@pggis/pg-sdk 3.2.9

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Files changed (320) hide show
  1. package/README.md +152 -0
  2. package/dist/index.cjs +43 -0
  3. package/dist/pggis.min.css +1 -0
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  5. package/dist/resources/Assets/IAU2006_XYS/IAU2006_XYS_0.json +1 -0
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  276. package/dist/resources/Workers/createCircleOutlineGeometry.js +146 -0
  277. package/dist/resources/Workers/createCoplanarPolygonGeometry.js +505 -0
  278. package/dist/resources/Workers/createCoplanarPolygonOutlineGeometry.js +224 -0
  279. package/dist/resources/Workers/createCorridorGeometry.js +1263 -0
  280. package/dist/resources/Workers/createCorridorOutlineGeometry.js +568 -0
  281. package/dist/resources/Workers/createCylinderGeometry.js +59 -0
  282. package/dist/resources/Workers/createCylinderOutlineGeometry.js +230 -0
  283. package/dist/resources/Workers/createEllipseGeometry.js +70 -0
  284. package/dist/resources/Workers/createEllipseOutlineGeometry.js +63 -0
  285. package/dist/resources/Workers/createEllipsoidGeometry.js +58 -0
  286. package/dist/resources/Workers/createEllipsoidOutlineGeometry.js +60 -0
  287. package/dist/resources/Workers/createFrustumGeometry.js +57 -0
  288. package/dist/resources/Workers/createFrustumOutlineGeometry.js +234 -0
  289. package/dist/resources/Workers/createGeometry.js +150 -0
  290. package/dist/resources/Workers/createGroundPolylineGeometry.js +1607 -0
  291. package/dist/resources/Workers/createPlaneGeometry.js +223 -0
  292. package/dist/resources/Workers/createPlaneOutlineGeometry.js +123 -0
  293. package/dist/resources/Workers/createPolygonGeometry.js +1545 -0
  294. package/dist/resources/Workers/createPolygonOutlineGeometry.js +542 -0
  295. package/dist/resources/Workers/createPolylineGeometry.js +495 -0
  296. package/dist/resources/Workers/createPolylineVolumeGeometry.js +380 -0
  297. package/dist/resources/Workers/createPolylineVolumeOutlineGeometry.js +277 -0
  298. package/dist/resources/Workers/createRectangleGeometry.js +1273 -0
  299. package/dist/resources/Workers/createRectangleOutlineGeometry.js +478 -0
  300. package/dist/resources/Workers/createSimplePolylineGeometry.js +399 -0
  301. package/dist/resources/Workers/createSphereGeometry.js +117 -0
  302. package/dist/resources/Workers/createSphereOutlineGeometry.js +117 -0
  303. package/dist/resources/Workers/createTaskProcessorWorker.js +32 -0
  304. package/dist/resources/Workers/createVectorTileClampedPolylines.js +492 -0
  305. package/dist/resources/Workers/createVectorTileGeometries.js +386 -0
  306. package/dist/resources/Workers/createVectorTilePoints.js +112 -0
  307. package/dist/resources/Workers/createVectorTilePolygons.js +384 -0
  308. package/dist/resources/Workers/createVectorTilePolylines.js +262 -0
  309. package/dist/resources/Workers/createVerticesFromGoogleEarthEnterpriseBuffer.js +568 -0
  310. package/dist/resources/Workers/createVerticesFromHeightmap.js +2277 -0
  311. package/dist/resources/Workers/createVerticesFromQuantizedTerrainMesh.js +745 -0
  312. package/dist/resources/Workers/createWallGeometry.js +489 -0
  313. package/dist/resources/Workers/createWallOutlineGeometry.js +337 -0
  314. package/dist/resources/Workers/decodeDraco.js +369 -0
  315. package/dist/resources/Workers/decodeGoogleEarthEnterprisePacket.js +2650 -0
  316. package/dist/resources/Workers/decodeI3S.js +835 -0
  317. package/dist/resources/Workers/transcodeKTX2.js +3425 -0
  318. package/dist/resources/Workers/transferTypedArrayTest.js +41 -0
  319. package/dist/resources/Workers/upsampleQuantizedTerrainMesh.js +818 -0
  320. package/package.json +81 -0
@@ -0,0 +1,386 @@
1
+ /**
2
+ * @license
3
+ * Cesium - https://github.com/CesiumGS/cesium
4
+ * Version 1.113
5
+ *
6
+ * Copyright 2011-2022 Cesium Contributors
7
+ *
8
+ * Licensed under the Apache License, Version 2.0 (the "License");
9
+ * you may not use this file except in compliance with the License.
