bmad-method 6.0.0-alpha.17 → 6.0.0-alpha.18
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +97 -0
- package/package.json +1 -1
- package/src/modules/bmgd/_module-installer/installer.js +160 -0
- package/src/modules/bmgd/_module-installer/platform-specifics/claude-code.js +23 -0
- package/src/modules/bmgd/_module-installer/platform-specifics/windsurf.js +18 -0
- package/src/modules/bmgd/agents/game-architect.agent.yaml +23 -8
- package/src/modules/bmgd/agents/game-designer.agent.yaml +38 -18
- package/src/modules/bmgd/agents/game-dev.agent.yaml +30 -14
- package/src/modules/bmgd/agents/game-qa.agent.yaml +64 -0
- package/src/modules/bmgd/agents/game-scrum-master.agent.yaml +27 -39
- package/src/modules/bmgd/agents/game-solo-dev.agent.yaml +56 -0
- package/src/modules/bmgd/docs/README.md +180 -0
- package/src/modules/bmgd/docs/agents-guide.md +407 -0
- package/src/modules/bmgd/docs/game-types-guide.md +503 -0
- package/src/modules/bmgd/docs/glossary.md +294 -0
- package/src/modules/bmgd/docs/quick-flow-guide.md +288 -0
- package/src/modules/bmgd/docs/quick-start.md +250 -0
- package/src/modules/bmgd/docs/troubleshooting.md +259 -0
- package/src/modules/bmgd/docs/workflow-overview.jpg +0 -0
- package/src/modules/bmgd/docs/workflows-guide.md +463 -0
- package/src/modules/bmgd/gametest/knowledge/balance-testing.md +220 -0
- package/src/modules/bmgd/gametest/knowledge/certification-testing.md +319 -0
- package/src/modules/bmgd/gametest/knowledge/compatibility-testing.md +228 -0
- package/src/modules/bmgd/gametest/knowledge/godot-testing.md +376 -0
- package/src/modules/bmgd/gametest/knowledge/input-testing.md +315 -0
- package/src/modules/bmgd/gametest/knowledge/localization-testing.md +304 -0
- package/src/modules/bmgd/gametest/knowledge/multiplayer-testing.md +322 -0
- package/src/modules/bmgd/gametest/knowledge/performance-testing.md +204 -0
- package/src/modules/bmgd/gametest/knowledge/playtesting.md +384 -0
- package/src/modules/bmgd/gametest/knowledge/qa-automation.md +190 -0
- package/src/modules/bmgd/gametest/knowledge/regression-testing.md +280 -0
- package/src/modules/bmgd/gametest/knowledge/save-testing.md +280 -0
- package/src/modules/bmgd/gametest/knowledge/smoke-testing.md +404 -0
- package/src/modules/bmgd/gametest/knowledge/test-priorities.md +271 -0
- package/src/modules/bmgd/gametest/knowledge/unity-testing.md +383 -0
- package/src/modules/bmgd/gametest/knowledge/unreal-testing.md +388 -0
- package/src/modules/bmgd/gametest/qa-index.csv +17 -0
- package/src/modules/bmgd/module.yaml +25 -9
- package/src/modules/bmgd/teams/default-party.csv +2 -0
- package/src/modules/bmgd/teams/team-gamedev.yaml +12 -1
- package/src/modules/bmgd/workflows/1-preproduction/brainstorm-game/steps/step-01-init.md +164 -0
- package/src/modules/bmgd/workflows/1-preproduction/brainstorm-game/steps/step-02-context.md +210 -0
- package/src/modules/bmgd/workflows/1-preproduction/brainstorm-game/steps/step-03-ideation.md +289 -0
- package/src/modules/bmgd/workflows/1-preproduction/brainstorm-game/steps/step-04-complete.md +275 -0
- package/src/modules/bmgd/workflows/1-preproduction/brainstorm-game/workflow.md +49 -0
- package/src/modules/bmgd/workflows/1-preproduction/brainstorm-game/workflow.yaml +29 -8
- package/src/modules/bmgd/workflows/1-preproduction/game-brief/steps/step-01-init.md +223 -0
- package/src/modules/bmgd/workflows/1-preproduction/game-brief/steps/step-01b-continue.md +151 -0
- package/src/modules/bmgd/workflows/1-preproduction/game-brief/steps/step-02-vision.md +218 -0
- package/src/modules/bmgd/workflows/1-preproduction/game-brief/steps/step-03-market.md +218 -0
- package/src/modules/bmgd/workflows/1-preproduction/game-brief/steps/step-04-fundamentals.md +231 -0
- package/src/modules/bmgd/workflows/1-preproduction/game-brief/steps/step-05-scope.md +242 -0
- package/src/modules/bmgd/workflows/1-preproduction/game-brief/steps/step-06-references.md +224 -0
- package/src/modules/bmgd/workflows/1-preproduction/game-brief/steps/step-07-content.md +282 -0
- package/src/modules/bmgd/workflows/1-preproduction/game-brief/steps/step-08-complete.md +296 -0
- package/src/modules/bmgd/workflows/1-preproduction/game-brief/workflow.md +62 -0
- package/src/modules/bmgd/workflows/1-preproduction/game-brief/workflow.yaml +40 -9
- package/src/modules/bmgd/workflows/2-design/gdd/steps/step-01-init.md +248 -0
- package/src/modules/bmgd/workflows/2-design/gdd/steps/step-01b-continue.md +173 -0
- package/src/modules/bmgd/workflows/2-design/gdd/steps/step-02-context.md +332 -0
- package/src/modules/bmgd/workflows/2-design/gdd/steps/step-03-platforms.md +245 -0
- package/src/modules/bmgd/workflows/2-design/gdd/steps/step-04-vision.md +229 -0
- package/src/modules/bmgd/workflows/2-design/gdd/steps/step-05-core-gameplay.md +258 -0
- package/src/modules/bmgd/workflows/2-design/gdd/steps/step-06-mechanics.md +249 -0
- package/src/modules/bmgd/workflows/2-design/gdd/steps/step-07-game-type.md +266 -0
- package/src/modules/bmgd/workflows/2-design/gdd/steps/step-08-progression.md +272 -0
- package/src/modules/bmgd/workflows/2-design/gdd/steps/step-09-levels.md +264 -0
