@pascal-app/core 1.0.1 → 1.0.4
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/agent-operations/__fixtures__/add-object-cases.d.ts +235 -0
- package/dist/agent-operations/__fixtures__/add-object-cases.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/add-object-cases.js +129 -0
- package/dist/agent-operations/__fixtures__/build-room-cases.d.ts +4 -0
- package/dist/agent-operations/__fixtures__/build-room-cases.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/build-room-cases.js +635 -0
- package/dist/agent-operations/__fixtures__/cases.d.ts +52 -0
- package/dist/agent-operations/__fixtures__/cases.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/cases.js +689 -0
- package/dist/agent-operations/__fixtures__/find-by-type-cases.d.ts +7 -0
- package/dist/agent-operations/__fixtures__/find-by-type-cases.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/find-by-type-cases.js +21 -0
- package/dist/agent-operations/__fixtures__/place-items-cases.d.ts +17 -0
- package/dist/agent-operations/__fixtures__/place-items-cases.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/place-items-cases.js +506 -0
- package/dist/agent-operations/__fixtures__/room-cases.d.ts +3 -0
- package/dist/agent-operations/__fixtures__/room-cases.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/room-cases.js +338 -0
- package/dist/agent-operations/__fixtures__/search-assets-cases.d.ts +5 -0
- package/dist/agent-operations/__fixtures__/search-assets-cases.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/search-assets-cases.js +137 -0
- package/dist/agent-operations/__fixtures__/structure-cases.d.ts +6 -0
- package/dist/agent-operations/__fixtures__/structure-cases.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/structure-cases.js +588 -0
- package/dist/agent-operations/__fixtures__/verify-scene-cases.d.ts +3 -0
- package/dist/agent-operations/__fixtures__/verify-scene-cases.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/verify-scene-cases.js +302 -0
- package/dist/agent-operations/achieved.d.ts +16 -0
- package/dist/agent-operations/achieved.d.ts.map +1 -0
- package/dist/agent-operations/achieved.js +28 -0
- package/dist/agent-operations/add-column.d.ts +23 -0
- package/dist/agent-operations/add-column.d.ts.map +1 -0
- package/dist/agent-operations/add-column.js +97 -0
- package/dist/agent-operations/add-level.d.ts +14 -0
- package/dist/agent-operations/add-level.d.ts.map +1 -0
- package/dist/agent-operations/add-level.js +94 -0
- package/dist/agent-operations/add-object.d.ts +114 -0
- package/dist/agent-operations/add-object.d.ts.map +1 -0
- package/dist/agent-operations/add-object.js +361 -0
- package/dist/agent-operations/add-wall.d.ts +15 -0
- package/dist/agent-operations/add-wall.d.ts.map +1 -0
- package/dist/agent-operations/add-wall.js +47 -0
- package/dist/agent-operations/apply-changes.d.ts +16 -0
- package/dist/agent-operations/apply-changes.d.ts.map +1 -0
- package/dist/agent-operations/apply-changes.js +93 -0
- package/dist/agent-operations/apply-outcome.d.ts +15 -0
- package/dist/agent-operations/apply-outcome.d.ts.map +1 -0
- package/dist/agent-operations/apply-outcome.js +18 -0
- package/dist/agent-operations/collections.d.ts +28 -0
- package/dist/agent-operations/collections.d.ts.map +1 -0
- package/dist/agent-operations/collections.js +130 -0
- package/dist/agent-operations/create-room.d.ts +36 -0
- package/dist/agent-operations/create-room.d.ts.map +1 -0
- package/dist/agent-operations/create-room.js +177 -0
- package/dist/agent-operations/create-stair.d.ts +33 -0
- package/dist/agent-operations/create-stair.d.ts.map +1 -0
- package/dist/agent-operations/create-stair.js +247 -0
- package/dist/agent-operations/delete-node.d.ts +6 -0
- package/dist/agent-operations/delete-node.d.ts.map +1 -0
- package/dist/agent-operations/delete-node.js +9 -0
- package/dist/agent-operations/door-clearance.d.ts +135 -0
- package/dist/agent-operations/door-clearance.d.ts.map +1 -0
- package/dist/agent-operations/door-clearance.js +334 -0
- package/dist/agent-operations/duplicate-level.d.ts +12 -0
- package/dist/agent-operations/duplicate-level.d.ts.map +1 -0
- package/dist/agent-operations/duplicate-level.js +54 -0
- package/dist/agent-operations/find-by-type.d.ts +11 -0
- package/dist/agent-operations/find-by-type.d.ts.map +1 -0
- package/dist/agent-operations/find-by-type.js +94 -0
- package/dist/agent-operations/furnish-room.d.ts +18 -0
- package/dist/agent-operations/furnish-room.d.ts.map +1 -0
- package/dist/agent-operations/furnish-room.js +259 -0
- package/dist/agent-operations/get-node.d.ts +9 -0
- package/dist/agent-operations/get-node.d.ts.map +1 -0
- package/dist/agent-operations/get-node.js +33 -0
- package/dist/agent-operations/hosted-services.d.ts +13 -0
- package/dist/agent-operations/hosted-services.d.ts.map +1 -0
- package/dist/agent-operations/hosted-services.js +22 -0
- package/dist/agent-operations/index.d.ts +277 -0
- package/dist/agent-operations/index.d.ts.map +1 -0
- package/dist/agent-operations/index.js +80 -0
- package/dist/agent-operations/layout-clearance.d.ts +108 -0
- package/dist/agent-operations/layout-clearance.d.ts.map +1 -0
- package/dist/agent-operations/layout-clearance.js +190 -0
- package/dist/agent-operations/level-reads.d.ts +33 -0
- package/dist/agent-operations/level-reads.d.ts.map +1 -0
- package/dist/agent-operations/level-reads.js +161 -0
- package/dist/agent-operations/level-target.d.ts +11 -0
- package/dist/agent-operations/level-target.d.ts.map +1 -0
- package/dist/agent-operations/level-target.js +29 -0
- package/dist/agent-operations/list-levels.d.ts +4 -0
- package/dist/agent-operations/list-levels.d.ts.map +1 -0
- package/dist/agent-operations/list-levels.js +31 -0
- package/dist/agent-operations/material-preset.d.ts +11 -0
- package/dist/agent-operations/material-preset.d.ts.map +1 -0
- package/dist/agent-operations/material-preset.js +74 -0
- package/dist/agent-operations/material-refs.d.ts +24 -0
- package/dist/agent-operations/material-refs.d.ts.map +1 -0
- package/dist/agent-operations/material-refs.js +100 -0
- package/dist/agent-operations/node-patch.d.ts +3 -0
- package/dist/agent-operations/node-patch.d.ts.map +1 -0
- package/dist/agent-operations/node-patch.js +114 -0
- package/dist/agent-operations/paint.d.ts +21 -0
- package/dist/agent-operations/paint.d.ts.map +1 -0
