@pascal-app/core 1.0.1 → 1.0.4
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/agent-operations/__fixtures__/add-object-cases.d.ts +235 -0
- package/dist/agent-operations/__fixtures__/add-object-cases.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/add-object-cases.js +129 -0
- package/dist/agent-operations/__fixtures__/build-room-cases.d.ts +4 -0
- package/dist/agent-operations/__fixtures__/build-room-cases.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/build-room-cases.js +635 -0
- package/dist/agent-operations/__fixtures__/cases.d.ts +52 -0
- package/dist/agent-operations/__fixtures__/cases.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/cases.js +689 -0
- package/dist/agent-operations/__fixtures__/find-by-type-cases.d.ts +7 -0
- package/dist/agent-operations/__fixtures__/find-by-type-cases.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/find-by-type-cases.js +21 -0
- package/dist/agent-operations/__fixtures__/place-items-cases.d.ts +17 -0
- package/dist/agent-operations/__fixtures__/place-items-cases.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/place-items-cases.js +506 -0
- package/dist/agent-operations/__fixtures__/room-cases.d.ts +3 -0
- package/dist/agent-operations/__fixtures__/room-cases.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/room-cases.js +338 -0
- package/dist/agent-operations/__fixtures__/search-assets-cases.d.ts +5 -0
- package/dist/agent-operations/__fixtures__/search-assets-cases.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/search-assets-cases.js +137 -0
- package/dist/agent-operations/__fixtures__/structure-cases.d.ts +6 -0
- package/dist/agent-operations/__fixtures__/structure-cases.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/structure-cases.js +588 -0
- package/dist/agent-operations/__fixtures__/verify-scene-cases.d.ts +3 -0
- package/dist/agent-operations/__fixtures__/verify-scene-cases.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/verify-scene-cases.js +302 -0
- package/dist/agent-operations/achieved.d.ts +16 -0
- package/dist/agent-operations/achieved.d.ts.map +1 -0
- package/dist/agent-operations/achieved.js +28 -0
- package/dist/agent-operations/add-column.d.ts +23 -0
- package/dist/agent-operations/add-column.d.ts.map +1 -0
- package/dist/agent-operations/add-column.js +97 -0
- package/dist/agent-operations/add-level.d.ts +14 -0
- package/dist/agent-operations/add-level.d.ts.map +1 -0
- package/dist/agent-operations/add-level.js +94 -0
- package/dist/agent-operations/add-object.d.ts +114 -0
- package/dist/agent-operations/add-object.d.ts.map +1 -0
- package/dist/agent-operations/add-object.js +361 -0
- package/dist/agent-operations/add-wall.d.ts +15 -0
- package/dist/agent-operations/add-wall.d.ts.map +1 -0
- package/dist/agent-operations/add-wall.js +47 -0
- package/dist/agent-operations/apply-changes.d.ts +16 -0
- package/dist/agent-operations/apply-changes.d.ts.map +1 -0
- package/dist/agent-operations/apply-changes.js +93 -0
- package/dist/agent-operations/apply-outcome.d.ts +15 -0
- package/dist/agent-operations/apply-outcome.d.ts.map +1 -0
- package/dist/agent-operations/apply-outcome.js +18 -0
- package/dist/agent-operations/collections.d.ts +28 -0
- package/dist/agent-operations/collections.d.ts.map +1 -0
- package/dist/agent-operations/collections.js +130 -0
- package/dist/agent-operations/create-room.d.ts +36 -0
- package/dist/agent-operations/create-room.d.ts.map +1 -0
- package/dist/agent-operations/create-room.js +177 -0
- package/dist/agent-operations/create-stair.d.ts +33 -0
- package/dist/agent-operations/create-stair.d.ts.map +1 -0
- package/dist/agent-operations/create-stair.js +247 -0
- package/dist/agent-operations/delete-node.d.ts +6 -0
- package/dist/agent-operations/delete-node.d.ts.map +1 -0
- package/dist/agent-operations/delete-node.js +9 -0
- package/dist/agent-operations/door-clearance.d.ts +135 -0
- package/dist/agent-operations/door-clearance.d.ts.map +1 -0
- package/dist/agent-operations/door-clearance.js +334 -0
- package/dist/agent-operations/duplicate-level.d.ts +12 -0
- package/dist/agent-operations/duplicate-level.d.ts.map +1 -0
- package/dist/agent-operations/duplicate-level.js +54 -0
- package/dist/agent-operations/find-by-type.d.ts +11 -0
- package/dist/agent-operations/find-by-type.d.ts.map +1 -0
- package/dist/agent-operations/find-by-type.js +94 -0
- package/dist/agent-operations/furnish-room.d.ts +18 -0
- package/dist/agent-operations/furnish-room.d.ts.map +1 -0
- package/dist/agent-operations/furnish-room.js +259 -0
- package/dist/agent-operations/get-node.d.ts +9 -0
- package/dist/agent-operations/get-node.d.ts.map +1 -0
- package/dist/agent-operations/get-node.js +33 -0
- package/dist/agent-operations/hosted-services.d.ts +13 -0
- package/dist/agent-operations/hosted-services.d.ts.map +1 -0
- package/dist/agent-operations/hosted-services.js +22 -0
- package/dist/agent-operations/index.d.ts +277 -0
- package/dist/agent-operations/index.d.ts.map +1 -0
- package/dist/agent-operations/index.js +80 -0
- package/dist/agent-operations/layout-clearance.d.ts +108 -0
- package/dist/agent-operations/layout-clearance.d.ts.map +1 -0
- package/dist/agent-operations/layout-clearance.js +190 -0
- package/dist/agent-operations/level-reads.d.ts +33 -0
- package/dist/agent-operations/level-reads.d.ts.map +1 -0
- package/dist/agent-operations/level-reads.js +161 -0
- package/dist/agent-operations/level-target.d.ts +11 -0
- package/dist/agent-operations/level-target.d.ts.map +1 -0
- package/dist/agent-operations/level-target.js +29 -0
- package/dist/agent-operations/list-levels.d.ts +4 -0
- package/dist/agent-operations/list-levels.d.ts.map +1 -0
- package/dist/agent-operations/list-levels.js +31 -0
- package/dist/agent-operations/material-preset.d.ts +11 -0
- package/dist/agent-operations/material-preset.d.ts.map +1 -0
- package/dist/agent-operations/material-preset.js +74 -0
- package/dist/agent-operations/material-refs.d.ts +24 -0
- package/dist/agent-operations/material-refs.d.ts.map +1 -0
- package/dist/agent-operations/material-refs.js +100 -0
- package/dist/agent-operations/node-patch.d.ts +3 -0
- package/dist/agent-operations/node-patch.d.ts.map +1 -0
- package/dist/agent-operations/node-patch.js +114 -0
- package/dist/agent-operations/paint.d.ts +21 -0
- package/dist/agent-operations/paint.d.ts.map +1 -0
- package/dist/agent-operations/paint.js +219 -0
- package/dist/agent-operations/place-items.d.ts +20 -0
- package/dist/agent-operations/place-items.d.ts.map +1 -0
- package/dist/agent-operations/place-items.js +226 -0
- package/dist/agent-operations/plan-geometry.d.ts +24 -0
- package/dist/agent-operations/plan-geometry.d.ts.map +1 -0
- package/dist/agent-operations/plan-geometry.js +94 -0
- package/dist/agent-operations/room-structure.d.ts +87 -0
- package/dist/agent-operations/room-structure.d.ts.map +1 -0
- package/dist/agent-operations/room-structure.js +144 -0
- package/dist/agent-operations/scene-materials.d.ts +15 -0
- package/dist/agent-operations/scene-materials.d.ts.map +1 -0
- package/dist/agent-operations/scene-materials.js +62 -0
- package/dist/agent-operations/scene-measure.d.ts +73 -0
- package/dist/agent-operations/scene-measure.d.ts.map +1 -0
- package/dist/agent-operations/scene-measure.js +73 -0
- package/dist/agent-operations/scene-queries.d.ts +4510 -0
- package/dist/agent-operations/scene-queries.d.ts.map +1 -0
- package/dist/agent-operations/scene-queries.js +84 -0
- package/dist/agent-operations/scene-view.d.ts +98 -0
- package/dist/agent-operations/scene-view.d.ts.map +1 -0
- package/dist/agent-operations/scene-view.js +559 -0
- package/dist/agent-operations/search-assets.d.ts +14 -0
- package/dist/agent-operations/search-assets.d.ts.map +1 -0
- package/dist/agent-operations/search-assets.js +42 -0
- package/dist/agent-operations/search-materials.d.ts +12 -0
- package/dist/agent-operations/search-materials.d.ts.map +1 -0
- package/dist/agent-operations/search-materials.js +111 -0
- package/dist/agent-operations/stairs.d.ts +5 -0
- package/dist/agent-operations/stairs.d.ts.map +1 -0
- package/dist/agent-operations/stairs.js +70 -0
- package/dist/agent-operations/types.d.ts +59 -0
- package/dist/agent-operations/types.d.ts.map +1 -0
- package/dist/agent-operations/types.js +1 -0
- package/dist/agent-operations/verify-scene.d.ts +50 -0
- package/dist/agent-operations/verify-scene.d.ts.map +1 -0
- package/dist/agent-operations/verify-scene.js +369 -0
