@vgai/engine 0.2.0 → 0.3.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +3 -1
- package/dist/adapter/authoring.d.ts +404 -0
- package/dist/adapter/authoring.d.ts.map +1 -0
- package/dist/adapter/authoring.js +22 -0
- package/dist/adapter/colyseus-networking-adapter.d.ts +43 -0
- package/dist/adapter/colyseus-networking-adapter.d.ts.map +1 -0
- package/dist/adapter/colyseus-networking-adapter.js +38 -0
- package/dist/adapter/first-party-systems.d.ts +38 -0
- package/dist/adapter/first-party-systems.d.ts.map +1 -0
- package/dist/adapter/first-party-systems.js +77 -0
- package/dist/adapter/game-adapter.d.ts +133 -0
- package/dist/adapter/game-adapter.d.ts.map +1 -0
- package/dist/adapter/game-adapter.js +10 -0
- package/dist/adapter/host-context.d.ts +73 -0
- package/dist/adapter/host-context.d.ts.map +1 -0
- package/dist/adapter/host-context.js +16 -0
- package/dist/adapter/index.d.ts +22 -0
- package/dist/adapter/index.d.ts.map +1 -0
- package/dist/adapter/index.js +15 -0
- package/dist/adapter/ingest/game-contract.d.ts +53 -0
- package/dist/adapter/ingest/game-contract.d.ts.map +1 -0
- package/dist/adapter/ingest/game-contract.js +30 -0
- package/dist/adapter/ingest/overlay-applier.d.ts +118 -0
- package/dist/adapter/ingest/overlay-applier.d.ts.map +1 -0
- package/dist/adapter/ingest/overlay-applier.js +132 -0
- package/dist/adapter/ingest/overlay-apply.d.ts +60 -0
- package/dist/adapter/ingest/overlay-apply.d.ts.map +1 -0
- package/dist/adapter/ingest/overlay-apply.js +101 -0
- package/dist/adapter/ingest/overlay-file.d.ts +79 -0
- package/dist/adapter/ingest/overlay-file.d.ts.map +1 -0
- package/dist/adapter/ingest/overlay-file.js +66 -0
- package/dist/adapter/ingest/overlay-report.d.ts +113 -0
- package/dist/adapter/ingest/overlay-report.d.ts.map +1 -0
- package/dist/adapter/ingest/overlay-report.js +103 -0
- package/dist/adapter/ingest/scene-capture.d.ts +97 -0
- package/dist/adapter/ingest/scene-capture.d.ts.map +1 -0
- package/dist/adapter/ingest/scene-capture.js +248 -0
- package/dist/adapter/ingest/upstream-pin.d.ts +47 -0
- package/dist/adapter/ingest/upstream-pin.d.ts.map +1 -0
- package/dist/adapter/ingest/upstream-pin.js +50 -0
- package/dist/adapter/loop-gate-report.d.ts +34 -0
- package/dist/adapter/loop-gate-report.d.ts.map +1 -0
- package/dist/adapter/loop-gate-report.js +37 -0
- package/dist/adapter/rapier-physics-adapter.d.ts +12 -0
- package/dist/adapter/rapier-physics-adapter.d.ts.map +1 -0
- package/dist/adapter/rapier-physics-adapter.js +46 -0
- package/dist/adapter/system-adapter.d.ts +133 -0
- package/dist/adapter/system-adapter.d.ts.map +1 -0
- package/dist/adapter/system-adapter.js +13 -0
- package/dist/adapter/transform.d.ts +18 -0
- package/dist/adapter/transform.d.ts.map +1 -0
- package/dist/adapter/transform.js +1 -0
- package/dist/adapter/vgai-scene-game-adapter.d.ts +116 -0
- package/dist/adapter/vgai-scene-game-adapter.d.ts.map +1 -0
- package/dist/adapter/vgai-scene-game-adapter.js +714 -0
- package/dist/adapter/world-kind.d.ts +30 -0
- package/dist/adapter/world-kind.d.ts.map +1 -0
- package/dist/adapter/world-kind.js +18 -0
- package/dist/ai/navigation.d.ts +64 -0
- package/dist/ai/navigation.d.ts.map +1 -0
- package/dist/ai/navigation.js +133 -0
- package/dist/animation/anim-graph-types.d.ts +25 -0
- package/dist/animation/anim-graph-types.d.ts.map +1 -0
- package/dist/animation/anim-graph-types.js +1 -0
- package/dist/animation/animation-clock.d.ts +213 -0
- package/dist/animation/animation-clock.d.ts.map +1 -0
- package/dist/animation/animation-clock.js +301 -0
- package/dist/animation/blend-node.d.ts +22 -0
- package/dist/animation/blend-node.d.ts.map +1 -0
- package/dist/animation/blend-node.js +97 -0
- package/dist/animation/camera-ownership.d.ts +250 -0
- package/dist/animation/camera-ownership.d.ts.map +1 -0
- package/dist/animation/camera-ownership.js +169 -0
- package/dist/animation/cinematic-cues.d.ts +200 -0
- package/dist/animation/cinematic-cues.d.ts.map +1 -0
- package/dist/animation/cinematic-cues.js +213 -0
- package/dist/animation/clip-map.d.ts +12 -0
- package/dist/animation/clip-map.d.ts.map +1 -0
- package/dist/animation/clip-map.js +37 -0
- package/dist/animation/gsap-registration.d.ts +119 -0
- package/dist/animation/gsap-registration.d.ts.map +1 -0
- package/dist/animation/gsap-registration.js +92 -0
- package/dist/animation/theatre-clock-binding.d.ts +89 -0
- package/dist/animation/theatre-clock-binding.d.ts.map +1 -0
- package/dist/animation/theatre-clock-binding.js +29 -0
- package/dist/animation/theatre-director.d.ts +242 -0
- package/dist/animation/theatre-director.d.ts.map +1 -0
- package/dist/animation/theatre-director.js +235 -0
- package/dist/animation/theatre-object-binding.d.ts +305 -0
- package/dist/animation/theatre-object-binding.d.ts.map +1 -0
- package/dist/animation/theatre-object-binding.js +351 -0
- package/dist/animation/xstate-animation-binding.d.ts +111 -0
- package/dist/animation/xstate-animation-binding.d.ts.map +1 -0
- package/dist/animation/xstate-animation-binding.js +307 -0
- package/dist/animation/xstate-animation-meta.d.ts +228 -0
- package/dist/animation/xstate-animation-meta.d.ts.map +1 -0
- package/dist/animation/xstate-animation-meta.js +221 -0
- package/dist/assets.d.ts +26 -0
- package/dist/assets.d.ts.map +1 -0
- package/dist/assets.js +55 -0
- package/dist/audio/index.d.ts +4 -0
- package/dist/audio/index.d.ts.map +1 -0
