@pggis/pg-sdk 3.2.9

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Files changed (320) hide show
  1. package/README.md +152 -0
  2. package/dist/index.cjs +43 -0
  3. package/dist/pggis.min.css +1 -0
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  5. package/dist/resources/Assets/IAU2006_XYS/IAU2006_XYS_0.json +1 -0
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  278. package/dist/resources/Workers/createCoplanarPolygonOutlineGeometry.js +224 -0
  279. package/dist/resources/Workers/createCorridorGeometry.js +1263 -0
  280. package/dist/resources/Workers/createCorridorOutlineGeometry.js +568 -0
  281. package/dist/resources/Workers/createCylinderGeometry.js +59 -0
  282. package/dist/resources/Workers/createCylinderOutlineGeometry.js +230 -0
  283. package/dist/resources/Workers/createEllipseGeometry.js +70 -0
  284. package/dist/resources/Workers/createEllipseOutlineGeometry.js +63 -0
  285. package/dist/resources/Workers/createEllipsoidGeometry.js +58 -0
  286. package/dist/resources/Workers/createEllipsoidOutlineGeometry.js +60 -0
  287. package/dist/resources/Workers/createFrustumGeometry.js +57 -0
  288. package/dist/resources/Workers/createFrustumOutlineGeometry.js +234 -0
  289. package/dist/resources/Workers/createGeometry.js +150 -0
  290. package/dist/resources/Workers/createGroundPolylineGeometry.js +1607 -0
  291. package/dist/resources/Workers/createPlaneGeometry.js +223 -0
  292. package/dist/resources/Workers/createPlaneOutlineGeometry.js +123 -0
  293. package/dist/resources/Workers/createPolygonGeometry.js +1545 -0
  294. package/dist/resources/Workers/createPolygonOutlineGeometry.js +542 -0
  295. package/dist/resources/Workers/createPolylineGeometry.js +495 -0
  296. package/dist/resources/Workers/createPolylineVolumeGeometry.js +380 -0
  297. package/dist/resources/Workers/createPolylineVolumeOutlineGeometry.js +277 -0
  298. package/dist/resources/Workers/createRectangleGeometry.js +1273 -0
  299. package/dist/resources/Workers/createRectangleOutlineGeometry.js +478 -0
  300. package/dist/resources/Workers/createSimplePolylineGeometry.js +399 -0
  301. package/dist/resources/Workers/createSphereGeometry.js +117 -0
  302. package/dist/resources/Workers/createSphereOutlineGeometry.js +117 -0
  303. package/dist/resources/Workers/createTaskProcessorWorker.js +32 -0
  304. package/dist/resources/Workers/createVectorTileClampedPolylines.js +492 -0
  305. package/dist/resources/Workers/createVectorTileGeometries.js +386 -0
  306. package/dist/resources/Workers/createVectorTilePoints.js +112 -0
  307. package/dist/resources/Workers/createVectorTilePolygons.js +384 -0
  308. package/dist/resources/Workers/createVectorTilePolylines.js +262 -0
  309. package/dist/resources/Workers/createVerticesFromGoogleEarthEnterpriseBuffer.js +568 -0
  310. package/dist/resources/Workers/createVerticesFromHeightmap.js +2277 -0
  311. package/dist/resources/Workers/createVerticesFromQuantizedTerrainMesh.js +745 -0
  312. package/dist/resources/Workers/createWallGeometry.js +489 -0
  313. package/dist/resources/Workers/createWallOutlineGeometry.js +337 -0
  314. package/dist/resources/Workers/decodeDraco.js +369 -0
  315. package/dist/resources/Workers/decodeGoogleEarthEnterprisePacket.js +2650 -0
  316. package/dist/resources/Workers/decodeI3S.js +835 -0
  317. package/dist/resources/Workers/transcodeKTX2.js +3425 -0
  318. package/dist/resources/Workers/transferTypedArrayTest.js +41 -0
  319. package/dist/resources/Workers/upsampleQuantizedTerrainMesh.js +818 -0
  320. package/package.json +81 -0
@@ -0,0 +1,767 @@
1
+ /**
2
+ * @license
3
+ * Cesium - https://github.com/CesiumGS/cesium
4
+ * Version 1.113
5
+ *
6
+ * Copyright 2011-2022 Cesium Contributors
7
+ *
8
+ * Licensed under the Apache License, Version 2.0 (the "License");
9
+ * you may not use this file except in compliance with the License.
10
+ * You may obtain a copy of the License at
11
+ *
12
+ * http://www.apache.org/licenses/LICENSE-2.0
13
+ *
14
+ * Unless required by applicable law or agreed to in writing, software
15
+ * distributed under the License is distributed on an "AS IS" BASIS,
16
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
17
+ * See the License for the specific language governing permissions and
18
+ * limitations under the License.
19
+ *
20
+ * Columbus View (Pat. Pend.)
21
+ *
22
+ * Portions licensed separately.
23
+ * See https://github.com/CesiumGS/cesium/blob/main/LICENSE.md for full licensing details.