- package/dist/agent-operations/wall-opening.d.ts +65 -0
- package/dist/agent-operations/wall-opening.d.ts.map +1 -0
- package/dist/agent-operations/wall-opening.js +55 -0
- package/dist/agent-tools/achieved.d.ts +9 -0
- package/dist/agent-tools/achieved.d.ts.map +1 -0
- package/dist/agent-tools/achieved.js +8 -0
- package/dist/agent-tools/add-object.d.ts +43 -0
- package/dist/agent-tools/add-object.d.ts.map +1 -0
- package/dist/agent-tools/add-object.js +86 -0
- package/dist/agent-tools/assets.d.ts +13 -0
- package/dist/agent-tools/assets.d.ts.map +1 -0
- package/dist/agent-tools/assets.js +18 -0
- package/dist/agent-tools/clear-scene.d.ts +10 -0
- package/dist/agent-tools/clear-scene.d.ts.map +1 -0
- package/dist/agent-tools/clear-scene.js +9 -0
- package/dist/agent-tools/collections.d.ts +35 -0
- package/dist/agent-tools/collections.d.ts.map +1 -0
- package/dist/agent-tools/collections.js +31 -0
- package/dist/agent-tools/columns.d.ts +44 -0
- package/dist/agent-tools/columns.d.ts.map +1 -0
- package/dist/agent-tools/columns.js +59 -0
- package/dist/agent-tools/contract.d.ts +68 -0
- package/dist/agent-tools/contract.d.ts.map +1 -0
- package/dist/agent-tools/contract.js +1 -0
- package/dist/agent-tools/create-room.d.ts +63 -0
- package/dist/agent-tools/create-room.d.ts.map +1 -0
- package/dist/agent-tools/create-room.js +90 -0
- package/dist/agent-tools/find-by-type.d.ts +11 -0
- package/dist/agent-tools/find-by-type.d.ts.map +1 -0
- package/dist/agent-tools/find-by-type.js +14 -0
- package/dist/agent-tools/furnish-room.d.ts +26 -0
- package/dist/agent-tools/furnish-room.d.ts.map +1 -0
- package/dist/agent-tools/furnish-room.js +35 -0
- package/dist/agent-tools/hosted-services.d.ts +402 -0
- package/dist/agent-tools/hosted-services.d.ts.map +1 -0
- package/dist/agent-tools/hosted-services.js +148 -0
- package/dist/agent-tools/index.d.ts +864 -0
- package/dist/agent-tools/index.d.ts.map +1 -0
- package/dist/agent-tools/index.js +82 -0
- package/dist/agent-tools/levels.d.ts +72 -0
- package/dist/agent-tools/levels.d.ts.map +1 -0
- package/dist/agent-tools/levels.js +76 -0
- package/dist/agent-tools/measurement.d.ts +37 -0
- package/dist/agent-tools/measurement.d.ts.map +1 -0
- package/dist/agent-tools/measurement.js +94 -0
- package/dist/agent-tools/node-id.d.ts +3 -0
- package/dist/agent-tools/node-id.d.ts.map +1 -0
- package/dist/agent-tools/node-id.js +2 -0
- package/dist/agent-tools/nodes.d.ts +17 -0
- package/dist/agent-tools/nodes.d.ts.map +1 -0
- package/dist/agent-tools/nodes.js +13 -0
- package/dist/agent-tools/paint.d.ts +46 -0
- package/dist/agent-tools/paint.d.ts.map +1 -0
- package/dist/agent-tools/paint.js +29 -0
- package/dist/agent-tools/place-items.d.ts +19 -0
- package/dist/agent-tools/place-items.d.ts.map +1 -0
- package/dist/agent-tools/place-items.js +29 -0
- package/dist/agent-tools/refusal.d.ts +20 -0
- package/dist/agent-tools/refusal.d.ts.map +1 -0
- package/dist/agent-tools/refusal.js +29 -0
- package/dist/agent-tools/room-structure.d.ts +438 -0
- package/dist/agent-tools/room-structure.d.ts.map +1 -0
- package/dist/agent-tools/room-structure.js +207 -0
- package/dist/agent-tools/search-materials.d.ts +20 -0
- package/dist/agent-tools/search-materials.d.ts.map +1 -0
- package/dist/agent-tools/search-materials.js +32 -0
- package/dist/agent-tools/stairs.d.ts +86 -0
- package/dist/agent-tools/stairs.d.ts.map +1 -0
- package/dist/agent-tools/stairs.js +103 -0
- package/dist/agent-tools/verify-scene.d.ts +13 -0
- package/dist/agent-tools/verify-scene.d.ts.map +1 -0
- package/dist/agent-tools/verify-scene.js +21 -0
- package/dist/agent-tools/view-scene.d.ts +43 -0
- package/dist/agent-tools/view-scene.d.ts.map +1 -0
- package/dist/agent-tools/view-scene.js +80 -0
- package/dist/agent-tools/wall-openings.d.ts +163 -0
- package/dist/agent-tools/wall-openings.d.ts.map +1 -0
- package/dist/agent-tools/wall-openings.js +144 -0
- package/dist/agent-tools/walls.d.ts +21 -0
- package/dist/agent-tools/walls.d.ts.map +1 -0
- package/dist/agent-tools/walls.js +30 -0
- package/dist/agent-tools/write-target.d.ts +12 -0
- package/dist/agent-tools/write-target.d.ts.map +1 -0
- package/dist/agent-tools/write-target.js +10 -0
- package/dist/building/__fixtures__/wall-opening-cases.d.ts +736 -0
- package/dist/building/__fixtures__/wall-opening-cases.d.ts.map +1 -0
- package/dist/building/__fixtures__/wall-opening-cases.js +307 -0
- package/dist/building/door-types.d.ts +22 -0
- package/dist/building/door-types.d.ts.map +1 -0
- package/dist/building/door-types.js +167 -0
- package/dist/building/floor-item-fit.d.ts +38 -0
- package/dist/building/floor-item-fit.d.ts.map +1 -0
- package/dist/building/floor-item-fit.js +47 -0
- package/dist/building/index.d.ts +7 -0
- package/dist/building/index.d.ts.map +1 -0
- package/dist/building/index.js +6 -0
- package/dist/building/level-duplication.d.ts +8983 -0
- package/dist/building/level-duplication.d.ts.map +1 -0
- package/dist/building/level-duplication.js +314 -0
- package/dist/building/opening-style-presets.d.ts +46 -0
- package/dist/building/opening-style-presets.d.ts.map +1 -0
- package/dist/building/opening-style-presets.js +195 -0
- package/dist/building/wall-openings.d.ts +445 -0
- package/dist/building/wall-openings.d.ts.map +1 -0
- package/dist/building/wall-openings.js +231 -0
- package/dist/building/window-types.d.ts +17 -0
- package/dist/building/window-types.d.ts.map +1 -0
- package/dist/building/window-types.js +31 -0
- package/dist/commands/structure/apply-zone-transform.d.ts +23 -0
- package/dist/commands/structure/apply-zone-transform.d.ts.map +1 -0
- package/dist/commands/structure/apply-zone-transform.js +55 -0
- package/dist/commands/structure/create-mezzanine.d.ts +12 -0
- package/dist/commands/structure/create-mezzanine.d.ts.map +1 -0
- package/dist/commands/structure/create-mezzanine.js +46 -0
- package/dist/commands/structure/create-zone.d.ts +32 -0
- package/dist/commands/structure/create-zone.d.ts.map +1 -0
- package/dist/commands/structure/create-zone.js +126 -0
- package/dist/commands/structure/delete-zone.d.ts +51 -0
- package/dist/commands/structure/delete-zone.d.ts.map +1 -0
- package/dist/commands/structure/delete-zone.js +354 -0
- package/dist/commands/structure/divide-zone.d.ts +38 -0
- package/dist/commands/structure/divide-zone.d.ts.map +1 -0
- package/dist/commands/structure/divide-zone.js +186 -0
- package/dist/commands/structure/duplicate-zone.d.ts +7 -0
- package/dist/commands/structure/duplicate-zone.d.ts.map +1 -0
- package/dist/commands/structure/duplicate-zone.js +21 -0
- package/dist/commands/structure/floor-opening.d.ts +36 -0
- package/dist/commands/structure/floor-opening.d.ts.map +1 -0
- package/dist/commands/structure/floor-opening.js +124 -0
- package/dist/commands/structure/index.d.ts +22 -0
- package/dist/commands/structure/index.d.ts.map +1 -0
- package/dist/commands/structure/index.js +20 -0
- package/dist/commands/structure/lock-outside-faces.d.ts +12 -0
- package/dist/commands/structure/lock-outside-faces.d.ts.map +1 -0
- package/dist/commands/structure/lock-outside-faces.js +32 -0
- package/dist/commands/structure/merge-zones.d.ts +5 -0
- package/dist/commands/structure/merge-zones.d.ts.map +1 -0
- package/dist/commands/structure/merge-zones.js +22 -0
- package/dist/commands/structure/mezzanine-content.d.ts +16 -0
- package/dist/commands/structure/mezzanine-content.d.ts.map +1 -0
- package/dist/commands/structure/mezzanine-content.js +109 -0
- package/dist/commands/structure/plan-mezzanine-stair.d.ts +7 -0
- package/dist/commands/structure/plan-mezzanine-stair.d.ts.map +1 -0
- package/dist/commands/structure/plan-mezzanine-stair.js +127 -0
- package/dist/commands/structure/plan-wall-deletion.d.ts +9 -0
- package/dist/commands/structure/plan-wall-deletion.d.ts.map +1 -0
- package/dist/commands/structure/plan-wall-deletion.js +151 -0
- package/dist/commands/structure/rebase-floor-reference.d.ts +7 -0
- package/dist/commands/structure/rebase-floor-reference.d.ts.map +1 -0
- package/dist/commands/structure/rebase-floor-reference.js +90 -0
- package/dist/commands/structure/resize-mezzanine.d.ts +8 -0
- package/dist/commands/structure/resize-mezzanine.d.ts.map +1 -0
- package/dist/commands/structure/resize-mezzanine.js +43 -0
- package/dist/commands/structure/rotate-zone.d.ts +8 -0
- package/dist/commands/structure/rotate-zone.d.ts.map +1 -0
- package/dist/commands/structure/rotate-zone.js +28 -0
