@pggis/pg-sdk 3.2.9

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Files changed (320) hide show
  1. package/README.md +152 -0
  2. package/dist/index.cjs +43 -0
  3. package/dist/pggis.min.css +1 -0
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  5. package/dist/resources/Assets/IAU2006_XYS/IAU2006_XYS_0.json +1 -0
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  277. package/dist/resources/Workers/createCoplanarPolygonGeometry.js +505 -0
  278. package/dist/resources/Workers/createCoplanarPolygonOutlineGeometry.js +224 -0
  279. package/dist/resources/Workers/createCorridorGeometry.js +1263 -0
  280. package/dist/resources/Workers/createCorridorOutlineGeometry.js +568 -0
  281. package/dist/resources/Workers/createCylinderGeometry.js +59 -0
  282. package/dist/resources/Workers/createCylinderOutlineGeometry.js +230 -0
  283. package/dist/resources/Workers/createEllipseGeometry.js +70 -0
  284. package/dist/resources/Workers/createEllipseOutlineGeometry.js +63 -0
  285. package/dist/resources/Workers/createEllipsoidGeometry.js +58 -0
  286. package/dist/resources/Workers/createEllipsoidOutlineGeometry.js +60 -0
  287. package/dist/resources/Workers/createFrustumGeometry.js +57 -0
  288. package/dist/resources/Workers/createFrustumOutlineGeometry.js +234 -0
  289. package/dist/resources/Workers/createGeometry.js +150 -0
  290. package/dist/resources/Workers/createGroundPolylineGeometry.js +1607 -0
  291. package/dist/resources/Workers/createPlaneGeometry.js +223 -0
  292. package/dist/resources/Workers/createPlaneOutlineGeometry.js +123 -0
  293. package/dist/resources/Workers/createPolygonGeometry.js +1545 -0
  294. package/dist/resources/Workers/createPolygonOutlineGeometry.js +542 -0
  295. package/dist/resources/Workers/createPolylineGeometry.js +495 -0
  296. package/dist/resources/Workers/createPolylineVolumeGeometry.js +380 -0
  297. package/dist/resources/Workers/createPolylineVolumeOutlineGeometry.js +277 -0
  298. package/dist/resources/Workers/createRectangleGeometry.js +1273 -0
  299. package/dist/resources/Workers/createRectangleOutlineGeometry.js +478 -0
  300. package/dist/resources/Workers/createSimplePolylineGeometry.js +399 -0
  301. package/dist/resources/Workers/createSphereGeometry.js +117 -0
  302. package/dist/resources/Workers/createSphereOutlineGeometry.js +117 -0
  303. package/dist/resources/Workers/createTaskProcessorWorker.js +32 -0
  304. package/dist/resources/Workers/createVectorTileClampedPolylines.js +492 -0
  305. package/dist/resources/Workers/createVectorTileGeometries.js +386 -0
  306. package/dist/resources/Workers/createVectorTilePoints.js +112 -0
  307. package/dist/resources/Workers/createVectorTilePolygons.js +384 -0
  308. package/dist/resources/Workers/createVectorTilePolylines.js +262 -0
  309. package/dist/resources/Workers/createVerticesFromGoogleEarthEnterpriseBuffer.js +568 -0
  310. package/dist/resources/Workers/createVerticesFromHeightmap.js +2277 -0
  311. package/dist/resources/Workers/createVerticesFromQuantizedTerrainMesh.js +745 -0
  312. package/dist/resources/Workers/createWallGeometry.js +489 -0
  313. package/dist/resources/Workers/createWallOutlineGeometry.js +337 -0
  314. package/dist/resources/Workers/decodeDraco.js +369 -0
  315. package/dist/resources/Workers/decodeGoogleEarthEnterprisePacket.js +2650 -0
  316. package/dist/resources/Workers/decodeI3S.js +835 -0
  317. package/dist/resources/Workers/transcodeKTX2.js +3425 -0
  318. package/dist/resources/Workers/transferTypedArrayTest.js +41 -0
  319. package/dist/resources/Workers/upsampleQuantizedTerrainMesh.js +818 -0
  320. package/package.json +81 -0
@@ -0,0 +1,337 @@
1
+ /**
2
+ * @license
3
+ * Cesium - https://github.com/CesiumGS/cesium
4
+ * Version 1.113
5
+ *
6
+ * Copyright 2011-2022 Cesium Contributors
7
+ *
8
+ * Licensed under the Apache License, Version 2.0 (the "License");
9
+ * you may not use this file except in compliance with the License.
