@vgai/engine 0.2.0 → 0.3.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +3 -1
- package/dist/adapter/authoring.d.ts +404 -0
- package/dist/adapter/authoring.d.ts.map +1 -0
- package/dist/adapter/authoring.js +22 -0
- package/dist/adapter/colyseus-networking-adapter.d.ts +43 -0
- package/dist/adapter/colyseus-networking-adapter.d.ts.map +1 -0
- package/dist/adapter/colyseus-networking-adapter.js +38 -0
- package/dist/adapter/first-party-systems.d.ts +38 -0
- package/dist/adapter/first-party-systems.d.ts.map +1 -0
- package/dist/adapter/first-party-systems.js +77 -0
- package/dist/adapter/game-adapter.d.ts +133 -0
- package/dist/adapter/game-adapter.d.ts.map +1 -0
- package/dist/adapter/game-adapter.js +10 -0
- package/dist/adapter/host-context.d.ts +73 -0
- package/dist/adapter/host-context.d.ts.map +1 -0
- package/dist/adapter/host-context.js +16 -0
- package/dist/adapter/index.d.ts +22 -0
- package/dist/adapter/index.d.ts.map +1 -0
- package/dist/adapter/index.js +15 -0
- package/dist/adapter/ingest/game-contract.d.ts +53 -0
- package/dist/adapter/ingest/game-contract.d.ts.map +1 -0
- package/dist/adapter/ingest/game-contract.js +30 -0
- package/dist/adapter/ingest/overlay-applier.d.ts +118 -0
- package/dist/adapter/ingest/overlay-applier.d.ts.map +1 -0
- package/dist/adapter/ingest/overlay-applier.js +132 -0
- package/dist/adapter/ingest/overlay-apply.d.ts +60 -0
- package/dist/adapter/ingest/overlay-apply.d.ts.map +1 -0
- package/dist/adapter/ingest/overlay-apply.js +101 -0
- package/dist/adapter/ingest/overlay-file.d.ts +79 -0
- package/dist/adapter/ingest/overlay-file.d.ts.map +1 -0
- package/dist/adapter/ingest/overlay-file.js +66 -0
- package/dist/adapter/ingest/overlay-report.d.ts +113 -0
- package/dist/adapter/ingest/overlay-report.d.ts.map +1 -0
- package/dist/adapter/ingest/overlay-report.js +103 -0
- package/dist/adapter/ingest/scene-capture.d.ts +97 -0
- package/dist/adapter/ingest/scene-capture.d.ts.map +1 -0
- package/dist/adapter/ingest/scene-capture.js +248 -0
- package/dist/adapter/ingest/upstream-pin.d.ts +47 -0
- package/dist/adapter/ingest/upstream-pin.d.ts.map +1 -0
- package/dist/adapter/ingest/upstream-pin.js +50 -0
- package/dist/adapter/loop-gate-report.d.ts +34 -0
- package/dist/adapter/loop-gate-report.d.ts.map +1 -0
- package/dist/adapter/loop-gate-report.js +37 -0
- package/dist/adapter/rapier-physics-adapter.d.ts +12 -0
- package/dist/adapter/rapier-physics-adapter.d.ts.map +1 -0
- package/dist/adapter/rapier-physics-adapter.js +46 -0
- package/dist/adapter/system-adapter.d.ts +133 -0
- package/dist/adapter/system-adapter.d.ts.map +1 -0
- package/dist/adapter/system-adapter.js +13 -0
- package/dist/adapter/transform.d.ts +18 -0
- package/dist/adapter/transform.d.ts.map +1 -0
- package/dist/adapter/transform.js +1 -0
- package/dist/adapter/vgai-scene-game-adapter.d.ts +116 -0
- package/dist/adapter/vgai-scene-game-adapter.d.ts.map +1 -0
- package/dist/adapter/vgai-scene-game-adapter.js +714 -0
- package/dist/adapter/world-kind.d.ts +30 -0
- package/dist/adapter/world-kind.d.ts.map +1 -0
- package/dist/adapter/world-kind.js +18 -0
- package/dist/ai/navigation.d.ts +64 -0
- package/dist/ai/navigation.d.ts.map +1 -0
- package/dist/ai/navigation.js +133 -0
- package/dist/animation/anim-graph-types.d.ts +25 -0
- package/dist/animation/anim-graph-types.d.ts.map +1 -0
- package/dist/animation/anim-graph-types.js +1 -0
- package/dist/animation/animation-clock.d.ts +213 -0
- package/dist/animation/animation-clock.d.ts.map +1 -0
- package/dist/animation/animation-clock.js +301 -0
- package/dist/animation/blend-node.d.ts +22 -0
- package/dist/animation/blend-node.d.ts.map +1 -0
- package/dist/animation/blend-node.js +97 -0
- package/dist/animation/camera-ownership.d.ts +250 -0
- package/dist/animation/camera-ownership.d.ts.map +1 -0
- package/dist/animation/camera-ownership.js +169 -0
- package/dist/animation/cinematic-cues.d.ts +200 -0
- package/dist/animation/cinematic-cues.d.ts.map +1 -0
- package/dist/animation/cinematic-cues.js +213 -0
- package/dist/animation/clip-map.d.ts +12 -0
- package/dist/animation/clip-map.d.ts.map +1 -0
- package/dist/animation/clip-map.js +37 -0
- package/dist/animation/gsap-registration.d.ts +119 -0
- package/dist/animation/gsap-registration.d.ts.map +1 -0
- package/dist/animation/gsap-registration.js +92 -0
- package/dist/animation/theatre-clock-binding.d.ts +89 -0
- package/dist/animation/theatre-clock-binding.d.ts.map +1 -0
- package/dist/animation/theatre-clock-binding.js +29 -0
- package/dist/animation/theatre-director.d.ts +242 -0
- package/dist/animation/theatre-director.d.ts.map +1 -0
- package/dist/animation/theatre-director.js +235 -0
- package/dist/animation/theatre-object-binding.d.ts +305 -0
- package/dist/animation/theatre-object-binding.d.ts.map +1 -0
- package/dist/animation/theatre-object-binding.js +351 -0
- package/dist/animation/xstate-animation-binding.d.ts +111 -0
- package/dist/animation/xstate-animation-binding.d.ts.map +1 -0
- package/dist/animation/xstate-animation-binding.js +307 -0
- package/dist/animation/xstate-animation-meta.d.ts +228 -0
- package/dist/animation/xstate-animation-meta.d.ts.map +1 -0
- package/dist/animation/xstate-animation-meta.js +221 -0
- package/dist/assets.d.ts +26 -0
- package/dist/assets.d.ts.map +1 -0
- package/dist/assets.js +55 -0
- package/dist/audio/index.d.ts +4 -0
- package/dist/audio/index.d.ts.map +1 -0
- package/dist/audio/index.js +24 -0
- package/dist/audio/tone-clock-binding.d.ts +75 -0
- package/dist/audio/tone-clock-binding.d.ts.map +1 -0
- package/dist/audio/tone-clock-binding.js +29 -0
- package/dist/audio/tone-context.d.ts +114 -0
- package/dist/audio/tone-context.d.ts.map +1 -0
- package/dist/audio/tone-context.js +39 -0
- package/dist/audio/tone-offline-render.d.ts +90 -0
- package/dist/audio/tone-offline-render.d.ts.map +1 -0
- package/dist/audio/tone-offline-render.js +56 -0
- package/dist/audio/wav-encode.d.ts +38 -0
- package/dist/audio/wav-encode.d.ts.map +1 -0
- package/dist/audio/wav-encode.js +97 -0
- package/dist/core/game-loop.d.ts +21 -0
- package/dist/core/game-loop.d.ts.map +1 -0
- package/dist/core/game-loop.js +130 -0
- package/dist/core/system-runner.d.ts +120 -0
- package/dist/core/system-runner.d.ts.map +1 -0
- package/dist/core/system-runner.js +286 -0
- package/dist/core/types.d.ts +58 -0
- package/dist/core/types.d.ts.map +1 -0
- package/dist/core/types.js +25 -0
- package/dist/data/data-asset.d.ts +101 -0
- package/dist/data/data-asset.d.ts.map +1 -0
- package/dist/data/data-asset.js +122 -0
- package/dist/data/data-check-core.d.ts +110 -0
