@vgai/engine 0.2.0 → 0.3.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +3 -1
- package/dist/adapter/authoring.d.ts +404 -0
- package/dist/adapter/authoring.d.ts.map +1 -0
- package/dist/adapter/authoring.js +22 -0
- package/dist/adapter/colyseus-networking-adapter.d.ts +43 -0
- package/dist/adapter/colyseus-networking-adapter.d.ts.map +1 -0
- package/dist/adapter/colyseus-networking-adapter.js +38 -0
- package/dist/adapter/first-party-systems.d.ts +38 -0
- package/dist/adapter/first-party-systems.d.ts.map +1 -0
- package/dist/adapter/first-party-systems.js +77 -0
- package/dist/adapter/game-adapter.d.ts +133 -0
- package/dist/adapter/game-adapter.d.ts.map +1 -0
- package/dist/adapter/game-adapter.js +10 -0
- package/dist/adapter/host-context.d.ts +73 -0
- package/dist/adapter/host-context.d.ts.map +1 -0
- package/dist/adapter/host-context.js +16 -0
- package/dist/adapter/index.d.ts +22 -0
- package/dist/adapter/index.d.ts.map +1 -0
- package/dist/adapter/index.js +15 -0
- package/dist/adapter/ingest/game-contract.d.ts +53 -0
- package/dist/adapter/ingest/game-contract.d.ts.map +1 -0
- package/dist/adapter/ingest/game-contract.js +30 -0
- package/dist/adapter/ingest/overlay-applier.d.ts +118 -0
- package/dist/adapter/ingest/overlay-applier.d.ts.map +1 -0
- package/dist/adapter/ingest/overlay-applier.js +132 -0
- package/dist/adapter/ingest/overlay-apply.d.ts +60 -0
- package/dist/adapter/ingest/overlay-apply.d.ts.map +1 -0
- package/dist/adapter/ingest/overlay-apply.js +101 -0
- package/dist/adapter/ingest/overlay-file.d.ts +79 -0
- package/dist/adapter/ingest/overlay-file.d.ts.map +1 -0
- package/dist/adapter/ingest/overlay-file.js +66 -0
- package/dist/adapter/ingest/overlay-report.d.ts +113 -0
- package/dist/adapter/ingest/overlay-report.d.ts.map +1 -0
- package/dist/adapter/ingest/overlay-report.js +103 -0
- package/dist/adapter/ingest/scene-capture.d.ts +97 -0
- package/dist/adapter/ingest/scene-capture.d.ts.map +1 -0
- package/dist/adapter/ingest/scene-capture.js +248 -0
- package/dist/adapter/ingest/upstream-pin.d.ts +47 -0
- package/dist/adapter/ingest/upstream-pin.d.ts.map +1 -0
- package/dist/adapter/ingest/upstream-pin.js +50 -0
- package/dist/adapter/loop-gate-report.d.ts +34 -0
- package/dist/adapter/loop-gate-report.d.ts.map +1 -0
- package/dist/adapter/loop-gate-report.js +37 -0
- package/dist/adapter/rapier-physics-adapter.d.ts +12 -0
- package/dist/adapter/rapier-physics-adapter.d.ts.map +1 -0
- package/dist/adapter/rapier-physics-adapter.js +46 -0
- package/dist/adapter/system-adapter.d.ts +133 -0
- package/dist/adapter/system-adapter.d.ts.map +1 -0
- package/dist/adapter/system-adapter.js +13 -0
- package/dist/adapter/transform.d.ts +18 -0
- package/dist/adapter/transform.d.ts.map +1 -0
- package/dist/adapter/transform.js +1 -0
- package/dist/adapter/vgai-scene-game-adapter.d.ts +116 -0
- package/dist/adapter/vgai-scene-game-adapter.d.ts.map +1 -0
- package/dist/adapter/vgai-scene-game-adapter.js +714 -0
- package/dist/adapter/world-kind.d.ts +30 -0
- package/dist/adapter/world-kind.d.ts.map +1 -0
- package/dist/adapter/world-kind.js +18 -0
- package/dist/ai/navigation.d.ts +64 -0
- package/dist/ai/navigation.d.ts.map +1 -0
- package/dist/ai/navigation.js +133 -0
- package/dist/animation/anim-graph-types.d.ts +25 -0
- package/dist/animation/anim-graph-types.d.ts.map +1 -0
- package/dist/animation/anim-graph-types.js +1 -0
- package/dist/animation/animation-clock.d.ts +213 -0
- package/dist/animation/animation-clock.d.ts.map +1 -0
- package/dist/animation/animation-clock.js +301 -0
- package/dist/animation/blend-node.d.ts +22 -0
- package/dist/animation/blend-node.d.ts.map +1 -0
- package/dist/animation/blend-node.js +97 -0
- package/dist/animation/camera-ownership.d.ts +250 -0
- package/dist/animation/camera-ownership.d.ts.map +1 -0
- package/dist/animation/camera-ownership.js +169 -0
- package/dist/animation/cinematic-cues.d.ts +200 -0
- package/dist/animation/cinematic-cues.d.ts.map +1 -0
- package/dist/animation/cinematic-cues.js +213 -0
- package/dist/animation/clip-map.d.ts +12 -0
- package/dist/animation/clip-map.d.ts.map +1 -0
- package/dist/animation/clip-map.js +37 -0
- package/dist/animation/gsap-registration.d.ts +119 -0
- package/dist/animation/gsap-registration.d.ts.map +1 -0
- package/dist/animation/gsap-registration.js +92 -0
- package/dist/animation/theatre-clock-binding.d.ts +89 -0
- package/dist/animation/theatre-clock-binding.d.ts.map +1 -0
- package/dist/animation/theatre-clock-binding.js +29 -0
- package/dist/animation/theatre-director.d.ts +242 -0
- package/dist/animation/theatre-director.d.ts.map +1 -0
- package/dist/animation/theatre-director.js +235 -0
- package/dist/animation/theatre-object-binding.d.ts +305 -0
- package/dist/animation/theatre-object-binding.d.ts.map +1 -0
- package/dist/animation/theatre-object-binding.js +351 -0
- package/dist/animation/xstate-animation-binding.d.ts +111 -0
- package/dist/animation/xstate-animation-binding.d.ts.map +1 -0
- package/dist/animation/xstate-animation-binding.js +307 -0
- package/dist/animation/xstate-animation-meta.d.ts +228 -0
