@vgai/engine 0.2.0 → 0.3.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +3 -1
- package/dist/adapter/authoring.d.ts +404 -0
- package/dist/adapter/authoring.d.ts.map +1 -0
- package/dist/adapter/authoring.js +22 -0
- package/dist/adapter/colyseus-networking-adapter.d.ts +43 -0
- package/dist/adapter/colyseus-networking-adapter.d.ts.map +1 -0
- package/dist/adapter/colyseus-networking-adapter.js +38 -0
- package/dist/adapter/first-party-systems.d.ts +38 -0
- package/dist/adapter/first-party-systems.d.ts.map +1 -0
- package/dist/adapter/first-party-systems.js +77 -0
- package/dist/adapter/game-adapter.d.ts +133 -0
- package/dist/adapter/game-adapter.d.ts.map +1 -0
- package/dist/adapter/game-adapter.js +10 -0
- package/dist/adapter/host-context.d.ts +73 -0
- package/dist/adapter/host-context.d.ts.map +1 -0
- package/dist/adapter/host-context.js +16 -0
- package/dist/adapter/index.d.ts +22 -0
- package/dist/adapter/index.d.ts.map +1 -0
- package/dist/adapter/index.js +15 -0
- package/dist/adapter/ingest/game-contract.d.ts +53 -0
- package/dist/adapter/ingest/game-contract.d.ts.map +1 -0
- package/dist/adapter/ingest/game-contract.js +30 -0
- package/dist/adapter/ingest/overlay-applier.d.ts +118 -0
- package/dist/adapter/ingest/overlay-applier.d.ts.map +1 -0
- package/dist/adapter/ingest/overlay-applier.js +132 -0
- package/dist/adapter/ingest/overlay-apply.d.ts +60 -0
- package/dist/adapter/ingest/overlay-apply.d.ts.map +1 -0
- package/dist/adapter/ingest/overlay-apply.js +101 -0
- package/dist/adapter/ingest/overlay-file.d.ts +79 -0
- package/dist/adapter/ingest/overlay-file.d.ts.map +1 -0
- package/dist/adapter/ingest/overlay-file.js +66 -0
- package/dist/adapter/ingest/overlay-report.d.ts +113 -0
- package/dist/adapter/ingest/overlay-report.d.ts.map +1 -0
- package/dist/adapter/ingest/overlay-report.js +103 -0
- package/dist/adapter/ingest/scene-capture.d.ts +97 -0
- package/dist/adapter/ingest/scene-capture.d.ts.map +1 -0
- package/dist/adapter/ingest/scene-capture.js +248 -0
- package/dist/adapter/ingest/upstream-pin.d.ts +47 -0
- package/dist/adapter/ingest/upstream-pin.d.ts.map +1 -0
- package/dist/adapter/ingest/upstream-pin.js +50 -0
- package/dist/adapter/loop-gate-report.d.ts +34 -0
- package/dist/adapter/loop-gate-report.d.ts.map +1 -0
- package/dist/adapter/loop-gate-report.js +37 -0
- package/dist/adapter/rapier-physics-adapter.d.ts +12 -0
- package/dist/adapter/rapier-physics-adapter.d.ts.map +1 -0
- package/dist/adapter/rapier-physics-adapter.js +46 -0
- package/dist/adapter/system-adapter.d.ts +133 -0
- package/dist/adapter/system-adapter.d.ts.map +1 -0
- package/dist/adapter/system-adapter.js +13 -0
- package/dist/adapter/transform.d.ts +18 -0
- package/dist/adapter/transform.d.ts.map +1 -0
- package/dist/adapter/transform.js +1 -0
- package/dist/adapter/vgai-scene-game-adapter.d.ts +116 -0
- package/dist/adapter/vgai-scene-game-adapter.d.ts.map +1 -0
- package/dist/adapter/vgai-scene-game-adapter.js +714 -0
- package/dist/adapter/world-kind.d.ts +30 -0
- package/dist/adapter/world-kind.d.ts.map +1 -0
- package/dist/adapter/world-kind.js +18 -0
- package/dist/ai/navigation.d.ts +64 -0
- package/dist/ai/navigation.d.ts.map +1 -0
- package/dist/ai/navigation.js +133 -0
- package/dist/animation/anim-graph-types.d.ts +25 -0
- package/dist/animation/anim-graph-types.d.ts.map +1 -0
- package/dist/animation/anim-graph-types.js +1 -0
- package/dist/animation/animation-clock.d.ts +213 -0
- package/dist/animation/animation-clock.d.ts.map +1 -0
- package/dist/animation/animation-clock.js +301 -0
- package/dist/animation/blend-node.d.ts +22 -0
- package/dist/animation/blend-node.d.ts.map +1 -0
- package/dist/animation/blend-node.js +97 -0
- package/dist/animation/camera-ownership.d.ts +250 -0
- package/dist/animation/camera-ownership.d.ts.map +1 -0
- package/dist/animation/camera-ownership.js +169 -0
- package/dist/animation/cinematic-cues.d.ts +200 -0
- package/dist/animation/cinematic-cues.d.ts.map +1 -0
- package/dist/animation/cinematic-cues.js +213 -0
- package/dist/animation/clip-map.d.ts +12 -0
- package/dist/animation/clip-map.d.ts.map +1 -0
- package/dist/animation/clip-map.js +37 -0
- package/dist/animation/gsap-registration.d.ts +119 -0
- package/dist/animation/gsap-registration.d.ts.map +1 -0
- package/dist/animation/gsap-registration.js +92 -0
- package/dist/animation/theatre-clock-binding.d.ts +89 -0
- package/dist/animation/theatre-clock-binding.d.ts.map +1 -0
- package/dist/animation/theatre-clock-binding.js +29 -0
- package/dist/animation/theatre-director.d.ts +242 -0
- package/dist/animation/theatre-director.d.ts.map +1 -0
- package/dist/animation/theatre-director.js +235 -0
- package/dist/animation/theatre-object-binding.d.ts +305 -0
- package/dist/animation/theatre-object-binding.d.ts.map +1 -0
- package/dist/animation/theatre-object-binding.js +351 -0
- package/dist/animation/xstate-animation-binding.d.ts +111 -0
- package/dist/animation/xstate-animation-binding.d.ts.map +1 -0
- package/dist/animation/xstate-animation-binding.js +307 -0
- package/dist/animation/xstate-animation-meta.d.ts +228 -0
- package/dist/animation/xstate-animation-meta.d.ts.map +1 -0
- package/dist/animation/xstate-animation-meta.js +221 -0
- package/dist/assets.d.ts +26 -0
- package/dist/assets.d.ts.map +1 -0
- package/dist/assets.js +55 -0
- package/dist/audio/index.d.ts +4 -0
- package/dist/audio/index.d.ts.map +1 -0
- package/dist/audio/index.js +24 -0
- package/dist/audio/tone-clock-binding.d.ts +75 -0
- package/dist/audio/tone-clock-binding.d.ts.map +1 -0
- package/dist/audio/tone-clock-binding.js +29 -0
- package/dist/audio/tone-context.d.ts +114 -0
- package/dist/audio/tone-context.d.ts.map +1 -0
- package/dist/audio/tone-context.js +39 -0
- package/dist/audio/tone-offline-render.d.ts +90 -0
- package/dist/audio/tone-offline-render.d.ts.map +1 -0
- package/dist/audio/tone-offline-render.js +56 -0
- package/dist/audio/wav-encode.d.ts +38 -0
- package/dist/audio/wav-encode.d.ts.map +1 -0
- package/dist/audio/wav-encode.js +97 -0
- package/dist/core/game-loop.d.ts +21 -0
- package/dist/core/game-loop.d.ts.map +1 -0
- package/dist/core/game-loop.js +130 -0
- package/dist/core/system-runner.d.ts +120 -0
- package/dist/core/system-runner.d.ts.map +1 -0
- package/dist/core/system-runner.js +286 -0
- package/dist/core/types.d.ts +58 -0
- package/dist/core/types.d.ts.map +1 -0
- package/dist/core/types.js +25 -0
- package/dist/data/data-asset.d.ts +101 -0
- package/dist/data/data-asset.d.ts.map +1 -0
- package/dist/data/data-asset.js +122 -0
- package/dist/data/data-check-core.d.ts +110 -0
- package/dist/data/data-check-core.d.ts.map +1 -0
- package/dist/data/data-check-core.js +178 -0
- package/dist/data/data-ref.d.ts +79 -0
- package/dist/data/data-ref.d.ts.map +1 -0
- package/dist/data/data-ref.js +130 -0
- package/dist/data/vite-plugin-data.d.ts +79 -0
- package/dist/data/vite-plugin-data.d.ts.map +1 -0
- package/dist/data/vite-plugin-data.js +217 -0
- package/dist/dev/console-bridge.d.ts +22 -0
- package/dist/dev/console-bridge.d.ts.map +1 -0
- package/dist/dev/console-bridge.js +71 -0
- package/dist/dev/debug-draw.d.ts +24 -0