- package/src/modules/bmgd/workflows/2-design/gdd/steps/step-10-art-audio.md +255 -0
- package/src/modules/bmgd/workflows/2-design/gdd/steps/step-11-technical.md +275 -0
- package/src/modules/bmgd/workflows/2-design/gdd/steps/step-12-epics.md +284 -0
- package/src/modules/bmgd/workflows/2-design/gdd/steps/step-13-metrics.md +250 -0
- package/src/modules/bmgd/workflows/2-design/gdd/steps/step-14-complete.md +335 -0
- package/src/modules/bmgd/workflows/2-design/gdd/workflow.md +61 -0
- package/src/modules/bmgd/workflows/2-design/gdd/workflow.yaml +27 -7
- package/src/modules/bmgd/workflows/2-design/narrative/steps/step-01-init.md +228 -0
- package/src/modules/bmgd/workflows/2-design/narrative/steps/step-01b-continue.md +163 -0
- package/src/modules/bmgd/workflows/2-design/narrative/steps/step-02-foundation.md +262 -0
- package/src/modules/bmgd/workflows/2-design/narrative/steps/step-03-story.md +238 -0
- package/src/modules/bmgd/workflows/2-design/narrative/steps/step-04-characters.md +297 -0
- package/src/modules/bmgd/workflows/2-design/narrative/steps/step-05-world.md +262 -0
- package/src/modules/bmgd/workflows/2-design/narrative/steps/step-06-dialogue.md +250 -0
- package/src/modules/bmgd/workflows/2-design/narrative/steps/step-07-environmental.md +244 -0
- package/src/modules/bmgd/workflows/2-design/narrative/steps/step-08-delivery.md +264 -0
- package/src/modules/bmgd/workflows/2-design/narrative/steps/step-09-integration.md +254 -0
- package/src/modules/bmgd/workflows/2-design/narrative/steps/step-10-production.md +262 -0
- package/src/modules/bmgd/workflows/2-design/narrative/steps/step-11-complete.md +331 -0
- package/src/modules/bmgd/workflows/2-design/narrative/workflow.md +57 -0
- package/src/modules/bmgd/workflows/2-design/narrative/workflow.yaml +53 -8
- package/src/modules/bmgd/workflows/3-technical/game-architecture/steps/step-01-init.md +223 -0
- package/src/modules/bmgd/workflows/3-technical/game-architecture/steps/step-01b-continue.md +153 -0
- package/src/modules/bmgd/workflows/3-technical/game-architecture/steps/step-02-context.md +262 -0
- package/src/modules/bmgd/workflows/3-technical/game-architecture/steps/step-03-starter.md +290 -0
- package/src/modules/bmgd/workflows/3-technical/game-architecture/steps/step-04-decisions.md +300 -0
- package/src/modules/bmgd/workflows/3-technical/game-architecture/steps/step-05-crosscutting.md +319 -0
- package/src/modules/bmgd/workflows/3-technical/game-architecture/steps/step-06-structure.md +304 -0
- package/src/modules/bmgd/workflows/3-technical/game-architecture/steps/step-07-patterns.md +349 -0
- package/src/modules/bmgd/workflows/3-technical/game-architecture/steps/step-08-validation.md +293 -0
- package/src/modules/bmgd/workflows/3-technical/game-architecture/steps/step-09-complete.md +302 -0
- package/src/modules/bmgd/workflows/3-technical/game-architecture/workflow.md +55 -0
- package/src/modules/bmgd/workflows/3-technical/game-architecture/workflow.yaml +50 -21
- package/src/modules/bmgd/workflows/4-production/code-review/checklist.md +23 -0
- package/src/modules/bmgd/workflows/4-production/code-review/instructions.xml +225 -0
- package/src/modules/bmgd/workflows/4-production/code-review/workflow.yaml +18 -15
- package/src/modules/bmgd/workflows/4-production/correct-course/checklist.md +1 -1
- package/src/modules/bmgd/workflows/4-production/correct-course/instructions.md +1 -1
- package/src/modules/bmgd/workflows/4-production/correct-course/workflow.yaml +11 -6
- package/src/modules/bmgd/workflows/4-production/create-story/checklist.md +332 -214
- package/src/modules/bmgd/workflows/4-production/create-story/instructions.xml +298 -0
- package/src/modules/bmgd/workflows/4-production/create-story/template.md +3 -5
- package/src/modules/bmgd/workflows/4-production/create-story/workflow.yaml +12 -7
- package/src/modules/bmgd/workflows/4-production/dev-story/checklist.md +65 -23
- package/src/modules/bmgd/workflows/4-production/dev-story/instructions.xml +409 -0
- package/src/modules/bmgd/workflows/4-production/dev-story/workflow.yaml +13 -3
- package/src/modules/bmgd/workflows/4-production/retrospective/instructions.md +4 -4
- package/src/modules/bmgd/workflows/4-production/retrospective/workflow.yaml +12 -7
- package/src/modules/bmgd/workflows/4-production/sprint-planning/instructions.md +32 -41
- package/src/modules/bmgd/workflows/4-production/sprint-planning/sprint-status-template.yaml +13 -13
- package/src/modules/bmgd/workflows/4-production/sprint-planning/workflow.yaml +6 -1
- package/src/modules/bmgd/workflows/4-production/sprint-status/instructions.md +229 -0
- package/src/modules/bmgd/workflows/4-production/sprint-status/workflow.yaml +35 -0
- package/src/modules/bmgd/workflows/bmgd-quick-flow/create-tech-spec/instructions.md +140 -0
- package/src/modules/bmgd/workflows/bmgd-quick-flow/create-tech-spec/workflow.yaml +27 -0
- package/src/modules/bmgd/workflows/bmgd-quick-flow/quick-dev/checklist.md +37 -0
- package/src/modules/bmgd/workflows/bmgd-quick-flow/quick-dev/instructions.md +220 -0
- package/src/modules/bmgd/workflows/bmgd-quick-flow/quick-dev/workflow.yaml +45 -0
