@pggis/pg-sdk 3.2.9
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +152 -0
- package/dist/index.cjs +43 -0
- package/dist/pggis.min.css +1 -0
- package/dist/pggis.min.js +42 -0
- package/dist/resources/Assets/IAU2006_XYS/IAU2006_XYS_0.json +1 -0
- package/dist/resources/Assets/IAU2006_XYS/IAU2006_XYS_1.json +1 -0
- package/dist/resources/Assets/IAU2006_XYS/IAU2006_XYS_10.json +1 -0
- package/dist/resources/Assets/IAU2006_XYS/IAU2006_XYS_11.json +1 -0
- package/dist/resources/Assets/IAU2006_XYS/IAU2006_XYS_12.json +1 -0
- package/dist/resources/Assets/IAU2006_XYS/IAU2006_XYS_13.json +1 -0
- package/dist/resources/Assets/IAU2006_XYS/IAU2006_XYS_14.json +1 -0
- package/dist/resources/Assets/IAU2006_XYS/IAU2006_XYS_15.json +1 -0
- package/dist/resources/Assets/IAU2006_XYS/IAU2006_XYS_16.json +1 -0
- package/dist/resources/Assets/IAU2006_XYS/IAU2006_XYS_17.json +1 -0
- package/dist/resources/Assets/IAU2006_XYS/IAU2006_XYS_18.json +1 -0
- package/dist/resources/Assets/IAU2006_XYS/IAU2006_XYS_19.json +1 -0
- package/dist/resources/Assets/IAU2006_XYS/IAU2006_XYS_2.json +1 -0
- package/dist/resources/Assets/IAU2006_XYS/IAU2006_XYS_20.json +1 -0
- package/dist/resources/Assets/IAU2006_XYS/IAU2006_XYS_21.json +1 -0
- package/dist/resources/Assets/IAU2006_XYS/IAU2006_XYS_22.json +1 -0
- package/dist/resources/Assets/IAU2006_XYS/IAU2006_XYS_23.json +1 -0
- package/dist/resources/Assets/IAU2006_XYS/IAU2006_XYS_24.json +1 -0
- package/dist/resources/Assets/IAU2006_XYS/IAU2006_XYS_25.json +1 -0
- package/dist/resources/Assets/IAU2006_XYS/IAU2006_XYS_26.json +1 -0
- package/dist/resources/Assets/IAU2006_XYS/IAU2006_XYS_27.json +1 -0
- package/dist/resources/Assets/IAU2006_XYS/IAU2006_XYS_3.json +1 -0
- package/dist/resources/Assets/IAU2006_XYS/IAU2006_XYS_4.json +1 -0
- package/dist/resources/Assets/IAU2006_XYS/IAU2006_XYS_5.json +1 -0
- package/dist/resources/Assets/IAU2006_XYS/IAU2006_XYS_6.json +1 -0
- package/dist/resources/Assets/IAU2006_XYS/IAU2006_XYS_7.json +1 -0
- package/dist/resources/Assets/IAU2006_XYS/IAU2006_XYS_8.json +1 -0
- package/dist/resources/Assets/IAU2006_XYS/IAU2006_XYS_9.json +1 -0
- package/dist/resources/Assets/Images/bing_maps_credit.png +0 -0
- package/dist/resources/Assets/Images/cesium_credit.png +0 -0
- package/dist/resources/Assets/Images/google_earth_credit.png +0 -0
- package/dist/resources/Assets/Images/ion-credit.png +0 -0
- package/dist/resources/Assets/Textures/LensFlare/DirtMask.jpg +0 -0
- package/dist/resources/Assets/Textures/LensFlare/StarBurst.jpg +0 -0
- package/dist/resources/Assets/Textures/NaturalEarthII/0/0/0.jpg +0 -0
- package/dist/resources/Assets/Textures/NaturalEarthII/0/1/0.jpg +0 -0
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- package/dist/resources/Assets/Textures/NaturalEarthII/tilemapresource.xml +14 -0
- package/dist/resources/Assets/Textures/SkyBox/tycho2t3_80_mx.jpg +0 -0
- package/dist/resources/Assets/Textures/SkyBox/tycho2t3_80_my.jpg +0 -0
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- package/dist/resources/Assets/Textures/maki/airfield.png +0 -0
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- package/dist/resources/Assets/Textures/maki/america-football.png +0 -0
- package/dist/resources/Assets/Textures/maki/art-gallery.png +0 -0
- package/dist/resources/Assets/Textures/maki/bakery.png +0 -0
- package/dist/resources/Assets/Textures/maki/bank.png +0 -0
- package/dist/resources/Assets/Textures/maki/bar.png +0 -0
- package/dist/resources/Assets/Textures/maki/baseball.png +0 -0
- package/dist/resources/Assets/Textures/maki/basketball.png +0 -0
- package/dist/resources/Assets/Textures/maki/beer.png +0 -0
- package/dist/resources/Assets/Textures/maki/bicycle.png +0 -0
- package/dist/resources/Assets/Textures/maki/building.png +0 -0
- package/dist/resources/Assets/Textures/maki/bus.png +0 -0
- package/dist/resources/Assets/Textures/maki/cafe.png +0 -0
- package/dist/resources/Assets/Textures/maki/camera.png +0 -0
- package/dist/resources/Assets/Textures/maki/campsite.png +0 -0
- package/dist/resources/Assets/Textures/maki/car.png +0 -0
- package/dist/resources/Assets/Textures/maki/cemetery.png +0 -0
- package/dist/resources/Assets/Textures/maki/cesium.png +0 -0
- package/dist/resources/Assets/Textures/maki/chemist.png +0 -0
- package/dist/resources/Assets/Textures/maki/cinema.png +0 -0
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- package/dist/resources/Assets/Textures/maki/circle.png +0 -0
- package/dist/resources/Assets/Textures/maki/city.png +0 -0
- package/dist/resources/Assets/Textures/maki/clothing-store.png +0 -0
- package/dist/resources/Assets/Textures/maki/college.png +0 -0
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- package/dist/resources/Assets/Textures/maki/dog-park.png +0 -0
- package/dist/resources/Assets/Textures/maki/embassy.png +0 -0
- package/dist/resources/Assets/Textures/maki/emergency-telephone.png +0 -0
- package/dist/resources/Assets/Textures/maki/entrance.png +0 -0
- package/dist/resources/Assets/Textures/maki/farm.png +0 -0
- package/dist/resources/Assets/Textures/maki/fast-food.png +0 -0
- package/dist/resources/Assets/Textures/maki/ferry.png +0 -0
- package/dist/resources/Assets/Textures/maki/fire-station.png +0 -0
- package/dist/resources/Assets/Textures/maki/fuel.png +0 -0
- package/dist/resources/Assets/Textures/maki/garden.png +0 -0
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- package/dist/resources/Assets/Textures/maki/oil-well.png +0 -0
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- package/dist/resources/Workers/createRectangleOutlineGeometry.js +478 -0
- package/dist/resources/Workers/createSimplePolylineGeometry.js +399 -0
- package/dist/resources/Workers/createSphereGeometry.js +117 -0
- package/dist/resources/Workers/createSphereOutlineGeometry.js +117 -0
- package/dist/resources/Workers/createTaskProcessorWorker.js +32 -0
- package/dist/resources/Workers/createVectorTileClampedPolylines.js +492 -0
- package/dist/resources/Workers/createVectorTileGeometries.js +386 -0
- package/dist/resources/Workers/createVectorTilePoints.js +112 -0
- package/dist/resources/Workers/createVectorTilePolygons.js +384 -0
- package/dist/resources/Workers/createVectorTilePolylines.js +262 -0
- package/dist/resources/Workers/createVerticesFromGoogleEarthEnterpriseBuffer.js +568 -0
- package/dist/resources/Workers/createVerticesFromHeightmap.js +2277 -0
- package/dist/resources/Workers/createVerticesFromQuantizedTerrainMesh.js +745 -0
- package/dist/resources/Workers/createWallGeometry.js +489 -0
- package/dist/resources/Workers/createWallOutlineGeometry.js +337 -0
- package/dist/resources/Workers/decodeDraco.js +369 -0
- package/dist/resources/Workers/decodeGoogleEarthEnterprisePacket.js +2650 -0
- package/dist/resources/Workers/decodeI3S.js +835 -0
- package/dist/resources/Workers/transcodeKTX2.js +3425 -0
- package/dist/resources/Workers/transferTypedArrayTest.js +41 -0
- package/dist/resources/Workers/upsampleQuantizedTerrainMesh.js +818 -0
- package/package.json +81 -0
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/**
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* @license
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* Cesium - https://github.com/CesiumGS/cesium
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* Version 1.113
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*
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* Copyright 2011-2022 Cesium Contributors
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*
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* Columbus View (Pat. Pend.)
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*
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* Portions licensed separately.
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* See https://github.com/CesiumGS/cesium/blob/main/LICENSE.md for full licensing details.
