@pggis/pg-sdk 3.2.9

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Files changed (320) hide show
  1. package/README.md +152 -0
  2. package/dist/index.cjs +43 -0
  3. package/dist/pggis.min.css +1 -0
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  5. package/dist/resources/Assets/IAU2006_XYS/IAU2006_XYS_0.json +1 -0
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  277. package/dist/resources/Workers/createCoplanarPolygonGeometry.js +505 -0
  278. package/dist/resources/Workers/createCoplanarPolygonOutlineGeometry.js +224 -0
  279. package/dist/resources/Workers/createCorridorGeometry.js +1263 -0
  280. package/dist/resources/Workers/createCorridorOutlineGeometry.js +568 -0
  281. package/dist/resources/Workers/createCylinderGeometry.js +59 -0
  282. package/dist/resources/Workers/createCylinderOutlineGeometry.js +230 -0
  283. package/dist/resources/Workers/createEllipseGeometry.js +70 -0
  284. package/dist/resources/Workers/createEllipseOutlineGeometry.js +63 -0
  285. package/dist/resources/Workers/createEllipsoidGeometry.js +58 -0
  286. package/dist/resources/Workers/createEllipsoidOutlineGeometry.js +60 -0
  287. package/dist/resources/Workers/createFrustumGeometry.js +57 -0
  288. package/dist/resources/Workers/createFrustumOutlineGeometry.js +234 -0
  289. package/dist/resources/Workers/createGeometry.js +150 -0
  290. package/dist/resources/Workers/createGroundPolylineGeometry.js +1607 -0
  291. package/dist/resources/Workers/createPlaneGeometry.js +223 -0
  292. package/dist/resources/Workers/createPlaneOutlineGeometry.js +123 -0
  293. package/dist/resources/Workers/createPolygonGeometry.js +1545 -0
  294. package/dist/resources/Workers/createPolygonOutlineGeometry.js +542 -0
  295. package/dist/resources/Workers/createPolylineGeometry.js +495 -0
  296. package/dist/resources/Workers/createPolylineVolumeGeometry.js +380 -0
  297. package/dist/resources/Workers/createPolylineVolumeOutlineGeometry.js +277 -0
  298. package/dist/resources/Workers/createRectangleGeometry.js +1273 -0
  299. package/dist/resources/Workers/createRectangleOutlineGeometry.js +478 -0
  300. package/dist/resources/Workers/createSimplePolylineGeometry.js +399 -0
  301. package/dist/resources/Workers/createSphereGeometry.js +117 -0
  302. package/dist/resources/Workers/createSphereOutlineGeometry.js +117 -0
  303. package/dist/resources/Workers/createTaskProcessorWorker.js +32 -0
  304. package/dist/resources/Workers/createVectorTileClampedPolylines.js +492 -0
  305. package/dist/resources/Workers/createVectorTileGeometries.js +386 -0
  306. package/dist/resources/Workers/createVectorTilePoints.js +112 -0
  307. package/dist/resources/Workers/createVectorTilePolygons.js +384 -0
  308. package/dist/resources/Workers/createVectorTilePolylines.js +262 -0
  309. package/dist/resources/Workers/createVerticesFromGoogleEarthEnterpriseBuffer.js +568 -0
  310. package/dist/resources/Workers/createVerticesFromHeightmap.js +2277 -0
  311. package/dist/resources/Workers/createVerticesFromQuantizedTerrainMesh.js +745 -0
  312. package/dist/resources/Workers/createWallGeometry.js +489 -0
  313. package/dist/resources/Workers/createWallOutlineGeometry.js +337 -0
  314. package/dist/resources/Workers/decodeDraco.js +369 -0
  315. package/dist/resources/Workers/decodeGoogleEarthEnterprisePacket.js +2650 -0
  316. package/dist/resources/Workers/decodeI3S.js +835 -0
  317. package/dist/resources/Workers/transcodeKTX2.js +3425 -0
  318. package/dist/resources/Workers/transferTypedArrayTest.js +41 -0
  319. package/dist/resources/Workers/upsampleQuantizedTerrainMesh.js +818 -0
  320. package/package.json +81 -0
@@ -0,0 +1,384 @@
1
+ /**
2
+ * @license
3
+ * Cesium - https://github.com/CesiumGS/cesium
4
+ * Version 1.113
5
+ *
6
+ * Copyright 2011-2022 Cesium Contributors
7
+ *
8
+ * Licensed under the Apache License, Version 2.0 (the "License");
9
+ * you may not use this file except in compliance with the License.
