flo-mat 2.0.4 → 3.0.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (652) hide show
  1. package/.quokka +4 -0
  2. package/browser/index.js +18434 -14538
  3. package/browser/index.min.js +1 -1
  4. package/node/closest-boundary-point/cull-bezier-pieces.d.ts +9 -0
  5. package/node/closest-boundary-point/cull-bezier-pieces.js +17 -0
  6. package/node/closest-boundary-point/cull-bezier-pieces.js.map +1 -0
  7. package/node/{mat/closest-boundary-point → closest-boundary-point}/cull-by-loose-bounding-box.d.ts +2 -2
  8. package/node/{mat/closest-boundary-point → closest-boundary-point}/cull-by-loose-bounding-box.js +2 -2
  9. package/node/closest-boundary-point/cull-by-loose-bounding-box.js.map +1 -0
  10. package/node/{mat/closest-boundary-point → closest-boundary-point}/cull-by-tight-boundary-box.d.ts +2 -2
  11. package/node/{mat/closest-boundary-point → closest-boundary-point}/cull-by-tight-boundary-box.js +1 -1
  12. package/node/closest-boundary-point/cull-by-tight-boundary-box.js.map +1 -0
  13. package/node/closest-boundary-point/dd-deflate-with-running-error.d.ts +25 -0
  14. package/node/closest-boundary-point/dd-deflate-with-running-error.js +68 -0
  15. package/node/closest-boundary-point/dd-deflate-with-running-error.js.map +1 -0
  16. package/node/closest-boundary-point/foot-and-endpoint-info.d.ts +10 -0
  17. package/node/closest-boundary-point/foot-and-endpoint-info.js +2 -0
  18. package/node/closest-boundary-point/foot-and-endpoint-info.js.map +1 -0
  19. package/node/{mat/closest-boundary-point → closest-boundary-point}/get-best-distance-squared.d.ts +2 -2
  20. package/node/{mat/closest-boundary-point → closest-boundary-point}/get-best-distance-squared.js +2 -3
  21. package/node/closest-boundary-point/get-best-distance-squared.js.map +1 -0
  22. package/node/closest-boundary-point/get-close-boundary-points-certified.d.ts +15 -0
  23. package/node/closest-boundary-point/get-close-boundary-points-certified.js +40 -0
  24. package/node/closest-boundary-point/get-close-boundary-points-certified.js.map +1 -0
  25. package/node/closest-boundary-point/get-closest-boundary-point-certified.d.ts +15 -0
  26. package/node/closest-boundary-point/get-closest-boundary-point-certified.js +42 -0
  27. package/node/closest-boundary-point/get-closest-boundary-point-certified.js.map +1 -0
  28. package/node/closest-boundary-point/get-p-from-box.d.ts +3 -0
  29. package/node/closest-boundary-point/get-p-from-box.js +11 -0
  30. package/node/closest-boundary-point/get-p-from-box.js.map +1 -0
  31. package/node/closest-boundary-point/get-potential-closest-points-on-curve-certified.d.ts +12 -0
  32. package/node/closest-boundary-point/get-potential-closest-points-on-curve-certified.js +93 -0
  33. package/node/closest-boundary-point/get-potential-closest-points-on-curve-certified.js.map +1 -0
  34. package/node/closest-boundary-point/root-interval-to-distance-squared-interval.d.ts +13 -0
  35. package/node/closest-boundary-point/root-interval-to-distance-squared-interval.js +58 -0
  36. package/node/closest-boundary-point/root-interval-to-distance-squared-interval.js.map +1 -0
  37. package/node/{contact-point.d.ts → contact-point/contact-point.d.ts} +3 -3
  38. package/node/{contact-point.js → contact-point/contact-point.js} +1 -5
  39. package/node/contact-point/contact-point.js.map +1 -0
  40. package/node/{compare-curvatures-at-interface.js → corner/compare-curvatures-at-interface.js} +2 -2
  41. package/node/corner/compare-curvatures-at-interface.js.map +1 -0
  42. package/node/{mat → corner}/corner.d.ts +1 -1
  43. package/node/{mat → corner}/corner.js.map +1 -1
  44. package/node/corner/get-corner.d.ts +15 -0
  45. package/node/{curve.js → corner/get-corner.js} +6 -17
  46. package/node/corner/get-corner.js.map +1 -0
  47. package/node/{get-interface-ccw.js → corner/get-interface-ccw.js} +18 -33
  48. package/node/corner/get-interface-ccw.js.map +1 -0
  49. package/node/cp-node/clone.d.ts +1 -1
  50. package/node/cp-node/clone.js +6 -4
  51. package/node/cp-node/clone.js.map +1 -1
  52. package/node/cp-node/cp-node.d.ts +196 -0
  53. package/node/cp-node/cp-node.js +249 -0
  54. package/node/cp-node/cp-node.js.map +1 -0
  55. package/node/cp-node/create-cp-node.d.ts +4 -0
  56. package/node/cp-node/create-cp-node.js +8 -0
  57. package/node/cp-node/create-cp-node.js.map +1 -0
  58. package/node/cp-node/enhance-cp-node.d.ts +24 -0
  59. package/node/cp-node/enhance-cp-node.js +20 -0
  60. package/node/cp-node/enhance-cp-node.js.map +1 -0
  61. package/node/{get-boundary-bezier-parts-to-next.js → cp-node/get-boundary-bezier-parts-to-next.js} +1 -1
  62. package/node/cp-node/get-boundary-bezier-parts-to-next.js.map +1 -0
  63. package/node/{get-boundary-beziers-to-next.d.ts → cp-node/get-boundary-beziers-to-next.d.ts} +1 -1
  64. package/node/{get-boundary-beziers-to-next.js → cp-node/get-boundary-beziers-to-next.js} +1 -1
  65. package/node/cp-node/get-boundary-beziers-to-next.js.map +1 -0
  66. package/node/cp-node/get-cp-node-ordering.d.ts +8 -0
  67. package/node/cp-node/get-cp-node-ordering.js +12 -0
  68. package/node/cp-node/get-cp-node-ordering.js.map +1 -0
  69. package/node/{get-curve-to-next.js → cp-node/get-curve-to-next.js} +1 -1
  70. package/node/cp-node/get-curve-to-next.js.map +1 -0
  71. package/node/cp-node/remove.d.ts +1 -1
  72. package/node/cp-node/traverse-cp.d.ts +12 -0
  73. package/node/cp-node/traverse-cp.js +26 -0
  74. package/node/cp-node/traverse-cp.js.map +1 -0
  75. package/node/{traverse-edges.js → cp-node/traverse-edges.js} +4 -3
  76. package/node/cp-node/traverse-edges.js.map +1 -0
  77. package/node/{traverse-vertices.js → cp-node/traverse-vertices.js} +4 -3
  78. package/node/cp-node/traverse-vertices.js.map +1 -0
  79. package/node/{curve.d.ts → curve/curve.d.ts} +4 -17
  80. package/node/curve/curve.js +14 -0
  81. package/node/curve/curve.js.map +1 -0
  82. package/node/debug/cp-node-for-debugging.d.ts +2 -2
  83. package/node/debug/debug-elem-types.d.ts +8 -8
  84. package/node/debug/debug.d.ts +6 -6
  85. package/node/debug/debug.js +2 -2
  86. package/node/debug/debug.js.map +1 -1
  87. package/node/debug/functions/draw-elem/bounding-hull.d.ts +2 -2
  88. package/node/debug/functions/draw-elem/bounding-hull.js +3 -3
