@pggis/pg-sdk 3.2.9

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Files changed (320) hide show
  1. package/README.md +152 -0
  2. package/dist/index.cjs +43 -0
  3. package/dist/pggis.min.css +1 -0
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  5. package/dist/resources/Assets/IAU2006_XYS/IAU2006_XYS_0.json +1 -0
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  278. package/dist/resources/Workers/createCoplanarPolygonOutlineGeometry.js +224 -0
  279. package/dist/resources/Workers/createCorridorGeometry.js +1263 -0
  280. package/dist/resources/Workers/createCorridorOutlineGeometry.js +568 -0
  281. package/dist/resources/Workers/createCylinderGeometry.js +59 -0
  282. package/dist/resources/Workers/createCylinderOutlineGeometry.js +230 -0
  283. package/dist/resources/Workers/createEllipseGeometry.js +70 -0
  284. package/dist/resources/Workers/createEllipseOutlineGeometry.js +63 -0
  285. package/dist/resources/Workers/createEllipsoidGeometry.js +58 -0
  286. package/dist/resources/Workers/createEllipsoidOutlineGeometry.js +60 -0
  287. package/dist/resources/Workers/createFrustumGeometry.js +57 -0
  288. package/dist/resources/Workers/createFrustumOutlineGeometry.js +234 -0
  289. package/dist/resources/Workers/createGeometry.js +150 -0
  290. package/dist/resources/Workers/createGroundPolylineGeometry.js +1607 -0
  291. package/dist/resources/Workers/createPlaneGeometry.js +223 -0
  292. package/dist/resources/Workers/createPlaneOutlineGeometry.js +123 -0
  293. package/dist/resources/Workers/createPolygonGeometry.js +1545 -0
  294. package/dist/resources/Workers/createPolygonOutlineGeometry.js +542 -0
  295. package/dist/resources/Workers/createPolylineGeometry.js +495 -0
  296. package/dist/resources/Workers/createPolylineVolumeGeometry.js +380 -0
  297. package/dist/resources/Workers/createPolylineVolumeOutlineGeometry.js +277 -0
  298. package/dist/resources/Workers/createRectangleGeometry.js +1273 -0
  299. package/dist/resources/Workers/createRectangleOutlineGeometry.js +478 -0
  300. package/dist/resources/Workers/createSimplePolylineGeometry.js +399 -0
  301. package/dist/resources/Workers/createSphereGeometry.js +117 -0
  302. package/dist/resources/Workers/createSphereOutlineGeometry.js +117 -0
  303. package/dist/resources/Workers/createTaskProcessorWorker.js +32 -0
  304. package/dist/resources/Workers/createVectorTileClampedPolylines.js +492 -0
  305. package/dist/resources/Workers/createVectorTileGeometries.js +386 -0
  306. package/dist/resources/Workers/createVectorTilePoints.js +112 -0
  307. package/dist/resources/Workers/createVectorTilePolygons.js +384 -0
  308. package/dist/resources/Workers/createVectorTilePolylines.js +262 -0
  309. package/dist/resources/Workers/createVerticesFromGoogleEarthEnterpriseBuffer.js +568 -0
  310. package/dist/resources/Workers/createVerticesFromHeightmap.js +2277 -0
  311. package/dist/resources/Workers/createVerticesFromQuantizedTerrainMesh.js +745 -0
  312. package/dist/resources/Workers/createWallGeometry.js +489 -0
  313. package/dist/resources/Workers/createWallOutlineGeometry.js +337 -0
  314. package/dist/resources/Workers/decodeDraco.js +369 -0
  315. package/dist/resources/Workers/decodeGoogleEarthEnterprisePacket.js +2650 -0
  316. package/dist/resources/Workers/decodeI3S.js +835 -0
  317. package/dist/resources/Workers/transcodeKTX2.js +3425 -0
  318. package/dist/resources/Workers/transferTypedArrayTest.js +41 -0
  319. package/dist/resources/Workers/upsampleQuantizedTerrainMesh.js +818 -0
  320. package/package.json +81 -0
@@ -0,0 +1,492 @@
1
+ /**
2
+ * @license
3
+ * Cesium - https://github.com/CesiumGS/cesium
4
+ * Version 1.113
5
+ *
6
+ * Copyright 2011-2022 Cesium Contributors
7
+ *
8
+ * Licensed under the Apache License, Version 2.0 (the "License");
9
+ * you may not use this file except in compliance with the License.