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*/
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import {
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RectangleGeometryLibrary_default
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} from "./chunk-RH4N2ONY.js";
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import {
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GeometryInstance_default
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} from "./chunk-Y4OJ4B23.js";
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import {
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GeometryPipeline_default
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} from "./chunk-52VSIKEA.js";
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import "./chunk-5SK36PU4.js";
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import "./chunk-JGG36SQV.js";
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import {
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GeometryOffsetAttribute_default
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} from "./chunk-MN34FIF5.js";
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import {
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VertexFormat_default
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} from "./chunk-ZQRZBHYI.js";
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import {
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PolygonPipeline_default
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} from "./chunk-BUZDZBUH.js";
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import "./chunk-R4OZKBXH.js";
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import "./chunk-5IRLXUTA.js";
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import "./chunk-LGL4P5KL.js";
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import {
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IndexDatatype_default
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} from "./chunk-LX6XV4DK.js";
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import {
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GeometryAttributes_default
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} from "./chunk-PIXK6KHB.js";
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import {
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GeometryAttribute_default,
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Geometry_default,
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PrimitiveType_default
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} from "./chunk-R3HUGXBH.js";
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import {
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BoundingSphere_default,
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Quaternion_default
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} from "./chunk-HOT2SNXP.js";
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import "./chunk-4KP73B43.js";
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import {
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Matrix2_default,
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Rectangle_default
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} from "./chunk-3PW6ZBN4.js";
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import {
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ComponentDatatype_default
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} from "./chunk-ARPTYYKS.js";
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import {
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Cartesian2_default,
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Cartesian3_default,
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Cartographic_default,
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Ellipsoid_default,
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Matrix3_default
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} from "./chunk-LGJUI2CE.js";
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import {
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Math_default
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} from "./chunk-BP467WX3.js";
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import "./chunk-SV7DDPAC.js";
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import "./chunk-RIDPF7PO.js";
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import {
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defaultValue_default
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} from "./chunk-CWJQGBWT.js";
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import {
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Check_default,
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DeveloperError_default
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import {
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defined_default
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// packages/engine/Source/Core/RectangleGeometry.js
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var positionScratch = new Cartesian3_default();
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var normalScratch = new Cartesian3_default();
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var tangentScratch = new Cartesian3_default();
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var bitangentScratch = new Cartesian3_default();
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var rectangleScratch = new Rectangle_default();
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var stScratch = new Cartesian2_default();
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var bottomBoundingSphere = new BoundingSphere_default();
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var topBoundingSphere = new BoundingSphere_default();
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function createAttributes(vertexFormat, attributes) {
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const geo = new Geometry_default({
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attributes: new GeometryAttributes_default(),
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primitiveType: PrimitiveType_default.TRIANGLES
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});
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geo.attributes.position = new GeometryAttribute_default({
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componentDatatype: ComponentDatatype_default.DOUBLE,
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componentsPerAttribute: 3,
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values: attributes.positions
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});
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if (vertexFormat.normal) {
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geo.attributes.normal = new GeometryAttribute_default({
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componentDatatype: ComponentDatatype_default.FLOAT,
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componentsPerAttribute: 3,
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values: attributes.normals
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});
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}
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geo.attributes.tangent = new GeometryAttribute_default({
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componentDatatype: ComponentDatatype_default.FLOAT,
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componentsPerAttribute: 3,
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values: attributes.tangents
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});
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}
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if (vertexFormat.bitangent) {
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geo.attributes.bitangent = new GeometryAttribute_default({
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componentDatatype: ComponentDatatype_default.FLOAT,
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componentsPerAttribute: 3,
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values: attributes.bitangents
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});
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}
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return geo;
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}
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function calculateAttributes(positions, vertexFormat, ellipsoid, tangentRotationMatrix) {
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const length = positions.length;
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const normals = vertexFormat.normal ? new Float32Array(length) : void 0;
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const tangents = vertexFormat.tangent ? new Float32Array(length) : void 0;