- package/dist/commands/structure/set-floor-foundation.d.ts +62 -0
- package/dist/commands/structure/set-floor-foundation.d.ts.map +1 -0
- package/dist/commands/structure/set-floor-foundation.js +162 -0
- package/dist/commands/structure/set-room-floor-construction.d.ts +8 -0
- package/dist/commands/structure/set-room-floor-construction.d.ts.map +1 -0
- package/dist/commands/structure/set-room-floor-construction.js +72 -0
- package/dist/commands/structure/set-wall-geometry.d.ts +10 -0
- package/dist/commands/structure/set-wall-geometry.d.ts.map +1 -0
- package/dist/commands/structure/set-wall-geometry.js +52 -0
- package/dist/commands/structure/set-zone-edges.d.ts +14 -0
- package/dist/commands/structure/set-zone-edges.d.ts.map +1 -0
- package/dist/commands/structure/set-zone-edges.js +143 -0
- package/dist/commands/structure/set-zone-intent.d.ts +39 -0
- package/dist/commands/structure/set-zone-intent.d.ts.map +1 -0
- package/dist/commands/structure/set-zone-intent.js +125 -0
- package/dist/commands/structure/shared.d.ts +4512 -0
- package/dist/commands/structure/shared.d.ts.map +1 -0
- package/dist/commands/structure/shared.js +102 -0
- package/dist/commands/structure/transform-zone.d.ts +23 -0
- package/dist/commands/structure/transform-zone.d.ts.map +1 -0
- package/dist/commands/structure/transform-zone.js +472 -0
- package/dist/commands/structure/validate-mezzanine.d.ts +5 -0
- package/dist/commands/structure/validate-mezzanine.d.ts.map +1 -0
- package/dist/commands/structure/validate-mezzanine.js +46 -0
- package/dist/commands/structure/zone-crossings.d.ts +8 -0
- package/dist/commands/structure/zone-crossings.d.ts.map +1 -0
- package/dist/commands/structure/zone-crossings.js +162 -0
- package/dist/commands/structure/zone-drop.d.ts +4 -0
- package/dist/commands/structure/zone-drop.d.ts.map +1 -0
- package/dist/commands/structure/zone-drop.js +68 -0
- package/dist/commands/structure/zone-insertion.d.ts +4 -0
- package/dist/commands/structure/zone-insertion.d.ts.map +1 -0
- package/dist/commands/structure/zone-insertion.js +200 -0
- package/dist/commands/structure/zone-transform-content.d.ts +6 -0
- package/dist/commands/structure/zone-transform-content.d.ts.map +1 -0
- package/dist/commands/structure/zone-transform-content.js +117 -0
- package/dist/commands/structure/zone-wall-merge.d.ts +4977 -0
- package/dist/commands/structure/zone-wall-merge.d.ts.map +1 -0
- package/dist/commands/structure/zone-wall-merge.js +135 -0
- package/dist/contracts/reference-discovery.d.ts +18 -0
- package/dist/contracts/reference-discovery.d.ts.map +1 -0
- package/dist/contracts/reference-discovery.js +100 -0
- package/dist/contracts/reference-inventory.d.ts +44 -0
- package/dist/contracts/reference-inventory.d.ts.map +1 -0
- package/dist/contracts/reference-inventory.js +872 -0
- package/dist/events/bus.d.ts +70 -9
- package/dist/events/bus.d.ts.map +1 -1
- package/dist/hooks/scene-registry/item-clip-registry.d.ts +6 -3
- package/dist/hooks/scene-registry/item-clip-registry.d.ts.map +1 -1
- package/dist/hooks/scene-registry/item-clip-registry.js +2 -1
- package/dist/hooks/spatial-grid/floor-placed-elevation.d.ts.map +1 -1
- package/dist/hooks/spatial-grid/floor-placed-elevation.js +15 -1
- package/dist/hooks/spatial-grid/spatial-grid-manager.d.ts +3 -2
- package/dist/hooks/spatial-grid/spatial-grid-manager.d.ts.map +1 -1
- package/dist/hooks/spatial-grid/spatial-grid-manager.js +53 -66
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- package/dist/utils/owned-floor-opening-migration.d.ts.map +1 -0
- package/dist/utils/owned-floor-opening-migration.js +365 -0
- package/dist/utils/reconcile-structure-on-load.d.ts +8965 -0
- package/dist/utils/reconcile-structure-on-load.d.ts.map +1 -0
- package/dist/utils/reconcile-structure-on-load.js +307 -0
- package/dist/utils/room-zone-migration.d.ts +18 -0
- package/dist/utils/room-zone-migration.d.ts.map +1 -0
- package/dist/utils/room-zone-migration.js +258 -0
- package/dist/utils/scene-migrations.d.ts +16 -1
- package/dist/utils/scene-migrations.d.ts.map +1 -1
- package/dist/utils/scene-migrations.js +15 -1
- package/dist/utils/structure-id.d.ts +4 -0
- package/dist/utils/structure-id.d.ts.map +1 -0
- package/dist/utils/structure-id.js +115 -0
- package/dist/utils/vertical-scene-migration.d.ts +8 -8
- package/dist/utils/vertical-scene-migration.d.ts.map +1 -1
- package/dist/utils/vertical-scene-migration.js +18 -8
- package/dist/utils/wall-assembly-migration.d.ts +14 -0
- package/dist/utils/wall-assembly-migration.d.ts.map +1 -0
- package/dist/utils/wall-assembly-migration.js +23 -0
- package/dist/utils/wall-face-migration.d.ts +23 -0
- package/dist/utils/wall-face-migration.d.ts.map +1 -0
- package/dist/utils/wall-face-migration.js +246 -0
- package/dist/validation/opening-bounds.d.ts +36 -0
- package/dist/validation/opening-bounds.d.ts.map +1 -0
- package/dist/validation/opening-bounds.js +34 -0
- package/dist/validation/validate-build-json.d.ts +2 -0
- package/dist/validation/validate-build-json.d.ts.map +1 -1
- package/dist/validation/validate-build-json.js +48 -1
- package/package.json +37 -4
- package/dist/services/surface-hosting-procedural-parity.fixtures.d.ts +0 -13
- package/dist/services/surface-hosting-procedural-parity.fixtures.d.ts.map +0 -1
- package/dist/services/surface-hosting-procedural-parity.fixtures.js +0 -4691
- package/dist/services/surface-hosting-shelf-parity.fixtures.d.ts +0 -1060
- package/dist/services/surface-hosting-shelf-parity.fixtures.d.ts.map +0 -1
- package/dist/services/surface-hosting-shelf-parity.fixtures.js +0 -3127
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import dedent from 'dedent';
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import { z } from 'zod';
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import { Assembly } from '../assembly.js';
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import { BaseNode, nodeType, objectId } from '../base.js';
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import { MaterialSchema } from '../material.js';
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import { CurtainWallConfig } from './curtain-wall.js';
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import { DoorNode } from './door.js';
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import { ItemNode } from './item.js';
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import { LeanToExtensionNode } from './lean-to-extension.js';
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import { WindowNode } from './window.js';
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// Geometric faces: `a` is left of start → end, `b` is right (wall-frame convention).
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// `interior` / `exterior` are legacy semantic values the M1 load migration maps
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// onto a face; a runtime writer that still sends one renders on its canonical
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// face (interior → a, exterior → b).
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export const WallTreatmentSide = z.enum(['a', 'b', 'both', 'interior', 'exterior']);
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export const WallTrimProfile = z.enum([
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'flat',
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'bevel',
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@@ -61,57 +67,133 @@ export const WALL_TRIM_DEFAULTS = {
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crown: WALL_CROWN_DEFAULT,
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chairRail: WALL_CHAIR_RAIL_DEFAULT,
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};
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const WallFaceBandConfigShape = z.object({
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enabled: z.boolean().default(false),
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count: z.number().int().min(1).max(4).default(1),
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lowerHeight: z.number().default(0.84),
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middleHeight: z.number().default(0.61),
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upperHeight: z.number().default(0.61),
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});
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export const WallFaceBandConfig = z.preprocess((value) => {