- package/dist/audio/index.js +24 -0
- package/dist/audio/tone-clock-binding.d.ts +75 -0
- package/dist/audio/tone-clock-binding.d.ts.map +1 -0
- package/dist/audio/tone-clock-binding.js +29 -0
- package/dist/audio/tone-context.d.ts +114 -0
- package/dist/audio/tone-context.d.ts.map +1 -0
- package/dist/audio/tone-context.js +39 -0
- package/dist/audio/tone-offline-render.d.ts +90 -0
- package/dist/audio/tone-offline-render.d.ts.map +1 -0
- package/dist/audio/tone-offline-render.js +56 -0
- package/dist/audio/wav-encode.d.ts +38 -0
- package/dist/audio/wav-encode.d.ts.map +1 -0
- package/dist/audio/wav-encode.js +97 -0
- package/dist/core/game-loop.d.ts +21 -0
- package/dist/core/game-loop.d.ts.map +1 -0
- package/dist/core/game-loop.js +130 -0
- package/dist/core/system-runner.d.ts +120 -0
- package/dist/core/system-runner.d.ts.map +1 -0
- package/dist/core/system-runner.js +286 -0
- package/dist/core/types.d.ts +58 -0
- package/dist/core/types.d.ts.map +1 -0
- package/dist/core/types.js +25 -0
- package/dist/data/data-asset.d.ts +101 -0
- package/dist/data/data-asset.d.ts.map +1 -0
- package/dist/data/data-asset.js +122 -0
- package/dist/data/data-check-core.d.ts +110 -0
- package/dist/data/data-check-core.d.ts.map +1 -0
- package/dist/data/data-check-core.js +178 -0
- package/dist/data/data-ref.d.ts +79 -0
- package/dist/data/data-ref.d.ts.map +1 -0
- package/dist/data/data-ref.js +130 -0
- package/dist/data/vite-plugin-data.d.ts +79 -0
- package/dist/data/vite-plugin-data.d.ts.map +1 -0
- package/dist/data/vite-plugin-data.js +217 -0
- package/dist/dev/console-bridge.d.ts +22 -0
- package/dist/dev/console-bridge.d.ts.map +1 -0
- package/dist/dev/console-bridge.js +71 -0
- package/dist/dev/debug-draw.d.ts +24 -0
- package/dist/dev/debug-draw.d.ts.map +1 -0
- package/dist/dev/debug-draw.js +73 -0
- package/dist/dev/logger.d.ts +30 -0
- package/dist/dev/logger.d.ts.map +1 -0
- package/dist/dev/logger.js +90 -0
- package/dist/ecs/component-manager.d.ts +189 -0
- package/dist/ecs/component-manager.d.ts.map +1 -0
- package/dist/ecs/component-manager.js +676 -0
- package/dist/ecs/game-component.d.ts +97 -0
- package/dist/ecs/game-component.d.ts.map +1 -0
- package/dist/ecs/game-component.js +80 -0
- package/dist/ecs/hmr-swap-report.d.ts +53 -0
- package/dist/ecs/hmr-swap-report.d.ts.map +1 -0
- package/dist/ecs/hmr-swap-report.js +55 -0
- package/dist/index.d.ts +37 -0
- package/dist/index.d.ts.map +1 -0
- package/dist/index.js +30 -0
- package/dist/input/input-manager.d.ts +596 -0
- package/dist/input/input-manager.d.ts.map +1 -0
- package/dist/input/input-manager.js +1564 -0
- package/dist/input/input-types.d.ts +171 -0
- package/dist/input/input-types.d.ts.map +1 -0
- package/dist/input/input-types.js +1 -0
- package/dist/input/prompt-labels.d.ts +21 -0
- package/dist/input/prompt-labels.d.ts.map +1 -0
- package/dist/input/prompt-labels.js +121 -0
- package/dist/input/rebind-controller.d.ts +59 -0
- package/dist/input/rebind-controller.d.ts.map +1 -0
- package/dist/input/rebind-controller.js +85 -0
- package/dist/input/schema.d.ts +16 -0
- package/dist/input/schema.d.ts.map +1 -0
- package/dist/input/schema.js +228 -0
- package/dist/loader.d.ts +43 -0
- package/dist/loader.d.ts.map +1 -0
- package/dist/loader.js +59 -0
- package/dist/manifest/index.d.ts +5 -0
- package/dist/manifest/index.d.ts.map +1 -0
- package/dist/manifest/index.js +8 -0
- package/dist/manifest/load-file.d.ts +4 -0
- package/dist/manifest/load-file.d.ts.map +1 -0
- package/dist/manifest/load-file.js +14 -0
- package/dist/manifest/load.d.ts +117 -0
- package/dist/manifest/load.d.ts.map +1 -0
- package/dist/manifest/load.js +255 -0
- package/dist/manifest/schema.d.ts +173 -0
- package/dist/manifest/schema.d.ts.map +1 -0
- package/dist/manifest/schema.js +302 -0
- package/dist/physics/collision-system.d.ts +41 -0
- package/dist/physics/collision-system.d.ts.map +1 -0
- package/dist/physics/collision-system.js +64 -0
- package/dist/physics/physics-registry.d.ts +45 -0
- package/dist/physics/physics-registry.d.ts.map +1 -0
- package/dist/physics/physics-registry.js +65 -0
- package/dist/physics/transform-writer.d.ts +16 -0
- package/dist/physics/transform-writer.d.ts.map +1 -0
- package/dist/physics/transform-writer.js +38 -0
- package/dist/physics/trigger-dispatch.d.ts +24 -0
- package/dist/physics/trigger-dispatch.d.ts.map +1 -0
- package/dist/physics/trigger-dispatch.js +80 -0
- package/dist/react/game-state.d.ts +105 -0
- package/dist/react/game-state.d.ts.map +1 -0
- package/dist/react/game-state.js +144 -0
- package/dist/react/use-data.d.ts +60 -0
- package/dist/react/use-data.d.ts.map +1 -0
- package/dist/react/use-data.js +96 -0
- package/dist/react/use-selection.d.ts +75 -0
- package/dist/react/use-selection.d.ts.map +1 -0
- package/dist/react/use-selection.js +90 -0
- package/dist/render/auto-batcher.d.ts +34 -0
- package/dist/render/auto-batcher.d.ts.map +1 -0
- package/dist/render/auto-batcher.js +140 -0
- package/dist/render/render-batch-system.d.ts +33 -0
- package/dist/render/render-batch-system.d.ts.map +1 -0
- package/dist/render/render-batch-system.js +230 -0
- package/dist/render/render-features.d.ts +47 -0
- package/dist/render/render-features.d.ts.map +1 -0
- package/dist/render/render-features.js +105 -0
- package/dist/render/render-settings.d.ts +36 -0
- package/dist/render/render-settings.d.ts.map +1 -0
- package/dist/render/render-settings.js +51 -0