  89. package/node/debug/functions/draw-elem/bounding-hull.js.map +1 -1
  90. package/node/debug/functions/draw-elem/branch.d.ts +2 -2
  91. package/node/debug/functions/draw-elem/branch.js +4 -3
  92. package/node/debug/functions/draw-elem/branch.js.map +1 -1
  93. package/node/debug/functions/draw-elem/culls.d.ts +2 -2
  94. package/node/debug/functions/draw-elem/culls.js +2 -2
  95. package/node/debug/functions/draw-elem/culls.js.map +1 -1
  96. package/node/debug/functions/draw-elem/draw-circle-percent.d.ts +1 -1
  97. package/node/debug/functions/draw-elem/draw-circle-percent.js +1 -1
  98. package/node/debug/functions/draw-elem/draw-circle-percent.js.map +1 -1
  99. package/node/debug/functions/draw-elem/draw-elem.d.ts +3 -3
  100. package/node/debug/functions/draw-elem/draw-elem.js +3 -3
  101. package/node/debug/functions/draw-elem/draw-elem.js.map +1 -1
  102. package/node/debug/functions/draw-elem/dull-corner.d.ts +3 -3
  103. package/node/debug/functions/draw-elem/dull-corner.js +3 -4
  104. package/node/debug/functions/draw-elem/dull-corner.js.map +1 -1
  105. package/node/debug/functions/draw-elem/leaves.d.ts +2 -2
  106. package/node/debug/functions/draw-elem/leaves.js +1 -1
  107. package/node/debug/functions/draw-elem/leaves.js.map +1 -1
  108. package/node/debug/functions/draw-elem/loop.d.ts +2 -2
  109. package/node/debug/functions/draw-elem/loop.js +1 -2
  110. package/node/debug/functions/draw-elem/loop.js.map +1 -1
  111. package/node/debug/functions/draw-elem/loops.d.ts +1 -1
  112. package/node/debug/functions/draw-elem/loops.js +0 -1
  113. package/node/debug/functions/draw-elem/loops.js.map +1 -1
  114. package/node/debug/functions/draw-elem/loose-bounding-box.d.ts +2 -2
  115. package/node/debug/functions/draw-elem/loose-bounding-box.js +3 -3
  116. package/node/debug/functions/draw-elem/loose-bounding-box.js.map +1 -1
  117. package/node/debug/functions/draw-elem/mat.d.ts +3 -3
  118. package/node/debug/functions/draw-elem/mat.js +9 -7
  119. package/node/debug/functions/draw-elem/mat.js.map +1 -1
  120. package/node/debug/functions/draw-elem/max-vertex.d.ts +2 -2
  121. package/node/debug/functions/draw-elem/max-vertex.js +1 -1
  122. package/node/debug/functions/draw-elem/max-vertex.js.map +1 -1
  123. package/node/debug/functions/draw-elem/min-y.d.ts +3 -3
  124. package/node/debug/functions/draw-elem/min-y.js +2 -6
  125. package/node/debug/functions/draw-elem/min-y.js.map +1 -1
  126. package/node/debug/functions/draw-elem/one-prong-at-dull-corner.d.ts +2 -2
  127. package/node/debug/functions/draw-elem/one-prong-at-dull-corner.js +2 -2
  128. package/node/debug/functions/draw-elem/one-prong-at-dull-corner.js.map +1 -1
  129. package/node/debug/functions/draw-elem/one-prong.d.ts +2 -2
  130. package/node/debug/functions/draw-elem/one-prong.js +6 -11
  131. package/node/debug/functions/draw-elem/one-prong.js.map +1 -1
  132. package/node/debug/functions/draw-elem/sharp-corner.d.ts +3 -3
  133. package/node/debug/functions/draw-elem/sharp-corner.js +3 -4
  134. package/node/debug/functions/draw-elem/sharp-corner.js.map +1 -1
  135. package/node/debug/functions/draw-elem/three-prong.d.ts +2 -2
  136. package/node/debug/functions/draw-elem/three-prong.js +8 -10
  137. package/node/debug/functions/draw-elem/three-prong.js.map +1 -1
  138. package/node/debug/functions/draw-elem/tight-bounding-box.d.ts +2 -2
  139. package/node/debug/functions/draw-elem/tight-bounding-box.js +3 -3
  140. package/node/debug/functions/draw-elem/tight-bounding-box.js.map +1 -1
  141. package/node/debug/functions/draw-elem/two-prong.d.ts +2 -2
  142. package/node/debug/functions/draw-elem/two-prong.js +7 -8
  143. package/node/debug/functions/draw-elem/two-prong.js.map +1 -1
  144. package/node/debug/functions/draw-elem/vertex.d.ts +4 -3
  145. package/node/debug/functions/draw-elem/vertex.js +11 -9
  146. package/node/debug/functions/draw-elem/vertex.js.map +1 -1
  147. package/node/debug/functions/general.d.ts +8 -8
  148. package/node/debug/functions/general.js +8 -8
  149. package/node/debug/functions/general.js.map +1 -1
  150. package/node/debug/functions/three-prong.d.ts +2 -2
  151. package/node/debug/functions/three-prong.js +10 -13
  152. package/node/debug/functions/three-prong.js.map +1 -1
  153. package/node/debug/functions/two-prong.d.ts +16 -5
  154. package/node/debug/functions/two-prong.js +56 -58
  155. package/node/debug/functions/two-prong.js.map +1 -1
  156. package/node/debug/three-prong-for-debugging.d.ts +6 -6
  157. package/node/debug/three-prong-for-debugging.js +1 -1
  158. package/node/debug/three-prong-for-debugging.js.map +1 -1
  159. package/node/debug/two-prong-for-debugging.d.ts +7 -7
  160. package/node/error-analysis/gamma.d.ts +26 -0
  161. package/node/error-analysis/gamma.js +35 -0
  162. package/node/error-analysis/gamma.js.map +1 -0
  163. package/node/find-2-prong/add-1-prong.d.ts +12 -0
  164. package/node/{mat/find-mat → find-2-prong}/add-1-prong.js +11 -11
  165. package/node/find-2-prong/add-1-prong.js.map +1 -0
  166. package/node/{mat/find-mat → find-2-prong}/add-2-prong.d.ts +6 -9
  167. package/node/{mat/find-mat → find-2-prong}/add-2-prong.js +26 -74
  168. package/node/find-2-prong/add-2-prong.js.map +1 -0
  169. package/node/find-2-prong/add-debug-info.d.ts +8 -0
  170. package/node/{mat/find-mat/find-2-prong → find-2-prong}/add-debug-info.js +5 -4
  171. package/node/find-2-prong/add-debug-info.js.map +1 -0
  172. package/node/find-2-prong/cull-bezier-pieces.d.ts +11 -0
  173. package/node/find-2-prong/cull-bezier-pieces.js +28 -0
  174. package/node/find-2-prong/cull-bezier-pieces.js.map +1 -0
  175. package/node/{mat/find-mat/find-2-prong → find-2-prong}/find-2-prong.d.ts +9 -13
  176. package/node/find-2-prong/find-2-prong.js +144 -0
  177. package/node/find-2-prong/find-2-prong.js.map +1 -0
  178. package/node/find-2-prong/find-and-add-2-prongs-on-all-paths.d.ts +15 -0
  179. package/node/{mat/find-mat → find-2-prong}/find-and-add-2-prongs-on-all-paths.js +5 -4
  180. package/node/find-2-prong/find-and-add-2-prongs-on-all-paths.js.map +1 -0
  181. package/node/{mat/find-mat → find-2-prong}/find-and-add-2-prongs.d.ts +5 -5
  182. package/node/find-2-prong/find-and-add-2-prongs.js +60 -0
  183. package/node/find-2-prong/find-and-add-2-prongs.js.map +1 -0