- package/dist/animation/xstate-animation-meta.d.ts.map +1 -0
- package/dist/animation/xstate-animation-meta.js +221 -0
- package/dist/assets.d.ts +26 -0
- package/dist/assets.d.ts.map +1 -0
- package/dist/assets.js +55 -0
- package/dist/audio/index.d.ts +4 -0
- package/dist/audio/index.d.ts.map +1 -0
- package/dist/audio/index.js +24 -0
- package/dist/audio/tone-clock-binding.d.ts +75 -0
- package/dist/audio/tone-clock-binding.d.ts.map +1 -0
- package/dist/audio/tone-clock-binding.js +29 -0
- package/dist/audio/tone-context.d.ts +114 -0
- package/dist/audio/tone-context.d.ts.map +1 -0
- package/dist/audio/tone-context.js +39 -0
- package/dist/audio/tone-offline-render.d.ts +90 -0
- package/dist/audio/tone-offline-render.d.ts.map +1 -0
- package/dist/audio/tone-offline-render.js +56 -0
- package/dist/audio/wav-encode.d.ts +38 -0
- package/dist/audio/wav-encode.d.ts.map +1 -0
- package/dist/audio/wav-encode.js +97 -0
- package/dist/core/game-loop.d.ts +21 -0
- package/dist/core/game-loop.d.ts.map +1 -0
- package/dist/core/game-loop.js +130 -0
- package/dist/core/system-runner.d.ts +120 -0
- package/dist/core/system-runner.d.ts.map +1 -0
- package/dist/core/system-runner.js +286 -0
- package/dist/core/types.d.ts +58 -0
- package/dist/core/types.d.ts.map +1 -0
- package/dist/core/types.js +25 -0
- package/dist/data/data-asset.d.ts +101 -0
- package/dist/data/data-asset.d.ts.map +1 -0
- package/dist/data/data-asset.js +122 -0
- package/dist/data/data-check-core.d.ts +110 -0
- package/dist/data/data-check-core.d.ts.map +1 -0
- package/dist/data/data-check-core.js +178 -0
- package/dist/data/data-ref.d.ts +79 -0
- package/dist/data/data-ref.d.ts.map +1 -0
- package/dist/data/data-ref.js +130 -0
- package/dist/data/vite-plugin-data.d.ts +79 -0
- package/dist/data/vite-plugin-data.d.ts.map +1 -0
- package/dist/data/vite-plugin-data.js +217 -0
- package/dist/dev/console-bridge.d.ts +22 -0
- package/dist/dev/console-bridge.d.ts.map +1 -0
- package/dist/dev/console-bridge.js +71 -0
- package/dist/dev/debug-draw.d.ts +24 -0
- package/dist/dev/debug-draw.d.ts.map +1 -0
- package/dist/dev/debug-draw.js +73 -0
- package/dist/dev/logger.d.ts +30 -0
- package/dist/dev/logger.d.ts.map +1 -0
- package/dist/dev/logger.js +90 -0
- package/dist/ecs/component-manager.d.ts +189 -0
- package/dist/ecs/component-manager.d.ts.map +1 -0
- package/dist/ecs/component-manager.js +676 -0
- package/dist/ecs/game-component.d.ts +97 -0
- package/dist/ecs/game-component.d.ts.map +1 -0
- package/dist/ecs/game-component.js +80 -0
- package/dist/ecs/hmr-swap-report.d.ts +53 -0
- package/dist/ecs/hmr-swap-report.d.ts.map +1 -0
- package/dist/ecs/hmr-swap-report.js +55 -0
- package/dist/index.d.ts +37 -0
- package/dist/index.d.ts.map +1 -0
- package/dist/index.js +30 -0
- package/dist/input/input-manager.d.ts +596 -0
- package/dist/input/input-manager.d.ts.map +1 -0
- package/dist/input/input-manager.js +1564 -0
- package/dist/input/input-types.d.ts +171 -0
- package/dist/input/input-types.d.ts.map +1 -0
- package/dist/input/input-types.js +1 -0
- package/dist/input/prompt-labels.d.ts +21 -0
- package/dist/input/prompt-labels.d.ts.map +1 -0
- package/dist/input/prompt-labels.js +121 -0
- package/dist/input/rebind-controller.d.ts +59 -0
- package/dist/input/rebind-controller.d.ts.map +1 -0
- package/dist/input/rebind-controller.js +85 -0
- package/dist/input/schema.d.ts +16 -0
- package/dist/input/schema.d.ts.map +1 -0
- package/dist/input/schema.js +228 -0
- package/dist/loader.d.ts +43 -0
- package/dist/loader.d.ts.map +1 -0
- package/dist/loader.js +59 -0
- package/dist/manifest/index.d.ts +5 -0
- package/dist/manifest/index.d.ts.map +1 -0
- package/dist/manifest/index.js +8 -0
- package/dist/manifest/load-file.d.ts +4 -0
- package/dist/manifest/load-file.d.ts.map +1 -0
- package/dist/manifest/load-file.js +14 -0
- package/dist/manifest/load.d.ts +117 -0
- package/dist/manifest/load.d.ts.map +1 -0
- package/dist/manifest/load.js +255 -0
- package/dist/manifest/schema.d.ts +173 -0
- package/dist/manifest/schema.d.ts.map +1 -0
- package/dist/manifest/schema.js +302 -0
- package/dist/physics/collision-system.d.ts +41 -0
- package/dist/physics/collision-system.d.ts.map +1 -0
- package/dist/physics/collision-system.js +64 -0
- package/dist/physics/physics-registry.d.ts +45 -0
- package/dist/physics/physics-registry.d.ts.map +1 -0
- package/dist/physics/physics-registry.js +65 -0
- package/dist/physics/transform-writer.d.ts +16 -0
- package/dist/physics/transform-writer.d.ts.map +1 -0
- package/dist/physics/transform-writer.js +38 -0
- package/dist/physics/trigger-dispatch.d.ts +24 -0
- package/dist/physics/trigger-dispatch.d.ts.map +1 -0
- package/dist/physics/trigger-dispatch.js +80 -0
- package/dist/react/game-state.d.ts +105 -0
- package/dist/react/game-state.d.ts.map +1 -0
- package/dist/react/game-state.js +144 -0
- package/dist/react/use-data.d.ts +60 -0
- package/dist/react/use-data.d.ts.map +1 -0
- package/dist/react/use-data.js +96 -0
- package/dist/react/use-selection.d.ts +75 -0
- package/dist/react/use-selection.d.ts.map +1 -0
- package/dist/react/use-selection.js +90 -0
- package/dist/render/auto-batcher.d.ts +34 -0