- package/dist/data/data-check-core.d.ts.map +1 -0
- package/dist/data/data-check-core.js +178 -0
- package/dist/data/data-ref.d.ts +79 -0
- package/dist/data/data-ref.d.ts.map +1 -0
- package/dist/data/data-ref.js +130 -0
- package/dist/data/vite-plugin-data.d.ts +79 -0
- package/dist/data/vite-plugin-data.d.ts.map +1 -0
- package/dist/data/vite-plugin-data.js +217 -0
- package/dist/dev/console-bridge.d.ts +22 -0
- package/dist/dev/console-bridge.d.ts.map +1 -0
- package/dist/dev/console-bridge.js +71 -0
- package/dist/dev/debug-draw.d.ts +24 -0
- package/dist/dev/debug-draw.d.ts.map +1 -0
- package/dist/dev/debug-draw.js +73 -0
- package/dist/dev/logger.d.ts +30 -0
- package/dist/dev/logger.d.ts.map +1 -0
- package/dist/dev/logger.js +90 -0
- package/dist/ecs/component-manager.d.ts +189 -0
- package/dist/ecs/component-manager.d.ts.map +1 -0
- package/dist/ecs/component-manager.js +676 -0
- package/dist/ecs/game-component.d.ts +97 -0
- package/dist/ecs/game-component.d.ts.map +1 -0
- package/dist/ecs/game-component.js +80 -0
- package/dist/ecs/hmr-swap-report.d.ts +53 -0
- package/dist/ecs/hmr-swap-report.d.ts.map +1 -0
- package/dist/ecs/hmr-swap-report.js +55 -0
- package/dist/index.d.ts +37 -0
- package/dist/index.d.ts.map +1 -0
- package/dist/index.js +30 -0
- package/dist/input/input-manager.d.ts +596 -0
- package/dist/input/input-manager.d.ts.map +1 -0
- package/dist/input/input-manager.js +1564 -0
- package/dist/input/input-types.d.ts +171 -0
- package/dist/input/input-types.d.ts.map +1 -0
- package/dist/input/input-types.js +1 -0
- package/dist/input/prompt-labels.d.ts +21 -0
- package/dist/input/prompt-labels.d.ts.map +1 -0
- package/dist/input/prompt-labels.js +121 -0
- package/dist/input/rebind-controller.d.ts +59 -0
- package/dist/input/rebind-controller.d.ts.map +1 -0
- package/dist/input/rebind-controller.js +85 -0
- package/dist/input/schema.d.ts +16 -0
- package/dist/input/schema.d.ts.map +1 -0
- package/dist/input/schema.js +228 -0
- package/dist/loader.d.ts +43 -0
- package/dist/loader.d.ts.map +1 -0
- package/dist/loader.js +59 -0
- package/dist/manifest/index.d.ts +5 -0
- package/dist/manifest/index.d.ts.map +1 -0
- package/dist/manifest/index.js +8 -0
- package/dist/manifest/load-file.d.ts +4 -0
- package/dist/manifest/load-file.d.ts.map +1 -0
- package/dist/manifest/load-file.js +14 -0
- package/dist/manifest/load.d.ts +117 -0
- package/dist/manifest/load.d.ts.map +1 -0
- package/dist/manifest/load.js +255 -0
- package/dist/manifest/schema.d.ts +173 -0
- package/dist/manifest/schema.d.ts.map +1 -0
- package/dist/manifest/schema.js +302 -0
- package/dist/physics/collision-system.d.ts +41 -0
- package/dist/physics/collision-system.d.ts.map +1 -0
- package/dist/physics/collision-system.js +64 -0
- package/dist/physics/physics-registry.d.ts +45 -0
- package/dist/physics/physics-registry.d.ts.map +1 -0
- package/dist/physics/physics-registry.js +65 -0
- package/dist/physics/transform-writer.d.ts +16 -0
- package/dist/physics/transform-writer.d.ts.map +1 -0
- package/dist/physics/transform-writer.js +38 -0
- package/dist/physics/trigger-dispatch.d.ts +24 -0
- package/dist/physics/trigger-dispatch.d.ts.map +1 -0
- package/dist/physics/trigger-dispatch.js +80 -0
- package/dist/react/game-state.d.ts +105 -0
- package/dist/react/game-state.d.ts.map +1 -0
- package/dist/react/game-state.js +144 -0
- package/dist/react/use-data.d.ts +60 -0
- package/dist/react/use-data.d.ts.map +1 -0
- package/dist/react/use-data.js +96 -0
- package/dist/react/use-selection.d.ts +75 -0
- package/dist/react/use-selection.d.ts.map +1 -0
- package/dist/react/use-selection.js +90 -0
- package/dist/render/auto-batcher.d.ts +34 -0
- package/dist/render/auto-batcher.d.ts.map +1 -0
- package/dist/render/auto-batcher.js +140 -0
- package/dist/render/render-batch-system.d.ts +33 -0
- package/dist/render/render-batch-system.d.ts.map +1 -0
- package/dist/render/render-batch-system.js +230 -0
- package/dist/render/render-features.d.ts +47 -0
- package/dist/render/render-features.d.ts.map +1 -0
- package/dist/render/render-features.js +105 -0
- package/dist/render/render-settings.d.ts +36 -0
- package/dist/render/render-settings.d.ts.map +1 -0
- package/dist/render/render-settings.js +51 -0
- package/dist/runtime/create-runtime.d.ts +280 -0
- package/dist/runtime/create-runtime.d.ts.map +1 -0
- package/dist/runtime/create-runtime.js +795 -0
- package/dist/runtime/frame-selector-cache.d.ts +41 -0
- package/dist/runtime/frame-selector-cache.d.ts.map +1 -0
- package/dist/runtime/frame-selector-cache.js +65 -0
- package/dist/runtime/game.d.ts +433 -0
- package/dist/runtime/game.d.ts.map +1 -0
- package/dist/runtime/game.js +569 -0
- package/dist/runtime/input-router.d.ts +78 -0
- package/dist/runtime/input-router.d.ts.map +1 -0
- package/dist/runtime/input-router.js +171 -0
- package/dist/runtime/mount-game.d.ts +129 -0
- package/dist/runtime/mount-game.d.ts.map +1 -0
- package/dist/runtime/mount-game.js +152 -0
- package/dist/runtime/mount-manifest.d.ts +119 -0
- package/dist/runtime/mount-manifest.d.ts.map +1 -0
- package/dist/runtime/mount-manifest.js +204 -0
- package/dist/runtime/render-audio-control.d.ts +110 -0
- package/dist/runtime/render-audio-control.d.ts.map +1 -0
- package/dist/runtime/render-audio-control.js +111 -0
- package/dist/runtime/render-control.d.ts +291 -0
- package/dist/runtime/render-control.d.ts.map +1 -0
- package/dist/runtime/render-control.js +264 -0
- package/dist/runtime/render-seed.d.ts +57 -0
- package/dist/runtime/render-seed.d.ts.map +1 -0
- package/dist/runtime/render-seed.js +74 -0
- package/dist/runtime/scene-ui-bridge.d.ts +69 -0
- package/dist/runtime/scene-ui-bridge.d.ts.map +1 -0
- package/dist/runtime/scene-ui-bridge.js +23 -0
- package/dist/runtime/scene-ui-data.d.ts +13 -0
- package/dist/runtime/scene-ui-data.d.ts.map +1 -0
- package/dist/runtime/scene-ui-data.js +92 -0
- package/dist/runtime/state-bridge.d.ts +47 -0
- package/dist/runtime/state-bridge.d.ts.map +1 -0
- package/dist/runtime/state-bridge.js +53 -0
- package/dist/runtime/types.d.ts +179 -0
- package/dist/runtime/types.d.ts.map +1 -0
- package/dist/runtime/types.js +1 -0
- package/dist/scene/asset-loaders.d.ts +79 -0
- package/dist/scene/asset-loaders.d.ts.map +1 -0
- package/dist/scene/asset-loaders.js +141 -0
- package/dist/scene/asset-paths.d.ts +11 -0
- package/dist/scene/asset-paths.d.ts.map +1 -0
- package/dist/scene/asset-paths.js +108 -0
- package/dist/scene/asset-ref-check.d.ts +88 -0
- package/dist/scene/asset-ref-check.d.ts.map +1 -0
- package/dist/scene/asset-ref-check.js +214 -0
- package/dist/scene/asset-registry.d.ts +30 -0
