@pggis/pg-sdk 3.2.9

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Files changed (320) hide show
  1. package/README.md +152 -0
  2. package/dist/index.cjs +43 -0
  3. package/dist/pggis.min.css +1 -0
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  5. package/dist/resources/Assets/IAU2006_XYS/IAU2006_XYS_0.json +1 -0
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  278. package/dist/resources/Workers/createCoplanarPolygonOutlineGeometry.js +224 -0
  279. package/dist/resources/Workers/createCorridorGeometry.js +1263 -0
  280. package/dist/resources/Workers/createCorridorOutlineGeometry.js +568 -0
  281. package/dist/resources/Workers/createCylinderGeometry.js +59 -0
  282. package/dist/resources/Workers/createCylinderOutlineGeometry.js +230 -0
  283. package/dist/resources/Workers/createEllipseGeometry.js +70 -0
  284. package/dist/resources/Workers/createEllipseOutlineGeometry.js +63 -0
  285. package/dist/resources/Workers/createEllipsoidGeometry.js +58 -0
  286. package/dist/resources/Workers/createEllipsoidOutlineGeometry.js +60 -0
  287. package/dist/resources/Workers/createFrustumGeometry.js +57 -0
  288. package/dist/resources/Workers/createFrustumOutlineGeometry.js +234 -0
  289. package/dist/resources/Workers/createGeometry.js +150 -0
  290. package/dist/resources/Workers/createGroundPolylineGeometry.js +1607 -0
  291. package/dist/resources/Workers/createPlaneGeometry.js +223 -0
  292. package/dist/resources/Workers/createPlaneOutlineGeometry.js +123 -0
  293. package/dist/resources/Workers/createPolygonGeometry.js +1545 -0
  294. package/dist/resources/Workers/createPolygonOutlineGeometry.js +542 -0
  295. package/dist/resources/Workers/createPolylineGeometry.js +495 -0
  296. package/dist/resources/Workers/createPolylineVolumeGeometry.js +380 -0
  297. package/dist/resources/Workers/createPolylineVolumeOutlineGeometry.js +277 -0
  298. package/dist/resources/Workers/createRectangleGeometry.js +1273 -0
  299. package/dist/resources/Workers/createRectangleOutlineGeometry.js +478 -0
  300. package/dist/resources/Workers/createSimplePolylineGeometry.js +399 -0
  301. package/dist/resources/Workers/createSphereGeometry.js +117 -0
  302. package/dist/resources/Workers/createSphereOutlineGeometry.js +117 -0
  303. package/dist/resources/Workers/createTaskProcessorWorker.js +32 -0
  304. package/dist/resources/Workers/createVectorTileClampedPolylines.js +492 -0
  305. package/dist/resources/Workers/createVectorTileGeometries.js +386 -0
  306. package/dist/resources/Workers/createVectorTilePoints.js +112 -0
  307. package/dist/resources/Workers/createVectorTilePolygons.js +384 -0
  308. package/dist/resources/Workers/createVectorTilePolylines.js +262 -0
  309. package/dist/resources/Workers/createVerticesFromGoogleEarthEnterpriseBuffer.js +568 -0
  310. package/dist/resources/Workers/createVerticesFromHeightmap.js +2277 -0
  311. package/dist/resources/Workers/createVerticesFromQuantizedTerrainMesh.js +745 -0
  312. package/dist/resources/Workers/createWallGeometry.js +489 -0
  313. package/dist/resources/Workers/createWallOutlineGeometry.js +337 -0
  314. package/dist/resources/Workers/decodeDraco.js +369 -0
  315. package/dist/resources/Workers/decodeGoogleEarthEnterprisePacket.js +2650 -0
  316. package/dist/resources/Workers/decodeI3S.js +835 -0
  317. package/dist/resources/Workers/transcodeKTX2.js +3425 -0
  318. package/dist/resources/Workers/transferTypedArrayTest.js +41 -0
  319. package/dist/resources/Workers/upsampleQuantizedTerrainMesh.js +818 -0
  320. package/package.json +81 -0
@@ -0,0 +1,818 @@
1
+ /**
2
+ * @license
3
+ * Cesium - https://github.com/CesiumGS/cesium
4
+ * Version 1.113
5
+ *
6
+ * Copyright 2011-2022 Cesium Contributors
7
+ *
8
+ * Licensed under the Apache License, Version 2.0 (the "License");
9
+ * you may not use this file except in compliance with the License.
10
+ * You may obtain a copy of the License at
11
+ *
12
+ * http://www.apache.org/licenses/LICENSE-2.0
13
+ *
14
+ * Unless required by applicable law or agreed to in writing, software
15
+ * distributed under the License is distributed on an "AS IS" BASIS,
16
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
17
+ * See the License for the specific language governing permissions and
18
+ * limitations under the License.
19
+ *
20
+ * Columbus View (Pat. Pend.)
