excalibur 0.28.3 → 0.28.4

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (482) hide show
  1. package/.gitattributes +63 -63
  2. package/CHANGELOG.md +2003 -1955
  3. package/LICENSE.md +25 -25
  4. package/README.md +134 -134
  5. package/STYLEGUIDE.md +136 -136
  6. package/build/dist/Actions/Action/ActionSequence.js +31 -0
  7. package/build/dist/Actions/Action/ActionSequence.js.map +1 -0
  8. package/build/dist/Actions/Action/Blink.js +54 -0
  9. package/build/dist/Actions/Action/Blink.js.map +1 -0
  10. package/build/dist/Actions/Action/CallMethod.js +21 -0
  11. package/build/dist/Actions/Action/CallMethod.js.map +1 -0
  12. package/build/dist/Actions/Action/Delay.js +26 -0
  13. package/build/dist/Actions/Action/Delay.js.map +1 -0
  14. package/build/dist/Actions/Action/Die.js +22 -0
  15. package/build/dist/Actions/Action/Die.js.map +1 -0
  16. package/build/dist/Actions/Action/EaseBy.js +70 -0
  17. package/build/dist/Actions/Action/EaseBy.js.map +1 -0
  18. package/build/dist/Actions/Action/EaseTo.js +69 -0
  19. package/build/dist/Actions/Action/EaseTo.js.map +1 -0
  20. package/build/dist/Actions/Action/Fade.js +48 -0
  21. package/build/dist/Actions/Action/Fade.js.map +1 -0
  22. package/build/dist/Actions/Action/Follow.js +56 -0
  23. package/build/dist/Actions/Action/Follow.js.map +1 -0
  24. package/build/dist/Actions/Action/Meet.js +54 -0
  25. package/build/dist/Actions/Action/Meet.js.map +1 -0
  26. package/build/dist/Actions/Action/MoveBy.js +48 -0
  27. package/build/dist/Actions/Action/MoveBy.js.map +1 -0
  28. package/build/dist/Actions/Action/MoveTo.js +41 -0
  29. package/build/dist/Actions/Action/MoveTo.js.map +1 -0
  30. package/build/dist/Actions/Action/ParallelActions.js +23 -0
  31. package/build/dist/Actions/Action/ParallelActions.js.map +1 -0
  32. package/build/dist/Actions/Action/Repeat.js +31 -0
  33. package/build/dist/Actions/Action/Repeat.js.map +1 -0
  34. package/build/dist/Actions/Action/RepeatForever.js +37 -0
  35. package/build/dist/Actions/Action/RepeatForever.js.map +1 -0
  36. package/build/dist/Actions/Action/RotateBy.js +95 -0
  37. package/build/dist/Actions/Action/RotateBy.js.map +1 -0
  38. package/build/dist/Actions/Action/RotateTo.js +91 -0
  39. package/build/dist/Actions/Action/RotateTo.js.map +1 -0
  40. package/build/dist/Actions/Action/ScaleBy.js +46 -0
  41. package/build/dist/Actions/Action/ScaleBy.js.map +1 -0
  42. package/build/dist/Actions/Action/ScaleTo.js +58 -0
  43. package/build/dist/Actions/Action/ScaleTo.js.map +1 -0
  44. package/build/dist/Actions/Action.js +2 -0
  45. package/build/dist/Actions/Action.js.map +1 -0
  46. package/build/dist/Actions/ActionContext.js +322 -0
  47. package/build/dist/Actions/ActionContext.js.map +1 -0
  48. package/build/dist/Actions/ActionQueue.js +87 -0
  49. package/build/dist/Actions/ActionQueue.js.map +1 -0
  50. package/build/dist/Actions/Actionable.js +2 -0
  51. package/build/dist/Actions/Actionable.js.map +1 -0
  52. package/build/dist/Actions/ActionsComponent.js +195 -0
  53. package/build/dist/Actions/ActionsComponent.js.map +1 -0
  54. package/build/dist/Actions/ActionsSystem.js +30 -0
  55. package/build/dist/Actions/ActionsSystem.js.map +1 -0
  56. package/build/dist/Actions/Index.js +26 -0
  57. package/build/dist/Actions/Index.js.map +1 -0
  58. package/build/dist/Actions/RotationType.js +27 -0
  59. package/build/dist/Actions/RotationType.js.map +1 -0
  60. package/build/dist/Actor.js +629 -0
  61. package/build/dist/Actor.js.map +1 -0
  62. package/build/dist/Camera.js +660 -0
  63. package/build/dist/Camera.js.map +1 -0
  64. package/build/dist/Collision/BoundingBox.js +415 -0
  65. package/build/dist/Collision/BoundingBox.js.map +1 -0
  66. package/build/dist/Collision/ColliderComponent.js +202 -0
  67. package/build/dist/Collision/ColliderComponent.js.map +1 -0
  68. package/build/dist/Collision/Colliders/CircleCollider.js +226 -0
  69. package/build/dist/Collision/Colliders/CircleCollider.js.map +1 -0
  70. package/build/dist/Collision/Colliders/ClosestLineJumpTable.js +211 -0
  71. package/build/dist/Collision/Colliders/ClosestLineJumpTable.js.map +1 -0
  72. package/build/dist/Collision/Colliders/Collider.js +32 -0
  73. package/build/dist/Collision/Colliders/Collider.js.map +1 -0
  74. package/build/dist/Collision/Colliders/CollisionJumpTable.js +300 -0
  75. package/build/dist/Collision/Colliders/CollisionJumpTable.js.map +1 -0
  76. package/build/dist/Collision/Colliders/EdgeCollider.js +229 -0
  77. package/build/dist/Collision/Colliders/EdgeCollider.js.map +1 -0
  78. package/build/dist/Collision/Colliders/PolygonCollider.js +556 -0
  79. package/build/dist/Collision/Colliders/PolygonCollider.js.map +1 -0
  80. package/build/dist/Collision/Colliders/SeparatingAxis.js +67 -0
  81. package/build/dist/Collision/Colliders/SeparatingAxis.js.map +1 -0
  82. package/build/dist/Collision/Colliders/Shape.js +99 -0
  83. package/build/dist/Collision/Colliders/Shape.js.map +1 -0
  84. package/build/dist/Collision/CollisionType.js +33 -0
  85. package/build/dist/Collision/CollisionType.js.map +1 -0
  86. package/build/dist/Collision/Detection/CollisionContact.js +51 -0
  87. package/build/dist/Collision/Detection/CollisionContact.js.map +1 -0
  88. package/build/dist/Collision/Detection/CollisionProcessor.js +2 -0
  89. package/build/dist/Collision/Detection/CollisionProcessor.js.map +1 -0
  90. package/build/dist/Collision/Detection/DynamicTree.js +442 -0
  91. package/build/dist/Collision/Detection/DynamicTree.js.map +1 -0
  92. package/build/dist/Collision/Detection/Pair.js +92 -0
  93. package/build/dist/Collision/Detection/Pair.js.map +1 -0
  94. package/build/dist/Collision/Detection/QuadTree.js +193 -0
  95. package/build/dist/Collision/Detection/QuadTree.js.map +1 -0
  96. package/build/dist/Collision/Group/CollisionGroup.js +3 -3
  97. package/build/dist/Collision/Integrator.js +25 -0
  98. package/build/dist/Collision/Integrator.js.map +1 -0
  99. package/build/dist/Collision/MotionSystem.js +35 -0
  100. package/build/dist/Collision/MotionSystem.js.map +1 -0
