@vgai/engine 0.2.0 → 0.3.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +3 -1
- package/dist/adapter/authoring.d.ts +404 -0
- package/dist/adapter/authoring.d.ts.map +1 -0
- package/dist/adapter/authoring.js +22 -0
- package/dist/adapter/colyseus-networking-adapter.d.ts +43 -0
- package/dist/adapter/colyseus-networking-adapter.d.ts.map +1 -0
- package/dist/adapter/colyseus-networking-adapter.js +38 -0
- package/dist/adapter/first-party-systems.d.ts +38 -0
- package/dist/adapter/first-party-systems.d.ts.map +1 -0
- package/dist/adapter/first-party-systems.js +77 -0
- package/dist/adapter/game-adapter.d.ts +133 -0
- package/dist/adapter/game-adapter.d.ts.map +1 -0
- package/dist/adapter/game-adapter.js +10 -0
- package/dist/adapter/host-context.d.ts +73 -0
- package/dist/adapter/host-context.d.ts.map +1 -0
- package/dist/adapter/host-context.js +16 -0
- package/dist/adapter/index.d.ts +22 -0
- package/dist/adapter/index.d.ts.map +1 -0
- package/dist/adapter/index.js +15 -0
- package/dist/adapter/ingest/game-contract.d.ts +53 -0
- package/dist/adapter/ingest/game-contract.d.ts.map +1 -0
- package/dist/adapter/ingest/game-contract.js +30 -0
- package/dist/adapter/ingest/overlay-applier.d.ts +118 -0
- package/dist/adapter/ingest/overlay-applier.d.ts.map +1 -0
- package/dist/adapter/ingest/overlay-applier.js +132 -0
- package/dist/adapter/ingest/overlay-apply.d.ts +60 -0
- package/dist/adapter/ingest/overlay-apply.d.ts.map +1 -0
- package/dist/adapter/ingest/overlay-apply.js +101 -0
- package/dist/adapter/ingest/overlay-file.d.ts +79 -0
- package/dist/adapter/ingest/overlay-file.d.ts.map +1 -0
- package/dist/adapter/ingest/overlay-file.js +66 -0
- package/dist/adapter/ingest/overlay-report.d.ts +113 -0
- package/dist/adapter/ingest/overlay-report.d.ts.map +1 -0
- package/dist/adapter/ingest/overlay-report.js +103 -0
- package/dist/adapter/ingest/scene-capture.d.ts +97 -0
- package/dist/adapter/ingest/scene-capture.d.ts.map +1 -0
- package/dist/adapter/ingest/scene-capture.js +248 -0
- package/dist/adapter/ingest/upstream-pin.d.ts +47 -0
- package/dist/adapter/ingest/upstream-pin.d.ts.map +1 -0
- package/dist/adapter/ingest/upstream-pin.js +50 -0
- package/dist/adapter/loop-gate-report.d.ts +34 -0
- package/dist/adapter/loop-gate-report.d.ts.map +1 -0
- package/dist/adapter/loop-gate-report.js +37 -0
- package/dist/adapter/rapier-physics-adapter.d.ts +12 -0
- package/dist/adapter/rapier-physics-adapter.d.ts.map +1 -0
- package/dist/adapter/rapier-physics-adapter.js +46 -0
- package/dist/adapter/system-adapter.d.ts +133 -0
- package/dist/adapter/system-adapter.d.ts.map +1 -0
- package/dist/adapter/system-adapter.js +13 -0
- package/dist/adapter/transform.d.ts +18 -0
- package/dist/adapter/transform.d.ts.map +1 -0
- package/dist/adapter/transform.js +1 -0
- package/dist/adapter/vgai-scene-game-adapter.d.ts +116 -0
- package/dist/adapter/vgai-scene-game-adapter.d.ts.map +1 -0
- package/dist/adapter/vgai-scene-game-adapter.js +714 -0
- package/dist/adapter/world-kind.d.ts +30 -0
- package/dist/adapter/world-kind.d.ts.map +1 -0
- package/dist/adapter/world-kind.js +18 -0
- package/dist/ai/navigation.d.ts +64 -0
- package/dist/ai/navigation.d.ts.map +1 -0
- package/dist/ai/navigation.js +133 -0
- package/dist/animation/anim-graph-types.d.ts +25 -0
- package/dist/animation/anim-graph-types.d.ts.map +1 -0
- package/dist/animation/anim-graph-types.js +1 -0
- package/dist/animation/animation-clock.d.ts +213 -0
- package/dist/animation/animation-clock.d.ts.map +1 -0
- package/dist/animation/animation-clock.js +301 -0
- package/dist/animation/blend-node.d.ts +22 -0
- package/dist/animation/blend-node.d.ts.map +1 -0
- package/dist/animation/blend-node.js +97 -0
- package/dist/animation/camera-ownership.d.ts +250 -0
- package/dist/animation/camera-ownership.d.ts.map +1 -0
- package/dist/animation/camera-ownership.js +169 -0
- package/dist/animation/cinematic-cues.d.ts +200 -0
- package/dist/animation/cinematic-cues.d.ts.map +1 -0
- package/dist/animation/cinematic-cues.js +213 -0
- package/dist/animation/clip-map.d.ts +12 -0
- package/dist/animation/clip-map.d.ts.map +1 -0
- package/dist/animation/clip-map.js +37 -0
- package/dist/animation/gsap-registration.d.ts +119 -0
- package/dist/animation/gsap-registration.d.ts.map +1 -0
- package/dist/animation/gsap-registration.js +92 -0
- package/dist/animation/theatre-clock-binding.d.ts +89 -0
- package/dist/animation/theatre-clock-binding.d.ts.map +1 -0
- package/dist/animation/theatre-clock-binding.js +29 -0
- package/dist/animation/theatre-director.d.ts +242 -0
- package/dist/animation/theatre-director.d.ts.map +1 -0
- package/dist/animation/theatre-director.js +235 -0
- package/dist/animation/theatre-object-binding.d.ts +305 -0
- package/dist/animation/theatre-object-binding.d.ts.map +1 -0
- package/dist/animation/theatre-object-binding.js +351 -0
- package/dist/animation/xstate-animation-binding.d.ts +111 -0
- package/dist/animation/xstate-animation-binding.d.ts.map +1 -0
- package/dist/animation/xstate-animation-binding.js +307 -0
- package/dist/animation/xstate-animation-meta.d.ts +228 -0
- package/dist/animation/xstate-animation-meta.d.ts.map +1 -0
- package/dist/animation/xstate-animation-meta.js +221 -0
- package/dist/assets.d.ts +26 -0
- package/dist/assets.d.ts.map +1 -0
- package/dist/assets.js +55 -0
- package/dist/audio/index.d.ts +4 -0
- package/dist/audio/index.d.ts.map +1 -0
- package/dist/audio/index.js +24 -0
- package/dist/audio/tone-clock-binding.d.ts +75 -0
- package/dist/audio/tone-clock-binding.d.ts.map +1 -0
- package/dist/audio/tone-clock-binding.js +29 -0
- package/dist/audio/tone-context.d.ts +114 -0
- package/dist/audio/tone-context.d.ts.map +1 -0
- package/dist/audio/tone-context.js +39 -0
- package/dist/audio/tone-offline-render.d.ts +90 -0
- package/dist/audio/tone-offline-render.d.ts.map +1 -0
- package/dist/audio/tone-offline-render.js +56 -0
- package/dist/audio/wav-encode.d.ts +38 -0
- package/dist/audio/wav-encode.d.ts.map +1 -0
- package/dist/audio/wav-encode.js +97 -0
