@pggis/pg-sdk 3.2.9

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Files changed (320) hide show
  1. package/README.md +152 -0
  2. package/dist/index.cjs +43 -0
  3. package/dist/pggis.min.css +1 -0
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  5. package/dist/resources/Assets/IAU2006_XYS/IAU2006_XYS_0.json +1 -0
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  278. package/dist/resources/Workers/createCoplanarPolygonOutlineGeometry.js +224 -0
  279. package/dist/resources/Workers/createCorridorGeometry.js +1263 -0
  280. package/dist/resources/Workers/createCorridorOutlineGeometry.js +568 -0
  281. package/dist/resources/Workers/createCylinderGeometry.js +59 -0
  282. package/dist/resources/Workers/createCylinderOutlineGeometry.js +230 -0
  283. package/dist/resources/Workers/createEllipseGeometry.js +70 -0
  284. package/dist/resources/Workers/createEllipseOutlineGeometry.js +63 -0
  285. package/dist/resources/Workers/createEllipsoidGeometry.js +58 -0
  286. package/dist/resources/Workers/createEllipsoidOutlineGeometry.js +60 -0
  287. package/dist/resources/Workers/createFrustumGeometry.js +57 -0
  288. package/dist/resources/Workers/createFrustumOutlineGeometry.js +234 -0
  289. package/dist/resources/Workers/createGeometry.js +150 -0
  290. package/dist/resources/Workers/createGroundPolylineGeometry.js +1607 -0
  291. package/dist/resources/Workers/createPlaneGeometry.js +223 -0
  292. package/dist/resources/Workers/createPlaneOutlineGeometry.js +123 -0
  293. package/dist/resources/Workers/createPolygonGeometry.js +1545 -0
  294. package/dist/resources/Workers/createPolygonOutlineGeometry.js +542 -0
  295. package/dist/resources/Workers/createPolylineGeometry.js +495 -0
  296. package/dist/resources/Workers/createPolylineVolumeGeometry.js +380 -0
  297. package/dist/resources/Workers/createPolylineVolumeOutlineGeometry.js +277 -0
  298. package/dist/resources/Workers/createRectangleGeometry.js +1273 -0
  299. package/dist/resources/Workers/createRectangleOutlineGeometry.js +478 -0
  300. package/dist/resources/Workers/createSimplePolylineGeometry.js +399 -0
  301. package/dist/resources/Workers/createSphereGeometry.js +117 -0
  302. package/dist/resources/Workers/createSphereOutlineGeometry.js +117 -0
  303. package/dist/resources/Workers/createTaskProcessorWorker.js +32 -0
  304. package/dist/resources/Workers/createVectorTileClampedPolylines.js +492 -0
  305. package/dist/resources/Workers/createVectorTileGeometries.js +386 -0
  306. package/dist/resources/Workers/createVectorTilePoints.js +112 -0
  307. package/dist/resources/Workers/createVectorTilePolygons.js +384 -0
  308. package/dist/resources/Workers/createVectorTilePolylines.js +262 -0
  309. package/dist/resources/Workers/createVerticesFromGoogleEarthEnterpriseBuffer.js +568 -0
  310. package/dist/resources/Workers/createVerticesFromHeightmap.js +2277 -0
  311. package/dist/resources/Workers/createVerticesFromQuantizedTerrainMesh.js +745 -0
  312. package/dist/resources/Workers/createWallGeometry.js +489 -0
  313. package/dist/resources/Workers/createWallOutlineGeometry.js +337 -0
  314. package/dist/resources/Workers/decodeDraco.js +369 -0
  315. package/dist/resources/Workers/decodeGoogleEarthEnterprisePacket.js +2650 -0
  316. package/dist/resources/Workers/decodeI3S.js +835 -0
  317. package/dist/resources/Workers/transcodeKTX2.js +3425 -0
  318. package/dist/resources/Workers/transferTypedArrayTest.js +41 -0
  319. package/dist/resources/Workers/upsampleQuantizedTerrainMesh.js +818 -0
  320. package/package.json +81 -0
@@ -0,0 +1,505 @@
1
+ /**
2
+ * @license
3
+ * Cesium - https://github.com/CesiumGS/cesium
4
+ * Version 1.113
5
+ *
6
+ * Copyright 2011-2022 Cesium Contributors
7
+ *
8
+ * Licensed under the Apache License, Version 2.0 (the "License");
9
+ * you may not use this file except in compliance with the License.
