bmad-method 6.0.0-alpha.17 → 6.0.0-alpha.18

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (186) hide show
  1. package/CHANGELOG.md +97 -0
  2. package/package.json +1 -1
  3. package/src/modules/bmgd/_module-installer/installer.js +160 -0
  4. package/src/modules/bmgd/_module-installer/platform-specifics/claude-code.js +23 -0
  5. package/src/modules/bmgd/_module-installer/platform-specifics/windsurf.js +18 -0
  6. package/src/modules/bmgd/agents/game-architect.agent.yaml +23 -8
  7. package/src/modules/bmgd/agents/game-designer.agent.yaml +38 -18
  8. package/src/modules/bmgd/agents/game-dev.agent.yaml +30 -14
  9. package/src/modules/bmgd/agents/game-qa.agent.yaml +64 -0
  10. package/src/modules/bmgd/agents/game-scrum-master.agent.yaml +27 -39
  11. package/src/modules/bmgd/agents/game-solo-dev.agent.yaml +56 -0
  12. package/src/modules/bmgd/docs/README.md +180 -0
  13. package/src/modules/bmgd/docs/agents-guide.md +407 -0
  14. package/src/modules/bmgd/docs/game-types-guide.md +503 -0
  15. package/src/modules/bmgd/docs/glossary.md +294 -0
  16. package/src/modules/bmgd/docs/quick-flow-guide.md +288 -0
  17. package/src/modules/bmgd/docs/quick-start.md +250 -0
  18. package/src/modules/bmgd/docs/troubleshooting.md +259 -0
  19. package/src/modules/bmgd/docs/workflow-overview.jpg +0 -0
  20. package/src/modules/bmgd/docs/workflows-guide.md +463 -0
  21. package/src/modules/bmgd/gametest/knowledge/balance-testing.md +220 -0
  22. package/src/modules/bmgd/gametest/knowledge/certification-testing.md +319 -0
  23. package/src/modules/bmgd/gametest/knowledge/compatibility-testing.md +228 -0
  24. package/src/modules/bmgd/gametest/knowledge/godot-testing.md +376 -0
  25. package/src/modules/bmgd/gametest/knowledge/input-testing.md +315 -0
  26. package/src/modules/bmgd/gametest/knowledge/localization-testing.md +304 -0
  27. package/src/modules/bmgd/gametest/knowledge/multiplayer-testing.md +322 -0
  28. package/src/modules/bmgd/gametest/knowledge/performance-testing.md +204 -0
  29. package/src/modules/bmgd/gametest/knowledge/playtesting.md +384 -0
  30. package/src/modules/bmgd/gametest/knowledge/qa-automation.md +190 -0
  31. package/src/modules/bmgd/gametest/knowledge/regression-testing.md +280 -0
  32. package/src/modules/bmgd/gametest/knowledge/save-testing.md +280 -0
  33. package/src/modules/bmgd/gametest/knowledge/smoke-testing.md +404 -0
  34. package/src/modules/bmgd/gametest/knowledge/test-priorities.md +271 -0
  35. package/src/modules/bmgd/gametest/knowledge/unity-testing.md +383 -0
  36. package/src/modules/bmgd/gametest/knowledge/unreal-testing.md +388 -0
  37. package/src/modules/bmgd/gametest/qa-index.csv +17 -0
  38. package/src/modules/bmgd/module.yaml +25 -9
  39. package/src/modules/bmgd/teams/default-party.csv +2 -0
  40. package/src/modules/bmgd/teams/team-gamedev.yaml +12 -1
  41. package/src/modules/bmgd/workflows/1-preproduction/brainstorm-game/steps/step-01-init.md +164 -0
  42. package/src/modules/bmgd/workflows/1-preproduction/brainstorm-game/steps/step-02-context.md +210 -0
  43. package/src/modules/bmgd/workflows/1-preproduction/brainstorm-game/steps/step-03-ideation.md +289 -0
  44. package/src/modules/bmgd/workflows/1-preproduction/brainstorm-game/steps/step-04-complete.md +275 -0
  45. package/src/modules/bmgd/workflows/1-preproduction/brainstorm-game/workflow.md +49 -0
  46. package/src/modules/bmgd/workflows/1-preproduction/brainstorm-game/workflow.yaml +29 -8
  47. package/src/modules/bmgd/workflows/1-preproduction/game-brief/steps/step-01-init.md +223 -0
  48. package/src/modules/bmgd/workflows/1-preproduction/game-brief/steps/step-01b-continue.md +151 -0
  49. package/src/modules/bmgd/workflows/1-preproduction/game-brief/steps/step-02-vision.md +218 -0
  50. package/src/modules/bmgd/workflows/1-preproduction/game-brief/steps/step-03-market.md +218 -0
  51. package/src/modules/bmgd/workflows/1-preproduction/game-brief/steps/step-04-fundamentals.md +231 -0
  52. package/src/modules/bmgd/workflows/1-preproduction/game-brief/steps/step-05-scope.md +242 -0
  53. package/src/modules/bmgd/workflows/1-preproduction/game-brief/steps/step-06-references.md +224 -0
  54. package/src/modules/bmgd/workflows/1-preproduction/game-brief/steps/step-07-content.md +282 -0