  184. package/node/{mat/find-mat → find-2-prong}/find-and-add-hole-closing-2-prongs.d.ts +3 -3
  185. package/node/{mat/find-mat → find-2-prong}/find-and-add-hole-closing-2-prongs.js +5 -5
  186. package/node/find-2-prong/find-and-add-hole-closing-2-prongs.js.map +1 -0
  187. package/node/find-2-prong/find-equidistant-point-on-line-dd.d.ts +10 -0
  188. package/node/find-2-prong/find-equidistant-point-on-line-dd.js +56 -0
  189. package/node/find-2-prong/find-equidistant-point-on-line-dd.js.map +1 -0
  190. package/node/find-2-prong/get-initial-bezier-pieces.d.ts +15 -0
  191. package/node/find-2-prong/get-initial-bezier-pieces.js +40 -0
  192. package/node/find-2-prong/get-initial-bezier-pieces.js.map +1 -0
  193. package/node/find-2-prong/reduce-radius.d.ts +8 -0
  194. package/node/find-2-prong/reduce-radius.js +72 -0
  195. package/node/find-2-prong/reduce-radius.js.map +1 -0
  196. package/node/find-2-prong/squared-distance-between-dd.d.ts +2 -0
  197. package/node/find-2-prong/squared-distance-between-dd.js +17 -0
  198. package/node/find-2-prong/squared-distance-between-dd.js.map +1 -0
  199. package/node/find-2-prong/x-for-debugging.d.ts +9 -0
  200. package/node/find-2-prong/x-for-debugging.js.map +1 -0
  201. package/node/{mat/find-mat → find-3-prong.ts}/add-3-prong.d.ts +12 -7
  202. package/node/find-3-prong.ts/add-3-prong.js +82 -0
  203. package/node/find-3-prong.ts/add-3-prong.js.map +1 -0
  204. package/node/{mat/find-mat/find-3-prong → find-3-prong.ts}/calc-better-x.d.ts +4 -4
  205. package/node/{mat/find-mat/find-3-prong → find-3-prong.ts}/calc-better-x.js +1 -1
  206. package/node/find-3-prong.ts/calc-better-x.js.map +1 -0
  207. package/node/{mat/find-mat/find-3-prong → find-3-prong.ts}/calc-initial-3-prong-center.d.ts +3 -3
  208. package/node/{mat/find-mat/find-3-prong → find-3-prong.ts}/calc-initial-3-prong-center.js +5 -7
  209. package/node/find-3-prong.ts/calc-initial-3-prong-center.js.map +1 -0
  210. package/node/{mat/find-mat/find-3-prong → find-3-prong.ts}/find-3-prong-for-delta3s.d.ts +6 -6
  211. package/node/{mat/find-mat/find-3-prong → find-3-prong.ts}/find-3-prong-for-delta3s.js +11 -12
  212. package/node/find-3-prong.ts/find-3-prong-for-delta3s.js.map +1 -0
  213. package/node/{mat/find-mat/find-3-prong → find-3-prong.ts}/find-3-prong.d.ts +5 -5
  214. package/node/{mat/find-mat/find-3-prong → find-3-prong.ts}/find-3-prong.js +52 -39
  215. package/node/find-3-prong.ts/find-3-prong.js.map +1 -0
  216. package/node/find-3-prong.ts/find-and-add-3-prongs.d.ts +5 -0
  217. package/node/find-3-prong.ts/find-and-add-3-prongs.js +74 -0
  218. package/node/find-3-prong.ts/find-and-add-3-prongs.js.map +1 -0
  219. package/node/{mat/find-mat/find-and-add-3-prongs.d.ts → find-3-prong.ts/find-and-add-all-3-prongs.d.ts} +3 -3
  220. package/node/find-3-prong.ts/find-and-add-all-3-prongs.js +66 -0
  221. package/node/find-3-prong.ts/find-and-add-all-3-prongs.js.map +1 -0
  222. package/node/{mat/find-mat/find-3-prong → find-3-prong.ts}/get-closest-points.d.ts +3 -3
  223. package/node/find-3-prong.ts/get-closest-points.js +14 -0
  224. package/node/find-3-prong.ts/get-closest-points.js.map +1 -0
  225. package/node/{mat/find-mat → find-mat}/add-debug-info.d.ts +4 -4
  226. package/node/{mat/find-mat → find-mat}/add-debug-info.js +6 -6
  227. package/node/find-mat/add-debug-info.js.map +1 -0
  228. package/node/{mat/find-mat → find-mat}/create-initial-cp-graph.d.ts +5 -5
  229. package/node/{mat/find-mat → find-mat}/create-initial-cp-graph.js +5 -6
  230. package/node/find-mat/create-initial-cp-graph.js.map +1 -0
  231. package/node/find-mat/find-mat.d.ts +10 -0
  232. package/node/find-mat/find-mat.js +57 -0
  233. package/node/find-mat/find-mat.js.map +1 -0
  234. package/node/{find-mats.d.ts → find-mat/find-mats.d.ts} +1 -1
  235. package/node/find-mat/find-mats.js +58 -0
  236. package/node/find-mat/find-mats.js.map +1 -0
  237. package/node/find-mat/fix-ordering.d.ts +8 -0
  238. package/node/find-mat/fix-ordering.js +59 -0
  239. package/node/find-mat/fix-ordering.js.map +1 -0
  240. package/node/find-mat/get-dull-corners.d.ts +5 -0
  241. package/node/find-mat/get-dull-corners.js +22 -0
  242. package/node/find-mat/get-dull-corners.js.map +1 -0
  243. package/node/find-mat/get-for-1-prongs-on-loop.d.ts +11 -0
  244. package/node/find-mat/get-for-1-prongs-on-loop.js +28 -0
  245. package/node/find-mat/get-for-1-prongs-on-loop.js.map +1 -0
  246. package/node/find-mat/get-for-2-prongs-on-loop.d.ts +11 -0
  247. package/node/find-mat/get-for-2-prongs-on-loop.js +30 -0
  248. package/node/find-mat/get-for-2-prongs-on-loop.js.map +1 -0
  249. package/node/find-mat/get-sharp-corners.d.ts +5 -0
  250. package/node/find-mat/get-sharp-corners.js +21 -0
  251. package/node/find-mat/get-sharp-corners.js.map +1 -0
  252. package/node/find-mat/get-size-params.d.ts +7 -0
  253. package/node/find-mat/get-size-params.js +33 -0
  254. package/node/find-mat/get-size-params.js.map +1 -0
  255. package/node/geometry/circle.js.map +1 -0
  256. package/node/geometry/get-bounding-box-.js.map +1 -0
  257. package/node/{mat/geometry → geometry}/get-closest-square-distance-to-rect.d.ts +1 -1
  258. package/node/{mat/geometry → geometry}/get-closest-square-distance-to-rect.js +1 -1
  259. package/node/geometry/get-closest-square-distance-to-rect.js.map +1 -0
  260. package/node/{mat/geometry → geometry}/get-closest-squared-distance-to-rotated-rect.d.ts +1 -1
  261. package/node/{mat/geometry → geometry}/get-closest-squared-distance-to-rotated-rect.js +1 -1
  262. package/node/geometry/get-closest-squared-distance-to-rotated-rect.js.map +1 -0
  263. package/node/get-curve/get-curve-between.d.ts +1 -1
  264. package/node/get-curve/get-curve-between.js +2 -2
  265. package/node/get-curve/get-curve-between.js.map +1 -1
  266. package/node/get-curve/get-edge-direction.d.ts +2 -2
  267. package/node/get-curve/get-edge-direction.js +2 -4
  268. package/node/get-curve/get-edge-direction.js.map +1 -1
  269. package/node/index.d.ts +24 -20
  270. package/node/index.js +21 -16
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  564. package/node/mat/find-mat/find-2-prong/find-equidistant-point-on-line.d.ts +0 -9
  565. package/node/mat/find-mat/find-2-prong/find-equidistant-point-on-line.js +0 -40
