@pascal-app/core 1.0.1 → 1.0.4
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/agent-operations/__fixtures__/add-object-cases.d.ts +235 -0
- package/dist/agent-operations/__fixtures__/add-object-cases.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/add-object-cases.js +129 -0
- package/dist/agent-operations/__fixtures__/build-room-cases.d.ts +4 -0
- package/dist/agent-operations/__fixtures__/build-room-cases.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/build-room-cases.js +635 -0
- package/dist/agent-operations/__fixtures__/cases.d.ts +52 -0
- package/dist/agent-operations/__fixtures__/cases.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/cases.js +689 -0
- package/dist/agent-operations/__fixtures__/find-by-type-cases.d.ts +7 -0
- package/dist/agent-operations/__fixtures__/find-by-type-cases.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/find-by-type-cases.js +21 -0
- package/dist/agent-operations/__fixtures__/place-items-cases.d.ts +17 -0
- package/dist/agent-operations/__fixtures__/place-items-cases.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/place-items-cases.js +506 -0
- package/dist/agent-operations/__fixtures__/room-cases.d.ts +3 -0
- package/dist/agent-operations/__fixtures__/room-cases.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/room-cases.js +338 -0
- package/dist/agent-operations/__fixtures__/search-assets-cases.d.ts +5 -0
- package/dist/agent-operations/__fixtures__/search-assets-cases.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/search-assets-cases.js +137 -0
- package/dist/agent-operations/__fixtures__/structure-cases.d.ts +6 -0
- package/dist/agent-operations/__fixtures__/structure-cases.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/structure-cases.js +588 -0
- package/dist/agent-operations/__fixtures__/verify-scene-cases.d.ts +3 -0
- package/dist/agent-operations/__fixtures__/verify-scene-cases.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/verify-scene-cases.js +302 -0
- package/dist/agent-operations/achieved.d.ts +16 -0
- package/dist/agent-operations/achieved.d.ts.map +1 -0
- package/dist/agent-operations/achieved.js +28 -0
- package/dist/agent-operations/add-column.d.ts +23 -0
- package/dist/agent-operations/add-column.d.ts.map +1 -0
- package/dist/agent-operations/add-column.js +97 -0
- package/dist/agent-operations/add-level.d.ts +14 -0
- package/dist/agent-operations/add-level.d.ts.map +1 -0
- package/dist/agent-operations/add-level.js +94 -0
- package/dist/agent-operations/add-object.d.ts +114 -0
- package/dist/agent-operations/add-object.d.ts.map +1 -0
- package/dist/agent-operations/add-object.js +361 -0
- package/dist/agent-operations/add-wall.d.ts +15 -0
- package/dist/agent-operations/add-wall.d.ts.map +1 -0
- package/dist/agent-operations/add-wall.js +47 -0
- package/dist/agent-operations/apply-changes.d.ts +16 -0
- package/dist/agent-operations/apply-changes.d.ts.map +1 -0
- package/dist/agent-operations/apply-changes.js +93 -0
- package/dist/agent-operations/apply-outcome.d.ts +15 -0
- package/dist/agent-operations/apply-outcome.d.ts.map +1 -0
- package/dist/agent-operations/apply-outcome.js +18 -0
- package/dist/agent-operations/collections.d.ts +28 -0
- package/dist/agent-operations/collections.d.ts.map +1 -0
- package/dist/agent-operations/collections.js +130 -0
- package/dist/agent-operations/create-room.d.ts +36 -0
- package/dist/agent-operations/create-room.d.ts.map +1 -0
- package/dist/agent-operations/create-room.js +177 -0
- package/dist/agent-operations/create-stair.d.ts +33 -0
- package/dist/agent-operations/create-stair.d.ts.map +1 -0
- package/dist/agent-operations/create-stair.js +247 -0
- package/dist/agent-operations/delete-node.d.ts +6 -0
- package/dist/agent-operations/delete-node.d.ts.map +1 -0
- package/dist/agent-operations/delete-node.js +9 -0
- package/dist/agent-operations/door-clearance.d.ts +135 -0
- package/dist/agent-operations/door-clearance.d.ts.map +1 -0
- package/dist/agent-operations/door-clearance.js +334 -0
- package/dist/agent-operations/duplicate-level.d.ts +12 -0
- package/dist/agent-operations/duplicate-level.d.ts.map +1 -0
- package/dist/agent-operations/duplicate-level.js +54 -0
- package/dist/agent-operations/find-by-type.d.ts +11 -0
- package/dist/agent-operations/find-by-type.d.ts.map +1 -0
- package/dist/agent-operations/find-by-type.js +94 -0
- package/dist/agent-operations/furnish-room.d.ts +18 -0
- package/dist/agent-operations/furnish-room.d.ts.map +1 -0
- package/dist/agent-operations/furnish-room.js +259 -0
- package/dist/agent-operations/get-node.d.ts +9 -0
- package/dist/agent-operations/get-node.d.ts.map +1 -0
- package/dist/agent-operations/get-node.js +33 -0
- package/dist/agent-operations/hosted-services.d.ts +13 -0
- package/dist/agent-operations/hosted-services.d.ts.map +1 -0
- package/dist/agent-operations/hosted-services.js +22 -0
- package/dist/agent-operations/index.d.ts +277 -0
- package/dist/agent-operations/index.d.ts.map +1 -0
- package/dist/agent-operations/index.js +80 -0
- package/dist/agent-operations/layout-clearance.d.ts +108 -0
- package/dist/agent-operations/layout-clearance.d.ts.map +1 -0
- package/dist/agent-operations/layout-clearance.js +190 -0
- package/dist/agent-operations/level-reads.d.ts +33 -0
- package/dist/agent-operations/level-reads.d.ts.map +1 -0
- package/dist/agent-operations/level-reads.js +161 -0
- package/dist/agent-operations/level-target.d.ts +11 -0
- package/dist/agent-operations/level-target.d.ts.map +1 -0
- package/dist/agent-operations/level-target.js +29 -0
- package/dist/agent-operations/list-levels.d.ts +4 -0
- package/dist/agent-operations/list-levels.d.ts.map +1 -0
- package/dist/agent-operations/list-levels.js +31 -0
- package/dist/agent-operations/material-preset.d.ts +11 -0
- package/dist/agent-operations/material-preset.d.ts.map +1 -0
- package/dist/agent-operations/material-preset.js +74 -0
- package/dist/agent-operations/material-refs.d.ts +24 -0
- package/dist/agent-operations/material-refs.d.ts.map +1 -0
- package/dist/agent-operations/material-refs.js +100 -0
- package/dist/agent-operations/node-patch.d.ts +3 -0
- package/dist/agent-operations/node-patch.d.ts.map +1 -0
- package/dist/agent-operations/node-patch.js +114 -0
- package/dist/agent-operations/paint.d.ts +21 -0
- package/dist/agent-operations/paint.d.ts.map +1 -0
- package/dist/agent-operations/paint.js +219 -0
- package/dist/agent-operations/place-items.d.ts +20 -0
- package/dist/agent-operations/place-items.d.ts.map +1 -0
- package/dist/agent-operations/place-items.js +226 -0
- package/dist/agent-operations/plan-geometry.d.ts +24 -0
- package/dist/agent-operations/plan-geometry.d.ts.map +1 -0
- package/dist/agent-operations/plan-geometry.js +94 -0
- package/dist/agent-operations/room-structure.d.ts +87 -0
- package/dist/agent-operations/room-structure.d.ts.map +1 -0
- package/dist/agent-operations/room-structure.js +144 -0
- package/dist/agent-operations/scene-materials.d.ts +15 -0
- package/dist/agent-operations/scene-materials.d.ts.map +1 -0
- package/dist/agent-operations/scene-materials.js +62 -0
- package/dist/agent-operations/scene-measure.d.ts +73 -0
- package/dist/agent-operations/scene-measure.d.ts.map +1 -0
- package/dist/agent-operations/scene-measure.js +73 -0
- package/dist/agent-operations/scene-queries.d.ts +4510 -0
- package/dist/agent-operations/scene-queries.d.ts.map +1 -0
- package/dist/agent-operations/scene-queries.js +84 -0
- package/dist/agent-operations/scene-view.d.ts +98 -0
- package/dist/agent-operations/scene-view.d.ts.map +1 -0
- package/dist/agent-operations/scene-view.js +559 -0
- package/dist/agent-operations/search-assets.d.ts +14 -0
- package/dist/agent-operations/search-assets.d.ts.map +1 -0
- package/dist/agent-operations/search-assets.js +42 -0
- package/dist/agent-operations/search-materials.d.ts +12 -0
- package/dist/agent-operations/search-materials.d.ts.map +1 -0
- package/dist/agent-operations/search-materials.js +111 -0
- package/dist/agent-operations/stairs.d.ts +5 -0
- package/dist/agent-operations/stairs.d.ts.map +1 -0
- package/dist/agent-operations/stairs.js +70 -0
- package/dist/agent-operations/types.d.ts +59 -0
- package/dist/agent-operations/types.d.ts.map +1 -0
- package/dist/agent-operations/types.js +1 -0
- package/dist/agent-operations/verify-scene.d.ts +50 -0
- package/dist/agent-operations/verify-scene.d.ts.map +1 -0
- package/dist/agent-operations/verify-scene.js +369 -0
- package/dist/agent-operations/wall-opening.d.ts +65 -0
- package/dist/agent-operations/wall-opening.d.ts.map +1 -0