- package/dist/scene/asset-registry.d.ts.map +1 -0
- package/dist/scene/asset-registry.js +50 -0
- package/dist/scene/collider-dimensions.d.ts +63 -0
- package/dist/scene/collider-dimensions.d.ts.map +1 -0
- package/dist/scene/collider-dimensions.js +98 -0
- package/dist/scene/component-registry.d.ts +17 -0
- package/dist/scene/component-registry.d.ts.map +1 -0
- package/dist/scene/component-registry.js +28 -0
- package/dist/scene/defaults.d.ts +252 -0
- package/dist/scene/defaults.d.ts.map +1 -0
- package/dist/scene/defaults.js +151 -0
- package/dist/scene/geometries/index.d.ts +8 -0
- package/dist/scene/geometries/index.d.ts.map +1 -0
- package/dist/scene/geometries/index.js +7 -0
- package/dist/scene/geometries/terrain.d.ts +2 -0
- package/dist/scene/geometries/terrain.d.ts.map +1 -0
- package/dist/scene/geometries/terrain.js +37 -0
- package/dist/scene/geometry-registry.d.ts +24 -0
- package/dist/scene/geometry-registry.d.ts.map +1 -0
- package/dist/scene/geometry-registry.js +20 -0
- package/dist/scene/instance-registry.d.ts +36 -0
- package/dist/scene/instance-registry.d.ts.map +1 -0
- package/dist/scene/instance-registry.js +55 -0
- package/dist/scene/instancers/grid.d.ts +2 -0
- package/dist/scene/instancers/grid.d.ts.map +1 -0
- package/dist/scene/instancers/grid.js +36 -0
- package/dist/scene/instancers/index.d.ts +8 -0
- package/dist/scene/instancers/index.d.ts.map +1 -0
- package/dist/scene/instancers/index.js +7 -0
- package/dist/scene/light-camera-factory.d.ts +23 -0
- package/dist/scene/light-camera-factory.d.ts.map +1 -0
- package/dist/scene/light-camera-factory.js +68 -0
- package/dist/scene/material-factory.d.ts +17 -0
- package/dist/scene/material-factory.d.ts.map +1 -0
- package/dist/scene/material-factory.js +197 -0
- package/dist/scene/material-registry.d.ts +40 -0
- package/dist/scene/material-registry.d.ts.map +1 -0
- package/dist/scene/material-registry.js +44 -0
- package/dist/scene/materials/index.d.ts +8 -0
- package/dist/scene/materials/index.d.ts.map +1 -0
- package/dist/scene/materials/index.js +7 -0
- package/dist/scene/materials/water.d.ts +2 -0
- package/dist/scene/materials/water.d.ts.map +1 -0
- package/dist/scene/materials/water.js +54 -0
- package/dist/scene/parse.d.ts +23 -0
- package/dist/scene/parse.d.ts.map +1 -0
- package/dist/scene/parse.js +179 -0
- package/dist/scene/particles-factory.d.ts +33 -0
- package/dist/scene/particles-factory.d.ts.map +1 -0
- package/dist/scene/particles-factory.js +282 -0
- package/dist/scene/scene-apply.d.ts +109 -0
- package/dist/scene/scene-apply.d.ts.map +1 -0
- package/dist/scene/scene-apply.js +326 -0
- package/dist/scene/scene-diff-schema.d.ts +285 -0
- package/dist/scene/scene-diff-schema.d.ts.map +1 -0
- package/dist/scene/scene-diff-schema.js +92 -0
- package/dist/scene/scene-diff-types.d.ts +40 -0
- package/dist/scene/scene-diff-types.d.ts.map +1 -0
- package/dist/scene/scene-diff-types.js +14 -0
- package/dist/scene/scene-loader.d.ts +177 -0
- package/dist/scene/scene-loader.d.ts.map +1 -0
- package/dist/scene/scene-loader.js +1213 -0
- package/dist/scene/scene-query.d.ts +11 -0
- package/dist/scene/scene-query.d.ts.map +1 -0
- package/dist/scene/scene-query.js +63 -0
- package/dist/scene/scene-types.d.ts +10 -0
- package/dist/scene/scene-types.d.ts.map +1 -0
- package/dist/scene/scene-types.js +8 -0
- package/dist/scene/scene-version.d.ts +26 -0
- package/dist/scene/scene-version.d.ts.map +1 -0
- package/dist/scene/scene-version.js +34 -0
- package/dist/scene/schema/animation.d.ts +8 -0
- package/dist/scene/schema/animation.d.ts.map +1 -0
- package/dist/scene/schema/animation.js +42 -0
- package/dist/scene/schema/audio.d.ts +13 -0
- package/dist/scene/schema/audio.d.ts.map +1 -0
- package/dist/scene/schema/audio.js +22 -0
- package/dist/scene/schema/camera.d.ts +28 -0
- package/dist/scene/schema/camera.d.ts.map +1 -0
- package/dist/scene/schema/camera.js +17 -0
- package/dist/scene/schema/collider.d.ts +40 -0
- package/dist/scene/schema/collider.d.ts.map +1 -0
- package/dist/scene/schema/collider.js +55 -0
- package/dist/scene/schema/entity-ref.d.ts +31 -0
- package/dist/scene/schema/entity-ref.d.ts.map +1 -0
- package/dist/scene/schema/entity-ref.js +61 -0
- package/dist/scene/schema/entity.d.ts +1036 -0
- package/dist/scene/schema/entity.d.ts.map +1 -0
- package/dist/scene/schema/entity.js +153 -0
- package/dist/scene/schema/environment.d.ts +425 -0
- package/dist/scene/schema/environment.d.ts.map +1 -0
- package/dist/scene/schema/environment.js +357 -0
- package/dist/scene/schema/index.d.ts +39 -0
- package/dist/scene/schema/index.d.ts.map +1 -0
- package/dist/scene/schema/index.js +20 -0
- package/dist/scene/schema/instances.d.ts +14 -0
- package/dist/scene/schema/instances.d.ts.map +1 -0
- package/dist/scene/schema/instances.js +28 -0
- package/dist/scene/schema/joint.d.ts +23 -0
- package/dist/scene/schema/joint.d.ts.map +1 -0
- package/dist/scene/schema/joint.js +23 -0
- package/dist/scene/schema/light.d.ts +38 -0
- package/dist/scene/schema/light.d.ts.map +1 -0
- package/dist/scene/schema/light.js +26 -0
- package/dist/scene/schema/material.d.ts +199 -0
- package/dist/scene/schema/material.d.ts.map +1 -0
- package/dist/scene/schema/material.js +99 -0
- package/dist/scene/schema/mesh.d.ts +48 -0
- package/dist/scene/schema/mesh.d.ts.map +1 -0
- package/dist/scene/schema/mesh.js +82 -0
- package/dist/scene/schema/particles.d.ts +2178 -0
- package/dist/scene/schema/particles.d.ts.map +1 -0
- package/dist/scene/schema/particles.js +321 -0
- package/dist/scene/schema/physics.d.ts +56 -0
- package/dist/scene/schema/physics.d.ts.map +1 -0
- package/dist/scene/schema/physics.js +37 -0
- package/dist/scene/schema/scene-file.d.ts +304 -0
- package/dist/scene/schema/scene-file.d.ts.map +1 -0
- package/dist/scene/schema/scene-file.js +262 -0
- package/dist/scene/schema/shadow.d.ts +28 -0
- package/dist/scene/schema/shadow.d.ts.map +1 -0
- package/dist/scene/schema/shadow.js +20 -0
- package/dist/scene/schema/spline.d.ts +25 -0
- package/dist/scene/schema/spline.d.ts.map +1 -0
- package/dist/scene/schema/spline.js +15 -0
- package/dist/scene/schema/tuples.d.ts +12 -0
- package/dist/scene/schema/tuples.d.ts.map +1 -0
- package/dist/scene/schema/tuples.js +14 -0
- package/dist/scene/schema/ui.d.ts +880 -0
- package/dist/scene/schema/ui.d.ts.map +1 -0
- package/dist/scene/schema/ui.js +506 -0
- package/dist/scene/user-data.d.ts +171 -0
- package/dist/scene/user-data.d.ts.map +1 -0
- package/dist/scene/user-data.js +137 -0
- package/dist/setup/setup-audio.d.ts +20 -0
- package/dist/setup/setup-audio.d.ts.map +1 -0
- package/dist/setup/setup-audio.js +41 -0