  566. package/node/mat/find-mat/find-2-prong/find-equidistant-point-on-line.js.map +0 -1
  567. package/node/mat/find-mat/find-2-prong/get-initial-bezier-pieces.d.ts +0 -11
  568. package/node/mat/find-mat/find-2-prong/get-initial-bezier-pieces.js +0 -38
  569. package/node/mat/find-mat/find-2-prong/get-initial-bezier-pieces.js.map +0 -1
  570. package/node/mat/find-mat/find-2-prong/x-for-debugging.d.ts +0 -9
  571. package/node/mat/find-mat/find-2-prong/x-for-debugging.js.map +0 -1
  572. package/node/mat/find-mat/find-3-prong/calc-better-x.js.map +0 -1
  573. package/node/mat/find-mat/find-3-prong/calc-initial-3-prong-center.js.map +0 -1
  574. package/node/mat/find-mat/find-3-prong/find-3-prong-for-delta3s.js.map +0 -1
  575. package/node/mat/find-mat/find-3-prong/find-3-prong.js.map +0 -1
  576. package/node/mat/find-mat/find-3-prong/get-closest-points.js +0 -17
  577. package/node/mat/find-mat/find-3-prong/get-closest-points.js.map +0 -1
  578. package/node/mat/find-mat/find-and-add-2-prongs-on-all-paths.d.ts +0 -15
  579. package/node/mat/find-mat/find-and-add-2-prongs-on-all-paths.js.map +0 -1
  580. package/node/mat/find-mat/find-and-add-2-prongs.js +0 -74
  581. package/node/mat/find-mat/find-and-add-2-prongs.js.map +0 -1
  582. package/node/mat/find-mat/find-and-add-3-prongs.js +0 -147
  583. package/node/mat/find-mat/find-and-add-3-prongs.js.map +0 -1
  584. package/node/mat/find-mat/find-and-add-hole-closing-2-prongs.js.map +0 -1
  585. package/node/mat/find-mat/get-potential-2-prongs.d.ts +0 -4
  586. package/node/mat/find-mat/get-potential-2-prongs.js +0 -17
  587. package/node/mat/find-mat/get-potential-2-prongs.js.map +0 -1
  588. package/node/mat/find-mat/get-sharp-corners.d.ts +0 -4
  589. package/node/mat/find-mat/get-sharp-corners.js +0 -18
  590. package/node/mat/find-mat/get-sharp-corners.js.map +0 -1
  591. package/node/mat/geometry/get-closest-square-distance-to-rect.js.map +0 -1
  592. package/node/mat/geometry/get-closest-squared-distance-to-rotated-rect.js.map +0 -1
  593. package/node/mat/get-contact-circles-at-interface.d.ts +0 -8
  594. package/node/mat/get-contact-circles-at-interface.js +0 -21
  595. package/node/mat/get-contact-circles-at-interface.js.map +0 -1
  596. package/node/mat/get-leaves.js +0 -13
  597. package/node/mat/get-leaves.js.map +0 -1
  598. package/node/mat/to-scale-axis/add-debug-info.js.map +0 -1
  599. package/node/mat/to-scale-axis/cull-non-cycles.js.map +0 -1
  600. package/node/mat/to-scale-axis/cull.js.map +0 -1
  601. package/node/mat.js.map +0 -1
  602. package/node/point-on-shape.d.ts +0 -73
  603. package/node/point-on-shape.js +0 -168
  604. package/node/point-on-shape.js.map +0 -1
  605. package/node/simplify-mat.js.map +0 -1
  606. package/node/to-scale-axis.js.map +0 -1
  607. package/node/traverse-edges.js.map +0 -1
  608. package/node/traverse-vertices.js.map +0 -1
  609. package/src/cp-node.ts +0 -388
  610. package/src/find-mats.ts +0 -171
  611. package/src/loop.ts +0 -56
  612. package/src/mat/closest-boundary-point/closest-point-on-curve-old.ts_ +0 -88
  613. package/src/mat/closest-boundary-point/closest-point-on-curve.ts_ +0 -95
  614. package/src/mat/closest-boundary-point/closest-points-on-curve.ts +0 -84
  615. package/src/mat/closest-boundary-point/cull-bezier-pieces.ts +0 -38
  616. package/src/mat/closest-boundary-point/get-close-boundary-points.ts +0 -107
  617. package/src/mat/closest-boundary-point/get-closest-boundary-point.ts +0 -64
  618. package/src/mat/find-mat/add-3-prong.ts +0 -75
  619. package/src/mat/find-mat/create-get-interesting-points-on-loop.ts +0 -73
  620. package/src/mat/find-mat/find-2-prong/add-debug-info.ts +0 -46
  621. package/src/mat/find-mat/find-2-prong/find-2-prong.ts +0 -316
  622. package/src/mat/find-mat/find-2-prong/get-initial-bezier-pieces.ts +0 -52
  623. package/src/mat/find-mat/find-2-prong/x-for-debugging.ts +0 -13
  624. package/src/mat/find-mat/find-3-prong/find-3-prong.ts +0 -106
  625. package/src/mat/find-mat/find-3-prong/get-closest-points.ts +0 -28
  626. package/src/mat/find-mat/find-and-add-2-prongs.ts +0 -108
  627. package/src/mat/find-mat/find-and-add-3-prongs.ts +0 -218
  628. package/src/mat/find-mat/get-potential-2-prongs.ts +0 -24
  629. package/src/mat/find-mat/get-sharp-corners.ts +0 -25
  630. package/src/mat/find-mat/get-total-abs-curvature.ts +0 -17
  631. package/src/mat/get-contact-circles-at-interface.ts +0 -26
  632. package/src/mat/to-scale-axis/add-to-tree.ts +0 -66
  633. package/src/mat/to-scale-axis/calc-groups.ts +0 -82
  634. package/src/mat/to-scale-axis/create-spacial-tree.ts +0 -41
  635. package/src/mat/to-scale-axis/get-engulfed-vertices.ts +0 -135
  636. package/src/point-on-shape.ts +0 -231
  637. package/src/svg/get-curvature-at-interface.ts +0 -55
  638. /package/node/{compare-curvatures-at-interface.d.ts → corner/compare-curvatures-at-interface.d.ts} +0 -0
  639. /package/node/{mat → corner}/corner.js +0 -0
  640. /package/node/{get-interface-ccw.d.ts → corner/get-interface-ccw.d.ts} +0 -0
  641. /package/node/{get-boundary-bezier-parts-to-next.d.ts → cp-node/get-boundary-bezier-parts-to-next.d.ts} +0 -0
  642. /package/node/{get-curve-to-next.d.ts → cp-node/get-curve-to-next.d.ts} +0 -0
  643. /package/node/{traverse-edges.d.ts → cp-node/traverse-edges.d.ts} +0 -0
  644. /package/node/{traverse-vertices.d.ts → cp-node/traverse-vertices.d.ts} +0 -0
  645. /package/node/{mat/find-mat/find-2-prong → find-2-prong}/x-for-debugging.js +0 -0
  646. /package/node/{circle.d.ts → geometry/circle.d.ts} +0 -0
  647. /package/node/{circle.js → geometry/circle.js} +0 -0
  648. /package/node/{get-bounding-box-.d.ts → geometry/get-bounding-box-.d.ts} +0 -0
  649. /package/node/{get-bounding-box-.js → geometry/get-bounding-box-.js} +0 -0
  650. /package/node/{mat.js → mat/mat.js} +0 -0
  651. /package/src/{circle.ts → geometry/circle.ts} +0 -0
  652. /package/src/{get-bounding-box-.ts → geometry/get-bounding-box-.ts} +0 -0
@@ -1,8 +1,8 @@
1
- import { CpNode } from '../../cp-node.js';
2
- import { posToHumanString } from '../../point-on-shape.js';
1
+ import { CpNode } from '../../cp-node/cp-node.js';
2
+ import { posToHumanString } from '../../point-on-shape/pos-to-human-string.js';
3
3
 