- package/dist/agent-operations/wall-opening.js +55 -0
- package/dist/agent-tools/achieved.d.ts +9 -0
- package/dist/agent-tools/achieved.d.ts.map +1 -0
- package/dist/agent-tools/achieved.js +8 -0
- package/dist/agent-tools/add-object.d.ts +43 -0
- package/dist/agent-tools/add-object.d.ts.map +1 -0
- package/dist/agent-tools/add-object.js +86 -0
- package/dist/agent-tools/assets.d.ts +13 -0
- package/dist/agent-tools/assets.d.ts.map +1 -0
- package/dist/agent-tools/assets.js +18 -0
- package/dist/agent-tools/clear-scene.d.ts +10 -0
- package/dist/agent-tools/clear-scene.d.ts.map +1 -0
- package/dist/agent-tools/clear-scene.js +9 -0
- package/dist/agent-tools/collections.d.ts +35 -0
- package/dist/agent-tools/collections.d.ts.map +1 -0
- package/dist/agent-tools/collections.js +31 -0
- package/dist/agent-tools/columns.d.ts +44 -0
- package/dist/agent-tools/columns.d.ts.map +1 -0
- package/dist/agent-tools/columns.js +59 -0
- package/dist/agent-tools/contract.d.ts +68 -0
- package/dist/agent-tools/contract.d.ts.map +1 -0
- package/dist/agent-tools/contract.js +1 -0
- package/dist/agent-tools/create-room.d.ts +63 -0
- package/dist/agent-tools/create-room.d.ts.map +1 -0
- package/dist/agent-tools/create-room.js +90 -0
- package/dist/agent-tools/find-by-type.d.ts +11 -0
- package/dist/agent-tools/find-by-type.d.ts.map +1 -0
- package/dist/agent-tools/find-by-type.js +14 -0
- package/dist/agent-tools/furnish-room.d.ts +26 -0
- package/dist/agent-tools/furnish-room.d.ts.map +1 -0
- package/dist/agent-tools/furnish-room.js +35 -0
- package/dist/agent-tools/hosted-services.d.ts +402 -0
- package/dist/agent-tools/hosted-services.d.ts.map +1 -0
- package/dist/agent-tools/hosted-services.js +148 -0
- package/dist/agent-tools/index.d.ts +864 -0
- package/dist/agent-tools/index.d.ts.map +1 -0
- package/dist/agent-tools/index.js +82 -0
- package/dist/agent-tools/levels.d.ts +72 -0
- package/dist/agent-tools/levels.d.ts.map +1 -0
- package/dist/agent-tools/levels.js +76 -0
- package/dist/agent-tools/measurement.d.ts +37 -0
- package/dist/agent-tools/measurement.d.ts.map +1 -0
- package/dist/agent-tools/measurement.js +94 -0
- package/dist/agent-tools/node-id.d.ts +3 -0
- package/dist/agent-tools/node-id.d.ts.map +1 -0
- package/dist/agent-tools/node-id.js +2 -0
- package/dist/agent-tools/nodes.d.ts +17 -0
- package/dist/agent-tools/nodes.d.ts.map +1 -0
- package/dist/agent-tools/nodes.js +13 -0
- package/dist/agent-tools/paint.d.ts +46 -0
- package/dist/agent-tools/paint.d.ts.map +1 -0
- package/dist/agent-tools/paint.js +29 -0
- package/dist/agent-tools/place-items.d.ts +19 -0
- package/dist/agent-tools/place-items.d.ts.map +1 -0
- package/dist/agent-tools/place-items.js +29 -0
- package/dist/agent-tools/refusal.d.ts +20 -0
- package/dist/agent-tools/refusal.d.ts.map +1 -0
- package/dist/agent-tools/refusal.js +29 -0
- package/dist/agent-tools/room-structure.d.ts +438 -0
- package/dist/agent-tools/room-structure.d.ts.map +1 -0
- package/dist/agent-tools/room-structure.js +207 -0
- package/dist/agent-tools/search-materials.d.ts +20 -0
- package/dist/agent-tools/search-materials.d.ts.map +1 -0
- package/dist/agent-tools/search-materials.js +32 -0
- package/dist/agent-tools/stairs.d.ts +86 -0
- package/dist/agent-tools/stairs.d.ts.map +1 -0
- package/dist/agent-tools/stairs.js +103 -0
- package/dist/agent-tools/verify-scene.d.ts +13 -0
- package/dist/agent-tools/verify-scene.d.ts.map +1 -0
- package/dist/agent-tools/verify-scene.js +21 -0
- package/dist/agent-tools/view-scene.d.ts +43 -0
- package/dist/agent-tools/view-scene.d.ts.map +1 -0
- package/dist/agent-tools/view-scene.js +80 -0
- package/dist/agent-tools/wall-openings.d.ts +163 -0
- package/dist/agent-tools/wall-openings.d.ts.map +1 -0
- package/dist/agent-tools/wall-openings.js +144 -0
- package/dist/agent-tools/walls.d.ts +21 -0
- package/dist/agent-tools/walls.d.ts.map +1 -0
- package/dist/agent-tools/walls.js +30 -0
- package/dist/agent-tools/write-target.d.ts +12 -0
- package/dist/agent-tools/write-target.d.ts.map +1 -0
- package/dist/agent-tools/write-target.js +10 -0
- package/dist/building/__fixtures__/wall-opening-cases.d.ts +736 -0
- package/dist/building/__fixtures__/wall-opening-cases.d.ts.map +1 -0
- package/dist/building/__fixtures__/wall-opening-cases.js +307 -0
- package/dist/building/door-types.d.ts +22 -0
- package/dist/building/door-types.d.ts.map +1 -0
- package/dist/building/door-types.js +167 -0
- package/dist/building/floor-item-fit.d.ts +38 -0
- package/dist/building/floor-item-fit.d.ts.map +1 -0
- package/dist/building/floor-item-fit.js +47 -0
- package/dist/building/index.d.ts +7 -0
- package/dist/building/index.d.ts.map +1 -0
- package/dist/building/index.js +6 -0
- package/dist/building/level-duplication.d.ts +8983 -0
- package/dist/building/level-duplication.d.ts.map +1 -0
- package/dist/building/level-duplication.js +314 -0
- package/dist/building/opening-style-presets.d.ts +46 -0
- package/dist/building/opening-style-presets.d.ts.map +1 -0
- package/dist/building/opening-style-presets.js +195 -0
- package/dist/building/wall-openings.d.ts +445 -0
- package/dist/building/wall-openings.d.ts.map +1 -0
- package/dist/building/wall-openings.js +231 -0
- package/dist/building/window-types.d.ts +17 -0
- package/dist/building/window-types.d.ts.map +1 -0
- package/dist/building/window-types.js +31 -0
- package/dist/commands/structure/apply-zone-transform.d.ts +23 -0
- package/dist/commands/structure/apply-zone-transform.d.ts.map +1 -0
- package/dist/commands/structure/apply-zone-transform.js +55 -0
- package/dist/commands/structure/create-mezzanine.d.ts +12 -0
- package/dist/commands/structure/create-mezzanine.d.ts.map +1 -0
- package/dist/commands/structure/create-mezzanine.js +46 -0
- package/dist/commands/structure/create-zone.d.ts +32 -0
- package/dist/commands/structure/create-zone.d.ts.map +1 -0
- package/dist/commands/structure/create-zone.js +126 -0
- package/dist/commands/structure/delete-zone.d.ts +51 -0
- package/dist/commands/structure/delete-zone.d.ts.map +1 -0
- package/dist/commands/structure/delete-zone.js +354 -0
- package/dist/commands/structure/divide-zone.d.ts +38 -0
- package/dist/commands/structure/divide-zone.d.ts.map +1 -0
- package/dist/commands/structure/divide-zone.js +186 -0
- package/dist/commands/structure/duplicate-zone.d.ts +7 -0
- package/dist/commands/structure/duplicate-zone.d.ts.map +1 -0
- package/dist/commands/structure/duplicate-zone.js +21 -0
- package/dist/commands/structure/floor-opening.d.ts +36 -0
- package/dist/commands/structure/floor-opening.d.ts.map +1 -0
- package/dist/commands/structure/floor-opening.js +124 -0
- package/dist/commands/structure/index.d.ts +22 -0
- package/dist/commands/structure/index.d.ts.map +1 -0
- package/dist/commands/structure/index.js +20 -0
- package/dist/commands/structure/lock-outside-faces.d.ts +12 -0
- package/dist/commands/structure/lock-outside-faces.d.ts.map +1 -0
- package/dist/commands/structure/lock-outside-faces.js +32 -0
- package/dist/commands/structure/merge-zones.d.ts +5 -0
- package/dist/commands/structure/merge-zones.d.ts.map +1 -0
- package/dist/commands/structure/merge-zones.js +22 -0
- package/dist/commands/structure/mezzanine-content.d.ts +16 -0
- package/dist/commands/structure/mezzanine-content.d.ts.map +1 -0
- package/dist/commands/structure/mezzanine-content.js +109 -0
- package/dist/commands/structure/plan-mezzanine-stair.d.ts +7 -0
- package/dist/commands/structure/plan-mezzanine-stair.d.ts.map +1 -0
- package/dist/commands/structure/plan-mezzanine-stair.js +127 -0
- package/dist/commands/structure/plan-wall-deletion.d.ts +9 -0
- package/dist/commands/structure/plan-wall-deletion.d.ts.map +1 -0
- package/dist/commands/structure/plan-wall-deletion.js +151 -0
- package/dist/commands/structure/rebase-floor-reference.d.ts +7 -0
- package/dist/commands/structure/rebase-floor-reference.d.ts.map +1 -0
- package/dist/commands/structure/rebase-floor-reference.js +90 -0
- package/dist/commands/structure/resize-mezzanine.d.ts +8 -0
- package/dist/commands/structure/resize-mezzanine.d.ts.map +1 -0
- package/dist/commands/structure/resize-mezzanine.js +43 -0
- package/dist/commands/structure/rotate-zone.d.ts +8 -0
- package/dist/commands/structure/rotate-zone.d.ts.map +1 -0
- package/dist/commands/structure/rotate-zone.js +28 -0
- package/dist/commands/structure/set-floor-foundation.d.ts +62 -0
- package/dist/commands/structure/set-floor-foundation.d.ts.map +1 -0
- package/dist/commands/structure/set-floor-foundation.js +162 -0
- package/dist/commands/structure/set-room-floor-construction.d.ts +8 -0