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const bitangents = vertexFormat.bitangent ? new Float32Array(length) : void 0;
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let attrIndex = 0;
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const bitangent = bitangentScratch;
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const tangent = tangentScratch;
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let normal = normalScratch;
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if (vertexFormat.normal || vertexFormat.tangent || vertexFormat.bitangent) {
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for (let i = 0; i < length; i += 3) {
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const p = Cartesian3_default.fromArray(positions, i, positionScratch);
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const attrIndex1 = attrIndex + 1;
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const attrIndex2 = attrIndex + 2;
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normal = ellipsoid.geodeticSurfaceNormal(p, normal);
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if (vertexFormat.tangent || vertexFormat.bitangent) {
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Cartesian3_default.cross(Cartesian3_default.UNIT_Z, normal, tangent);
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Matrix3_default.multiplyByVector(tangentRotationMatrix, tangent, tangent);
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Cartesian3_default.normalize(tangent, tangent);
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if (vertexFormat.bitangent) {
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Cartesian3_default.normalize(
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Cartesian3_default.cross(normal, tangent, bitangent),
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bitangent
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);
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}
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}
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if (vertexFormat.normal) {
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normals[attrIndex] = normal.x;
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normals[attrIndex1] = normal.y;
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normals[attrIndex2] = normal.z;
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}
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if (vertexFormat.tangent) {
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tangents[attrIndex] = tangent.x;
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tangents[attrIndex1] = tangent.y;
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tangents[attrIndex2] = tangent.z;
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}
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if (vertexFormat.bitangent) {
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bitangents[attrIndex] = bitangent.x;
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bitangents[attrIndex1] = bitangent.y;
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bitangents[attrIndex2] = bitangent.z;
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}
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attrIndex += 3;
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}
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}
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return createAttributes(vertexFormat, {
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positions,
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normals,
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tangents,
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bitangents
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});
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}
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var v1Scratch = new Cartesian3_default();
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var v2Scratch = new Cartesian3_default();
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function calculateAttributesWall(positions, vertexFormat, ellipsoid) {
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const length = positions.length;
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const normals = vertexFormat.normal ? new Float32Array(length) : void 0;
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const tangents = vertexFormat.tangent ? new Float32Array(length) : void 0;
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const bitangents = vertexFormat.bitangent ? new Float32Array(length) : void 0;
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let normalIndex = 0;
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let tangentIndex = 0;
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let bitangentIndex = 0;
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let recomputeNormal = true;
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let bitangent = bitangentScratch;
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let tangent = tangentScratch;
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let normal = normalScratch;
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if (vertexFormat.normal || vertexFormat.tangent || vertexFormat.bitangent) {
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for (let i = 0; i < length; i += 6) {
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const p = Cartesian3_default.fromArray(positions, i, positionScratch);
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const p1 = Cartesian3_default.fromArray(positions, (i + 6) % length, v1Scratch);
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if (recomputeNormal) {
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const p2 = Cartesian3_default.fromArray(positions, (i + 3) % length, v2Scratch);
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Cartesian3_default.subtract(p1, p, p1);
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Cartesian3_default.subtract(p2, p, p2);
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normal = Cartesian3_default.normalize(Cartesian3_default.cross(p2, p1, normal), normal);
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recomputeNormal = false;
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}
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if (Cartesian3_default.equalsEpsilon(p1, p, Math_default.EPSILON10)) {
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recomputeNormal = true;
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}
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if (vertexFormat.tangent || vertexFormat.bitangent) {
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bitangent = ellipsoid.geodeticSurfaceNormal(p, bitangent);
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if (vertexFormat.tangent) {
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tangent = Cartesian3_default.normalize(
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Cartesian3_default.cross(bitangent, normal, tangent),
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tangent
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);
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}
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}
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if (vertexFormat.normal) {
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normals[normalIndex++] = normal.x;
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normals[normalIndex++] = normal.y;
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normals[normalIndex++] = normal.z;
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normals[normalIndex++] = normal.x;
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normals[normalIndex++] = normal.y;
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normals[normalIndex++] = normal.z;
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}
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if (vertexFormat.tangent) {
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tangents[tangentIndex++] = tangent.x;
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tangents[tangentIndex++] = tangent.y;
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tangents[tangentIndex++] = tangent.z;
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tangents[tangentIndex++] = tangent.x;
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tangents[tangentIndex++] = tangent.y;
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tangents[tangentIndex++] = tangent.z;
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}
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if (vertexFormat.bitangent) {
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bitangents[bitangentIndex++] = bitangent.x;
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bitangents[bitangentIndex++] = bitangent.y;
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bitangents[bitangentIndex++] = bitangent.z;