10
+ * You may obtain a copy of the License at
11
+ *
12
+ * http://www.apache.org/licenses/LICENSE-2.0
13
+ *
14
+ * Unless required by applicable law or agreed to in writing, software
15
+ * distributed under the License is distributed on an "AS IS" BASIS,
16
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
17
+ * See the License for the specific language governing permissions and
18
+ * limitations under the License.
19
+ *
20
+ * Columbus View (Pat. Pend.)
21
+ *
22
+ * Portions licensed separately.
23
+ * See https://github.com/CesiumGS/cesium/blob/main/LICENSE.md for full licensing details.
24
+ */
25
+
26
+ import {
27
+ createTaskProcessorWorker_default
28
+ } from "./chunk-MW3CJYLX.js";
29
+ import {
30
+ AttributeCompression_default
31
+ } from "./chunk-5SK36PU4.js";
32
+ import {
33
+ IndexDatatype_default
34
+ } from "./chunk-LX6XV4DK.js";
35
+ import {
36
+ combine_default
37
+ } from "./chunk-4KP73B43.js";
38
+ import {
39
+ Rectangle_default
40
+ } from "./chunk-3PW6ZBN4.js";
41
+ import "./chunk-ARPTYYKS.js";
42
+ import {
43
+ Cartesian3_default,
44
+ Cartographic_default,
45
+ Ellipsoid_default
46
+ } from "./chunk-LGJUI2CE.js";
47
+ import {
48
+ Math_default
49
+ } from "./chunk-BP467WX3.js";
50
+ import "./chunk-SV7DDPAC.js";
51
+ import "./chunk-RIDPF7PO.js";
52
+ import "./chunk-CWJQGBWT.js";
53
+ import "./chunk-5HLGKKG3.js";
54
+ import "./chunk-YBKFS53K.js";
55
+
56
+ // packages/engine/Source/Workers/createVectorTileClampedPolylines.js
57
+ var MAX_SHORT = 32767;
58
+ var MITER_BREAK = Math.cos(Math_default.toRadians(150));
59
+ var scratchBVCartographic = new Cartographic_default();
60
+ var scratchEncodedPosition = new Cartesian3_default();
61
+ function decodePositions(uBuffer, vBuffer, heightBuffer, rectangle, minimumHeight, maximumHeight, ellipsoid) {
62
+ const positionsLength = uBuffer.length;
63
+ const decodedPositions = new Float64Array(positionsLength * 3);
64
+ for (let i = 0; i < positionsLength; ++i) {
65
+ const u = uBuffer[i];
66
+ const v = vBuffer[i];
67
+ const h = heightBuffer[i];
68
+ const lon = Math_default.lerp(rectangle.west, rectangle.east, u / MAX_SHORT);
69
+ const lat = Math_default.lerp(
70
+ rectangle.south,
71
+ rectangle.north,
72
+ v / MAX_SHORT
73
+ );
74
+ const alt = Math_default.lerp(minimumHeight, maximumHeight, h / MAX_SHORT);
75
+ const cartographic = Cartographic_default.fromRadians(
76
+ lon,
77
+ lat,
78
+ alt,
79
+ scratchBVCartographic
80
+ );
81
+ const decodedPosition = ellipsoid.cartographicToCartesian(
82
+ cartographic,
83
+ scratchEncodedPosition
84
+ );
85
+ Cartesian3_default.pack(decodedPosition, decodedPositions, i * 3);
86
+ }
87
+ return decodedPositions;
88
+ }
89
+ function getPositionOffsets(counts) {
90
+ const countsLength = counts.length;
91
+ const positionOffsets = new Uint32Array(countsLength + 1);
92
+ let offset = 0;
93
+ for (let i = 0; i < countsLength; ++i) {
94
+ positionOffsets[i] = offset;
95