- package/dist/render/auto-batcher.d.ts.map +1 -0
- package/dist/render/auto-batcher.js +140 -0
- package/dist/render/render-batch-system.d.ts +33 -0
- package/dist/render/render-batch-system.d.ts.map +1 -0
- package/dist/render/render-batch-system.js +230 -0
- package/dist/render/render-features.d.ts +47 -0
- package/dist/render/render-features.d.ts.map +1 -0
- package/dist/render/render-features.js +105 -0
- package/dist/render/render-settings.d.ts +36 -0
- package/dist/render/render-settings.d.ts.map +1 -0
- package/dist/render/render-settings.js +51 -0
- package/dist/runtime/create-runtime.d.ts +280 -0
- package/dist/runtime/create-runtime.d.ts.map +1 -0
- package/dist/runtime/create-runtime.js +795 -0
- package/dist/runtime/frame-selector-cache.d.ts +41 -0
- package/dist/runtime/frame-selector-cache.d.ts.map +1 -0
- package/dist/runtime/frame-selector-cache.js +65 -0
- package/dist/runtime/game.d.ts +433 -0
- package/dist/runtime/game.d.ts.map +1 -0
- package/dist/runtime/game.js +569 -0
- package/dist/runtime/input-router.d.ts +78 -0
- package/dist/runtime/input-router.d.ts.map +1 -0
- package/dist/runtime/input-router.js +171 -0
- package/dist/runtime/mount-game.d.ts +129 -0
- package/dist/runtime/mount-game.d.ts.map +1 -0
- package/dist/runtime/mount-game.js +152 -0
- package/dist/runtime/mount-manifest.d.ts +119 -0
- package/dist/runtime/mount-manifest.d.ts.map +1 -0
- package/dist/runtime/mount-manifest.js +204 -0
- package/dist/runtime/render-audio-control.d.ts +110 -0
- package/dist/runtime/render-audio-control.d.ts.map +1 -0
- package/dist/runtime/render-audio-control.js +111 -0
- package/dist/runtime/render-control.d.ts +291 -0
- package/dist/runtime/render-control.d.ts.map +1 -0
- package/dist/runtime/render-control.js +264 -0
- package/dist/runtime/render-seed.d.ts +57 -0
- package/dist/runtime/render-seed.d.ts.map +1 -0
- package/dist/runtime/render-seed.js +74 -0
- package/dist/runtime/scene-ui-bridge.d.ts +69 -0
- package/dist/runtime/scene-ui-bridge.d.ts.map +1 -0
- package/dist/runtime/scene-ui-bridge.js +23 -0
- package/dist/runtime/scene-ui-data.d.ts +13 -0
- package/dist/runtime/scene-ui-data.d.ts.map +1 -0
- package/dist/runtime/scene-ui-data.js +92 -0
- package/dist/runtime/state-bridge.d.ts +47 -0
- package/dist/runtime/state-bridge.d.ts.map +1 -0
- package/dist/runtime/state-bridge.js +53 -0
- package/dist/runtime/types.d.ts +179 -0
- package/dist/runtime/types.d.ts.map +1 -0
- package/dist/runtime/types.js +1 -0
- package/dist/scene/asset-loaders.d.ts +79 -0
- package/dist/scene/asset-loaders.d.ts.map +1 -0
- package/dist/scene/asset-loaders.js +141 -0
- package/dist/scene/asset-paths.d.ts +11 -0
- package/dist/scene/asset-paths.d.ts.map +1 -0
- package/dist/scene/asset-paths.js +108 -0
- package/dist/scene/asset-ref-check.d.ts +88 -0
- package/dist/scene/asset-ref-check.d.ts.map +1 -0
- package/dist/scene/asset-ref-check.js +214 -0
- package/dist/scene/asset-registry.d.ts +30 -0
- package/dist/scene/asset-registry.d.ts.map +1 -0
- package/dist/scene/asset-registry.js +50 -0
- package/dist/scene/collider-dimensions.d.ts +63 -0
- package/dist/scene/collider-dimensions.d.ts.map +1 -0
- package/dist/scene/collider-dimensions.js +98 -0
- package/dist/scene/component-registry.d.ts +17 -0
- package/dist/scene/component-registry.d.ts.map +1 -0
- package/dist/scene/component-registry.js +28 -0
- package/dist/scene/defaults.d.ts +252 -0
- package/dist/scene/defaults.d.ts.map +1 -0
- package/dist/scene/defaults.js +151 -0
- package/dist/scene/geometries/index.d.ts +8 -0
- package/dist/scene/geometries/index.d.ts.map +1 -0
- package/dist/scene/geometries/index.js +7 -0
- package/dist/scene/geometries/terrain.d.ts +2 -0
- package/dist/scene/geometries/terrain.d.ts.map +1 -0
- package/dist/scene/geometries/terrain.js +37 -0
- package/dist/scene/geometry-registry.d.ts +24 -0
- package/dist/scene/geometry-registry.d.ts.map +1 -0
- package/dist/scene/geometry-registry.js +20 -0
- package/dist/scene/instance-registry.d.ts +36 -0
- package/dist/scene/instance-registry.d.ts.map +1 -0
- package/dist/scene/instance-registry.js +55 -0
- package/dist/scene/instancers/grid.d.ts +2 -0
- package/dist/scene/instancers/grid.d.ts.map +1 -0
- package/dist/scene/instancers/grid.js +36 -0
- package/dist/scene/instancers/index.d.ts +8 -0
- package/dist/scene/instancers/index.d.ts.map +1 -0
- package/dist/scene/instancers/index.js +7 -0
- package/dist/scene/light-camera-factory.d.ts +23 -0
- package/dist/scene/light-camera-factory.d.ts.map +1 -0
- package/dist/scene/light-camera-factory.js +68 -0
- package/dist/scene/material-factory.d.ts +17 -0
- package/dist/scene/material-factory.d.ts.map +1 -0
- package/dist/scene/material-factory.js +197 -0
- package/dist/scene/material-registry.d.ts +40 -0
- package/dist/scene/material-registry.d.ts.map +1 -0
- package/dist/scene/material-registry.js +44 -0
- package/dist/scene/materials/index.d.ts +8 -0
- package/dist/scene/materials/index.d.ts.map +1 -0
- package/dist/scene/materials/index.js +7 -0
- package/dist/scene/materials/water.d.ts +2 -0
- package/dist/scene/materials/water.d.ts.map +1 -0