  55. package/src/modules/bmgd/workflows/1-preproduction/game-brief/steps/step-08-complete.md +296 -0
  56. package/src/modules/bmgd/workflows/1-preproduction/game-brief/workflow.md +62 -0
  57. package/src/modules/bmgd/workflows/1-preproduction/game-brief/workflow.yaml +40 -9
  58. package/src/modules/bmgd/workflows/2-design/gdd/steps/step-01-init.md +248 -0
  59. package/src/modules/bmgd/workflows/2-design/gdd/steps/step-01b-continue.md +173 -0
  60. package/src/modules/bmgd/workflows/2-design/gdd/steps/step-02-context.md +332 -0
  61. package/src/modules/bmgd/workflows/2-design/gdd/steps/step-03-platforms.md +245 -0
  62. package/src/modules/bmgd/workflows/2-design/gdd/steps/step-04-vision.md +229 -0
  63. package/src/modules/bmgd/workflows/2-design/gdd/steps/step-05-core-gameplay.md +258 -0
  64. package/src/modules/bmgd/workflows/2-design/gdd/steps/step-06-mechanics.md +249 -0
  65. package/src/modules/bmgd/workflows/2-design/gdd/steps/step-07-game-type.md +266 -0
  66. package/src/modules/bmgd/workflows/2-design/gdd/steps/step-08-progression.md +272 -0
  67. package/src/modules/bmgd/workflows/2-design/gdd/steps/step-09-levels.md +264 -0
  68. package/src/modules/bmgd/workflows/2-design/gdd/steps/step-10-art-audio.md +255 -0
  69. package/src/modules/bmgd/workflows/2-design/gdd/steps/step-11-technical.md +275 -0
  70. package/src/modules/bmgd/workflows/2-design/gdd/steps/step-12-epics.md +284 -0
  71. package/src/modules/bmgd/workflows/2-design/gdd/steps/step-13-metrics.md +250 -0
  72. package/src/modules/bmgd/workflows/2-design/gdd/steps/step-14-complete.md +335 -0
  73. package/src/modules/bmgd/workflows/2-design/gdd/workflow.md +61 -0
  74. package/src/modules/bmgd/workflows/2-design/gdd/workflow.yaml +27 -7
  75. package/src/modules/bmgd/workflows/2-design/narrative/steps/step-01-init.md +228 -0
  76. package/src/modules/bmgd/workflows/2-design/narrative/steps/step-01b-continue.md +163 -0
  77. package/src/modules/bmgd/workflows/2-design/narrative/steps/step-02-foundation.md +262 -0
  78. package/src/modules/bmgd/workflows/2-design/narrative/steps/step-03-story.md +238 -0
  79. package/src/modules/bmgd/workflows/2-design/narrative/steps/step-04-characters.md +297 -0
  80. package/src/modules/bmgd/workflows/2-design/narrative/steps/step-05-world.md +262 -0
  81. package/src/modules/bmgd/workflows/2-design/narrative/steps/step-06-dialogue.md +250 -0
  82. package/src/modules/bmgd/workflows/2-design/narrative/steps/step-07-environmental.md +244 -0
  83. package/src/modules/bmgd/workflows/2-design/narrative/steps/step-08-delivery.md +264 -0
  84. package/src/modules/bmgd/workflows/2-design/narrative/steps/step-09-integration.md +254 -0
  85. package/src/modules/bmgd/workflows/2-design/narrative/steps/step-10-production.md +262 -0
  86. package/src/modules/bmgd/workflows/2-design/narrative/steps/step-11-complete.md +331 -0
  87. package/src/modules/bmgd/workflows/2-design/narrative/workflow.md +57 -0
  88. package/src/modules/bmgd/workflows/2-design/narrative/workflow.yaml +53 -8
  89. package/src/modules/bmgd/workflows/3-technical/game-architecture/steps/step-01-init.md +223 -0
  90. package/src/modules/bmgd/workflows/3-technical/game-architecture/steps/step-01b-continue.md +153 -0
  91. package/src/modules/bmgd/workflows/3-technical/game-architecture/steps/step-02-context.md +262 -0
  92. package/src/modules/bmgd/workflows/3-technical/game-architecture/steps/step-03-starter.md +290 -0
  93. package/src/modules/bmgd/workflows/3-technical/game-architecture/steps/step-04-decisions.md +300 -0
  94. package/src/modules/bmgd/workflows/3-technical/game-architecture/steps/step-05-crosscutting.md +319 -0
  95. package/src/modules/bmgd/workflows/3-technical/game-architecture/steps/step-06-structure.md +304 -0
  96. package/src/modules/bmgd/workflows/3-technical/game-architecture/steps/step-07-patterns.md +349 -0
  97. package/src/modules/bmgd/workflows/3-technical/game-architecture/steps/step-08-validation.md +293 -0
  98. package/src/modules/bmgd/workflows/3-technical/game-architecture/steps/step-09-complete.md +302 -0
  99. package/src/modules/bmgd/workflows/3-technical/game-architecture/workflow.md +55 -0
  100. package/src/modules/bmgd/workflows/3-technical/game-architecture/workflow.yaml +50 -21
  101. package/src/modules/bmgd/workflows/4-production/code-review/checklist.md +23 -0