  101. package/build/dist/Collision/Physics.js +163 -0
  102. package/build/dist/Collision/Physics.js.map +1 -0
  103. package/build/dist/Collision/PhysicsWorld.js +10 -0
  104. package/build/dist/Collision/PhysicsWorld.js.map +1 -0
  105. package/build/dist/Collision/Side.js +51 -0
  106. package/build/dist/Collision/Side.js.map +1 -0
  107. package/build/dist/Collision/Solver/ArcadeSolver.js +154 -0
  108. package/build/dist/Collision/Solver/ArcadeSolver.js.map +1 -0
  109. package/build/dist/Collision/Solver/ContactConstraintPoint.js +87 -0
  110. package/build/dist/Collision/Solver/ContactConstraintPoint.js.map +1 -0
  111. package/build/dist/Collision/Solver/RealisticSolver.js +293 -0
  112. package/build/dist/Collision/Solver/RealisticSolver.js.map +1 -0
  113. package/build/dist/Collision/Solver/Solver.js +2 -0
  114. package/build/dist/Collision/Solver/Solver.js.map +1 -0
  115. package/build/dist/Color.js +417 -0
  116. package/build/dist/Color.js.map +1 -0
  117. package/build/dist/Configurable.js +32 -0
  118. package/build/dist/Configurable.js.map +1 -0
  119. package/build/dist/Debug/Debug.d.ts +11 -0
  120. package/build/dist/Debug/Debug.js +385 -0
  121. package/build/dist/Debug/Debug.js.map +1 -0
  122. package/build/dist/Debug/DebugFlags.js +40 -0
  123. package/build/dist/Debug/DebugFlags.js.map +1 -0
  124. package/build/dist/Debug/DebugSystem.js +263 -0
  125. package/build/dist/Debug/DebugSystem.js.map +1 -0
  126. package/build/dist/Debug/index.js +4 -0
  127. package/build/dist/Debug/index.js.map +1 -0
  128. package/build/dist/Deprecated.js +2 -0
  129. package/build/dist/Deprecated.js.map +1 -0
  130. package/build/dist/Engine.js +986 -0
  131. package/build/dist/Engine.js.map +1 -0
  132. package/build/dist/EntityComponentSystem/Component.js +65 -0
  133. package/build/dist/EntityComponentSystem/Component.js.map +1 -0
  134. package/build/dist/EntityComponentSystem/Components/MotionComponent.js +33 -0
  135. package/build/dist/EntityComponentSystem/Components/MotionComponent.js.map +1 -0
  136. package/build/dist/EntityComponentSystem/Components/TransformComponent.js +107 -0
  137. package/build/dist/EntityComponentSystem/Components/TransformComponent.js.map +1 -0
  138. package/build/dist/EntityComponentSystem/Entity.js +487 -0
  139. package/build/dist/EntityComponentSystem/Entity.js.map +1 -0
  140. package/build/dist/EntityComponentSystem/EntityManager.js +137 -0
  141. package/build/dist/EntityComponentSystem/EntityManager.js.map +1 -0
  142. package/build/dist/EntityComponentSystem/Query.js +90 -0
  143. package/build/dist/EntityComponentSystem/Query.js.map +1 -0
  144. package/build/dist/EntityComponentSystem/QueryManager.js +90 -0
  145. package/build/dist/EntityComponentSystem/QueryManager.js.map +1 -0
  146. package/build/dist/EntityComponentSystem/System.js +76 -0
  147. package/build/dist/EntityComponentSystem/System.js.map +1 -0
  148. package/build/dist/EntityComponentSystem/SystemManager.js +104 -0
  149. package/build/dist/EntityComponentSystem/SystemManager.js.map +1 -0
  150. package/build/dist/EntityComponentSystem/Util.js +5 -0
  151. package/build/dist/EntityComponentSystem/Util.js.map +1 -0
  152. package/build/dist/EntityComponentSystem/World.js +55 -0
  153. package/build/dist/EntityComponentSystem/World.js.map +1 -0
  154. package/build/dist/EntityComponentSystem/index.js +11 -0
  155. package/build/dist/EntityComponentSystem/index.js.map +1 -0
  156. package/build/dist/EventDispatcher.js +122 -0
  157. package/build/dist/EventDispatcher.js.map +1 -0
  158. package/build/dist/EventEmitter.js +86 -0
  159. package/build/dist/EventEmitter.js.map +1 -0
  160. package/build/dist/Events/ExEvent.js +12 -0
  161. package/build/dist/Events/ExEvent.js.map +1 -0
  162. package/build/dist/Events/MediaEvents.js +75 -0
  163. package/build/dist/Events/MediaEvents.js.map +1 -0
  164. package/build/dist/Events/PointerEvents.js +52 -0
  165. package/build/dist/Events/PointerEvents.js.map +1 -0
  166. package/build/dist/Events.js +473 -0
  167. package/build/dist/Events.js.map +1 -0
  168. package/build/dist/Flags.js +67 -0
  169. package/build/dist/Flags.js.map +1 -0
  170. package/build/dist/Graphics/Animation.js +344 -0
  171. package/build/dist/Graphics/Animation.js.map +1 -0
  172. package/build/dist/Graphics/Canvas.js +38 -0
  173. package/build/dist/Graphics/Canvas.js.map +1 -0
  174. package/build/dist/Graphics/Circle.js +48 -0
  175. package/build/dist/Graphics/Circle.js.map +1 -0
  176. package/build/dist/Graphics/Context/ExcaliburGraphicsContext.js +2 -0
  177. package/build/dist/Graphics/Context/ExcaliburGraphicsContext.js.map +1 -0
  178. package/build/dist/Graphics/Context/ExcaliburGraphicsContext2DCanvas.js +237 -0
  179. package/build/dist/Graphics/Context/ExcaliburGraphicsContext2DCanvas.js.map +1 -0
  180. package/build/dist/Graphics/Context/ExcaliburGraphicsContextWebGL.d.ts +1 -0
  181. package/build/dist/Graphics/Context/ExcaliburGraphicsContextWebGL.js +481 -0
  182. package/build/dist/Graphics/Context/ExcaliburGraphicsContextWebGL.js.map +1 -0
  183. package/build/dist/Graphics/Context/circle-renderer/circle-renderer.frag.glsl +52 -52
  184. package/build/dist/Graphics/Context/circle-renderer/circle-renderer.js +174 -0
  185. package/build/dist/Graphics/Context/circle-renderer/circle-renderer.js.map +1 -0
  186. package/build/dist/Graphics/Context/circle-renderer/circle-renderer.vert.glsl +37 -37
  187. package/build/dist/Graphics/Context/debug-text.js +47 -0
  188. package/build/dist/Graphics/Context/debug-text.js.map +1 -0
  189. package/build/dist/Graphics/Context/draw-call.js +16 -0
  190. package/build/dist/Graphics/Context/draw-call.js.map +1 -0
  191. package/build/dist/Graphics/Context/image-renderer/image-renderer.frag.glsl +32 -32
  192. package/build/dist/Graphics/Context/image-renderer/image-renderer.js +246 -0
  193. package/build/dist/Graphics/Context/image-renderer/image-renderer.js.map +1 -0
  194. package/build/dist/Graphics/Context/image-renderer/image-renderer.vert.glsl +32 -32
