bmad-method 6.0.0-alpha.17 → 6.0.0-alpha.18

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (186) hide show
  1. package/CHANGELOG.md +97 -0
  2. package/package.json +1 -1
  3. package/src/modules/bmgd/_module-installer/installer.js +160 -0
  4. package/src/modules/bmgd/_module-installer/platform-specifics/claude-code.js +23 -0
  5. package/src/modules/bmgd/_module-installer/platform-specifics/windsurf.js +18 -0
  6. package/src/modules/bmgd/agents/game-architect.agent.yaml +23 -8
  7. package/src/modules/bmgd/agents/game-designer.agent.yaml +38 -18
  8. package/src/modules/bmgd/agents/game-dev.agent.yaml +30 -14
  9. package/src/modules/bmgd/agents/game-qa.agent.yaml +64 -0
  10. package/src/modules/bmgd/agents/game-scrum-master.agent.yaml +27 -39
  11. package/src/modules/bmgd/agents/game-solo-dev.agent.yaml +56 -0
  12. package/src/modules/bmgd/docs/README.md +180 -0
  13. package/src/modules/bmgd/docs/agents-guide.md +407 -0
  14. package/src/modules/bmgd/docs/game-types-guide.md +503 -0
  15. package/src/modules/bmgd/docs/glossary.md +294 -0
  16. package/src/modules/bmgd/docs/quick-flow-guide.md +288 -0
  17. package/src/modules/bmgd/docs/quick-start.md +250 -0
  18. package/src/modules/bmgd/docs/troubleshooting.md +259 -0
  19. package/src/modules/bmgd/docs/workflow-overview.jpg +0 -0
  20. package/src/modules/bmgd/docs/workflows-guide.md +463 -0
  21. package/src/modules/bmgd/gametest/knowledge/balance-testing.md +220 -0
  22. package/src/modules/bmgd/gametest/knowledge/certification-testing.md +319 -0
  23. package/src/modules/bmgd/gametest/knowledge/compatibility-testing.md +228 -0
  24. package/src/modules/bmgd/gametest/knowledge/godot-testing.md +376 -0
  25. package/src/modules/bmgd/gametest/knowledge/input-testing.md +315 -0
  26. package/src/modules/bmgd/gametest/knowledge/localization-testing.md +304 -0
  27. package/src/modules/bmgd/gametest/knowledge/multiplayer-testing.md +322 -0
  28. package/src/modules/bmgd/gametest/knowledge/performance-testing.md +204 -0
  29. package/src/modules/bmgd/gametest/knowledge/playtesting.md +384 -0
  30. package/src/modules/bmgd/gametest/knowledge/qa-automation.md +190 -0
  31. package/src/modules/bmgd/gametest/knowledge/regression-testing.md +280 -0
  32. package/src/modules/bmgd/gametest/knowledge/save-testing.md +280 -0
  33. package/src/modules/bmgd/gametest/knowledge/smoke-testing.md +404 -0
  34. package/src/modules/bmgd/gametest/knowledge/test-priorities.md +271 -0
  35. package/src/modules/bmgd/gametest/knowledge/unity-testing.md +383 -0
  36. package/src/modules/bmgd/gametest/knowledge/unreal-testing.md +388 -0
  37. package/src/modules/bmgd/gametest/qa-index.csv +17 -0
  38. package/src/modules/bmgd/module.yaml +25 -9
  39. package/src/modules/bmgd/teams/default-party.csv +2 -0
  40. package/src/modules/bmgd/teams/team-gamedev.yaml +12 -1
  41. package/src/modules/bmgd/workflows/1-preproduction/brainstorm-game/steps/step-01-init.md +164 -0
  42. package/src/modules/bmgd/workflows/1-preproduction/brainstorm-game/steps/step-02-context.md +210 -0
  43. package/src/modules/bmgd/workflows/1-preproduction/brainstorm-game/steps/step-03-ideation.md +289 -0
  44. package/src/modules/bmgd/workflows/1-preproduction/brainstorm-game/steps/step-04-complete.md +275 -0
  45. package/src/modules/bmgd/workflows/1-preproduction/brainstorm-game/workflow.md +49 -0
  46. package/src/modules/bmgd/workflows/1-preproduction/brainstorm-game/workflow.yaml +29 -8
  47. package/src/modules/bmgd/workflows/1-preproduction/game-brief/steps/step-01-init.md +223 -0
  48. package/src/modules/bmgd/workflows/1-preproduction/game-brief/steps/step-01b-continue.md +151 -0
  49. package/src/modules/bmgd/workflows/1-preproduction/game-brief/steps/step-02-vision.md +218 -0
  50. package/src/modules/bmgd/workflows/1-preproduction/game-brief/steps/step-03-market.md +218 -0
  51. package/src/modules/bmgd/workflows/1-preproduction/game-brief/steps/step-04-fundamentals.md +231 -0
  52. package/src/modules/bmgd/workflows/1-preproduction/game-brief/steps/step-05-scope.md +242 -0
  53. package/src/modules/bmgd/workflows/1-preproduction/game-brief/steps/step-06-references.md +224 -0
  54. package/src/modules/bmgd/workflows/1-preproduction/game-brief/steps/step-07-content.md +282 -0
