@pascal-app/core 1.0.1 → 1.0.4
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/agent-operations/__fixtures__/add-object-cases.d.ts +235 -0
- package/dist/agent-operations/__fixtures__/add-object-cases.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/add-object-cases.js +129 -0
- package/dist/agent-operations/__fixtures__/build-room-cases.d.ts +4 -0
- package/dist/agent-operations/__fixtures__/build-room-cases.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/build-room-cases.js +635 -0
- package/dist/agent-operations/__fixtures__/cases.d.ts +52 -0
- package/dist/agent-operations/__fixtures__/cases.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/cases.js +689 -0
- package/dist/agent-operations/__fixtures__/find-by-type-cases.d.ts +7 -0
- package/dist/agent-operations/__fixtures__/find-by-type-cases.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/find-by-type-cases.js +21 -0
- package/dist/agent-operations/__fixtures__/place-items-cases.d.ts +17 -0
- package/dist/agent-operations/__fixtures__/place-items-cases.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/place-items-cases.js +506 -0
- package/dist/agent-operations/__fixtures__/room-cases.d.ts +3 -0
- package/dist/agent-operations/__fixtures__/room-cases.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/room-cases.js +338 -0
- package/dist/agent-operations/__fixtures__/search-assets-cases.d.ts +5 -0
- package/dist/agent-operations/__fixtures__/search-assets-cases.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/search-assets-cases.js +137 -0
- package/dist/agent-operations/__fixtures__/structure-cases.d.ts +6 -0
- package/dist/agent-operations/__fixtures__/structure-cases.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/structure-cases.js +588 -0
- package/dist/agent-operations/__fixtures__/verify-scene-cases.d.ts +3 -0
- package/dist/agent-operations/__fixtures__/verify-scene-cases.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/verify-scene-cases.js +302 -0
- package/dist/agent-operations/achieved.d.ts +16 -0
- package/dist/agent-operations/achieved.d.ts.map +1 -0
- package/dist/agent-operations/achieved.js +28 -0
- package/dist/agent-operations/add-column.d.ts +23 -0
- package/dist/agent-operations/add-column.d.ts.map +1 -0
- package/dist/agent-operations/add-column.js +97 -0
- package/dist/agent-operations/add-level.d.ts +14 -0
- package/dist/agent-operations/add-level.d.ts.map +1 -0
- package/dist/agent-operations/add-level.js +94 -0
- package/dist/agent-operations/add-object.d.ts +114 -0
- package/dist/agent-operations/add-object.d.ts.map +1 -0
- package/dist/agent-operations/add-object.js +361 -0
- package/dist/agent-operations/add-wall.d.ts +15 -0
- package/dist/agent-operations/add-wall.d.ts.map +1 -0
- package/dist/agent-operations/add-wall.js +47 -0
- package/dist/agent-operations/apply-changes.d.ts +16 -0
- package/dist/agent-operations/apply-changes.d.ts.map +1 -0
- package/dist/agent-operations/apply-changes.js +93 -0
- package/dist/agent-operations/apply-outcome.d.ts +15 -0
- package/dist/agent-operations/apply-outcome.d.ts.map +1 -0
- package/dist/agent-operations/apply-outcome.js +18 -0
- package/dist/agent-operations/collections.d.ts +28 -0
- package/dist/agent-operations/collections.d.ts.map +1 -0
- package/dist/agent-operations/collections.js +130 -0
- package/dist/agent-operations/create-room.d.ts +36 -0
- package/dist/agent-operations/create-room.d.ts.map +1 -0
- package/dist/agent-operations/create-room.js +177 -0
- package/dist/agent-operations/create-stair.d.ts +33 -0
- package/dist/agent-operations/create-stair.d.ts.map +1 -0
- package/dist/agent-operations/create-stair.js +247 -0
- package/dist/agent-operations/delete-node.d.ts +6 -0
- package/dist/agent-operations/delete-node.d.ts.map +1 -0
- package/dist/agent-operations/delete-node.js +9 -0
- package/dist/agent-operations/door-clearance.d.ts +135 -0
- package/dist/agent-operations/door-clearance.d.ts.map +1 -0
- package/dist/agent-operations/door-clearance.js +334 -0
- package/dist/agent-operations/duplicate-level.d.ts +12 -0
- package/dist/agent-operations/duplicate-level.d.ts.map +1 -0
- package/dist/agent-operations/duplicate-level.js +54 -0
- package/dist/agent-operations/find-by-type.d.ts +11 -0
- package/dist/agent-operations/find-by-type.d.ts.map +1 -0
- package/dist/agent-operations/find-by-type.js +94 -0
- package/dist/agent-operations/furnish-room.d.ts +18 -0
- package/dist/agent-operations/furnish-room.d.ts.map +1 -0
- package/dist/agent-operations/furnish-room.js +259 -0
- package/dist/agent-operations/get-node.d.ts +9 -0
- package/dist/agent-operations/get-node.d.ts.map +1 -0
- package/dist/agent-operations/get-node.js +33 -0
- package/dist/agent-operations/hosted-services.d.ts +13 -0
- package/dist/agent-operations/hosted-services.d.ts.map +1 -0
- package/dist/agent-operations/hosted-services.js +22 -0
- package/dist/agent-operations/index.d.ts +277 -0
- package/dist/agent-operations/index.d.ts.map +1 -0
- package/dist/agent-operations/index.js +80 -0
- package/dist/agent-operations/layout-clearance.d.ts +108 -0
- package/dist/agent-operations/layout-clearance.d.ts.map +1 -0
- package/dist/agent-operations/layout-clearance.js +190 -0
- package/dist/agent-operations/level-reads.d.ts +33 -0
- package/dist/agent-operations/level-reads.d.ts.map +1 -0
- package/dist/agent-operations/level-reads.js +161 -0
- package/dist/agent-operations/level-target.d.ts +11 -0
- package/dist/agent-operations/level-target.d.ts.map +1 -0
- package/dist/agent-operations/level-target.js +29 -0
- package/dist/agent-operations/list-levels.d.ts +4 -0
- package/dist/agent-operations/list-levels.d.ts.map +1 -0
- package/dist/agent-operations/list-levels.js +31 -0
- package/dist/agent-operations/material-preset.d.ts +11 -0
- package/dist/agent-operations/material-preset.d.ts.map +1 -0
- package/dist/agent-operations/material-preset.js +74 -0
- package/dist/agent-operations/material-refs.d.ts +24 -0
- package/dist/agent-operations/material-refs.d.ts.map +1 -0
- package/dist/agent-operations/material-refs.js +100 -0
- package/dist/agent-operations/node-patch.d.ts +3 -0
- package/dist/agent-operations/node-patch.d.ts.map +1 -0
- package/dist/agent-operations/node-patch.js +114 -0
- package/dist/agent-operations/paint.d.ts +21 -0
- package/dist/agent-operations/paint.d.ts.map +1 -0
- package/dist/agent-operations/paint.js +219 -0
- package/dist/agent-operations/place-items.d.ts +20 -0
- package/dist/agent-operations/place-items.d.ts.map +1 -0
- package/dist/agent-operations/place-items.js +226 -0
- package/dist/agent-operations/plan-geometry.d.ts +24 -0
- package/dist/agent-operations/plan-geometry.d.ts.map +1 -0
- package/dist/agent-operations/plan-geometry.js +94 -0
- package/dist/agent-operations/room-structure.d.ts +87 -0
- package/dist/agent-operations/room-structure.d.ts.map +1 -0
- package/dist/agent-operations/room-structure.js +144 -0
- package/dist/agent-operations/scene-materials.d.ts +15 -0
- package/dist/agent-operations/scene-materials.d.ts.map +1 -0
- package/dist/agent-operations/scene-materials.js +62 -0
- package/dist/agent-operations/scene-measure.d.ts +73 -0
- package/dist/agent-operations/scene-measure.d.ts.map +1 -0
- package/dist/agent-operations/scene-measure.js +73 -0
- package/dist/agent-operations/scene-queries.d.ts +4510 -0
- package/dist/agent-operations/scene-queries.d.ts.map +1 -0
- package/dist/agent-operations/scene-queries.js +84 -0
- package/dist/agent-operations/scene-view.d.ts +98 -0
- package/dist/agent-operations/scene-view.d.ts.map +1 -0
- package/dist/agent-operations/scene-view.js +559 -0
- package/dist/agent-operations/search-assets.d.ts +14 -0
- package/dist/agent-operations/search-assets.d.ts.map +1 -0
- package/dist/agent-operations/search-assets.js +42 -0
- package/dist/agent-operations/search-materials.d.ts +12 -0
- package/dist/agent-operations/search-materials.d.ts.map +1 -0
- package/dist/agent-operations/search-materials.js +111 -0
- package/dist/agent-operations/stairs.d.ts +5 -0
- package/dist/agent-operations/stairs.d.ts.map +1 -0
- package/dist/agent-operations/stairs.js +70 -0
- package/dist/agent-operations/types.d.ts +59 -0
- package/dist/agent-operations/types.d.ts.map +1 -0
- package/dist/agent-operations/types.js +1 -0
- package/dist/agent-operations/verify-scene.d.ts +50 -0
- package/dist/agent-operations/verify-scene.d.ts.map +1 -0
- package/dist/agent-operations/verify-scene.js +369 -0
- package/dist/agent-operations/wall-opening.d.ts +65 -0
- package/dist/agent-operations/wall-opening.d.ts.map +1 -0
- package/dist/agent-operations/wall-opening.js +55 -0
- package/dist/agent-tools/achieved.d.ts +9 -0
- package/dist/agent-tools/achieved.d.ts.map +1 -0
- package/dist/agent-tools/achieved.js +8 -0
- package/dist/agent-tools/add-object.d.ts +43 -0
- package/dist/agent-tools/add-object.d.ts.map +1 -0
- package/dist/agent-tools/add-object.js +86 -0
- package/dist/agent-tools/assets.d.ts +13 -0
- package/dist/agent-tools/assets.d.ts.map +1 -0
- package/dist/agent-tools/assets.js +18 -0
- package/dist/agent-tools/clear-scene.d.ts +10 -0
- package/dist/agent-tools/clear-scene.d.ts.map +1 -0
- package/dist/agent-tools/clear-scene.js +9 -0
- package/dist/agent-tools/collections.d.ts +35 -0
- package/dist/agent-tools/collections.d.ts.map +1 -0
- package/dist/agent-tools/collections.js +31 -0
- package/dist/agent-tools/columns.d.ts +44 -0
- package/dist/agent-tools/columns.d.ts.map +1 -0
- package/dist/agent-tools/columns.js +59 -0
- package/dist/agent-tools/contract.d.ts +68 -0
- package/dist/agent-tools/contract.d.ts.map +1 -0
- package/dist/agent-tools/contract.js +1 -0
- package/dist/agent-tools/create-room.d.ts +63 -0
- package/dist/agent-tools/create-room.d.ts.map +1 -0
- package/dist/agent-tools/create-room.js +90 -0
- package/dist/agent-tools/find-by-type.d.ts +11 -0
- package/dist/agent-tools/find-by-type.d.ts.map +1 -0
- package/dist/agent-tools/find-by-type.js +14 -0
- package/dist/agent-tools/furnish-room.d.ts +26 -0
- package/dist/agent-tools/furnish-room.d.ts.map +1 -0
- package/dist/agent-tools/furnish-room.js +35 -0
- package/dist/agent-tools/hosted-services.d.ts +402 -0
- package/dist/agent-tools/hosted-services.d.ts.map +1 -0
- package/dist/agent-tools/hosted-services.js +148 -0
- package/dist/agent-tools/index.d.ts +864 -0
- package/dist/agent-tools/index.d.ts.map +1 -0
- package/dist/agent-tools/index.js +82 -0
- package/dist/agent-tools/levels.d.ts +72 -0
- package/dist/agent-tools/levels.d.ts.map +1 -0
- package/dist/agent-tools/levels.js +76 -0
- package/dist/agent-tools/measurement.d.ts +37 -0
