@woosh/meep-engine 3.3.0 → 3.4.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (846) hide show
  1. package/editor/process/SymbolicDisplayProcess.js +106 -106
  2. package/editor/process/symbolic/{SoundEmitterSymbolicDisplay.js → AudioEmitterSymbolicDisplay.js} +67 -57
  3. package/package.json +94 -94
  4. package/src/DUPLICATION_AUDIT_2026_08_07/F_sound.md +110 -102
  5. package/src/core/bvh2/bvh3/ebvh_build_hierarchy_radix.d.ts +54 -0
  6. package/src/core/bvh2/bvh3/ebvh_build_hierarchy_radix.d.ts.map +1 -1
  7. package/src/core/bvh2/bvh3/ebvh_build_hierarchy_radix.js +10 -3
  8. package/src/engine/EntityCreator.d.ts +19 -11
  9. package/src/engine/EntityCreator.d.ts.map +1 -1
  10. package/src/engine/EntityCreator.js +116 -94
  11. package/src/engine/achievements/AchievementManager.d.ts.map +1 -1
  12. package/src/engine/achievements/AchievementManager.js +437 -433
  13. package/src/engine/animation/AnimatedActions.d.ts +6 -1
  14. package/src/engine/animation/AnimatedActions.d.ts.map +1 -1
  15. package/src/engine/animation/AnimatedActions.js +111 -81
  16. package/src/engine/animation/AnimationUtils.d.ts.map +1 -1
  17. package/src/engine/animation/AnimationUtils.js +234 -252
  18. package/src/engine/ecs/storage/binary/SERIALIZATION_COVERAGE.md +275 -269
  19. package/src/engine/ecs/storage/populateEngineSerializationRegistry.d.ts.map +1 -1
  20. package/src/engine/ecs/storage/populateEngineSerializationRegistry.js +26 -5
  21. package/src/engine/ecs/util/hideEntityGracefully.d.ts.map +1 -1
  22. package/src/engine/ecs/util/hideEntityGracefully.js +196 -208
  23. package/src/engine/intelligence/behavior/primitive/ActionBehavior.d.ts +3 -1
  24. package/src/engine/intelligence/behavior/primitive/ActionBehavior.d.ts.map +1 -1
  25. package/src/engine/intelligence/behavior/primitive/ActionBehavior.js +4 -2
  26. package/src/engine/sound/SOUND_EMITTER_RETIREMENT_PLAN.md +536 -0
  27. package/src/engine/sound/SoundEngine.d.ts +2 -2
  28. package/src/engine/sound/SoundEngine.js +124 -124
  29. package/src/engine/sound/ecs/audio/AudioEmitter.d.ts +20 -0
  30. package/src/engine/sound/ecs/audio/AudioEmitter.d.ts.map +1 -1
  31. package/src/engine/sound/ecs/audio/AudioEmitter.js +25 -2
  32. package/src/engine/sound/ecs/audio/AudioEmitterSystem.d.ts +6 -6
  33. package/src/engine/sound/ecs/audio/AudioEmitterSystem.d.ts.map +1 -1
  34. package/src/engine/sound/ecs/audio/AudioEmitterSystem.js +338 -314
  35. package/src/engine/sound/ecs/trigger/AudioEventTrigger.d.ts +143 -0
  36. package/src/engine/sound/ecs/trigger/AudioEventTrigger.d.ts.map +1 -0
  37. package/src/engine/sound/ecs/trigger/AudioEventTrigger.js +191 -0
  38. package/src/engine/sound/ecs/trigger/AudioEventTriggerSerializationAdapter.d.ts +33 -0
  39. package/src/engine/sound/ecs/trigger/AudioEventTriggerSerializationAdapter.d.ts.map +1 -0
  40. package/src/engine/sound/ecs/trigger/AudioEventTriggerSerializationAdapter.js +81 -0
  41. package/src/engine/sound/ecs/trigger/AudioEventTriggerSystem.d.ts +65 -0
  42. package/src/engine/sound/ecs/trigger/AudioEventTriggerSystem.d.ts.map +1 -0
  43. package/src/engine/sound/ecs/trigger/AudioEventTriggerSystem.js +184 -0
  44. package/src/engine/sound/sopra/IMPLEMENTATION_PLAN.md +999 -993
  45. package/src/engine/sound/sopra/README.md +644 -643
  46. package/src/engine/sound/sopra/SopraEngine.d.ts +2 -2
  47. package/src/engine/sound/sopra/SopraEngine.js +432 -432
  48. package/src/engine/sound/sopra/legacy/SoundAttenuationFunction.d.ts.map +1 -0
  49. package/src/engine/sound/{ecs → sopra/legacy}/SoundController.d.ts +3 -3
  50. package/src/engine/sound/sopra/legacy/SoundController.d.ts.map +1 -0
  51. package/src/engine/sound/{ecs → sopra/legacy}/SoundController.js +176 -176
  52. package/src/engine/sound/{ecs/emitter → sopra/legacy}/SoundEmitter.d.ts +11 -27
  53. package/src/engine/sound/sopra/legacy/SoundEmitter.d.ts.map +1 -0
  54. package/src/engine/sound/{ecs/emitter → sopra/legacy}/SoundEmitter.js +352 -382
  55. package/src/engine/sound/sopra/legacy/SoundEmitterFlags.d.ts.map +1 -0
  56. package/src/engine/sound/sopra/legacy/SoundEmitterSerializationAdapter.d.ts.map +1 -0
  57. package/src/engine/sound/{ecs/emitter → sopra/legacy}/SoundEmitterSerializationUpgrader_0_1.d.ts.map +1 -1
  58. package/src/engine/sound/{ecs/emitter → sopra/legacy}/SoundEmitterSerializationUpgrader_1_2.d.ts.map +1 -1
  59. package/src/engine/sound/sopra/legacy/SoundPanningModelType.d.ts.map +1 -0
  60. package/src/engine/sound/{ecs/emitter → sopra/legacy}/SoundTrack.d.ts +11 -55
  61. package/src/engine/sound/sopra/legacy/SoundTrack.d.ts.map +1 -0
  62. package/src/engine/sound/{ecs/emitter → sopra/legacy}/SoundTrack.js +278 -357
  63. package/src/engine/sound/sopra/legacy/SoundTrackFlags.d.ts.map +1 -0
  64. package/src/engine/sound/sopra/legacy/convertLegacySoundComponents.d.ts +34 -0
  65. package/src/engine/sound/sopra/legacy/convertLegacySoundComponents.d.ts.map +1 -0
  66. package/src/engine/sound/sopra/legacy/convertLegacySoundComponents.js +279 -0
  67. package/src/engine/sound/sopra/legacy/soundEmitterToEventDescription.d.ts +3 -3
  68. package/src/engine/sound/sopra/legacy/soundEmitterToEventDescription.d.ts.map +1 -1
  69. package/src/engine/sound/sopra/legacy/soundEmitterToEventDescription.js +122 -122
  70. package/src/shade/device/mock/SoftwareGPUDevice.d.ts.map +1 -1
  71. package/src/shade/device/mock/SoftwareGPUDevice.js +7 -1
  72. package/src/shade/device/timing/GPUTimerArray.d.ts.map +1 -1
  73. package/src/shade/device/timing/GPUTimerArray.js +10 -0
  74. package/src/shade/playground/add_random_meshes.d.ts +19 -3
  75. package/src/shade/playground/add_random_meshes.d.ts.map +1 -1
  76. package/src/shade/playground/add_random_meshes.js +132 -84
  77. package/src/shade/playground/bvh_repro/README.md +57 -0
  78. package/src/shade/playground/bvh_repro/bvh_repro_device.d.ts +33 -0
  79. package/src/shade/playground/bvh_repro/bvh_repro_device.d.ts.map +1 -0
  80. package/src/shade/playground/bvh_repro/bvh_repro_device.js +90 -0
  81. package/src/shade/playground/bvh_repro/index.html +124 -0
  82. package/src/shade/playground/bvh_repro/main.d.ts.map +1 -0
  83. package/src/shade/playground/bvh_repro/main.js +254 -0
  84. package/src/shade/playground/load_default_environment.d.ts +10 -1
  85. package/src/shade/playground/load_default_environment.d.ts.map +1 -1
  86. package/src/shade/playground/load_default_environment.js +44 -20
  87. package/src/shade/playground/make_playground_asset_manager.d.ts +16 -0
  88. package/src/shade/playground/make_playground_asset_manager.d.ts.map +1 -0
  89. package/src/shade/playground/make_playground_asset_manager.js +33 -0
  90. package/src/shade/playground/skinned_blas_refit/README.md +103 -0
  91. package/src/shade/playground/skinned_blas_refit/add_floor.d.ts +47 -0
  92. package/src/shade/playground/skinned_blas_refit/add_floor.d.ts.map +1 -0
  93. package/src/shade/playground/skinned_blas_refit/add_floor.js +71 -0
  94. package/src/shade/playground/skinned_blas_refit/diff_traced_against_rasterized.d.ts +28 -0
  95. package/src/shade/playground/skinned_blas_refit/diff_traced_against_rasterized.d.ts.map +1 -0
  96. package/src/shade/playground/skinned_blas_refit/diff_traced_against_rasterized.js +745 -0
  97. package/src/shade/playground/skinned_blas_refit/flat_environment.d.ts +30 -0
  98. package/src/shade/playground/skinned_blas_refit/flat_environment.d.ts.map +1 -0
  99. package/src/shade/playground/skinned_blas_refit/flat_environment.js +67 -0
  100. package/src/shade/playground/skinned_blas_refit/index.html +168 -0
  101. package/src/shade/playground/skinned_blas_refit/main.d.ts +8 -0
  102. package/src/shade/playground/skinned_blas_refit/main.d.ts.map +1 -0
  103. package/src/shade/playground/skinned_blas_refit/main.js +502 -0
  104. package/src/shade/playground/skinned_blas_refit/place_character.d.ts +81 -0
  105. package/src/shade/playground/skinned_blas_refit/place_character.d.ts.map +1 -0
  106. package/src/shade/playground/skinned_blas_refit/place_character.js +116 -0
  107. package/src/shade/playground/skinned_blas_refit/shader_blas_audit_leaf_triangles.d.ts +21 -0
  108. package/src/shade/playground/skinned_blas_refit/shader_blas_audit_leaf_triangles.d.ts.map +1 -0
  109. package/src/shade/playground/skinned_blas_refit/shader_blas_audit_leaf_triangles.js +104 -0
  110. package/src/shade/playground/skinned_blas_refit/shader_blas_audit_points.d.ts +23 -0
  111. package/src/shade/playground/skinned_blas_refit/shader_blas_audit_points.d.ts.map +1 -0
  112. package/src/shade/playground/skinned_blas_refit/shader_blas_audit_points.js +94 -0
  113. package/src/shade/playground/skinned_blas_refit/shader_blas_audit_visibility.d.ts +26 -0
  114. package/src/shade/playground/skinned_blas_refit/shader_blas_audit_visibility.d.ts.map +1 -0
  115. package/src/shade/playground/skinned_blas_refit/shader_blas_audit_visibility.js +134 -0
  116. package/src/shade/playground/skinned_blas_refit/sweep_views.d.ts +40 -0
  117. package/src/shade/playground/skinned_blas_refit/sweep_views.d.ts.map +1 -0
  118. package/src/shade/playground/skinned_blas_refit/sweep_views.js +135 -0
  119. package/src/shade/playground/skinned_blas_refit/verify_instance_bounds.d.ts +31 -0
  120. package/src/shade/playground/skinned_blas_refit/verify_instance_bounds.d.ts.map +1 -0
  121. package/src/shade/playground/skinned_blas_refit/verify_instance_bounds.js +240 -0
  122. package/src/shade/playground/skinned_blas_refit/verify_leaf_triangles.d.ts +20 -0
  123. package/src/shade/playground/skinned_blas_refit/verify_leaf_triangles.d.ts.map +1 -0
  124. package/src/shade/playground/skinned_blas_refit/verify_leaf_triangles.js +202 -0
  125. package/src/shade/playground/skinned_blas_refit/verify_skinned_blas_refit.d.ts +50 -0
  126. package/src/shade/playground/skinned_blas_refit/verify_skinned_blas_refit.d.ts.map +1 -0
  127. package/src/shade/playground/skinned_blas_refit/verify_skinned_blas_refit.js +366 -0
  128. package/src/shade/playground/skinned_blas_refit/verify_traversal_reachability.d.ts +17 -0
  129. package/src/shade/playground/skinned_blas_refit/verify_traversal_reachability.d.ts.map +1 -0
  130. package/src/shade/playground/skinned_blas_refit/verify_traversal_reachability.js +249 -0
  131. package/src/shade/playground/sponza_path_trace/README.md +57 -0
  132. package/src/shade/playground/sponza_path_trace/index.html +164 -0
  133. package/src/shade/playground/sponza_path_trace/main.d.ts +8 -0
  134. package/src/shade/playground/sponza_path_trace/main.d.ts.map +1 -0
  135. package/src/shade/playground/sponza_path_trace/main.js +363 -0
  136. package/src/shade/renderer/Renderer.d.ts +16 -0
  137. package/src/shade/renderer/Renderer.d.ts.map +1 -1
  138. package/src/shade/renderer/Renderer.js +23 -4
  139. package/src/shade/renderer/animation/GPUAnimationManager.d.ts +5 -1
  140. package/src/shade/renderer/animation/GPUAnimationManager.d.ts.map +1 -1
  141. package/src/shade/renderer/animation/GPUAnimationManager.js +28 -3
  142. package/src/shade/renderer/animation/Skin.d.ts +9 -7
  143. package/src/shade/renderer/animation/Skin.d.ts.map +1 -1