10
+ * You may obtain a copy of the License at
11
+ *
12
+ * http://www.apache.org/licenses/LICENSE-2.0
13
+ *
14
+ * Unless required by applicable law or agreed to in writing, software
15
+ * distributed under the License is distributed on an "AS IS" BASIS,
16
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
17
+ * See the License for the specific language governing permissions and
18
+ * limitations under the License.
19
+ *
20
+ * Columbus View (Pat. Pend.)
21
+ *
22
+ * Portions licensed separately.
23
+ * See https://github.com/CesiumGS/cesium/blob/main/LICENSE.md for full licensing details.
24
+ */
25
+
26
+ import {
27
+ WallGeometryLibrary_default
28
+ } from "./chunk-HUPNRBWW.js";
29
+ import "./chunk-H5DUXHCV.js";
30
+ import "./chunk-GF5TNNKP.js";
31
+ import "./chunk-DMCSY5BU.js";
32
+ import "./chunk-R4OZKBXH.js";
33
+ import "./chunk-5IRLXUTA.js";
34
+ import "./chunk-LGL4P5KL.js";
35
+ import {
36
+ IndexDatatype_default
37
+ } from "./chunk-LX6XV4DK.js";
38
+ import {
39
+ GeometryAttributes_default
40
+ } from "./chunk-PIXK6KHB.js";
41
+ import {
42
+ GeometryAttribute_default,
43
+ Geometry_default,
44
+ PrimitiveType_default
45
+ } from "./chunk-R3HUGXBH.js";
46
+ import {
47
+ BoundingSphere_default
48
+ } from "./chunk-HOT2SNXP.js";
49
+ import "./chunk-4KP73B43.js";
50
+ import "./chunk-3PW6ZBN4.js";
51
+ import {
52
+ ComponentDatatype_default
53
+ } from "./chunk-ARPTYYKS.js";
54
+ import {
55
+ Cartesian3_default,
56
+ Ellipsoid_default
57
+ } from "./chunk-LGJUI2CE.js";
58
+ import {
59
+ Math_default
60
+ } from "./chunk-BP467WX3.js";
61
+ import "./chunk-SV7DDPAC.js";
62
+ import "./chunk-RIDPF7PO.js";
63
+ import {
64
+ defaultValue_default
65
+ } from "./chunk-CWJQGBWT.js";
66
+ import {
67
+ DeveloperError_default
68
+ } from "./chunk-5HLGKKG3.js";
69
+ import {
70
+ defined_default
71
+ } from "./chunk-YBKFS53K.js";
72
+
73
+ // packages/engine/Source/Core/WallOutlineGeometry.js
74
+ var scratchCartesian3Position1 = new Cartesian3_default();
75
+ var scratchCartesian3Position2 = new Cartesian3_default();
76
+ function WallOutlineGeometry(options) {
77
+ options = defaultValue_default(options, defaultValue_default.EMPTY_OBJECT);
78
+ const wallPositions = options.positions;
79
+ const maximumHeights = options.maximumHeights;
80
+ const minimumHeights = options.minimumHeights;
81
+ if (!defined_default(wallPositions)) {
82
+ throw new DeveloperError_default("options.positions is required.");
83
+ }
84
+ if (defined_default(maximumHeights) && maximumHeights.length !== wallPositions.length) {
85
+ throw new DeveloperError_default(
86
+ "options.positions and options.maximumHeights must have the same length."
87
+ );
88
+ }
89
+ if (defined_default(minimumHeights) && minimumHeights.length !== wallPositions.length) {
90
+ throw new DeveloperError_default(
91
+ "options.positions and options.minimumHeights must have the same length."