- package/dist/setup/setup-particles.d.ts +17 -0
- package/dist/setup/setup-particles.d.ts.map +1 -0
- package/dist/setup/setup-particles.js +16 -0
- package/dist/setup/setup-physics.d.ts +25 -0
- package/dist/setup/setup-physics.d.ts.map +1 -0
- package/dist/setup/setup-physics.js +51 -0
- package/dist/setup/setup-renderer.d.ts +69 -0
- package/dist/setup/setup-renderer.d.ts.map +1 -0
- package/dist/setup/setup-renderer.js +363 -0
- package/dist/tools/define-tool.d.ts +105 -0
- package/dist/tools/define-tool.d.ts.map +1 -0
- package/dist/tools/define-tool.js +82 -0
- package/dist/world2d/authoring-2d.d.ts +76 -0
- package/dist/world2d/authoring-2d.d.ts.map +1 -0
- package/dist/world2d/authoring-2d.js +176 -0
- package/dist/world2d/capture-to-scene2d.d.ts +5 -0
- package/dist/world2d/capture-to-scene2d.d.ts.map +1 -0
- package/dist/world2d/capture-to-scene2d.js +49 -0
- package/dist/world2d/collision-2d.d.ts +52 -0
- package/dist/world2d/collision-2d.d.ts.map +1 -0
- package/dist/world2d/collision-2d.js +70 -0
- package/dist/world2d/components-2d.d.ts +47 -0
- package/dist/world2d/components-2d.d.ts.map +1 -0
- package/dist/world2d/components-2d.js +77 -0
- package/dist/world2d/index.d.ts +34 -0
- package/dist/world2d/index.d.ts.map +1 -0
- package/dist/world2d/index.js +32 -0
- package/dist/world2d/ingest-iframe-2d.d.ts +82 -0
- package/dist/world2d/ingest-iframe-2d.d.ts.map +1 -0
- package/dist/world2d/ingest-iframe-2d.js +166 -0
- package/dist/world2d/ingest2d.d.ts +97 -0
- package/dist/world2d/ingest2d.d.ts.map +1 -0
- package/dist/world2d/ingest2d.js +40 -0
- package/dist/world2d/physics2d-registry.d.ts +24 -0
- package/dist/world2d/physics2d-registry.d.ts.map +1 -0
- package/dist/world2d/physics2d-registry.js +38 -0
- package/dist/world2d/pixi-game-adapter.d.ts +107 -0
- package/dist/world2d/pixi-game-adapter.d.ts.map +1 -0
- package/dist/world2d/pixi-game-adapter.js +211 -0
- package/dist/world2d/pixi-surface.d.ts +39 -0
- package/dist/world2d/pixi-surface.d.ts.map +1 -0
- package/dist/world2d/pixi-surface.js +47 -0
- package/dist/world2d/scene-capture-2d.d.ts +43 -0
- package/dist/world2d/scene-capture-2d.d.ts.map +1 -0
- package/dist/world2d/scene-capture-2d.js +92 -0
- package/dist/world2d/scene2d-loader.d.ts +27 -0
- package/dist/world2d/scene2d-loader.d.ts.map +1 -0
- package/dist/world2d/scene2d-loader.js +274 -0
- package/dist/world2d/schema/entity2d.d.ts +102 -0
- package/dist/world2d/schema/entity2d.d.ts.map +1 -0
- package/dist/world2d/schema/entity2d.js +119 -0
- package/dist/world2d/schema/physics2d.d.ts +46 -0
- package/dist/world2d/schema/physics2d.d.ts.map +1 -0
- package/dist/world2d/schema/physics2d.js +45 -0
- package/dist/world2d/schema/sprite.d.ts +42 -0
- package/dist/world2d/schema/sprite.d.ts.map +1 -0
- package/dist/world2d/schema/sprite.js +63 -0
- package/dist/world2d/schema/tilemap.d.ts +15 -0
- package/dist/world2d/schema/tilemap.d.ts.map +1 -0
- package/dist/world2d/schema/tilemap.js +19 -0
- package/dist/world2d/schema/tuples2d.d.ts +20 -0
- package/dist/world2d/schema/tuples2d.d.ts.map +1 -0
- package/dist/world2d/schema/tuples2d.js +19 -0
- package/dist/world2d/system-adapters-2d.d.ts +16 -0
- package/dist/world2d/system-adapters-2d.d.ts.map +1 -0
- package/dist/world2d/system-adapters-2d.js +37 -0
- package/dist/world2d/transform-writer-2d.d.ts +16 -0
- package/dist/world2d/transform-writer-2d.d.ts.map +1 -0
- package/dist/world2d/transform-writer-2d.js +22 -0
- package/dist/world2d/types.d.ts +53 -0
- package/dist/world2d/types.d.ts.map +1 -0
- package/dist/world2d/types.js +1 -0
- package/package.json +18 -4
- package/src/adapter/authoring.ts +10 -0
- package/src/adapter/first-party-systems.ts +23 -34
- package/src/adapter/index.ts +1 -3
- package/src/adapter/system-adapter.ts +15 -22
- package/src/adapter/vgai-scene-game-adapter.ts +5 -14
- package/src/animation/anim-graph-types.ts +12 -43
- package/src/animation/animation-clock.ts +479 -0
- package/src/animation/camera-ownership.ts +467 -0
- package/src/animation/cinematic-cues.ts +451 -0
- package/src/animation/clip-map.ts +41 -0
- package/src/animation/gsap-registration.ts +184 -0
- package/src/animation/theatre-clock-binding.ts +111 -0
- package/src/animation/theatre-director.ts +347 -0
- package/src/animation/theatre-object-binding.ts +661 -0
- package/src/animation/xstate-animation-binding.ts +398 -0
- package/src/animation/xstate-animation-meta.ts +282 -0
- package/src/audio/index.ts +39 -7
- package/src/audio/tone-clock-binding.ts +98 -0
- package/src/audio/tone-context.ts +129 -0
- package/src/audio/tone-offline-render.ts +167 -0
- package/src/audio/wav-encode.ts +119 -0
- package/src/core/game-loop.ts +17 -0
- package/src/core/types.ts +13 -0
- package/src/data/data-asset.ts +167 -0
- package/src/data/data-check-core.ts +242 -0
- package/src/data/data-ref.ts +145 -0
- package/src/data/vite-plugin-data.ts +290 -0
- package/src/index.ts +48 -0
- package/src/input/input-manager.ts +1206 -32
- package/src/input/input-types.ts +155 -3
- package/src/input/prompt-labels.ts +122 -0
- package/src/input/rebind-controller.ts +105 -0
- package/src/input/schema.ts +206 -52
- package/src/react/use-data.ts +114 -0
- package/src/react/use-selection.tsx +135 -0
- package/src/runtime/create-runtime.ts +30 -9
- package/src/runtime/render-audio-control.ts +168 -0
- package/src/runtime/render-control.ts +522 -0
- package/src/runtime/render-seed.ts +79 -0
- package/src/runtime/types.ts +0 -5
- package/src/scene/asset-loaders.ts +10 -36
- package/src/scene/asset-paths.ts +0 -2
- package/src/scene/asset-ref-check.ts +248 -0
- package/src/scene/parse.ts +133 -0
- package/src/scene/scene-loader.ts +81 -96
- package/src/scene/schema/animation.ts +30 -79
- package/src/scene/schema/entity.ts +20 -0
- package/src/scene/schema/index.ts +2 -12
- package/src/scene/user-data.ts +8 -9
- package/src/setup/setup-renderer.ts +9 -2
- package/src/tools/define-tool.ts +152 -0
- package/src/animation/anim-graph.ts +0 -406
- package/src/animation/anim-system.ts +0 -28
- package/src/animation/property-track.ts +0 -178
- package/src/animation/schema.ts +0 -204
- package/src/audio/ambient.ts +0 -300
- package/src/audio/impacts.ts +0 -212
- package/src/audio/movement.ts +0 -140
- package/src/audio/musical.ts +0 -200
- package/src/audio/ui-sounds.ts +0 -171
- package/src/audio/vehicle.ts +0 -235
- package/src/audio/weapons.ts +0 -152
package/src/audio/impacts.ts
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/**
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* Impact sounds — procedural one-shot sounds for collisions and events.