- package/dist/agent-tools/measurement.d.ts.map +1 -0
- package/dist/agent-tools/measurement.js +94 -0
- package/dist/agent-tools/node-id.d.ts +3 -0
- package/dist/agent-tools/node-id.d.ts.map +1 -0
- package/dist/agent-tools/node-id.js +2 -0
- package/dist/agent-tools/nodes.d.ts +17 -0
- package/dist/agent-tools/nodes.d.ts.map +1 -0
- package/dist/agent-tools/nodes.js +13 -0
- package/dist/agent-tools/paint.d.ts +46 -0
- package/dist/agent-tools/paint.d.ts.map +1 -0
- package/dist/agent-tools/paint.js +29 -0
- package/dist/agent-tools/place-items.d.ts +19 -0
- package/dist/agent-tools/place-items.d.ts.map +1 -0
- package/dist/agent-tools/place-items.js +29 -0
- package/dist/agent-tools/refusal.d.ts +20 -0
- package/dist/agent-tools/refusal.d.ts.map +1 -0
- package/dist/agent-tools/refusal.js +29 -0
- package/dist/agent-tools/room-structure.d.ts +438 -0
- package/dist/agent-tools/room-structure.d.ts.map +1 -0
- package/dist/agent-tools/room-structure.js +207 -0
- package/dist/agent-tools/search-materials.d.ts +20 -0
- package/dist/agent-tools/search-materials.d.ts.map +1 -0
- package/dist/agent-tools/search-materials.js +32 -0
- package/dist/agent-tools/stairs.d.ts +86 -0
- package/dist/agent-tools/stairs.d.ts.map +1 -0
- package/dist/agent-tools/stairs.js +103 -0
- package/dist/agent-tools/verify-scene.d.ts +13 -0
- package/dist/agent-tools/verify-scene.d.ts.map +1 -0
- package/dist/agent-tools/verify-scene.js +21 -0
- package/dist/agent-tools/view-scene.d.ts +43 -0
- package/dist/agent-tools/view-scene.d.ts.map +1 -0
- package/dist/agent-tools/view-scene.js +80 -0
- package/dist/agent-tools/wall-openings.d.ts +163 -0
- package/dist/agent-tools/wall-openings.d.ts.map +1 -0
- package/dist/agent-tools/wall-openings.js +144 -0
- package/dist/agent-tools/walls.d.ts +21 -0
- package/dist/agent-tools/walls.d.ts.map +1 -0
- package/dist/agent-tools/walls.js +30 -0
- package/dist/agent-tools/write-target.d.ts +12 -0
- package/dist/agent-tools/write-target.d.ts.map +1 -0
- package/dist/agent-tools/write-target.js +10 -0
- package/dist/building/__fixtures__/wall-opening-cases.d.ts +736 -0
- package/dist/building/__fixtures__/wall-opening-cases.d.ts.map +1 -0
- package/dist/building/__fixtures__/wall-opening-cases.js +307 -0
- package/dist/building/door-types.d.ts +22 -0
- package/dist/building/door-types.d.ts.map +1 -0
- package/dist/building/door-types.js +167 -0
- package/dist/building/floor-item-fit.d.ts +38 -0
- package/dist/building/floor-item-fit.d.ts.map +1 -0
- package/dist/building/floor-item-fit.js +47 -0
- package/dist/building/index.d.ts +7 -0
- package/dist/building/index.d.ts.map +1 -0
- package/dist/building/index.js +6 -0
- package/dist/building/level-duplication.d.ts +8983 -0
- package/dist/building/level-duplication.d.ts.map +1 -0
- package/dist/building/level-duplication.js +314 -0
- package/dist/building/opening-style-presets.d.ts +46 -0
- package/dist/building/opening-style-presets.d.ts.map +1 -0
- package/dist/building/opening-style-presets.js +195 -0
- package/dist/building/wall-openings.d.ts +445 -0
- package/dist/building/wall-openings.d.ts.map +1 -0
- package/dist/building/wall-openings.js +231 -0
- package/dist/building/window-types.d.ts +17 -0
- package/dist/building/window-types.d.ts.map +1 -0
- package/dist/building/window-types.js +31 -0
- package/dist/commands/structure/apply-zone-transform.d.ts +23 -0
- package/dist/commands/structure/apply-zone-transform.d.ts.map +1 -0
- package/dist/commands/structure/apply-zone-transform.js +55 -0
- package/dist/commands/structure/create-mezzanine.d.ts +12 -0
- package/dist/commands/structure/create-mezzanine.d.ts.map +1 -0
- package/dist/commands/structure/create-mezzanine.js +46 -0
- package/dist/commands/structure/create-zone.d.ts +32 -0
- package/dist/commands/structure/create-zone.d.ts.map +1 -0
- package/dist/commands/structure/create-zone.js +126 -0
- package/dist/commands/structure/delete-zone.d.ts +51 -0
- package/dist/commands/structure/delete-zone.d.ts.map +1 -0
- package/dist/commands/structure/delete-zone.js +354 -0
- package/dist/commands/structure/divide-zone.d.ts +38 -0
- package/dist/commands/structure/divide-zone.d.ts.map +1 -0
- package/dist/commands/structure/divide-zone.js +186 -0
- package/dist/commands/structure/duplicate-zone.d.ts +7 -0
- package/dist/commands/structure/duplicate-zone.d.ts.map +1 -0
- package/dist/commands/structure/duplicate-zone.js +21 -0
- package/dist/commands/structure/floor-opening.d.ts +36 -0
- package/dist/commands/structure/floor-opening.d.ts.map +1 -0
- package/dist/commands/structure/floor-opening.js +124 -0
- package/dist/commands/structure/index.d.ts +22 -0
- package/dist/commands/structure/index.d.ts.map +1 -0
- package/dist/commands/structure/index.js +20 -0
- package/dist/commands/structure/lock-outside-faces.d.ts +12 -0
- package/dist/commands/structure/lock-outside-faces.d.ts.map +1 -0
- package/dist/commands/structure/lock-outside-faces.js +32 -0
- package/dist/commands/structure/merge-zones.d.ts +5 -0
- package/dist/commands/structure/merge-zones.d.ts.map +1 -0
- package/dist/commands/structure/merge-zones.js +22 -0
- package/dist/commands/structure/mezzanine-content.d.ts +16 -0
- package/dist/commands/structure/mezzanine-content.d.ts.map +1 -0
- package/dist/commands/structure/mezzanine-content.js +109 -0
- package/dist/commands/structure/plan-mezzanine-stair.d.ts +7 -0
- package/dist/commands/structure/plan-mezzanine-stair.d.ts.map +1 -0
- package/dist/commands/structure/plan-mezzanine-stair.js +127 -0
- package/dist/commands/structure/plan-wall-deletion.d.ts +9 -0
- package/dist/commands/structure/plan-wall-deletion.d.ts.map +1 -0
- package/dist/commands/structure/plan-wall-deletion.js +151 -0
- package/dist/commands/structure/rebase-floor-reference.d.ts +7 -0
- package/dist/commands/structure/rebase-floor-reference.d.ts.map +1 -0
- package/dist/commands/structure/rebase-floor-reference.js +90 -0
- package/dist/commands/structure/resize-mezzanine.d.ts +8 -0
- package/dist/commands/structure/resize-mezzanine.d.ts.map +1 -0
- package/dist/commands/structure/resize-mezzanine.js +43 -0
- package/dist/commands/structure/rotate-zone.d.ts +8 -0
- package/dist/commands/structure/rotate-zone.d.ts.map +1 -0
- package/dist/commands/structure/rotate-zone.js +28 -0
- package/dist/commands/structure/set-floor-foundation.d.ts +62 -0
- package/dist/commands/structure/set-floor-foundation.d.ts.map +1 -0
- package/dist/commands/structure/set-floor-foundation.js +162 -0
- package/dist/commands/structure/set-room-floor-construction.d.ts +8 -0
- package/dist/commands/structure/set-room-floor-construction.d.ts.map +1 -0
- package/dist/commands/structure/set-room-floor-construction.js +72 -0
- package/dist/commands/structure/set-wall-geometry.d.ts +10 -0
- package/dist/commands/structure/set-wall-geometry.d.ts.map +1 -0
- package/dist/commands/structure/set-wall-geometry.js +52 -0
- package/dist/commands/structure/set-zone-edges.d.ts +14 -0
- package/dist/commands/structure/set-zone-edges.d.ts.map +1 -0
- package/dist/commands/structure/set-zone-edges.js +143 -0
- package/dist/commands/structure/set-zone-intent.d.ts +39 -0
- package/dist/commands/structure/set-zone-intent.d.ts.map +1 -0
- package/dist/commands/structure/set-zone-intent.js +125 -0
- package/dist/commands/structure/shared.d.ts +4512 -0
- package/dist/commands/structure/shared.d.ts.map +1 -0
- package/dist/commands/structure/shared.js +102 -0
- package/dist/commands/structure/transform-zone.d.ts +23 -0
- package/dist/commands/structure/transform-zone.d.ts.map +1 -0
- package/dist/commands/structure/transform-zone.js +472 -0
- package/dist/commands/structure/validate-mezzanine.d.ts +5 -0
- package/dist/commands/structure/validate-mezzanine.d.ts.map +1 -0
- package/dist/commands/structure/validate-mezzanine.js +46 -0
- package/dist/commands/structure/zone-crossings.d.ts +8 -0
- package/dist/commands/structure/zone-crossings.d.ts.map +1 -0
- package/dist/commands/structure/zone-crossings.js +162 -0
- package/dist/commands/structure/zone-drop.d.ts +4 -0
- package/dist/commands/structure/zone-drop.d.ts.map +1 -0
- package/dist/commands/structure/zone-drop.js +68 -0
- package/dist/commands/structure/zone-insertion.d.ts +4 -0
- package/dist/commands/structure/zone-insertion.d.ts.map +1 -0
- package/dist/commands/structure/zone-insertion.js +200 -0
- package/dist/commands/structure/zone-transform-content.d.ts +6 -0
- package/dist/commands/structure/zone-transform-content.d.ts.map +1 -0
- package/dist/commands/structure/zone-transform-content.js +117 -0
- package/dist/commands/structure/zone-wall-merge.d.ts +4977 -0
- package/dist/commands/structure/zone-wall-merge.d.ts.map +1 -0
- package/dist/commands/structure/zone-wall-merge.js +135 -0
- package/dist/contracts/reference-discovery.d.ts +18 -0
- package/dist/contracts/reference-discovery.d.ts.map +1 -0
- package/dist/contracts/reference-discovery.js +100 -0
- package/dist/contracts/reference-inventory.d.ts +44 -0
- package/dist/contracts/reference-inventory.d.ts.map +1 -0
- package/dist/contracts/reference-inventory.js +872 -0
- package/dist/events/bus.d.ts +70 -9
- package/dist/events/bus.d.ts.map +1 -1
- package/dist/hooks/scene-registry/item-clip-registry.d.ts +6 -3
- package/dist/hooks/scene-registry/item-clip-registry.d.ts.map +1 -1
- package/dist/hooks/scene-registry/item-clip-registry.js +2 -1
- package/dist/hooks/spatial-grid/floor-placed-elevation.d.ts.map +1 -1
- package/dist/hooks/spatial-grid/floor-placed-elevation.js +15 -1
- package/dist/hooks/spatial-grid/spatial-grid-manager.d.ts +3 -2
- package/dist/hooks/spatial-grid/spatial-grid-manager.d.ts.map +1 -1
- package/dist/hooks/spatial-grid/spatial-grid-manager.js +53 -66
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- package/dist/utils/owned-floor-opening-migration.d.ts.map +1 -0
- package/dist/utils/owned-floor-opening-migration.js +365 -0
- package/dist/utils/reconcile-structure-on-load.d.ts +8965 -0
- package/dist/utils/reconcile-structure-on-load.d.ts.map +1 -0
- package/dist/utils/reconcile-structure-on-load.js +307 -0
- package/dist/utils/room-zone-migration.d.ts +18 -0
- package/dist/utils/room-zone-migration.d.ts.map +1 -0
- package/dist/utils/room-zone-migration.js +258 -0
- package/dist/utils/scene-migrations.d.ts +16 -1
- package/dist/utils/scene-migrations.d.ts.map +1 -1
- package/dist/utils/scene-migrations.js +15 -1
- package/dist/utils/structure-id.d.ts +4 -0
- package/dist/utils/structure-id.d.ts.map +1 -0
- package/dist/utils/structure-id.js +115 -0
- package/dist/utils/vertical-scene-migration.d.ts +8 -8
- package/dist/utils/vertical-scene-migration.d.ts.map +1 -1