- package/dist/agent-operations/paint.js +219 -0
- package/dist/agent-operations/place-items.d.ts +20 -0
- package/dist/agent-operations/place-items.d.ts.map +1 -0
- package/dist/agent-operations/place-items.js +226 -0
- package/dist/agent-operations/plan-geometry.d.ts +24 -0
- package/dist/agent-operations/plan-geometry.d.ts.map +1 -0
- package/dist/agent-operations/plan-geometry.js +94 -0
- package/dist/agent-operations/room-structure.d.ts +87 -0
- package/dist/agent-operations/room-structure.d.ts.map +1 -0
- package/dist/agent-operations/room-structure.js +144 -0
- package/dist/agent-operations/scene-materials.d.ts +15 -0
- package/dist/agent-operations/scene-materials.d.ts.map +1 -0
- package/dist/agent-operations/scene-materials.js +62 -0
- package/dist/agent-operations/scene-measure.d.ts +73 -0
- package/dist/agent-operations/scene-measure.d.ts.map +1 -0
- package/dist/agent-operations/scene-measure.js +73 -0
- package/dist/agent-operations/scene-queries.d.ts +4510 -0
- package/dist/agent-operations/scene-queries.d.ts.map +1 -0
- package/dist/agent-operations/scene-queries.js +84 -0
- package/dist/agent-operations/scene-view.d.ts +98 -0
- package/dist/agent-operations/scene-view.d.ts.map +1 -0
- package/dist/agent-operations/scene-view.js +559 -0
- package/dist/agent-operations/search-assets.d.ts +14 -0
- package/dist/agent-operations/search-assets.d.ts.map +1 -0
- package/dist/agent-operations/search-assets.js +42 -0
- package/dist/agent-operations/search-materials.d.ts +12 -0
- package/dist/agent-operations/search-materials.d.ts.map +1 -0
- package/dist/agent-operations/search-materials.js +111 -0
- package/dist/agent-operations/stairs.d.ts +5 -0
- package/dist/agent-operations/stairs.d.ts.map +1 -0
- package/dist/agent-operations/stairs.js +70 -0
- package/dist/agent-operations/types.d.ts +59 -0
- package/dist/agent-operations/types.d.ts.map +1 -0
- package/dist/agent-operations/types.js +1 -0
- package/dist/agent-operations/verify-scene.d.ts +50 -0
- package/dist/agent-operations/verify-scene.d.ts.map +1 -0
- package/dist/agent-operations/verify-scene.js +369 -0
- package/dist/agent-operations/wall-opening.d.ts +65 -0
- package/dist/agent-operations/wall-opening.d.ts.map +1 -0
- package/dist/agent-operations/wall-opening.js +55 -0
- package/dist/agent-tools/achieved.d.ts +9 -0
- package/dist/agent-tools/achieved.d.ts.map +1 -0
- package/dist/agent-tools/achieved.js +8 -0
- package/dist/agent-tools/add-object.d.ts +43 -0
- package/dist/agent-tools/add-object.d.ts.map +1 -0
- package/dist/agent-tools/add-object.js +86 -0
- package/dist/agent-tools/assets.d.ts +13 -0
- package/dist/agent-tools/assets.d.ts.map +1 -0
- package/dist/agent-tools/assets.js +18 -0
- package/dist/agent-tools/clear-scene.d.ts +10 -0
- package/dist/agent-tools/clear-scene.d.ts.map +1 -0
- package/dist/agent-tools/clear-scene.js +9 -0
- package/dist/agent-tools/collections.d.ts +35 -0
- package/dist/agent-tools/collections.d.ts.map +1 -0
- package/dist/agent-tools/collections.js +31 -0
- package/dist/agent-tools/columns.d.ts +44 -0
- package/dist/agent-tools/columns.d.ts.map +1 -0
- package/dist/agent-tools/columns.js +59 -0
- package/dist/agent-tools/contract.d.ts +68 -0
- package/dist/agent-tools/contract.d.ts.map +1 -0
- package/dist/agent-tools/contract.js +1 -0
- package/dist/agent-tools/create-room.d.ts +63 -0
- package/dist/agent-tools/create-room.d.ts.map +1 -0
- package/dist/agent-tools/create-room.js +90 -0
- package/dist/agent-tools/find-by-type.d.ts +11 -0
- package/dist/agent-tools/find-by-type.d.ts.map +1 -0
- package/dist/agent-tools/find-by-type.js +14 -0
- package/dist/agent-tools/furnish-room.d.ts +26 -0
- package/dist/agent-tools/furnish-room.d.ts.map +1 -0
- package/dist/agent-tools/furnish-room.js +35 -0
- package/dist/agent-tools/hosted-services.d.ts +402 -0
- package/dist/agent-tools/hosted-services.d.ts.map +1 -0
- package/dist/agent-tools/hosted-services.js +148 -0
- package/dist/agent-tools/index.d.ts +864 -0
- package/dist/agent-tools/index.d.ts.map +1 -0
- package/dist/agent-tools/index.js +82 -0
- package/dist/agent-tools/levels.d.ts +72 -0
- package/dist/agent-tools/levels.d.ts.map +1 -0
- package/dist/agent-tools/levels.js +76 -0
- package/dist/agent-tools/measurement.d.ts +37 -0
- package/dist/agent-tools/measurement.d.ts.map +1 -0
- package/dist/agent-tools/measurement.js +94 -0
- package/dist/agent-tools/node-id.d.ts +3 -0
- package/dist/agent-tools/node-id.d.ts.map +1 -0
- package/dist/agent-tools/node-id.js +2 -0
- package/dist/agent-tools/nodes.d.ts +17 -0
- package/dist/agent-tools/nodes.d.ts.map +1 -0
- package/dist/agent-tools/nodes.js +13 -0
- package/dist/agent-tools/paint.d.ts +46 -0
- package/dist/agent-tools/paint.d.ts.map +1 -0
- package/dist/agent-tools/paint.js +29 -0
- package/dist/agent-tools/place-items.d.ts +19 -0
- package/dist/agent-tools/place-items.d.ts.map +1 -0
- package/dist/agent-tools/place-items.js +29 -0
- package/dist/agent-tools/refusal.d.ts +20 -0
- package/dist/agent-tools/refusal.d.ts.map +1 -0
- package/dist/agent-tools/refusal.js +29 -0
- package/dist/agent-tools/room-structure.d.ts +438 -0
- package/dist/agent-tools/room-structure.d.ts.map +1 -0
- package/dist/agent-tools/room-structure.js +207 -0
- package/dist/agent-tools/search-materials.d.ts +20 -0
- package/dist/agent-tools/search-materials.d.ts.map +1 -0
- package/dist/agent-tools/search-materials.js +32 -0
- package/dist/agent-tools/stairs.d.ts +86 -0
- package/dist/agent-tools/stairs.d.ts.map +1 -0
- package/dist/agent-tools/stairs.js +103 -0
- package/dist/agent-tools/verify-scene.d.ts +13 -0
- package/dist/agent-tools/verify-scene.d.ts.map +1 -0
- package/dist/agent-tools/verify-scene.js +21 -0
- package/dist/agent-tools/view-scene.d.ts +43 -0
- package/dist/agent-tools/view-scene.d.ts.map +1 -0
- package/dist/agent-tools/view-scene.js +80 -0
- package/dist/agent-tools/wall-openings.d.ts +163 -0
- package/dist/agent-tools/wall-openings.d.ts.map +1 -0
- package/dist/agent-tools/wall-openings.js +144 -0
- package/dist/agent-tools/walls.d.ts +21 -0
- package/dist/agent-tools/walls.d.ts.map +1 -0
- package/dist/agent-tools/walls.js +30 -0
- package/dist/agent-tools/write-target.d.ts +12 -0
- package/dist/agent-tools/write-target.d.ts.map +1 -0
- package/dist/agent-tools/write-target.js +10 -0
- package/dist/building/__fixtures__/wall-opening-cases.d.ts +736 -0