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if (value && typeof value === 'object' && !Array.isArray(value) && !('count' in value)) {
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const enabled = value.enabled === true;
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return { ...value, count: enabled ? 3 : 1 };
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}
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return value;
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}, WallFaceBandConfigShape);
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export const WALL_FACE_BAND_DEFAULT = {
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enabled: false,
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count: 1,
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lowerHeight: 0.84,
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middleHeight: 0.61,
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upperHeight: 0.61,
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};
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export const WALL_SKIRTING_SLOT_DEFAULT = 'library:preset-softwhite';
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export const WALL_CROWN_SLOT_DEFAULT = 'library:preset-white';
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export const WALL_CHAIR_RAIL_SLOT_DEFAULT = 'library:preset-cream';
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export const WALL_FACE_BAND_SOLID_SLOT_DEFAULTS = {
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lower: 'library:preset-white',
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middle: 'library:preset-lightgrey',
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upper: 'library:preset-greige',
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top: 'library:preset-softwhite',
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};
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export const WALL_SURFACE_SLOT_DEFAULTS = {
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crownInterior: WALL_CROWN_SLOT_DEFAULT,
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crownExterior: WALL_CROWN_SLOT_DEFAULT,
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chairRailInterior: WALL_CHAIR_RAIL_SLOT_DEFAULT,
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chairRailExterior: WALL_CHAIR_RAIL_SLOT_DEFAULT,
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a: 'library:concrete-drywall',
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b: 'library:concrete-drywall',
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aSkirting: WALL_SKIRTING_SLOT_DEFAULT,
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bSkirting: WALL_SKIRTING_SLOT_DEFAULT,
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aCrown: WALL_CROWN_SLOT_DEFAULT,
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bCrown: WALL_CROWN_SLOT_DEFAULT,
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aChairRail: WALL_CHAIR_RAIL_SLOT_DEFAULT,
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bChairRail: WALL_CHAIR_RAIL_SLOT_DEFAULT,
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// The foundation under a wall's underpinning (see WallNode.underpinning):
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// the concrete stemwall between the finish carried down over the floor
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// platform and the ground.
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foundation: 'library:concrete-raw',
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};
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export const WALL_FACE_REGION_LIMIT = 8;
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// A paint region overrides one face's finish inside a rectangle without cutting
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// the wall. `u` is metres from the wall start along the reference line (along
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// the chord for curved walls); `v` is metres above the face's own base. An
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// absent bound runs to that edge, so a wainscot stretches with the wall.
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export const WallFaceRegion = z.object({
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id: z.string(),
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face: z.enum(['a', 'b']),
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u0: z.number().finite().optional(),
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u1: z.number().finite().optional(),
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v0: z.number().finite().optional(),
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v1: z.number().finite().optional(),
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finish: z.string(),
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});
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const WallSurfaceMaterialSpecSchema = z.object({
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material: MaterialSchema.optional(),
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materialPreset: z.string().optional(),
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});
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/**
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* What a wall carries BELOW its base on a house standing above the ground:
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* `rim` metres of its exterior finish continued down over the floor
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* platform's edge (subfloor, rim joist, mudsill), then the foundation —
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* the concrete stemwall, painted through the `foundation` slot — `stem`
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* metres more to the ground (with `fillToTerrain`, to the terrain wherever
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* that is lower). The wall body, its top and its openings are unchanged,
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* and the framers ignore it (a framing plugin pours its own stemwall
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* from the building's foundation record). `openings` are the holes through the
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* stem — a crawl space's vents and its access (IRC R408) — `u` metres
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* along the wall from its start (the opening's centre), `top` and `bottom`
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* in metres below the wall base.
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*/
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export const WallUnderpinningOpening = z.object({
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u: z.number(),
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width: z.number().positive(),
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top: z.number().min(0),
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bottom: z.number().min(0),
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});
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export const WallUnderpinning = z.object({
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rim: z.number().min(0),
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stem: z.number().min(0),
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openings: z.array(WallUnderpinningOpening).optional(),
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});
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// ---------------------------------------------------------------------------
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// Wall assembly (WS5), legacy shape
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// ---------------------------------------------------------------------------
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// The four-slot stack #937 stored in `wall.assembly`. Walls now store F2
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// layers (`Assembly`, schema/assembly.ts); scenes saved with this shape are
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// converted on load (`migrateWallAssemblies`, `wallAssemblyFromLegacy`), and
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// the inspector edits F2 stacks through this view (`wallAssemblyToLegacy`).