  144. package/src/shade/renderer/animation/Skin.js +9 -7
  145. package/src/shade/renderer/animation/compute_skin_world_bounds.d.ts +35 -0
  146. package/src/shade/renderer/animation/compute_skin_world_bounds.d.ts.map +1 -0
  147. package/src/shade/renderer/animation/compute_skin_world_bounds.js +146 -0
  148. package/src/shade/renderer/animation/skinning/GPUMeshSkinningContext.d.ts.map +1 -1
  149. package/src/shade/renderer/animation/skinning/GPUMeshSkinningContext.js +41 -0
  150. package/src/shade/renderer/geometry/GPUGeometryManager.d.ts.map +1 -1
  151. package/src/shade/renderer/geometry/GPUGeometryManager.js +65 -15
  152. package/src/shade/renderer/geometry/bvh/GPUGeometryBVHManager.d.ts +78 -7
  153. package/src/shade/renderer/geometry/bvh/GPUGeometryBVHManager.d.ts.map +1 -1
  154. package/src/shade/renderer/geometry/bvh/GPUGeometryBVHManager.js +302 -77
  155. package/src/shade/renderer/geometry/bvh/GPUGeometryMeshletsBVH.d.ts +18 -6
  156. package/src/shade/renderer/geometry/bvh/GPUGeometryMeshletsBVH.d.ts.map +1 -1
  157. package/src/shade/renderer/geometry/bvh/GPUGeometryMeshletsBVH.js +19 -6
  158. package/src/shade/renderer/geometry/bvh/bvh2_check_bounds.d.ts +51 -0
  159. package/src/shade/renderer/geometry/bvh/bvh2_check_bounds.d.ts.map +1 -0
  160. package/src/shade/renderer/geometry/bvh/bvh2_check_bounds.js +260 -0
  161. package/src/shade/renderer/geometry/bvh/bvh2_derive_topology.d.ts +23 -0
  162. package/src/shade/renderer/geometry/bvh/bvh2_derive_topology.d.ts.map +1 -0
  163. package/src/shade/renderer/geometry/bvh/bvh2_derive_topology.js +82 -0
  164. package/src/shade/renderer/geometry/bvh/record_blas_refit.d.ts +25 -0
  165. package/src/shade/renderer/geometry/bvh/record_blas_refit.d.ts.map +1 -0
  166. package/src/shade/renderer/geometry/bvh/record_blas_refit.js +102 -0
  167. package/src/shade/renderer/geometry/bvh/shader_blas_refit_leaf_bounds.d.ts +30 -0
  168. package/src/shade/renderer/geometry/bvh/shader_blas_refit_leaf_bounds.d.ts.map +1 -0
  169. package/src/shade/renderer/geometry/bvh/shader_blas_refit_leaf_bounds.js +122 -0
  170. package/src/shade/renderer/gpu_primitive/bvh/BVH_BUFFER_LAYOUT.d.ts +55 -0
  171. package/src/shade/renderer/gpu_primitive/bvh/BVH_BUFFER_LAYOUT.d.ts.map +1 -0
  172. package/src/shade/renderer/gpu_primitive/bvh/BVH_BUFFER_LAYOUT.js +70 -0
  173. package/src/shade/renderer/gpu_primitive/bvh/BVH_BUILD_SETTINGS_STRUCT.d.ts +37 -0
  174. package/src/shade/renderer/gpu_primitive/bvh/BVH_BUILD_SETTINGS_STRUCT.d.ts.map +1 -0
  175. package/src/shade/renderer/gpu_primitive/bvh/BVH_BUILD_SETTINGS_STRUCT.js +45 -0
  176. package/src/shade/renderer/gpu_primitive/bvh/GPU_BVH_BUILD_PLAN.md +1115 -0
  177. package/src/shade/renderer/gpu_primitive/bvh/PHASE1_HANDOVER.md +201 -0
  178. package/src/shade/renderer/gpu_primitive/bvh/check_bvh_structure.d.ts +88 -0
  179. package/src/shade/renderer/gpu_primitive/bvh/check_bvh_structure.d.ts.map +1 -0
  180. package/src/shade/renderer/gpu_primitive/bvh/check_bvh_structure.js +233 -0
  181. package/src/shade/renderer/gpu_primitive/bvh/chunk_bvh_delta.d.ts +18 -0
  182. package/src/shade/renderer/gpu_primitive/bvh/chunk_bvh_delta.d.ts.map +1 -0
  183. package/src/shade/renderer/gpu_primitive/bvh/chunk_bvh_delta.js +38 -0
  184. package/src/shade/renderer/gpu_primitive/bvh/chunk_bvh_determine_range.d.ts +16 -0
  185. package/src/shade/renderer/gpu_primitive/bvh/chunk_bvh_determine_range.d.ts.map +1 -0
  186. package/src/shade/renderer/gpu_primitive/bvh/chunk_bvh_determine_range.js +79 -0
  187. package/src/shade/renderer/gpu_primitive/bvh/chunk_bvh_find_split.d.ts +16 -0
  188. package/src/shade/renderer/gpu_primitive/bvh/chunk_bvh_find_split.d.ts.map +1 -0
  189. package/src/shade/renderer/gpu_primitive/bvh/chunk_bvh_find_split.js +49 -0
  190. package/src/shade/renderer/gpu_primitive/bvh/graph_bvh_build_lbvh.d.ts +43 -0
  191. package/src/shade/renderer/gpu_primitive/bvh/graph_bvh_build_lbvh.d.ts.map +1 -0
  192. package/src/shade/renderer/gpu_primitive/bvh/graph_bvh_build_lbvh.js +217 -0
  193. package/src/shade/renderer/gpu_primitive/bvh/shader_bvh_emit_hierarchy.d.ts +24 -0
  194. package/src/shade/renderer/gpu_primitive/bvh/shader_bvh_emit_hierarchy.d.ts.map +1 -0
  195. package/src/shade/renderer/gpu_primitive/bvh/shader_bvh_emit_hierarchy.js +143 -0
  196. package/src/shade/renderer/gpu_primitive/bvh/shader_bvh_morton.d.ts +17 -0
  197. package/src/shade/renderer/gpu_primitive/bvh/shader_bvh_morton.d.ts.map +1 -0
  198. package/src/shade/renderer/gpu_primitive/bvh/shader_bvh_morton.js +83 -0
  199. package/src/shade/renderer/gpu_primitive/bvh/shader_bvh_refit.d.ts +24 -0
  200. package/src/shade/renderer/gpu_primitive/bvh/shader_bvh_refit.d.ts.map +1 -0
  201. package/src/shade/renderer/gpu_primitive/bvh/shader_bvh_refit.js +141 -0
  202. package/src/shade/renderer/gpu_primitive/bvh/verify_gpu_bvh_build.d.ts +31 -0
  203. package/src/shade/renderer/gpu_primitive/bvh/verify_gpu_bvh_build.d.ts.map +1 -0
  204. package/src/shade/renderer/gpu_primitive/bvh/verify_gpu_bvh_build.js +422 -0
  205. package/src/shade/renderer/gpu_primitive/prefix_sum/v1/test_prefix_sum.d.ts.map +1 -1
  206. package/src/shade/renderer/gpu_primitive/prefix_sum/v1/test_prefix_sum.js +1 -2
  207. package/src/shade/renderer/gpu_primitive/sort/SORT_PASS_SETTINGS_STRUCT.d.ts +9 -0
  208. package/src/shade/renderer/gpu_primitive/sort/SORT_PASS_SETTINGS_STRUCT.d.ts.map +1 -0
  209. package/src/shade/renderer/gpu_primitive/sort/SORT_PASS_SETTINGS_STRUCT.js +23 -0
  210. package/src/shade/renderer/gpu_primitive/sort/chunk_sort_digit.d.ts +18 -0
  211. package/src/shade/renderer/gpu_primitive/sort/chunk_sort_digit.d.ts.map +1 -0
  212. package/src/shade/renderer/gpu_primitive/sort/chunk_sort_digit.js +32 -0
  213. package/src/shade/renderer/gpu_primitive/sort/chunk_sort_rank.d.ts +27 -0
  214. package/src/shade/renderer/gpu_primitive/sort/chunk_sort_rank.d.ts.map +1 -0
  215. package/src/shade/renderer/gpu_primitive/sort/chunk_sort_rank.js +41 -0
  216. package/src/shade/renderer/gpu_primitive/sort/chunk_sort_workgroup_scan.d.ts +25 -0
  217. package/src/shade/renderer/gpu_primitive/sort/chunk_sort_workgroup_scan.d.ts.map +1 -0
  218. package/src/shade/renderer/gpu_primitive/sort/chunk_sort_workgroup_scan.js +74 -0
  219. package/src/shade/renderer/gpu_primitive/sort/defs.d.ts +71 -0
  220. package/src/shade/renderer/gpu_primitive/sort/defs.d.ts.map +1 -0
  221. package/src/shade/renderer/gpu_primitive/sort/defs.js +79 -0
  222. package/src/shade/renderer/gpu_primitive/sort/graph_radix_sort.d.ts +37 -0
  223. package/src/shade/renderer/gpu_primitive/sort/graph_radix_sort.d.ts.map +1 -0
  224. package/src/shade/renderer/gpu_primitive/sort/graph_radix_sort.js +197 -0
  225. package/src/shade/renderer/gpu_primitive/sort/shader_radix_sort_histogram.d.ts +16 -0
  226. package/src/shade/renderer/gpu_primitive/sort/shader_radix_sort_histogram.d.ts.map +1 -0
  227. package/src/shade/renderer/gpu_primitive/sort/shader_radix_sort_histogram.js +85 -0
  228. package/src/shade/renderer/gpu_primitive/sort/shader_radix_sort_scatter.d.ts +15 -0
  229. package/src/shade/renderer/gpu_primitive/sort/shader_radix_sort_scatter.d.ts.map +1 -0
  230. package/src/shade/renderer/gpu_primitive/sort/shader_radix_sort_scatter.js +192 -0
  231. package/src/shade/renderer/gpu_primitive/sort/verify_radix_sort.d.ts +12 -0
  232. package/src/shade/renderer/gpu_primitive/sort/verify_radix_sort.d.ts.map +1 -0
  233. package/src/shade/renderer/gpu_primitive/sort/verify_radix_sort.js +188 -0
  234. package/src/shade/renderer/scene/GPUInstancesAccelerationStructure.d.ts +16 -4
  235. package/src/shade/renderer/scene/GPUInstancesAccelerationStructure.d.ts.map +1 -1
  236. package/src/shade/renderer/scene/GPUInstancesAccelerationStructure.js +235 -24
  237. package/src/shade/renderer/scene/GPUSceneContext.d.ts.map +1 -1
  238. package/src/shade/renderer/scene/GPUSceneContext.js +15 -3
  239. package/src/shade/renderer/scene/SkinnedMesh.d.ts +57 -11
  240. package/src/shade/renderer/scene/SkinnedMesh.d.ts.map +1 -1
  241. package/src/shade/renderer/scene/SkinnedMesh.js +111 -11
  242. package/src/shade/renderer/scene/shader_bvh_extract_instance_leaves.d.ts +22 -0
  243. package/src/shade/renderer/scene/shader_bvh_extract_instance_leaves.d.ts.map +1 -0
  244. package/src/shade/renderer/scene/shader_bvh_extract_instance_leaves.js +145 -0
  245. package/src/shade/renderer/scene/verify_gpu_tlas_build.d.ts +18 -0
  246. package/src/shade/renderer/scene/verify_gpu_tlas_build.d.ts.map +1 -0
  247. package/src/shade/renderer/scene/verify_gpu_tlas_build.js +364 -0
  248. package/src/shade/renderer/shader/chunk/binary/chunk_split_by_3.d.ts +9 -1
  249. package/src/shade/renderer/shader/chunk/binary/chunk_split_by_3.d.ts.map +1 -1
  250. package/src/shade/renderer/shader/chunk/binary/chunk_split_by_3.js +29 -21
  251. package/src/shade/renderer/shader/chunk/bvh/morton/chunk_v3_morton_encode.d.ts +22 -0
  252. package/src/shade/renderer/shader/chunk/bvh/morton/chunk_v3_morton_encode.d.ts.map +1 -0
  253. package/src/shade/renderer/shader/chunk/bvh/morton/chunk_v3_morton_encode.js +31 -0
  254. package/src/shade/renderer/shader/chunk/geometry/aabb3/chunk_aabb3_intersects_ray.d.ts.map +1 -1
  255. package/src/shade/renderer/shader/chunk/geometry/aabb3/chunk_aabb3_intersects_ray.js +87 -39
  256. package/src/shade/renderer/shader/chunk/geometry/format/chunk_geometry_read_triangle_bounds.d.ts +17 -0
  257. package/src/shade/renderer/shader/chunk/geometry/format/chunk_geometry_read_triangle_bounds.d.ts.map +1 -0
  258. package/src/shade/renderer/shader/chunk/geometry/format/chunk_geometry_read_triangle_bounds.js +40 -0
  259. package/src/shade/renderer/shader/chunk/geometry/meshlet/chunk_read_meshlet_triangle_bounds.d.ts +15 -0
  260. package/src/shade/renderer/shader/chunk/geometry/meshlet/chunk_read_meshlet_triangle_bounds.d.ts.map +1 -0
  261. package/src/shade/renderer/shader/chunk/geometry/meshlet/chunk_read_meshlet_triangle_bounds.js +52 -0
  262. package/src/shade/renderer/shader/chunk/geometry/ray/RAY_STRUCT.d.ts +9 -0
  263. package/src/shade/renderer/shader/chunk/geometry/ray/RAY_STRUCT.d.ts.map +1 -1
  264. package/src/shade/renderer/shader/chunk/geometry/ray/RAY_STRUCT.js +9 -0
  265. package/src/shade/renderer/shader/chunk/geometry/ray/chunk_ray_transform_m4.d.ts +20 -0
  266. package/src/shade/renderer/shader/chunk/geometry/ray/chunk_ray_transform_m4.d.ts.map +1 -1
  267. package/src/shade/renderer/shader/chunk/geometry/ray/chunk_ray_transform_m4.js +52 -34
  268. package/src/shade/renderer/texture/virtual/README.md +255 -276
  269. package/src/shade/wgsl/emulator/WGSLJavaScriptCompiler.d.ts.map +1 -1
  270. package/src/shade/wgsl/emulator/WGSLJavaScriptCompiler.js +66 -2
  271. package/src/shade/wgsl/emulator/WGSLLanguageCore.d.ts.map +1 -1
  272. package/src/shade/wgsl/emulator/WGSLLanguageCore.js +83 -0
  273. package/src/view/interaction/InterfaceCommand.d.ts +8 -8
  274. package/src/view/interaction/InterfaceCommand.d.ts.map +1 -1
  275. package/src/view/interaction/InterfaceCommand.js +146 -146
  276. package/src/view/interaction/createInterfaceCommandButton.d.ts.map +1 -1