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*
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* All functions take a Web Audio `AudioContext` and a destination `AudioNode`
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* (typically a bus gain from setup-audio). Returns `{ play(), dispose() }`.
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*/
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function createNoiseBuffer(ctx: AudioContext, duration = 1): AudioBuffer {
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const length = ctx.sampleRate * duration;
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const buffer = ctx.createBuffer(1, length, ctx.sampleRate);
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const data = buffer.getChannelData(0);
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for (let i = 0; i < length; i++) data[i] = Math.random() * 2 - 1;
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return buffer;
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}
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/** Short percussive thud — noise burst through a bandpass filter. */
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export function hit(
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ctx: AudioContext,
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dest: AudioNode,
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options?: { pitch?: number; volume?: number; duration?: number; brightness?: number },
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) {
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const pitch = options?.pitch ?? 400;
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const volume = options?.volume ?? 0.5;
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const duration = options?.duration ?? 0.1;
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const brightness = options?.brightness ?? 1;
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const noiseBuffer = createNoiseBuffer(ctx, 0.5);
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const out = ctx.createGain();
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out.gain.value = volume;
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out.connect(dest);
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return {
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play() {
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const now = ctx.currentTime;
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const src = ctx.createBufferSource();
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src.buffer = noiseBuffer;
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const filter = ctx.createBiquadFilter();
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filter.type = 'bandpass';
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filter.frequency.value = pitch;
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filter.Q.value = brightness;
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const env = ctx.createGain();
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env.gain.setValueAtTime(1, now);
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env.gain.exponentialRampToValueAtTime(0.001, now + duration);
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src.connect(filter);
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filter.connect(env);
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env.connect(out);
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src.start(now);
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src.stop(now + duration + 0.01);
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},
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dispose() {
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export function bounce(
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options?: { pitch?: number; volume?: number; duration?: number },
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) {
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const pitch = options?.pitch ?? 300;
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const volume = options?.volume ?? 0.3;
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const duration = options?.duration ?? 0.15;
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const out = ctx.createGain();
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out.gain.value = volume;
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return {
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play() {
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osc.type = 'sine';
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osc.frequency.setValueAtTime(pitch, now);
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osc.frequency.exponentialRampToValueAtTime(pitch * 0.5, now + duration);
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env.gain.setValueAtTime(1, now);
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osc.connect(env);
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env.connect(out);
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osc.start(now);
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osc.stop(now + duration + 0.01);
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dispose() {
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export function crash(
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options?: { volume?: number; duration?: number; lowFreq?: number },
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const noiseBuffer = createNoiseBuffer(ctx, 1);
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noiseSrc.buffer = noiseBuffer;
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lp.type = 'lowpass';
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lp.frequency.setValueAtTime(4000, now);
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lp.frequency.exponentialRampToValueAtTime(200, now + duration);
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noiseEnv.gain.setValueAtTime(0.7, now);
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noiseEnv.connect(out);
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/** Large explosion — heavy noise burst with sub-bass tail. */
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export function explosion(
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const noiseBuffer = createNoiseBuffer(ctx, 2);
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const out = ctx.createGain();
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out.gain.value = volume;
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return {
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play() {
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const now = ctx.currentTime;
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// Noise layer: wide lowpass sweep
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const noiseSrc = ctx.createBufferSource();
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noiseSrc.buffer = noiseBuffer;
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lp.type = 'lowpass';
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lp.frequency.setValueAtTime(6000, now);
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const noiseEnv = ctx.createGain();
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noiseEnv.gain.setValueAtTime(1, now);
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noiseSrc.connect(lp);
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lp.connect(noiseEnv);
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noiseEnv.connect(out);
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noiseSrc.start(now);
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noiseSrc.stop(now + duration + 0.01);
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sub.type = 'sine';
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sub.frequency.value = subFreq;
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const subEnv = ctx.createGain();
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subEnv.gain.setValueAtTime(1, now);
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subEnv.gain.exponentialRampToValueAtTime(0.001, now + duration * 0.8);
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sub.connect(subEnv);
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subEnv.connect(out);
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sub.start(now);
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sub.stop(now + duration + 0.01);
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// Crunch layer: short sawtooth burst
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const crunch = ctx.createOscillator();
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crunch.type = 'sawtooth';
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crunch.frequency.value = 60;
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crunchEnv.gain.setValueAtTime(0.5, now);
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|
-
crunchEnv.gain.exponentialRampToValueAtTime(0.001, now + 0.15);
|
|
203
|
-
crunch.connect(crunchEnv);
|
|
204
|
-
crunchEnv.connect(out);
|
|
205
|
-
crunch.start(now);
|
|
206
|
-
crunch.stop(now + 0.2);
|
|
207
|
-
},
|
|
208
|
-
dispose() {
|
|
209
|
-
out.disconnect();
|
|
210
|
-
},
|
|
211
|
-
};
|
|
212
|
-
}
|
package/src/audio/movement.ts
DELETED
|
@@ -1,140 +0,0 @@
|
|
|
1
|
-
/**
|
|
2
|
-
* Movement sounds — footsteps, whooshes, jumps.
|
|
3
|
-
*
|
|
4
|
-
* All one-shot: call play() to trigger, dispose() to clean up.