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bitangents[bitangentIndex++] = bitangent.x;
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bitangents[bitangentIndex++] = bitangent.y;
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bitangents[bitangentIndex++] = bitangent.z;
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}
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}
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}
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return createAttributes(vertexFormat, {
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positions,
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normals,
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tangents,
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bitangents
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});
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}
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function constructRectangle(rectangleGeometry, computedOptions) {
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const vertexFormat = rectangleGeometry._vertexFormat;
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const ellipsoid = rectangleGeometry._ellipsoid;
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const height = computedOptions.height;
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const width = computedOptions.width;
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const northCap = computedOptions.northCap;
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const southCap = computedOptions.southCap;
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let rowStart = 0;
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let rowEnd = height;
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let rowHeight = height;
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let size = 0;
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if (northCap) {
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rowStart = 1;
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rowHeight -= 1;
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size += 1;
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}
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if (southCap) {
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rowEnd -= 1;
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rowHeight -= 1;
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size += 1;
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}
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size += width * rowHeight;
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const positions = vertexFormat.position ? new Float64Array(size * 3) : void 0;
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const textureCoordinates = vertexFormat.st ? new Float32Array(size * 2) : void 0;
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let posIndex = 0;
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let stIndex = 0;
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const position = positionScratch;
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const st = stScratch;
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let minX = Number.MAX_VALUE;
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let minY = Number.MAX_VALUE;
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let maxX = -Number.MAX_VALUE;
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let maxY = -Number.MAX_VALUE;
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for (let row = rowStart; row < rowEnd; ++row) {
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for (let col = 0; col < width; ++col) {
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RectangleGeometryLibrary_default.computePosition(
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computedOptions,
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ellipsoid,
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vertexFormat.st,
|
|
296
|
+
row,
|
|
297
|
+
col,
|
|
298
|
+
position,
|
|
299
|
+
st
|
|
300
|
+
);
|
|
301
|
+
positions[posIndex++] = position.x;
|
|
302
|
+
positions[posIndex++] = position.y;
|
|
303
|
+
positions[posIndex++] = position.z;
|
|
304
|
+
if (vertexFormat.st) {
|
|
305
|
+
textureCoordinates[stIndex++] = st.x;
|
|
306
|
+
textureCoordinates[stIndex++] = st.y;
|
|
307
|
+
minX = Math.min(minX, st.x);
|
|
308
|
+
minY = Math.min(minY, st.y);
|
|
309
|
+
maxX = Math.max(maxX, st.x);
|
|
310
|
+
maxY = Math.max(maxY, st.y);
|
|
311
|
+
}
|
|
312
|
+
}
|
|
313
|
+
}
|
|
314
|
+
if (northCap) {
|
|
315
|
+
RectangleGeometryLibrary_default.computePosition(
|
|
316
|
+
computedOptions,
|
|
317
|
+
ellipsoid,
|
|
318
|
+
vertexFormat.st,
|
|
319
|
+
0,
|
|
320
|
+
0,
|
|
321
|
+
position,
|
|
322
|
+
st
|
|
323
|
+
);
|
|
324
|
+
positions[posIndex++] = position.x;
|
|
325
|
+
positions[posIndex++] = position.y;
|
|
326
|
+
positions[posIndex++] = position.z;
|
|
327
|
+
if (vertexFormat.st) {
|
|
328
|
+
textureCoordinates[stIndex++] = st.x;
|
|
329
|
+
textureCoordinates[stIndex++] = st.y;
|
|
330
|
+
minX = st.x;
|
|
331
|
+
minY = st.y;
|
|
332
|
+
maxX = st.x;
|
|
333
|
+
maxY = st.y;
|
|
334
|
+
}
|
|
335
|
+
}
|
|
336
|
+
if (southCap) {
|
|
337
|
+
RectangleGeometryLibrary_default.computePosition(
|
|
338
|
+
computedOptions,
|
|
339
|
+
ellipsoid,
|
|
340
|
+
vertexFormat.st,
|
|
341
|
+
height - 1,
|
|
342
|
+
0,
|
|
343
|
+
position,
|
|
344
|
+
st
|
|
345
|
+
);
|
|
346
|
+
positions[posIndex++] = position.x;
|
|
347
|
+
positions[posIndex++] = position.y;
|
|
348
|
+
positions[posIndex] = position.z;
|
|
349
|
+
if (vertexFormat.st) {
|
|
350
|
+
textureCoordinates[stIndex++] = st.x;
|
|
351
|
+
textureCoordinates[stIndex] = st.y;
|
|
352
|
+
minX = Math.min(minX, st.x);
|
|
353
|
+
minY = Math.min(minY, st.y);
|
|
354
|
+
maxX = Math.max(maxX, st.x);
|
|
355
|
+
maxY = Math.max(maxY, st.y);
|
|
356
|
+
}
|
|
357
|
+
}
|
|
358
|
+
if (vertexFormat.st && (minX < 0 || minY < 0 || maxX > 1 || maxY > 1)) {
|
|
359
|
+
for (let k = 0; k < textureCoordinates.length; k += 2) {
|
|
360
|
+
textureCoordinates[k] = (textureCoordinates[k] - minX) / (maxX - minX);
|
|
361
|
+
textureCoordinates[k + 1] = (textureCoordinates[k + 1] - minY) / (maxY - minY);
|
|
362
|
+
}
|
|
363
|
+
}
|
|
364
|
+
const geo = calculateAttributes(
|
|
365
|
+
positions,
|
|
366
|
+
vertexFormat,
|
|
367
|
+
ellipsoid,
|
|
368
|
+
computedOptions.tangentRotationMatrix
|
|
369
|
+
);
|
|
370
|
+
let indicesSize = 6 * (width - 1) * (rowHeight - 1);
|
|
371
|
+
if (northCap) {
|
|
372
|
+
indicesSize += 3 * (width - 1);
|
|
373
|
+
}
|
|
374
|
+
if (southCap) {
|
|
375
|
+
indicesSize += 3 * (width - 1);
|
|
376
|
+
}
|
|
377
|
+
const indices = IndexDatatype_default.createTypedArray(size, indicesSize);
|
|
378
|
+
let index = 0;
|
|
379
|
+
let indicesIndex = 0;
|
|
380
|
+
let i;
|
|
381
|
+
for (i = 0; i < rowHeight - 1; ++i) {
|
|
382
|
+
for (let j = 0; j < width - 1; ++j) {
|
|
383
|
+
const upperLeft = index;
|
|
384
|
+
const lowerLeft = upperLeft + width;
|
|
385
|
+
const lowerRight = lowerLeft + 1;
|
|
386
|
+
const upperRight = upperLeft + 1;
|
|
387
|
+
indices[indicesIndex++] = upperLeft;
|
|
388
|
+
indices[indicesIndex++] = lowerLeft;
|
|
389
|
+
indices[indicesIndex++] = upperRight;
|
|
390
|
+
indices[indicesIndex++] = upperRight;
|
|
391
|
+
indices[indicesIndex++] = lowerLeft;
|
|
392
|
+
indices[indicesIndex++] = lowerRight;
|
|
393
|
+
++index;
|
|
394
|
+
}
|
|
395
|
+
++index;
|
|
396
|
+
}
|
|
397
|
+
if (northCap || southCap) {
|
|
398
|
+
let northIndex = size - 1;
|
|
399
|
+
const southIndex = size - 1;
|
|
400
|
+
if (northCap && southCap) {
|
|
401
|
+
northIndex = size - 2;
|
|
402
|
+
}
|
|
403
|
+
let p1;
|
|
404
|
+
let p2;
|
|
405
|
+
index = 0;
|
|
406
|
+
if (northCap) {
|
|
407
|
+
for (i = 0; i < width - 1; i++) {
|
|
408
|
+
p1 = index;
|
|
409
|
+
p2 = p1 + 1;
|
|
410
|
+
indices[indicesIndex++] = northIndex;
|
|
411
|
+
indices[indicesIndex++] = p1;
|
|
412
|
+
indices[indicesIndex++] = p2;
|
|
413
|
+
++index;
|
|
414
|
+
}
|
|
415
|
+
}
|
|
416
|
+
if (southCap) {
|
|
417
|
+
index = (rowHeight - 1) * width;
|
|
418
|
+
for (i = 0; i < width - 1; i++) {
|
|
419
|
+
p1 = index;
|
|
420
|
+
p2 = p1 + 1;
|
|
421
|
+
indices[indicesIndex++] = p1;
|
|
422
|
+
indices[indicesIndex++] = southIndex;
|
|
423
|
+
indices[indicesIndex++] = p2;
|
|
424
|
+
++index;
|
|
425
|
+
}
|
|
426
|
+
}
|
|
427
|
+
}
|
|
428
|
+
geo.indices = indices;
|
|
429
|
+
if (vertexFormat.st) {
|
|
430
|
+
geo.attributes.st = new GeometryAttribute_default({
|
|
431
|
+
componentDatatype: ComponentDatatype_default.FLOAT,
|
|
432
|
+
componentsPerAttribute: 2,
|
|
433
|
+
values: textureCoordinates
|
|
434
|
+
});
|
|
435
|
+
}
|
|
436
|
+
return geo;
|
|
437
|
+
}
|
|
438
|
+
function addWallPositions(wallPositions, posIndex, i, topPositions, bottomPositions) {
|
|
439
|
+
wallPositions[posIndex++] = topPositions[i];
|
|
440
|
+
wallPositions[posIndex++] = topPositions[i + 1];
|
|
441
|