10
+ * You may obtain a copy of the License at
11
+ *
12
+ * http://www.apache.org/licenses/LICENSE-2.0
13
+ *
14
+ * Unless required by applicable law or agreed to in writing, software
15
+ * distributed under the License is distributed on an "AS IS" BASIS,
16
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
17
+ * See the License for the specific language governing permissions and
18
+ * limitations under the License.
19
+ *
20
+ * Columbus View (Pat. Pend.)
21
+ *
22
+ * Portions licensed separately.
23
+ * See https://github.com/CesiumGS/cesium/blob/main/LICENSE.md for full licensing details.
24
+ */
25
+
26
+ import {
27
+ Color_default
28
+ } from "./chunk-PZ2WJWUG.js";
29
+ import {
30
+ createTaskProcessorWorker_default
31
+ } from "./chunk-MW3CJYLX.js";
32
+ import {
33
+ OrientedBoundingBox_default
34
+ } from "./chunk-TIXXVKUY.js";
35
+ import {
36
+ AttributeCompression_default
37
+ } from "./chunk-5SK36PU4.js";
38
+ import "./chunk-TMPVBFJQ.js";
39
+ import "./chunk-Z4JUBRHP.js";
40
+ import "./chunk-5IRLXUTA.js";
41
+ import "./chunk-LGL4P5KL.js";
42
+ import {
43
+ IndexDatatype_default
44
+ } from "./chunk-LX6XV4DK.js";
45
+ import "./chunk-HOT2SNXP.js";
46
+ import "./chunk-4KP73B43.js";
47
+ import {
48
+ Rectangle_default
49
+ } from "./chunk-3PW6ZBN4.js";
50
+ import "./chunk-ARPTYYKS.js";
51
+ import {
52
+ Cartesian3_default,
53
+ Cartographic_default,
54
+ Ellipsoid_default
55
+ } from "./chunk-LGJUI2CE.js";
56
+ import {
57
+ Math_default
58
+ } from "./chunk-BP467WX3.js";
59
+ import "./chunk-SV7DDPAC.js";
60
+ import "./chunk-RIDPF7PO.js";
61
+ import "./chunk-CWJQGBWT.js";
62
+ import "./chunk-5HLGKKG3.js";
63
+ import {
64
+ defined_default
65
+ } from "./chunk-YBKFS53K.js";
66
+
67
+ // packages/engine/Source/Workers/createVectorTilePolygons.js
68
+ var scratchCenter = new Cartesian3_default();
69
+ var scratchEllipsoid = new Ellipsoid_default();
70
+ var scratchRectangle = new Rectangle_default();
71
+ var scratchScalars = {
72
+ min: void 0,
73
+ max: void 0,
74
+ indexBytesPerElement: void 0
75
+ };
76
+ function unpackBuffer(buffer) {
77
+ const packedBuffer = new Float64Array(buffer);
78
+ let offset = 0;
79
+ scratchScalars.indexBytesPerElement = packedBuffer[offset++];
80
+ scratchScalars.min = packedBuffer[offset++];
81
+ scratchScalars.max = packedBuffer[offset++];
82
+ Cartesian3_default.unpack(packedBuffer, offset, scratchCenter);
83
+ offset += Cartesian3_default.packedLength;
84
+ Ellipsoid_default.unpack(packedBuffer, offset, scratchEllipsoid);
85
+ offset += Ellipsoid_default.packedLength;
86
+ Rectangle_default.unpack(packedBuffer, offset, scratchRectangle);
87
+ }
88
+ function packedBatchedIndicesLength(batchedIndices) {
89
+ const length = batchedIndices.length;
90
+ let count = 0;
91
+ for (let i = 0; i < length; ++i) {
92
+ count += Color_default.packedLength + 3 + batchedIndices[i].batchIds.length;
93
+ }
94
+ return count;
95
+ }
96
+ function packBuffer(indexDatatype, boundingVolumes, batchedIndices) {
97
+ const numBVs = boundingVolumes.length;
98
+ const length = 1 + 1 + numBVs * OrientedBoundingBox_default.packedLength + 1 + packedBatchedIndicesLength(batchedIndices);
99
+ const packedBuffer = new Float64Array(length);
100
+ let offset = 0;
101
+ packedBuffer[offset++] = indexDatatype;
102
+ packedBuffer[offset++] = numBVs;
103
+ for (let i = 0; i < numBVs; ++i) {
104
+ OrientedBoundingBox_default.pack(boundingVolumes[i], packedBuffer, offset);
105
+ offset += OrientedBoundingBox_default.packedLength;