10
+ * You may obtain a copy of the License at
11
+ *
12
+ * http://www.apache.org/licenses/LICENSE-2.0
13
+ *
14
+ * Unless required by applicable law or agreed to in writing, software
15
+ * distributed under the License is distributed on an "AS IS" BASIS,
16
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
17
+ * See the License for the specific language governing permissions and
18
+ * limitations under the License.
19
+ *
20
+ * Columbus View (Pat. Pend.)
21
+ *
22
+ * Portions licensed separately.
23
+ * See https://github.com/CesiumGS/cesium/blob/main/LICENSE.md for full licensing details.
24
+ */
25
+
26
+ import {
27
+ Color_default
28
+ } from "./chunk-PZ2WJWUG.js";
29
+ import {
30
+ CylinderGeometry_default
31
+ } from "./chunk-CSIZ3BGT.js";
32
+ import "./chunk-434ZTTFX.js";
33
+ import {
34
+ EllipsoidGeometry_default
35
+ } from "./chunk-HFKSAB5K.js";
36
+ import {
37
+ createTaskProcessorWorker_default
38
+ } from "./chunk-MW3CJYLX.js";
39
+ import {
40
+ BoxGeometry_default
41
+ } from "./chunk-XUTVA4K5.js";
42
+ import "./chunk-MN34FIF5.js";
43
+ import "./chunk-ZQRZBHYI.js";
44
+ import {
45
+ IndexDatatype_default
46
+ } from "./chunk-LX6XV4DK.js";
47
+ import "./chunk-PIXK6KHB.js";
48
+ import "./chunk-R3HUGXBH.js";
49
+ import {
50
+ BoundingSphere_default
51
+ } from "./chunk-HOT2SNXP.js";
52
+ import "./chunk-4KP73B43.js";
53
+ import {
54
+ Matrix4_default
55
+ } from "./chunk-3PW6ZBN4.js";
56
+ import "./chunk-ARPTYYKS.js";
57
+ import {
58
+ Cartesian3_default
59
+ } from "./chunk-LGJUI2CE.js";
60
+ import "./chunk-BP467WX3.js";
61
+ import "./chunk-SV7DDPAC.js";
62
+ import "./chunk-RIDPF7PO.js";
63
+ import "./chunk-CWJQGBWT.js";
64
+ import "./chunk-5HLGKKG3.js";
65
+ import {
66
+ defined_default
67
+ } from "./chunk-YBKFS53K.js";
68
+
69
+ // packages/engine/Source/Scene/Vector3DTileBatch.js
70
+ function Vector3DTileBatch(options) {
71
+ this.offset = options.offset;
72
+ this.count = options.count;
73
+ this.color = options.color;
74
+ this.batchIds = options.batchIds;
75
+ }
76
+ var Vector3DTileBatch_default = Vector3DTileBatch;
77
+
78
+ // packages/engine/Source/Workers/createVectorTileGeometries.js
79
+ var scratchCartesian = new Cartesian3_default();
80
+ var packedBoxLength = Matrix4_default.packedLength + Cartesian3_default.packedLength;
81
+ var packedCylinderLength = Matrix4_default.packedLength + 2;
82
+ var packedEllipsoidLength = Matrix4_default.packedLength + Cartesian3_default.packedLength;
83
+ var packedSphereLength = Cartesian3_default.packedLength + 1;
84
+ var scratchModelMatrixAndBV = {
85
+ modelMatrix: new Matrix4_default(),
86
+ boundingVolume: new BoundingSphere_default()
87
+ };
88
+ function boxModelMatrixAndBoundingVolume(boxes, index) {
89
+ let boxIndex = index * packedBoxLength;
90
+ const dimensions = Cartesian3_default.unpack(boxes, boxIndex, scratchCartesian);
91
+ boxIndex += Cartesian3_default.packedLength;
92
+ const boxModelMatrix = Matrix4_default.unpack(
93
+ boxes,
94
+ boxIndex,
95
+ scratchModelMatrixAndBV.modelMatrix
96
+ );
97
+ Matrix4_default.multiplyByScale(boxModelMatrix, dimensions, boxModelMatrix);
98
+ const boundingVolume = scratchModelMatrixAndBV.boundingVolume;
99
+ Cartesian3_default.clone(Cartesian3_default.ZERO, boundingVolume.center);
100
+ boundingVolume.radius = Math.sqrt(3);
101