  102. package/src/modules/bmgd/workflows/4-production/code-review/instructions.xml +225 -0
  103. package/src/modules/bmgd/workflows/4-production/code-review/workflow.yaml +18 -15
  104. package/src/modules/bmgd/workflows/4-production/correct-course/checklist.md +1 -1
  105. package/src/modules/bmgd/workflows/4-production/correct-course/instructions.md +1 -1
  106. package/src/modules/bmgd/workflows/4-production/correct-course/workflow.yaml +11 -6
  107. package/src/modules/bmgd/workflows/4-production/create-story/checklist.md +332 -214
  108. package/src/modules/bmgd/workflows/4-production/create-story/instructions.xml +298 -0
  109. package/src/modules/bmgd/workflows/4-production/create-story/template.md +3 -5
  110. package/src/modules/bmgd/workflows/4-production/create-story/workflow.yaml +12 -7
  111. package/src/modules/bmgd/workflows/4-production/dev-story/checklist.md +65 -23
  112. package/src/modules/bmgd/workflows/4-production/dev-story/instructions.xml +409 -0
  113. package/src/modules/bmgd/workflows/4-production/dev-story/workflow.yaml +13 -3
  114. package/src/modules/bmgd/workflows/4-production/retrospective/instructions.md +4 -4
  115. package/src/modules/bmgd/workflows/4-production/retrospective/workflow.yaml +12 -7
  116. package/src/modules/bmgd/workflows/4-production/sprint-planning/instructions.md +32 -41
  117. package/src/modules/bmgd/workflows/4-production/sprint-planning/sprint-status-template.yaml +13 -13
  118. package/src/modules/bmgd/workflows/4-production/sprint-planning/workflow.yaml +6 -1
  119. package/src/modules/bmgd/workflows/4-production/sprint-status/instructions.md +229 -0
  120. package/src/modules/bmgd/workflows/4-production/sprint-status/workflow.yaml +35 -0
  121. package/src/modules/bmgd/workflows/bmgd-quick-flow/create-tech-spec/instructions.md +140 -0
  122. package/src/modules/bmgd/workflows/bmgd-quick-flow/create-tech-spec/workflow.yaml +27 -0
  123. package/src/modules/bmgd/workflows/bmgd-quick-flow/quick-dev/checklist.md +37 -0
  124. package/src/modules/bmgd/workflows/bmgd-quick-flow/quick-dev/instructions.md +220 -0
  125. package/src/modules/bmgd/workflows/bmgd-quick-flow/quick-dev/workflow.yaml +45 -0
  126. package/src/modules/bmgd/workflows/bmgd-quick-flow/quick-prototype/checklist.md +26 -0
  127. package/src/modules/bmgd/workflows/bmgd-quick-flow/quick-prototype/instructions.md +156 -0
  128. package/src/modules/bmgd/workflows/bmgd-quick-flow/quick-prototype/workflow.yaml +36 -0
  129. package/src/modules/bmgd/workflows/gametest/automate/checklist.md +93 -0
  130. package/src/modules/bmgd/workflows/gametest/automate/instructions.md +317 -0
  131. package/src/modules/bmgd/workflows/gametest/automate/workflow.yaml +50 -0
  132. package/src/modules/bmgd/workflows/gametest/performance/checklist.md +96 -0
  133. package/src/modules/bmgd/workflows/gametest/performance/instructions.md +323 -0
  134. package/src/modules/bmgd/workflows/gametest/performance/performance-template.md +256 -0
  135. package/src/modules/bmgd/workflows/gametest/performance/workflow.yaml +48 -0
  136. package/src/modules/bmgd/workflows/gametest/playtest-plan/checklist.md +93 -0
  137. package/src/modules/bmgd/workflows/gametest/playtest-plan/instructions.md +297 -0
  138. package/src/modules/bmgd/workflows/gametest/playtest-plan/playtest-template.md +208 -0
  139. package/src/modules/bmgd/workflows/gametest/playtest-plan/workflow.yaml +59 -0
  140. package/src/modules/bmgd/workflows/gametest/test-design/checklist.md +98 -0
  141. package/src/modules/bmgd/workflows/gametest/test-design/instructions.md +280 -0
  142. package/src/modules/bmgd/workflows/gametest/test-design/test-design-template.md +205 -0
  143. package/src/modules/bmgd/workflows/gametest/test-design/workflow.yaml +47 -0
  144. package/src/modules/bmgd/workflows/gametest/test-framework/checklist.md +103 -0
  145. package/src/modules/bmgd/workflows/gametest/test-framework/instructions.md +348 -0
  146. package/src/modules/bmgd/workflows/gametest/test-framework/workflow.yaml +48 -0
  147. package/src/modules/bmgd/workflows/gametest/test-review/checklist.md +87 -0
  148. package/src/modules/bmgd/workflows/gametest/test-review/instructions.md +272 -0
  149. package/src/modules/bmgd/workflows/gametest/test-review/test-review-template.md +203 -0