- package/dist/building/__fixtures__/wall-opening-cases.d.ts.map +1 -0
- package/dist/building/__fixtures__/wall-opening-cases.js +307 -0
- package/dist/building/door-types.d.ts +22 -0
- package/dist/building/door-types.d.ts.map +1 -0
- package/dist/building/door-types.js +167 -0
- package/dist/building/floor-item-fit.d.ts +38 -0
- package/dist/building/floor-item-fit.d.ts.map +1 -0
- package/dist/building/floor-item-fit.js +47 -0
- package/dist/building/index.d.ts +7 -0
- package/dist/building/index.d.ts.map +1 -0
- package/dist/building/index.js +6 -0
- package/dist/building/level-duplication.d.ts +8983 -0
- package/dist/building/level-duplication.d.ts.map +1 -0
- package/dist/building/level-duplication.js +314 -0
- package/dist/building/opening-style-presets.d.ts +46 -0
- package/dist/building/opening-style-presets.d.ts.map +1 -0
- package/dist/building/opening-style-presets.js +195 -0
- package/dist/building/wall-openings.d.ts +445 -0
- package/dist/building/wall-openings.d.ts.map +1 -0
- package/dist/building/wall-openings.js +231 -0
- package/dist/building/window-types.d.ts +17 -0
- package/dist/building/window-types.d.ts.map +1 -0
- package/dist/building/window-types.js +31 -0
- package/dist/commands/structure/apply-zone-transform.d.ts +23 -0
- package/dist/commands/structure/apply-zone-transform.d.ts.map +1 -0
- package/dist/commands/structure/apply-zone-transform.js +55 -0
- package/dist/commands/structure/create-mezzanine.d.ts +12 -0
- package/dist/commands/structure/create-mezzanine.d.ts.map +1 -0
- package/dist/commands/structure/create-mezzanine.js +46 -0
- package/dist/commands/structure/create-zone.d.ts +32 -0
- package/dist/commands/structure/create-zone.d.ts.map +1 -0
- package/dist/commands/structure/create-zone.js +126 -0
- package/dist/commands/structure/delete-zone.d.ts +51 -0
- package/dist/commands/structure/delete-zone.d.ts.map +1 -0
- package/dist/commands/structure/delete-zone.js +354 -0
- package/dist/commands/structure/divide-zone.d.ts +38 -0
- package/dist/commands/structure/divide-zone.d.ts.map +1 -0
- package/dist/commands/structure/divide-zone.js +186 -0
- package/dist/commands/structure/duplicate-zone.d.ts +7 -0
- package/dist/commands/structure/duplicate-zone.d.ts.map +1 -0
- package/dist/commands/structure/duplicate-zone.js +21 -0
- package/dist/commands/structure/floor-opening.d.ts +36 -0
- package/dist/commands/structure/floor-opening.d.ts.map +1 -0
- package/dist/commands/structure/floor-opening.js +124 -0
- package/dist/commands/structure/index.d.ts +22 -0
- package/dist/commands/structure/index.d.ts.map +1 -0
- package/dist/commands/structure/index.js +20 -0
- package/dist/commands/structure/lock-outside-faces.d.ts +12 -0
- package/dist/commands/structure/lock-outside-faces.d.ts.map +1 -0
- package/dist/commands/structure/lock-outside-faces.js +32 -0
- package/dist/commands/structure/merge-zones.d.ts +5 -0
- package/dist/commands/structure/merge-zones.d.ts.map +1 -0
- package/dist/commands/structure/merge-zones.js +22 -0
- package/dist/commands/structure/mezzanine-content.d.ts +16 -0
- package/dist/commands/structure/mezzanine-content.d.ts.map +1 -0
- package/dist/commands/structure/mezzanine-content.js +109 -0
- package/dist/commands/structure/plan-mezzanine-stair.d.ts +7 -0
- package/dist/commands/structure/plan-mezzanine-stair.d.ts.map +1 -0
- package/dist/commands/structure/plan-mezzanine-stair.js +127 -0
- package/dist/commands/structure/plan-wall-deletion.d.ts +9 -0
- package/dist/commands/structure/plan-wall-deletion.d.ts.map +1 -0
- package/dist/commands/structure/plan-wall-deletion.js +151 -0
- package/dist/commands/structure/rebase-floor-reference.d.ts +7 -0
- package/dist/commands/structure/rebase-floor-reference.d.ts.map +1 -0
- package/dist/commands/structure/rebase-floor-reference.js +90 -0
- package/dist/commands/structure/resize-mezzanine.d.ts +8 -0
- package/dist/commands/structure/resize-mezzanine.d.ts.map +1 -0
- package/dist/commands/structure/resize-mezzanine.js +43 -0
- package/dist/commands/structure/rotate-zone.d.ts +8 -0
- package/dist/commands/structure/rotate-zone.d.ts.map +1 -0
- package/dist/commands/structure/rotate-zone.js +28 -0
- package/dist/commands/structure/set-floor-foundation.d.ts +62 -0
- package/dist/commands/structure/set-floor-foundation.d.ts.map +1 -0
- package/dist/commands/structure/set-floor-foundation.js +162 -0
- package/dist/commands/structure/set-room-floor-construction.d.ts +8 -0
- package/dist/commands/structure/set-room-floor-construction.d.ts.map +1 -0
- package/dist/commands/structure/set-room-floor-construction.js +72 -0
- package/dist/commands/structure/set-wall-geometry.d.ts +10 -0
- package/dist/commands/structure/set-wall-geometry.d.ts.map +1 -0
- package/dist/commands/structure/set-wall-geometry.js +52 -0
- package/dist/commands/structure/set-zone-edges.d.ts +14 -0
- package/dist/commands/structure/set-zone-edges.d.ts.map +1 -0
- package/dist/commands/structure/set-zone-edges.js +143 -0
- package/dist/commands/structure/set-zone-intent.d.ts +39 -0
- package/dist/commands/structure/set-zone-intent.d.ts.map +1 -0
- package/dist/commands/structure/set-zone-intent.js +125 -0
- package/dist/commands/structure/shared.d.ts +4512 -0
- package/dist/commands/structure/shared.d.ts.map +1 -0
- package/dist/commands/structure/shared.js +102 -0
- package/dist/commands/structure/transform-zone.d.ts +23 -0
- package/dist/commands/structure/transform-zone.d.ts.map +1 -0
- package/dist/commands/structure/transform-zone.js +472 -0
- package/dist/commands/structure/validate-mezzanine.d.ts +5 -0
- package/dist/commands/structure/validate-mezzanine.d.ts.map +1 -0
- package/dist/commands/structure/validate-mezzanine.js +46 -0
- package/dist/commands/structure/zone-crossings.d.ts +8 -0
- package/dist/commands/structure/zone-crossings.d.ts.map +1 -0
- package/dist/commands/structure/zone-crossings.js +162 -0
- package/dist/commands/structure/zone-drop.d.ts +4 -0
- package/dist/commands/structure/zone-drop.d.ts.map +1 -0
- package/dist/commands/structure/zone-drop.js +68 -0
- package/dist/commands/structure/zone-insertion.d.ts +4 -0
- package/dist/commands/structure/zone-insertion.d.ts.map +1 -0
- package/dist/commands/structure/zone-insertion.js +200 -0
- package/dist/commands/structure/zone-transform-content.d.ts +6 -0