  277. package/src/view/interaction/createInterfaceCommandButton.js +115 -124
  278. package/src/engine/ecs/components/Timer.d.ts +0 -50
  279. package/src/engine/ecs/components/Timer.d.ts.map +0 -1
  280. package/src/engine/ecs/components/Timer.js +0 -80
  281. package/src/engine/ecs/evaluation/PointFitnessBinary.d.ts +0 -22
  282. package/src/engine/ecs/evaluation/PointFitnessBinary.d.ts.map +0 -1
  283. package/src/engine/ecs/evaluation/PointFitnessBinary.js +0 -33
  284. package/src/engine/ecs/evaluation/PointFitnessConstant.d.ts +0 -12
  285. package/src/engine/ecs/evaluation/PointFitnessConstant.d.ts.map +0 -1
  286. package/src/engine/ecs/evaluation/PointFitnessConstant.js +0 -27
  287. package/src/engine/ecs/evaluation/PointFitnessFunction.d.ts +0 -17
  288. package/src/engine/ecs/evaluation/PointFitnessFunction.d.ts.map +0 -1
  289. package/src/engine/ecs/evaluation/PointFitnessFunction.js +0 -20
  290. package/src/engine/ecs/evaluation/arithmetic/PointFitnessAdd.d.ts +0 -12
  291. package/src/engine/ecs/evaluation/arithmetic/PointFitnessAdd.d.ts.map +0 -1
  292. package/src/engine/ecs/evaluation/arithmetic/PointFitnessAdd.js +0 -27
  293. package/src/engine/ecs/evaluation/arithmetic/PointFitnessMultiply.d.ts +0 -12
  294. package/src/engine/ecs/evaluation/arithmetic/PointFitnessMultiply.d.ts.map +0 -1
  295. package/src/engine/ecs/evaluation/arithmetic/PointFitnessMultiply.js +0 -28
  296. package/src/engine/ecs/evaluation/complex/PointFitnessGaussianBlur.d.ts +0 -50
  297. package/src/engine/ecs/evaluation/complex/PointFitnessGaussianBlur.d.ts.map +0 -1
  298. package/src/engine/ecs/evaluation/complex/PointFitnessGaussianBlur.js +0 -176
  299. package/src/engine/ecs/evaluation/json/deserializeFromJSON_PointFitnessFunction.d.ts +0 -7
  300. package/src/engine/ecs/evaluation/json/deserializeFromJSON_PointFitnessFunction.d.ts.map +0 -1
  301. package/src/engine/ecs/evaluation/json/deserializeFromJSON_PointFitnessFunction.js +0 -68
  302. package/src/engine/ecs/evaluation/json/serializeToJSON_PointFitnessFunction.d.ts +0 -7
  303. package/src/engine/ecs/evaluation/json/serializeToJSON_PointFitnessFunction.d.ts.map +0 -1
  304. package/src/engine/ecs/evaluation/json/serializeToJSON_PointFitnessFunction.js +0 -89
  305. package/src/engine/ecs/evaluation/world/ReadTerrainLayerWeightPointFitness.d.ts +0 -17
  306. package/src/engine/ecs/evaluation/world/ReadTerrainLayerWeightPointFitness.d.ts.map +0 -1
  307. package/src/engine/ecs/evaluation/world/ReadTerrainLayerWeightPointFitness.js +0 -60
  308. package/src/engine/ecs/systems/TimerSystem.d.ts +0 -10
  309. package/src/engine/ecs/systems/TimerSystem.d.ts.map +0 -1
  310. package/src/engine/ecs/systems/TimerSystem.js +0 -86
  311. package/src/engine/graphics/FULL_SCREEN_QUAD_VERTEX_SHADER.d.ts +0 -13
  312. package/src/engine/graphics/FULL_SCREEN_QUAD_VERTEX_SHADER.d.ts.map +0 -1
  313. package/src/engine/graphics/FULL_SCREEN_QUAD_VERTEX_SHADER.js +0 -14
  314. package/src/engine/graphics/StandardFrameBuffers.d.ts +0 -7
  315. package/src/engine/graphics/StandardFrameBuffers.d.ts.map +0 -1
  316. package/src/engine/graphics/StandardFrameBuffers.js +0 -9
  317. package/src/engine/graphics/copy_transform_to_threejs_object.d.ts +0 -7
  318. package/src/engine/graphics/copy_transform_to_threejs_object.d.ts.map +0 -1
  319. package/src/engine/graphics/copy_transform_to_threejs_object.js +0 -12
  320. package/src/engine/graphics/ecs/light/binding/LightBinding.d.ts +0 -42
  321. package/src/engine/graphics/ecs/light/binding/LightBinding.d.ts.map +0 -1
  322. package/src/engine/graphics/ecs/light/binding/LightBinding.js +0 -133
  323. package/src/engine/graphics/ecs/light/binding/fp/FPLightBinding.d.ts +0 -25
  324. package/src/engine/graphics/ecs/light/binding/fp/FPLightBinding.d.ts.map +0 -1
  325. package/src/engine/graphics/ecs/light/binding/fp/FPLightBinding.js +0 -90
  326. package/src/engine/graphics/ecs/light/binding/three/applyRotation.d.ts +0 -7
  327. package/src/engine/graphics/ecs/light/binding/three/applyRotation.d.ts.map +0 -1
  328. package/src/engine/graphics/ecs/light/binding/three/applyRotation.js +0 -24
  329. package/src/engine/graphics/ecs/light/binding/three/threeEnsureLightObject.d.ts +0 -7
  330. package/src/engine/graphics/ecs/light/binding/three/threeEnsureLightObject.d.ts.map +0 -1
  331. package/src/engine/graphics/ecs/light/binding/three/threeEnsureLightObject.js +0 -12
  332. package/src/engine/graphics/ecs/light/binding/three/threeMakeLight.d.ts +0 -8
  333. package/src/engine/graphics/ecs/light/binding/three/threeMakeLight.d.ts.map +0 -1
  334. package/src/engine/graphics/ecs/light/binding/three/threeMakeLight.js +0 -41
  335. package/src/engine/graphics/ecs/light/shadow/LightShadow.d.ts +0 -4
  336. package/src/engine/graphics/ecs/light/shadow/LightShadow.d.ts.map +0 -1
  337. package/src/engine/graphics/ecs/light/shadow/LightShadow.js +0 -4
  338. package/src/engine/graphics/ecs/light/shadow/ShadowManager.d.ts +0 -27
  339. package/src/engine/graphics/ecs/light/shadow/ShadowManager.d.ts.map +0 -1
  340. package/src/engine/graphics/ecs/light/shadow/ShadowManager.js +0 -53
  341. package/src/engine/graphics/ecs/light/shadow/ShadowMap.d.ts +0 -8
  342. package/src/engine/graphics/ecs/light/shadow/ShadowMap.d.ts.map +0 -1
  343. package/src/engine/graphics/ecs/light/shadow/ShadowMap.js +0 -7
  344. package/src/engine/graphics/ecs/light/shadow/compute_view_frustum_aabb_in_space.d.ts +0 -14
  345. package/src/engine/graphics/ecs/light/shadow/compute_view_frustum_aabb_in_space.d.ts.map +0 -1
  346. package/src/engine/graphics/ecs/light/shadow/compute_view_frustum_aabb_in_space.js +0 -62
  347. package/src/engine/graphics/ecs/light/shadow/extend_shadow_camera_near_for_casters.d.ts +0 -30
  348. package/src/engine/graphics/ecs/light/shadow/extend_shadow_camera_near_for_casters.d.ts.map +0 -1
  349. package/src/engine/graphics/ecs/light/shadow/extend_shadow_camera_near_for_casters.js +0 -77
  350. package/src/engine/graphics/ecs/light/shadow/setShadowCameraDimensionsDiscrete.d.ts +0 -13
  351. package/src/engine/graphics/ecs/light/shadow/setShadowCameraDimensionsDiscrete.d.ts.map +0 -1
  352. package/src/engine/graphics/ecs/light/shadow/setShadowCameraDimensionsDiscrete.js +0 -43
  353. package/src/engine/graphics/ecs/light/three/light2type.d.ts +0 -8
  354. package/src/engine/graphics/ecs/light/three/light2type.d.ts.map +0 -1
  355. package/src/engine/graphics/ecs/light/three/light2type.js +0 -20
  356. package/src/engine/graphics/ecs/mesh/applyTransformToThreeObject.d.ts +0 -7
  357. package/src/engine/graphics/ecs/mesh/applyTransformToThreeObject.d.ts.map +0 -1
  358. package/src/engine/graphics/ecs/mesh/applyTransformToThreeObject.js +0 -13
  359. package/src/engine/graphics/particles/node-based/codegen/CodeContext.d.ts +0 -20
  360. package/src/engine/graphics/particles/node-based/codegen/CodeContext.d.ts.map +0 -1
  361. package/src/engine/graphics/particles/node-based/codegen/CodeContext.js +0 -47
  362. package/src/engine/graphics/particles/node-based/codegen/CodeGenerator.d.ts +0 -12
  363. package/src/engine/graphics/particles/node-based/codegen/CodeGenerator.d.ts.map +0 -1
  364. package/src/engine/graphics/particles/node-based/codegen/CodeGenerator.js +0 -19
  365. package/src/engine/graphics/particles/node-based/codegen/glsl/GLSLCodeGenerator.d.ts +0 -18
  366. package/src/engine/graphics/particles/node-based/codegen/glsl/GLSLCodeGenerator.d.ts.map +0 -1
  367. package/src/engine/graphics/particles/node-based/codegen/glsl/GLSLCodeGenerator.js +0 -249
  368. package/src/engine/graphics/particles/node-based/codegen/glsl/genAttributeInputName.d.ts +0 -7
  369. package/src/engine/graphics/particles/node-based/codegen/glsl/genAttributeInputName.d.ts.map +0 -1
  370. package/src/engine/graphics/particles/node-based/codegen/glsl/genAttributeInputName.js +0 -8
  371. package/src/engine/graphics/particles/node-based/codegen/glsl/genAttributeOutputName.d.ts +0 -7
  372. package/src/engine/graphics/particles/node-based/codegen/glsl/genAttributeOutputName.d.ts.map +0 -1
  373. package/src/engine/graphics/particles/node-based/codegen/glsl/genAttributeOutputName.js +0 -8
  374. package/src/engine/graphics/particles/node-based/codegen/glsl/getTypeByteSize.d.ts +0 -14
  375. package/src/engine/graphics/particles/node-based/codegen/glsl/getTypeByteSize.d.ts.map +0 -1
  376. package/src/engine/graphics/particles/node-based/codegen/glsl/getTypeByteSize.js +0 -20
  377. package/src/engine/graphics/particles/node-based/codegen/glsl/modules/noise/curl/glslm_curlNoise.d.ts +0 -3
  378. package/src/engine/graphics/particles/node-based/codegen/glsl/modules/noise/curl/glslm_curlNoise.d.ts.map +0 -1
  379. package/src/engine/graphics/particles/node-based/codegen/glsl/modules/noise/curl/glslm_curlNoise.js +0 -58
  380. package/src/engine/graphics/particles/node-based/codegen/glsl/modules/noise/curl/glslm_snoiseVector3.d.ts +0 -3
  381. package/src/engine/graphics/particles/node-based/codegen/glsl/modules/noise/curl/glslm_snoiseVector3.d.ts.map +0 -1
  382. package/src/engine/graphics/particles/node-based/codegen/glsl/modules/noise/curl/glslm_snoiseVector3.js +0 -44
  383. package/src/engine/graphics/particles/node-based/codegen/glsl/modules/noise/simplex/3d/glslm_mod289_v3.d.ts +0 -3
  384. package/src/engine/graphics/particles/node-based/codegen/glsl/modules/noise/simplex/3d/glslm_mod289_v3.d.ts.map +0 -1
  385. package/src/engine/graphics/particles/node-based/codegen/glsl/modules/noise/simplex/3d/glslm_mod289_v3.js +0 -28
  386. package/src/engine/graphics/particles/node-based/codegen/glsl/modules/noise/simplex/3d/glslm_mod289_v4.d.ts +0 -3
  387. package/src/engine/graphics/particles/node-based/codegen/glsl/modules/noise/simplex/3d/glslm_mod289_v4.d.ts.map +0 -1
  388. package/src/engine/graphics/particles/node-based/codegen/glsl/modules/noise/simplex/3d/glslm_mod289_v4.js +0 -28
  389. package/src/engine/graphics/particles/node-based/codegen/glsl/modules/noise/simplex/3d/glslm_permute.d.ts +0 -3
  390. package/src/engine/graphics/particles/node-based/codegen/glsl/modules/noise/simplex/3d/glslm_permute.d.ts.map +0 -1
  391. package/src/engine/graphics/particles/node-based/codegen/glsl/modules/noise/simplex/3d/glslm_permute.js +0 -39
  392. package/src/engine/graphics/particles/node-based/codegen/glsl/modules/noise/simplex/3d/glslm_snoise.d.ts +0 -3
  393. package/src/engine/graphics/particles/node-based/codegen/glsl/modules/noise/simplex/3d/glslm_snoise.d.ts.map +0 -1
  394. package/src/engine/graphics/particles/node-based/codegen/glsl/modules/noise/simplex/3d/glslm_snoise.js +0 -124
  395. package/src/engine/graphics/particles/node-based/codegen/glsl/modules/noise/simplex/3d/glslm_tylorInvSqrt.d.ts +0 -3
  396. package/src/engine/graphics/particles/node-based/codegen/glsl/modules/noise/simplex/3d/glslm_tylorInvSqrt.d.ts.map +0 -1
  397. package/src/engine/graphics/particles/node-based/codegen/glsl/modules/noise/simplex/3d/glslm_tylorInvSqrt.js +0 -30
  398. package/src/engine/graphics/particles/node-based/codegen/modules/FunctionModule.d.ts +0 -64
  399. package/src/engine/graphics/particles/node-based/codegen/modules/FunctionModule.d.ts.map +0 -1