- package/src/modules/bmgd/workflows/bmgd-quick-flow/quick-prototype/checklist.md +26 -0
- package/src/modules/bmgd/workflows/bmgd-quick-flow/quick-prototype/instructions.md +156 -0
- package/src/modules/bmgd/workflows/bmgd-quick-flow/quick-prototype/workflow.yaml +36 -0
- package/src/modules/bmgd/workflows/gametest/automate/checklist.md +93 -0
- package/src/modules/bmgd/workflows/gametest/automate/instructions.md +317 -0
- package/src/modules/bmgd/workflows/gametest/automate/workflow.yaml +50 -0
- package/src/modules/bmgd/workflows/gametest/performance/checklist.md +96 -0
- package/src/modules/bmgd/workflows/gametest/performance/instructions.md +323 -0
- package/src/modules/bmgd/workflows/gametest/performance/performance-template.md +256 -0
- package/src/modules/bmgd/workflows/gametest/performance/workflow.yaml +48 -0
- package/src/modules/bmgd/workflows/gametest/playtest-plan/checklist.md +93 -0
- package/src/modules/bmgd/workflows/gametest/playtest-plan/instructions.md +297 -0
- package/src/modules/bmgd/workflows/gametest/playtest-plan/playtest-template.md +208 -0
- package/src/modules/bmgd/workflows/gametest/playtest-plan/workflow.yaml +59 -0
- package/src/modules/bmgd/workflows/gametest/test-design/checklist.md +98 -0
- package/src/modules/bmgd/workflows/gametest/test-design/instructions.md +280 -0
- package/src/modules/bmgd/workflows/gametest/test-design/test-design-template.md +205 -0
- package/src/modules/bmgd/workflows/gametest/test-design/workflow.yaml +47 -0
- package/src/modules/bmgd/workflows/gametest/test-framework/checklist.md +103 -0
- package/src/modules/bmgd/workflows/gametest/test-framework/instructions.md +348 -0
- package/src/modules/bmgd/workflows/gametest/test-framework/workflow.yaml +48 -0
- package/src/modules/bmgd/workflows/gametest/test-review/checklist.md +87 -0
- package/src/modules/bmgd/workflows/gametest/test-review/instructions.md +272 -0
- package/src/modules/bmgd/workflows/gametest/test-review/test-review-template.md +203 -0
- package/src/modules/bmgd/workflows/gametest/test-review/workflow.yaml +48 -0
- package/src/modules/bmgd/workflows/workflow-status/init/instructions.md +299 -0
- package/src/modules/bmgd/workflows/workflow-status/init/workflow.yaml +29 -0
- package/src/modules/bmgd/workflows/workflow-status/instructions.md +395 -0
- package/src/modules/bmgd/workflows/workflow-status/paths/gamedev-brownfield.yaml +65 -0
- package/src/modules/bmgd/workflows/workflow-status/paths/gamedev-greenfield.yaml +71 -0
- package/src/modules/bmgd/workflows/workflow-status/paths/quickflow-brownfield.yaml +29 -0
- package/src/modules/bmgd/workflows/workflow-status/paths/quickflow-greenfield.yaml +39 -0
- package/src/modules/bmgd/workflows/workflow-status/project-levels.yaml +63 -0
- package/src/modules/bmgd/workflows/workflow-status/workflow-status-template.yaml +24 -0
- package/src/modules/bmgd/workflows/workflow-status/workflow.yaml +30 -0
- package/tools/cli/commands/install.js +9 -0
- package/tools/cli/installers/lib/core/installer.js +109 -109
- package/tools/cli/installers/lib/core/installer.js.bak +3204 -0
- package/tools/cli/installers/lib/modules/manager.js +16 -4
- package/tools/cli/lib/agent/compiler.js +99 -0
- package/tools/cli/lib/ui.js +78 -27
- package/src/modules/bmgd/workflows/2-design/gdd/instructions-gdd.md +0 -502
- package/src/modules/bmgd/workflows/4-production/code-review/instructions.md +0 -398
- package/src/modules/bmgd/workflows/4-production/create-story/instructions.md +0 -256
- package/src/modules/bmgd/workflows/4-production/dev-story/instructions.md +0 -267
- package/src/modules/bmgd/workflows/4-production/epic-tech-context/checklist.md +0 -17
- package/src/modules/bmgd/workflows/4-production/epic-tech-context/instructions.md +0 -164
- package/src/modules/bmgd/workflows/4-production/epic-tech-context/template.md +0 -76
- package/src/modules/bmgd/workflows/4-production/epic-tech-context/workflow.yaml +0 -58
- package/src/modules/bmgd/workflows/4-production/story-context/checklist.md +0 -16
- package/src/modules/bmgd/workflows/4-production/story-context/context-template.xml +0 -34
- package/src/modules/bmgd/workflows/4-production/story-context/instructions.md +0 -209
- package/src/modules/bmgd/workflows/4-production/story-context/workflow.yaml +0 -63
- package/src/modules/bmgd/workflows/4-production/story-done/instructions.md +0 -111
- package/src/modules/bmgd/workflows/4-production/story-done/workflow.yaml +0 -28
- package/src/modules/bmgd/workflows/4-production/story-ready/instructions.md +0 -117
- package/src/modules/bmgd/workflows/4-production/story-ready/workflow.yaml +0 -25
- /package/src/modules/bmgd/workflows/1-preproduction/game-brief/{template.md → templates/game-brief-template.md} +0 -0
- /package/src/modules/bmgd/workflows/2-design/gdd/{gdd-template.md → templates/gdd-template.md} +0 -0
- /package/src/modules/bmgd/workflows/2-design/narrative/{narrative-template.md → templates/narrative-template.md} +0 -0
- /package/src/modules/bmgd/workflows/3-technical/game-architecture/{architecture-template.md → templates/architecture-template.md} +0 -0
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name: 'step-04-characters'
