SAAU,EAAE,CAAC,EAAE,SAAU,EAAE,GAAG,EAAE,GAAG,EAAC;YAC9C,EAAE,MAAM,EAAE,SAAU,EAAE,CAAC,EAAE,SAAU,EAAE,GAAG,EAAE,GAAG,EAAC;SAC9C;QACD;YACC,EAAE,MAAM,EAAE,SAAU,EAAE,CAAC,EAAE,SAAU,EAAE,GAAG,EAAE,CAAC,GAAG,EAAC;YAC/C,EAAE,MAAM,EAAE,SAAU,EAAE,CAAC,EAAE,SAAU,EAAE,GAAG,EAAE,CAAC,GAAG,EAAC;SAC/C;KACD,CAAC;IAEF,IAAI,CAAC,MAAM,CAAC,OAAO,CAAC,UAAS,KAAY;QACxC,MAAM,EAAE,GAAG,KAAK,CAAC,EAAE,CAAC;QACpB,iCAAiC;QACjC,MAAM,MAAM,GAAG,SAAS,CAAC,EAAE,CAAC,CAAC;QAG7B;YACC;gBACC,MAAM,CAAC,GAAG,MAAM,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;gBAC3B,MAAM,CAAC,GAAG,QAAQ,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,GAAG,CAAC;gBAC7B,IAAI,CAAC,GAAG,CAAC,IAAI,CAAC,CAAC,KAAK,CAAC,IAAI,MAAM,CAAC,EAAE,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,GAAG,QAAQ,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,EAAE;oBAC7D,QAAQ,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,GAAG;wBAChB,MAAM,EAAG,KAAK;wBACd,CAAC,EAAQ,MAAM,CAAC,EAAE,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;wBACxB,GAAG,EAAM,CAAC;qBACV,CAAC;iBACF;aACD;YAED;gBACC,MAAM,CAAC,GAAG,MAAM,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;gBAC3B,MAAM,CAAC,GAAG,QAAQ,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,GAAG,CAAC;gBAC7B,IAAI,CAAC,GAAG,CAAC,IAAI,CAAC,CAAC,KAAK,CAAC,IAAI,MAAM,CAAC,EAAE,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,GAAG,QAAQ,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,EAAE;oBAC7D,QAAQ,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,GAAG;wBAChB,MAAM,EAAG,KAAK;wBACd,CAAC,EAAQ,MAAM,CAAC,EAAE,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;wBACxB,GAAG,EAAM,CAAC;qBACV,CAAC;iBACF;aACD;SACD;QAED;YACC;gBACC,MAAM,CAAC,GAAG,MAAM,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;gBAC3B,MAAM,CAAC,GAAG,QAAQ,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,GAAG,CAAC;gBAC7B,IAAI,CAAC,GAAG,CAAC,IAAI,CAAC,CAAC,KAAK,CAAC,IAAI,MAAM,CAAC,EAAE,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,GAAG,QAAQ,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,EAAE;oBAC7D,QAAQ,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,GAAG;wBAChB,MAAM,EAAG,KAAK;wBACd,CAAC,EAAQ,MAAM,CAAC,EAAE,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;wBACxB,GAAG,EAAM,CAAC;qBACV,CAAC;iBACF;aACD;YAED;gBACC,MAAM,CAAC,GAAG,MAAM,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;gBAC3B,MAAM,CAAC,GAAG,QAAQ,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,GAAG,CAAC;gBAC7B,IAAI,CAAC,GAAG,CAAC,IAAI,CAAC,CAAC,KAAK,CAAC,IAAI,MAAM,CAAC,EAAE,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,GAAG,QAAQ,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,EAAE;oBAC7D,QAAQ,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,GAAG;wBAChB,MAAM,EAAG,KAAK;wBACd,CAAC,EAAQ,MAAM,CAAC,EAAE,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;wBACxB,GAAG,EAAM,CAAC;qBACV,CAAC;iBACF;aACD;SACD;IACF,CAAC,CAAC,CAAC;IAEH,OAAO;QACN,oEAAoE;QACpE,oEAAoE;QACpE,oEAAoE;QACpE,mEAAmE;QACnE,IAAI,EAAG,SAAS,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,MAAM,EAAE,QAAQ,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,EAAE,IAAI,CAAC;QAC/D,IAAI,EAAG,SAAS,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,MAAM,EAAE,QAAQ,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,EAAE,IAAI,CAAC;QAC/D,IAAI,EAAG,SAAS,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,MAAM,EAAE,QAAQ,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,EAAE,IAAI,CAAC;QAC/D,IAAI,EAAG,SAAS,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,MAAM,EAAE,QAAQ,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,EAAE,IAAI,CAAC;KAC/D,CAAC;AACH,CAAC,CAAC,CAAC;AAGH,OAAO,EAAE,aAAa,EAAE,CAAA"}
@@ -1,8 +1,8 @@
1
- /** @hidden */
2
- import { Loop } from '../loop.js';
1
+ /** @internal */
2
+ import { Loop } from 'flo-boolean';
3
3
  /**
4
- * @hidden
4
+ * @internal
5
5
  * Get topmost PointOnShape of the given loop.