- package/dist/commands/structure/set-room-floor-construction.d.ts.map +1 -0
- package/dist/commands/structure/set-room-floor-construction.js +72 -0
- package/dist/commands/structure/set-wall-geometry.d.ts +10 -0
- package/dist/commands/structure/set-wall-geometry.d.ts.map +1 -0
- package/dist/commands/structure/set-wall-geometry.js +52 -0
- package/dist/commands/structure/set-zone-edges.d.ts +14 -0
- package/dist/commands/structure/set-zone-edges.d.ts.map +1 -0
- package/dist/commands/structure/set-zone-edges.js +143 -0
- package/dist/commands/structure/set-zone-intent.d.ts +39 -0
- package/dist/commands/structure/set-zone-intent.d.ts.map +1 -0
- package/dist/commands/structure/set-zone-intent.js +125 -0
- package/dist/commands/structure/shared.d.ts +4512 -0
- package/dist/commands/structure/shared.d.ts.map +1 -0
- package/dist/commands/structure/shared.js +102 -0
- package/dist/commands/structure/transform-zone.d.ts +23 -0
- package/dist/commands/structure/transform-zone.d.ts.map +1 -0
- package/dist/commands/structure/transform-zone.js +472 -0
- package/dist/commands/structure/validate-mezzanine.d.ts +5 -0
- package/dist/commands/structure/validate-mezzanine.d.ts.map +1 -0
- package/dist/commands/structure/validate-mezzanine.js +46 -0
- package/dist/commands/structure/zone-crossings.d.ts +8 -0
- package/dist/commands/structure/zone-crossings.d.ts.map +1 -0
- package/dist/commands/structure/zone-crossings.js +162 -0
- package/dist/commands/structure/zone-drop.d.ts +4 -0
- package/dist/commands/structure/zone-drop.d.ts.map +1 -0
- package/dist/commands/structure/zone-drop.js +68 -0
- package/dist/commands/structure/zone-insertion.d.ts +4 -0
- package/dist/commands/structure/zone-insertion.d.ts.map +1 -0
- package/dist/commands/structure/zone-insertion.js +200 -0
- package/dist/commands/structure/zone-transform-content.d.ts +6 -0
- package/dist/commands/structure/zone-transform-content.d.ts.map +1 -0
- package/dist/commands/structure/zone-transform-content.js +117 -0
- package/dist/commands/structure/zone-wall-merge.d.ts +4977 -0
- package/dist/commands/structure/zone-wall-merge.d.ts.map +1 -0
- package/dist/commands/structure/zone-wall-merge.js +135 -0
- package/dist/contracts/reference-discovery.d.ts +18 -0
- package/dist/contracts/reference-discovery.d.ts.map +1 -0
- package/dist/contracts/reference-discovery.js +100 -0
- package/dist/contracts/reference-inventory.d.ts +44 -0
- package/dist/contracts/reference-inventory.d.ts.map +1 -0
- package/dist/contracts/reference-inventory.js +872 -0
- package/dist/events/bus.d.ts +70 -9
- package/dist/events/bus.d.ts.map +1 -1
- package/dist/hooks/scene-registry/item-clip-registry.d.ts +6 -3
- package/dist/hooks/scene-registry/item-clip-registry.d.ts.map +1 -1
- package/dist/hooks/scene-registry/item-clip-registry.js +2 -1
- package/dist/hooks/spatial-grid/floor-placed-elevation.d.ts.map +1 -1
- package/dist/hooks/spatial-grid/floor-placed-elevation.js +15 -1
- package/dist/hooks/spatial-grid/spatial-grid-manager.d.ts +3 -2
- package/dist/hooks/spatial-grid/spatial-grid-manager.d.ts.map +1 -1
- package/dist/hooks/spatial-grid/spatial-grid-manager.js +53 -66
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- package/dist/utils/owned-floor-opening-migration.d.ts.map +1 -0
- package/dist/utils/owned-floor-opening-migration.js +365 -0
- package/dist/utils/reconcile-structure-on-load.d.ts +8965 -0
- package/dist/utils/reconcile-structure-on-load.d.ts.map +1 -0
- package/dist/utils/reconcile-structure-on-load.js +307 -0
- package/dist/utils/room-zone-migration.d.ts +18 -0
- package/dist/utils/room-zone-migration.d.ts.map +1 -0
- package/dist/utils/room-zone-migration.js +258 -0
- package/dist/utils/scene-migrations.d.ts +16 -1
- package/dist/utils/scene-migrations.d.ts.map +1 -1
- package/dist/utils/scene-migrations.js +15 -1
- package/dist/utils/structure-id.d.ts +4 -0
- package/dist/utils/structure-id.d.ts.map +1 -0
- package/dist/utils/structure-id.js +115 -0
- package/dist/utils/vertical-scene-migration.d.ts +8 -8
- package/dist/utils/vertical-scene-migration.d.ts.map +1 -1
- package/dist/utils/vertical-scene-migration.js +18 -8
- package/dist/utils/wall-assembly-migration.d.ts +14 -0
- package/dist/utils/wall-assembly-migration.d.ts.map +1 -0
- package/dist/utils/wall-assembly-migration.js +23 -0
- package/dist/utils/wall-face-migration.d.ts +23 -0
- package/dist/utils/wall-face-migration.d.ts.map +1 -0
- package/dist/utils/wall-face-migration.js +246 -0
- package/dist/validation/opening-bounds.d.ts +36 -0
- package/dist/validation/opening-bounds.d.ts.map +1 -0
- package/dist/validation/opening-bounds.js +34 -0
- package/dist/validation/validate-build-json.d.ts +2 -0
- package/dist/validation/validate-build-json.d.ts.map +1 -1
- package/dist/validation/validate-build-json.js +48 -1
- package/package.json +37 -4
- package/dist/services/surface-hosting-procedural-parity.fixtures.d.ts +0 -13
- package/dist/services/surface-hosting-procedural-parity.fixtures.d.ts.map +0 -1
- package/dist/services/surface-hosting-procedural-parity.fixtures.js +0 -4691
- package/dist/services/surface-hosting-shelf-parity.fixtures.d.ts +0 -1060
- package/dist/services/surface-hosting-shelf-parity.fixtures.d.ts.map +0 -1
- package/dist/services/surface-hosting-shelf-parity.fixtures.js +0 -3127
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import { DEFAULT_SLAB_ELEVATION } from '../schema/nodes/slab.js';
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import { getWallCurveFrameAt, getWallCurveStationAtPoint } from '../systems/wall/wall-curve.js';
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import { calculateLevelMiters, getWallPlanFootprint } from '../systems/wall/wall-footprint.js';
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import { openingLandings } from './floor-opening-footprints.js';
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import { floorRoomFaces } from './floor-room-faces.js';
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import { exposedIntervals } from './level-footprints.js';
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import { getOpeningWallCut, wallSupportForNodes } from './opening-floor-datum.js';
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import { area, difference, intersection, containsPoint as polygonContainsPoint, union, } from './polygon-boolean.js';
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import { roomFloorPlate } from './room-floor-plate.js';
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const contextNodesCache = new WeakMap();
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function surfaceNodes(context) {
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const signature = JSON.stringify([
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wallSignature(context.walls),
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zoneSignature(context.zones),
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slabSignature(context.slabs),
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context.openings,
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]);
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const cached = contextNodesCache.get(context);
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if (cached?.signature === signature)
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return cached.nodes;
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const nodes = {
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...context.nodes,
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...Object.fromEntries([...context.walls, ...context.zones, ...context.slabs, ...(context.openings ?? [])].map((node) => [node.id, node])),
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};
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contextNodesCache.set(context, { signature, nodes });
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return nodes;
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}
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/** Manual tops within this of the plate top hide the plate instead of z-fighting it. */
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const TOP_MATCH_TOLERANCE = 0.01;
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const MIN_CELL_AREA = 1e-6;
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/** Sampling offset used to look across an exposed plate edge. */
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const EXPOSURE_PROBE = 0.02;
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const PLATE_SURFACE_ROLE = 'surface';