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export const WallAssemblyExteriorFinish = z.enum([
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'siding',
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'stucco',
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'brick',
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'stone',
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'fiber-cement',
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'none',
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]);
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export const WallAssemblySheathingMaterial = z.enum(['osb', 'plywood', 'gypsum', 'none']);
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export const WallAssemblyFramingKind = z.enum(['wood', 'lgs', 'cmu', 'icf']);
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export const WallAssemblyInteriorFinish = z.enum(['drywall', 'plaster', 'none']);
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/** @deprecated The WS5 shape, kept for the load migration and the inspector view. */
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export const WallAssembly = z
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.object({
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/** Id of a `WALL_ASSEMBLY_PRESETS` entry this stack was seeded from. */
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preset: z.string().optional(),
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/** Outermost cladding. For `brick` the thickness INCLUDES the air space. */
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exterior: z
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.object({
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finish: WallAssemblyExteriorFinish,
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thickness: z.number().nonnegative(),
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})
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.optional(),
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sheathing: z
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.object({
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material: WallAssemblySheathingMaterial,
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thickness: z.number().nonnegative(),
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})
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.optional(),
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/** The structural core. Always present — it is what makes a wall a wall. */
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framing: z.object({
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kind: WallAssemblyFramingKind,
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depth: z.number().nonnegative(),
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}),
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interior: z
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.object({
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finish: WallAssemblyInteriorFinish,
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thickness: z.number().nonnegative(),
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})
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.optional(),
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/** Free-text cavity insulation note (e.g. 'R-21 batt'). No geometry. */
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cavityInsulation: z.string().optional(),
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})
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.describe(dedent `
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Layered wall assembly, all thicknesses in metres, ordered outside -> inside:
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exterior finish, sheathing, framing, interior finish.
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- When present, this is the SINGLE SOURCE OF TRUTH for wall thickness:
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wall.thickness MUST equal assemblyThickness(assembly) and is rewritten on
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every assembly edit. Consumers keep reading wall.thickness as the total.
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- A stack with neither exterior nor sheathing is a PARTITION: the interior
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finish is applied to BOTH faces (total = 2 x interior + framing).
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- Which face is exterior comes from wall.frontSide / wall.backSide;
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frontSide is the +normal side, normal = perp(end - start).
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- The weather-resistive barrier (IRC R703.2) is intentionally not modelled:
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it is a film with no drawable thickness.
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`);
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export const WallNode = BaseNode.extend({
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id: objectId('wall'),
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type: nodeType('wall'),
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wallType: z.enum(['standard', 'curtain']).optional(),
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curtainWall: CurtainWallConfig.optional(),
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children: z
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.array(z.union([
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ItemNode.shape.id,
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@@ -130,13 +212,42 @@ export const WallNode = BaseNode.extend({
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exteriorMaterial: MaterialSchema.optional(),
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exteriorMaterialPreset: z.string().optional(),
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// Per-slot material overrides on the unified slot model, mirroring
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// `SlabNode.slots`. Key = slot id (`
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// `MaterialRef` (`library:<id>` / `scene:<id>`). Absent =
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// default (`WALL_SLOT_DEFAULT`).
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//
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// in a follow-up once migrated scenes are the norm.
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// `SlabNode.slots`. Key = geometric slot id (`a` / `b` faces, `aSkirting` …
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// trims), value = a `MaterialRef` (`library:<id>` / `scene:<id>`). Absent =
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// the declared slot default (`WALL_SLOT_DEFAULT`). Legacy `interior` /
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// `exterior` keys are rewritten by the M1 load migration.
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slots: z.record(z.string(), z.string()).optional(),
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// Legacy per-face inline finish, written only by the M1 load migration from
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// `interiorMaterial*` / `exteriorMaterial*` so a face keeps the fallback it
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// rendered with. Read after `slots[face]`, before `material` / `materialPreset`.
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legacyFaceMaterials: z
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.object({
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a: WallSurfaceMaterialSpecSchema.optional(),
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b: WallSurfaceMaterialSpecSchema.optional(),
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})
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.optional(),
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// Later entries win; at most WALL_FACE_REGION_LIMIT per face.
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faceRegions: z
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.array(WallFaceRegion)
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.superRefine((regions, ctx) => {
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for (const face of ['a', 'b']) {
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if (regions.filter((region) => region.face === face).length > WALL_FACE_REGION_LIMIT)
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ctx.addIssue({
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code: 'custom',
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message: `At most ${WALL_FACE_REGION_LIMIT} paint regions per wall face`,
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});
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}
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})
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.optional(),
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// TOTAL wall thickness in metres — the one number every consumer reads.
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// The sum of `assembly`'s layers whenever an assembly is present.
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thickness: z.number().optional(),
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// Layered construction stack (F2). Optional: absent = a single unspecified
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// slab of `thickness`. Present = the stack sets `thickness`: edit the layers
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// and write their sum (`wallAssemblyPatch`), never `thickness` alone.
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assembly: Assembly.optional(),
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// Absent centers the body; a/b place it left/right of the stored start → end line.
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justification: z.enum(['a', 'b']).optional(),
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height: z.number().optional(),
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141
252
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curveOffset: z.number().optional(),
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142
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// Persisted slab-support host — see ItemNode.supportSlabId for the rules.
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@@ -147,21 +258,27 @@ export const WallNode = BaseNode.extend({
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258
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// Extend downward from the authored wall base to the terrain while keeping
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259
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// the wall body height and top unchanged.
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260
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fillToTerrain: z.boolean().optional(),
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-
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// The finish and the foundation carried below the base — see WallUnderpinning.
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underpinning: WallUnderpinning.optional(),
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skirting: WallTrimConfig.optional(),
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crown: WallTrimConfig.optional(),
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chairRail: WallTrimConfig.optional(),
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// e.g., start/end points for path
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start: z.tuple([z.number(), z.number()]),
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end: z.tuple([z.number(), z.number()]),
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-
//
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269
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+
// Derived room classification per face, still written by the structure
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270
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// kernel for cutaway and dimension readers. Wall finishes never read it.
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frontSide: z.enum(['interior', 'exterior', 'unknown']).default('unknown'),
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backSide: z.enum(['interior', 'exterior', 'unknown']).default('unknown'),
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}).describe(dedent `
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Wall node - used to represent a wall in the building
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- thickness: TOTAL thickness in meters (all assembly layers together)
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- assembly: optional layered construction stack; when present it is the single
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source of truth and thickness is re-derived from it on every edit
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- underpinning: { rim, stem } — the finish carried rim metres below the base over the floor
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platform's edge, then stem metres of concrete stemwall to the ground (the foundation slot)
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// May be a `#rrggbb` colour or a `library:<id>` ref. Textures-off still
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// collapses to the themed wall role (the escape hatch).