  195. package/build/dist/Graphics/Context/line-renderer/line-fragment.glsl +10 -10
  196. package/build/dist/Graphics/Context/line-renderer/line-renderer.js +90 -0
  197. package/build/dist/Graphics/Context/line-renderer/line-renderer.js.map +1 -0
  198. package/build/dist/Graphics/Context/line-renderer/line-vertex.glsl +14 -14
  199. package/build/dist/Graphics/Context/material-renderer/material-renderer.js +23 -2
  200. package/build/dist/Graphics/Context/material-renderer/material-renderer.js.map +1 -1
  201. package/build/dist/Graphics/Context/material.d.ts +2 -0
  202. package/build/dist/Graphics/Context/material.js +72 -0
  203. package/build/dist/Graphics/Context/material.js.map +1 -0
  204. package/build/dist/Graphics/Context/point-renderer/point-fragment.glsl +19 -19
  205. package/build/dist/Graphics/Context/point-renderer/point-renderer.js +91 -0
  206. package/build/dist/Graphics/Context/point-renderer/point-renderer.js.map +1 -0
  207. package/build/dist/Graphics/Context/point-renderer/point-vertex.glsl +11 -11
  208. package/build/dist/Graphics/Context/quad-index-buffer.js +67 -0
  209. package/build/dist/Graphics/Context/quad-index-buffer.js.map +1 -0
  210. package/build/dist/Graphics/Context/rectangle-renderer/rectangle-renderer.frag.glsl +85 -85
  211. package/build/dist/Graphics/Context/rectangle-renderer/rectangle-renderer.js +305 -0
  212. package/build/dist/Graphics/Context/rectangle-renderer/rectangle-renderer.js.map +1 -0
  213. package/build/dist/Graphics/Context/rectangle-renderer/rectangle-renderer.vert.glsl +42 -42
  214. package/build/dist/Graphics/Context/render-source.js +16 -0
  215. package/build/dist/Graphics/Context/render-source.js.map +1 -0
  216. package/build/dist/Graphics/Context/render-target.js +65 -0
  217. package/build/dist/Graphics/Context/render-target.js.map +1 -0
  218. package/build/dist/Graphics/Context/renderer.js +2 -0
  219. package/build/dist/Graphics/Context/renderer.js.map +1 -0
  220. package/build/dist/Graphics/Context/screen-pass-painter/screen-fragment.glsl +13 -13
  221. package/build/dist/Graphics/Context/screen-pass-painter/screen-pass-painter.js +56 -0
  222. package/build/dist/Graphics/Context/screen-pass-painter/screen-pass-painter.js.map +1 -0
  223. package/build/dist/Graphics/Context/screen-pass-painter/screen-vertex.glsl +11 -11
  224. package/build/dist/Graphics/Context/state-stack.js +37 -0
  225. package/build/dist/Graphics/Context/state-stack.js.map +1 -0
  226. package/build/dist/Graphics/Context/texture-loader.js +109 -0
  227. package/build/dist/Graphics/Context/texture-loader.js.map +1 -0
  228. package/build/dist/Graphics/Context/transform-stack.js +30 -0
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  230. package/build/dist/Graphics/Context/vertex-buffer.js +53 -0
  231. package/build/dist/Graphics/Context/vertex-buffer.js.map +1 -0
  232. package/build/dist/Graphics/Context/webgl-util.js +79 -0
  233. package/build/dist/Graphics/Context/webgl-util.js.map +1 -0
  234. package/build/dist/Graphics/DebugGraphicsComponent.d.ts +3 -2
  235. package/build/dist/Graphics/DebugGraphicsComponent.js +16 -0
  236. package/build/dist/Graphics/DebugGraphicsComponent.js.map +1 -0
  237. package/build/dist/Graphics/Filtering.js +17 -0
  238. package/build/dist/Graphics/Filtering.js.map +1 -0
  239. package/build/dist/Graphics/Font.js +148 -0
  240. package/build/dist/Graphics/Font.js.map +1 -0
  241. package/build/dist/Graphics/FontCache.d.ts +1 -0
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  244. package/build/dist/Graphics/FontCommon.js +109 -0
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  246. package/build/dist/Graphics/FontTextInstance.js +230 -0
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  248. package/build/dist/Graphics/Graphic.js +208 -0
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  250. package/build/dist/Graphics/GraphicsComponent.js +336 -0
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  252. package/build/dist/Graphics/GraphicsDiagnostics.js +9 -0
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  256. package/build/dist/Graphics/GraphicsSystem.js +210 -0
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  258. package/build/dist/Graphics/ImageSource.js +124 -0
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  260. package/build/dist/Graphics/Line.js +45 -0
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  262. package/build/dist/Graphics/OffscreenSystem.js +64 -0
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  264. package/build/dist/Graphics/ParallaxComponent.js +11 -0
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  266. package/build/dist/Graphics/Polygon.js +59 -0
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@@ -0,0 +1 @@
1
+ {"version":3,"file":"Repeat.js","sourceRoot":"","sources":["../../../../src/engine/Actions/Action/Repeat.ts"],"names":[],"mappings":"AAEA,OAAO,EAAE,aAAa,EAAE,MAAM,kBAAkB,CAAC;AAGjD,MAAM,OAAO,MAAM;IAOjB,YAAY,MAAc,EAAE,aAAoD,EAAE,MAAc;QAHxF,aAAQ,GAAY,KAAK,CAAC;QAIhC,IAAI,CAAC,cAAc,GAAG,aAAa,CAAC;QACpC,IAAI,CAAC,cAAc,GAAG,IAAI,aAAa,CAAC,MAAM,CAAC,CAAC;QAChD,IAAI,CAAC,YAAY,GAAG,IAAI,CAAC,cAAc,CAAC,QAAQ,EAAE,CAAC;QAEnD,IAAI,CAAC,OAAO,GAAG,MAAM,CAAC;QACtB,IAAI,CAAC,eAAe,GAAG,MAAM,CAAC;QAE9B,IAAI,CAAC,cAAc,CAAC,IAAI,CAAC,cAAc,CAAC,CAAC;QACzC,IAAI,CAAC,OAAO,EAAE,CAAC,CAAC,wCAAwC;IAC1D,CAAC;IAEM,MAAM,CAAC,KAAa;QACzB,IAAI,IAAI,CAAC,YAAY,CAAC,UAAU,EAAE,EAAE,CAAC;YACnC,IAAI,CAAC,YAAY,CAAC,YAAY,EAAE,CAAC;YACjC,IAAI,CAAC,cAAc,CAAC,IAAI,CAAC,cAAc,CAAC,CAAC;YACzC,IAAI,CAAC,OAAO,EAAE,CAAC;QACjB,CAAC;QACD,IAAI,CAAC,YAAY,CAAC,MAAM,CAAC,KAAK,CAAC,CAAC;IAClC,CAAC;IAEM,UAAU;QACf,OAAO,IAAI,CAAC,QAAQ,IAAI,CAAC,IAAI,CAAC,OAAO,IAAI,CAAC,IAAI,IAAI,CAAC,YAAY,CAAC,UAAU,EAAE,CAAC,CAAC;IAChF,CAAC;IAEM,IAAI;QACT,IAAI,CAAC,QAAQ,GAAG,IAAI,CAAC;IACvB,CAAC;IAEM,KAAK;QACV,IAAI,CAAC,OAAO,GAAG,IAAI,CAAC,eAAe,CAAC;IACtC,CAAC;CACF"}
@@ -0,0 +1,37 @@
1
+ import { ActionContext } from '../ActionContext';
2
+ /**
3
+ * RepeatForever Action implementation, it is recommended you use the fluent action
4
+ * context API.