6
6
  */
7
- declare function getMinYPos(loop: Loop): import("../point-on-shape.js").IPointOnShape;
7
+ declare function getMinYPos(loop: Loop): import("../point-on-shape/point-on-shape.js").PointOnShape;
8
8
  export { getMinYPos };
@@ -1,6 +1,6 @@
1
1
  import { getLoopBounds } from './get-loop-bounds.js';
2
2
  /**
3
- * @hidden
3
+ * @internal
4
4
  * Get topmost PointOnShape of the given loop.
5
5
  */
6
6
  function getMinYPos(loop) {
@@ -1,9 +1,10 @@
1
- import { Loop } from '../loop.js';
1
+ import { Loop } from 'flo-boolean';
2
+ import { PointOnShape } from '../point-on-shape/point-on-shape.js';
2
3
  /** @internal */
3
4
  declare const getShapeBounds: (a: Loop[]) => {
4
- minX: import("../point-on-shape.js").IPointOnShape;
5
- minY: import("../point-on-shape.js").IPointOnShape;
6
- maxX: import("../point-on-shape.js").IPointOnShape;
7
- maxY: import("../point-on-shape.js").IPointOnShape;
5
+ minX: PointOnShape;
6
+ minY: PointOnShape;
7
+ maxX: PointOnShape;
8
+ maxY: PointOnShape;
8
9
  };
9
10
  export { getShapeBounds };
@@ -1,6 +1,5 @@
1
1
  import { memoize } from 'flo-memoize';
2
2
  import { getLoopBounds } from './get-loop-bounds.js';
3
- // TODO - move to another library
4
3
  /** @internal */
5
4
  const getShapeBounds = memoize(function (loops) {
6
5
  let minX_ = Number.POSITIVE_INFINITY;
@@ -30,7 +29,12 @@ const getShapeBounds = memoize(function (loops) {
30
29
  maxY_ = bounds.maxY.p[1];
31
30
  }
32
31
  }
33
- return { minX, minY, maxX, maxY };
32
+ return {
33
+ minX: minX,
34
+ minY: minY,
35
+ maxX: maxX,
36
+ maxY: maxY
37
+ };
34
38
  });
35
39
  export { getShapeBounds };
36
40
  //# sourceMappingURL=get-shape-bounds.js.map
@@ -1 +1 @@
1
- {"version":3,"file":"get-shape-bounds.js","sourceRoot":"","sources":["../../src/svg/get-shape-bounds.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,OAAO,EAAE,MAAM,aAAa,CAAC;AAEtC,OAAO,EAAE,aAAa,EAAE,MAAM,sBAAsB,CAAC;AAGrD,iCAAiC;AAGjC,gBAAgB;AAChB,MAAM,cAAc,GAAG,OAAO,CAAC,UAAS,KAAa;IACjD,IAAI,KAAK,GAAG,MAAM,CAAC,iBAAiB,CAAC;IACrC,IAAI,KAAK,GAAG,MAAM,CAAC,iBAAiB,CAAC;IACrC,IAAI,KAAK,GAAG,MAAM,CAAC,iBAAiB,CAAC;IACrC,IAAI,KAAK,GAAG,MAAM,CAAC,iBAAiB,CAAC;IAErC,IAAI,IAAI,CAAC;IACT,IAAI,IAAI,CAAC;IACT,IAAI,IAAI,CAAC;IACT,IAAI,IAAI,CAAC;IAET,KAAK,MAAM,IAAI,IAAI,KAAK,EAAE;QACtB,MAAM,MAAM,GAAG,aAAa,CAAC,IAAI,CAAC,CAAC;QACnC,IAAI,MAAM,CAAC,IAAI,CAAC,CAAC,CAAC,CAAC,CAAC,GAAG,KAAK,EAAE;YAC1B,IAAI,GAAG,MAAM,CAAC,IAAI,CAAC;YACnB,KAAK,GAAG,MAAM,CAAC,IAAI,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;SAC5B;QACD,IAAI,MAAM,CAAC,IAAI,CAAC,CAAC,CAAC,CAAC,CAAC,GAAG,KAAK,EAAE;YAC1B,IAAI,GAAG,MAAM,CAAC,IAAI,CAAC;YACnB,KAAK,GAAG,MAAM,CAAC,IAAI,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;SAC5B;QACD,IAAI,MAAM,CAAC,IAAI,CAAC,CAAC,CAAC,CAAC,CAAC,GAAG,KAAK,EAAE;YAC1B,IAAI,GAAG,MAAM,CAAC,IAAI,CAAC;YACnB,KAAK,GAAG,MAAM,CAAC,IAAI,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;SAC5B;QACD,IAAI,MAAM,CAAC,IAAI,CAAC,CAAC,CAAC,CAAC,CAAC,GAAG,KAAK,EAAE;YAC1B,IAAI,GAAG,MAAM,CAAC,IAAI,CAAC;YACnB,KAAK,GAAG,MAAM,CAAC,IAAI,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;SAC5B;KACJ;IAED,OAAO,EAAE,IAAI,EAAE,IAAI,EAAE,IAAI,EAAE,IAAI,EAAE,CAAC;AACtC,CAAC,CAAC,CAAC;AAGH,OAAO,EAAE,cAAc,EAAE,CAAA"}
1
+ {"version":3,"file":"get-shape-bounds.js","sourceRoot":"","sources":["../../src/svg/get-shape-bounds.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,OAAO,EAAE,MAAM,aAAa,CAAC;AAGtC,OAAO,EAAE,aAAa,EAAE,MAAM,sBAAsB,CAAC;AAGrD,gBAAgB;AAChB,MAAM,cAAc,GAAG,OAAO,CAAC,UAAS,KAAa;IACjD,IAAI,KAAK,GAAG,MAAM,CAAC,iBAAiB,CAAC;IACrC,IAAI,KAAK,GAAG,MAAM,CAAC,iBAAiB,CAAC;IACrC,IAAI,KAAK,GAAG,MAAM,CAAC,iBAAiB,CAAC;IACrC,IAAI,KAAK,GAAG,MAAM,CAAC,iBAAiB,CAAC;IAErC,IAAI,IAAkB,CAAC;IACvB,IAAI,IAAkB,CAAC;IACvB,IAAI,IAAkB,CAAC;IACvB,IAAI,IAAkB,CAAC;IAEvB,KAAK,MAAM,IAAI,IAAI,KAAK,EAAE;QACtB,MAAM,MAAM,GAAG,aAAa,CAAC,IAAI,CAAC,CAAC;QACnC,IAAI,MAAM,CAAC,IAAI,CAAC,CAAC,CAAC,CAAC,CAAC,GAAG,KAAK,EAAE;YAC1B,IAAI,GAAG,MAAM,CAAC,IAAI,CAAC;YACnB,KAAK,GAAG,MAAM,CAAC,IAAI,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;SAC5B;QACD,IAAI,MAAM,CAAC,IAAI,CAAC,CAAC,CAAC,CAAC,CAAC,GAAG,KAAK,EAAE;YAC1B,IAAI,GAAG,MAAM,CAAC,IAAI,CAAC;YACnB,KAAK,GAAG,MAAM,CAAC,IAAI,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;SAC5B;QACD,IAAI,MAAM,CAAC,IAAI,CAAC,CAAC,CAAC,CAAC,CAAC,GAAG,KAAK,EAAE;YAC1B,IAAI,GAAG,MAAM,CAAC,IAAI,CAAC;YACnB,KAAK,GAAG,MAAM,CAAC,IAAI,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;SAC5B;QACD,IAAI,MAAM,CAAC,IAAI,CAAC,CAAC,CAAC,CAAC,CAAC,GAAG,KAAK,EAAE;YAC1B,IAAI,GAAG,MAAM,CAAC,IAAI,CAAC;YACnB,KAAK,GAAG,MAAM,CAAC,IAAI,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;SAC5B;KACJ;IAED,OAAO;QACH,IAAI,EAAE,IAAK;QACX,IAAI,EAAE,IAAK;QACX,IAAI,EAAE,IAAK;QACX,IAAI,EAAE,IAAK;KACd,CAAC;AACN,CAAC,CAAC,CAAC;AAGH,OAAO,EAAE,cAAc,EAAE,CAAA"}
@@ -1,5 +1,5 @@
1
1
  /**
2
- * @hidden
2
+ * @internal
3
3
  * Generalized sweepline algorithm.
4
4
  *
5
5
  * Typically used to turn O(n^2) algorithms into roughly O(n logn) algorithms.
@@ -1,9 +1,9 @@
1
- /** @hidden */
1
+ /** @internal */
2
2
  const EVENT_LEFT = 0;
3
- /** @hidden */
3
+ /** @internal */
4
4
  const EVENT_RIGHT = 1;
5
5
  /**
6
- * @hidden
6
+ * @internal
7
7
  * Generalized sweepline algorithm.