4
4
 
5
- /** @hidden */
5
+ /** @internal */
6
6
  export interface IGeneralDebugFunctions {
7
7
  nameObj : (obj: any, pre?: string) => void,
8
8
  δToString : (cpNodes: CpNode[]) => string[],
@@ -12,10 +12,10 @@ export interface IGeneralDebugFunctions {
12
12
  }
13
13
 
14
14
 
15
- /** @hidden */
15
+ /** @internal */
16
16
  let i = 0;
17
17
  /**
18
- * @hidden
18
+ * @internal
19
19
  * Name the given object - for debugging purposes only
20
20
  */
21
21
  function nameObj(o: any, pre = '') {
@@ -24,7 +24,7 @@ function nameObj(o: any, pre = '') {
24
24
 
25
25
 
26
26
  /**
27
- * @hidden
27
+ * @internal
28
28
  * Transforms a boundary piece (δ) into a human readable string.
29
29
  * @param cpNodes A boundary piece given by two CpNodes.
30
30
  */
@@ -36,7 +36,7 @@ function δToString(cpNodes: CpNode[]) {
36
36
 
37
37
 
38
38
  /**
39
- * @hidden
39
+ * @internal
40
40
  * Transforms an array of boundary pieces (δs) into a human readable string.
41
41
  * @param cpNodes An array of boundary pieces.
42
42
  */
@@ -46,7 +46,7 @@ function δsToString(cpNodes: CpNode[][]) {
46
46
 
47
47
 
48
48
  /**
49
- * @hidden
49
+ * @internal
50
50
  * Convert the given points into a human readable string.
51
51
  * @param ps
52
52
  */
@@ -56,7 +56,7 @@ function pointsToStr(ps: number[][], decimalPlaces = 3) {
56
56
 
57
57
 
58
58
  /**
59
- * @hidden
59
+ * @internal
60
60
  * Converts the given point into a human readable string.
61
61
  * @param p The point
62
62
  * @param decimalPlaces number of decimal places
@@ -66,7 +66,7 @@ function pointToStr(p: number[], decimalPlaces = 3) {
66
66
  }
67
67
 
68
68
 
69
- /** @hidden */
69
+ /** @internal */
70
70
  const generalDebugFunctions/*: IGeneralDebugFunctions*/ = {
71
71
  δToString,
72
72
  δsToString,
@@ -1,4 +1,4 @@
1
- /** @hidden */
1
+ /** @internal */
2
2
  declare let _debug_: Debug;
3
3
 
4
4
  import { drawFs } from 'flo-draw';
@@ -7,7 +7,7 @@ import { Debug } from '../debug.js';
7
7
  import { ThreeProngForDebugging } from '../three-prong-for-debugging.js';
8
8
 
9
9
 
10
- /** @hidden */
10
+ /** @internal */
11
11
  export interface IThreeProngDebugFunctions {
12
12
  drawSpokes : (g: SVGGElement, n: number) => void,
13
13
  traceConvergence : (g: SVGGElement, n: number, indx: number) => void,
@@ -22,28 +22,24 @@ export interface IThreeProngDebugFunctions {
22
22
 
23
23
 
24
24
  /**
25
- * @hidden
25
+ * @internal
26
26
  * Draws 3 lines from the given 3-prong center to its 3 contact points.
27
27
  * @param n - The 3-prong's zero-based index.
28
28
  */
29
29
  function drawSpokes(g: SVGGElement, n: number): void {
30
30
  const threeProng = _debug_.generated.elems.threeProng[n];
31
- //const g = threeProng.generated.g;
32
31
  const cc = threeProng.circle.center;
33
32
  const poss = threeProng.poss;
34
33
 
35
- //_debug_.fs.draw.line(g, [poss[0].p, cc], 'thin5 red');
36
- //_debug_.fs.draw.line(g, [poss[1].p, cc], 'thin5 red');
37
- //_debug_.fs.draw.line(g, [poss[2].p, cc], 'thin5 red');
38
-
39
- drawFs.line(g, [poss[0].p, cc], 'thin5 red');
40
- drawFs.line(g, [poss[1].p, cc], 'thin5 red');
41
- drawFs.line(g, [poss[2].p, cc], 'thin5 red');
34
+ for (let i=0; i<poss.length; i++) {
35
+ const pos = poss[i];
36
+ drawFs.line(g, [pos.p, cc], 'thin5 red');
37
+ }
42
38
  }
43
39
 
44
40
 
45
41
  /**
46
- * @hidden
42
+ * @internal
47
43
  * Shows the circle for each boundary iteration.
48
44
  * @param n_ - The 3-prong's zero-based index. If ommitted, all will be shown.
49
45
  * @param idx - The specific boundary iteration index to view. If ommitted, all
@@ -57,7 +53,7 @@ function traceConvergence(g: SVGGElement, n_: number, idx: number): void {
57
53
  eIndx = _debug_.generated.elems.threeProng.length;
58
54
  } else {
59
55
  sIndx = n_;
60
- eIndx = n_+1;
56
+ eIndx = n_ + 1;
61
57
  }
62
58
 