- package/dist/scene/materials/water.js +54 -0
- package/dist/scene/parse.d.ts +23 -0
- package/dist/scene/parse.d.ts.map +1 -0
- package/dist/scene/parse.js +179 -0
- package/dist/scene/particles-factory.d.ts +33 -0
- package/dist/scene/particles-factory.d.ts.map +1 -0
- package/dist/scene/particles-factory.js +282 -0
- package/dist/scene/scene-apply.d.ts +109 -0
- package/dist/scene/scene-apply.d.ts.map +1 -0
- package/dist/scene/scene-apply.js +326 -0
- package/dist/scene/scene-diff-schema.d.ts +285 -0
- package/dist/scene/scene-diff-schema.d.ts.map +1 -0
- package/dist/scene/scene-diff-schema.js +92 -0
- package/dist/scene/scene-diff-types.d.ts +40 -0
- package/dist/scene/scene-diff-types.d.ts.map +1 -0
- package/dist/scene/scene-diff-types.js +14 -0
- package/dist/scene/scene-loader.d.ts +177 -0
- package/dist/scene/scene-loader.d.ts.map +1 -0
- package/dist/scene/scene-loader.js +1213 -0
- package/dist/scene/scene-query.d.ts +11 -0
- package/dist/scene/scene-query.d.ts.map +1 -0
- package/dist/scene/scene-query.js +63 -0
- package/dist/scene/scene-types.d.ts +10 -0
- package/dist/scene/scene-types.d.ts.map +1 -0
- package/dist/scene/scene-types.js +8 -0
- package/dist/scene/scene-version.d.ts +26 -0
- package/dist/scene/scene-version.d.ts.map +1 -0
- package/dist/scene/scene-version.js +34 -0
- package/dist/scene/schema/animation.d.ts +8 -0
- package/dist/scene/schema/animation.d.ts.map +1 -0
- package/dist/scene/schema/animation.js +42 -0
- package/dist/scene/schema/audio.d.ts +13 -0
- package/dist/scene/schema/audio.d.ts.map +1 -0
- package/dist/scene/schema/audio.js +22 -0
- package/dist/scene/schema/camera.d.ts +28 -0
- package/dist/scene/schema/camera.d.ts.map +1 -0
- package/dist/scene/schema/camera.js +17 -0
- package/dist/scene/schema/collider.d.ts +40 -0
- package/dist/scene/schema/collider.d.ts.map +1 -0
- package/dist/scene/schema/collider.js +55 -0
- package/dist/scene/schema/entity-ref.d.ts +31 -0
- package/dist/scene/schema/entity-ref.d.ts.map +1 -0
- package/dist/scene/schema/entity-ref.js +61 -0
- package/dist/scene/schema/entity.d.ts +1036 -0
- package/dist/scene/schema/entity.d.ts.map +1 -0
- package/dist/scene/schema/entity.js +153 -0
- package/dist/scene/schema/environment.d.ts +425 -0
- package/dist/scene/schema/environment.d.ts.map +1 -0
- package/dist/scene/schema/environment.js +357 -0
- package/dist/scene/schema/index.d.ts +39 -0
- package/dist/scene/schema/index.d.ts.map +1 -0
- package/dist/scene/schema/index.js +20 -0
- package/dist/scene/schema/instances.d.ts +14 -0
- package/dist/scene/schema/instances.d.ts.map +1 -0
- package/dist/scene/schema/instances.js +28 -0
- package/dist/scene/schema/joint.d.ts +23 -0
- package/dist/scene/schema/joint.d.ts.map +1 -0
- package/dist/scene/schema/joint.js +23 -0
- package/dist/scene/schema/light.d.ts +38 -0
- package/dist/scene/schema/light.d.ts.map +1 -0
- package/dist/scene/schema/light.js +26 -0
- package/dist/scene/schema/material.d.ts +199 -0
- package/dist/scene/schema/material.d.ts.map +1 -0
- package/dist/scene/schema/material.js +99 -0
- package/dist/scene/schema/mesh.d.ts +48 -0
- package/dist/scene/schema/mesh.d.ts.map +1 -0
- package/dist/scene/schema/mesh.js +82 -0
- package/dist/scene/schema/particles.d.ts +2178 -0
- package/dist/scene/schema/particles.d.ts.map +1 -0
- package/dist/scene/schema/particles.js +321 -0
- package/dist/scene/schema/physics.d.ts +56 -0
- package/dist/scene/schema/physics.d.ts.map +1 -0
- package/dist/scene/schema/physics.js +37 -0
- package/dist/scene/schema/scene-file.d.ts +304 -0
- package/dist/scene/schema/scene-file.d.ts.map +1 -0
- package/dist/scene/schema/scene-file.js +262 -0
- package/dist/scene/schema/shadow.d.ts +28 -0
- package/dist/scene/schema/shadow.d.ts.map +1 -0
- package/dist/scene/schema/shadow.js +20 -0
- package/dist/scene/schema/spline.d.ts +25 -0
- package/dist/scene/schema/spline.d.ts.map +1 -0
- package/dist/scene/schema/spline.js +15 -0
- package/dist/scene/schema/tuples.d.ts +12 -0
- package/dist/scene/schema/tuples.d.ts.map +1 -0
- package/dist/scene/schema/tuples.js +14 -0
- package/dist/scene/schema/ui.d.ts +880 -0
- package/dist/scene/schema/ui.d.ts.map +1 -0
- package/dist/scene/schema/ui.js +506 -0
- package/dist/scene/user-data.d.ts +171 -0
- package/dist/scene/user-data.d.ts.map +1 -0
- package/dist/scene/user-data.js +137 -0
- package/dist/setup/setup-audio.d.ts +20 -0
- package/dist/setup/setup-audio.d.ts.map +1 -0
- package/dist/setup/setup-audio.js +41 -0
- package/dist/setup/setup-particles.d.ts +17 -0
- package/dist/setup/setup-particles.d.ts.map +1 -0
- package/dist/setup/setup-particles.js +16 -0
- package/dist/setup/setup-physics.d.ts +25 -0
- package/dist/setup/setup-physics.d.ts.map +1 -0
- package/dist/setup/setup-physics.js +51 -0
- package/dist/setup/setup-renderer.d.ts +69 -0
- package/dist/setup/setup-renderer.d.ts.map +1 -0
- package/dist/setup/setup-renderer.js +363 -0
- package/dist/tools/define-tool.d.ts +105 -0
- package/dist/tools/define-tool.d.ts.map +1 -0
- package/dist/tools/define-tool.js +82 -0
- package/dist/world2d/authoring-2d.d.ts +76 -0
- package/dist/world2d/authoring-2d.d.ts.map +1 -0