106
+ }
107
+ const indicesLength = batchedIndices.length;
108
+ packedBuffer[offset++] = indicesLength;
109
+ for (let j = 0; j < indicesLength; ++j) {
110
+ const batchedIndex = batchedIndices[j];
111
+ Color_default.pack(batchedIndex.color, packedBuffer, offset);
112
+ offset += Color_default.packedLength;
113
+ packedBuffer[offset++] = batchedIndex.offset;
114
+ packedBuffer[offset++] = batchedIndex.count;
115
+ const batchIds = batchedIndex.batchIds;
116
+ const batchIdsLength = batchIds.length;
117
+ packedBuffer[offset++] = batchIdsLength;
118
+ for (let k = 0; k < batchIdsLength; ++k) {
119
+ packedBuffer[offset++] = batchIds[k];
120
+ }
121
+ }
122
+ return packedBuffer;
123
+ }
124
+ var maxShort = 32767;
125
+ var scratchEncodedPosition = new Cartesian3_default();
126
+ var scratchNormal = new Cartesian3_default();
127
+ var scratchScaledNormal = new Cartesian3_default();
128
+ var scratchMinHeightPosition = new Cartesian3_default();
129
+ var scratchMaxHeightPosition = new Cartesian3_default();
130
+ var scratchBVCartographic = new Cartographic_default();
131
+ var scratchBVRectangle = new Rectangle_default();
132
+ function createVectorTilePolygons(parameters, transferableObjects) {
133
+ unpackBuffer(parameters.packedBuffer);
134
+ let indices;
135
+ const indexBytesPerElement = scratchScalars.indexBytesPerElement;
136
+ if (indexBytesPerElement === 2) {
137
+ indices = new Uint16Array(parameters.indices);
138
+ } else {
139
+ indices = new Uint32Array(parameters.indices);
140
+ }
141
+ const positions = new Uint16Array(parameters.positions);
142
+ const counts = new Uint32Array(parameters.counts);
143
+ const indexCounts = new Uint32Array(parameters.indexCounts);
144
+ const batchIds = new Uint32Array(parameters.batchIds);
145
+ const batchTableColors = new Uint32Array(parameters.batchTableColors);
146
+ const boundingVolumes = new Array(counts.length);
147
+ const center = scratchCenter;
148
+ const ellipsoid = scratchEllipsoid;
149
+ let rectangle = scratchRectangle;
150
+ const minHeight = scratchScalars.min;
151
+ const maxHeight = scratchScalars.max;
152
+ let minimumHeights = parameters.minimumHeights;
153
+ let maximumHeights = parameters.maximumHeights;
154
+ if (defined_default(minimumHeights) && defined_default(maximumHeights)) {
155
+ minimumHeights = new Float32Array(minimumHeights);
156
+ maximumHeights = new Float32Array(maximumHeights);
157
+ }
158
+ let i;
159
+ let j;
160
+ let rgba;
161
+ const positionsLength = positions.length / 2;
162
+ const uBuffer = positions.subarray(0, positionsLength);
163
+ const vBuffer = positions.subarray(positionsLength, 2 * positionsLength);
164
+ AttributeCompression_default.zigZagDeltaDecode(uBuffer, vBuffer);
165
+ const decodedPositions = new Float64Array(positionsLength * 3);
166
+ for (i = 0; i < positionsLength; ++i) {
167
+ const u = uBuffer[i];
168
+ const v = vBuffer[i];
169
+ const x = Math_default.lerp(rectangle.west, rectangle.east, u / maxShort);
170
+ const y = Math_default.lerp(rectangle.south, rectangle.north, v / maxShort);
171
+ const cart = Cartographic_default.fromRadians(x, y, 0, scratchBVCartographic);
172
+ const decodedPosition = ellipsoid.cartographicToCartesian(
173
+ cart,
174
+ scratchEncodedPosition
175
+ );
176
+ Cartesian3_default.pack(decodedPosition, decodedPositions, i * 3);
177
+ }
178
+ const countsLength = counts.length;
179
+ const offsets = new Array(countsLength);
180
+ const indexOffsets = new Array(countsLength);
181