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export const WALL_SLOT_DEFAULT = {
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};
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export function getWallFaceBandConfig(wall, effectiveWallHeight) {
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const wallHeight = Math.max(0, effectiveWallHeight);
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const raw = { ...WALL_FACE_BAND_DEFAULT, ...(wall.faceBands ?? {}) };
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const lowerHeight = count >= 2 ? Math.max(0, Math.min(wallHeight, raw.lowerHeight)) : 0;
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const middleHeight = count >= 3 ? Math.max(0, Math.min(wallHeight - lowerHeight, raw.middleHeight)) : 0;
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const upperHeight = count >= 4 ? Math.max(0, Math.min(wallHeight - lowerHeight - middleHeight, raw.upperHeight)) : 0;
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return {
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enabled: raw.enabled && count > 1,
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count,
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lowerHeight,
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middleHeight,
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upperHeight,
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lowerTop: lowerHeight,
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middleTop: lowerHeight + middleHeight,
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upperTop: lowerHeight + middleHeight + upperHeight,
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};
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}
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export function getWallFaceBandForHeight(wall, y, effectiveWallHeight) {
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const bands = getWallFaceBandConfig(wall, effectiveWallHeight);
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if (!bands.enabled)
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if (y < bands.lowerTop)
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return 'lower';
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if (y < bands.middleTop)
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return 'middle';
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if (bands.count >= 4 && y < bands.upperTop)
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return 'upper';
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if (bands.count >= 4)
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return 'top';
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return 'upper';
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}
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export function getWallBandSlotId(side, band) {
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const suffix = side === 'interior' ? 'Interior' : 'Exterior';
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return `${band}${suffix}`;
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}
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const WALL_FACE_BAND_SLOTS_BY_SIDE = {
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interior: ['lowerInterior', 'middleInterior', 'upperInterior', 'topInterior'],
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exterior: ['lowerExterior', 'middleExterior', 'upperExterior', 'topExterior'],
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+
a: WALL_SURFACE_SLOT_DEFAULTS.a,
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b: WALL_SURFACE_SLOT_DEFAULTS.b,
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};
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function
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-
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return [];
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if (side === 'interior') {
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if (count === 2)
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return ['lowerInterior', 'upperInterior'];
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if (count === 3)
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return ['lowerInterior', 'middleInterior', 'upperInterior'];
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return ['lowerInterior', 'middleInterior', 'upperInterior', 'topInterior'];
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}
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if (count === 2)
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return ['lowerExterior', 'upperExterior'];
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|
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if (count === 3)
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return ['lowerExterior', 'middleExterior', 'upperExterior'];
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-
return ['lowerExterior', 'middleExterior', 'upperExterior', 'topExterior'];
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|
+
export function getWallTrimSlotId(face, kind) {
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|
+
return `${face}${kind === 'skirting' ? 'Skirting' : kind === 'crown' ? 'Crown' : 'ChairRail'}`;
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|
}
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-
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-
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|
-
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-
|
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-
|
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-
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-
|
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return WALL_FACE_BAND_SOLID_SLOT_DEFAULTS.upper;
|
|
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|
-
}
|
|
246
|
-
function getWallFaceTopBandSlot(side, count) {
|
|
247
|
-
const slots = getWallFaceBandSlotsForCount(side, count);
|
|
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|
-
return slots[slots.length - 1] ?? null;
|
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|
-
}
|
|
250
|
-
export function buildWallFaceBandCountPatch(wall, count) {
|
|
251
|
-
const slots = { ...(wall.slots ?? {}) };
|
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|
-
const nextCount = Math.max(1, Math.min(4, Math.round(count)));
|
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|
-
const previousCount = wall.faceBands?.enabled
|
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|
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? Math.max(1, Math.min(4, Math.round(wall.faceBands.count ?? 3)))
|
|