  150. package/src/modules/bmgd/workflows/gametest/test-review/workflow.yaml +48 -0
  151. package/src/modules/bmgd/workflows/workflow-status/init/instructions.md +299 -0
  152. package/src/modules/bmgd/workflows/workflow-status/init/workflow.yaml +29 -0
  153. package/src/modules/bmgd/workflows/workflow-status/instructions.md +395 -0
  154. package/src/modules/bmgd/workflows/workflow-status/paths/gamedev-brownfield.yaml +65 -0
  155. package/src/modules/bmgd/workflows/workflow-status/paths/gamedev-greenfield.yaml +71 -0
  156. package/src/modules/bmgd/workflows/workflow-status/paths/quickflow-brownfield.yaml +29 -0
  157. package/src/modules/bmgd/workflows/workflow-status/paths/quickflow-greenfield.yaml +39 -0
  158. package/src/modules/bmgd/workflows/workflow-status/project-levels.yaml +63 -0
  159. package/src/modules/bmgd/workflows/workflow-status/workflow-status-template.yaml +24 -0
  160. package/src/modules/bmgd/workflows/workflow-status/workflow.yaml +30 -0
  161. package/tools/cli/commands/install.js +9 -0
  162. package/tools/cli/installers/lib/core/installer.js +109 -109
  163. package/tools/cli/installers/lib/core/installer.js.bak +3204 -0
  164. package/tools/cli/installers/lib/modules/manager.js +16 -4
  165. package/tools/cli/lib/agent/compiler.js +99 -0
  166. package/tools/cli/lib/ui.js +78 -27
  167. package/src/modules/bmgd/workflows/2-design/gdd/instructions-gdd.md +0 -502
  168. package/src/modules/bmgd/workflows/4-production/code-review/instructions.md +0 -398
  169. package/src/modules/bmgd/workflows/4-production/create-story/instructions.md +0 -256
  170. package/src/modules/bmgd/workflows/4-production/dev-story/instructions.md +0 -267
  171. package/src/modules/bmgd/workflows/4-production/epic-tech-context/checklist.md +0 -17
  172. package/src/modules/bmgd/workflows/4-production/epic-tech-context/instructions.md +0 -164
  173. package/src/modules/bmgd/workflows/4-production/epic-tech-context/template.md +0 -76
  174. package/src/modules/bmgd/workflows/4-production/epic-tech-context/workflow.yaml +0 -58
  175. package/src/modules/bmgd/workflows/4-production/story-context/checklist.md +0 -16
  176. package/src/modules/bmgd/workflows/4-production/story-context/context-template.xml +0 -34
  177. package/src/modules/bmgd/workflows/4-production/story-context/instructions.md +0 -209
  178. package/src/modules/bmgd/workflows/4-production/story-context/workflow.yaml +0 -63
  179. package/src/modules/bmgd/workflows/4-production/story-done/instructions.md +0 -111
  180. package/src/modules/bmgd/workflows/4-production/story-done/workflow.yaml +0 -28
  181. package/src/modules/bmgd/workflows/4-production/story-ready/instructions.md +0 -117
  182. package/src/modules/bmgd/workflows/4-production/story-ready/workflow.yaml +0 -25
  183. /package/src/modules/bmgd/workflows/1-preproduction/game-brief/{template.md → templates/game-brief-template.md} +0 -0
  184. /package/src/modules/bmgd/workflows/2-design/gdd/{gdd-template.md → templates/gdd-template.md} +0 -0
  185. /package/src/modules/bmgd/workflows/2-design/narrative/{narrative-template.md → templates/narrative-template.md} +0 -0
  186. /package/src/modules/bmgd/workflows/3-technical/game-architecture/{architecture-template.md → templates/architecture-template.md} +0 -0
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+ <!-- Powered by BMAD-CORE™ -->
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+
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+ # Game Test Design
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+
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+ **Workflow ID**: `_bmad/bmgd/gametest/test-design`
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+ **Version**: 1.0 (BMad v6)
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+
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+ ---
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+
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+ ## Overview
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+
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+ Create comprehensive test scenarios for game projects, covering gameplay mechanics, progression systems, multiplayer functionality, and platform requirements. This workflow produces a prioritized test plan based on risk assessment and player impact.