8
8
  *
9
9
  * Typically used to turn O(n^2) algorithms into roughly O(n logn) algorithms.
@@ -54,7 +54,7 @@ function sweepLine(items, getLeftmost, getRightmost, predicate) {
54
54
  return pairedItems;
55
55
  }
56
56
  /**
57
- * @hidden
57
+ * @internal
58
58
  * Compare two Events by their x-axis and then by their type. Since it is
59
59
  * open boxes that are compared we must let the right endpoint type come
60
60
  * before the left.
@@ -1 +1 @@
1
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1
+ {"version":3,"file":"sweep-line.js","sourceRoot":"","sources":["../../src/sweep-line/sweep-line.ts"],"names":[],"mappings":"AACA,gBAAgB;AAChB,MAAM,UAAU,GAAI,CAAC,CAAC;AACtB,gBAAgB;AAChB,MAAM,WAAW,GAAG,CAAC,CAAC;AAOtB;;;;;;;;;;;;;;;GAeG;AACH,SAAS,SAAS,CACV,KAAU,EACV,WAAgC,EAChC,YAAiC,EACjC,SAA0C;IAE9C,mDAAmD;IACnD,MAAM,MAAM,GAAgB,EAAE,CAAC;IAClC,KAAK,MAAM,IAAI,IAAI,KAAK,EAAE;QACzB,MAAM,CAAC,IAAI,CAAC;YACF,IAAI,EAAE,UAAU;YAChB,IAAI;YACJ,CAAC,EAAE,WAAW,CAAC,IAAI,CAAC;SACvB,CAAC,CAAC;QACT,MAAM,CAAC,IAAI,CAAC;YACF,IAAI,EAAE,WAAW;YACjB,IAAI;YACJ,CAAC,EAAE,YAAY,CAAC,IAAI,CAAC;SACxB,CAAC,CAAC;KACT;IAED,MAAM,CAAC,IAAI,CAAC,OAAO,CAAC,CAAC;IAErB,MAAM,WAAW,GAAG,IAAI,GAAG,EAAK,CAAC;IAE9B,yDAAyD;IAC5D,MAAM,WAAW,GAAY,EAAE,CAAC;IAChC,KAAK,MAAM,KAAK,IAAI,MAAM,EAAE;QACxB,MAAM,EAAE,IAAI,EAAE,GAAG,KAAK,CAAC;QAEvB,IAAI,KAAK,CAAC,IAAI,KAAK,UAAU,EAAE;YAC9B,KAAK,MAAM,UAAU,IAAI,WAAW,CAAC,MAAM,EAAE,EAAE;gBAC9C,IAAI,SAAS,CAAC,IAAI,EAAE,UAAU,CAAC,EAAE;oBACpB,WAAW,CAAC,IAAI,CAAC,CAAC,IAAI,EAAE,UAAU,CAAC,CAAC,CAAC;iBACjD;aACD;YAED,WAAW,CAAC,GAAG,CAAC,IAAI,CAAC,CAAC;SACtB;aAAM,IAAI,KAAK,CAAC,IAAI,KAAK,WAAW,EAAE;YACtC,WAAW,CAAC,MAAM,CAAC,KAAK,CAAC,IAAI,CAAC,CAAC;SAC/B;KACJ;IAED,OAAO,WAAW,CAAC;AACpB,CAAC;AAeD;;;;;;;GAOG;AACH,SAAS,OAAO,CAAI,CAAY,EAAE,CAAY;IAC1C,MAAM,GAAG,GAAG,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC;IAEtB,IAAI,GAAG,KAAK,CAAC,EAAE;QAAE,OAAO,GAAG,CAAC;KAAE;IAE9B,2CAA2C;IAC3C,OAAO,CAAC,CAAC,IAAI,KAAK,UAAU,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;AAC3C,CAAC;AAGD,OAAO,EAAE,SAAS,EAAE,CAAA"}
package/package.json CHANGED
@@ -2,7 +2,7 @@
2
2
  "name": "flo-mat",
3
3
  "sideEffects": false,
4
4
  "description": "Medial / Scale Axis Transform (MAT/SAT) Library.",
5
- "version": "2.0.4",
5
+ "version": "3.0.0",
6
6
  "author": {
7
7
  "name": "Floris Steenkamp"
8
8
  },
@@ -33,25 +33,25 @@
33
33
  "dependencies": {
34
34
  "big-float-ts": "^3.0.3",
35
35
  "double-double": "^2.0.7",
36
- "flo-bezier3": "^4.1.4",
37
- "flo-boolean": "^2.1.7",
36
+ "flo-bezier3": "^5.0.0",
37
+ "flo-boolean": "^2.1.8",
38
38
  "flo-draw": "^2.0.2",
39
39
  "flo-gauss-quadrature": "^2.1.2",
40
40
  "flo-ll-rb-tree": "^0.3.3",
41
41
  "flo-memoize": "^1.1.1",
42
- "flo-poly": "^6.0.5",
42
+ "flo-poly": "^6.0.8",
43
43
  "flo-vector2d": "^4.0.2"
44
44
  },
45
45
  "devDependencies": {
46
46
  "@types/chai": "^4.3.5",
47
47
  "@types/mocha": "^10.0.1",
48
- "@types/node": "^20.4.2",
49
- "@typescript-eslint/eslint-plugin": "^6.0.0",
50