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|
-
: 1;
|
|
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|
-
for (const side of ['interior', 'exterior']) {
|
|
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|
-
const nextSlots = getWallFaceBandSlotsForCount(side, nextCount);
|
|
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|
-
const activeSlots = new Set(nextSlots);
|
|
259
|
-
const previouslyActiveSlots = new Set(getWallFaceBandSlotsForCount(side, previousCount));
|
|
260
|
-
const previousTopSlot = getWallFaceTopBandSlot(side, previousCount);
|
|
261
|
-
const nextTopSlot = getWallFaceTopBandSlot(side, nextCount);
|
|
262
|
-
const topMaterial = (previousTopSlot ? slots[previousTopSlot] : undefined) ??
|
|
263
|
-
slots[side] ??
|
|
264
|
-
WALL_SURFACE_SLOT_DEFAULTS[side];
|
|
265
|
-
for (const slotId of WALL_FACE_BAND_SLOTS_BY_SIDE[side]) {
|
|
266
|
-
if (activeSlots.has(slotId)) {
|
|
267
|
-
if (slotId === nextTopSlot) {
|
|
268
|
-
slots[slotId] = topMaterial;
|
|
269
|
-
continue;
|
|
270
|
-
}
|
|
271
|
-
const wasActive = previouslyActiveSlots.has(slotId);
|
|
272
|
-
const wasPreviousTop = slotId === previousTopSlot;
|
|
273
|
-
if (!wasActive || wasPreviousTop || !slots[slotId]) {
|
|
274
|
-
slots[slotId] = getWallFaceBandDefaultSlot(slotId);
|
|
275
|
-
}
|
|
276
|
-
}
|
|
277
|
-
else {
|
|
278
|
-
delete slots[slotId];
|
|
279
|
-
}
|
|
280
|
-
}
|
|
281
|
-
}
|
|
282
|
-
return {
|
|
283
|
-
faceBands: {
|
|
284
|
-
...WALL_FACE_BAND_DEFAULT,
|
|
285
|
-
...(wall.faceBands ?? {}),
|
|
286
|
-
enabled: nextCount > 1,
|
|
287
|
-
count: nextCount,
|
|
288
|
-
lowerHeight: wall.faceBands?.lowerHeight ?? WALL_FACE_BAND_DEFAULT.lowerHeight,
|
|
289
|
-
middleHeight: wall.faceBands?.middleHeight ?? WALL_FACE_BAND_DEFAULT.middleHeight,
|
|
290
|
-
upperHeight: wall.faceBands?.upperHeight ?? WALL_FACE_BAND_DEFAULT.upperHeight,
|
|
291
|
-
},
|
|
292
|
-
slots,
|
|
293
|
-
};
|
|
294
|
-
}
|
|
295
|
-
export function buildEnabledWallFaceBandPatch(wall) {
|
|
296
|
-
return buildWallFaceBandCountPatch(wall, 2);
|
|
297
|
-
}
|
|
298
|
-
export function getWallSurfaceSideFromBandSlot(slotId) {
|
|
299
|
-
if (slotId === 'interior' || slotId === 'exterior')
|
|
300
|
-
return slotId;
|
|
301
|
-
if (slotId === 'lowerInterior' ||
|
|
302
|
-
slotId === 'middleInterior' ||
|
|
303
|
-
slotId === 'upperInterior' ||
|
|
304
|
-
slotId === 'topInterior') {
|
|
305
|
-
return 'interior';
|
|
306
|
-
}
|
|
307
|
-
if (slotId === 'lowerExterior' ||
|
|
308
|
-
slotId === 'middleExterior' ||
|
|
309
|
-
slotId === 'upperExterior' ||
|
|
310
|
-
slotId === 'topExterior') {
|
|
311
|
-
return 'exterior';
|
|
312
|
-
}
|
|
313
|
-
return null;
|
|
301
|
+
/** Faces a trim config draws on. Legacy semantic values use their canonical face. */
|
|
302
|
+
export function getWallTrimFaces(sides) {
|
|
303
|
+
if (sides === 'a' || sides === 'interior')
|
|
304
|
+
return ['a'];
|
|
305
|
+
if (sides === 'b' || sides === 'exterior')
|
|
306
|
+
return ['b'];
|
|
307
|
+
return ['a', 'b'];
|
|
314
308
|
}
|
|
315
309
|
function getConfiguredWallSurfaceMaterial(wall, side) {
|
|
316
310
|
if (side === 'interior') {
|
|
@@ -337,6 +331,14 @@ export function getEffectiveWallSurfaceMaterial(wall, side) {
|
|
|
337
331
|
materialPreset: wall.materialPreset,
|
|
338
332
|
};
|
|
339
333
|
}
|
|
334
|
+
/** A face's legacy inline finish: its migrated per-face spec, else the wall-wide legacy fields. */
|
|
335
|
+
export function getEffectiveWallFaceMaterial(wall, face) {
|
|
336
|
+
const configured = wall.legacyFaceMaterials?.[face];
|
|
337
|
+
if (configured && hasSurfaceMaterial(configured)) {
|
|
338
|
+
return { material: configured.material, materialPreset: configured.materialPreset };
|
|
339
|
+
}
|
|
340
|
+
return { material: wall.material, materialPreset: wall.materialPreset };
|
|
341
|
+
}
|
|
340
342
|
export function getWallSurfaceMaterialSignature(spec) {
|
|
341
343
|
return JSON.stringify({
|
|
342
344
|
material: spec.material ?? null,
|
|
@@ -1,20 +1,8 @@
|
|
|
1
1
|
import { z } from 'zod';
|
|
2
|
-
export
|
|
3
|
-
fixed: "fixed";
|
|
4
|
-
sliding: "sliding";
|
|
5
|
-
casement: "casement";
|
|
6
|
-
awning: "awning";
|
|
7
|
-
hopper: "hopper";
|
|
8
|
-
"single-hung": "single-hung";
|
|
9
|
-
"double-hung": "double-hung";
|
|
10
|
-
bay: "bay";
|
|
11
|
-
bow: "bow";
|
|
12
|
-
louvered: "louvered";
|
|
13
|
-
}>;
|
|
14
|
-
export type WindowType = z.infer<typeof WindowType>;
|
|
2
|
+
export { WindowType } from './opening-types.js';
|
|
15
3
|
export declare const WindowConstructionType: z.ZodEnum<{
|
|
16
|
-
framed: "framed";
|
|
17
4
|
masonry: "masonry";
|
|
5
|
+
framed: "framed";
|
|
18
6
|
}>;
|
|
19
7
|
export declare const WindowDimensionReference: z.ZodEnum<{
|
|
20
8
|
nominal: "nominal";
|
|
@@ -40,6 +28,32 @@ export declare const WindowNode: z.ZodObject<{
|
|
|
40
28
|
zoom: z.ZodOptional<z.ZodNumber>;
|
|
41
29
|
}, z.core.$strip>>;
|
|
42
30
|
metadata: z.ZodDefault<z.ZodOptional<z.ZodRecord<z.ZodString, z.ZodUnknown>>>;
|
|
31
|
+
provenance: z.ZodOptional<z.ZodObject<{
|
|
32
|
+
refs: z.ZodArray<z.ZodObject<{
|
|
33
|
+
ns: z.ZodOptional<z.ZodString>;
|
|
34
|
+
id: z.ZodString;
|
|
35
|
+
role: z.ZodOptional<z.ZodEnum<{
|
|
36
|
+
primary: "primary";
|
|
37
|
+
piece: "piece";
|
|
38
|
+
absorbed: "absorbed";
|
|
39
|
+
alias: "alias";
|
|
40
|
+
derived: "derived";
|
|
41
|
+
}>>;
|
|
42
|
+
}, z.core.$strip>>;
|
|
43
|
+
lineage: z.ZodOptional<z.ZodObject<{
|
|
44
|
+
op: z.ZodEnum<{
|
|
45
|
+
import: "import";
|
|
46
|
+
split: "split";
|
|
47
|
+
merge: "merge";
|
|
48
|
+
duplicate: "duplicate";
|
|
49
|
+
convert: "convert";
|
|
50
|
+
promote: "promote";
|
|
51
|
+
"make-independent": "make-independent";
|
|
52
|
+
attach: "attach";
|
|
53
|
+
}>;
|
|
54
|
+
fromIds: z.ZodArray<z.ZodString>;
|
|
55
|
+
}, z.core.$strip>>;
|
|
56
|
+
}, z.core.$strip>>;
|
|
43
57
|
id: z.ZodDefault<z.ZodTemplateLiteral<`window_${string}`>>;
|
|
44
58
|
type: z.ZodDefault<z.ZodLiteral<"window">>;
|
|
45
59
|
material: z.ZodOptional<z.ZodObject<{
|
|
@@ -75,33 +89,138 @@ export declare const WindowNode: z.ZodObject<{
|
|
|
75
89
|
}, z.core.$strip>>;
|
|
76
90
|
}, z.core.$strip>>;
|
|
77
91
|
slots: z.ZodOptional<z.ZodRecord<z.ZodString, z.ZodString>>;
|
|
92
|
+
source: z.ZodOptional<z.ZodObject<{
|
|
93
|
+
kind: z.ZodLiteral<"script">;
|
|
94
|
+
meta: z.ZodOptional<z.ZodObject<{
|
|
95
|
+
description: z.ZodOptional<z.ZodString>;
|
|
96
|
+
category: z.ZodOptional<z.ZodString>;
|
|
97
|
+
tags: z.ZodOptional<z.ZodArray<z.ZodString>>;
|
|
98
|
+
parent: z.ZodOptional<z.ZodString>;
|
|
99
|
+
}, z.core.$strip>>;
|
|
100
|
+
language: z.ZodDefault<z.ZodEnum<{
|
|
101
|
+
three: "three";
|
|
102
|
+
bpy: "bpy";