21
+ *
22
+ * Portions licensed separately.
23
+ * See https://github.com/CesiumGS/cesium/blob/main/LICENSE.md for full licensing details.
24
+ */
25
+
26
+ import {
27
+ EllipsoidalOccluder_default,
28
+ TerrainEncoding_default
29
+ } from "./chunk-NE4JNU6H.js";
30
+ import {
31
+ createTaskProcessorWorker_default
32
+ } from "./chunk-MW3CJYLX.js";
33
+ import {
34
+ OrientedBoundingBox_default
35
+ } from "./chunk-TIXXVKUY.js";
36
+ import {
37
+ AttributeCompression_default
38
+ } from "./chunk-5SK36PU4.js";
39
+ import "./chunk-TMPVBFJQ.js";
40
+ import "./chunk-Z4JUBRHP.js";
41
+ import "./chunk-5IRLXUTA.js";
42
+ import "./chunk-LGL4P5KL.js";
43
+ import {
44
+ IndexDatatype_default
45
+ } from "./chunk-LX6XV4DK.js";
46
+ import {
47
+ BoundingSphere_default
48
+ } from "./chunk-HOT2SNXP.js";
49
+ import "./chunk-4KP73B43.js";
50
+ import {
51
+ Rectangle_default
52
+ } from "./chunk-3PW6ZBN4.js";
53
+ import "./chunk-ARPTYYKS.js";
54
+ import {
55
+ Cartesian2_default,
56
+ Cartesian3_default,
57
+ Cartographic_default,
58
+ Ellipsoid_default
59
+ } from "./chunk-LGJUI2CE.js";
60
+ import {
61
+ Math_default
62
+ } from "./chunk-BP467WX3.js";
63
+ import "./chunk-SV7DDPAC.js";
64
+ import "./chunk-RIDPF7PO.js";
65
+ import "./chunk-CWJQGBWT.js";
66
+ import {
67
+ Check_default,
68
+ DeveloperError_default
69
+ } from "./chunk-5HLGKKG3.js";
70
+ import {
71
+ defined_default
72
+ } from "./chunk-YBKFS53K.js";
73
+
74
+ // packages/engine/Source/Core/Intersections2D.js
75
+ var Intersections2D = {};
76
+ Intersections2D.clipTriangleAtAxisAlignedThreshold = function(threshold, keepAbove, u0, u1, u2, result) {
77
+ if (!defined_default(threshold)) {
78
+ throw new DeveloperError_default("threshold is required.");
79
+ }
80
+ if (!defined_default(keepAbove)) {
81
+ throw new DeveloperError_default("keepAbove is required.");
82
+ }
83
+ if (!defined_default(u0)) {
84
+ throw new DeveloperError_default("u0 is required.");
85
+ }
86
+ if (!defined_default(u1)) {
87
+ throw new DeveloperError_default("u1 is required.");
88
+ }
89
+ if (!defined_default(u2)) {
90
+ throw new DeveloperError_default("u2 is required.");
91
+ }
92
+ if (!defined_default(result)) {
93
+ result = [];
94
+ } else {
95
+ result.length = 0;
96
+ }
97
+ let u0Behind;
98
+ let u1Behind;
99
+ let u2Behind;
100
+ if (keepAbove) {
101
+ u0Behind = u0 < threshold;
102
+ u1Behind = u1 < threshold;
103
+ u2Behind = u2 < threshold;
104
+ } else {
105
+ u0Behind = u0 > threshold;
106
+ u1Behind = u1 > threshold;
107
+ u2Behind = u2 > threshold;
108
+ }
109
+ const numBehind = u0Behind + u1Behind + u2Behind;
110
+ let u01Ratio;
111
+ let u02Ratio;
112
+ let u12Ratio;
113
+ let u10Ratio;
114
+ let u20Ratio;
115
+ let u21Ratio;
116
+ if (numBehind === 1) {
117
+ if (u0Behind) {
118
+ u01Ratio = (threshold - u0) / (u1 - u0);
119
+ u02Ratio = (threshold - u0) / (u2 - u0);
120
+ result.push(1);
121
+ result.push(2);
122
+ if (u02Ratio !== 1) {
123
+ result.push(-1);
124
+ result.push(0);
125
+ result.push(2);
126
+ result.push(u02Ratio);
127
+ }
128
+ if (u01Ratio !== 1) {
129
+ result.push(-1);
130
+ result.push(0);
131
+ result.push(1);
132
+ result.push(u01Ratio);
133
+ }
134
+ } else if (u1Behind) {
135
+ u12Ratio = (threshold - u1) / (u2 - u1);
136
+ u10Ratio = (threshold - u1) / (u0 - u1);
137
+ result.push(2);
138
+ result.push(0);
139
+ if (u10Ratio !== 1) {
140
+ result.push(-1);
141
+ result.push(1);
142
+ result.push(0);
143
+ result.push(u10Ratio);
144
+ }
145
+ if (u12Ratio !== 1) {
146
+ result.push(-1);
147
+ result.push(1);
148
+ result.push(2);
149
+ result.push(u12Ratio);
150
+ }
151
+ } else if (u2Behind) {
152
+ u20Ratio = (threshold - u2) / (u0 - u2);