- package/dist/runtime/create-runtime.d.ts +280 -0
- package/dist/runtime/create-runtime.d.ts.map +1 -0
- package/dist/runtime/create-runtime.js +795 -0
- package/dist/runtime/frame-selector-cache.d.ts +41 -0
- package/dist/runtime/frame-selector-cache.d.ts.map +1 -0
- package/dist/runtime/frame-selector-cache.js +65 -0
- package/dist/runtime/game.d.ts +433 -0
- package/dist/runtime/game.d.ts.map +1 -0
- package/dist/runtime/game.js +569 -0
- package/dist/runtime/input-router.d.ts +78 -0
- package/dist/runtime/input-router.d.ts.map +1 -0
- package/dist/runtime/input-router.js +171 -0
- package/dist/runtime/mount-game.d.ts +129 -0
- package/dist/runtime/mount-game.d.ts.map +1 -0
- package/dist/runtime/mount-game.js +152 -0
- package/dist/runtime/mount-manifest.d.ts +119 -0
- package/dist/runtime/mount-manifest.d.ts.map +1 -0
- package/dist/runtime/mount-manifest.js +204 -0
- package/dist/runtime/render-audio-control.d.ts +110 -0
- package/dist/runtime/render-audio-control.d.ts.map +1 -0
- package/dist/runtime/render-audio-control.js +111 -0
- package/dist/runtime/render-control.d.ts +291 -0
- package/dist/runtime/render-control.d.ts.map +1 -0
- package/dist/runtime/render-control.js +264 -0
- package/dist/runtime/render-seed.d.ts +57 -0
- package/dist/runtime/render-seed.d.ts.map +1 -0
- package/dist/runtime/render-seed.js +74 -0
- package/dist/runtime/scene-ui-bridge.d.ts +69 -0
- package/dist/runtime/scene-ui-bridge.d.ts.map +1 -0
- package/dist/runtime/scene-ui-bridge.js +23 -0
- package/dist/runtime/scene-ui-data.d.ts +13 -0
- package/dist/runtime/scene-ui-data.d.ts.map +1 -0
- package/dist/runtime/scene-ui-data.js +92 -0
- package/dist/runtime/state-bridge.d.ts +47 -0
- package/dist/runtime/state-bridge.d.ts.map +1 -0
- package/dist/runtime/state-bridge.js +53 -0
- package/dist/runtime/types.d.ts +179 -0
- package/dist/runtime/types.d.ts.map +1 -0
- package/dist/runtime/types.js +1 -0
- package/dist/scene/asset-loaders.d.ts +79 -0
- package/dist/scene/asset-loaders.d.ts.map +1 -0
- package/dist/scene/asset-loaders.js +141 -0
- package/dist/scene/asset-paths.d.ts +11 -0
- package/dist/scene/asset-paths.d.ts.map +1 -0
- package/dist/scene/asset-paths.js +108 -0
- package/dist/scene/asset-ref-check.d.ts +88 -0
- package/dist/scene/asset-ref-check.d.ts.map +1 -0
- package/dist/scene/asset-ref-check.js +214 -0
- package/dist/scene/asset-registry.d.ts +30 -0
- package/dist/scene/asset-registry.d.ts.map +1 -0
- package/dist/scene/asset-registry.js +50 -0
- package/dist/scene/collider-dimensions.d.ts +63 -0
- package/dist/scene/collider-dimensions.d.ts.map +1 -0
- package/dist/scene/collider-dimensions.js +98 -0
- package/dist/scene/component-registry.d.ts +17 -0
- package/dist/scene/component-registry.d.ts.map +1 -0
- package/dist/scene/component-registry.js +28 -0
- package/dist/scene/defaults.d.ts +252 -0
- package/dist/scene/defaults.d.ts.map +1 -0
- package/dist/scene/defaults.js +151 -0
- package/dist/scene/geometries/index.d.ts +8 -0
- package/dist/scene/geometries/index.d.ts.map +1 -0
- package/dist/scene/geometries/index.js +7 -0
- package/dist/scene/geometries/terrain.d.ts +2 -0
- package/dist/scene/geometries/terrain.d.ts.map +1 -0
- package/dist/scene/geometries/terrain.js +37 -0
- package/dist/scene/geometry-registry.d.ts +24 -0
- package/dist/scene/geometry-registry.d.ts.map +1 -0
- package/dist/scene/geometry-registry.js +20 -0
- package/dist/scene/instance-registry.d.ts +36 -0
- package/dist/scene/instance-registry.d.ts.map +1 -0
- package/dist/scene/instance-registry.js +55 -0
- package/dist/scene/instancers/grid.d.ts +2 -0
- package/dist/scene/instancers/grid.d.ts.map +1 -0
- package/dist/scene/instancers/grid.js +36 -0
- package/dist/scene/instancers/index.d.ts +8 -0
- package/dist/scene/instancers/index.d.ts.map +1 -0
- package/dist/scene/instancers/index.js +7 -0
- package/dist/scene/light-camera-factory.d.ts +23 -0
- package/dist/scene/light-camera-factory.d.ts.map +1 -0
- package/dist/scene/light-camera-factory.js +68 -0
- package/dist/scene/material-factory.d.ts +17 -0
- package/dist/scene/material-factory.d.ts.map +1 -0
- package/dist/scene/material-factory.js +197 -0
- package/dist/scene/material-registry.d.ts +40 -0
- package/dist/scene/material-registry.d.ts.map +1 -0
- package/dist/scene/material-registry.js +44 -0
- package/dist/scene/materials/index.d.ts +8 -0
- package/dist/scene/materials/index.d.ts.map +1 -0
- package/dist/scene/materials/index.js +7 -0
- package/dist/scene/materials/water.d.ts +2 -0
- package/dist/scene/materials/water.d.ts.map +1 -0
- package/dist/scene/materials/water.js +54 -0
- package/dist/scene/parse.d.ts +23 -0
- package/dist/scene/parse.d.ts.map +1 -0
- package/dist/scene/parse.js +179 -0
- package/dist/scene/particles-factory.d.ts +33 -0
- package/dist/scene/particles-factory.d.ts.map +1 -0
- package/dist/scene/particles-factory.js +282 -0
- package/dist/scene/scene-apply.d.ts +109 -0
- package/dist/scene/scene-apply.d.ts.map +1 -0
- package/dist/scene/scene-apply.js +326 -0
- package/dist/scene/scene-diff-schema.d.ts +285 -0
- package/dist/scene/scene-diff-schema.d.ts.map +1 -0
- package/dist/scene/scene-diff-schema.js +92 -0
- package/dist/scene/scene-diff-types.d.ts +40 -0
- package/dist/scene/scene-diff-types.d.ts.map +1 -0
- package/dist/scene/scene-diff-types.js +14 -0
- package/dist/scene/scene-loader.d.ts +177 -0
- package/dist/scene/scene-loader.d.ts.map +1 -0