  55. package/src/modules/bmgd/workflows/1-preproduction/game-brief/steps/step-08-complete.md +296 -0
  56. package/src/modules/bmgd/workflows/1-preproduction/game-brief/workflow.md +62 -0
  57. package/src/modules/bmgd/workflows/1-preproduction/game-brief/workflow.yaml +40 -9
  58. package/src/modules/bmgd/workflows/2-design/gdd/steps/step-01-init.md +248 -0
  59. package/src/modules/bmgd/workflows/2-design/gdd/steps/step-01b-continue.md +173 -0
  60. package/src/modules/bmgd/workflows/2-design/gdd/steps/step-02-context.md +332 -0
  61. package/src/modules/bmgd/workflows/2-design/gdd/steps/step-03-platforms.md +245 -0
  62. package/src/modules/bmgd/workflows/2-design/gdd/steps/step-04-vision.md +229 -0
  63. package/src/modules/bmgd/workflows/2-design/gdd/steps/step-05-core-gameplay.md +258 -0
  64. package/src/modules/bmgd/workflows/2-design/gdd/steps/step-06-mechanics.md +249 -0
  65. package/src/modules/bmgd/workflows/2-design/gdd/steps/step-07-game-type.md +266 -0
  66. package/src/modules/bmgd/workflows/2-design/gdd/steps/step-08-progression.md +272 -0
  67. package/src/modules/bmgd/workflows/2-design/gdd/steps/step-09-levels.md +264 -0
  68. package/src/modules/bmgd/workflows/2-design/gdd/steps/step-10-art-audio.md +255 -0
  69. package/src/modules/bmgd/workflows/2-design/gdd/steps/step-11-technical.md +275 -0
  70. package/src/modules/bmgd/workflows/2-design/gdd/steps/step-12-epics.md +284 -0
  71. package/src/modules/bmgd/workflows/2-design/gdd/steps/step-13-metrics.md +250 -0
  72. package/src/modules/bmgd/workflows/2-design/gdd/steps/step-14-complete.md +335 -0
  73. package/src/modules/bmgd/workflows/2-design/gdd/workflow.md +61 -0
  74. package/src/modules/bmgd/workflows/2-design/gdd/workflow.yaml +27 -7
  75. package/src/modules/bmgd/workflows/2-design/narrative/steps/step-01-init.md +228 -0
  76. package/src/modules/bmgd/workflows/2-design/narrative/steps/step-01b-continue.md +163 -0
  77. package/src/modules/bmgd/workflows/2-design/narrative/steps/step-02-foundation.md +262 -0
  78. package/src/modules/bmgd/workflows/2-design/narrative/steps/step-03-story.md +238 -0
  79. package/src/modules/bmgd/workflows/2-design/narrative/steps/step-04-characters.md +297 -0
  80. package/src/modules/bmgd/workflows/2-design/narrative/steps/step-05-world.md +262 -0
  81. package/src/modules/bmgd/workflows/2-design/narrative/steps/step-06-dialogue.md +250 -0
  82. package/src/modules/bmgd/workflows/2-design/narrative/steps/step-07-environmental.md +244 -0
  83. package/src/modules/bmgd/workflows/2-design/narrative/steps/step-08-delivery.md +264 -0
  84. package/src/modules/bmgd/workflows/2-design/narrative/steps/step-09-integration.md +254 -0
  85. package/src/modules/bmgd/workflows/2-design/narrative/steps/step-10-production.md +262 -0
  86. package/src/modules/bmgd/workflows/2-design/narrative/steps/step-11-complete.md +331 -0
  87. package/src/modules/bmgd/workflows/2-design/narrative/workflow.md +57 -0
  88. package/src/modules/bmgd/workflows/2-design/narrative/workflow.yaml +53 -8
  89. package/src/modules/bmgd/workflows/3-technical/game-architecture/steps/step-01-init.md +223 -0
  90. package/src/modules/bmgd/workflows/3-technical/game-architecture/steps/step-01b-continue.md +153 -0
  91. package/src/modules/bmgd/workflows/3-technical/game-architecture/steps/step-02-context.md +262 -0
  92. package/src/modules/bmgd/workflows/3-technical/game-architecture/steps/step-03-starter.md +290 -0
  93. package/src/modules/bmgd/workflows/3-technical/game-architecture/steps/step-04-decisions.md +300 -0
  94. package/src/modules/bmgd/workflows/3-technical/game-architecture/steps/step-05-crosscutting.md +319 -0
  95. package/src/modules/bmgd/workflows/3-technical/game-architecture/steps/step-06-structure.md +304 -0
  96. package/src/modules/bmgd/workflows/3-technical/game-architecture/steps/step-07-patterns.md +349 -0
  97. package/src/modules/bmgd/workflows/3-technical/game-architecture/steps/step-08-validation.md +293 -0
  98. package/src/modules/bmgd/workflows/3-technical/game-architecture/steps/step-09-complete.md +302 -0
  99. package/src/modules/bmgd/workflows/3-technical/game-architecture/workflow.md +55 -0
  100. package/src/modules/bmgd/workflows/3-technical/game-architecture/workflow.yaml +50 -21
  101. package/src/modules/bmgd/workflows/4-production/code-review/checklist.md +23 -0