- package/dist/commands/structure/zone-transform-content.d.ts.map +1 -0
- package/dist/commands/structure/zone-transform-content.js +117 -0
- package/dist/commands/structure/zone-wall-merge.d.ts +4977 -0
- package/dist/commands/structure/zone-wall-merge.d.ts.map +1 -0
- package/dist/commands/structure/zone-wall-merge.js +135 -0
- package/dist/contracts/reference-discovery.d.ts +18 -0
- package/dist/contracts/reference-discovery.d.ts.map +1 -0
- package/dist/contracts/reference-discovery.js +100 -0
- package/dist/contracts/reference-inventory.d.ts +44 -0
- package/dist/contracts/reference-inventory.d.ts.map +1 -0
- package/dist/contracts/reference-inventory.js +872 -0
- package/dist/events/bus.d.ts +70 -9
- package/dist/events/bus.d.ts.map +1 -1
- package/dist/hooks/scene-registry/item-clip-registry.d.ts +6 -3
- package/dist/hooks/scene-registry/item-clip-registry.d.ts.map +1 -1
- package/dist/hooks/scene-registry/item-clip-registry.js +2 -1
- package/dist/hooks/spatial-grid/floor-placed-elevation.d.ts.map +1 -1
- package/dist/hooks/spatial-grid/floor-placed-elevation.js +15 -1
- package/dist/hooks/spatial-grid/spatial-grid-manager.d.ts +3 -2
- package/dist/hooks/spatial-grid/spatial-grid-manager.d.ts.map +1 -1
- package/dist/hooks/spatial-grid/spatial-grid-manager.js +53 -66
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- package/dist/utils/owned-floor-opening-migration.d.ts.map +1 -0
- package/dist/utils/owned-floor-opening-migration.js +365 -0
- package/dist/utils/reconcile-structure-on-load.d.ts +8965 -0
- package/dist/utils/reconcile-structure-on-load.d.ts.map +1 -0
- package/dist/utils/reconcile-structure-on-load.js +307 -0
- package/dist/utils/room-zone-migration.d.ts +18 -0
- package/dist/utils/room-zone-migration.d.ts.map +1 -0
- package/dist/utils/room-zone-migration.js +258 -0
- package/dist/utils/scene-migrations.d.ts +16 -1
- package/dist/utils/scene-migrations.d.ts.map +1 -1
- package/dist/utils/scene-migrations.js +15 -1
- package/dist/utils/structure-id.d.ts +4 -0
- package/dist/utils/structure-id.d.ts.map +1 -0
- package/dist/utils/structure-id.js +115 -0
- package/dist/utils/vertical-scene-migration.d.ts +8 -8
- package/dist/utils/vertical-scene-migration.d.ts.map +1 -1
- package/dist/utils/vertical-scene-migration.js +18 -8
- package/dist/utils/wall-assembly-migration.d.ts +14 -0
- package/dist/utils/wall-assembly-migration.d.ts.map +1 -0
- package/dist/utils/wall-assembly-migration.js +23 -0
- package/dist/utils/wall-face-migration.d.ts +23 -0
- package/dist/utils/wall-face-migration.d.ts.map +1 -0
- package/dist/utils/wall-face-migration.js +246 -0
- package/dist/validation/opening-bounds.d.ts +36 -0
- package/dist/validation/opening-bounds.d.ts.map +1 -0
- package/dist/validation/opening-bounds.js +34 -0
- package/dist/validation/validate-build-json.d.ts +2 -0
- package/dist/validation/validate-build-json.d.ts.map +1 -1
- package/dist/validation/validate-build-json.js +48 -1
- package/package.json +37 -4
- package/dist/services/surface-hosting-procedural-parity.fixtures.d.ts +0 -13
- package/dist/services/surface-hosting-procedural-parity.fixtures.d.ts.map +0 -1
- package/dist/services/surface-hosting-procedural-parity.fixtures.js +0 -4691
- package/dist/services/surface-hosting-shelf-parity.fixtures.d.ts +0 -1060
- package/dist/services/surface-hosting-shelf-parity.fixtures.d.ts.map +0 -1
- package/dist/services/surface-hosting-shelf-parity.fixtures.js +0 -3127
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import { BuildingNode, CeilingNode, DoorNode, GuideNode, ItemNode, LevelNode, RoofNode, RoofSegmentNode, SlabNode, StairNode, StairSegmentNode, UnitNode, WallNode, WindowNode, ZoneNode, } from '../../schema/index.js';
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import { CREATE_ROOM_CASES, FURNISH_ROOM_CASES } from './build-room-cases.js';
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import { PLACE_ITEMS_CASES } from './place-items-cases.js';
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import { FIND_BY_TYPE_CASES } from './find-by-type-cases.js';
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import { ROOM_CASES } from './room-cases.js';
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import { SEARCH_ASSETS_CASES } from './search-assets-cases.js';
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import { ADD_LEVEL_CASES, ADD_WALL_CASES, CREATE_STAIR_CASES } from './structure-cases.js';
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import { VERIFY_SCENE_CASES } from './verify-scene-cases.js';
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const graph = (...nodes) => ({
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nodes: Object.fromEntries(nodes.map((node) => [node.id, node])),
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rootNodeIds: nodes
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.filter((node) => node.type === 'building')
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.map((node) => node.id),
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});
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const asset = (id, attachTo) => ({
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id,
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name: id,
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category: 'furniture',
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thumbnail: `/items/${id}/thumbnail.webp`,
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src: `/items/${id}/model.glb`,
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dimensions: [1, 1, 1],
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...(attachTo ? { attachTo } : {}),
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});
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// ─── A house of two storeys with its roof on a level of its own, and a shed on a support level ──
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//
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// Ground: a 4 m wall (2.5 m, a door and a window), a 4 m wall with no height of its own off the
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// slab (the 2.8 m storey decides), a 4 × 3 m living room with a slab and a ceiling carrying a lamp,
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// a sofa, a stair, and a plan reference. The living room is the flat's only room.