+
wallPositions[posIndex++] = topPositions[i + 2];
|
|
442
|
+
wallPositions[posIndex++] = bottomPositions[i];
|
|
443
|
+
wallPositions[posIndex++] = bottomPositions[i + 1];
|
|
444
|
+
wallPositions[posIndex] = bottomPositions[i + 2];
|
|
445
|
+
return wallPositions;
|
|
446
|
+
}
|
|
447
|
+
function addWallTextureCoordinates(wallTextures, stIndex, i, st) {
|
|
448
|
+
wallTextures[stIndex++] = st[i];
|
|
449
|
+
wallTextures[stIndex++] = st[i + 1];
|
|
450
|
+
wallTextures[stIndex++] = st[i];
|
|
451
|
+
wallTextures[stIndex] = st[i + 1];
|
|
452
|
+
return wallTextures;
|
|
453
|
+
}
|
|
454
|
+
var scratchVertexFormat = new VertexFormat_default();
|
|
455
|
+
function constructExtrudedRectangle(rectangleGeometry, computedOptions) {
|
|
456
|
+
const shadowVolume = rectangleGeometry._shadowVolume;
|
|
457
|
+
const offsetAttributeValue = rectangleGeometry._offsetAttribute;
|
|
458
|
+
const vertexFormat = rectangleGeometry._vertexFormat;
|
|
459
|
+
const minHeight = rectangleGeometry._extrudedHeight;
|
|
460
|
+
const maxHeight = rectangleGeometry._surfaceHeight;
|
|
461
|
+
const ellipsoid = rectangleGeometry._ellipsoid;
|
|
462
|
+
const height = computedOptions.height;
|
|
463
|
+
const width = computedOptions.width;
|
|
464
|
+
let i;
|
|
465
|
+
if (shadowVolume) {
|
|
466
|
+
const newVertexFormat = VertexFormat_default.clone(
|
|
467
|
+
vertexFormat,
|
|
468
|
+
scratchVertexFormat
|
|
469
|
+
);
|
|
470
|
+
newVertexFormat.normal = true;
|
|
471
|
+
rectangleGeometry._vertexFormat = newVertexFormat;
|
|
472
|
+
}
|
|
473
|
+
const topBottomGeo = constructRectangle(rectangleGeometry, computedOptions);
|
|
474
|
+
if (shadowVolume) {
|
|
475
|
+
rectangleGeometry._vertexFormat = vertexFormat;
|
|
476
|
+
}
|
|
477
|
+
let topPositions = PolygonPipeline_default.scaleToGeodeticHeight(
|
|
478
|
+
topBottomGeo.attributes.position.values,
|
|
479
|
+
maxHeight,
|
|
480
|
+
ellipsoid,
|
|
481
|
+
false
|
|
482
|
+
);
|
|
483
|
+
topPositions = new Float64Array(topPositions);
|
|
484
|
+
let length = topPositions.length;
|
|
485
|
+
const newLength = length * 2;
|
|
486
|
+
const positions = new Float64Array(newLength);
|
|
487
|
+
positions.set(topPositions);
|
|
488
|
+
const bottomPositions = PolygonPipeline_default.scaleToGeodeticHeight(
|
|
489
|
+
topBottomGeo.attributes.position.values,
|
|
490
|
+
minHeight,
|
|
491
|
+
ellipsoid
|
|
492
|
+
);
|
|
493
|
+
positions.set(bottomPositions, length);
|
|
494
|
+
topBottomGeo.attributes.position.values = positions;
|
|
495
|
+
const normals = vertexFormat.normal ? new Float32Array(newLength) : void 0;
|
|
496
|
+
const tangents = vertexFormat.tangent ? new Float32Array(newLength) : void 0;
|
|
497
|
+
const bitangents = vertexFormat.bitangent ? new Float32Array(newLength) : void 0;
|
|
498
|
+
const textures = vertexFormat.st ? new Float32Array(newLength / 3 * 2) : void 0;
|
|
499
|
+
let topSt;
|
|
500
|
+
let topNormals;
|
|
501
|
+
if (vertexFormat.normal) {
|
|
502
|
+
topNormals = topBottomGeo.attributes.normal.values;
|
|
503
|
+
normals.set(topNormals);
|
|
504
|
+
for (i = 0; i < length; i++) {
|
|
505
|
+
topNormals[i] = -topNormals[i];
|
|
506
|
+
}
|
|
507
|
+
normals.set(topNormals, length);
|
|
508
|
+
topBottomGeo.attributes.normal.values = normals;
|
|
509
|
+
}
|
|
510
|
+
if (shadowVolume) {
|
|
511
|
+
topNormals = topBottomGeo.attributes.normal.values;
|
|
512
|
+
if (!vertexFormat.normal) {
|
|
513
|
+
topBottomGeo.attributes.normal = void 0;
|
|
514
|
+
}
|
|
515
|
+
const extrudeNormals = new Float32Array(newLength);
|
|
516
|
+
for (i = 0; i < length; i++) {
|
|
517
|
+
topNormals[i] = -topNormals[i];
|
|
518
|
+
}
|
|
519
|
+
extrudeNormals.set(topNormals, length);
|
|
520
|
+
topBottomGeo.attributes.extrudeDirection = new GeometryAttribute_default({
|
|
521
|
+
componentDatatype: ComponentDatatype_default.FLOAT,
|
|
522
|
+
componentsPerAttribute: 3,
|
|
523
|
+
values: extrudeNormals
|
|
524
|
+
});
|
|
525
|
+
}
|
|
526
|
+
let offsetValue;
|
|
527
|
+
const hasOffsets = defined_default(offsetAttributeValue);
|
|
528
|
+
if (hasOffsets) {
|
|
529
|
+
const size = length / 3 * 2;
|
|
530
|
+
let offsetAttribute = new Uint8Array(size);
|
|
531
|
+
if (offsetAttributeValue === GeometryOffsetAttribute_default.TOP) {
|
|
532
|
+
offsetAttribute = offsetAttribute.fill(1, 0, size / 2);
|
|
533
|
+
} else {
|
|
534
|
+
offsetValue = offsetAttributeValue === GeometryOffsetAttribute_default.NONE ? 0 : 1;
|
|
535
|
+
offsetAttribute = offsetAttribute.fill(offsetValue);
|
|
536
|
+
}
|
|
537
|
+
topBottomGeo.attributes.applyOffset = new GeometryAttribute_default({
|
|
538
|
+
componentDatatype: ComponentDatatype_default.UNSIGNED_BYTE,
|
|
539
|
+
componentsPerAttribute: 1,
|
|
540
|
+
values: offsetAttribute
|
|
541
|
+
});
|
|
542
|
+
}
|
|
543
|
+
if (vertexFormat.tangent) {
|
|
544
|
+
const topTangents = topBottomGeo.attributes.tangent.values;
|
|
545
|
+
tangents.set(topTangents);
|
|
546
|
+
for (i = 0; i < length; i++) {
|
|
547
|
+
topTangents[i] = -topTangents[i];
|
|
548
|
+
}
|
|
549
|
+
tangents.set(topTangents, length);
|
|
550
|
+
topBottomGeo.attributes.tangent.values = tangents;
|
|
551
|
+
}
|
|
552
|
+
if (vertexFormat.bitangent) {
|
|
553
|
+
const topBitangents = topBottomGeo.attributes.bitangent.values;
|
|
554
|
+
bitangents.set(topBitangents);
|
|
555
|
+
bitangents.set(topBitangents, length);
|
|
556
|
+
topBottomGeo.attributes.bitangent.values = bitangents;
|
|
557
|
+
}
|
|
558
|
+
if (vertexFormat.st) {
|
|
559
|
+
topSt = topBottomGeo.attributes.st.values;
|
|
560
|
+
textures.set(topSt);
|
|
561
|
+
textures.set(topSt, length / 3 * 2);
|
|
562
|
+
topBottomGeo.attributes.st.values = textures;
|
|
563
|
+
}
|
|
564
|
+
const indices = topBottomGeo.indices;
|
|
565
|
+
const indicesLength = indices.length;
|
|
566
|
+
const posLength = length / 3;
|
|
567
|
+
const newIndices = IndexDatatype_default.createTypedArray(
|
|
568
|
+
newLength / 3,
|
|
569
|
+
indicesLength * 2
|
|
570
|
+
);
|
|
571
|
+
newIndices.set(indices);
|
|
572
|
+
for (i = 0; i < indicesLength; i += 3) {
|
|
573
|
+
newIndices[i + indicesLength] = indices[i + 2] + posLength;
|
|
574
|
+
newIndices[i + 1 + indicesLength] = indices[i + 1] + posLength;
|
|
575
|
+
newIndices[i + 2 + indicesLength] = indices[i] + posLength;
|
|
576
|
+
}
|
|
577
|
+
topBottomGeo.indices = newIndices;
|
|
578
|
+
const northCap = computedOptions.northCap;
|
|
579
|
+
const southCap = computedOptions.southCap;
|
|
580
|
+
let rowHeight = height;
|
|
581
|
+
let widthMultiplier = 2;
|
|
582
|
+
let perimeterPositions = 0;
|
|
583
|
+
let corners = 4;
|
|
584
|
+
let dupliateCorners = 4;
|
|
585
|
+
if (northCap) {
|
|
586
|
+
widthMultiplier -= 1;
|
|
587
|
+
rowHeight -= 1;
|
|
588
|
+
perimeterPositions += 1;
|
|
589
|
+
corners -= 2;
|
|
590
|
+
dupliateCorners -= 1;
|
|
591
|
+
}
|
|
592
|
+
if (southCap) {
|
|
593
|
+
widthMultiplier -= 1;
|
|
594
|
+
rowHeight -= 1;
|
|
595
|
+
perimeterPositions += 1;
|
|
596
|
+
corners -= 2;
|
|
597
|
+
dupliateCorners -= 1;
|
|
598
|
+
}
|
|
599
|
+
perimeterPositions += widthMultiplier * width + 2 * rowHeight - corners;
|
|
600
|
+
const wallCount = (perimeterPositions + dupliateCorners) * 2;
|
|
601
|
+
let wallPositions = new Float64Array(wallCount * 3);
|
|
602
|
+
const wallExtrudeNormals = shadowVolume ? new Float32Array(wallCount * 3) : void 0;
|
|
603
|
+
let wallOffsetAttribute = hasOffsets ? new Uint8Array(wallCount) : void 0;
|
|
604
|
+
let wallTextures = vertexFormat.st ? new Float32Array(wallCount * 2) : void 0;
|
|
605
|
+
const computeTopOffsets = offsetAttributeValue === GeometryOffsetAttribute_default.TOP;
|
|
606
|
+
if (hasOffsets && !computeTopOffsets) {
|
|
607
|
+
offsetValue = offsetAttributeValue === GeometryOffsetAttribute_default.ALL ? 1 : 0;
|
|
608
|
+
wallOffsetAttribute = wallOffsetAttribute.fill(offsetValue);
|
|
609
|
+
}
|
|
610
|
+
let posIndex = 0;
|
|
611
|
+
let stIndex = 0;
|
|
612
|
+
let extrudeNormalIndex = 0;
|
|
613
|
+
let wallOffsetIndex = 0;
|
|
614
|
+
const area = width * rowHeight;
|
|
615
|
+
let threeI;
|
|
616
|
+
for (i = 0; i < area; i += width) {
|
|
617
|
+
threeI = i * 3;
|
|
618
|
+
wallPositions = addWallPositions(
|
|
619
|
+
wallPositions,
|
|
620
|
+
posIndex,
|
|
621
|
+
threeI,
|
|
622
|
+
topPositions,
|
|
623
|
+
bottomPositions
|
|
624
|
+
);
|
|
625
|
+
posIndex += 6;
|
|
626
|
+
if (vertexFormat.st) {
|
|
627
|
+
wallTextures = addWallTextureCoordinates(
|
|
628
|
+
wallTextures,
|
|
629
|
+
stIndex,
|
|
630
|
+
i * 2,
|
|
631
|
+
topSt
|
|
632
|
+
);
|
|
633
|
+
stIndex += 4;
|
|
634
|
+
}
|
|
635
|
+
if (shadowVolume) {
|
|
636
|
+
extrudeNormalIndex += 3;
|
|
637
|
+
wallExtrudeNormals[extrudeNormalIndex++] = topNormals[threeI];
|
|
638
|
+
wallExtrudeNormals[extrudeNormalIndex++] = topNormals[threeI + 1];
|
|
639
|
+
wallExtrudeNormals[extrudeNormalIndex++] = topNormals[threeI + 2];
|
|
640
|
+
}
|
|
641
|
+
if (computeTopOffsets) {
|
|
642
|
+
wallOffsetAttribute[wallOffsetIndex++] = 1;
|
|
643
|
+
wallOffsetIndex += 1;