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export function isFloorPlate(slab) {
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return slab.boundary === 'auto';
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}
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/** `room:<zoneId>` paints the room's floor finish; `/regionId` paints one region. */
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export function roomFinishRole(zoneId, regionId) {
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return regionId ? `room:${zoneId}/${regionId}` : `room:${zoneId}`;
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}
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export function parseRoomFinishRole(role) {
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if (!role.startsWith('room:'))
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return null;
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const rest = role.slice('room:'.length);
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const slash = rest.indexOf('/');
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if (slash < 0)
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return rest ? { zoneId: rest, regionId: null } : null;
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const zoneId = rest.slice(0, slash);
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const regionId = rest.slice(slash + 1);
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return zoneId && regionId ? { zoneId, regionId } : null;
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}
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/** Stable identity of a finish, so two rooms painted alike share one material. */
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export function plateFinishKey(finish) {
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if (finish === undefined)
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return `slot:${PLATE_SURFACE_ROLE}`;
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return typeof finish === 'string' ? `ref:${finish}` : `inline:${JSON.stringify(finish)}`;
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}
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/** Level neighbourhood a plate partition reads — walls, zones and sibling slabs. */
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export function plateLevelContext(parent, resolve) {
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const walls = [];
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const zones = [];
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const slabs = [];
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const childIds = parent?.children;
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if (!Array.isArray(childIds))
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return { walls, zones, slabs };
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for (const id of childIds) {
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const child = resolve(id);
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if (child?.type === 'wall')
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walls.push(child);
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else if (child?.type === 'zone')
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zones.push(child);
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else if (child?.type === 'slab')
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slabs.push(child);
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}
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const openings = walls.flatMap((wall) => wall.children.flatMap((id) => {
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const child = resolve(id);
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return child?.type === 'door' || child?.type === 'window' ? [child] : [];
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}));
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const nodes = Object.fromEntries([...childIds.map(resolve).filter((node) => !!node), ...openings].map((node) => [node.id, node]));
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let ancestor = parent;
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while (ancestor && !nodes[ancestor.id]) {
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nodes[ancestor.id] = ancestor;
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ancestor = ancestor.parentId ? (resolve(ancestor.parentId) ?? null) : null;
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}
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return { walls, zones, slabs, openings, nodes };
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}
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function round(value) {
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return Math.round(value * 1e4) / 1e4;
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}
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function wallSignature(walls) {
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return JSON.stringify(walls.map((wall) => [
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wall.id,
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wall.start.map(round),
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wall.end.map(round),
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round(wall.thickness ?? 0),
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wall.justification ?? null,
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wall.curveOffset ?? null,
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wall.supportSlabId,
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wall.supportOffset,
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wall.height,
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]));
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}
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function zoneSignature(zones) {
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return JSON.stringify(zones.map((zone) => [
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zone.id,
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zone.spaceRole,
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zone.hasFloor,
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zone.polygon,
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zone.holes,
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zone.floor?.finish ?? null,
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zone.floorStepFinish,
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zone.floorStepOverrides ?? null,
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zone.floorEdgeFinish,
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zone.floor?.elevation ?? null,
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(zone.floor?.regions ?? []).map((region) => [region.id, region.polygon, region.finish]),
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]));
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}
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function slabSignature(slabs) {
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return JSON.stringify(slabs.map((slab) => [
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slab.id,
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slab.boundary ?? null,
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slab.autoFromWalls,
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slab.recessed,
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slab.support,
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slab.plateRole,
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slab.thickness,
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slab.elevation ?? DEFAULT_SLAB_ELEVATION,
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slab.polygon,
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slab.holes,
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slab.zoneIds ?? null,
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]));
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}
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/**
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* Everything the partition of ONE plate depends on. Written into the geometry
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* builder's memo and into the slab dependency tracker, so a finish edit rebuilds
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* exactly the plates that show it and nothing else re-clips.