- package/dist/world2d/authoring-2d.js +176 -0
- package/dist/world2d/capture-to-scene2d.d.ts +5 -0
- package/dist/world2d/capture-to-scene2d.d.ts.map +1 -0
- package/dist/world2d/capture-to-scene2d.js +49 -0
- package/dist/world2d/collision-2d.d.ts +52 -0
- package/dist/world2d/collision-2d.d.ts.map +1 -0
- package/dist/world2d/collision-2d.js +70 -0
- package/dist/world2d/components-2d.d.ts +47 -0
- package/dist/world2d/components-2d.d.ts.map +1 -0
- package/dist/world2d/components-2d.js +77 -0
- package/dist/world2d/index.d.ts +34 -0
- package/dist/world2d/index.d.ts.map +1 -0
- package/dist/world2d/index.js +32 -0
- package/dist/world2d/ingest-iframe-2d.d.ts +82 -0
- package/dist/world2d/ingest-iframe-2d.d.ts.map +1 -0
- package/dist/world2d/ingest-iframe-2d.js +166 -0
- package/dist/world2d/ingest2d.d.ts +97 -0
- package/dist/world2d/ingest2d.d.ts.map +1 -0
- package/dist/world2d/ingest2d.js +40 -0
- package/dist/world2d/physics2d-registry.d.ts +24 -0
- package/dist/world2d/physics2d-registry.d.ts.map +1 -0
- package/dist/world2d/physics2d-registry.js +38 -0
- package/dist/world2d/pixi-game-adapter.d.ts +107 -0
- package/dist/world2d/pixi-game-adapter.d.ts.map +1 -0
- package/dist/world2d/pixi-game-adapter.js +211 -0
- package/dist/world2d/pixi-surface.d.ts +39 -0
- package/dist/world2d/pixi-surface.d.ts.map +1 -0
- package/dist/world2d/pixi-surface.js +47 -0
- package/dist/world2d/scene-capture-2d.d.ts +43 -0
- package/dist/world2d/scene-capture-2d.d.ts.map +1 -0
- package/dist/world2d/scene-capture-2d.js +92 -0
- package/dist/world2d/scene2d-loader.d.ts +27 -0
- package/dist/world2d/scene2d-loader.d.ts.map +1 -0
- package/dist/world2d/scene2d-loader.js +274 -0
- package/dist/world2d/schema/entity2d.d.ts +102 -0
- package/dist/world2d/schema/entity2d.d.ts.map +1 -0
- package/dist/world2d/schema/entity2d.js +119 -0
- package/dist/world2d/schema/physics2d.d.ts +46 -0
- package/dist/world2d/schema/physics2d.d.ts.map +1 -0
- package/dist/world2d/schema/physics2d.js +45 -0
- package/dist/world2d/schema/sprite.d.ts +42 -0
- package/dist/world2d/schema/sprite.d.ts.map +1 -0
- package/dist/world2d/schema/sprite.js +63 -0
- package/dist/world2d/schema/tilemap.d.ts +15 -0
- package/dist/world2d/schema/tilemap.d.ts.map +1 -0
- package/dist/world2d/schema/tilemap.js +19 -0
- package/dist/world2d/schema/tuples2d.d.ts +20 -0
- package/dist/world2d/schema/tuples2d.d.ts.map +1 -0
- package/dist/world2d/schema/tuples2d.js +19 -0
- package/dist/world2d/system-adapters-2d.d.ts +16 -0
- package/dist/world2d/system-adapters-2d.d.ts.map +1 -0
- package/dist/world2d/system-adapters-2d.js +37 -0
- package/dist/world2d/transform-writer-2d.d.ts +16 -0
- package/dist/world2d/transform-writer-2d.d.ts.map +1 -0
- package/dist/world2d/transform-writer-2d.js +22 -0
- package/dist/world2d/types.d.ts +53 -0
- package/dist/world2d/types.d.ts.map +1 -0
- package/dist/world2d/types.js +1 -0
- package/package.json +18 -4
- package/src/adapter/authoring.ts +10 -0
- package/src/adapter/first-party-systems.ts +23 -34
- package/src/adapter/index.ts +1 -3
- package/src/adapter/system-adapter.ts +15 -22
- package/src/adapter/vgai-scene-game-adapter.ts +5 -14
- package/src/animation/anim-graph-types.ts +12 -43
- package/src/animation/animation-clock.ts +479 -0
- package/src/animation/camera-ownership.ts +467 -0
- package/src/animation/cinematic-cues.ts +451 -0
- package/src/animation/clip-map.ts +41 -0
- package/src/animation/gsap-registration.ts +184 -0
- package/src/animation/theatre-clock-binding.ts +111 -0
- package/src/animation/theatre-director.ts +347 -0
- package/src/animation/theatre-object-binding.ts +661 -0
- package/src/animation/xstate-animation-binding.ts +398 -0
- package/src/animation/xstate-animation-meta.ts +282 -0
- package/src/audio/index.ts +39 -7
- package/src/audio/tone-clock-binding.ts +98 -0
- package/src/audio/tone-context.ts +129 -0
- package/src/audio/tone-offline-render.ts +167 -0
- package/src/audio/wav-encode.ts +119 -0
- package/src/core/game-loop.ts +17 -0
- package/src/core/types.ts +13 -0
- package/src/data/data-asset.ts +167 -0
- package/src/data/data-check-core.ts +242 -0
- package/src/data/data-ref.ts +145 -0
- package/src/data/vite-plugin-data.ts +290 -0
- package/src/index.ts +48 -0
- package/src/input/input-manager.ts +1206 -32
- package/src/input/input-types.ts +155 -3
- package/src/input/prompt-labels.ts +122 -0
- package/src/input/rebind-controller.ts +105 -0
- package/src/input/schema.ts +206 -52
- package/src/react/use-data.ts +114 -0
- package/src/react/use-selection.tsx +135 -0
- package/src/runtime/create-runtime.ts +30 -9
- package/src/runtime/render-audio-control.ts +168 -0
- package/src/runtime/render-control.ts +522 -0
- package/src/runtime/render-seed.ts +79 -0
- package/src/runtime/types.ts +0 -5
- package/src/scene/asset-loaders.ts +10 -36
- package/src/scene/asset-paths.ts +0 -2
- package/src/scene/asset-ref-check.ts +248 -0
- package/src/scene/parse.ts +133 -0
- package/src/scene/scene-loader.ts +81 -96
- package/src/scene/schema/animation.ts +30 -79
- package/src/scene/schema/entity.ts +20 -0
- package/src/scene/schema/index.ts +2 -12