5
+ *
6
+ *
7
+ */
8
+ export class RepeatForever {
9
+ constructor(entity, repeatBuilder) {
10
+ this._stopped = false;
11
+ this._repeatBuilder = repeatBuilder;
12
+ this._repeatContext = new ActionContext(entity);
13
+ this._actionQueue = this._repeatContext.getQueue();
14
+ this._repeatBuilder(this._repeatContext);
15
+ }
16
+ update(delta) {
17
+ if (this._stopped) {
18
+ return;
19
+ }
20
+ if (this._actionQueue.isComplete()) {
21
+ this._actionQueue.clearActions();
22
+ this._repeatBuilder(this._repeatContext);
23
+ }
24
+ this._actionQueue.update(delta);
25
+ }
26
+ isComplete() {
27
+ return this._stopped;
28
+ }
29
+ stop() {
30
+ this._stopped = true;
31
+ this._actionQueue.clearActions();
32
+ }
33
+ reset() {
34
+ return;
35
+ }
36
+ }
37
+ //# sourceMappingURL=RepeatForever.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"RepeatForever.js","sourceRoot":"","sources":["../../../../src/engine/Actions/Action/RepeatForever.ts"],"names":[],"mappings":"AAEA,OAAO,EAAE,aAAa,EAAE,MAAM,kBAAkB,CAAC;AAGjD;;;;;GAKG;AACH,MAAM,OAAO,aAAa;IAKxB,YAAY,MAAc,EAAE,aAAoD;QAHxE,aAAQ,GAAY,KAAK,CAAC;QAIhC,IAAI,CAAC,cAAc,GAAG,aAAa,CAAC;QACpC,IAAI,CAAC,cAAc,GAAG,IAAI,aAAa,CAAC,MAAM,CAAC,CAAC;QAChD,IAAI,CAAC,YAAY,GAAG,IAAI,CAAC,cAAc,CAAC,QAAQ,EAAE,CAAC;QAEnD,IAAI,CAAC,cAAc,CAAC,IAAI,CAAC,cAAc,CAAC,CAAC;IAC3C,CAAC;IAEM,MAAM,CAAC,KAAa;QACzB,IAAI,IAAI,CAAC,QAAQ,EAAE,CAAC;YAClB,OAAO;QACT,CAAC;QAED,IAAI,IAAI,CAAC,YAAY,CAAC,UAAU,EAAE,EAAE,CAAC;YACnC,IAAI,CAAC,YAAY,CAAC,YAAY,EAAE,CAAC;YACjC,IAAI,CAAC,cAAc,CAAC,IAAI,CAAC,cAAc,CAAC,CAAC;QAC3C,CAAC;QAED,IAAI,CAAC,YAAY,CAAC,MAAM,CAAC,KAAK,CAAC,CAAC;IAClC,CAAC;IAEM,UAAU;QACf,OAAO,IAAI,CAAC,QAAQ,CAAC;IACvB,CAAC;IAEM,IAAI;QACT,IAAI,CAAC,QAAQ,GAAG,IAAI,CAAC;QACrB,IAAI,CAAC,YAAY,CAAC,YAAY,EAAE,CAAC;IACnC,CAAC;IAEM,KAAK;QACV,OAAO;IACT,CAAC;CACF"}
@@ -0,0 +1,95 @@
1
+ import { RotationType } from '../RotationType';
2
+ import { TransformComponent } from '../../EntityComponentSystem/Components/TransformComponent';
3
+ import { MotionComponent } from '../../EntityComponentSystem/Components/MotionComponent';
4
+ import { TwoPI } from '../../Math/util';
5
+ export class RotateBy {
6
+ constructor(entity, angleRadiansOffset, speed, rotationType) {
7
+ this._started = false;
8
+ this._stopped = false;
9
+ this._tx = entity.get(TransformComponent);
10
+ this._motion = entity.get(MotionComponent);
11
+ this._speed = speed;
12
+ this._offset = angleRadiansOffset;
13
+ this._rotationType = rotationType || RotationType.ShortestPath;
14
+ }
15
+ update(_delta) {
16
+ if (!this._started) {
17
+ this._started = true;
18
+ this._start = this._tx.rotation;
19
+ this._currentNonCannonAngle = this._tx.rotation;
20
+ this._end = this._start + this._offset;
21
+ const distance1 = Math.abs(this._end - this._start);
22
+ const distance2 = TwoPI - distance1;
23
+ if (distance1 > distance2) {
24
+ this._shortDistance = distance2;
25
+ this._longDistance = distance1;
26
+ }
27
+ else {
28
+ this._shortDistance = distance1;
29
+ this._longDistance = distance2;
30
+ }
31
+ this._shortestPathIsPositive = (this._start - this._end + TwoPI) % TwoPI >= Math.PI;
32
+ switch (this._rotationType) {
33
+ case RotationType.ShortestPath:
34
+ this._distance = this._shortDistance;
35
+ if (this._shortestPathIsPositive) {
36
+ this._direction = 1;
37
+ }
38
+ else {
39
+ this._direction = -1;
40
+ }
41
+ break;
42
+ case RotationType.LongestPath:
43
+ this._distance = this._longDistance;
44
+ if (this._shortestPathIsPositive) {
45
+ this._direction = -1;
46
+ }
47
+ else {
48
+ this._direction = 1;
49
+ }
50
+ break;
51
+ case RotationType.Clockwise:
52
+ this._direction = 1;
53
+ if (this._shortDistance >= 0) {
54
+ this._distance = this._shortDistance;
55
+ }
56
+ else {
57
+ this._distance = this._longDistance;
58
+ }
59
+ break;
60
+ case RotationType.CounterClockwise:
61
+ this._direction = -1;
62
+ if (this._shortDistance <= 0) {
63
+ this._distance = this._shortDistance;
64
+ }
65
+ else {
66
+ this._distance = this._longDistance;
67
+ }
68
+ break;
69
+ }
70
+ }
71
+ this._motion.angularVelocity = this._direction * this._speed;
72
+ this._currentNonCannonAngle += this._direction * this._speed * (_delta / 1000);
73
+ if (this.isComplete()) {
74
+ this._tx.rotation = this._end;
75
+ this._motion.angularVelocity = 0;
76
+ this._stopped = true;
77
+ }
78
+ }
79
+ isComplete() {
80
+ const distanceTraveled = Math.abs(this._currentNonCannonAngle - this._start);
81
+ return this._stopped || distanceTraveled >= Math.abs(this._distance);
82
+ }
83
+ stop() {
84
+ this._motion.angularVelocity = 0;
85
+ this._stopped = true;
86
+ }
87
+ reset() {
88
+ this._started = false;
89
+ this._stopped = false;
90
+ this._start = undefined;
91