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function houseScene() {
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const door = DoorNode.parse({
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id: 'door_ground',
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parentId: 'wall_ground',
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wallId: 'wall_ground',
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position: [1, 1.05, 0],
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});
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const window = WindowNode.parse({
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id: 'window_ground',
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parentId: 'wall_ground',
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wallId: 'wall_ground',
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position: [3, 1.65, 0],
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});
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const wall = WallNode.parse({
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id: 'wall_ground',
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parentId: 'level_ground',
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start: [0, 0],
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end: [4, 0],
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height: 2.5,
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children: [door.id, window.id],
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});
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const { height: _height, ...sideWall } = WallNode.parse({
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id: 'wall_side',
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parentId: 'level_ground',
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start: [0, 5],
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end: [4, 5],
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});
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const room = [
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[0, 0],
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[4, 0],
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[4, 3],
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[0, 3],
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];
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const zone = ZoneNode.parse({
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id: 'zone_ground',
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parentId: 'level_ground',
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name: 'Living',
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polygon: room,
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});
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const slab = SlabNode.parse({ id: 'slab_ground', parentId: 'level_ground', polygon: room });
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const lamp = ItemNode.parse({
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id: 'item_lamp',
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parentId: 'ceiling_ground',
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position: [2, 0, 1.5],
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asset: asset('lamp', 'ceiling'),
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});
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const ceiling = CeilingNode.parse({
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id: 'ceiling_ground',
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parentId: 'level_ground',
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polygon: room,
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children: [lamp.id],
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});
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const sofa = ItemNode.parse({
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id: 'item_sofa',
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parentId: 'level_ground',
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position: [2, 0, 2],
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asset: asset('sofa'),
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});
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const flight = StairSegmentNode.parse({ id: 'sseg_main', parentId: 'stair_main' });
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const stair = StairNode.parse({
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id: 'stair_main',
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parentId: 'level_ground',
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position: [3, 0, 2],
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children: [flight.id],
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});
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const plan = GuideNode.parse({
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id: 'guide_plan',
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parentId: 'level_ground',
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url: '/plans/ground.svg',
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});
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const upperWall = WallNode.parse({
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id: 'wall_upper',
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parentId: 'level_upper',
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start: [0, 0],
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end: [4, 0],
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height: 2.5,
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});
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const roofSegment = RoofSegmentNode.parse({ id: 'rseg_main', parentId: 'roof_main' });
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const roof = RoofNode.parse({
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id: 'roof_main',
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parentId: 'level_roof',
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children: [roofSegment.id],
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});
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const ground = LevelNode.parse({
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id: 'level_ground',
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parentId: 'building_house',
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level: 0,
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name: 'Ground',
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height: 2.8,
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children: [wall.id, sideWall.id, zone.id, slab.id, ceiling.id, sofa.id, stair.id, plan.id],
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});
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const upper = LevelNode.parse({
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id: 'level_upper',
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parentId: 'building_house',
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level: 1,
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name: 'Upper',
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height: 2.8,
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children: [upperWall.id],
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});
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const roofLevel = LevelNode.parse({
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id: 'level_roof',
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parentId: 'building_house',
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level: 2,
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name: 'Roof',
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height: 2.8,
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children: [roof.id],
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});
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const flat = UnitNode.parse({
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id: 'unit_flat',
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parentId: 'building_house',
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name: 'Flat',
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members: [zone.id],
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});
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const house = BuildingNode.parse({
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id: 'building_house',
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children: [roofLevel.id, ground.id, upper.id, flat.id],
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});
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const shedLevel = LevelNode.parse({
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id: 'level_shed',
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parentId: 'building_shed',
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level: -1,
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name: 'Shed',
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height: 2.4,
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metadata: { role: 'support' },
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});
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const shed = BuildingNode.parse({ id: 'building_shed', children: [shedLevel.id] });
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return graph(house, ground, upper, roofLevel, flat, wall, door, window, sideWall, zone, slab, ceiling, lamp, sofa, stair, flight, plan, upperWall, roof, roofSegment, shed, shedLevel);
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}
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const emptyScene = () => ({ nodes: {}, rootNodeIds: [] });
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/** A level no building holds. */
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function orphanLevelScene() {
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const level = LevelNode.parse({ id: 'level_orphan', level: 0 });
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return { nodes: { [level.id]: level }, rootNodeIds: [] };
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}
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export const LIST_LEVELS_CASES = [
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{
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name: 'every level of every building, in floor order, with its role',
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tool: 'list_levels',
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scene: houseScene,
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input: {},
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expect: {
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result: {
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levelCount: 4,
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occupiedStoryCount: 2,
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supportLevelCount: 2,
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roofLevelIds: ['level_roof'],
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levels: [
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{
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id: 'level_shed',
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floorIndex: -1,
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role: 'support',
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isOccupiedStory: false,
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parentId: 'building_shed',
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childCount: 0,
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},
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{
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id: 'level_ground',
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floorIndex: 0,
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role: 'occupied',
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isOccupiedStory: true,
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parentId: 'building_house',
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childCount: 8,
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},
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{
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id: 'level_upper',
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floorIndex: 1,
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role: 'occupied',
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isOccupiedStory: true,
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childCount: 1,
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},
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{ id: 'level_roof', floorIndex: 2, role: 'roof', isOccupiedStory: false, childCount: 1 },
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],
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},
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},
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},
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{
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name: 'the floor a person is viewing is marked active',
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tool: 'list_levels',
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scene: houseScene,
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input: {},
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context: { activeLevelId: 'level_upper' },
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surfaces: ['core', 'chat'],
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expect: {
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result: {
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activeLevelId: 'level_upper',
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levels: [
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{ id: 'level_shed', isActive: false },
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{ id: 'level_ground', isActive: false },
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{ id: 'level_upper', isActive: true },
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{ id: 'level_roof', isActive: false },
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],
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},
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},
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},
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{
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name: 'with no viewed floor nothing is active',
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tool: 'list_levels',
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scene: houseScene,
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input: {},
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expect: { result: { activeLevelId: null } },
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},
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{
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name: 'an empty scene lists no levels rather than failing',
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tool: 'list_levels',
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scene: emptyScene,
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input: {},
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expect: { result: { levelCount: 0, occupiedStoryCount: 0, roofLevelIds: [], levels: [] } },
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},
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];
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export const GET_NODE_CASES = [
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{
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name: 'a node comes whole, children included',
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tool: 'get_node',
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scene: houseScene,
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input: { id: 'wall_ground' },
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expect: {
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result: {
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node: {
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id: 'wall_ground',
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type: 'wall',
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start: [0, 0],
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end: [4, 0],
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children: ['door_ground', 'window_ground'],
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},
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},
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},
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},
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{
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name: 'metadata comes with the node',
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tool: 'get_node',
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scene: houseScene,
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input: { id: 'level_shed' },
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expect: { result: { node: { id: 'level_shed', metadata: { role: 'support' } } } },
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},
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{
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name: 'an unknown id is refused',
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tool: 'get_node',
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scene: houseScene,
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input: { id: 'wall_missing' },
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expect: { refusal: 'node_not_found', mentions: ['wall_missing'] },
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},
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];
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// Which level a level-scoped read targets: the id given, else the viewed floor, else the lowest
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// occupied storey. Run through get_walls; get_zones and get_level_summary share the resolver.