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+
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+ ---
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+
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+ ## Preflight Requirements
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+
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+ - ✅ Game design documentation available (GDD, feature specs)
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+ - ✅ Understanding of target platforms
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+ - ✅ Knowledge of core gameplay loop
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+
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+ ---
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+
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+ ## Step 1: Gather Context
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+
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+ ### Actions
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+
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+ 1. **Read Game Design Documentation**
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+ - Locate GDD or game-design.md
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+ - Identify core mechanics and features
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+ - Note target platforms and certification requirements
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+
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+ 2. **Identify Critical Systems**
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+ - Core gameplay loop
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+ - Progression/save systems
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+ - Multiplayer (if applicable)
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+ - Monetization (if applicable)
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+
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+ 3. **Assess Risk Areas**
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+ - Player-facing features (highest priority)
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+ - Data persistence (save/load)
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+ - Platform certification requirements
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+ - Performance-critical paths
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+
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+ ---
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+
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+ ## Step 2: Define Test Categories
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+
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+ ### Core Gameplay Testing
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+
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+ **Knowledge Base Reference**: `knowledge/playtesting.md`
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+
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+ | Category | Focus | Priority |
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+ | ------------------ | -------------------------- | -------- |
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+ | Core Loop | Primary mechanic execution | P0 |
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+ | Combat/Interaction | Hit detection, feedback | P0 |
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+ | Movement | Physics, collision, feel | P0 |
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+ | UI/UX | Menu navigation, HUD | P1 |
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+ | Audio | Sound triggers, music | P2 |
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+
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+ ### Progression Testing
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+
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+ **Knowledge Base Reference**: `knowledge/save-testing.md`
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+
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+ | Category | Focus | Priority |
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+ | ------------ | ------------------ | -------- |
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+ | Save/Load | Data persistence | P0 |
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+ | Unlocks | Content gating | P1 |
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+ | Economy | Currency, rewards | P1 |
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+ | Achievements | Trigger conditions | P2 |
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+
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+ ### Multiplayer Testing (if applicable)
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+
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+ **Knowledge Base Reference**: `knowledge/multiplayer-testing.md`
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+
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+ | Category | Focus | Priority |
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+ | --------------- | ------------------- | -------- |
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+ | Connectivity | Join/leave handling | P0 |
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+ | Synchronization | State consistency | P0 |
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+ | Latency | Degraded network | P1 |
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+ | Matchmaking | Player grouping | P1 |
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+
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+ ### Platform Testing
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+
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+ **Knowledge Base Reference**: `knowledge/certification-testing.md`
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+
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+ | Category | Focus | Priority |
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+ | ------------- | ------------------- | -------- |
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+ | Certification | TRC/XR requirements | P0 |
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+ | Input | Controller support | P0 |
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+ | Performance | FPS, loading times | P1 |
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+ | Accessibility | Assist features | P1 |
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+
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+ ---
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+
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+ ## Step 3: Create Test Scenarios
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+
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+ ### Scenario Format
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+
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+ For each critical feature, create scenarios using this format:
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+
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+ ```
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+ SCENARIO: [Descriptive Name]
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+ GIVEN [Initial state/preconditions]
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+ WHEN [Action taken]
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+ THEN [Expected outcome]
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+ PRIORITY: P0/P1/P2/P3
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+ CATEGORY: [gameplay/progression/multiplayer/platform]
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+ ```
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+
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+ ### Example Scenarios
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+
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+ **Gameplay - Combat**
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+
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+ ```
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+ SCENARIO: Basic Attack Hits Enemy
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+ GIVEN player is within attack range of enemy
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+ AND enemy has 100 health
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+ WHEN player performs basic attack
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+ THEN enemy receives damage
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+ AND damage feedback plays (visual + audio)
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+ AND enemy health decreases
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+ PRIORITY: P0
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+ CATEGORY: gameplay
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+ ```
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+
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+ **Progression - Save System**
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+
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+ ```
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+ SCENARIO: Save Preserves Player Progress
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+ GIVEN player has 500 gold and 3 items
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+ AND player is at checkpoint
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+ WHEN game saves
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+ AND game is reloaded
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+ THEN player has 500 gold
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+ AND player has same 3 items
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+ AND player is at same checkpoint
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+ PRIORITY: P0
139
+ CATEGORY: progression
140
+ ```
141
+
142
+ **Multiplayer - Network Degradation**
143
+
144
+ ```
145
+ SCENARIO: Gameplay Under High Latency
146
+ GIVEN 2 players in session
147
+ AND network latency is 200ms
148
+ WHEN Player 1 attacks Player 2
149
+ THEN damage is applied correctly
150
+ AND positions remain synchronized
151
+ AND no desync occurs
152
+ PRIORITY: P1
153
+ CATEGORY: multiplayer
154
+ ```
155
+
156
+ ---
157
+
158
+ ## Step 4: Prioritize Test Coverage
159
+
160
+ ### Priority Assignment
161
+
162
+ **Knowledge Base Reference**: `knowledge/test-priorities.md`
163
+
164
+ | Priority | Criteria | Coverage Target |
165
+ | -------- | ---------------------------- | --------------- |
166
+ | P0 | Ship blockers, certification | 100% automated |
167
+ | P1 | Major features, common paths | 80% automated |
168
+ | P2 | Secondary features | 60% automated |
169
+ | P3 | Edge cases, polish | Manual only |
170
+
171
+ ### Risk-Based Ordering
172
+
173
+ 1. **Critical Path** - Main gameplay loop
174
+ 2. **Data Integrity** - Save/load, progression
175
+ 3. **Platform Requirements** - Certification items
176
+ 4. **User Experience** - Feel, polish, accessibility
177
+
178
+ ---
179
+
180
+ ## Step 5: Generate Test Design Document
181
+
182
+ ### Document Structure
183
+
184
+ ```markdown
185
+ # Game Test Design: [Project Name]
186
+
187
+ ## Overview
188
+
189
+ - Game type and core mechanics
190
+ - Target platforms
191
+ - Test scope and objectives
192
+
193
+ ## Risk Assessment
194
+
195
+ - High-risk areas identified
196
+ - Mitigation strategies
197
+
198
+ ## Test Categories
199
+
200
+ ### Gameplay Tests
201
+
202
+ [Scenarios...]