+ this._currentNonCannonAngle = undefined;
92
+ this._distance = undefined;
93
+ }
94
+ }
95
+ //# sourceMappingURL=RotateBy.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"RotateBy.js","sourceRoot":"","sources":["../../../../src/engine/Actions/Action/RotateBy.ts"],"names":[],"mappings":"AACA,OAAO,EAAE,YAAY,EAAE,MAAM,iBAAiB,CAAC;AAC/C,OAAO,EAAE,kBAAkB,EAAE,MAAM,2DAA2D,CAAC;AAC/F,OAAO,EAAE,eAAe,EAAE,MAAM,wDAAwD,CAAC;AAEzF,OAAO,EAAE,KAAK,EAAE,MAAM,iBAAiB,CAAC;AAExC,MAAM,OAAO,QAAQ;IAmBnB,YAAY,MAAc,EAAE,kBAA0B,EAAE,KAAa,EAAE,YAA2B;QAF1F,aAAQ,GAAG,KAAK,CAAC;QACjB,aAAQ,GAAG,KAAK,CAAC;QAEvB,IAAI,CAAC,GAAG,GAAG,MAAM,CAAC,GAAG,CAAC,kBAAkB,CAAC,CAAC;QAC1C,IAAI,CAAC,OAAO,GAAG,MAAM,CAAC,GAAG,CAAC,eAAe,CAAC,CAAC;QAC3C,IAAI,CAAC,MAAM,GAAG,KAAK,CAAC;QACpB,IAAI,CAAC,OAAO,GAAG,kBAAkB,CAAC;QAClC,IAAI,CAAC,aAAa,GAAG,YAAY,IAAI,YAAY,CAAC,YAAY,CAAC;IACjE,CAAC;IAEM,MAAM,CAAC,MAAc;QAC1B,IAAI,CAAC,IAAI,CAAC,QAAQ,EAAE,CAAC;YACnB,IAAI,CAAC,QAAQ,GAAG,IAAI,CAAC;YACrB,IAAI,CAAC,MAAM,GAAG,IAAI,CAAC,GAAG,CAAC,QAAQ,CAAC;YAChC,IAAI,CAAC,sBAAsB,GAAG,IAAI,CAAC,GAAG,CAAC,QAAQ,CAAC;YAChD,IAAI,CAAC,IAAI,GAAG,IAAI,CAAC,MAAM,GAAG,IAAI,CAAC,OAAO,CAAC;YAEvC,MAAM,SAAS,GAAG,IAAI,CAAC,GAAG,CAAC,IAAI,CAAC,IAAI,GAAG,IAAI,CAAC,MAAM,CAAC,CAAC;YACpD,MAAM,SAAS,GAAG,KAAK,GAAG,SAAS,CAAC;YACpC,IAAI,SAAS,GAAG,SAAS,EAAE,CAAC;gBAC1B,IAAI,CAAC,cAAc,GAAG,SAAS,CAAC;gBAChC,IAAI,CAAC,aAAa,GAAG,SAAS,CAAC;YACjC,CAAC;iBAAM,CAAC;gBACN,IAAI,CAAC,cAAc,GAAG,SAAS,CAAC;gBAChC,IAAI,CAAC,aAAa,GAAG,SAAS,CAAC;YACjC,CAAC;YAED,IAAI,CAAC,uBAAuB,GAAG,CAAC,IAAI,CAAC,MAAM,GAAG,IAAI,CAAC,IAAI,GAAG,KAAK,CAAC,GAAG,KAAK,IAAI,IAAI,CAAC,EAAE,CAAC;YAEpF,QAAQ,IAAI,CAAC,aAAa,EAAE,CAAC;gBAC3B,KAAK,YAAY,CAAC,YAAY;oBAC5B,IAAI,CAAC,SAAS,GAAG,IAAI,CAAC,cAAc,CAAC;oBACrC,IAAI,IAAI,CAAC,uBAAuB,EAAE,CAAC;wBACjC,IAAI,CAAC,UAAU,GAAG,CAAC,CAAC;oBACtB,CAAC;yBAAM,CAAC;wBACN,IAAI,CAAC,UAAU,GAAG,CAAC,CAAC,CAAC;oBACvB,CAAC;oBACD,MAAM;gBACR,KAAK,YAAY,CAAC,WAAW;oBAC3B,IAAI,CAAC,SAAS,GAAG,IAAI,CAAC,aAAa,CAAC;oBACpC,IAAI,IAAI,CAAC,uBAAuB,EAAE,CAAC;wBACjC,IAAI,CAAC,UAAU,GAAG,CAAC,CAAC,CAAC;oBACvB,CAAC;yBAAM,CAAC;wBACN,IAAI,CAAC,UAAU,GAAG,CAAC,CAAC;oBACtB,CAAC;oBACD,MAAM;gBACR,KAAK,YAAY,CAAC,SAAS;oBACzB,IAAI,CAAC,UAAU,GAAG,CAAC,CAAC;oBACpB,IAAI,IAAI,CAAC,cAAc,IAAI,CAAC,EAAE,CAAC;wBAC7B,IAAI,CAAC,SAAS,GAAG,IAAI,CAAC,cAAc,CAAC;oBACvC,CAAC;yBAAM,CAAC;wBACN,IAAI,CAAC,SAAS,GAAG,IAAI,CAAC,aAAa,CAAC;oBACtC,CAAC;oBACD,MAAM;gBACR,KAAK,YAAY,CAAC,gBAAgB;oBAChC,IAAI,CAAC,UAAU,GAAG,CAAC,CAAC,CAAC;oBACrB,IAAI,IAAI,CAAC,cAAc,IAAI,CAAC,EAAE,CAAC;wBAC7B,IAAI,CAAC,SAAS,GAAG,IAAI,CAAC,cAAc,CAAC;oBACvC,CAAC;yBAAM,CAAC;wBACN,IAAI,CAAC,SAAS,GAAG,IAAI,CAAC,aAAa,CAAC;oBACtC,CAAC;oBACD,MAAM;YACV,CAAC;QACH,CAAC;QAED,IAAI,CAAC,OAAO,CAAC,eAAe,GAAG,IAAI,CAAC,UAAU,GAAG,IAAI,CAAC,MAAM,CAAC;QAC7D,IAAI,CAAC,sBAAsB,IAAI,IAAI,CAAC,UAAU,GAAG,IAAI,CAAC,MAAM,GAAG,CAAC,MAAM,GAAG,IAAI,CAAC,CAAC;QAE/E,IAAI,IAAI,CAAC,UAAU,EAAE,EAAE,CAAC;YACtB,IAAI,CAAC,GAAG,CAAC,QAAQ,GAAG,IAAI,CAAC,IAAI,CAAC;YAC9B,IAAI,CAAC,OAAO,CAAC,eAAe,GAAG,CAAC,CAAC;YACjC,IAAI,CAAC,QAAQ,GAAG,IAAI,CAAC;QACvB,CAAC;IACH,CAAC;IAEM,UAAU;QACf,MAAM,gBAAgB,GAAG,IAAI,CAAC,GAAG,CAAC,IAAI,CAAC,sBAAsB,GAAG,IAAI,CAAC,MAAM,CAAC,CAAC;QAC7E,OAAO,IAAI,CAAC,QAAQ,IAAI,gBAAgB,IAAI,IAAI,CAAC,GAAG,CAAC,IAAI,CAAC,SAAS,CAAC,CAAC;IACvE,CAAC;IAEM,IAAI;QACT,IAAI,CAAC,OAAO,CAAC,eAAe,GAAG,CAAC,CAAC;QACjC,IAAI,CAAC,QAAQ,GAAG,IAAI,CAAC;IACvB,CAAC;IAEM,KAAK;QACV,IAAI,CAAC,QAAQ,GAAG,KAAK,CAAC;QACtB,IAAI,CAAC,QAAQ,GAAG,KAAK,CAAC;QACtB,IAAI,CAAC,MAAM,GAAG,SAAS,CAAC;QACxB,IAAI,CAAC,sBAAsB,GAAG,SAAS,CAAC;QACxC,IAAI,CAAC,SAAS,GAAG,SAAS,CAAC;IAC7B,CAAC;CACF"}
@@ -0,0 +1,91 @@
1
+ import { RotationType } from '../RotationType';
2
+ import { TransformComponent } from '../../EntityComponentSystem/Components/TransformComponent';
3
+ import { MotionComponent } from '../../EntityComponentSystem/Components/MotionComponent';
4
+ import { TwoPI } from '../../Math/util';
5
+ export class RotateTo {
6
+ constructor(entity, angleRadians, speed, rotationType) {
7
+ this._started = false;
8
+ this._stopped = false;
9
+ this._tx = entity.get(TransformComponent);
10
+ this._motion = entity.get(MotionComponent);
11
+ this._end = angleRadians;
12
+ this._speed = speed;
13
+ this._rotationType = rotationType || RotationType.ShortestPath;
14
+ }
15
+ update(_delta) {
16
+ if (!this._started) {
17
+ this._started = true;
18
+ this._start = this._tx.rotation;
19
+ this._currentNonCannonAngle = this._tx.rotation;
20
+ const distance1 = Math.abs(this._end - this._start);
21
+ const distance2 = TwoPI - distance1;
22
+ if (distance1 > distance2) {
23
+ this._shortDistance = distance2;
24
+ this._longDistance = distance1;
25
+ }
26
+ else {
27
+ this._shortDistance = distance1;
28
+ this._longDistance = distance2;
29
+ }
30
+ this._shortestPathIsPositive = (this._start - this._end + TwoPI) % TwoPI >= Math.PI;