- package/dist/dev/debug-draw.d.ts.map +1 -0
- package/dist/dev/debug-draw.js +73 -0
- package/dist/dev/logger.d.ts +30 -0
- package/dist/dev/logger.d.ts.map +1 -0
- package/dist/dev/logger.js +90 -0
- package/dist/ecs/component-manager.d.ts +189 -0
- package/dist/ecs/component-manager.d.ts.map +1 -0
- package/dist/ecs/component-manager.js +676 -0
- package/dist/ecs/game-component.d.ts +97 -0
- package/dist/ecs/game-component.d.ts.map +1 -0
- package/dist/ecs/game-component.js +80 -0
- package/dist/ecs/hmr-swap-report.d.ts +53 -0
- package/dist/ecs/hmr-swap-report.d.ts.map +1 -0
- package/dist/ecs/hmr-swap-report.js +55 -0
- package/dist/index.d.ts +37 -0
- package/dist/index.d.ts.map +1 -0
- package/dist/index.js +30 -0
- package/dist/input/input-manager.d.ts +596 -0
- package/dist/input/input-manager.d.ts.map +1 -0
- package/dist/input/input-manager.js +1564 -0
- package/dist/input/input-types.d.ts +171 -0
- package/dist/input/input-types.d.ts.map +1 -0
- package/dist/input/input-types.js +1 -0
- package/dist/input/prompt-labels.d.ts +21 -0
- package/dist/input/prompt-labels.d.ts.map +1 -0
- package/dist/input/prompt-labels.js +121 -0
- package/dist/input/rebind-controller.d.ts +59 -0
- package/dist/input/rebind-controller.d.ts.map +1 -0
- package/dist/input/rebind-controller.js +85 -0
- package/dist/input/schema.d.ts +16 -0
- package/dist/input/schema.d.ts.map +1 -0
- package/dist/input/schema.js +228 -0
- package/dist/loader.d.ts +43 -0
- package/dist/loader.d.ts.map +1 -0
- package/dist/loader.js +59 -0
- package/dist/manifest/index.d.ts +5 -0
- package/dist/manifest/index.d.ts.map +1 -0
- package/dist/manifest/index.js +8 -0
- package/dist/manifest/load-file.d.ts +4 -0
- package/dist/manifest/load-file.d.ts.map +1 -0
- package/dist/manifest/load-file.js +14 -0
- package/dist/manifest/load.d.ts +117 -0
- package/dist/manifest/load.d.ts.map +1 -0
- package/dist/manifest/load.js +255 -0
- package/dist/manifest/schema.d.ts +173 -0
- package/dist/manifest/schema.d.ts.map +1 -0
- package/dist/manifest/schema.js +302 -0
- package/dist/physics/collision-system.d.ts +41 -0
- package/dist/physics/collision-system.d.ts.map +1 -0
- package/dist/physics/collision-system.js +64 -0
- package/dist/physics/physics-registry.d.ts +45 -0
- package/dist/physics/physics-registry.d.ts.map +1 -0
- package/dist/physics/physics-registry.js +65 -0
- package/dist/physics/transform-writer.d.ts +16 -0
- package/dist/physics/transform-writer.d.ts.map +1 -0
- package/dist/physics/transform-writer.js +38 -0
- package/dist/physics/trigger-dispatch.d.ts +24 -0
- package/dist/physics/trigger-dispatch.d.ts.map +1 -0
- package/dist/physics/trigger-dispatch.js +80 -0
- package/dist/react/game-state.d.ts +105 -0
- package/dist/react/game-state.d.ts.map +1 -0
- package/dist/react/game-state.js +144 -0
- package/dist/react/use-data.d.ts +60 -0
- package/dist/react/use-data.d.ts.map +1 -0
- package/dist/react/use-data.js +96 -0
- package/dist/react/use-selection.d.ts +75 -0
- package/dist/react/use-selection.d.ts.map +1 -0
- package/dist/react/use-selection.js +90 -0
- package/dist/render/auto-batcher.d.ts +34 -0
- package/dist/render/auto-batcher.d.ts.map +1 -0
- package/dist/render/auto-batcher.js +140 -0
- package/dist/render/render-batch-system.d.ts +33 -0
- package/dist/render/render-batch-system.d.ts.map +1 -0
- package/dist/render/render-batch-system.js +230 -0
- package/dist/render/render-features.d.ts +47 -0
- package/dist/render/render-features.d.ts.map +1 -0
- package/dist/render/render-features.js +105 -0
- package/dist/render/render-settings.d.ts +36 -0
- package/dist/render/render-settings.d.ts.map +1 -0
- package/dist/render/render-settings.js +51 -0
- package/dist/runtime/create-runtime.d.ts +280 -0
- package/dist/runtime/create-runtime.d.ts.map +1 -0
- package/dist/runtime/create-runtime.js +795 -0
- package/dist/runtime/frame-selector-cache.d.ts +41 -0
- package/dist/runtime/frame-selector-cache.d.ts.map +1 -0
- package/dist/runtime/frame-selector-cache.js +65 -0
- package/dist/runtime/game.d.ts +433 -0
- package/dist/runtime/game.d.ts.map +1 -0
- package/dist/runtime/game.js +569 -0
- package/dist/runtime/input-router.d.ts +78 -0
- package/dist/runtime/input-router.d.ts.map +1 -0
- package/dist/runtime/input-router.js +171 -0
- package/dist/runtime/mount-game.d.ts +129 -0
- package/dist/runtime/mount-game.d.ts.map +1 -0
- package/dist/runtime/mount-game.js +152 -0
- package/dist/runtime/mount-manifest.d.ts +119 -0
- package/dist/runtime/mount-manifest.d.ts.map +1 -0
- package/dist/runtime/mount-manifest.js +204 -0
- package/dist/runtime/render-audio-control.d.ts +110 -0
- package/dist/runtime/render-audio-control.d.ts.map +1 -0
- package/dist/runtime/render-audio-control.js +111 -0
- package/dist/runtime/render-control.d.ts +291 -0
- package/dist/runtime/render-control.d.ts.map +1 -0
- package/dist/runtime/render-control.js +264 -0
- package/dist/runtime/render-seed.d.ts +57 -0
- package/dist/runtime/render-seed.d.ts.map +1 -0
- package/dist/runtime/render-seed.js +74 -0
- package/dist/runtime/scene-ui-bridge.d.ts +69 -0
- package/dist/runtime/scene-ui-bridge.d.ts.map +1 -0
- package/dist/runtime/scene-ui-bridge.js +23 -0
- package/dist/runtime/scene-ui-data.d.ts +13 -0
- package/dist/runtime/scene-ui-data.d.ts.map +1 -0
- package/dist/runtime/scene-ui-data.js +92 -0
- package/dist/runtime/state-bridge.d.ts +47 -0
- package/dist/runtime/state-bridge.d.ts.map +1 -0
- package/dist/runtime/state-bridge.js +53 -0
- package/dist/runtime/types.d.ts +179 -0
- package/dist/runtime/types.d.ts.map +1 -0
- package/dist/runtime/types.js +1 -0
- package/dist/scene/asset-loaders.d.ts +79 -0
- package/dist/scene/asset-loaders.d.ts.map +1 -0
- package/dist/scene/asset-loaders.js +141 -0
- package/dist/scene/asset-paths.d.ts +11 -0
- package/dist/scene/asset-paths.d.ts.map +1 -0
- package/dist/scene/asset-paths.js +108 -0
- package/dist/scene/asset-ref-check.d.ts +88 -0
- package/dist/scene/asset-ref-check.d.ts.map +1 -0
- package/dist/scene/asset-ref-check.js +214 -0
- package/dist/scene/asset-registry.d.ts +30 -0
- package/dist/scene/asset-registry.d.ts.map +1 -0
- package/dist/scene/asset-registry.js +50 -0
- package/dist/scene/collider-dimensions.d.ts +63 -0
- package/dist/scene/collider-dimensions.d.ts.map +1 -0
- package/dist/scene/collider-dimensions.js +98 -0
- package/dist/scene/component-registry.d.ts +17 -0
- package/dist/scene/component-registry.d.ts.map +1 -0
- package/dist/scene/component-registry.js +28 -0
- package/dist/scene/defaults.d.ts +252 -0
- package/dist/scene/defaults.d.ts.map +1 -0
- package/dist/scene/defaults.js +151 -0
- package/dist/scene/geometries/index.d.ts +8 -0
- package/dist/scene/geometries/index.d.ts.map +1 -0
- package/dist/scene/geometries/index.js +7 -0
- package/dist/scene/geometries/terrain.d.ts +2 -0
- package/dist/scene/geometries/terrain.d.ts.map +1 -0
- package/dist/scene/geometries/terrain.js +37 -0
- package/dist/scene/geometry-registry.d.ts +24 -0
- package/dist/scene/geometry-registry.d.ts.map +1 -0
- package/dist/scene/geometry-registry.js +20 -0
- package/dist/scene/instance-registry.d.ts +36 -0