- package/dist/core/game-loop.d.ts +21 -0
- package/dist/core/game-loop.d.ts.map +1 -0
- package/dist/core/game-loop.js +130 -0
- package/dist/core/system-runner.d.ts +120 -0
- package/dist/core/system-runner.d.ts.map +1 -0
- package/dist/core/system-runner.js +286 -0
- package/dist/core/types.d.ts +58 -0
- package/dist/core/types.d.ts.map +1 -0
- package/dist/core/types.js +25 -0
- package/dist/data/data-asset.d.ts +101 -0
- package/dist/data/data-asset.d.ts.map +1 -0
- package/dist/data/data-asset.js +122 -0
- package/dist/data/data-check-core.d.ts +110 -0
- package/dist/data/data-check-core.d.ts.map +1 -0
- package/dist/data/data-check-core.js +178 -0
- package/dist/data/data-ref.d.ts +79 -0
- package/dist/data/data-ref.d.ts.map +1 -0
- package/dist/data/data-ref.js +130 -0
- package/dist/data/vite-plugin-data.d.ts +79 -0
- package/dist/data/vite-plugin-data.d.ts.map +1 -0
- package/dist/data/vite-plugin-data.js +217 -0
- package/dist/dev/console-bridge.d.ts +22 -0
- package/dist/dev/console-bridge.d.ts.map +1 -0
- package/dist/dev/console-bridge.js +71 -0
- package/dist/dev/debug-draw.d.ts +24 -0
- package/dist/dev/debug-draw.d.ts.map +1 -0
- package/dist/dev/debug-draw.js +73 -0
- package/dist/dev/logger.d.ts +30 -0
- package/dist/dev/logger.d.ts.map +1 -0
- package/dist/dev/logger.js +90 -0
- package/dist/ecs/component-manager.d.ts +189 -0
- package/dist/ecs/component-manager.d.ts.map +1 -0
- package/dist/ecs/component-manager.js +676 -0
- package/dist/ecs/game-component.d.ts +97 -0
- package/dist/ecs/game-component.d.ts.map +1 -0
- package/dist/ecs/game-component.js +80 -0
- package/dist/ecs/hmr-swap-report.d.ts +53 -0
- package/dist/ecs/hmr-swap-report.d.ts.map +1 -0
- package/dist/ecs/hmr-swap-report.js +55 -0
- package/dist/index.d.ts +37 -0
- package/dist/index.d.ts.map +1 -0
- package/dist/index.js +30 -0
- package/dist/input/input-manager.d.ts +596 -0
- package/dist/input/input-manager.d.ts.map +1 -0
- package/dist/input/input-manager.js +1564 -0
- package/dist/input/input-types.d.ts +171 -0
- package/dist/input/input-types.d.ts.map +1 -0
- package/dist/input/input-types.js +1 -0
- package/dist/input/prompt-labels.d.ts +21 -0
- package/dist/input/prompt-labels.d.ts.map +1 -0
- package/dist/input/prompt-labels.js +121 -0
- package/dist/input/rebind-controller.d.ts +59 -0
- package/dist/input/rebind-controller.d.ts.map +1 -0
- package/dist/input/rebind-controller.js +85 -0
- package/dist/input/schema.d.ts +16 -0
- package/dist/input/schema.d.ts.map +1 -0
- package/dist/input/schema.js +228 -0
- package/dist/loader.d.ts +43 -0
- package/dist/loader.d.ts.map +1 -0
- package/dist/loader.js +59 -0
- package/dist/manifest/index.d.ts +5 -0
- package/dist/manifest/index.d.ts.map +1 -0
- package/dist/manifest/index.js +8 -0
- package/dist/manifest/load-file.d.ts +4 -0
- package/dist/manifest/load-file.d.ts.map +1 -0
- package/dist/manifest/load-file.js +14 -0
- package/dist/manifest/load.d.ts +117 -0
- package/dist/manifest/load.d.ts.map +1 -0
- package/dist/manifest/load.js +255 -0
- package/dist/manifest/schema.d.ts +173 -0
- package/dist/manifest/schema.d.ts.map +1 -0
- package/dist/manifest/schema.js +302 -0
- package/dist/physics/collision-system.d.ts +41 -0
- package/dist/physics/collision-system.d.ts.map +1 -0
- package/dist/physics/collision-system.js +64 -0
- package/dist/physics/physics-registry.d.ts +45 -0
- package/dist/physics/physics-registry.d.ts.map +1 -0
- package/dist/physics/physics-registry.js +65 -0
- package/dist/physics/transform-writer.d.ts +16 -0
- package/dist/physics/transform-writer.d.ts.map +1 -0
- package/dist/physics/transform-writer.js +38 -0
- package/dist/physics/trigger-dispatch.d.ts +24 -0
- package/dist/physics/trigger-dispatch.d.ts.map +1 -0
- package/dist/physics/trigger-dispatch.js +80 -0
- package/dist/react/game-state.d.ts +105 -0
- package/dist/react/game-state.d.ts.map +1 -0
- package/dist/react/game-state.js +144 -0
- package/dist/react/use-data.d.ts +60 -0
- package/dist/react/use-data.d.ts.map +1 -0
- package/dist/react/use-data.js +96 -0
- package/dist/react/use-selection.d.ts +75 -0
- package/dist/react/use-selection.d.ts.map +1 -0
- package/dist/react/use-selection.js +90 -0
- package/dist/render/auto-batcher.d.ts +34 -0
- package/dist/render/auto-batcher.d.ts.map +1 -0
- package/dist/render/auto-batcher.js +140 -0
- package/dist/render/render-batch-system.d.ts +33 -0
- package/dist/render/render-batch-system.d.ts.map +1 -0
- package/dist/render/render-batch-system.js +230 -0
- package/dist/render/render-features.d.ts +47 -0
- package/dist/render/render-features.d.ts.map +1 -0
- package/dist/render/render-features.js +105 -0
- package/dist/render/render-settings.d.ts +36 -0
- package/dist/render/render-settings.d.ts.map +1 -0
- package/dist/render/render-settings.js +51 -0
- package/dist/runtime/create-runtime.d.ts +280 -0
- package/dist/runtime/create-runtime.d.ts.map +1 -0
- package/dist/runtime/create-runtime.js +795 -0
- package/dist/runtime/frame-selector-cache.d.ts +41 -0
- package/dist/runtime/frame-selector-cache.d.ts.map +1 -0
- package/dist/runtime/frame-selector-cache.js +65 -0
- package/dist/runtime/game.d.ts +433 -0
- package/dist/runtime/game.d.ts.map +1 -0
- package/dist/runtime/game.js +569 -0
- package/dist/runtime/input-router.d.ts +78 -0
- package/dist/runtime/input-router.d.ts.map +1 -0
- package/dist/runtime/input-router.js +171 -0
- package/dist/runtime/mount-game.d.ts +129 -0
- package/dist/runtime/mount-game.d.ts.map +1 -0
- package/dist/runtime/mount-game.js +152 -0
- package/dist/runtime/mount-manifest.d.ts +119 -0
- package/dist/runtime/mount-manifest.d.ts.map +1 -0
- package/dist/runtime/mount-manifest.js +204 -0
- package/dist/runtime/render-audio-control.d.ts +110 -0
- package/dist/runtime/render-audio-control.d.ts.map +1 -0
- package/dist/runtime/render-audio-control.js +111 -0
- package/dist/runtime/render-control.d.ts +291 -0
- package/dist/runtime/render-control.d.ts.map +1 -0
- package/dist/runtime/render-control.js +264 -0