31
+ switch (this._rotationType) {
32
+ case RotationType.ShortestPath:
33
+ this._distance = this._shortDistance;
34
+ if (this._shortestPathIsPositive) {
35
+ this._direction = 1;
36
+ }
37
+ else {
38
+ this._direction = -1;
39
+ }
40
+ break;
41
+ case RotationType.LongestPath:
42
+ this._distance = this._longDistance;
43
+ if (this._shortestPathIsPositive) {
44
+ this._direction = -1;
45
+ }
46
+ else {
47
+ this._direction = 1;
48
+ }
49
+ break;
50
+ case RotationType.Clockwise:
51
+ this._direction = 1;
52
+ if (this._shortestPathIsPositive) {
53
+ this._distance = this._shortDistance;
54
+ }
55
+ else {
56
+ this._distance = this._longDistance;
57
+ }
58
+ break;
59
+ case RotationType.CounterClockwise:
60
+ this._direction = -1;
61
+ if (!this._shortestPathIsPositive) {
62
+ this._distance = this._shortDistance;
63
+ }
64
+ else {
65
+ this._distance = this._longDistance;
66
+ }
67
+ break;
68
+ }
69
+ }
70
+ this._motion.angularVelocity = this._direction * this._speed;
71
+ this._currentNonCannonAngle += this._direction * this._speed * (_delta / 1000);
72
+ if (this.isComplete()) {
73
+ this._tx.rotation = this._end;
74
+ this._motion.angularVelocity = 0;
75
+ this._stopped = true;
76
+ }
77
+ }
78
+ isComplete() {
79
+ const distanceTraveled = Math.abs(this._currentNonCannonAngle - this._start);
80
+ return this._stopped || distanceTraveled >= Math.abs(this._distance);
81
+ }
82
+ stop() {
83
+ this._motion.angularVelocity = 0;
84
+ this._stopped = true;
85
+ }
86
+ reset() {
87
+ this._started = false;
88
+ this._stopped = false;
89
+ }
90
+ }
91
+ //# sourceMappingURL=RotateTo.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"RotateTo.js","sourceRoot":"","sources":["../../../../src/engine/Actions/Action/RotateTo.ts"],"names":[],"mappings":"AACA,OAAO,EAAE,YAAY,EAAE,MAAM,iBAAiB,CAAC;AAC/C,OAAO,EAAE,kBAAkB,EAAE,MAAM,2DAA2D,CAAC;AAC/F,OAAO,EAAE,eAAe,EAAE,MAAM,wDAAwD,CAAC;AAEzF,OAAO,EAAE,KAAK,EAAE,MAAM,iBAAiB,CAAC;AAExC,MAAM,OAAO,QAAQ;IAiBnB,YAAY,MAAc,EAAE,YAAoB,EAAE,KAAa,EAAE,YAA2B;QAFpF,aAAQ,GAAG,KAAK,CAAC;QACjB,aAAQ,GAAG,KAAK,CAAC;QAEvB,IAAI,CAAC,GAAG,GAAG,MAAM,CAAC,GAAG,CAAC,kBAAkB,CAAC,CAAC;QAC1C,IAAI,CAAC,OAAO,GAAG,MAAM,CAAC,GAAG,CAAC,eAAe,CAAC,CAAC;QAC3C,IAAI,CAAC,IAAI,GAAG,YAAY,CAAC;QACzB,IAAI,CAAC,MAAM,GAAG,KAAK,CAAC;QACpB,IAAI,CAAC,aAAa,GAAG,YAAY,IAAI,YAAY,CAAC,YAAY,CAAC;IACjE,CAAC;IAEM,MAAM,CAAC,MAAc;QAC1B,IAAI,CAAC,IAAI,CAAC,QAAQ,EAAE,CAAC;YACnB,IAAI,CAAC,QAAQ,GAAG,IAAI,CAAC;YACrB,IAAI,CAAC,MAAM,GAAG,IAAI,CAAC,GAAG,CAAC,QAAQ,CAAC;YAChC,IAAI,CAAC,sBAAsB,GAAG,IAAI,CAAC,GAAG,CAAC,QAAQ,CAAC;YAChD,MAAM,SAAS,GAAG,IAAI,CAAC,GAAG,CAAC,IAAI,CAAC,IAAI,GAAG,IAAI,CAAC,MAAM,CAAC,CAAC;YACpD,MAAM,SAAS,GAAG,KAAK,GAAG,SAAS,CAAC;YACpC,IAAI,SAAS,GAAG,SAAS,EAAE,CAAC;gBAC1B,IAAI,CAAC,cAAc,GAAG,SAAS,CAAC;gBAChC,IAAI,CAAC,aAAa,GAAG,SAAS,CAAC;YACjC,CAAC;iBAAM,CAAC;gBACN,IAAI,CAAC,cAAc,GAAG,SAAS,CAAC;gBAChC,IAAI,CAAC,aAAa,GAAG,SAAS,CAAC;YACjC,CAAC;YAED,IAAI,CAAC,uBAAuB,GAAG,CAAC,IAAI,CAAC,MAAM,GAAG,IAAI,CAAC,IAAI,GAAG,KAAK,CAAC,GAAG,KAAK,IAAI,IAAI,CAAC,EAAE,CAAC;YAEpF,QAAQ,IAAI,CAAC,aAAa,EAAE,CAAC;gBAC3B,KAAK,YAAY,CAAC,YAAY;oBAC5B,IAAI,CAAC,SAAS,GAAG,IAAI,CAAC,cAAc,CAAC;oBACrC,IAAI,IAAI,CAAC,uBAAuB,EAAE,CAAC;wBACjC,IAAI,CAAC,UAAU,GAAG,CAAC,CAAC;oBACtB,CAAC;yBAAM,CAAC;wBACN,IAAI,CAAC,UAAU,GAAG,CAAC,CAAC,CAAC;oBACvB,CAAC;oBACD,MAAM;gBACR,KAAK,YAAY,CAAC,WAAW;oBAC3B,IAAI,CAAC,SAAS,GAAG,IAAI,CAAC,aAAa,CAAC;oBACpC,IAAI,IAAI,CAAC,uBAAuB,EAAE,CAAC;wBACjC,IAAI,CAAC,UAAU,GAAG,CAAC,CAAC,CAAC;oBACvB,CAAC;yBAAM,CAAC;wBACN,IAAI,CAAC,UAAU,GAAG,CAAC,CAAC;oBACtB,CAAC;oBACD,MAAM;gBACR,KAAK,YAAY,CAAC,SAAS;oBACzB,IAAI,CAAC,UAAU,GAAG,CAAC,CAAC;oBACpB,IAAI,IAAI,CAAC,uBAAuB,EAAE,CAAC;wBACjC,IAAI,CAAC,SAAS,GAAG,IAAI,CAAC,cAAc,CAAC;oBACvC,CAAC;yBAAM,CAAC;wBACN,IAAI,CAAC,SAAS,GAAG,IAAI,CAAC,aAAa,CAAC;oBACtC,CAAC;oBACD,MAAM;gBACR,KAAK,YAAY,CAAC,gBAAgB;oBAChC,IAAI,CAAC,UAAU,GAAG,CAAC,CAAC,CAAC;oBACrB,IAAI,CAAC,IAAI,CAAC,uBAAuB,EAAE,CAAC;wBAClC,IAAI,CAAC,SAAS,GAAG,IAAI,CAAC,cAAc,CAAC;oBACvC,CAAC;yBAAM,CAAC;wBACN,IAAI,CAAC,SAAS,GAAG,IAAI,CAAC,aAAa,CAAC;oBACtC,CAAC;oBACD,MAAM;YACV,CAAC;QACH,CAAC;QAED,IAAI,CAAC,OAAO,CAAC,eAAe,GAAG,IAAI,CAAC,UAAU,GAAG,IAAI,CAAC,MAAM,CAAC;QAC7D,IAAI,CAAC,sBAAsB,IAAI,IAAI,CAAC,UAAU,GAAG,IAAI,CAAC,MAAM,GAAG,CAAC,MAAM,GAAG,IAAI,CAAC,CAAC;QAE/E,IAAI,IAAI,CAAC,UAAU,EAAE,EAAE,CAAC;YACtB,IAAI,CAAC,GAAG,CAAC,QAAQ,GAAG,IAAI,CAAC,IAAI,CAAC;YAC9B,IAAI,CAAC,OAAO,CAAC,eAAe,GAAG,CAAC,CAAC;YACjC,IAAI,CAAC,QAAQ,GAAG,IAAI,CAAC;QACvB,CAAC;IACH,CAAC;IAEM,UAAU;QACf,MAAM,gBAAgB,GAAG,IAAI,CAAC,GAAG,CAAC,IAAI,CAAC,sBAAsB,GAAG,IAAI,CAAC,MAAM,CAAC,CAAC;QAC7E,OAAO,IAAI,CAAC,QAAQ,IAAI,gBAAgB,IAAI,IAAI,CAAC,GAAG,CAAC,IAAI,CAAC,SAAS,CAAC,CAAC;IACvE,CAAC;IAEM,IAAI;QACT,IAAI,CAAC,OAAO,CAAC,eAAe,GAAG,CAAC,CAAC;QACjC,IAAI,CAAC,QAAQ,GAAG,IAAI,CAAC;IACvB,CAAC;IAEM,KAAK;QACV,IAAI,CAAC,QAAQ,GAAG,KAAK,CAAC;QACtB,IAAI,CAAC,QAAQ,GAAG,KAAK,CAAC;IACxB,CAAC;CACF"}