- package/dist/scene/instance-registry.d.ts.map +1 -0
- package/dist/scene/instance-registry.js +55 -0
- package/dist/scene/instancers/grid.d.ts +2 -0
- package/dist/scene/instancers/grid.d.ts.map +1 -0
- package/dist/scene/instancers/grid.js +36 -0
- package/dist/scene/instancers/index.d.ts +8 -0
- package/dist/scene/instancers/index.d.ts.map +1 -0
- package/dist/scene/instancers/index.js +7 -0
- package/dist/scene/light-camera-factory.d.ts +23 -0
- package/dist/scene/light-camera-factory.d.ts.map +1 -0
- package/dist/scene/light-camera-factory.js +68 -0
- package/dist/scene/material-factory.d.ts +17 -0
- package/dist/scene/material-factory.d.ts.map +1 -0
- package/dist/scene/material-factory.js +197 -0
- package/dist/scene/material-registry.d.ts +40 -0
- package/dist/scene/material-registry.d.ts.map +1 -0
- package/dist/scene/material-registry.js +44 -0
- package/dist/scene/materials/index.d.ts +8 -0
- package/dist/scene/materials/index.d.ts.map +1 -0
- package/dist/scene/materials/index.js +7 -0
- package/dist/scene/materials/water.d.ts +2 -0
- package/dist/scene/materials/water.d.ts.map +1 -0
- package/dist/scene/materials/water.js +54 -0
- package/dist/scene/parse.d.ts +23 -0
- package/dist/scene/parse.d.ts.map +1 -0
- package/dist/scene/parse.js +179 -0
- package/dist/scene/particles-factory.d.ts +33 -0
- package/dist/scene/particles-factory.d.ts.map +1 -0
- package/dist/scene/particles-factory.js +282 -0
- package/dist/scene/scene-apply.d.ts +109 -0
- package/dist/scene/scene-apply.d.ts.map +1 -0
- package/dist/scene/scene-apply.js +326 -0
- package/dist/scene/scene-diff-schema.d.ts +285 -0
- package/dist/scene/scene-diff-schema.d.ts.map +1 -0
- package/dist/scene/scene-diff-schema.js +92 -0
- package/dist/scene/scene-diff-types.d.ts +40 -0
- package/dist/scene/scene-diff-types.d.ts.map +1 -0
- package/dist/scene/scene-diff-types.js +14 -0
- package/dist/scene/scene-loader.d.ts +177 -0
- package/dist/scene/scene-loader.d.ts.map +1 -0
- package/dist/scene/scene-loader.js +1213 -0
- package/dist/scene/scene-query.d.ts +11 -0
- package/dist/scene/scene-query.d.ts.map +1 -0
- package/dist/scene/scene-query.js +63 -0
- package/dist/scene/scene-types.d.ts +10 -0
- package/dist/scene/scene-types.d.ts.map +1 -0
- package/dist/scene/scene-types.js +8 -0
- package/dist/scene/scene-version.d.ts +26 -0
- package/dist/scene/scene-version.d.ts.map +1 -0
- package/dist/scene/scene-version.js +34 -0
- package/dist/scene/schema/animation.d.ts +8 -0
- package/dist/scene/schema/animation.d.ts.map +1 -0
- package/dist/scene/schema/animation.js +42 -0
- package/dist/scene/schema/audio.d.ts +13 -0
- package/dist/scene/schema/audio.d.ts.map +1 -0
- package/dist/scene/schema/audio.js +22 -0
- package/dist/scene/schema/camera.d.ts +28 -0
- package/dist/scene/schema/camera.d.ts.map +1 -0
- package/dist/scene/schema/camera.js +17 -0
- package/dist/scene/schema/collider.d.ts +40 -0
- package/dist/scene/schema/collider.d.ts.map +1 -0
- package/dist/scene/schema/collider.js +55 -0
- package/dist/scene/schema/entity-ref.d.ts +31 -0
- package/dist/scene/schema/entity-ref.d.ts.map +1 -0
- package/dist/scene/schema/entity-ref.js +61 -0
- package/dist/scene/schema/entity.d.ts +1036 -0
- package/dist/scene/schema/entity.d.ts.map +1 -0
- package/dist/scene/schema/entity.js +153 -0
- package/dist/scene/schema/environment.d.ts +425 -0
- package/dist/scene/schema/environment.d.ts.map +1 -0
- package/dist/scene/schema/environment.js +357 -0
- package/dist/scene/schema/index.d.ts +39 -0
- package/dist/scene/schema/index.d.ts.map +1 -0
- package/dist/scene/schema/index.js +20 -0
- package/dist/scene/schema/instances.d.ts +14 -0
- package/dist/scene/schema/instances.d.ts.map +1 -0
- package/dist/scene/schema/instances.js +28 -0
- package/dist/scene/schema/joint.d.ts +23 -0
- package/dist/scene/schema/joint.d.ts.map +1 -0
- package/dist/scene/schema/joint.js +23 -0
- package/dist/scene/schema/light.d.ts +38 -0
- package/dist/scene/schema/light.d.ts.map +1 -0
- package/dist/scene/schema/light.js +26 -0
- package/dist/scene/schema/material.d.ts +199 -0
- package/dist/scene/schema/material.d.ts.map +1 -0
- package/dist/scene/schema/material.js +99 -0
- package/dist/scene/schema/mesh.d.ts +48 -0
- package/dist/scene/schema/mesh.d.ts.map +1 -0
- package/dist/scene/schema/mesh.js +82 -0
- package/dist/scene/schema/particles.d.ts +2178 -0
- package/dist/scene/schema/particles.d.ts.map +1 -0
- package/dist/scene/schema/particles.js +321 -0
- package/dist/scene/schema/physics.d.ts +56 -0
- package/dist/scene/schema/physics.d.ts.map +1 -0
- package/dist/scene/schema/physics.js +37 -0
- package/dist/scene/schema/scene-file.d.ts +304 -0
- package/dist/scene/schema/scene-file.d.ts.map +1 -0
- package/dist/scene/schema/scene-file.js +262 -0
- package/dist/scene/schema/shadow.d.ts +28 -0
- package/dist/scene/schema/shadow.d.ts.map +1 -0
- package/dist/scene/schema/shadow.js +20 -0
- package/dist/scene/schema/spline.d.ts +25 -0
- package/dist/scene/schema/spline.d.ts.map +1 -0
- package/dist/scene/schema/spline.js +15 -0
- package/dist/scene/schema/tuples.d.ts +12 -0
- package/dist/scene/schema/tuples.d.ts.map +1 -0
- package/dist/scene/schema/tuples.js +14 -0
- package/dist/scene/schema/ui.d.ts +880 -0
- package/dist/scene/schema/ui.d.ts.map +1 -0
- package/dist/scene/schema/ui.js +506 -0
- package/dist/scene/user-data.d.ts +171 -0
- package/dist/scene/user-data.d.ts.map +1 -0
- package/dist/scene/user-data.js +137 -0
- package/dist/setup/setup-audio.d.ts +20 -0
- package/dist/setup/setup-audio.d.ts.map +1 -0
- package/dist/setup/setup-audio.js +41 -0
- package/dist/setup/setup-particles.d.ts +17 -0
- package/dist/setup/setup-particles.d.ts.map +1 -0
- package/dist/setup/setup-particles.js +16 -0
- package/dist/setup/setup-physics.d.ts +25 -0
- package/dist/setup/setup-physics.d.ts.map +1 -0
- package/dist/setup/setup-physics.js +51 -0
- package/dist/setup/setup-renderer.d.ts +69 -0
- package/dist/setup/setup-renderer.d.ts.map +1 -0
- package/dist/setup/setup-renderer.js +363 -0
- package/dist/tools/define-tool.d.ts +105 -0
- package/dist/tools/define-tool.d.ts.map +1 -0
- package/dist/tools/define-tool.js +82 -0
- package/dist/world2d/authoring-2d.d.ts +76 -0
- package/dist/world2d/authoring-2d.d.ts.map +1 -0
- package/dist/world2d/authoring-2d.js +176 -0
- package/dist/world2d/capture-to-scene2d.d.ts +5 -0
- package/dist/world2d/capture-to-scene2d.d.ts.map +1 -0
- package/dist/world2d/capture-to-scene2d.js +49 -0
- package/dist/world2d/collision-2d.d.ts +52 -0
- package/dist/world2d/collision-2d.d.ts.map +1 -0
- package/dist/world2d/collision-2d.js +70 -0
- package/dist/world2d/components-2d.d.ts +47 -0
- package/dist/world2d/components-2d.d.ts.map +1 -0
- package/dist/world2d/components-2d.js +77 -0
- package/dist/world2d/index.d.ts +34 -0
- package/dist/world2d/index.d.ts.map +1 -0
- package/dist/world2d/index.js +32 -0
- package/dist/world2d/ingest-iframe-2d.d.ts +82 -0
- package/dist/world2d/ingest-iframe-2d.d.ts.map +1 -0
- package/dist/world2d/ingest-iframe-2d.js +166 -0
- package/dist/world2d/ingest2d.d.ts +97 -0
- package/dist/world2d/ingest2d.d.ts.map +1 -0