- "@typescript-eslint/parser": "^6.0.0",
51
- "c8": "^8.0.0",
48
+ "@types/node": "^20.4.8",
49
+ "@typescript-eslint/eslint-plugin": "^6.2.1",
50
+ "@typescript-eslint/parser": "^6.2.1",
51
+ "c8": "^8.0.1",
52
52
  "chai": "^4.3.7",
53
53
  "circular-dependency-plugin": "^5.2.2",
54
- "eslint": "^8.44.0",
54
+ "eslint": "^8.46.0",
55
55
  "eslint-plugin-tree-shaking": "^1.10.0",
56
56
  "mocha": "^10.2.0",
57
57
  "resolve-typescript-plugin": "^2.0.1",
@@ -60,7 +60,7 @@
60
60
  "ts-loader": "^9.4.4",
61
61
  "ts-node": "^10.9.1",
62
62
  "typescript": "^5.1.6",
63
- "webpack": "^5.88.1",
63
+ "webpack": "^5.88.2",
64
64
  "webpack-cli": "^5.1.4"
65
65
  },
66
66
  "scripts": {
@@ -0,0 +1,75 @@
1
+ import { ddDeflate, allRootsCertified, RootInterval } from 'flo-poly';
2
+ import { evalDeCasteljauDd, getFootpointPolyDd } from 'flo-bezier3';
3
+ import { Curve } from "../curve/curve.js";
4
+
5
+
6
+ /**
7
+ * @internal
8
+ * @param curve The curve
9
+ * @param p The point from which to check
10
+ * @param tRange The allowed t range
11
+ * @param touchedCurve The bezier on which p is located
12
+ * @param t The t value of the bezier that locates p
13
+ */
14
+ function closestPointsOnCurvePrecise(
15
+ curve: Curve,
16
+ p: number[],
17
+ [tS,tE]: number[] = [0,1],
18
+ touchedCurve: Curve,
19
+ t: number): {
20
+ p: number[];
21
+ t: number;
22
+ }[] {
23
+
24
+ const _poly = getFootpointPolyDd(curve.ps, p);
25
+
26
+ const poly = curve === touchedCurve
27
+ ? ddDeflate(_poly, t)
28
+ : _poly;
29
+
30
+ const roots: Omit<RootInterval,'multiplicity'>[] =
31
+ allRootsCertified(poly, tS, tE);
32
+
33
+ // Also test the endpoints
34
+ const dontPush0 = (
35
+ (t === 1 && curve === touchedCurve.next) ||
36
+ (t === 0 && curve === touchedCurve)
37
+ );
38
+
39
+ const dontPush1 = (
40
+ (t === 0 && curve === touchedCurve.prev) ||
41
+ (t === 1 && curve === touchedCurve)
42
+ );
43
+
44
+ if (tS === 0) {
45
+ if (!dontPush0) { roots.push({ tS: 0, tE: 0 }); }
46
+ } else if (tS === 1) {
47
+ if (!dontPush1) { roots.push({ tS: 1, tE: 1 }); }
48
+ } else {
49
+ roots.push({ tS: tS, tE: tS });
50
+ }
51
+
52
+ if (tE === 0) {
53
+ if (!dontPush0) { roots.push({ tS: 0, tE: 0 }); }
54
+ } else if (tE === 1) {
55
+ if (!dontPush1) { roots.push({ tS: 1, tE: 1 }); }
56
+ } else {
57
+ roots.push({ tS: tE, tE: tE });
58
+ }
59
+
60
+ const ps = roots.map(
61
+ root => {
62
+ const tS = root.tS;
63
+ const tE = root.tE;
64
+ const t = tS < 0
65
+ ? 0
66
+ : tE > 1 ? 1 : (tS + tE)/2;
67
+ return { p: evalDeCasteljauDd(curve.ps,[0,t]).map(v => v[1]), t }
68
+ }
69
+ );
70
+
71
+ return ps;
72
+ }
73
+
74
+
75
+ export { closestPointsOnCurvePrecise }
@@ -0,0 +1,72 @@
1
+ import { allRoots, deflate } from 'flo-poly';
2
+ import { evalDeCasteljau, getFootpointPoly } from 'flo-bezier3';
3
+ import { Curve } from "../curve/curve.js";
4
+ import { eAdd, growExpansion } from 'big-float-ts';
5
+
6
+
7
+ /**
8
+ * @internal
9
+ * @param curve The curve
10