- package/dist/utils/vertical-scene-migration.js +18 -8
- package/dist/utils/wall-assembly-migration.d.ts +14 -0
- package/dist/utils/wall-assembly-migration.d.ts.map +1 -0
- package/dist/utils/wall-assembly-migration.js +23 -0
- package/dist/utils/wall-face-migration.d.ts +23 -0
- package/dist/utils/wall-face-migration.d.ts.map +1 -0
- package/dist/utils/wall-face-migration.js +246 -0
- package/dist/validation/opening-bounds.d.ts +36 -0
- package/dist/validation/opening-bounds.d.ts.map +1 -0
- package/dist/validation/opening-bounds.js +34 -0
- package/dist/validation/validate-build-json.d.ts +2 -0
- package/dist/validation/validate-build-json.d.ts.map +1 -1
- package/dist/validation/validate-build-json.js +48 -1
- package/package.json +37 -4
- package/dist/services/surface-hosting-procedural-parity.fixtures.d.ts +0 -13
- package/dist/services/surface-hosting-procedural-parity.fixtures.d.ts.map +0 -1
- package/dist/services/surface-hosting-procedural-parity.fixtures.js +0 -4691
- package/dist/services/surface-hosting-shelf-parity.fixtures.d.ts +0 -1060
- package/dist/services/surface-hosting-shelf-parity.fixtures.d.ts.map +0 -1
- package/dist/services/surface-hosting-shelf-parity.fixtures.js +0 -3127
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import { area, containsPoint, intersection } from '../../lib/polygon-boolean.js';
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import { extractRooms } from '../../lib/room-graph.js';
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import { isDerivedNode } from '../../store/derived-node-guard.js';
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import { getWallCurveFrameAt, getWallCurveLength } from '../../systems/wall/wall-curve.js';
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import { containedMezzanines, electedIntentPlate, isFloorPlacedIntent, } from './mezzanine-content.js';
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import { applyToScratch, boundaries, diffStructure, pointInRoom, requireZone, roomFace, sharedSpan, structureChangeBatch, } from './shared.js';
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function levelPose(nodes, item, levelId) {
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let position = [...item.position];
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let yaw = Array.isArray(item.rotation) ? item.rotation[1] : item.rotation;
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let parent = item.parentId ? nodes[item.parentId] : undefined;
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const visited = new Set();
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while (parent && parent.id !== levelId && !visited.has(parent.id)) {
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visited.add(parent.id);
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if (parent.type === 'wall') {
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const frame = getWallCurveFrameAt(parent, position[0] / getWallCurveLength(parent));
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position = [
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frame.point.x + frame.normal.x * position[2],
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position[1],
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frame.point.y + frame.normal.y * position[2],
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];
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yaw -= Math.atan2(frame.tangent.y, frame.tangent.x);
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}
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else if (parent.type === 'ceiling')
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position[1] += parent.height ?? 2.7;
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else if ('position' in parent && Array.isArray(parent.position)) {
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const rotation = 'rotation' in parent && Array.isArray(parent.rotation) ? parent.rotation[1] : 0;
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const c = Math.cos(rotation), s = Math.sin(rotation);
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position = [
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parent.position[0] + c * position[0] + s * position[2],
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parent.position[1] + position[1],
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parent.position[2] - s * position[0] + c * position[2],
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];
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yaw += rotation;
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}
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parent = parent.parentId ? nodes[parent.parentId] : undefined;
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}
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return parent?.id === levelId
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? {
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position,
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rotation: Array.isArray(item.rotation)
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? [item.rotation[0], yaw, item.rotation[2]]
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: yaw,
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}
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: null;
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}
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export const SHARED_WALLS_DELETE_MESSAGE = 'To remove this room, delete one of its walls.';
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/**
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* Deletes a room the way its boundaries allow:
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* - an area Divide made (a separator shared with a room on its outline) merges
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* back into that room — the one sharing the most separator length — by
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* removing those separators; its intent (name, finishes, regions) goes, its
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* walls and items stay, and mezzanines it hosts move to the merged room;
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* - a room whose every boundary is a wall shared with other rooms is refused
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* (`shared-walls`): only deleting one of those walls can remove it;
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* - otherwise the room goes with the walls, separators and openings only it
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* uses, and its items per `contents`.
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*/
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export function deleteZone(sourceNodes, input) {
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const zone = requireZone(sourceNodes, input.zoneId);
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const faces = extractRooms(boundaries(sourceNodes, zone.parentId));
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const target = mergeTarget(sourceNodes, zone, faces);
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if (target)
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return mergeBack(sourceNodes, zone, target, input.contents);
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const plan = planZoneRemoval(sourceNodes, input);
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const spans = roomFace(sourceNodes, zone, faces)?.spans ?? [];
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if (!spans.length || !spans.every((span) => sharedSpan(sourceNodes, zone, span)))
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return plan;
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return {
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changes: [],
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conflicts: [
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{
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code: 'shared-walls',
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nodeIds: [zone.id, ...plan.payload.keptSharedWallIds],
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message: SHARED_WALLS_DELETE_MESSAGE,
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},
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],
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payload: {
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...plan.payload,
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mode: 'blocked',
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opensZoneIds: [],
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wallIds: [],
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separatorIds: [],
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openingIds: [],
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itemIds: [],
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},
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};
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}
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/**
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* The room an area Divide made goes back into: a room across a separator on
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* the area's outline (never an island inside one of its holes), preferring the
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* one sharing the most separator length, whose separators can go without
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* changing any other room.
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*/
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function mergeTarget(nodes, zone, faces) {
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const face = roomFace(nodes, zone, faces);
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const separatorSpans = face?.spans.filter((span) => span.kind === 'separator') ?? [];
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if (!(face && separatorSpans.length))
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return null;
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const insideHole = (point) => face.holes.some((hole) => containsPoint([{ outer: hole, holes: [] }], point));
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const candidates = Object.values(nodes).flatMap((other) => {
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if (other.type !== 'zone' ||