153
+ u21Ratio = (threshold - u2) / (u1 - u2);
154
+ result.push(0);
155
+ result.push(1);
156
+ if (u21Ratio !== 1) {
157
+ result.push(-1);
158
+ result.push(2);
159
+ result.push(1);
160
+ result.push(u21Ratio);
161
+ }
162
+ if (u20Ratio !== 1) {
163
+ result.push(-1);
164
+ result.push(2);
165
+ result.push(0);
166
+ result.push(u20Ratio);
167
+ }
168
+ }
169
+ } else if (numBehind === 2) {
170
+ if (!u0Behind && u0 !== threshold) {
171
+ u10Ratio = (threshold - u1) / (u0 - u1);
172
+ u20Ratio = (threshold - u2) / (u0 - u2);
173
+ result.push(0);
174
+ result.push(-1);
175
+ result.push(1);
176
+ result.push(0);
177
+ result.push(u10Ratio);
178
+ result.push(-1);
179
+ result.push(2);
180
+ result.push(0);
181
+ result.push(u20Ratio);
182
+ } else if (!u1Behind && u1 !== threshold) {
183
+ u21Ratio = (threshold - u2) / (u1 - u2);
184
+ u01Ratio = (threshold - u0) / (u1 - u0);
185
+ result.push(1);
186
+ result.push(-1);
187
+ result.push(2);
188
+ result.push(1);
189
+ result.push(u21Ratio);
190
+ result.push(-1);
191
+ result.push(0);
192
+ result.push(1);
193
+ result.push(u01Ratio);
194
+ } else if (!u2Behind && u2 !== threshold) {
195
+ u02Ratio = (threshold - u0) / (u2 - u0);
196
+ u12Ratio = (threshold - u1) / (u2 - u1);
197
+ result.push(2);
198
+ result.push(-1);
199
+ result.push(0);
200
+ result.push(2);
201
+ result.push(u02Ratio);
202
+ result.push(-1);
203
+ result.push(1);
204
+ result.push(2);
205
+ result.push(u12Ratio);
206
+ }
207
+ } else if (numBehind !== 3) {
208
+ result.push(0);
209
+ result.push(1);
210
+ result.push(2);
211
+ }
212
+ return result;
213
+ };
214
+ Intersections2D.computeBarycentricCoordinates = function(x, y, x1, y1, x2, y2, x3, y3, result) {
215
+ if (!defined_default(x)) {
216
+ throw new DeveloperError_default("x is required.");
217
+ }
218
+ if (!defined_default(y)) {
219
+ throw new DeveloperError_default("y is required.");
220
+ }
221
+ if (!defined_default(x1)) {
222
+ throw new DeveloperError_default("x1 is required.");
223
+ }
224
+ if (!defined_default(y1)) {
225
+ throw new DeveloperError_default("y1 is required.");
226
+ }
227
+ if (!defined_default(x2)) {
228
+ throw new DeveloperError_default("x2 is required.");
229
+ }
230
+ if (!defined_default(y2)) {
231
+ throw new DeveloperError_default("y2 is required.");
232
+ }
233
+ if (!defined_default(x3)) {
234
+ throw new DeveloperError_default("x3 is required.");
235
+ }
236
+ if (!defined_default(y3)) {
237
+ throw new DeveloperError_default("y3 is required.");
238
+ }
239
+ const x1mx3 = x1 - x3;
240
+ const x3mx2 = x3 - x2;
241
+ const y2my3 = y2 - y3;
242
+ const y1my3 = y1 - y3;
243
+ const inverseDeterminant = 1 / (y2my3 * x1mx3 + x3mx2 * y1my3);
244
+ const ymy3 = y - y3;
245
+ const xmx3 = x - x3;
246
+ const l1 = (y2my3 * xmx3 + x3mx2 * ymy3) * inverseDeterminant;
247
+ const l2 = (-y1my3 * xmx3 + x1mx3 * ymy3) * inverseDeterminant;
248
+ const l3 = 1 - l1 - l2;
249
+ if (defined_default(result)) {
250
+ result.x = l1;
251
+ result.y = l2;
252
+ result.z = l3;
253
+ return result;
254
+ }
255
+ return new Cartesian3_default(l1, l2, l3);
256
+ };
257
+ Intersections2D.computeLineSegmentLineSegmentIntersection = function(x00, y00, x01, y01, x10, y10, x11, y11, result) {
258
+ Check_default.typeOf.number("x00", x00);
259
+ Check_default.typeOf.number("y00", y00);
260
+ Check_default.typeOf.number("x01", x01);
261
+ Check_default.typeOf.number("y01", y01);
262
+ Check_default.typeOf.number("x10", x10);
263
+ Check_default.typeOf.number("y10", y10);
264
+ Check_default.typeOf.number("x11", x11);
265
+ Check_default.typeOf.number("y11", y11);
266
+ const numerator1A = (x11 - x10) * (y00 - y10) - (y11 - y10) * (x00 - x10);