203
+
204
+ ### Progression Tests
205
+
206
+ [Scenarios...]
207
+
208
+ ### Multiplayer Tests (if applicable)
209
+
210
+ [Scenarios...]
211
+
212
+ ### Platform Tests
213
+
214
+ [Scenarios...]
215
+
216
+ ## Coverage Matrix
217
+
218
+ | Feature | P0 | P1 | P2 | P3 |
219
+ | ------- | --- | --- | --- | --- |
220
+ | Combat | 5 | 10 | 8 | 4 |
221
+
222
+ | ...
223
+
224
+ ## Automation Strategy
225
+
226
+ - Unit test candidates
227
+ - Integration test candidates
228
+ - Manual-only scenarios
229
+
230
+ ## Next Steps
231
+
232
+ 1. Implement P0 tests
233
+ 2. Set up CI integration
234
+ 3. Plan playtesting sessions
235
+ ```
236
+
237
+ ---
238
+
239
+ ## Deliverables
240
+
241
+ 1. **Test Design Document** - `{output_folder}/game-test-design.md`
242
+ 2. **Scenario List** - Prioritized test scenarios
243
+ 3. **Coverage Matrix** - Feature vs priority breakdown
244
+ 4. **Automation Recommendations** - What to automate vs manual test
245
+
246
+ ---
247
+
248
+ ## Output Summary
249
+
250
+ ```markdown
251
+ ## Test Design Complete
252
+
253
+ **Project**: {project_name}
254
+ **Scenarios Created**: {count}
255
+ **Priority Breakdown**:
256
+
257
+ - P0 (Critical): {p0_count}
258
+ - P1 (High): {p1_count}
259
+ - P2 (Medium): {p2_count}
260
+ - P3 (Low): {p3_count}
261
+
262
+ **Focus Areas Covered**:
263
+
264
+ - ✅ Core Gameplay
265
+ - ✅ Progression/Save
266
+ - ✅ Platform Requirements
267
+ - {✅/⬜} Multiplayer
268
+
269
+ **Next Steps**:
270
+
271
+ 1. Review scenarios with team
272
+ 2. Use `automate` workflow to generate test code
273
+ 3. Use `playtest-plan` for manual testing sessions
274
+ ```
275
+
276
+ ---
277
+
278
+ ## Validation
279
+
280
+ Refer to `checklist.md` for validation criteria.