- package/dist/world2d/ingest2d.js +40 -0
- package/dist/world2d/physics2d-registry.d.ts +24 -0
- package/dist/world2d/physics2d-registry.d.ts.map +1 -0
- package/dist/world2d/physics2d-registry.js +38 -0
- package/dist/world2d/pixi-game-adapter.d.ts +107 -0
- package/dist/world2d/pixi-game-adapter.d.ts.map +1 -0
- package/dist/world2d/pixi-game-adapter.js +211 -0
- package/dist/world2d/pixi-surface.d.ts +39 -0
- package/dist/world2d/pixi-surface.d.ts.map +1 -0
- package/dist/world2d/pixi-surface.js +47 -0
- package/dist/world2d/scene-capture-2d.d.ts +43 -0
- package/dist/world2d/scene-capture-2d.d.ts.map +1 -0
- package/dist/world2d/scene-capture-2d.js +92 -0
- package/dist/world2d/scene2d-loader.d.ts +27 -0
- package/dist/world2d/scene2d-loader.d.ts.map +1 -0
- package/dist/world2d/scene2d-loader.js +274 -0
- package/dist/world2d/schema/entity2d.d.ts +102 -0
- package/dist/world2d/schema/entity2d.d.ts.map +1 -0
- package/dist/world2d/schema/entity2d.js +119 -0
- package/dist/world2d/schema/physics2d.d.ts +46 -0
- package/dist/world2d/schema/physics2d.d.ts.map +1 -0
- package/dist/world2d/schema/physics2d.js +45 -0
- package/dist/world2d/schema/sprite.d.ts +42 -0
- package/dist/world2d/schema/sprite.d.ts.map +1 -0
- package/dist/world2d/schema/sprite.js +63 -0
- package/dist/world2d/schema/tilemap.d.ts +15 -0
- package/dist/world2d/schema/tilemap.d.ts.map +1 -0
- package/dist/world2d/schema/tilemap.js +19 -0
- package/dist/world2d/schema/tuples2d.d.ts +20 -0
- package/dist/world2d/schema/tuples2d.d.ts.map +1 -0
- package/dist/world2d/schema/tuples2d.js +19 -0
- package/dist/world2d/system-adapters-2d.d.ts +16 -0
- package/dist/world2d/system-adapters-2d.d.ts.map +1 -0
- package/dist/world2d/system-adapters-2d.js +37 -0
- package/dist/world2d/transform-writer-2d.d.ts +16 -0
- package/dist/world2d/transform-writer-2d.d.ts.map +1 -0
- package/dist/world2d/transform-writer-2d.js +22 -0
- package/dist/world2d/types.d.ts +53 -0
- package/dist/world2d/types.d.ts.map +1 -0
- package/dist/world2d/types.js +1 -0
- package/package.json +18 -4
- package/src/adapter/authoring.ts +10 -0
- package/src/adapter/first-party-systems.ts +23 -34
- package/src/adapter/index.ts +1 -3
- package/src/adapter/system-adapter.ts +15 -22
- package/src/adapter/vgai-scene-game-adapter.ts +5 -14
- package/src/animation/anim-graph-types.ts +12 -43
- package/src/animation/animation-clock.ts +479 -0
- package/src/animation/camera-ownership.ts +467 -0
- package/src/animation/cinematic-cues.ts +451 -0
- package/src/animation/clip-map.ts +41 -0
- package/src/animation/gsap-registration.ts +184 -0
- package/src/animation/theatre-clock-binding.ts +111 -0
- package/src/animation/theatre-director.ts +347 -0
- package/src/animation/theatre-object-binding.ts +661 -0
- package/src/animation/xstate-animation-binding.ts +398 -0
- package/src/animation/xstate-animation-meta.ts +282 -0
- package/src/audio/index.ts +39 -7
- package/src/audio/tone-clock-binding.ts +98 -0
- package/src/audio/tone-context.ts +129 -0
- package/src/audio/tone-offline-render.ts +167 -0
- package/src/audio/wav-encode.ts +119 -0
- package/src/core/game-loop.ts +17 -0
- package/src/core/types.ts +13 -0
- package/src/data/data-asset.ts +167 -0
- package/src/data/data-check-core.ts +242 -0
- package/src/data/data-ref.ts +145 -0
- package/src/data/vite-plugin-data.ts +290 -0
- package/src/index.ts +48 -0
- package/src/input/input-manager.ts +1206 -32
- package/src/input/input-types.ts +155 -3
- package/src/input/prompt-labels.ts +122 -0
- package/src/input/rebind-controller.ts +105 -0
- package/src/input/schema.ts +206 -52
- package/src/react/use-data.ts +114 -0
- package/src/react/use-selection.tsx +135 -0
- package/src/runtime/create-runtime.ts +30 -9
- package/src/runtime/render-audio-control.ts +168 -0
- package/src/runtime/render-control.ts +522 -0
- package/src/runtime/render-seed.ts +79 -0
- package/src/runtime/types.ts +0 -5
- package/src/scene/asset-loaders.ts +10 -36
- package/src/scene/asset-paths.ts +0 -2
- package/src/scene/asset-ref-check.ts +248 -0
- package/src/scene/parse.ts +133 -0
- package/src/scene/scene-loader.ts +81 -96
- package/src/scene/schema/animation.ts +30 -79
- package/src/scene/schema/entity.ts +20 -0
- package/src/scene/schema/index.ts +2 -12
- package/src/scene/user-data.ts +8 -9
- package/src/setup/setup-renderer.ts +9 -2
- package/src/tools/define-tool.ts +152 -0
- package/src/animation/anim-graph.ts +0 -406
- package/src/animation/anim-system.ts +0 -28
- package/src/animation/property-track.ts +0 -178
- package/src/animation/schema.ts +0 -204
- package/src/audio/ambient.ts +0 -300
- package/src/audio/impacts.ts +0 -212
- package/src/audio/movement.ts +0 -140
- package/src/audio/musical.ts +0 -200
- package/src/audio/ui-sounds.ts +0 -171
- package/src/audio/vehicle.ts +0 -235
- package/src/audio/weapons.ts +0 -152
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import { z } from 'zod';
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export declare const SceneMaterialSchema: z.ZodObject<{
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type: z.ZodEnum<{
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custom: "custom";
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standard: "standard";
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physical: "physical";
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basic: "basic";
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toon: "toon";
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}>;
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def: z.ZodOptional<z.ZodString>;
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uniforms: z.ZodOptional<z.ZodRecord<z.ZodString, z.ZodUnion<readonly [z.ZodNumber, z.ZodString, z.ZodBoolean, z.ZodArray<z.ZodNumber>]>>>;
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color: z.ZodOptional<z.ZodString>;
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metalness: z.ZodOptional<z.ZodNumber>;
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roughness: z.ZodOptional<z.ZodNumber>;
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map: z.ZodOptional<z.ZodString>;
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normalMap: z.ZodOptional<z.ZodString>;
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emissive: z.ZodOptional<z.ZodString>;
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emissiveIntensity: z.ZodOptional<z.ZodNumber>;
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emissiveMap: z.ZodOptional<z.ZodString>;
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aoMap: z.ZodOptional<z.ZodString>;
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lightMap: z.ZodOptional<z.ZodString>;
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lightMapIntensity: z.ZodOptional<z.ZodNumber>;
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roughnessMap: z.ZodOptional<z.ZodString>;
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metalnessMap: z.ZodOptional<z.ZodString>;
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opacity: z.ZodOptional<z.ZodNumber>;
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transparent: z.ZodOptional<z.ZodBoolean>;