267
+ const numerator1B = (x01 - x00) * (y00 - y10) - (y01 - y00) * (x00 - x10);
268
+ const denominator1 = (y11 - y10) * (x01 - x00) - (x11 - x10) * (y01 - y00);
269
+ if (denominator1 === 0) {
270
+ return;
271
+ }
272
+ const ua1 = numerator1A / denominator1;
273
+ const ub1 = numerator1B / denominator1;
274
+ if (ua1 >= 0 && ua1 <= 1 && ub1 >= 0 && ub1 <= 1) {
275
+ if (!defined_default(result)) {
276
+ result = new Cartesian2_default();
277
+ }
278
+ result.x = x00 + ua1 * (x01 - x00);
279
+ result.y = y00 + ua1 * (y01 - y00);
280
+ return result;
281
+ }
282
+ };
283
+ var Intersections2D_default = Intersections2D;
284
+
285
+ // packages/engine/Source/Workers/upsampleQuantizedTerrainMesh.js
286
+ var maxShort = 32767;
287
+ var halfMaxShort = maxShort / 2 | 0;
288
+ var clipScratch = [];
289
+ var clipScratch2 = [];
290
+ var verticesScratch = [];
291
+ var cartographicScratch = new Cartographic_default();
292
+ var cartesian3Scratch = new Cartesian3_default();
293
+ var uScratch = [];
294
+ var vScratch = [];
295
+ var heightScratch = [];
296
+ var indicesScratch = [];
297
+ var normalsScratch = [];
298
+ var horizonOcclusionPointScratch = new Cartesian3_default();
299
+ var boundingSphereScratch = new BoundingSphere_default();
300
+ var orientedBoundingBoxScratch = new OrientedBoundingBox_default();
301
+ var decodeTexCoordsScratch = new Cartesian2_default();
302
+ var octEncodedNormalScratch = new Cartesian3_default();
303
+ function upsampleQuantizedTerrainMesh(parameters, transferableObjects) {
304
+ const isEastChild = parameters.isEastChild;
305
+ const isNorthChild = parameters.isNorthChild;
306
+ const minU = isEastChild ? halfMaxShort : 0;
307
+ const maxU = isEastChild ? maxShort : halfMaxShort;
308
+ const minV = isNorthChild ? halfMaxShort : 0;
309
+ const maxV = isNorthChild ? maxShort : halfMaxShort;
310
+ const uBuffer = uScratch;
311
+ const vBuffer = vScratch;
312
+ const heightBuffer = heightScratch;
313
+ const normalBuffer = normalsScratch;
314
+ uBuffer.length = 0;
315
+ vBuffer.length = 0;
316
+ heightBuffer.length = 0;
317
+ normalBuffer.length = 0;
318
+ const indices = indicesScratch;
319
+ indices.length = 0;
320
+ const vertexMap = {};
321
+ const parentVertices = parameters.vertices;
322
+ let parentIndices = parameters.indices;
323
+ parentIndices = parentIndices.subarray(0, parameters.indexCountWithoutSkirts);
324
+ const encoding = TerrainEncoding_default.clone(parameters.encoding);
325
+ const hasVertexNormals = encoding.hasVertexNormals;
326
+ let vertexCount = 0;
327
+ const quantizedVertexCount = parameters.vertexCountWithoutSkirts;
328
+ const parentMinimumHeight = parameters.minimumHeight;
329
+ const parentMaximumHeight = parameters.maximumHeight;
330
+ const parentUBuffer = new Array(quantizedVertexCount);
331
+ const parentVBuffer = new Array(quantizedVertexCount);
332
+ const parentHeightBuffer = new Array(quantizedVertexCount);
333
+ const parentNormalBuffer = hasVertexNormals ? new Array(quantizedVertexCount * 2) : void 0;
334
+ const threshold = 20;
335
+ let height;
336
+ let i, n;
337
+ let u, v;
338
+ for (i = 0, n = 0; i < quantizedVertexCount; ++i, n += 2) {
339
+ const texCoords = encoding.decodeTextureCoordinates(
340
+ parentVertices,
341
+ i,
342
+ decodeTexCoordsScratch
343
+ );
344
+ height = encoding.decodeHeight(parentVertices, i);
345
+ u = Math_default.clamp(texCoords.x * maxShort | 0, 0, maxShort);
346
+ v = Math_default.clamp(texCoords.y * maxShort | 0, 0, maxShort);
347
+ parentHeightBuffer[i] = Math_default.clamp(
348
+ (height - parentMinimumHeight) / (parentMaximumHeight - parentMinimumHeight) * maxShort | 0,
349
+ 0,
350
+ maxShort