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description: 'Develop all characters including protagonists, antagonists, supporting cast, and their arcs'
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# Path Definitions
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workflow_path: '{project-root}/_bmad/bmgd/workflows/2-design/narrative'
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# File References
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thisStepFile: '{workflow_path}/steps/step-04-characters.md'
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nextStepFile: '{workflow_path}/steps/step-05-world.md'
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workflowFile: '{workflow_path}/workflow.md'
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outputFile: '{output_folder}/narrative-design.md'
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# Task References
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advancedElicitationTask: '{project-root}/_bmad/core/tasks/advanced-elicitation.xml'
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partyModeWorkflow: '{project-root}/_bmad/core/workflows/party-mode/workflow.md'
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---
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# Step 4: Characters
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**Progress: Step 4 of 11** - Next: World Building
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## STEP GOAL:
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Develop all characters: protagonists, antagonists, and supporting cast. Define their backgrounds, motivations, relationships, and character arcs.
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## MANDATORY EXECUTION RULES (READ FIRST):
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### Universal Rules:
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- NEVER generate content without user input
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- CRITICAL: Read the complete step file before taking any action
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- CRITICAL: When loading next step with 'C', ensure entire file is read
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- YOU ARE A FACILITATOR, not a content generator
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- NEVER mention time estimates
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### Role Reinforcement:
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- You are a narrative design facilitator
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- Characters should feel like user's creations
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- Draw out personality through questions
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### Step-Specific Rules:
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- FORBIDDEN to create characters without user input
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- Guide user through character development
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- Ensure characters connect to themes
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## EXECUTION PROTOCOLS:
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- Show your analysis before taking any action
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- Present A/P/C menu after generating content
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- ONLY save when user chooses C (Continue)
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- Update frontmatter `stepsCompleted: [1, 2, 3, 4]` before loading next step
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## COLLABORATION MENUS (A/P/C):
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- **A (Advanced Elicitation)**: Deep dive into characters
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- **P (Party Mode)**: Get perspectives on character design
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- **C (Continue)**: Save the content and proceed
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## Sequence of Instructions (Do not deviate, skip, or optimize)
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### 1. Protagonist Discovery
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"**Let's develop the protagonist(s) of {{game_name}}.**
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For each protagonist, tell me:
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- **Name and description** - Who are they?
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- **Background** - Where do they come from?
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- **Motivation** - What do they want?
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- **Strengths** - What are they good at?
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- **Flaws** - What holds them back?
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- **Internal conflict** - What do they struggle with inside?
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- **External conflict** - What obstacles do they face?