- package/dist/scene/scene-loader.js +1213 -0
- package/dist/scene/scene-query.d.ts +11 -0
- package/dist/scene/scene-query.d.ts.map +1 -0
- package/dist/scene/scene-query.js +63 -0
- package/dist/scene/scene-types.d.ts +10 -0
- package/dist/scene/scene-types.d.ts.map +1 -0
- package/dist/scene/scene-types.js +8 -0
- package/dist/scene/scene-version.d.ts +26 -0
- package/dist/scene/scene-version.d.ts.map +1 -0
- package/dist/scene/scene-version.js +34 -0
- package/dist/scene/schema/animation.d.ts +8 -0
- package/dist/scene/schema/animation.d.ts.map +1 -0
- package/dist/scene/schema/animation.js +42 -0
- package/dist/scene/schema/audio.d.ts +13 -0
- package/dist/scene/schema/audio.d.ts.map +1 -0
- package/dist/scene/schema/audio.js +22 -0
- package/dist/scene/schema/camera.d.ts +28 -0
- package/dist/scene/schema/camera.d.ts.map +1 -0
- package/dist/scene/schema/camera.js +17 -0
- package/dist/scene/schema/collider.d.ts +40 -0
- package/dist/scene/schema/collider.d.ts.map +1 -0
- package/dist/scene/schema/collider.js +55 -0
- package/dist/scene/schema/entity-ref.d.ts +31 -0
- package/dist/scene/schema/entity-ref.d.ts.map +1 -0
- package/dist/scene/schema/entity-ref.js +61 -0
- package/dist/scene/schema/entity.d.ts +1036 -0
- package/dist/scene/schema/entity.d.ts.map +1 -0
- package/dist/scene/schema/entity.js +153 -0
- package/dist/scene/schema/environment.d.ts +425 -0
- package/dist/scene/schema/environment.d.ts.map +1 -0
- package/dist/scene/schema/environment.js +357 -0
- package/dist/scene/schema/index.d.ts +39 -0
- package/dist/scene/schema/index.d.ts.map +1 -0
- package/dist/scene/schema/index.js +20 -0
- package/dist/scene/schema/instances.d.ts +14 -0
- package/dist/scene/schema/instances.d.ts.map +1 -0
- package/dist/scene/schema/instances.js +28 -0
- package/dist/scene/schema/joint.d.ts +23 -0
- package/dist/scene/schema/joint.d.ts.map +1 -0
- package/dist/scene/schema/joint.js +23 -0
- package/dist/scene/schema/light.d.ts +38 -0
- package/dist/scene/schema/light.d.ts.map +1 -0
- package/dist/scene/schema/light.js +26 -0
- package/dist/scene/schema/material.d.ts +199 -0
- package/dist/scene/schema/material.d.ts.map +1 -0
- package/dist/scene/schema/material.js +99 -0
- package/dist/scene/schema/mesh.d.ts +48 -0
- package/dist/scene/schema/mesh.d.ts.map +1 -0
- package/dist/scene/schema/mesh.js +82 -0
- package/dist/scene/schema/particles.d.ts +2178 -0
- package/dist/scene/schema/particles.d.ts.map +1 -0
- package/dist/scene/schema/particles.js +321 -0
- package/dist/scene/schema/physics.d.ts +56 -0
- package/dist/scene/schema/physics.d.ts.map +1 -0
- package/dist/scene/schema/physics.js +37 -0
- package/dist/scene/schema/scene-file.d.ts +304 -0
- package/dist/scene/schema/scene-file.d.ts.map +1 -0
- package/dist/scene/schema/scene-file.js +262 -0
- package/dist/scene/schema/shadow.d.ts +28 -0
- package/dist/scene/schema/shadow.d.ts.map +1 -0
- package/dist/scene/schema/shadow.js +20 -0
- package/dist/scene/schema/spline.d.ts +25 -0
- package/dist/scene/schema/spline.d.ts.map +1 -0
- package/dist/scene/schema/spline.js +15 -0
- package/dist/scene/schema/tuples.d.ts +12 -0
- package/dist/scene/schema/tuples.d.ts.map +1 -0
- package/dist/scene/schema/tuples.js +14 -0
- package/dist/scene/schema/ui.d.ts +880 -0
- package/dist/scene/schema/ui.d.ts.map +1 -0
- package/dist/scene/schema/ui.js +506 -0
- package/dist/scene/user-data.d.ts +171 -0
- package/dist/scene/user-data.d.ts.map +1 -0
- package/dist/scene/user-data.js +137 -0
- package/dist/setup/setup-audio.d.ts +20 -0
- package/dist/setup/setup-audio.d.ts.map +1 -0
- package/dist/setup/setup-audio.js +41 -0
- package/dist/setup/setup-particles.d.ts +17 -0
- package/dist/setup/setup-particles.d.ts.map +1 -0
- package/dist/setup/setup-particles.js +16 -0
- package/dist/setup/setup-physics.d.ts +25 -0
- package/dist/setup/setup-physics.d.ts.map +1 -0
- package/dist/setup/setup-physics.js +51 -0
- package/dist/setup/setup-renderer.d.ts +69 -0
- package/dist/setup/setup-renderer.d.ts.map +1 -0
- package/dist/setup/setup-renderer.js +363 -0
- package/dist/tools/define-tool.d.ts +105 -0
- package/dist/tools/define-tool.d.ts.map +1 -0
- package/dist/tools/define-tool.js +82 -0
- package/dist/world2d/authoring-2d.d.ts +76 -0
- package/dist/world2d/authoring-2d.d.ts.map +1 -0
- package/dist/world2d/authoring-2d.js +176 -0
- package/dist/world2d/capture-to-scene2d.d.ts +5 -0
- package/dist/world2d/capture-to-scene2d.d.ts.map +1 -0
- package/dist/world2d/capture-to-scene2d.js +49 -0
- package/dist/world2d/collision-2d.d.ts +52 -0
- package/dist/world2d/collision-2d.d.ts.map +1 -0
- package/dist/world2d/collision-2d.js +70 -0
- package/dist/world2d/components-2d.d.ts +47 -0
- package/dist/world2d/components-2d.d.ts.map +1 -0
- package/dist/world2d/components-2d.js +77 -0
- package/dist/world2d/index.d.ts +34 -0
- package/dist/world2d/index.d.ts.map +1 -0
- package/dist/world2d/index.js +32 -0
- package/dist/world2d/ingest-iframe-2d.d.ts +82 -0
- package/dist/world2d/ingest-iframe-2d.d.ts.map +1 -0
- package/dist/world2d/ingest-iframe-2d.js +166 -0
- package/dist/world2d/ingest2d.d.ts +97 -0
- package/dist/world2d/ingest2d.d.ts.map +1 -0
- package/dist/world2d/ingest2d.js +40 -0
- package/dist/world2d/physics2d-registry.d.ts +24 -0
- package/dist/world2d/physics2d-registry.d.ts.map +1 -0
- package/dist/world2d/physics2d-registry.js +38 -0
- package/dist/world2d/pixi-game-adapter.d.ts +107 -0