|
|
5
|
-
*/
|
|
6
|
-
|
|
7
|
-
function createNoiseBuffer(ctx: AudioContext, duration = 1): AudioBuffer {
|
|
8
|
-
const length = ctx.sampleRate * duration;
|
|
9
|
-
const buffer = ctx.createBuffer(1, length, ctx.sampleRate);
|
|
10
|
-
const data = buffer.getChannelData(0);
|
|
11
|
-
for (let i = 0; i < length; i++) data[i] = Math.random() * 2 - 1;
|
|
12
|
-
return buffer;
|
|
13
|
-
}
|
|
14
|
-
|
|
15
|
-
/** Footstep — filtered noise burst with random pitch variation per play(). */
|
|
16
|
-
export function footstep(
|
|
17
|
-
ctx: AudioContext,
|
|
18
|
-
dest: AudioNode,
|
|
19
|
-
options?: { pitch?: number; volume?: number; variation?: number },
|
|
20
|
-
) {
|
|
21
|
-
const pitch = options?.pitch ?? 250;
|
|
22
|
-
const volume = options?.volume ?? 0.3;
|
|
23
|
-
const variation = options?.variation ?? 0.2;
|
|
24
|
-
const noiseBuffer = createNoiseBuffer(ctx, 0.2);
|
|
25
|
-
|
|
26
|
-
const out = ctx.createGain();
|
|
27
|
-
out.gain.value = volume;
|
|
28
|
-
out.connect(dest);
|
|
29
|
-
|
|
30
|
-
return {
|
|
31
|
-
play() {
|
|
32
|
-
const now = ctx.currentTime;
|
|
33
|
-
const src = ctx.createBufferSource();
|
|
34
|
-
src.buffer = noiseBuffer;
|
|
35
|
-
|
|
36
|
-
const filter = ctx.createBiquadFilter();
|
|
37
|
-
filter.type = 'bandpass';
|
|
38
|
-
filter.frequency.value = pitch * (1 + (Math.random() - 0.5) * 2 * variation);
|
|
39
|
-
filter.Q.value = 2;
|
|
40
|
-
|
|
41
|
-
const env = ctx.createGain();
|
|
42
|
-
env.gain.setValueAtTime(0, now);
|
|
43
|
-
env.gain.linearRampToValueAtTime(1, now + 0.007);
|
|
44
|
-
env.gain.exponentialRampToValueAtTime(0.001, now + 0.05);
|
|
45
|
-
|
|
46
|
-
src.connect(filter);
|
|
47
|
-
filter.connect(env);
|
|
48
|
-
env.connect(out);
|
|
49
|
-
src.start(now);
|
|
50
|
-
src.stop(now + 0.06);
|
|
51
|
-
},
|
|
52
|
-
dispose() {
|
|
53
|
-
out.disconnect();
|
|
54
|
-
},
|
|
55
|
-
};
|
|
56
|
-
}
|
|
57
|
-
|
|
58
|
-
/** Whoosh — bandpass noise sweep for fast-moving objects. */
|
|
59
|
-
export function whoosh(
|
|
60
|
-
ctx: AudioContext,
|
|
61
|
-
dest: AudioNode,
|
|
62
|
-
options?: { pitch?: number; volume?: number; duration?: number; speed?: number },
|
|
63
|
-
) {
|
|
64
|
-
const pitch = options?.pitch ?? 600;
|
|
65
|
-
const volume = options?.volume ?? 0.3;
|
|
66
|
-
const duration = options?.duration ?? 0.2;
|
|
67
|
-
const speed = options?.speed ?? 1.0;
|
|
68
|
-
const noiseBuffer = createNoiseBuffer(ctx, 0.5);
|
|
69
|
-
|
|
70
|
-
const out = ctx.createGain();
|
|
71
|
-
out.gain.value = volume;
|
|
72
|
-
out.connect(dest);
|
|
73
|
-
|
|
74
|
-
return {
|
|
75
|
-
play() {
|
|
76
|
-
const now = ctx.currentTime;
|
|
77
|
-
const src = ctx.createBufferSource();
|
|
78
|
-
src.buffer = noiseBuffer;
|
|
79
|
-
|
|
80
|
-
const filter = ctx.createBiquadFilter();
|
|
81
|
-
filter.type = 'bandpass';
|
|
82
|
-
filter.Q.value = 2;
|
|
83
|
-
filter.frequency.setValueAtTime(pitch * speed * 2, now);
|
|
84
|
-
filter.frequency.exponentialRampToValueAtTime(Math.max(pitch * 0.5, 20), now + duration);
|
|
85
|
-
|
|
86
|
-
// Triangle envelope: fade in 30%, fade out 70%
|
|
87
|
-
const peak = duration * 0.3;
|
|
88
|
-
const env = ctx.createGain();
|
|
89
|
-
env.gain.setValueAtTime(0.001, now);
|
|
90
|
-
env.gain.linearRampToValueAtTime(1, now + peak);
|
|
91
|
-
env.gain.exponentialRampToValueAtTime(0.001, now + duration);
|
|
92
|
-
|
|
93
|
-
src.connect(filter);
|
|
94
|
-
filter.connect(env);
|
|
95
|
-
env.connect(out);
|
|
96
|
-
src.start(now);
|
|
97
|
-
src.stop(now + duration + 0.01);
|
|
98
|
-
},
|
|
99
|
-
dispose() {
|
|
100
|
-
out.disconnect();
|
|
101
|
-
},
|
|
102
|
-
};
|
|
103
|
-
}
|
|
104
|
-
|
|
105
|
-
/** Jump — quick ascending triangle tone. */
|
|
106
|
-
export function jump(
|
|
107
|
-
ctx: AudioContext,
|
|
108
|
-
dest: AudioNode,
|
|
109
|
-
options?: { pitch?: number; volume?: number; duration?: number },
|
|
110
|
-
) {
|
|
111
|
-
const pitch = options?.pitch ?? 150;
|
|
112
|
-
const volume = options?.volume ?? 0.3;
|
|
113
|
-
const duration = options?.duration ?? 0.15;
|
|
114
|
-
|
|
115
|
-
const out = ctx.createGain();
|
|
116
|
-
out.gain.value = volume;
|
|
117
|
-
out.connect(dest);
|
|
118
|
-
|
|
119
|
-
return {
|
|
120
|
-
play() {
|
|
121
|
-
const now = ctx.currentTime;
|
|
122
|
-
const osc = ctx.createOscillator();
|
|
123
|
-
osc.type = 'triangle';
|
|
124
|
-
osc.frequency.setValueAtTime(pitch, now);
|
|
125
|
-
osc.frequency.exponentialRampToValueAtTime(pitch * 2, now + duration);
|
|
126
|
-
|
|
127
|
-
const env = ctx.createGain();
|
|
128
|
-
env.gain.setValueAtTime(0.8, now);
|
|
129
|
-
env.gain.exponentialRampToValueAtTime(0.001, now + duration);
|
|
130
|
-
|
|
131
|
-
osc.connect(env);
|
|
132
|
-
env.connect(out);
|
|
133
|
-
osc.start(now);
|
|
134
|
-
osc.stop(now + duration + 0.01);
|
|
135
|
-
},
|
|
136
|
-
dispose() {
|
|
137
|
-
out.disconnect();
|
|
138
|
-
},
|
|
139
|
-
};
|
|
140
|
-
}
|
package/src/audio/musical.ts
DELETED
|
@@ -1,200 +0,0 @@
|
|
|
1
|
-
/**
|
|
2
|
-
* Musical sounds — rhythmic and melodic elements.
|
|
3
|
-
*
|
|
4
|
-
* bassPulse and arpeggio are continuous (play/stop).
|
|
5
|
-
* stinger is one-shot.