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Describe your protagonist(s):"
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### 2. Antagonist Discovery
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"**Now let's develop the antagonist(s).**
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Great antagonists:
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- Have understandable motivations
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- Challenge the protagonist meaningfully
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- May have sympathetic elements
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- Represent or oppose the themes
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For each antagonist:
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- **Name and description**
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- **Background** - How did they become this way?
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- **Goals** - What do they want?
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- **Methods** - How do they pursue their goals?
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- **Relationship to protagonist**
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- **Sympathetic elements** (if any)
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Describe your antagonist(s):"
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### 3. Supporting Cast Discovery
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"**Let's flesh out the supporting characters.**
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Common supporting roles:
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- **Mentor** - Guides the protagonist
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- **Ally/Companion** - Travels with protagonist
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- **Foil** - Contrasts protagonist's traits
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- **Love interest** - Romantic connection
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- **Comic relief** - Lightens tone
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- **Informant** - Provides information
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For each supporting character:
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- **Name and role**
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- **Personality and traits**
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- **Relationship to protagonist**
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- **Function in story**
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- **Key scenes/moments**
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Describe your supporting characters:"
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### 4. Character Arcs Discovery
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"**Now let's map character arcs.**
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A character arc shows how a character changes (or refuses to change) through the story.
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**Arc types:**
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- **Positive arc** - Character overcomes flaw, grows
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- **Negative arc** - Character falls, corrupts
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- **Flat arc** - Character's beliefs tested but hold
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- **Transformation** - Character becomes something new
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For major characters:
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- **Starting state** - Who are they at the beginning?
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- **Transformation moments** - What changes them?
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- **Ending state** - Who are they at the end?
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- **Lessons learned**
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Describe the character arcs:"
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### 5. Generate Characters Content
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Based on the conversation, prepare the content:
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```markdown
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## Characters
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### Protagonist(s)
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#### {{protagonist_name}}
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**Description:** {{description}}
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**Background:** {{background}}
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**Motivation:** {{motivation}}
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**Strengths:** {{strengths}}
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**Flaws:** {{flaws}}
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**Conflicts:**
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- Internal: {{internal_conflict}}
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- External: {{external_conflict}}
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|
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---
|
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|
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### Antagonist(s)
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#### {{antagonist_name}}
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|
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**Description:** {{description}}
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**Background:** {{background}}
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**Goals:** {{goals}}
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**Methods:** {{methods}}
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**Relationship to Protagonist:** {{relationship}}
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**Sympathetic Elements:** {{if_any}}
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|
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|
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---
|
|
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|
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|
|
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### Supporting Characters
|
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|
|
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{{for_each_supporting_character}}
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|
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#### {{character_name}}
|
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|
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**Role:** {{role}}
|
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**Personality:** {{personality}}
|
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|
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**Function:** {{story_function}}
|
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|
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**Key Moments:** {{key_scenes}}
|
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{{/for_each}}
|
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|
+
|
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|
+
---
|
|
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|
+
|
|
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|
+
## Character Arcs
|
|
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|
+
|
|
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|
+
### {{character_name}} Arc
|
|
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|
+
|
|
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|
+
**Starting State:** {{beginning}}
|
|
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|
+
|
|
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|
+
**Transformation Moments:**
|
|
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|
+
{{transformation_points}}
|
|
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|
+
|
|
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|
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**Ending State:** {{end}}
|
|
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|
+
|
|
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|
+
**Lessons Learned:** {{lessons}}
|
|
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|
+
|
|
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|
+
{{repeat_for_each_major_character}}
|
|
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|
+
```
|
|
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|
+
|
|
223
|
+
### 6. Present Content and Menu
|
|
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|
+
|
|
225
|
+
Show the generated content to the user and present:
|
|
226
|
+
|
|
227
|
+
"I've documented all characters and their arcs.
|
|
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|
+
|
|
229
|
+
**Here's what I'll add to the document:**
|
|
230
|
+
|
|
231
|
+
[Show the complete markdown content from step 5]
|
|
232
|
+
|
|
233
|
+
**Character Summary:**
|
|
234
|
+
|
|
235
|
+
- Protagonists: {{count}}
|
|
236
|
+
- Antagonists: {{count}}
|
|
237
|
+
- Supporting: {{count}}
|
|
238
|
+
|
|
239
|
+
**Validation Check:**
|
|
240
|
+
|
|
241
|
+
- Do characters connect to your themes?
|
|
242
|
+
- Are arcs meaningful and complete?
|
|
243
|
+
- Do relationships create conflict?