  102. package/src/modules/bmgd/workflows/4-production/code-review/instructions.xml +225 -0
  103. package/src/modules/bmgd/workflows/4-production/code-review/workflow.yaml +18 -15
  104. package/src/modules/bmgd/workflows/4-production/correct-course/checklist.md +1 -1
  105. package/src/modules/bmgd/workflows/4-production/correct-course/instructions.md +1 -1
  106. package/src/modules/bmgd/workflows/4-production/correct-course/workflow.yaml +11 -6
  107. package/src/modules/bmgd/workflows/4-production/create-story/checklist.md +332 -214
  108. package/src/modules/bmgd/workflows/4-production/create-story/instructions.xml +298 -0
  109. package/src/modules/bmgd/workflows/4-production/create-story/template.md +3 -5
  110. package/src/modules/bmgd/workflows/4-production/create-story/workflow.yaml +12 -7
  111. package/src/modules/bmgd/workflows/4-production/dev-story/checklist.md +65 -23
  112. package/src/modules/bmgd/workflows/4-production/dev-story/instructions.xml +409 -0
  113. package/src/modules/bmgd/workflows/4-production/dev-story/workflow.yaml +13 -3
  114. package/src/modules/bmgd/workflows/4-production/retrospective/instructions.md +4 -4
  115. package/src/modules/bmgd/workflows/4-production/retrospective/workflow.yaml +12 -7
  116. package/src/modules/bmgd/workflows/4-production/sprint-planning/instructions.md +32 -41
  117. package/src/modules/bmgd/workflows/4-production/sprint-planning/sprint-status-template.yaml +13 -13
  118. package/src/modules/bmgd/workflows/4-production/sprint-planning/workflow.yaml +6 -1
  119. package/src/modules/bmgd/workflows/4-production/sprint-status/instructions.md +229 -0
  120. package/src/modules/bmgd/workflows/4-production/sprint-status/workflow.yaml +35 -0
  121. package/src/modules/bmgd/workflows/bmgd-quick-flow/create-tech-spec/instructions.md +140 -0
  122. package/src/modules/bmgd/workflows/bmgd-quick-flow/create-tech-spec/workflow.yaml +27 -0
  123. package/src/modules/bmgd/workflows/bmgd-quick-flow/quick-dev/checklist.md +37 -0
  124. package/src/modules/bmgd/workflows/bmgd-quick-flow/quick-dev/instructions.md +220 -0
  125. package/src/modules/bmgd/workflows/bmgd-quick-flow/quick-dev/workflow.yaml +45 -0
  126. package/src/modules/bmgd/workflows/bmgd-quick-flow/quick-prototype/checklist.md +26 -0
  127. package/src/modules/bmgd/workflows/bmgd-quick-flow/quick-prototype/instructions.md +156 -0
  128. package/src/modules/bmgd/workflows/bmgd-quick-flow/quick-prototype/workflow.yaml +36 -0
  129. package/src/modules/bmgd/workflows/gametest/automate/checklist.md +93 -0
  130. package/src/modules/bmgd/workflows/gametest/automate/instructions.md +317 -0
  131. package/src/modules/bmgd/workflows/gametest/automate/workflow.yaml +50 -0
  132. package/src/modules/bmgd/workflows/gametest/performance/checklist.md +96 -0
  133. package/src/modules/bmgd/workflows/gametest/performance/instructions.md +323 -0
  134. package/src/modules/bmgd/workflows/gametest/performance/performance-template.md +256 -0
  135. package/src/modules/bmgd/workflows/gametest/performance/workflow.yaml +48 -0
  136. package/src/modules/bmgd/workflows/gametest/playtest-plan/checklist.md +93 -0
  137. package/src/modules/bmgd/workflows/gametest/playtest-plan/instructions.md +297 -0
  138. package/src/modules/bmgd/workflows/gametest/playtest-plan/playtest-template.md +208 -0
  139. package/src/modules/bmgd/workflows/gametest/playtest-plan/workflow.yaml +59 -0
  140. package/src/modules/bmgd/workflows/gametest/test-design/checklist.md +98 -0
  141. package/src/modules/bmgd/workflows/gametest/test-design/instructions.md +280 -0
  142. package/src/modules/bmgd/workflows/gametest/test-design/test-design-template.md +205 -0
  143. package/src/modules/bmgd/workflows/gametest/test-design/workflow.yaml +47 -0
  144. package/src/modules/bmgd/workflows/gametest/test-framework/checklist.md +103 -0
  145. package/src/modules/bmgd/workflows/gametest/test-framework/instructions.md +348 -0
  146. package/src/modules/bmgd/workflows/gametest/test-framework/workflow.yaml +48 -0
  147. package/src/modules/bmgd/workflows/gametest/test-review/checklist.md +87 -0
  148. package/src/modules/bmgd/workflows/gametest/test-review/instructions.md +272 -0
  149. package/src/modules/bmgd/workflows/gametest/test-review/test-review-template.md +203 -0