+ offset += counts[i];
96
+ }
97
+ positionOffsets[countsLength] = offset;
98
+ return positionOffsets;
99
+ }
100
+ var previousCompressedCartographicScratch = new Cartographic_default();
101
+ var currentCompressedCartographicScratch = new Cartographic_default();
102
+ function removeDuplicates(uBuffer, vBuffer, heightBuffer, counts) {
103
+ const countsLength = counts.length;
104
+ const positionsLength = uBuffer.length;
105
+ const markRemoval = new Uint8Array(positionsLength);
106
+ const previous = previousCompressedCartographicScratch;
107
+ const current = currentCompressedCartographicScratch;
108
+ let offset = 0;
109
+ for (let i = 0; i < countsLength; i++) {
110
+ const count = counts[i];
111
+ let updatedCount = count;
112
+ for (let j = 1; j < count; j++) {
113
+ const index = offset + j;
114
+ const previousIndex = index - 1;
115
+ current.longitude = uBuffer[index];
116
+ current.latitude = vBuffer[index];
117
+ previous.longitude = uBuffer[previousIndex];
118
+ previous.latitude = vBuffer[previousIndex];
119
+ if (Cartographic_default.equals(current, previous)) {
120
+ updatedCount--;
121
+ markRemoval[previousIndex] = 1;
122
+ }
123
+ }
124
+ counts[i] = updatedCount;
125
+ offset += count;
126
+ }
127
+ let nextAvailableIndex = 0;
128
+ for (let k = 0; k < positionsLength; k++) {
129
+ if (markRemoval[k] !== 1) {
130
+ uBuffer[nextAvailableIndex] = uBuffer[k];
131
+ vBuffer[nextAvailableIndex] = vBuffer[k];
132
+ heightBuffer[nextAvailableIndex] = heightBuffer[k];
133
+ nextAvailableIndex++;
134
+ }
135
+ }
136
+ }
137
+ function VertexAttributesAndIndices(volumesCount) {
138
+ const vertexCount = volumesCount * 8;
139
+ const vec3Floats = vertexCount * 3;
140
+ const vec4Floats = vertexCount * 4;
141
+ this.startEllipsoidNormals = new Float32Array(vec3Floats);
142
+ this.endEllipsoidNormals = new Float32Array(vec3Floats);
143
+ this.startPositionAndHeights = new Float32Array(vec4Floats);
144
+ this.startFaceNormalAndVertexCornerIds = new Float32Array(vec4Floats);
145
+ this.endPositionAndHeights = new Float32Array(vec4Floats);
146
+ this.endFaceNormalAndHalfWidths = new Float32Array(vec4Floats);
147
+ this.vertexBatchIds = new Uint16Array(vertexCount);
148
+ this.indices = IndexDatatype_default.createTypedArray(vertexCount, 36 * volumesCount);
149
+ this.vec3Offset = 0;
150
+ this.vec4Offset = 0;
151
+ this.batchIdOffset = 0;
152
+ this.indexOffset = 0;
153
+ this.volumeStartIndex = 0;
154
+ }
155
+ var towardCurrScratch = new Cartesian3_default();
156
+ var towardNextScratch = new Cartesian3_default();
157
+ function computeMiteredNormal(previousPosition, position, nextPosition, ellipsoidSurfaceNormal, result) {
158
+ const towardNext = Cartesian3_default.subtract(
159
+ nextPosition,
160
+ position,
161
+ towardNextScratch
162
+ );
163
+ let towardCurr = Cartesian3_default.subtract(
164
+ position,
165
+ previousPosition,
166
+ towardCurrScratch
167
+ );
168
+ Cartesian3_default.normalize(towardNext, towardNext);