- package/dist/runtime/render-seed.d.ts +57 -0
- package/dist/runtime/render-seed.d.ts.map +1 -0
- package/dist/runtime/render-seed.js +74 -0
- package/dist/runtime/scene-ui-bridge.d.ts +69 -0
- package/dist/runtime/scene-ui-bridge.d.ts.map +1 -0
- package/dist/runtime/scene-ui-bridge.js +23 -0
- package/dist/runtime/scene-ui-data.d.ts +13 -0
- package/dist/runtime/scene-ui-data.d.ts.map +1 -0
- package/dist/runtime/scene-ui-data.js +92 -0
- package/dist/runtime/state-bridge.d.ts +47 -0
- package/dist/runtime/state-bridge.d.ts.map +1 -0
- package/dist/runtime/state-bridge.js +53 -0
- package/dist/runtime/types.d.ts +179 -0
- package/dist/runtime/types.d.ts.map +1 -0
- package/dist/runtime/types.js +1 -0
- package/dist/scene/asset-loaders.d.ts +79 -0
- package/dist/scene/asset-loaders.d.ts.map +1 -0
- package/dist/scene/asset-loaders.js +141 -0
- package/dist/scene/asset-paths.d.ts +11 -0
- package/dist/scene/asset-paths.d.ts.map +1 -0
- package/dist/scene/asset-paths.js +108 -0
- package/dist/scene/asset-ref-check.d.ts +88 -0
- package/dist/scene/asset-ref-check.d.ts.map +1 -0
- package/dist/scene/asset-ref-check.js +214 -0
- package/dist/scene/asset-registry.d.ts +30 -0
- package/dist/scene/asset-registry.d.ts.map +1 -0
- package/dist/scene/asset-registry.js +50 -0
- package/dist/scene/collider-dimensions.d.ts +63 -0
- package/dist/scene/collider-dimensions.d.ts.map +1 -0
- package/dist/scene/collider-dimensions.js +98 -0
- package/dist/scene/component-registry.d.ts +17 -0
- package/dist/scene/component-registry.d.ts.map +1 -0
- package/dist/scene/component-registry.js +28 -0
- package/dist/scene/defaults.d.ts +252 -0
- package/dist/scene/defaults.d.ts.map +1 -0
- package/dist/scene/defaults.js +151 -0
- package/dist/scene/geometries/index.d.ts +8 -0
- package/dist/scene/geometries/index.d.ts.map +1 -0
- package/dist/scene/geometries/index.js +7 -0
- package/dist/scene/geometries/terrain.d.ts +2 -0
- package/dist/scene/geometries/terrain.d.ts.map +1 -0
- package/dist/scene/geometries/terrain.js +37 -0
- package/dist/scene/geometry-registry.d.ts +24 -0
- package/dist/scene/geometry-registry.d.ts.map +1 -0
- package/dist/scene/geometry-registry.js +20 -0
- package/dist/scene/instance-registry.d.ts +36 -0
- package/dist/scene/instance-registry.d.ts.map +1 -0
- package/dist/scene/instance-registry.js +55 -0
- package/dist/scene/instancers/grid.d.ts +2 -0
- package/dist/scene/instancers/grid.d.ts.map +1 -0
- package/dist/scene/instancers/grid.js +36 -0
- package/dist/scene/instancers/index.d.ts +8 -0
- package/dist/scene/instancers/index.d.ts.map +1 -0
- package/dist/scene/instancers/index.js +7 -0
- package/dist/scene/light-camera-factory.d.ts +23 -0
- package/dist/scene/light-camera-factory.d.ts.map +1 -0
- package/dist/scene/light-camera-factory.js +68 -0
- package/dist/scene/material-factory.d.ts +17 -0
- package/dist/scene/material-factory.d.ts.map +1 -0
- package/dist/scene/material-factory.js +197 -0
- package/dist/scene/material-registry.d.ts +40 -0
- package/dist/scene/material-registry.d.ts.map +1 -0
- package/dist/scene/material-registry.js +44 -0
- package/dist/scene/materials/index.d.ts +8 -0
- package/dist/scene/materials/index.d.ts.map +1 -0
- package/dist/scene/materials/index.js +7 -0
- package/dist/scene/materials/water.d.ts +2 -0
- package/dist/scene/materials/water.d.ts.map +1 -0
- package/dist/scene/materials/water.js +54 -0
- package/dist/scene/parse.d.ts +23 -0
- package/dist/scene/parse.d.ts.map +1 -0
- package/dist/scene/parse.js +179 -0
- package/dist/scene/particles-factory.d.ts +33 -0
- package/dist/scene/particles-factory.d.ts.map +1 -0
- package/dist/scene/particles-factory.js +282 -0
- package/dist/scene/scene-apply.d.ts +109 -0
- package/dist/scene/scene-apply.d.ts.map +1 -0
- package/dist/scene/scene-apply.js +326 -0
- package/dist/scene/scene-diff-schema.d.ts +285 -0
- package/dist/scene/scene-diff-schema.d.ts.map +1 -0
- package/dist/scene/scene-diff-schema.js +92 -0
- package/dist/scene/scene-diff-types.d.ts +40 -0
- package/dist/scene/scene-diff-types.d.ts.map +1 -0
- package/dist/scene/scene-diff-types.js +14 -0
- package/dist/scene/scene-loader.d.ts +177 -0
- package/dist/scene/scene-loader.d.ts.map +1 -0
- package/dist/scene/scene-loader.js +1213 -0
- package/dist/scene/scene-query.d.ts +11 -0
- package/dist/scene/scene-query.d.ts.map +1 -0
- package/dist/scene/scene-query.js +63 -0
- package/dist/scene/scene-types.d.ts +10 -0
- package/dist/scene/scene-types.d.ts.map +1 -0
- package/dist/scene/scene-types.js +8 -0
- package/dist/scene/scene-version.d.ts +26 -0
- package/dist/scene/scene-version.d.ts.map +1 -0
- package/dist/scene/scene-version.js +34 -0
- package/dist/scene/schema/animation.d.ts +8 -0
- package/dist/scene/schema/animation.d.ts.map +1 -0
- package/dist/scene/schema/animation.js +42 -0
- package/dist/scene/schema/audio.d.ts +13 -0
- package/dist/scene/schema/audio.d.ts.map +1 -0
- package/dist/scene/schema/audio.js +22 -0
- package/dist/scene/schema/camera.d.ts +28 -0
- package/dist/scene/schema/camera.d.ts.map +1 -0
- package/dist/scene/schema/camera.js +17 -0
- package/dist/scene/schema/collider.d.ts +40 -0
- package/dist/scene/schema/collider.d.ts.map +1 -0
- package/dist/scene/schema/collider.js +55 -0
- package/dist/scene/schema/entity-ref.d.ts +31 -0
- package/dist/scene/schema/entity-ref.d.ts.map +1 -0
- package/dist/scene/schema/entity-ref.js +61 -0
- package/dist/scene/schema/entity.d.ts +1036 -0
- package/dist/scene/schema/entity.d.ts.map +1 -0
- package/dist/scene/schema/entity.js +153 -0
- package/dist/scene/schema/environment.d.ts +425 -0
- package/dist/scene/schema/environment.d.ts.map +1 -0
- package/dist/scene/schema/environment.js +357 -0
- package/dist/scene/schema/index.d.ts +39 -0
- package/dist/scene/schema/index.d.ts.map +1 -0
- package/dist/scene/schema/index.js +20 -0
- package/dist/scene/schema/instances.d.ts +14 -0
- package/dist/scene/schema/instances.d.ts.map +1 -0
- package/dist/scene/schema/instances.js +28 -0
- package/dist/scene/schema/joint.d.ts +23 -0