+ let currentOffset = 0;
182
+ let currentIndexOffset = 0;
183
+ for (i = 0; i < countsLength; ++i) {
184
+ offsets[i] = currentOffset;
185
+ indexOffsets[i] = currentIndexOffset;
186
+ currentOffset += counts[i];
187
+ currentIndexOffset += indexCounts[i];
188
+ }
189
+ const batchedPositions = new Float32Array(positionsLength * 3 * 2);
190
+ const batchedIds = new Uint16Array(positionsLength * 2);
191
+ const batchedIndexOffsets = new Uint32Array(indexOffsets.length);
192
+ const batchedIndexCounts = new Uint32Array(indexCounts.length);
193
+ let batchedIndices = [];
194
+ const colorToBuffers = {};
195
+ for (i = 0; i < countsLength; ++i) {
196
+ rgba = batchTableColors[i];
197
+ if (!defined_default(colorToBuffers[rgba])) {
198
+ colorToBuffers[rgba] = {
199
+ positionLength: counts[i],
200
+ indexLength: indexCounts[i],
201
+ offset: 0,
202
+ indexOffset: 0,
203
+ batchIds: [i]
204
+ };
205
+ } else {
206
+ colorToBuffers[rgba].positionLength += counts[i];
207
+ colorToBuffers[rgba].indexLength += indexCounts[i];
208
+ colorToBuffers[rgba].batchIds.push(i);
209
+ }
210
+ }
211
+ let buffer;
212
+ let byColorPositionOffset = 0;
213
+ let byColorIndexOffset = 0;
214
+ for (rgba in colorToBuffers) {
215
+ if (colorToBuffers.hasOwnProperty(rgba)) {
216
+ buffer = colorToBuffers[rgba];
217
+ buffer.offset = byColorPositionOffset;
218
+ buffer.indexOffset = byColorIndexOffset;
219
+ const positionLength = buffer.positionLength * 2;
220
+ const indexLength = buffer.indexLength * 2 + buffer.positionLength * 6;
221
+ byColorPositionOffset += positionLength;
222
+ byColorIndexOffset += indexLength;
223
+ buffer.indexLength = indexLength;
224
+ }
225
+ }
226
+ const batchedDrawCalls = [];
227
+ for (rgba in colorToBuffers) {
228
+ if (colorToBuffers.hasOwnProperty(rgba)) {
229
+ buffer = colorToBuffers[rgba];
230
+ batchedDrawCalls.push({
231
+ color: Color_default.fromRgba(parseInt(rgba)),
232
+ offset: buffer.indexOffset,
233
+ count: buffer.indexLength,
234
+ batchIds: buffer.batchIds
235
+ });
236
+ }
237
+ }
238
+ for (i = 0; i < countsLength; ++i) {
239
+ rgba = batchTableColors[i];
240
+ buffer = colorToBuffers[rgba];
241
+ const positionOffset = buffer.offset;
242
+ let positionIndex = positionOffset * 3;
243
+ let batchIdIndex = positionOffset;
244
+ const polygonOffset = offsets[i];
245
+ const polygonCount = counts[i];
246
+ const batchId = batchIds[i];
247
+ let polygonMinimumHeight = minHeight;
248
+ let polygonMaximumHeight = maxHeight;
249
+ if (defined_default(minimumHeights) && defined_default(maximumHeights)) {
250
+ polygonMinimumHeight = minimumHeights[i];
251
+ polygonMaximumHeight = maximumHeights[i];
252
+ }
253
+ let minLat = Number.POSITIVE_INFINITY;
254
+ let maxLat = Number.NEGATIVE_INFINITY;
255
+ let minLon = Number.POSITIVE_INFINITY;
256
+ let maxLon = Number.NEGATIVE_INFINITY;
257
+ for (j = 0; j < polygonCount; ++j) {
258
+ const position = Cartesian3_default.unpack(
259
+ decodedPositions,
260
+ polygonOffset * 3 + j * 3,
261
+ scratchEncodedPosition
262
+ );
263
+ ellipsoid.scaleToGeodeticSurface(position, position);
264
+ const carto = ellipsoid.cartesianToCartographic(
265
+ position,
266
+ scratchBVCartographic
267
+ );
268
+ const lat = carto.latitude;
269
+ const lon = carto.longitude;
270
+ minLat = Math.min(lat, minLat);
271
+ maxLat = Math.max(lat, maxLat);
272
+ minLon = Math.min(lon, minLon);
273
+ maxLon = Math.max(lon, maxLon);
274
+ const normal = ellipsoid.geodeticSurfaceNormal(position, scratchNormal);
275