169
+ Cartesian3_default.normalize(towardCurr, towardCurr);
170
+ if (Cartesian3_default.dot(towardNext, towardCurr) < MITER_BREAK) {
171
+ towardCurr = Cartesian3_default.multiplyByScalar(
172
+ towardCurr,
173
+ -1,
174
+ towardCurrScratch
175
+ );
176
+ }
177
+ Cartesian3_default.add(towardNext, towardCurr, result);
178
+ if (Cartesian3_default.equals(result, Cartesian3_default.ZERO)) {
179
+ result = Cartesian3_default.subtract(previousPosition, position);
180
+ }
181
+ Cartesian3_default.cross(result, ellipsoidSurfaceNormal, result);
182
+ Cartesian3_default.cross(ellipsoidSurfaceNormal, result, result);
183
+ Cartesian3_default.normalize(result, result);
184
+ return result;
185
+ }
186
+ var REFERENCE_INDICES = [
187
+ 0,
188
+ 2,
189
+ 6,
190
+ 0,
191
+ 6,
192
+ 4,
193
+ // right
194
+ 0,
195
+ 1,
196
+ 3,
197
+ 0,
198
+ 3,
199
+ 2,
200
+ // start face
201
+ 0,
202
+ 4,
203
+ 5,
204
+ 0,
205
+ 5,
206
+ 1,
207
+ // bottom
208
+ 5,
209
+ 3,
210
+ 1,
211
+ 5,
212
+ 7,
213
+ 3,
214
+ // left
215
+ 7,
216
+ 5,
217
+ 4,
218
+ 7,
219
+ 4,
220
+ 6,
221
+ // end face
222
+ 7,
223
+ 6,
224
+ 2,
225
+ 7,
226
+ 2,
227
+ 3
228
+ // top
229
+ ];
230
+ var REFERENCE_INDICES_LENGTH = REFERENCE_INDICES.length;
231
+ var positionScratch = new Cartesian3_default();
232
+ var scratchStartEllipsoidNormal = new Cartesian3_default();
233
+ var scratchStartFaceNormal = new Cartesian3_default();
234
+ var scratchEndEllipsoidNormal = new Cartesian3_default();
235
+ var scratchEndFaceNormal = new Cartesian3_default();
236
+ VertexAttributesAndIndices.prototype.addVolume = function(preStartRTC, startRTC, endRTC, postEndRTC, startHeight, endHeight, halfWidth, batchId, center, ellipsoid) {
237
+ let position = Cartesian3_default.add(startRTC, center, positionScratch);
238
+ const startEllipsoidNormal = ellipsoid.geodeticSurfaceNormal(
239
+ position,
240
+ scratchStartEllipsoidNormal
241
+ );
242
+ position = Cartesian3_default.add(endRTC, center, positionScratch);
243
+ const endEllipsoidNormal = ellipsoid.geodeticSurfaceNormal(
244
+ position,
245
+ scratchEndEllipsoidNormal
246
+ );
247
+ const startFaceNormal = computeMiteredNormal(
248
+ preStartRTC,
249
+ startRTC,
250
+ endRTC,
251
+ startEllipsoidNormal,
252
+ scratchStartFaceNormal
253
+ );
254
+ const endFaceNormal = computeMiteredNormal(
255
+ postEndRTC,
256
+ endRTC,
257
+ startRTC,
258
+ endEllipsoidNormal,
259
+ scratchEndFaceNormal
260
+ );
261
+ const startEllipsoidNormals = this.startEllipsoidNormals;
262
+ const endEllipsoidNormals = this.endEllipsoidNormals;
263
+ const startPositionAndHeights = this.startPositionAndHeights;
264
+ const startFaceNormalAndVertexCornerIds = this.startFaceNormalAndVertexCornerIds;
265
+ const endPositionAndHeights = this.endPositionAndHeights;
266
+ const endFaceNormalAndHalfWidths = this.endFaceNormalAndHalfWidths;
267
+ const vertexBatchIds = this.vertexBatchIds;
268
+ let batchIdOffset = this.batchIdOffset;