@@ -0,0 +1,205 @@
1
+ # Game Test Design: {PROJECT_NAME}
2
+
3
+ **Version**: 1.0
4
+ **Created**: {DATE}
5
+ **Author**: {AUTHOR}
6
+
7
+ ---
8
+
9
+ ## Overview
10
+
11
+ ### Game Description
12
+
13
+ {Brief description of the game, genre, and core mechanics}
14
+
15
+ ### Target Platforms
16
+
17
+ - [ ] PC (Steam/Epic)
18
+ - [ ] PlayStation 5
19
+ - [ ] Xbox Series X|S
20
+ - [ ] Nintendo Switch
21
+ - [ ] Mobile (iOS/Android)
22
+
23
+ ### Test Scope
24
+
25
+ {What is in scope and out of scope for testing}
26
+
27
+ ---
28
+
29
+ ## Risk Assessment
30
+
31
+ ### High-Risk Areas
32
+
33
+ | Area | Risk | Mitigation |
34
+ | ------ | ----------------- | --------------- |
35
+ | {area} | {potential issue} | {test strategy} |
36
+
37
+ ### Risk Priority Matrix
38
+
39
+ ```
40
+ IMPACT
41
+ Low High
42
+ ┌─────────┬─────────┐
43
+ High │ P2 │ P0 │
44
+ LIKELIHOOD ├─────────┼─────────┤
45
+ Low │ P3 │ P1 │
46
+ └─────────┴─────────┘
47
+ ```
48
+
49
+ ---
50
+
51
+ ## Test Categories
52
+
53
+ ### 1. Core Gameplay Tests
54
+
55
+ #### 1.1 Core Loop
56
+
57
+ ```
58
+ SCENARIO: {Scenario Name}
59
+ GIVEN {preconditions}
60
+ WHEN {action}
61
+ THEN {expected outcome}
62
+ PRIORITY: P0
63
+ CATEGORY: gameplay
64
+ ```
65
+
66
+ #### 1.2 Combat/Interaction
67
+
68
+ {scenarios}
69
+
70
+ #### 1.3 Movement/Physics
71
+
72
+ {scenarios}
73
+
74
+ ---
75
+
76
+ ### 2. Progression Tests
77
+
78
+ #### 2.1 Save/Load System
79
+
80
+ ```
81
+ SCENARIO: Basic Save/Load Round Trip
82
+ GIVEN player has made progress
83
+ WHEN game is saved and reloaded
84
+ THEN all progress is preserved
85
+ PRIORITY: P0
86
+ CATEGORY: progression
87
+ ```
88
+
89
+ #### 2.2 Unlock System
90
+
91
+ {scenarios}
92
+
93
+ #### 2.3 Economy
94
+
95
+ {scenarios}
96
+
97
+ ---
98
+
99
+ ### 3. Multiplayer Tests (if applicable)
100
+
101
+ #### 3.1 Connectivity
102
+
103
+ {scenarios}
104
+
105
+ #### 3.2 Synchronization
106
+
107
+ {scenarios}
108
+
109
+ #### 3.3 Network Degradation
110
+
111
+ {scenarios}
112
+
113
+ ---
114
+
115
+ ### 4. Platform Tests
116
+
117
+ #### 4.1 Certification Requirements
118
+
119
+ {scenarios for TRC/XR items}
120
+
121
+ #### 4.2 Input Handling
122
+
123
+ {scenarios}
124
+
125
+ #### 4.3 Performance
126
+
127
+ {scenarios}
128
+
129
+ #### 4.4 Accessibility
130
+
131
+ {scenarios}
132
+
133
+ ---
134
+
135
+ ## Coverage Matrix
136
+
137
+ | Feature | P0 | P1 | P2 | P3 | Total |
138
+ | ------------- | --- | --- | --- | --- | ----- |
139
+ | Core Gameplay | | | | | |
140
+ | Combat | | | | | |
141
+ | Progression | | | | | |
142
+ | Save/Load | | | | | |
143
+ | Multiplayer | | | | | |
144
+ | Platform | | | | | |
145
+ | **Total** | | | | | |
146
+
147
+ ---
148
+
149
+ ## Automation Strategy
150
+
151
+ ### Recommended for Automation (Unit/Integration)
152
+
153
+ - {feature/scenario} - Reason
154
+ - {feature/scenario} - Reason
155
+
156
+ ### Manual Testing Required
157
+
158
+ - {feature/scenario} - Reason (e.g., requires human judgment on "feel")
159
+ - {feature/scenario} - Reason
160
+
161
+ ### Automation Tools
162
+
163
+ - **Engine**: {Unity/Unreal/Godot}
164
+ - **Framework**: {Unity Test Framework/Unreal Automation/GUT}
165
+ - **CI Integration**: {GitHub Actions/Jenkins/etc.}
166
+
167
+ ---
168
+
169
+ ## Playtesting Recommendations
170
+
171
+ ### Internal Playtests
172
+
173
+ - Focus: Core loop validation
174
+ - Participants: QA + dev team
175
+ - Duration: {hours}
176
+
177
+ ### External Playtests
178
+
179
+ - Focus: User experience, difficulty curve
180
+ - Participants: Target audience
181
+ - Duration: {hours}
182
+
183
+ ---
184
+
185
+ ## Next Steps
186
+
187
+ 1. [ ] Review test design with team
188
+ 2. [ ] Prioritize P0 test implementation
189
+ 3. [ ] Set up test framework (use `framework` workflow)
190
+ 4. [ ] Generate automated tests (use `automate` workflow)
191
+ 5. [ ] Plan playtesting sessions (use `playtest-plan` workflow)
192
+
193
+ ---
194
+
195
+ ## Appendix
196
+
197
+ ### Glossary
198
+
199
+ {Game-specific terms and definitions}
200
+
201
+ ### References
202
+
203
+ - Game Design Document
204
+ - Platform Certification Guidelines
205
+ - Knowledge Base: `qa-index.csv`
@@ -0,0 +1,47 @@
1
+ # Game QA workflow: test-design
2
+ name: gametest-test-design
3
+ description: "Create comprehensive game test scenarios covering gameplay, progression, and quality requirements"
4
+ author: "BMad"
5
+
6
+ # Critical variables from config
7
+ config_source: "{project-root}/_bmad/bmgd/config.yaml"
8
+ output_folder: "{config_source}:output_folder"
9
+ user_name: "{config_source}:user_name"
10
+ communication_language: "{config_source}:communication_language"
11
+ document_output_language: "{config_source}:document_output_language"
12
+ date: system-generated
13
+
14
+ # Workflow components
15
+ installed_path: "{project-root}/_bmad/bmgd/workflows/gametest/test-design"
16
+ instructions: "{installed_path}/instructions.md"
17
+ validation: "{installed_path}/checklist.md"
18
+ template: "{installed_path}/test-design-template.md"
19
+
20
+ # Variables and inputs
21
+ variables:
22
+ design_level: "full" # full, targeted, minimal
23
+ focus_area: "auto" # auto, gameplay, progression, multiplayer, performance
24
+
25
+ # Output configuration
26
+ default_output_file: "{output_folder}/game-test-design.md"
27
+
28
+ # Required tools
29
+ required_tools:
30
+ - read_file
31
+ - write_file
32
+ - list_files
33
+ - search_repo
34
+
35
+ tags:
36
+ - qa
37
+ - planning
38
+ - game-testing
39
+ - risk-assessment
40
+ - coverage
41
+
42
+ execution_hints:
43
+ interactive: false
44
+ autonomous: true
45
+ iterative: true
46
+
47
+ web_bundle: false
@@ -0,0 +1,103 @@
1
+ # Game Test Framework Setup - Validation Checklist
2
+
3
+ This checklist ensures the framework workflow completes successfully.