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*/
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export function platePartitionSignature(plate, context) {
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return JSON.stringify([
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plate.id,
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plate.support,
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plate.plateRole,
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context.platform ?? false,
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round(plate.elevation ?? DEFAULT_SLAB_ELEVATION),
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plate.polygon,
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plate.holes,
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plate.zoneIds ?? null,
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plate.slots?.surface ?? null,
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wallSignature(context.walls),
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zoneSignature(context.zones),
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slabSignature(context.slabs),
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(context.openings ?? []).map((opening) => [
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opening.id,
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opening.parentId,
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opening.position,
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opening.width,
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opening.height,
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opening.verticalAnchor,
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]),
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]);
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}
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const wallCoverCache = new WeakMap();
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const wallCoverBySignature = new Map();
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const MAX_CACHE_ENTRIES = 32;
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function remember(cache, key, value) {
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cache.delete(key);
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cache.set(key, value);
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if (cache.size > MAX_CACHE_ENTRIES) {
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const oldest = cache.keys().next();
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if (!oldest.done)
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cache.delete(oldest.value);
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}
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return value;
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}
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/** Joined plan footprints of every wall on the level — the "under a wall" mask. */
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export function levelWallCover(walls) {
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if (!walls.length)
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return [];
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const signature = wallSignature(walls);
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const cached = wallCoverCache.get(walls);
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if (cached?.signature === signature)
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return cached.cover;
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const shared = wallCoverBySignature.get(signature);
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if (shared) {
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wallCoverCache.set(walls, { signature, cover: shared });
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return shared;
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}
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const miters = calculateLevelMiters([...walls]);
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const cover = union(walls.map((wall) => getWallPlanFootprint(wall, miters).map(({ x, y }) => [x, y])));
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wallCoverCache.set(walls, { signature, cover });
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return remember(wallCoverBySignature, signature, cover);
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}
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const surfacePolygonCache = new WeakMap();
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function surfacePolygon(node) {
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const signature = JSON.stringify([node.polygon, node.holes]);
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const cached = surfacePolygonCache.get(node);
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if (cached?.signature === signature)
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return cached.polygon;
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const polygon = node.polygon.length < 3 ? [] : union([{ outer: node.polygon, holes: node.holes ?? [] }]);
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surfacePolygonCache.set(node, { signature, polygon });
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return polygon;
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}
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function overlappingPolygons(polygons, target, padding = 0.0001) {
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const points = target.flatMap((polygon) => polygon.outer);
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const minX = Math.min(...points.map((point) => point[0])) - padding;
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const maxX = Math.max(...points.map((point) => point[0])) + padding;
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const minZ = Math.min(...points.map((point) => point[1])) - padding;
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const maxZ = Math.max(...points.map((point) => point[1])) + padding;
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return polygons.filter(({ outer }) => Math.max(...outer.map((point) => point[0])) >= minX &&
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Math.min(...outer.map((point) => point[0])) <= maxX &&
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Math.max(...outer.map((point) => point[1])) >= minZ &&
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Math.min(...outer.map((point) => point[1])) <= maxZ);
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}
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const pointBounds = new WeakMap();
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function containsPoint(polygons, point) {
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let bounds = pointBounds.get(polygons);
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if (!bounds) {
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bounds = polygons.map((polygon) => ({
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polygon: [polygon],
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minX: Math.min(...polygon.outer.map((p) => p[0])) - 1e-10,
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maxX: Math.max(...polygon.outer.map((p) => p[0])) + 1e-10,
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minZ: Math.min(...polygon.outer.map((p) => p[1])) - 1e-10,
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maxZ: Math.max(...polygon.outer.map((p) => p[1])) + 1e-10,
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}));
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pointBounds.set(polygons, bounds);
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}
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return bounds.some((bound) => point[0] >= bound.minX &&
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point[0] <= bound.maxX &&
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point[1] >= bound.minZ &&
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point[1] <= bound.maxZ &&
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polygonContainsPoint(bound.polygon, point));
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}
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function zoneFace(zone) {
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return surfacePolygon(zone);
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}
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function slabTop(slab) {
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return surfacePolygon(slab);
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}
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function isManualSlab(slab) {
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return slab.boundary !== 'auto' && !slab.autoFromWalls;
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}
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/**
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* Top cells, highest priority first. Each candidate takes only what the ones
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* before it left, so regions beat the room finish and the room finish beats the
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* plate's own slot — with no overlap and no double-drawn triangle.
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*/
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247
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function partitionTop(plate, top, context, wallCover, prepared) {
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const elevation = plate.elevation ?? DEFAULT_SLAB_ELEVATION;
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const covering = context.slabs.filter((slab) => slab.id !== plate.id &&
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!slab.recessed &&
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((isManualSlab(slab) &&
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Math.abs((slab.elevation ?? DEFAULT_SLAB_ELEVATION) - elevation) <= TOP_MATCH_TOLERANCE) ||
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(slab.plateRole === 'platform' &&
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slab.elevation > elevation &&
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slab.elevation - slab.thickness <= elevation + 1e-6)));
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const masked = covering.length
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? intersection(union(covering.map(slabTop)), top)
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: [];
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let remaining = masked.length ? difference(top, masked) : top;
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const cells = [];
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if (!remaining.length)
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return { cells, masked };
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const carried = new Map(context.zones.map((zone) => [zone.id, zone]));
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const zones = (plate.zoneIds ?? [])
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.map((id) => carried.get(id))
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.filter((zone) => zone?.spaceRole === 'room');
|
|
267
|
+
const thresholdOwners = prepared.landings
|
|
268
|
+
.filter((landing) => !landing.exterior || Math.abs(landing.elevation - elevation) < 0.001)
|
|
269
|
+
.flatMap((landing) => landing.polygons.map((polygon) => ({
|
|
270
|
+
polygon,
|
|
271
|
+
zone: context.zones.find((zone) => zone.id === landing.zoneId),
|
|
272
|
+
})));
|
|
273
|
+
const clearByZone = new Map();
|
|
274
|
+
for (const zone of zones) {
|
|
275
|
+
const face = zoneFace(zone);
|
|
276
|
+
if (!face.length)
|
|
277
|
+
continue;
|
|
278
|
+
const clear = plate.plateRole === 'platform' || plate.plateRole === 'sunken'
|
|
279
|
+
? top
|
|
280
|
+
: wallCover.length
|
|
281
|
+
? difference(face, union(overlappingPolygons(prepared.walls.flatMap((entry) => entry.polygon), face)))
|
|
282
|
+
: face;
|
|
283
|
+
const withThreshold = plate.plateRole
|
|
284
|
+
? union([
|
|
285
|
+
clear,
|
|
286
|
+
...thresholdOwners
|
|
287
|
+
.filter((entry) => entry.zone?.id === zone.id)
|
|
288
|
+
.map((entry) => entry.polygon),
|
|
289
|
+
])
|
|
290
|
+
: clear;
|
|
291
|
+
if (withThreshold.length)
|
|
292
|
+
clearByZone.set(zone.id, withThreshold);
|
|
293
|
+
}
|
|
294
|
+
const candidates = [];
|
|
295
|
+
for (const zone of zones) {
|
|
296
|
+
const clear = clearByZone.get(zone.id);
|
|
297
|
+
if (!clear)
|
|
298
|
+
continue;
|
|
299
|
+
const regions = zone.floor?.regions ?? [];
|
|
300
|
+
// Later entries win, so the last region is the first candidate.
|
|
301
|
+
for (let index = regions.length - 1; index >= 0; index -= 1) {
|
|
302
|
+
const region = regions[index];
|
|
303
|
+
if (region.polygon.length < 3)
|
|
304
|
+
continue;
|
|
305
|
+
const polygons = intersection(union([region.polygon]), clear);
|
|
306
|
+
if (!polygons.length)
|
|
307
|
+
continue;
|
|
308
|
+
candidates.push({
|
|
309
|
+
role: roomFinishRole(zone.id, region.id),
|
|
310
|
+
finish: region.finish,
|
|
311
|
+
polygons,
|
|
312
|
+
});
|
|
313
|
+
}
|
|
314
|
+
}
|
|
315
|
+
for (const zone of zones) {
|
|
316
|
+
const clear = clearByZone.get(zone.id);
|
|
317
|
+
const finish = zone.floor?.finish;
|
|
318
|
+
if (!clear || (finish === undefined && !plate.plateRole))
|
|
319
|
+
continue;
|
|
320
|
+
candidates.push({ role: roomFinishRole(zone.id), finish, polygons: clear });
|
|
321
|
+
}
|
|
322
|
+
const claimed = [];
|
|
323
|
+
for (const candidate of candidates) {
|
|
324
|
+
const clipped = intersection(candidate.polygons, remaining);
|
|
325
|
+
const blockers = overlappingPolygons(claimed, clipped);
|
|
326
|
+
const part = blockers.length ? difference(clipped, blockers) : clipped;
|
|
327
|
+
if (area(part) < MIN_CELL_AREA)
|
|
328
|
+
continue;
|
|
329
|
+
cells.push({
|
|
330
|
+
role: candidate.role,
|
|
331
|
+
finish: candidate.finish,
|
|
332
|
+
materialKey: plateFinishKey(candidate.finish),
|
|
333
|
+
polygons: part,
|
|
334
|
+
});
|
|
335
|
+
claimed.push(...part);
|
|
336
|
+
}
|
|
337
|
+
if (claimed.length)
|
|
338
|
+
remaining = difference(remaining, claimed);
|
|
339
|
+
if (area(remaining) >= MIN_CELL_AREA) {
|
|
340
|
+
cells.push({
|
|
341
|
+
role: PLATE_SURFACE_ROLE,
|
|
342
|
+
materialKey: plateFinishKey(undefined),
|
|
343
|
+
polygons: remaining,
|
|
344
|
+
});
|
|
345
|
+
}
|
|
346
|
+
return { cells, masked };
|
|
347
|
+
}
|
|
348
|
+
/**
|
|
349
|
+
* Classify every edge interval, including wall-covered facade edges. Only a
|
|
350
|
+
* covered step facing a lower floor is hidden; exterior slab thickness stays visible.