269
+ let vec3Offset = this.vec3Offset;
270
+ let vec4Offset = this.vec4Offset;
271
+ let i;
272
+ for (i = 0; i < 8; i++) {
273
+ Cartesian3_default.pack(startEllipsoidNormal, startEllipsoidNormals, vec3Offset);
274
+ Cartesian3_default.pack(endEllipsoidNormal, endEllipsoidNormals, vec3Offset);
275
+ Cartesian3_default.pack(startRTC, startPositionAndHeights, vec4Offset);
276
+ startPositionAndHeights[vec4Offset + 3] = startHeight;
277
+ Cartesian3_default.pack(endRTC, endPositionAndHeights, vec4Offset);
278
+ endPositionAndHeights[vec4Offset + 3] = endHeight;
279
+ Cartesian3_default.pack(
280
+ startFaceNormal,
281
+ startFaceNormalAndVertexCornerIds,
282
+ vec4Offset
283
+ );
284
+ startFaceNormalAndVertexCornerIds[vec4Offset + 3] = i;
285
+ Cartesian3_default.pack(endFaceNormal, endFaceNormalAndHalfWidths, vec4Offset);
286
+ endFaceNormalAndHalfWidths[vec4Offset + 3] = halfWidth;
287
+ vertexBatchIds[batchIdOffset++] = batchId;
288
+ vec3Offset += 3;
289
+ vec4Offset += 4;
290
+ }
291
+ this.batchIdOffset = batchIdOffset;
292
+ this.vec3Offset = vec3Offset;
293
+ this.vec4Offset = vec4Offset;
294
+ const indices = this.indices;
295
+ const volumeStartIndex = this.volumeStartIndex;
296
+ const indexOffset = this.indexOffset;
297
+ for (i = 0; i < REFERENCE_INDICES_LENGTH; i++) {
298
+ indices[indexOffset + i] = REFERENCE_INDICES[i] + volumeStartIndex;
299
+ }
300
+ this.volumeStartIndex += 8;
301
+ this.indexOffset += REFERENCE_INDICES_LENGTH;
302
+ };
303
+ var scratchRectangle = new Rectangle_default();
304
+ var scratchEllipsoid = new Ellipsoid_default();
305
+ var scratchCenter = new Cartesian3_default();
306
+ var scratchPrev = new Cartesian3_default();
307
+ var scratchP0 = new Cartesian3_default();
308
+ var scratchP1 = new Cartesian3_default();
309
+ var scratchNext = new Cartesian3_default();
310
+ function createVectorTileClampedPolylines(parameters, transferableObjects) {
311
+ const encodedPositions = new Uint16Array(parameters.positions);
312
+ const widths = new Uint16Array(parameters.widths);
313
+ const counts = new Uint32Array(parameters.counts);
314
+ const batchIds = new Uint16Array(parameters.batchIds);
315
+ const rectangle = scratchRectangle;
316
+ const ellipsoid = scratchEllipsoid;
317
+ const center = scratchCenter;
318
+ const packedBuffer = new Float64Array(parameters.packedBuffer);
319
+ let offset = 0;
320
+ const minimumHeight = packedBuffer[offset++];
321
+ const maximumHeight = packedBuffer[offset++];
322
+ Rectangle_default.unpack(packedBuffer, offset, rectangle);
323
+ offset += Rectangle_default.packedLength;
324
+ Ellipsoid_default.unpack(packedBuffer, offset, ellipsoid);
325
+ offset += Ellipsoid_default.packedLength;
326
+ Cartesian3_default.unpack(packedBuffer, offset, center);
327
+ let i;
328
+ let positionsLength = encodedPositions.length / 3;
329
+ const uBuffer = encodedPositions.subarray(0, positionsLength);
330
+ const vBuffer = encodedPositions.subarray(
331