+ * @param p The point from which to check
11
+ * @param tRange The allowed t range
12
+ * @param touchedCurve The bezier on which p is located
13
+ * @param t The t value of the bezier that locates p
14
+ */
15
+ function closestPointsOnCurve(
16
+ curve: Curve,
17
+ p: number[],
18
+ [tS,tE]: number[] = [0,1],
19
+ touchedCurve: Curve,
20
+ t: number): {
21
+ p: number[];
22
+ t: number;
23
+ }[] {
24
+
25
+ const _poly = getFootpointPoly(curve.ps, p);
26
+
27
+ const poly = curve === touchedCurve
28
+ ? deflate(_poly, t)
29
+ : _poly;
30
+
31
+ const roots = allRoots(poly, tS, tE);
32
+
33
+ // Also test the endpoints
34
+ let push0 = true;
35
+ let push1 = true;
36
+ if ((t === 1 && curve === touchedCurve.next) ||
37
+ (t === 0 && curve === touchedCurve)) {
38
+ push0 = false;
39
+ }
40
+ if ((t === 0 && curve === touchedCurve.prev) ||
41
+ (t === 1 && curve === touchedCurve)) {
42
+ push1 = false;
43
+ }
44
+
45
+ if (tS === 0) {
46
+ if (push0) { roots.push(0); }
47
+ } else if (tS === 1) {
48
+ if (push1) { roots.push(1); }
49
+ } else {
50
+ roots.push(tS);
51
+ }
52
+
53
+ if (tE === 0) {
54
+ if (push0) { roots.push(0); }
55
+ } else if (tE === 1) {
56
+ if (push1) { roots.push(1); }
57
+ } else {
58
+ roots.push(tE);
59
+ }
60
+
61
+ const ps = roots.map(
62
+ r => {
63
+ const t = r < 0 ? 0 : r > 1 ? 1 : r;
64
+ return { p: evalDeCasteljau(curve.ps,t), t }
65
+ }
66
+ );
67
+
68
+ return ps;
69
+ }
70
+
71
+
72
+ export { closestPointsOnCurve }
@@ -0,0 +1,35 @@
1
+ import { BezierPiece } from '../mat/bezier-piece.js';
2
+ import { getBestDistanceSquared } from './get-best-distance-squared.js';
3
+ import { cullByLooseBoundingBox } from './cull-by-loose-bounding-box.js';
4
+ import { cullByTightBoundingBox } from './cull-by-tight-boundary-box.js';
5
+
6
+
7
+ /**
8
+ * @internal
9
+ * @param bezierPieces
10
+ * @param p
11
+ * @param extreme
12
+ */
13
+ function cullBezierPieces1(
14
+ bezierPieces: BezierPiece[],
15
+ p: number[]) {
16
+
17
+ const bestSquaredDistance = getBestDistanceSquared(
18
+ bezierPieces, p
19
+ );
20
+ bezierPieces = cullByLooseBoundingBox(
21
+ bezierPieces, p,
22
+ bestSquaredDistance
23
+ );
24
+
25
+ bezierPieces = cullByTightBoundingBox(
26
+ bezierPieces, p,
27
+ bestSquaredDistance
28
+ );
29
+
30
+
31
+ return bezierPieces;
32
+ }
33
+
34
+
35
+ export { cullBezierPieces1 }
@@ -1,10 +1,11 @@
1
- import { getBoundingBox_ } from '../../get-bounding-box-.js';
2
- import { BezierPiece } from '../bezier-piece.js';
1
+ import { allRoots, deflate } from 'flo-poly';
2
+ import { BezierPiece } from '../mat/bezier-piece.js';
3
3
  import { getClosestSquareDistanceToRect } from '../geometry/get-closest-square-distance-to-rect.js';
4
+ import { getBoundingBox_ } from '../geometry/get-bounding-box-.js';
4
5
 
5
6
 
6
7
  /**
7
- * @hidden
8
+ * @internal
8
9
  * When checking distances, ignore all those with closest possible distance
9
10
  * further than 'bestSquaredDistance', i.e. cull them.