|
|
6
|
-
*/
|
|
7
|
-
|
|
8
|
-
/** Bass pulse — rhythmic low sine following a beat pattern. */
|
|
9
|
-
export function bassPulse(
|
|
10
|
-
ctx: AudioContext,
|
|
11
|
-
dest: AudioNode,
|
|
12
|
-
options?: { frequency?: number; bpm?: number; volume?: number; pattern?: number[] },
|
|
13
|
-
) {
|
|
14
|
-
const frequency = options?.frequency ?? 55;
|
|
15
|
-
const bpm = options?.bpm ?? 120;
|
|
16
|
-
const volume = options?.volume ?? 0.3;
|
|
17
|
-
const pattern = options?.pattern ?? [1, 0, 1, 0];
|
|
18
|
-
const beatInterval = 60 / bpm;
|
|
19
|
-
|
|
20
|
-
const out = ctx.createGain();
|
|
21
|
-
out.gain.value = volume;
|
|
22
|
-
out.connect(dest);
|
|
23
|
-
|
|
24
|
-
let osc: OscillatorNode | null = null;
|
|
25
|
-
let pulseGain: GainNode | null = null;
|
|
26
|
-
let timer: ReturnType<typeof setInterval> | null = null;
|
|
27
|
-
let step = 0;
|
|
28
|
-
|
|
29
|
-
return {
|
|
30
|
-
play() {
|
|
31
|
-
if (osc) return;
|
|
32
|
-
osc = ctx.createOscillator();
|
|
33
|
-
osc.type = 'sine';
|
|
34
|
-
osc.frequency.value = frequency;
|
|
35
|
-
pulseGain = ctx.createGain();
|
|
36
|
-
pulseGain.gain.value = 0;
|
|
37
|
-
osc.connect(pulseGain);
|
|
38
|
-
pulseGain.connect(out);
|
|
39
|
-
osc.start();
|
|
40
|
-
step = 0;
|
|
41
|
-
|
|
42
|
-
const tick = () => {
|
|
43
|
-
if (!pulseGain) return;
|
|
44
|
-
const beat = pattern[step % pattern.length]!;
|
|
45
|
-
const now = ctx.currentTime;
|
|
46
|
-
if (beat) {
|
|
47
|
-
pulseGain.gain.setValueAtTime(1, now);
|
|
48
|
-
pulseGain.gain.exponentialRampToValueAtTime(0.01, now + beatInterval * 0.8);
|
|
49
|
-
}
|
|
50
|
-
step++;
|
|
51
|
-
};
|
|
52
|
-
|
|
53
|
-
tick();
|
|
54
|
-
timer = setInterval(tick, beatInterval * 1000);
|
|
55
|
-
},
|
|
56
|
-
stop() {
|
|
57
|
-
if (timer) {
|
|
58
|
-
clearInterval(timer);
|
|
59
|
-
timer = null;
|
|
60
|
-
}
|
|
61
|
-
if (!osc) return;
|
|
62
|
-
const refs = { osc, pulseGain };
|
|
63
|
-
osc = null;
|
|
64
|
-
pulseGain = null;
|
|
65
|
-
setTimeout(() => {
|
|
66
|
-
try {
|
|
67
|
-
refs.osc.stop();
|
|
68
|
-
} catch {
|
|
69
|
-
/* already stopped */
|
|
70
|
-
}
|
|
71
|
-
refs.osc.disconnect();
|
|
72
|
-
refs.pulseGain?.disconnect();
|
|
73
|
-
}, 100);
|
|
74
|
-
},
|
|
75
|
-
dispose() {
|
|
76
|
-
if (timer) {
|
|
77
|
-
clearInterval(timer);
|
|
78
|
-
timer = null;
|
|
79
|
-
}
|
|
80
|
-
if (osc) {
|
|
81
|
-
try {
|
|
82
|
-
osc.stop();
|
|
83
|
-
} catch {
|
|
84
|
-
/* already stopped */
|
|
85
|
-
}
|
|
86
|
-
osc.disconnect();
|
|
87
|
-
}
|
|
88
|
-
pulseGain?.disconnect();
|
|
89
|
-
osc = null;
|
|
90
|
-
pulseGain = null;
|
|
91
|
-
out.disconnect();
|
|
92
|
-
},
|
|
93
|
-
};
|
|
94
|
-
}
|
|
95
|
-
|
|
96
|
-
/** Arpeggio — repeating note sequence. */
|
|
97
|
-
export function arpeggio(
|
|
98
|
-
ctx: AudioContext,
|
|
99
|
-
dest: AudioNode,
|
|
100
|
-
options?: {
|
|
101
|
-
notes?: number[];
|
|
102
|
-
bpm?: number;
|
|
103
|
-
waveform?: OscillatorType;
|
|
104
|
-
volume?: number;
|
|
105
|
-
},
|
|
106
|
-
) {
|
|
107
|
-
const notes = options?.notes ?? [262, 330, 392, 523];
|
|
108
|
-
const bpm = options?.bpm ?? 140;
|
|
109
|
-
const waveform = options?.waveform ?? 'triangle';
|
|
110
|
-
const volume = options?.volume ?? 0.2;
|
|
111
|
-
const noteInterval = 60 / bpm;
|
|
112
|
-
|
|
113
|
-
const out = ctx.createGain();
|
|
114
|
-
out.gain.value = volume;
|
|
115
|
-
out.connect(dest);
|
|
116
|
-
|
|
117
|
-
let timer: ReturnType<typeof setInterval> | null = null;
|
|
118
|
-
let step = 0;
|
|
119
|
-
|
|
120
|
-
function playNote(freq: number) {
|
|
121
|
-
const now = ctx.currentTime;
|
|
122
|
-
const osc = ctx.createOscillator();
|
|
123
|
-
osc.type = waveform;
|
|
124
|
-
osc.frequency.value = freq;
|
|
125
|
-
|
|
126
|
-
const env = ctx.createGain();
|
|
127
|
-
env.gain.setValueAtTime(0.8, now);
|
|
128
|
-
env.gain.exponentialRampToValueAtTime(0.001, now + noteInterval * 0.9);
|
|
129
|
-
|
|
130
|
-
osc.connect(env);
|
|
131
|
-
env.connect(out);
|
|
132
|
-
osc.start(now);
|
|
133
|
-
osc.stop(now + noteInterval);
|
|
134
|
-
}
|
|
135
|
-
|
|
136
|
-
return {
|
|
137
|
-
play() {
|
|
138
|
-
if (timer) return;
|
|
139
|
-
step = 0;
|
|
140
|
-
const tick = () => {
|
|
141
|
-
playNote(notes[step % notes.length]!);
|
|
142
|
-
step++;
|
|
143
|
-
};
|
|
144
|
-
tick();
|
|
145
|
-
timer = setInterval(tick, noteInterval * 1000);
|
|
146
|
-
},
|
|
147
|
-
stop() {
|
|
148
|
-
if (timer) {
|
|
149
|
-
clearInterval(timer);
|
|
150
|
-
timer = null;
|
|
151
|
-
}
|
|
152
|
-
},
|
|
153
|
-
dispose() {
|
|
154
|
-
if (timer) {
|
|
155
|
-
clearInterval(timer);
|
|
156
|
-
timer = null;
|
|
157
|
-
}
|
|
158
|
-
out.disconnect();
|
|
159
|
-
},
|
|
160
|
-
};
|
|
161
|
-
}
|
|
162
|
-
|
|
163
|
-
/** Stinger — one-shot ascending note sequence for events. */
|
|
164
|
-
export function stinger(
|
|
165
|
-
ctx: AudioContext,
|
|
166
|
-
dest: AudioNode,
|
|
167
|
-
options?: { notes?: number[]; volume?: number; tempo?: number },
|
|
168
|
-
) {
|
|
169
|
-
const notes = options?.notes ?? [392, 494, 587, 784];
|
|
170
|
-
const volume = options?.volume ?? 0.3;
|
|
171
|
-
const tempo = options?.tempo ?? 0.12;
|
|
172
|
-
|
|
173
|
-
const out = ctx.createGain();
|
|
174
|
-
out.gain.value = volume;
|
|
175
|
-
out.connect(dest);
|
|
176
|
-
|
|
177
|
-
return {
|
|
178
|
-
play() {
|
|
179
|
-
const now = ctx.currentTime;
|
|
180
|
-
for (let i = 0; i < notes.length; i++) {
|
|
181
|
-
const t = now + i * tempo;
|
|
182
|
-
const osc = ctx.createOscillator();
|
|
183
|
-
osc.type = 'triangle';
|
|
184
|
-
osc.frequency.value = notes[i]!;
|
|
185
|
-
|
|
186
|
-
const env = ctx.createGain();
|
|
187
|
-
env.gain.setValueAtTime(0.8, t);
|
|
188
|
-
env.gain.exponentialRampToValueAtTime(0.001, t + tempo * 1.5);
|
|
189
|
-
|
|
190
|
-
osc.connect(env);
|
|
191
|
-
env.connect(out);
|
|
192
|
-
osc.start(t);
|
|
193
|
-
osc.stop(t + tempo * 1.5 + 0.01);
|
|
194
|
-
}
|
|
195
|
-
},
|
|
196
|
-
dispose() {
|
|
197
|
-
out.disconnect();
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|
198
|
-
},
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|
199
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-
};
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|
200
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-
}
|
package/src/audio/ui-sounds.ts
DELETED
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@@ -1,171 +0,0 @@
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1
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-
/**
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2
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-
* UI sounds — short tonal feedback for interface interactions.
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3
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-
*
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4
|
-
* All one-shot: call play() to trigger, dispose() to clean up.