351
+ );
352
+ if (u < threshold) {
353
+ u = 0;
354
+ }
355
+ if (v < threshold) {
356
+ v = 0;
357
+ }
358
+ if (maxShort - u < threshold) {
359
+ u = maxShort;
360
+ }
361
+ if (maxShort - v < threshold) {
362
+ v = maxShort;
363
+ }
364
+ parentUBuffer[i] = u;
365
+ parentVBuffer[i] = v;
366
+ if (hasVertexNormals) {
367
+ const encodedNormal = encoding.getOctEncodedNormal(
368
+ parentVertices,
369
+ i,
370
+ octEncodedNormalScratch
371
+ );
372
+ parentNormalBuffer[n] = encodedNormal.x;
373
+ parentNormalBuffer[n + 1] = encodedNormal.y;
374
+ }
375
+ if ((isEastChild && u >= halfMaxShort || !isEastChild && u <= halfMaxShort) && (isNorthChild && v >= halfMaxShort || !isNorthChild && v <= halfMaxShort)) {
376
+ vertexMap[i] = vertexCount;
377
+ uBuffer.push(u);
378
+ vBuffer.push(v);
379
+ heightBuffer.push(parentHeightBuffer[i]);
380
+ if (hasVertexNormals) {
381
+ normalBuffer.push(parentNormalBuffer[n]);
382
+ normalBuffer.push(parentNormalBuffer[n + 1]);
383
+ }
384
+ ++vertexCount;
385
+ }
386
+ }
387
+ const triangleVertices = [];
388
+ triangleVertices.push(new Vertex());
389
+ triangleVertices.push(new Vertex());
390
+ triangleVertices.push(new Vertex());
391
+ const clippedTriangleVertices = [];
392
+ clippedTriangleVertices.push(new Vertex());
393
+ clippedTriangleVertices.push(new Vertex());
394
+ clippedTriangleVertices.push(new Vertex());
395
+ let clippedIndex;
396
+ let clipped2;
397
+ for (i = 0; i < parentIndices.length; i += 3) {
398
+ const i0 = parentIndices[i];
399
+ const i1 = parentIndices[i + 1];
400
+ const i2 = parentIndices[i + 2];
401
+ const u0 = parentUBuffer[i0];
402
+ const u1 = parentUBuffer[i1];
403
+ const u2 = parentUBuffer[i2];
404
+ triangleVertices[0].initializeIndexed(
405
+ parentUBuffer,
406
+ parentVBuffer,
407
+ parentHeightBuffer,
408
+ parentNormalBuffer,
409
+ i0
410
+ );
411
+ triangleVertices[1].initializeIndexed(
412
+ parentUBuffer,
413
+ parentVBuffer,
414
+ parentHeightBuffer,
415
+ parentNormalBuffer,
416
+ i1
417
+ );
418
+ triangleVertices[2].initializeIndexed(
419
+ parentUBuffer,
420
+ parentVBuffer,
421
+ parentHeightBuffer,
422
+ parentNormalBuffer,
423
+ i2
424
+ );
425
+ const clipped = Intersections2D_default.clipTriangleAtAxisAlignedThreshold(
426
+ halfMaxShort,
427
+ isEastChild,
428
+ u0,
429
+ u1,
430
+ u2,
431
+ clipScratch
432
+ );
433
+ clippedIndex = 0;
434
+ if (clippedIndex >= clipped.length) {
435
+ continue;
436
+ }
437
+ clippedIndex = clippedTriangleVertices[0].initializeFromClipResult(
438
+ clipped,
439
+ clippedIndex,
440
+ triangleVertices
441
+ );
442
+ if (clippedIndex >= clipped.length) {
443
+ continue;
444
+ }
445
+ clippedIndex = clippedTriangleVertices[1].initializeFromClipResult(
446
+ clipped,
447
+ clippedIndex,
448
+ triangleVertices
449
+ );
450
+ if (clippedIndex >= clipped.length) {
451
+ continue;
452
+ }
453
+ clippedIndex = clippedTriangleVertices[2].initializeFromClipResult(
454
+ clipped,
455
+ clippedIndex,
456
+ triangleVertices
457
+ );
458
+ clipped2 = Intersections2D_default.clipTriangleAtAxisAlignedThreshold(
459
+ halfMaxShort,
460
+ isNorthChild,
461
+ clippedTriangleVertices[0].getV(),
462
+ clippedTriangleVertices[1].getV(),
463
+ clippedTriangleVertices[2].getV(),
464
+ clipScratch2
465
+ );
466
+ addClippedPolygon(
467
+ uBuffer,
468
+ vBuffer,
469
+ heightBuffer,
470
+ normalBuffer,
471
+ indices,
472
+ vertexMap,
473
+ clipped2,
474
+ clippedTriangleVertices,
475
+ hasVertexNormals
476
+ );
477
+ if (clippedIndex < clipped.length) {
478
+ clippedTriangleVertices[2].clone(clippedTriangleVertices[1]);
479
+ clippedTriangleVertices[2].initializeFromClipResult(
480
+ clipped,
481
+ clippedIndex,
482