24
+ */
25
+
26
+ import {
27
+ AttributeCompression_default
28
+ } from "./chunk-5SK36PU4.js";
29
+ import {
30
+ BoundingSphere_default
31
+ } from "./chunk-HOT2SNXP.js";
32
+ import {
33
+ Matrix4_default,
34
+ Rectangle_default
35
+ } from "./chunk-3PW6ZBN4.js";
36
+ import {
37
+ ComponentDatatype_default
38
+ } from "./chunk-ARPTYYKS.js";
39
+ import {
40
+ Cartesian2_default,
41
+ Cartesian3_default,
42
+ Ellipsoid_default
43
+ } from "./chunk-LGJUI2CE.js";
44
+ import {
45
+ Math_default
46
+ } from "./chunk-BP467WX3.js";
47
+ import {
48
+ defaultValue_default
49
+ } from "./chunk-CWJQGBWT.js";
50
+ import {
51
+ Check_default,
52
+ DeveloperError_default
53
+ } from "./chunk-5HLGKKG3.js";
54
+ import {
55
+ defined_default
56
+ } from "./chunk-YBKFS53K.js";
57
+
58
+ // packages/engine/Source/Core/EllipsoidalOccluder.js
59
+ function EllipsoidalOccluder(ellipsoid, cameraPosition) {
60
+ Check_default.typeOf.object("ellipsoid", ellipsoid);
61
+ this._ellipsoid = ellipsoid;
62
+ this._cameraPosition = new Cartesian3_default();
63
+ this._cameraPositionInScaledSpace = new Cartesian3_default();
64
+ this._distanceToLimbInScaledSpaceSquared = 0;
65
+ if (defined_default(cameraPosition)) {
66
+ this.cameraPosition = cameraPosition;
67
+ }
68
+ }
69
+ Object.defineProperties(EllipsoidalOccluder.prototype, {
70
+ /**
71
+ * Gets the occluding ellipsoid.
72
+ * @memberof EllipsoidalOccluder.prototype
73
+ * @type {Ellipsoid}
74
+ */
75
+ ellipsoid: {
76
+ get: function() {
77
+ return this._ellipsoid;
78
+ }
79
+ },
80
+ /**
81
+ * Gets or sets the position of the camera.
82
+ * @memberof EllipsoidalOccluder.prototype
83
+ * @type {Cartesian3}
84
+ */
85
+ cameraPosition: {
86
+ get: function() {
87
+ return this._cameraPosition;
88
+ },
89
+ set: function(cameraPosition) {
90
+ const ellipsoid = this._ellipsoid;
91
+ const cv = ellipsoid.transformPositionToScaledSpace(
92
+ cameraPosition,
93
+ this._cameraPositionInScaledSpace
94
+ );
95
+ const vhMagnitudeSquared = Cartesian3_default.magnitudeSquared(cv) - 1;
96
+ Cartesian3_default.clone(cameraPosition, this._cameraPosition);
97
+ this._cameraPositionInScaledSpace = cv;
98
+ this._distanceToLimbInScaledSpaceSquared = vhMagnitudeSquared;
99
+ }
100
+ }
101
+ });
102
+ var scratchCartesian = new Cartesian3_default();
103
+ EllipsoidalOccluder.prototype.isPointVisible = function(occludee) {
104
+ const ellipsoid = this._ellipsoid;
105
+ const occludeeScaledSpacePosition = ellipsoid.transformPositionToScaledSpace(
106
+ occludee,
107
+ scratchCartesian
108
+ );
109
+ return isScaledSpacePointVisible(
110
+ occludeeScaledSpacePosition,
111
+ this._cameraPositionInScaledSpace,
112
+ this._distanceToLimbInScaledSpaceSquared
113
+ );
114
+ };
115
+ EllipsoidalOccluder.prototype.isScaledSpacePointVisible = function(occludeeScaledSpacePosition) {
116
+ return isScaledSpacePointVisible(
117
+ occludeeScaledSpacePosition,
118
+ this._cameraPositionInScaledSpace,
119
+ this._distanceToLimbInScaledSpaceSquared
120
+ );
121
+ };
122
+ var scratchCameraPositionInScaledSpaceShrunk = new Cartesian3_default();
123
+ EllipsoidalOccluder.prototype.isScaledSpacePointVisiblePossiblyUnderEllipsoid = function(occludeeScaledSpacePosition, minimumHeight) {
124
+ const ellipsoid = this._ellipsoid;
125
+ let vhMagnitudeSquared;
126
+ let cv;
127
+ if (defined_default(minimumHeight) && minimumHeight < 0 && ellipsoid.minimumRadius > -minimumHeight) {
128
+ cv = scratchCameraPositionInScaledSpaceShrunk;
129
+ cv.x = this._cameraPosition.x / (ellipsoid.radii.x + minimumHeight);
130
+ cv.y = this._cameraPosition.y / (ellipsoid.radii.y + minimumHeight);
131
+ cv.z = this._cameraPosition.z / (ellipsoid.radii.z + minimumHeight);
132
+ vhMagnitudeSquared = cv.x * cv.x + cv.y * cv.y + cv.z * cv.z - 1;
133
+ } else {
134
+ cv = this._cameraPositionInScaledSpace;
135
+ vhMagnitudeSquared = this._distanceToLimbInScaledSpaceSquared;
136
+ }
137
+ return isScaledSpacePointVisible(
138
+ occludeeScaledSpacePosition,
139
+ cv,
140
+ vhMagnitudeSquared
141
+ );
142
+ };
143
+ EllipsoidalOccluder.prototype.computeHorizonCullingPoint = function(directionToPoint, positions, result) {
144
+ return computeHorizonCullingPointFromPositions(
145
+ this._ellipsoid,
146
+ directionToPoint,
147
+ positions,
148
+ result
149
+ );
150
+ };
151
+ var scratchEllipsoidShrunk = Ellipsoid_default.clone(Ellipsoid_default.UNIT_SPHERE);
152