- package/src/scene/user-data.ts +8 -9
- package/src/setup/setup-renderer.ts +9 -2
- package/src/tools/define-tool.ts +152 -0
- package/src/animation/anim-graph.ts +0 -406
- package/src/animation/anim-system.ts +0 -28
- package/src/animation/property-track.ts +0 -178
- package/src/animation/schema.ts +0 -204
- package/src/audio/ambient.ts +0 -300
- package/src/audio/impacts.ts +0 -212
- package/src/audio/movement.ts +0 -140
- package/src/audio/musical.ts +0 -200
- package/src/audio/ui-sounds.ts +0 -171
- package/src/audio/vehicle.ts +0 -235
- package/src/audio/weapons.ts +0 -152
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/**
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* `vgaiDataCheck` — build-path validation for data assets and project tools
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* (docs/DATA-TOOLS-DESIGN.md §6.7, the enforcement half of W5). A Vite plugin
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* for the PROJECT's own `vite.config.ts` (the template wires it; the editor
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* dev server boots Vite from the ENGINE's config and never runs this — its
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* surface is covered by `vgai doctor` instead). Build-only (`apply: 'build'`):
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* in dev, `defineData`'s parse-on-load already fails loud in the console.
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* Three checks, all failing the build loud:
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* 1. **Schema integrity** (`buildStart`): every registered asset's
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* {@link parseDataJson} — the EXACT parse `defineData` runs at load (§9.1:
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* Zod schema itself never can). The schemas arrive EXECUTABLE because
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* `vite.config.ts` statically imports the project's data-asset registry
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* (`src/data/assets.ts` in the template) — Vite's config loader bundles
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* place project Zod schemas can run.
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* 2. **Ref integrity** (`buildStart`): every `file#key(.field)*` string in
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* every `src/data/*.data.json` (registered or not) must resolve — shared
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* definition with `vgai doctor` via {@link findDanglingDataRefs}, so the
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* two surfaces can never disagree about what "dangling" means. A second,
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* field declared with `dataRef(target)` (`./data-ref.ts`) whose `target`
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* names no asset currently on disk fails loud too (§9.4's "renamed the
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* `collectDeclaredRefFields`/`findMissingRefTargets` in `data-check-core.ts`).
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* 3. **Tools never ship** (`generateBundle`): no emitted chunk may contain a
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*
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import { readdirSync, readFileSync, statSync } from 'node:fs';
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import { parseDataJson, toDataJsonSchema } from './data-asset';
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import {
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collectDeclaredRefFields,
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findDanglingDataRefs,
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findMissingRefTargets,
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} from './data-check-core';
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export interface DataCheckAsset {
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rel
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/**
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* Parse every data file in the project once — the registered subset gets
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* schema validation, the whole set feeds ref integrity. Unparseable files
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* become errors; unregistered files become warnings naming the registry.
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*
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* files in different subdirectories can share a stem (e.g.
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* `src/data/enemies.data.json` and `src/data/legacy/enemies.data.json`) — the
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* exact identity `file#key` refs AND the registry's `sourcePath` lookup both
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* address by stem alone (§2.2). Without this guard `parsedByStem.set` would
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* integrity) resolves anything through it once it's flagged.