|
|
644
|
+
}
|
|
645
|
+
}
|
|
646
|
+
if (!southCap) {
|
|
647
|
+
for (i = area - width; i < area; i++) {
|
|
648
|
+
threeI = i * 3;
|
|
649
|
+
wallPositions = addWallPositions(
|
|
650
|
+
wallPositions,
|
|
651
|
+
posIndex,
|
|
652
|
+
threeI,
|
|
653
|
+
topPositions,
|
|
654
|
+
bottomPositions
|
|
655
|
+
);
|
|
656
|
+
posIndex += 6;
|
|
657
|
+
if (vertexFormat.st) {
|
|
658
|
+
wallTextures = addWallTextureCoordinates(
|
|
659
|
+
wallTextures,
|
|
660
|
+
stIndex,
|
|
661
|
+
i * 2,
|
|
662
|
+
topSt
|
|
663
|
+
);
|
|
664
|
+
stIndex += 4;
|
|
665
|
+
}
|
|
666
|
+
if (shadowVolume) {
|
|
667
|
+
extrudeNormalIndex += 3;
|
|
668
|
+
wallExtrudeNormals[extrudeNormalIndex++] = topNormals[threeI];
|
|
669
|
+
wallExtrudeNormals[extrudeNormalIndex++] = topNormals[threeI + 1];
|
|
670
|
+
wallExtrudeNormals[extrudeNormalIndex++] = topNormals[threeI + 2];
|
|
671
|
+
}
|
|
672
|
+
if (computeTopOffsets) {
|
|
673
|
+
wallOffsetAttribute[wallOffsetIndex++] = 1;
|
|
674
|
+
wallOffsetIndex += 1;
|
|
675
|
+
}
|
|
676
|
+
}
|
|
677
|
+
} else {
|
|
678
|
+
const southIndex = northCap ? area + 1 : area;
|
|
679
|
+
threeI = southIndex * 3;
|
|
680
|
+
for (i = 0; i < 2; i++) {
|
|
681
|
+
wallPositions = addWallPositions(
|
|
682
|
+
wallPositions,
|
|
683
|
+
posIndex,
|
|
684
|
+
threeI,
|
|
685
|
+
topPositions,
|
|
686
|
+
bottomPositions
|
|
687
|
+
);
|
|
688
|
+
posIndex += 6;
|
|
689
|
+
if (vertexFormat.st) {
|
|
690
|
+
wallTextures = addWallTextureCoordinates(
|
|
691
|
+
wallTextures,
|
|
692
|
+
stIndex,
|
|
693
|
+
southIndex * 2,
|
|
694
|
+
topSt
|
|
695
|
+
);
|
|
696
|
+
stIndex += 4;
|
|
697
|
+
}
|
|
698
|
+
if (shadowVolume) {
|
|
699
|
+
extrudeNormalIndex += 3;
|
|
700
|
+
wallExtrudeNormals[extrudeNormalIndex++] = topNormals[threeI];
|
|
701
|
+
wallExtrudeNormals[extrudeNormalIndex++] = topNormals[threeI + 1];
|
|
702
|
+
wallExtrudeNormals[extrudeNormalIndex++] = topNormals[threeI + 2];
|
|
703
|
+
}
|
|
704
|
+
if (computeTopOffsets) {
|
|
705
|
+
wallOffsetAttribute[wallOffsetIndex++] = 1;
|
|
706
|
+
wallOffsetIndex += 1;
|
|
707
|
+
}
|
|
708
|
+
}
|
|
709
|
+
}
|
|
710
|
+
for (i = area - 1; i > 0; i -= width) {
|
|
711
|
+
threeI = i * 3;
|
|
712
|
+
wallPositions = addWallPositions(
|
|
713
|
+
wallPositions,
|
|
714
|
+
posIndex,
|
|
715
|
+
threeI,
|
|
716
|
+
topPositions,
|
|
717
|
+
bottomPositions
|
|
718
|
+
);
|
|
719
|
+
posIndex += 6;
|
|
720
|
+
if (vertexFormat.st) {
|
|
721
|
+
wallTextures = addWallTextureCoordinates(
|
|
722
|
+
wallTextures,
|
|
723
|
+
stIndex,
|
|
724
|
+
i * 2,
|
|
725
|
+
topSt
|
|
726
|
+
);
|
|
727
|
+
stIndex += 4;
|
|
728
|
+
}
|
|
729
|
+
if (shadowVolume) {
|
|
730
|
+
extrudeNormalIndex += 3;
|
|
731
|
+
wallExtrudeNormals[extrudeNormalIndex++] = topNormals[threeI];
|
|
732
|
+
wallExtrudeNormals[extrudeNormalIndex++] = topNormals[threeI + 1];
|
|
733
|
+
wallExtrudeNormals[extrudeNormalIndex++] = topNormals[threeI + 2];
|
|
734
|
+
}
|
|
735
|
+
if (computeTopOffsets) {
|
|
736
|
+
wallOffsetAttribute[wallOffsetIndex++] = 1;
|
|
737
|
+
wallOffsetIndex += 1;
|
|
738
|
+
}
|
|
739
|
+
}
|
|
740
|
+
if (!northCap) {
|
|
741
|
+
for (i = width - 1; i >= 0; i--) {
|
|
742
|
+
threeI = i * 3;
|
|
743
|
+
wallPositions = addWallPositions(
|
|
744
|
+
wallPositions,
|
|
745
|
+
posIndex,
|
|
746
|
+
threeI,
|
|
747
|
+
topPositions,
|
|
748
|
+
bottomPositions
|
|
749
|
+
);
|
|
750
|
+
posIndex += 6;
|
|
751
|
+
if (vertexFormat.st) {
|
|
752
|
+
wallTextures = addWallTextureCoordinates(
|
|
753
|
+
wallTextures,
|
|
754
|
+
stIndex,
|
|
755
|
+
i * 2,
|
|
756
|
+
topSt
|
|
757
|
+
);
|
|
758
|
+
stIndex += 4;
|
|
759
|
+
}
|
|
760
|
+
if (shadowVolume) {
|
|
761
|
+
extrudeNormalIndex += 3;
|
|
762
|
+
wallExtrudeNormals[extrudeNormalIndex++] = topNormals[threeI];
|
|
763
|
+
wallExtrudeNormals[extrudeNormalIndex++] = topNormals[threeI + 1];
|
|
764
|
+
wallExtrudeNormals[extrudeNormalIndex++] = topNormals[threeI + 2];
|
|
765
|
+
}
|
|
766
|
+
if (computeTopOffsets) {
|
|
767
|
+
wallOffsetAttribute[wallOffsetIndex++] = 1;
|
|
768
|
+
wallOffsetIndex += 1;
|
|
769
|
+
}
|
|
770
|
+
}
|
|
771
|
+
} else {
|
|
772
|
+
const northIndex = area;
|
|
773
|
+
threeI = northIndex * 3;
|
|
774
|
+
for (i = 0; i < 2; i++) {
|
|
775
|
+
wallPositions = addWallPositions(
|
|
776
|
+
wallPositions,
|
|
777
|
+
posIndex,
|
|
778
|
+
threeI,
|
|
779
|
+
topPositions,
|
|
780
|
+
bottomPositions
|
|
781
|
+
);
|
|
782
|
+
posIndex += 6;
|
|
783
|
+
if (vertexFormat.st) {
|
|
784
|
+
wallTextures = addWallTextureCoordinates(
|
|
785
|
+
wallTextures,
|
|
786
|
+
stIndex,
|
|
787
|
+
northIndex * 2,
|
|
788
|
+
topSt
|
|
789
|
+
);
|
|
790
|
+
stIndex += 4;
|
|
791
|
+
}
|
|
792
|
+
if (shadowVolume) {
|
|
793
|
+
extrudeNormalIndex += 3;
|
|
794
|
+
wallExtrudeNormals[extrudeNormalIndex++] = topNormals[threeI];
|
|
795
|
+
wallExtrudeNormals[extrudeNormalIndex++] = topNormals[threeI + 1];
|
|
796
|
+
wallExtrudeNormals[extrudeNormalIndex++] = topNormals[threeI + 2];
|
|
797
|
+
}
|
|
798
|
+
if (computeTopOffsets) {
|
|
799
|
+
wallOffsetAttribute[wallOffsetIndex++] = 1;
|
|
800
|
+
wallOffsetIndex += 1;
|
|
801
|
+
}
|
|
802
|
+
}
|
|
803
|
+
}
|
|
804
|
+
let geo = calculateAttributesWall(wallPositions, vertexFormat, ellipsoid);
|
|
805
|
+
if (vertexFormat.st) {
|
|
806
|
+
geo.attributes.st = new GeometryAttribute_default({
|
|
807
|
+
componentDatatype: ComponentDatatype_default.FLOAT,
|
|
808
|
+
componentsPerAttribute: 2,
|
|
809
|
+
values: wallTextures
|
|
810
|
+
});
|
|
811
|
+
}
|
|
812
|
+
if (shadowVolume) {
|
|
813
|
+
geo.attributes.extrudeDirection = new GeometryAttribute_default({
|
|
814
|
+
componentDatatype: ComponentDatatype_default.FLOAT,
|
|
815
|
+
componentsPerAttribute: 3,
|
|
816
|
+
values: wallExtrudeNormals
|
|
817
|
+
});
|
|
818
|
+
}
|
|
819
|
+
if (hasOffsets) {
|
|
820
|
+
geo.attributes.applyOffset = new GeometryAttribute_default({
|
|
821
|
+
componentDatatype: ComponentDatatype_default.UNSIGNED_BYTE,
|
|
822
|
+
componentsPerAttribute: 1,
|
|
823
|
+
values: wallOffsetAttribute
|
|
824
|
+
});
|
|
825
|
+
}
|
|
826
|
+
const wallIndices = IndexDatatype_default.createTypedArray(
|
|
827
|
+
wallCount,
|
|
828
|
+
perimeterPositions * 6
|
|
829
|
+
);
|
|
830
|
+
let upperLeft;
|
|
831
|
+
let lowerLeft;
|
|
832
|
+
let lowerRight;
|
|
833
|
+
let upperRight;
|
|
834
|
+
length = wallPositions.length / 3;
|
|
835
|
+
let index = 0;
|
|
836
|
+
for (i = 0; i < length - 1; i += 2) {
|
|
837
|
+
upperLeft = i;
|
|
838
|
+
upperRight = (upperLeft + 2) % length;
|
|
839
|
+
const p1 = Cartesian3_default.fromArray(wallPositions, upperLeft * 3, v1Scratch);
|
|
840
|
+
const p2 = Cartesian3_default.fromArray(wallPositions, upperRight * 3, v2Scratch);
|
|
841
|
+
if (Cartesian3_default.equalsEpsilon(p1, p2, Math_default.EPSILON10)) {
|
|
842
|
+
continue;
|
|
843
|
+
}
|
|
844
|
+
lowerLeft = (upperLeft + 1) % length;
|
|
845
|
+
lowerRight = (lowerLeft + 2) % length;
|
|
846
|
+
wallIndices[index++] = upperLeft;
|
|
847
|
+
wallIndices[index++] = lowerLeft;
|
|
848
|
+
wallIndices[index++] = upperRight;
|
|
849
|
+
wallIndices[index++] = upperRight;
|
|
850
|
+
wallIndices[index++] = lowerLeft;
|
|
851
|
+
wallIndices[index++] = lowerRight;
|
|
852
|
+
}
|
|
853
|
+
geo.indices = wallIndices;
|
|
854
|
+
geo = GeometryPipeline_default.combineInstances([
|
|
855
|
+
new GeometryInstance_default({
|
|
856
|
+
geometry: topBottomGeo
|
|
857
|
+
}),
|
|
858
|
+
new GeometryInstance_default({
|
|
859
|
+
geometry: geo
|
|
860
|
+
})
|
|
861
|
+
]);
|
|
862
|
+
return geo[0];
|
|
863
|
+
}
|
|
864
|
+
var scratchRectanglePoints = [
|
|
865
|
+
new Cartesian3_default(),
|
|
866
|
+
new Cartesian3_default(),
|
|
867
|
+
new Cartesian3_default(),
|
|
868
|
+
new Cartesian3_default()
|
|
869
|
+
];
|
|
870
|
+
var nwScratch = new Cartographic_default();
|
|
871
|
+
var stNwScratch = new Cartographic_default();
|
|
872
|
+
function computeRectangle(rectangle, granularity, rotation, ellipsoid, result) {
|
|
873
|
+
if (rotation === 0) {
|
|
874
|
+
return Rectangle_default.clone(rectangle, result);
|
|
875
|
+
}
|
|
876
|
+
const computedOptions = RectangleGeometryLibrary_default.computeOptions(
|
|
877
|
+
rectangle,
|
|
878
|
+
granularity,
|
|
879
|
+
rotation,
|
|
880
|
+
0,
|
|
881
|
+
rectangleScratch,
|
|
882
|
+
nwScratch
|
|
883
|
+
);
|
|
884
|
+
const height = computedOptions.height;
|
|
885
|
+
const width = computedOptions.width;
|
|
886
|
+
const positions = scratchRectanglePoints;
|
|
887
|
+
RectangleGeometryLibrary_default.computePosition(
|
|
888
|
+
computedOptions,
|
|
889
|
+
ellipsoid,
|
|
890
|
+
false,
|
|
891
|
+
0,
|
|
892
|
+
0,
|
|
893
|
+
positions[0]
|
|
894
|
+
);
|
|
895
|
+
RectangleGeometryLibrary_default.computePosition(
|
|
896
|
+
computedOptions,
|
|
897
|
+
ellipsoid,
|
|
898
|
+
false,
|
|
899
|
+
0,
|
|
900
|
+
width - 1,
|
|
901
|
+
positions[1]
|
|
902
|
+
);
|
|
903
|
+
RectangleGeometryLibrary_default.computePosition(
|
|
904
|
+
computedOptions,
|
|
905
|
+