92
+ );
93
+ }
94
+ const granularity = defaultValue_default(
95
+ options.granularity,
96
+ Math_default.RADIANS_PER_DEGREE
97
+ );
98
+ const ellipsoid = defaultValue_default(options.ellipsoid, Ellipsoid_default.WGS84);
99
+ this._positions = wallPositions;
100
+ this._minimumHeights = minimumHeights;
101
+ this._maximumHeights = maximumHeights;
102
+ this._granularity = granularity;
103
+ this._ellipsoid = Ellipsoid_default.clone(ellipsoid);
104
+ this._workerName = "createWallOutlineGeometry";
105
+ let numComponents = 1 + wallPositions.length * Cartesian3_default.packedLength + 2;
106
+ if (defined_default(minimumHeights)) {
107
+ numComponents += minimumHeights.length;
108
+ }
109
+ if (defined_default(maximumHeights)) {
110
+ numComponents += maximumHeights.length;
111
+ }
112
+ this.packedLength = numComponents + Ellipsoid_default.packedLength + 1;
113
+ }
114
+ WallOutlineGeometry.pack = function(value, array, startingIndex) {
115
+ if (!defined_default(value)) {
116
+ throw new DeveloperError_default("value is required");
117
+ }
118
+ if (!defined_default(array)) {
119
+ throw new DeveloperError_default("array is required");
120
+ }
121
+ startingIndex = defaultValue_default(startingIndex, 0);
122
+ let i;
123
+ const positions = value._positions;
124
+ let length = positions.length;
125
+ array[startingIndex++] = length;
126
+ for (i = 0; i < length; ++i, startingIndex += Cartesian3_default.packedLength) {
127
+ Cartesian3_default.pack(positions[i], array, startingIndex);
128
+ }
129
+ const minimumHeights = value._minimumHeights;
130
+ length = defined_default(minimumHeights) ? minimumHeights.length : 0;
131
+ array[startingIndex++] = length;
132
+ if (defined_default(minimumHeights)) {
133
+ for (i = 0; i < length; ++i) {
134
+ array[startingIndex++] = minimumHeights[i];
135
+ }
136
+ }
137
+ const maximumHeights = value._maximumHeights;
138
+ length = defined_default(maximumHeights) ? maximumHeights.length : 0;
139
+ array[startingIndex++] = length;
140
+ if (defined_default(maximumHeights)) {
141
+ for (i = 0; i < length; ++i) {
142
+ array[startingIndex++] = maximumHeights[i];
143
+ }
144
+ }
145
+ Ellipsoid_default.pack(value._ellipsoid, array, startingIndex);
146
+ startingIndex += Ellipsoid_default.packedLength;
147
+ array[startingIndex] = value._granularity;
148
+ return array;
149
+ };
150
+ var scratchEllipsoid = Ellipsoid_default.clone(Ellipsoid_default.UNIT_SPHERE);
151
+ var scratchOptions = {
152
+ positions: void 0,
153
+ minimumHeights: void 0,
154
+ maximumHeights: void 0,
155
+ ellipsoid: scratchEllipsoid,
156
+ granularity: void 0
157
+ };
158
+ WallOutlineGeometry.unpack = function(array, startingIndex, result) {
159
+ if (!defined_default(array)) {
160
+ throw new DeveloperError_default("array is required");
161
+ }
162
+ startingIndex = defaultValue_default(startingIndex, 0);
163
+ let i;
164
+ let length = array[startingIndex++];
165
+ const positions = new Array(length);
166
+ for (i = 0; i < length; ++i, startingIndex += Cartesian3_default.packedLength) {
167
+ positions[i] = Cartesian3_default.unpack(array, startingIndex);
168
+ }
169
+ length = array[startingIndex++];
170
+ let minimumHeights;
171
+ if (length > 0) {
172
+ minimumHeights = new Array(length);
173
+ for (i = 0; i < length; ++i) {
174
+ minimumHeights[i] = array[startingIndex++];
175
+ }
176
+ }
177
+ length = array[startingIndex++];
178
+ let maximumHeights;
179
+ if (length > 0) {
180
+ maximumHeights = new Array(length);
181
+ for (i = 0; i < length; ++i) {
182
+ maximumHeights[i] = array[startingIndex++];
183
+ }