+ return scratchModelMatrixAndBV;
102
+ }
103
+ function cylinderModelMatrixAndBoundingVolume(cylinders, index) {
104
+ let cylinderIndex = index * packedCylinderLength;
105
+ const cylinderRadius = cylinders[cylinderIndex++];
106
+ const length = cylinders[cylinderIndex++];
107
+ const scale = Cartesian3_default.fromElements(
108
+ cylinderRadius,
109
+ cylinderRadius,
110
+ length,
111
+ scratchCartesian
112
+ );
113
+ const cylinderModelMatrix = Matrix4_default.unpack(
114
+ cylinders,
115
+ cylinderIndex,
116
+ scratchModelMatrixAndBV.modelMatrix
117
+ );
118
+ Matrix4_default.multiplyByScale(cylinderModelMatrix, scale, cylinderModelMatrix);
119
+ const boundingVolume = scratchModelMatrixAndBV.boundingVolume;
120
+ Cartesian3_default.clone(Cartesian3_default.ZERO, boundingVolume.center);
121
+ boundingVolume.radius = Math.sqrt(2);
122
+ return scratchModelMatrixAndBV;
123
+ }
124
+ function ellipsoidModelMatrixAndBoundingVolume(ellipsoids, index) {
125
+ let ellipsoidIndex = index * packedEllipsoidLength;
126
+ const radii = Cartesian3_default.unpack(ellipsoids, ellipsoidIndex, scratchCartesian);
127
+ ellipsoidIndex += Cartesian3_default.packedLength;
128
+ const ellipsoidModelMatrix = Matrix4_default.unpack(
129
+ ellipsoids,
130
+ ellipsoidIndex,
131
+ scratchModelMatrixAndBV.modelMatrix
132
+ );
133
+ Matrix4_default.multiplyByScale(ellipsoidModelMatrix, radii, ellipsoidModelMatrix);
134
+ const boundingVolume = scratchModelMatrixAndBV.boundingVolume;
135
+ Cartesian3_default.clone(Cartesian3_default.ZERO, boundingVolume.center);
136
+ boundingVolume.radius = 1;
137
+ return scratchModelMatrixAndBV;
138
+ }
139
+ function sphereModelMatrixAndBoundingVolume(spheres, index) {
140
+ let sphereIndex = index * packedSphereLength;
141
+ const sphereRadius = spheres[sphereIndex++];
142
+ const sphereTranslation = Cartesian3_default.unpack(
143
+ spheres,
144
+ sphereIndex,
145
+ scratchCartesian
146
+ );
147
+ const sphereModelMatrix = Matrix4_default.fromTranslation(
148
+ sphereTranslation,
149
+ scratchModelMatrixAndBV.modelMatrix
150
+ );
151
+ Matrix4_default.multiplyByUniformScale(
152
+ sphereModelMatrix,
153
+ sphereRadius,
154
+ sphereModelMatrix
155
+ );
156
+ const boundingVolume = scratchModelMatrixAndBV.boundingVolume;
157
+ Cartesian3_default.clone(Cartesian3_default.ZERO, boundingVolume.center);
158
+ boundingVolume.radius = 1;
159
+ return scratchModelMatrixAndBV;
160
+ }
161
+ var scratchPosition = new Cartesian3_default();
162
+ function createPrimitive(options, primitive, primitiveBatchIds, geometry, getModelMatrixAndBoundingVolume) {
163
+ if (!defined_default(primitive)) {
164
+ return;
165
+ }
166
+ const numberOfPrimitives = primitiveBatchIds.length;
167
+ const geometryPositions = geometry.attributes.position.values;
168
+ const geometryIndices = geometry.indices;
169
+ const positions = options.positions;
170
+ const vertexBatchIds = options.vertexBatchIds;
171
+ const indices = options.indices;
172
+ const batchIds = options.batchIds;
173
+ const batchTableColors = options.batchTableColors;
174
+ const batchedIndices = options.batchedIndices;
175
+ const indexOffsets = options.indexOffsets;
176
+ const indexCounts = options.indexCounts;
177
+ const boundingVolumes = options.boundingVolumes;
178
+ const modelMatrix = options.modelMatrix;
179