ellipsoid,
|
|
906
|
+
false,
|
|
907
|
+
height - 1,
|
|
908
|
+
0,
|
|
909
|
+
positions[2]
|
|
910
|
+
);
|
|
911
|
+
RectangleGeometryLibrary_default.computePosition(
|
|
912
|
+
computedOptions,
|
|
913
|
+
ellipsoid,
|
|
914
|
+
false,
|
|
915
|
+
height - 1,
|
|
916
|
+
width - 1,
|
|
917
|
+
positions[3]
|
|
918
|
+
);
|
|
919
|
+
return Rectangle_default.fromCartesianArray(positions, ellipsoid, result);
|
|
920
|
+
}
|
|
921
|
+
function RectangleGeometry(options) {
|
|
922
|
+
options = defaultValue_default(options, defaultValue_default.EMPTY_OBJECT);
|
|
923
|
+
const rectangle = options.rectangle;
|
|
924
|
+
Check_default.typeOf.object("rectangle", rectangle);
|
|
925
|
+
Rectangle_default.validate(rectangle);
|
|
926
|
+
if (rectangle.north < rectangle.south) {
|
|
927
|
+
throw new DeveloperError_default(
|
|
928
|
+
"options.rectangle.north must be greater than or equal to options.rectangle.south"
|
|
929
|
+
);
|
|
930
|
+
}
|
|
931
|
+
const height = defaultValue_default(options.height, 0);
|
|
932
|
+
const extrudedHeight = defaultValue_default(options.extrudedHeight, height);
|
|
933
|
+
this._rectangle = Rectangle_default.clone(rectangle);
|
|
934
|
+
this._granularity = defaultValue_default(
|
|
935
|
+
options.granularity,
|
|
936
|
+
Math_default.RADIANS_PER_DEGREE
|
|
937
|
+
);
|
|
938
|
+
this._ellipsoid = Ellipsoid_default.clone(
|
|
939
|
+
defaultValue_default(options.ellipsoid, Ellipsoid_default.WGS84)
|
|
940
|
+
);
|
|
941
|
+
this._surfaceHeight = Math.max(height, extrudedHeight);
|
|
942
|
+
this._rotation = defaultValue_default(options.rotation, 0);
|
|
943
|
+
this._stRotation = defaultValue_default(options.stRotation, 0);
|
|
944
|
+
this._vertexFormat = VertexFormat_default.clone(
|
|
945
|
+
defaultValue_default(options.vertexFormat, VertexFormat_default.DEFAULT)
|
|
946
|
+
);
|
|
947
|
+
this._extrudedHeight = Math.min(height, extrudedHeight);
|
|
948
|
+
this._shadowVolume = defaultValue_default(options.shadowVolume, false);
|
|
949
|
+
this._workerName = "createRectangleGeometry";
|
|
950
|
+
this._offsetAttribute = options.offsetAttribute;
|
|
951
|
+
this._rotatedRectangle = void 0;
|
|
952
|
+
this._textureCoordinateRotationPoints = void 0;
|
|
953
|
+
}
|
|
954
|
+
RectangleGeometry.packedLength = Rectangle_default.packedLength + Ellipsoid_default.packedLength + VertexFormat_default.packedLength + 7;
|
|
955
|
+
RectangleGeometry.pack = function(value, array, startingIndex) {
|
|
956
|
+
Check_default.typeOf.object("value", value);
|
|
957
|
+
Check_default.defined("array", array);
|
|
958
|
+
startingIndex = defaultValue_default(startingIndex, 0);
|
|
959
|
+
Rectangle_default.pack(value._rectangle, array, startingIndex);
|
|
960
|
+
startingIndex += Rectangle_default.packedLength;
|
|
961
|
+
Ellipsoid_default.pack(value._ellipsoid, array, startingIndex);
|
|
962
|
+
startingIndex += Ellipsoid_default.packedLength;
|
|
963
|
+
VertexFormat_default.pack(value._vertexFormat, array, startingIndex);
|
|
964
|
+
startingIndex += VertexFormat_default.packedLength;
|
|
965
|
+
array[startingIndex++] = value._granularity;
|
|
966
|
+
array[startingIndex++] = value._surfaceHeight;
|
|
967
|
+
array[startingIndex++] = value._rotation;
|
|
968
|
+
array[startingIndex++] = value._stRotation;
|
|
969
|
+
array[startingIndex++] = value._extrudedHeight;
|
|
970
|
+
array[startingIndex++] = value._shadowVolume ? 1 : 0;
|
|
971
|
+
array[startingIndex] = defaultValue_default(value._offsetAttribute, -1);
|
|
972
|
+
return array;
|
|
973
|
+
};
|
|
974
|
+
var scratchRectangle = new Rectangle_default();
|
|
975
|
+
var scratchEllipsoid = Ellipsoid_default.clone(Ellipsoid_default.UNIT_SPHERE);
|
|
976
|
+
var scratchOptions = {
|
|
977
|
+
rectangle: scratchRectangle,
|
|
978
|
+
ellipsoid: scratchEllipsoid,
|
|
979
|
+
vertexFormat: scratchVertexFormat,
|
|
980
|
+
granularity: void 0,
|
|
981
|
+
height: void 0,
|
|
982
|
+
rotation: void 0,
|
|
983
|
+
stRotation: void 0,
|
|
984
|
+
extrudedHeight: void 0,
|
|
985
|
+
shadowVolume: void 0,
|
|
986
|
+
offsetAttribute: void 0
|
|
987
|
+
};
|
|
988
|
+
RectangleGeometry.unpack = function(array, startingIndex, result) {
|
|
989
|
+
Check_default.defined("array", array);
|
|
990
|
+
startingIndex = defaultValue_default(startingIndex, 0);
|
|
991
|
+
const rectangle = Rectangle_default.unpack(array, startingIndex, scratchRectangle);
|
|
992
|
+
startingIndex += Rectangle_default.packedLength;
|
|
993
|
+
const ellipsoid = Ellipsoid_default.unpack(array, startingIndex, scratchEllipsoid);
|
|
994
|
+
startingIndex += Ellipsoid_default.packedLength;
|
|
995
|
+
const vertexFormat = VertexFormat_default.unpack(
|
|
996
|
+
array,
|
|
997
|
+
startingIndex,
|
|
998
|
+
scratchVertexFormat
|
|
999
|
+
);
|
|
1000
|
+
startingIndex += VertexFormat_default.packedLength;
|
|
1001
|
+
const granularity = array[startingIndex++];
|
|
1002
|
+
const surfaceHeight = array[startingIndex++];
|
|
1003
|
+
const rotation = array[startingIndex++];
|
|
1004
|
+
const stRotation = array[startingIndex++];
|
|
1005
|
+
const extrudedHeight = array[startingIndex++];
|
|
1006
|
+
const shadowVolume = array[startingIndex++] === 1;
|
|
1007
|
+
const offsetAttribute = array[startingIndex];
|
|
1008
|
+
if (!defined_default(result)) {
|
|
1009
|
+
scratchOptions.granularity = granularity;
|
|
1010
|
+
scratchOptions.height = surfaceHeight;
|
|
1011
|
+
scratchOptions.rotation = rotation;
|
|
1012
|
+
scratchOptions.stRotation = stRotation;
|
|
1013
|
+
scratchOptions.extrudedHeight = extrudedHeight;
|
|
1014
|
+
scratchOptions.shadowVolume = shadowVolume;
|
|
1015
|
+
scratchOptions.offsetAttribute = offsetAttribute === -1 ? void 0 : offsetAttribute;
|
|
1016
|
+
return new RectangleGeometry(scratchOptions);
|
|
1017
|
+
}
|
|
1018
|
+
result._rectangle = Rectangle_default.clone(rectangle, result._rectangle);
|
|
1019
|
+
result._ellipsoid = Ellipsoid_default.clone(ellipsoid, result._ellipsoid);
|
|
1020
|
+
result._vertexFormat = VertexFormat_default.clone(vertexFormat, result._vertexFormat);
|
|
1021
|
+
result._granularity = granularity;
|
|
1022
|
+
result._surfaceHeight = surfaceHeight;
|
|
1023
|
+
result._rotation = rotation;
|
|
1024
|
+
result._stRotation = stRotation;
|
|
1025
|
+
result._extrudedHeight = extrudedHeight;
|
|
1026
|
+
result._shadowVolume = shadowVolume;
|
|
1027
|
+
result._offsetAttribute = offsetAttribute === -1 ? void 0 : offsetAttribute;
|
|
1028
|
+
return result;
|
|
1029
|
+
};
|
|
1030
|
+
RectangleGeometry.computeRectangle = function(options, result) {
|
|
1031
|
+
options = defaultValue_default(options, defaultValue_default.EMPTY_OBJECT);
|
|
1032
|
+
const rectangle = options.rectangle;
|
|
1033
|
+
Check_default.typeOf.object("rectangle", rectangle);
|
|
1034
|
+
Rectangle_default.validate(rectangle);
|
|
1035
|
+
if (rectangle.north < rectangle.south) {
|
|
1036
|
+
throw new DeveloperError_default(
|
|
1037
|
+
"options.rectangle.north must be greater than or equal to options.rectangle.south"
|
|
1038
|
+
);
|
|
1039
|
+
}
|
|
1040
|
+
const granularity = defaultValue_default(
|
|
1041
|
+
options.granularity,
|
|
1042
|
+
Math_default.RADIANS_PER_DEGREE
|
|
1043
|
+
);
|
|
1044
|
+
const ellipsoid = defaultValue_default(options.ellipsoid, Ellipsoid_default.WGS84);
|
|
1045
|
+
const rotation = defaultValue_default(options.rotation, 0);
|
|
1046
|
+
return computeRectangle(rectangle, granularity, rotation, ellipsoid, result);
|
|
1047
|
+
};
|
|
1048
|
+
var tangentRotationMatrixScratch = new Matrix3_default();
|
|
1049
|
+
var quaternionScratch = new Quaternion_default();
|
|
1050
|
+
var centerScratch = new Cartographic_default();
|
|
1051
|
+
RectangleGeometry.createGeometry = function(rectangleGeometry) {
|
|
1052
|
+
if (Math_default.equalsEpsilon(
|
|
1053
|
+
rectangleGeometry._rectangle.north,
|
|
1054
|
+
rectangleGeometry._rectangle.south,
|
|
1055
|
+
Math_default.EPSILON10
|
|
1056
|
+
) || Math_default.equalsEpsilon(
|
|
1057
|
+
rectangleGeometry._rectangle.east,
|
|
1058
|
+
rectangleGeometry._rectangle.west,
|
|
1059
|
+
Math_default.EPSILON10
|
|
1060
|
+
)) {
|
|
1061
|
+
return void 0;
|
|
1062
|
+
}
|
|
1063
|
+
let rectangle = rectangleGeometry._rectangle;
|
|
1064
|
+
const ellipsoid = rectangleGeometry._ellipsoid;
|
|
1065
|
+
const rotation = rectangleGeometry._rotation;
|
|
1066
|
+
const stRotation = rectangleGeometry._stRotation;
|
|
1067
|
+
const vertexFormat = rectangleGeometry._vertexFormat;
|
|
1068
|
+
const computedOptions = RectangleGeometryLibrary_default.computeOptions(
|
|
1069
|
+
rectangle,
|
|
1070
|
+
rectangleGeometry._granularity,
|
|
1071
|
+
rotation,
|
|
1072
|
+
stRotation,
|
|
1073
|
+
rectangleScratch,
|
|
1074
|
+
nwScratch,
|
|
1075
|
+
stNwScratch
|
|
1076
|
+
);
|
|
1077
|
+
const tangentRotationMatrix = tangentRotationMatrixScratch;
|
|
1078
|
+
if (stRotation !== 0 || rotation !== 0) {
|
|
1079
|
+
const center = Rectangle_default.center(rectangle, centerScratch);
|
|
1080
|
+
const axis = ellipsoid.geodeticSurfaceNormalCartographic(center, v1Scratch);