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side: z.ZodOptional<z.ZodEnum<{
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front: "front";
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back: "back";
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double: "double";
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}>>;
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flatShading: z.ZodOptional<z.ZodBoolean>;
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clearcoat: z.ZodOptional<z.ZodObject<{
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clearcoat: z.ZodNumber;
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clearcoatRoughness: z.ZodOptional<z.ZodNumber>;
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clearcoatMap: z.ZodOptional<z.ZodString>;
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clearcoatRoughnessMap: z.ZodOptional<z.ZodString>;
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}, z.core.$strip>>;
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transmission: z.ZodOptional<z.ZodObject<{
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transmission: z.ZodNumber;
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ior: z.ZodOptional<z.ZodNumber>;
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thickness: z.ZodOptional<z.ZodNumber>;
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attenuationColor: z.ZodOptional<z.ZodString>;
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attenuationDistance: z.ZodOptional<z.ZodNumber>;
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transmissionMap: z.ZodOptional<z.ZodString>;
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}, z.core.$strip>>;
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sheen: z.ZodOptional<z.ZodObject<{
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sheen: z.ZodNumber;
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sheenColor: z.ZodOptional<z.ZodString>;
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sheenRoughness: z.ZodOptional<z.ZodNumber>;
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sheenColorMap: z.ZodOptional<z.ZodString>;
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sheenRoughnessMap: z.ZodOptional<z.ZodString>;
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}, z.core.$strip>>;
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iridescence: z.ZodOptional<z.ZodObject<{
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iridescence: z.ZodNumber;
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iridescenceIOR: z.ZodOptional<z.ZodNumber>;
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iridescenceThicknessRange: z.ZodOptional<z.ZodTuple<[z.ZodNumber, z.ZodNumber], null>>;
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iridescenceMap: z.ZodOptional<z.ZodString>;
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iridescenceThicknessMap: z.ZodOptional<z.ZodString>;
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}, z.core.$strip>>;
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displacementMap: z.ZodOptional<z.ZodString>;
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displacementScale: z.ZodOptional<z.ZodNumber>;
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displacementBias: z.ZodOptional<z.ZodNumber>;
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}, z.core.$strip>;
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/** Partial schema for prefab instance overrides (type not required). */
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export declare const SceneMaterialOverrideSchema: z.ZodObject<{
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type: z.ZodOptional<z.ZodEnum<{
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custom: "custom";
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standard: "standard";
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physical: "physical";
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basic: "basic";
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toon: "toon";
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}>>;
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def: z.ZodOptional<z.ZodOptional<z.ZodString>>;
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uniforms: z.ZodOptional<z.ZodOptional<z.ZodRecord<z.ZodString, z.ZodUnion<readonly [z.ZodNumber, z.ZodString, z.ZodBoolean, z.ZodArray<z.ZodNumber>]>>>>;
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color: z.ZodOptional<z.ZodOptional<z.ZodString>>;
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metalness: z.ZodOptional<z.ZodOptional<z.ZodNumber>>;
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roughness: z.ZodOptional<z.ZodOptional<z.ZodNumber>>;
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map: z.ZodOptional<z.ZodOptional<z.ZodString>>;
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normalMap: z.ZodOptional<z.ZodOptional<z.ZodString>>;
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emissive: z.ZodOptional<z.ZodOptional<z.ZodString>>;
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emissiveIntensity: z.ZodOptional<z.ZodOptional<z.ZodNumber>>;
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emissiveMap: z.ZodOptional<z.ZodOptional<z.ZodString>>;
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aoMap: z.ZodOptional<z.ZodOptional<z.ZodString>>;
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lightMap: z.ZodOptional<z.ZodOptional<z.ZodString>>;
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lightMapIntensity: z.ZodOptional<z.ZodOptional<z.ZodNumber>>;
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roughnessMap: z.ZodOptional<z.ZodOptional<z.ZodString>>;
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metalnessMap: z.ZodOptional<z.ZodOptional<z.ZodString>>;
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opacity: z.ZodOptional<z.ZodOptional<z.ZodNumber>>;
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transparent: z.ZodOptional<z.ZodOptional<z.ZodBoolean>>;
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side: z.ZodOptional<z.ZodOptional<z.ZodEnum<{
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front: "front";
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back: "back";
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double: "double";
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}>>>;
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flatShading: z.ZodOptional<z.ZodOptional<z.ZodBoolean>>;
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clearcoat: z.ZodOptional<z.ZodOptional<z.ZodObject<{
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clearcoat: z.ZodNumber;
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clearcoatRoughness: z.ZodOptional<z.ZodNumber>;
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clearcoatMap: z.ZodOptional<z.ZodString>;
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clearcoatRoughnessMap: z.ZodOptional<z.ZodString>;
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}, z.core.$strip>>>;