+ positionsLength,
332
+ 2 * positionsLength
333
+ );
334
+ const heightBuffer = encodedPositions.subarray(
335
+ 2 * positionsLength,
336
+ 3 * positionsLength
337
+ );
338
+ AttributeCompression_default.zigZagDeltaDecode(uBuffer, vBuffer, heightBuffer);
339
+ removeDuplicates(uBuffer, vBuffer, heightBuffer, counts);
340
+ const countsLength = counts.length;
341
+ let volumesCount = 0;
342
+ for (i = 0; i < countsLength; i++) {
343
+ const polylinePositionCount = counts[i];
344
+ volumesCount += polylinePositionCount - 1;
345
+ }
346
+ const attribsAndIndices = new VertexAttributesAndIndices(volumesCount);
347
+ const positions = decodePositions(
348
+ uBuffer,
349
+ vBuffer,
350
+ heightBuffer,
351
+ rectangle,
352
+ minimumHeight,
353
+ maximumHeight,
354
+ ellipsoid,
355
+ center
356
+ );
357
+ positionsLength = uBuffer.length;
358
+ const positionsRTC = new Float32Array(positionsLength * 3);
359
+ for (i = 0; i < positionsLength; ++i) {
360
+ positionsRTC[i * 3] = positions[i * 3] - center.x;
361
+ positionsRTC[i * 3 + 1] = positions[i * 3 + 1] - center.y;
362
+ positionsRTC[i * 3 + 2] = positions[i * 3 + 2] - center.z;
363
+ }
364
+ let currentPositionIndex = 0;
365
+ let currentHeightIndex = 0;
366
+ for (i = 0; i < countsLength; i++) {
367
+ const polylineVolumeCount = counts[i] - 1;
368
+ const halfWidth = widths[i] * 0.5;
369
+ const batchId = batchIds[i];
370
+ const volumeFirstPositionIndex = currentPositionIndex;
371
+ for (let j = 0; j < polylineVolumeCount; j++) {
372
+ const volumeStart = Cartesian3_default.unpack(
373
+ positionsRTC,
374
+ currentPositionIndex,
375
+ scratchP0
376
+ );
377
+ const volumeEnd = Cartesian3_default.unpack(
378
+ positionsRTC,
379
+ currentPositionIndex + 3,
380
+ scratchP1
381
+ );
382
+ let startHeight = heightBuffer[currentHeightIndex];
383
+ let endHeight = heightBuffer[currentHeightIndex + 1];
384
+ startHeight = Math_default.lerp(
385
+ minimumHeight,
386
+ maximumHeight,
387
+ startHeight / MAX_SHORT
388
+ );
389
+ endHeight = Math_default.lerp(
390
+ minimumHeight,
391
+ maximumHeight,
392
+ endHeight / MAX_SHORT
393
+ );
394
+ currentHeightIndex++;
395
+ let preStart = scratchPrev;
396
+ let postEnd = scratchNext;
397
+ if (j === 0) {
398
+ const finalPositionIndex = volumeFirstPositionIndex + polylineVolumeCount * 3;
399
+ const finalPosition = Cartesian3_default.unpack(
400
+ positionsRTC,
401
+ finalPositionIndex,
402
+ scratchPrev
403
+ );
404
+ if (Cartesian3_default.equals(finalPosition, volumeStart)) {
405
+ Cartesian3_default.unpack(positionsRTC, finalPositionIndex - 3, preStart);
406
+ } else {
407
+ const offsetPastStart = Cartesian3_default.subtract(
408
+ volumeStart,
409
+ volumeEnd,
410
+ scratchPrev
411
+ );
412
+ preStart = Cartesian3_default.add(offsetPastStart, volumeStart, scratchPrev);
413
+ }
414
+ } else {
415
+ Cartesian3_default.unpack(positionsRTC, currentPositionIndex - 3, preStart);
416
+ }
417
+ if (j === polylineVolumeCount - 1) {