184
+ }
185
+ const ellipsoid = Ellipsoid_default.unpack(array, startingIndex, scratchEllipsoid);
186
+ startingIndex += Ellipsoid_default.packedLength;
187
+ const granularity = array[startingIndex];
188
+ if (!defined_default(result)) {
189
+ scratchOptions.positions = positions;
190
+ scratchOptions.minimumHeights = minimumHeights;
191
+ scratchOptions.maximumHeights = maximumHeights;
192
+ scratchOptions.granularity = granularity;
193
+ return new WallOutlineGeometry(scratchOptions);
194
+ }
195
+ result._positions = positions;
196
+ result._minimumHeights = minimumHeights;
197
+ result._maximumHeights = maximumHeights;
198
+ result._ellipsoid = Ellipsoid_default.clone(ellipsoid, result._ellipsoid);
199
+ result._granularity = granularity;
200
+ return result;
201
+ };
202
+ WallOutlineGeometry.fromConstantHeights = function(options) {
203
+ options = defaultValue_default(options, defaultValue_default.EMPTY_OBJECT);
204
+ const positions = options.positions;
205
+ if (!defined_default(positions)) {
206
+ throw new DeveloperError_default("options.positions is required.");
207
+ }
208
+ let minHeights;
209
+ let maxHeights;
210
+ const min = options.minimumHeight;
211
+ const max = options.maximumHeight;
212
+ const doMin = defined_default(min);
213
+ const doMax = defined_default(max);
214
+ if (doMin || doMax) {
215
+ const length = positions.length;
216
+ minHeights = doMin ? new Array(length) : void 0;
217
+ maxHeights = doMax ? new Array(length) : void 0;
218
+ for (let i = 0; i < length; ++i) {
219
+ if (doMin) {
220
+ minHeights[i] = min;
221
+ }
222
+ if (doMax) {
223
+ maxHeights[i] = max;
224
+ }
225
+ }
226
+ }
227
+ const newOptions = {
228
+ positions,
229
+ maximumHeights: maxHeights,
230
+ minimumHeights: minHeights,
231
+ ellipsoid: options.ellipsoid
232
+ };
233
+ return new WallOutlineGeometry(newOptions);
234
+ };
235
+ WallOutlineGeometry.createGeometry = function(wallGeometry) {
236
+ const wallPositions = wallGeometry._positions;
237
+ const minimumHeights = wallGeometry._minimumHeights;
238
+ const maximumHeights = wallGeometry._maximumHeights;
239
+ const granularity = wallGeometry._granularity;
240
+ const ellipsoid = wallGeometry._ellipsoid;
241
+ const pos = WallGeometryLibrary_default.computePositions(
242
+ ellipsoid,
243
+ wallPositions,
244
+ maximumHeights,
245
+ minimumHeights,
246
+ granularity,
247
+ false
248
+ );
249
+ if (!defined_default(pos)) {
250
+ return;
251
+ }
252
+ const bottomPositions = pos.bottomPositions;
253
+ const topPositions = pos.topPositions;
254
+ let length = topPositions.length;
255
+ let size = length * 2;
256
+ const positions = new Float64Array(size);
257
+ let positionIndex = 0;
258
+ length /= 3;
259
+ let i;
260
+ for (i = 0; i < length; ++i) {
261
+ const i3 = i * 3;
262
+ const topPosition = Cartesian3_default.fromArray(
263
+ topPositions,
264
+ i3,
265
+ scratchCartesian3Position1
266
+ );
267
+ const bottomPosition = Cartesian3_default.fromArray(
268
+ bottomPositions,
269
+ i3,
270
+ scratchCartesian3Position2
271
+ );
272
+ positions[positionIndex++] = bottomPosition.x;
273
+ positions[positionIndex++] = bottomPosition.y;
274
+ positions[positionIndex++] = bottomPosition.z;
275
+ positions[positionIndex++] = topPosition.x;
276
+ positions[positionIndex++] = topPosition.y;
277
+ positions[positionIndex++] = topPosition.z;
278
+ }
279
+ const attributes = new GeometryAttributes_default({
280
+ position: new GeometryAttribute_default({
281
+ componentDatatype: ComponentDatatype_default.DOUBLE,
282
+ componentsPerAttribute: 3,
283
+ values: positions