- package/dist/world2d/pixi-game-adapter.d.ts.map +1 -0
- package/dist/world2d/pixi-game-adapter.js +211 -0
- package/dist/world2d/pixi-surface.d.ts +39 -0
- package/dist/world2d/pixi-surface.d.ts.map +1 -0
- package/dist/world2d/pixi-surface.js +47 -0
- package/dist/world2d/scene-capture-2d.d.ts +43 -0
- package/dist/world2d/scene-capture-2d.d.ts.map +1 -0
- package/dist/world2d/scene-capture-2d.js +92 -0
- package/dist/world2d/scene2d-loader.d.ts +27 -0
- package/dist/world2d/scene2d-loader.d.ts.map +1 -0
- package/dist/world2d/scene2d-loader.js +274 -0
- package/dist/world2d/schema/entity2d.d.ts +102 -0
- package/dist/world2d/schema/entity2d.d.ts.map +1 -0
- package/dist/world2d/schema/entity2d.js +119 -0
- package/dist/world2d/schema/physics2d.d.ts +46 -0
- package/dist/world2d/schema/physics2d.d.ts.map +1 -0
- package/dist/world2d/schema/physics2d.js +45 -0
- package/dist/world2d/schema/sprite.d.ts +42 -0
- package/dist/world2d/schema/sprite.d.ts.map +1 -0
- package/dist/world2d/schema/sprite.js +63 -0
- package/dist/world2d/schema/tilemap.d.ts +15 -0
- package/dist/world2d/schema/tilemap.d.ts.map +1 -0
- package/dist/world2d/schema/tilemap.js +19 -0
- package/dist/world2d/schema/tuples2d.d.ts +20 -0
- package/dist/world2d/schema/tuples2d.d.ts.map +1 -0
- package/dist/world2d/schema/tuples2d.js +19 -0
- package/dist/world2d/system-adapters-2d.d.ts +16 -0
- package/dist/world2d/system-adapters-2d.d.ts.map +1 -0
- package/dist/world2d/system-adapters-2d.js +37 -0
- package/dist/world2d/transform-writer-2d.d.ts +16 -0
- package/dist/world2d/transform-writer-2d.d.ts.map +1 -0
- package/dist/world2d/transform-writer-2d.js +22 -0
- package/dist/world2d/types.d.ts +53 -0
- package/dist/world2d/types.d.ts.map +1 -0
- package/dist/world2d/types.js +1 -0
- package/package.json +18 -4
- package/src/adapter/authoring.ts +10 -0
- package/src/adapter/first-party-systems.ts +23 -34
- package/src/adapter/index.ts +1 -3
- package/src/adapter/system-adapter.ts +15 -22
- package/src/adapter/vgai-scene-game-adapter.ts +5 -14
- package/src/animation/anim-graph-types.ts +12 -43
- package/src/animation/animation-clock.ts +479 -0
- package/src/animation/camera-ownership.ts +467 -0
- package/src/animation/cinematic-cues.ts +451 -0
- package/src/animation/clip-map.ts +41 -0
- package/src/animation/gsap-registration.ts +184 -0
- package/src/animation/theatre-clock-binding.ts +111 -0
- package/src/animation/theatre-director.ts +347 -0
- package/src/animation/theatre-object-binding.ts +661 -0
- package/src/animation/xstate-animation-binding.ts +398 -0
- package/src/animation/xstate-animation-meta.ts +282 -0
- package/src/audio/index.ts +39 -7
- package/src/audio/tone-clock-binding.ts +98 -0
- package/src/audio/tone-context.ts +129 -0
- package/src/audio/tone-offline-render.ts +167 -0
- package/src/audio/wav-encode.ts +119 -0
- package/src/core/game-loop.ts +17 -0
- package/src/core/types.ts +13 -0
- package/src/data/data-asset.ts +167 -0
- package/src/data/data-check-core.ts +242 -0
- package/src/data/data-ref.ts +145 -0
- package/src/data/vite-plugin-data.ts +290 -0
- package/src/index.ts +48 -0
- package/src/input/input-manager.ts +1206 -32
- package/src/input/input-types.ts +155 -3
- package/src/input/prompt-labels.ts +122 -0
- package/src/input/rebind-controller.ts +105 -0
- package/src/input/schema.ts +206 -52
- package/src/react/use-data.ts +114 -0
- package/src/react/use-selection.tsx +135 -0
- package/src/runtime/create-runtime.ts +30 -9
- package/src/runtime/render-audio-control.ts +168 -0
- package/src/runtime/render-control.ts +522 -0
- package/src/runtime/render-seed.ts +79 -0
- package/src/runtime/types.ts +0 -5
- package/src/scene/asset-loaders.ts +10 -36
- package/src/scene/asset-paths.ts +0 -2
- package/src/scene/asset-ref-check.ts +248 -0
- package/src/scene/parse.ts +133 -0
- package/src/scene/scene-loader.ts +81 -96
- package/src/scene/schema/animation.ts +30 -79
- package/src/scene/schema/entity.ts +20 -0
- package/src/scene/schema/index.ts +2 -12
- package/src/scene/user-data.ts +8 -9
- package/src/setup/setup-renderer.ts +9 -2
- package/src/tools/define-tool.ts +152 -0
- package/src/animation/anim-graph.ts +0 -406
- package/src/animation/anim-system.ts +0 -28
- package/src/animation/property-track.ts +0 -178
- package/src/animation/schema.ts +0 -204
- package/src/audio/ambient.ts +0 -300
- package/src/audio/impacts.ts +0 -212
- package/src/audio/movement.ts +0 -140
- package/src/audio/musical.ts +0 -200
- package/src/audio/ui-sounds.ts +0 -171
- package/src/audio/vehicle.ts +0 -235
- package/src/audio/weapons.ts +0 -152
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// biome-ignore-all lint/suspicious/noExplicitAny: quarks' API uses untyped FunctionJSON internally; our Zod types are structurally compatible but TS can't unify them
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/**
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* Converts SceneParticles JSON → three.quarks ParticleSystem.
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*
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* Shared between the editor entity-factory and the runtime scene-loader.
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* The schema mirrors quarks' native JSON format, so most fields pass through
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* directly to quarks' fromJSON or constructor methods.