4
+
5
+ ---
6
+
7
+ ## Prerequisites
8
+
9
+ - [ ] Game project exists with identifiable engine
10
+ - [ ] Engine type detected (Unity, Unreal, or Godot)
11
+ - [ ] No existing test framework conflicts
12
+ - [ ] Write permissions to create directories
13
+
14
+ ---
15
+
16
+ ## Engine Detection
17
+
18
+ - [ ] Engine type correctly identified
19
+ - [ ] Engine version detected
20
+ - [ ] Project structure understood
21
+
22
+ ---
23
+
24
+ ## Unity-Specific Checks
25
+
26
+ - [ ] `Assets/Tests/` directory created
27
+ - [ ] `EditMode/` subdirectory created with `.asmdef`
28
+ - [ ] `PlayMode/` subdirectory created with `.asmdef`
29
+ - [ ] Assembly definitions reference game assembly
30
+ - [ ] `UNITY_INCLUDE_TESTS` constraint set
31
+ - [ ] Sample Edit Mode test created
32
+ - [ ] Sample Play Mode test created
33
+ - [ ] Tests compile without errors
34
+
35
+ ---
36
+
37
+ ## Unreal-Specific Checks
38
+
39
+ - [ ] `Source/<ProjectName>Tests/` directory created
40
+ - [ ] `<ProjectName>Tests.Build.cs` created
41
+ - [ ] Module references game module correctly
42
+ - [ ] Sample automation test created
43
+ - [ ] Test flags set correctly (`ProductFilter`)
44
+ - [ ] Tests compile without errors
45
+
46
+ ---
47
+
48
+ ## Godot-Specific Checks
49
+
50
+ - [ ] GUT plugin installed in `addons/gut/`
51
+ - [ ] `tests/` directory created
52
+ - [ ] `tests/unit/` subdirectory created
53
+ - [ ] `tests/integration/` subdirectory created
54
+ - [ ] `gut_config.json` created
55
+ - [ ] Sample test extends `GutTest`
56
+ - [ ] `before_each`/`after_each` patterns used
57
+ - [ ] Tests run without errors
58
+
59
+ ---
60
+
61
+ ## Sample Tests
62
+
63
+ - [ ] Sample tests follow engine conventions
64
+ - [ ] Tests use Arrange-Act-Assert pattern
65
+ - [ ] Tests include proper cleanup
66
+ - [ ] Tests demonstrate framework capabilities
67
+ - [ ] Tests are syntactically correct
68
+
69
+ ---
70
+
71
+ ## Documentation
72
+
73
+ - [ ] `tests/README.md` created
74
+ - [ ] Setup instructions included
75
+ - [ ] Running tests section included
76
+ - [ ] CI integration commands included
77
+ - [ ] Best practices section included
78
+
79
+ ---
80
+
81
+ ## Quality Checks
82
+
83
+ - [ ] No compilation/syntax errors
84
+ - [ ] No placeholder text left
85
+ - [ ] No hardcoded paths (use engine conventions)
86
+ - [ ] Cleanup prevents orphan objects
87
+ - [ ] Tests are deterministic
88
+
89
+ ---
90
+
91
+ ## Completion Criteria
92
+
93
+ - [ ] Engine correctly detected
94
+ - [ ] Directory structure created
95
+ - [ ] Configuration files generated
96
+ - [ ] Sample tests run successfully
97
+ - [ ] Documentation complete
98
+
99
+ ---
100
+
101
+ **Completed by:** {name}
102
+ **Date:** {date}
103
+ **Engine:** {Unity | Unreal | Godot}