|
|
1081
|
+
Quaternion_default.fromAxisAngle(axis, -stRotation, quaternionScratch);
|
|
1082
|
+
Matrix3_default.fromQuaternion(quaternionScratch, tangentRotationMatrix);
|
|
1083
|
+
} else {
|
|
1084
|
+
Matrix3_default.clone(Matrix3_default.IDENTITY, tangentRotationMatrix);
|
|
1085
|
+
}
|
|
1086
|
+
const surfaceHeight = rectangleGeometry._surfaceHeight;
|
|
1087
|
+
const extrudedHeight = rectangleGeometry._extrudedHeight;
|
|
1088
|
+
const extrude = !Math_default.equalsEpsilon(
|
|
1089
|
+
surfaceHeight,
|
|
1090
|
+
extrudedHeight,
|
|
1091
|
+
0,
|
|
1092
|
+
Math_default.EPSILON2
|
|
1093
|
+
);
|
|
1094
|
+
computedOptions.lonScalar = 1 / rectangleGeometry._rectangle.width;
|
|
1095
|
+
computedOptions.latScalar = 1 / rectangleGeometry._rectangle.height;
|
|
1096
|
+
computedOptions.tangentRotationMatrix = tangentRotationMatrix;
|
|
1097
|
+
let geometry;
|
|
1098
|
+
let boundingSphere;
|
|
1099
|
+
rectangle = rectangleGeometry._rectangle;
|
|
1100
|
+
if (extrude) {
|
|
1101
|
+
geometry = constructExtrudedRectangle(rectangleGeometry, computedOptions);
|
|
1102
|
+
const topBS = BoundingSphere_default.fromRectangle3D(
|
|
1103
|
+
rectangle,
|
|
1104
|
+
ellipsoid,
|
|
1105
|
+
surfaceHeight,
|
|
1106
|
+
topBoundingSphere
|
|
1107
|
+
);
|
|
1108
|
+
const bottomBS = BoundingSphere_default.fromRectangle3D(
|
|
1109
|
+
rectangle,
|
|
1110
|
+
ellipsoid,
|
|
1111
|
+
extrudedHeight,
|
|
1112
|
+
bottomBoundingSphere
|
|
1113
|
+
);
|
|
1114
|
+
boundingSphere = BoundingSphere_default.union(topBS, bottomBS);
|
|
1115
|
+
} else {
|
|
1116
|
+
geometry = constructRectangle(rectangleGeometry, computedOptions);
|
|
1117
|
+
geometry.attributes.position.values = PolygonPipeline_default.scaleToGeodeticHeight(
|
|
1118
|
+
geometry.attributes.position.values,
|
|
1119
|
+
surfaceHeight,
|
|
1120
|
+
ellipsoid,
|
|
1121
|
+
false
|
|
1122
|
+
);
|
|
1123
|
+
if (defined_default(rectangleGeometry._offsetAttribute)) {
|
|
1124
|
+
const length = geometry.attributes.position.values.length;
|
|
1125
|
+
const offsetValue = rectangleGeometry._offsetAttribute === GeometryOffsetAttribute_default.NONE ? 0 : 1;
|
|
1126
|
+
const applyOffset = new Uint8Array(length / 3).fill(offsetValue);
|
|
1127
|
+
geometry.attributes.applyOffset = new GeometryAttribute_default({
|
|
1128
|
+
componentDatatype: ComponentDatatype_default.UNSIGNED_BYTE,
|
|
1129
|
+
componentsPerAttribute: 1,
|
|
1130
|
+
values: applyOffset
|
|
1131
|
+
});
|
|
1132
|
+
}
|
|
1133
|
+
boundingSphere = BoundingSphere_default.fromRectangle3D(
|
|
1134
|
+
rectangle,
|
|
1135
|
+
ellipsoid,
|
|
1136
|
+
surfaceHeight
|
|
1137
|
+
);
|
|
1138
|
+
}
|
|
1139
|
+
if (!vertexFormat.position) {
|
|
1140
|
+
delete geometry.attributes.position;
|
|
1141
|
+
}
|
|
1142
|
+
return new Geometry_default({
|
|
1143
|
+
attributes: geometry.attributes,
|
|
1144
|
+
indices: geometry.indices,
|
|
1145
|
+
primitiveType: geometry.primitiveType,
|
|
1146
|
+
boundingSphere,
|
|
1147
|
+
offsetAttribute: rectangleGeometry._offsetAttribute
|
|
1148
|
+
});
|
|
1149
|
+
};
|
|
1150
|
+
RectangleGeometry.createShadowVolume = function(rectangleGeometry, minHeightFunc, maxHeightFunc) {
|
|
1151
|
+
const granularity = rectangleGeometry._granularity;
|
|
1152
|
+
const ellipsoid = rectangleGeometry._ellipsoid;
|
|
1153
|
+
const minHeight = minHeightFunc(granularity, ellipsoid);
|
|
1154
|
+
const maxHeight = maxHeightFunc(granularity, ellipsoid);
|
|
1155
|
+
return new RectangleGeometry({
|
|
1156
|
+
rectangle: rectangleGeometry._rectangle,
|
|
1157
|
+
rotation: rectangleGeometry._rotation,
|
|
1158
|
+
ellipsoid,
|
|
1159
|
+
stRotation: rectangleGeometry._stRotation,
|
|
1160
|
+
granularity,
|
|
1161
|
+
extrudedHeight: maxHeight,
|
|
1162
|
+
height: minHeight,
|
|
1163
|
+
vertexFormat: VertexFormat_default.POSITION_ONLY,
|
|
1164
|
+
shadowVolume: true
|
|
1165
|
+
});
|
|
1166
|
+
};
|
|
1167
|
+
var unrotatedTextureRectangleScratch = new Rectangle_default();
|
|
1168
|
+
var points2DScratch = [new Cartesian2_default(), new Cartesian2_default(), new Cartesian2_default()];
|
|
1169
|
+
var rotation2DScratch = new Matrix2_default();
|
|
1170
|
+
var rectangleCenterScratch = new Cartographic_default();
|
|
1171
|
+
function textureCoordinateRotationPoints(rectangleGeometry) {
|
|
1172
|
+
if (rectangleGeometry._stRotation === 0) {
|
|
1173
|
+
return [0, 0, 0, 1, 1, 0];
|
|
1174
|
+
}
|
|
1175
|
+
const rectangle = Rectangle_default.clone(
|
|
1176
|
+
rectangleGeometry._rectangle,
|
|
1177
|
+
unrotatedTextureRectangleScratch
|
|
1178
|
+
);
|
|
1179
|
+
const granularity = rectangleGeometry._granularity;
|
|
1180
|
+
const ellipsoid = rectangleGeometry._ellipsoid;
|
|
1181
|
+
const rotation = rectangleGeometry._rotation - rectangleGeometry._stRotation;
|
|
1182
|
+
const unrotatedTextureRectangle = computeRectangle(
|
|
1183
|
+
rectangle,
|
|
1184
|
+
granularity,
|
|
1185
|
+
rotation,
|
|
1186
|
+
ellipsoid,
|
|
1187
|
+
unrotatedTextureRectangleScratch
|
|
1188
|
+
);
|
|
1189
|
+
const points2D = points2DScratch;
|
|
1190
|
+
points2D[0].x = unrotatedTextureRectangle.west;
|
|
1191
|
+
points2D[0].y = unrotatedTextureRectangle.south;
|
|
1192
|
+
points2D[1].x = unrotatedTextureRectangle.west;
|
|
1193
|
+
points2D[1].y = unrotatedTextureRectangle.north;
|
|
1194
|
+
points2D[2].x = unrotatedTextureRectangle.east;
|
|
1195
|
+
points2D[2].y = unrotatedTextureRectangle.south;
|
|
1196
|
+
const boundingRectangle = rectangleGeometry.rectangle;
|
|
1197
|
+
const toDesiredInComputed = Matrix2_default.fromRotation(
|
|
1198
|
+
rectangleGeometry._stRotation,
|
|
1199
|
+
rotation2DScratch
|
|
1200
|
+
);
|
|
1201
|
+
const boundingRectangleCenter = Rectangle_default.center(
|
|
1202
|
+
boundingRectangle,
|
|
1203
|
+
rectangleCenterScratch
|
|
1204
|
+
);
|
|
1205
|
+
for (let i = 0; i < 3; ++i) {
|
|
1206
|
+
const point2D = points2D[i];
|
|
1207
|
+
point2D.x -= boundingRectangleCenter.longitude;
|
|
1208
|
+
point2D.y -= boundingRectangleCenter.latitude;
|
|
1209
|
+
Matrix2_default.multiplyByVector(toDesiredInComputed, point2D, point2D);
|
|
1210
|
+
point2D.x += boundingRectangleCenter.longitude;
|
|
1211
|
+
point2D.y += boundingRectangleCenter.latitude;
|
|
1212
|
+
point2D.x = (point2D.x - boundingRectangle.west) / boundingRectangle.width;
|
|
1213
|
+
point2D.y = (point2D.y - boundingRectangle.south) / boundingRectangle.height;
|
|
1214
|
+
}
|
|
1215
|
+
const minXYCorner = points2D[0];
|
|
1216
|
+
const maxYCorner = points2D[1];
|
|
1217
|
+
const maxXCorner = points2D[2];
|
|
1218
|
+
const result = new Array(6);
|
|
1219
|
+
Cartesian2_default.pack(minXYCorner, result);
|
|
1220
|
+
Cartesian2_default.pack(maxYCorner, result, 2);
|
|
1221
|
+
Cartesian2_default.pack(maxXCorner, result, 4);
|
|
1222
|
+
return result;
|
|
1223
|
+
}
|
|
1224
|
+
Object.defineProperties(RectangleGeometry.prototype, {
|
|
1225
|
+
/**
|
|
1226
|
+
* @private
|
|
1227
|
+
*/
|
|
1228
|
+
rectangle: {
|
|
1229
|
+
get: function() {
|
|
1230
|
+
if (!defined_default(this._rotatedRectangle)) {
|
|
1231
|
+
this._rotatedRectangle = computeRectangle(
|
|
1232
|
+
this._rectangle,
|
|
1233
|
+
this._granularity,
|
|
1234
|
+
this._rotation,
|
|
1235
|
+
this._ellipsoid
|
|
1236
|
+
);
|
|
1237
|
+
}
|
|
1238
|
+
return this._rotatedRectangle;
|
|
1239
|
+
}
|
|
1240
|
+
},
|
|
1241
|
+
/**
|
|
1242
|
+
* For remapping texture coordinates when rendering RectangleGeometries as GroundPrimitives.
|
|
1243
|
+
* This version permits skew in textures by computing offsets directly in cartographic space and
|
|
1244
|
+
* more accurately approximates rendering RectangleGeometries with height as standard Primitives.
|
|
1245
|
+
* @see Geometry#_textureCoordinateRotationPoints
|
|
1246
|
+
* @private
|
|
1247
|
+
*/
|
|
1248
|
+
textureCoordinateRotationPoints: {
|
|
1249
|
+
get: function() {
|
|
1250
|
+
if (!defined_default(this._textureCoordinateRotationPoints)) {
|
|
1251
|
+
this._textureCoordinateRotationPoints = textureCoordinateRotationPoints(
|
|
1252
|
+
this
|
|
1253
|
+
);
|
|
1254
|
+
}
|
|
1255
|
+
return this._textureCoordinateRotationPoints;
|
|
1256
|
+
}
|
|
1257
|
+
}
|
|
1258
|
+
});
|
|
1259
|
+
var RectangleGeometry_default = RectangleGeometry;
|
|
1260
|
+
|
|
1261
|
+
// packages/engine/Source/Workers/createRectangleGeometry.js
|
|
1262
|
+
function createRectangleGeometry(rectangleGeometry, offset) {
|
|
1263
|
+
if (defined_default(offset)) {
|
|
1264
|
+
rectangleGeometry = RectangleGeometry_default.unpack(rectangleGeometry, offset);
|
|
1265
|
+
}
|
|
1266
|
+
rectangleGeometry._ellipsoid = Ellipsoid_default.clone(rectangleGeometry._ellipsoid);
|
|
1267
|
+
rectangleGeometry._rectangle = Rectangle_default.clone(rectangleGeometry._rectangle);
|
|
1268
|
+
return RectangleGeometry_default.createGeometry(rectangleGeometry);
|
|
1269
|
+
}
|
|
1270
|
+
var createRectangleGeometry_default = createRectangleGeometry;
|
|
1271
|
+
export {
|
|
1272
|
+
createRectangleGeometry_default as default
|
|
1273
|
+
};
|