  150. package/src/modules/bmgd/workflows/gametest/test-review/workflow.yaml +48 -0
  151. package/src/modules/bmgd/workflows/workflow-status/init/instructions.md +299 -0
  152. package/src/modules/bmgd/workflows/workflow-status/init/workflow.yaml +29 -0
  153. package/src/modules/bmgd/workflows/workflow-status/instructions.md +395 -0
  154. package/src/modules/bmgd/workflows/workflow-status/paths/gamedev-brownfield.yaml +65 -0
  155. package/src/modules/bmgd/workflows/workflow-status/paths/gamedev-greenfield.yaml +71 -0
  156. package/src/modules/bmgd/workflows/workflow-status/paths/quickflow-brownfield.yaml +29 -0
  157. package/src/modules/bmgd/workflows/workflow-status/paths/quickflow-greenfield.yaml +39 -0
  158. package/src/modules/bmgd/workflows/workflow-status/project-levels.yaml +63 -0
  159. package/src/modules/bmgd/workflows/workflow-status/workflow-status-template.yaml +24 -0
  160. package/src/modules/bmgd/workflows/workflow-status/workflow.yaml +30 -0
  161. package/tools/cli/commands/install.js +9 -0
  162. package/tools/cli/installers/lib/core/installer.js +109 -109
  163. package/tools/cli/installers/lib/core/installer.js.bak +3204 -0
  164. package/tools/cli/installers/lib/modules/manager.js +16 -4
  165. package/tools/cli/lib/agent/compiler.js +99 -0
  166. package/tools/cli/lib/ui.js +78 -27
  167. package/src/modules/bmgd/workflows/2-design/gdd/instructions-gdd.md +0 -502
  168. package/src/modules/bmgd/workflows/4-production/code-review/instructions.md +0 -398
  169. package/src/modules/bmgd/workflows/4-production/create-story/instructions.md +0 -256
  170. package/src/modules/bmgd/workflows/4-production/dev-story/instructions.md +0 -267
  171. package/src/modules/bmgd/workflows/4-production/epic-tech-context/checklist.md +0 -17
  172. package/src/modules/bmgd/workflows/4-production/epic-tech-context/instructions.md +0 -164
  173. package/src/modules/bmgd/workflows/4-production/epic-tech-context/template.md +0 -76
  174. package/src/modules/bmgd/workflows/4-production/epic-tech-context/workflow.yaml +0 -58
  175. package/src/modules/bmgd/workflows/4-production/story-context/checklist.md +0 -16
  176. package/src/modules/bmgd/workflows/4-production/story-context/context-template.xml +0 -34
  177. package/src/modules/bmgd/workflows/4-production/story-context/instructions.md +0 -209
  178. package/src/modules/bmgd/workflows/4-production/story-context/workflow.yaml +0 -63
  179. package/src/modules/bmgd/workflows/4-production/story-done/instructions.md +0 -111
  180. package/src/modules/bmgd/workflows/4-production/story-done/workflow.yaml +0 -28
  181. package/src/modules/bmgd/workflows/4-production/story-ready/instructions.md +0 -117
  182. package/src/modules/bmgd/workflows/4-production/story-ready/workflow.yaml +0 -25
  183. /package/src/modules/bmgd/workflows/1-preproduction/game-brief/{template.md → templates/game-brief-template.md} +0 -0
  184. /package/src/modules/bmgd/workflows/2-design/gdd/{gdd-template.md → templates/gdd-template.md} +0 -0
  185. /package/src/modules/bmgd/workflows/2-design/narrative/{narrative-template.md → templates/narrative-template.md} +0 -0
  186. /package/src/modules/bmgd/workflows/3-technical/game-architecture/{architecture-template.md → templates/architecture-template.md} +0 -0
@@ -0,0 +1,262 @@
1
+ ---
2
+ name: 'step-02-context'
3
+ description: 'Load and understand project context from GDD and supporting documents'
4
+
5
+ # Path Definitions
6
+ workflow_path: '{project-root}/_bmad/bmgd/workflows/3-technical/game-architecture'
7
+
8
+ # File References
9
+ thisStepFile: '{workflow_path}/steps/step-02-context.md'
10
+ nextStepFile: '{workflow_path}/steps/step-03-starter.md'
11
+ workflowFile: '{workflow_path}/workflow.md'
12
+ outputFile: '{output_folder}/game-architecture.md'
13
+
14
+ # Task References
15
+ advancedElicitationTask: '{project-root}/_bmad/core/tasks/advanced-elicitation.xml'
16
+ partyModeWorkflow: '{project-root}/_bmad/core/workflows/party-mode/workflow.md'
17
+ ---
18
+
19
+ # Step 2: Project Context
20
+
21
+ **Progress: Step 2 of 9** - Next: Engine/Starter Selection
22
+
23
+ ## STEP GOAL:
24
+
25
+ Load and analyze the GDD and supporting documents to understand the game's technical requirements, systems, and constraints that will drive architectural decisions.