10
+ * You may obtain a copy of the License at
11
+ *
12
+ * http://www.apache.org/licenses/LICENSE-2.0
13
+ *
14
+ * Unless required by applicable law or agreed to in writing, software
15
+ * distributed under the License is distributed on an "AS IS" BASIS,
16
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
17
+ * See the License for the specific language governing permissions and
18
+ * limitations under the License.
19
+ *
20
+ * Columbus View (Pat. Pend.)
21
+ *
22
+ * Portions licensed separately.
23
+ * See https://github.com/CesiumGS/cesium/blob/main/LICENSE.md for full licensing details.
24
+ */
25
+
26
+ import {
27
+ BoundingRectangle_default
28
+ } from "./chunk-HPP4JLNH.js";
29
+ import {
30
+ CoplanarPolygonGeometryLibrary_default
31
+ } from "./chunk-SQVTYRZY.js";
32
+ import "./chunk-TIXXVKUY.js";
33
+ import {
34
+ PolygonGeometryLibrary_default
35
+ } from "./chunk-GVL5I7TC.js";
36
+ import "./chunk-O43GWBSF.js";
37
+ import {
38
+ GeometryInstance_default
39
+ } from "./chunk-Y4OJ4B23.js";
40
+ import {
41
+ GeometryPipeline_default
42
+ } from "./chunk-52VSIKEA.js";
43
+ import "./chunk-5SK36PU4.js";
44
+ import "./chunk-JGG36SQV.js";
45
+ import {
46
+ VertexFormat_default
47
+ } from "./chunk-ZQRZBHYI.js";
48
+ import "./chunk-TMPVBFJQ.js";
49
+ import "./chunk-Z4JUBRHP.js";
50
+ import {
51
+ PolygonPipeline_default
52
+ } from "./chunk-BUZDZBUH.js";
53
+ import {
54
+ arrayRemoveDuplicates_default
55
+ } from "./chunk-DMCSY5BU.js";
56
+ import "./chunk-R4OZKBXH.js";
57
+ import "./chunk-5IRLXUTA.js";
58
+ import "./chunk-LGL4P5KL.js";
59
+ import {
60
+ IndexDatatype_default
61
+ } from "./chunk-LX6XV4DK.js";
62
+ import {
63
+ GeometryAttributes_default
64
+ } from "./chunk-PIXK6KHB.js";
65
+ import {
66
+ GeometryAttribute_default,
67
+ Geometry_default,
68
+ PrimitiveType_default
69
+ } from "./chunk-R3HUGXBH.js";
70
+ import {
71
+ BoundingSphere_default,
72
+ Quaternion_default
73
+ } from "./chunk-HOT2SNXP.js";
74
+ import "./chunk-4KP73B43.js";
75
+ import "./chunk-3PW6ZBN4.js";
76
+ import {
77
+ ComponentDatatype_default
78
+ } from "./chunk-ARPTYYKS.js";
79
+ import {
80
+ Cartesian2_default,
81
+ Cartesian3_default,
82
+ Ellipsoid_default,
83
+ Matrix3_default
84
+ } from "./chunk-LGJUI2CE.js";
85
+ import {
86
+ Math_default
87
+ } from "./chunk-BP467WX3.js";
88
+ import "./chunk-SV7DDPAC.js";
89
+ import "./chunk-RIDPF7PO.js";
90
+ import {
91
+ defaultValue_default
92
+ } from "./chunk-CWJQGBWT.js";
93
+ import {
94
+ Check_default
95
+ } from "./chunk-5HLGKKG3.js";
96
+ import {
97
+ defined_default
98
+ } from "./chunk-YBKFS53K.js";
99
+
100
+ // packages/engine/Source/Core/CoplanarPolygonGeometry.js
101
+ var scratchPosition = new Cartesian3_default();
102
+ var scratchBR = new BoundingRectangle_default();
103
+ var stScratch = new Cartesian2_default();
104
+ var textureCoordinatesOrigin = new Cartesian2_default();
105
+ var scratchNormal = new Cartesian3_default();
106
+ var scratchTangent = new Cartesian3_default();
107
+ var scratchBitangent = new Cartesian3_default();