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other.id === zone.id ||
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other.parentId !== zone.parentId ||
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other.spaceRole !== 'room' ||
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other.floor?.support === 'open' ||
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(other.seed && insideHole(other.seed)))
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return [];
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const otherSpans = roomFace(nodes, other, faces)?.spans ?? [];
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let length = 0;
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const separatorIds = new Set();
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for (const span of separatorSpans)
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for (const facing of otherSpans) {
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if (facing.boundaryId !== span.boundaryId || facing.face === span.face)
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continue;
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const overlap = Math.min(facing.t1, span.t1) - Math.max(facing.t0, span.t0);
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const boundary = nodes[span.boundaryId];
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if (overlap <= 1e-6 || boundary?.type !== 'separator')
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continue;
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separatorIds.add(boundary.id);
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length +=
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overlap *
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Math.hypot(boundary.end[0] - boundary.start[0], boundary.end[1] - boundary.start[1]);
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}
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return separatorIds.size ? [{ zone: other, separatorIds: [...separatorIds], length }] : [];
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});
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candidates.sort((a, b) => b.length - a.length || a.zone.id.localeCompare(b.zone.id));
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const before = boundaries(nodes, zone.parentId);
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for (const candidate of candidates) {
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const removed = new Set(candidate.separatorIds);
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const after = extractRooms(before.filter((node) => !removed.has(node.id)));
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if (after.length === faces.length - 1)
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return candidate;
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}
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return null;
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}
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function mergeBack(nodes, zone, target, contents) {
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const levelId = zone.parentId;
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const ceilings = new Set(Object.values(nodes)
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.filter((n) => n.type === 'ceiling' && n.zoneId === zone.id)
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.map((n) => n.id));
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const items = Object.values(nodes).flatMap((n) => {
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if (n.type !== 'item' && !isFloorPlacedIntent(n))
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return [];
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const pose = levelPose(nodes, n, levelId);
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return pose && pointInRoom(zone, [pose.position[0], pose.position[2]])
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? [{ node: n, pose }]
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: [];
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});
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const scratch = { ...nodes };
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delete scratch[zone.id];
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for (const id of target.separatorIds)
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delete scratch[id];
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for (const { node, pose } of items) {
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const support = node.supportSlabId ? nodes[node.supportSlabId] : undefined;
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// Its own floor goes with the area; the merged room's floor carries it.
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const ownFloor = support?.type === 'slab' && !!support.zoneIds?.includes(zone.id);
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// Its ceiling goes too; what hangs from it stays where it is, on the level.
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const hung = !!node.parentId && ceilings.has(node.parentId);
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if (hung)
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scratch[node.id] = {
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...node,
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...pose,
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parentId: levelId,
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wallId: undefined,
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wallT: undefined,
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supportSlabId: undefined,
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};
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else if (ownFloor)
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scratch[node.id] = { ...node, supportSlabId: undefined };
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}
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for (const node of Object.values(scratch)) {
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if (node.type === 'zone' && node.hostZoneId === zone.id)
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scratch[node.id] = { ...node, hostZoneId: target.zone.id };
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if (node.type === 'floor-opening' && node.hostZoneId === zone.id)
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scratch[node.id] = { ...node, hostZoneId: target.zone.id };
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if (node.type === 'unit' && node.members.includes(zone.id))
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scratch[node.id] = { ...node, members: node.members.filter((id) => id !== zone.id) };
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}
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return {
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changes: diffStructure(nodes, pruneDeleted(nodes, scratch)),
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payload: {
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zoneId: zone.id,
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name: zone.name,
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contents,
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mode: 'merge',
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mergedIntoZoneId: target.zone.id,
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opensZoneIds: [],
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keptSharedSeparatorIds: [],
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wallIds: [],
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keptSharedWallIds: [],
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separatorIds: target.separatorIds,
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openingIds: [],
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itemIds: items.map(({ node }) => node.id),
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},
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};
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}
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/** Removes what hangs from deleted nodes and drops deleted ids from `children`. */
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function pruneDeleted(nodes, scratch) {
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const deleted = new Set(Object.keys(nodes).filter((id) => !scratch[id]));
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let changed = true;
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while (changed) {
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changed = false;
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for (const node of Object.values(scratch))
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if (node.parentId && deleted.has(node.parentId)) {
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delete scratch[node.id];
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deleted.add(node.id);
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changed = true;
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}
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}
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for (const node of Object.values(scratch))
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if (!isDerivedNode(node) &&
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'children' in node &&
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Array.isArray(node.children) &&
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node.children.some((id) => deleted.has(id)))
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scratch[node.id] = {
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...node,
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children: node.children.filter((id) => !deleted.has(id)),
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};
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return scratch;
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}
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/**
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* The room removed with the walls, separators and openings only it uses (and
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* its items per `contents`), whatever its neighbours. Wall deletion uses this
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* directly for the rooms it takes down.