|
|
351
|
+
*/
|
|
352
|
+
const preparedLevels = new Map();
|
|
353
|
+
function levelInputs(context) {
|
|
354
|
+
const signature = JSON.stringify([
|
|
355
|
+
wallSignature(context.walls),
|
|
356
|
+
zoneSignature(context.zones),
|
|
357
|
+
slabSignature(context.slabs),
|
|
358
|
+
context.openings,
|
|
359
|
+
Object.values(context.nodes ?? {}).filter((node) => !['wall', 'zone', 'slab', 'door', 'window'].includes(node.type)),
|
|
360
|
+
]);
|
|
361
|
+
const cached = preparedLevels.get(signature);
|
|
362
|
+
if (cached)
|
|
363
|
+
return cached;
|
|
364
|
+
return remember(preparedLevels, signature, prepareLevel(context));
|
|
365
|
+
}
|
|
366
|
+
function prepareLevel(context) {
|
|
367
|
+
const nodes = surfaceNodes(context);
|
|
368
|
+
const miters = calculateLevelMiters(context.walls);
|
|
369
|
+
const footprints = new Map(context.walls.map((wall) => [
|
|
370
|
+
wall.id,
|
|
371
|
+
getWallPlanFootprint(wall, miters).map(({ x, y }) => [x, y]),
|
|
372
|
+
]));
|
|
373
|
+
const walls = context.walls.map((wall) => ({
|
|
374
|
+
wall,
|
|
375
|
+
polygon: union([footprints.get(wall.id)]),
|
|
376
|
+
get support() {
|
|
377
|
+
return wallSupportForNodes(wall, nodes);
|
|
378
|
+
},
|
|
379
|
+
}));
|
|
380
|
+
const openings = (context.openings ?? []).flatMap((opening) => {
|
|
381
|
+
const wall = context.walls.find((wall) => wall.id === opening.parentId);
|
|
382
|
+
if (!wall)
|
|
383
|
+
return [];
|
|
384
|
+
const cut = getOpeningWallCut(wall, opening, nodes);
|
|
385
|
+
return [{ opening, wall, aperture: cut.aperture, cut }];
|
|
386
|
+
});
|
|
387
|
+
const boundaries = [
|
|
388
|
+
...context.walls,
|
|
389
|
+
...Object.values(nodes).filter((node) => node.type === 'separator'),
|
|
390
|
+
];
|
|
391
|
+
const faces = floorRoomFaces(boundaries);
|
|
392
|
+
const rooms = context.zones.flatMap((zone) => {
|
|
393
|
+
const carried = roomFloorPlate(context.slabs, zone.id);
|
|
394
|
+
if (!carried || carried.support === 'open' || zone.hasFloor === false)
|
|
395
|
+
return [];
|
|
396
|
+
const face = faces
|
|
397
|
+
.map((face) => ({
|
|
398
|
+
face,
|
|
399
|
+
overlap: area(intersection(zoneFace(zone), { outer: face.referencePolygon, holes: face.holes })),
|
|
400
|
+
}))
|
|
401
|
+
.sort((a, b) => b.overlap - a.overlap)[0];
|
|
402
|
+
return face?.overlap
|
|
403
|
+
? [
|
|
404
|
+
{
|
|
405
|
+
...face.face,
|
|
406
|
+
id: zone.id,
|
|
407
|
+
polygon: face.face.referencePolygon,
|
|
408
|
+
zone,
|
|
409
|
+
context: {
|
|
410
|
+
revision: 0,
|
|
411
|
+
walls: new Map(context.walls.map((w) => [w.id, w])),
|
|
412
|
+
wallFootprints: footprints,
|
|
413
|
+
},
|
|
414
|
+
},
|
|
415
|
+
]
|
|
416
|
+
: [];
|
|
417
|
+
});
|
|
418
|
+
const landings = openingLandings(rooms, (room) => roomFloorPlate(context.slabs, room.zone.id).elevation, nodes, new Map(openings.map((entry) => [entry.opening.id, entry.aperture])));
|
|
419
|
+
return {
|
|
420
|
+
nodes,
|
|
421
|
+
footprints,
|
|
422
|
+
walls,
|
|
423
|
+
openings,
|
|
424
|
+
rooms,
|
|
425
|
+
landings,
|
|
426
|
+
wallCover: levelWallCover(context.walls),
|
|
427
|
+
};
|
|
428
|
+
}
|
|
429
|
+
export function plateOpeningLandings(context) {
|
|
430
|
+
return levelInputs(context).landings;
|
|
431
|
+
}
|
|
432
|
+
function classifySides(plate, top, context, prepared) {
|
|
433
|
+
const elevation = plate.elevation;
|
|
434
|
+
const bottom = elevation - plate.thickness;
|
|
435
|
+
const { nodes, rooms, landings } = prepared;
|
|
436
|
+
const nearby = (polygon) => overlappingPolygons(polygon, top, 0.03).length > 0;
|
|
437
|
+
const walls = prepared.walls.filter((entry) => nearby(entry.polygon));
|
|
438
|
+
const openings = prepared.openings.filter((entry) => nearby(entry.aperture));
|
|
439
|
+
const wallCover = walls.length === prepared.walls.length
|
|
440
|
+
? prepared.wallCover
|
|
441
|
+
: union(walls.map((entry) => entry.polygon));
|
|
442
|
+
const solids = context.slabs
|
|
443
|
+
.filter((slab) => slab.id !== plate.id && slab.support !== 'open')
|
|
444
|
+
.map((slab) => ({ slab, polygon: slabTop(slab) }))
|
|
445
|
+
.filter((entry) => nearby(entry.polygon));
|
|
446
|
+
const zones = context.zones
|
|
447
|
+
.filter((zone) => zone.spaceRole === 'room' && zone.hasFloor !== false && zone.floor?.support !== 'open')
|
|
448
|
+
.map((zone) => ({
|
|
449
|
+
zone,
|
|
450
|
+
polygon: zoneFace(zone),
|
|
451
|
+
elevation: roomFloorPlate(context.slabs, zone.id)?.elevation ?? zone.floor?.elevation ?? elevation,
|
|
452
|
+
}));
|
|
453
|
+
const nearbyZones = zones.filter((entry) => nearby(entry.polygon));
|
|
454
|
+
const outlines = top.flatMap(({ outer, holes }) => [outer, ...holes].map((outer) => ({ outer, holes: [] })));
|
|
455
|
+
const cuts = [
|
|
456
|
+
...nearbyZones.flatMap((z) => z.polygon),
|
|
457
|
+
...solids.flatMap((s) => s.polygon),
|
|
458
|
+
...openings.flatMap((o) => o.aperture),
|
|
459
|
+
];
|
|
460
|
+
const result = [];
|
|
461
|
+
for (const interval of exposedIntervals(outlines, context.walls, wallCover, {
|
|
462
|
+
includeCovered: true,
|
|
463
|
+
splitAt: cuts,
|
|
464
|
+
})) {
|
|
465
|
+
let { start, end } = interval;
|
|
466
|
+
let dx = end[0] - start[0], dz = end[1] - start[1];
|
|
467
|
+
const length = Math.hypot(dx, dz);
|
|
468
|
+
if (length < 1e-7)
|
|
469
|
+
continue;
|
|
470
|
+
const midpoint = [(start[0] + end[0]) / 2, (start[1] + end[1]) / 2];
|
|
471
|
+
if (containsPoint(top, [midpoint[0] + (dz / length) * 0.002, midpoint[1] - (dx / length) * 0.002])) {
|
|
472
|
+
;
|
|
473
|
+
[start, end] = [end, start];
|
|
474
|
+
dx = -dx;
|
|
475
|
+
dz = -dz;
|
|
476
|
+
}
|
|
477
|
+
const outside = [
|
|
478
|
+
midpoint[0] + (dz / length) * 0.002,
|
|
479
|
+
midpoint[1] - (dx / length) * 0.002,
|
|
480
|
+
];
|
|
481
|
+
const inside = [
|
|
482
|
+
midpoint[0] - (dz / length) * 0.002,
|
|
483
|
+