108
+ var centerScratch = new Cartesian3_default();
109
+ var axis1Scratch = new Cartesian3_default();
110
+ var axis2Scratch = new Cartesian3_default();
111
+ var quaternionScratch = new Quaternion_default();
112
+ var textureMatrixScratch = new Matrix3_default();
113
+ var tangentRotationScratch = new Matrix3_default();
114
+ var surfaceNormalScratch = new Cartesian3_default();
115
+ function createGeometryFromPolygon(polygon, vertexFormat, boundingRectangle, stRotation, hardcodedTextureCoordinates, projectPointTo2D, normal, tangent, bitangent) {
116
+ const positions = polygon.positions;
117
+ let indices = PolygonPipeline_default.triangulate(polygon.positions2D, polygon.holes);
118
+ if (indices.length < 3) {
119
+ indices = [0, 1, 2];
120
+ }
121
+ const newIndices = IndexDatatype_default.createTypedArray(
122
+ positions.length,
123
+ indices.length
124
+ );
125
+ newIndices.set(indices);
126
+ let textureMatrix = textureMatrixScratch;
127
+ if (stRotation !== 0) {
128
+ let rotation = Quaternion_default.fromAxisAngle(
129
+ normal,
130
+ stRotation,
131
+ quaternionScratch
132
+ );
133
+ textureMatrix = Matrix3_default.fromQuaternion(rotation, textureMatrix);
134
+ if (vertexFormat.tangent || vertexFormat.bitangent) {
135
+ rotation = Quaternion_default.fromAxisAngle(
136
+ normal,
137
+ -stRotation,
138
+ quaternionScratch
139
+ );
140
+ const tangentRotation = Matrix3_default.fromQuaternion(
141
+ rotation,
142
+ tangentRotationScratch
143
+ );
144
+ tangent = Cartesian3_default.normalize(
145
+ Matrix3_default.multiplyByVector(tangentRotation, tangent, tangent),
146
+ tangent
147
+ );
148
+ if (vertexFormat.bitangent) {
149
+ bitangent = Cartesian3_default.normalize(
150
+ Cartesian3_default.cross(normal, tangent, bitangent),
151
+ bitangent
152
+ );
153
+ }
154
+ }
155
+ } else {
156
+ textureMatrix = Matrix3_default.clone(Matrix3_default.IDENTITY, textureMatrix);
157
+ }
158
+ const stOrigin = textureCoordinatesOrigin;
159
+ if (vertexFormat.st) {
160
+ stOrigin.x = boundingRectangle.x;
161
+ stOrigin.y = boundingRectangle.y;
162
+ }
163
+ const length = positions.length;
164
+ const size = length * 3;
165
+ const flatPositions = new Float64Array(size);
166
+ const normals = vertexFormat.normal ? new Float32Array(size) : void 0;
167
+ const tangents = vertexFormat.tangent ? new Float32Array(size) : void 0;
168
+ const bitangents = vertexFormat.bitangent ? new Float32Array(size) : void 0;
169
+ const textureCoordinates = vertexFormat.st ? new Float32Array(length * 2) : void 0;
170
+ let positionIndex = 0;
171
+ let normalIndex = 0;
172
+ let bitangentIndex = 0;
173
+ let tangentIndex = 0;
174
+ let stIndex = 0;
175
+ for (let i = 0; i < length; i++) {
176
+ const position = positions[i];
177
+ flatPositions[positionIndex++] = position.x;
178
+ flatPositions[positionIndex++] = position.y;
179
+ flatPositions[positionIndex++] = position.z;
180
+ if (vertexFormat.st) {
181
+ if (defined_default(hardcodedTextureCoordinates) && hardcodedTextureCoordinates.positions.length === length) {