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export const LEVEL_TARGET_CASES = [
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{
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name: 'the level given is the level read',
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tool: 'get_walls',
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scene: houseScene,
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input: { levelId: 'level_upper' },
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expect: { result: { levelId: 'level_upper', walls: [{ id: 'wall_upper' }] } },
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},
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{
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name: 'the viewed floor is the default',
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tool: 'get_walls',
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scene: houseScene,
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input: {},
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context: { activeLevelId: 'level_upper' },
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+
surfaces: ['core', 'chat'],
|
|
288
|
+
expect: { result: { levelId: 'level_upper' } },
|
|
289
|
+
},
|
|
290
|
+
{
|
|
291
|
+
name: 'with no viewed floor, the lowest storey, not a support level below it',
|
|
292
|
+
tool: 'get_walls',
|
|
293
|
+
scene: houseScene,
|
|
294
|
+
input: {},
|
|
295
|
+
expect: { result: { levelId: 'level_ground' } },
|
|
296
|
+
},
|
|
297
|
+
{
|
|
298
|
+
name: 'level is an alias of levelId',
|
|
299
|
+
tool: 'get_zones',
|
|
300
|
+
scene: houseScene,
|
|
301
|
+
input: { level: 'level_upper' },
|
|
302
|
+
expect: { result: { levelId: 'level_upper', zones: [] } },
|
|
303
|
+
},
|
|
304
|
+
{
|
|
305
|
+
name: 'equal levelId and level agree',
|
|
306
|
+
tool: 'get_walls',
|
|
307
|
+
scene: houseScene,
|
|
308
|
+
input: { levelId: 'level_upper', level: 'level_upper' },
|
|
309
|
+
expect: { result: { levelId: 'level_upper' } },
|
|
310
|
+
},
|
|
311
|
+
{
|
|
312
|
+
name: 'different levelId and level are refused',
|
|
313
|
+
tool: 'get_walls',
|
|
314
|
+
scene: houseScene,
|
|
315
|
+
input: { levelId: 'level_ground', level: 'level_upper' },
|
|
316
|
+
expect: { refusal: 'conflicting_level' },
|
|
317
|
+
},
|
|
318
|
+
{
|
|
319
|
+
name: 'an unknown level is refused',
|
|
320
|
+
tool: 'get_zones',
|
|
321
|
+
scene: houseScene,
|
|
322
|
+
input: { levelId: 'level_missing' },
|
|
323
|
+
expect: { refusal: 'level_not_found', mentions: ['level_missing'] },
|
|
324
|
+
},
|
|
325
|
+
{
|
|
326
|
+
name: 'a node that is not a level is refused',
|
|
327
|
+
tool: 'get_level_summary',
|
|
328
|
+
scene: houseScene,
|
|
329
|
+
input: { levelId: 'wall_ground' },
|
|
330
|
+
expect: { refusal: 'not_a_level', mentions: ['wall'] },
|
|
331
|
+
},
|
|
332
|
+
{
|
|
333
|
+
name: 'a scene with no level is refused',
|
|
334
|
+
tool: 'get_walls',
|
|
335
|
+
scene: emptyScene,
|
|
336
|
+
input: {},
|
|
337
|
+
expect: { refusal: 'no_levels' },
|
|
338
|
+
},
|
|
339
|
+
];
|
|
340
|
+
export const GET_WALLS_CASES = [
|
|
341
|
+
{
|
|
342
|
+
name: 'walls come with length, heights and their openings',
|
|
343
|
+
tool: 'get_walls',
|
|
344
|
+
scene: houseScene,
|
|
345
|
+
input: { levelId: 'level_ground' },
|
|
346
|
+
expect: {
|
|
347
|
+
result: {
|
|
348
|
+
levelId: 'level_ground',
|
|
349
|
+
walls: [
|
|
350
|
+
{
|
|
351
|
+
id: 'wall_ground',
|
|
352
|
+
start: [0, 0],
|
|
353
|
+
end: [4, 0],
|
|
354
|
+
length: 4,
|
|
355
|
+
height: 2.5,
|
|
356
|
+
resolvedHeight: 2.5,
|
|
357
|
+
heightIsExplicit: true,
|
|
358
|
+
openings: [
|
|
359
|
+
{ id: 'door_ground', type: 'door' },
|
|
360
|
+
{ id: 'window_ground', type: 'window' },
|
|
361
|
+
],
|
|
362
|
+
},
|
|
363
|
+
{
|
|
364
|
+
id: 'wall_side',
|
|
365
|
+
length: 4,
|
|
366
|
+
resolvedHeight: 2.8,
|
|
367
|
+
heightIsExplicit: false,
|
|
368
|
+
openings: [],
|
|
369
|
+
},
|
|
370
|
+
],
|
|
371
|
+
},
|
|
372
|
+
},
|
|
373
|
+
},
|
|
374
|
+
];
|
|
375
|
+
export const GET_ZONES_CASES = [
|
|
376
|
+
{
|
|
377
|
+
name: 'zones come with polygon, area and size',
|
|
378
|
+
tool: 'get_zones',
|
|
379
|
+
scene: houseScene,
|
|
380
|
+
input: { levelId: 'level_ground' },
|
|
381
|
+
expect: {
|
|
382
|
+
result: {
|
|
383
|
+
levelId: 'level_ground',
|
|
384
|
+
zones: [
|
|
385
|
+
{
|
|
386
|
+
id: 'zone_ground',
|
|
387
|
+
name: 'Living',
|
|
388
|
+
polygon: [
|
|
389
|
+
[0, 0],
|
|
390
|
+
[4, 0],
|
|
391
|
+
[4, 3],
|
|
392
|
+
[0, 3],
|
|
393
|
+
],
|
|
394
|
+
areaSqMeters: 12,
|
|
395
|
+
bounds: { width: 4, depth: 3 },
|
|
396
|
+
},
|
|
397
|
+
],
|
|
398
|
+
},
|
|
399
|
+
},
|
|
400
|
+
},
|
|
401
|
+
];
|
|
402
|
+
export const GET_LEVEL_SUMMARY_CASES = [
|
|
403
|
+
{
|
|
404
|
+
name: 'a storey: its role, counts and everything on it',
|
|
405
|
+
tool: 'get_level_summary',
|
|
406
|
+
scene: houseScene,
|
|
407
|
+
input: { levelId: 'level_ground' },
|
|
408
|
+
expect: {
|
|
409
|
+
result: {
|
|
410
|
+
levelId: 'level_ground',
|
|
411
|
+
levelName: 'Ground',
|
|
412
|
+
floorIndex: 0,
|
|
413
|
+
role: 'occupied',
|
|
414
|
+
isOccupiedStory: true,
|
|
415
|
+
counts: {
|
|
416
|
+
walls: 2,
|
|
417
|
+
zones: 1,
|
|
418
|
+
doors: 1,
|
|
419
|
+
windows: 1,
|
|
420
|
+
items: 2,
|
|
421
|
+
slabs: 1,
|
|
422
|
+
ceilings: 1,
|
|
423
|
+
stairs: 1,
|
|
424
|
+
roofs: 0,
|
|
425
|
+
},
|
|
426
|
+
walls: [
|
|
427
|
+
{ id: 'wall_ground', openings: [{ id: 'door_ground' }, { id: 'window_ground' }] },
|
|
428
|
+
{ id: 'wall_side' },
|
|
429
|
+
],
|
|
430
|
+
zones: [{ id: 'zone_ground', name: 'Living', areaSqMeters: 12 }],
|
|
431
|
+
slabs: [{ id: 'slab_ground' }],
|
|
432
|
+
ceilings: [{ id: 'ceiling_ground', itemCount: 1 }],
|
|
433
|
+
roofs: [],
|
|
434
|
+
},
|
|
435
|
+
},
|
|
436
|
+
},
|
|
437
|
+
{
|
|
438
|
+
name: 'a stair under the level is listed, its flights are not',
|
|
439
|
+
tool: 'get_level_summary',
|
|
440
|
+
scene: houseScene,
|
|
441
|
+
input: { levelId: 'level_ground' },
|
|
442
|
+
expect: { result: { stairs: [{ id: 'stair_main' }], other: [{ id: 'guide_plan' }] } },