+ EllipsoidalOccluder.prototype.computeHorizonCullingPointPossiblyUnderEllipsoid = function(directionToPoint, positions, minimumHeight, result) {
153
+ const possiblyShrunkEllipsoid = getPossiblyShrunkEllipsoid(
154
+ this._ellipsoid,
155
+ minimumHeight,
156
+ scratchEllipsoidShrunk
157
+ );
158
+ return computeHorizonCullingPointFromPositions(
159
+ possiblyShrunkEllipsoid,
160
+ directionToPoint,
161
+ positions,
162
+ result
163
+ );
164
+ };
165
+ EllipsoidalOccluder.prototype.computeHorizonCullingPointFromVertices = function(directionToPoint, vertices, stride, center, result) {
166
+ return computeHorizonCullingPointFromVertices(
167
+ this._ellipsoid,
168
+ directionToPoint,
169
+ vertices,
170
+ stride,
171
+ center,
172
+ result
173
+ );
174
+ };
175
+ EllipsoidalOccluder.prototype.computeHorizonCullingPointFromVerticesPossiblyUnderEllipsoid = function(directionToPoint, vertices, stride, center, minimumHeight, result) {
176
+ const possiblyShrunkEllipsoid = getPossiblyShrunkEllipsoid(
177
+ this._ellipsoid,
178
+ minimumHeight,
179
+ scratchEllipsoidShrunk
180
+ );
181
+ return computeHorizonCullingPointFromVertices(
182
+ possiblyShrunkEllipsoid,
183
+ directionToPoint,
184
+ vertices,
185
+ stride,
186
+ center,
187
+ result
188
+ );
189
+ };
190
+ var subsampleScratch = [];
191
+ EllipsoidalOccluder.prototype.computeHorizonCullingPointFromRectangle = function(rectangle, ellipsoid, result) {
192
+ Check_default.typeOf.object("rectangle", rectangle);
193
+ const positions = Rectangle_default.subsample(
194
+ rectangle,
195
+ ellipsoid,
196
+ 0,
197
+ subsampleScratch
198
+ );
199
+ const bs = BoundingSphere_default.fromPoints(positions);
200
+ if (Cartesian3_default.magnitude(bs.center) < 0.1 * ellipsoid.minimumRadius) {
201
+ return void 0;
202
+ }
203
+ return this.computeHorizonCullingPoint(bs.center, positions, result);
204
+ };
205
+ var scratchEllipsoidShrunkRadii = new Cartesian3_default();
206
+ function getPossiblyShrunkEllipsoid(ellipsoid, minimumHeight, result) {
207
+ if (defined_default(minimumHeight) && minimumHeight < 0 && ellipsoid.minimumRadius > -minimumHeight) {
208
+ const ellipsoidShrunkRadii = Cartesian3_default.fromElements(
209
+ ellipsoid.radii.x + minimumHeight,
210
+ ellipsoid.radii.y + minimumHeight,
211
+ ellipsoid.radii.z + minimumHeight,
212
+ scratchEllipsoidShrunkRadii
213
+ );
214
+ ellipsoid = Ellipsoid_default.fromCartesian3(ellipsoidShrunkRadii, result);
215
+ }
216
+ return ellipsoid;
217
+ }
218
+ function computeHorizonCullingPointFromPositions(ellipsoid, directionToPoint, positions, result) {
219
+ Check_default.typeOf.object("directionToPoint", directionToPoint);
220
+ Check_default.defined("positions", positions);
221
+ if (!defined_default(result)) {
222
+ result = new Cartesian3_default();
223
+ }
224
+ const scaledSpaceDirectionToPoint = computeScaledSpaceDirectionToPoint(
225
+ ellipsoid,
226
+ directionToPoint
227
+ );
228
+ let resultMagnitude = 0;
229
+ for (let i = 0, len = positions.length; i < len; ++i) {
230
+ const position = positions[i];
231
+ const candidateMagnitude = computeMagnitude(
232
+ ellipsoid,
233
+ position,
234
+ scaledSpaceDirectionToPoint
235
+ );
236
+ if (candidateMagnitude < 0) {
237
+ return void 0;
238
+ }
239
+ resultMagnitude = Math.max(resultMagnitude, candidateMagnitude);
240
+ }
241
+ return magnitudeToPoint(scaledSpaceDirectionToPoint, resultMagnitude, result);
242
+ }
243
+ var positionScratch = new Cartesian3_default();
244
+ function computeHorizonCullingPointFromVertices(ellipsoid, directionToPoint, vertices, stride, center, result) {
245
+ Check_default.typeOf.object("directionToPoint", directionToPoint);
246
+ Check_default.defined("vertices", vertices);
247
+ Check_default.typeOf.number("stride", stride);
248
+ if (!defined_default(result)) {
249
+ result = new Cartesian3_default();
250
+ }
251
+ stride = defaultValue_default(stride, 3);
252
+ center = defaultValue_default(center, Cartesian3_default.ZERO);
253
+ const scaledSpaceDirectionToPoint = computeScaledSpaceDirectionToPoint(
254
+ ellipsoid,
255
+ directionToPoint
256
+ );
257
+ let resultMagnitude = 0;
258
+ for (let i = 0, len = vertices.length; i < len; i += stride) {
259
+ positionScratch.x = vertices[i] + center.x;
260
+ positionScratch.y = vertices[i + 1] + center.y;
261
+ positionScratch.z = vertices[i + 2] + center.z;
262
+ const candidateMagnitude = computeMagnitude(
263