  400. package/src/engine/graphics/particles/node-based/codegen/modules/FunctionModule.js +0 -131
  401. package/src/engine/graphics/particles/node-based/codegen/modules/FunctionModuleReference.d.ts +0 -32
  402. package/src/engine/graphics/particles/node-based/codegen/modules/FunctionModuleReference.d.ts.map +0 -1
  403. package/src/engine/graphics/particles/node-based/codegen/modules/FunctionModuleReference.js +0 -62
  404. package/src/engine/graphics/particles/node-based/codegen/modules/FunctionModuleRegistry.d.ts +0 -46
  405. package/src/engine/graphics/particles/node-based/codegen/modules/FunctionModuleRegistry.d.ts.map +0 -1
  406. package/src/engine/graphics/particles/node-based/codegen/modules/FunctionModuleRegistry.js +0 -272
  407. package/src/engine/graphics/particles/node-based/codegen/modules/FunctionParameterSpecification.d.ts +0 -28
  408. package/src/engine/graphics/particles/node-based/codegen/modules/FunctionParameterSpecification.d.ts.map +0 -1
  409. package/src/engine/graphics/particles/node-based/codegen/modules/FunctionParameterSpecification.js +0 -57
  410. package/src/engine/graphics/particles/node-based/codegen/modules/FunctionSignature.d.ts +0 -32
  411. package/src/engine/graphics/particles/node-based/codegen/modules/FunctionSignature.d.ts.map +0 -1
  412. package/src/engine/graphics/particles/node-based/codegen/modules/FunctionSignature.js +0 -55
  413. package/src/engine/graphics/particles/node-based/editor/ParticleSpecificationEditorView.d.ts +0 -34
  414. package/src/engine/graphics/particles/node-based/editor/ParticleSpecificationEditorView.d.ts.map +0 -1
  415. package/src/engine/graphics/particles/node-based/editor/ParticleSpecificationEditorView.js +0 -178
  416. package/src/engine/graphics/particles/node-based/nodes/FloatConstant.d.ts +0 -7
  417. package/src/engine/graphics/particles/node-based/nodes/FloatConstant.d.ts.map +0 -1
  418. package/src/engine/graphics/particles/node-based/nodes/FloatConstant.js +0 -31
  419. package/src/engine/graphics/particles/node-based/nodes/ParticleDataTypes.d.ts +0 -13
  420. package/src/engine/graphics/particles/node-based/nodes/ParticleDataTypes.d.ts.map +0 -1
  421. package/src/engine/graphics/particles/node-based/nodes/ParticleDataTypes.js +0 -13
  422. package/src/engine/graphics/particles/node-based/nodes/ReadFloatUniform.d.ts +0 -7
  423. package/src/engine/graphics/particles/node-based/nodes/ReadFloatUniform.d.ts.map +0 -1
  424. package/src/engine/graphics/particles/node-based/nodes/ReadFloatUniform.js +0 -26
  425. package/src/engine/graphics/particles/node-based/nodes/ReadPosition.d.ts +0 -4
  426. package/src/engine/graphics/particles/node-based/nodes/ReadPosition.d.ts.map +0 -1
  427. package/src/engine/graphics/particles/node-based/nodes/ReadPosition.js +0 -5
  428. package/src/engine/graphics/particles/node-based/nodes/ReadVelocity.d.ts +0 -6
  429. package/src/engine/graphics/particles/node-based/nodes/ReadVelocity.d.ts.map +0 -1
  430. package/src/engine/graphics/particles/node-based/nodes/ReadVelocity.js +0 -14
  431. package/src/engine/graphics/particles/node-based/nodes/ShaderNode.d.ts +0 -37
  432. package/src/engine/graphics/particles/node-based/nodes/ShaderNode.d.ts.map +0 -1
  433. package/src/engine/graphics/particles/node-based/nodes/ShaderNode.js +0 -73
  434. package/src/engine/graphics/particles/node-based/nodes/Vector3Constant.d.ts +0 -7
  435. package/src/engine/graphics/particles/node-based/nodes/Vector3Constant.d.ts.map +0 -1
  436. package/src/engine/graphics/particles/node-based/nodes/Vector3Constant.js +0 -30
  437. package/src/engine/graphics/particles/node-based/nodes/Vector3Merge.d.ts +0 -7
  438. package/src/engine/graphics/particles/node-based/nodes/Vector3Merge.d.ts.map +0 -1
  439. package/src/engine/graphics/particles/node-based/nodes/Vector3Merge.js +0 -30
  440. package/src/engine/graphics/particles/node-based/nodes/Vector3Split.d.ts +0 -7
  441. package/src/engine/graphics/particles/node-based/nodes/Vector3Split.d.ts.map +0 -1
  442. package/src/engine/graphics/particles/node-based/nodes/Vector3Split.js +0 -32
  443. package/src/engine/graphics/particles/node-based/nodes/WriteVelocity.d.ts +0 -6
  444. package/src/engine/graphics/particles/node-based/nodes/WriteVelocity.d.ts.map +0 -1
  445. package/src/engine/graphics/particles/node-based/nodes/WriteVelocity.js +0 -15
  446. package/src/engine/graphics/particles/node-based/nodes/attribute/ReadVector3Attribute.d.ts +0 -7
  447. package/src/engine/graphics/particles/node-based/nodes/attribute/ReadVector3Attribute.d.ts.map +0 -1
  448. package/src/engine/graphics/particles/node-based/nodes/attribute/ReadVector3Attribute.js +0 -27
  449. package/src/engine/graphics/particles/node-based/nodes/attribute/WriteVector3Attribute.d.ts +0 -7
  450. package/src/engine/graphics/particles/node-based/nodes/attribute/WriteVector3Attribute.d.ts.map +0 -1
  451. package/src/engine/graphics/particles/node-based/nodes/attribute/WriteVector3Attribute.js +0 -25
  452. package/src/engine/graphics/particles/node-based/nodes/math/AddFloatNode.d.ts +0 -7
  453. package/src/engine/graphics/particles/node-based/nodes/math/AddFloatNode.d.ts.map +0 -1
  454. package/src/engine/graphics/particles/node-based/nodes/math/AddFloatNode.js +0 -26
  455. package/src/engine/graphics/particles/node-based/nodes/math/Vector3Add.d.ts +0 -7
  456. package/src/engine/graphics/particles/node-based/nodes/math/Vector3Add.d.ts.map +0 -1
  457. package/src/engine/graphics/particles/node-based/nodes/math/Vector3Add.js +0 -25
  458. package/src/engine/graphics/particles/node-based/nodes/math/Vector3Divide.d.ts +0 -7
  459. package/src/engine/graphics/particles/node-based/nodes/math/Vector3Divide.d.ts.map +0 -1
  460. package/src/engine/graphics/particles/node-based/nodes/math/Vector3Divide.js +0 -25
  461. package/src/engine/graphics/particles/node-based/nodes/math/Vector3Multiply.d.ts +0 -7
  462. package/src/engine/graphics/particles/node-based/nodes/math/Vector3Multiply.d.ts.map +0 -1
  463. package/src/engine/graphics/particles/node-based/nodes/math/Vector3Multiply.js +0 -25
  464. package/src/engine/graphics/particles/node-based/nodes/math/Vector3Subtract.d.ts +0 -7
  465. package/src/engine/graphics/particles/node-based/nodes/math/Vector3Subtract.d.ts.map +0 -1
  466. package/src/engine/graphics/particles/node-based/nodes/math/Vector3Subtract.js +0 -25
  467. package/src/engine/graphics/particles/node-based/nodes/noise/CurlNoiseNode.d.ts +0 -7
  468. package/src/engine/graphics/particles/node-based/nodes/noise/CurlNoiseNode.d.ts.map +0 -1
  469. package/src/engine/graphics/particles/node-based/nodes/noise/CurlNoiseNode.js +0 -39
  470. package/src/engine/graphics/particles/node-based/nodes/particle_data_type_component_count.d.ts +0 -39
  471. package/src/engine/graphics/particles/node-based/nodes/particle_data_type_component_count.d.ts.map +0 -1
  472. package/src/engine/graphics/particles/node-based/nodes/particle_data_type_component_count.js +0 -45
  473. package/src/engine/graphics/particles/node-based/particle/GeometryAttributes.d.ts +0 -9
  474. package/src/engine/graphics/particles/node-based/particle/GeometryAttributes.d.ts.map +0 -1
  475. package/src/engine/graphics/particles/node-based/particle/GeometryAttributes.js +0 -10
  476. package/src/engine/graphics/particles/node-based/particle/ParticleAttributeBinding.d.ts +0 -13
  477. package/src/engine/graphics/particles/node-based/particle/ParticleAttributeBinding.d.ts.map +0 -1
  478. package/src/engine/graphics/particles/node-based/particle/ParticleAttributeBinding.js +0 -14
  479. package/src/engine/graphics/particles/node-based/particle/ParticleAttributeSpecification.d.ts +0 -50
  480. package/src/engine/graphics/particles/node-based/particle/ParticleAttributeSpecification.d.ts.map +0 -1
  481. package/src/engine/graphics/particles/node-based/particle/ParticleAttributeSpecification.js +0 -47
  482. package/src/engine/graphics/particles/node-based/particle/ParticleSpecification.d.ts +0 -51
  483. package/src/engine/graphics/particles/node-based/particle/ParticleSpecification.d.ts.map +0 -1
  484. package/src/engine/graphics/particles/node-based/particle/ParticleSpecification.js +0 -93
  485. package/src/engine/graphics/particles/node-based/populateFunctionModuleRegistry.d.ts +0 -6
  486. package/src/engine/graphics/particles/node-based/populateFunctionModuleRegistry.d.ts.map +0 -1
  487. package/src/engine/graphics/particles/node-based/populateFunctionModuleRegistry.js +0 -23
  488. package/src/engine/graphics/particles/node-based/populateNodeRegistry.d.ts +0 -7
  489. package/src/engine/graphics/particles/node-based/populateNodeRegistry.d.ts.map +0 -1
  490. package/src/engine/graphics/particles/node-based/populateNodeRegistry.js +0 -48
  491. package/src/engine/graphics/particles/node-based/rendering/AbstractParticleRenderer.d.ts +0 -21
  492. package/src/engine/graphics/particles/node-based/rendering/AbstractParticleRenderer.d.ts.map +0 -1
  493. package/src/engine/graphics/particles/node-based/rendering/AbstractParticleRenderer.js +0 -35
  494. package/src/engine/graphics/particles/node-based/rendering/ParticleRenderCommand.d.ts +0 -20
  495. package/src/engine/graphics/particles/node-based/rendering/ParticleRenderCommand.d.ts.map +0 -1
  496. package/src/engine/graphics/particles/node-based/rendering/ParticleRenderCommand.js +0 -35
  497. package/src/engine/graphics/particles/node-based/rendering/ParticleRenderSpecification.d.ts +0 -14
  498. package/src/engine/graphics/particles/node-based/rendering/ParticleRenderSpecification.d.ts.map +0 -1
  499. package/src/engine/graphics/particles/node-based/rendering/ParticleRenderSpecification.js +0 -17
  500. package/src/engine/graphics/particles/node-based/rendering/billboard/ParticleBillboardShader.d.ts +0 -5
  501. package/src/engine/graphics/particles/node-based/rendering/billboard/ParticleBillboardShader.d.ts.map +0 -1
  502. package/src/engine/graphics/particles/node-based/rendering/billboard/ParticleBillboardShader.js +0 -150
  503. package/src/engine/graphics/particles/node-based/simulation/EmitterAttributeData.d.ts +0 -55
  504. package/src/engine/graphics/particles/node-based/simulation/EmitterAttributeData.d.ts.map +0 -1
  505. package/src/engine/graphics/particles/node-based/simulation/EmitterAttributeData.js +0 -105
  506. package/src/engine/graphics/particles/node-based/simulation/GLDataBuffer.d.ts +0 -49
  507. package/src/engine/graphics/particles/node-based/simulation/GLDataBuffer.d.ts.map +0 -1
  508. package/src/engine/graphics/particles/node-based/simulation/GLDataBuffer.js +0 -103
  509. package/src/engine/graphics/particles/node-based/simulation/GLSLParticleSimulator.d.ts +0 -4
  510. package/src/engine/graphics/particles/node-based/simulation/GLSLParticleSimulator.d.ts.map +0 -1
  511. package/src/engine/graphics/particles/node-based/simulation/GLSLParticleSimulator.js +0 -6
  512. package/src/engine/graphics/particles/node-based/simulation/GLSLSimulationShader.d.ts +0 -83
  513. package/src/engine/graphics/particles/node-based/simulation/GLSLSimulationShader.d.ts.map +0 -1