+ const center = options.center;
180
+ let positionOffset = options.positionOffset;
181
+ let batchIdIndex = options.batchIdIndex;
182
+ let indexOffset = options.indexOffset;
183
+ const batchedIndicesOffset = options.batchedIndicesOffset;
184
+ for (let i = 0; i < numberOfPrimitives; ++i) {
185
+ const primitiveModelMatrixAndBV = getModelMatrixAndBoundingVolume(
186
+ primitive,
187
+ i
188
+ );
189
+ const primitiveModelMatrix = primitiveModelMatrixAndBV.modelMatrix;
190
+ Matrix4_default.multiply(modelMatrix, primitiveModelMatrix, primitiveModelMatrix);
191
+ const batchId = primitiveBatchIds[i];
192
+ const positionsLength = geometryPositions.length;
193
+ for (let j = 0; j < positionsLength; j += 3) {
194
+ const position = Cartesian3_default.unpack(geometryPositions, j, scratchPosition);
195
+ Matrix4_default.multiplyByPoint(primitiveModelMatrix, position, position);
196
+ Cartesian3_default.subtract(position, center, position);
197
+ Cartesian3_default.pack(position, positions, positionOffset * 3 + j);
198
+ vertexBatchIds[batchIdIndex++] = batchId;
199
+ }
200
+ const indicesLength = geometryIndices.length;
201
+ for (let k = 0; k < indicesLength; ++k) {
202
+ indices[indexOffset + k] = geometryIndices[k] + positionOffset;
203
+ }
204
+ const offset = i + batchedIndicesOffset;
205
+ batchedIndices[offset] = new Vector3DTileBatch_default({
206
+ offset: indexOffset,
207
+ count: indicesLength,
208
+ color: Color_default.fromRgba(batchTableColors[batchId]),
209
+ batchIds: [batchId]
210
+ });
211
+ batchIds[offset] = batchId;
212
+ indexOffsets[offset] = indexOffset;
213
+ indexCounts[offset] = indicesLength;
214
+ boundingVolumes[offset] = BoundingSphere_default.transform(
215
+ primitiveModelMatrixAndBV.boundingVolume,
216
+ primitiveModelMatrix
217
+ );
218
+ positionOffset += positionsLength / 3;
219
+ indexOffset += indicesLength;
220
+ }
221
+ options.positionOffset = positionOffset;
222
+ options.batchIdIndex = batchIdIndex;
223
+ options.indexOffset = indexOffset;
224
+ options.batchedIndicesOffset += numberOfPrimitives;
225
+ }
226
+ var scratchCenter = new Cartesian3_default();
227
+ var scratchMatrix4 = new Matrix4_default();
228
+ function unpackBuffer(buffer) {
229
+ const packedBuffer = new Float64Array(buffer);
230
+ let offset = 0;
231
+ Cartesian3_default.unpack(packedBuffer, offset, scratchCenter);
232
+ offset += Cartesian3_default.packedLength;
233
+ Matrix4_default.unpack(packedBuffer, offset, scratchMatrix4);
234
+ }
235
+ function packedBatchedIndicesLength(batchedIndices) {
236
+ const length = batchedIndices.length;
237
+ let count = 0;
238
+ for (let i = 0; i < length; ++i) {
239
+ count += Color_default.packedLength + 3 + batchedIndices[i].batchIds.length;
240
+ }
241
+ return count;
242
+ }
243
+ function packBuffer(indicesBytesPerElement, batchedIndices, boundingVolumes) {
244
+ const numBVs = boundingVolumes.length;
245
+ const length = 1 + 1 + numBVs * BoundingSphere_default.packedLength + 1 + packedBatchedIndicesLength(batchedIndices);
246
+ const packedBuffer = new Float64Array(length);
247
+ let offset = 0;
248
+ packedBuffer[offset++] = indicesBytesPerElement;
249
+ packedBuffer[offset++] = numBVs;
250
+ for (let i = 0; i < numBVs; ++i) {
251
+ BoundingSphere_default.pack(boundingVolumes[i], packedBuffer, offset);
252
+ offset += BoundingSphere_default.packedLength;