@@ -0,0 +1,46 @@
1
+ import { Vector } from '../../Math/vector';
2
+ import { MotionComponent } from '../../EntityComponentSystem/Components/MotionComponent';
3
+ import { TransformComponent } from '../../EntityComponentSystem/Components/TransformComponent';
4
+ export class ScaleBy {
5
+ constructor(entity, scaleOffsetX, scaleOffsetY, speed) {
6
+ this._started = false;
7
+ this._stopped = false;
8
+ this._tx = entity.get(TransformComponent);
9
+ this._motion = entity.get(MotionComponent);
10
+ this._offset = new Vector(scaleOffsetX, scaleOffsetY);
11
+ this._speedX = this._speedY = speed;
12
+ }
13
+ update(_delta) {
14
+ if (!this._started) {
15
+ this._started = true;
16
+ this._startScale = this._tx.scale.clone();
17
+ this._endScale = this._startScale.add(this._offset);
18
+ this._distanceX = Math.abs(this._endScale.x - this._startScale.x);
19
+ this._distanceY = Math.abs(this._endScale.y - this._startScale.y);
20
+ this._directionX = this._endScale.x < this._startScale.x ? -1 : 1;
21
+ this._directionY = this._endScale.y < this._startScale.y ? -1 : 1;
22
+ }
23
+ this._motion.scaleFactor.x = this._speedX * this._directionX;
24
+ this._motion.scaleFactor.y = this._speedY * this._directionY;
25
+ if (this.isComplete()) {
26
+ this._tx.scale = this._endScale;
27
+ this._motion.scaleFactor.x = 0;
28
+ this._motion.scaleFactor.y = 0;
29
+ }
30
+ }
31
+ isComplete() {
32
+ return (this._stopped ||
33
+ (Math.abs(this._tx.scale.x - this._startScale.x) >= (this._distanceX - 0.01) &&
34
+ Math.abs(this._tx.scale.y - this._startScale.y) >= (this._distanceY - 0.01)));
35
+ }
36
+ stop() {
37
+ this._motion.scaleFactor.x = 0;
38
+ this._motion.scaleFactor.y = 0;
39
+ this._stopped = true;
40
+ }
41
+ reset() {
42
+ this._started = false;
43
+ this._stopped = false;
44
+ }
45
+ }
46
+ //# sourceMappingURL=ScaleBy.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"ScaleBy.js","sourceRoot":"","sources":["../../../../src/engine/Actions/Action/ScaleBy.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,MAAM,EAAE,MAAM,mBAAmB,CAAC;AAE3C,OAAO,EAAE,eAAe,EAAE,MAAM,wDAAwD,CAAC;AACzF,OAAO,EAAE,kBAAkB,EAAE,MAAM,2DAA2D,CAAC;AAG/F,MAAM,OAAO,OAAO;IAgBlB,YAAY,MAAc,EAAE,YAAoB,EAAE,YAAoB,EAAE,KAAa;QAJ7E,aAAQ,GAAG,KAAK,CAAC;QACjB,aAAQ,GAAG,KAAK,CAAC;QAIvB,IAAI,CAAC,GAAG,GAAG,MAAM,CAAC,GAAG,CAAC,kBAAkB,CAAC,CAAC;QAC1C,IAAI,CAAC,OAAO,GAAG,MAAM,CAAC,GAAG,CAAC,eAAe,CAAC,CAAC;QAC3C,IAAI,CAAC,OAAO,GAAG,IAAI,MAAM,CAAC,YAAY,EAAE,YAAY,CAAC,CAAC;QACtD,IAAI,CAAC,OAAO,GAAG,IAAI,CAAC,OAAO,GAAG,KAAK,CAAC;IACtC,CAAC;IAEM,MAAM,CAAC,MAAc;QAC1B,IAAI,CAAC,IAAI,CAAC,QAAQ,EAAE,CAAC;YACnB,IAAI,CAAC,QAAQ,GAAG,IAAI,CAAC;YACrB,IAAI,CAAC,WAAW,GAAG,IAAI,CAAC,GAAG,CAAC,KAAK,CAAC,KAAK,EAAE,CAAC;YAC1C,IAAI,CAAC,SAAS,GAAG,IAAI,CAAC,WAAW,CAAC,GAAG,CAAC,IAAI,CAAC,OAAO,CAAC,CAAC;YACpD,IAAI,CAAC,UAAU,GAAG,IAAI,CAAC,GAAG,CAAC,IAAI,CAAC,SAAS,CAAC,CAAC,GAAG,IAAI,CAAC,WAAW,CAAC,CAAC,CAAC,CAAC;YAClE,IAAI,CAAC,UAAU,GAAG,IAAI,CAAC,GAAG,CAAC,IAAI,CAAC,SAAS,CAAC,CAAC,GAAG,IAAI,CAAC,WAAW,CAAC,CAAC,CAAC,CAAC;YAClE,IAAI,CAAC,WAAW,GAAG,IAAI,CAAC,SAAS,CAAC,CAAC,GAAG,IAAI,CAAC,WAAW,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;YAClE,IAAI,CAAC,WAAW,GAAG,IAAI,CAAC,SAAS,CAAC,CAAC,GAAG,IAAI,CAAC,WAAW,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;QACpE,CAAC;QAED,IAAI,CAAC,OAAO,CAAC,WAAW,CAAC,CAAC,GAAG,IAAI,CAAC,OAAO,GAAG,IAAI,CAAC,WAAW,CAAC;QAC7D,IAAI,CAAC,OAAO,CAAC,WAAW,CAAC,CAAC,GAAG,IAAI,CAAC,OAAO,GAAG,IAAI,CAAC,WAAW,CAAC;QAE7D,IAAI,IAAI,CAAC,UAAU,EAAE,EAAE,CAAC;YACtB,IAAI,CAAC,GAAG,CAAC,KAAK,GAAG,IAAI,CAAC,SAAS,CAAC;YAChC,IAAI,CAAC,OAAO,CAAC,WAAW,CAAC,CAAC,GAAG,CAAC,CAAC;YAC/B,IAAI,CAAC,OAAO,CAAC,WAAW,CAAC,CAAC,GAAG,CAAC,CAAC;QACjC,CAAC;IACH,CAAC;IAEM,UAAU;QACf,OAAO,CACL,IAAI,CAAC,QAAQ;YACb,CAAC,IAAI,CAAC,GAAG,CAAC,IAAI,CAAC,GAAG,CAAC,KAAK,CAAC,CAAC,GAAG,IAAI,CAAC,WAAW,CAAC,CAAC,CAAC,IAAI,CAAC,IAAI,CAAC,UAAU,GAAG,IAAI,CAAC;gBAC1E,IAAI,CAAC,GAAG,CAAC,IAAI,CAAC,GAAG,CAAC,KAAK,CAAC,CAAC,GAAG,IAAI,CAAC,WAAW,CAAC,CAAC,CAAC,IAAI,CAAC,IAAI,CAAC,UAAU,GAAG,IAAI,CAAC,CAAC,CAC/E,CAAC;IACJ,CAAC;IAEM,IAAI;QACT,IAAI,CAAC,OAAO,CAAC,WAAW,CAAC,CAAC,GAAG,CAAC,CAAC;QAC/B,IAAI,CAAC,OAAO,CAAC,WAAW,CAAC,CAAC,GAAG,CAAC,CAAC;QAC/B,IAAI,CAAC,QAAQ,GAAG,IAAI,CAAC;IACvB,CAAC;IAEM,KAAK;QACV,IAAI,CAAC,QAAQ,GAAG,KAAK,CAAC;QACtB,IAAI,CAAC,QAAQ,GAAG,KAAK,CAAC;IACxB,CAAC;CACF"}
@@ -0,0 +1,58 @@
1
+ import { vec } from '../../Math/vector';
2
+ import { MotionComponent } from '../../EntityComponentSystem/Components/MotionComponent';
3
+ import { TransformComponent } from '../../EntityComponentSystem/Components/TransformComponent';
4
+ export class ScaleTo {
5
+ constructor(entity, scaleX, scaleY, speedX, speedY) {