63
59
  for (let n=sIndx; n<eIndx; n++) {
@@ -76,14 +72,14 @@ function traceConvergence(g: SVGGElement, n_: number, idx: number): void {
76
72
  let endIndx;
77
73
  if (n_ === undefined || idx === -1) {
78
74
  startIndx = forDebugging.bestIndx;
79
- endIndx = forDebugging.bestIndx+1;
75
+ endIndx = forDebugging.bestIndx + 1;
80
76
  } else {
81
77
  if (idx === undefined) {
82
78
  startIndx = 0;
83
79
  endIndx = candidateThreeProngs.length;
84
80
  } else {
85
81
  startIndx = idx;
86
- endIndx = idx+1;
82
+ endIndx = idx + 1;
87
83
  }
88
84
  }
89
85
 
@@ -105,7 +101,7 @@ function traceConvergence(g: SVGGElement, n_: number, idx: number): void {
105
101
 
106
102
 
107
103
  /**
108
- * @hidden
104
+ * @internal
109
105
  * Shows the actual boundary for each iteration.
110
106
  * @param n The 3-prong's zero-based index.
111
107
  * @param idx The specific boundary iteration index to view. If ommitted will
@@ -166,7 +162,7 @@ function showBoundary(g: SVGGElement, n: number, idx: number): void {
166
162
 
167
163
 
168
164
  /**
169
- * @hidden
165
+ * @internal
170
166
  * @param n The 3-prong's zero-based index.
171
167
  */
172
168
  function logδs(n: number): void {
@@ -177,7 +173,7 @@ function logδs(n: number): void {
177
173
 
178
174
 
179
175
  /**
180
- * @hidden
176
+ * @internal
181
177
  * @param p
182
178
  */
183
179
  function logNearest(
@@ -192,7 +188,7 @@ function logNearest(
192
188
  p,
193
189
  generated.elems.threeProng,
194
190
  threeProng => threeProng.circle ? threeProng.circle.center : [0,0]
195
- );
191
+ )!;
196
192
 
197
193
 
198
194
  const circle = threeProng.circle;
@@ -240,7 +236,7 @@ function logNearest(
240
236
  }
241
237
 
242
238
 
243
- /** @hidden */
239
+ /** @internal */
244
240
  const threeProngDebugFunctions: IThreeProngDebugFunctions = {
245
241
  drawSpokes,
246
242
  traceConvergence,
@@ -3,26 +3,29 @@ declare let _debug_: Debug;
3
3
  import { drawFs } from 'flo-draw';
4
4
  import { getObjClosestTo, distanceBetween, squaredDistanceBetween } from 'flo-vector2d';
5
5
  import { Debug, Generated } from '../debug.js';
6
- import { CpNode } from '../../cp-node.js';
7
- import { Circle } from '../../circle.js';
6
+ import { CpNode } from '../../cp-node/cp-node.js';
7
+ import { Circle } from '../../geometry/circle.js';
8
8
  import { TwoProngForDebugging } from '../two-prong-for-debugging.js';
9
9
  import { ElemType_TwoProng } from '../../mat/elem-type-two-prong.js';
10
10
 
11
11
 
12
- /** @hidden */
12
+ /** @internal */
13
13
  interface ITwoProngDebugFunctions {
14
14
  logδ : (n: number, type?: ElemType_TwoProng) => void,
15
15
  log : (n: number, type?: ElemType_TwoProng) => void,
16
- drawNormal : (g: SVGGElement, n: number, showDelay?: number) => void,
16
+ drawNormal : typeof drawNormal,
17
17
  logδBasic : (n: number) => void,
18
- logNearest : (g: SVGGElement, p: number[], showDelay?: number) => void,
19
- traceConvergence: (g: SVGGElement, n: number, finalOnly?: boolean, showDelay?: number,
20
- range?: number[], type?: ElemType_TwoProng) => void,
18
+ logNearest : (
19
+ showSpokes? : boolean,
20
+ showTrace? : boolean,
21
+ showBoundaries? : boolean
22
+ ) => (g: SVGGElement, p: number[], showDelay?: number, scale?: number) => void,
23
+ traceConvergence: typeof traceConvergence,
21
24
  }
22
25
 
23
26
 
24
27
  /**
25
- * @hidden
28
+ * @internal
26
29
  */
27
30
  function logδ(n: number, type: ElemType_TwoProng = 'twoProng_regular') {
28
31
  const δ =_debug_.generated.elems[type][n].δ;
@@ -32,7 +35,7 @@ function logδ(n: number, type: ElemType_TwoProng = 'twoProng_regular') {
32
35
 
33
36
 
34
37
  /**
35
- * @hidden
38
+ * @internal
36
39
  */
37
40
  function log(n: number, type: ElemType_TwoProng = 'twoProng_regular') {
38
41
  const twoProng = _debug_.generated.elems[type][n];
@@ -41,29 +44,13 @@ function log(n: number, type: ElemType_TwoProng = 'twoProng_regular') {
41
44
 
42
45
 
43
46
  /**
44
- * @hidden
47
+ * @internal
45
48
  */
46
49
  function drawNormal(
47
50
  g: SVGGElement,
48
- n: number,
49
- showDelay = 1000,
50
- type: ElemType_TwoProng = 'twoProng_regular') {
51
-
52
- const twoProngs = _debug_.generated.elems[type];
53
-
54
- // If not specified which, draw all
55
- if (n === undefined) {
56
- for (let i=0; i<twoProngs.length; i++) {
57
- drawNormal(g, i);
58
- }
59
- }
60
-
61
- const twoProng = twoProngs[n];
51
+ twoProng: TwoProngForDebugging,
52
+ showDelay = 1000) {
62
53
 
63
- //let g = twoProng.generated.g;
64
-
65
- if (!twoProng) { return; }
66
-
67
54
  drawFs.line(
68
55
  g, [twoProng.pos.p, twoProng.circle.center], 'thin10 blue', showDelay
69
56
  );
@@ -71,7 +58,7 @@ function drawNormal(
71
58
 
72
59
 
73
60
  /**
74
- * @hidden
61
+ * @internal
75
62
  */
76
63
  function logδBasic(
77
64
  n: number,
@@ -79,7 +66,7 @@ function logδBasic(
79
66
 
80
67
  const delta = _debug_.generated.elems[type][n].δ;
81
68
 
82
- function f(x: CpNode) {
69
+ function logδBasic_(x: CpNode) {
83
70
  const pos = x.cp.pointOnShape;
84
71
  return {
85
72
  bez: pos.curve.ps,
@@ -87,62 +74,93 @@ function logδBasic(
87
74
  }
88
75
  }
89
76
 
90
- console.log(f(delta[0]));
91
- console.log(f(delta[1]));
77
+ console.log(logδBasic_(delta[0]));
78
+ console.log(logδBasic_(delta[1]));
92
79
  }
93
80
 
94
81
 
95
82
  /**
96
- * @hidden
83
+ * @internal
84
+ * Draws 3 lines from the given 3-prong center to its 3 contact points.
85
+ * @param n - The 3-prong's zero-based index.
97
86
  */
98
- function logNearest(g: SVGGElement, p: number[], showDelay = 1000, type: ElemType_TwoProng = 'twoProng_regular') {
99
- const closestPerLoops: TwoProngForDebugging[] = [];
100
-
101
- const generated = _debug_.generated;
102
- const twoProng = getObjClosestTo<TwoProngForDebugging>(
103
- p,
104
- generated.elems[type],
105
- twoProng => twoProng.circle.center
106
- );
107
- closestPerLoops.push(twoProng);
87
+ function drawSpokes(
88
+ g: SVGGElement,
89
+ twoProng: TwoProngForDebugging,
90
+ showDelay = 1000): void {
91
+
92
+ const cc = twoProng.circle.center;
93
+ const { pos, circle, cpNode, xs, z, δ } = twoProng;
94
+
95
+ drawFs.line(g, [pos.p, cc], 'thin5 red', showDelay);
96
+ drawFs.line(g, [z, cc], 'thin5 red', showDelay);
97
+ }
108
98
 