+ ellipsoid,
264
+ positionScratch,
265
+ scaledSpaceDirectionToPoint
266
+ );
267
+ if (candidateMagnitude < 0) {
268
+ return void 0;
269
+ }
270
+ resultMagnitude = Math.max(resultMagnitude, candidateMagnitude);
271
+ }
272
+ return magnitudeToPoint(scaledSpaceDirectionToPoint, resultMagnitude, result);
273
+ }
274
+ function isScaledSpacePointVisible(occludeeScaledSpacePosition, cameraPositionInScaledSpace, distanceToLimbInScaledSpaceSquared) {
275
+ const cv = cameraPositionInScaledSpace;
276
+ const vhMagnitudeSquared = distanceToLimbInScaledSpaceSquared;
277
+ const vt = Cartesian3_default.subtract(
278
+ occludeeScaledSpacePosition,
279
+ cv,
280
+ scratchCartesian
281
+ );
282
+ const vtDotVc = -Cartesian3_default.dot(vt, cv);
283
+ const isOccluded = vhMagnitudeSquared < 0 ? vtDotVc > 0 : vtDotVc > vhMagnitudeSquared && vtDotVc * vtDotVc / Cartesian3_default.magnitudeSquared(vt) > vhMagnitudeSquared;
284
+ return !isOccluded;
285
+ }
286
+ var scaledSpaceScratch = new Cartesian3_default();
287
+ var directionScratch = new Cartesian3_default();
288
+ function computeMagnitude(ellipsoid, position, scaledSpaceDirectionToPoint) {
289
+ const scaledSpacePosition = ellipsoid.transformPositionToScaledSpace(
290
+ position,
291
+ scaledSpaceScratch
292
+ );
293
+ let magnitudeSquared = Cartesian3_default.magnitudeSquared(scaledSpacePosition);
294
+ let magnitude = Math.sqrt(magnitudeSquared);
295
+ const direction = Cartesian3_default.divideByScalar(
296
+ scaledSpacePosition,
297
+ magnitude,
298
+ directionScratch
299
+ );
300
+ magnitudeSquared = Math.max(1, magnitudeSquared);
301
+ magnitude = Math.max(1, magnitude);
302
+ const cosAlpha = Cartesian3_default.dot(direction, scaledSpaceDirectionToPoint);
303
+ const sinAlpha = Cartesian3_default.magnitude(
304
+ Cartesian3_default.cross(direction, scaledSpaceDirectionToPoint, direction)
305
+ );
306
+ const cosBeta = 1 / magnitude;
307
+ const sinBeta = Math.sqrt(magnitudeSquared - 1) * cosBeta;
308
+ return 1 / (cosAlpha * cosBeta - sinAlpha * sinBeta);
309
+ }
310
+ function magnitudeToPoint(scaledSpaceDirectionToPoint, resultMagnitude, result) {
311
+ if (resultMagnitude <= 0 || resultMagnitude === 1 / 0 || resultMagnitude !== resultMagnitude) {
312
+ return void 0;
313
+ }
314
+ return Cartesian3_default.multiplyByScalar(
315
+ scaledSpaceDirectionToPoint,
316
+ resultMagnitude,
317
+ result
318
+ );
319
+ }
320
+ var directionToPointScratch = new Cartesian3_default();
321
+ function computeScaledSpaceDirectionToPoint(ellipsoid, directionToPoint) {
322
+ if (Cartesian3_default.equals(directionToPoint, Cartesian3_default.ZERO)) {
323
+ return directionToPoint;
324
+ }
325
+ ellipsoid.transformPositionToScaledSpace(
326
+ directionToPoint,
327
+ directionToPointScratch
328
+ );
329
+ return Cartesian3_default.normalize(directionToPointScratch, directionToPointScratch);
330
+ }
331
+ var EllipsoidalOccluder_default = EllipsoidalOccluder;
332
+
333
+ // packages/engine/Source/Core/VerticalExaggeration.js
334
+ var VerticalExaggeration = {};
335
+ VerticalExaggeration.getHeight = function(height, scale, relativeHeight) {
336
+ if (!Number.isFinite(scale)) {
337
+ throw new DeveloperError_default("scale must be a finite number.");
338
+ }
339
+ if (!Number.isFinite(relativeHeight)) {
340
+ throw new DeveloperError_default("relativeHeight must be a finite number.");
341
+ }
342
+ return (height - relativeHeight) * scale + relativeHeight;
343
+ };
344
+ var scratchCartographic = new Cartesian3_default();
345
+ VerticalExaggeration.getPosition = function(position, ellipsoid, verticalExaggeration, verticalExaggerationRelativeHeight, result) {
346
+ const cartographic = ellipsoid.cartesianToCartographic(
347
+ position,
348
+ scratchCartographic
349
+ );
350
+ if (!defined_default(cartographic)) {
351
+ return Cartesian3_default.clone(position, result);
352
+ }
353
+ const newHeight = VerticalExaggeration.getHeight(
354
+ cartographic.height,
355
+ verticalExaggeration,
356
+ verticalExaggerationRelativeHeight
357
+ );
358
+ return Cartesian3_default.fromRadians(
359
+ cartographic.longitude,
360
+ cartographic.latitude,
361
+ newHeight,
362
+ ellipsoid,
363
+ result
364
+ );
365
+ };
366
+ var VerticalExaggeration_default = VerticalExaggeration;
367
+
368
+ // packages/engine/Source/Core/TerrainQuantization.js
369
+ var TerrainQuantization = {
370
+ /**
371
+ * The vertices are not compressed.