  514. package/src/engine/graphics/particles/node-based/simulation/GLSLSimulationShader.js +0 -188
  515. package/src/engine/graphics/particles/node-based/simulation/TransformFeedback.d.ts +0 -123
  516. package/src/engine/graphics/particles/node-based/simulation/TransformFeedback.d.ts.map +0 -1
  517. package/src/engine/graphics/particles/node-based/simulation/TransformFeedback.js +0 -415
  518. package/src/engine/graphics/render/buffer/FrameBufferManager.d.ts +0 -71
  519. package/src/engine/graphics/render/buffer/FrameBufferManager.d.ts.map +0 -1
  520. package/src/engine/graphics/render/buffer/FrameBufferManager.js +0 -229
  521. package/src/engine/graphics/render/buffer/simple-fx/taa/TemporalSupersamplingRenderPlugin.d.ts +0 -22
  522. package/src/engine/graphics/render/buffer/simple-fx/taa/TemporalSupersamplingRenderPlugin.d.ts.map +0 -1
  523. package/src/engine/graphics/render/buffer/simple-fx/taa/TemporalSupersamplingRenderPlugin.js +0 -84
  524. package/src/engine/graphics/render/forward_plus/LightRenderMetadata.d.ts +0 -33
  525. package/src/engine/graphics/render/forward_plus/LightRenderMetadata.d.ts.map +0 -1
  526. package/src/engine/graphics/render/forward_plus/LightRenderMetadata.js +0 -61
  527. package/src/engine/graphics/render/forward_plus/SPECIFICATION.md +0 -155
  528. package/src/engine/graphics/render/forward_plus/assign_cluster.d.ts +0 -29
  529. package/src/engine/graphics/render/forward_plus/assign_cluster.d.ts.map +0 -1
  530. package/src/engine/graphics/render/forward_plus/assign_cluster.js +0 -124
  531. package/src/engine/graphics/render/forward_plus/cluster/compute_light_data_hash.d.ts +0 -7
  532. package/src/engine/graphics/render/forward_plus/cluster/compute_light_data_hash.d.ts.map +0 -1
  533. package/src/engine/graphics/render/forward_plus/cluster/compute_light_data_hash.js +0 -17
  534. package/src/engine/graphics/render/forward_plus/cluster/compute_light_data_hash_0.d.ts +0 -7
  535. package/src/engine/graphics/render/forward_plus/cluster/compute_light_data_hash_0.d.ts.map +0 -1
  536. package/src/engine/graphics/render/forward_plus/cluster/compute_light_data_hash_0.js +0 -17
  537. package/src/engine/graphics/render/forward_plus/cluster/read_plane_pair.d.ts +0 -9
  538. package/src/engine/graphics/render/forward_plus/cluster/read_plane_pair.d.ts.map +0 -1
  539. package/src/engine/graphics/render/forward_plus/cluster/read_plane_pair.js +0 -29
  540. package/src/engine/graphics/render/forward_plus/cluster/write_cluster_planes.d.ts +0 -12
  541. package/src/engine/graphics/render/forward_plus/cluster/write_cluster_planes.d.ts.map +0 -1
  542. package/src/engine/graphics/render/forward_plus/cluster/write_cluster_planes.js +0 -43
  543. package/src/engine/graphics/render/forward_plus/computeFrustumCorners.d.ts +0 -8
  544. package/src/engine/graphics/render/forward_plus/computeFrustumCorners.d.ts.map +0 -1
  545. package/src/engine/graphics/render/forward_plus/computeFrustumCorners.js +0 -68
  546. package/src/engine/graphics/render/forward_plus/debug/createLayerSwitcher.d.ts +0 -4
  547. package/src/engine/graphics/render/forward_plus/debug/createLayerSwitcher.d.ts.map +0 -1
  548. package/src/engine/graphics/render/forward_plus/debug/createLayerSwitcher.js +0 -46
  549. package/src/engine/graphics/render/forward_plus/debug/createScreenGrid.d.ts +0 -14
  550. package/src/engine/graphics/render/forward_plus/debug/createScreenGrid.d.ts.map +0 -1
  551. package/src/engine/graphics/render/forward_plus/debug/createScreenGrid.js +0 -327
  552. package/src/engine/graphics/render/forward_plus/materials/FP_INJECTION_POINT_ACCUMULATION.d.ts +0 -2
  553. package/src/engine/graphics/render/forward_plus/materials/FP_INJECTION_POINT_ACCUMULATION.d.ts.map +0 -1
  554. package/src/engine/graphics/render/forward_plus/materials/FP_INJECTION_POINT_ACCUMULATION.js +0 -1
  555. package/src/engine/graphics/render/forward_plus/materials/FP_SHADER_CHUNK_ACCUMULATION.d.ts +0 -2
  556. package/src/engine/graphics/render/forward_plus/materials/FP_SHADER_CHUNK_ACCUMULATION.d.ts.map +0 -1
  557. package/src/engine/graphics/render/forward_plus/materials/FP_SHADER_CHUNK_ACCUMULATION.js +0 -40
  558. package/src/engine/graphics/render/forward_plus/materials/FP_SHADER_CHUNK_APPLY_DECALS.d.ts +0 -2
  559. package/src/engine/graphics/render/forward_plus/materials/FP_SHADER_CHUNK_APPLY_DECALS.d.ts.map +0 -1
  560. package/src/engine/graphics/render/forward_plus/materials/FP_SHADER_CHUNK_APPLY_DECALS.js +0 -74
  561. package/src/engine/graphics/render/forward_plus/materials/FP_SHADER_CHUNK_DECODE_PARS.d.ts +0 -2
  562. package/src/engine/graphics/render/forward_plus/materials/FP_SHADER_CHUNK_DECODE_PARS.d.ts.map +0 -1
  563. package/src/engine/graphics/render/forward_plus/materials/FP_SHADER_CHUNK_DECODE_PARS.js +0 -55
  564. package/src/engine/graphics/render/forward_plus/materials/FP_SHADER_CHUNK_LOAD_METADATA.d.ts +0 -2
  565. package/src/engine/graphics/render/forward_plus/materials/FP_SHADER_CHUNK_LOAD_METADATA.d.ts.map +0 -1
  566. package/src/engine/graphics/render/forward_plus/materials/FP_SHADER_CHUNK_LOAD_METADATA.js +0 -11
  567. package/src/engine/graphics/render/forward_plus/materials/FP_SHADER_CHUNK_PREAMBLE.d.ts +0 -2
  568. package/src/engine/graphics/render/forward_plus/materials/FP_SHADER_CHUNK_PREAMBLE.d.ts.map +0 -1
  569. package/src/engine/graphics/render/forward_plus/materials/FP_SHADER_CHUNK_PREAMBLE.js +0 -34
  570. package/src/engine/graphics/render/forward_plus/materials/fp_build_fragment_shader.d.ts +0 -7
  571. package/src/engine/graphics/render/forward_plus/materials/fp_build_fragment_shader.d.ts.map +0 -1
  572. package/src/engine/graphics/render/forward_plus/materials/fp_build_fragment_shader.js +0 -60
  573. package/src/engine/graphics/render/forward_plus/materials/fp_build_vertex_lighting_shared.d.ts +0 -7
  574. package/src/engine/graphics/render/forward_plus/materials/fp_build_vertex_lighting_shared.d.ts.map +0 -1
  575. package/src/engine/graphics/render/forward_plus/materials/fp_build_vertex_lighting_shared.js +0 -38
  576. package/src/engine/graphics/render/forward_plus/materials/fp_build_vertex_shader.d.ts +0 -7
  577. package/src/engine/graphics/render/forward_plus/materials/fp_build_vertex_shader.d.ts.map +0 -1
  578. package/src/engine/graphics/render/forward_plus/materials/fp_build_vertex_shader.js +0 -30
  579. package/src/engine/graphics/render/forward_plus/model/Decal.d.ts +0 -51
  580. package/src/engine/graphics/render/forward_plus/model/Decal.d.ts.map +0 -1
  581. package/src/engine/graphics/render/forward_plus/model/Decal.js +0 -133
  582. package/src/engine/graphics/render/forward_plus/plugin/forwardPlusMaterialMarker.d.ts +0 -16
  583. package/src/engine/graphics/render/forward_plus/plugin/forwardPlusMaterialMarker.d.ts.map +0 -1
  584. package/src/engine/graphics/render/forward_plus/plugin/forwardPlusMaterialMarker.js +0 -18
  585. package/src/engine/graphics/render/forward_plus/plugin/isLitMaterial.d.ts +0 -7
  586. package/src/engine/graphics/render/forward_plus/plugin/isLitMaterial.d.ts.map +0 -1
  587. package/src/engine/graphics/render/forward_plus/plugin/isLitMaterial.js +0 -8
  588. package/src/engine/graphics/render/forward_plus/query/analytical_biplanar_corner_mapping.d.ts +0 -10
  589. package/src/engine/graphics/render/forward_plus/query/analytical_biplanar_corner_mapping.d.ts.map +0 -1
  590. package/src/engine/graphics/render/forward_plus/query/analytical_biplanar_corner_mapping.js +0 -65
  591. package/src/engine/graphics/render/forward_plus/query/analytical_triplanar_corner_mapping.d.ts +0 -7
  592. package/src/engine/graphics/render/forward_plus/query/analytical_triplanar_corner_mapping.d.ts.map +0 -1
  593. package/src/engine/graphics/render/forward_plus/query/analytical_triplanar_corner_mapping.js +0 -8
  594. package/src/engine/graphics/render/forward_plus/query/cube_mapping.d.ts +0 -11
  595. package/src/engine/graphics/render/forward_plus/query/cube_mapping.d.ts.map +0 -1
  596. package/src/engine/graphics/render/forward_plus/query/cube_mapping.js +0 -38
  597. package/src/engine/graphics/render/forward_plus/query/detailed_sphere_frustum_intersection_test.d.ts +0 -21
  598. package/src/engine/graphics/render/forward_plus/query/detailed_sphere_frustum_intersection_test.d.ts.map +0 -1
  599. package/src/engine/graphics/render/forward_plus/query/detailed_sphere_frustum_intersection_test.js +0 -96
  600. package/src/engine/graphics/render/forward_plus/query/point_light_inside_volume.d.ts +0 -22
  601. package/src/engine/graphics/render/forward_plus/query/point_light_inside_volume.d.ts.map +0 -1
  602. package/src/engine/graphics/render/forward_plus/query/point_light_inside_volume.js +0 -44
  603. package/src/engine/graphics/render/forward_plus/query/query_bvh_frustum_from_texture.d.ts +0 -11
  604. package/src/engine/graphics/render/forward_plus/query/query_bvh_frustum_from_texture.d.ts.map +0 -1
  605. package/src/engine/graphics/render/forward_plus/query/query_bvh_frustum_from_texture.js +0 -169
  606. package/src/engine/graphics/render/forward_plus/query/spot_light_inside_volume.d.ts +0 -9
  607. package/src/engine/graphics/render/forward_plus/query/spot_light_inside_volume.d.ts.map +0 -1
  608. package/src/engine/graphics/render/forward_plus/query/spot_light_inside_volume.js +0 -33
  609. package/src/engine/graphics/render/forward_plus/read_frustum_corner.d.ts +0 -2
  610. package/src/engine/graphics/render/forward_plus/read_frustum_corner.d.ts.map +0 -1
  611. package/src/engine/graphics/render/forward_plus/read_frustum_corner.js +0 -2
  612. package/src/engine/graphics/render/forward_plus/sort_decal_data.d.ts +0 -9
  613. package/src/engine/graphics/render/forward_plus/sort_decal_data.d.ts.map +0 -1
  614. package/src/engine/graphics/render/forward_plus/sort_decal_data.js +0 -102
  615. package/src/engine/graphics/render/forward_plus/testClusterEquality.d.ts +0 -10
  616. package/src/engine/graphics/render/forward_plus/testClusterEquality.d.ts.map +0 -1
  617. package/src/engine/graphics/render/forward_plus/testClusterEquality.js +0 -22
  618. package/src/engine/graphics/render/frame_graph/webgl/WebGLRenderContext.d.ts +0 -19
  619. package/src/engine/graphics/render/frame_graph/webgl/WebGLRenderContext.d.ts.map +0 -1
  620. package/src/engine/graphics/render/frame_graph/webgl/WebGLRenderContext.js +0 -62
  621. package/src/engine/graphics/shaders/AlphaBlendShader.d.ts +0 -18
  622. package/src/engine/graphics/shaders/AlphaBlendShader.d.ts.map +0 -1
  623. package/src/engine/graphics/shaders/AlphaBlendShader.js +0 -42
  624. package/src/engine/graphics/shaders/ClearShader.d.ts +0 -8
  625. package/src/engine/graphics/shaders/ClearShader.d.ts.map +0 -1
  626. package/src/engine/graphics/shaders/ClearShader.js +0 -28
  627. package/src/engine/graphics/shaders/ScreenSpaceQuadShader.d.ts +0 -13
  628. package/src/engine/graphics/shaders/ScreenSpaceQuadShader.d.ts.map +0 -1
  629. package/src/engine/graphics/shaders/ScreenSpaceQuadShader.js +0 -38
  630. package/src/engine/graphics/shaders/ScreenSpaceShader.d.ts +0 -7
  631. package/src/engine/graphics/shaders/ScreenSpaceShader.d.ts.map +0 -1
  632. package/src/engine/graphics/shaders/ScreenSpaceShader.js +0 -102