+ triangleVertices
483
+ );
484
+ clipped2 = Intersections2D_default.clipTriangleAtAxisAlignedThreshold(
485
+ halfMaxShort,
486
+ isNorthChild,
487
+ clippedTriangleVertices[0].getV(),
488
+ clippedTriangleVertices[1].getV(),
489
+ clippedTriangleVertices[2].getV(),
490
+ clipScratch2
491
+ );
492
+ addClippedPolygon(
493
+ uBuffer,
494
+ vBuffer,
495
+ heightBuffer,
496
+ normalBuffer,
497
+ indices,
498
+ vertexMap,
499
+ clipped2,
500
+ clippedTriangleVertices,
501
+ hasVertexNormals
502
+ );
503
+ }
504
+ }
505
+ const uOffset = isEastChild ? -maxShort : 0;
506
+ const vOffset = isNorthChild ? -maxShort : 0;
507
+ const westIndices = [];
508
+ const southIndices = [];
509
+ const eastIndices = [];
510
+ const northIndices = [];
511
+ let minimumHeight = Number.MAX_VALUE;
512
+ let maximumHeight = -minimumHeight;
513
+ const cartesianVertices = verticesScratch;
514
+ cartesianVertices.length = 0;
515
+ const ellipsoid = Ellipsoid_default.clone(parameters.ellipsoid);
516
+ const rectangle = Rectangle_default.clone(parameters.childRectangle);
517
+ const north = rectangle.north;
518
+ const south = rectangle.south;
519
+ let east = rectangle.east;
520
+ const west = rectangle.west;
521
+ if (east < west) {
522
+ east += Math_default.TWO_PI;
523
+ }
524
+ for (i = 0; i < uBuffer.length; ++i) {
525
+ u = Math.round(uBuffer[i]);
526
+ if (u <= minU) {
527
+ westIndices.push(i);
528
+ u = 0;
529
+ } else if (u >= maxU) {
530
+ eastIndices.push(i);
531
+ u = maxShort;
532
+ } else {
533
+ u = u * 2 + uOffset;
534
+ }
535
+ uBuffer[i] = u;
536
+ v = Math.round(vBuffer[i]);
537
+ if (v <= minV) {
538
+ southIndices.push(i);
539
+ v = 0;
540
+ } else if (v >= maxV) {
541
+ northIndices.push(i);
542
+ v = maxShort;
543
+ } else {
544
+ v = v * 2 + vOffset;
545
+ }
546
+ vBuffer[i] = v;
547
+ height = Math_default.lerp(
548
+ parentMinimumHeight,
549
+ parentMaximumHeight,
550
+ heightBuffer[i] / maxShort
551
+ );
552
+ if (height < minimumHeight) {
553
+ minimumHeight = height;
554
+ }
555
+ if (height > maximumHeight) {
556
+ maximumHeight = height;
557
+ }
558
+ heightBuffer[i] = height;
559
+ cartographicScratch.longitude = Math_default.lerp(west, east, u / maxShort);
560
+ cartographicScratch.latitude = Math_default.lerp(south, north, v / maxShort);
561
+ cartographicScratch.height = height;
562
+ ellipsoid.cartographicToCartesian(cartographicScratch, cartesian3Scratch);
563
+ cartesianVertices.push(cartesian3Scratch.x);
564
+ cartesianVertices.push(cartesian3Scratch.y);
565
+ cartesianVertices.push(cartesian3Scratch.z);
566
+ }
567
+ const boundingSphere = BoundingSphere_default.fromVertices(
568
+ cartesianVertices,
569
+ Cartesian3_default.ZERO,
570
+ 3,
571
+ boundingSphereScratch
572
+ );
573
+ const orientedBoundingBox = OrientedBoundingBox_default.fromRectangle(
574
+ rectangle,
575
+ minimumHeight,
576
+ maximumHeight,
577
+ ellipsoid,
578
+ orientedBoundingBoxScratch
579
+ );
580
+ const occluder = new EllipsoidalOccluder_default(ellipsoid);
581
+ const horizonOcclusionPoint = occluder.computeHorizonCullingPointFromVerticesPossiblyUnderEllipsoid(
582
+ boundingSphere.center,
583
+ cartesianVertices,
584
+ 3,
585
+ boundingSphere.center,
586
+ minimumHeight,
587
+ horizonOcclusionPointScratch
588
+ );
589
+ const heightRange = maximumHeight - minimumHeight;
590
+ const vertices = new Uint16Array(
591
+ uBuffer.length + vBuffer.length + heightBuffer.length
592
+ );
593
+ for (i = 0; i < uBuffer.length; ++i) {
594
+ vertices[i] = uBuffer[i];
595
+ }
596
+ let start = uBuffer.length;
597
+ for (i = 0; i < vBuffer.length; ++i) {
598
+ vertices[start + i] = vBuffer[i];
599
+ }
600
+ start += vBuffer.length;
601