372
+ *
373
+ * @type {number}
374
+ * @constant
375
+ */
376
+ NONE: 0,
377
+ /**
378
+ * The vertices are compressed to 12 bits.
379
+ *
380
+ * @type {number}
381
+ * @constant
382
+ */
383
+ BITS12: 1
384
+ };
385
+ var TerrainQuantization_default = Object.freeze(TerrainQuantization);
386
+
387
+ // packages/engine/Source/Core/TerrainEncoding.js
388
+ var cartesian3Scratch = new Cartesian3_default();
389
+ var cartesian3DimScratch = new Cartesian3_default();
390
+ var cartesian2Scratch = new Cartesian2_default();
391
+ var matrix4Scratch = new Matrix4_default();
392
+ var matrix4Scratch2 = new Matrix4_default();
393
+ var SHIFT_LEFT_12 = Math.pow(2, 12);
394
+ function TerrainEncoding(center, axisAlignedBoundingBox, minimumHeight, maximumHeight, fromENU, hasVertexNormals, hasWebMercatorT, hasGeodeticSurfaceNormals, exaggeration, exaggerationRelativeHeight) {
395
+ let quantization = TerrainQuantization_default.NONE;
396
+ let toENU;
397
+ let matrix;
398
+ if (defined_default(axisAlignedBoundingBox) && defined_default(minimumHeight) && defined_default(maximumHeight) && defined_default(fromENU)) {
399
+ const minimum = axisAlignedBoundingBox.minimum;
400
+ const maximum = axisAlignedBoundingBox.maximum;
401
+ const dimensions = Cartesian3_default.subtract(
402
+ maximum,
403
+ minimum,
404
+ cartesian3DimScratch
405
+ );
406
+ const hDim = maximumHeight - minimumHeight;
407
+ const maxDim = Math.max(Cartesian3_default.maximumComponent(dimensions), hDim);
408
+ if (maxDim < SHIFT_LEFT_12 - 1) {
409
+ quantization = TerrainQuantization_default.BITS12;
410
+ } else {
411
+ quantization = TerrainQuantization_default.NONE;
412
+ }
413
+ toENU = Matrix4_default.inverseTransformation(fromENU, new Matrix4_default());
414
+ const translation = Cartesian3_default.negate(minimum, cartesian3Scratch);
415
+ Matrix4_default.multiply(
416
+ Matrix4_default.fromTranslation(translation, matrix4Scratch),
417
+ toENU,
418
+ toENU
419
+ );
420
+ const scale = cartesian3Scratch;
421
+ scale.x = 1 / dimensions.x;
422
+ scale.y = 1 / dimensions.y;
423
+ scale.z = 1 / dimensions.z;
424
+ Matrix4_default.multiply(Matrix4_default.fromScale(scale, matrix4Scratch), toENU, toENU);
425
+ matrix = Matrix4_default.clone(fromENU);
426
+ Matrix4_default.setTranslation(matrix, Cartesian3_default.ZERO, matrix);
427
+ fromENU = Matrix4_default.clone(fromENU, new Matrix4_default());
428
+ const translationMatrix = Matrix4_default.fromTranslation(minimum, matrix4Scratch);
429
+ const scaleMatrix = Matrix4_default.fromScale(dimensions, matrix4Scratch2);
430
+ const st = Matrix4_default.multiply(translationMatrix, scaleMatrix, matrix4Scratch);
431
+ Matrix4_default.multiply(fromENU, st, fromENU);
432
+ Matrix4_default.multiply(matrix, st, matrix);
433
+ }
434
+ this.quantization = quantization;
435
+ this.minimumHeight = minimumHeight;
436
+ this.maximumHeight = maximumHeight;
437
+ this.center = Cartesian3_default.clone(center);
438
+ this.toScaledENU = toENU;
439
+ this.fromScaledENU = fromENU;
440
+ this.matrix = matrix;
441
+ this.hasVertexNormals = hasVertexNormals;
442
+ this.hasWebMercatorT = defaultValue_default(hasWebMercatorT, false);
443
+ this.hasGeodeticSurfaceNormals = defaultValue_default(
444
+ hasGeodeticSurfaceNormals,
445
+ false
446
+ );
447
+ this.exaggeration = defaultValue_default(exaggeration, 1);
448
+ this.exaggerationRelativeHeight = defaultValue_default(
449
+ exaggerationRelativeHeight,
450
+ 0
451
+ );
452
+ this.stride = 0;
453
+ this._offsetGeodeticSurfaceNormal = 0;
454
+ this._offsetVertexNormal = 0;
455
+ this._calculateStrideAndOffsets();
456
+ }
457
+ TerrainEncoding.prototype.encode = function(vertexBuffer, bufferIndex, position, uv, height, normalToPack, webMercatorT, geodeticSurfaceNormal) {
458
+ const u = uv.x;
459
+ const v = uv.y;
460
+ if (this.quantization === TerrainQuantization_default.BITS12) {
461
+ position = Matrix4_default.multiplyByPoint(
462
+ this.toScaledENU,
463
+ position,
464
+ cartesian3Scratch
465