midpoint[1] + (dx / length) * 0.002,
|
|
484
|
+
];
|
|
485
|
+
if (plate.plateRole === 'base' &&
|
|
486
|
+
solids.some((solid) => solid.slab.plateRole === 'base' &&
|
|
487
|
+
Math.abs(solid.slab.elevation - elevation) < 0.001 - 1e-9 &&
|
|
488
|
+
containsPoint(solid.polygon, outside))) {
|
|
489
|
+
result.push({ start, end, role: 'hidden' });
|
|
490
|
+
continue;
|
|
491
|
+
}
|
|
492
|
+
const adjacent = plate.support === 'open'
|
|
493
|
+
? undefined
|
|
494
|
+
: nearbyZones
|
|
495
|
+
.filter((z) => containsPoint(z.polygon, outside) && z.elevation <= elevation - 0.001 + 1e-9)
|
|
496
|
+
.sort((a, b) => b.elevation - a.elevation)[0];
|
|
497
|
+
const neighbour = plate.support !== 'open'
|
|
498
|
+
? solids
|
|
499
|
+
.filter((s) => containsPoint(s.polygon, outside) && s.slab.elevation <= elevation - 0.001 + 1e-9)
|
|
500
|
+
.sort((a, b) => b.slab.elevation - a.slab.elevation)[0]
|
|
501
|
+
: undefined;
|
|
502
|
+
const low = neighbour
|
|
503
|
+
? Math.min(bottom, neighbour.slab.elevation)
|
|
504
|
+
: context.platform && !plate.plateRole
|
|
505
|
+
? Math.min(0, bottom)
|
|
506
|
+
: bottom;
|
|
507
|
+
const opening = openings.find((entry) => containsPoint(entry.aperture, midpoint));
|
|
508
|
+
const landingOwner = opening
|
|
509
|
+
? landings.find((landing) => !landing.exterior && landing.openingId === opening.opening.id)
|
|
510
|
+
?.zoneId
|
|
511
|
+
: undefined;
|
|
512
|
+
const spanOwner = rooms.find((room) => Math.abs((roomFloorPlate(context.slabs, room.zone.id)?.elevation ?? elevation) - elevation) < 0.001 &&
|
|
513
|
+
room.spans.some((span) => {
|
|
514
|
+
const boundary = nodes[span.boundaryId];
|
|
515
|
+
if (boundary?.type !== 'separator')
|
|
516
|
+
return false;
|
|
517
|
+
const bx = boundary.end[0] - boundary.start[0], bz = boundary.end[1] - boundary.start[1], squared = bx * bx + bz * bz;
|
|
518
|
+
const t = ((midpoint[0] - boundary.start[0]) * bx + (midpoint[1] - boundary.start[1]) * bz) /
|
|
519
|
+
squared;
|
|
520
|
+
const distance = Math.abs((midpoint[0] - boundary.start[0]) * bz - (midpoint[1] - boundary.start[1]) * bx) / Math.sqrt(squared);
|
|
521
|
+
const face = (inside[0] - midpoint[0]) * -bz + (inside[1] - midpoint[1]) * bx > 0 ? 'a' : 'b';
|
|
522
|
+
return distance < 0.003 && t >= span.t0 && t <= span.t1 && face === span.face;
|
|
523
|
+
}))?.zone.id;
|
|
524
|
+
const ownerId = plate.plateRole === 'base' ? (landingOwner ?? spanOwner) : plate.zoneIds?.[0];
|
|
525
|
+
const blockers = [];
|
|
526
|
+
if (neighbour &&
|
|
527
|
+
plate.plateRole === 'base' &&
|
|
528
|
+
solids.some((s) => s.slab.plateRole === 'platform' &&
|
|
529
|
+
containsPoint(s.polygon, inside) &&
|
|
530
|
+
!containsPoint(s.polygon, outside)))
|
|
531
|
+
blockers.push([low, elevation]);
|
|
532
|
+
if (plate.support !== 'open') {
|
|
533
|
+
for (const solid of solids)
|
|
534
|
+
if (containsPoint(solid.polygon, outside))
|
|
535
|
+
blockers.push([solid.slab.elevation - solid.slab.thickness, solid.slab.elevation]);
|
|
536
|
+
for (const entry of walls) {
|
|
537
|
+
if (!containsPoint(entry.polygon, outside) && !containsPoint(entry.polygon, midpoint))
|
|
538
|
+
continue;
|
|
539
|
+
const wall = entry.wall;
|
|
540
|
+
const t = getWallCurveStationAtPoint(wall, midpoint);
|
|
541
|
+
const frame = getWallCurveFrameAt(wall, t);
|
|
542
|
+
const face = (inside[0] - frame.point.x) * frame.normal.x +
|
|
543
|
+
(inside[1] - frame.point.y) * frame.normal.y >
|
|
544
|
+
0
|
|
545
|
+
? 'a'
|
|
546
|
+
: 'b';
|
|
547
|
+
const run = entry.support.faceBottom[face].find((run) => run.start <= t && run.end >= t);
|
|
548
|
+
const wallBottom = run?.elevation ?? entry.support.elevation;
|
|
549
|
+
const aperture = openings.find((o) => o.wall.id === wall.id && containsPoint(o.aperture, midpoint));
|
|
550
|
+
if (!aperture)
|
|
551
|
+
blockers.push([wallBottom, Infinity]);
|
|
552
|
+
else {
|
|
553
|
+
const cut = aperture.cut;
|
|
554
|
+
blockers.push([wallBottom, cut.bottom], [cut.top, Infinity]);
|
|
555
|
+
}
|
|
556
|
+
}
|
|
557
|
+
}
|
|
558
|
+
let ranges = [[low, elevation]];
|
|
559
|
+
for (const [lo, hi] of blockers)
|
|
560
|
+
ranges = ranges.flatMap(([a, b]) => hi <= a || lo >= b
|
|
561
|
+
? [[a, b]]
|
|
562
|
+
: [
|
|
563
|
+
...(lo > a ? [[a, lo]] : []),
|
|
564
|
+
...(hi < b ? [[hi, b]] : []),
|
|
565
|
+
]);
|
|
566
|
+
const role = adjacent || neighbour ? 'riser' : 'edge';
|
|
567
|
+
const owner = role === 'riser' || plate.plateRole !== 'base' ? ownerId : undefined;
|
|
568
|
+
// A door jamb's side of the step meets the aperture only at its edge, so
|
|
569
|
+
// the doorway is looked for on both sides of the face too.
|
|
570
|
+
const doorway = opening ??
|
|
571
|
+
openings.find((entry) => containsPoint(entry.aperture, inside) || containsPoint(entry.aperture, outside));
|
|
572
|
+
const stepKey = owner && role === 'riser'
|
|
573
|
+
? (doorway?.opening.id ??
|
|
574
|
+
adjacent?.zone.id ??
|
|
575
|
+
neighbour?.slab.zoneIds?.[0] ??
|
|
576
|
+
neighbour?.slab.id)
|
|
577
|
+
: undefined;
|
|
578
|
+
if (!ranges.length)
|
|
579
|
+
result.push({ start, end, role: 'hidden' });
|
|
580
|
+
for (const [from, to] of ranges)
|
|
581
|
+
if (to - from >= 0.001 - 1e-9)
|
|
582
|
+
result.push({
|
|
583
|
+
start,
|
|
584
|
+
end,
|
|
585
|
+
role,
|
|
586
|
+
zoneId: owner,
|
|
587
|
+
...(stepKey ? { stepKey } : {}),
|
|
588
|
+
bottom: from,
|
|
589
|
+
top: to,
|
|
590
|
+
...(from < bottom - 0.001 ? { dropTo: from } : {}),
|
|
591
|
+
});
|
|
592
|
+
}
|
|
593
|
+
return result;
|
|
594
|
+
}
|
|
595
|
+
const partitionCache = new Map();
|
|
596
|
+
/**
|
|
597
|
+
* The plate's top cells and side classification, memoised on
|
|
598
|
+
* `platePartitionSignature`. Returns `null` for anything that is not an
|
|
599
|
+
* unrecessed floor plate — manual slabs and pools keep the plain two-slot path.