284
+ })
285
+ });
286
+ const numVertices = size / 3;
287
+ size = 2 * numVertices - 4 + numVertices;
288
+ const indices = IndexDatatype_default.createTypedArray(numVertices, size);
289
+ let edgeIndex = 0;
290
+ for (i = 0; i < numVertices - 2; i += 2) {
291
+ const LL = i;
292
+ const LR = i + 2;
293
+ const pl = Cartesian3_default.fromArray(
294
+ positions,
295
+ LL * 3,
296
+ scratchCartesian3Position1
297
+ );
298
+ const pr = Cartesian3_default.fromArray(
299
+ positions,
300
+ LR * 3,
301
+ scratchCartesian3Position2
302
+ );
303
+ if (Cartesian3_default.equalsEpsilon(pl, pr, Math_default.EPSILON10)) {
304
+ continue;
305
+ }
306
+ const UL = i + 1;
307
+ const UR = i + 3;
308
+ indices[edgeIndex++] = UL;
309
+ indices[edgeIndex++] = LL;
310
+ indices[edgeIndex++] = UL;
311
+ indices[edgeIndex++] = UR;
312
+ indices[edgeIndex++] = LL;
313
+ indices[edgeIndex++] = LR;
314
+ }
315
+ indices[edgeIndex++] = numVertices - 2;
316
+ indices[edgeIndex++] = numVertices - 1;
317
+ return new Geometry_default({
318
+ attributes,
319
+ indices,
320
+ primitiveType: PrimitiveType_default.LINES,
321
+ boundingSphere: new BoundingSphere_default.fromVertices(positions)
322
+ });
323
+ };
324
+ var WallOutlineGeometry_default = WallOutlineGeometry;
325
+
326
+ // packages/engine/Source/Workers/createWallOutlineGeometry.js
327
+ function createWallOutlineGeometry(wallGeometry, offset) {
328
+ if (defined_default(offset)) {
329
+ wallGeometry = WallOutlineGeometry_default.unpack(wallGeometry, offset);
330
+ }
331
+ wallGeometry._ellipsoid = Ellipsoid_default.clone(wallGeometry._ellipsoid);
332
+ return WallOutlineGeometry_default.createGeometry(wallGeometry);
333
+ }
334
+ var createWallOutlineGeometry_default = createWallOutlineGeometry;
335
+ export {
336
+ createWallOutlineGeometry_default as default
337
+ };
@@ -0,0 +1,369 @@
1
+ /**
2
+ * @license
3
+ * Cesium - https://github.com/CesiumGS/cesium
4
+ * Version 1.113
5
+ *
6
+ * Copyright 2011-2022 Cesium Contributors
7
+ *
8
+ * Licensed under the Apache License, Version 2.0 (the "License");
9
+ * you may not use this file except in compliance with the License.
10
+ * You may obtain a copy of the License at
11
+ *
12
+ * http://www.apache.org/licenses/LICENSE-2.0
13
+ *
14
+ * Unless required by applicable law or agreed to in writing, software
15
+ * distributed under the License is distributed on an "AS IS" BASIS,
16
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
17
+ * See the License for the specific language governing permissions and
18
+ * limitations under the License.
19
+ *
20
+ * Columbus View (Pat. Pend.)
21
+ *
22
+ * Portions licensed separately.
23
+ * See https://github.com/CesiumGS/cesium/blob/main/LICENSE.md for full licensing details.
24
+ */
25
+
26
+ import {
27
+ require_draco_decoder_nodejs
28
+ } from "./chunk-HPH5HSFE.js";
29
+ import {
30
+ createTaskProcessorWorker_default
31
+ } from "./chunk-MW3CJYLX.js";
32
+ import {
33
+ IndexDatatype_default
34
+ } from "./chunk-LX6XV4DK.js";
35
+ import {
36
+ ComponentDatatype_default
37
+ } from "./chunk-ARPTYYKS.js";
38
+ import "./chunk-BP467WX3.js";
39
+ import "./chunk-SV7DDPAC.js";
40
+ import {
41
+ RuntimeError_default
42
+ } from "./chunk-RIDPF7PO.js";
43
+ import "./chunk-CWJQGBWT.js";
44
+ import "./chunk-5HLGKKG3.js";
45
+ import {
46
+ __toESM,
47
+ defined_default
48
+ } from "./chunk-YBKFS53K.js";
49
+
50
+ // packages/engine/Source/Workers/decodeDraco.js
51
+ var import_draco_decoder_nodejs = __toESM(require_draco_decoder_nodejs(), 1);
52
+ var draco;
53
+ function decodeIndexArray(dracoGeometry, dracoDecoder) {