+ );
466
+ position.x = Math_default.clamp(position.x, 0, 1);
467
+ position.y = Math_default.clamp(position.y, 0, 1);
468
+ position.z = Math_default.clamp(position.z, 0, 1);
469
+ const hDim = this.maximumHeight - this.minimumHeight;
470
+ const h = Math_default.clamp((height - this.minimumHeight) / hDim, 0, 1);
471
+ Cartesian2_default.fromElements(position.x, position.y, cartesian2Scratch);
472
+ const compressed0 = AttributeCompression_default.compressTextureCoordinates(
473
+ cartesian2Scratch
474
+ );
475
+ Cartesian2_default.fromElements(position.z, h, cartesian2Scratch);
476
+ const compressed1 = AttributeCompression_default.compressTextureCoordinates(
477
+ cartesian2Scratch
478
+ );
479
+ Cartesian2_default.fromElements(u, v, cartesian2Scratch);
480
+ const compressed2 = AttributeCompression_default.compressTextureCoordinates(
481
+ cartesian2Scratch
482
+ );
483
+ vertexBuffer[bufferIndex++] = compressed0;
484
+ vertexBuffer[bufferIndex++] = compressed1;
485
+ vertexBuffer[bufferIndex++] = compressed2;
486
+ if (this.hasWebMercatorT) {
487
+ Cartesian2_default.fromElements(webMercatorT, 0, cartesian2Scratch);
488
+ const compressed3 = AttributeCompression_default.compressTextureCoordinates(
489
+ cartesian2Scratch
490
+ );
491
+ vertexBuffer[bufferIndex++] = compressed3;
492
+ }
493
+ } else {
494
+ Cartesian3_default.subtract(position, this.center, cartesian3Scratch);
495
+ vertexBuffer[bufferIndex++] = cartesian3Scratch.x;
496
+ vertexBuffer[bufferIndex++] = cartesian3Scratch.y;
497
+ vertexBuffer[bufferIndex++] = cartesian3Scratch.z;
498
+ vertexBuffer[bufferIndex++] = height;
499
+ vertexBuffer[bufferIndex++] = u;
500
+ vertexBuffer[bufferIndex++] = v;
501
+ if (this.hasWebMercatorT) {
502
+ vertexBuffer[bufferIndex++] = webMercatorT;
503
+ }
504
+ }
505
+ if (this.hasVertexNormals) {
506
+ vertexBuffer[bufferIndex++] = AttributeCompression_default.octPackFloat(
507
+ normalToPack
508
+ );
509
+ }
510
+ if (this.hasGeodeticSurfaceNormals) {
511
+ vertexBuffer[bufferIndex++] = geodeticSurfaceNormal.x;
512
+ vertexBuffer[bufferIndex++] = geodeticSurfaceNormal.y;
513
+ vertexBuffer[bufferIndex++] = geodeticSurfaceNormal.z;
514
+ }
515
+ return bufferIndex;
516
+ };
517
+ var scratchPosition = new Cartesian3_default();
518
+ var scratchGeodeticSurfaceNormal = new Cartesian3_default();
519
+ TerrainEncoding.prototype.addGeodeticSurfaceNormals = function(oldBuffer, newBuffer, ellipsoid) {
520
+ if (this.hasGeodeticSurfaceNormals) {
521
+ return;
522
+ }
523
+ const oldStride = this.stride;
524
+ const vertexCount = oldBuffer.length / oldStride;
525
+ this.hasGeodeticSurfaceNormals = true;
526
+ this._calculateStrideAndOffsets();
527
+ const newStride = this.stride;
528
+ for (let index = 0; index < vertexCount; index++) {
529
+ for (let offset = 0; offset < oldStride; offset++) {
530
+ const oldIndex = index * oldStride + offset;
531
+ const newIndex = index * newStride + offset;
532
+ newBuffer[newIndex] = oldBuffer[oldIndex];
533
+ }
534
+ const position = this.decodePosition(newBuffer, index, scratchPosition);
535
+ const geodeticSurfaceNormal = ellipsoid.geodeticSurfaceNormal(
536
+ position,
537
+ scratchGeodeticSurfaceNormal
538
+ );
539
+ const bufferIndex = index * newStride + this._offsetGeodeticSurfaceNormal;
540
+ newBuffer[bufferIndex] = geodeticSurfaceNormal.x;
541
+ newBuffer[bufferIndex + 1] = geodeticSurfaceNormal.y;
542
+ newBuffer[bufferIndex + 2] = geodeticSurfaceNormal.z;
543
+ }
544
+ };
545
+ TerrainEncoding.prototype.removeGeodeticSurfaceNormals = function(oldBuffer, newBuffer) {
546
+ if (!this.hasGeodeticSurfaceNormals) {
547
+ return;
548
+ }
549
+ const oldStride = this.stride;
550
+ const vertexCount = oldBuffer.length / oldStride;
551
+ this.hasGeodeticSurfaceNormals = false;
552
+ this._calculateStrideAndOffsets();
553
+ const newStride = this.stride;
554
+ for (let index = 0; index < vertexCount; index++) {
555
+ for (let offset = 0; offset < newStride; offset++) {
556