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transmission: z.ZodOptional<z.ZodOptional<z.ZodObject<{
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transmission: z.ZodNumber;
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ior: z.ZodOptional<z.ZodNumber>;
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thickness: z.ZodOptional<z.ZodNumber>;
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attenuationColor: z.ZodOptional<z.ZodString>;
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attenuationDistance: z.ZodOptional<z.ZodNumber>;
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transmissionMap: z.ZodOptional<z.ZodString>;
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}, z.core.$strip>>>;
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sheen: z.ZodOptional<z.ZodOptional<z.ZodObject<{
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sheen: z.ZodNumber;
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sheenColor: z.ZodOptional<z.ZodString>;
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sheenRoughness: z.ZodOptional<z.ZodNumber>;
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sheenColorMap: z.ZodOptional<z.ZodString>;
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sheenRoughnessMap: z.ZodOptional<z.ZodString>;
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}, z.core.$strip>>>;
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iridescence: z.ZodOptional<z.ZodOptional<z.ZodObject<{
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iridescence: z.ZodNumber;
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iridescenceIOR: z.ZodOptional<z.ZodNumber>;
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iridescenceThicknessRange: z.ZodOptional<z.ZodTuple<[z.ZodNumber, z.ZodNumber], null>>;
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iridescenceMap: z.ZodOptional<z.ZodString>;
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iridescenceThicknessMap: z.ZodOptional<z.ZodString>;
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}, z.core.$strip>>>;
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displacementMap: z.ZodOptional<z.ZodOptional<z.ZodString>>;
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displacementScale: z.ZodOptional<z.ZodOptional<z.ZodNumber>>;
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displacementBias: z.ZodOptional<z.ZodOptional<z.ZodNumber>>;
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}, z.core.$strip>;
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export type SceneMaterial = z.infer<typeof SceneMaterialSchema>;
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/** .mat.json file format for shared/reusable material assets. */
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export declare const MaterialFileSchema: z.ZodObject<{
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version: z.ZodNumber;
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name: z.ZodString;
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material: z.ZodObject<{
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type: z.ZodEnum<{
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custom: "custom";
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standard: "standard";
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physical: "physical";
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basic: "basic";
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toon: "toon";
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}>;
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def: z.ZodOptional<z.ZodString>;
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uniforms: z.ZodOptional<z.ZodRecord<z.ZodString, z.ZodUnion<readonly [z.ZodNumber, z.ZodString, z.ZodBoolean, z.ZodArray<z.ZodNumber>]>>>;
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color: z.ZodOptional<z.ZodString>;
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metalness: z.ZodOptional<z.ZodNumber>;
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roughness: z.ZodOptional<z.ZodNumber>;
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map: z.ZodOptional<z.ZodString>;
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normalMap: z.ZodOptional<z.ZodString>;
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emissive: z.ZodOptional<z.ZodString>;
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emissiveIntensity: z.ZodOptional<z.ZodNumber>;
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emissiveMap: z.ZodOptional<z.ZodString>;
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aoMap: z.ZodOptional<z.ZodString>;
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lightMap: z.ZodOptional<z.ZodString>;
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lightMapIntensity: z.ZodOptional<z.ZodNumber>;
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roughnessMap: z.ZodOptional<z.ZodString>;
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metalnessMap: z.ZodOptional<z.ZodString>;
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157
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+
opacity: z.ZodOptional<z.ZodNumber>;
|
|
158
|
+
transparent: z.ZodOptional<z.ZodBoolean>;
|
|
159
|
+
side: z.ZodOptional<z.ZodEnum<{
|
|
160
|
+
front: "front";
|
|
161
|
+
back: "back";
|
|
162
|
+
double: "double";
|
|
163
|
+
}>>;
|
|
164
|
+
flatShading: z.ZodOptional<z.ZodBoolean>;
|
|
165
|
+
clearcoat: z.ZodOptional<z.ZodObject<{
|
|
166
|
+
clearcoat: z.ZodNumber;
|
|
167
|
+
clearcoatRoughness: z.ZodOptional<z.ZodNumber>;
|
|
168
|
+
clearcoatMap: z.ZodOptional<z.ZodString>;
|
|
169
|
+
clearcoatRoughnessMap: z.ZodOptional<z.ZodString>;
|
|
170
|
+
}, z.core.$strip>>;
|
|
171
|
+
transmission: z.ZodOptional<z.ZodObject<{
|
|
172
|
+
transmission: z.ZodNumber;
|
|
173
|
+
ior: z.ZodOptional<z.ZodNumber>;
|
|
174
|
+
thickness: z.ZodOptional<z.ZodNumber>;
|
|
175
|
+
attenuationColor: z.ZodOptional<z.ZodString>;
|
|
176
|
+
attenuationDistance: z.ZodOptional<z.ZodNumber>;
|
|
177
|
+
transmissionMap: z.ZodOptional<z.ZodString>;
|
|
178
|
+
}, z.core.$strip>>;
|
|
179
|
+
sheen: z.ZodOptional<z.ZodObject<{
|
|
180
|
+
sheen: z.ZodNumber;
|
|
181
|
+
sheenColor: z.ZodOptional<z.ZodString>;
|
|
182
|
+
sheenRoughness: z.ZodOptional<z.ZodNumber>;
|
|
183
|
+
sheenColorMap: z.ZodOptional<z.ZodString>;
|
|
184
|
+
sheenRoughnessMap: z.ZodOptional<z.ZodString>;
|
|
185
|
+
}, z.core.$strip>>;
|
|
186
|
+
iridescence: z.ZodOptional<z.ZodObject<{
|
|
187
|
+
iridescence: z.ZodNumber;
|
|
188
|
+
iridescenceIOR: z.ZodOptional<z.ZodNumber>;
|
|
189
|
+
iridescenceThicknessRange: z.ZodOptional<z.ZodTuple<[z.ZodNumber, z.ZodNumber], null>>;
|
|
190
|
+
iridescenceMap: z.ZodOptional<z.ZodString>;
|
|
191
|
+
iridescenceThicknessMap: z.ZodOptional<z.ZodString>;
|
|
192
|
+
}, z.core.$strip>>;
|
|
193
|
+
displacementMap: z.ZodOptional<z.ZodString>;
|
|
194
|
+
displacementScale: z.ZodOptional<z.ZodNumber>;
|
|
195
|
+
displacementBias: z.ZodOptional<z.ZodNumber>;
|
|
196
|
+
}, z.core.$strip>;
|
|
197
|
+
}, z.core.$strip>;
|
|
198
|
+
export type MaterialFile = z.infer<typeof MaterialFileSchema>;
|
|
199
|
+