418
+ const firstPosition = Cartesian3_default.unpack(
419
+ positionsRTC,
420
+ volumeFirstPositionIndex,
421
+ scratchNext
422
+ );
423
+ if (Cartesian3_default.equals(firstPosition, volumeEnd)) {
424
+ Cartesian3_default.unpack(
425
+ positionsRTC,
426
+ volumeFirstPositionIndex + 3,
427
+ postEnd
428
+ );
429
+ } else {
430
+ const offsetPastEnd = Cartesian3_default.subtract(
431
+ volumeEnd,
432
+ volumeStart,
433
+ scratchNext
434
+ );
435
+ postEnd = Cartesian3_default.add(offsetPastEnd, volumeEnd, scratchNext);
436
+ }
437
+ } else {
438
+ Cartesian3_default.unpack(positionsRTC, currentPositionIndex + 6, postEnd);
439
+ }
440
+ attribsAndIndices.addVolume(
441
+ preStart,
442
+ volumeStart,
443
+ volumeEnd,
444
+ postEnd,
445
+ startHeight,
446
+ endHeight,
447
+ halfWidth,
448
+ batchId,
449
+ center,
450
+ ellipsoid
451
+ );
452
+ currentPositionIndex += 3;
453
+ }
454
+ currentPositionIndex += 3;
455
+ currentHeightIndex++;
456
+ }
457
+ const indices = attribsAndIndices.indices;
458
+ transferableObjects.push(attribsAndIndices.startEllipsoidNormals.buffer);
459
+ transferableObjects.push(attribsAndIndices.endEllipsoidNormals.buffer);
460
+ transferableObjects.push(attribsAndIndices.startPositionAndHeights.buffer);
461
+ transferableObjects.push(
462
+ attribsAndIndices.startFaceNormalAndVertexCornerIds.buffer
463
+ );
464
+ transferableObjects.push(attribsAndIndices.endPositionAndHeights.buffer);
465
+ transferableObjects.push(attribsAndIndices.endFaceNormalAndHalfWidths.buffer);
466
+ transferableObjects.push(attribsAndIndices.vertexBatchIds.buffer);
467
+ transferableObjects.push(indices.buffer);
468
+ let results = {
469
+ indexDatatype: indices.BYTES_PER_ELEMENT === 2 ? IndexDatatype_default.UNSIGNED_SHORT : IndexDatatype_default.UNSIGNED_INT,
470
+ startEllipsoidNormals: attribsAndIndices.startEllipsoidNormals.buffer,
471
+ endEllipsoidNormals: attribsAndIndices.endEllipsoidNormals.buffer,
472
+ startPositionAndHeights: attribsAndIndices.startPositionAndHeights.buffer,
473
+ startFaceNormalAndVertexCornerIds: attribsAndIndices.startFaceNormalAndVertexCornerIds.buffer,
474
+ endPositionAndHeights: attribsAndIndices.endPositionAndHeights.buffer,
475
+ endFaceNormalAndHalfWidths: attribsAndIndices.endFaceNormalAndHalfWidths.buffer,
476
+ vertexBatchIds: attribsAndIndices.vertexBatchIds.buffer,
477
+ indices: indices.buffer
478
+ };
479
+ if (parameters.keepDecodedPositions) {
480
+ const positionOffsets = getPositionOffsets(counts);
481
+ transferableObjects.push(positions.buffer, positionOffsets.buffer);
482
+ results = combine_default(results, {
483
+ decodedPositions: positions.buffer,
484
+ decodedPositionOffsets: positionOffsets.buffer
485
+ });
486
+ }
487
+ return results;
488
+ }
489
+ var createVectorTileClampedPolylines_default = createTaskProcessorWorker_default(createVectorTileClampedPolylines);
490
+ export {
491
+ createVectorTileClampedPolylines_default as default
492
+ };