- package/dist/scene/schema/joint.d.ts.map +1 -0
- package/dist/scene/schema/joint.js +23 -0
- package/dist/scene/schema/light.d.ts +38 -0
- package/dist/scene/schema/light.d.ts.map +1 -0
- package/dist/scene/schema/light.js +26 -0
- package/dist/scene/schema/material.d.ts +199 -0
- package/dist/scene/schema/material.d.ts.map +1 -0
- package/dist/scene/schema/material.js +99 -0
- package/dist/scene/schema/mesh.d.ts +48 -0
- package/dist/scene/schema/mesh.d.ts.map +1 -0
- package/dist/scene/schema/mesh.js +82 -0
- package/dist/scene/schema/particles.d.ts +2178 -0
- package/dist/scene/schema/particles.d.ts.map +1 -0
- package/dist/scene/schema/particles.js +321 -0
- package/dist/scene/schema/physics.d.ts +56 -0
- package/dist/scene/schema/physics.d.ts.map +1 -0
- package/dist/scene/schema/physics.js +37 -0
- package/dist/scene/schema/scene-file.d.ts +304 -0
- package/dist/scene/schema/scene-file.d.ts.map +1 -0
- package/dist/scene/schema/scene-file.js +262 -0
- package/dist/scene/schema/shadow.d.ts +28 -0
- package/dist/scene/schema/shadow.d.ts.map +1 -0
- package/dist/scene/schema/shadow.js +20 -0
- package/dist/scene/schema/spline.d.ts +25 -0
- package/dist/scene/schema/spline.d.ts.map +1 -0
- package/dist/scene/schema/spline.js +15 -0
- package/dist/scene/schema/tuples.d.ts +12 -0
- package/dist/scene/schema/tuples.d.ts.map +1 -0
- package/dist/scene/schema/tuples.js +14 -0
- package/dist/scene/schema/ui.d.ts +880 -0
- package/dist/scene/schema/ui.d.ts.map +1 -0
- package/dist/scene/schema/ui.js +506 -0
- package/dist/scene/user-data.d.ts +171 -0
- package/dist/scene/user-data.d.ts.map +1 -0
- package/dist/scene/user-data.js +137 -0
- package/dist/setup/setup-audio.d.ts +20 -0
- package/dist/setup/setup-audio.d.ts.map +1 -0
- package/dist/setup/setup-audio.js +41 -0
- package/dist/setup/setup-particles.d.ts +17 -0
- package/dist/setup/setup-particles.d.ts.map +1 -0
- package/dist/setup/setup-particles.js +16 -0
- package/dist/setup/setup-physics.d.ts +25 -0
- package/dist/setup/setup-physics.d.ts.map +1 -0
- package/dist/setup/setup-physics.js +51 -0
- package/dist/setup/setup-renderer.d.ts +69 -0
- package/dist/setup/setup-renderer.d.ts.map +1 -0
- package/dist/setup/setup-renderer.js +363 -0
- package/dist/tools/define-tool.d.ts +105 -0
- package/dist/tools/define-tool.d.ts.map +1 -0
- package/dist/tools/define-tool.js +82 -0
- package/dist/world2d/authoring-2d.d.ts +76 -0
- package/dist/world2d/authoring-2d.d.ts.map +1 -0
- package/dist/world2d/authoring-2d.js +176 -0
- package/dist/world2d/capture-to-scene2d.d.ts +5 -0
- package/dist/world2d/capture-to-scene2d.d.ts.map +1 -0
- package/dist/world2d/capture-to-scene2d.js +49 -0
- package/dist/world2d/collision-2d.d.ts +52 -0
- package/dist/world2d/collision-2d.d.ts.map +1 -0
- package/dist/world2d/collision-2d.js +70 -0
- package/dist/world2d/components-2d.d.ts +47 -0
- package/dist/world2d/components-2d.d.ts.map +1 -0
- package/dist/world2d/components-2d.js +77 -0
- package/dist/world2d/index.d.ts +34 -0
- package/dist/world2d/index.d.ts.map +1 -0
- package/dist/world2d/index.js +32 -0
- package/dist/world2d/ingest-iframe-2d.d.ts +82 -0
- package/dist/world2d/ingest-iframe-2d.d.ts.map +1 -0
- package/dist/world2d/ingest-iframe-2d.js +166 -0
- package/dist/world2d/ingest2d.d.ts +97 -0
- package/dist/world2d/ingest2d.d.ts.map +1 -0
- package/dist/world2d/ingest2d.js +40 -0
- package/dist/world2d/physics2d-registry.d.ts +24 -0
- package/dist/world2d/physics2d-registry.d.ts.map +1 -0
- package/dist/world2d/physics2d-registry.js +38 -0
- package/dist/world2d/pixi-game-adapter.d.ts +107 -0
- package/dist/world2d/pixi-game-adapter.d.ts.map +1 -0
- package/dist/world2d/pixi-game-adapter.js +211 -0
- package/dist/world2d/pixi-surface.d.ts +39 -0
- package/dist/world2d/pixi-surface.d.ts.map +1 -0
- package/dist/world2d/pixi-surface.js +47 -0
- package/dist/world2d/scene-capture-2d.d.ts +43 -0
- package/dist/world2d/scene-capture-2d.d.ts.map +1 -0
- package/dist/world2d/scene-capture-2d.js +92 -0
- package/dist/world2d/scene2d-loader.d.ts +27 -0
- package/dist/world2d/scene2d-loader.d.ts.map +1 -0
- package/dist/world2d/scene2d-loader.js +274 -0
- package/dist/world2d/schema/entity2d.d.ts +102 -0
- package/dist/world2d/schema/entity2d.d.ts.map +1 -0
- package/dist/world2d/schema/entity2d.js +119 -0
- package/dist/world2d/schema/physics2d.d.ts +46 -0
- package/dist/world2d/schema/physics2d.d.ts.map +1 -0
- package/dist/world2d/schema/physics2d.js +45 -0
- package/dist/world2d/schema/sprite.d.ts +42 -0
- package/dist/world2d/schema/sprite.d.ts.map +1 -0
- package/dist/world2d/schema/sprite.js +63 -0
- package/dist/world2d/schema/tilemap.d.ts +15 -0
- package/dist/world2d/schema/tilemap.d.ts.map +1 -0
- package/dist/world2d/schema/tilemap.js +19 -0
- package/dist/world2d/schema/tuples2d.d.ts +20 -0
- package/dist/world2d/schema/tuples2d.d.ts.map +1 -0
- package/dist/world2d/schema/tuples2d.js +19 -0
- package/dist/world2d/system-adapters-2d.d.ts +16 -0
- package/dist/world2d/system-adapters-2d.d.ts.map +1 -0
- package/dist/world2d/system-adapters-2d.js +37 -0
- package/dist/world2d/transform-writer-2d.d.ts +16 -0
- package/dist/world2d/transform-writer-2d.d.ts.map +1 -0
- package/dist/world2d/transform-writer-2d.js +22 -0
- package/dist/world2d/types.d.ts +53 -0
- package/dist/world2d/types.d.ts.map +1 -0
- package/dist/world2d/types.js +1 -0
- package/package.json +18 -4
- package/src/adapter/authoring.ts +10 -0
- package/src/adapter/first-party-systems.ts +23 -34
- package/src/adapter/index.ts +1 -3
- package/src/adapter/system-adapter.ts +15 -22
- package/src/adapter/vgai-scene-game-adapter.ts +5 -14
- package/src/animation/anim-graph-types.ts +12 -43
- package/src/animation/animation-clock.ts +479 -0
- package/src/animation/camera-ownership.ts +467 -0
- package/src/animation/cinematic-cues.ts +451 -0
- package/src/animation/clip-map.ts +41 -0
- package/src/animation/gsap-registration.ts +184 -0
- package/src/animation/theatre-clock-binding.ts +111 -0
- package/src/animation/theatre-director.ts +347 -0