26
+
27
+ ## MANDATORY EXECUTION RULES (READ FIRST):
28
+
29
+ ### Universal Rules:
30
+
31
+ - NEVER generate content without user input
32
+ - CRITICAL: Read the complete step file before taking any action
33
+ - CRITICAL: When loading next step with 'C', ensure entire file is read
34
+ - YOU ARE A FACILITATOR, not a content generator
35
+ - NEVER mention time estimates
36
+
37
+ ### Role Reinforcement:
38
+
39
+ - You are a veteran game architect facilitator
40
+ - Extract technical implications from game design
41
+ - Identify complexity drivers and novel requirements
42
+
43
+ ### Step-Specific Rules:
44
+
45
+ - Load ALL referenced input documents
46
+ - Identify systems that need architectural support
47
+ - Flag novel concepts requiring special attention
48
+
49
+ ## EXECUTION PROTOCOLS:
50
+
51
+ - Show your analysis before taking any action
52
+ - Present A/P/C menu after context analysis
53
+ - ONLY proceed when user chooses C (Continue)
54
+ - Update frontmatter `stepsCompleted: [1, 2]` before loading next step
55
+
56
+ ## COLLABORATION MENUS (A/P/C):
57
+
58
+ - **A (Advanced Elicitation)**: Deep dive into technical requirements
59
+ - **P (Party Mode)**: Get multiple perspectives on complexity
60
+ - **C (Continue)**: Confirm understanding and proceed
61
+
62
+ ## Sequence of Instructions (Do not deviate, skip, or optimize)
63
+
64
+ ### 1. Load GDD Document
65
+
66
+ **Load the full GDD:**
67
+
68
+ Read the GDD file identified in initialization. Extract:
69
+
70
+ - Game title and core concept
71
+ - Platform targets
72
+ - Core mechanics and systems
73
+ - Technical requirements section
74
+ - Performance constraints
75
+ - Multiplayer/networking needs
76
+ - Any technical risks identified
77
+
78
+ ### 2. Load Supporting Documents
79
+
80
+ **Load any available supporting documents:**
81
+
82
+ - **Epics**: User stories and acceptance criteria
83
+ - **Game Brief**: Vision and scope constraints
84
+ - **Narrative**: Story-driven technical needs
85
+
86
+ ### 3. Analyze Technical Requirements
87
+
88
+ **Extract and categorize technical needs:**
89
+
90
+ **Core Systems Identified:**
91
+
92
+ | System | Complexity | GDD Reference |
93
+ | --------------- | ------------------- | ------------- |
94
+ | {{system_name}} | {{low/medium/high}} | {{section}} |
95
+
96
+ **Platform Requirements:**
97
+
98
+ - Primary platform: {{platform}}
99
+ - Secondary platforms: {{if_any}}
100
+ - Cross-platform considerations: {{if_applicable}}
101
+
102
+ **Performance Constraints:**
103
+
104
+ - Frame rate target: {{fps}}
105
+ - Resolution support: {{resolutions}}
106
+ - Memory constraints: {{if_specified}}
107
+ - Load time requirements: {{if_specified}}
108
+
109
+ **Networking Requirements:**
110
+
111
+ - Multiplayer type: {{none/local/online}}
112
+ - Network architecture: {{p2p/client-server/hybrid}}
113
+ - Sync requirements: {{if_applicable}}
114
+
115
+ ### 4. Identify Complexity Drivers
116
+
117
+ **Flag areas requiring architectural attention:**
118
+
119
+ "Based on my analysis, these are the complexity drivers:
120
+
121
+ **High Complexity:**
122
+ {{list_of_high_complexity_items}}
123
+
124
+ **Novel Concepts:**
125
+ {{unique_features_without_standard_patterns}}
126
+
127
+ **Technical Risks:**
128
+ {{risks_from_gdd}}"
129
+
130
+ ### 5. Reflect Understanding
131
+
132
+ **Present analysis to user:**
133
+
134
+ "{{user_name}}, I've analyzed the technical requirements for **{{game_name}}**.
135
+
136
+ **Project Summary:**
137
+
138
+ - {{core_concept}}
139
+ - Platform: {{platform}}
140
+ - {{key_distinguishing_features}}
141
+
142
+ **Key Systems Requiring Architecture:**
143
+
144
+ 1. {{system_1}} - {{brief_description}}
145
+ 2. {{system_2}} - {{brief_description}}
146
+ 3. {{system_3}} - {{brief_description}}
147
+
148
+ **Complexity Assessment:**
149
+
150
+ - Overall complexity: {{low/medium/high}}
151
+ - Novel elements: {{count}} requiring custom patterns
152
+ - Critical decisions: {{estimated_count}}
153
+
154
+ **Technical Constraints:**
155
+ {{summary_of_constraints}}
156
+
157
+ Does this match your understanding of the project?"