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*/
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import { ApplyForce, ChangeEmitDirection, CircleEmitter, ColorGeneratorFromJSON, ColorOverLife, ConeEmitter, DonutEmitter, ForceOverLife, FrameOverLife, GravityForce, GridEmitter, HemisphereEmitter, LimitSpeedOverLife, Noise, OrbitOverLife, PointEmitter, Vector3 as QVector3, RectangleEmitter, RotationOverLife, SizeOverLife, SpeedOverLife, SphereEmitter, TurbulenceField, ValueGeneratorFromJSON, WidthOverLength, } from 'quarks.core';
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import * as THREE from 'three';
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import { ParticleSystem, RenderMode } from 'three.quarks';
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// --- Render mode mapping ---
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const RENDER_MODE_MAP = {
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billboard: RenderMode.BillBoard,
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stretchedBillboard: RenderMode.StretchedBillBoard,
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mesh: RenderMode.Mesh,
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trail: RenderMode.Trail,
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horizontalBillboard: RenderMode.HorizontalBillBoard,
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verticalBillboard: RenderMode.VerticalBillBoard,
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};
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// --- Texture loader (shared cache) ---
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import { textureLoader } from '../loader';
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const particleTexCache = new Map();
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function loadParticleTexture(url) {
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return cached;
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const tex = textureLoader.load(url);
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particleTexCache.set(url, tex);
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}
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// --- Helpers ---
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/** Strip keys with undefined values so exactOptionalPropertyTypes is satisfied. */
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function defined(obj) {
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const result = {};
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for (const [k, v] of Object.entries(obj)) {
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result[k] = v;
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}
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return result;
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}
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// --- Emitter shape ---
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function createEmitterShape(json) {
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switch (json.type) {
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case 'point':
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return new PointEmitter();
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case 'sphere':
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return new SphereEmitter(defined({ radius: json.radius, arc: json.arc, thickness: json.thickness }));
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return new HemisphereEmitter(defined({ radius: json.radius, arc: json.arc, thickness: json.thickness }));
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case 'cone':
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return new ConeEmitter(defined({
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radius: json.radius,
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arc: json.arc,
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thickness: json.thickness,
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angle: json.angle,
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}));
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case 'circle':
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return new CircleEmitter(defined({ radius: json.radius, arc: json.arc, thickness: json.thickness }));
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case 'donut':
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return new DonutEmitter(defined({
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radius: json.radius,
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arc: json.arc,
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thickness: json.thickness,
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donutRadius: json.donutRadius,
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}));
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case 'rectangle':
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return new RectangleEmitter(defined({ width: json.width, height: json.height, thickness: json.thickness }));
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case 'grid':
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return new GridEmitter(defined({ width: json.width, height: json.height, column: json.column, row: json.row }));
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// --- Value / Color generators ---
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function valueGen(json) {
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return ValueGeneratorFromJSON(json);
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}
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function colorGen(json) {
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return ColorGeneratorFromJSON(json);
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}
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// --- Behaviors ---
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function createBehavior(json) {
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switch (json.type) {
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case 'ApplyForce':
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return new ApplyForce(new QVector3(json.direction[0], json.direction[1], json.direction[2]), valueGen(json.magnitude));
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case 'ColorOverLife':
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return new ColorOverLife(colorGen(json.color));
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case 'SizeOverLife':
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return new SizeOverLife(valueGen(json.size));
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case 'SpeedOverLife':
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return new SpeedOverLife(valueGen(json.speed));
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case 'RotationOverLife':
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return new RotationOverLife(valueGen(json.angularVelocity));
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case 'ForceOverLife':
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return new ForceOverLife(valueGen(json.x), valueGen(json.y), valueGen(json.z));
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case 'OrbitOverLife':
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return new OrbitOverLife(valueGen(json.orbitSpeed), json.axis ? new QVector3(json.axis[0], json.axis[1], json.axis[2]) : undefined);
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case 'Noise':
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return new Noise(valueGen(json.frequency), valueGen(json.power), json.positionAmount ? valueGen(json.positionAmount) : undefined, json.rotationAmount ? valueGen(json.rotationAmount) : undefined);
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case 'TurbulenceField':
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return new TurbulenceField(new QVector3(json.scale[0], json.scale[1], json.scale[2]), json.octaves, new QVector3(json.velocityMultiplier[0], json.velocityMultiplier[1], json.velocityMultiplier[2]), new QVector3(json.timeScale[0], json.timeScale[1], json.timeScale[2]));
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case 'FrameOverLife':
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return new FrameOverLife(valueGen(json.frame));
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case 'LimitSpeedOverLife':
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return new LimitSpeedOverLife(valueGen(json.speed), json.dampen);
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case 'ChangeEmitDirection':
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return new ChangeEmitDirection(valueGen(json.angle));
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case 'GravityForce':
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return new GravityForce(new QVector3(json.center[0], json.center[1], json.center[2]), json.magnitude);
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case 'WidthOverLength':
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return new WidthOverLength(valueGen(json.width));
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}
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}
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// --- Material ---
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function createParticleMaterial(mat) {
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const textures = {};
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if (mat.map)
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textures['map'] = loadParticleTexture(mat.map);
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const blending = mat.blending === 'normal' ? THREE.NormalBlending : THREE.AdditiveBlending;
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const transparent = mat.transparent !== false;
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const depthWrite = mat.depthWrite ?? false;
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const side = mat.side === 'back'
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? THREE.BackSide
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: mat.side === 'double'
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? THREE.DoubleSide
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: THREE.FrontSide;
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if (mat.type === 'standard') {
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return new THREE.MeshStandardMaterial({
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color: mat.color ?? '#ffffff',
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...textures,
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blending,
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transparent,
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depthWrite,
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side,
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});
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}
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return new THREE.MeshBasicMaterial({
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color: mat.color ?? '#ffffff',
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...textures,
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blending,
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transparent,
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depthWrite,
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side,
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});
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146
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}
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// --- Default sprite texture (soft radial gradient) ---
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let _defaultSpriteTex = null;
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function getDefaultSpriteTex() {
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if (_defaultSpriteTex)
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return _defaultSpriteTex;
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const canvas = document.createElement('canvas');
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canvas.width = 16;
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canvas.height = 16;
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const c2d = canvas.getContext('2d');
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const grad = c2d.createRadialGradient(8, 8, 0, 8, 8, 8);
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grad.addColorStop(0, 'rgba(255,255,255,1)');
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grad.addColorStop(1, 'rgba(255,255,255,0)');
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c2d.fillStyle = grad;
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160
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c2d.fillRect(0, 0, 16, 16);
|
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_defaultSpriteTex = new THREE.CanvasTexture(canvas);
|
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return _defaultSpriteTex;
|
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163
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}
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164
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+
/**
|
|
165
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* Create a three.quarks ParticleSystem from SceneParticles JSON data.
|
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166
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+
*/
|
|
167
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+
// biome-ignore lint/complexity/noExcessiveCognitiveComplexity: straightforward field-by-field mapping
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168
|
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export function createParticleSystemFromData(data) {
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169
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const material = createParticleMaterial(data.material);
|
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+
// Apply default sprite if no texture specified
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if (!data.material.map && 'map' in material) {
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material.map = getDefaultSpriteTex();
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}
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// Build params, strip undefined keys for exactOptionalPropertyTypes compat
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const params = { material };
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if (data.autoDestroy != null)
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params['autoDestroy'] = data.autoDestroy;
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if (data.looping != null)
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params['looping'] = data.looping;
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if (data.prewarm != null)
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params['prewarm'] = data.prewarm;
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if (data.duration != null)
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params['duration'] = data.duration;
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if (data.shape)
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params['shape'] = createEmitterShape(data.shape);
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if (data.startLife)
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params['startLife'] = valueGen(data.startLife);
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if (data.startSpeed)
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params['startSpeed'] = valueGen(data.startSpeed);
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if (data.startSize)
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params['startSize'] = valueGen(data.startSize);
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if (data.startRotation)
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params['startRotation'] = valueGen(data.startRotation);
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if (data.startColor)
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params['startColor'] = colorGen(data.startColor);
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if (data.startTileIndex)
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params['startTileIndex'] = valueGen(data.startTileIndex);
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// Trail mode requires startLength inside rendererEmitterSettings, not as a top-level param
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if (data.renderMode === 'trail' && data.startLength) {
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params['rendererEmitterSettings'] = { startLength: valueGen(data.startLength) };
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}
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if (data.emissionOverTime)
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params['emissionOverTime'] = valueGen(data.emissionOverTime);
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if (data.emissionOverDistance)
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params['emissionOverDistance'] = valueGen(data.emissionOverDistance);
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if (data.emissionBursts) {
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params['emissionBursts'] = data.emissionBursts.map((b) => ({
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time: b.time,
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count: valueGen(b.count),
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cycle: b.cycle ?? 1,
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interval: b.interval ?? 0,
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probability: b.probability ?? 1,
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}));
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}
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if (data.behaviors)
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params['behaviors'] = data.behaviors.map(createBehavior);
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if (data.renderMode != null)
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params['renderMode'] = RENDER_MODE_MAP[data.renderMode];
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if (data.worldSpace != null)
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params['worldSpace'] = data.worldSpace;
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if (data.renderOrder != null)
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params['renderOrder'] = data.renderOrder;
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if (data.uTileCount != null)
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params['uTileCount'] = data.uTileCount;
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if (data.vTileCount != null)
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params['vTileCount'] = data.vTileCount;
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if (data.blendTiles != null)
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params['blendTiles'] = data.blendTiles;
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if (data.softParticles != null)
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params['softParticles'] = data.softParticles;
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params['softFarFade'] = data.softFarFade;
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if (data.softNearFade != null)
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params['softNearFade'] = data.softNearFade;
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const ps = new ParticleSystem(params);
|
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return { emitter: ps.emitter, system: ps };
|
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+
}
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/**
|
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|
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* Register a particle system with a BatchedRenderer.