10
11
  * @param bezierPieces
@@ -1,6 +1,6 @@
1
1
  import { getBoundingBoxTight } from "flo-bezier3";
2
2
  import { memoize } from "flo-memoize";
3
- import { BezierPiece } from "../bezier-piece.js";
3
+ import { BezierPiece } from "../mat/bezier-piece.js";
4
4
  import { getClosestSquaredDistanceToRotatedRect } from '../geometry/get-closest-squared-distance-to-rotated-rect.js';
5
5
 
6
6
 
@@ -8,7 +8,7 @@ const getBoundingBoxTight_ = memoize(getBoundingBoxTight);
8
8
 
9
9
 
10
10
  /**
11
- * @hidden
11
+ * @internal
12
12
  * When checking distances, ignore all those with closest possible distance
13
13
  * further than 'bestSquaredDistance', i.e. cull them.
14
14
  * @param bezierPieces
@@ -0,0 +1,88 @@
1
+ // TODO - import from `flo-poly` in the future
2
+ import { ddMultDouble2 } from "double-double";
3
+ import { ddAddDd } from "double-double";
4
+ import { γγ } from '../error-analysis/gamma.js';
5
+
6
+
7
+ // We *have* to do the below❗ The assignee is a getter❗ The assigned is a pure function❗ Otherwise code is too slow❗
8
+ const qmd = ddMultDouble2;
9
+ const qaq = ddAddDd;
10
+
11
+ const { abs } = Math;
12
+
13
+ const γγ3 = γγ(3);
14
+
15
+
16
+ /**
17
+ * Deflates the given polynomial *approximately* by removing a factor (x - t).
18
+ *
19
+ * @param p a polynomial with coefficients given densely as an array of
20
+ * double-double precision floating point numbers from highest to lowest power,
21
+ * e.g. `[[0,5],[0,-3],[0,0]]` represents the polynomial `5x^2 - 3x`
22
+ * @param pE the coefficient-wise absolute error of the input polynomial that
23
+ * still need to be multiplied by γγ3, i.e. it is `γγ3` times too big.
24
+ * @param t an evaluation point of the polynomial.
25
+ *
26
+ * @example
27
+ * ```typescript
28
+ * // The polynomial x^3 - 5x^2 + 8x - 4 has a root at 1 and a double root at 2
29
+ * ddDeflate([[0,1], [0,-5], [0,8], [0,-4]], [0,2]); //=> [[0,1], [0,-3], [0,2]]
30
+ * ddDeflate([[0,1], [0,-3], [0,2], [0,2]); //=> [[0,1], [0,-1]]
31
+ * ddDeflate([[0,1], [0,-1]], [0,1]); //=> [[0,1]]
32
+ * ```
33
+ *
34
+ * @doc
35
+ */
36
+ function ddDeflateWithRunningError(
37
+ p: number[][],
38
+ pE: number[],
39
+ t: number): {
40
+ coeffs: number[][];
41
+ errBound: number[];
42
+ } {
43
+
44
+ //--------------------------------------------------------------------------
45
+ // `var` -> a variable
46
+ // `$var` -> the double precision approximation to `var`
47
+ // `_var` -> the absolute value of $var (a prefix underscore on a variable means absolute value)
48
+ // `var_` -> the error in var (a postfix underscore means error bound but should still be multiplied by 3*γ²)
49
+ // `_var_` -> means both absolute value and absolute error bound
50
+ // recall: `a*b`, where both `a` and `b` have errors |a| and |b| we get for the
51
+ // * error bound of (a*b) === a_|b| + |a|b_ + |a*b| (when either of a and b is double)
52
+ // * error bound of (a*b) === a_|b| + |a|b_ + 2|a*b| (when both a and b is double-double)
53
+ // * error bound of (a+b) === a_ + b_ + |a+b| (when a and/or b is double or double-double)
54
+ // * the returned errors need to be multiplied by 3γ² to get the true error
55
+ // * can use either `$var` or `var[var.length-1]` (the approx value) in error calculations
56
+ // due to multiplication by 3*γ² and not 3*u²
57
+ //--------------------------------------------------------------------------
58
+ const d = p.length - 1;
59
+ const bs = [p[0]]; // coefficients
60
+ let b_ = pE[0]; // running error
61
+ const bEs = [b_]; // coefficient-wise error bound
62
+
63
+ for (let i=1; i<d; i++) {
64
+ // p[i] + t*bs[i-1];