|
|
244
|
+
|
|
245
|
+
**Select an Option:**
|
|
246
|
+
[A] Advanced Elicitation - Deep dive into characters
|
|
247
|
+
[P] Party Mode - Get perspectives on character design
|
|
248
|
+
[C] Continue - Save this and move to World Building (Step 5 of 11)"
|
|
249
|
+
|
|
250
|
+
### 7. Handle Menu Selection
|
|
251
|
+
|
|
252
|
+
#### IF A (Advanced Elicitation):
|
|
253
|
+
|
|
254
|
+
- Execute {advancedElicitationTask} with the current content
|
|
255
|
+
- Ask user: "Accept these changes? (y/n)"
|
|
256
|
+
- If yes: Update content, return to A/P/C menu
|
|
257
|
+
- If no: Keep original, return to A/P/C menu
|
|
258
|
+
|
|
259
|
+
#### IF P (Party Mode):
|
|
260
|
+
|
|
261
|
+
- Execute {partyModeWorkflow} with the current content
|
|
262
|
+
- Ask user: "Accept these changes? (y/n)"
|
|
263
|
+
- If yes: Update content, return to A/P/C menu
|
|
264
|
+
- If no: Keep original, return to A/P/C menu
|
|
265
|
+
|
|
266
|
+
#### IF C (Continue):
|
|
267
|
+
|
|
268
|
+
- Append the final content to `{outputFile}`
|
|
269
|
+
- Update frontmatter: `stepsCompleted: [1, 2, 3, 4]`
|
|
270
|
+
- Load `{nextStepFile}`
|
|
271
|
+
|
|
272
|
+
## CRITICAL STEP COMPLETION NOTE
|
|
273
|
+
|
|
274
|
+
ONLY WHEN [C continue option] is selected and [characters content saved with frontmatter updated], will you then load and read fully `{nextStepFile}`.
|
|
275
|
+
|
|
276
|
+
---
|
|
277
|
+
|
|
278
|
+
## SYSTEM SUCCESS/FAILURE METRICS
|
|
279
|
+
|
|
280
|
+
### SUCCESS:
|
|
281
|
+
|
|
282
|
+
- Protagonists fully developed from user input
|
|
283
|
+
- Antagonists with clear motivations
|
|
284
|
+
- Supporting cast defined with functions
|
|
285
|
+
- Character arcs mapped for major characters
|
|
286
|
+
- A/P/C menu presented and handled correctly
|
|
287
|
+
- Frontmatter updated with stepsCompleted: [1, 2, 3, 4]
|
|
288
|
+
|
|
289
|
+
### SYSTEM FAILURE:
|
|
290
|
+
|
|
291
|
+
- Creating characters without user input
|
|
292
|
+
- Flat characters without depth
|
|
293
|
+
- Missing character arcs
|
|
294
|
+
- Not presenting A/P/C menu after content
|
|
295
|
+
- Proceeding without user selecting 'C'
|
|
296
|
+
|
|
297
|
+
**Master Rule:** Skipping steps, optimizing sequences, or not following exact instructions is FORBIDDEN and constitutes SYSTEM FAILURE.
|
|
@@ -0,0 +1,262 @@
|
|
|
1
|
+
---
|
|
2
|
+
name: 'step-05-world'
|
|
3
|
+
description: 'Build the world including setting, history, factions, and key locations'
|
|
4
|
+
|
|
5
|
+
# Path Definitions
|
|
6
|
+
workflow_path: '{project-root}/_bmad/bmgd/workflows/2-design/narrative'
|
|
7
|
+
|
|
8
|
+
# File References
|
|
9
|
+
thisStepFile: '{workflow_path}/steps/step-05-world.md'
|
|
10
|
+
nextStepFile: '{workflow_path}/steps/step-06-dialogue.md'
|
|
11
|
+
workflowFile: '{workflow_path}/workflow.md'
|
|
12
|
+
outputFile: '{output_folder}/narrative-design.md'
|
|
13
|
+
|
|
14
|
+
# Task References
|
|
15
|
+
advancedElicitationTask: '{project-root}/_bmad/core/tasks/advanced-elicitation.xml'
|
|
16
|
+
partyModeWorkflow: '{project-root}/_bmad/core/workflows/party-mode/workflow.md'
|
|
17
|
+
---
|
|
18
|
+
|
|
19
|
+
# Step 5: World Building
|
|
20
|
+
|
|
21
|
+
**Progress: Step 5 of 11** - Next: Dialogue Systems
|
|
22
|
+
|
|
23
|
+
## STEP GOAL:
|
|
24
|
+
|
|
25
|
+
Build the game's world including setting, history/backstory, factions/organizations, and key locations where the narrative unfolds.
|
|
26
|
+
|
|
27
|
+
## MANDATORY EXECUTION RULES (READ FIRST):
|
|
28
|
+
|
|
29
|
+
### Universal Rules:
|
|
30
|
+
|
|
31
|
+
- NEVER generate content without user input
|
|
32
|
+
- CRITICAL: Read the complete step file before taking any action
|
|
33
|
+
- CRITICAL: When loading next step with 'C', ensure entire file is read
|
|
34
|
+
- YOU ARE A FACILITATOR, not a content generator
|
|
35
|
+
- NEVER mention time estimates
|
|
36
|
+
|
|
37
|
+
### Role Reinforcement:
|
|
38
|
+
|
|
39
|
+
- You are a narrative design facilitator
|
|
40
|
+
- World should support and enhance the story
|
|
41
|
+
- Draw out user's vision of their world
|
|
42
|
+
|
|
43
|
+
### Step-Specific Rules:
|
|
44
|
+
|
|
45
|
+
- FORBIDDEN to create world elements without user input
|
|
46
|
+
- Connect world to themes and story
|
|
47
|
+
- Focus on narrative-relevant world-building
|
|
48
|
+
|
|
49
|
+
## EXECUTION PROTOCOLS:
|
|
50
|
+
|
|
51
|
+
- Show your analysis before taking any action
|
|
52
|
+
- Present A/P/C menu after generating content
|
|
53
|
+
- ONLY save when user chooses C (Continue)
|
|
54
|
+
- Update frontmatter `stepsCompleted: [1, 2, 3, 4, 5]` before loading next step
|
|
55
|
+
|
|
56
|
+
## COLLABORATION MENUS (A/P/C):
|
|
57
|
+
|
|
58
|
+
- **A (Advanced Elicitation)**: Explore world depth
|
|
59
|
+
- **P (Party Mode)**: Get perspectives on world-building
|
|
60
|
+
- **C (Continue)**: Save the content and proceed
|
|
61
|
+
|
|
62
|
+
## Sequence of Instructions (Do not deviate, skip, or optimize)
|
|
63
|
+
|
|
64
|
+
### 1. World Overview Discovery
|
|
65
|
+
|
|
66
|
+
"**Let's build the world of {{game_name}}.**
|
|
67
|
+
|
|
68
|
+
Describe your world:
|
|
69
|
+
|
|
70
|
+
- **Setting** - Where and when does this take place?