54
+ const numPoints = dracoGeometry.num_points();
55
+ const numFaces = dracoGeometry.num_faces();
56
+ const faceIndices = new draco.DracoInt32Array();
57
+ const numIndices = numFaces * 3;
58
+ const indexArray = IndexDatatype_default.createTypedArray(numPoints, numIndices);
59
+ let offset = 0;
60
+ for (let i = 0; i < numFaces; ++i) {
61
+ dracoDecoder.GetFaceFromMesh(dracoGeometry, i, faceIndices);
62
+ indexArray[offset + 0] = faceIndices.GetValue(0);
63
+ indexArray[offset + 1] = faceIndices.GetValue(1);
64
+ indexArray[offset + 2] = faceIndices.GetValue(2);
65
+ offset += 3;
66
+ }
67
+ draco.destroy(faceIndices);
68
+ return {
69
+ typedArray: indexArray,
70
+ numberOfIndices: numIndices
71
+ };
72
+ }
73
+ function decodeQuantizedDracoTypedArray(dracoGeometry, dracoDecoder, dracoAttribute, quantization, vertexArrayLength) {
74
+ let vertexArray;
75
+ let attributeData;
76
+ if (quantization.quantizationBits <= 8) {
77
+ attributeData = new draco.DracoUInt8Array();
78
+ vertexArray = new Uint8Array(vertexArrayLength);
79
+ dracoDecoder.GetAttributeUInt8ForAllPoints(
80
+ dracoGeometry,
81
+ dracoAttribute,
82
+ attributeData
83
+ );
84
+ } else if (quantization.quantizationBits <= 16) {
85
+ attributeData = new draco.DracoUInt16Array();
86
+ vertexArray = new Uint16Array(vertexArrayLength);
87
+ dracoDecoder.GetAttributeUInt16ForAllPoints(
88
+ dracoGeometry,
89
+ dracoAttribute,
90
+ attributeData
91
+ );
92
+ } else {
93
+ attributeData = new draco.DracoFloat32Array();
94
+ vertexArray = new Float32Array(vertexArrayLength);
95
+ dracoDecoder.GetAttributeFloatForAllPoints(
96
+ dracoGeometry,
97
+ dracoAttribute,
98
+ attributeData
99
+ );
100
+ }
101
+ for (let i = 0; i < vertexArrayLength; ++i) {
102
+ vertexArray[i] = attributeData.GetValue(i);
103
+ }
104
+ draco.destroy(attributeData);
105
+ return vertexArray;
106
+ }
107
+ function decodeDracoTypedArray(dracoGeometry, dracoDecoder, dracoAttribute, vertexArrayLength) {
108
+ let vertexArray;
109
+ let attributeData;
110
+ switch (dracoAttribute.data_type()) {
111
+ case 1:
112
+ case 11:
113
+ attributeData = new draco.DracoInt8Array();
114
+ vertexArray = new Int8Array(vertexArrayLength);
115
+ dracoDecoder.GetAttributeInt8ForAllPoints(
116
+ dracoGeometry,
117
+ dracoAttribute,
118
+ attributeData
119
+ );
120
+ break;
121
+ case 2:
122
+ attributeData = new draco.DracoUInt8Array();
123
+ vertexArray = new Uint8Array(vertexArrayLength);
124
+ dracoDecoder.GetAttributeUInt8ForAllPoints(
125
+ dracoGeometry,
126
+ dracoAttribute,
127
+ attributeData
128
+ );
129
+ break;
130
+ case 3:
131
+ attributeData = new draco.DracoInt16Array();
132
+ vertexArray = new Int16Array(vertexArrayLength);
133
+ dracoDecoder.GetAttributeInt16ForAllPoints(
134
+ dracoGeometry,
135
+ dracoAttribute,
136
+ attributeData
137
+ );
138
+ break;
139
+ case 4:
140
+ attributeData = new draco.DracoUInt16Array();
141
+ vertexArray = new Uint16Array(vertexArrayLength);
142
+ dracoDecoder.GetAttributeUInt16ForAllPoints(
143
+ dracoGeometry,
144
+ dracoAttribute,
145
+ attributeData
146
+ );
147
+ break;
148
+ case 5:
149
+ case 7:
150
+ attributeData = new draco.DracoInt32Array();
151
+ vertexArray = new Int32Array(vertexArrayLength);
152
+ dracoDecoder.GetAttributeInt32ForAllPoints(
153
+ dracoGeometry,
154
+ dracoAttribute,
155
+ attributeData
156
+ );
157
+ break;
158
+ case 6:
159
+ case 8:
160
+ attributeData = new draco.DracoUInt32Array();
161
+ vertexArray = new Uint32Array(vertexArrayLength);
162
+ dracoDecoder.GetAttributeUInt32ForAllPoints(
163