182
+ textureCoordinates[stIndex++] = hardcodedTextureCoordinates.positions[i].x;
183
+ textureCoordinates[stIndex++] = hardcodedTextureCoordinates.positions[i].y;
184
+ } else {
185
+ const p = Matrix3_default.multiplyByVector(
186
+ textureMatrix,
187
+ position,
188
+ scratchPosition
189
+ );
190
+ const st = projectPointTo2D(p, stScratch);
191
+ Cartesian2_default.subtract(st, stOrigin, st);
192
+ const stx = Math_default.clamp(st.x / boundingRectangle.width, 0, 1);
193
+ const sty = Math_default.clamp(st.y / boundingRectangle.height, 0, 1);
194
+ textureCoordinates[stIndex++] = stx;
195
+ textureCoordinates[stIndex++] = sty;
196
+ }
197
+ }
198
+ if (vertexFormat.normal) {
199
+ normals[normalIndex++] = normal.x;
200
+ normals[normalIndex++] = normal.y;
201
+ normals[normalIndex++] = normal.z;
202
+ }
203
+ if (vertexFormat.tangent) {
204
+ tangents[tangentIndex++] = tangent.x;
205
+ tangents[tangentIndex++] = tangent.y;
206
+ tangents[tangentIndex++] = tangent.z;
207
+ }
208
+ if (vertexFormat.bitangent) {
209
+ bitangents[bitangentIndex++] = bitangent.x;
210
+ bitangents[bitangentIndex++] = bitangent.y;
211
+ bitangents[bitangentIndex++] = bitangent.z;
212
+ }
213
+ }
214
+ const attributes = new GeometryAttributes_default();
215
+ if (vertexFormat.position) {
216
+ attributes.position = new GeometryAttribute_default({
217
+ componentDatatype: ComponentDatatype_default.DOUBLE,
218
+ componentsPerAttribute: 3,
219
+ values: flatPositions
220
+ });
221
+ }
222
+ if (vertexFormat.normal) {
223
+ attributes.normal = new GeometryAttribute_default({
224
+ componentDatatype: ComponentDatatype_default.FLOAT,
225
+ componentsPerAttribute: 3,
226
+ values: normals
227
+ });
228
+ }
229
+ if (vertexFormat.tangent) {
230
+ attributes.tangent = new GeometryAttribute_default({
231
+ componentDatatype: ComponentDatatype_default.FLOAT,
232
+ componentsPerAttribute: 3,
233
+ values: tangents
234
+ });
235
+ }
236
+ if (vertexFormat.bitangent) {
237
+ attributes.bitangent = new GeometryAttribute_default({
238
+ componentDatatype: ComponentDatatype_default.FLOAT,
239
+ componentsPerAttribute: 3,
240
+ values: bitangents
241
+ });
242
+ }
243
+ if (vertexFormat.st) {
244
+ attributes.st = new GeometryAttribute_default({
245
+ componentDatatype: ComponentDatatype_default.FLOAT,
246
+ componentsPerAttribute: 2,
247
+ values: textureCoordinates
248
+ });
249
+ }
250
+ return new Geometry_default({
251
+ attributes,
252
+ indices: newIndices,
253
+ primitiveType: PrimitiveType_default.TRIANGLES
254
+ });
255
+ }
256
+ function CoplanarPolygonGeometry(options) {
257
+ options = defaultValue_default(options, defaultValue_default.EMPTY_OBJECT);
258
+ const polygonHierarchy = options.polygonHierarchy;
259
+ const textureCoordinates = options.textureCoordinates;
260
+ Check_default.defined("options.polygonHierarchy", polygonHierarchy);
261
+ const vertexFormat = defaultValue_default(options.vertexFormat, VertexFormat_default.DEFAULT);
262
+ this._vertexFormat = VertexFormat_default.clone(vertexFormat);