|
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+
*/
|
|
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|
+
export function registerParticleSystem(batchedRenderer, system) {
|
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|
+
batchedRenderer.addSystem(system);
|
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+
}
|
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|
+
/**
|
|
245
|
+
* Unregister a particle system from a BatchedRenderer.
|
|
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|
+
*/
|
|
247
|
+
export function unregisterParticleSystem(batchedRenderer, system) {
|
|
248
|
+
batchedRenderer.deleteSystem(system);
|
|
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|
+
}
|
|
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|
+
/**
|
|
251
|
+
* Default particle data for creating a new particle emitter via AddSectionMenu.
|
|
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|
+
*/
|
|
253
|
+
export function defaultParticlesData() {
|
|
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|
+
return {
|
|
255
|
+
looping: true,
|
|
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|
+
duration: 2,
|
|
257
|
+
shape: { type: 'cone', radius: 0.1, angle: 0.3 },
|
|
258
|
+
startLife: { type: 'IntervalValue', a: 0.5, b: 1.5 },
|
|
259
|
+
startSpeed: { type: 'IntervalValue', a: 1, b: 3 },
|
|
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|
+
startSize: { type: 'IntervalValue', a: 0.05, b: 0.15 },
|
|
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|
+
startColor: {
|
|
262
|
+
type: 'ConstantColor',
|
|
263
|
+
color: { r: 1, g: 0.8, b: 0.2, a: 1 },
|
|
264
|
+
},
|
|
265
|
+
emissionOverTime: { type: 'ConstantValue', value: 30 },
|
|
266
|
+
behaviors: [
|
|
267
|
+
{
|
|
268
|
+
type: 'SizeOverLife',
|
|
269
|
+
size: {
|
|
270
|
+
type: 'PiecewiseBezier',
|
|
271
|
+
functions: [{ function: { p0: 1, p1: 0.67, p2: 0.33, p3: 0 }, start: 0 }],
|
|
272
|
+
},
|
|
273
|
+
},
|
|
274
|
+
],
|
|
275
|
+
material: {
|
|
276
|
+
type: 'basic',
|
|
277
|
+
blending: 'additive',
|
|
278
|
+
transparent: true,
|
|
279
|
+
depthWrite: false,
|
|
280
|
+
},
|
|
281
|
+
};
|
|
282
|
+
}
|
|
@@ -0,0 +1,109 @@
|
|
|
1
|
+
/**
|
|
2
|
+
* `applyDiff` — the exact inverse of `diffScene` (T4.5, `vgai apply-diff`).
|
|
3
|
+
*
|
|
4
|
+
* `diffScene` (packages/editor/src/scene-diff.ts) computes a `SceneDiff` from
|
|
5
|
+
* two `SceneFile`s. This module does the other direction: given ONE
|
|
6
|
+
* `SceneFile` and a `SceneDiff`, produce the `SceneFile` the diff describes —
|
|
7
|
+
* a pure function, no editor/live-scene state involved.
|
|
8
|
+
*
|
|
9
|
+
* DEPENDENCY-DIRECTION NOTE (why this lives in the engine, not next to
|
|
10
|
+
* `diffScene`): the natural home for `applyDiff` is beside `diffScene` in
|
|
11
|
+
* `packages/editor/src/`. But the CLI (`packages/vgai-cli`) is the caller —
|
|
12
|
+
* `vgai apply-diff <scene> <patch>` — and `packages/vgai-cli/package.json`
|
|
13
|
+
* does not depend on `@vgai/editor` today (it depends on `@vgai/editor-sdk`,
|
|
14
|
+
* a thin RPC client for a *running* editor server, and `create-vgai-project`
|
|
15
|
+
* — neither pulls in editor source). Adding a cli→editor edge purely to reach
|
|
16
|
+
* one pure function would be a real, new dependency inversion (the T3.7 row
|
|
17
|
+
* for `deploy.ts` recorded the opposite call deliberately staying out for the
|
|
18
|
+
* same reason). `@vgai/engine`, by contrast, is already a dependency of
|
|
19
|
+
* `@vgai/editor` (one-directional: editor → engine) and is trivially addable
|
|
20
|
+
* to vgai-cli (mirroring `packages/editor/template/validate-scenes.ts`, which
|
|
21
|
+
* already imports `@vgai/engine/scene/parse` by its real published subpath).
|
|
22
|
+
* So: `DiffOp`/`SceneDiff` (the shared TYPES) and `applyDiff`/`SceneDiffSchema`
|
|
23
|
+
* (the new CODE) live in the engine; `scene-diff.ts` keeps its `diffScene`
|
|
24
|
+
* implementation where it is and re-exports the two type names, so no editor
|
|
25
|
+
* call site changes. Net edge added: vgai-cli → @vgai/engine (already the
|
|
26
|
+
* direction every other package depends on engine). Zero new editor edges.
|
|
27
|
+
*
|
|
28
|
+
* ROUND-TRIP LAW: for any two scenes A, B — `applyDiff(A, diffScene(A, B))`
|
|
29
|
+
* is deep-equal to B, WITH ONE NORMALIZATION: an entity whose `children`
|
|
30
|
+
* becomes empty is left with `children` omitted (not `children: []`) —
|
|
31
|
+
* matching the convention `cleanDocument`/`serializeScene`
|
|
32
|
+
* (packages/editor/src/scene-serializer.ts) already use for saved scene
|
|
33
|
+
* files. If B's own file happened to spell "no children" as a literal
|
|
34
|
+
* `children: []` rather than omitting the key, a byte-level diff would show
|
|
35
|
+
* that one field; every other field, and the full entity tree/order, matches
|
|
36
|
+
* exactly. This holds because `diffScene` emits an explicit `move` op for
|
|
37
|
+
* ANY entity whose absolute sibling index changes for ANY reason — not just
|
|
38
|
+
* reparenting, but also a sibling being added/removed/reordered earlier in
|
|
39
|
+
* the same array — so `applyDiff` never has to guess whether an untouched
|
|
40
|
+
* entity's position shifted; every position-relevant entity carries an
|
|
41
|
+
* explicit target index in the FINAL array.