+ dracoGeometry,
164
+ dracoAttribute,
165
+ attributeData
166
+ );
167
+ break;
168
+ case 9:
169
+ case 10:
170
+ attributeData = new draco.DracoFloat32Array();
171
+ vertexArray = new Float32Array(vertexArrayLength);
172
+ dracoDecoder.GetAttributeFloatForAllPoints(
173
+ dracoGeometry,
174
+ dracoAttribute,
175
+ attributeData
176
+ );
177
+ break;
178
+ }
179
+ for (let i = 0; i < vertexArrayLength; ++i) {
180
+ vertexArray[i] = attributeData.GetValue(i);
181
+ }
182
+ draco.destroy(attributeData);
183
+ return vertexArray;
184
+ }
185
+ function decodeAttribute(dracoGeometry, dracoDecoder, dracoAttribute) {
186
+ const numPoints = dracoGeometry.num_points();
187
+ const numComponents = dracoAttribute.num_components();
188
+ let quantization;
189
+ let transform = new draco.AttributeQuantizationTransform();
190
+ if (transform.InitFromAttribute(dracoAttribute)) {
191
+ const minValues = new Array(numComponents);
192
+ for (let i = 0; i < numComponents; ++i) {
193
+ minValues[i] = transform.min_value(i);
194
+ }
195
+ quantization = {
196
+ quantizationBits: transform.quantization_bits(),
197
+ minValues,
198
+ range: transform.range(),
199
+ octEncoded: false
200
+ };
201
+ }
202
+ draco.destroy(transform);
203
+ transform = new draco.AttributeOctahedronTransform();
204
+ if (transform.InitFromAttribute(dracoAttribute)) {
205
+ quantization = {
206
+ quantizationBits: transform.quantization_bits(),
207
+ octEncoded: true
208
+ };
209
+ }
210
+ draco.destroy(transform);
211
+ const vertexArrayLength = numPoints * numComponents;
212
+ let vertexArray;
213
+ if (defined_default(quantization)) {
214
+ vertexArray = decodeQuantizedDracoTypedArray(
215
+ dracoGeometry,
216
+ dracoDecoder,
217
+ dracoAttribute,
218
+ quantization,
219
+ vertexArrayLength
220
+ );
221
+ } else {
222
+ vertexArray = decodeDracoTypedArray(
223
+ dracoGeometry,
224
+ dracoDecoder,
225
+ dracoAttribute,
226
+ vertexArrayLength
227
+ );
228
+ }
229
+ const componentDatatype = ComponentDatatype_default.fromTypedArray(vertexArray);
230
+ return {
231
+ array: vertexArray,
232
+ data: {
233
+ componentsPerAttribute: numComponents,
234
+ componentDatatype,
235
+ byteOffset: dracoAttribute.byte_offset(),
236
+ byteStride: ComponentDatatype_default.getSizeInBytes(componentDatatype) * numComponents,
237
+ normalized: dracoAttribute.normalized(),
238
+ quantization
239
+ }
240
+ };
241
+ }
242
+ function decodePointCloud(parameters) {
243
+ const dracoDecoder = new draco.Decoder();
244
+ if (parameters.dequantizeInShader) {
245
+ dracoDecoder.SkipAttributeTransform(draco.POSITION);
246
+ dracoDecoder.SkipAttributeTransform(draco.NORMAL);
247
+ }
248
+ const buffer = new draco.DecoderBuffer();
249
+ buffer.Init(parameters.buffer, parameters.buffer.length);
250
+ const geometryType = dracoDecoder.GetEncodedGeometryType(buffer);
251
+ if (geometryType !== draco.POINT_CLOUD) {
252
+ throw new RuntimeError_default("Draco geometry type must be POINT_CLOUD.");
253
+ }
254
+ const dracoPointCloud = new draco.PointCloud();
255
+ const decodingStatus = dracoDecoder.DecodeBufferToPointCloud(
256
+ buffer,
257
+ dracoPointCloud
258
+ );
259
+ if (!decodingStatus.ok() || dracoPointCloud.ptr === 0) {
260
+ throw new RuntimeError_default(
261
+ `Error decoding draco point cloud: ${decodingStatus.error_msg()}`
262
+ );
263
+ }
264
+ draco.destroy(buffer);
265
+ const result = {};
266
+ const properties = parameters.properties;
267
+ for (const propertyName in properties) {
268
+ if (properties.hasOwnProperty(propertyName)) {
269
+ let dracoAttribute;
270