  633. package/src/engine/graphics/shaders/chunks/glsl_octahedral_impostor.d.ts +0 -102
  634. package/src/engine/graphics/shaders/chunks/glsl_octahedral_impostor.d.ts.map +0 -1
  635. package/src/engine/graphics/shaders/chunks/glsl_octahedral_impostor.js +0 -277
  636. package/src/engine/graphics/shaders/chunks/glsl_voxel_impostor_splat.d.ts +0 -40
  637. package/src/engine/graphics/shaders/chunks/glsl_voxel_impostor_splat.d.ts.map +0 -1
  638. package/src/engine/graphics/shaders/chunks/glsl_voxel_impostor_splat.js +0 -57
  639. package/src/engine/graphics/shaders/glsl_gen_swizzled_read.d.ts +0 -8
  640. package/src/engine/graphics/shaders/glsl_gen_swizzled_read.d.ts.map +0 -1
  641. package/src/engine/graphics/shaders/glsl_gen_swizzled_read.js +0 -39
  642. package/src/engine/graphics/shadows/README.md +0 -6
  643. package/src/engine/graphics/shadows/vsm.glsl.d.ts +0 -3
  644. package/src/engine/graphics/shadows/vsm.glsl.d.ts.map +0 -1
  645. package/src/engine/graphics/shadows/vsm.glsl.js +0 -43
  646. package/src/engine/graphics/util/composeMatrix4.d.ts +0 -9
  647. package/src/engine/graphics/util/composeMatrix4.d.ts.map +0 -1
  648. package/src/engine/graphics/util/composeMatrix4.js +0 -13
  649. package/src/engine/graphics/util/threeUpdateMatrix.d.ts +0 -6
  650. package/src/engine/graphics/util/threeUpdateMatrix.d.ts.map +0 -1
  651. package/src/engine/graphics/util/threeUpdateMatrix.js +0 -14
  652. package/src/engine/graphics/util/threeUpdateTransform.d.ts +0 -6
  653. package/src/engine/graphics/util/threeUpdateTransform.d.ts.map +0 -1
  654. package/src/engine/graphics/util/threeUpdateTransform.js +0 -16
  655. package/src/engine/sound/ecs/SoundController.d.ts.map +0 -1
  656. package/src/engine/sound/ecs/SoundControllerSystem.d.ts +0 -23
  657. package/src/engine/sound/ecs/SoundControllerSystem.d.ts.map +0 -1
  658. package/src/engine/sound/ecs/SoundControllerSystem.js +0 -103
  659. package/src/engine/sound/ecs/emitter/SoundAttenuationFunction.d.ts.map +0 -1
  660. package/src/engine/sound/ecs/emitter/SoundEmitter.d.ts.map +0 -1
  661. package/src/engine/sound/ecs/emitter/SoundEmitterComponentContext.d.ts +0 -55
  662. package/src/engine/sound/ecs/emitter/SoundEmitterComponentContext.d.ts.map +0 -1
  663. package/src/engine/sound/ecs/emitter/SoundEmitterComponentContext.js +0 -265
  664. package/src/engine/sound/ecs/emitter/SoundEmitterFlags.d.ts.map +0 -1
  665. package/src/engine/sound/ecs/emitter/SoundEmitterSerializationAdapter.d.ts.map +0 -1
  666. package/src/engine/sound/ecs/emitter/SoundEmitterSystem.d.ts +0 -88
  667. package/src/engine/sound/ecs/emitter/SoundEmitterSystem.d.ts.map +0 -1
  668. package/src/engine/sound/ecs/emitter/SoundEmitterSystem.js +0 -159
  669. package/src/engine/sound/ecs/emitter/SoundPanningModelType.d.ts.map +0 -1
  670. package/src/engine/sound/ecs/emitter/SoundTrack.d.ts.map +0 -1
  671. package/src/engine/sound/ecs/emitter/SoundTrackFlags.d.ts.map +0 -1
  672. package/src/engine/sound/ecs/emitter/loadSoundTrackAsset.d.ts +0 -8
  673. package/src/engine/sound/ecs/emitter/loadSoundTrackAsset.d.ts.map +0 -1
  674. package/src/engine/sound/ecs/emitter/loadSoundTrackAsset.js +0 -41
  675. package/src/shade/playground/FramePerformanceMonitor.d.ts +0 -114
  676. package/src/shade/playground/FramePerformanceMonitor.d.ts.map +0 -1
  677. package/src/shade/playground/FramePerformanceMonitor.js +0 -468
  678. package/src/shade/playground/add_random_lights.d.ts +0 -8
  679. package/src/shade/playground/add_random_lights.d.ts.map +0 -1
  680. package/src/shade/playground/add_random_lights.js +0 -50
  681. package/src/shade/playground/animation_prototype.d.ts +0 -24
  682. package/src/shade/playground/animation_prototype.d.ts.map +0 -1
  683. package/src/shade/playground/animation_prototype.js +0 -508
  684. package/src/shade/playground/animation_prototype_skinning.d.ts +0 -31
  685. package/src/shade/playground/animation_prototype_skinning.d.ts.map +0 -1
  686. package/src/shade/playground/animation_prototype_skinning.js +0 -647
  687. package/src/shade/playground/animation_prototype_stress.d.ts +0 -35
  688. package/src/shade/playground/animation_prototype_stress.d.ts.map +0 -1
  689. package/src/shade/playground/animation_prototype_stress.js +0 -765
  690. package/src/shade/playground/enable_picker.d.ts +0 -8
  691. package/src/shade/playground/enable_picker.d.ts.map +0 -1
  692. package/src/shade/playground/enable_picker.js +0 -60
  693. package/src/shade/playground/gltf_skinned_prototype.d.ts +0 -27
  694. package/src/shade/playground/gltf_skinned_prototype.d.ts.map +0 -1
  695. package/src/shade/playground/gltf_skinned_prototype.js +0 -560
  696. package/src/shade/playground/gltf_skinned_stress_prototype.d.ts +0 -24
  697. package/src/shade/playground/gltf_skinned_stress_prototype.d.ts.map +0 -1
  698. package/src/shade/playground/gltf_skinned_stress_prototype.js +0 -387
  699. package/src/shade/playground/gltf_viewer.d.ts +0 -2
  700. package/src/shade/playground/gltf_viewer.d.ts.map +0 -1
  701. package/src/shade/playground/gltf_viewer.js +0 -283
  702. package/src/shade/playground/main.d.ts.map +0 -1
  703. package/src/shade/playground/main.js +0 -2727
  704. package/src/shade/playground/make_animated_instances.d.ts +0 -9
  705. package/src/shade/playground/make_animated_instances.d.ts.map +0 -1
  706. package/src/shade/playground/make_animated_instances.js +0 -118
  707. package/src/shade/playground/prototype_virtual_texture.d.ts +0 -2
  708. package/src/shade/playground/prototype_virtual_texture.d.ts.map +0 -1
  709. package/src/shade/playground/prototype_virtual_texture.js +0 -274
  710. package/src/shade/playground/prototype_volumetrics_01.d.ts +0 -2
  711. package/src/shade/playground/prototype_volumetrics_01.d.ts.map +0 -1
  712. package/src/shade/playground/prototype_volumetrics_01.js +0 -206
  713. package/src/shade/playground/sample.d.ts +0 -2
  714. package/src/shade/playground/sample.d.ts.map +0 -1
  715. package/src/shade/playground/sample.js +0 -234
  716. package/src/shade/playground/sample_load_gltf.d.ts +0 -9
  717. package/src/shade/playground/sample_load_gltf.d.ts.map +0 -1
  718. package/src/shade/playground/sample_load_gltf.js +0 -103
  719. package/src/shade/playground/spread_node3d_grid.d.ts +0 -7
  720. package/src/shade/playground/spread_node3d_grid.d.ts.map +0 -1
  721. package/src/shade/playground/spread_node3d_grid.js +0 -20
  722. package/src/shade/renderer/geometry/bvh/GPUGeometryBVH.d.ts +0 -24
  723. package/src/shade/renderer/geometry/bvh/GPUGeometryBVH.d.ts.map +0 -1
  724. package/src/shade/renderer/geometry/bvh/GPUGeometryBVH.js +0 -88
  725. package/src/shade/renderer/gpu_primitive/prefix_sum/v0/shader_exclusive_prefix_scan_add.d.ts +0 -3
  726. package/src/shade/renderer/gpu_primitive/prefix_sum/v0/shader_exclusive_prefix_scan_add.d.ts.map +0 -1
  727. package/src/shade/renderer/gpu_primitive/prefix_sum/v0/shader_exclusive_prefix_scan_add.js +0 -49
  728. package/src/shade/renderer/gpu_primitive/prefix_sum/v0/shader_exclusive_prefix_sum_scan.d.ts +0 -3
  729. package/src/shade/renderer/gpu_primitive/prefix_sum/v0/shader_exclusive_prefix_sum_scan.d.ts.map +0 -1
  730. package/src/shade/renderer/gpu_primitive/prefix_sum/v0/shader_exclusive_prefix_sum_scan.js +0 -93
  731. package/src/shade/renderer/gpu_primitive/prefix_sum/v1/graph_prefix_scan_csdl.d.ts +0 -24
  732. package/src/shade/renderer/gpu_primitive/prefix_sum/v1/graph_prefix_scan_csdl.d.ts.map +0 -1
  733. package/src/shade/renderer/gpu_primitive/prefix_sum/v1/graph_prefix_scan_csdl.js +0 -119
  734. package/src/shade/renderer/gpu_primitive/prefix_sum/v1/shader_one_sweep_prefix_scan.d.ts +0 -7
  735. package/src/shade/renderer/gpu_primitive/prefix_sum/v1/shader_one_sweep_prefix_scan.d.ts.map +0 -1
  736. package/src/shade/renderer/gpu_primitive/prefix_sum/v1/shader_one_sweep_prefix_scan.js +0 -235
  737. package/src/shade/renderer/gpu_primitive/sort/NOTES.md +0 -5
  738. package/src/shade/renderer/gpu_primitive/sort/chunk_sort_common.d.ts +0 -7
  739. package/src/shade/renderer/gpu_primitive/sort/chunk_sort_common.d.ts.map +0 -1
  740. package/src/shade/renderer/gpu_primitive/sort/chunk_sort_common.js +0 -136
  741. package/src/shade/renderer/gpu_primitive/sort/ffx/chunk_safe_load_uint4_umax.d.ts +0 -18
  742. package/src/shade/renderer/gpu_primitive/sort/ffx/chunk_safe_load_uint4_umax.d.ts.map +0 -1
  743. package/src/shade/renderer/gpu_primitive/sort/ffx/chunk_safe_load_uint4_umax.js +0 -108
  744. package/src/shade/renderer/gpu_primitive/sort/ffx/defs.d.ts +0 -35
  745. package/src/shade/renderer/gpu_primitive/sort/ffx/defs.d.ts.map +0 -1
  746. package/src/shade/renderer/gpu_primitive/sort/ffx/defs.js +0 -42
  747. package/src/shade/renderer/gpu_primitive/sort/ffx/graph_radix_sort.d.ts +0 -13
  748. package/src/shade/renderer/gpu_primitive/sort/ffx/graph_radix_sort.d.ts.map +0 -1
  749. package/src/shade/renderer/gpu_primitive/sort/ffx/graph_radix_sort.js +0 -116
  750. package/src/shade/renderer/gpu_primitive/sort/ffx/shader_bit_histogram.d.ts +0 -3
  751. package/src/shade/renderer/gpu_primitive/sort/ffx/shader_bit_histogram.d.ts.map +0 -1
  752. package/src/shade/renderer/gpu_primitive/sort/ffx/shader_bit_histogram.js +0 -120
  753. package/src/shade/renderer/gpu_primitive/sort/ffx/shader_distribute_part_sum_int4.d.ts +0 -3
  754. package/src/shade/renderer/gpu_primitive/sort/ffx/shader_distribute_part_sum_int4.d.ts.map +0 -1
  755. package/src/shade/renderer/gpu_primitive/sort/ffx/shader_distribute_part_sum_int4.js +0 -76
  756. package/src/shade/renderer/gpu_primitive/sort/ffx/shader_scan_exclusive_partial.d.ts +0 -3
  757. package/src/shade/renderer/gpu_primitive/sort/ffx/shader_scan_exclusive_partial.d.ts.map +0 -1
  758. package/src/shade/renderer/gpu_primitive/sort/ffx/shader_scan_exclusive_partial.js +0 -125
  759. package/src/shade/renderer/gpu_primitive/sort/ffx/shader_scan_exclusive_uint4.d.ts +0 -3
  760. package/src/shade/renderer/gpu_primitive/sort/ffx/shader_scan_exclusive_uint4.d.ts.map +0 -1
  761. package/src/shade/renderer/gpu_primitive/sort/ffx/shader_scan_exclusive_uint4.js +0 -140
  762. package/src/shade/renderer/gpu_primitive/sort/ffx/shader_scatter_keys_and_values.d.ts +0 -3
  763. package/src/shade/renderer/gpu_primitive/sort/ffx/shader_scatter_keys_and_values.d.ts.map +0 -1
  764. package/src/shade/renderer/gpu_primitive/sort/ffx/shader_scatter_keys_and_values.js +0 -338
  765. package/src/shade/renderer/gpu_primitive/sort/gaussian_splatting/x.d.ts +0 -7
  766. package/src/shade/renderer/gpu_primitive/sort/gaussian_splatting/x.d.ts.map +0 -1
  767. package/src/shade/renderer/gpu_primitive/sort/gaussian_splatting/x.js +0 -261
  768. package/src/shade/renderer/gpu_primitive/sort/one_sweep/chunk_extract_digit.d.ts +0 -3
  769. package/src/shade/renderer/gpu_primitive/sort/one_sweep/chunk_extract_digit.d.ts.map +0 -1
  770. package/src/shade/renderer/gpu_primitive/sort/one_sweep/chunk_extract_digit.js +0 -14
  771. package/src/shade/renderer/gpu_primitive/sort/one_sweep/defs.d.ts +0 -25
  772. package/src/shade/renderer/gpu_primitive/sort/one_sweep/defs.d.ts.map +0 -1