253
+ }
254
+ const indicesLength = batchedIndices.length;
255
+ packedBuffer[offset++] = indicesLength;
256
+ for (let j = 0; j < indicesLength; ++j) {
257
+ const batchedIndex = batchedIndices[j];
258
+ Color_default.pack(batchedIndex.color, packedBuffer, offset);
259
+ offset += Color_default.packedLength;
260
+ packedBuffer[offset++] = batchedIndex.offset;
261
+ packedBuffer[offset++] = batchedIndex.count;
262
+ const batchIds = batchedIndex.batchIds;
263
+ const batchIdsLength = batchIds.length;
264
+ packedBuffer[offset++] = batchIdsLength;
265
+ for (let k = 0; k < batchIdsLength; ++k) {
266
+ packedBuffer[offset++] = batchIds[k];
267
+ }
268
+ }
269
+ return packedBuffer;
270
+ }
271
+ function createVectorTileGeometries(parameters, transferableObjects) {
272
+ const boxes = defined_default(parameters.boxes) ? new Float32Array(parameters.boxes) : void 0;
273
+ const boxBatchIds = defined_default(parameters.boxBatchIds) ? new Uint16Array(parameters.boxBatchIds) : void 0;
274
+ const cylinders = defined_default(parameters.cylinders) ? new Float32Array(parameters.cylinders) : void 0;
275
+ const cylinderBatchIds = defined_default(parameters.cylinderBatchIds) ? new Uint16Array(parameters.cylinderBatchIds) : void 0;
276
+ const ellipsoids = defined_default(parameters.ellipsoids) ? new Float32Array(parameters.ellipsoids) : void 0;
277
+ const ellipsoidBatchIds = defined_default(parameters.ellipsoidBatchIds) ? new Uint16Array(parameters.ellipsoidBatchIds) : void 0;
278
+ const spheres = defined_default(parameters.spheres) ? new Float32Array(parameters.spheres) : void 0;
279
+ const sphereBatchIds = defined_default(parameters.sphereBatchIds) ? new Uint16Array(parameters.sphereBatchIds) : void 0;
280
+ const numberOfBoxes = defined_default(boxes) ? boxBatchIds.length : 0;
281
+ const numberOfCylinders = defined_default(cylinders) ? cylinderBatchIds.length : 0;
282
+ const numberOfEllipsoids = defined_default(ellipsoids) ? ellipsoidBatchIds.length : 0;
283
+ const numberOfSpheres = defined_default(spheres) ? sphereBatchIds.length : 0;
284
+ const boxGeometry = BoxGeometry_default.getUnitBox();
285
+ const cylinderGeometry = CylinderGeometry_default.getUnitCylinder();
286
+ const ellipsoidGeometry = EllipsoidGeometry_default.getUnitEllipsoid();
287
+ const boxPositions = boxGeometry.attributes.position.values;
288
+ const cylinderPositions = cylinderGeometry.attributes.position.values;
289
+ const ellipsoidPositions = ellipsoidGeometry.attributes.position.values;
290
+ let numberOfPositions = boxPositions.length * numberOfBoxes;
291
+ numberOfPositions += cylinderPositions.length * numberOfCylinders;
292
+ numberOfPositions += ellipsoidPositions.length * (numberOfEllipsoids + numberOfSpheres);
293
+ const boxIndices = boxGeometry.indices;
294
+ const cylinderIndices = cylinderGeometry.indices;
295
+ const ellipsoidIndices = ellipsoidGeometry.indices;
296
+ let numberOfIndices = boxIndices.length * numberOfBoxes;
297
+ numberOfIndices += cylinderIndices.length * numberOfCylinders;
298
+ numberOfIndices += ellipsoidIndices.length * (numberOfEllipsoids + numberOfSpheres);
299
+ const positions = new Float32Array(numberOfPositions);
300
+ const vertexBatchIds = new Uint16Array(numberOfPositions / 3);
301
+ const indices = IndexDatatype_default.createTypedArray(
302