|
|
103
|
+
}>>;
|
|
104
|
+
script: z.ZodString;
|
|
105
|
+
params: z.ZodDefault<z.ZodRecord<z.ZodString, z.ZodUnion<readonly [z.ZodNumber, z.ZodBoolean, z.ZodString]>>>;
|
|
106
|
+
artifact: z.ZodString;
|
|
107
|
+
manifest: z.ZodObject<{
|
|
108
|
+
bounds: z.ZodObject<{
|
|
109
|
+
min: z.ZodTuple<[z.ZodNumber, z.ZodNumber, z.ZodNumber], null>;
|
|
110
|
+
max: z.ZodTuple<[z.ZodNumber, z.ZodNumber, z.ZodNumber], null>;
|
|
111
|
+
}, z.core.$strip>;
|
|
112
|
+
params: z.ZodDefault<z.ZodArray<z.ZodObject<{
|
|
113
|
+
id: z.ZodString;
|
|
114
|
+
label: z.ZodOptional<z.ZodString>;
|
|
115
|
+
kind: z.ZodEnum<{
|
|
116
|
+
string: "string";
|
|
117
|
+
number: "number";
|
|
118
|
+
boolean: "boolean";
|
|
119
|
+
}>;
|
|
120
|
+
default: z.ZodUnion<readonly [z.ZodNumber, z.ZodBoolean, z.ZodString]>;
|
|
121
|
+
min: z.ZodOptional<z.ZodNumber>;
|
|
122
|
+
max: z.ZodOptional<z.ZodNumber>;
|
|
123
|
+
step: z.ZodOptional<z.ZodNumber>;
|
|
124
|
+
unit: z.ZodOptional<z.ZodString>;
|
|
125
|
+
options: z.ZodOptional<z.ZodArray<z.ZodString>>;
|
|
126
|
+
}, z.core.$strip>>>;
|
|
127
|
+
parts: z.ZodDefault<z.ZodArray<z.ZodObject<{
|
|
128
|
+
id: z.ZodString;
|
|
129
|
+
label: z.ZodOptional<z.ZodString>;
|
|
130
|
+
type: z.ZodOptional<z.ZodString>;
|
|
131
|
+
bounds: z.ZodOptional<z.ZodObject<{
|
|
132
|
+
min: z.ZodTuple<[z.ZodNumber, z.ZodNumber, z.ZodNumber], null>;
|
|
133
|
+
max: z.ZodTuple<[z.ZodNumber, z.ZodNumber, z.ZodNumber], null>;
|
|
134
|
+
}, z.core.$strip>>;
|
|
135
|
+
}, z.core.$strip>>>;
|
|
136
|
+
surfaces: z.ZodDefault<z.ZodArray<z.ZodObject<{
|
|
137
|
+
part: z.ZodOptional<z.ZodString>;
|
|
138
|
+
y: z.ZodNumber;
|
|
139
|
+
polygon: z.ZodArray<z.ZodTuple<[z.ZodNumber, z.ZodNumber], null>>;
|
|
140
|
+
}, z.core.$strip>>>;
|
|
141
|
+
slots: z.ZodDefault<z.ZodArray<z.ZodObject<{
|
|
142
|
+
id: z.ZodString;
|
|
143
|
+
label: z.ZodOptional<z.ZodString>;
|
|
144
|
+
color: z.ZodOptional<z.ZodString>;
|
|
145
|
+
roughness: z.ZodOptional<z.ZodNumber>;
|
|
146
|
+
metalness: z.ZodOptional<z.ZodNumber>;
|
|
147
|
+
transparent: z.ZodOptional<z.ZodBoolean>;
|
|
148
|
+
emissive: z.ZodOptional<z.ZodBoolean>;
|
|
149
|
+
}, z.core.$strip>>>;
|
|
150
|
+
anchors: z.ZodDefault<z.ZodArray<z.ZodObject<{
|
|
151
|
+
id: z.ZodString;
|
|
152
|
+
position: z.ZodTuple<[z.ZodNumber, z.ZodNumber, z.ZodNumber], null>;
|
|
153
|
+
normal: z.ZodOptional<z.ZodTuple<[z.ZodNumber, z.ZodNumber, z.ZodNumber], null>>;
|
|
154
|
+
}, z.core.$strip>>>;
|
|
155
|
+
lights: z.ZodDefault<z.ZodArray<z.ZodObject<{
|
|
156
|
+
id: z.ZodString;
|
|
157
|
+
position: z.ZodTuple<[z.ZodNumber, z.ZodNumber, z.ZodNumber], null>;
|
|
158
|
+
color: z.ZodString;
|
|
159
|
+
intensity: z.ZodNumber;
|
|
160
|
+
distance: z.ZodOptional<z.ZodNumber>;
|
|
161
|
+
}, z.core.$strip>>>;
|
|
162
|
+
undersides: z.ZodDefault<z.ZodArray<z.ZodObject<{
|
|
163
|
+
part: z.ZodOptional<z.ZodString>;
|
|
164
|
+
polygon: z.ZodArray<z.ZodTuple<[z.ZodNumber, z.ZodNumber], null>>;
|
|
165
|
+
plane: z.ZodTuple<[z.ZodNumber, z.ZodNumber, z.ZodNumber, z.ZodNumber], null>;
|
|
166
|
+
}, z.core.$strip>>>;
|
|
167
|
+
animations: z.ZodDefault<z.ZodArray<z.ZodObject<{
|
|
168
|
+
name: z.ZodString;
|
|
169
|
+
duration: z.ZodNumber;
|
|
170
|
+
}, z.core.$strip>>>;
|
|
171
|
+
cutters: z.ZodOptional<z.ZodArray<z.ZodObject<{
|
|
172
|
+
host: z.ZodEnum<{
|
|
173
|
+
wall: "wall";
|
|
174
|
+
slab: "slab";
|
|
175
|
+
ceiling: "ceiling";
|
|
176
|
+
mounted: "mounted";
|
|
177
|
+
}>;
|
|
178
|
+
polygon: z.ZodArray<z.ZodArray<z.ZodNumber>>;
|
|
179
|
+
minY: z.ZodNumber;
|
|
180
|
+
maxY: z.ZodNumber;
|
|
181
|
+
}, z.core.$strip>>>;
|
|
182
|
+
cutout: z.ZodDefault<z.ZodBoolean>;
|
|
183
|
+
collider: z.ZodDefault<z.ZodBoolean>;
|
|
184
|
+
triangles: z.ZodNumber;
|
|
185
|
+
}, z.core.$strip>;
|
|
186
|
+
images: z.ZodOptional<z.ZodObject<{
|
|
187
|
+
artifact: z.ZodString;
|
|
188
|
+
thumbnail: z.ZodString;
|
|
189
|
+
floorPlan: z.ZodString;
|
|
190
|
+
}, z.core.$strip>>;
|
|
191
|
+
}, z.core.$strip>>;
|
|
78
192
|
position: z.ZodDefault<z.ZodTuple<[z.ZodNumber, z.ZodNumber, z.ZodNumber], null>>;
|
|
79
193
|
rotation: z.ZodDefault<z.ZodTuple<[z.ZodNumber, z.ZodNumber, z.ZodNumber], null>>;
|
|
80
194
|
side: z.ZodOptional<z.ZodEnum<{
|
|
81
195
|
front: "front";
|
|
82
196
|
back: "back";
|
|
83
197
|
}>>;
|
|
198
|
+
verticalAnchor: z.ZodOptional<z.ZodEnum<{
|
|
199
|
+
wall: "wall";
|
|
200
|
+
floor: "floor";
|
|
201
|
+
}>>;
|
|
202
|
+
floorThresholdVersion: z.ZodDefault<z.ZodUnion<readonly [z.ZodLiteral<0>, z.ZodLiteral<1>]>>;
|
|
84
203
|
wallId: z.ZodOptional<z.ZodString>;
|
|
85
204
|
dormerId: z.ZodOptional<z.ZodString>;
|
|
86
205
|
dormerFace: z.ZodOptional<z.ZodEnum<{
|
|
206
|
+
left: "left";
|
|
207
|
+
right: "right";
|
|
87
208
|
front: "front";
|
|
88
209
|
back: "back";
|
|
89
|
-
right: "right";
|
|
90
|
-
left: "left";
|
|
91
210
|
}>>;
|
|
92
211
|
roofSegmentId: z.ZodOptional<z.ZodString>;
|
|
93
212
|
roofFace: z.ZodOptional<z.ZodEnum<{
|
|
213
|
+
left: "left";
|
|
214
|
+
right: "right";
|
|
94
215
|
front: "front";
|
|
95
216
|
back: "back";
|
|
96
|
-
right: "right";
|
|
97
|
-
left: "left";
|
|
98
217
|
}>>;
|
|
99
218
|
width: z.ZodDefault<z.ZodNumber>;
|
|
100
219
|
height: z.ZodDefault<z.ZodNumber>;
|
|
101
220
|
mark: z.ZodOptional<z.ZodString>;
|
|
102
221
|
constructionType: z.ZodDefault<z.ZodEnum<{
|
|
103
|
-
framed: "framed";
|
|
104
222
|
masonry: "masonry";
|
|
223
|
+
framed: "framed";
|
|
105
224
|
}>>;
|
|
106
225
|
dimensionReference: z.ZodDefault<z.ZodEnum<{
|
|
107
226
|
nominal: "nominal";
|
|
@@ -141,8 +260,8 @@ export declare const WindowNode: z.ZodObject<{
|
|
|
141
260
|
single: "single";
|
|
142
261
|
}>>;
|
|
143
262
|
hingesSide: z.ZodDefault<z.ZodEnum<{
|
|
144
|
-
right: "right";
|
|
145
263
|
left: "left";
|
|
264
|
+
right: "right";
|
|
146
265
|
}>>;
|
|
147
266
|
openingShape: z.ZodDefault<z.ZodEnum<{
|
|
148
267
|
rectangle: "rectangle";
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"window.d.ts","sourceRoot":"","sources":["../../../src/schema/nodes/window.ts"],"names":[],"mappings":"AACA,OAAO,EAAE,CAAC,EAAE,MAAM,KAAK,CAAA;
|
|
1
|
+
{"version":3,"file":"window.d.ts","sourceRoot":"","sources":["../../../src/schema/nodes/window.ts"],"names":[],"mappings":"AACA,OAAO,EAAE,CAAC,EAAE,MAAM,KAAK,CAAA;AAMvB,OAAO,EAAE,UAAU,EAAE,MAAM,iBAAiB,CAAA;AAE5C,eAAO,MAAM,sBAAsB;;;EAAgC,CAAA;AACnE,eAAO,MAAM,wBAAwB;;;;;EAKnC,CAAA;AACF,MAAM,MAAM,sBAAsB,GAAG,CAAC,CAAC,KAAK,CAAC,OAAO,sBAAsB,CAAC,CAAA;AAC3E,MAAM,MAAM,wBAAwB,GAAG,CAAC,CAAC,KAAK,CAAC,OAAO,wBAAwB,CAAC,CAAA;AAE/E,eAAO,MAAM,UAAU;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;iBA8FrB,CAAA;AAEF,MAAM,MAAM,UAAU,GAAG,CAAC,CAAC,KAAK,CAAC,OAAO,UAAU,CAAC,CAAA"}
|