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*/
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export function planZoneRemoval(sourceNodes, input) {
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const zone = requireZone(sourceNodes, input.zoneId);
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let nodes = sourceNodes;
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const stackedItems = [];
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for (const stacked of containedMezzanines(sourceNodes, zone)) {
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const plan = planZoneRemoval(nodes, { zoneId: stacked.id, contents: input.contents });
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nodes = applyToScratch(nodes, structureChangeBatch(plan.changes));
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stackedItems.push(...plan.payload.itemIds);
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}
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const spans = roomFace(nodes, zone)?.spans ?? [];
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const wallIds = [...new Set(spans.filter((s) => s.kind === 'wall').map((s) => s.boundaryId))];
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const shared = spans.filter((span) => sharedSpan(nodes, zone, span));
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const keptSharedWallIds = [
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...new Set(shared.filter((s) => s.kind === 'wall').map((s) => s.boundaryId)),
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];
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const keptSharedSeparatorIds = [
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...new Set(shared.filter((s) => s.kind === 'separator').map((s) => s.boundaryId)),
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];
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const removedWalls = wallIds.filter((id) => !keptSharedWallIds.includes(id));
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const separatorIds = [
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...new Set(spans
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.filter((s) => s.kind === 'separator' && !keptSharedSeparatorIds.includes(s.boundaryId))
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.map((s) => s.boundaryId)),
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];
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const openingIds = Object.values(nodes)
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.filter((n) => (n.type === 'door' || n.type === 'window') &&
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(removedWalls.includes(n.parentId ?? '') ||
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('wallId' in n && removedWalls.includes(n.wallId))))
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.map((n) => n.id);
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const floorOpeningIds = Object.values(nodes)
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.filter((node) => node.type === 'floor-opening' &&
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(node.hostZoneId === zone.id ||
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(!node.hostZoneId &&
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node.parentId === zone.parentId &&
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+
node.polygon.every((point) => pointInRoom(zone, point)))))
|
|
261
|
+
.map((node) => node.id);
|
|
262
|
+
const items = Object.values(nodes).flatMap((n) => {
|
|
263
|
+
if (n.type !== 'item' && !isFloorPlacedIntent(n))
|
|
264
|
+
return [];
|
|
265
|
+
const pose = levelPose(nodes, n, zone.parentId);
|
|
266
|
+
if (zone.floor?.support === 'open') {
|
|
267
|
+
const parent = n.parentId ? nodes[n.parentId] : undefined;
|
|
268
|
+
const host = parent?.type === 'level' && isFloorPlacedIntent(n)
|
|
269
|
+
? electedIntentPlate(nodes, n)
|
|
270
|
+
: undefined;
|
|
271
|
+
if (!(parent?.type === 'ceiling' && parent.zoneId === zone.id) &&
|
|
272
|
+
!(host?.type === 'slab' && host.zoneIds?.includes(zone.id)))
|
|
273
|
+
return [];
|
|
274
|
+
return pose ? [{ node: n, pose }] : [];
|
|
275
|
+
}
|
|
276
|
+
return pose &&
|
|
277
|
+
(pointInRoom(zone, [pose.position[0], pose.position[2]]) ||
|
|
278
|
+
removedWalls.includes(n.parentId ?? ''))
|
|
279
|
+
? [{ node: n, pose }]
|
|
280
|
+
: [];
|
|
281
|
+
});
|
|
282
|
+
const payload = {
|
|
283
|
+
zoneId: zone.id,
|
|
284
|
+
mode: 'delete',
|
|
285
|
+
opensZoneIds: [],
|
|
286
|
+
keptSharedSeparatorIds,
|
|
287
|
+
name: zone.name,
|
|
288
|
+
contents: input.contents,
|
|
289
|
+
wallIds: removedWalls,
|
|
290
|
+
keptSharedWallIds,
|
|
291
|
+
separatorIds,
|
|
292
|
+
openingIds: [...openingIds, ...floorOpeningIds],
|
|
293
|
+
itemIds: [...new Set([...stackedItems, ...items.map(({ node }) => node.id)])],
|
|
294
|
+
};
|
|
295
|
+
const scratch = { ...nodes };
|
|
296
|
+
for (const id of [
|
|
297
|
+
zone.id,
|
|
298
|
+
...removedWalls,
|
|
299
|
+
...separatorIds,
|
|
300
|
+
...openingIds,
|
|
301
|
+
...floorOpeningIds,
|
|
302
|
+
...(input.contents === 'delete' ? payload.itemIds : []),
|
|
303
|
+
])
|
|
304
|
+
delete scratch[id];
|
|
305
|
+
const removedHosts = new Set([
|
|
306
|
+
...removedWalls,
|
|
307
|
+
...Object.values(nodes)
|
|
308
|
+
.filter((n) => n.type === 'ceiling' && n.zoneId === zone.id)
|
|
309
|
+
.map((n) => n.id),
|
|
310
|
+
]);
|
|
311
|
+
if (input.contents === 'keep')
|
|
312
|
+
for (const { node, pose } of items) {
|
|
313
|
+
if (zone.floor?.support === 'open' &&
|
|
314
|
+
node.supportSlabId &&
|
|
315
|
+
nodes[node.supportSlabId]?.type === 'slab' &&
|
|
316
|
+
nodes[node.supportSlabId].zoneIds?.includes(zone.id))
|
|
317
|
+
scratch[node.id] = { ...node, supportSlabId: undefined };
|
|
318
|
+
if (!node.parentId || !removedHosts.has(node.parentId))
|
|
319
|
+
continue;
|
|
320
|
+
scratch[node.id] = {
|
|
321
|
+
...node,
|
|
322
|
+
...pose,
|
|
323
|
+
parentId: zone.parentId,
|
|
324
|
+
wallId: undefined,
|
|
325
|
+
wallT: undefined,
|
|
326
|
+
supportSlabId: undefined,
|
|
327
|
+
};
|
|
328
|
+
}
|
|
329
|
+
for (const node of Object.values(scratch))
|
|
330
|
+
if (node.type === 'unit' && node.members.includes(zone.id))
|
|
331
|
+
scratch[node.id] = { ...node, members: node.members.filter((id) => id !== zone.id) };
|
|
332
|
+
pruneDeleted(nodes, scratch);
|
|
333
|
+