|
|
42
|
+
*
|
|
43
|
+
* OP-ORDERING RULE (why applying `diff.ops` in array order would be wrong,
|
|
44
|
+
* and what this function does instead):
|
|
45
|
+
*
|
|
46
|
+
* 1. Detach every `move` target from wherever it currently sits — BEFORE
|
|
47
|
+
* processing any `remove`. Proof this matters: consider "remove parent
|
|
48
|
+
* with moved-out child" — parent P is deleted in the new doc, but one
|
|
49
|
+
* of P's old children, C, survives (reparented elsewhere). `diffScene`
|
|
50
|
+
* necessarily emits BOTH `{ remove: P }` and `{ move: C, parentId: ... }`
|
|
51
|
+
* (C's parentId can't still be P, since P doesn't exist in the new doc,
|
|
52
|
+
* so a parentId change — hence a move op — is guaranteed). If `remove P`
|
|
53
|
+
* ran first, it would delete P's whole subtree, including C, before C's
|
|
54
|
+
* `move` op ever got to detach it. Detaching every mover first means C
|
|
55
|
+
* is already pulled out of P's subtree by the time `remove P` runs, so
|
|
56
|
+
* only what's genuinely being deleted is deleted.
|
|
57
|
+
* 2. Process `remove` ops. A remove target that's already gone (not found)
|
|
58
|
+
* is NOT an error IF it was swept away as a descendant of an earlier
|
|
59
|
+
* remove in the SAME diff — `diffScene` lists every removed id
|
|
60
|
+
* independently (both a removed parent AND its removed descendants each
|
|
61
|
+
* get their own `remove` op, since `flattenEntities` flattens every
|
|
62
|
+
* level regardless of ancestor state). A remove target not found and
|
|
63
|
+
* not swept is a genuine error (bad id).
|
|
64
|
+
* 3. Build a complete id → node resolution map covering EVERY entity that
|
|
65
|
+
* will exist in the output: the stationary survivors (walked fresh from
|
|
66
|
+
* what's left of the tree), then a freshly-created node object for each
|
|
67
|
+
* `add` (children stripped — see below), then the already-detached node
|
|
68
|
+
* for each `move`. Because this map is built in full before any
|
|
69
|
+
* placement happens, a node object exists (and is resolvable as a
|
|
70
|
+
* parent) from the moment it's created, independent of whether it has
|
|
71
|
+
* itself been spliced into ITS OWN parent's array yet. This is what
|
|
72
|
+
* makes "add-under-added-parent" (a newly-added parent with newly-added
|
|
73
|
+
* children in the same diff) work with no dependency/topological-sort
|
|
74
|
+
* logic: a child's `add`/`move` op resolves its `parentId` against this
|
|
75
|
+
* map regardless of which op appears first in `diff.ops`.
|
|
76
|
+
* 4. Placement: group `add` + `move` ops by target parentId, sort each
|
|
77
|
+
* group ascending by `index`, then splice one at a time into the target
|
|
78
|
+
* array in that order. Inserting in ascending order of FINAL target
|
|
79
|
+
* index into an array that already holds every untouched sibling in
|
|
80
|
+
* their final relative order (untouched siblings never move — any
|
|
81
|
+
* absolute-index change gets its own `move` op, per the round-trip-law
|
|
82
|
+
* note above) reconstructs the exact final array: by induction, every
|
|
83
|
+
* element with a smaller final index than the one being inserted is
|
|
84
|
+
* already in the array, so splicing at `index` places it correctly
|
|
85
|
+
* relative to all of them, whether the array started empty (a brand
|
|
86
|
+
* new parent) or partially populated (survivors of an existing parent).
|
|
87
|
+
* 5. `update` ops last (order relative to placement doesn't matter — they
|
|
88
|
+
* mutate an object by reference, found via the same id map, regardless
|
|
89
|
+
* of where in the tree that reference currently lives).
|
|
90
|
+
*
|
|
91
|
+
* Every thrown error is an `ApplyDiffError` naming the 0-based index into
|
|
92
|
+
* `diff.ops`, the op's `type`, and the entity id involved — enough for an
|
|
93
|
+
* agent to locate and fix the offending op from the message alone.
|
|
94
|
+
*/
|
|
95
|
+
import type { DiffOp, SceneDiff } from './scene-diff-types';
|
|
96
|
+
import type { SceneFile } from './scene-types';
|
|
97
|
+
export declare class ApplyDiffError extends Error {
|
|
98
|
+
readonly opIndex: number;
|
|
99
|
+
readonly opType: DiffOp['type'];
|
|
100
|
+
readonly entityId: string;
|
|
101
|
+
constructor(message: string, opIndex: number, opType: DiffOp['type'], entityId: string);
|
|
102
|
+
}
|
|
103
|
+
/**
|
|
104
|
+
* Apply a `SceneDiff` to a `SceneFile`, returning a NEW `SceneFile` (input is
|
|
105
|
+
* not mutated). See the module jsdoc above for the round-trip law and the
|
|
106
|
+
* op-ordering rule/proof.
|
|
107
|
+
*/
|
|
108
|
+
export declare function applyDiff(scene: SceneFile, diff: SceneDiff): SceneFile;
|
|
109
|
+
//# sourceMappingURL=scene-apply.d.ts.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"scene-apply.d.ts","sourceRoot":"","sources":["../../src/scene/scene-apply.ts"],"names":[],"mappings":"AAAA;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;GA6FG;AAEH,OAAO,KAAK,EAAE,MAAM,EAAE,SAAS,EAAE,MAAM,oBAAoB,CAAC;AAC5D,OAAO,KAAK,EAAe,SAAS,EAAE,MAAM,eAAe,CAAC;AAE5D,qBAAa,cAAe,SAAQ,KAAK;IACvC,QAAQ,CAAC,OAAO,EAAE,MAAM,CAAC;IACzB,QAAQ,CAAC,MAAM,EAAE,MAAM,CAAC,MAAM,CAAC,CAAC;IAChC,QAAQ,CAAC,QAAQ,EAAE,MAAM,CAAC;gBAEd,OAAO,EAAE,MAAM,EAAE,OAAO,EAAE,MAAM,EAAE,MAAM,EAAE,MAAM,CAAC,MAAM,CAAC,EAAE,QAAQ,EAAE,MAAM;CAOvF;AAmDD;;;;GAIG;AAEH,wBAAgB,SAAS,CAAC,KAAK,EAAE,SAAS,EAAE,IAAI,EAAE,SAAS,GAAG,SAAS,CA4LtE"}
|