+ for (i = 0; i < heightBuffer.length; ++i) {
602
+ vertices[start + i] = maxShort * (heightBuffer[i] - minimumHeight) / heightRange;
603
+ }
604
+ const indicesTypedArray = IndexDatatype_default.createTypedArray(
605
+ uBuffer.length,
606
+ indices
607
+ );
608
+ let encodedNormals;
609
+ if (hasVertexNormals) {
610
+ const normalArray = new Uint8Array(normalBuffer);
611
+ transferableObjects.push(
612
+ vertices.buffer,
613
+ indicesTypedArray.buffer,
614
+ normalArray.buffer
615
+ );
616
+ encodedNormals = normalArray.buffer;
617
+ } else {
618
+ transferableObjects.push(vertices.buffer, indicesTypedArray.buffer);
619
+ }
620
+ return {
621
+ vertices: vertices.buffer,
622
+ encodedNormals,
623
+ indices: indicesTypedArray.buffer,
624
+ minimumHeight,
625
+ maximumHeight,
626
+ westIndices,
627
+ southIndices,
628
+ eastIndices,
629
+ northIndices,
630
+ boundingSphere,
631
+ orientedBoundingBox,
632
+ horizonOcclusionPoint
633
+ };
634
+ }
635
+ function Vertex() {
636
+ this.vertexBuffer = void 0;
637
+ this.index = void 0;
638
+ this.first = void 0;
639
+ this.second = void 0;
640
+ this.ratio = void 0;
641
+ }
642
+ Vertex.prototype.clone = function(result) {
643
+ if (!defined_default(result)) {
644
+ result = new Vertex();
645
+ }
646
+ result.uBuffer = this.uBuffer;
647
+ result.vBuffer = this.vBuffer;
648
+ result.heightBuffer = this.heightBuffer;
649
+ result.normalBuffer = this.normalBuffer;
650
+ result.index = this.index;
651
+ result.first = this.first;
652
+ result.second = this.second;
653
+ result.ratio = this.ratio;
654
+ return result;
655
+ };
656
+ Vertex.prototype.initializeIndexed = function(uBuffer, vBuffer, heightBuffer, normalBuffer, index) {
657
+ this.uBuffer = uBuffer;
658
+ this.vBuffer = vBuffer;
659
+ this.heightBuffer = heightBuffer;
660
+ this.normalBuffer = normalBuffer;
661
+ this.index = index;
662
+ this.first = void 0;
663
+ this.second = void 0;
664
+ this.ratio = void 0;
665
+ };
666
+ Vertex.prototype.initializeFromClipResult = function(clipResult, index, vertices) {
667
+ let nextIndex = index + 1;
668
+ if (clipResult[index] !== -1) {
669
+ vertices[clipResult[index]].clone(this);
670
+ } else {
671
+ this.vertexBuffer = void 0;
672
+ this.index = void 0;
673
+ this.first = vertices[clipResult[nextIndex]];
674
+ ++nextIndex;
675
+ this.second = vertices[clipResult[nextIndex]];
676
+ ++nextIndex;
677
+ this.ratio = clipResult[nextIndex];
678
+ ++nextIndex;
679
+ }
680
+ return nextIndex;
681
+ };
682
+ Vertex.prototype.getKey = function() {
683
+ if (this.isIndexed()) {
684
+ return this.index;
685
+ }
686
+ return JSON.stringify({
687
+ first: this.first.getKey(),
688
+ second: this.second.getKey(),
689
+ ratio: this.ratio
690
+ });
691
+ };
692
+ Vertex.prototype.isIndexed = function() {
693
+ return defined_default(this.index);
694
+ };
695
+ Vertex.prototype.getH = function() {
696
+ if (defined_default(this.index)) {
697
+ return this.heightBuffer[this.index];
698
+ }
699
+ return Math_default.lerp(this.first.getH(), this.second.getH(), this.ratio);
700
+ };
701
+ Vertex.prototype.getU = function() {
702
+ if (defined_default(this.index)) {
703
+ return this.uBuffer[this.index];
704
+ }
705
+ return Math_default.lerp(this.first.getU(), this.second.getU(), this.ratio);
706
+ };
707
+ Vertex.prototype.getV = function() {
708
+ if (defined_default(this.index)) {
709
+ return this.vBuffer[this.index];
710
+ }
711
+ return Math_default.lerp(this.first.getV(), this.second.getV(), this.ratio);
712
+ };
713
+ var encodedScratch = new Cartesian2_default();
714
+ var depth = -1;
715
+ var cartesianScratch1 = [new Cartesian3_default(), new Cartesian3_default()];
716