109
- console.log(twoProng);
110
-
111
- let n;
112
- for (let i=0; i<_debug_.generated.elems[type].length; i++) {
113
- const twoProng_ = _debug_.generated.elems[type][i];
114
- if (twoProng_ === twoProng) {
115
- n = i;
116
- break;
99
+
100
+ /**
101
+ * @internal
102
+ */
103
+ function logNearest(
104
+ showSpokes?: boolean,
105
+ showTrace?: boolean,
106
+ showBoundaries?: boolean) {
107
+
108
+ return (g: SVGGElement,
109
+ p: number[],
110
+ showDelay = 1000,
111
+ scale = 1) => {
112
+
113
+ const closestPerLoops: TwoProngForDebugging[] = [];
114
+
115
+ const generated = _debug_.generated;
116
+ const twoProng = getObjClosestTo<TwoProngForDebugging>(
117
+ p,
118
+ // generated.elems[type],
119
+ generated.elems['twoProng_regular'],
120
+ twoProng => twoProng.circle.center
121
+ )!;
122
+ closestPerLoops.push(twoProng!);
123
+
124
+ console.log(twoProng);
125
+
126
+ let n;
127
+ //for (let i=0; i<_debug_.generated.elems[type].length; i++) {
128
+ // const twoProng_ = _debug_.generated.elems[type][i];
129
+ for (let i=0; i<_debug_.generated.elems['twoProng_regular'].length; i++) {
130
+ const twoProng_ = _debug_.generated.elems['twoProng_regular'][i];
131
+ if (twoProng_ === twoProng) {
132
+ n = i;
133
+ break;
134
+ }
135
+ }
136
+
137
+ if (showSpokes) {
138
+ drawSpokes(g, twoProng, showDelay)
139
+ }
140
+
141
+ if (n !== undefined && showTrace) {
142
+ traceConvergence(g, twoProng, showDelay, scale);
117
143
  }
118
144
  }
119
-
120
- if (n !== undefined) { traceConvergence(g, n, true, showDelay); }
121
145
  }
122
146
 
123
147
 
124
148
  /**
125
- * @hidden
149
+ * @internal
126
150
  * @param n - The 2-prong's zero-based index.
127
151
  * @param range
128
152
  */
129
153
  function traceConvergence(
130
154
  g: SVGGElement,
131
- n : number,
132
- finalOnly : boolean,
155
+ twoProng: TwoProngForDebugging,
133
156
  showDelay = 1000,
134
- range : number[] = undefined,
135
- type : ElemType_TwoProng = 'twoProng_regular') {
136
-
137
- if (n === undefined) { return; }
157
+ scale = 1) {
138
158
 
139
- const twoProngInfo = _debug_.generated.elems[type][n];
140
- const xs = twoProngInfo.xs;
141
- //let g = twoProngInfo.generated.g;
159
+ const xs = twoProng.xs;
142
160
 
143
- console.log(twoProngInfo);
161
+ console.log(twoProng);
144
162
  console.log(
145
- twoProngInfo.xs.map(x => ({
163
+ twoProng.xs.map(x => ({
146
164
  x: x.x,
147
165
  y: x.y,
148
166
  z: x.z,
@@ -152,31 +170,25 @@ function traceConvergence(
152
170
  )
153
171
  );
154
172
 
173
+ console.log(xs.length)
155
174
  for (let i=0; i<xs.length; i++) {
156
- if (range && (i < range[0] || i >= range[1])) {
157
- continue;
158
- }
159
- if (finalOnly && i !== xs.length-1) {
160
- continue;
161
- }
162
-
163
- const x = twoProngInfo.xs[i];
175
+ const x = twoProng.xs[i];
164
176
 
165
177
  const circle = { center: x.x, radius: distanceBetween(x.x, x.y.p) };
166
- drawFs.crossHair(g, x.x, 'red thin10 nofill', undefined, showDelay);
178
+ drawFs.crossHair(g, x.x, 'red thin10 nofill', 0.002*scale, showDelay);
167
179
  drawFs.circle(g, circle, 'blue thin10 nofill', showDelay);
168
180
  if (x.z !== undefined) {
169
181
  drawFs.crossHair(
170
- g, x.z.p, 'yellow thin10 nofill', 2, showDelay
182
+ g, x.z.p, 'yellow thin10 nofill', 0.001*scale, showDelay
171
183
  );
172
184
  }
173
185
  }
174
186
 
175
- twoProngDebugFunctions.drawNormal(g, n, showDelay);
187
+ // twoProngDebugFunctions.drawNormal(g, twoProng, showDelay);
176
188
  }
177
189
 
178
190
 
179
- /** @hidden */
191
+ /** @internal */
180
192
  const twoProngDebugFunctions: ITwoProngDebugFunctions = {
181
193
  logδ,
182
194
  log,
@@ -1,11 +1,12 @@
1
- import { CpNode } from '../cp-node.js';
2
- import { posToHumanString, IPointOnShape } from '../point-on-shape.js';
3
- import { Circle } from '../circle.js';
1
+ import { CpNode } from '../cp-node/cp-node.js';
2
+ import { PointOnShape } from '../point-on-shape/point-on-shape.js';
3
+ import { posToHumanString } from '../point-on-shape/pos-to-human-string.js';
4
+ import { Circle } from '../geometry/circle.js';
4
5
  import { Generated } from './debug.js';
5
6
 
6
7
 
7
8
  /**
8
- * @hidden
9
+ * @internal
9
10
  * Used for debugging only. A three-prong is a maximally inscribed circle that
10
11
  * touches the shape boundary (tangentially) at 3 points.
11
12
  */
@@ -14,7 +15,7 @@ interface ThreeProngForDebugging {
14
15
  /** The best fit circle found for the 3-prong. */
15
16
  circle : Circle;
16
17
  /** The best fit 3 points found for the 3-prong. */
17
- poss : IPointOnShape[];
18
+ poss : PointOnShape[];
18
19
  /** The 3 boundary pieces on which the three prong points were found. */
19
20
  cp3ss : CpNode[][];
20
21
  /** The boundary pieces that were used to search the three prong on. */
@@ -23,7 +24,7 @@ interface ThreeProngForDebugging {
23
24
  /** An array of 3-prongs, each of which may be a best fit 3-prong. */
24
25
  candidateThreeProngs : {
25
26
  circle: Circle;
26
- ps: IPointOnShape[];
27
+ ps: PointOnShape[];
27
28
  }[];
28
29
  visitedCps : CpNode[];
29
30
  boundaries : number[][][][];
@@ -33,16 +34,16 @@ interface ThreeProngForDebugging {
33
34
 