const beforeFaces = extractRooms(boundaries(nodes, zone.parentId));
|
|
334
|
+
const afterFaces = extractRooms(boundaries(scratch, zone.parentId));
|
|
335
|
+
payload.opensZoneIds = Object.values(nodes).flatMap((other) => {
|
|
336
|
+
if (other.type !== 'zone' ||
|
|
337
|
+
other.spaceRole !== 'room' ||
|
|
338
|
+
other.id === zone.id ||
|
|
339
|
+
other.parentId !== zone.parentId)
|
|
340
|
+
return [];
|
|
341
|
+
const before = roomFace(nodes, other, beforeFaces);
|
|
342
|
+
if (!before)
|
|
343
|
+
return [];
|
|
344
|
+
const footprint = { outer: before.referencePolygon, holes: before.holes };
|
|
345
|
+
const size = area([footprint]);
|
|
346
|
+
const preserved = afterFaces.some((face) => {
|
|
347
|
+
const candidate = { outer: face.referencePolygon, holes: face.holes };
|
|
348
|
+
const overlap = area(intersection(footprint, candidate));
|
|
349
|
+
return overlap / Math.max(size + area([candidate]) - overlap, 1e-9) > 0.99999;
|
|
350
|
+
});
|
|
351
|
+
return preserved ? [] : [other.id];
|
|
352
|
+
});
|
|
353
|
+
return { changes: diffStructure(sourceNodes, scratch), payload };
|
|
354
|
+
}
|
|
@@ -0,0 +1,38 @@
|
|
|
1
|
+
import { type Point, type StructureMintId, type StructureNodes, type StructurePlan } from './shared.js';
|
|
2
|
+
export declare function createZoneDivisionContext(nodes: StructureNodes, zoneId: string): {
|
|
3
|
+
zoneId: string;
|
|
4
|
+
boundaryNodes: import("../../index.js").BoundaryNode[];
|
|
5
|
+
face: import("../../index.js").ExtractedRoom | undefined;
|
|
6
|
+
roomCount: number;
|
|
7
|
+
};
|
|
8
|
+
export type ZoneDivisionContext = ReturnType<typeof createZoneDivisionContext>;
|
|
9
|
+
export declare function snapZoneBoundary(nodes: StructureNodes, zoneId: string, point: Point, gridStep?: number, context?: {
|
|
10
|
+
zoneId: string;
|
|
11
|
+
boundaryNodes: import("../../index.js").BoundaryNode[];
|
|
12
|
+
face: import("../../index.js").ExtractedRoom | undefined;
|
|
13
|
+
roomCount: number;
|
|
14
|
+
}, boundaryId?: string): {
|
|
15
|
+
distance: number;
|
|
16
|
+
point: Point;
|
|
17
|
+
boundaryId: `wall_${string}` | `separator_${string}`;
|
|
18
|
+
direction: Point;
|
|
19
|
+
t: number;
|
|
20
|
+
} | null;
|
|
21
|
+
export declare function divideZone(nodes: StructureNodes, input: {
|
|
22
|
+
zoneId: string;
|
|
23
|
+
path?: Point[];
|
|
24
|
+
cut?: [Point, Point];
|
|
25
|
+
closed?: boolean;
|
|
26
|
+
startBoundaryId?: string;
|
|
27
|
+
endBoundaryId?: string;
|
|
28
|
+
mintId: StructureMintId;
|
|
29
|
+
}, context?: {
|
|
30
|
+
zoneId: string;
|
|
31
|
+
boundaryNodes: import("../../index.js").BoundaryNode[];
|
|
32
|
+
face: import("../../index.js").ExtractedRoom | undefined;
|
|
33
|
+
roomCount: number;
|
|
34
|
+
}): StructurePlan & {
|
|
35
|
+
separatorIds: string[];
|
|
36
|
+
separatorId?: string;
|
|
37
|
+
};
|
|
38
|
+
//# sourceMappingURL=divide-zone.d.ts.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"divide-zone.d.ts","sourceRoot":"","sources":["../../../src/commands/structure/divide-zone.ts"],"names":[],"mappings":"AAMA,OAAO,EAGL,KAAK,KAAK,EAIV,KAAK,eAAe,EACpB,KAAK,cAAc,EACnB,KAAK,aAAa,EACnB,MAAM,UAAU,CAAA;AAEjB,wBAAgB,yBAAyB,CAAC,KAAK,EAAE,cAAc,EAAE,MAAM,EAAE,MAAM;;;;;EAK9E;AACD,MAAM,MAAM,mBAAmB,GAAG,UAAU,CAAC,OAAO,yBAAyB,CAAC,CAAA;AAE9E,wBAAgB,gBAAgB,CAC9B,KAAK,EAAE,cAAc,EACrB,MAAM,EAAE,MAAM,EACd,KAAK,EAAE,KAAK,EACZ,QAAQ,SAAI,EACZ,OAAO;;;;;CAA2C,EAIlD,UAAU,CAAC,EAAE,MAAM;;;;eA+BkD,KAAK;;SAW3E;AAwBD,wBAAgB,UAAU,CACxB,KAAK,EAAE,cAAc,EACrB,KAAK,EAAE;IACL,MAAM,EAAE,MAAM,CAAA;IACd,IAAI,CAAC,EAAE,KAAK,EAAE,CAAA;IACd,GAAG,CAAC,EAAE,CAAC,KAAK,EAAE,KAAK,CAAC,CAAA;IACpB,MAAM,CAAC,EAAE,OAAO,CAAA;IAChB,eAAe,CAAC,EAAE,MAAM,CAAA;IACxB,aAAa,CAAC,EAAE,MAAM,CAAA;IACtB,MAAM,EAAE,eAAe,CAAA;CACxB,EACD,OAAO;;;;;CAAiD,GACvD,aAAa,GAAG;IAAE,YAAY,EAAE,MAAM,EAAE,CAAC;IAAC,WAAW,CAAC,EAAE,MAAM,CAAA;CAAE,CA+HlE"}
|
|
@@ -0,0 +1,186 @@
|
|
|
1
|
+
import { area, containsPoint, difference, union } from '../../lib/polygon-boolean.js';
|
|
2
|
+
import { segmentsIntersect } from '../../lib/polygon-relations.js';
|
|
3
|
+
import { extractRooms } from '../../lib/room-graph.js';
|
|
4
|
+
import { SeparatorNode } from '../../schema/index.js';
|
|
5
|
+
import { getWallCurveFrameAt } from '../../systems/wall/wall-curve.js';
|
|
6
|
+
import { calculateLevelMiters, getWallPlanFootprint } from '../../systems/wall/wall-footprint.js';
|
|
7
|
+
import { at, boundaries, project, requireZone, roomFace, } from './shared.js';
|
|
8
|
+
export function createZoneDivisionContext(nodes, zoneId) {
|
|
9
|
+
const zone = requireZone(nodes, zoneId);
|
|
10
|
+
const boundaryNodes = boundaries(nodes, zone.parentId);
|
|
11
|
+
const faces = extractRooms(boundaryNodes);
|
|
12
|
+
return { zoneId, boundaryNodes, face: roomFace(nodes, zone, faces), roomCount: faces.length };
|
|
13
|
+
}
|
|
14
|
+
export function snapZoneBoundary(nodes, zoneId, point, gridStep = 0, context = createZoneDivisionContext(nodes, zoneId),
|
|
15
|
+
// Set when the pointer landed on a boundary's own surface. The cut belongs on
|
|
16
|
+
// that boundary however thick it is, so the proximity cap — which only exists
|
|
17
|
+
// to reject pointers floating in the middle of the room — does not apply.
|
|
18
|
+
boundaryId) {
|
|
19
|
+
const face = context.face;
|
|
20
|
+
if (!point.every(Number.isFinite))
|
|
21
|
+
throw Error('Invalid cut coordinates.');
|
|
22
|
+
if (!face)
|
|
23
|
+
throw Error('The room must be enclosed.');
|
|
24
|
+
const named = boundaryId ? face.spans.filter((span) => span.boundaryId === boundaryId) : [];
|
|
25
|
+
const candidates = (named.length ? named : face.spans).flatMap((span) => {
|
|
26
|
+
const node = nodes[span.boundaryId];
|
|
27
|
+
if (node?.type !== 'wall' && node?.type !== 'separator')
|
|
28
|
+
return [];
|
|
29
|
+
const pointAt = (t) => {
|
|
30
|
+
if (node.type === 'separator')
|
|
31
|
+
return at(node.start, node.end, t);
|
|
32
|
+
const { point: p } = getWallCurveFrameAt(node, t);
|
|
33
|
+
return [p.x, p.y];
|
|
34
|
+
};
|
|
35
|
+
const samples = node.type === 'wall' && node.curveOffset ? 64 : 1;
|
|
36
|
+
return Array.from({ length: samples }, (_, i) => {
|
|
37
|
+
const a = pointAt(span.t0 + ((span.t1 - span.t0) * i) / samples);
|
|
38
|
+
const b = pointAt(span.t0 + ((span.t1 - span.t0) * (i + 1)) / samples);
|
|
39
|
+
const projected = project(point, a, b);
|
|
40
|
+
const length = Math.hypot(b[0] - a[0], b[1] - a[1]);
|
|
41
|
+