+ let scaledNormal = Cartesian3_default.multiplyByScalar(
276
+ normal,
277
+ polygonMinimumHeight,
278
+ scratchScaledNormal
279
+ );
280
+ const minHeightPosition = Cartesian3_default.add(
281
+ position,
282
+ scaledNormal,
283
+ scratchMinHeightPosition
284
+ );
285
+ scaledNormal = Cartesian3_default.multiplyByScalar(
286
+ normal,
287
+ polygonMaximumHeight,
288
+ scaledNormal
289
+ );
290
+ const maxHeightPosition = Cartesian3_default.add(
291
+ position,
292
+ scaledNormal,
293
+ scratchMaxHeightPosition
294
+ );
295
+ Cartesian3_default.subtract(maxHeightPosition, center, maxHeightPosition);
296
+ Cartesian3_default.subtract(minHeightPosition, center, minHeightPosition);
297
+ Cartesian3_default.pack(maxHeightPosition, batchedPositions, positionIndex);
298
+ Cartesian3_default.pack(minHeightPosition, batchedPositions, positionIndex + 3);
299
+ batchedIds[batchIdIndex] = batchId;
300
+ batchedIds[batchIdIndex + 1] = batchId;
301
+ positionIndex += 6;
302
+ batchIdIndex += 2;
303
+ }
304
+ rectangle = scratchBVRectangle;
305
+ rectangle.west = minLon;
306
+ rectangle.east = maxLon;
307
+ rectangle.south = minLat;
308
+ rectangle.north = maxLat;
309
+ boundingVolumes[i] = OrientedBoundingBox_default.fromRectangle(
310
+ rectangle,
311
+ minHeight,
312
+ maxHeight,
313
+ ellipsoid
314
+ );
315
+ let indicesIndex = buffer.indexOffset;
316
+ const indexOffset = indexOffsets[i];
317
+ const indexCount = indexCounts[i];
318
+ batchedIndexOffsets[i] = indicesIndex;
319
+ for (j = 0; j < indexCount; j += 3) {
320
+ const i0 = indices[indexOffset + j] - polygonOffset;
321
+ const i1 = indices[indexOffset + j + 1] - polygonOffset;
322
+ const i2 = indices[indexOffset + j + 2] - polygonOffset;
323
+ batchedIndices[indicesIndex++] = i0 * 2 + positionOffset;
324
+ batchedIndices[indicesIndex++] = i1 * 2 + positionOffset;
325
+ batchedIndices[indicesIndex++] = i2 * 2 + positionOffset;
326
+ batchedIndices[indicesIndex++] = i2 * 2 + 1 + positionOffset;
327
+ batchedIndices[indicesIndex++] = i1 * 2 + 1 + positionOffset;
328
+ batchedIndices[indicesIndex++] = i0 * 2 + 1 + positionOffset;
329
+ }
330
+ for (j = 0; j < polygonCount; ++j) {
331
+ const v0 = j;
332
+ const v1 = (j + 1) % polygonCount;
333
+ batchedIndices[indicesIndex++] = v0 * 2 + 1 + positionOffset;
334
+ batchedIndices[indicesIndex++] = v1 * 2 + positionOffset;
335
+ batchedIndices[indicesIndex++] = v0 * 2 + positionOffset;
336
+ batchedIndices[indicesIndex++] = v0 * 2 + 1 + positionOffset;
337
+ batchedIndices[indicesIndex++] = v1 * 2 + 1 + positionOffset;
338
+ batchedIndices[indicesIndex++] = v1 * 2 + positionOffset;
339
+ }
340
+ buffer.offset += polygonCount * 2;
341
+ buffer.indexOffset = indicesIndex;
342
+ batchedIndexCounts[i] = indicesIndex - batchedIndexOffsets[i];
343
+ }
344
+ batchedIndices = IndexDatatype_default.createTypedArray(
345
+ batchedPositions.length / 3,
346
+ batchedIndices
347
+ );
348
+ const batchedIndicesLength = batchedDrawCalls.length;
349
+ for (let m = 0; m < batchedIndicesLength; ++m) {
350
+ const tempIds = batchedDrawCalls[m].batchIds;
351
+ let count = 0;
352
+ const tempIdsLength = tempIds.length;
353
+ for (let n = 0; n < tempIdsLength; ++n) {
354
+ count += batchedIndexCounts[tempIds[n]];
355
+ }
356
+ batchedDrawCalls[m].count = count;
357
+ }
358
+ const indexDatatype = batchedIndices.BYTES_PER_ELEMENT === 2 ? IndexDatatype_default.UNSIGNED_SHORT : IndexDatatype_default.UNSIGNED_INT;
359
+ const packedBuffer = packBuffer(
360
+ indexDatatype,
361
+ boundingVolumes,