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5
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-
*/
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6
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-
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7
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-
/** Click — short sine pip. */
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|
8
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-
export function uiClick(
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9
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-
ctx: AudioContext,
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10
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-
dest: AudioNode,
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11
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-
options?: { pitch?: number; volume?: number },
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|
12
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-
) {
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13
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-
const pitch = options?.pitch ?? 800;
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14
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-
const volume = options?.volume ?? 0.2;
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15
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-
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16
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-
const out = ctx.createGain();
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17
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-
out.gain.value = volume;
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18
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-
out.connect(dest);
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19
|
-
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|
20
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-
return {
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|
21
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-
play() {
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|
22
|
-
const now = ctx.currentTime;
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23
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-
const osc = ctx.createOscillator();
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24
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-
osc.type = 'sine';
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|
25
|
-
osc.frequency.value = pitch;
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|
26
|
-
|
|
27
|
-
const env = ctx.createGain();
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28
|
-
env.gain.setValueAtTime(1, now);
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29
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-
env.gain.exponentialRampToValueAtTime(0.001, now + 0.04);
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30
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-
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|
31
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-
osc.connect(env);
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32
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-
env.connect(out);
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33
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-
osc.start(now);
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34
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-
osc.stop(now + 0.05);
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|
35
|
-
},
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|
36
|
-
dispose() {
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|
37
|
-
out.disconnect();
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|
38
|
-
},
|
|
39
|
-
};
|
|
40
|
-
}
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|
41
|
-
|
|
42
|
-
/** Hover — softer, higher sine pip. */
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|
43
|
-
export function uiHover(
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|
44
|
-
ctx: AudioContext,
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|
45
|
-
dest: AudioNode,
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|
46
|
-
options?: { pitch?: number; volume?: number },
|
|
47
|
-
) {
|
|
48
|
-
const pitch = options?.pitch ?? 1200;
|
|
49
|
-
const volume = options?.volume ?? 0.1;
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|
50
|
-
|
|
51
|
-
const out = ctx.createGain();
|
|
52
|
-
out.gain.value = volume;
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|
53
|
-
out.connect(dest);
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|
54
|
-
|
|
55
|
-
return {
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|
56
|
-
play() {
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|
57
|
-
const now = ctx.currentTime;
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|
58
|
-
const osc = ctx.createOscillator();
|
|
59
|
-
osc.type = 'sine';
|
|
60
|
-
osc.frequency.value = pitch;
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|
61
|
-
|
|
62
|
-
const env = ctx.createGain();
|
|
63
|
-
env.gain.setValueAtTime(1, now);
|
|
64
|
-
env.gain.exponentialRampToValueAtTime(0.001, now + 0.03);
|
|
65
|
-
|
|
66
|
-
osc.connect(env);
|
|
67
|
-
env.connect(out);
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|
68
|
-
osc.start(now);
|
|
69
|
-
osc.stop(now + 0.04);
|
|
70
|
-
},
|
|
71
|
-
dispose() {
|
|
72
|
-
out.disconnect();
|
|
73
|
-
},
|
|
74
|
-
};
|
|
75
|
-
}
|
|
76
|
-
|
|
77
|
-
/** Success — two ascending tones (major third interval). */
|
|
78
|
-
export function uiSuccess(
|
|
79
|
-
ctx: AudioContext,
|
|
80
|
-
dest: AudioNode,
|
|
81
|
-
options?: { pitch?: number; volume?: number },
|
|
82
|
-
) {
|
|
83
|
-
const pitch = options?.pitch ?? 500;
|
|
84
|
-
const volume = options?.volume ?? 0.3;
|
|
85
|
-
|
|
86
|
-
const out = ctx.createGain();
|
|
87
|
-
out.gain.value = volume;
|
|
88
|
-
out.connect(dest);
|
|
89
|
-
|
|
90
|
-
return {
|
|
91
|
-
play() {
|
|
92
|
-
const now = ctx.currentTime;
|
|
93
|
-
|
|
94
|
-
// First note
|
|
95
|
-
const osc1 = ctx.createOscillator();
|
|
96
|
-
osc1.type = 'sine';
|
|
97
|
-
osc1.frequency.value = pitch;
|
|
98
|
-
const env1 = ctx.createGain();
|
|
99
|
-
env1.gain.setValueAtTime(1, now);
|
|
100
|
-
env1.gain.exponentialRampToValueAtTime(0.001, now + 0.15);
|
|
101
|
-
osc1.connect(env1);
|
|
102
|
-
env1.connect(out);
|
|
103
|
-
osc1.start(now);
|
|
104
|
-
osc1.stop(now + 0.16);
|
|
105
|
-
|
|
106
|
-
// Second note — major third above, delayed 0.1s
|
|
107
|
-
const osc2 = ctx.createOscillator();
|
|
108
|
-
osc2.type = 'sine';
|
|
109
|
-
osc2.frequency.value = pitch * (5 / 4);
|
|
110
|
-
const env2 = ctx.createGain();
|
|
111
|
-
env2.gain.setValueAtTime(0.001, now);
|
|
112
|
-
env2.gain.setValueAtTime(1, now + 0.1);
|
|
113
|
-
env2.gain.exponentialRampToValueAtTime(0.001, now + 0.25);
|
|
114
|
-
osc2.connect(env2);
|
|
115
|
-
env2.connect(out);
|
|
116
|
-
osc2.start(now);
|
|
117
|
-
osc2.stop(now + 0.26);
|
|
118
|
-
},
|
|
119
|
-
dispose() {
|
|
120
|
-
out.disconnect();
|
|
121
|
-
},
|
|
122
|
-
};
|
|
123
|
-
}
|
|
124
|
-
|
|
125
|
-
/** Error — two descending tones (minor second). */
|
|
126
|
-
export function uiError(
|
|
127
|
-
ctx: AudioContext,
|
|
128
|
-
dest: AudioNode,
|
|
129
|
-
options?: { pitch?: number; volume?: number },
|
|
130
|
-
) {
|
|
131
|
-
const pitch = options?.pitch ?? 400;
|
|
132
|
-
const volume = options?.volume ?? 0.3;
|
|
133
|
-
|
|
134
|
-
const out = ctx.createGain();
|
|
135
|
-
out.gain.value = volume;
|
|
136
|
-
out.connect(dest);
|
|
137
|
-
|
|
138
|
-
return {
|
|
139
|
-
play() {
|
|
140
|
-
const now = ctx.currentTime;
|
|
141
|
-
|
|
142
|
-
// First note
|
|
143
|
-
const osc1 = ctx.createOscillator();
|
|
144
|
-
osc1.type = 'sine';
|
|
145
|
-
osc1.frequency.value = pitch;
|
|
146
|
-
const env1 = ctx.createGain();
|
|
147
|
-
env1.gain.setValueAtTime(1, now);
|
|
148
|
-
env1.gain.exponentialRampToValueAtTime(0.001, now + 0.15);
|
|
149
|
-
osc1.connect(env1);
|
|
150
|
-
env1.connect(out);
|
|
151
|
-
osc1.start(now);
|
|
152
|
-
osc1.stop(now + 0.16);
|
|
153
|
-
|
|
154
|
-
// Second note — minor second below, delayed 0.1s
|
|
155
|
-
const osc2 = ctx.createOscillator();
|
|
156
|
-
osc2.type = 'sine';
|
|
157
|
-
osc2.frequency.value = pitch * 0.9;
|
|
158
|
-
const env2 = ctx.createGain();
|
|
159
|
-
env2.gain.setValueAtTime(0.001, now);
|
|
160
|
-
env2.gain.setValueAtTime(1, now + 0.1);
|
|
161
|
-
env2.gain.exponentialRampToValueAtTime(0.001, now + 0.25);
|
|
162
|
-
osc2.connect(env2);
|
|
163
|
-
env2.connect(out);
|
|
164
|
-
osc2.start(now);
|
|
165
|
-
osc2.stop(now + 0.26);
|
|
166
|
-
},
|
|
167
|
-
dispose() {
|
|
168
|
-
out.disconnect();
|
|
169
|
-
},
|
|
170
|
-
};
|
|
171
|
-
}
|