|
|
443
|
+
},
|
|
444
|
+
{
|
|
445
|
+
name: 'floor and ceiling items are both listed, each with its parent',
|
|
446
|
+
tool: 'get_level_summary',
|
|
447
|
+
scene: houseScene,
|
|
448
|
+
input: { levelId: 'level_ground' },
|
|
449
|
+
expect: {
|
|
450
|
+
result: {
|
|
451
|
+
items: [
|
|
452
|
+
{ id: 'item_lamp', parentId: 'ceiling_ground' },
|
|
453
|
+
{ id: 'item_sofa', parentId: 'level_ground' },
|
|
454
|
+
],
|
|
455
|
+
},
|
|
456
|
+
},
|
|
457
|
+
},
|
|
458
|
+
{
|
|
459
|
+
name: 'anything else on the level is listed by type',
|
|
460
|
+
tool: 'get_level_summary',
|
|
461
|
+
scene: houseScene,
|
|
462
|
+
input: { levelId: 'level_ground' },
|
|
463
|
+
expect: { result: { other: [{ id: 'guide_plan', type: 'guide' }] } },
|
|
464
|
+
},
|
|
465
|
+
{
|
|
466
|
+
name: 'a roof-only level is the roof, with its segments counted',
|
|
467
|
+
tool: 'get_level_summary',
|
|
468
|
+
scene: houseScene,
|
|
469
|
+
input: { level: 'level_roof' },
|
|
470
|
+
expect: {
|
|
471
|
+
result: {
|
|
472
|
+
levelId: 'level_roof',
|
|
473
|
+
role: 'roof',
|
|
474
|
+
isOccupiedStory: false,
|
|
475
|
+
roofs: [{ id: 'roof_main', segmentCount: 1 }],
|
|
476
|
+
other: [],
|
|
477
|
+
},
|
|
478
|
+
},
|
|
479
|
+
},
|
|
480
|
+
];
|
|
481
|
+
const HOUSE_COPY = {
|
|
482
|
+
level: 1,
|
|
483
|
+
wall: 2,
|
|
484
|
+
door: 1,
|
|
485
|
+
window: 1,
|
|
486
|
+
zone: 1,
|
|
487
|
+
slab: 1,
|
|
488
|
+
ceiling: 1,
|
|
489
|
+
item: 2,
|
|
490
|
+
stair: 1,
|
|
491
|
+
'stair-segment': 1,
|
|
492
|
+
unit: 1,
|
|
493
|
+
};
|
|
494
|
+
const { item: _items, ...STRUCTURE_COPY } = HOUSE_COPY;
|
|
495
|
+
export const DUPLICATE_LEVEL_CASES = [
|
|
496
|
+
{
|
|
497
|
+
name: 'the copy goes above and the floors past it move up, in its building only',
|
|
498
|
+
tool: 'duplicate_level',
|
|
499
|
+
scene: houseScene,
|
|
500
|
+
input: { levelId: 'level_ground' },
|
|
501
|
+
expect: {
|
|
502
|
+
result: {
|
|
503
|
+
floorIndex: 1,
|
|
504
|
+
name: 'Floor 1',
|
|
505
|
+
shiftedLevelIds: ['level_upper', 'level_roof'],
|
|
506
|
+
copied: HOUSE_COPY,
|
|
507
|
+
skipped: { guide: 1 },
|
|
508
|
+
},
|
|
509
|
+
present: ['level_ground', 'wall_ground', 'guide_plan', 'unit_flat'],
|
|
510
|
+
after: {
|
|
511
|
+
level_ground: { level: 0 },
|
|
512
|
+
level_upper: { level: 2 },
|
|
513
|
+
level_roof: { level: 3 },
|
|
514
|
+
level_shed: { level: -1 },
|
|
515
|
+
},
|
|
516
|
+
},
|
|
517
|
+
},
|
|
518
|
+
{
|
|
519
|
+
name: 'below, the copy takes the original floor and the original moves up',
|
|
520
|
+
tool: 'duplicate_level',
|
|
521
|
+
scene: houseScene,
|
|
522
|
+
input: { levelId: 'level_upper', position: 'below' },
|
|
523
|
+
expect: {
|
|
524
|
+
result: { floorIndex: 1, shiftedLevelIds: ['level_upper', 'level_roof'] },
|
|
525
|
+
after: { level_ground: { level: 0 }, level_upper: { level: 2 }, level_roof: { level: 3 } },
|
|
526
|
+
},
|
|
527
|
+
},
|
|
528
|
+
// The build guide deletes a family's plan-only floors, then copies its first floor up. Each copy pushed every floor above, gap included, and floor 8 went from index 7 to 10.
|
|
529
|
+
{
|
|
530
|
+
name: 'a copy fills a free floor above and moves nothing past the gap',
|
|
531
|
+
tool: 'duplicate_level',
|
|
532
|
+
scene: () => {
|
|
533
|
+
const graph = houseScene();
|
|
534
|
+
const roof = graph.nodes.level_roof;
|
|
535
|
+
graph.nodes.level_roof = { ...roof, level: 4 };
|
|
536
|
+
return graph;
|
|
537
|
+
},
|
|
538
|
+
input: { levelId: 'level_upper' },
|
|
539
|
+
expect: {
|
|
540
|
+
result: { floorIndex: 2, shiftedLevelIds: [] },
|
|
541
|
+
after: { level_upper: { level: 1 }, level_roof: { level: 4 } },
|
|
542
|
+
},
|
|
543
|
+
// The live stores (chat and MCP) close level gaps when a scene loads; the gap lives inside a
|
|
544
|
+
// batch, as in run 10 (duplicate-level.test.ts runs that sequence).
|
|
545
|
+
surfaces: ['core'],
|
|
546
|
+
},
|
|
547
|
+
{
|
|
548
|
+
name: 'a name names the copy',
|
|
549
|
+
tool: 'duplicate_level',
|
|
550
|
+
scene: houseScene,
|
|
551
|
+
input: { levelId: 'level_upper', name: 'Floor 2' },
|
|
552
|
+
expect: { result: { name: 'Floor 2', floorIndex: 2, shiftedLevelIds: ['level_roof'] } },
|
|
553
|
+
},
|
|
554
|
+
{
|
|
555
|
+
name: 'the structure preset leaves the furniture behind',
|
|
556
|
+
tool: 'duplicate_level',
|
|
557
|
+
scene: houseScene,
|
|
558
|
+
input: { levelId: 'level_ground', preset: 'structure' },
|
|
559
|
+
expect: {
|
|
560
|
+
result: { copied: STRUCTURE_COPY, skipped: { item: 2, guide: 1 } },
|
|
561
|
+
},
|
|
562
|
+
},
|
|
563
|
+
{
|
|
564
|
+
name: 'the viewed floor is the default',
|
|
565
|
+
tool: 'duplicate_level',
|
|
566
|
+
scene: houseScene,
|
|
567
|
+
input: {},
|
|
568
|
+
context: { activeLevelId: 'level_upper' },
|
|
569
|
+
surfaces: ['core', 'chat'],
|
|
570
|
+
expect: { result: { floorIndex: 2, copied: { level: 1, wall: 1 } } },
|
|
571
|
+
},
|
|
572
|
+
{
|
|
573
|
+
name: 'with no level given and none viewed, it asks which',
|
|
574
|
+
tool: 'duplicate_level',
|
|
575
|
+
scene: houseScene,
|
|
576
|
+
input: {},
|
|
577
|
+
expect: { refusal: 'level_required' },
|
|
578
|
+
},
|
|
579
|
+
{
|
|
580
|
+
name: 'an unknown level is refused',
|
|
581
|
+
tool: 'duplicate_level',
|
|
582
|
+
scene: houseScene,
|
|
583
|
+
input: { levelId: 'level_missing' },
|
|
584
|
+
expect: { refusal: 'level_not_found', mentions: ['level_missing'] },
|
|
585
|
+
},
|
|
586
|
+
{
|
|
587
|
+
name: 'a node that is not a level is refused',
|
|
588
|
+
tool: 'duplicate_level',
|
|
589
|
+
scene: houseScene,
|
|
590
|
+
input: { levelId: 'building_house' },
|
|
591
|
+
expect: { refusal: 'not_a_level', mentions: ['building'] },
|
|
592
|
+
},
|
|
593
|
+
{
|
|
594
|
+
name: 'a level outside any building is refused',
|
|
595
|
+
tool: 'duplicate_level',
|
|
596
|
+
scene: orphanLevelScene,
|
|
597
|
+
input: { levelId: 'level_orphan' },
|
|
598
|
+
expect: { refusal: 'no_building' },
|
|
599
|
+
},
|
|
600
|
+
];
|
|
601
|
+
// The editor's Delete takes a node with everything under it and never asks; the floors above a
|
|
602
|
+
// deleted level keep their index.