362
+ batchedDrawCalls
363
+ );
364
+ transferableObjects.push(
365
+ batchedPositions.buffer,
366
+ batchedIndices.buffer,
367
+ batchedIndexOffsets.buffer,
368
+ batchedIndexCounts.buffer,
369
+ batchedIds.buffer,
370
+ packedBuffer.buffer
371
+ );
372
+ return {
373
+ positions: batchedPositions.buffer,
374
+ indices: batchedIndices.buffer,
375
+ indexOffsets: batchedIndexOffsets.buffer,
376
+ indexCounts: batchedIndexCounts.buffer,
377
+ batchIds: batchedIds.buffer,
378
+ packedBuffer: packedBuffer.buffer
379
+ };
380
+ }
381
+ var createVectorTilePolygons_default = createTaskProcessorWorker_default(createVectorTilePolygons);
382
+ export {
383
+ createVectorTilePolygons_default as default
384
+ };
@@ -0,0 +1,262 @@
1
+ /**
2
+ * @license
3
+ * Cesium - https://github.com/CesiumGS/cesium
4
+ * Version 1.113
5
+ *
6
+ * Copyright 2011-2022 Cesium Contributors
7
+ *
8
+ * Licensed under the Apache License, Version 2.0 (the "License");
9
+ * you may not use this file except in compliance with the License.
10
+ * You may obtain a copy of the License at
11
+ *
12
+ * http://www.apache.org/licenses/LICENSE-2.0
13
+ *
14
+ * Unless required by applicable law or agreed to in writing, software
15
+ * distributed under the License is distributed on an "AS IS" BASIS,
16
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
17
+ * See the License for the specific language governing permissions and
18
+ * limitations under the License.
19
+ *
20
+ * Columbus View (Pat. Pend.)
21
+ *
22
+ * Portions licensed separately.
23
+ * See https://github.com/CesiumGS/cesium/blob/main/LICENSE.md for full licensing details.
24
+ */
25
+
26
+ import {
27
+ createTaskProcessorWorker_default
28
+ } from "./chunk-MW3CJYLX.js";
29
+ import {
30
+ AttributeCompression_default
31
+ } from "./chunk-5SK36PU4.js";
32
+ import {
33
+ IndexDatatype_default
34
+ } from "./chunk-LX6XV4DK.js";
35
+ import {
36
+ combine_default
37
+ } from "./chunk-4KP73B43.js";
38
+ import {
39
+ Rectangle_default
40
+ } from "./chunk-3PW6ZBN4.js";
41
+ import "./chunk-ARPTYYKS.js";
42
+ import {
43
+ Cartesian3_default,
44
+ Cartographic_default,
45
+ Ellipsoid_default
46
+ } from "./chunk-LGJUI2CE.js";
47
+ import {
48
+ Math_default
49
+ } from "./chunk-BP467WX3.js";
50
+ import "./chunk-SV7DDPAC.js";
51
+ import "./chunk-RIDPF7PO.js";
52
+ import "./chunk-CWJQGBWT.js";
53
+ import "./chunk-5HLGKKG3.js";
54
+ import "./chunk-YBKFS53K.js";
55
+
56
+ // packages/engine/Source/Core/decodeVectorPolylinePositions.js
57
+ var maxShort = 32767;
58
+ var scratchBVCartographic = new Cartographic_default();
59
+ var scratchEncodedPosition = new Cartesian3_default();
60
+ function decodeVectorPolylinePositions(positions, rectangle, minimumHeight, maximumHeight, ellipsoid) {
61
+ const positionsLength = positions.length / 3;
62
+ const uBuffer = positions.subarray(0, positionsLength);
63
+ const vBuffer = positions.subarray(positionsLength, 2 * positionsLength);
64
+ const heightBuffer = positions.subarray(
65
+ 2 * positionsLength,
66
+ 3 * positionsLength
67
+ );
68
+ AttributeCompression_default.zigZagDeltaDecode(uBuffer, vBuffer, heightBuffer);
69
+ const decoded = new Float64Array(positions.length);
70
+ for (let i = 0; i < positionsLength; ++i) {
71
+ const u = uBuffer[i];
72
+ const v = vBuffer[i];
73
+ const h = heightBuffer[i];
74
+ const lon = Math_default.lerp(rectangle.west, rectangle.east, u / maxShort);
75
+ const lat = Math_default.lerp(rectangle.south, rectangle.north, v / maxShort);
76