  773. package/src/shade/renderer/gpu_primitive/sort/one_sweep/defs.js +0 -25
  774. package/src/shade/renderer/gpu_primitive/sort/one_sweep/graph_radix_sort.d.ts +0 -15
  775. package/src/shade/renderer/gpu_primitive/sort/one_sweep/graph_radix_sort.d.ts.map +0 -1
  776. package/src/shade/renderer/gpu_primitive/sort/one_sweep/graph_radix_sort.js +0 -192
  777. package/src/shade/renderer/gpu_primitive/sort/one_sweep/shader_digit_binning_pass_pairs.d.ts +0 -5
  778. package/src/shade/renderer/gpu_primitive/sort/one_sweep/shader_digit_binning_pass_pairs.d.ts.map +0 -1
  779. package/src/shade/renderer/gpu_primitive/sort/one_sweep/shader_digit_binning_pass_pairs.js +0 -990
  780. package/src/shade/renderer/gpu_primitive/sort/one_sweep/shader_global_histogram.d.ts +0 -5
  781. package/src/shade/renderer/gpu_primitive/sort/one_sweep/shader_global_histogram.d.ts.map +0 -1
  782. package/src/shade/renderer/gpu_primitive/sort/one_sweep/shader_global_histogram.js +0 -82
  783. package/src/shade/renderer/gpu_primitive/sort/one_sweep/shader_init_sweep.d.ts +0 -3
  784. package/src/shade/renderer/gpu_primitive/sort/one_sweep/shader_init_sweep.d.ts.map +0 -1
  785. package/src/shade/renderer/gpu_primitive/sort/one_sweep/shader_init_sweep.js +0 -44
  786. package/src/shade/renderer/gpu_primitive/sort/one_sweep/shader_scan.d.ts +0 -5
  787. package/src/shade/renderer/gpu_primitive/sort/one_sweep/shader_scan.d.ts.map +0 -1
  788. package/src/shade/renderer/gpu_primitive/sort/one_sweep/shader_scan.js +0 -156
  789. package/src/shade/renderer/gpu_primitive/sort/one_sweep/test_radix_sort.d.ts +0 -6
  790. package/src/shade/renderer/gpu_primitive/sort/one_sweep/test_radix_sort.d.ts.map +0 -1
  791. package/src/shade/renderer/gpu_primitive/sort/one_sweep/test_radix_sort.js +0 -55
  792. package/src/shade/renderer/gpu_primitive/sort/one_sweep/verify_radix_sort_one_sweep.d.ts +0 -14
  793. package/src/shade/renderer/gpu_primitive/sort/one_sweep/verify_radix_sort_one_sweep.d.ts.map +0 -1
  794. package/src/shade/renderer/gpu_primitive/sort/one_sweep/verify_radix_sort_one_sweep.js +0 -110
  795. package/src/shade/renderer/gpu_primitive/sort/v4/graph_radix_sort.d.ts +0 -12
  796. package/src/shade/renderer/gpu_primitive/sort/v4/graph_radix_sort.d.ts.map +0 -1
  797. package/src/shade/renderer/gpu_primitive/sort/v4/graph_radix_sort.js +0 -74
  798. package/src/shade/renderer/gpu_primitive/sort/v4/shader_radix_sort.d.ts +0 -3
  799. package/src/shade/renderer/gpu_primitive/sort/v4/shader_radix_sort.d.ts.map +0 -1
  800. package/src/shade/renderer/gpu_primitive/sort/v4/shader_radix_sort.js +0 -125
  801. package/src/shade/renderer/shader/chunk/bvh/morton/chunk_calculate_morton_code.d.ts +0 -7
  802. package/src/shade/renderer/shader/chunk/bvh/morton/chunk_calculate_morton_code.d.ts.map +0 -1
  803. package/src/shade/renderer/shader/chunk/bvh/morton/chunk_calculate_morton_code.js +0 -36
  804. package/src/shade/renderer/shader/chunk/bvh/morton/chunk_get_morton_codes_from_unit_coord.d.ts +0 -7
  805. package/src/shade/renderer/shader/chunk/bvh/morton/chunk_get_morton_codes_from_unit_coord.d.ts.map +0 -1
  806. package/src/shade/renderer/shader/chunk/bvh/morton/chunk_get_morton_codes_from_unit_coord.js +0 -54
  807. package/src/shade/renderer/shader/chunk/bvh/packed/NOTES.md +0 -19
  808. package/src/shade/renderer/shader/chunk/bvh/packed/PACKED_BVH_NODE_STRUCT.d.ts +0 -3
  809. package/src/shade/renderer/shader/chunk/bvh/packed/PACKED_BVH_NODE_STRUCT.d.ts.map +0 -1
  810. package/src/shade/renderer/shader/chunk/bvh/packed/PACKED_BVH_NODE_STRUCT.js +0 -9
  811. package/src/shade/renderer/shader/chunk/bvh/packed/PACKED_BVH_NODE_WORD_COUNT.d.ts +0 -6
  812. package/src/shade/renderer/shader/chunk/bvh/packed/PACKED_BVH_NODE_WORD_COUNT.d.ts.map +0 -1
  813. package/src/shade/renderer/shader/chunk/bvh/packed/PACKED_BVH_NODE_WORD_COUNT.js +0 -5
  814. package/src/shade/renderer/shader/chunk/bvh/packed/chunk_make_f32_interval_f16_safe.d.ts +0 -8
  815. package/src/shade/renderer/shader/chunk/bvh/packed/chunk_make_f32_interval_f16_safe.d.ts.map +0 -1
  816. package/src/shade/renderer/shader/chunk/bvh/packed/chunk_make_f32_interval_f16_safe.js +0 -17
  817. package/src/shade/renderer/shader/chunk/bvh/packed/chunk_pack_f32_interval_to_u32.d.ts +0 -3
  818. package/src/shade/renderer/shader/chunk/bvh/packed/chunk_pack_f32_interval_to_u32.d.ts.map +0 -1
  819. package/src/shade/renderer/shader/chunk/bvh/packed/chunk_pack_f32_interval_to_u32.js +0 -14
  820. package/src/shade/renderer/shader/chunk/bvh/packed/chunk_packed_bvh_from_unpacked_node.d.ts +0 -3
  821. package/src/shade/renderer/shader/chunk/bvh/packed/chunk_packed_bvh_from_unpacked_node.d.ts.map +0 -1
  822. package/src/shade/renderer/shader/chunk/bvh/packed/chunk_packed_bvh_from_unpacked_node.js +0 -27
  823. package/src/shade/renderer/shader/chunk/bvh/packed/chunk_packed_bvh_read_node.d.ts +0 -3
  824. package/src/shade/renderer/shader/chunk/bvh/packed/chunk_packed_bvh_read_node.d.ts.map +0 -1
  825. package/src/shade/renderer/shader/chunk/bvh/packed/chunk_packed_bvh_read_node.js +0 -31
  826. package/src/shade/renderer/shader/chunk/bvh/packed/chunk_packed_bvh_write_node.d.ts +0 -3
  827. package/src/shade/renderer/shader/chunk/bvh/packed/chunk_packed_bvh_write_node.d.ts.map +0 -1
  828. package/src/shade/renderer/shader/chunk/bvh/packed/chunk_packed_bvh_write_node.js +0 -25
  829. package/src/shade/renderer/shader/chunk/bvh/packed/shader_pack_blas.d.ts +0 -3
  830. package/src/shade/renderer/shader/chunk/bvh/packed/shader_pack_blas.d.ts.map +0 -1
  831. package/src/shade/renderer/shader/chunk/bvh/packed/shader_pack_blas.js +0 -42
  832. /package/src/engine/sound/{ecs/emitter → sopra/legacy}/SoundAttenuationFunction.d.ts +0 -0
  833. /package/src/engine/sound/{ecs/emitter → sopra/legacy}/SoundAttenuationFunction.js +0 -0
  834. /package/src/engine/sound/{ecs/emitter → sopra/legacy}/SoundEmitterFlags.d.ts +0 -0
  835. /package/src/engine/sound/{ecs/emitter → sopra/legacy}/SoundEmitterFlags.js +0 -0
  836. /package/src/engine/sound/{ecs/emitter → sopra/legacy}/SoundEmitterSerializationAdapter.d.ts +0 -0
  837. /package/src/engine/sound/{ecs/emitter → sopra/legacy}/SoundEmitterSerializationAdapter.js +0 -0
  838. /package/src/engine/sound/{ecs/emitter → sopra/legacy}/SoundEmitterSerializationUpgrader_0_1.d.ts +0 -0
  839. /package/src/engine/sound/{ecs/emitter → sopra/legacy}/SoundEmitterSerializationUpgrader_0_1.js +0 -0
  840. /package/src/engine/sound/{ecs/emitter → sopra/legacy}/SoundEmitterSerializationUpgrader_1_2.d.ts +0 -0
  841. /package/src/engine/sound/{ecs/emitter → sopra/legacy}/SoundEmitterSerializationUpgrader_1_2.js +0 -0
  842. /package/src/engine/sound/{ecs/emitter → sopra/legacy}/SoundPanningModelType.d.ts +0 -0
  843. /package/src/engine/sound/{ecs/emitter → sopra/legacy}/SoundPanningModelType.js +0 -0
  844. /package/src/engine/sound/{ecs/emitter → sopra/legacy}/SoundTrackFlags.d.ts +0 -0
  845. /package/src/engine/sound/{ecs/emitter → sopra/legacy}/SoundTrackFlags.js +0 -0
  846. /package/src/shade/playground/{main.d.ts → bvh_repro/main.d.ts} +0 -0
@@ -1,19 +0,0 @@
1
- export class WebGLRenderContext extends IFrameGraphContext {
2
- /**
3
- *
4
- * @param {WebGL2RenderingContext} ctx
5
- */
6
- constructor(ctx: WebGL2RenderingContext);
7
- createResource(descriptor: any): RenderTarget;
8
- destroyResource(resource: any, descriptor: any): boolean;
9
- /**
10
- *
11
- * @param {TextureDescriptor} descriptor
12
- */
13
- createRenderTarget(descriptor: TextureDescriptor): RenderTarget;
14
- destroyRenderTarget(target: any): boolean;
15
- #private;
16
- }
17
- import { IFrameGraphContext } from "../IFrameGraphContext.js";
18
- import { RenderTarget } from "../resource/RenderTarget.js";
19
- //# sourceMappingURL=WebGLRenderContext.d.ts.map
@@ -1 +0,0 @@
1
- {"version":3,"file":"WebGLRenderContext.d.ts","sourceRoot":"","sources":["../../../../../../../src/engine/graphics/render/frame_graph/webgl/WebGLRenderContext.js"],"names":[],"mappings":"AAGA;IAOI;;;OAGG;IACH,iBAFW,sBAAsB,EAMhC;IAED,8CAQC;IAED,yDAWC;IAED;;;OAGG;IACH,gEASC;IAED,0CAEC;;CACJ;mCA7DkC,0BAA0B;6BAChC,6BAA6B"}
@@ -1,62 +0,0 @@
1
- import { IFrameGraphContext } from "../IFrameGraphContext.js";
2
- import { RenderTarget } from "../resource/RenderTarget.js";
3
-
4
- export class WebGLRenderContext extends IFrameGraphContext {
5
- /**
6
- *
7
- * @type {WebGL2RenderingContext|null}
8
- */
9
- #gl = null;
10
-
11
- /**
12
- *
13
- * @param {WebGL2RenderingContext} ctx
14
- */
15
- constructor(ctx) {
16
- super();
17
-
18
- this.#gl = ctx;
19
- }
20
-
21
- createResource(descriptor) {
22
- const resource_type = descriptor.type;
23
-
24
- if(resource_type === "texture"){
25
- return this.createRenderTarget(descriptor);
26
- }
27
-
28
- throw new Error(`Unsupported resource type ${resource_type}`);
29
- }
30
-
31
- destroyResource(resource, descriptor) {
32
-
33
-
34
- const resource_type = descriptor.type;
35
-
36
- if(resource_type === "texture"){
37
- return this.destroyRenderTarget(resource);
38
- }
39
-
40
- throw new Error(`Unsupported resource type ${resource_type}`);
41
-
42
- }
43
-
44
- /**
45
- *
46
- * @param {TextureDescriptor} descriptor
47
- */
48
- createRenderTarget(descriptor) {
49
- console.log("createRenderTarget", descriptor)
50
-
51
- const rt = new RenderTarget();
52
-
53
- rt.descriptor = descriptor;
54
- rt.handle = 0;
55
-
56
- return rt;
57
- }
58
-
59
- destroyRenderTarget(target) {
60
- return true;
61
- }
62
- }
@@ -1,18 +0,0 @@
1
- export default AlphaBlendShader;
2
- declare namespace AlphaBlendShader {
3
- namespace uniforms {
4
- namespace tDiffuse1 {
5
- let type: string;
6
- let value: any;
7
- }
8
- namespace tDiffuse2 {
9
- let type_1: string;
10
- export { type_1 as type };
11
- let value_1: any;
12
- export { value_1 as value };
13
- }
14
- }
15
- let vertexShader: string;
16
- let fragmentShader: string;
17
- }
18
- //# sourceMappingURL=AlphaBlendShader.d.ts.map
@@ -1 +0,0 @@
1
- {"version":3,"file":"AlphaBlendShader.d.ts","sourceRoot":"","sources":["../../../../../src/engine/graphics/shaders/AlphaBlendShader.js"],"names":[],"mappings":""}
@@ -1,42 +0,0 @@
1
-
2
- const AlphaBlendShader = {
3
-
4
- uniforms: {
5
-
6
- "tDiffuse1": { type: "t", value: null },
7
- "tDiffuse2": { type: "t", value: null }
8
- },
9
-
10
- vertexShader: [
11
-
12
- "varying vec2 vUv;",
13
-
14
- "void main() {",
15
-
16
- "vUv = uv;",
17
- "gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );",
18
-
19
- "}"
20
-
21
- ].join("\n"),
22
-
23
- fragmentShader: [
24
-
25
- "uniform sampler2D tDiffuse1;",
26
- "uniform sampler2D tDiffuse2;",
27
-
28
- "varying vec2 vUv;",
29
-
30
- "void main() {",
31
-
32
- "vec4 source = texture2D( tDiffuse1, vUv );",
33
- "vec4 destination = texture2D( tDiffuse2, vUv );",
34
- "gl_FragColor = source + destination.rgba*(1.0-source.a);",
35
- //"gl_FragColor = source+destination;",
36
- "}"
37
-
38
- ].join("\n")
39
-
40
- };
41
-
42
- export default AlphaBlendShader;
@@ -1,8 +0,0 @@
1
- export default ClearShader;
2
- declare namespace ClearShader {
3
- let defines: {};
4
- let uniforms: {};
5
- let vertexShader: string;
6
- let fragmentShader: string;
7
- }
8