|
|
603
|
+
export const DELETE_NODE_CASES = [
|
|
604
|
+
{
|
|
605
|
+
name: 'a leaf goes alone',
|
|
606
|
+
tool: 'delete_node',
|
|
607
|
+
scene: houseScene,
|
|
608
|
+
input: { id: 'item_sofa' },
|
|
609
|
+
expect: {
|
|
610
|
+
result: { deletedIds: ['item_sofa'] },
|
|
611
|
+
absent: ['item_sofa'],
|
|
612
|
+
present: ['level_ground', 'item_lamp'],
|
|
613
|
+
},
|
|
614
|
+
},
|
|
615
|
+
// The surfaces add what the scene really lost (classcad-ai's delta check).
|
|
616
|
+
{
|
|
617
|
+
name: 'the result says what the scene lost',
|
|
618
|
+
tool: 'delete_node',
|
|
619
|
+
scene: houseScene,
|
|
620
|
+
input: { id: 'wall_ground' },
|
|
621
|
+
surfaces: ['mcp', 'chat'],
|
|
622
|
+
expect: { result: { achieved: { deleted: { wall: 1, door: 1, window: 1 } } } },
|
|
623
|
+
},
|
|
624
|
+
{
|
|
625
|
+
name: 'a wall goes with its doors and windows',
|
|
626
|
+
tool: 'delete_node',
|
|
627
|
+
scene: houseScene,
|
|
628
|
+
input: { id: 'wall_ground' },
|
|
629
|
+
expect: {
|
|
630
|
+
result: { deletedIds: ['wall_ground', 'door_ground', 'window_ground'] },
|
|
631
|
+
absent: ['wall_ground', 'door_ground', 'window_ground'],
|
|
632
|
+
present: ['wall_side', 'zone_ground'],
|
|
633
|
+
},
|
|
634
|
+
},
|
|
635
|
+
{
|
|
636
|
+
name: 'a level goes with everything on it, and the floors above keep their index',
|
|
637
|
+
tool: 'delete_node',
|
|
638
|
+
scene: houseScene,
|
|
639
|
+
input: { id: 'level_ground' },
|
|
640
|
+
expect: {
|
|
641
|
+
result: {},
|
|
642
|
+
absent: [
|
|
643
|
+
'level_ground',
|
|
644
|
+
'wall_ground',
|
|
645
|
+
'door_ground',
|
|
646
|
+
'item_lamp',
|
|
647
|
+
'stair_main',
|
|
648
|
+
'sseg_main',
|
|
649
|
+
],
|
|
650
|
+
present: ['building_house', 'level_upper', 'wall_upper'],
|
|
651
|
+
after: { level_upper: { level: 1 }, level_roof: { level: 2 } },
|
|
652
|
+
},
|
|
653
|
+
},
|
|
654
|
+
{
|
|
655
|
+
name: 'an older cascade: false still takes the children, as the editor does',
|
|
656
|
+
tool: 'delete_node',
|
|
657
|
+
scene: houseScene,
|
|
658
|
+
input: { id: 'wall_ground', cascade: false },
|
|
659
|
+
expect: { result: {}, absent: ['wall_ground', 'door_ground', 'window_ground'] },
|
|
660
|
+
},
|
|
661
|
+
{
|
|
662
|
+
name: 'an unknown id is refused',
|
|
663
|
+
tool: 'delete_node',
|
|
664
|
+
scene: houseScene,
|
|
665
|
+
input: { id: 'wall_missing' },
|
|
666
|
+
expect: { refusal: 'node_not_found', mentions: ['wall_missing'] },
|
|
667
|
+
},
|
|
668
|
+
];
|
|
669
|
+
/** Every table the three runners run. */
|
|
670
|
+
export const AGENT_TOOL_CASES = [
|
|
671
|
+
...LIST_LEVELS_CASES,
|
|
672
|
+
...GET_NODE_CASES,
|
|
673
|
+
...LEVEL_TARGET_CASES,
|
|
674
|
+
...GET_WALLS_CASES,
|
|
675
|
+
...GET_ZONES_CASES,
|
|
676
|
+
...GET_LEVEL_SUMMARY_CASES,
|
|
677
|
+
...DUPLICATE_LEVEL_CASES,
|
|
678
|
+
...VERIFY_SCENE_CASES,
|
|
679
|
+
...DELETE_NODE_CASES,
|
|
680
|
+
...ROOM_CASES,
|
|
681
|
+
...CREATE_ROOM_CASES,
|
|
682
|
+
...FURNISH_ROOM_CASES,
|
|
683
|
+
...SEARCH_ASSETS_CASES,
|
|
684
|
+
...ADD_WALL_CASES,
|
|
685
|
+
...ADD_LEVEL_CASES,
|
|
686
|
+
...CREATE_STAIR_CASES,
|
|
687
|
+
...PLACE_ITEMS_CASES,
|
|
688
|
+
...FIND_BY_TYPE_CASES,
|
|
689
|
+
];
|
|
@@ -0,0 +1,7 @@
|
|
|
1
|
+
import type { AgentToolCase } from './cases.js';
|
|
2
|
+
/**
|
|
3
|
+
* find_by_type: an unknown level answered "nothing found" on both surfaces, where get_zones
|
|
4
|
+
* refuses it; the agent could not tell a typo from an empty floor.
|
|
5
|
+
*/
|
|
6
|
+
export declare const FIND_BY_TYPE_CASES: AgentToolCase[];
|
|
7
|
+
//# sourceMappingURL=find-by-type-cases.d.ts.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"find-by-type-cases.d.ts","sourceRoot":"","sources":["../../../src/agent-operations/__fixtures__/find-by-type-cases.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EAAE,aAAa,EAAE,MAAM,SAAS,CAAA;AAG5C;;;GAGG;AACH,eAAO,MAAM,kBAAkB,EAAE,aAAa,EAe7C,CAAA"}
|