+ if (propertyName === "POSITION" || propertyName === "NORMAL") {
271
+ const dracoAttributeId = dracoDecoder.GetAttributeId(
272
+ dracoPointCloud,
273
+ draco[propertyName]
274
+ );
275
+ dracoAttribute = dracoDecoder.GetAttribute(
276
+ dracoPointCloud,
277
+ dracoAttributeId
278
+ );
279
+ } else {
280
+ const attributeId = properties[propertyName];
281
+ dracoAttribute = dracoDecoder.GetAttributeByUniqueId(
282
+ dracoPointCloud,
283
+ attributeId
284
+ );
285
+ }
286
+ result[propertyName] = decodeAttribute(
287
+ dracoPointCloud,
288
+ dracoDecoder,
289
+ dracoAttribute
290
+ );
291
+ }
292
+ }
293
+ draco.destroy(dracoPointCloud);
294
+ draco.destroy(dracoDecoder);
295
+ return result;
296
+ }
297
+ function decodePrimitive(parameters) {
298
+ const dracoDecoder = new draco.Decoder();
299
+ const attributesToSkip = ["POSITION", "NORMAL", "COLOR", "TEX_COORD"];
300
+ if (parameters.dequantizeInShader) {
301
+ for (let i = 0; i < attributesToSkip.length; ++i) {
302
+ dracoDecoder.SkipAttributeTransform(draco[attributesToSkip[i]]);
303
+ }
304
+ }
305
+ const bufferView = parameters.bufferView;
306
+ const buffer = new draco.DecoderBuffer();
307
+ buffer.Init(parameters.array, bufferView.byteLength);
308
+ const geometryType = dracoDecoder.GetEncodedGeometryType(buffer);
309
+ if (geometryType !== draco.TRIANGULAR_MESH) {
310
+ throw new RuntimeError_default("Unsupported draco mesh geometry type.");
311
+ }
312
+ const dracoGeometry = new draco.Mesh();
313
+ const decodingStatus = dracoDecoder.DecodeBufferToMesh(buffer, dracoGeometry);
314
+ if (!decodingStatus.ok() || dracoGeometry.ptr === 0) {
315
+ throw new RuntimeError_default(
316
+ `Error decoding draco mesh geometry: ${decodingStatus.error_msg()}`
317
+ );
318
+ }
319
+ draco.destroy(buffer);
320
+ const attributeData = {};
321
+ const compressedAttributes = parameters.compressedAttributes;
322
+ for (const attributeName in compressedAttributes) {
323
+ if (compressedAttributes.hasOwnProperty(attributeName)) {
324
+ const compressedAttribute = compressedAttributes[attributeName];
325
+ const dracoAttribute = dracoDecoder.GetAttributeByUniqueId(
326
+ dracoGeometry,
327
+ compressedAttribute
328
+ );
329
+ attributeData[attributeName] = decodeAttribute(
330
+ dracoGeometry,
331
+ dracoDecoder,
332
+ dracoAttribute
333
+ );
334
+ }
335
+ }
336
+ const result = {
337
+ indexArray: decodeIndexArray(dracoGeometry, dracoDecoder),
338
+ attributeData
339
+ };
340
+ draco.destroy(dracoGeometry);
341
+ draco.destroy(dracoDecoder);
342
+ return result;
343
+ }
344
+ async function decode(parameters, transferableObjects) {
345
+ if (defined_default(parameters.bufferView)) {
346
+ return decodePrimitive(parameters);
347
+ }
348
+ return decodePointCloud(parameters);
349
+ }
350
+ async function initWorker(parameters, transferableObjects) {
351
+ const wasmConfig = parameters.webAssemblyConfig;
352
+ if (defined_default(wasmConfig) && defined_default(wasmConfig.wasmBinaryFile)) {
353
+ draco = await (0, import_draco_decoder_nodejs.default)(wasmConfig);
354
+ } else {
355
+ draco = await (0, import_draco_decoder_nodejs.default)();
356
+ }
357
+ return true;
358
+ }
359
+ async function decodeDraco(parameters, transferableObjects) {
360
+ const wasmConfig = parameters.webAssemblyConfig;
361
+ if (defined_default(wasmConfig)) {
362
+ return initWorker(parameters, transferableObjects);
363
+ }
364
+ return decode(parameters, transferableObjects);
365
+ }
366
+ var decodeDraco_default = createTaskProcessorWorker_default(decodeDraco);
367
+ export {
368
+ decodeDraco_default as default
369
+ };