158
+
159
+ ### 6. Generate Context Section
160
+
161
+ Based on the analysis, prepare the content:
162
+
163
+ ```markdown
164
+ ## Project Context
165
+
166
+ ### Game Overview
167
+
168
+ **{{game_name}}** - {{core_concept}}
169
+
170
+ ### Technical Scope
171
+
172
+ **Platform:** {{platform}}
173
+ **Genre:** {{genre}}
174
+ **Project Level:** {{complexity_level}}
175
+
176
+ ### Core Systems
177
+
178
+ {{systems_table}}
179
+
180
+ ### Technical Requirements
181
+
182
+ {{requirements_summary}}
183
+
184
+ ### Complexity Drivers
185
+
186
+ {{complexity_analysis}}
187
+
188
+ ### Technical Risks
189
+
190
+ {{identified_risks}}
191
+ ```
192
+
193
+ ### 7. Present Content and Menu
194
+
195
+ Show the generated content to the user and present:
196
+
197
+ "I've drafted the Project Context section based on my analysis.
198
+
199
+ **Here's what I'll add to the document:**
200
+
201
+ [Show the complete markdown content from step 6]
202
+
203
+ **Validation Check:**
204
+
205
+ - Have I captured all core systems?
206
+ - Are the complexity assessments accurate?
207
+ - Any technical constraints I missed?
208
+
209
+ **Select an Option:**
210
+ [A] Advanced Elicitation - Deep dive into technical requirements
211
+ [P] Party Mode - Get multiple perspectives on complexity
212
+ [C] Continue - Save this and move to Engine Selection (Step 3 of 9)"
213
+
214
+ ### 8. Handle Menu Selection
215
+
216
+ #### IF A (Advanced Elicitation):
217
+
218
+ - Execute {advancedElicitationTask} with the current content
219
+ - Ask user: "Accept these changes? (y/n)"
220
+ - If yes: Update content, return to A/P/C menu
221
+ - If no: Keep original, return to A/P/C menu
222
+
223
+ #### IF P (Party Mode):
224
+
225
+ - Execute {partyModeWorkflow} with the current content
226
+ - Ask user: "Accept these changes? (y/n)"
227
+ - If yes: Update content, return to A/P/C menu
228
+ - If no: Keep original, return to A/P/C menu
229
+
230
+ #### IF C (Continue):
231
+
232
+ - Append the final content to `{outputFile}`
233
+ - Update frontmatter: `stepsCompleted: [1, 2]`
234
+ - Load `{nextStepFile}`
235
+
236
+ ## CRITICAL STEP COMPLETION NOTE
237
+
238
+ ONLY WHEN [C continue option] is selected and [context content saved with frontmatter updated], will you then load and read fully `{nextStepFile}`.
239
+
240
+ ---
241
+
242
+ ## SYSTEM SUCCESS/FAILURE METRICS
243
+
244
+ ### SUCCESS:
245
+
246
+ - GDD fully loaded and analyzed
247
+ - Supporting documents incorporated
248
+ - Systems and complexity identified
249
+ - Technical constraints documented
250
+ - User confirmed understanding accuracy
251
+ - A/P/C menu presented and handled correctly
252
+ - Frontmatter updated with stepsCompleted: [1, 2]
253
+
254
+ ### SYSTEM FAILURE:
255
+
256
+ - Generating analysis without reading documents
257
+ - Missing critical systems from GDD
258
+ - Proceeding without user confirmation
259
+ - Not presenting A/P/C menu after analysis
260
+ - Proceeding without user selecting 'C'
261
+
262
+ **Master Rule:** Skipping steps, optimizing sequences, or not following exact instructions is FORBIDDEN and constitutes SYSTEM FAILURE.
@@ -0,0 +1,290 @@
1
+ ---
2
+ name: 'step-03-starter'
3
+ description: 'Discover and evaluate game engine and starter template options'
4
+
5
+ # Path Definitions
6
+ workflow_path: '{project-root}/_bmad/bmgd/workflows/3-technical/game-architecture'
7
+
8
+ # File References
9
+ thisStepFile: '{workflow_path}/steps/step-03-starter.md'
10
+ nextStepFile: '{workflow_path}/steps/step-04-decisions.md'
11
+ workflowFile: '{workflow_path}/workflow.md'
12
+ outputFile: '{output_folder}/game-architecture.md'
13
+
14
+ # Task References
15
+ advancedElicitationTask: '{project-root}/_bmad/core/tasks/advanced-elicitation.xml'
16
+ partyModeWorkflow: '{project-root}/_bmad/core/workflows/party-mode/workflow.md'
17
+ ---
18
+
19
+ # Step 3: Engine & Starter Selection
20
+
21
+ **Progress: Step 3 of 9** - Next: Architectural Decisions
22
+
23
+ ## STEP GOAL:
24
+
25
+ Discover and evaluate game engine options and starter templates based on project requirements. Modern engines/starters make many architectural decisions automatically.