+ const alt = Math_default.lerp(minimumHeight, maximumHeight, h / maxShort);
77
+ const cartographic = Cartographic_default.fromRadians(
78
+ lon,
79
+ lat,
80
+ alt,
81
+ scratchBVCartographic
82
+ );
83
+ const decodedPosition = ellipsoid.cartographicToCartesian(
84
+ cartographic,
85
+ scratchEncodedPosition
86
+ );
87
+ Cartesian3_default.pack(decodedPosition, decoded, i * 3);
88
+ }
89
+ return decoded;
90
+ }
91
+ var decodeVectorPolylinePositions_default = decodeVectorPolylinePositions;
92
+
93
+ // packages/engine/Source/Workers/createVectorTilePolylines.js
94
+ var scratchRectangle = new Rectangle_default();
95
+ var scratchEllipsoid = new Ellipsoid_default();
96
+ var scratchCenter = new Cartesian3_default();
97
+ var scratchMinMaxHeights = {
98
+ min: void 0,
99
+ max: void 0
100
+ };
101
+ function unpackBuffer(packedBuffer) {
102
+ packedBuffer = new Float64Array(packedBuffer);
103
+ let offset = 0;
104
+ scratchMinMaxHeights.min = packedBuffer[offset++];
105
+ scratchMinMaxHeights.max = packedBuffer[offset++];
106
+ Rectangle_default.unpack(packedBuffer, offset, scratchRectangle);
107
+ offset += Rectangle_default.packedLength;
108
+ Ellipsoid_default.unpack(packedBuffer, offset, scratchEllipsoid);
109
+ offset += Ellipsoid_default.packedLength;
110
+ Cartesian3_default.unpack(packedBuffer, offset, scratchCenter);
111
+ }
112
+ function getPositionOffsets(counts) {
113
+ const countsLength = counts.length;
114
+ const positionOffsets = new Uint32Array(countsLength + 1);
115
+ let offset = 0;
116
+ for (let i = 0; i < countsLength; ++i) {
117
+ positionOffsets[i] = offset;
118
+ offset += counts[i];
119
+ }
120
+ positionOffsets[countsLength] = offset;
121
+ return positionOffsets;
122
+ }
123
+ var scratchP0 = new Cartesian3_default();
124
+ var scratchP1 = new Cartesian3_default();
125
+ var scratchPrev = new Cartesian3_default();
126
+ var scratchCur = new Cartesian3_default();
127
+ var scratchNext = new Cartesian3_default();
128
+ function createVectorTilePolylines(parameters, transferableObjects) {
129
+ const encodedPositions = new Uint16Array(parameters.positions);
130
+ const widths = new Uint16Array(parameters.widths);
131
+ const counts = new Uint32Array(parameters.counts);
132
+ const batchIds = new Uint16Array(parameters.batchIds);
133
+ unpackBuffer(parameters.packedBuffer);
134
+ const rectangle = scratchRectangle;
135
+ const ellipsoid = scratchEllipsoid;
136
+ const center = scratchCenter;
137
+ const minimumHeight = scratchMinMaxHeights.min;
138
+ const maximumHeight = scratchMinMaxHeights.max;
139
+ const positions = decodeVectorPolylinePositions_default(
140
+ encodedPositions,
141
+ rectangle,
142
+ minimumHeight,
143
+ maximumHeight,
144
+ ellipsoid
145
+ );
146
+ const positionsLength = positions.length / 3;
147
+ const size = positionsLength * 4 - 4;
148
+ const curPositions = new Float32Array(size * 3);
149
+ const prevPositions = new Float32Array(size * 3);
150
+ const nextPositions = new Float32Array(size * 3);
151
+ const expandAndWidth = new Float32Array(size * 2);
152
+ const vertexBatchIds = new Uint16Array(size);
153
+ let positionIndex = 0;
154
+ let expandAndWidthIndex = 0;
155
+ let batchIdIndex = 0;
156
+ let i;
157
+ let offset = 0;
158
+ let length = counts.length;
159
+ for (i = 0; i < length; ++i) {
160
+ const count = counts[i];
161
+ const width = widths[i];
162
+ const batchId = batchIds[i];
163
+ for (let j = 0; j < count; ++j) {
164
+ let previous;
165
+ if (j === 0) {
166