- //# sourceMappingURL=ClearShader.d.ts.map
@@ -1 +0,0 @@
1
- {"version":3,"file":"ClearShader.d.ts","sourceRoot":"","sources":["../../../../../src/engine/graphics/shaders/ClearShader.js"],"names":[],"mappings":""}
@@ -1,28 +0,0 @@
1
-
2
- const ClearShader = {
3
-
4
- defines: {},
5
-
6
- uniforms: {},
7
-
8
- vertexShader: [
9
-
10
- "void main() {",
11
-
12
- "gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );",
13
-
14
- "}"
15
-
16
- ].join("\n"),
17
- fragmentShader: [
18
- "void main() {",
19
-
20
- " gl_FragColor = vec4(0.0, 0.0, 0.0, 0.0);",
21
-
22
- "}"
23
-
24
-
25
- ].join("\n")
26
- };
27
-
28
- export default ClearShader;
@@ -1,13 +0,0 @@
1
- export namespace ScreenSpaceQuadShader {
2
- export { vertexShader };
3
- export { fragmentShader };
4
- }
5
- declare function vertexShader(): string;
6
- /**
7
- *
8
- * @param {string[]} [swizzle] what to read from the texture
9
- * @returns {string}
10
- */
11
- declare function fragmentShader(swizzle?: string[]): string;
12
- export {};
13
- //# sourceMappingURL=ScreenSpaceQuadShader.d.ts.map
@@ -1 +0,0 @@
1
- {"version":3,"file":"ScreenSpaceQuadShader.d.ts","sourceRoot":"","sources":["../../../../../src/engine/graphics/shaders/ScreenSpaceQuadShader.js"],"names":[],"mappings":";;;;AAEA,wCAWC;AAGD;;;;GAIG;AACH,0CAHW,MAAM,EAAE,GACN,MAAM,CAalB"}
@@ -1,38 +0,0 @@
1
- import { glsl_gen_swizzled_read } from "./glsl_gen_swizzled_read.js";
2
-
3
- function vertexShader() {
4
- return `
5
- varying vec2 vUv;
6
-
7
- void main() {
8
-
9
- vUv = uv;
10
- gl_Position = vec4( (uv - 0.5)*2.0, 0.0, 1.0 );
11
-
12
- }
13
- `;
14
- }
15
-
16
-
17
- /**
18
- *
19
- * @param {string[]} [swizzle] what to read from the texture
20
- * @returns {string}
21
- */
22
- function fragmentShader(swizzle = ['r', 'g', 'b', 'a']) {
23
-
24
- return `
25
- uniform sampler2D tTexture;
26
- varying vec2 vUv;
27
-
28
- void main(){
29
- vec4 texel = texture2D( tTexture, vUv );
30
- gl_FragColor = ${glsl_gen_swizzled_read('texel', swizzle)};
31
- }
32
- `;
33
- }
34
-
35
- export const ScreenSpaceQuadShader = {
36
- vertexShader,
37
- fragmentShader
38
- };
@@ -1,7 +0,0 @@
1
- export const screenplane_pars_fragment: string;
2
- /**
3
- * @author jbouny / https://github.com/fft-ocean
4
- */
5
- export const screenplane_pars_vertex: string;
6
- export const screenplane_vertex: string;
7
- //# sourceMappingURL=ScreenSpaceShader.d.ts.map
@@ -1 +0,0 @@
1
- {"version":3,"file":"ScreenSpaceShader.d.ts","sourceRoot":"","sources":["../../../../../src/engine/graphics/shaders/ScreenSpaceShader.js"],"names":[],"mappings":"AA6FA,+CAEa;AA/Fb;;GAEG;AAGH,6CAkFa;AAEb,wCAEa"}
@@ -1,102 +0,0 @@
1
- /**
2
- * @author jbouny / https://github.com/fft-ocean
3
- */
4
-
5
-
6
- const screenplane_pars_vertex = [
7
- 'const float infinite = 150000.0;',
8
- 'const float screenScale = 1.2;',
9
- 'uniform vec3 groundNormal;',
10
- 'uniform float groundHeight;',
11
-
12
- 'varying vec3 vCamPosition;',
13
-
14
- 'vec3 interceptPlane( in vec3 source, in vec3 dir, in vec3 normal, float height )',
15
- '{',
16
- // Compute the distance between the source and the surface, following a ray, then return the intersection
17
- // http://www.cs.rpi.edu/~cutler/classes/advancedgraphics/S09/lectures/11_ray_tracing.pdf
18
- ' float distance = ( - height - dot( normal, source ) ) / dot( normal, dir );',
19
- ' if( distance < 0.0 )',
20
- ' return source + dir * distance;',
21
- ' else ',
22
- ' return - ( vec3( source.x, height, source.z ) + vec3( dir.x, height, dir.z ) * infinite );',
23
- '}',
24
-
25
- 'mat3 getRotation()',
26
- '{',
27
- // Extract the 3x3 rotation matrix from the 4x4 view matrix
28
- ' return mat3( ',
29
- ' viewMatrix[0].xyz,',
30
- ' viewMatrix[1].xyz,',
31
- ' viewMatrix[2].xyz',
32
- ' );',
33
- '}',
34
-
35
- 'vec3 getCameraPos( in mat3 rotation )',
36
- '{',
37
- // Xc = R * Xw + t
38
- // c = - R.t() * t <=> c = - t.t() * R
39
- ' return - viewMatrix[3].xyz * rotation;',
40
- '}',
41
-
42
- 'vec2 getImagePlan()',
43
- '{',
44
- // Extracting aspect and focal from projection matrix:
45
- // P = | e 0 0 0 |
46
- // | 0 e/(h/w) 0 0 |
47
- // | 0 0 . . |
48
- // | 0 0 -1 0 |
49
- ' float focal = projectionMatrix[0].x;',
50
- ' float aspect = projectionMatrix[1].y;',
51
-
52
- // Fix coordinate aspect and scale
53
- ' return vec2( ( uv.x - 0.5 ) * screenScale * aspect, ( uv.y - 0.5 ) * screenScale * focal );',
54
- '}',
55
-
56
- 'vec3 getCamRay( in mat3 rotation, in vec2 screenUV )',
57
- '{',
58
- // Compute camera ray then rotate it in order to get it in world coordinate
59
- ' return vec3( screenUV.x, screenUV.y, projectionMatrix[0].x ) * rotation;',
60
- '}',
61
-
62
- 'vec3 computeProjectedPosition()',
63
- '{',
64
- // Extract camera position and rotation from the model view matrix
65
- ' mat3 cameraRotation = getRotation();',
66
- ' vec3 camPosition = getCameraPos( cameraRotation );',
67
- ' vCamPosition = camPosition;',
68
-
69
- // Return the intersection between the camera ray and a given plane
70
- ' if( camPosition.y < groundHeight )',
71
- ' return vec3( 0.0, 0.0, 0.0 );',
72
-
73
- // Extract coordinate of the vertex on the image plan
74
- ' vec2 screenUV = getImagePlan() ;',
75
-
76
- // Compute the ray from camera to world
77
- ' vec3 ray = getCamRay( cameraRotation, screenUV );',
78
-
79
- ' vec3 finalPos = interceptPlane( camPosition, ray, groundNormal, groundHeight );',
80
-
81
- ' float distance = length( finalPos );',
82
- ' if( distance > infinite )',
83
- ' finalPos *= infinite / distance;',
84
-
85
- ' return finalPos;',
86
- '}'
87
-
88
- ].join('\n');
89
-
90
- const screenplane_vertex = [
91
- 'vec4 screenPlaneWorldPosition = vec4( computeProjectedPosition(), 1.0 );',
92
- ].join('\n');
93
-
94
- const screenplane_pars_fragment = [
95
- 'varying vec3 vCamPosition;'
96
- ].join('\n');
97
-
98
- export {
99
- screenplane_pars_fragment,
100
- screenplane_pars_vertex,
101
- screenplane_vertex
102
- };
@@ -1,102 +0,0 @@
1
- /**
2
- * Shared GLSL source fragments for the octahedral-impostor family.
3
- *
4
- * WHY THIS EXISTS
5
- *
6
- * The octahedral atlas mapping is a single invariant shared by the bake side
7
- * (`impostors/octahedral/grid/OctahedralUvEncoder.js`) and every sampling
8
- * shader. Before this module the whole ~90-line library was transcribed nine
9
- * times — once per stage of `ImpostorShaderV0`, `...DepthV0`, `...NormalsV0`,
10
- * `...ViewportDepthV0`, `...WireframeV0`, `...PerPixelV0` (vertex AND fragment)
11
- * and `...LitV0` (vertex AND fragment). Nine transcriptions of one invariant is
12
- * nine chances for the sample side to stop agreeing with the bake side, and the
13
- * failure mode (subtly wrong atlas frame) is invisible in code review.
14
- *
15
- * These are plain named string exports rather than a keyed chunk registry: a
16
- * shader interpolates exactly the fragments it needs, by name, and an unused
17
- * import is a static error rather than a silent miss.
18
- *
19
- * HOST REQUIREMENTS
20
- *
21
- * `GLSL_OCTAHEDRAL_GRID` reads `uniform bool uIsFullSphere;` and
22
- * `GLSL_IMPOSTOR_BLEND_4_FRAMES` reads `uniform float uFrames;` — the including
23
- * shader must declare both. GLSL requires declaration-before-use, so each
24
- * fragment must be interpolated above the function that calls it.
25
- *
26
- * KNOWN DIVERGENCE FROM THE CPU REFERENCE — DO NOT "FIX" IN PASSING
27
- *
28
- * `VecToSphereOct` below uses the GLSL builtin `sign()`, while the CPU
29
- * reference `core/geom/3d/octahedra/octahedral_direction_to_uv.js:24` uses
30
- * `sign_not_zero()`. `sign(0.0)` is `0.0` in GLSL, so for a direction with an
31
- * exactly-zero component the two disagree: the GPU path shrinks the L1 norm
32
- * (`sum`) and folds an axis-aligned direction differently. This module
33
- * preserves the GPU behaviour verbatim — reconciling the two conventions
34
- * changes rendered output for axis-aligned view directions and must be done as
35
- * a deliberate, separately-verified change, not as a side effect of
36
- * deduplication.
37
- */
38
- /**
39
- * Direction <-> octahedral grid coordinate, both sphere and hemisphere folds.
40
- *
41
- * `VectorToGrid` returns the grid coordinate in the range -1..+1; callers remap
42
- * with `* 0.5 + 0.5`. `GridToVector` is its inverse over the 0..1 range, and
43
- * `FrameToRay` turns an integer atlas frame index into the bake-camera
44
- * direction that captured it.
45
- *
46
- * Requires: `uniform bool uIsFullSphere;`
47
- *
48
- * @type {string}
49
- */
50
- export const GLSL_OCTAHEDRAL_GRID: string;
51
- /**
52
- * Bilinear weights over the four corners of the current atlas cell.
53
- *
54
- * The impostor family blends a full 2x2 cell rather than interpolating over
55
- * three corners: triangle interpolation has a C1-discontinuous "diagonal
56
- * switch" whose weight derivative jumps inside the cell, which reads as a snap.
57
- *
58
- * @type {string}
59
- */
60
- export const GLSL_IMPOSTOR_BILINEAR_WEIGHTS: string;
61
- /**
62
- * Card-UV -> single-frame texture-UV rotation matrix.
63
- *
64
- * Each atlas frame was baked with its own camera right/up (three.js
65
- * `Camera.lookAt` with up=(0,1,0)); near the octahedral pole those right-axes
66
- * swing by 90 degrees or more between adjacent frames, so the four blended
67
- * corners have to be rotated into a common orientation first.
68
- *
69
- * The `abs(D_frame.y) > 0.99999` nudge mirrors three.js's own polar
70
- * degeneracy handling so the shader basis matches what the baker used.
71
- *
72
- * @type {string}
73
- */
74
- export const GLSL_IMPOSTOR_COMPUTE_FRAME_XFORM: string;
75
- /**
76
- * Fragment-side application of a `ComputeFrameXform` matrix to a card UV.
77
- *
78
- * @type {string}
79
- */
80
- export const GLSL_IMPOSTOR_APPLY_FRAME_XFORM: string;
81
- /**
82
- * Sample one card UV from the four cell-corner atlas frames and blend.
83
- *
84
- * Requires `apply_frame_xform` (see {@link GLSL_IMPOSTOR_APPLY_FRAME_XFORM})
85
- * and `uniform float uFrames;`.
86
- *
87
- * @type {string}
88
- */
89
- export const GLSL_IMPOSTOR_BLEND_4_FRAMES: string;
90
- /**
91
- * Decode an atlas normal (stored in bake-camera view space) back to object
92
- * space, given the frame's own bake direction.
93
- *
94
- * The bake basis reconstruction here MUST match
95
- * {@link GLSL_IMPOSTOR_COMPUTE_FRAME_XFORM} and `BakeShaderStandard`'s encode
96
- * side, including the polar nudge threshold — a normal decoded in the wrong
97
- * basis tilts lighting rather than producing an obvious artefact.
98
- *
99
- * @type {string}
100
- */
101
- export const GLSL_IMPOSTOR_DECODE_NORMAL_OS: string;
102
- //# sourceMappingURL=glsl_octahedral_impostor.d.ts.map
@@ -1 +0,0 @@
1
- {"version":3,"file":"glsl_octahedral_impostor.d.ts","sourceRoot":"","sources":["../../../../../../src/engine/graphics/shaders/chunks/glsl_octahedral_impostor.js"],"names":[],"mappings":"AAAA;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;GAoCG;AAEH;;;;;;;;;;;GAWG;AACH,mCAFU,MAAM,CAmFd;AAEF;;;;;;;;GAQG;AACH,6CAFU,MAAM,CAed;AAEF;;;;;;;;;;;;GAYG;AACH,gDAFU,MAAM,CA0Bd;AAEF;;;;GAIG;AACH,8CAFU,MAAM,CAcd;AAEF;;;;;;;GAOG;AACH,2CAFU,MAAM,CA4Bd;AAEF;;;;;;;;;;GAUG;AACH,6CAFU,MAAM,CAgBd"}