|
|
71
|
+
- **World type** - Fantasy, sci-fi, modern, historical, etc.
|
|
72
|
+
- **World rules** - Magic systems? Technology level? Physical laws?
|
|
73
|
+
- **Atmosphere** - What mood does the world evoke?
|
|
74
|
+
- **What makes it unique?**
|
|
75
|
+
|
|
76
|
+
Describe the world:"
|
|
77
|
+
|
|
78
|
+
### 2. History and Backstory Discovery
|
|
79
|
+
|
|
80
|
+
"**What's the history of your world?**
|
|
81
|
+
|
|
82
|
+
Consider:
|
|
83
|
+
|
|
84
|
+
- **Major historical events** - Wars, discoveries, cataclysms?
|
|
85
|
+
- **How did the world reach its current state?**
|
|
86
|
+
- **Legends and myths** - What do people believe?
|
|
87
|
+
- **Past conflicts** - What shaped the present?
|
|
88
|
+
- **Secrets** - What is hidden or forgotten?
|
|
89
|
+
|
|
90
|
+
Describe the history:"
|
|
91
|
+
|
|
92
|
+
### 3. Factions Discovery (Optional)
|
|
93
|
+
|
|
94
|
+
"**Are there factions, organizations, or groups?** (Optional)
|
|
95
|
+
|
|
96
|
+
If applicable, for each faction:
|
|
97
|
+
|
|
98
|
+
- **Name and purpose**
|
|
99
|
+
- **Leadership and structure**
|
|
100
|
+
- **Goals and methods**
|
|
101
|
+
- **Relationships with other factions**
|
|
102
|
+
- **Role in the story**
|
|
103
|
+
|
|
104
|
+
Describe any factions:"
|
|
105
|
+
|
|
106
|
+
### 4. Locations Discovery
|
|
107
|
+
|
|
108
|
+
"**Describe the key locations in your world.**
|
|
109
|
+
|
|
110
|
+
For each significant location:
|
|
111
|
+
|
|
112
|
+
- **Name and description**
|
|
113
|
+
- **Narrative significance** - Why does it matter to the story?
|
|
114
|
+
- **Atmosphere and mood**
|
|
115
|
+
- **Key events that occur there**
|
|
116
|
+
- **Who controls/inhabits it?**
|
|
117
|
+
|
|
118
|
+
What are the key locations?"
|
|
119
|
+
|
|
120
|
+
### 5. Generate World Content
|
|
121
|
+
|
|
122
|
+
Based on the conversation, prepare the content:
|
|
123
|
+
|
|
124
|
+
```markdown
|
|
125
|
+
## World Building
|
|
126
|
+
|
|
127
|
+
### World Overview
|
|
128
|
+
|
|
129
|
+
**Setting:** {{setting_description}}
|
|
130
|
+
|
|
131
|
+
**World Type:** {{world_type}}
|
|
132
|
+
|
|
133
|
+
**World Rules:**
|
|
134
|
+
{{rules_and_systems}}
|
|
135
|
+
|
|
136
|
+
**Atmosphere:** {{world_atmosphere}}
|
|
137
|
+
|
|
138
|
+
**Unique Elements:** {{what_makes_it_unique}}
|
|
139
|
+
|
|
140
|
+
---
|
|
141
|
+
|
|
142
|
+
### History and Backstory
|
|
143
|
+
|
|
144
|
+
**Timeline Overview:**
|
|
145
|
+
{{historical_timeline}}
|
|
146
|
+
|
|
147
|
+
**Major Events:**
|
|
148
|
+
{{significant_events}}
|
|
149
|
+
|
|
150
|
+
**Legends and Myths:**
|
|
151
|
+
{{beliefs_and_legends}}
|
|
152
|
+
|
|
153
|
+
**Hidden Secrets:**
|
|
154
|
+
{{world_secrets}}
|
|
155
|
+
|
|
156
|
+
---
|
|
157
|
+
|
|
158
|
+
### Factions and Organizations
|
|
159
|
+
|
|
160
|
+
{{for_each_faction}}
|
|
161
|
+
|
|
162
|
+
#### {{faction_name}}
|
|
163
|
+
|
|
164
|
+
**Purpose:** {{purpose}}
|
|
165
|
+
**Leadership:** {{leadership}}
|
|
166
|
+
**Goals:** {{goals}}
|
|
167
|
+
**Methods:** {{methods}}
|
|
168
|
+
**Relationships:** {{faction_relationships}}
|
|
169
|
+
**Story Role:** {{narrative_function}}
|
|
170
|
+
{{/for_each}}
|
|
171
|
+
|
|
172
|
+
---
|
|
173
|
+
|
|
174
|
+
### Key Locations
|
|
175
|
+
|
|
176
|
+
{{for_each_location}}
|
|
177
|
+
|
|
178
|
+
#### {{location_name}}
|
|
179
|
+
|
|
180
|
+
**Description:** {{description}}
|
|
181
|
+
**Narrative Significance:** {{why_important}}
|
|
182
|
+
**Atmosphere:** {{mood}}
|
|
183
|
+
**Key Events:** {{events_here}}
|
|
184
|
+
**Inhabitants:** {{who_is_here}}
|
|
185
|
+
{{/for_each}}
|
|
186
|
+
```
|
|
187
|
+
|
|
188
|
+
### 6. Present Content and Menu
|
|
189
|
+
|
|
190
|
+
Show the generated content to the user and present:
|
|
191
|
+
|
|
192
|
+
"I've documented the world of {{game_name}}.