26
+
27
+ ## MANDATORY EXECUTION RULES (READ FIRST):
28
+
29
+ ### Universal Rules:
30
+
31
+ - NEVER generate content without user input
32
+ - CRITICAL: Read the complete step file before taking any action
33
+ - CRITICAL: When loading next step with 'C', ensure entire file is read
34
+ - YOU ARE A FACILITATOR, not a content generator
35
+ - NEVER mention time estimates
36
+
37
+ ### Role Reinforcement:
38
+
39
+ - You are a veteran game architect facilitator
40
+ - Modern starters/engines provide many architectural decisions out of the box
41
+ - Verify current versions via web search - NEVER trust hardcoded versions
42
+
43
+ ### Step-Specific Rules:
44
+
45
+ - ALWAYS search web for current versions
46
+ - Document which decisions the engine provides
47
+ - Help user understand engine trade-offs
48
+
49
+ ## EXECUTION PROTOCOLS:
50
+
51
+ - Show your analysis before taking any action
52
+ - Present A/P/C menu after engine selection
53
+ - ONLY proceed when user chooses C (Continue)
54
+ - Update frontmatter `stepsCompleted: [1, 2, 3]` before loading next step
55
+
56
+ ## COLLABORATION MENUS (A/P/C):
57
+
58
+ - **A (Advanced Elicitation)**: Explore alternative engines
59
+ - **P (Party Mode)**: Get perspectives on engine choice
60
+ - **C (Continue)**: Confirm selection and proceed
61
+
62
+ ## Sequence of Instructions (Do not deviate, skip, or optimize)
63
+
64
+ ### 1. Identify Engine Requirements
65
+
66
+ **Based on project context, determine engine needs:**
67
+
68
+ "Let's determine the right engine/framework for **{{game_name}}**.
69
+
70
+ **Your Requirements:**
71
+
72
+ - Platform: {{platform}}
73
+ - Genre: {{genre}}
74
+ - Key systems: {{key_systems}}
75
+
76
+ **Engine Considerations:**
77
+
78
+ | Requirement | Implications |
79
+ | ------------------- | --------------------- |
80
+ | **2D vs 3D** | {{2d_or_3d}} |
81
+ | **Performance** | {{performance_needs}} |
82
+ | **Networking** | {{networking_needs}} |
83
+ | **Platform Export** | {{platform_targets}} |
84
+
85
+ What engine or framework are you considering, or would you like recommendations?"
86
+
87
+ ### 2. Research Engine Options
88
+
89
+ **If user has an engine in mind:**
90
+
91
+ Search the web to verify:
92
+
93
+ - Current stable version
94
+ - Platform support status
95
+ - Recent updates and roadmap
96
+
97
+ **If user wants recommendations:**
98
+
99
+ Based on requirements, search for appropriate options:
100
+
101
+ | Game Type | Recommended Options |
102
+ | ------------ | --------------------------- |
103
+ | **2D Indie** | Godot, Unity 2D, Phaser |
104
+ | **3D Indie** | Godot, Unity, Unreal |
105
+ | **Web Game** | Phaser, PixiJS, Three.js |
106
+ | **Mobile** | Unity, Godot, Flutter Flame |
107
+ | **VR/AR** | Unity, Unreal |
108
+
109
+ Search web: "{{recommended_engine}} game engine {{current_year}} version features"
110
+
111
+ ### 3. Present Engine Options
112
+
113
+ **Present findings to user:**
114
+
115
+ "Based on your requirements, here are the engine options:
116
+
117
+ **Option 1: {{engine_1}}**
118
+
119
+ - Version: {{verified_version}}
120
+ - Strengths: {{strengths}}
121
+ - Considerations: {{considerations}}
122
+ - Best for: {{best_use_case}}
123
+
124
+ **Option 2: {{engine_2}}**
125
+
126
+ - Version: {{verified_version}}
127
+ - Strengths: {{strengths}}
128
+ - Considerations: {{considerations}}
129
+ - Best for: {{best_use_case}}
130
+
131
+ **Option 3: {{engine_3}}**
132
+
133
+ - Version: {{verified_version}}
134
+ - Strengths: {{strengths}}
135
+ - Considerations: {{considerations}}
136
+ - Best for: {{best_use_case}}
137
+
138
+ Which engine would you like to use for {{game_name}}?"