263
+ this._polygonHierarchy = polygonHierarchy;
264
+ this._stRotation = defaultValue_default(options.stRotation, 0);
265
+ this._ellipsoid = Ellipsoid_default.clone(
266
+ defaultValue_default(options.ellipsoid, Ellipsoid_default.WGS84)
267
+ );
268
+ this._workerName = "createCoplanarPolygonGeometry";
269
+ this._textureCoordinates = textureCoordinates;
270
+ this.packedLength = PolygonGeometryLibrary_default.computeHierarchyPackedLength(
271
+ polygonHierarchy,
272
+ Cartesian3_default
273
+ ) + VertexFormat_default.packedLength + Ellipsoid_default.packedLength + (defined_default(textureCoordinates) ? PolygonGeometryLibrary_default.computeHierarchyPackedLength(
274
+ textureCoordinates,
275
+ Cartesian2_default
276
+ ) : 1) + 2;
277
+ }
278
+ CoplanarPolygonGeometry.fromPositions = function(options) {
279
+ options = defaultValue_default(options, defaultValue_default.EMPTY_OBJECT);
280
+ Check_default.defined("options.positions", options.positions);
281
+ const newOptions = {
282
+ polygonHierarchy: {
283
+ positions: options.positions
284
+ },
285
+ vertexFormat: options.vertexFormat,
286
+ stRotation: options.stRotation,
287
+ ellipsoid: options.ellipsoid,
288
+ textureCoordinates: options.textureCoordinates
289
+ };
290
+ return new CoplanarPolygonGeometry(newOptions);
291
+ };
292
+ CoplanarPolygonGeometry.pack = function(value, array, startingIndex) {
293
+ Check_default.typeOf.object("value", value);
294
+ Check_default.defined("array", array);
295
+ startingIndex = defaultValue_default(startingIndex, 0);
296
+ startingIndex = PolygonGeometryLibrary_default.packPolygonHierarchy(
297
+ value._polygonHierarchy,
298
+ array,
299
+ startingIndex,
300
+ Cartesian3_default
301
+ );
302
+ Ellipsoid_default.pack(value._ellipsoid, array, startingIndex);
303
+ startingIndex += Ellipsoid_default.packedLength;
304
+ VertexFormat_default.pack(value._vertexFormat, array, startingIndex);
305
+ startingIndex += VertexFormat_default.packedLength;
306
+ array[startingIndex++] = value._stRotation;
307
+ if (defined_default(value._textureCoordinates)) {
308
+ startingIndex = PolygonGeometryLibrary_default.packPolygonHierarchy(
309
+ value._textureCoordinates,
310
+ array,
311
+ startingIndex,
312
+ Cartesian2_default
313
+ );
314
+ } else {
315
+ array[startingIndex++] = -1;
316
+ }
317
+ array[startingIndex++] = value.packedLength;
318
+ return array;
319
+ };
320
+ var scratchEllipsoid = Ellipsoid_default.clone(Ellipsoid_default.UNIT_SPHERE);
321
+ var scratchVertexFormat = new VertexFormat_default();
322
+ var scratchOptions = {
323
+ polygonHierarchy: {}
324
+ };
325
+ CoplanarPolygonGeometry.unpack = function(array, startingIndex, result) {
326
+ Check_default.defined("array", array);
327
+ startingIndex = defaultValue_default(startingIndex, 0);
328
+ const polygonHierarchy = PolygonGeometryLibrary_default.unpackPolygonHierarchy(
329
+ array,
330
+ startingIndex,
331
+ Cartesian3_default
332
+ );
333
+ startingIndex = polygonHierarchy.startingIndex;
334
+ delete polygonHierarchy.startingIndex;
335