const t = gridStep > 0 && samples === 1
|
|
42
|
+
? Math.max(0, Math.min(1, (Math.round((projected.t * length) / gridStep) * gridStep) / length))
|
|
43
|
+
: projected.t;
|
|
44
|
+
return {
|
|
45
|
+
...projected,
|
|
46
|
+
point: at(a, b, t),
|
|
47
|
+
boundaryId: node.id,
|
|
48
|
+
direction: [(b[0] - a[0]) / length, (b[1] - a[1]) / length],
|
|
49
|
+
};
|
|
50
|
+
});
|
|
51
|
+
});
|
|
52
|
+
const nearest = candidates.sort((a, b) => a.distance - b.distance || a.boundaryId.localeCompare(b.boundaryId))[0];
|
|
53
|
+
if (!nearest || !Number.isFinite(nearest.distance))
|
|
54
|
+
return null;
|
|
55
|
+
if (!named.length && nearest.distance > 1)
|
|
56
|
+
return null;
|
|
57
|
+
const distance = Math.hypot(nearest.point[0] - point[0], nearest.point[1] - point[1]);
|
|
58
|
+
return named.length || distance <= 1 ? { ...nearest, distance } : null;
|
|
59
|
+
}
|
|
60
|
+
function overlapsSegment(a, b, c, d) {
|
|
61
|
+
const dx = b[0] - a[0], dz = b[1] - a[1];
|
|
62
|
+
const length = Math.hypot(dx, dz);
|
|
63
|
+
if ([c, d].some((p) => Math.abs((p[0] - a[0]) * dz - (p[1] - a[1]) * dx) > 1e-8 * length))
|
|
64
|
+
return false;
|
|
65
|
+
const station = (p) => ((p[0] - a[0]) * dx + (p[1] - a[1]) * dz) / length;
|
|
66
|
+
const t0 = station(c), t1 = station(d);
|
|
67
|
+
return Math.min(length, Math.max(t0, t1)) - Math.max(0, Math.min(t0, t1)) > 1e-8;
|
|
68
|
+
}
|
|
69
|
+
function segmentDistance(a, b, c, d) {
|
|
70
|
+
if (segmentsIntersect(a, b, c, d))
|
|
71
|
+
return 0;
|
|
72
|
+
return Math.min(project(a, c, d).distance, project(b, c, d).distance, project(c, a, b).distance, project(d, a, b).distance);
|
|
73
|
+
}
|
|
74
|
+
export function divideZone(nodes, input, context = createZoneDivisionContext(nodes, input.zoneId)) {
|
|
75
|
+
const zone = requireZone(nodes, input.zoneId);
|
|
76
|
+
const reject = (code, message) => ({
|
|
77
|
+
changes: [],
|
|
78
|
+
separatorIds: [],
|
|
79
|
+
conflicts: [{ code, nodeIds: [zone.id], message }],
|
|
80
|
+
});
|
|
81
|
+
const source = input.path ?? input.cut;
|
|
82
|
+
const closed = input.closed ?? false;
|
|
83
|
+
if ((input.path && input.cut) || !source || source.length < (closed ? 3 : 2))
|
|
84
|
+
return reject('invalid-path', 'Supply one path with at least two points, or three for an island.');
|
|
85
|
+
if (source.some((p) => p.length !== 2 || !p.every(Number.isFinite)))
|
|
86
|
+
throw Error('Invalid cut coordinates.');
|
|
87
|
+
const face = context.face;
|
|
88
|
+
if (!face)
|
|
89
|
+
return reject('open-room', 'The room must be enclosed.');
|
|
90
|
+
const rings = [face.referencePolygon, ...face.holes].map((ring) => [...ring]);
|
|
91
|
+
const points = source.map(([x, z]) => [x, z]);
|
|
92
|
+
if (!closed) {
|
|
93
|
+
const first = snapZoneBoundary(nodes, zone.id, points[0], 0, context, input.startBoundaryId);
|
|
94
|
+
const last = snapZoneBoundary(nodes, zone.id, points.at(-1), 0, context, input.endBoundaryId);
|
|
95
|
+
if (!first || !last)
|
|
96
|
+
return reject('snap-distance', 'Move within 1 m of a room boundary.');
|
|
97
|
+
points[0] = first.point;
|
|
98
|
+
points[points.length - 1] = last.point;
|
|
99
|
+
// The graph's adaptive curve samples are coarser than endpoint snapping.
|
|
100
|
+
// Include the snapped station so its tiny chord deviation is not an exit.
|
|
101
|
+
for (const snapped of [first, last]) {
|
|
102
|
+
const boundary = nodes[snapped.boundaryId];
|
|
103
|
+
if (boundary?.type !== 'wall' || !boundary.curveOffset)
|
|
104
|
+
continue;
|
|
105
|
+
const closest = rings
|
|
106
|
+
.flatMap((ring) => ring.map((a, i) => ({
|
|
107
|
+
ring,
|
|
108
|
+
i,
|
|
109
|
+
...project(snapped.point, a, ring[(i + 1) % ring.length]),
|
|
110
|
+
})))
|
|
111
|
+
.sort((a, b) => a.distance - b.distance)[0];
|
|
112
|
+
if (closest && closest.t > 1e-8 && closest.t < 1 - 1e-8)
|
|
113
|
+
closest.ring.splice(closest.i + 1, 0, snapped.point);
|
|
114
|
+
}
|
|
115
|
+
}
|
|
116
|
+
const segments = points
|
|
117
|
+
.slice(0, closed ? points.length : -1)
|
|
118
|
+
.map((start, i) => [start, points[(i + 1) % points.length]]);
|
|
119
|
+
if (segments.some(([a, b]) => Math.hypot(b[0] - a[0], b[1] - a[1]) < 0.05 - 1e-9))
|
|
120
|
+
return reject('short-cut', 'Each segment must be at least 5 cm long.');
|
|
121
|
+
for (let i = 0; i < segments.length; i++) {
|
|
122
|
+
const [a, b] = segments[i];
|
|
123
|
+
for (let j = i + 1; j < segments.length; j++) {
|
|
124
|
+
const [c, d] = segments[j];
|
|
125
|
+
const adjacent = j === i + 1 || (closed && i === 0 && j === segments.length - 1);
|
|
126
|
+
if (overlapsSegment(a, b, c, d) || (!adjacent && segmentsIntersect(a, b, c, d)))
|
|
127
|
+
return reject('self-intersection', 'The path must not cross or retrace itself.');
|
|
128
|
+
}
|
|
129
|
+
}
|
|
130
|
+
if (closed && area([{ outer: points, holes: [] }]) < 0.25 - 1e-9)
|
|
131
|
+
return reject('small-island', 'An island must cover at least 0.25 m².');
|
|
132
|
+
const footprint = { outer: rings[0], holes: rings.slice(1) };
|
|
133
|
+
const boundarySegments = [footprint.outer, ...footprint.holes].flatMap((ring) => ring.map((a, i) => [a, ring[(i + 1) % ring.length]]));
|
|
134
|
+
for (const [index, [start, end]] of segments.entries()) {
|
|
135
|
+
if (boundarySegments.some(([a, b]) => overlapsSegment(start, end, a, b)))
|
|
136
|
+
return reject('boundary-overlap', 'The path must not run along an existing boundary.');
|
|
137
|
+
for (const [a, b] of boundarySegments) {
|
|
138
|
+
if (!segmentsIntersect(start, end, a, b))
|
|
139
|
+
continue;
|
|
140
|
+
const dx = end[0] - start[0], dz = end[1] - start[1];
|
|
141
|
+
const sx = b[0] - a[0], sz = b[1] - a[1];
|
|
142
|
+
const denominator = dx * sz - dz * sx;
|
|
143
|
+
const t = Math.abs(denominator) > 1e-9
|
|
144
|
+
? ((a[0] - start[0]) * sz - (a[1] - start[1]) * sx) / denominator
|
|
145
|
+
: project(a, start, end).t;
|
|
146
|
+
const endpoint = !closed &&
|
|
147
|
+
((index === 0 && Math.abs(t) < 1e-6) ||
|
|
148
|
+
(index === segments.length - 1 && Math.abs(t - 1) < 1e-6));
|
|
149
|
+
if (!endpoint)
|
|
150
|
+
return reject('outside-room', 'Only the ends of an open path may touch the room boundary.');
|
|
151
|
+
}
|
|
152
|
+
if (!containsPoint([footprint], at(start, end, 0.5)))
|
|
153
|
+
return reject('outside-room', 'The entire path must stay inside the room, outside its holes.');
|
|
154
|
+
}
|
|
155
|
+
if (closed) {
|
|
156
|
+