+ const p0 = Cartesian3_default.unpack(positions, offset * 3, scratchP0);
167
+ const p1 = Cartesian3_default.unpack(positions, (offset + 1) * 3, scratchP1);
168
+ previous = Cartesian3_default.subtract(p0, p1, scratchPrev);
169
+ Cartesian3_default.add(p0, previous, previous);
170
+ } else {
171
+ previous = Cartesian3_default.unpack(
172
+ positions,
173
+ (offset + j - 1) * 3,
174
+ scratchPrev
175
+ );
176
+ }
177
+ const current = Cartesian3_default.unpack(
178
+ positions,
179
+ (offset + j) * 3,
180
+ scratchCur
181
+ );
182
+ let next;
183
+ if (j === count - 1) {
184
+ const p2 = Cartesian3_default.unpack(
185
+ positions,
186
+ (offset + count - 1) * 3,
187
+ scratchP0
188
+ );
189
+ const p3 = Cartesian3_default.unpack(
190
+ positions,
191
+ (offset + count - 2) * 3,
192
+ scratchP1
193
+ );
194
+ next = Cartesian3_default.subtract(p2, p3, scratchNext);
195
+ Cartesian3_default.add(p2, next, next);
196
+ } else {
197
+ next = Cartesian3_default.unpack(positions, (offset + j + 1) * 3, scratchNext);
198
+ }
199
+ Cartesian3_default.subtract(previous, center, previous);
200
+ Cartesian3_default.subtract(current, center, current);
201
+ Cartesian3_default.subtract(next, center, next);
202
+ const startK = j === 0 ? 2 : 0;
203
+ const endK = j === count - 1 ? 2 : 4;
204
+ for (let k = startK; k < endK; ++k) {
205
+ Cartesian3_default.pack(current, curPositions, positionIndex);
206
+ Cartesian3_default.pack(previous, prevPositions, positionIndex);
207
+ Cartesian3_default.pack(next, nextPositions, positionIndex);
208
+ positionIndex += 3;
209
+ const direction = k - 2 < 0 ? -1 : 1;
210
+ expandAndWidth[expandAndWidthIndex++] = 2 * (k % 2) - 1;
211
+ expandAndWidth[expandAndWidthIndex++] = direction * width;
212
+ vertexBatchIds[batchIdIndex++] = batchId;
213
+ }
214
+ }
215
+ offset += count;
216
+ }
217
+ const indices = IndexDatatype_default.createTypedArray(size, positionsLength * 6 - 6);
218
+ let index = 0;
219
+ let indicesIndex = 0;
220
+ length = positionsLength - 1;
221
+ for (i = 0; i < length; ++i) {
222
+ indices[indicesIndex++] = index;
223
+ indices[indicesIndex++] = index + 2;
224
+ indices[indicesIndex++] = index + 1;
225
+ indices[indicesIndex++] = index + 1;
226
+ indices[indicesIndex++] = index + 2;
227
+ indices[indicesIndex++] = index + 3;
228
+ index += 4;
229
+ }
230
+ transferableObjects.push(
231
+ curPositions.buffer,
232
+ prevPositions.buffer,
233
+ nextPositions.buffer
234
+ );
235
+ transferableObjects.push(
236
+ expandAndWidth.buffer,
237
+ vertexBatchIds.buffer,
238
+ indices.buffer
239
+ );
240
+ let results = {
241
+ indexDatatype: indices.BYTES_PER_ELEMENT === 2 ? IndexDatatype_default.UNSIGNED_SHORT : IndexDatatype_default.UNSIGNED_INT,
242
+ currentPositions: curPositions.buffer,
243
+ previousPositions: prevPositions.buffer,
244
+ nextPositions: nextPositions.buffer,
245
+ expandAndWidth: expandAndWidth.buffer,
246
+ batchIds: vertexBatchIds.buffer,
247
+ indices: indices.buffer
248
+ };
249
+ if (parameters.keepDecodedPositions) {
250
+ const positionOffsets = getPositionOffsets(counts);
251
+ transferableObjects.push(positions.buffer, positionOffsets.buffer);
252
+ results = combine_default(results, {
253
+ decodedPositions: positions.buffer,
254
+ decodedPositionOffsets: positionOffsets.buffer
255
+ });
256
+ }
257
+ return results;
258
+ }
259
+ var createVectorTilePolylines_default = createTaskProcessorWorker_default(createVectorTilePolylines);
260
+ export {
261
+ createVectorTilePolylines_default as default
262
+ };