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*/
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interface ParsedDataFiles {
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parsedByStem: Map<string, unknown>;
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/** Stems the duplicate-stem guard already flagged — check 1 skips its own
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* redundant "not found on disk" for these (the duplicate-stem error
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* already explains why the stem has no single resolvable payload). */
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ambiguousStems: Set<string>;
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}
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function parseAllDataFiles(
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root: string,
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registered: ReadonlySet<string>,
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errors: string[],
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warnings: string[],
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): ParsedDataFiles {
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const stem = assetStem(rel);
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try {
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parsedByStem.set(stem, JSON.parse(readFileSync(abs, 'utf-8')));
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} catch (err) {
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errors.push(
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`"${rel}" is not valid JSON: ${err instanceof Error ? err.message : String(err)}`,
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);
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continue;
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}
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if (!registered.has(rel)) {
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warnings.push(
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`"${rel}" is not registered in the data-asset registry (src/data/assets.ts), so it gets ` +
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'no build-time schema check (runtime parse-on-load still applies). Register it there — ' +
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'the template ships the worked example.',
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);
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}
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}
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const ambiguousStems = new Set<string>();
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for (const [stem, paths] of pathsByStem) {
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if (paths.length < 2) continue;
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ambiguousStems.add(stem);
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errors.push(
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`asset stem "${stem}" is claimed by ${paths.length} files (${paths.join(', ')}) — ` +
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'"file#key" refs and the data-asset registry address a file by its stem alone (§2.2), so ' +
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'this is an unresolvable identity collision. Rename one — asset stems must be unique ' +
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'across the whole project, not just per directory.',
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);
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parsedByStem.delete(stem); // arbitrary otherwise — neither check below may resolve through it
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}
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return { parsedByStem, ambiguousStems };
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}
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/**
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* The fs half of checks 1 + 2, extracted from the plugin hook so it is
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* directly unit-testable against a fixture folder (no rollup context needed).
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*/
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export function collectDataCheckProblems(options: VgaiDataCheckOptions): {
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errors: string[];
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warnings: string[];
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} {
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const root = options.root ?? process.cwd();
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const errors: string[] = [];
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const warnings: string[] = [];
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const registered = new Set(options.assets.map((a) => a.sourcePath.split('\\').join('/')));
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const { parsedByStem, ambiguousStems } = parseAllDataFiles(root, registered, errors, warnings);
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179
|
+
|
|
180
|
+
// Check 1 — registered assets validate through the exact runtime parse.
|
|
181
|
+
for (const asset of options.assets) {
|
|
182
|
+
const rel = asset.sourcePath.split('\\').join('/');
|
|
183
|
+
if (!parsedByStem.has(assetStem(rel))) {
|
|
184
|
+
// An AMBIGUOUS stem already has its own duplicate-stem error above,
|
|
185
|
+
// which fully explains why there's no single payload to validate
|
|
186
|
+
// against — a second "not found on disk" here would just be
|
|
187
|
+
// confusing noise about a file that plainly IS on disk.
|
|
188
|
+
if (!ambiguousStems.has(assetStem(rel))) {
|
|
189
|
+
errors.push(
|
|
190
|
+
`registered data asset "${rel}" was not found on disk — fix the path in the registry ` +
|
|
191
|
+
'(src/data/assets.ts) or restore the file.',
|
|
192
|
+
);
|
|
193
|
+
}
|
|
194
|
+
continue;
|
|
195
|
+
}
|
|
196
|
+
try {
|
|
197
|
+
parseDataJson(asset.schema, parsedByStem.get(assetStem(rel)), rel);
|
|
198
|
+
} catch (err) {
|
|
199
|
+
errors.push(err instanceof Error ? err.message : String(err));
|
|
200
|
+
}
|
|
201
|
+
}
|
|
202
|
+
|
|
203
|
+
// Check 2 — no dangling refs anywhere.
|
|
204
|
+
for (const dangling of findDanglingDataRefs(parsedByStem)) {
|
|
205
|
+
errors.push(
|
|
206
|
+
`dangling data ref in "src/data/${dangling.inAsset}.data.json" at ${dangling.atPath}: ` +
|
|
207
|
+
`"${dangling.ref}" — "${dangling.missingSegment}" does not exist in ` +
|
|
208
|
+
`src/data/${dangling.targetAsset}.data.json. Fix the key or remove the ref ` +
|
|
209
|
+
'(refs are "file#key" strings — docs/DATA-TOOLS-DESIGN.md §2.2).',
|
|
210
|
+
);
|
|
211
|
+
}
|
|
212
|
+
|
|
213
|
+
// Check 2b — every declared `dataRef(target)` field (registered assets
|
|
214
|
+
// only, same set check 1 already validates) must name a target that's
|
|
215
|
+
// actually on disk — the §9.4 fix: this fires even if NO current value
|
|
216
|
+
// happens to look like a ref, unlike check 2 above (see
|
|
217
|
+
// `data-check-core.ts`'s module doc).
|
|
218
|
+
const assetNames = new Set(parsedByStem.keys());
|
|
219
|
+
for (const asset of options.assets) {
|
|
220
|
+
const rel = asset.sourcePath.split('\\').join('/');
|
|
221
|
+
const declared = collectDeclaredRefFields(toDataJsonSchema(asset.schema));
|
|
222
|
+
for (const missing of findMissingRefTargets(declared, assetNames)) {
|
|
223
|
+
errors.push(
|
|
224
|
+
`"${rel}" declares field "${missing.fieldPath}" as dataRef('${missing.targetStem}'), but ` +
|
|
225
|
+
`no "src/data/${missing.targetStem}.data.json" exists. Restore/rename the target file, ` +
|
|
226
|
+
`or update the dataRef('${missing.targetStem}') call in the schema.`,
|
|
227
|
+
);
|
|
228
|
+
}
|
|
229
|
+
}
|
|
230
|
+
|
|
231
|
+
return { errors, warnings };
|
|
232
|
+
}
|
|
233
|
+
|
|
234
|
+
/** True iff a bundled module id is tool code that must never ship (§4). Pure, unit-tested. */
|
|
235
|
+
export function isToolModuleId(id: string): boolean {
|
|
236
|
+
const normalized = id.split('\\').join('/');
|
|
237
|
+
return /\/src\/tools\//.test(normalized) || /\.tool\.[tj]sx?(\?|$)/.test(normalized);
|
|
238
|
+
}
|
|
239
|
+
|
|
240
|
+
/**
|
|
241
|
+
* Build-path validation plugin — see the module doc. Wire it in the project's
|
|
242
|
+
* `vite.config.ts`, passing the data-asset registry:
|
|
243
|
+
*
|
|
244
|
+
* ```ts
|
|
245
|
+
* import { vgaiDataCheck } from '@vgai/engine/data/vite-plugin-data';
|
|
246
|
+
* import { dataAssets } from './src/data/assets';
|
|
247
|
+
* export default defineConfig({
|
|
248
|
+
* plugins: [vgaiDataCheck({
|
|
249
|
+
* root: __dirname,
|
|
250
|
+
* assets: dataAssets.map((a) => ({ schema: a.schema, sourcePath: `src/data/${a.name}.data.json` })),
|
|
251
|
+
* })],
|
|
252
|
+
* });
|
|
253
|
+
* ```
|
|
254
|
+
*/
|
|
255
|
+
export function vgaiDataCheck(options: VgaiDataCheckOptions): Plugin {
|
|
256
|
+
return {
|
|
257
|
+
name: 'vgai:data-check',
|
|
258
|
+
apply: 'build',
|
|
259
|
+
buildStart() {
|
|
260
|
+
const { errors, warnings } = collectDataCheckProblems(options);
|
|
261
|
+
for (const warning of warnings) this.warn(warning);
|
|
262
|
+
if (errors.length > 0) {
|
|
263
|
+
// ONE error carrying every problem — fail loud with the full picture,
|
|
264
|
+
// not a fix-one-rebuild-see-the-next loop.