- package/src/animation/theatre-object-binding.ts +661 -0
- package/src/animation/xstate-animation-binding.ts +398 -0
- package/src/animation/xstate-animation-meta.ts +282 -0
- package/src/audio/index.ts +39 -7
- package/src/audio/tone-clock-binding.ts +98 -0
- package/src/audio/tone-context.ts +129 -0
- package/src/audio/tone-offline-render.ts +167 -0
- package/src/audio/wav-encode.ts +119 -0
- package/src/core/game-loop.ts +17 -0
- package/src/core/types.ts +13 -0
- package/src/data/data-asset.ts +167 -0
- package/src/data/data-check-core.ts +242 -0
- package/src/data/data-ref.ts +145 -0
- package/src/data/vite-plugin-data.ts +290 -0
- package/src/index.ts +48 -0
- package/src/input/input-manager.ts +1206 -32
- package/src/input/input-types.ts +155 -3
- package/src/input/prompt-labels.ts +122 -0
- package/src/input/rebind-controller.ts +105 -0
- package/src/input/schema.ts +206 -52
- package/src/react/use-data.ts +114 -0
- package/src/react/use-selection.tsx +135 -0
- package/src/runtime/create-runtime.ts +30 -9
- package/src/runtime/render-audio-control.ts +168 -0
- package/src/runtime/render-control.ts +522 -0
- package/src/runtime/render-seed.ts +79 -0
- package/src/runtime/types.ts +0 -5
- package/src/scene/asset-loaders.ts +10 -36
- package/src/scene/asset-paths.ts +0 -2
- package/src/scene/asset-ref-check.ts +248 -0
- package/src/scene/parse.ts +133 -0
- package/src/scene/scene-loader.ts +81 -96
- package/src/scene/schema/animation.ts +30 -79
- package/src/scene/schema/entity.ts +20 -0
- package/src/scene/schema/index.ts +2 -12
- package/src/scene/user-data.ts +8 -9
- package/src/setup/setup-renderer.ts +9 -2
- package/src/tools/define-tool.ts +152 -0
- package/src/animation/anim-graph.ts +0 -406
- package/src/animation/anim-system.ts +0 -28
- package/src/animation/property-track.ts +0 -178
- package/src/animation/schema.ts +0 -204
- package/src/audio/ambient.ts +0 -300
- package/src/audio/impacts.ts +0 -212
- package/src/audio/movement.ts +0 -140
- package/src/audio/musical.ts +0 -200
- package/src/audio/ui-sounds.ts +0 -171
- package/src/audio/vehicle.ts +0 -235
- package/src/audio/weapons.ts +0 -152
package/src/audio/vehicle.ts
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/**
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* Vehicle sounds — continuous sounds with real-time parameter control.
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*
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* Each returns play/stop/setX/dispose. Parameters use setTargetAtTime for smooth ramping.
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*/
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function createNoiseBuffer(ctx: AudioContext, duration = 2): AudioBuffer {
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const length = ctx.sampleRate * duration;
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const buffer = ctx.createBuffer(1, length, ctx.sampleRate);
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const data = buffer.getChannelData(0);
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for (let i = 0; i < length; i++) data[i] = Math.random() * 2 - 1;
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return buffer;
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}
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/** Engine drone — sawtooth oscillator with throttle-driven pitch and volume. */
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export function engineDrone(
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ctx: AudioContext,
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dest: AudioNode,
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options?: { baseFreq?: number; volume?: number },
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) {
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const baseFreq = options?.baseFreq ?? 60;
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const maxVol = options?.volume ?? 0.4;
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const out = ctx.createGain();
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out.gain.value = 0;
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out.connect(dest);
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// Subtle waveshaping for grit
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const shaper = ctx.createWaveShaper();
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const curve = new Float32Array(256);
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for (let i = 0; i < 256; i++) {
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const x = (i / 128 - 1) * 1.5;
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curve[i] = Math.tanh(x);
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}
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shaper.curve = curve;
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shaper.connect(out);
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let osc: OscillatorNode | null = null;
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return {
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play() {
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if (osc) return;
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osc = ctx.createOscillator();
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osc.type = 'sawtooth';
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osc.frequency.value = baseFreq;
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osc.connect(shaper);
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osc.start();
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out.gain.setTargetAtTime(0.1, ctx.currentTime, 0.05);
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},
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stop() {
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if (!osc) return;
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out.gain.setTargetAtTime(0, ctx.currentTime, 0.05);
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const ref = osc;