+ const oldIndex = index * oldStride + offset;
557
+ const newIndex = index * newStride + offset;
558
+ newBuffer[newIndex] = oldBuffer[oldIndex];
559
+ }
560
+ }
561
+ };
562
+ TerrainEncoding.prototype.decodePosition = function(buffer, index, result) {
563
+ if (!defined_default(result)) {
564
+ result = new Cartesian3_default();
565
+ }
566
+ index *= this.stride;
567
+ if (this.quantization === TerrainQuantization_default.BITS12) {
568
+ const xy = AttributeCompression_default.decompressTextureCoordinates(
569
+ buffer[index],
570
+ cartesian2Scratch
571
+ );
572
+ result.x = xy.x;
573
+ result.y = xy.y;
574
+ const zh = AttributeCompression_default.decompressTextureCoordinates(
575
+ buffer[index + 1],
576
+ cartesian2Scratch
577
+ );
578
+ result.z = zh.x;
579
+ return Matrix4_default.multiplyByPoint(this.fromScaledENU, result, result);
580
+ }
581
+ result.x = buffer[index];
582
+ result.y = buffer[index + 1];
583
+ result.z = buffer[index + 2];
584
+ return Cartesian3_default.add(result, this.center, result);
585
+ };
586
+ TerrainEncoding.prototype.getExaggeratedPosition = function(buffer, index, result) {
587
+ result = this.decodePosition(buffer, index, result);
588
+ const exaggeration = this.exaggeration;
589
+ const exaggerationRelativeHeight = this.exaggerationRelativeHeight;
590
+ const hasExaggeration = exaggeration !== 1;
591
+ if (hasExaggeration && this.hasGeodeticSurfaceNormals) {
592
+ const geodeticSurfaceNormal = this.decodeGeodeticSurfaceNormal(
593
+ buffer,
594
+ index,
595
+ scratchGeodeticSurfaceNormal
596
+ );
597
+ const rawHeight = this.decodeHeight(buffer, index);
598
+ const heightDifference = VerticalExaggeration_default.getHeight(
599
+ rawHeight,
600
+ exaggeration,
601
+ exaggerationRelativeHeight
602
+ ) - rawHeight;
603
+ result.x += geodeticSurfaceNormal.x * heightDifference;
604
+ result.y += geodeticSurfaceNormal.y * heightDifference;
605
+ result.z += geodeticSurfaceNormal.z * heightDifference;
606
+ }
607
+ return result;
608
+ };
609
+ TerrainEncoding.prototype.decodeTextureCoordinates = function(buffer, index, result) {
610
+ if (!defined_default(result)) {
611
+ result = new Cartesian2_default();
612
+ }
613
+ index *= this.stride;
614
+ if (this.quantization === TerrainQuantization_default.BITS12) {
615
+ return AttributeCompression_default.decompressTextureCoordinates(
616
+ buffer[index + 2],
617
+ result
618
+ );
619
+ }
620
+ return Cartesian2_default.fromElements(buffer[index + 4], buffer[index + 5], result);
621
+ };
622
+ TerrainEncoding.prototype.decodeHeight = function(buffer, index) {
623
+ index *= this.stride;
624
+ if (this.quantization === TerrainQuantization_default.BITS12) {
625
+ const zh = AttributeCompression_default.decompressTextureCoordinates(
626
+ buffer[index + 1],
627
+ cartesian2Scratch
628
+ );
629
+ return zh.y * (this.maximumHeight - this.minimumHeight) + this.minimumHeight;
630
+ }
631
+ return buffer[index + 3];
632
+ };
633
+ TerrainEncoding.prototype.decodeWebMercatorT = function(buffer, index) {
634
+ index *= this.stride;
635
+ if (this.quantization === TerrainQuantization_default.BITS12) {
636
+ return AttributeCompression_default.decompressTextureCoordinates(
637
+ buffer[index + 3],
638
+ cartesian2Scratch
639
+ ).x;
640
+ }
641
+ return buffer[index + 6];
642
+ };
643
+ TerrainEncoding.prototype.getOctEncodedNormal = function(buffer, index, result) {
644
+ index = index * this.stride + this._offsetVertexNormal;
645
+ const temp = buffer[index] / 256;
646
+ const x = Math.floor(temp);
647
+ const y = (temp - x) * 256;
648
+ return Cartesian2_default.fromElements(x, y, result);
649
+ };
650
+ TerrainEncoding.prototype.decodeGeodeticSurfaceNormal = function(buffer, index, result) {
651
+ index = index * this.stride + this._offsetGeodeticSurfaceNormal;
652
+ result.x = buffer[index];
653
+ result.y = buffer[index + 1];
654
+ result.z = buffer[index + 2];
655
+ return result;
656
+ };
657
+ TerrainEncoding.prototype._calculateStrideAndOffsets = function() {