+ numberOfPositions / 3,
303
+ numberOfIndices
304
+ );
305
+ const numberOfGeometries = numberOfBoxes + numberOfCylinders + numberOfEllipsoids + numberOfSpheres;
306
+ const batchIds = new Uint16Array(numberOfGeometries);
307
+ const batchedIndices = new Array(numberOfGeometries);
308
+ const indexOffsets = new Uint32Array(numberOfGeometries);
309
+ const indexCounts = new Uint32Array(numberOfGeometries);
310
+ const boundingVolumes = new Array(numberOfGeometries);
311
+ unpackBuffer(parameters.packedBuffer);
312
+ const options = {
313
+ batchTableColors: new Uint32Array(parameters.batchTableColors),
314
+ positions,
315
+ vertexBatchIds,
316
+ indices,
317
+ batchIds,
318
+ batchedIndices,
319
+ indexOffsets,
320
+ indexCounts,
321
+ boundingVolumes,
322
+ positionOffset: 0,
323
+ batchIdIndex: 0,
324
+ indexOffset: 0,
325
+ batchedIndicesOffset: 0,
326
+ modelMatrix: scratchMatrix4,
327
+ center: scratchCenter
328
+ };
329
+ createPrimitive(
330
+ options,
331
+ boxes,
332
+ boxBatchIds,
333
+ boxGeometry,
334
+ boxModelMatrixAndBoundingVolume
335
+ );
336
+ createPrimitive(
337
+ options,
338
+ cylinders,
339
+ cylinderBatchIds,
340
+ cylinderGeometry,
341
+ cylinderModelMatrixAndBoundingVolume
342
+ );
343
+ createPrimitive(
344
+ options,
345
+ ellipsoids,
346
+ ellipsoidBatchIds,
347
+ ellipsoidGeometry,
348
+ ellipsoidModelMatrixAndBoundingVolume
349
+ );
350
+ createPrimitive(
351
+ options,
352
+ spheres,
353
+ sphereBatchIds,
354
+ ellipsoidGeometry,
355
+ sphereModelMatrixAndBoundingVolume
356
+ );
357
+ const packedBuffer = packBuffer(
358
+ indices.BYTES_PER_ELEMENT,
359
+ batchedIndices,
360
+ boundingVolumes
361
+ );
362
+ transferableObjects.push(
363
+ positions.buffer,
364
+ vertexBatchIds.buffer,
365
+ indices.buffer
366
+ );
367
+ transferableObjects.push(
368
+ batchIds.buffer,
369
+ indexOffsets.buffer,
370
+ indexCounts.buffer
371
+ );
372
+ transferableObjects.push(packedBuffer.buffer);
373
+ return {
374
+ positions: positions.buffer,
375
+ vertexBatchIds: vertexBatchIds.buffer,
376
+ indices: indices.buffer,
377
+ indexOffsets: indexOffsets.buffer,
378
+ indexCounts: indexCounts.buffer,
379
+ batchIds: batchIds.buffer,
380
+ packedBuffer: packedBuffer.buffer
381
+ };
382
+ }
383
+ var createVectorTileGeometries_default = createTaskProcessorWorker_default(createVectorTileGeometries);
384
+ export {
385
+ createVectorTileGeometries_default as default
386
+ };
@@ -0,0 +1,112 @@
1
+ /**
2
+ * @license
3
+ * Cesium - https://github.com/CesiumGS/cesium
4
+ * Version 1.113
5
+ *
6
+ * Copyright 2011-2022 Cesium Contributors
7
+ *
8
+ * Licensed under the Apache License, Version 2.0 (the "License");
9
+ * you may not use this file except in compliance with the License.
10
+ * You may obtain a copy of the License at
11
+ *
12
+ * http://www.apache.org/licenses/LICENSE-2.0
13
+ *
14
+ * Unless required by applicable law or agreed to in writing, software
15
+ * distributed under the License is distributed on an "AS IS" BASIS,
16
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
17
+ * See the License for the specific language governing permissions and
18
+ * limitations under the License.
19
+ *
20
+ * Columbus View (Pat. Pend.)
21
+ *
22
+ * Portions licensed separately.
23
+ * See https://github.com/CesiumGS/cesium/blob/main/LICENSE.md for full licensing details.