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osc = null;
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setTimeout(() => {
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try {
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ref.stop();
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} catch {
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/* already stopped */
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}
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ref.disconnect();
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}, 200);
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},
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/** Set throttle 0–1. Adjusts pitch (1x–3x base) and volume. */
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setThrottle(t: number) {
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if (!osc) return;
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const clamped = Math.max(0, Math.min(1, t));
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osc.frequency.setTargetAtTime(baseFreq + clamped * baseFreq * 2, ctx.currentTime, 0.05);
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out.gain.setTargetAtTime(0.1 + clamped * maxVol, ctx.currentTime, 0.05);
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},
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dispose() {
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if (osc) {
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try {
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osc.stop();
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} catch {
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/* already stopped */
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}
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osc.disconnect();
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osc = null;
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}
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shaper.disconnect();
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out.disconnect();
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},
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};
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}
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/** Brake squeal — high-frequency oscillator with LFO tremolo. */
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export function brakeSqueal(
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ctx: AudioContext,
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dest: AudioNode,
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options?: { pitch?: number; volume?: number },
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) {
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const pitch = options?.pitch ?? 2000;
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const maxVol = options?.volume ?? 0.3;
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const out = ctx.createGain();
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out.gain.value = 0;
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out.connect(dest);
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let osc: OscillatorNode | null = null;
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let lfo: OscillatorNode | null = null;
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let lfoGain: GainNode | null = null;
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return {
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play() {
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if (osc) return;
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osc = ctx.createOscillator();
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osc.type = 'sine';
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osc.frequency.value = pitch;
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// LFO for tremolo effect
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lfo = ctx.createOscillator();
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lfo.type = 'sine';
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lfo.frequency.value = 30;
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lfoGain = ctx.createGain();
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lfoGain.gain.value = 0.3;
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lfo.connect(lfoGain);
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lfoGain.connect(out.gain);
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osc.connect(out);
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osc.start();
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lfo.start();
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},
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stop() {
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if (!osc) return;
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out.gain.setTargetAtTime(0, ctx.currentTime, 0.02);
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const refs = { osc, lfo, lfoGain };
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osc = null;
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lfo = null;
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lfoGain = null;
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setTimeout(() => {
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try {
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refs.osc.stop();
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} catch {
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/* already stopped */
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}
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refs.osc.disconnect();
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try {
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refs.lfo?.stop();
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} catch {
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/* already stopped */