658
+ let vertexStride = 0;
659
+ switch (this.quantization) {
660
+ case TerrainQuantization_default.BITS12:
661
+ vertexStride += 3;
662
+ break;
663
+ default:
664
+ vertexStride += 6;
665
+ }
666
+ if (this.hasWebMercatorT) {
667
+ vertexStride += 1;
668
+ }
669
+ if (this.hasVertexNormals) {
670
+ this._offsetVertexNormal = vertexStride;
671
+ vertexStride += 1;
672
+ }
673
+ if (this.hasGeodeticSurfaceNormals) {
674
+ this._offsetGeodeticSurfaceNormal = vertexStride;
675
+ vertexStride += 3;
676
+ }
677
+ this.stride = vertexStride;
678
+ };
679
+ var attributesIndicesNone = {
680
+ position3DAndHeight: 0,
681
+ textureCoordAndEncodedNormals: 1,
682
+ geodeticSurfaceNormal: 2
683
+ };
684
+ var attributesIndicesBits12 = {
685
+ compressed0: 0,
686
+ compressed1: 1,
687
+ geodeticSurfaceNormal: 2
688
+ };
689
+ TerrainEncoding.prototype.getAttributes = function(buffer) {
690
+ const datatype = ComponentDatatype_default.FLOAT;
691
+ const sizeInBytes = ComponentDatatype_default.getSizeInBytes(datatype);
692
+ const strideInBytes = this.stride * sizeInBytes;
693
+ let offsetInBytes = 0;
694
+ const attributes = [];
695
+ function addAttribute(index, componentsPerAttribute) {
696
+ attributes.push({
697
+ index,
698
+ vertexBuffer: buffer,
699
+ componentDatatype: datatype,
700
+ componentsPerAttribute,
701
+ offsetInBytes,
702
+ strideInBytes
703
+ });
704
+ offsetInBytes += componentsPerAttribute * sizeInBytes;
705
+ }
706
+ if (this.quantization === TerrainQuantization_default.NONE) {
707
+ addAttribute(attributesIndicesNone.position3DAndHeight, 4);
708
+ let componentsTexCoordAndNormals = 2;
709
+ componentsTexCoordAndNormals += this.hasWebMercatorT ? 1 : 0;
710
+ componentsTexCoordAndNormals += this.hasVertexNormals ? 1 : 0;
711
+ addAttribute(
712
+ attributesIndicesNone.textureCoordAndEncodedNormals,
713
+ componentsTexCoordAndNormals
714
+ );
715
+ if (this.hasGeodeticSurfaceNormals) {
716
+ addAttribute(attributesIndicesNone.geodeticSurfaceNormal, 3);
717
+ }
718
+ } else {
719
+ const usingAttribute0Component4 = this.hasWebMercatorT || this.hasVertexNormals;
720
+ const usingAttribute1Component1 = this.hasWebMercatorT && this.hasVertexNormals;
721
+ addAttribute(
722
+ attributesIndicesBits12.compressed0,
723
+ usingAttribute0Component4 ? 4 : 3
724
+ );
725
+ if (usingAttribute1Component1) {
726
+ addAttribute(attributesIndicesBits12.compressed1, 1);
727
+ }
728
+ if (this.hasGeodeticSurfaceNormals) {
729
+ addAttribute(attributesIndicesBits12.geodeticSurfaceNormal, 3);
730
+ }
731
+ }
732
+ return attributes;
733
+ };
734
+ TerrainEncoding.prototype.getAttributeLocations = function() {
735
+ if (this.quantization === TerrainQuantization_default.NONE) {
736
+ return attributesIndicesNone;
737
+ }
738
+ return attributesIndicesBits12;
739
+ };
740
+ TerrainEncoding.clone = function(encoding, result) {
741
+ if (!defined_default(encoding)) {
742
+ return void 0;
743
+ }
744
+ if (!defined_default(result)) {
745
+ result = new TerrainEncoding();
746
+ }
747
+ result.quantization = encoding.quantization;
748
+ result.minimumHeight = encoding.minimumHeight;
749
+ result.maximumHeight = encoding.maximumHeight;
750
+ result.center = Cartesian3_default.clone(encoding.center);
751
+ result.toScaledENU = Matrix4_default.clone(encoding.toScaledENU);
752
+ result.fromScaledENU = Matrix4_default.clone(encoding.fromScaledENU);
753
+ result.matrix = Matrix4_default.clone(encoding.matrix);
754
+ result.hasVertexNormals = encoding.hasVertexNormals;
755
+ result.hasWebMercatorT = encoding.hasWebMercatorT;
756
+ result.hasGeodeticSurfaceNormals = encoding.hasGeodeticSurfaceNormals;
757
+ result.exaggeration = encoding.exaggeration;
758
+ result.exaggerationRelativeHeight = encoding.exaggerationRelativeHeight;
759
+ result._calculateStrideAndOffsets();
760
+ return result;
761
+ };
762
+ var TerrainEncoding_default = TerrainEncoding;
763
+
764
+ export {
765
+ EllipsoidalOccluder_default,
766
+ TerrainEncoding_default
767
+ };