|
|
600
|
+
*/
|
|
601
|
+
export function computePlateSurfacePartition(plate, context) {
|
|
602
|
+
if (!isFloorPlate(plate) || plate.recessed || plate.polygon.length < 3)
|
|
603
|
+
return null;
|
|
604
|
+
const signature = platePartitionSignature(plate, context);
|
|
605
|
+
const cached = partitionCache.get(signature);
|
|
606
|
+
if (cached)
|
|
607
|
+
return cached;
|
|
608
|
+
const top = slabTop(plate);
|
|
609
|
+
if (!top.length)
|
|
610
|
+
return null;
|
|
611
|
+
const wallCover = levelWallCover(context.walls);
|
|
612
|
+
const prepared = levelInputs(context);
|
|
613
|
+
const { cells, masked } = partitionTop(plate, top, context, wallCover, prepared);
|
|
614
|
+
const sides = classifySides(plate, top, context, prepared);
|
|
615
|
+
const partition = {
|
|
616
|
+
cells,
|
|
617
|
+
masked,
|
|
618
|
+
sides,
|
|
619
|
+
plainTop: masked.length === 0 &&
|
|
620
|
+
cells.length <= 1 &&
|
|
621
|
+
(cells[0]?.role ?? PLATE_SURFACE_ROLE) === PLATE_SURFACE_ROLE,
|
|
622
|
+
};
|
|
623
|
+
return remember(partitionCache, signature, partition);
|
|
624
|
+
}
|
|
625
|
+
/**
|
|
626
|
+
* The doorway keys of every step `zoneId` owns on its level — what the room
|
|
627
|
+
* scope of a step paints. Reads the same memoised partitions the renderer does.
|
|
628
|
+
*/
|
|
629
|
+
export function floorStepKeysOf(nodes, levelId, zoneId) {
|
|
630
|
+
const level = nodes[levelId];
|
|
631
|
+
if (!level)
|
|
632
|
+
return [];
|
|
633
|
+
const context = plateLevelContext(level, (id) => nodes[id]);
|
|
634
|
+
const keys = new Set();
|
|
635
|
+
for (const plate of context.slabs) {
|
|
636
|
+
if (!isFloorPlate(plate))
|
|
637
|
+
continue;
|
|
638
|
+
const partition = computePlateSurfacePartition(plate, {
|
|
639
|
+
...context,
|
|
640
|
+
platform: plate.plateRole === 'platform',
|
|
641
|
+
});
|
|
642
|
+
for (const side of partition?.sides ?? [])
|
|
643
|
+
if (side.role === 'riser' && side.zoneId === zoneId && side.stepKey)
|
|
644
|
+
keys.add(side.stepKey);
|
|
645
|
+
}
|
|
646
|
+
return [...keys].sort();
|
|
647
|
+
}
|
|
648
|
+
/** Test seam — drops every memo so a test can assert a rebuild is deterministic. */
|
|
649
|
+
export function clearPlateSurfaceCaches() {
|
|
650
|
+
partitionCache.clear();
|
|
651
|
+
preparedLevels.clear();
|
|
652
|
+
wallCoverBySignature.clear();
|
|
653
|
+
}
|
|
654
|
+
/**
|
|
655
|
+
* Role of a plate side face at a point on the plate outline.
|
|
656
|
+
*/
|
|
657
|
+
export function classifyPlateSideAt(partition, point, tolerance = 1e-6) {
|
|
658
|
+
return plateSideAt(partition, point, tolerance)?.role ?? 'edge';
|
|
659
|
+
}
|
|
660
|
+
function plateSideAt(partition, point, tolerance) {
|
|
661
|
+
let bestDistance = tolerance;
|
|
662
|
+
let closest;
|
|
663
|
+
for (const side of partition.sides) {
|
|
664
|
+
const dx = side.end[0] - side.start[0];
|
|
665
|
+
const dz = side.end[1] - side.start[1];
|
|
666
|
+
const lengthSq = dx * dx + dz * dz;
|
|
667
|
+
if (lengthSq < 1e-18)
|
|
668
|
+
continue;
|
|
669
|
+
const t = ((point[0] - side.start[0]) * dx + (point[1] - side.start[1]) * dz) / lengthSq;
|
|
670
|
+
if (t < -tolerance || t > 1 + tolerance)
|
|
671
|
+
continue;
|
|
672
|
+
const clamped = Math.max(0, Math.min(1, t));
|
|
673
|
+
const distance = Math.hypot(point[0] - (side.start[0] + dx * clamped), point[1] - (side.start[1] + dz * clamped));
|
|
674
|
+
if (distance <= bestDistance) {
|
|
675
|
+
bestDistance = distance;
|
|
676
|
+
closest = side;
|
|
677
|
+
}
|
|
678
|
+
}
|
|
679
|
+
return closest;
|
|
680
|
+
}
|
|
681
|
+
/**
|
|
682
|
+
* Where the classification changes along one plate outline segment, as
|
|
683
|
+
* parameters in `[0, 1]` of that segment. A side quad is cut at these stations
|
|
684
|
+
* so a single edge can be exterior for part of its length and a step for the
|
|
685
|
+
* rest.
|
|
686
|
+
*/
|
|
687
|
+
export function plateSideRuns(partition, start, end) {
|
|
688
|
+
const dx = end[0] - start[0];
|
|
689
|
+
const dz = end[1] - start[1];
|
|
690
|
+
const lengthSq = dx * dx + dz * dz;
|
|
691
|
+
if (lengthSq < 1e-18)
|
|
692
|
+
return [{ t0: 0, t1: 1, role: 'edge' }];
|
|
693
|
+
const stations = new Set([0, 1]);
|
|
694
|
+
for (const side of partition.sides) {
|
|
695
|
+
for (const point of [side.start, side.end]) {
|
|
696
|
+
const t = ((point[0] - start[0]) * dx + (point[1] - start[1]) * dz) / lengthSq;
|
|
697
|
+
if (t > 1e-9 && t < 1 - 1e-9)
|
|
698
|
+
stations.add(t);
|
|
699
|
+
}
|
|
700
|
+
}
|
|
701
|
+
const ordered = [...stations].sort((a, b) => a - b);
|
|
702
|
+
const runs = [];
|
|
703
|
+
for (let index = 0; index < ordered.length - 1; index += 1) {
|
|
704
|
+
const t0 = ordered[index];
|
|
705
|
+
const t1 = ordered[index + 1];
|
|
706
|
+
if (t1 - t0 < 1e-9)
|
|
707
|
+
continue;
|
|
708
|
+
const mid = (t0 + t1) / 2;
|
|
709
|
+
const side = plateSideAt(partition, [start[0] + dx * mid, start[1] + dz * mid], Math.max(1e-6, Math.hypot(dx, dz) * 1e-4));
|
|
710
|
+
const role = side?.role ?? 'edge';
|
|
711
|
+
const dropTo = side?.dropTo;
|
|
712
|
+
const previous = runs.at(-1);
|
|
713
|
+
if (previous?.role === role && previous.dropTo === dropTo && previous.zoneId === side?.zoneId)
|
|
714
|
+
previous.t1 = t1;
|
|
715
|
+
else
|
|
716
|
+
runs.push({
|
|
717
|
+
t0,
|
|
718
|
+
t1,
|
|
719
|
+
role,
|
|
720
|
+
...(dropTo === undefined ? {} : { dropTo }),
|
|
721
|
+
...(side?.zoneId ? { zoneId: side.zoneId } : {}),
|
|
722
|
+
});
|
|
723
|
+
}
|
|
724
|
+
return runs.length ? runs : [{ t0: 0, t1: 1, role: 'edge' }];
|
|
725
|
+
}
|