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}
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refs.lfo?.disconnect();
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refs.lfoGain?.disconnect();
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}, 100);
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},
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/** Set brake intensity 0–1. */
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setIntensity(i: number) {
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out.gain.setTargetAtTime(Math.max(0, Math.min(1, i)) * maxVol, ctx.currentTime, 0.02);
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},
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dispose() {
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if (osc) {
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try {
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osc.stop();
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} catch {
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/* already stopped */
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}
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osc.disconnect();
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}
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if (lfo) {
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try {
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lfo.stop();
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} catch {
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/* already stopped */
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}
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lfo.disconnect();
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}
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lfoGain?.disconnect();
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osc = null;
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lfo = null;
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lfoGain = null;
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out.disconnect();
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},
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};
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}
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/** Tire skid — filtered looping noise with intensity control. */
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export function tireSkid(ctx: AudioContext, dest: AudioNode, options?: { volume?: number }) {
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const maxVol = options?.volume ?? 0.3;
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const noiseBuffer = createNoiseBuffer(ctx, 2);
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const out = ctx.createGain();
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out.gain.value = 0;
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out.connect(dest);
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|
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|
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const filter = ctx.createBiquadFilter();
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filter.type = 'bandpass';
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filter.frequency.value = 800;
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|
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filter.Q.value = 1.5;
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|
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filter.connect(out);
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|
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let src: AudioBufferSourceNode | null = null;
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|
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|
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194
|
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return {
|
|
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|
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play() {
|
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196
|
-
if (src) return;
|
|
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|
-
src = ctx.createBufferSource();
|
|
198
|
-
src.buffer = noiseBuffer;
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|
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|
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src.loop = true;
|
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|
-
src.connect(filter);
|
|
201
|
-
src.start();
|
|
202
|
-
},
|
|
203
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-
stop() {
|
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|
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if (!src) return;
|
|
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|
-
out.gain.setTargetAtTime(0, ctx.currentTime, 0.02);
|
|
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|
-
const ref = src;
|
|
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|
-
src = null;
|
|
208
|
-
setTimeout(() => {
|
|
209
|
-
try {
|
|
210
|
-
ref.stop();
|
|
211
|
-
} catch {
|
|
212
|
-
/* already stopped */
|
|
213
|
-
}
|
|
214
|
-
ref.disconnect();
|
|
215
|
-
}, 100);
|
|
216
|
-
},
|
|
217
|
-
/** Set skid intensity 0–1. */
|
|
218
|
-
setIntensity(i: number) {
|
|
219
|
-
out.gain.setTargetAtTime(Math.max(0, Math.min(1, i)) * maxVol, ctx.currentTime, 0.02);
|
|
220
|
-
},
|
|
221
|
-
dispose() {
|
|
222
|
-
if (src) {
|
|
223
|
-
try {
|
|
224
|
-
src.stop();
|
|
225
|
-
} catch {
|
|
226
|
-
/* already stopped */
|
|
227
|
-
}
|
|
228
|
-
src.disconnect();
|
|
229
|
-
}
|
|
230
|
-
src = null;
|
|
231
|
-
filter.disconnect();
|
|
232
|
-
out.disconnect();
|
|
233
|
-
},
|
|
234
|
-
};
|
|
235
|
-
}
|
package/src/audio/weapons.ts
DELETED
|
@@ -1,152 +0,0 @@
|
|
|
1
|
-
/**
|
|
2
|
-
* Weapon sounds — procedural combat audio.
|
|
3
|
-
*
|
|
4
|
-
* gunshot and laser are one-shot. chargeUp is continuous (play/stop).