6
+ this._started = false;
7
+ this._stopped = false;
8
+ this._tx = entity.get(TransformComponent);
9
+ this._motion = entity.get(MotionComponent);
10
+ this._endX = scaleX;
11
+ this._endY = scaleY;
12
+ this._speedX = speedX;
13
+ this._speedY = speedY;
14
+ }
15
+ update(_delta) {
16
+ if (!this._started) {
17
+ this._started = true;
18
+ this._startX = this._tx.scale.x;
19
+ this._startY = this._tx.scale.y;
20
+ this._distanceX = Math.abs(this._endX - this._startX);
21
+ this._distanceY = Math.abs(this._endY - this._startY);
22
+ }
23
+ if (!(Math.abs(this._tx.scale.x - this._startX) >= this._distanceX)) {
24
+ const directionX = this._endY < this._startY ? -1 : 1;
25
+ this._motion.scaleFactor.x = this._speedX * directionX;
26
+ }
27
+ else {
28
+ this._motion.scaleFactor.x = 0;
29
+ }
30
+ if (!(Math.abs(this._tx.scale.y - this._startY) >= this._distanceY)) {
31
+ const directionY = this._endY < this._startY ? -1 : 1;
32
+ this._motion.scaleFactor.y = this._speedY * directionY;
33
+ }
34
+ else {
35
+ this._motion.scaleFactor.y = 0;
36
+ }
37
+ if (this.isComplete()) {
38
+ this._tx.scale = vec(this._endX, this._endY);
39
+ this._motion.scaleFactor.x = 0;
40
+ this._motion.scaleFactor.y = 0;
41
+ }
42
+ }
43
+ isComplete() {
44
+ return (this._stopped ||
45
+ (Math.abs(this._tx.scale.x - this._startX) >= (this._distanceX - 0.01) &&
46
+ Math.abs(this._tx.scale.y - this._startY) >= (this._distanceY - 0.01)));
47
+ }
48
+ stop() {
49
+ this._motion.scaleFactor.x = 0;
50
+ this._motion.scaleFactor.y = 0;
51
+ this._stopped = true;
52
+ }
53
+ reset() {
54
+ this._started = false;
55
+ this._stopped = false;
56
+ }
57
+ }
58
+ //# sourceMappingURL=ScaleTo.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"ScaleTo.js","sourceRoot":"","sources":["../../../../src/engine/Actions/Action/ScaleTo.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,GAAG,EAAE,MAAM,mBAAmB,CAAC;AACxC,OAAO,EAAE,eAAe,EAAE,MAAM,wDAAwD,CAAC;AACzF,OAAO,EAAE,kBAAkB,EAAE,MAAM,2DAA2D,CAAC;AAI/F,MAAM,OAAO,OAAO;IAelB,YAAY,MAAc,EAAE,MAAc,EAAE,MAAc,EAAE,MAAc,EAAE,MAAc;QAFlF,aAAQ,GAAG,KAAK,CAAC;QACjB,aAAQ,GAAG,KAAK,CAAC;QAEvB,IAAI,CAAC,GAAG,GAAG,MAAM,CAAC,GAAG,CAAC,kBAAkB,CAAC,CAAC;QAC1C,IAAI,CAAC,OAAO,GAAG,MAAM,CAAC,GAAG,CAAC,eAAe,CAAC,CAAC;QAC3C,IAAI,CAAC,KAAK,GAAG,MAAM,CAAC;QACpB,IAAI,CAAC,KAAK,GAAG,MAAM,CAAC;QACpB,IAAI,CAAC,OAAO,GAAG,MAAM,CAAC;QACtB,IAAI,CAAC,OAAO,GAAG,MAAM,CAAC;IACxB,CAAC;IAEM,MAAM,CAAC,MAAc;QAC1B,IAAI,CAAC,IAAI,CAAC,QAAQ,EAAE,CAAC;YACnB,IAAI,CAAC,QAAQ,GAAG,IAAI,CAAC;YACrB,IAAI,CAAC,OAAO,GAAG,IAAI,CAAC,GAAG,CAAC,KAAK,CAAC,CAAC,CAAC;YAChC,IAAI,CAAC,OAAO,GAAG,IAAI,CAAC,GAAG,CAAC,KAAK,CAAC,CAAC,CAAC;YAChC,IAAI,CAAC,UAAU,GAAG,IAAI,CAAC,GAAG,CAAC,IAAI,CAAC,KAAK,GAAG,IAAI,CAAC,OAAO,CAAC,CAAC;YACtD,IAAI,CAAC,UAAU,GAAG,IAAI,CAAC,GAAG,CAAC,IAAI,CAAC,KAAK,GAAG,IAAI,CAAC,OAAO,CAAC,CAAC;QACxD,CAAC;QAED,IAAI,CAAC,CAAC,IAAI,CAAC,GAAG,CAAC,IAAI,CAAC,GAAG,CAAC,KAAK,CAAC,CAAC,GAAG,IAAI,CAAC,OAAO,CAAC,IAAI,IAAI,CAAC,UAAU,CAAC,EAAE,CAAC;YACpE,MAAM,UAAU,GAAG,IAAI,CAAC,KAAK,GAAG,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;YACtD,IAAI,CAAC,OAAO,CAAC,WAAW,CAAC,CAAC,GAAG,IAAI,CAAC,OAAO,GAAG,UAAU,CAAC;QACzD,CAAC;aAAM,CAAC;YACN,IAAI,CAAC,OAAO,CAAC,WAAW,CAAC,CAAC,GAAG,CAAC,CAAC;QACjC,CAAC;QAED,IAAI,CAAC,CAAC,IAAI,CAAC,GAAG,CAAC,IAAI,CAAC,GAAG,CAAC,KAAK,CAAC,CAAC,GAAG,IAAI,CAAC,OAAO,CAAC,IAAI,IAAI,CAAC,UAAU,CAAC,EAAE,CAAC;YACpE,MAAM,UAAU,GAAG,IAAI,CAAC,KAAK,GAAG,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;YACtD,IAAI,CAAC,OAAO,CAAC,WAAW,CAAC,CAAC,GAAG,IAAI,CAAC,OAAO,GAAG,UAAU,CAAC;QACzD,CAAC;aAAM,CAAC;YACN,IAAI,CAAC,OAAO,CAAC,WAAW,CAAC,CAAC,GAAG,CAAC,CAAC;QACjC,CAAC;QAED,IAAI,IAAI,CAAC,UAAU,EAAE,EAAE,CAAC;YACtB,IAAI,CAAC,GAAG,CAAC,KAAK,GAAG,GAAG,CAAC,IAAI,CAAC,KAAK,EAAE,IAAI,CAAC,KAAK,CAAC,CAAC;YAC7C,IAAI,CAAC,OAAO,CAAC,WAAW,CAAC,CAAC,GAAG,CAAC,CAAC;YAC/B,IAAI,CAAC,OAAO,CAAC,WAAW,CAAC,CAAC,GAAG,CAAC,CAAC;QACjC,CAAC;IACH,CAAC;IAEM,UAAU;QACf,OAAO,CACL,IAAI,CAAC,QAAQ;YACb,CAAC,IAAI,CAAC,GAAG,CAAC,IAAI,CAAC,GAAG,CAAC,KAAK,CAAC,CAAC,GAAG,IAAI,CAAC,OAAO,CAAC,IAAI,CAAC,IAAI,CAAC,UAAU,GAAG,IAAI,CAAC;gBACpE,IAAI,CAAC,GAAG,CAAC,IAAI,CAAC,GAAG,CAAC,KAAK,CAAC,CAAC,GAAG,IAAI,CAAC,OAAO,CAAC,IAAI,CAAC,IAAI,CAAC,UAAU,GAAG,IAAI,CAAC,CAAC,CACzE,CAAC;IACJ,CAAC;IAEM,IAAI;QACT,IAAI,CAAC,OAAO,CAAC,WAAW,CAAC,CAAC,GAAG,CAAC,CAAC;QAC/B,IAAI,CAAC,OAAO,CAAC,WAAW,CAAC,CAAC,GAAG,CAAC,CAAC;QAC/B,IAAI,CAAC,QAAQ,GAAG,IAAI,CAAC;IACvB,CAAC;IAEM,KAAK;QACV,IAAI,CAAC,QAAQ,GAAG,KAAK,CAAC;QACtB,IAAI,CAAC,QAAQ,GAAG,KAAK,CAAC;IACxB,CAAC;CACF"}
@@ -0,0 +1,2 @@
1
+ export {};
2
+ //# sourceMappingURL=Action.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"Action.js","sourceRoot":"","sources":["../../../src/engine/Actions/Action.ts"],"names":[],"mappings":""}