+ var cartesianScratch2 = [new Cartesian3_default(), new Cartesian3_default()];
717
+ function lerpOctEncodedNormal(vertex, result) {
718
+ ++depth;
719
+ let first = cartesianScratch1[depth];
720
+ let second = cartesianScratch2[depth];
721
+ first = AttributeCompression_default.octDecode(
722
+ vertex.first.getNormalX(),
723
+ vertex.first.getNormalY(),
724
+ first
725
+ );
726
+ second = AttributeCompression_default.octDecode(
727
+ vertex.second.getNormalX(),
728
+ vertex.second.getNormalY(),
729
+ second
730
+ );
731
+ cartesian3Scratch = Cartesian3_default.lerp(
732
+ first,
733
+ second,
734
+ vertex.ratio,
735
+ cartesian3Scratch
736
+ );
737
+ Cartesian3_default.normalize(cartesian3Scratch, cartesian3Scratch);
738
+ AttributeCompression_default.octEncode(cartesian3Scratch, result);
739
+ --depth;
740
+ return result;
741
+ }
742
+ Vertex.prototype.getNormalX = function() {
743
+ if (defined_default(this.index)) {
744
+ return this.normalBuffer[this.index * 2];
745
+ }
746
+ encodedScratch = lerpOctEncodedNormal(this, encodedScratch);
747
+ return encodedScratch.x;
748
+ };
749
+ Vertex.prototype.getNormalY = function() {
750
+ if (defined_default(this.index)) {
751
+ return this.normalBuffer[this.index * 2 + 1];
752
+ }
753
+ encodedScratch = lerpOctEncodedNormal(this, encodedScratch);
754
+ return encodedScratch.y;
755
+ };
756
+ var polygonVertices = [];
757
+ polygonVertices.push(new Vertex());
758
+ polygonVertices.push(new Vertex());
759
+ polygonVertices.push(new Vertex());
760
+ polygonVertices.push(new Vertex());
761
+ function addClippedPolygon(uBuffer, vBuffer, heightBuffer, normalBuffer, indices, vertexMap, clipped, triangleVertices, hasVertexNormals) {
762
+ if (clipped.length === 0) {
763
+ return;
764
+ }
765
+ let numVertices = 0;
766
+ let clippedIndex = 0;
767
+ while (clippedIndex < clipped.length) {
768
+ clippedIndex = polygonVertices[numVertices++].initializeFromClipResult(
769
+ clipped,
770
+ clippedIndex,
771
+ triangleVertices
772
+ );
773
+ }
774
+ for (let i = 0; i < numVertices; ++i) {
775
+ const polygonVertex = polygonVertices[i];
776
+ if (!polygonVertex.isIndexed()) {
777
+ const key = polygonVertex.getKey();
778
+ if (defined_default(vertexMap[key])) {
779
+ polygonVertex.newIndex = vertexMap[key];
780
+ } else {
781
+ const newIndex = uBuffer.length;
782
+ uBuffer.push(polygonVertex.getU());
783
+ vBuffer.push(polygonVertex.getV());
784
+ heightBuffer.push(polygonVertex.getH());
785
+ if (hasVertexNormals) {
786
+ normalBuffer.push(polygonVertex.getNormalX());
787
+ normalBuffer.push(polygonVertex.getNormalY());
788
+ }
789
+ polygonVertex.newIndex = newIndex;
790
+ vertexMap[key] = newIndex;
791
+ }
792
+ } else {
793
+ polygonVertex.newIndex = vertexMap[polygonVertex.index];
794
+ polygonVertex.uBuffer = uBuffer;
795
+ polygonVertex.vBuffer = vBuffer;
796
+ polygonVertex.heightBuffer = heightBuffer;
797
+ if (hasVertexNormals) {
798
+ polygonVertex.normalBuffer = normalBuffer;
799
+ }
800
+ }
801
+ }
802
+ if (numVertices === 3) {
803
+ indices.push(polygonVertices[0].newIndex);
804
+ indices.push(polygonVertices[1].newIndex);
805
+ indices.push(polygonVertices[2].newIndex);
806
+ } else if (numVertices === 4) {
807
+ indices.push(polygonVertices[0].newIndex);
808
+ indices.push(polygonVertices[1].newIndex);
809
+ indices.push(polygonVertices[2].newIndex);
810
+ indices.push(polygonVertices[0].newIndex);
811
+ indices.push(polygonVertices[2].newIndex);
812
+ indices.push(polygonVertices[3].newIndex);
813
+ }
814
+ }
815
+ var upsampleQuantizedTerrainMesh_default = createTaskProcessorWorker_default(upsampleQuantizedTerrainMesh);
816
+ export {
817
+ upsampleQuantizedTerrainMesh_default as default
818
+ };