|
|
5
|
-
*/
|
|
6
|
-
|
|
7
|
-
function createNoiseBuffer(ctx: AudioContext, duration = 1): AudioBuffer {
|
|
8
|
-
const length = ctx.sampleRate * duration;
|
|
9
|
-
const buffer = ctx.createBuffer(1, length, ctx.sampleRate);
|
|
10
|
-
const data = buffer.getChannelData(0);
|
|
11
|
-
for (let i = 0; i < length; i++) data[i] = Math.random() * 2 - 1;
|
|
12
|
-
return buffer;
|
|
13
|
-
}
|
|
14
|
-
|
|
15
|
-
/** Sharp gunshot — highpass-filtered noise click. */
|
|
16
|
-
export function gunshot(
|
|
17
|
-
ctx: AudioContext,
|
|
18
|
-
dest: AudioNode,
|
|
19
|
-
options?: { pitch?: number; volume?: number; duration?: number },
|
|
20
|
-
) {
|
|
21
|
-
const pitch = options?.pitch ?? 1200;
|
|
22
|
-
const volume = options?.volume ?? 0.6;
|
|
23
|
-
const duration = options?.duration ?? 0.08;
|
|
24
|
-
const noiseBuffer = createNoiseBuffer(ctx, 0.3);
|
|
25
|
-
|
|
26
|
-
const out = ctx.createGain();
|
|
27
|
-
out.gain.value = volume;
|
|
28
|
-
out.connect(dest);
|
|
29
|
-
|
|
30
|
-
return {
|
|
31
|
-
play() {
|
|
32
|
-
const now = ctx.currentTime;
|
|
33
|
-
const src = ctx.createBufferSource();
|
|
34
|
-
src.buffer = noiseBuffer;
|
|
35
|
-
|
|
36
|
-
const hp = ctx.createBiquadFilter();
|
|
37
|
-
hp.type = 'highpass';
|
|
38
|
-
hp.frequency.value = pitch;
|
|
39
|
-
|
|
40
|
-
const env = ctx.createGain();
|
|
41
|
-
env.gain.setValueAtTime(1, now);
|
|
42
|
-
env.gain.exponentialRampToValueAtTime(0.001, now + duration);
|
|
43
|
-
|
|
44
|
-
src.connect(hp);
|
|
45
|
-
hp.connect(env);
|
|
46
|
-
env.connect(out);
|
|
47
|
-
src.start(now);
|
|
48
|
-
src.stop(now + duration + 0.01);
|
|
49
|
-
},
|
|
50
|
-
dispose() {
|
|
51
|
-
out.disconnect();
|
|
52
|
-
},
|
|
53
|
-
};
|
|
54
|
-
}
|
|
55
|
-
|
|
56
|
-
/** Laser — descending sawtooth frequency sweep. */
|
|
57
|
-
export function laser(
|
|
58
|
-
ctx: AudioContext,
|
|
59
|
-
dest: AudioNode,
|
|
60
|
-
options?: { startFreq?: number; endFreq?: number; volume?: number; duration?: number },
|
|
61
|
-
) {
|
|
62
|
-
const startFreq = options?.startFreq ?? 1200;
|
|
63
|
-
const endFreq = options?.endFreq ?? 200;
|
|
64
|
-
const volume = options?.volume ?? 0.4;
|
|
65
|
-
const duration = options?.duration ?? 0.2;
|
|
66
|
-
|
|
67
|
-
const out = ctx.createGain();
|
|
68
|
-
out.gain.value = volume;
|
|
69
|
-
out.connect(dest);
|
|
70
|
-
|
|
71
|
-
return {
|
|
72
|
-
play() {
|
|
73
|
-
const now = ctx.currentTime;
|
|
74
|
-
const osc = ctx.createOscillator();
|
|
75
|
-
osc.type = 'sawtooth';
|
|
76
|
-
osc.frequency.setValueAtTime(startFreq, now);
|
|
77
|
-
osc.frequency.exponentialRampToValueAtTime(endFreq, now + duration);
|
|
78
|
-
|
|
79
|
-
const env = ctx.createGain();
|
|
80
|
-
env.gain.setValueAtTime(1, now);
|
|
81
|
-
env.gain.exponentialRampToValueAtTime(0.001, now + duration);
|
|
82
|
-
|
|
83
|
-
osc.connect(env);
|
|
84
|
-
env.connect(out);
|
|
85
|
-
osc.start(now);
|
|
86
|
-
osc.stop(now + duration + 0.01);
|
|
87
|
-
},
|
|
88
|
-
dispose() {
|
|
89
|
-
out.disconnect();
|
|
90
|
-
},
|
|
91
|
-
};
|
|
92
|
-
}
|
|
93
|
-
|
|
94
|
-
/** Charge-up tone — ascending pitch, call play() to start and stop() to end. */
|
|
95
|
-
export function chargeUp(
|
|
96
|
-
ctx: AudioContext,
|
|
97
|
-
dest: AudioNode,
|
|
98
|
-
options?: { startFreq?: number; endFreq?: number; volume?: number; duration?: number },
|
|
99
|
-
) {
|
|
100
|
-
const startFreq = options?.startFreq ?? 100;
|
|
101
|
-
const endFreq = options?.endFreq ?? 800;
|
|
102
|
-
const volume = options?.volume ?? 0.3;
|
|
103
|
-
const duration = options?.duration ?? 2.0;
|
|
104
|
-
|
|
105
|
-
const out = ctx.createGain();
|
|
106
|
-
out.gain.value = 0;
|
|
107
|
-
out.connect(dest);
|
|
108
|
-
|
|
109
|
-
let osc: OscillatorNode | null = null;
|
|
110
|
-
|
|
111
|
-
return {
|
|
112
|
-
play() {
|
|
113
|
-
if (osc) return;
|
|
114
|
-
const now = ctx.currentTime;
|
|
115
|
-
osc = ctx.createOscillator();
|
|
116
|
-
osc.type = 'sawtooth';
|
|
117
|
-
osc.frequency.setValueAtTime(startFreq, now);
|
|
118
|
-
osc.frequency.exponentialRampToValueAtTime(endFreq, now + duration);
|
|
119
|
-
osc.connect(out);
|
|
120
|
-
osc.start(now);
|
|
121
|
-
out.gain.setValueAtTime(0.001, now);
|
|
122
|
-
out.gain.exponentialRampToValueAtTime(volume, now + 0.05);
|
|
123
|
-
},
|
|
124
|
-
stop() {
|
|
125
|
-
if (!osc) return;
|
|
126
|
-
const now = ctx.currentTime;
|
|
127
|
-
out.gain.setTargetAtTime(0, now, 0.02);
|
|
128
|
-
const ref = osc;
|
|
129
|
-
osc = null;
|
|
130
|
-
setTimeout(() => {
|
|
131
|
-
try {
|
|
132
|
-
ref.stop();
|
|
133
|
-
} catch {
|
|
134
|
-
/* already stopped */
|
|
135
|
-
}
|
|
136
|
-
ref.disconnect();
|
|
137
|
-
}, 100);
|
|
138
|
-
},
|
|
139
|
-
dispose() {
|
|
140
|
-
if (osc) {
|
|
141
|
-
try {
|
|
142
|
-
osc.stop();
|
|
143
|
-
} catch {
|
|
144
|
-
/* already stopped */
|
|
145
|
-
}
|
|
146
|
-
osc.disconnect();
|
|
147
|
-
osc = null;
|
|
148
|
-
}
|
|
149
|
-
out.disconnect();
|
|
150
|
-
},
|
|
151
|
-
};
|
|
152
|
-
}
|