24
+ */
25
+
26
+ import {
27
+ createTaskProcessorWorker_default
28
+ } from "./chunk-MW3CJYLX.js";
29
+ import {
30
+ AttributeCompression_default
31
+ } from "./chunk-5SK36PU4.js";
32
+ import {
33
+ Rectangle_default
34
+ } from "./chunk-3PW6ZBN4.js";
35
+ import "./chunk-ARPTYYKS.js";
36
+ import {
37
+ Cartesian3_default,
38
+ Cartographic_default,
39
+ Ellipsoid_default
40
+ } from "./chunk-LGJUI2CE.js";
41
+ import {
42
+ Math_default
43
+ } from "./chunk-BP467WX3.js";
44
+ import "./chunk-SV7DDPAC.js";
45
+ import "./chunk-RIDPF7PO.js";
46
+ import "./chunk-CWJQGBWT.js";
47
+ import "./chunk-5HLGKKG3.js";
48
+ import "./chunk-YBKFS53K.js";
49
+
50
+ // packages/engine/Source/Workers/createVectorTilePoints.js
51
+ var maxShort = 32767;
52
+ var scratchBVCartographic = new Cartographic_default();
53
+ var scratchEncodedPosition = new Cartesian3_default();
54
+ var scratchRectangle = new Rectangle_default();
55
+ var scratchEllipsoid = new Ellipsoid_default();
56
+ var scratchMinMaxHeights = {
57
+ min: void 0,
58
+ max: void 0
59
+ };
60
+ function unpackBuffer(packedBuffer) {
61
+ packedBuffer = new Float64Array(packedBuffer);
62
+ let offset = 0;
63
+ scratchMinMaxHeights.min = packedBuffer[offset++];
64
+ scratchMinMaxHeights.max = packedBuffer[offset++];
65
+ Rectangle_default.unpack(packedBuffer, offset, scratchRectangle);
66
+ offset += Rectangle_default.packedLength;
67
+ Ellipsoid_default.unpack(packedBuffer, offset, scratchEllipsoid);
68
+ }
69
+ function createVectorTilePoints(parameters, transferableObjects) {
70
+ const positions = new Uint16Array(parameters.positions);
71
+ unpackBuffer(parameters.packedBuffer);
72
+ const rectangle = scratchRectangle;
73
+ const ellipsoid = scratchEllipsoid;
74
+ const minimumHeight = scratchMinMaxHeights.min;
75
+ const maximumHeight = scratchMinMaxHeights.max;
76
+ const positionsLength = positions.length / 3;
77
+ const uBuffer = positions.subarray(0, positionsLength);
78
+ const vBuffer = positions.subarray(positionsLength, 2 * positionsLength);
79
+ const heightBuffer = positions.subarray(
80
+ 2 * positionsLength,
81
+ 3 * positionsLength
82
+ );
83
+ AttributeCompression_default.zigZagDeltaDecode(uBuffer, vBuffer, heightBuffer);
84
+ const decoded = new Float64Array(positions.length);
85
+ for (let i = 0; i < positionsLength; ++i) {
86
+ const u = uBuffer[i];
87
+ const v = vBuffer[i];
88
+ const h = heightBuffer[i];
89
+ const lon = Math_default.lerp(rectangle.west, rectangle.east, u / maxShort);
90
+ const lat = Math_default.lerp(rectangle.south, rectangle.north, v / maxShort);
91
+ const alt = Math_default.lerp(minimumHeight, maximumHeight, h / maxShort);
92
+ const cartographic = Cartographic_default.fromRadians(
93
+ lon,
94
+ lat,
95
+ alt,
96
+ scratchBVCartographic
97
+ );
98
+ const decodedPosition = ellipsoid.cartographicToCartesian(
99
+ cartographic,
100
+ scratchEncodedPosition
101
+ );
102
+ Cartesian3_default.pack(decodedPosition, decoded, i * 3);
103
+ }
104
+ transferableObjects.push(decoded.buffer);
105
+ return {
106
+ positions: decoded.buffer
107
+ };
108
+ }
109
+ var createVectorTilePoints_default = createTaskProcessorWorker_default(createVectorTilePoints);
110
+ export {
111
+ createVectorTilePoints_default as default
112
+ };