139
+
140
+ ### 4. Document Engine Selection
141
+
142
+ **After user selects engine:**
143
+
144
+ "**Engine Selected:** {{selected_engine}} v{{version}}
145
+
146
+ **Decisions Provided by Engine:**
147
+
148
+ | Category | Decision | Provided By |
149
+ | -------------------- | ---------------------- | ----------- |
150
+ | **Rendering** | {{rendering_approach}} | Engine |
151
+ | **Physics** | {{physics_system}} | Engine |
152
+ | **Audio** | {{audio_system}} | Engine |
153
+ | **Input** | {{input_system}} | Engine |
154
+ | **Scene Management** | {{scene_approach}} | Engine |
155
+ | **Build System** | {{build_approach}} | Engine |
156
+
157
+ **Remaining Decisions:**
158
+ These architectural decisions still need to be made:
159
+ {{list_of_remaining_decisions}}
160
+
161
+ Does this look correct?"
162
+
163
+ ### 5. Discover Starter Templates
164
+
165
+ **Search for project templates:**
166
+
167
+ Search web: "{{engine}} starter template {{game_type}} {{current_year}}"
168
+
169
+ **If templates found:**
170
+
171
+ "I found some starter templates for {{engine}}:
172
+
173
+ **{{template_1}}:**
174
+
175
+ - What it provides: {{features}}
176
+ - Setup command: `{{command}}`
177
+
178
+ **{{template_2}}:**
179
+
180
+ - What it provides: {{features}}
181
+ - Setup command: `{{command}}`
182
+
183
+ Would you like to use a starter template, or start from scratch?"
184
+
185
+ ### 6. Generate Engine Section
186
+
187
+ Based on the conversation, prepare the content:
188
+
189
+ ````markdown
190
+ ## Engine & Framework
191
+
192
+ ### Selected Engine
193
+
194
+ **{{engine_name}}** v{{version}}
195
+
196
+ **Rationale:** {{why_selected}}
197
+
198
+ ### Project Initialization
199
+
200
+ {{if_starter_template}}
201
+
202
+ ```bash
203
+ {{initialization_command}}
204
+ ```
205
+ ````
206
+
207
+ {{/if_starter_template}}
208
+
209
+ ### Engine-Provided Architecture
210
+
211
+ | Component | Solution | Notes |
212
+ | --------- | -------- | ----- |
213
+
214
+ {{engine_provided_table}}
215
+
216
+ ### Remaining Architectural Decisions
217
+
218
+ The following decisions must be made explicitly:
219
+
220
+ {{remaining_decisions_list}}
221
+
222
+ ```
223
+
224
+ ### 7. Present Content and Menu
225
+
226
+ Show the generated content to the user and present:
227
+
228
+ "I've drafted the Engine & Framework section.
229
+
230
+ **Here's what I'll add to the document:**
231
+
232
+ [Show the complete markdown content from step 6]
233
+
234
+ **Validation Check:**
235
+ - Is the engine version current?
236
+ - Are the engine-provided decisions accurate?
237
+ - Have we identified all remaining decisions?
238
+
239
+ **Select an Option:**
240
+ [A] Advanced Elicitation - Explore alternative engines
241
+ [P] Party Mode - Get perspectives on engine choice
242
+ [C] Continue - Save this and move to Architectural Decisions (Step 4 of 9)"
243
+
244
+ ### 8. Handle Menu Selection
245
+
246
+ #### IF A (Advanced Elicitation):
247
+ - Execute {advancedElicitationTask} with the current content
248
+ - Ask user: "Accept these changes? (y/n)"
249
+ - If yes: Update content, return to A/P/C menu
250
+ - If no: Keep original, return to A/P/C menu
251
+
252
+ #### IF P (Party Mode):
253
+ - Execute {partyModeWorkflow} with the current content
254
+ - Ask user: "Accept these changes? (y/n)"
255
+ - If yes: Update content, return to A/P/C menu
256
+ - If no: Keep original, return to A/P/C menu
257
+
258
+ #### IF C (Continue):
259
+ - Append the final content to `{outputFile}`
260
+ - Update frontmatter: `stepsCompleted: [1, 2, 3]`
261
+ - Load `{nextStepFile}`
262
+
263
+ ## CRITICAL STEP COMPLETION NOTE
264
+
265
+ ONLY WHEN [C continue option] is selected and [engine content saved with frontmatter updated], will you then load and read fully `{nextStepFile}`.
266
+
267
+ ---
268
+
269
+ ## SYSTEM SUCCESS/FAILURE METRICS
270
+
271
+ ### SUCCESS:
272
+
273
+ - Engine requirements clearly identified
274
+ - Current versions verified via web search
275
+ - Engine-provided decisions documented
276
+ - Remaining decisions identified
277
+ - Starter template evaluated if applicable
278
+ - A/P/C menu presented and handled correctly
279
+ - Frontmatter updated with stepsCompleted: [1, 2, 3]
280
+
281
+ ### SYSTEM FAILURE:
282
+
283
+ - Using hardcoded versions without verification
284
+ - Not documenting engine-provided decisions
285
+ - Proceeding without user engine selection
286
+ - Not presenting A/P/C menu after selection
287
+ - Proceeding without user selecting 'C'
288
+
289
+ **Master Rule:** Skipping steps, optimizing sequences, or not following exact instructions is FORBIDDEN and constitutes SYSTEM FAILURE.
290
+ ```