+ const ellipsoid = Ellipsoid_default.unpack(array, startingIndex, scratchEllipsoid);
336
+ startingIndex += Ellipsoid_default.packedLength;
337
+ const vertexFormat = VertexFormat_default.unpack(
338
+ array,
339
+ startingIndex,
340
+ scratchVertexFormat
341
+ );
342
+ startingIndex += VertexFormat_default.packedLength;
343
+ const stRotation = array[startingIndex++];
344
+ const textureCoordinates = array[startingIndex] === -1 ? void 0 : PolygonGeometryLibrary_default.unpackPolygonHierarchy(
345
+ array,
346
+ startingIndex,
347
+ Cartesian2_default
348
+ );
349
+ if (defined_default(textureCoordinates)) {
350
+ startingIndex = textureCoordinates.startingIndex;
351
+ delete textureCoordinates.startingIndex;
352
+ } else {
353
+ startingIndex++;
354
+ }
355
+ const packedLength = array[startingIndex++];
356
+ if (!defined_default(result)) {
357
+ result = new CoplanarPolygonGeometry(scratchOptions);
358
+ }
359
+ result._polygonHierarchy = polygonHierarchy;
360
+ result._ellipsoid = Ellipsoid_default.clone(ellipsoid, result._ellipsoid);
361
+ result._vertexFormat = VertexFormat_default.clone(vertexFormat, result._vertexFormat);
362
+ result._stRotation = stRotation;
363
+ result._textureCoordinates = textureCoordinates;
364
+ result.packedLength = packedLength;
365
+ return result;
366
+ };
367
+ CoplanarPolygonGeometry.createGeometry = function(polygonGeometry) {
368
+ const vertexFormat = polygonGeometry._vertexFormat;
369
+ const polygonHierarchy = polygonGeometry._polygonHierarchy;
370
+ const stRotation = polygonGeometry._stRotation;
371
+ const textureCoordinates = polygonGeometry._textureCoordinates;
372
+ const hasTextureCoordinates = defined_default(textureCoordinates);
373
+ let outerPositions = polygonHierarchy.positions;
374
+ outerPositions = arrayRemoveDuplicates_default(
375
+ outerPositions,
376
+ Cartesian3_default.equalsEpsilon,
377
+ true
378
+ );
379
+ if (outerPositions.length < 3) {
380
+ return;
381
+ }
382
+ let normal = scratchNormal;
383
+ let tangent = scratchTangent;
384
+ let bitangent = scratchBitangent;
385
+ let axis1 = axis1Scratch;
386
+ const axis2 = axis2Scratch;
387
+ const validGeometry = CoplanarPolygonGeometryLibrary_default.computeProjectTo2DArguments(
388
+ outerPositions,
389
+ centerScratch,
390
+ axis1,
391
+ axis2
392
+ );
393
+ if (!validGeometry) {
394
+ return void 0;
395
+ }
396
+ normal = Cartesian3_default.cross(axis1, axis2, normal);
397
+ normal = Cartesian3_default.normalize(normal, normal);
398
+ if (!Cartesian3_default.equalsEpsilon(
399
+ centerScratch,
400
+ Cartesian3_default.ZERO,
401
+ Math_default.EPSILON6
402
+ )) {
403
+ const surfaceNormal = polygonGeometry._ellipsoid.geodeticSurfaceNormal(
404
+ centerScratch,
405
+ surfaceNormalScratch
406
+ );
407
+ if (Cartesian3_default.dot(normal, surfaceNormal) < 0) {
408
+ normal = Cartesian3_default.negate(normal, normal);
409
+ axis1 = Cartesian3_default.negate(axis1, axis1);
410
+ }
411
+ }
412
+ const projectPoints = CoplanarPolygonGeometryLibrary_default.createProjectPointsTo2DFunction(