//# sourceMappingURL=material.d.ts.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"material.d.ts","sourceRoot":"","sources":["../../../src/scene/schema/material.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,CAAC,EAAE,MAAM,KAAK,CAAC;AAExB,eAAO,MAAM,mBAAmB;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;iBA8Fa,CAAC;AAE9C,wEAAwE;AACxE,eAAO,MAAM,2BAA2B;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;iBAAgC,CAAC;AAEzE,MAAM,MAAM,aAAa,GAAG,CAAC,CAAC,KAAK,CAAC,OAAO,mBAAmB,CAAC,CAAC;AAEhE,iEAAiE;AACjE,eAAO,MAAM,kBAAkB;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;iBAMsB,CAAC;AAEtD,MAAM,MAAM,YAAY,GAAG,CAAC,CAAC,KAAK,CAAC,OAAO,kBAAkB,CAAC,CAAC"}
|
|
@@ -0,0 +1,99 @@
|
|
|
1
|
+
import { z } from 'zod';
|
|
2
|
+
export const SceneMaterialSchema = z
|
|
3
|
+
.object({
|
|
4
|
+
type: z
|
|
5
|
+
.enum(['standard', 'physical', 'basic', 'toon', 'custom'])
|
|
6
|
+
.describe('Material shading model. "custom" resolves `def` against the material registry'),
|
|
7
|
+
def: z
|
|
8
|
+
.string()
|
|
9
|
+
.optional()
|
|
10
|
+
.describe('Registered custom-material name (required when type is "custom")'),
|
|
11
|
+
uniforms: z
|
|
12
|
+
.record(z.string(), z.union([z.number(), z.string(), z.boolean(), z.array(z.number())]))
|
|
13
|
+
.optional()
|
|
14
|
+
.describe('Authored uniform values for a custom material, keyed by uniform name'),
|
|
15
|
+
color: z.string().optional().describe('Base color as CSS hex string (e.g. "#ff0000")'),
|
|
16
|
+
metalness: z.number().optional().describe('Metalness factor 0–1 (standard/physical only)'),
|
|
17
|
+
roughness: z.number().optional().describe('Roughness factor 0–1 (standard/physical only)'),
|
|
18
|
+
map: z.string().optional().describe('Path to albedo/diffuse texture image'),
|
|
19
|
+
normalMap: z.string().optional().describe('Path to normal map texture image'),
|
|
20
|
+
emissive: z.string().optional().describe('Emissive color as CSS hex string'),
|
|
21
|
+
emissiveIntensity: z.number().optional().describe('Emissive light intensity multiplier'),
|
|
22
|
+
emissiveMap: z.string().optional().describe('Path to emissive map texture image'),
|
|
23
|
+
aoMap: z.string().optional().describe('Path to ambient occlusion map texture image'),
|
|
24
|
+
lightMap: z
|
|
25
|
+
.string()
|
|
26
|
+
.optional()
|
|
27
|
+
.describe("Path to a baked lightmap texture (uses the mesh's second UV set). Applies the pre-baked GI/shadow result on top of the material."),
|
|
28
|
+
lightMapIntensity: z.number().optional().describe('Lightmap intensity multiplier (default 1).'),
|
|
29
|
+
roughnessMap: z.string().optional().describe('Path to roughness map texture image'),
|
|
30
|
+
metalnessMap: z.string().optional().describe('Path to metalness map texture image'),
|
|
31
|
+
opacity: z.number().optional().describe('Opacity 0–1. Set transparent: true to enable'),
|
|
32
|
+
transparent: z.boolean().optional().describe('Enable alpha blending for this material'),
|
|
33
|
+
side: z.enum(['front', 'back', 'double']).optional().describe('Which face sides to render'),
|
|
34
|
+
flatShading: z.boolean().optional().describe('Use flat (faceted) shading instead of smooth'),
|
|
35
|
+
// Physical material feature groups (physical only, all optional)
|
|
36
|
+
clearcoat: z
|
|
37
|
+
.object({
|
|
38
|
+
clearcoat: z.number().describe('Clearcoat layer intensity 0–1'),
|
|
39
|
+
clearcoatRoughness: z.number().optional().describe('Clearcoat roughness 0–1'),
|
|
40
|
+
clearcoatMap: z.string().optional().describe('Path to clearcoat intensity map'),
|
|
41
|
+
clearcoatRoughnessMap: z.string().optional().describe('Path to clearcoat roughness map'),
|
|
42
|
+
})
|
|
43
|
+
.optional()
|
|
44
|
+
.describe('Clearcoat layer (physical only)'),
|
|
45
|
+
transmission: z
|
|
46
|
+
.object({
|
|
47
|
+
transmission: z.number().describe('Transmission intensity 0–1 (glass, liquid)'),
|
|
48
|
+
ior: z.number().optional().describe('Index of refraction (default 1.5)'),
|
|
49
|
+
thickness: z.number().optional().describe('Volume thickness for refraction'),
|
|
50
|
+
attenuationColor: z.string().optional().describe('Color absorbed over distance'),
|
|
51
|
+
attenuationDistance: z
|
|
52
|
+
.number()
|
|
53
|
+
.optional()
|
|
54
|
+
.describe('Distance at which attenuation color takes full effect'),
|
|
55
|
+
transmissionMap: z.string().optional().describe('Path to transmission map'),
|
|
56
|
+
})
|
|
57
|
+
.optional()
|
|
58
|
+
.describe('Light transmission (physical only)'),
|
|
59
|
+
sheen: z
|
|
60
|
+
.object({
|
|
61
|
+
sheen: z.number().describe('Sheen intensity 0–1 (fabric, velvet)'),
|
|
62
|
+
sheenColor: z.string().optional().describe('Sheen tint color'),
|
|
63
|
+
sheenRoughness: z.number().optional().describe('Sheen roughness 0–1'),
|
|
64
|
+
sheenColorMap: z.string().optional().describe('Path to sheen color map'),
|
|
65
|
+
sheenRoughnessMap: z.string().optional().describe('Path to sheen roughness map'),
|
|
66
|
+
})
|
|
67
|
+
.optional()
|
|
68
|
+
.describe('Sheen layer (physical only)'),
|
|
69
|
+
iridescence: z
|
|
70
|
+
.object({
|
|
71
|
+
iridescence: z.number().describe('Iridescence intensity 0–1 (soap bubbles, oil slick)'),
|
|
72
|
+
iridescenceIOR: z.number().optional().describe('Thin-film IOR (default 1.3)'),
|
|
73
|
+
iridescenceThicknessRange: z
|
|
74
|
+
.tuple([z.number(), z.number()])
|
|
75
|
+
.optional()
|
|
76
|
+
.describe('Min/max thin-film thickness in nm'),
|
|
77
|
+
iridescenceMap: z.string().optional().describe('Path to iridescence intensity map'),
|
|
78
|
+
iridescenceThicknessMap: z
|
|
79
|
+
.string()
|
|
80
|
+
.optional()
|
|
81
|
+
.describe('Path to iridescence thickness map'),
|
|
82
|
+
})
|
|
83
|
+
.optional()
|
|
84
|
+
.describe('Iridescence thin-film (physical only)'),
|
|
85
|
+
displacementMap: z.string().optional().describe('Path to displacement/height map'),
|
|
86
|
+
displacementScale: z.number().optional().describe('Displacement height multiplier'),
|
|
87
|
+
displacementBias: z.number().optional().describe('Displacement offset'),
|
|
88
|
+
})
|
|
89
|
+
.describe('Material appearance properties');
|
|
90
|
+
/** Partial schema for prefab instance overrides (type not required). */
|
|
91
|
+
export const SceneMaterialOverrideSchema = SceneMaterialSchema.partial();
|
|
92
|
+
/** .mat.json file format for shared/reusable material assets. */
|
|
93
|
+
export const MaterialFileSchema = z
|
|
94
|
+
.object({
|
|
95
|
+
version: z.number().describe('File format version'),
|
|
96
|
+
name: z.string().describe('Human-readable material name'),
|
|
97
|
+
material: SceneMaterialSchema.describe('Material definition'),
|
|
98
|
+
})
|
|
99
|
+
.describe('Shared material asset file (.mat.json)');
|
|
@@ -0,0 +1,48 @@
|
|
|
1
|
+
import { z } from 'zod';
|
|
2
|
+
export declare const SceneMeshSchema: z.ZodObject<{
|
|
3
|
+
type: z.ZodEnum<{
|
|
4
|
+
capsule: "capsule";
|
|
5
|
+
box: "box";
|
|
6
|
+
sphere: "sphere";
|
|
7
|
+
plane: "plane";
|
|
8
|
+
cylinder: "cylinder";
|
|
9
|
+
gltf: "gltf";
|
|
10
|
+
}>;
|
|
11
|
+
args: z.ZodOptional<z.ZodArray<z.ZodNumber>>;
|
|
12
|
+
src: z.ZodOptional<z.ZodString>;
|
|
13
|
+