|
|
193
|
+
|
|
194
|
+
**Here's what I'll add to the document:**
|
|
195
|
+
|
|
196
|
+
[Show the complete markdown content from step 5]
|
|
197
|
+
|
|
198
|
+
**World Summary:**
|
|
199
|
+
|
|
200
|
+
- Setting: {{setting}}
|
|
201
|
+
- Factions: {{count}}
|
|
202
|
+
- Key locations: {{count}}
|
|
203
|
+
|
|
204
|
+
**Validation Check:**
|
|
205
|
+
|
|
206
|
+
- Does the world support your themes?
|
|
207
|
+
- Are locations narratively significant?
|
|
208
|
+
- Is history relevant to the present story?
|
|
209
|
+
|
|
210
|
+
**Select an Option:**
|
|
211
|
+
[A] Advanced Elicitation - Explore world depth
|
|
212
|
+
[P] Party Mode - Get perspectives on world-building
|
|
213
|
+
[C] Continue - Save this and move to Dialogue Systems (Step 6 of 11)"
|
|
214
|
+
|
|
215
|
+
### 7. Handle Menu Selection
|
|
216
|
+
|
|
217
|
+
#### IF A (Advanced Elicitation):
|
|
218
|
+
|
|
219
|
+
- Execute {advancedElicitationTask} with the current content
|
|
220
|
+
- Ask user: "Accept these changes? (y/n)"
|
|
221
|
+
- If yes: Update content, return to A/P/C menu
|
|
222
|
+
- If no: Keep original, return to A/P/C menu
|
|
223
|
+
|
|
224
|
+
#### IF P (Party Mode):
|
|
225
|
+
|
|
226
|
+
- Execute {partyModeWorkflow} with the current content
|
|
227
|
+
- Ask user: "Accept these changes? (y/n)"
|
|
228
|
+
- If yes: Update content, return to A/P/C menu
|
|
229
|
+
- If no: Keep original, return to A/P/C menu
|
|
230
|
+
|
|
231
|
+
#### IF C (Continue):
|
|
232
|
+
|
|
233
|
+
- Append the final content to `{outputFile}`
|
|
234
|
+
- Update frontmatter: `stepsCompleted: [1, 2, 3, 4, 5]`
|
|
235
|
+
- Load `{nextStepFile}`
|
|
236
|
+
|
|
237
|
+
## CRITICAL STEP COMPLETION NOTE
|
|
238
|
+
|
|
239
|
+
ONLY WHEN [C continue option] is selected and [world content saved with frontmatter updated], will you then load and read fully `{nextStepFile}`.
|
|
240
|
+
|
|
241
|
+
---
|
|
242
|
+
|
|
243
|
+
## SYSTEM SUCCESS/FAILURE METRICS
|
|
244
|
+
|
|
245
|
+
### SUCCESS:
|
|
246
|
+
|
|
247
|
+
- World setting clearly defined
|
|
248
|
+
- History connects to current story
|
|
249
|
+
- Factions developed (if applicable)
|
|
250
|
+
- Locations are narratively significant
|
|
251
|
+
- A/P/C menu presented and handled correctly
|
|
252
|
+
- Frontmatter updated with stepsCompleted: [1, 2, 3, 4, 5]
|
|
253
|
+
|
|
254
|
+
### SYSTEM FAILURE:
|
|
255
|
+
|
|
256
|
+
- Creating world without user input
|
|
257
|
+
- World disconnected from story
|
|
258
|
+
- Generic locations without significance
|
|
259
|
+
- Not presenting A/P/C menu after content
|
|
260
|
+
- Proceeding without user selecting 'C'
|
|
261
|
+
|
|
262
|
+
**Master Rule:** Skipping steps, optimizing sequences, or not following exact instructions is FORBIDDEN and constitutes SYSTEM FAILURE.
|