|
|
265
|
+
this.error(
|
|
266
|
+
`data-asset validation failed (${errors.length} problem${errors.length === 1 ? '' : 's'} ` +
|
|
267
|
+
`— docs/DATA-TOOLS-DESIGN.md §6.7):\n${errors.map((e) => ` - ${e}`).join('\n')}`,
|
|
268
|
+
);
|
|
269
|
+
}
|
|
270
|
+
},
|
|
271
|
+
generateBundle(_outputOptions, bundle) {
|
|
272
|
+
const leaked = new Set<string>();
|
|
273
|
+
for (const output of Object.values(bundle)) {
|
|
274
|
+
if (output.type !== 'chunk') continue;
|
|
275
|
+
for (const id of Object.keys(output.modules)) {
|
|
276
|
+
if (isToolModuleId(id)) leaked.add(id.split('\\').join('/'));
|
|
277
|
+
}
|
|
278
|
+
}
|
|
279
|
+
if (leaked.size > 0) {
|
|
280
|
+
this.error(
|
|
281
|
+
'project tool code reached the game build — tools are editor-only and must never ship ' +
|
|
282
|
+
'to players (docs/DATA-TOOLS-DESIGN.md §4). Remove every game-code import of these ' +
|
|
283
|
+
`modules (tools may import game code, never the reverse):\n${[...leaked]
|
|
284
|
+
.map((id) => ` - ${id}`)
|
|
285
|
+
.join('\n')}`,
|
|
286
|
+
);
|
|
287
|
+
}
|
|
288
|
+
},
|
|
289
|
+
};
|
|
290
|
+
}
|
package/src/index.ts
ADDED
|
@@ -0,0 +1,48 @@
|
|
|
1
|
+
/**
|
|
2
|
+
* `@vgai/engine`'s package `"."` entry — what `import '@vgai/engine'`
|
|
3
|
+
* resolves to.
|
|
4
|
+
*
|
|
5
|
+
* This is a SMALL, CURATED barrel, not a re-export-everything convenience
|
|
6
|
+
* import. The engine's own doctrine (CLAUDE.md: "the engine code in
|
|
7
|
+
* `packages/engine/src/` is meant to be read and edited directly — it is
|
|
8
|
+
* not a black-box library") means subpath imports
|
|
9
|
+
* (`@vgai/engine/<path>`, matching this package's `"./*"` exports entry)
|
|
10
|
+
* remain the primary way to reach engine internals — reach for a subpath
|
|
11
|
+
* first. This barrel exists only so the package's bare-name entry point is
|
|
12
|
+
* HONEST (resolves to something real and useful) instead of dangling; it
|
|
13
|
+
* covers just the handful of symbols a game/consumer needs to author a
|
|
14
|
+
* first-party `setup()` and mount it, plus the scene/manifest file
|
|
15
|
+
* entry points. Keep it small when extending it — prefer a new subpath
|
|
16
|
+
* export over growing this file into a firehose.
|
|
17
|
+
*
|
|
18
|
+
* Groups (import order below is alphabetical-by-specifier, per the repo's
|
|
19
|
+
* biome `organizeImports` rule, not by group — see this list instead):
|
|
20
|
+
* - game setup contract: `GameContext`/`GameCleanup`/`GameSetupFn`, `fromSetup`
|
|
21
|
+
* - component model: `GameComponent`, `WorldKind`
|
|
22
|
+
* - manifest-driven mount: `mountManifestWorlds` + its option/result types
|
|
23
|
+
* - scene file entry point: `parseSceneFile`/`parsePrefabFile`
|
|
24
|
+
* - game manifest (vgai.game.json) entry point: `loadGameManifest`
|
|
25
|
+
*/
|
|
26
|
+
|
|
27
|
+
export { fromSetup } from './adapter/vgai-scene-game-adapter';
|
|
28
|
+
export type { WorldKind } from './adapter/world-kind';
|
|
29
|
+
export { GameComponent } from './ecs/game-component';
|
|
30
|
+
export type {
|
|
31
|
+
GameManifest,
|
|
32
|
+
ResolvedAdapter,
|
|
33
|
+
ResolvedGameManifest,
|
|
34
|
+
ResolvedWorldEntry,
|
|
35
|
+
WorldAdapter,
|
|
36
|
+
WorldEntry,
|
|
37
|
+
} from './manifest';
|
|
38
|
+
export { CAPABILITY_CEILINGS, DEFAULT_SERVER_MODULE, loadGameManifest } from './manifest';
|
|
39
|
+
export type { GameSession } from './runtime/create-runtime';
|
|
40
|
+
export type {
|
|
41
|
+
MountEntry,
|
|
42
|
+
MountedManifestSession,
|
|
43
|
+
MountManifestOptions,
|
|
44
|
+
} from './runtime/mount-manifest';
|
|
45
|
+
export { mountManifestWorlds } from './runtime/mount-manifest';
|
|
46
|
+
export type { GameCleanup, GameContext, GameSetupFn } from './runtime/types';
|
|
47
|
+
export { parsePrefabFile, parseSceneFile, SceneParseError } from './scene/parse';
|
|
48
|
+
export type { PrefabFile, SceneFile } from './scene/schema';
|