413
+ centerScratch,
414
+ axis1,
415
+ axis2
416
+ );
417
+ const projectPoint = CoplanarPolygonGeometryLibrary_default.createProjectPointTo2DFunction(
418
+ centerScratch,
419
+ axis1,
420
+ axis2
421
+ );
422
+ if (vertexFormat.tangent) {
423
+ tangent = Cartesian3_default.clone(axis1, tangent);
424
+ }
425
+ if (vertexFormat.bitangent) {
426
+ bitangent = Cartesian3_default.clone(axis2, bitangent);
427
+ }
428
+ const results = PolygonGeometryLibrary_default.polygonsFromHierarchy(
429
+ polygonHierarchy,
430
+ hasTextureCoordinates,
431
+ projectPoints,
432
+ false
433
+ );
434
+ const hierarchy = results.hierarchy;
435
+ const polygons = results.polygons;
436
+ const dummyFunction = function(identity) {
437
+ return identity;
438
+ };
439
+ const textureCoordinatePolygons = hasTextureCoordinates ? PolygonGeometryLibrary_default.polygonsFromHierarchy(
440
+ textureCoordinates,
441
+ true,
442
+ dummyFunction,
443
+ false
444
+ ).polygons : void 0;
445
+ if (hierarchy.length === 0) {
446
+ return;
447
+ }
448
+ outerPositions = hierarchy[0].outerRing;
449
+ const boundingSphere = BoundingSphere_default.fromPoints(outerPositions);
450
+ const boundingRectangle = PolygonGeometryLibrary_default.computeBoundingRectangle(
451
+ normal,
452
+ projectPoint,
453
+ outerPositions,
454
+ stRotation,
455
+ scratchBR
456
+ );
457
+ const geometries = [];
458
+ for (let i = 0; i < polygons.length; i++) {
459
+ const geometryInstance = new GeometryInstance_default({
460
+ geometry: createGeometryFromPolygon(
461
+ polygons[i],
462
+ vertexFormat,
463
+ boundingRectangle,
464
+ stRotation,
465
+ hasTextureCoordinates ? textureCoordinatePolygons[i] : void 0,
466
+ projectPoint,
467
+ normal,
468
+ tangent,
469
+ bitangent
470
+ )
471
+ });
472
+ geometries.push(geometryInstance);
473
+ }
474
+ const geometry = GeometryPipeline_default.combineInstances(geometries)[0];
475
+ geometry.attributes.position.values = new Float64Array(
476
+ geometry.attributes.position.values
477
+ );
478
+ geometry.indices = IndexDatatype_default.createTypedArray(
479
+ geometry.attributes.position.values.length / 3,
480
+ geometry.indices
481
+ );
482
+ const attributes = geometry.attributes;
483
+ if (!vertexFormat.position) {
484
+ delete attributes.position;
485
+ }
486
+ return new Geometry_default({
487
+ attributes,
488
+ indices: geometry.indices,
489
+ primitiveType: geometry.primitiveType,
490
+ boundingSphere
491
+ });
492
+ };
493
+ var CoplanarPolygonGeometry_default = CoplanarPolygonGeometry;
494
+
495
+ // packages/engine/Source/Workers/createCoplanarPolygonGeometry.js
496
+ function createCoplanarPolygonGeometry(polygonGeometry, offset) {
497
+ if (defined_default(offset)) {
498
+ polygonGeometry = CoplanarPolygonGeometry_default.unpack(polygonGeometry, offset);
499
+ }
500
+ return CoplanarPolygonGeometry_default.createGeometry(polygonGeometry);
501
+ }
502
+ var createCoplanarPolygonGeometry_default = createCoplanarPolygonGeometry;
503
+ export {
504
+ createCoplanarPolygonGeometry_default as default
505
+ };