34
35
  function createEmptyThreeProngForDebugging(): ThreeProngForDebugging {
35
36
  return {
36
- generated : undefined,
37
- circle : undefined,
38
- poss : undefined,
39
- cp3ss : undefined,
40
- cpss : undefined,
41
- bestIndx : undefined,
42
- candidateThreeProngs : undefined,
43
- visitedCps : undefined,
44
- boundaries : undefined,
45
- traces : undefined,
37
+ generated : undefined!,
38
+ circle : undefined!,
39
+ poss : undefined!,
40
+ cp3ss : undefined!,
41
+ cpss : undefined!,
42
+ bestIndx : undefined!,
43
+ candidateThreeProngs : undefined!,
44
+ visitedCps : undefined!,
45
+ boundaries : undefined!,
46
+ traces : undefined!,
46
47
  }
47
48
  }
48
49
 
@@ -1,22 +1,22 @@
1
- import { CpNode } from '../cp-node.js';
2
- import { IPointOnShape } from '../point-on-shape.js';
3
- import { Circle } from '../circle.js';
1
+ import { CpNode } from '../cp-node/cp-node.js';
2
+ import { PointOnShape } from '../point-on-shape/point-on-shape.js';
3
+ import { Circle } from '../geometry/circle.js';
4
4
  import { BezierPiece } from '../mat/bezier-piece.js';
5
5
  import { Generated } from './debug.js';
6
6
 
7
7
 
8
- /** @hidden */
8
+ /** @internal */
9
9
  interface TwoProngForDebugging {
10
10
  generated: Generated;
11
11
  bezierPieces: BezierPiece[];
12
- pos: IPointOnShape;
12
+ pos: PointOnShape;
13
13
  δ: CpNode[];
14
14
  z: number[];
15
15
  circle: Circle;
16
16
  xs: {
17
17
  x: number[];
18
- y: IPointOnShape;
19
- z: IPointOnShape;
18
+ y: PointOnShape;
19
+ z: PointOnShape;
20
20
  t: number;
21
21
  }[];
22
22
  failed: boolean;
@@ -0,0 +1,41 @@
1
+ const u = Number.EPSILON / 2;
2
+ const uu = u*u;
3
+
4
+
5
+ /**
6
+ * The canonical floating point error function, γ.
7
+ *
8
+ * * roughly `=== n * (Number.EPSILON / 2)`
9
+ * * see e.g. [Algorithms for Accurate, Validated and Fast Polynomial Evaluation](https://hal.archives-ouvertes.fr/hal-00285603/document)
10
+ * @param n the parameter - typically a small positive integer, e.g. for
11
+ * polynomial evaluation this === 2*d + 1, where d is the degree of the
12
+ * polynomial
13
+ *
14
+ * @doc
15
+ */
16
+ function γ(n: number): number {
17
+ const nu = n*u;
18
+
19
+ return nu/(1-nu);
20
+ }
21
+
22
+ /**
23
+ * The canonical, once compensated (implying double-double precision),
24
+ * floating point error function.
25
+ *
26
+ * * roughly `=== n * (Number.EPSILON / 2)**2`
27
+ * * see e.g. [Algorithms for Accurate, Validated and Fast Polynomial Evaluation](https://hal.archives-ouvertes.fr/hal-00285603/document)
28
+ * @param n the parameter - typically a small positive integer, e.g. for
29
+ * polynomial evaluation this === 2*d + 1, where d is the degree of the
30
+ * polynomial
31
+ *
32
+ * @doc
33
+ */
34
+ function γγ(n: number): number {
35
+ const nuu = n*uu;
36
+
37
+ return nuu/(1-nuu);
38
+ }
39
+
40
+
41
+ export { γ, γγ }
@@ -2,12 +2,15 @@
2
2
  declare const _debug_: Debug;
3
3
 
4
4
  import { LlRbTree } from 'flo-ll-rb-tree';
5
- import { Debug } from '../../debug/debug.js';
6
- import { Loop } from '../../loop.js';
7
- import { getOsculatingCircle, calcPosOrder, isPosDullCorner, IPointOnShape } from '../../point-on-shape.js';
8
- import { CpNode } from '../../cp-node.js';
9
- import { addToCpGraph } from '../add-to-cp-graph.js';
10
- import { isAnotherCpCloseby } from '../is-another-cp-closeby.js';
5
+ import { Debug } from '../debug/debug.js';
6
+ import { Loop } from 'flo-boolean';
7
+ import { CpNode } from '../cp-node/cp-node.js';
8
+ import { addToCpGraph } from '../mat/add-to-cp-graph.js';
9
+ import { isAnotherCpCloseby } from '../mat/is-another-cp-closeby.js';
10
+ import { PointOnShape } from '../point-on-shape/point-on-shape.js';
11
+ import { isPosDullCorner } from '../point-on-shape/is-pos-dull-corner.js';
12
+ import { calcPosOrder } from '../point-on-shape/calc-pos-order.js';
13
+ import { Circle } from '../geometry/circle.js';
11
14
 
12
15
 
13
16
  /**
@@ -17,9 +20,10 @@ import { isAnotherCpCloseby } from '../is-another-cp-closeby.js';
17
20
  * @param pos
18
21
  */
19
22
  function add1Prong(
20
- maxOsculatingCircleRadius: number,
23
+ radius: number,
24
+ center: number[],
21
25
  cpGraphs: Map<Loop,LlRbTree<CpNode>>,
22
- pos: IPointOnShape) {
26
+ pos: PointOnShape) {
23
27
 
24
28
  //if (PointOnShape.isDullCorner(pos)) {
25
29
  if (isPosDullCorner(pos)) {
@@ -37,29 +41,28 @@ function add1Prong(
37
41
  //toRemove.push(posNode); // this!
38
42
 
39
43
  if (typeof _debug_ !== 'undefined') {
40
- _debug_.generated.elems.oneProngAtDullCorner.push(pos);
44
+ // _debug_.generated.elems.oneProngAtDullCorner.push(pos);
41
45
  }
42
46
 
43
47
  return;
44
48
  }
45
49
 
46
- //let circle = PointOnShape.getOsculatingCircle(maxOsculatingCircleRadius, pos);
47
- const circle = getOsculatingCircle(maxOsculatingCircleRadius, pos);
50
+ // const circle = getOsculatingCircle(maxOsculatingCircleRadius, pos);
51
+ const circle: Circle = { radius, center };
48
52
 
49
- //const order = PointOnShape.calcOrder(circle, pos);
50
53
  const order = calcPosOrder(circle, pos);
51
54
  // Make sure there isn't already a ContactPoint close by - it can cause
52
55
  // floating point stability issues.
53
- if (isAnotherCpCloseby(cpGraphs, pos, circle, order, 0, 1000, 'magenta')) {
56
+ if (isAnotherCpCloseby(cpGraphs, pos, circle, order, 0, 1000)) {
54
57
  return;
55
58
  }
56
59
 
57
- addToCpGraph(circle, [-0.5, +0.5], cpGraphs, [pos, pos]);
60
+ const cpNodes = addToCpGraph(circle, [-0.5, +0.5], cpGraphs, [pos, pos]);
58
61
 
59
62
  if (typeof _debug_ !== 'undefined') {
60
- _debug_.generated.elems.oneProng.push(pos);
63
+ _debug_.generated.elems.oneProng.push(cpNodes);
61
64
  }
62
65
  }
63
66
 
64
67
 
65
- export { add1Prong }
68
+ export { add1Prong }