65
+
66
+ const a = bs[i-1];
67
+ const $m = t*a[1];
68
+ const _t = abs(t);
69
+ const m_ = _t*b_ + abs($m);
70
+
71
+ const pi = p[i];
72
+ const p_ = pE[i];
73
+ b_ = p_ + m_ + abs(pi[1] + $m);
74
+
75
+ const b = qaq(pi,qmd(t,a));
76
+
77
+ bs.push(b);
78
+ bEs.push(b_);
79
+ }
80
+
81
+ return {
82
+ coeffs: bs,
83
+ errBound: bEs.map(e => γγ3*e)
84
+ };
85
+ }
86
+
87
+
88
+ export { ddDeflateWithRunningError }
@@ -0,0 +1,16 @@
1
+ import { RootInterval } from "flo-poly";
2
+ import { Curve } from "../curve/curve";
3
+
4
+
5
+ type FootAndEndpointInfo = {
6
+ curve: Curve;
7
+ p: number[];
8
+ t: number;
9
+ d: number;
10
+ box: number[][];
11
+ // ri: RootInterval;
12
+ dSquaredI: number[];
13
+ }
14
+
15
+
16
+ export { FootAndEndpointInfo }
@@ -1,10 +1,10 @@
1
1
  import { evalDeCasteljau } from 'flo-bezier3';
2
2
  import { squaredDistanceBetween } from 'flo-vector2d';
3
- import { BezierPiece } from "../bezier-piece.js";
3
+ import { BezierPiece } from "../mat/bezier-piece.js";
4
4
 
5
5
 
6
6
  /**
7
- * @hidden
7
+ * @internal
8
8
  * Finds an initial distance such that the closest point can not be further than
9
9
  * this distance away.
10
10
  */
@@ -32,8 +32,7 @@ function getBestDistanceSquared(
32
32
  }
33
33
 
34
34
  // The extra multiplier is to account for floating point precision.
35
- // TODO - remove delta (or base it on theory)
36
- return bestSquaredDistance * 1.01;
35
+ return (1 + 2**-10)*bestSquaredDistance;
37
36
  }
38
37
 
39
38
 
@@ -0,0 +1,69 @@
1
+ import { BezierPiece } from '../mat/bezier-piece.js';
2
+ import { getPotentialClosestPointsOnCurveCertified } from './get-potential-closest-points-on-curve-certified.js';
3
+ import { cullBezierPieces1 } from './cull-bezier-pieces.js';
4
+ import { Curve } from '../curve/curve.js';
5
+ import { FootAndEndpointInfo } from './foot-and-endpoint-info.js';
6
+ import { PointOnShape } from '../point-on-shape/point-on-shape.js';
7
+ import { createPos } from '../point-on-shape/create-pos.js';
8
+
9
+
10
+ /**
11
+ * @internal
12
+ * Returns the closest boundary point to the given point, limited to the given
13
+ * bezier pieces, including the beziers actually checked after culling.
14
+ * @param bezierPieces
15
+ * @param x
16
+ * @param touchedCurve
17
+ * @param t
18
+ * @param extreme
19
+ */
20
+ function getCloseBoundaryPointsCertified(
21
+ bezierPieces: BezierPiece[],
22
+ x: number[],
23
+ touchedCurve: Curve | undefined = undefined,
24
+ t: number | undefined = undefined,
25
+ for1Prong = false,
26
+ angle = 0): PointOnShape[] {
27
+
28
+ bezierPieces = cullBezierPieces1(bezierPieces, x);
29
+
30
+ const pInfoss: FootAndEndpointInfo[] = [];
31
+ for (let i=0; i<bezierPieces.length; i++) {
32
+ const bezierPiece = bezierPieces[i];
33
+
34
+ const pInfos = getPotentialClosestPointsOnCurveCertified(
35
+ bezierPiece.curve,
36
+ x,
37
+ bezierPiece.ts,
38
+ touchedCurve,
39
+ t,
40
+ for1Prong,
41
+ angle
42
+ );
43
+
44
+ pInfoss.push(...pInfos);
45
+ }
46
+
47
+ /** the minimum max interval value */
48
+ let minMax = Number.POSITIVE_INFINITY;
49
+ for (let i=0; i<pInfoss.length; i++) {
50
+ const diMax = pInfoss[i].dSquaredI[1];
51
+ if (diMax < minMax) {
52
+ minMax = diMax;
53
+ }
54
+ }
55
+
56
+ const closestPointInfos: FootAndEndpointInfo[] = [];
57
+
58
+ for (let i=0; i<pInfoss.length; i++) {
59
+ const info = pInfoss[i];
60
+ if (info.dSquaredI[0] <= minMax) {
61
+ closestPointInfos.push(info);
62
+ }
63
+ }
64
+
65
+ return closestPointInfos.map(info => createPos(info.curve, info.t, false));
66
+ }
67
+
68
+
69
+ export { getCloseBoundaryPointsCertified };