const walls = context.boundaryNodes.filter((node) => node.type === 'wall');
|
|
157
|
+
const miters = calculateLevelMiters(walls);
|
|
158
|
+
const wallPolygons = walls.map((wall) => getWallPlanFootprint(wall, miters).map(({ x, y }) => [x, y]));
|
|
159
|
+
const clear = difference(footprint, union(wallPolygons));
|
|
160
|
+
if (area(difference(points, clear)) > 1e-8)
|
|
161
|
+
return reject('outside-room', 'The island must fit entirely inside the clear room polygon.');
|
|
162
|
+
const wallSegments = wallPolygons.flatMap((ring) => ring.map((a, i) => [a, ring[(i + 1) % ring.length]]));
|
|
163
|
+
if (segments.some(([a, b]) => wallSegments.some(([c, d]) => segmentDistance(a, b, c, d) < 0.05 - 1e-8)))
|
|
164
|
+
return reject('wall-clearance', 'Keep the island at least 5 cm from wall faces.');
|
|
165
|
+
}
|
|
166
|
+
const ids = new Set();
|
|
167
|
+
const separators = segments.map(([start, end]) => {
|
|
168
|
+
const separator = SeparatorNode.parse({
|
|
169
|
+
id: input.mintId('separator'),
|
|
170
|
+
parentId: zone.parentId,
|
|
171
|
+
start,
|
|
172
|
+
end,
|
|
173
|
+
});
|
|
174
|
+
if (nodes[separator.id] || ids.has(separator.id))
|
|
175
|
+
throw Error(`Duplicate separator id: ${separator.id}`);
|
|
176
|
+
ids.add(separator.id);
|
|
177
|
+
return separator;
|
|
178
|
+
});
|
|
179
|
+
if (extractRooms([...context.boundaryNodes, ...separators]).length !== context.roomCount + 1)
|
|
180
|
+
return reject('invalid-cut', 'The path must divide this room into exactly two rooms.');
|
|
181
|
+
return {
|
|
182
|
+
changes: separators.map((node) => ({ op: 'create', node })),
|
|
183
|
+
separatorIds: separators.map((node) => node.id),
|
|
184
|
+
separatorId: separators[0].id,
|
|
185
|
+
};
|
|
186
|
+
}
|
|
@@ -0,0 +1,7 @@
|
|
|
1
|
+
import { type Point, type StructureNodes } from './shared.js';
|
|
2
|
+
import { type TransformZoneInput } from './transform-zone.js';
|
|
3
|
+
export type DuplicateZoneInput = Omit<TransformZoneInput, 'translate'> & {
|
|
4
|
+
translate: Point;
|
|
5
|
+
};
|
|
6
|
+
export declare function duplicateZone(nodes: StructureNodes, input: DuplicateZoneInput): import("./transform-zone.js").ZoneTransformPlan;
|
|
7
|
+
//# sourceMappingURL=duplicate-zone.d.ts.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"duplicate-zone.d.ts","sourceRoot":"","sources":["../../../src/commands/structure/duplicate-zone.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,KAAK,KAAK,EAAe,KAAK,cAAc,EAAE,MAAM,UAAU,CAAA;AACvE,OAAO,EAAqB,KAAK,kBAAkB,EAAE,MAAM,kBAAkB,CAAA;AAE7E,MAAM,MAAM,kBAAkB,GAAG,IAAI,CAAC,kBAAkB,EAAE,WAAW,CAAC,GAAG;IAAE,SAAS,EAAE,KAAK,CAAA;CAAE,CAAA;AAE7F,wBAAgB,aAAa,CAAC,KAAK,EAAE,cAAc,EAAE,KAAK,EAAE,kBAAkB,gDAkB7E"}
|
|
@@ -0,0 +1,21 @@
|
|
|
1
|
+
import { requireZone } from './shared.js';
|
|
2
|
+
import { planZoneTransform } from './transform-zone.js';
|
|
3
|
+
export function duplicateZone(nodes, input) {
|
|
4
|
+
const zone = requireZone(nodes, input.zoneId);
|
|
5
|
+
const first = planZoneTransform(nodes, input, true);
|
|
6
|
+
if (zone.floor?.support !== 'open' || !first.conflicts?.length)
|
|
7
|
+
return first;
|
|
8
|
+
const xs = zone.polygon.map(([x]) => x), zs = zone.polygon.map(([, z]) => z);
|
|
9
|
+
const width = Math.max(...xs) - Math.min(...xs), depth = Math.max(...zs) - Math.min(...zs);
|
|
10
|
+
for (const translate of [
|
|
11
|
+
[width, 0],
|
|
12
|
+
[0, depth],
|
|
13
|
+
[-width, 0],
|
|
14
|
+
[0, -depth],
|
|
15
|
+
]) {
|
|
16
|
+
const plan = planZoneTransform(nodes, { ...input, translate }, true);
|
|
17
|
+
if (!plan.conflicts?.length)
|
|
18
|
+
return plan;
|
|
19
|
+
}
|
|
20
|
+
return first;
|
|
21
|
+
}
|
|
@@ -0,0 +1,36 @@
|
|
|
1
|
+
import { type Ring } from '../../lib/polygon-boolean.js';
|
|
2
|
+
import { FloorOpeningNode } from '../../schema/index.js';
|
|
3
|
+
import type { StructureNodes, StructurePlan } from './shared.js';
|
|
4
|
+
export type CutFloorOpeningInput = {
|
|
5
|
+
levelId?: string;
|
|
6
|
+
zoneId?: string;
|
|
7
|
+
levelIds?: string[];
|
|
8
|
+
polygon?: Ring;
|
|
9
|
+
rect?: {
|
|
10
|
+
x: number;
|
|
11
|
+
z: number;
|
|
12
|
+
width: number;
|
|
13
|
+
depth: number;
|
|
14
|
+
};
|
|
15
|
+
drawnOn?: 'floor' | 'ceiling';
|
|
16
|
+
cutsPrimary?: boolean;
|
|
17
|
+
cutsAdjacent?: boolean;
|
|
18
|
+
source?: string;
|
|
19
|
+
ownerId?: string;
|
|
20
|
+
mintId: (kind: 'floor-opening') => string;
|
|
21
|
+
};
|
|
22
|
+
export type FloorOpeningHint = {
|
|
23
|
+
code: 'manual-ceiling';
|
|
24
|
+
openingId: string;
|
|
25
|
+
surfaceIds: string[];
|
|
26
|
+
message: string;
|
|
27
|
+
};
|
|
28
|
+
export declare function floorOpeningHints(nodes: StructureNodes, opening: FloorOpeningNode): FloorOpeningHint[];
|
|
29
|
+
export declare function cutFloorOpening(nodes: StructureNodes, input: CutFloorOpeningInput): StructurePlan & {
|
|
30
|
+
openingIds: string[];
|
|
31
|
+
hints: FloorOpeningHint[];
|
|
32
|
+
};
|
|
33
|
+
export declare function removeFloorOpening(nodes: StructureNodes, id: string): StructurePlan & {
|
|
34
|
+
openingId: string;
|
|
35
|
+
};
|
|
36
|
+
//# sourceMappingURL=floor-opening.d.ts.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"floor-opening.d.ts","sourceRoot":"","sources":["../../../src/commands/structure/floor-opening.ts"],"names":[],"mappings":"AACA,OAAO,EAAsB,KAAK,IAAI,EAAS,MAAM,2BAA2B,CAAA;AAChF,OAAO,EAAgC,gBAAgB,EAAE,MAAM,cAAc,CAAA;AAC7E,OAAO,KAAK,EAAE,cAAc,EAAE,aAAa,EAAE,MAAM,UAAU,CAAA;AAE7D,MAAM,MAAM,oBAAoB,GAAG;IACjC,OAAO,CAAC,EAAE,MAAM,CAAA;IAChB,MAAM,CAAC,EAAE,MAAM,CAAA;IACf,QAAQ,CAAC,EAAE,MAAM,EAAE,CAAA;IACnB,OAAO,CAAC,EAAE,IAAI,CAAA;IACd,IAAI,CAAC,EAAE;QAAE,CAAC,EAAE,MAAM,CAAC;QAAC,CAAC,EAAE,MAAM,CAAC;QAAC,KAAK,EAAE,MAAM,CAAC;QAAC,KAAK,EAAE,MAAM,CAAA;KAAE,CAAA;IAC7D,OAAO,CAAC,EAAE,OAAO,GAAG,SAAS,CAAA;IAC7B,WAAW,CAAC,EAAE,OAAO,CAAA;IACrB,YAAY,CAAC,EAAE,OAAO,CAAA;IACtB,MAAM,CAAC,EAAE,MAAM,CAAA;IACf,OAAO,CAAC,EAAE,MAAM,CAAA;IAChB,MAAM,EAAE,CAAC,IAAI,EAAE,eAAe,KAAK,MAAM,CAAA;CAC1C,CAAA;AAED,MAAM,MAAM,gBAAgB,GAAG;IAC7B,IAAI,EAAE,gBAAgB,CAAA;IACtB,SAAS,EAAE,MAAM,CAAA;IACjB,UAAU,EAAE,MAAM,EAAE,CAAA;IACpB,OAAO,EAAE,MAAM,CAAA;CAChB,CAAA;AAMD,wBAAgB,iBAAiB,CAC/B,KAAK,EAAE,cAAc,EACrB,OAAO,EAAE,gBAAgB,GACxB,gBAAgB,EAAE,CAwBpB;AAmBD,wBAAgB,eAAe,CAC7B,KAAK,EAAE,cAAc,EACrB,KAAK,EAAE,oBAAoB,GAC1B,aAAa,GAAG;IAAE,UAAU,EAAE,MAAM,EAAE,CAAC;IAAC,KAAK,EAAE,gBAAgB,EAAE,CAAA;CAAE,CAoErE;AAED,wBAAgB,kBAAkB,CAChC,KAAK,EAAE,cAAc,EACrB,EAAE,EAAE,MAAM,GACT,aAAa,GAAG;IAAE,SAAS,EAAE,MAAM,CAAA;CAAE,CAmBvC"}
|