node: z.ZodOptional<z.ZodString>;
|
|
14
|
+
instances: z.ZodOptional<z.ZodString>;
|
|
15
|
+
instancer: z.ZodOptional<z.ZodString>;
|
|
16
|
+
instancerParams: z.ZodOptional<z.ZodRecord<z.ZodString, z.ZodUnion<readonly [z.ZodNumber, z.ZodString, z.ZodBoolean]>>>;
|
|
17
|
+
generator: z.ZodOptional<z.ZodString>;
|
|
18
|
+
generatorParams: z.ZodOptional<z.ZodRecord<z.ZodString, z.ZodUnion<readonly [z.ZodNumber, z.ZodString, z.ZodBoolean]>>>;
|
|
19
|
+
lod: z.ZodOptional<z.ZodArray<z.ZodObject<{
|
|
20
|
+
distance: z.ZodNumber;
|
|
21
|
+
node: z.ZodString;
|
|
22
|
+
}, z.core.$strip>>>;
|
|
23
|
+
}, z.core.$strip>;
|
|
24
|
+
/** Partial schema for prefab instance overrides (type not required). */
|
|
25
|
+
export declare const SceneMeshOverrideSchema: z.ZodObject<{
|
|
26
|
+
type: z.ZodOptional<z.ZodEnum<{
|
|
27
|
+
capsule: "capsule";
|
|
28
|
+
box: "box";
|
|
29
|
+
sphere: "sphere";
|
|
30
|
+
plane: "plane";
|
|
31
|
+
cylinder: "cylinder";
|
|
32
|
+
gltf: "gltf";
|
|
33
|
+
}>>;
|
|
34
|
+
args: z.ZodOptional<z.ZodOptional<z.ZodArray<z.ZodNumber>>>;
|
|
35
|
+
src: z.ZodOptional<z.ZodOptional<z.ZodString>>;
|
|
36
|
+
node: z.ZodOptional<z.ZodOptional<z.ZodString>>;
|
|
37
|
+
instances: z.ZodOptional<z.ZodOptional<z.ZodString>>;
|
|
38
|
+
instancer: z.ZodOptional<z.ZodOptional<z.ZodString>>;
|
|
39
|
+
instancerParams: z.ZodOptional<z.ZodOptional<z.ZodRecord<z.ZodString, z.ZodUnion<readonly [z.ZodNumber, z.ZodString, z.ZodBoolean]>>>>;
|
|
40
|
+
generator: z.ZodOptional<z.ZodOptional<z.ZodString>>;
|
|
41
|
+
generatorParams: z.ZodOptional<z.ZodOptional<z.ZodRecord<z.ZodString, z.ZodUnion<readonly [z.ZodNumber, z.ZodString, z.ZodBoolean]>>>>;
|
|
42
|
+
lod: z.ZodOptional<z.ZodOptional<z.ZodArray<z.ZodObject<{
|
|
43
|
+
distance: z.ZodNumber;
|
|
44
|
+
node: z.ZodString;
|
|
45
|
+
}, z.core.$strip>>>>;
|
|
46
|
+
}, z.core.$strip>;
|
|
47
|
+
export type SceneMesh = z.infer<typeof SceneMeshSchema>;
|
|
48
|
+
//# sourceMappingURL=mesh.d.ts.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"mesh.d.ts","sourceRoot":"","sources":["../../../src/scene/schema/mesh.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,CAAC,EAAE,MAAM,KAAK,CAAC;AAkFxB,eAAO,MAAM,eAAe;;;;;;;;;;;;;;;;;;;;;iBAoBW,CAAC;AAExC,wEAAwE;AACxE,eAAO,MAAM,uBAAuB;;;;;;;;;;;;;;;;;;;;;iBAA0B,CAAC;AAE/D,MAAM,MAAM,SAAS,GAAG,CAAC,CAAC,KAAK,CAAC,OAAO,eAAe,CAAC,CAAC"}
|
|
@@ -0,0 +1,82 @@
|
|
|
1
|
+
import { z } from 'zod';
|
|
2
|
+
const SceneMeshBase = z.object({
|
|
3
|
+
type: z
|
|
4
|
+
.enum(['box', 'sphere', 'plane', 'cylinder', 'capsule', 'gltf'])
|
|
5
|
+
.describe('Mesh primitive type, or "gltf" for an external 3D model'),
|
|
6
|
+
args: z
|
|
7
|
+
.array(z.number())
|
|
8
|
+
.optional()
|
|
9
|
+
.describe('Geometry constructor args — box: [w,h,d], sphere: [radius], cylinder: [rTop,rBot,h], capsule: [radius,length], plane: [w,h]'),
|
|
10
|
+
src: z.string().optional().describe('Path to GLTF/GLB model file. Required when type is "gltf"'),
|
|
11
|
+
node: z
|
|
12
|
+
.string()
|
|
13
|
+
.optional()
|
|
14
|
+
.describe('Name (or path) of a single node inside the referenced glTF (resolved via ' +
|
|
15
|
+
"getObjectByName) to instantiate as this entity's geometry, instead of the whole " +
|
|
16
|
+
'file. The geometry stays SHARED from the cached glTF — nothing is copied out. ' +
|
|
17
|
+
'Only meaningful with type: "gltf". CONSTRAINT: a skinned/animated node cannot be ' +
|
|
18
|
+
'lifted out of its armature — if the named node is a SkinnedMesh (or contains one), ' +
|
|
19
|
+
'resolving it throws (degrade loudly, not silently).'),
|
|
20
|
+
instances: z
|
|
21
|
+
.string()
|
|
22
|
+
.optional()
|
|
23
|
+
.describe('Path to an instance-transform asset (.instances.json: an array of ' +
|
|
24
|
+
'[posX,posY,posZ, quatX,quatY,quatZ,quatW, scaleX,scaleY,scaleZ] tuples). Renders one ' +
|
|
25
|
+
'THREE.InstancedMesh (one draw call). Bulk transform data is referenced as an asset, ' +
|
|
26
|
+
'never inlined — keeps vscn thin.'),
|
|
27
|
+
instancer: z
|
|
28
|
+
.string()
|
|
29
|
+
.optional()
|
|
30
|
+
.describe('Registered instancer name. When set, the mesh renders as a single THREE.InstancedMesh ' +
|
|
31
|
+
'(one draw call) with code-generated per-instance transforms instead of one THREE.Mesh'),
|
|
32
|
+
instancerParams: z
|
|
33
|
+
.record(z.string(), z.union([z.number(), z.string(), z.boolean()]))
|
|
34
|
+
.optional()
|
|
35
|
+
.describe('Params for the instancer (e.g. count, spacing), keyed by name'),
|
|
36
|
+
generator: z
|
|
37
|
+
.string()
|
|
38
|
+
.optional()
|
|
39
|
+
.describe('Registered geometry-generator name (e.g. "Terrain"). When set, the mesh geometry is ' +
|
|
40
|
+
'produced procedurally in code instead of from `type`/`args`. Pairs with a "trimesh" ' +
|
|
41
|
+
'collider for matching physics.'),
|
|
42
|
+
generatorParams: z
|
|
43
|
+
.record(z.string(), z.union([z.number(), z.string(), z.boolean()]))
|
|
44
|
+
.optional()
|
|
45
|
+
.describe('Params for the geometry generator (e.g. width, segments, amplitude)'),
|
|
46
|
+
lod: z
|
|
47
|
+
.array(z.object({
|
|
48
|
+
distance: z
|
|
49
|
+
.number()
|
|
50
|
+
.describe('Camera distance in world units at/beyond which this level shows (THREE.LOD ' +
|
|
51
|
+
'threshold). Use 0 for the closest/highest-detail level.'),
|
|
52
|
+
node: z
|
|
53
|
+
.string()
|
|
54
|
+
.describe('Name of a node inside the referenced glTF (mesh.src) to show at this distance — ' +
|
|
55
|
+
'resolved via getObjectByName, geometry shared (F4-style). A skinned node throws ' +
|
|
56
|
+
'(atomic-subtree rule).'),
|
|
57
|
+
}))
|
|
58
|
+
.optional()
|
|
59
|
+
.describe('Per-entity Level-of-Detail: distance-keyed glTF sub-nodes swapped by camera distance ' +
|
|
60
|
+
'(THREE.LOD). gltf-only. Gated by the environment.rendering.lod master toggle — when ' +
|
|
61
|
+
'off, only the closest level renders. Cannot combine with node/instances/instancer.'),
|
|
62
|
+
});
|
|
63
|
+
export const SceneMeshSchema = SceneMeshBase.refine((m) => m.type !== 'gltf' || m.src != null, {
|
|
64
|
+
message: "GLTF mesh requires 'src' field",
|
|
65
|
+
})
|
|
66
|
+
.refine((m) => m.node == null || m.type === 'gltf', {
|
|
67
|
+
message: "Mesh 'node' is only meaningful with type: 'gltf' (names a sub-node of the referenced glTF)",
|
|
68
|
+
})
|
|
69
|
+
.refine((m) => !(m.instances && m.instancer), {
|
|
70
|
+
message: "Mesh cannot set both 'instances' (authored) and 'instancer' (code-registered) — " +
|
|
71
|
+
'pick one canonical instancing source per mesh',
|
|
72
|
+
})
|
|
73
|
+
.refine((m) => m.lod == null || m.type === 'gltf', {
|
|
74
|
+
message: "Mesh 'lod' is only meaningful with type: 'gltf'",
|
|
75
|
+
})
|
|
76
|
+
.refine((m) => !(m.lod && (m.node || m.instances || m.instancer)), {
|
|
77
|
+
message: "Mesh 'lod' cannot combine with 'node'/'instances'/'instancer' — LOD is the multi-level " +
|
|
78
|
+
'form of a node ref',
|
|
79
|
+
})
|
|
80
|
+
.describe('Mesh geometry definition');
|
|
81
|
+
/** Partial schema for prefab instance overrides (type not required). */
|
|
82
|
+
export const SceneMeshOverrideSchema = SceneMeshBase.partial();
|